[Log version] 1 [Session] 58cef93c-234c-4e23-8cff-d08f9f07b2c5 UTC time stamps 18:46:08.216 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2613 18:46:08.216 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2625 18:46:08.216 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2628 18:46:08.216 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2633 18:46:08.216 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2636 18:46:08.216 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2638 18:46:08.275 [RazerChroma] Setup Razer Chroma resources 18:46:08.276 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2662 18:46:08.312 [Window] Window => active 18:46:08.385 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2681 18:46:08.450 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2686 18:46:09.341 [EAC] Init client 110000106697298 18:46:09.341 [EAC] EAC client initialized 18:46:09.341 warning: [EAC] Failed to initialize localization 18:46:09.342 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2695 18:46:09.352 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon R9 200 Series) 18:46:09.855 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2700 18:46:10.456 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2706 18:46:11.492 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2708 18:46:11.498 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2711 18:46:12.250 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2713 18:46:12.250 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2715 18:46:12.251 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 18:46:12.251 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2729 18:46:12.251 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2748 18:46:12.575 [RazerChroma] Setup Razer Chroma 18:46:12.684 [LightFX ] Loaded DLL. 18:46:12.684 [LightFX ] Init() 18:46:12.693 [LightFX ] LightFX failed to initialize 18:46:12.746 [Lua] boot.lua start, os clock: 7.2460000000000004 18:46:12.747 [Lua] Boot:setup() entered. time: 0 os-clock: 7.2469999999999999 18:46:12.747 [Lua] --- CPU CPU: AMD FX(tm)-6300 Six-Core Processor Vendor: AuthenticAMD Logical processors: 6 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000011 00000110 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 8156MB Available: 4534MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID 5558dedf-d4c0-46fa-8615-a4aa24129a99 --- Graphics Graphics card: AMD Radeon R9 200 Series (DirectX 11.0, 3052MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): USB Gaming Mouse 18:46:12.748 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 3098 18:46:12.758 [SteamStats] RequestCurrentStats success: true 18:46:18.172 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.1458866684697568 os-clock: 12.672000000000001 18:46:18.173 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 18:46:18.175 [Lua] Flushing: resource_packages/strings [ResourcePackage] 18:46:18.175 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 18:46:18.178 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 18:46:18.178 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 18:46:18.178 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 18:46:18.178 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 18:46:18.178 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 18:46:18.180 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 18:46:18.181 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 18:46:18.182 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 18:46:18.183 [Lua] ***************************************************************** 18:46:18.183 [Lua] ** Initial contents of script_data ** 18:46:18.183 [Lua] script_data.beta_level_progression = false 18:46:18.183 [Lua] script_data.build_identifier = 1754e113916d 18:46:18.183 [Lua] script_data.debug_interactions = false 18:46:18.183 [Lua] script_data.disable_debug_draw = true 18:46:18.183 [Lua] script_data.disable_intro_trailer = false 18:46:18.183 [Lua] script_data.disable_tutorial_at_start = false 18:46:18.183 [Lua] script_data.enable_detailed_tooltips = false 18:46:18.183 [Lua] script_data.force_debug_disabled = true 18:46:18.183 [Lua] script_data.force_steam = true 18:46:18.183 [Lua] script_data.hide_fps = true 18:46:18.183 [Lua] script_data.hide_version_info = true 18:46:18.183 [Lua] script_data.matchmaking_debug = true 18:46:18.183 [Lua] script_data.network_debug = true 18:46:18.183 [Lua] script_data.package_debug = true 18:46:18.183 [Lua] script_data.packaged_build = true 18:46:18.183 [Lua] script_data.settings = { } 18:46:18.183 [Lua] script_data.show_fps = false 18:46:18.183 [Lua] script_data.spawn_empty_chest = true 18:46:18.183 [Lua] script_data.telemetry_log_interval = 600 18:46:18.183 [Lua] script_data.test_backend = stage_steam_playfab 18:46:18.183 [Lua] script_data.tobii_button = false 18:46:18.183 [Lua] script_data.use_beta_overlay = false 18:46:18.183 [Lua] script_data.use_local_backend = false 18:46:18.183 [Lua] script_data.use_tech_telemetry = true 18:46:18.183 [Lua] script_data.use_telemetry = true 18:46:18.183 [Lua] ***************************************************************** 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 18:46:18.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 18:46:18.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 18:46:18.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 18:46:19.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 18:46:19.048 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 18:46:19.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 18:46:19.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 18:46:19.506 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 18:46:19.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 18:46:20.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 18:46:20.229 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 18:46:20.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 18:46:20.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 18:46:20.710 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 18:46:20.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 18:46:21.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 18:46:21.069 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 18:46:21.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 18:46:21.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 18:46:21.103 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 18:46:21.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 18:46:21.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 18:46:21.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 18:46:21.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 18:46:21.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 18:46:21.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 18:46:21.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 18:46:22.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 18:46:22.555 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 18:46:22.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 18:46:22.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 18:46:22.986 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 18:46:22.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 18:46:24.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 18:46:24.631 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 18:46:24.639 [Lua] Using test backend: stage_steam_playfab 18:46:24.639 [Lua] nil 18:46:24.639 [Lua] table: 000000000005F900 18:46:24.721 [Lua] [1] = chaos_tentacle (string) 18:46:24.721 [Lua] [2] = skaven_rat_ogre (string) 18:46:24.721 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 18:46:24.721 [Lua] [4] = chaos_dummy_sorcerer (string) 18:46:24.721 [Lua] [5] = critter_rat (string) 18:46:24.721 [Lua] [6] = skaven_loot_rat (string) 18:46:24.721 [Lua] [7] = beastmen_minotaur (string) 18:46:24.721 [Lua] [8] = chaos_troll (string) 18:46:24.721 [Lua] [9] = chaos_vortex (string) 18:46:24.721 [Lua] [10] = skaven_stormfiend (string) 18:46:24.721 [Lua] [11] = chaos_dummy_troll (string) 18:46:24.721 [Lua] [12] = skaven_stormfiend_demo (string) 18:46:24.721 [Lua] [13] = skaven_stormfiend_boss (string) 18:46:24.721 [Lua] [14] = skaven_grey_seer (string) 18:46:24.721 [Lua] [15] = skaven_storm_vermin_champion (string) 18:46:24.721 [Lua] [16] = chaos_spawn (string) 18:46:24.721 [Lua] [17] = skaven_explosive_loot_rat (string) 18:46:24.721 [Lua] [18] = skaven_storm_vermin_warlord (string) 18:46:24.721 [Lua] [19] = chaos_plague_wave_spawner (string) 18:46:24.721 [Lua] [20] = critter_pig (string) 18:46:24.721 [Lua] [21] = skaven_poison_wind_globadier (string) 18:46:24.721 [Lua] [22] = chaos_exalted_champion_norsca (string) 18:46:24.721 [Lua] [23] = chaos_exalted_sorcerer (string) 18:46:24.721 [Lua] [24] = chaos_corruptor_sorcerer (string) 18:46:24.721 [Lua] [25] = chaos_tentacle_sorcerer (string) 18:46:24.721 [Lua] [26] = chaos_plague_sorcerer (string) 18:46:24.721 [Lua] [27] = chaos_exalted_champion_warcamp (string) 18:46:24.721 [Lua] [28] = skaven_warpfire_thrower (string) 18:46:24.722 [Lua] [29] = chaos_vortex_sorcerer (string) 18:46:24.722 [Lua] [30] = chaos_mutator_sorcerer (string) 18:46:24.722 [Lua] [31] = skaven_gutter_runner (string) 18:46:24.722 [Lua] [32] = chaos_warrior (string) 18:46:24.722 [Lua] [33] = skaven_ratling_gunner (string) 18:46:24.722 [Lua] [34] = skaven_pack_master (string) 18:46:24.722 [Lua] [35] = beastmen_bestigor (string) 18:46:24.722 [Lua] [36] = skaven_plague_monk (string) 18:46:24.722 [Lua] [37] = skaven_storm_vermin_with_shield (string) 18:46:24.722 [Lua] [38] = chaos_raider_tutorial (string) 18:46:24.722 [Lua] [39] = beastmen_gor (string) 18:46:24.722 [Lua] [40] = chaos_raider (string) 18:46:24.722 [Lua] [41] = beastmen_standard_bearer (string) 18:46:24.722 [Lua] [42] = beastmen_ungor_archer (string) 18:46:24.722 [Lua] [43] = beastmen_ungor (string) 18:46:24.722 [Lua] [44] = skaven_storm_vermin (string) 18:46:24.722 [Lua] [45] = beastmen_ungor_dummy (string) 18:46:24.722 [Lua] [46] = beastmen_gor_dummy (string) 18:46:24.722 [Lua] [47] = beastmen_bestigor_dummy (string) 18:46:24.722 [Lua] [48] = chaos_berzerker (string) 18:46:24.722 [Lua] [49] = skaven_storm_vermin_commander (string) 18:46:24.722 [Lua] [50] = beastmen_standard_bearer_crater (string) 18:46:24.722 [Lua] [51] = skaven_clan_rat_tutorial (string) 18:46:24.722 [Lua] [52] = chaos_marauder_tutorial (string) 18:46:24.722 [Lua] [53] = skaven_dummy_clan_rat (string) 18:46:24.722 [Lua] [54] = chaos_marauder_with_shield (string) 18:46:24.722 [Lua] [55] = chaos_marauder (string) 18:46:24.722 [Lua] [56] = skaven_clan_rat_with_shield (string) 18:46:24.722 [Lua] [57] = chaos_fanatic (string) 18:46:24.722 [Lua] [58] = chaos_zombie (string) 18:46:24.722 [Lua] [59] = skaven_clan_rat (string) 18:46:24.722 [Lua] [60] = skaven_dummy_slave (string) 18:46:24.722 [Lua] [61] = skaven_slave (string) 18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 18:46:24.827 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 18:46:24.843 [Lua] level display name cemetery 18:46:24.843 [Lua] level display name forest_ambush 18:46:24.843 [Lua] level display name mines 18:46:24.843 [Lua] level display name nurgle 18:46:24.843 [Lua] level display name dlc_celebrate_crawl 18:46:24.843 [Lua] level display name warcamp 18:46:24.843 [Lua] level display name magnus 18:46:24.843 [Lua] level display name bell 18:46:24.843 [Lua] level display name skittergate 18:46:24.843 [Lua] level display name prologue 18:46:24.843 [Lua] level display name military 18:46:24.843 [Lua] level display name skaven_stronghold 18:46:24.843 [Lua] level display name fort 18:46:24.843 [Lua] level display name ground_zero 18:46:24.843 [Lua] level display name elven_ruins 18:46:24.843 [Lua] level display name farmlands 18:46:24.843 [Lua] level display name ussingen 18:46:24.843 [Lua] level display name catacombs 18:46:24.843 [Lua] level display name dlc_bogenhafen_city 18:46:24.843 [Lua] level display name crater 18:46:24.843 [Lua] level display name plaza 18:46:24.843 [Lua] level display name dlc_bogenhafen_slum 18:46:25.673 [Lua] [ConflictSettings] Contained breeds generated in: 0.75400000000000134 18:46:25.902 [Lua] <>realm = official<> 18:46:25.965 warning: [ModManager] Mod with id 1401098416ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:25.966 warning: [ModManager] Mod with id 1391114686ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:25.988 warning: [ModManager] Mod with id 1388991228ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:26.001 warning: [ModManager] Mod with id 1388882435ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:26.002 warning: [ModManager] Mod with id 1409485499ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:26.052 warning: [ModManager] Mod with id 1385428571ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:26.095 warning: [ModManager] Mod with id 1381145345ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:26.392 warning: [ModManager] Mod with id 1387894846ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:26.441 warning: [ModManager] Mod with id 1498748049ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:26.890 warning: [ModManager] Mod with id 1405221659ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:27.413 warning: [ModManager] Mod with id 1384087820ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:27.414 warning: [ModManager] Mod with id 1395132559ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:27.414 warning: [ModManager] Mod with id 1391113873ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:27.438 warning: [ModManager] Mod with id 1652076803ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:27.754 warning: [ModManager] Mod with id 1497861728ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:27.861 warning: [ModManager] Mod with id 1393694530ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 18:46:27.937 [Lua] 18:46:27.937 [Lua] [1] = table 18:46:27.937 [Lua] [download_pending] = false (boolean) 18:46:27.937 [Lua] [id] = 1369573612 (string) 18:46:27.937 [Lua] [banned] = false (boolean) 18:46:27.937 [Lua] [author_id] = 58813412 (number) 18:46:27.937 [Lua] [tags] = table 18:46:27.937 [Lua] [1] = Tools (string) 18:46:27.937 [Lua] [2] = approved (string) 18:46:27.937 [Lua] [author] = bIbIbI(rus) (string) 18:46:27.937 [Lua] [sanctioned] = true (boolean) 18:46:27.937 [Lua] [out_of_date] = false (boolean) 18:46:27.937 [Lua] [downloading] = false (boolean) 18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 18:46:27.937 [Lua] [num_children] = 0 (number) 18:46:27.937 [Lua] [ugc_status] = 3 (number) 18:46:27.937 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 18:46:27.937 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 18:46:27.937 [Lua] [installed] = true (boolean) 18:46:27.937 [Lua] [enabled] = true (boolean) 18:46:27.937 [Lua] [name] = Vermintide Mod Framework (string) 18:46:27.937 [Lua] [dependency_error] = (string) 18:46:27.937 [Lua] [2] = table 18:46:27.937 [Lua] [download_pending] = false (boolean) 18:46:27.937 [Lua] [id] = 1374248490 (string) 18:46:27.937 [Lua] [children] = table 18:46:27.937 [Lua] [1] = 1369573612 (string) 18:46:27.937 [Lua] [banned] = false (boolean) 18:46:27.937 [Lua] [author_id] = 45268594 (number) 18:46:27.937 [Lua] [tags] = table 18:46:27.937 [Lua] [1] = approved (string) 18:46:27.937 [Lua] [author] = prop joe (string) 18:46:27.937 [Lua] [sanctioned] = true (boolean) 18:46:27.937 [Lua] [out_of_date] = false (boolean) 18:46:27.937 [Lua] [downloading] = false (boolean) 18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 18:46:27.937 [Lua] [num_children] = 1 (number) 18:46:27.937 [Lua] [ugc_status] = 3 (number) 18:46:27.937 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 18:46:27.937 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 18:46:27.937 [Lua] [installed] = true (boolean) 18:46:27.937 [Lua] [enabled] = true (boolean) 18:46:27.937 [Lua] [name] = Penlight Lua Libraries (string) 18:46:27.937 [Lua] [dependency_error] = (string) 18:46:27.937 [Lua] [3] = table 18:46:27.937 [Lua] [download_pending] = false (boolean) 18:46:27.937 [Lua] [id] = 1431627364 (string) 18:46:27.937 [Lua] [description] = (string) 18:46:27.937 [Lua] [downloading] = false (boolean) 18:46:27.937 [Lua] [ugc_status] = 2 (number) 18:46:27.937 [Lua] [out_of_date] = false (boolean) 18:46:27.937 [Lua] [installed] = true (boolean) 18:46:27.937 [Lua] [name] = ... (string) 18:46:27.937 [Lua] [dependency_error] = (string) 18:46:27.937 [Lua] [url] = (string) 18:46:27.937 [Lua] [enabled] = false (boolean) 18:46:27.937 [Lua] [last_updated] = (string) 18:46:27.937 [Lua] [author] = unknown (string) 18:46:27.937 [Lua] [4] = table 18:46:27.937 [Lua] [download_pending] = false (boolean) 18:46:27.937 [Lua] [id] = 1389872347 (string) 18:46:27.937 [Lua] [children] = table 18:46:27.937 [Lua] [1] = 1369573612 (string) 18:46:27.937 [Lua] [banned] = false (boolean) 18:46:27.937 [Lua] [author_id] = 4821406 (number) 18:46:27.937 [Lua] [tags] = table 18:46:27.937 [Lua] [1] = UI (string) 18:46:27.937 [Lua] [2] = approved (string) 18:46:27.937 [Lua] [author] = grasmann (string) 18:46:27.937 [Lua] [sanctioned] = true (boolean) 18:46:27.937 [Lua] [out_of_date] = false (boolean) 18:46:27.937 [Lua] [downloading] = false (boolean) 18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:46:27.937 [Lua] [num_children] = 1 (number) 18:46:27.937 [Lua] [ugc_status] = 3 (number) 18:46:27.937 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:27.937 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 18:46:27.937 [Lua] [installed] = true (boolean) 18:46:27.937 [Lua] [enabled] = true (boolean) 18:46:27.937 [Lua] [name] = Simple UI (string) 18:46:27.937 [Lua] [dependency_error] = (string) 18:46:27.937 [Lua] [5] = table 18:46:27.937 [Lua] [download_pending] = false (boolean) 18:46:27.937 [Lua] [id] = 1402971136 (string) 18:46:27.937 [Lua] [children] = table 18:46:27.937 [Lua] [1] = 1369573612 (string) 18:46:27.937 [Lua] [banned] = false (boolean) 18:46:27.937 [Lua] [author_id] = 38300192 (number) 18:46:27.937 [Lua] [tags] = table 18:46:27.937 [Lua] [1] = approved (string) 18:46:27.937 [Lua] [2] = UI (string) 18:46:27.937 [Lua] [3] = QoL (string) 18:46:27.937 [Lua] [author] = Tomoko 👿 (string) 18:46:27.937 [Lua] [sanctioned] = true (boolean) 18:46:27.937 [Lua] [out_of_date] = false (boolean) 18:46:27.937 [Lua] [downloading] = false (boolean) 18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 18:46:27.937 [Lua] [num_children] = 1 (number) 18:46:27.937 [Lua] [ugc_status] = 3 (number) 18:46:27.937 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 18:46:27.937 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 18:46:27.937 [Lua] [installed] = true (boolean) 18:46:27.937 [Lua] [enabled] = false (boolean) 18:46:27.937 [Lua] [name] = Needii (string) 18:46:27.937 [Lua] [dependency_error] = (string) 18:46:27.937 [Lua] [6] = table 18:46:27.937 [Lua] [download_pending] = false (boolean) 18:46:27.937 [Lua] [id] = 1395453301 (string) 18:46:27.937 [Lua] [children] = table 18:46:27.937 [Lua] [1] = 1369573612 (string) 18:46:27.937 [Lua] [banned] = false (boolean) 18:46:27.937 [Lua] [author_id] = 58813412 (number) 18:46:27.937 [Lua] [tags] = table 18:46:27.937 [Lua] [1] = approved (string) 18:46:27.937 [Lua] [2] = QoL (string) 18:46:27.937 [Lua] [author] = bIbIbI(rus) (string) 18:46:27.937 [Lua] [sanctioned] = true (boolean) 18:46:27.937 [Lua] [out_of_date] = false (boolean) 18:46:27.937 [Lua] [downloading] = false (boolean) 18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 18:46:27.937 [Lua] [num_children] = 1 (number) 18:46:27.937 [Lua] [ugc_status] = 3 (number) 18:46:27.937 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 18:46:27.937 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 18:46:27.937 [Lua] [installed] = true (boolean) 18:46:27.937 [Lua] [enabled] = true (boolean) 18:46:27.937 [Lua] [name] = Skip Intro (string) 18:46:27.937 [Lua] [dependency_error] = (string) 18:46:27.937 [Lua] [7] = table 18:46:27.937 [Lua] [download_pending] = false (boolean) 18:46:27.937 [Lua] [id] = 1448714756 (string) 18:46:27.937 [Lua] [children] = table 18:46:27.938 [Lua] [1] = 1369573612 (string) 18:46:27.938 [Lua] [banned] = false (boolean) 18:46:27.938 [Lua] [author_id] = 18741013 (number) 18:46:27.938 [Lua] [tags] = table 18:46:27.938 [Lua] [1] = approved (string) 18:46:27.938 [Lua] [2] = QoL (string) 18:46:27.938 [Lua] [3] = Misc (string) 18:46:27.938 [Lua] [author] = 🔰SkacikPL🗾 (string) 18:46:27.938 [Lua] [sanctioned] = true (boolean) 18:46:27.938 [Lua] [out_of_date] = false (boolean) 18:46:27.938 [Lua] [downloading] = false (boolean) 18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 18:46:27.938 [Lua] [num_children] = 1 (number) 18:46:27.938 [Lua] [ugc_status] = 3 (number) 18:46:27.938 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 18:46:27.938 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 18:46:27.938 [Lua] [installed] = true (boolean) 18:46:27.938 [Lua] [enabled] = true (boolean) 18:46:27.938 [Lua] [name] = No Wobble (string) 18:46:27.938 [Lua] [dependency_error] = (string) 18:46:27.938 [Lua] [8] = table 18:46:27.938 [Lua] [download_pending] = false (boolean) 18:46:27.938 [Lua] [id] = 1455893647 (string) 18:46:27.938 [Lua] [banned] = false (boolean) 18:46:27.938 [Lua] [author_id] = 38895286 (number) 18:46:27.938 [Lua] [tags] = table 18:46:27.938 [Lua] [1] = UI (string) 18:46:27.938 [Lua] [2] = QoL (string) 18:46:27.938 [Lua] [3] = applied (string) 18:46:27.938 [Lua] [4] = approved (string) 18:46:27.938 [Lua] [author] = Squatting Bear (string) 18:46:27.938 [Lua] [sanctioned] = true (boolean) 18:46:27.938 [Lua] [out_of_date] = false (boolean) 18:46:27.938 [Lua] [downloading] = false (boolean) 18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 18:46:27.938 [Lua] [num_children] = 0 (number) 18:46:27.938 [Lua] [ugc_status] = 3 (number) 18:46:27.938 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. (string) 18:46:27.938 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 18:46:27.938 [Lua] [installed] = true (boolean) 18:46:27.938 [Lua] [enabled] = false (boolean) 18:46:27.938 [Lua] [name] = Player List Plus (string) 18:46:27.938 [Lua] [dependency_error] = (string) 18:46:27.938 [Lua] [9] = table 18:46:27.938 [Lua] [download_pending] = false (boolean) 18:46:27.938 [Lua] [id] = 1445717962 (string) 18:46:27.938 [Lua] [children] = table 18:46:27.938 [Lua] [1] = 1369573612 (string) 18:46:27.938 [Lua] [2] = 1389872347 (string) 18:46:27.938 [Lua] [banned] = false (boolean) 18:46:27.938 [Lua] [author_id] = 38895286 (number) 18:46:27.938 [Lua] [tags] = table 18:46:27.938 [Lua] [1] = UI (string) 18:46:27.938 [Lua] [2] = QoL (string) 18:46:27.938 [Lua] [3] = applied (string) 18:46:27.938 [Lua] [4] = approved (string) 18:46:27.938 [Lua] [author] = Squatting Bear (string) 18:46:27.938 [Lua] [sanctioned] = true (boolean) 18:46:27.938 [Lua] [out_of_date] = false (boolean) 18:46:27.938 [Lua] [downloading] = false (boolean) 18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 18:46:27.938 [Lua] [num_children] = 2 (number) 18:46:27.938 [Lua] [ugc_status] = 3 (number) 18:46:27.938 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 18:46:27.938 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 18:46:27.938 [Lua] [installed] = true (boolean) 18:46:27.938 [Lua] [enabled] = true (boolean) 18:46:27.938 [Lua] [name] = Loadout Manager (string) 18:46:27.938 [Lua] [dependency_error] = (string) 18:46:27.938 [Lua] [10] = table 18:46:27.938 [Lua] [download_pending] = false (boolean) 18:46:27.938 [Lua] [id] = 1391228174 (string) 18:46:27.938 [Lua] [children] = table 18:46:27.938 [Lua] [1] = 1369573612 (string) 18:46:27.938 [Lua] [banned] = false (boolean) 18:46:27.938 [Lua] [author_id] = 4821406 (number) 18:46:27.938 [Lua] [tags] = table 18:46:27.938 [Lua] [1] = UI (string) 18:46:27.938 [Lua] [2] = QoL (string) 18:46:27.938 [Lua] [3] = approved (string) 18:46:27.938 [Lua] [author] = grasmann (string) 18:46:27.938 [Lua] [sanctioned] = true (boolean) 18:46:27.938 [Lua] [out_of_date] = false (boolean) 18:46:27.938 [Lua] [downloading] = false (boolean) 18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 18:46:27.938 [Lua] [num_children] = 1 (number) 18:46:27.938 [Lua] [ugc_status] = 3 (number) 18:46:27.938 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:27.938 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 18:46:27.938 [Lua] [installed] = true (boolean) 18:46:27.938 [Lua] [enabled] = true (boolean) 18:46:27.938 [Lua] [name] = UI Improvements (string) 18:46:27.938 [Lua] [dependency_error] = (string) 18:46:27.938 [Lua] [11] = table 18:46:27.938 [Lua] [download_pending] = false (boolean) 18:46:27.938 [Lua] [id] = 1393343095 (string) 18:46:27.938 [Lua] [children] = table 18:46:27.938 [Lua] [1] = 1369573612 (string) 18:46:27.938 [Lua] [2] = 1374248490 (string) 18:46:27.938 [Lua] [banned] = false (boolean) 18:46:27.938 [Lua] [author_id] = 45268594 (number) 18:46:27.938 [Lua] [tags] = table 18:46:27.938 [Lua] [1] = approved (string) 18:46:27.938 [Lua] [2] = UI (string) 18:46:27.938 [Lua] [author] = prop joe (string) 18:46:27.938 [Lua] [sanctioned] = true (boolean) 18:46:27.938 [Lua] [out_of_date] = false (boolean) 18:46:27.938 [Lua] [downloading] = false (boolean) 18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 18:46:27.938 [Lua] [num_children] = 2 (number) 18:46:27.938 [Lua] [ugc_status] = 3 (number) 18:46:27.938 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:46:27.938 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 18:46:27.938 [Lua] [installed] = true (boolean) 18:46:27.938 [Lua] [enabled] = true (boolean) 18:46:27.938 [Lua] [name] = Scoreboard Tweaks (string) 18:46:27.938 [Lua] [dependency_error] = (string) 18:46:27.938 [Lua] [12] = table 18:46:27.938 [Lua] [download_pending] = false (boolean) 18:46:27.938 [Lua] [id] = 1388911015 (string) 18:46:27.938 [Lua] [children] = table 18:46:27.938 [Lua] [1] = 1369573612 (string) 18:46:27.938 [Lua] [banned] = false (boolean) 18:46:27.938 [Lua] [author_id] = 4821406 (number) 18:46:27.938 [Lua] [tags] = table 18:46:27.938 [Lua] [1] = approved (string) 18:46:27.938 [Lua] [author] = grasmann (string) 18:46:27.938 [Lua] [sanctioned] = true (boolean) 18:46:27.938 [Lua] [out_of_date] = false (boolean) 18:46:27.938 [Lua] [downloading] = false (boolean) 18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 18:46:27.938 [Lua] [num_children] = 1 (number) 18:46:27.938 [Lua] [ugc_status] = 3 (number) 18:46:27.938 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:27.938 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 18:46:27.939 [Lua] [installed] = true (boolean) 18:46:27.939 [Lua] [enabled] = true (boolean) 18:46:27.939 [Lua] [name] = Chat Block (string) 18:46:27.939 [Lua] [dependency_error] = (string) 18:46:27.939 [Lua] [13] = table 18:46:27.939 [Lua] [download_pending] = false (boolean) 18:46:27.939 [Lua] [id] = 1387440934 (string) 18:46:27.939 [Lua] [children] = table 18:46:27.939 [Lua] [1] = 1369573612 (string) 18:46:27.939 [Lua] [banned] = false (boolean) 18:46:27.939 [Lua] [author_id] = 4821406 (number) 18:46:27.939 [Lua] [tags] = table 18:46:27.939 [Lua] [1] = applied (string) 18:46:27.939 [Lua] [2] = approved (string) 18:46:27.939 [Lua] [3] = QoL (string) 18:46:27.939 [Lua] [4] = Cosmetic (string) 18:46:27.939 [Lua] [author] = grasmann (string) 18:46:27.939 [Lua] [sanctioned] = true (boolean) 18:46:27.939 [Lua] [out_of_date] = false (boolean) 18:46:27.939 [Lua] [downloading] = false (boolean) 18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 18:46:27.939 [Lua] [num_children] = 1 (number) 18:46:27.939 [Lua] [ugc_status] = 3 (number) 18:46:27.939 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:27.939 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 18:46:27.939 [Lua] [installed] = true (boolean) 18:46:27.939 [Lua] [enabled] = true (boolean) 18:46:27.939 [Lua] [name] = Third Person Equipment (string) 18:46:27.939 [Lua] [dependency_error] = (string) 18:46:27.939 [Lua] [14] = table 18:46:27.939 [Lua] [download_pending] = false (boolean) 18:46:27.939 [Lua] [id] = 1383433646 (string) 18:46:27.939 [Lua] [children] = table 18:46:27.939 [Lua] [1] = 1369573612 (string) 18:46:27.939 [Lua] [banned] = false (boolean) 18:46:27.939 [Lua] [author_id] = 45268594 (number) 18:46:27.939 [Lua] [tags] = table 18:46:27.939 [Lua] [1] = approved (string) 18:46:27.939 [Lua] [2] = UI (string) 18:46:27.939 [Lua] [3] = QoL (string) 18:46:27.939 [Lua] [author] = prop joe (string) 18:46:27.939 [Lua] [sanctioned] = true (boolean) 18:46:27.939 [Lua] [out_of_date] = false (boolean) 18:46:27.939 [Lua] [downloading] = false (boolean) 18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:46:27.939 [Lua] [num_children] = 1 (number) 18:46:27.939 [Lua] [ugc_status] = 3 (number) 18:46:27.939 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 18:46:27.939 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 18:46:27.939 [Lua] [installed] = true (boolean) 18:46:27.939 [Lua] [enabled] = false (boolean) 18:46:27.939 [Lua] [name] = Persistent Ammo Counter (string) 18:46:27.939 [Lua] [dependency_error] = (string) 18:46:27.939 [Lua] [15] = table 18:46:27.939 [Lua] [download_pending] = false (boolean) 18:46:27.939 [Lua] [id] = 1459917022 (string) 18:46:27.939 [Lua] [children] = table 18:46:27.939 [Lua] [1] = 1369573612 (string) 18:46:27.939 [Lua] [banned] = false (boolean) 18:46:27.939 [Lua] [author_id] = 155839973 (number) 18:46:27.939 [Lua] [tags] = table 18:46:27.939 [Lua] [1] = approved (string) 18:46:27.939 [Lua] [2] = UI (string) 18:46:27.939 [Lua] [3] = QoL (string) 18:46:27.939 [Lua] [author] = Gohas (string) 18:46:27.939 [Lua] [sanctioned] = true (boolean) 18:46:27.939 [Lua] [out_of_date] = false (boolean) 18:46:27.939 [Lua] [downloading] = false (boolean) 18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 18:46:27.939 [Lua] [num_children] = 1 (number) 18:46:27.939 [Lua] [ugc_status] = 3 (number) 18:46:27.939 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 18:46:27.939 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 18:46:27.939 [Lua] [installed] = true (boolean) 18:46:27.939 [Lua] [enabled] = true (boolean) 18:46:27.939 [Lua] [name] = Parry Indicator (string) 18:46:27.939 [Lua] [dependency_error] = (string) 18:46:27.939 [Lua] [16] = table 18:46:27.939 [Lua] [download_pending] = false (boolean) 18:46:27.939 [Lua] [id] = 1421155919 (string) 18:46:27.939 [Lua] [children] = table 18:46:27.939 [Lua] [1] = 1369573612 (string) 18:46:27.939 [Lua] [banned] = false (boolean) 18:46:27.939 [Lua] [author_id] = 75308424 (number) 18:46:27.939 [Lua] [tags] = table 18:46:27.939 [Lua] [1] = applied (string) 18:46:27.939 [Lua] [2] = approved (string) 18:46:27.939 [Lua] [author] = th-om (string) 18:46:27.939 [Lua] [sanctioned] = true (boolean) 18:46:27.939 [Lua] [out_of_date] = false (boolean) 18:46:27.939 [Lua] [downloading] = false (boolean) 18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 18:46:27.939 [Lua] [num_children] = 1 (number) 18:46:27.939 [Lua] [ugc_status] = 3 (number) 18:46:27.939 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 18:46:27.939 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 18:46:27.939 [Lua] [installed] = true (boolean) 18:46:27.939 [Lua] [enabled] = true (boolean) 18:46:27.939 [Lua] [name] = Mission timer (string) 18:46:27.939 [Lua] [dependency_error] = (string) 18:46:27.939 [Lua] [17] = table 18:46:27.939 [Lua] [download_pending] = false (boolean) 18:46:27.939 [Lua] [id] = 1383452616 (string) 18:46:27.939 [Lua] [children] = table 18:46:27.939 [Lua] [1] = 1369573612 (string) 18:46:27.939 [Lua] [2] = 1374248490 (string) 18:46:27.939 [Lua] [banned] = false (boolean) 18:46:27.939 [Lua] [author_id] = 45268594 (number) 18:46:27.939 [Lua] [tags] = table 18:46:27.939 [Lua] [1] = UI (string) 18:46:27.939 [Lua] [2] = QoL (string) 18:46:27.939 [Lua] [3] = approved (string) 18:46:27.939 [Lua] [author] = prop joe (string) 18:46:27.939 [Lua] [sanctioned] = true (boolean) 18:46:27.939 [Lua] [out_of_date] = false (boolean) 18:46:27.939 [Lua] [downloading] = false (boolean) 18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 18:46:27.939 [Lua] [num_children] = 2 (number) 18:46:27.939 [Lua] [ugc_status] = 3 (number) 18:46:27.939 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:46:27.939 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 18:46:27.939 [Lua] [installed] = true (boolean) 18:46:27.939 [Lua] [enabled] = true (boolean) 18:46:27.939 [Lua] [name] = Killfeed Tweaks (string) 18:46:27.939 [Lua] [dependency_error] = (string) 18:46:27.939 [Lua] [18] = table 18:46:27.939 [Lua] [download_pending] = false (boolean) 18:46:27.939 [Lua] [id] = 1479520507 (string) 18:46:27.939 [Lua] [children] = table 18:46:27.939 [Lua] [1] = 1369573612 (string) 18:46:27.939 [Lua] [banned] = false (boolean) 18:46:27.939 [Lua] [author_id] = 18741013 (number) 18:46:27.939 [Lua] [tags] = table 18:46:27.939 [Lua] [1] = UI (string) 18:46:27.939 [Lua] [2] = QoL (string) 18:46:27.939 [Lua] [3] = Misc (string) 18:46:27.939 [Lua] [4] = applied (string) 18:46:27.939 [Lua] [5] = approved (string) 18:46:27.939 [Lua] [author] = 🔰SkacikPL🗾 (string) 18:46:27.939 [Lua] [sanctioned] = true (boolean) 18:46:27.939 [Lua] [out_of_date] = false (boolean) 18:46:27.939 [Lua] [downloading] = false (boolean) 18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 18:46:27.939 [Lua] [num_children] = 1 (number) 18:46:27.939 [Lua] [ugc_status] = 3 (number) 18:46:27.939 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 18:46:27.939 [Lua] [last_updated] = 11/15/2019 1:28:47 PM (string) 18:46:27.939 [Lua] [installed] = true (boolean) 18:46:27.939 [Lua] [enabled] = true (boolean) 18:46:27.939 [Lua] [name] = My Hero (string) 18:46:27.939 [Lua] [dependency_error] = (string) 18:46:27.939 [Lua] [19] = table 18:46:27.939 [Lua] [download_pending] = false (boolean) 18:46:27.939 [Lua] [id] = 1383542440 (string) 18:46:27.939 [Lua] [children] = table 18:46:27.939 [Lua] [1] = 1369573612 (string) 18:46:27.939 [Lua] [banned] = false (boolean) 18:46:27.939 [Lua] [author_id] = 45268594 (number) 18:46:27.939 [Lua] [tags] = table 18:46:27.939 [Lua] [1] = UI (string) 18:46:27.939 [Lua] [2] = approved (string) 18:46:27.939 [Lua] [author] = prop joe (string) 18:46:27.939 [Lua] [sanctioned] = true (boolean) 18:46:27.939 [Lua] [out_of_date] = false (boolean) 18:46:27.939 [Lua] [downloading] = false (boolean) 18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 18:46:27.939 [Lua] [num_children] = 1 (number) 18:46:27.939 [Lua] [ugc_status] = 3 (number) 18:46:27.939 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:46:27.939 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 18:46:27.939 [Lua] [installed] = true (boolean) 18:46:27.939 [Lua] [enabled] = false (boolean) 18:46:27.939 [Lua] [name] = Weapon Kill Counter (string) 18:46:27.939 [Lua] [dependency_error] = (string) 18:46:27.939 [Lua] [20] = table 18:46:27.939 [Lua] [download_pending] = false (boolean) 18:46:27.939 [Lua] [id] = 1397265260 (string) 18:46:27.939 [Lua] [children] = table 18:46:27.939 [Lua] [1] = 1369573612 (string) 18:46:27.939 [Lua] [banned] = false (boolean) 18:46:27.939 [Lua] [author_id] = 26572404 (number) 18:46:27.939 [Lua] [tags] = table 18:46:27.939 [Lua] [1] = UI (string) 18:46:27.939 [Lua] [2] = QoL (string) 18:46:27.939 [Lua] [3] = approved (string) 18:46:27.939 [Lua] [author] = Necrossin (string) 18:46:27.939 [Lua] [sanctioned] = true (boolean) 18:46:27.939 [Lua] [out_of_date] = false (boolean) 18:46:27.939 [Lua] [downloading] = false (boolean) 18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 18:46:27.939 [Lua] [num_children] = 1 (number) 18:46:27.939 [Lua] [ugc_status] = 3 (number) 18:46:27.939 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 18:46:27.939 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 18:46:27.939 [Lua] [installed] = true (boolean) 18:46:27.939 [Lua] [enabled] = true (boolean) 18:46:27.939 [Lua] [name] = Numeric UI (string) 18:46:27.939 [Lua] [dependency_error] = (string) 18:46:27.939 [Lua] [21] = table 18:46:27.939 [Lua] [download_pending] = false (boolean) 18:46:27.939 [Lua] [id] = 1431393962 (string) 18:46:27.939 [Lua] [children] = table 18:46:27.939 [Lua] [1] = 1369573612 (string) 18:46:27.939 [Lua] [banned] = false (boolean) 18:46:27.939 [Lua] [author_id] = 14284923 (number) 18:46:27.939 [Lua] [tags] = table 18:46:27.939 [Lua] [1] = UI (string) 18:46:27.940 [Lua] [2] = Misc (string) 18:46:27.940 [Lua] [3] = approved (string) 18:46:27.940 [Lua] [author] = Fracticality (string) 18:46:27.940 [Lua] [sanctioned] = true (boolean) 18:46:27.940 [Lua] [out_of_date] = false (boolean) 18:46:27.940 [Lua] [downloading] = false (boolean) 18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 18:46:27.940 [Lua] [num_children] = 1 (number) 18:46:27.940 [Lua] [ugc_status] = 3 (number) 18:46:27.940 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.0 Note: Opening bestiary with the assigned keybind is currently broken; please use the /bestiary command or the Bestiary button located in the PC hero menu (string) 18:46:27.940 [Lua] [last_updated] = 8/17/2019 7:29:56 PM (string) 18:46:27.940 [Lua] [installed] = true (boolean) 18:46:27.940 [Lua] [enabled] = true (boolean) 18:46:27.940 [Lua] [name] = Bestiary (string) 18:46:27.940 [Lua] [dependency_error] = (string) 18:46:27.940 [Lua] [22] = table 18:46:27.940 [Lua] [download_pending] = false (boolean) 18:46:27.940 [Lua] [id] = 1464907434 (string) 18:46:27.940 [Lua] [children] = table 18:46:27.940 [Lua] [1] = 1369573612 (string) 18:46:27.940 [Lua] [banned] = false (boolean) 18:46:27.940 [Lua] [author_id] = 14284923 (number) 18:46:27.940 [Lua] [tags] = table 18:46:27.940 [Lua] [1] = UI (string) 18:46:27.940 [Lua] [2] = Misc (string) 18:46:27.940 [Lua] [3] = approved (string) 18:46:27.940 [Lua] [author] = Fracticality (string) 18:46:27.940 [Lua] [sanctioned] = true (boolean) 18:46:27.940 [Lua] [out_of_date] = false (boolean) 18:46:27.940 [Lua] [downloading] = false (boolean) 18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 18:46:27.940 [Lua] [num_children] = 1 (number) 18:46:27.940 [Lua] [ugc_status] = 3 (number) 18:46:27.940 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 18:46:27.940 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 18:46:27.940 [Lua] [installed] = true (boolean) 18:46:27.940 [Lua] [enabled] = true (boolean) 18:46:27.940 [Lua] [name] = Armory (string) 18:46:27.940 [Lua] [dependency_error] = (string) 18:46:27.940 [Lua] [23] = table 18:46:27.940 [Lua] [download_pending] = false (boolean) 18:46:27.940 [Lua] [id] = 1384094638 (string) 18:46:27.940 [Lua] [children] = table 18:46:27.940 [Lua] [1] = 1369573612 (string) 18:46:27.940 [Lua] [2] = 1374248490 (string) 18:46:27.940 [Lua] [banned] = false (boolean) 18:46:27.940 [Lua] [author_id] = 45268594 (number) 18:46:27.940 [Lua] [tags] = table 18:46:27.940 [Lua] [1] = UI (string) 18:46:27.940 [Lua] [2] = QoL (string) 18:46:27.940 [Lua] [3] = approved (string) 18:46:27.940 [Lua] [author] = prop joe (string) 18:46:27.940 [Lua] [sanctioned] = true (boolean) 18:46:27.940 [Lua] [out_of_date] = false (boolean) 18:46:27.940 [Lua] [downloading] = false (boolean) 18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 18:46:27.940 [Lua] [num_children] = 2 (number) 18:46:27.940 [Lua] [ugc_status] = 3 (number) 18:46:27.940 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 18:46:27.940 [Lua] [last_updated] = 10/28/2019 3:44:24 PM (string) 18:46:27.940 [Lua] [installed] = true (boolean) 18:46:27.940 [Lua] [enabled] = true (boolean) 18:46:27.940 [Lua] [name] = Crosshair Customization (string) 18:46:27.940 [Lua] [dependency_error] = (string) 18:46:27.940 [Lua] [24] = table 18:46:27.940 [Lua] [download_pending] = false (boolean) 18:46:27.940 [Lua] [id] = 1384066089 (string) 18:46:27.940 [Lua] [children] = table 18:46:27.940 [Lua] [1] = 1369573612 (string) 18:46:27.940 [Lua] [2] = 1374248490 (string) 18:46:27.940 [Lua] [banned] = false (boolean) 18:46:27.940 [Lua] [author_id] = 45268594 (number) 18:46:27.940 [Lua] [tags] = table 18:46:27.940 [Lua] [1] = QoL (string) 18:46:27.940 [Lua] [2] = approved (string) 18:46:27.940 [Lua] [author] = prop joe (string) 18:46:27.940 [Lua] [sanctioned] = true (boolean) 18:46:27.940 [Lua] [out_of_date] = false (boolean) 18:46:27.940 [Lua] [downloading] = false (boolean) 18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 18:46:27.940 [Lua] [num_children] = 2 (number) 18:46:27.940 [Lua] [ugc_status] = 3 (number) 18:46:27.940 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:46:27.940 [Lua] [last_updated] = 8/14/2019 2:54:22 PM (string) 18:46:27.940 [Lua] [installed] = true (boolean) 18:46:27.940 [Lua] [enabled] = false (boolean) 18:46:27.940 [Lua] [name] = Neuter Ult Effects (string) 18:46:27.940 [Lua] [dependency_error] = (string) 18:46:27.940 [Lua] [25] = table 18:46:27.940 [Lua] [download_pending] = false (boolean) 18:46:27.940 [Lua] [id] = 1399181123 (string) 18:46:27.940 [Lua] [children] = table 18:46:27.940 [Lua] [1] = 1369573612 (string) 18:46:27.940 [Lua] [banned] = false (boolean) 18:46:27.940 [Lua] [author_id] = 33103900 (number) 18:46:27.940 [Lua] [tags] = table 18:46:27.940 [Lua] [1] = UI (string) 18:46:27.940 [Lua] [2] = QoL (string) 18:46:27.940 [Lua] [3] = applied (string) 18:46:27.940 [Lua] [4] = approved (string) 18:46:27.940 [Lua] [author] = unknown (string) 18:46:27.940 [Lua] [sanctioned] = true (boolean) 18:46:27.940 [Lua] [out_of_date] = false (boolean) 18:46:27.940 [Lua] [downloading] = false (boolean) 18:46:27.940 [Lua] [url] = (string) 18:46:27.940 [Lua] [num_children] = 1 (number) 18:46:27.940 [Lua] [ugc_status] = 2 (number) 18:46:27.940 [Lua] [description] = (string) 18:46:27.940 [Lua] [last_updated] = (string) 18:46:27.940 [Lua] [installed] = true (boolean) 18:46:27.940 [Lua] [enabled] = false (boolean) 18:46:27.940 [Lua] [name] = Waypoints (string) 18:46:27.940 [Lua] [dependency_error] = (string) 18:46:27.940 [Lua] [26] = table 18:46:27.940 [Lua] [download_pending] = false (boolean) 18:46:27.940 [Lua] [id] = 1402962846 (string) 18:46:27.940 [Lua] [children] = table 18:46:27.940 [Lua] [1] = 1369573612 (string) 18:46:27.940 [Lua] [banned] = false (boolean) 18:46:27.940 [Lua] [author_id] = 33103900 (number) 18:46:27.940 [Lua] [tags] = table 18:46:27.940 [Lua] [1] = applied (string) 18:46:27.940 [Lua] [2] = approved (string) 18:46:27.940 [Lua] [3] = UI (string) 18:46:27.940 [Lua] [4] = QoL (string) 18:46:27.940 [Lua] [author] = unknown (string) 18:46:27.940 [Lua] [sanctioned] = true (boolean) 18:46:27.940 [Lua] [out_of_date] = false (boolean) 18:46:27.940 [Lua] [downloading] = false (boolean) 18:46:27.940 [Lua] [url] = (string) 18:46:27.940 [Lua] [num_children] = 1 (number) 18:46:27.940 [Lua] [ugc_status] = 2 (number) 18:46:27.940 [Lua] [description] = (string) 18:46:27.940 [Lua] [last_updated] = (string) 18:46:27.940 [Lua] [installed] = true (boolean) 18:46:27.940 [Lua] [enabled] = false (boolean) 18:46:27.940 [Lua] [name] = LockedAndLoaded (string) 18:46:27.940 [Lua] [dependency_error] = (string) 18:46:27.940 [Lua] [27] = table 18:46:27.940 [Lua] [download_pending] = false (boolean) 18:46:27.940 [Lua] [id] = 1402835022 (string) 18:46:27.940 [Lua] [children] = table 18:46:27.940 [Lua] [1] = 1369573612 (string) 18:46:27.940 [Lua] [banned] = false (boolean) 18:46:27.940 [Lua] [author_id] = 33103900 (number) 18:46:27.940 [Lua] [tags] = table 18:46:27.940 [Lua] [1] = applied (string) 18:46:27.940 [Lua] [2] = approved (string) 18:46:27.940 [Lua] [3] = QoL (string) 18:46:27.940 [Lua] [author] = Badwin (string) 18:46:27.940 [Lua] [sanctioned] = true (boolean) 18:46:27.940 [Lua] [out_of_date] = false (boolean) 18:46:27.940 [Lua] [downloading] = false (boolean) 18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 18:46:27.940 [Lua] [num_children] = 1 (number) 18:46:27.940 [Lua] [ugc_status] = 3 (number) 18:46:27.940 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 18:46:27.940 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 18:46:27.940 [Lua] [installed] = true (boolean) 18:46:27.940 [Lua] [enabled] = true (boolean) 18:46:27.940 [Lua] [name] = StickyGrim (string) 18:46:27.940 [Lua] [dependency_error] = (string) 18:46:27.940 [Lua] [28] = table 18:46:27.940 [Lua] [download_pending] = false (boolean) 18:46:27.940 [Lua] [version] = unversioned (string) 18:46:27.940 [Lua] [id] = 1516618647 (string) 18:46:27.941 [Lua] [children] = table 18:46:27.941 [Lua] [1] = 1369573612 (string) 18:46:27.941 [Lua] [banned] = false (boolean) 18:46:27.941 [Lua] [author_id] = 96578995 (number) 18:46:27.941 [Lua] [tags] = table 18:46:27.941 [Lua] [1] = UI (string) 18:46:27.941 [Lua] [2] = QoL (string) 18:46:27.941 [Lua] [3] = approved (string) 18:46:27.941 [Lua] [author] = NonzeroGeoduck7 (string) 18:46:27.941 [Lua] [sanctioned] = true (boolean) 18:46:27.941 [Lua] [out_of_date] = false (boolean) 18:46:27.941 [Lua] [downloading] = false (boolean) 18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 18:46:27.941 [Lua] [num_children] = 1 (number) 18:46:27.941 [Lua] [ugc_status] = 3 (number) 18:46:27.941 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 18:46:27.941 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 18:46:27.941 [Lua] [installed] = true (boolean) 18:46:27.941 [Lua] [enabled] = true (boolean) 18:46:27.941 [Lua] [name] = Friendly Fire Indicator (string) 18:46:27.941 [Lua] [dependency_error] = (string) 18:46:27.941 [Lua] [29] = table 18:46:27.941 [Lua] [download_pending] = false (boolean) 18:46:27.941 [Lua] [version] = unversioned (string) 18:46:27.941 [Lua] [id] = 1502859403 (string) 18:46:27.941 [Lua] [children] = table 18:46:27.941 [Lua] [1] = 1369573612 (string) 18:46:27.941 [Lua] [banned] = false (boolean) 18:46:27.941 [Lua] [author_id] = 96578995 (number) 18:46:27.941 [Lua] [tags] = table 18:46:27.941 [Lua] [1] = applied (string) 18:46:27.941 [Lua] [2] = approved (string) 18:46:27.941 [Lua] [3] = QoL (string) 18:46:27.941 [Lua] [author] = NonzeroGeoduck7 (string) 18:46:27.941 [Lua] [sanctioned] = true (boolean) 18:46:27.941 [Lua] [out_of_date] = false (boolean) 18:46:27.941 [Lua] [downloading] = false (boolean) 18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 18:46:27.941 [Lua] [num_children] = 1 (number) 18:46:27.941 [Lua] [ugc_status] = 3 (number) 18:46:27.941 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 18:46:27.941 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 18:46:27.941 [Lua] [installed] = true (boolean) 18:46:27.941 [Lua] [enabled] = true (boolean) 18:46:27.941 [Lua] [name] = Notice Key Pickup (string) 18:46:27.941 [Lua] [dependency_error] = (string) 18:46:27.941 [Lua] [30] = table 18:46:27.941 [Lua] [download_pending] = false (boolean) 18:46:27.941 [Lua] [version] = unversioned (string) 18:46:27.941 [Lua] [id] = 1495937978 (string) 18:46:27.941 [Lua] [children] = table 18:46:27.941 [Lua] [1] = 1369573612 (string) 18:46:27.941 [Lua] [banned] = false (boolean) 18:46:27.941 [Lua] [author_id] = 96578995 (number) 18:46:27.941 [Lua] [tags] = table 18:46:27.941 [Lua] [1] = QoL (string) 18:46:27.941 [Lua] [2] = approved (string) 18:46:27.941 [Lua] [author] = NonzeroGeoduck7 (string) 18:46:27.941 [Lua] [sanctioned] = true (boolean) 18:46:27.941 [Lua] [out_of_date] = false (boolean) 18:46:27.941 [Lua] [downloading] = false (boolean) 18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 18:46:27.941 [Lua] [num_children] = 1 (number) 18:46:27.941 [Lua] [ugc_status] = 3 (number) 18:46:27.941 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 18:46:27.941 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 18:46:27.941 [Lua] [installed] = true (boolean) 18:46:27.941 [Lua] [enabled] = true (boolean) 18:46:27.941 [Lua] [name] = Host Solo Quick Play Games (string) 18:46:27.941 [Lua] [dependency_error] = (string) 18:46:27.941 [Lua] [31] = table 18:46:27.941 [Lua] [download_pending] = false (boolean) 18:46:27.941 [Lua] [version] = unversioned (string) 18:46:27.941 [Lua] [id] = 1487862316 (string) 18:46:27.941 [Lua] [children] = table 18:46:27.941 [Lua] [1] = 1369573612 (string) 18:46:27.941 [Lua] [banned] = false (boolean) 18:46:27.941 [Lua] [author_id] = 45268594 (number) 18:46:27.941 [Lua] [tags] = table 18:46:27.941 [Lua] [1] = approved (string) 18:46:27.941 [Lua] [2] = UI (string) 18:46:27.941 [Lua] [3] = QoL (string) 18:46:27.941 [Lua] [author] = prop joe (string) 18:46:27.941 [Lua] [sanctioned] = true (boolean) 18:46:27.941 [Lua] [out_of_date] = false (boolean) 18:46:27.941 [Lua] [downloading] = false (boolean) 18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 18:46:27.941 [Lua] [num_children] = 1 (number) 18:46:27.941 [Lua] [ugc_status] = 3 (number) 18:46:27.941 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:46:27.941 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 18:46:27.941 [Lua] [installed] = true (boolean) 18:46:27.941 [Lua] [enabled] = true (boolean) 18:46:27.941 [Lua] [name] = Reroll Improvements (string) 18:46:27.941 [Lua] [dependency_error] = (string) 18:46:27.941 [Lua] [32] = table 18:46:27.941 [Lua] [download_pending] = false (boolean) 18:46:27.941 [Lua] [version] = unversioned (string) 18:46:27.941 [Lua] [id] = 1497664830 (string) 18:46:27.941 [Lua] [children] = table 18:46:27.941 [Lua] [1] = 1369573612 (string) 18:46:27.941 [Lua] [2] = 1389872347 (string) 18:46:27.941 [Lua] [banned] = false (boolean) 18:46:27.941 [Lua] [author_id] = 155839973 (number) 18:46:27.941 [Lua] [tags] = table 18:46:27.941 [Lua] [1] = UI (string) 18:46:27.941 [Lua] [2] = QoL (string) 18:46:27.941 [Lua] [3] = approved (string) 18:46:27.941 [Lua] [author] = Gohas (string) 18:46:27.941 [Lua] [sanctioned] = true (boolean) 18:46:27.941 [Lua] [out_of_date] = false (boolean) 18:46:27.941 [Lua] [downloading] = false (boolean) 18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 18:46:27.941 [Lua] [num_children] = 2 (number) 18:46:27.941 [Lua] [ugc_status] = 3 (number) 18:46:27.941 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 18:46:27.941 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 18:46:27.941 [Lua] [installed] = true (boolean) 18:46:27.941 [Lua] [enabled] = false (boolean) 18:46:27.941 [Lua] [name] = Item Filter (string) 18:46:27.941 [Lua] [dependency_error] = (string) 18:46:27.941 [Lua] [33] = table 18:46:27.941 [Lua] [download_pending] = false (boolean) 18:46:27.941 [Lua] [id] = 1395655171 (string) 18:46:27.941 [Lua] [children] = table 18:46:27.941 [Lua] [1] = 1369573612 (string) 18:46:27.941 [Lua] [banned] = false (boolean) 18:46:27.941 [Lua] [author_id] = 59593500 (number) 18:46:27.941 [Lua] [tags] = table 18:46:27.941 [Lua] [1] = QoL (string) 18:46:27.941 [Lua] [2] = Balance/Tweaks (string) 18:46:27.941 [Lua] [3] = approved (string) 18:46:27.941 [Lua] [author] = Grimalackt (string) 18:46:27.941 [Lua] [sanctioned] = true (boolean) 18:46:27.941 [Lua] [out_of_date] = false (boolean) 18:46:27.941 [Lua] [downloading] = false (boolean) 18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 18:46:27.941 [Lua] [num_children] = 1 (number) 18:46:27.941 [Lua] [ugc_status] = 3 (number) 18:46:27.941 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 18:46:27.941 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 18:46:27.941 [Lua] [installed] = true (boolean) 18:46:27.941 [Lua] [enabled] = true (boolean) 18:46:27.941 [Lua] [name] = Bot Improvements - Combat (string) 18:46:27.941 [Lua] [dependency_error] = (string) 18:46:27.941 [Lua] [34] = table 18:46:27.941 [Lua] [download_pending] = false (boolean) 18:46:27.941 [Lua] [version] = unversioned (string) 18:46:27.941 [Lua] [id] = 1460327284 (string) 18:46:27.941 [Lua] [children] = table 18:46:27.941 [Lua] [1] = 1369573612 (string) 18:46:27.941 [Lua] [banned] = false (boolean) 18:46:27.941 [Lua] [author_id] = 96578995 (number) 18:46:27.941 [Lua] [tags] = table 18:46:27.941 [Lua] [1] = UI (string) 18:46:27.941 [Lua] [author] = NonzeroGeoduck7 (string) 18:46:27.941 [Lua] [sanctioned] = false (boolean) 18:46:27.941 [Lua] [out_of_date] = false (boolean) 18:46:27.941 [Lua] [downloading] = false (boolean) 18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 18:46:27.941 [Lua] [num_children] = 1 (number) 18:46:27.941 [Lua] [ugc_status] = 3 (number) 18:46:27.941 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves mode) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 18:46:27.941 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string) 18:46:27.941 [Lua] [installed] = true (boolean) 18:46:27.941 [Lua] [enabled] = false (boolean) 18:46:27.941 [Lua] [name] = BossKillTimer (string) 18:46:27.941 [Lua] [dependency_error] = (string) 18:46:27.941 [Lua] [35] = table 18:46:27.941 [Lua] [download_pending] = false (boolean) 18:46:27.941 [Lua] [id] = 1401098416 (string) 18:46:27.941 [Lua] [children] = table 18:46:27.941 [Lua] [1] = 1369573612 (string) 18:46:27.941 [Lua] [banned] = false (boolean) 18:46:27.941 [Lua] [author_id] = 45268594 (number) 18:46:27.941 [Lua] [tags] = table 18:46:27.941 [Lua] [author] = prop joe (string) 18:46:27.941 [Lua] [sanctioned] = false (boolean) 18:46:27.941 [Lua] [out_of_date] = false (boolean) 18:46:27.941 [Lua] [downloading] = false (boolean) 18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:46:27.941 [Lua] [num_children] = 1 (number) 18:46:27.941 [Lua] [ugc_status] = 3 (number) 18:46:27.941 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 18:46:27.941 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 18:46:27.941 [Lua] [installed] = true (boolean) 18:46:27.941 [Lua] [enabled] = false (boolean) 18:46:27.941 [Lua] [name] = Max Property Rolls (string) 18:46:27.941 [Lua] [dependency_error] = (string) 18:46:27.941 [Lua] [36] = table 18:46:27.941 [Lua] [download_pending] = false (boolean) 18:46:27.941 [Lua] [id] = 1391114686 (string) 18:46:27.941 [Lua] [children] = table 18:46:27.941 [Lua] [1] = 1369573612 (string) 18:46:27.941 [Lua] [banned] = false (boolean) 18:46:27.942 [Lua] [author_id] = 65038749 (number) 18:46:27.942 [Lua] [tags] = table 18:46:27.942 [Lua] [1] = denied (string) 18:46:27.942 [Lua] [author] = Aussiemon (string) 18:46:27.942 [Lua] [sanctioned] = false (boolean) 18:46:27.942 [Lua] [out_of_date] = false (boolean) 18:46:27.942 [Lua] [downloading] = false (boolean) 18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 18:46:27.942 [Lua] [num_children] = 1 (number) 18:46:27.942 [Lua] [ugc_status] = 3 (number) 18:46:27.942 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:46:27.942 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 18:46:27.942 [Lua] [installed] = true (boolean) 18:46:27.942 [Lua] [enabled] = false (boolean) 18:46:27.942 [Lua] [name] = Skip Cutscenes (string) 18:46:27.942 [Lua] [dependency_error] = (string) 18:46:27.942 [Lua] [37] = table 18:46:27.942 [Lua] [download_pending] = false (boolean) 18:46:27.942 [Lua] [id] = 1388991228 (string) 18:46:27.942 [Lua] [children] = table 18:46:27.942 [Lua] [1] = 1369573612 (string) 18:46:27.942 [Lua] [banned] = false (boolean) 18:46:27.942 [Lua] [author_id] = 4821406 (number) 18:46:27.942 [Lua] [tags] = table 18:46:27.942 [Lua] [1] = applied (string) 18:46:27.942 [Lua] [author] = grasmann (string) 18:46:27.942 [Lua] [sanctioned] = false (boolean) 18:46:27.942 [Lua] [out_of_date] = false (boolean) 18:46:27.942 [Lua] [downloading] = false (boolean) 18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 18:46:27.942 [Lua] [num_children] = 1 (number) 18:46:27.942 [Lua] [ugc_status] = 3 (number) 18:46:27.942 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:27.942 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 18:46:27.942 [Lua] [installed] = true (boolean) 18:46:27.942 [Lua] [enabled] = true (boolean) 18:46:27.942 [Lua] [name] = Healthbars (string) 18:46:27.942 [Lua] [dependency_error] = (string) 18:46:27.942 [Lua] [38] = table 18:46:27.942 [Lua] [download_pending] = false (boolean) 18:46:27.942 [Lua] [id] = 1388882435 (string) 18:46:27.942 [Lua] [children] = table 18:46:27.942 [Lua] [1] = 1369573612 (string) 18:46:27.942 [Lua] [banned] = false (boolean) 18:46:27.942 [Lua] [author_id] = 4821406 (number) 18:46:27.942 [Lua] [tags] = table 18:46:27.942 [Lua] [1] = applied (string) 18:46:27.942 [Lua] [author] = grasmann (string) 18:46:27.942 [Lua] [sanctioned] = false (boolean) 18:46:27.942 [Lua] [out_of_date] = false (boolean) 18:46:27.942 [Lua] [downloading] = false (boolean) 18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 18:46:27.942 [Lua] [num_children] = 1 (number) 18:46:27.942 [Lua] [ugc_status] = 3 (number) 18:46:27.942 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:27.942 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 18:46:27.942 [Lua] [installed] = true (boolean) 18:46:27.942 [Lua] [enabled] = true (boolean) 18:46:27.942 [Lua] [name] = Show Damage (string) 18:46:27.942 [Lua] [dependency_error] = (string) 18:46:27.942 [Lua] [39] = table 18:46:27.942 [Lua] [download_pending] = false (boolean) 18:46:27.942 [Lua] [id] = 1409485499 (string) 18:46:27.942 [Lua] [children] = table 18:46:27.942 [Lua] [1] = 1369573612 (string) 18:46:27.942 [Lua] [banned] = false (boolean) 18:46:27.942 [Lua] [author_id] = 65038749 (number) 18:46:27.942 [Lua] [tags] = table 18:46:27.942 [Lua] [1] = applied (string) 18:46:27.942 [Lua] [author] = Aussiemon (string) 18:46:27.942 [Lua] [sanctioned] = false (boolean) 18:46:27.942 [Lua] [out_of_date] = false (boolean) 18:46:27.942 [Lua] [downloading] = false (boolean) 18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 18:46:27.942 [Lua] [num_children] = 1 (number) 18:46:27.942 [Lua] [ugc_status] = 3 (number) 18:46:27.942 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:46:27.942 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 18:46:27.942 [Lua] [installed] = true (boolean) 18:46:27.942 [Lua] [enabled] = false (boolean) 18:46:27.942 [Lua] [name] = Extra Potion Dialogue (string) 18:46:27.942 [Lua] [dependency_error] = (string) 18:46:27.942 [Lua] [40] = table 18:46:27.942 [Lua] [download_pending] = false (boolean) 18:46:27.942 [Lua] [id] = 1385428571 (string) 18:46:27.942 [Lua] [children] = table 18:46:27.942 [Lua] [1] = 1369573612 (string) 18:46:27.942 [Lua] [banned] = false (boolean) 18:46:27.942 [Lua] [author_id] = 45268594 (number) 18:46:27.942 [Lua] [tags] = table 18:46:27.942 [Lua] [1] = denied (string) 18:46:27.942 [Lua] [author] = prop joe (string) 18:46:27.942 [Lua] [sanctioned] = false (boolean) 18:46:27.942 [Lua] [out_of_date] = false (boolean) 18:46:27.942 [Lua] [downloading] = false (boolean) 18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:46:27.942 [Lua] [num_children] = 1 (number) 18:46:27.942 [Lua] [ugc_status] = 3 (number) 18:46:27.942 [Lua] [description] = Fix for all the weapon switching foibles. Some disclosure: This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm. But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 18:46:27.942 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string) 18:46:27.942 [Lua] [installed] = true (boolean) 18:46:27.942 [Lua] [enabled] = false (boolean) 18:46:27.942 [Lua] [name] = Weapon Switch Fix (string) 18:46:27.942 [Lua] [dependency_error] = (string) 18:46:27.942 [Lua] [41] = table 18:46:27.942 [Lua] [download_pending] = false (boolean) 18:46:27.942 [Lua] [id] = 1381145345 (string) 18:46:27.942 [Lua] [children] = table 18:46:27.942 [Lua] [1] = 1369573612 (string) 18:46:27.942 [Lua] [banned] = false (boolean) 18:46:27.942 [Lua] [author_id] = 4821406 (number) 18:46:27.942 [Lua] [tags] = table 18:46:27.942 [Lua] [1] = applied (string) 18:46:27.942 [Lua] [author] = grasmann (string) 18:46:27.942 [Lua] [sanctioned] = false (boolean) 18:46:27.942 [Lua] [out_of_date] = false (boolean) 18:46:27.942 [Lua] [downloading] = false (boolean) 18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 18:46:27.942 [Lua] [num_children] = 1 (number) 18:46:27.942 [Lua] [ugc_status] = 3 (number) 18:46:27.942 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 18:46:27.942 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 18:46:27.942 [Lua] [installed] = true (boolean) 18:46:27.942 [Lua] [enabled] = false (boolean) 18:46:27.942 [Lua] [name] = Third Person (string) 18:46:27.942 [Lua] [dependency_error] = (string) 18:46:27.942 [Lua] [42] = table 18:46:27.942 [Lua] [download_pending] = false (boolean) 18:46:27.942 [Lua] [id] = 1387894846 (string) 18:46:27.942 [Lua] [children] = table 18:46:27.942 [Lua] [1] = 1369573612 (string) 18:46:27.942 [Lua] [banned] = false (boolean) 18:46:27.942 [Lua] [author_id] = 45268594 (number) 18:46:27.942 [Lua] [tags] = table 18:46:27.942 [Lua] [1] = applied (string) 18:46:27.942 [Lua] [2] = QoL (string) 18:46:27.942 [Lua] [author] = prop joe (string) 18:46:27.942 [Lua] [sanctioned] = false (boolean) 18:46:27.942 [Lua] [out_of_date] = false (boolean) 18:46:27.942 [Lua] [downloading] = false (boolean) 18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:46:27.942 [Lua] [num_children] = 1 (number) 18:46:27.942 [Lua] [ugc_status] = 3 (number) 18:46:27.942 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 18:46:27.942 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 18:46:27.942 [Lua] [installed] = true (boolean) 18:46:27.942 [Lua] [enabled] = false (boolean) 18:46:27.942 [Lua] [name] = Killbots (string) 18:46:27.942 [Lua] [dependency_error] = (string) 18:46:27.942 [Lua] [43] = table 18:46:27.942 [Lua] [download_pending] = false (boolean) 18:46:27.942 [Lua] [id] = 1498748049 (string) 18:46:27.942 [Lua] [children] = table 18:46:27.942 [Lua] [1] = 1369573612 (string) 18:46:27.942 [Lua] [banned] = false (boolean) 18:46:27.942 [Lua] [author_id] = 140415807 (number) 18:46:27.942 [Lua] [tags] = table 18:46:27.942 [Lua] [1] = denied (string) 18:46:27.942 [Lua] [author] = tour.dlang.org/ (string) 18:46:27.942 [Lua] [sanctioned] = false (boolean) 18:46:27.942 [Lua] [out_of_date] = false (boolean) 18:46:27.942 [Lua] [downloading] = false (boolean) 18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 18:46:27.942 [Lua] [num_children] = 1 (number) 18:46:27.942 [Lua] [ugc_status] = 3 (number) 18:46:27.942 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 18:46:27.942 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string) 18:46:27.942 [Lua] [installed] = true (boolean) 18:46:27.942 [Lua] [enabled] = false (boolean) 18:46:27.942 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string) 18:46:27.942 [Lua] [dependency_error] = (string) 18:46:27.942 [Lua] [44] = table 18:46:27.942 [Lua] [download_pending] = false (boolean) 18:46:27.942 [Lua] [id] = 1405221659 (string) 18:46:27.942 [Lua] [children] = table 18:46:27.942 [Lua] [1] = 1369573612 (string) 18:46:27.942 [Lua] [banned] = false (boolean) 18:46:27.942 [Lua] [author_id] = 84308322 (number) 18:46:27.942 [Lua] [tags] = table 18:46:27.942 [Lua] [1] = applied (string) 18:46:27.942 [Lua] [2] = UI (string) 18:46:27.942 [Lua] [3] = QoL (string) 18:46:27.942 [Lua] [author] = pixaal (string) 18:46:27.942 [Lua] [sanctioned] = false (boolean) 18:46:27.942 [Lua] [out_of_date] = false (boolean) 18:46:27.942 [Lua] [downloading] = false (boolean) 18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 18:46:27.942 [Lua] [num_children] = 1 (number) 18:46:27.942 [Lua] [ugc_status] = 3 (number) 18:46:27.942 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 18:46:27.942 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 18:46:27.942 [Lua] [installed] = true (boolean) 18:46:27.942 [Lua] [enabled] = false (boolean) 18:46:27.942 [Lua] [name] = Less Annoying Friendly Fire (string) 18:46:27.943 [Lua] [dependency_error] = (string) 18:46:27.943 [Lua] [45] = table 18:46:27.943 [Lua] [download_pending] = false (boolean) 18:46:27.943 [Lua] [id] = 1497861728 (string) 18:46:27.943 [Lua] [children] = table 18:46:27.943 [Lua] [1] = 1369573612 (string) 18:46:27.943 [Lua] [banned] = false (boolean) 18:46:27.943 [Lua] [author_id] = 18741013 (number) 18:46:27.943 [Lua] [tags] = table 18:46:27.943 [Lua] [1] = Art (string) 18:46:27.943 [Lua] [2] = Tools (string) 18:46:27.943 [Lua] [3] = Misc (string) 18:46:27.943 [Lua] [author] = 🔰SkacikPL🗾 (string) 18:46:27.943 [Lua] [sanctioned] = false (boolean) 18:46:27.943 [Lua] [out_of_date] = false (boolean) 18:46:27.943 [Lua] [downloading] = false (boolean) 18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 18:46:27.943 [Lua] [num_children] = 1 (number) 18:46:27.943 [Lua] [ugc_status] = 3 (number) 18:46:27.943 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 18:46:27.943 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string) 18:46:27.943 [Lua] [installed] = true (boolean) 18:46:27.943 [Lua] [enabled] = false (boolean) 18:46:27.943 [Lua] [name] = Photomode (string) 18:46:27.943 [Lua] [dependency_error] = (string) 18:46:27.943 [Lua] [46] = table 18:46:27.943 [Lua] [download_pending] = false (boolean) 18:46:27.943 [Lua] [id] = 1395132559 (string) 18:46:27.943 [Lua] [children] = table 18:46:27.943 [Lua] [1] = 1369573612 (string) 18:46:27.943 [Lua] [banned] = false (boolean) 18:46:27.943 [Lua] [author_id] = 65038749 (number) 18:46:27.943 [Lua] [tags] = table 18:46:27.943 [Lua] [author] = Aussiemon (string) 18:46:27.943 [Lua] [sanctioned] = false (boolean) 18:46:27.943 [Lua] [out_of_date] = false (boolean) 18:46:27.943 [Lua] [downloading] = false (boolean) 18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 18:46:27.943 [Lua] [num_children] = 1 (number) 18:46:27.943 [Lua] [ugc_status] = 3 (number) 18:46:27.943 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:46:27.943 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 18:46:27.943 [Lua] [installed] = true (boolean) 18:46:27.943 [Lua] [enabled] = true (boolean) 18:46:27.943 [Lua] [name] = Creature Spawner (string) 18:46:27.943 [Lua] [dependency_error] = (string) 18:46:27.943 [Lua] [47] = table 18:46:27.943 [Lua] [download_pending] = false (boolean) 18:46:27.943 [Lua] [id] = 1652076803 (string) 18:46:27.943 [Lua] [banned] = false (boolean) 18:46:27.943 [Lua] [author_id] = 108747267 (number) 18:46:27.943 [Lua] [tags] = table 18:46:27.943 [Lua] [1] = applied (string) 18:46:27.943 [Lua] [author] = IamLupo (string) 18:46:27.943 [Lua] [sanctioned] = false (boolean) 18:46:27.943 [Lua] [out_of_date] = false (boolean) 18:46:27.943 [Lua] [downloading] = false (boolean) 18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string) 18:46:27.943 [Lua] [num_children] = 0 (number) 18:46:27.943 [Lua] [ugc_status] = 3 (number) 18:46:27.943 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string) 18:46:27.943 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string) 18:46:27.943 [Lua] [installed] = true (boolean) 18:46:27.943 [Lua] [enabled] = false (boolean) 18:46:27.943 [Lua] [name] = DealWithIt (string) 18:46:27.943 [Lua] [dependency_error] = (string) 18:46:27.943 [Lua] [48] = table 18:46:27.943 [Lua] [download_pending] = false (boolean) 18:46:27.943 [Lua] [id] = 1391113873 (string) 18:46:27.943 [Lua] [children] = table 18:46:27.943 [Lua] [1] = 1369573612 (string) 18:46:27.943 [Lua] [banned] = false (boolean) 18:46:27.943 [Lua] [author_id] = 65038749 (number) 18:46:27.943 [Lua] [tags] = table 18:46:27.943 [Lua] [1] = applied (string) 18:46:27.943 [Lua] [author] = Aussiemon (string) 18:46:27.943 [Lua] [sanctioned] = false (boolean) 18:46:27.943 [Lua] [out_of_date] = false (boolean) 18:46:27.943 [Lua] [downloading] = false (boolean) 18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 18:46:27.943 [Lua] [num_children] = 1 (number) 18:46:27.943 [Lua] [ugc_status] = 3 (number) 18:46:27.943 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 18:46:27.943 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 18:46:27.943 [Lua] [installed] = true (boolean) 18:46:27.943 [Lua] [enabled] = false (boolean) 18:46:27.943 [Lua] [name] = More Hats and Frames (string) 18:46:27.943 [Lua] [dependency_error] = (string) 18:46:27.943 [Lua] [49] = table 18:46:27.943 [Lua] [download_pending] = false (boolean) 18:46:27.943 [Lua] [id] = 1393694530 (string) 18:46:27.943 [Lua] [children] = table 18:46:27.943 [Lua] [1] = 1369573612 (string) 18:46:27.943 [Lua] [2] = 1374248490 (string) 18:46:27.943 [Lua] [3] = 1389872347 (string) 18:46:27.943 [Lua] [banned] = false (boolean) 18:46:27.943 [Lua] [author_id] = 45268594 (number) 18:46:27.943 [Lua] [tags] = table 18:46:27.943 [Lua] [author] = prop joe (string) 18:46:27.943 [Lua] [sanctioned] = false (boolean) 18:46:27.943 [Lua] [out_of_date] = false (boolean) 18:46:27.943 [Lua] [downloading] = false (boolean) 18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 18:46:27.943 [Lua] [num_children] = 3 (number) 18:46:27.943 [Lua] [ugc_status] = 3 (number) 18:46:27.943 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:46:27.943 [Lua] [last_updated] = 10/31/2019 11:09:41 AM (string) 18:46:27.943 [Lua] [installed] = true (boolean) 18:46:27.943 [Lua] [enabled] = false (boolean) 18:46:27.943 [Lua] [name] = Spawn Tweaks (string) 18:46:27.943 [Lua] [dependency_error] = (string) 18:46:27.943 [Lua] [50] = table 18:46:27.943 [Lua] [download_pending] = false (boolean) 18:46:27.943 [Lua] [id] = 1384087820 (string) 18:46:27.943 [Lua] [children] = table 18:46:27.943 [Lua] [1] = 1369573612 (string) 18:46:27.943 [Lua] [2] = 1374248490 (string) 18:46:27.943 [Lua] [banned] = false (boolean) 18:46:27.943 [Lua] [author_id] = 45268594 (number) 18:46:27.943 [Lua] [tags] = table 18:46:27.943 [Lua] [author] = prop joe (string) 18:46:27.943 [Lua] [sanctioned] = false (boolean) 18:46:27.943 [Lua] [out_of_date] = false (boolean) 18:46:27.943 [Lua] [downloading] = false (boolean) 18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:46:27.943 [Lua] [num_children] = 2 (number) 18:46:27.943 [Lua] [ugc_status] = 3 (number) 18:46:27.943 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 18:46:27.943 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string) 18:46:27.943 [Lua] [installed] = true (boolean) 18:46:27.943 [Lua] [enabled] = false (boolean) 18:46:27.943 [Lua] [name] = True Solo QoL Tweaks (string) 18:46:27.943 [Lua] [dependency_error] = (string) 18:46:27.943 [Lua] 18:46:27.943 [Lua] 18:46:27.943 [Lua] [1399181123] = 8 (number) 18:46:27.943 [Lua] [1479520507] = 30 (number) 18:46:27.943 [Lua] [1391228174] = 24 (number) 18:46:27.943 [Lua] [1402835022] = 10 (number) 18:46:27.943 [Lua] [1431627364] = 0 (number) 18:46:27.943 [Lua] [1455893647] = 25 (number) 18:46:27.943 [Lua] [1402971136] = 1 (number) 18:46:27.943 [Lua] [1431393962] = 20 (number) 18:46:27.943 [Lua] [1495937978] = 17 (number) 18:46:27.943 [Lua] [1487862316] = 12 (number) 18:46:27.943 [Lua] [1497664830] = 13 (number) 18:46:27.943 [Lua] [1374248490] = 6 (number) 18:46:27.943 [Lua] [1464907434] = 21 (number) 18:46:27.943 [Lua] [1384094638] = 31 (number) 18:46:27.943 [Lua] [1387440934] = 11 (number) 18:46:27.943 [Lua] [1369573612] = 29 (number) 18:46:27.943 [Lua] [1402962846] = 9 (number) 18:46:27.943 [Lua] [1459917022] = 7 (number) 18:46:27.943 [Lua] [1388911015] = 4 (number) 18:46:27.943 [Lua] [1389872347] = 27 (number) 18:46:27.943 [Lua] [1421155919] = 28 (number) 18:46:27.943 [Lua] [1383542440] = 26 (number) 18:46:27.943 [Lua] [1383452616] = 23 (number) 18:46:27.943 [Lua] [1448714756] = 2 (number) 18:46:27.943 [Lua] [1384066089] = 32 (number) 18:46:27.943 [Lua] [1395655171] = 16 (number) 18:46:27.943 [Lua] [1395453301] = 33 (number) 18:46:27.943 [Lua] [1393343095] = 3 (number) 18:46:27.943 [Lua] [1502859403] = 14 (number) 18:46:27.943 [Lua] [1445717962] = 22 (number) 18:46:27.943 [Lua] [1383433646] = 5 (number) 18:46:27.943 [Lua] [1397265260] = 19 (number) 18:46:27.943 [Lua] [1516618647] = 18 (number) 18:46:27.943 [Lua] [1460327284] = 15 (number) 18:46:27.943 [Lua] 18:46:28.167 [Lua] 18:46:28.167 [Lua] [1399181123] = 8 (number) 18:46:28.167 [Lua] [1479520507] = 30 (number) 18:46:28.167 [Lua] [1391228174] = 24 (number) 18:46:28.167 [Lua] [1402835022] = 10 (number) 18:46:28.167 [Lua] [1431627364] = 0 (number) 18:46:28.167 [Lua] [1455893647] = 25 (number) 18:46:28.167 [Lua] [1402971136] = 1 (number) 18:46:28.167 [Lua] [1431393962] = 20 (number) 18:46:28.167 [Lua] [1495937978] = 17 (number) 18:46:28.167 [Lua] [1487862316] = 12 (number) 18:46:28.167 [Lua] [1497664830] = 13 (number) 18:46:28.167 [Lua] [1374248490] = 6 (number) 18:46:28.167 [Lua] [1464907434] = 21 (number) 18:46:28.167 [Lua] [1384094638] = 31 (number) 18:46:28.167 [Lua] [1387440934] = 11 (number) 18:46:28.167 [Lua] [1369573612] = 29 (number) 18:46:28.167 [Lua] [1402962846] = 9 (number) 18:46:28.167 [Lua] [1459917022] = 7 (number) 18:46:28.167 [Lua] [1388911015] = 4 (number) 18:46:28.167 [Lua] [1389872347] = 27 (number) 18:46:28.167 [Lua] [1421155919] = 28 (number) 18:46:28.167 [Lua] [1383542440] = 26 (number) 18:46:28.167 [Lua] [1383452616] = 23 (number) 18:46:28.167 [Lua] [1448714756] = 2 (number) 18:46:28.167 [Lua] [1384066089] = 32 (number) 18:46:28.167 [Lua] [1395655171] = 16 (number) 18:46:28.167 [Lua] [1395453301] = 33 (number) 18:46:28.167 [Lua] [1393343095] = 3 (number) 18:46:28.167 [Lua] [1502859403] = 14 (number) 18:46:28.167 [Lua] [1445717962] = 22 (number) 18:46:28.167 [Lua] [1383433646] = 5 (number) 18:46:28.167 [Lua] [1397265260] = 19 (number) 18:46:28.167 [Lua] [1516618647] = 18 (number) 18:46:28.167 [Lua] [1460327284] = 15 (number) 18:46:28.167 [Lua] 18:46:28.184 [Lua] <>modded = true<> 18:46:28.184 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 18:46:28.229 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 18:46:28.264 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 18:46:28.264 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0b5a0df0) 18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0b5a0f10) 18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02443f60) 18:46:28.266 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024440f0) 18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0bb4fba0) 18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0bb4fd90) 18:46:28.266 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0d5fc400) 18:46:28.266 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0d5fc550) 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0d5fc5a0) 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000cc6a0) 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0bc1f6d0) 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0bc12320) 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0c798770) 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0bc12360) 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0bc12300) 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:46:28.267 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0d96fbb0) 18:46:28.270 [Lua] <>modded = true<> 18:46:28.270 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 18:46:28.308 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 18:46:28.330 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 18:46:28.331 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 18:46:28.344 [Lua] <>modded = true<> 18:46:28.344 [Lua] <>Mod:1389872347:Simple UI = true<> 18:46:28.377 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 18:46:28.387 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 18:46:28.387 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:46:28.387 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:46:28.388 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0b24a7c0) 18:46:28.390 [Lua] <>modded = true<> 18:46:28.390 [Lua] <>Mod:1395453301:Skip Intro = true<> 18:46:28.439 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 18:46:28.450 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 18:46:28.450 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 18:46:28.450 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0240ba50) 18:46:28.450 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0240bb00) 18:46:28.450 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 18:46:28.452 [Lua] <>modded = true<> 18:46:28.452 [Lua] <>Mod:1448714756:No Wobble = true<> 18:46:28.483 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 18:46:28.493 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 18:46:28.493 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 18:46:28.493 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:28.494 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02ea4010) 18:46:28.494 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 18:46:28.506 [Lua] <>modded = true<> 18:46:28.506 [Lua] <>Mod:1445717962:Loadout Manager = true<> 18:46:28.537 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 18:46:28.548 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 18:46:28.548 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 18:46:28.548 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:28.548 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0c8078d0) 18:46:28.548 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0bf38a10) 18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0bf38920) 18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0bf38960) 18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0bf38b80) 18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0c807d40) 18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x02edf720) 18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x02edffa0) 18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x007de520) 18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00584ad0) 18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 18:46:28.551 [Lua] <>modded = true<> 18:46:28.551 [Lua] <>Mod:1391228174:UI Improvements = true<> 18:46:28.575 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 18:46:28.582 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 18:46:28.583 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0c171b60) 18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0c171430) 18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0c171b80) 18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0c1715b0) 18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0c1714c0) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0c808090) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0c808030) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x024d2ad0] (Origin: function: 0x024d2c40) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0c06f480) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c41f9e0) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c41fdf0) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0c26d6e0) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0c26da70) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0c26d8c0) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0c26d770) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0c26d860) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0c26d6c0) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0c26d9f0) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0c30c530) 18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0c39a0b0) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0c39a380) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0c8a8c70) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce04ee0) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce04f50) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce05270) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce050c0) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0ca3cbe0) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0ca3cc10) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0ca3cc50) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0ca3c450) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0ca3ccb0) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0ca3c4d0) 18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0cb6cff0) 18:46:28.586 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0c807c00) 18:46:28.586 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0cb6cb30) 18:46:28.586 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0cb6ccc0) 18:46:28.586 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 18:46:28.588 [Lua] <>modded = true<> 18:46:28.588 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 18:46:28.610 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 18:46:28.617 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 18:46:28.617 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 18:46:28.618 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e2a60) 18:46:28.618 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0d6e2070) 18:46:28.618 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x011e37e0) 18:46:28.618 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0d6e2340) 18:46:28.620 [Lua] <>modded = true<> 18:46:28.620 [Lua] <>Mod:1388911015:Chat Block = true<> 18:46:28.707 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 18:46:28.714 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 18:46:28.714 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 18:46:28.714 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01b78a80) 18:46:28.714 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 18:46:28.723 [Lua] <>modded = true<> 18:46:28.723 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 18:46:28.749 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 18:46:28.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 18:46:28.756 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 18:46:28.756 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0122c3c0) 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01251d90) 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01256cc0) 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01251ee0) 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01251c20) 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01256be0) 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01256af0) 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x011e3870) 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008b710) 18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 18:46:28.759 [Lua] <>modded = true<> 18:46:28.759 [Lua] <>Mod:1459917022:Parry Indicator = true<> 18:46:28.797 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 18:46:28.804 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 18:46:28.805 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0bd01a30) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x011b36e0) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x011b3700) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x011b3780) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01875b50) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01875e20) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01875e50) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01880b20) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x018812f0) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x008524a0] (Origin: function: 0x008523d0) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x008524a0] (Origin: function: 0x00852510) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x008524a0] (Origin: function: 0x00852530) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00852930] (Origin: function: 0x00852860) 18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00852930] (Origin: function: 0x008529a0) 18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00852930] (Origin: function: 0x008529c0) 18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00853280] (Origin: function: 0x008531b0) 18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00853280] (Origin: function: 0x008532f0) 18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00853280] (Origin: function: 0x00853310) 18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 18:46:28.808 [Lua] <>modded = true<> 18:46:28.808 [Lua] <>Mod:1421155919:Mission timer = true<> 18:46:28.839 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 18:46:28.846 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 18:46:28.846 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 18:46:28.846 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x011c3ab0) 18:46:28.846 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0b5799e0) 18:46:28.846 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0d6e1e60) 18:46:28.847 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02665440) 18:46:28.847 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 18:46:28.849 [Lua] <>modded = true<> 18:46:28.849 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 18:46:28.874 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 18:46:28.881 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 18:46:28.881 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 18:46:28.881 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e2a60) 18:46:28.881 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0bdaa180) 18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0bdaa2e0) 18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02443f20) 18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0bdaa590) 18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0bdaa4b0) 18:46:28.884 [Lua] <>modded = true<> 18:46:28.884 [Lua] <>Mod:1479520507:My Hero = true<> 18:46:28.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 18:46:28.929 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 18:46:28.930 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 18:46:28.930 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0c068b90) 18:46:28.930 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d12d960) 18:46:28.930 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d12d980) 18:46:28.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0d1d2120) 18:46:28.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d12d920) 18:46:28.931 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 18:46:28.933 [Lua] <>modded = true<> 18:46:28.933 [Lua] <>Mod:1397265260:Numeric UI = true<> 18:46:28.971 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 18:46:28.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 18:46:28.978 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 18:46:28.978 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:28.978 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0be47750) 18:46:28.978 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0be489d0) 18:46:28.980 [Lua] <>modded = true<> 18:46:28.980 [Lua] <>Mod:1431393962:Bestiary = true<> 18:46:29.020 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 18:46:29.034 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 18:46:29.034 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c068260) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0cb6c910) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02d553a0) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02cdd810) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02d18d90) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0b4cd6d0) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0b4cd750) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x011c9980) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x011e36f0) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x027dada0) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x027daea0) 18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0b49fb00) 18:46:29.037 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0c807da0) 18:46:29.037 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0c8078f0) 18:46:29.037 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x024383f0) 18:46:29.039 [Lua] <>modded = true<> 18:46:29.039 [Lua] <>Mod:1464907434:Armory = true<> 18:46:29.069 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 18:46:29.082 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 18:46:29.082 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 18:46:29.082 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:29.086 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c068260) 18:46:29.086 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0cb6c910) 18:46:29.086 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0b49fb00) 18:46:29.086 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0b2525e0) 18:46:29.086 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0c807da0) 18:46:29.086 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0c8078f0) 18:46:29.087 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x024383f0) 18:46:29.089 [Lua] <>modded = true<> 18:46:29.089 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 18:46:29.117 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 18:46:29.124 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 18:46:29.124 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 18:46:29.124 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0bd29d20) 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29ef0) 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29ed0) 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29e50) 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29e90) 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29e70) 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29eb0) 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0bd29d00) 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02318f30) 18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0bd29ce0) 18:46:29.135 [Lua] <>modded = true<> 18:46:29.135 [Lua] <>Mod:1402835022:StickyGrim = true<> 18:46:29.152 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 18:46:29.159 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 18:46:29.159 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 18:46:29.159 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:29.159 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x018a7150) 18:46:29.159 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 18:46:29.161 [Lua] <>modded = true<> 18:46:29.161 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 18:46:29.179 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 18:46:29.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 18:46:29.186 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 18:46:29.187 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0be0bce0) 18:46:29.187 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 18:46:29.187 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 18:46:29.189 [Lua] <>modded = true<> 18:46:29.189 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 18:46:29.214 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 18:46:29.221 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 18:46:29.222 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 18:46:29.222 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:29.222 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0123ad60) 18:46:29.222 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0123ac90) 18:46:29.222 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 18:46:29.224 [Lua] <>modded = true<> 18:46:29.224 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 18:46:29.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 18:46:29.263 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 18:46:29.263 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0b24aa50) 18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cb9a6a0) 18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cb9a860) 18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cb9a820) 18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cb9a7d0) 18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0d003f10) 18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0d0040f0) 18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0d004240) 18:46:29.265 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0d003fa0) 18:46:29.265 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0cbcbd60) 18:46:29.265 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0cbcbfa0) 18:46:29.265 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 18:46:29.267 [Lua] <>modded = true<> 18:46:29.267 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 18:46:29.298 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 18:46:29.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 18:46:29.305 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0c1d5ba0) 18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0c1d5b80) 18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0c1d5b20) 18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0c1d5960) 18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0c1b9600) 18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0c1b95e0) 18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0c1b9580) 18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0c1b93c0) 18:46:29.321 [Lua] <>modded = true<> 18:46:29.321 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 18:46:29.346 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 18:46:29.353 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 18:46:29.353 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00096f60) 18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x019741e0) 18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01a5ea50) 18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x018f33b0) 18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01a5e8a0) 18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01a593b0) 18:46:29.360 [Lua] <>project = vermintide 2<> 18:46:29.360 [Lua] <>build = release<> 18:46:29.360 [Lua] <>platform = win32<> 18:46:29.360 [Lua] <>title_id = 5107<> 18:46:29.360 [Lua] <>content_revision = 3235<> 18:46:29.360 [Lua] <>engine_revision = 1754e113916d<> 18:46:29.360 [Lua] <>release_version = 2.0.15<> 18:46:29.360 [Lua] <>rendering_backend = dx11<> 18:46:29.360 [Lua] <>teamcity_build_id = 51661<> 18:46:29.360 [Lua] <>steam_id = 110000106697298<> 18:46:29.360 [Lua] <>steam_profile_name = JayJay<> 18:46:29.360 [Lua] <>machine_id = 5558dedf-d4c0-46fa-8615-a4aa24129a99<> 18:46:29.360 [Lua] [Boot] Application build: release 18:46:29.360 [Lua] [Boot] Content revision: 3235 18:46:29.360 [Lua] [Boot] Engine revision: 1754e113916d 18:46:29.360 [Lua] [Boot] Release version: 2.0.15 18:46:29.361 [Lua] [Boot] User ID: 110000106697298 JayJay 18:46:29.370 [Lua] [SmokeTest] Disabled 18:46:29.370 [Lua] initializing mechanism to: adventure 18:46:29.370 [Lua] Game:setup() total time: 0.0090000000000003 18:46:29.370 [Lua] handle rev info: 0 18:46:29.370 [Lua] handle gfx quality: 0 18:46:29.370 [Lua] default settings: 0 18:46:29.370 [Lua] user settings: 0 18:46:29.370 [Lua] set frame times: 0 18:46:29.370 [Lua] init random: 0 18:46:29.370 [Lua] managers: 0.0090000000000003411 18:46:29.370 [Lua] 18:46:29.370 [Lua] unaccounted: 0 18:46:29.370 [Lua] [Boot] use baked enemy meshes: false 18:46:29.370 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 18:46:29.370 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 18:46:29.370 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 18:46:29.370 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 18:46:29.370 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 18:46:29.370 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 18:46:29.370 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 18:46:29.594 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 18:46:29.594 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:46:29.594 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:46:29.594 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:46:29.594 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 18:46:29.595 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000dff50) 18:46:29.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 18:46:29.735 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 18:46:29.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 18:46:30.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 18:46:30.497 [Lua] [PackageManager] Force_load: resource_packages/title_screen 18:46:30.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 18:46:30.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 18:46:30.649 [Lua] [PackageManager] Force_load: resource_packages/menu 18:46:30.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 18:46:30.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 18:46:30.803 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 18:46:30.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 18:46:31.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 18:46:31.940 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 18:46:31.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 18:46:32.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 18:46:32.141 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 18:46:32.142 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 18:46:32.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 18:46:32.328 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 18:46:32.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 18:46:33.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 18:46:33.331 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 18:46:33.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 18:46:34.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 18:46:34.146 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 18:46:34.146 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 18:46:34.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x008df9b0) 18:46:34.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0bf35420) 18:46:34.146 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0bed0970) 18:46:34.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00b53060) 18:46:34.147 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 18:46:34.147 [Lua] [Gamestate] Enter StateTitleScreen 18:46:34.149 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 18:46:34.149 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 18:46:34.149 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 18:46:34.149 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 18:46:34.149 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 18:46:34.151 warning: [Lua] CHAT FONT SIZE DISABLED 18:46:34.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 18:46:34.163 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 18:46:34.163 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 18:46:34.163 [Save] Loading `save_data` 18:46:34.167 [Save] Load done 18:46:34.180 [Lua] [BackendManagerPlayFab] Backend Enabled 18:46:34.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 18:46:34.583 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 18:46:34.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 18:46:35.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 18:46:35.612 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 18:46:35.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 18:46:36.546 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 18:46:37.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 18:46:37.274 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 18:46:37.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:46:37.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:46:37.795 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:46:37.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 18:46:38.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 18:46:38.572 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 18:46:38.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 18:46:38.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 18:46:38.823 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 18:46:38.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 18:46:39.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 18:46:39.041 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 18:46:39.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 18:46:39.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 18:46:39.707 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 18:46:39.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 18:46:40.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 18:46:40.135 [Lua] [PackageManager] Force_load: resource_packages/inventory 18:46:40.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 18:46:40.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 18:46:40.436 [Lua] [PackageManager] Force_load: resource_packages/careers 18:46:40.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 18:46:40.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 18:46:40.485 [Lua] [PackageManager] Force_load: resource_packages/decals 18:46:40.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 18:46:40.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 18:46:40.671 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 18:46:40.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 18:46:42.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 18:46:42.099 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 18:46:42.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 18:46:42.436 [Lua] Populating data for character 1 15 18:46:42.672 [Lua] Requesting character data for index 2 15 18:46:42.672 [Lua] Populating data for character 2 15 18:46:42.909 [Lua] Requesting character data for index 3 15 18:46:42.909 [Lua] Populating data for character 3 15 18:46:43.144 [Lua] Requesting character data for index 4 15 18:46:43.144 [Lua] Populating data for character 4 15 18:46:43.395 [Lua] Requesting character data for index 5 15 18:46:43.395 [Lua] Populating data for character 5 15 18:46:43.646 [Lua] Requesting character data for index 6 15 18:46:43.646 [Lua] Populating data for character 6 15 18:46:43.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 18:46:43.831 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 18:46:43.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 18:46:43.882 [Lua] Requesting character data for index 7 15 18:46:43.883 [Lua] Populating data for character 7 15 18:46:44.124 [Lua] Requesting character data for index 8 15 18:46:44.124 [Lua] Populating data for character 8 15 18:46:44.354 [Lua] Requesting character data for index 9 15 18:46:44.354 [Lua] Populating data for character 9 15 18:46:44.605 [Lua] Requesting character data for index 10 15 18:46:44.605 [Lua] Populating data for character 10 15 18:46:44.858 [Lua] Requesting character data for index 11 15 18:46:44.858 [Lua] Populating data for character 11 15 18:46:45.093 [Lua] Requesting character data for index 12 15 18:46:45.093 [Lua] Populating data for character 12 15 18:46:45.328 [Lua] Requesting character data for index 13 15 18:46:45.328 [Lua] Populating data for character 13 15 18:46:45.563 [Lua] Requesting character data for index 14 15 18:46:45.563 [Lua] Populating data for character 14 15 18:46:45.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 18:46:45.732 [Lua] [PackageManager] Force_load: resource_packages/ingame 18:46:45.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 18:46:45.799 [Lua] Requesting character data for index 15 15 18:46:45.799 [Lua] Populating data for character 15 15 18:46:46.531 [Lua] Player statistics loaded! 18:46:46.541 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 18:46:47.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 18:46:47.414 [Lua] [PackageManager] Force_load: resource_packages/pickups 18:46:47.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 18:46:47.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 18:46:47.552 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 18:46:47.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 18:46:47.565 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 18:46:47.565 [Lua] [Managers] Destroying state managers... 18:46:47.565 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 18:46:47.565 [Lua] [Gamestate] Enter state StateLoading 18:46:47.569 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 18:46:47.569 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 18:46:47.569 [Lua] [LobbyManager] Setting up network options 18:46:47.569 [Lua] state_loading_restart_network JOIN VIA STEAM 0 18:46:47.569 [Lua] registering RPCs 18:46:47.569 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 18:46:47.569 [Lua] [LobbyAux] Making combined_hash: 692aef4d2bc37de7 from network_hash=fd2be4fb9265c6d0, trunk_revision=3235, engine_revision=1754e113916d, project_hash=bulldozer 18:46:47.569 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:46:47.569 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 18:46:47.569 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:46:47.569 [Lua] [LevelTransitionHandler] load_level inn_level 18:46:47.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 18:46:47.569 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 18:46:47.569 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 18:46:47.569 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 18:46:47.569 [SteamVoipRoom] Creating room fbf88ab39acc5076 18:46:47.569 [SteamVoipRoom] Joining room fbf88ab39acc5076 18:46:47.576 [EAC] EAC server 110000106697298 is initializing 18:46:47.592 [EAC] Server is also client 110000106697298 18:46:47.592 [EACServer] [19:46:47:591][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E24A1D70 LogLevel: Info. 18:46:47.593 [Lua] ### Created peer state machine for 110000106697298 18:46:47.593 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 18:46:47.593 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 18:46:47.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 18:46:47.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:46:47.593 warning: [Application] Application.update_render_world is deprecated. 18:46:47.596 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 18:46:47.597 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:46:47.597 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:46:47.597 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 18:46:47.597 [Lua] Set lobby begin: 18:46:47.597 [Lua] Set lobby end. 18:46:47.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 18:46:47.611 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 18:46:47.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 18:46:47.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:46:47.798 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:46:47.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 18:46:47.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 18:46:47.865 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 18:46:47.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 18:46:47.868 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 18:46:47.898 [SteamLobby] Detected added member 110000106697298 18:46:47.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 18:46:48.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 18:46:48.462 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 18:46:48.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:46:48.464 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5" 18:46:48.464 [Lua] [LobbyHost] Changed state from 0 to joined 18:46:48.464 [Lua] [PartyManager] Leader is set to 110000106697298 18:46:48.464 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 18:46:48.464 [Lua] [ChatManager] Registering channel 1 18:46:48.464 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 18:46:48.464 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 18:46:48.464 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 18:46:48.479 [Lua] [NetworkServer] Changing num_players from nil to 1 18:46:48.479 [Lua] Players: 1 18:46:48.479 [Lua] Set lobby begin: 18:46:48.479 [Lua] Lobby data num_players = 1 18:46:48.479 [Lua] Lobby data level_key = inn_level 18:46:48.479 [Lua] Lobby data game_mode = 3 18:46:48.479 [Lua] Lobby data matchmaking = false 18:46:48.479 [Lua] Set lobby end. 18:46:48.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:46:48.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:46:48.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:46:49.387 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 18:46:49.597 [Lua] player (110000106697298,1) was put into party 0 18:46:49.597 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 18:46:49.598 [Lua] [StateLoading] got rpc_load_level 50 inn_level 18:47:07.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:47:07.661 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:47:07.679 [Lua] [LevelTransitionHandler] Level load completed! 18:47:07.679 [Lua] [EnemyPackageLoader] setup_startup_enemies 18:47:07.679 [Lua] [EnemyPackageLoader] Load no enemies on this level 18:47:07.679 [Lua] ### Sending rpc_level_loaded 18:47:07.679 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 18:47:07.679 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:47:07.679 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 18:47:07.679 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:47:07.695 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 18:47:07.696 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 18:47:07.712 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 18:47:07.713 [Lua] ### Sending rpc_level_loaded 18:47:07.713 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 18:47:07.713 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:47:08.719 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:47:08.719 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:47:08.719 [Lua] Set lobby begin: 18:47:08.719 [Lua] Lobby data host = 110000106697298 18:47:08.719 [Lua] Lobby data level_key = inn_level 18:47:08.719 [Lua] Lobby data game_mode = 3 18:47:08.719 [Lua] Lobby data country_code = DE 18:47:08.719 [Lua] Lobby data unique_server_name = JayJay 18:47:08.719 [Lua] Lobby data num_players = 1 18:47:08.719 [Lua] Lobby data matchmaking = false 18:47:08.719 [Lua] Set lobby end. 18:47:08.719 [Lua] [Managers] Destroying state managers... 18:47:08.721 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:47:08.721 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 18:47:08.721 [Lua] [Gamestate] Enter StateIngame HOST 18:47:08.722 [Lua] <>level = inn_level<> 18:47:08.722 [Lua] Set lobby begin: 18:47:08.722 [Lua] Lobby data host = 110000106697298 18:47:08.722 [Lua] Lobby data level_key = inn_level 18:47:08.722 [Lua] Lobby data game_mode = 3 18:47:08.723 [Lua] Lobby data selected_level_key = inn_level 18:47:08.723 [Lua] Lobby data country_code = DE 18:47:08.723 [Lua] Lobby data unique_server_name = JayJay 18:47:08.723 [Lua] Lobby data num_players = 1 18:47:08.723 [Lua] Lobby data matchmaking = false 18:47:08.723 [Lua] Set lobby end. 18:47:08.723 [Umbra] Init version: 3.4.15 :: 16 threads 18:47:08.724 [Lua] [StateIngame] Server ingame 18:47:08.731 [Lua] Set lobby begin: 18:47:08.731 [Lua] Lobby data level_key = inn_level 18:47:08.731 [Lua] Lobby data selected_level_key = inn_level 18:47:08.731 [Lua] Lobby data unique_server_name = JayJay 18:47:08.731 [Lua] Lobby data matchmaking = false 18:47:08.731 [Lua] Lobby data host = 110000106697298 18:47:08.731 [Lua] Lobby data country_code = DE 18:47:08.731 [Lua] Lobby data game_mode = 3 18:47:08.731 [Lua] Lobby data difficulty = normal 18:47:08.731 [Lua] Lobby data num_players = 1 18:47:08.732 [Lua] Set lobby end. 18:47:08.732 [Lua] [LobbyAux] Making combined_hash: 692aef4d2bc37de7 from network_hash=fd2be4fb9265c6d0, trunk_revision=3235, engine_revision=1754e113916d, project_hash=bulldozer 18:47:08.732 [Lua] [LobbyAux] Making combined_hash: 692aef4d2bc37de7 from network_hash=fd2be4fb9265c6d0, trunk_revision=3235, engine_revision=1754e113916d, project_hash=bulldozer 18:47:08.732 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:47:08.732 [Lua] [Matchmaking] initializing 18:47:08.732 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 18:47:08.732 [Lua] [Matchmaking] register rpcs 18:47:08.732 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:47:08.733 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:47:08.733 [Lua] [GameNetworkManager] self.is_server = true 18:47:08.733 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 18:47:08.733 [Network] Setting artificial MTU limit to 65536 18:47:08.746 [Lua] Switching ConflictSettings: to: disabled 18:47:08.746 [Lua] pacing=disabled 18:47:08.746 [Lua] roaming=nil 18:47:08.746 [Lua] specials=disabled 18:47:08.746 [Lua] debug_color=black 18:47:08.746 [Lua] pack_spawning=disabled 18:47:08.746 [Lua] contained_breeds=nil 18:47:08.746 [Lua] disabled=true 18:47:08.746 [Lua] boss=disabled 18:47:08.746 [Lua] horde=disabled 18:47:08.746 [Lua] name=disabled 18:47:08.746 [Lua] intensity=disabled 18:47:08.746 [Lua] --- 18:47:08.746 [Lua] [LevelAnalysis] set_random_seed( 1123409) 18:47:08.788 [Lua] [AIInterestPointSystem] Level Seed: 1123409 18:47:08.789 [Lua] 18:47:08.789 [Lua] [entity_system_bag] = table 18:47:08.789 [Lua] [entity_system_bag] = metatable 18:47:08.789 [Lua] [startup_data] = table 18:47:08.789 [Lua] [entity_manager] = table 18:47:08.789 [Lua] [entity_manager] = metatable 18:47:08.789 [Lua] [unit_spawner] = table 18:47:08.789 [Lua] [unit_spawner] = metatable 18:47:08.789 [Lua] [unit_storage] = table 18:47:08.789 [Lua] [unit_storage] = metatable 18:47:08.789 [Lua] [dice_keeper] = table 18:47:08.789 [Lua] [dice_keeper] = metatable 18:47:08.789 [Lua] [is_server] = true (boolean) 18:47:08.789 [Lua] [world] = [World] 18:47:08.789 [Lua] [system_api] = table 18:47:08.789 [Lua] [entity_system] = table 18:47:08.789 [Lua] [entity_system] = metatable 18:47:08.789 [Lua] [network_lobby] = table 18:47:08.789 [Lua] [network_lobby] = metatable 18:47:08.789 [Lua] [profile_synchronizer] = table 18:47:08.789 [Lua] [profile_synchronizer] = metatable 18:47:08.789 [Lua] [level_transition_handler] = table 18:47:08.789 [Lua] [level_transition_handler] = metatable 18:47:08.789 [Lua] [num_local_human_players] = 1 (number) 18:47:08.789 [Lua] [statistics_db] = table 18:47:08.789 [Lua] [statistics_db] = metatable 18:47:08.789 [Lua] [network_server] = table 18:47:08.789 [Lua] [network_server] = metatable 18:47:08.789 [Lua] [input_manager] = table 18:47:08.789 [Lua] [input_manager] = metatable 18:47:08.789 [Lua] [network_clock] = table 18:47:08.789 [Lua] [network_clock] = metatable 18:47:08.789 [Lua] [network_transmit] = table 18:47:08.789 [Lua] [network_transmit] = metatable 18:47:08.789 [Lua] [free_flight_manager] = table 18:47:08.789 [Lua] [free_flight_manager] = metatable 18:47:08.789 [Lua] [network_manager] = table 18:47:08.789 [Lua] [network_manager] = metatable 18:47:08.789 [Lua] [network_event_delegate] = table 18:47:08.789 [Lua] [network_event_delegate] = metatable 18:47:08.789 [Lua] 18:47:08.789 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:47:08.789 [Lua] ignoring extension VersusInteractObjectiveExtension 18:47:08.789 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:47:08.789 [Lua] ignoring extension VersusSocketObjectiveExtension 18:47:08.789 [Lua] ignoring extension VersusTargetObjectiveExtension 18:47:08.790 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:47:08.794 [Lua] [AchievementManager] Achievements using the steam platform 18:47:08.795 [Lua] [StateIngame] Level seed: 1123409 18:47:08.795 [World] Spawning level. 18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:47:09.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:47:09.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:47:09.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:47:09.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 18:47:09.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read, 18:47:09.385 [Lua] [LevelAnalysis] set_random_seed( 1123409) 18:47:09.409 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 18:47:09.409 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 18:47:09.410 [Lua] [IngameUI] init 18:47:09.436 [SteamVoipClient] select_out(110000106697298, off) 18:47:09.443 [Lua] cb_razer_chroma_setup 18:47:09.557 [Lua] [Matchmaking] Cancelling matchmaking 18:47:09.557 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:47:09.558 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:47:09.558 [Lua] Set lobby begin: 18:47:09.558 [Lua] Lobby data level_key = inn_level 18:47:09.558 [Lua] Lobby data power_level = 0 18:47:09.558 [Lua] Lobby data selected_level_key = inn_level 18:47:09.558 [Lua] Lobby data unique_server_name = JayJay 18:47:09.558 [Lua] Lobby data matchmaking = false 18:47:09.558 [Lua] Lobby data host = 110000106697298 18:47:09.558 [Lua] Lobby data country_code = DE 18:47:09.558 [Lua] Lobby data game_mode = 3 18:47:09.558 [Lua] Lobby data difficulty = normal 18:47:09.558 [Lua] Lobby data num_players = 1 18:47:09.558 [Lua] Set lobby end. 18:47:09.560 [Flow] complete_skittergate_legend true 18:47:09.560 [Flow] complete_all_helmgart_levels_recruit true 18:47:09.562 [Flow] WitchHunterLevel:35 18:47:09.562 [Flow] LeaderYes 18:47:09.562 [Flow] ALL PC XP:304250 18:47:09.562 [Flow] Has "bogenhafen" DLC:true 18:47:09.562 [Flow] WH XP:60850 18:47:09.562 [Flow] Number of crafted items:10515 18:47:09.562 [Flow] Has "pre_order" DLC:true 18:47:09.562 [Flow] Sum of Powe Levels:1500 18:47:09.562 [Flow] lodestone diff 1:false 18:47:09.562 [Flow] magnus and forest activated 18:47:09.563 [Flow] magnus and forest activated 18:47:09.563 [Flow] cemetery and forest activated 18:47:09.563 [Flow] magnus and cemetery 18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:09.563 [Flow] ALL RUNES ACTIVATED 18:47:09.563 [Flow] magnus and forest activated 18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:09.563 [Flow] ALL RUNES ACTIVATED 18:47:09.563 [Flow] cemetery and forest activated 18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:09.563 [Flow] ALL RUNES ACTIVATED 18:47:09.563 [Flow] magnus and forest activated 18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:09.563 [Flow] ALL RUNES ACTIVATED 18:47:09.563 [Flow] magnus and cemetery 18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:09.563 [Flow] ALL RUNES ACTIVATED 18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:47:09.566 [Lua] CurrentConflictSettings disabled 18:47:09.566 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:47:09.569 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:47:09.569 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:47:09.569 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:47:09.570 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 18:47:09.570 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:47:09.571 [Lua] MUSIC: nil -> explore 18:47:10.455 [Lua] player (110000106697298,1) was put into party 1 18:47:10.455 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2) 18:47:10.455 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2) 18:47:10.455 [Lua] Set lobby begin: 18:47:10.455 [Lua] Lobby data level_key = inn_level 18:47:10.455 [Lua] Lobby data power_level = 0 18:47:10.455 [Lua] Lobby data selected_level_key = inn_level 18:47:10.456 [Lua] Lobby data difficulty = normal 18:47:10.456 [Lua] Lobby data player_slot_4 = 0:0 18:47:10.456 [Lua] Lobby data unique_server_name = JayJay 18:47:10.456 [Lua] Lobby data matchmaking = false 18:47:10.457 [Lua] Lobby data host = 110000106697298 18:47:10.457 [Lua] Lobby data country_code = DE 18:47:10.457 [Lua] Lobby data game_mode = 3 18:47:10.457 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:47:10.457 [Lua] Lobby data player_slot_2 = 0:0 18:47:10.457 [Lua] Lobby data player_slot_1 = 0:0 18:47:10.457 [Lua] Lobby data player_slot_3 = 0:0 18:47:10.457 [Lua] Lobby data num_players = 1 18:47:10.457 [Lua] Set lobby end. 18:47:10.457 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 18:47:10.458 [Lua] 18:47:10.458 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 18:47:10.458 [Lua] [wwise/bow] = false (boolean) 18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 18:47:10.458 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10] = false (boolean) 18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean) 18:47:10.458 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 18:47:10.458 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 18:47:10.458 [Lua] [wwise/two_handed_axes] = false (boolean) 18:47:10.458 [Lua] 18:47:10.458 [Lua] 18:47:10.458 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean) 18:47:10.458 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean) 18:47:10.458 [Lua] [resource_packages/careers/es_huntsman] = false (boolean) 18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean) 18:47:10.458 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean) 18:47:10.458 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 18:47:10.458 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean) 18:47:10.458 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean) 18:47:10.458 [Lua] [wwise/bow] = false (boolean) 18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10] = false (boolean) 18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean) 18:47:10.458 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean) 18:47:10.458 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean) 18:47:10.458 [Lua] [wwise/two_handed_axes] = false (boolean) 18:47:10.458 [Lua] 18:47:10.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 18:47:10.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 18:47:10.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 18:47:10.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:47:10.525 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 18:47:10.547 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 18:47:10.867 [Flow] DISABLE 18:47:11.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:47:11.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:47:11.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 18:47:11.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:47:12.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:47:12.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 18:47:12.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 18:47:12.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:47:13.841 [Lua] PlayFabMirror:_commit_internal 1 18:47:13.841 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:47:13.843 [Lua] generate_backend_stats 110000106697298:1 18:47:13.860 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:47:13.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 18:47:13.861 [Lua] Set lobby begin: 18:47:13.861 [Lua] Lobby data level_key = inn_level 18:47:13.861 [Lua] Lobby data power_level = 835 18:47:13.861 [Lua] Lobby data selected_level_key = inn_level 18:47:13.861 [Lua] Lobby data difficulty = normal 18:47:13.862 [Lua] Lobby data player_slot_4 = 0:0 18:47:13.862 [Lua] Lobby data unique_server_name = JayJay 18:47:13.862 [Lua] Lobby data matchmaking = false 18:47:13.862 [Lua] Lobby data host = 110000106697298 18:47:13.862 [Lua] Lobby data country_code = DE 18:47:13.862 [Lua] Lobby data game_mode = 3 18:47:13.862 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:47:13.862 [Lua] Lobby data player_slot_2 = 0:0 18:47:13.862 [Lua] Lobby data player_slot_1 = 0:0 18:47:13.862 [Lua] Lobby data player_slot_3 = 0:0 18:47:13.863 [Lua] Lobby data num_players = 1 18:47:13.863 [Lua] Set lobby end. 18:47:13.880 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 18:47:14.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:47:14.350 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 18:47:14.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 18:47:14.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:47:14.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 18:47:14.381 [Lua] commit result success 1 18:47:14.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:47:14.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:47:14.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 18:47:14.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 18:47:15.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 18:47:15.099 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 18:47:15.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 18:47:15.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:47:15.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:47:15.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 18:47:15.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 18:47:15.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:47:15.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:47:15.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:47:15.521 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 18:47:15.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 18:47:15.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 18:47:15.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 18:47:15.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 18:47:15.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 18:47:15.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 18:47:15.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 18:47:15.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 18:47:15.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 18:47:16.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 18:47:16.050 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 18:47:16.051 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:47:16.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 18:47:16.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 18:47:16.252 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 18:47:16.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:47:16.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:47:16.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:47:16.399 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 18:47:16.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:47:16.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:47:16.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:47:16.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 18:47:16.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:47:16.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:47:16.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:47:16.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 18:47:16.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:47:16.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 18:47:17.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 18:47:17.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04 18:47:17.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 18:47:17.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 18:47:17.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 18:47:17.763 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 18:47:17.963 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 18:47:17.963 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 18:47:17.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 18:47:18.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 18:47:18.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p 18:47:18.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 18:47:18.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 18:47:18.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 18:47:18.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 18:47:19.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 18:47:19.515 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 18:47:19.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 18:47:20.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 18:47:20.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 18:47:20.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 18:47:20.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 18:47:20.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 18:47:20.386 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 18:47:20.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 18:47:20.694 [Lua] [PackageManager] Force_load: wwise/bow 18:47:20.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 18:47:20.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 18:47:20.876 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10 18:47:20.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 18:47:21.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 18:47:21.707 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 18:47:21.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 18:47:21.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 18:47:21.947 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 18:47:21.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 18:47:22.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 18:47:22.296 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 18:47:22.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 18:47:22.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 18:47:22.497 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 18:47:22.498 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 18:47:22.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 18:47:22.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:47:22.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 18:47:22.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:47:22.648 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 18:47:22.648 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:47:22.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 18:47:22.671 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:47:22.692 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 18:47:22.692 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:47:22.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 18:47:22.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:47:22.735 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 18:47:22.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:47:22.757 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 18:47:22.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:47:22.956 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 18:47:22.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:47:22.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 18:47:22.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:47:23.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 18:47:23.899 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 18:47:23.925 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 18:47:23.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:47:23.988 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:47:23.988 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 18:47:24.540 [Lua] StateInGameRunning:_game_actually_starts() 18:47:24.540 [Lua] [IngameUI] menu view on_enter start_menu_view 18:47:24.540 [Lua] hero_fullscreen_menu_on_enter 18:47:24.540 [Lua] ################################################################################################################# 18:47:24.540 [Lua] [Loading Time]: 00:00:37 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:47:24.540 [Lua] ################################################################################################################# 18:47:24.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 18:47:24.547 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd8630 18:47:24.547 [World] Spawning level. 18:47:24.561 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 18:47:24.567 [SteamVoipClient] select_out(110000106697298, off) 18:47:24.575 [Lua] cb_razer_chroma_setup 18:47:24.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 18:47:24.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:24.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:24.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:25.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00 18:47:25.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:25.368 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 18:47:25.368 [Lua] Commit load time data 18:47:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98f, position: 0 18:47:26.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98f, position: 27249 18:47:28.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 18:47:28.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 18:47:28.427 [Lua] [IngameUI] menu view on_exit start_menu_view 18:47:28.427 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 18:47:28.427 [Lua] hero_fullscreen_menu_on_exit 18:47:28.434 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd8630 18:47:28.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 18:47:28.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 18:47:28.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00 18:47:29.457 [Lua] [IngameUI] menu view on_enter character_selection 18:47:29.458 [Lua] hero_fullscreen_menu_on_enter 18:47:29.471 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd6950 18:47:29.472 [World] Spawning level. 18:47:29.491 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 18:47:29.509 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:29.509 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:29.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:29.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:29.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00 18:47:29.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:29.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 18:47:29.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 18:47:30.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 18:47:30.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 18:47:30.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 18:47:30.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00 18:47:30.493 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:30.493 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 18:47:31.594 [Lua] Assigning peer(110000106697298:1) to profile(5) career(1) 18:47:31.594 [Lua] Set lobby begin: 18:47:31.594 [Lua] Lobby data level_key = inn_level 18:47:31.594 [Lua] Lobby data power_level = 835 18:47:31.594 [Lua] Lobby data selected_level_key = inn_level 18:47:31.594 [Lua] Lobby data difficulty = normal 18:47:31.594 [Lua] Lobby data player_slot_4 = 0:0 18:47:31.594 [Lua] Lobby data unique_server_name = JayJay 18:47:31.595 [Lua] Lobby data matchmaking = false 18:47:31.595 [Lua] Lobby data host = 110000106697298 18:47:31.595 [Lua] Lobby data country_code = DE 18:47:31.595 [Lua] Lobby data game_mode = 3 18:47:31.595 [Lua] Lobby data player_slot_5 = 0:0 18:47:31.595 [Lua] Lobby data player_slot_2 = 0:0 18:47:31.595 [Lua] Lobby data player_slot_1 = 0:0 18:47:31.595 [Lua] Lobby data player_slot_3 = 0:0 18:47:31.595 [Lua] Lobby data num_players = 1 18:47:31.595 [Lua] Set lobby end. 18:47:31.595 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(1) 18:47:31.595 [Lua] Set lobby begin: 18:47:31.595 [Lua] Lobby data level_key = inn_level 18:47:31.595 [Lua] Lobby data power_level = 835 18:47:31.595 [Lua] Lobby data selected_level_key = inn_level 18:47:31.595 [Lua] Lobby data difficulty = normal 18:47:31.595 [Lua] Lobby data player_slot_4 = 0:0 18:47:31.595 [Lua] Lobby data unique_server_name = JayJay 18:47:31.596 [Lua] Lobby data matchmaking = false 18:47:31.596 [Lua] Lobby data host = 110000106697298 18:47:31.596 [Lua] Lobby data country_code = DE 18:47:31.596 [Lua] Lobby data game_mode = 3 18:47:31.596 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:47:31.596 [Lua] Lobby data player_slot_2 = 0:0 18:47:31.596 [Lua] Lobby data player_slot_1 = 0:0 18:47:31.596 [Lua] Lobby data player_slot_3 = 0:0 18:47:31.596 [Lua] Lobby data num_players = 1 18:47:31.596 [Lua] Set lobby end. 18:47:31.596 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 18:47:31.597 [Lua] 18:47:31.597 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 18:47:31.597 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 18:47:31.597 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 18:47:31.597 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 18:47:31.597 [Lua] [wwise/two_handed_swords] = false (boolean) 18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 18:47:31.597 [Lua] 18:47:31.597 [Lua] 18:47:31.597 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 18:47:31.597 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 18:47:31.597 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 18:47:31.597 [Lua] [wwise/two_handed_swords] = false (boolean) 18:47:31.597 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 18:47:31.597 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 18:47:31.597 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 18:47:31.597 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 18:47:31.597 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 18:47:31.597 [Lua] 18:47:31.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 18:47:31.611 [Lua] [EquipmentUI] - Destroy 18:47:31.611 [Lua] [GamePadEquipmentUI] - Destroy 18:47:31.611 [Lua] [AbilityUI] - Destroy 18:47:31.611 [Lua] [GamePadAbilityUI] - Destroy 18:47:31.611 [Lua] [GameNetworkManager] destroying game object with go_id=43 18:47:31.614 [Save] Saving `save_data` 18:47:31.620 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 18:47:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 18:47:31.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:47:31.624 [Save] Save done 18:47:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient 18:47:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 18:47:31.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 18:47:31.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient 18:47:31.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient 18:47:31.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 18:47:31.665 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 18:47:31.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, InventoryPackageSynchronizerClient 18:47:31.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 18:47:31.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 18:47:31.672 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 18:47:31.675 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 18:47:31.697 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 18:47:31.780 [Lua] [IngameUI] menu view on_exit character_selection 18:47:31.780 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 18:47:31.780 [Lua] hero_fullscreen_menu_on_exit 18:47:31.785 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd6950 18:47:31.785 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 18:47:31.785 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 18:47:32.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 18:47:32.611 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 18:47:32.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 18:47:32.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 18:47:32.983 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 18:47:32.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 18:47:33.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 18:47:33.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 18:47:33.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 18:47:33.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 18:47:33.848 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 18:47:33.849 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 18:47:34.168 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 18:47:34.168 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 18:47:34.168 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 18:47:34.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 18:47:34.604 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 18:47:34.604 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 18:47:34.809 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 18:47:34.809 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 18:47:34.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 18:47:35.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 18:47:35.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 18:47:35.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 18:47:35.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 18:47:35.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 18:47:35.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 18:47:36.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 18:47:36.001 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 18:47:36.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 18:47:36.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 18:47:36.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 18:47:36.911 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 18:47:36.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:47:36.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:47:36.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 18:47:37.646 [Lua] [IngameUI] menu view on_enter hero_view 18:47:37.656 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490 18:47:37.656 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:47:37.656 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0c7ebfe0) 18:47:37.656 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0c7e2e00) 18:47:37.656 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0c7cc040) 18:47:37.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:47:37.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:47:37.684 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:47:37.685 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:47:37.695 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:47:38.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:47:38.920 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:47:38.938 [World] Spawning level. 18:47:38.978 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:38.978 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:39.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:39.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:39.053 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:39.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:47:39.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:39.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:47:39.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:50.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:47:50.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:50.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:47:50.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:50.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 18:47:50.802 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 18:47:50.802 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 18:47:50.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 18:47:50.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:47:50.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 18:47:50.943 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 18:47:50.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 18:47:51.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 18:47:51.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 18:47:51.015 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 18:47:51.266 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 18:47:51.266 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 18:47:51.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 18:47:51.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 18:47:51.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01 18:47:51.965 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 18:47:52.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:47:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:47:52.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:47:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:04.886 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:48:04.886 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:04.886 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:04.886 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:04.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:04.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:04.902 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:48:04.902 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 18:48:04.904 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:48:04.904 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:48:25.841 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 18:48:25.841 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:48:25.844 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:48:25.845 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:48:25.855 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:48:26.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:48:26.446 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:48:26.467 [World] Spawning level. 18:48:26.510 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:26.510 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:26.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:26.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:26.586 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:26.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:26.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:26.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:26.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:27.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:27.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:27.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:27.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:28.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:28.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:28.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:28.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:31.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:31.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:31.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:31.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:31.107 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 18:48:31.157 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 18:48:31.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 18:48:31.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:48:31.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient 18:48:31.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:48:31.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 18:48:31.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 18:48:31.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 18:48:32.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 18:48:32.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01 18:48:32.050 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 18:48:32.802 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:48:32.802 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:32.802 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:32.802 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:32.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:32.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:32.823 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:48:32.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 18:48:32.824 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 18:48:32.828 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:48:32.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 18:48:32.842 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:48:34.671 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 18:48:34.671 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 18:48:37.251 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 4 18:48:37.271 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 4 1 18:48:38.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 18:48:38.251 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 4 18:48:38.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 4 18:48:40.411 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 5 18:48:40.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 5 2 18:48:40.702 [Lua] [PlayFabRequestQueue] EAC Enabled! 5 18:48:40.702 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 5 18:48:41.395 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 5 18:48:42.344 [Lua] PlayFabMirror:_commit_internal 2 18:48:42.344 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 6 18:48:42.344 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 7 18:48:42.344 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:48:42.345 [Lua] generate_backend_stats 110000106697298:1 18:48:42.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 18:48:42.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 18:48:42.380 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 6 18:48:42.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 6 18:48:42.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 7 18:48:42.978 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 7 18:48:42.993 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 3 18:48:43.244 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 18:48:43.244 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 18:48:43.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 18:48:43.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 18:48:44.021 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 18:48:44.034 [Lua] commit result success 2 18:48:44.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 10 18:48:44.828 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 10 4 18:48:45.098 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 18:48:45.098 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 10 18:48:45.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 10 18:48:49.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 18:48:49.302 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 18:48:49.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:48:49.304 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:48:49.305 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 18:48:49.305 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:48:49.315 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:48:49.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:48:49.937 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:48:49.960 [World] Spawning level. 18:48:50.003 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:50.003 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:50.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:50.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:50.079 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:50.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:50.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:50.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:48:50.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:48:55.078 [Lua] PlayFabMirror:_commit_internal 3 18:48:55.078 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:48:55.080 [Lua] generate_backend_stats 110000106697298:1 18:48:55.096 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 18:48:55.120 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 5 18:48:55.376 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 18:48:55.376 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 18:48:55.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 18:48:55.917 [Lua] commit result success 3 18:49:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:15.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 18:49:15.061 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 18:49:15.075 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 18:49:16.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:49:16.032 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:16.032 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:16.032 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:16.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:16.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:16.050 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:49:16.050 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 18:49:16.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:49:16.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:49:17.347 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 18:49:17.347 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:49:17.349 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:49:17.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:49:17.360 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:49:17.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:49:17.901 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:49:17.924 [World] Spawning level. 18:49:17.966 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:17.966 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:18.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:18.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:18.034 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:18.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:18.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:18.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:18.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:18.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:18.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:18.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:18.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:23.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:23.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:23.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:23.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:49:24.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:49:24.887 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:24.887 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:24.887 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:24.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:24.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:49:24.904 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:49:24.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 18:49:24.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:49:24.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:49:31.282 [Lua] [IngameUI] menu view on_exit hero_view 18:49:31.292 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490 18:49:31.292 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:49:31.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:49:31.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 18:49:41.217 [Lua] PlayFabMirror:_commit_internal 4 18:49:41.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 12 18:49:41.217 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:49:41.220 [Lua] generate_backend_stats 110000106697298:1 18:49:41.237 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:49:41.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 12 18:49:41.518 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 12 18:49:41.524 [Lua] commit result success 4 18:50:30.915 [Lua] [IngameUI] menu view on_enter hero_view 18:50:30.921 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490 18:50:30.921 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:50:30.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:50:30.947 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:50:30.950 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:50:30.950 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:50:30.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:50:31.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:50:31.541 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:50:31.561 [World] Spawning level. 18:50:31.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:31.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:31.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:31.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:31.666 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:31.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:31.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:31.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:31.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:32.093 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:50:32.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:32.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:32.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:32.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:32.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:32.109 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:50:32.109 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 18:50:32.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:50:32.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:50:34.948 [Lua] [IngameUI] menu view on_exit hero_view 18:50:34.956 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490 18:50:34.956 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:50:34.956 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:50:34.956 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 18:50:44.353 [Lua] [IngameUI] menu view on_enter hero_view 18:50:44.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490 18:50:44.359 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:50:44.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:50:44.382 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:50:44.384 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:50:44.385 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:50:44.394 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:50:44.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:50:44.892 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:50:44.907 [World] Spawning level. 18:50:44.946 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:44.946 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:44.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:44.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:44.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:44.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:44.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:44.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:44.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:45.113 [Lua] PlayFabMirror:_commit_internal 5 18:50:45.113 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:50:45.114 [Lua] generate_backend_stats 110000106697298:1 18:50:45.131 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:50:45.149 [Lua] commit result success 5 18:50:46.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:46.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:46.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:46.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:58.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:58.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:58.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:50:58.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:50:58.346 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 18:50:58.367 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 18:50:58.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient, async-read, 18:50:58.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient, async-read, 18:50:58.367 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 18:50:58.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 18:50:58.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient 18:50:58.445 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 18:50:58.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 18:50:58.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 18:50:58.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3 18:50:59.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3 18:50:59.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3 18:50:59.241 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 18:50:59.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 18:50:59.438 [Lua] [PackageManager] Force_load: wwise/blunderbuss 18:50:59.461 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 18:51:01.171 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:51:01.171 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:01.171 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:01.171 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:01.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:01.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:01.187 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:51:01.187 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 18:51:01.188 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 18:51:01.191 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 18:51:01.191 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 18:51:01.193 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:51:01.193 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 18:51:01.206 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:51:05.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 13 18:51:05.091 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 13 6 18:51:05.368 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 18:51:05.368 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 13 18:51:06.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 13 18:51:07.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 14 18:51:07.738 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 14 7 18:51:08.025 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 18:51:08.025 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 14 18:51:08.717 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 14 18:51:10.324 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 15 18:51:10.336 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 15 8 18:51:10.588 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 18:51:10.588 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 15 18:51:11.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 15 18:51:12.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 16 18:51:12.647 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 16 9 18:51:12.915 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 18:51:12.915 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 16 18:51:13.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 16 18:51:20.314 [Lua] PlayFabMirror:_commit_internal 6 18:51:20.314 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 17 18:51:20.314 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:51:20.316 [Lua] generate_backend_stats 110000106697298:1 18:51:20.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 18 18:51:20.348 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 17 18:51:20.645 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 17 18:51:20.649 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 10 18:51:20.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 18:51:20.916 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18 18:51:21.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 18 18:51:21.440 [Lua] commit result success 6 18:51:21.745 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 18:51:21.745 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 18:51:25.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 19 18:51:25.238 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 19 11 18:51:25.504 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 18:51:25.504 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 19 18:51:26.303 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 19 18:51:29.569 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 20 18:51:29.585 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 20 12 18:51:29.910 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 18:51:29.910 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 20 18:51:30.645 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 20 18:51:32.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 21 18:51:32.539 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 21 13 18:51:32.789 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 18:51:32.789 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 21 18:51:33.688 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 21 18:51:35.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 22 18:51:35.427 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 22 14 18:51:35.693 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 18:51:35.693 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 22 18:51:36.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 22 18:51:41.335 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 23 18:51:41.350 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 23 15 18:51:41.598 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 18:51:41.599 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 23 18:51:42.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 23 18:51:45.636 [Lua] PlayFabMirror:_commit_internal 7 18:51:45.636 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:51:45.638 [Lua] generate_backend_stats 110000106697298:1 18:51:45.654 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24 18:51:45.673 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 16 18:51:45.991 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 18:51:45.991 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24 18:51:46.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24 18:51:46.495 [Lua] commit result success 7 18:51:51.375 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 18:51:51.375 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 18:51:51.375 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:51:51.377 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:51:51.378 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 18:51:51.378 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:51:51.388 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:51:51.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:51:51.916 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:51:51.932 [World] Spawning level. 18:51:51.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:51:51.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:51:52.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:51:52.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:51:52.009 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:51:52.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:52.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:51:52.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:52.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:51:57.977 [Lua] [IngameUI] menu view on_exit hero_view 18:51:57.985 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490 18:51:57.985 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:51:57.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:51:57.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:51:57.985 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:57.985 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:57.985 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:57.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:57.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:51:58.003 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:51:58.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:51:58.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:52:08.018 [Lua] [IngameUI] menu view on_enter hero_view 18:52:08.026 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490 18:52:08.026 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:52:08.048 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:52:08.049 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:52:08.051 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:52:08.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:52:08.060 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:52:08.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:52:08.564 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:52:08.580 [World] Spawning level. 18:52:08.621 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:08.621 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:08.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:08.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:08.670 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:08.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:08.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:08.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:08.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:10.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:52:10.720 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:10.720 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:10.720 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:10.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:10.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:10.734 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:52:10.734 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 18:52:10.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:52:10.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:52:11.680 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 18:52:11.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:52:11.682 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:52:11.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:52:11.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:52:12.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:52:12.179 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:52:12.196 [World] Spawning level. 18:52:12.231 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:12.231 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:12.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:12.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:12.275 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:12.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:12.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:12.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:12.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:12.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:12.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:12.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:12.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:17.979 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:52:17.979 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:17.979 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:17.979 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:17.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:17.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:17.993 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:52:17.993 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 18:52:17.994 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 18:52:17.997 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 18:52:17.997 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 18:52:17.999 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:52:17.999 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 18:52:18.011 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:52:18.365 [Lua] PlayFabMirror:_commit_internal 8 18:52:18.365 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:52:18.367 [Lua] generate_backend_stats 110000106697298:1 18:52:18.381 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:52:18.400 [Lua] commit result success 8 18:52:21.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 25 18:52:21.661 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 25 17 18:52:21.927 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 18:52:21.927 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 25 18:52:22.710 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 25 18:52:24.206 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 26 18:52:24.218 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 26 18 18:52:24.486 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 18:52:24.486 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 26 18:52:25.178 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 26 18:52:26.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 27 18:52:26.603 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 27 19 18:52:26.886 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 18:52:26.886 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 27 18:52:27.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 27 18:52:29.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 28 18:52:29.579 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 28 20 18:52:29.830 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 18:52:29.830 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 28 18:52:30.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 28 18:52:32.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 29 18:52:32.530 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 29 21 18:52:32.795 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 18:52:32.795 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 29 18:52:33.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 29 18:52:35.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 30 18:52:35.481 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 30 22 18:52:35.730 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 18:52:35.730 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 30 18:52:36.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 30 18:52:38.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 31 18:52:38.137 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 23 18:52:38.385 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 18:52:38.385 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31 18:52:39.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 31 18:52:41.159 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 32 18:52:41.176 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 32 24 18:52:41.435 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 18:52:41.435 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 32 18:52:42.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 32 18:52:45.174 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 18:52:45.174 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 18:52:45.174 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:52:45.176 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:52:45.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 18:52:45.177 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:52:45.186 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:52:45.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:52:45.691 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:52:45.708 [World] Spawning level. 18:52:45.745 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:45.745 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:45.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:45.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:45.793 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:45.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:45.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:45.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:45.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:46.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:46.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:46.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:46.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:52:47.530 [Lua] PlayFabMirror:_commit_internal 9 18:52:47.530 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:52:47.532 [Lua] generate_backend_stats 110000106697298:1 18:52:47.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33 18:52:47.566 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 25 18:52:47.845 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 18:52:47.845 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33 18:52:48.345 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33 18:52:48.350 [Lua] commit result success 9 18:52:51.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:52:51.602 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:51.602 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:51.602 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:51.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:51.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:52:51.616 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:52:51.616 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 18:52:51.617 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 18:52:51.620 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 18:52:51.620 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 18:52:51.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:52:51.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 18:52:51.634 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:52:55.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 34 18:52:55.668 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 34 26 18:52:55.933 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 18:52:55.933 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 34 18:52:56.633 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 34 18:52:58.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 35 18:52:58.176 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 35 27 18:52:58.441 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 18:52:58.441 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 35 18:52:59.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 35 18:53:00.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 36 18:53:00.967 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 36 28 18:53:01.228 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 18:53:01.228 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 36 18:53:02.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 36 18:53:03.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 37 18:53:03.372 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 37 29 18:53:03.656 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 18:53:03.657 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 37 18:53:04.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 37 18:53:06.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 38 18:53:06.405 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 38 30 18:53:06.656 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 18:53:06.656 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 38 18:53:07.387 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 38 18:53:08.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 39 18:53:08.925 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 39 31 18:53:09.301 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 18:53:09.301 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 39 18:53:10.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 39 18:53:11.394 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 40 18:53:11.405 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 40 32 18:53:11.656 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 18:53:11.656 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 40 18:53:12.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 40 18:53:13.910 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 41 18:53:13.921 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 41 33 18:53:14.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 18:53:14.185 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 41 18:53:14.904 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 41 18:53:16.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 42 18:53:16.460 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 42 34 18:53:16.726 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 18:53:16.726 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 42 18:53:17.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 42 18:53:18.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 43 18:53:18.955 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 43 35 18:53:19.231 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 18:53:19.231 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 43 18:53:19.925 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 43 18:53:22.941 [Lua] [IngameUI] menu view on_exit hero_view 18:53:22.948 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490 18:53:22.948 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:53:22.948 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:53:22.948 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 18:53:22.948 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 18:53:22.948 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 18:53:26.513 [Lua] PlayFabMirror:_commit_internal 10 18:53:26.513 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:53:26.515 [Lua] generate_backend_stats 110000106697298:1 18:53:26.528 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 44 18:53:26.538 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 44 36 18:53:26.799 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 18:53:26.799 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 44 18:53:27.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 44 18:53:27.330 [Lua] commit result success 10 18:53:29.796 [Lua] [IngameUI] menu view on_enter hero_view 18:53:29.803 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490 18:53:29.803 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:53:29.825 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:53:29.826 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:53:29.828 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:53:29.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:53:29.837 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:53:30.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:53:30.322 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:53:30.341 [World] Spawning level. 18:53:30.377 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:30.377 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:30.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:30.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:30.420 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:30.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:30.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:30.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:30.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:31.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:31.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:31.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:31.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:31.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 18:53:31.464 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 18:53:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 18:53:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:53:31.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient 18:53:31.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient 18:53:31.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 18:53:31.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 18:53:31.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 18:53:32.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 18:53:32.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01 18:53:32.849 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 18:53:33.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:33.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:33.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:33.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:33.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 18:53:33.623 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 18:53:33.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient, async-read, 18:53:33.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient, async-read, 18:53:33.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:53:33.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient 18:53:33.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 18:53:33.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p 18:53:33.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3 18:53:34.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3 18:53:34.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3 18:53:34.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 18:53:34.311 [Lua] [IngameUI] menu view on_exit hero_view 18:53:34.319 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490 18:53:34.319 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:53:34.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:53:34.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:53:34.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:34.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:34.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:34.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:34.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:34.334 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:53:34.334 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:53:34.334 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:53:42.192 [Lua] [IngameUI] menu view on_enter hero_view 18:53:42.198 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490 18:53:42.198 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:53:42.221 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:53:42.222 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:53:42.224 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:53:42.224 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:53:42.233 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:53:42.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:53:42.777 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:53:42.793 [World] Spawning level. 18:53:42.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:42.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:42.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:42.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:42.870 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:42.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:42.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:42.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:42.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 18:53:44.685 [Lua] [IngameUI] menu view on_exit hero_view 18:53:44.692 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490 18:53:44.692 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:53:44.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:53:44.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:53:44.692 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:44.692 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:44.692 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:44.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:44.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 18:53:44.713 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:53:44.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:53:44.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:54:04.463 [Lua] PlayFabMirror:_commit_internal 11 18:54:04.463 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:54:04.465 [Lua] generate_backend_stats 110000106697298:1 18:54:04.479 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:54:04.490 [Lua] commit result success 11 18:54:53.488 [Lua] [IngameUI] menu view on_enter ingame_menu 18:54:55.034 [Lua] [IngameUI] menu view on_exit ingame_menu 18:54:55.034 [Lua] [IngameUI] menu view on_enter vmf_options_view 18:55:24.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_open` for object id: 3, name: `unknown` 18:55:25.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:55:28.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_open` for object id: 3, name: `unknown` 18:55:29.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:55:30.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_open` for object id: 3, name: `unknown` 18:55:43.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:00.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:00.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:02.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:02.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:03.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:04.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:06.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:07.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:08.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:10.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:11.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown` 18:56:20.200 [Lua] [IngameUI] menu view on_exit vmf_options_view 18:57:05.544 [Window] Window => inactive 18:57:07.199 [Window] Window => active 18:57:08.666 [Lua] [IngameUI] menu view on_enter start_game_view 18:57:08.672 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd9fb0 18:57:08.672 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:57:08.675 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 18:57:08.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 18:57:08.677 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 18:57:08.677 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 18:57:12.390 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 18:57:12.390 [Lua] ............................................................................................................ 18:57:12.390 [Lua] ............................................................................................................ 18:57:12.390 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 18:57:12.390 [Lua] ............................................................................................................ 18:57:12.390 [Lua] ............................................................................................................ 18:57:12.390 [Lua] [Matchmaking] Cancelling matchmaking 18:57:12.390 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:57:12.408 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:57:12.408 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:57:12.411 [Lua] Set lobby begin: 18:57:12.411 [Lua] Lobby data level_key = inn_level 18:57:12.411 [Lua] Lobby data power_level = 835 18:57:12.411 [Lua] Lobby data selected_level_key = inn_level 18:57:12.411 [Lua] Lobby data difficulty = hardest 18:57:12.412 [Lua] Lobby data player_slot_4 = 0:0 18:57:12.412 [Lua] Lobby data unique_server_name = JayJay 18:57:12.412 [Lua] Lobby data matchmaking = false 18:57:12.412 [Lua] Lobby data host = 110000106697298 18:57:12.412 [Lua] Lobby data country_code = DE 18:57:12.412 [Lua] Lobby data game_mode = 3 18:57:12.412 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:12.412 [Lua] Lobby data player_slot_2 = 0:0 18:57:12.412 [Lua] Lobby data player_slot_1 = 0:0 18:57:12.412 [Lua] Lobby data player_slot_3 = 0:0 18:57:12.412 [Lua] Lobby data num_players = 1 18:57:12.412 [Lua] Set lobby end. 18:57:12.412 [Lua] [PartyManager] Leader is set to 110000106697298 18:57:12.413 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 18:57:12.413 [Lua] [LevelTransitionHandler] set_next_level( nil ) 18:57:12.413 [Lua] Set lobby begin: 18:57:12.413 [Lua] Lobby data twitch_enabled = false 18:57:12.413 [Lua] Lobby data power_level = 835 18:57:12.413 [Lua] Lobby data unique_server_name = JayJay 18:57:12.413 [Lua] Lobby data host = 110000106697298 18:57:12.413 [Lua] Lobby data game_mode = 1 18:57:12.413 [Lua] Lobby data level_key = inn_level 18:57:12.413 [Lua] Lobby data player_slot_1 = 0:0 18:57:12.413 [Lua] Lobby data selected_level_key = inn_level 18:57:12.413 [Lua] Lobby data quick_game = true 18:57:12.413 [Lua] Lobby data mechanism = adventure 18:57:12.413 [Lua] Lobby data matchmaking = true 18:57:12.413 [Lua] Lobby data num_players = 1 18:57:12.413 [Lua] Lobby data country_code = DE 18:57:12.413 [Lua] Lobby data difficulty = hardest 18:57:12.414 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:12.414 [Lua] Lobby data player_slot_2 = 0:0 18:57:12.414 [Lua] Lobby data player_slot_4 = 0:0 18:57:12.414 [Lua] Lobby data player_slot_3 = 0:0 18:57:12.414 [Lua] Lobby data eac_authorized = true 18:57:12.414 [Lua] Set lobby end. 18:57:12.414 [Lua] Set lobby begin: 18:57:12.414 [Lua] Lobby data twitch_enabled = false 18:57:12.414 [Lua] Lobby data power_level = 835 18:57:12.414 [Lua] Lobby data unique_server_name = JayJay 18:57:12.414 [Lua] Lobby data host = 110000106697298 18:57:12.414 [Lua] Lobby data game_mode = 1 18:57:12.414 [Lua] Lobby data is_private = false 18:57:12.414 [Lua] Lobby data level_key = inn_level 18:57:12.414 [Lua] Lobby data player_slot_1 = 0:0 18:57:12.414 [Lua] Lobby data selected_level_key = inn_level 18:57:12.415 [Lua] Lobby data quick_game = true 18:57:12.415 [Lua] Lobby data mechanism = adventure 18:57:12.415 [Lua] Lobby data matchmaking = true 18:57:12.415 [Lua] Lobby data num_players = 1 18:57:12.415 [Lua] Lobby data country_code = DE 18:57:12.415 [Lua] Lobby data difficulty = hardest 18:57:12.415 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:12.415 [Lua] Lobby data player_slot_2 = 0:0 18:57:12.415 [Lua] Lobby data player_slot_4 = 0:0 18:57:12.416 [Lua] Lobby data player_slot_3 = 0:0 18:57:12.416 [Lua] Lobby data eac_authorized = true 18:57:12.416 [Lua] Set lobby end. 18:57:12.418 [Lua] [ChatManager][1]System: Starting hosted game... 18:57:12.418 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:57:12.418 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:57:12.504 [Lua] [IngameUI] menu view on_exit start_game_view 18:57:12.504 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:57:12.505 [Save] Saving `save_data` 18:57:12.505 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 18:57:12.505 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 18:57:12.505 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 18:57:12.514 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd9fb0 18:57:12.517 [Save] Save done 18:57:15.313 [SteamLobby] Detected added member 110000117de3a96 18:57:15.314 [Lua] [NetworkServer] Changing num_players from 1 to 2 18:57:15.314 [Lua] Players: 2 18:57:15.314 [Lua] Set lobby begin: 18:57:15.314 [Lua] Lobby data twitch_enabled = false 18:57:15.314 [Lua] Lobby data power_level = 835 18:57:15.314 [Lua] Lobby data unique_server_name = JayJay 18:57:15.314 [Lua] Lobby data host = 110000106697298 18:57:15.315 [Lua] Lobby data game_mode = 1 18:57:15.315 [Lua] Lobby data is_private = false 18:57:15.315 [Lua] Lobby data level_key = inn_level 18:57:15.315 [Lua] Lobby data player_slot_1 = 0:0 18:57:15.315 [Lua] Lobby data selected_level_key = inn_level 18:57:15.315 [Lua] Lobby data quick_game = true 18:57:15.315 [Lua] Lobby data mechanism = adventure 18:57:15.315 [Lua] Lobby data matchmaking = true 18:57:15.315 [Lua] Lobby data num_players = 2 18:57:15.316 [Lua] Lobby data country_code = DE 18:57:15.316 [Lua] Lobby data difficulty = hardest 18:57:15.316 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:15.316 [Lua] Lobby data player_slot_2 = 0:0 18:57:15.316 [Lua] Lobby data player_slot_4 = 0:0 18:57:15.316 [Lua] Lobby data player_slot_3 = 0:0 18:57:15.316 [Lua] Lobby data eac_authorized = true 18:57:15.316 [Lua] Set lobby end. 18:57:15.317 [Lua] [LobbyMembers] Member joined 110000117de3a96 18:57:15.336 [Connection] Creating endpoint 110000117de3a96 - reliable message sent 18:57:15.336 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 18:57:15.357 [SteamAuthenticator] Sent ticket request to 110000117de3a96 18:57:15.358 [Lua] [ChatManager][1]System: jatsuli is joining the game 18:57:19.966 [SteamAuthenticator] Got ticket from 110000117de3a96 18:57:19.966 [SteamAuthenticator] BeginAuthSession 110000117de3a96 18:57:19.966 [SteamAuthenticator] Authenticating 110000117de3a96 18:57:19.967 [SteamAuthenticator] Got ticket request from 110000117de3a96 18:57:19.967 [SteamAuthenticator] GetAuthSessionTicket 110000117de3a96 18:57:19.967 [SteamAuthenticator] Sent ticket to 110000117de3a96 18:57:20.318 [SteamAuthenticator] Steam validation for 110000117de3a96 with response 0 18:57:20.484 [Connection] New session id 79 to 110000117de3a96. 18:57:20.590 [Connection] Established a connection <79.211> to 110000117de3a96 18:57:20.590 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:57:20.590 [Lua] [Matchmaking] Got a handshake request from 110000117de3a96 with user name 'jatsuli' 18:57:20.762 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000117de3a96, replying lobby_ok 18:57:20.905 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000117de3a96 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 18:57:21.044 [Lua] Set lobby begin: 18:57:21.044 [Lua] Lobby data twitch_enabled = false 18:57:21.044 [Lua] Lobby data power_level = 835 18:57:21.044 [Lua] Lobby data unique_server_name = JayJay 18:57:21.044 [Lua] Lobby data host = 110000106697298 18:57:21.044 [Lua] Lobby data game_mode = 1 18:57:21.044 [Lua] Lobby data is_private = false 18:57:21.044 [Lua] Lobby data level_key = inn_level 18:57:21.044 [Lua] Lobby data player_slot_1 = 0:0 18:57:21.044 [Lua] Lobby data selected_level_key = inn_level 18:57:21.045 [Lua] Lobby data quick_game = true 18:57:21.045 [Lua] Lobby data mechanism = adventure 18:57:21.045 [Lua] Lobby data matchmaking = true 18:57:21.045 [Lua] Lobby data num_players = 2 18:57:21.045 [Lua] Lobby data country_code = DE 18:57:21.045 [Lua] Lobby data difficulty = hardest 18:57:21.045 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:21.045 [Lua] Lobby data player_slot_2 = 0:0 18:57:21.046 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:57:21.046 [Lua] Lobby data player_slot_3 = 0:0 18:57:21.046 [Lua] Lobby data eac_authorized = true 18:57:21.046 [Lua] Set lobby end. 18:57:21.046 [Lua] [Matchmaking] Assigning profile slot 4 to 110000117de3a96 18:57:21.046 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298 18:57:23.364 [Lua] ### CLEARING PEER STATE FOR 110000117de3a96 18:57:23.497 [Lua] [PSM] Peer 110000117de3a96 joined. Want to use profile index "4" 18:57:23.497 [Lua] Mechanism says: a client joined the game! 110000117de3a96 18:57:23.497 [EAC] EAC server has client 110000117de3a96 (and owner 110000117de3a96) 18:57:23.497 [EACServer] [19:57:23:496][Windows][EAC Server] [Info][RegisterClient] Client: 0110000117DE3A96 PlayerGUID: 76561198360705686 PlayerIP: 0.0.0.0 OwnerGUID: 76561198360705686 PlayerName: JayJay 18:57:23.497 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000117de3a96, connection_key=0) 18:57:23.611 [EACServer] [19:57:23:610][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 18:57:23.856 [EACServer] [19:57:23:855][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000117DE3A96 Session: 1 Status: Client Authenticated Message: Client authenticated. 18:57:23.861 [EAC] Peer 110000117de3a96 switched EAC state to ClientAuthenticatedLocal 18:57:24.001 [EACServer] [19:57:24:000][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000117DE3A96. 18:57:24.302 [EACServer] [19:57:24:301][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000117DE3A96 18:57:24.302 [EACServer] [19:57:24:301][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000117DE3A96 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:57:24.311 [EAC] Peer 110000117de3a96 switched EAC state to ClientAuthenticatedRemote 18:57:25.524 [Lua] player (110000117de3a96,1) was put into party 0 18:57:25.524 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000117de3a96 18:57:25.654 [Lua] ### Sending rpc_level_loaded 18:57:25.654 [Lua] #### Has state machine: true, sender: 110000117de3a96, level_id: 50 18:57:25.654 [Lua] Peer 110000117de3a96 has loaded the level but not all enemies, so we wait 18:57:25.654 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000117de3a96, connection_key=0) 18:57:25.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:8 my_peer_id:110000106697298 18:57:27.640 [SteamVoipClient] select_out(110000117de3a96, on) 18:57:27.640 [SteamVoipClient] select_in(110000117de3a96, on) 18:57:27.640 [SteamVoipClient] select_out(110000117de3a96, off) 18:57:29.038 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:57:29.038 [Lua] [Matchmaking] Got a handshake request from 110000117de3a96 with user name 'jatsuli' 18:57:29.062 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 18:57:29.062 [Lua] RemotePlayer:create_game_object( ) 53 18:57:29.076 [Lua] player (110000117de3a96,1) was put into party 1 18:57:29.076 [Lua] Assigning peer(110000117de3a96:1) to profile(4) career(1) 18:57:29.076 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000117de3a96) local_player_id(1) profile_index(4) career_index(1) 18:57:29.076 [Lua] Set lobby begin: 18:57:29.076 [Lua] Lobby data twitch_enabled = false 18:57:29.076 [Lua] Lobby data power_level = 835 18:57:29.076 [Lua] Lobby data unique_server_name = JayJay 18:57:29.076 [Lua] Lobby data host = 110000106697298 18:57:29.076 [Lua] Lobby data game_mode = 1 18:57:29.076 [Lua] Lobby data is_private = false 18:57:29.076 [Lua] Lobby data level_key = inn_level 18:57:29.076 [Lua] Lobby data player_slot_1 = 0:0 18:57:29.076 [Lua] Lobby data selected_level_key = inn_level 18:57:29.076 [Lua] Lobby data quick_game = true 18:57:29.077 [Lua] Lobby data mechanism = adventure 18:57:29.077 [Lua] Lobby data matchmaking = true 18:57:29.077 [Lua] Lobby data num_players = 2 18:57:29.077 [Lua] Lobby data country_code = DE 18:57:29.077 [Lua] Lobby data difficulty = hardest 18:57:29.077 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:29.077 [Lua] Lobby data player_slot_2 = 0:0 18:57:29.077 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:57:29.077 [Lua] Lobby data player_slot_3 = 0:0 18:57:29.077 [Lua] Lobby data eac_authorized = true 18:57:29.077 [Lua] Set lobby end. 18:57:29.077 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298 18:57:29.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read, 18:57:29.392 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000117de3a96 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:57:29.392 [Lua] Adding player sync data to peer=110000117de3a96 local_player_id=1 18:57:29.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 18:57:29.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:9 my_peer_id:110000106697298 18:57:29.394 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000117de3a96 18:57:29.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 18:57:29.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 18:57:29.403 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 18:57:29.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 18:57:29.524 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 18:57:29.525 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 18:57:29.656 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 18:57:29.656 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 18:57:29.656 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 18:57:29.986 [Lua] Set lobby begin: 18:57:29.986 [Lua] Lobby data twitch_enabled = false 18:57:29.986 [Lua] Lobby data power_level = 417 18:57:29.986 [Lua] Lobby data unique_server_name = JayJay 18:57:29.986 [Lua] Lobby data host = 110000106697298 18:57:29.986 [Lua] Lobby data game_mode = 1 18:57:29.986 [Lua] Lobby data is_private = false 18:57:29.987 [Lua] Lobby data level_key = inn_level 18:57:29.987 [Lua] Lobby data player_slot_1 = 0:0 18:57:29.987 [Lua] Lobby data selected_level_key = inn_level 18:57:29.987 [Lua] Lobby data quick_game = true 18:57:29.987 [Lua] Lobby data mechanism = adventure 18:57:29.987 [Lua] Lobby data matchmaking = true 18:57:29.987 [Lua] Lobby data num_players = 2 18:57:29.987 [Lua] Lobby data country_code = DE 18:57:29.987 [Lua] Lobby data difficulty = hardest 18:57:29.987 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:29.987 [Lua] Lobby data player_slot_2 = 0:0 18:57:29.987 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:57:29.987 [Lua] Lobby data player_slot_3 = 0:0 18:57:29.988 [Lua] Lobby data eac_authorized = true 18:57:29.988 [Lua] Set lobby end. 18:57:30.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 18:57:30.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 18:57:30.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 18:57:30.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 18:57:30.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 18:57:30.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 18:57:31.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 18:57:31.181 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart 18:57:31.182 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 18:57:31.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 18:57:31.298 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 18:57:31.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 18:57:31.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 18:57:31.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 18:57:31.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 18:57:32.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 18:57:32.312 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 18:57:32.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 18:57:32.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 18:57:32.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 18:57:32.591 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 18:57:32.667 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 18:57:32.667 [Lua] [PackageManager] Force_load: wwise/bow 18:57:32.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 18:57:32.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 18:57:32.894 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 18:57:32.913 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 18:57:34.641 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000117de3a96 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:57:34.643 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 18:57:34.644 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:57:35.143 [Lua] Set lobby begin: 18:57:35.143 [Lua] Lobby data twitch_enabled = false 18:57:35.143 [Lua] Lobby data power_level = 729 18:57:35.144 [Lua] Lobby data unique_server_name = JayJay 18:57:35.144 [Lua] Lobby data host = 110000106697298 18:57:35.144 [Lua] Lobby data game_mode = 1 18:57:35.144 [Lua] Lobby data is_private = false 18:57:35.144 [Lua] Lobby data level_key = inn_level 18:57:35.144 [Lua] Lobby data player_slot_1 = 0:0 18:57:35.144 [Lua] Lobby data selected_level_key = inn_level 18:57:35.144 [Lua] Lobby data quick_game = true 18:57:35.144 [Lua] Lobby data mechanism = adventure 18:57:35.144 [Lua] Lobby data matchmaking = true 18:57:35.144 [Lua] Lobby data num_players = 2 18:57:35.144 [Lua] Lobby data country_code = DE 18:57:35.144 [Lua] Lobby data difficulty = hardest 18:57:35.145 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:35.145 [Lua] Lobby data player_slot_2 = 0:0 18:57:35.145 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:57:35.145 [Lua] Lobby data player_slot_3 = 0:0 18:57:35.145 [Lua] Lobby data eac_authorized = true 18:57:35.145 [Lua] Set lobby end. 18:57:44.182 [SteamLobby] Detected added member 11000010117cfdf 18:57:44.182 [Lua] [NetworkServer] Changing num_players from 2 to 3 18:57:44.182 [Lua] Players: 3 18:57:44.182 [Lua] Set lobby begin: 18:57:44.182 [Lua] Lobby data twitch_enabled = false 18:57:44.182 [Lua] Lobby data power_level = 729 18:57:44.182 [Lua] Lobby data unique_server_name = JayJay 18:57:44.182 [Lua] Lobby data host = 110000106697298 18:57:44.182 [Lua] Lobby data game_mode = 1 18:57:44.183 [Lua] Lobby data is_private = false 18:57:44.183 [Lua] Lobby data level_key = inn_level 18:57:44.183 [Lua] Lobby data player_slot_1 = 0:0 18:57:44.183 [Lua] Lobby data selected_level_key = inn_level 18:57:44.183 [Lua] Lobby data quick_game = true 18:57:44.183 [Lua] Lobby data mechanism = adventure 18:57:44.183 [Lua] Lobby data matchmaking = true 18:57:44.183 [Lua] Lobby data num_players = 3 18:57:44.183 [Lua] Lobby data country_code = DE 18:57:44.183 [Lua] Lobby data difficulty = hardest 18:57:44.183 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:44.183 [Lua] Lobby data player_slot_2 = 0:0 18:57:44.183 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:57:44.184 [Lua] Lobby data player_slot_3 = 0:0 18:57:44.184 [Lua] Lobby data eac_authorized = true 18:57:44.184 [Lua] Set lobby end. 18:57:44.184 [Lua] [LobbyMembers] Member joined 11000010117cfdf 18:57:44.201 [Connection] Creating endpoint 11000010117cfdf - reliable message sent 18:57:44.202 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 18:57:44.218 [SteamAuthenticator] Sent ticket request to 11000010117cfdf 18:57:44.220 [Lua] [ChatManager][1]System: King Mox is joining the game 18:57:48.416 [SteamAuthenticator] Got ticket from 11000010117cfdf 18:57:48.416 [SteamAuthenticator] BeginAuthSession 11000010117cfdf 18:57:48.416 [SteamAuthenticator] Authenticating 11000010117cfdf 18:57:48.417 [SteamAuthenticator] Got ticket request from 11000010117cfdf 18:57:48.417 [SteamAuthenticator] GetAuthSessionTicket 11000010117cfdf 18:57:48.417 [SteamAuthenticator] Sent ticket to 11000010117cfdf 18:57:48.801 [SteamAuthenticator] Steam validation for 11000010117cfdf with response 0 18:57:48.843 [Connection] New session id 154 to 11000010117cfdf. 18:57:48.923 [Connection] Established a connection <45.154> to 11000010117cfdf 18:57:48.923 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:57:48.923 [Lua] [Matchmaking] Got a handshake request from 11000010117cfdf with user name 'King Mox' 18:57:49.005 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010117cfdf, replying lobby_ok 18:57:49.064 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010117cfdf REPLY wh:0 | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298 18:57:49.162 [Lua] Set lobby begin: 18:57:49.162 [Lua] Lobby data twitch_enabled = false 18:57:49.162 [Lua] Lobby data power_level = 729 18:57:49.162 [Lua] Lobby data unique_server_name = JayJay 18:57:49.162 [Lua] Lobby data host = 110000106697298 18:57:49.162 [Lua] Lobby data game_mode = 1 18:57:49.162 [Lua] Lobby data is_private = false 18:57:49.163 [Lua] Lobby data level_key = inn_level 18:57:49.163 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:57:49.163 [Lua] Lobby data selected_level_key = inn_level 18:57:49.163 [Lua] Lobby data quick_game = true 18:57:49.163 [Lua] Lobby data mechanism = adventure 18:57:49.163 [Lua] Lobby data matchmaking = true 18:57:49.163 [Lua] Lobby data num_players = 3 18:57:49.164 [Lua] Lobby data country_code = DE 18:57:49.164 [Lua] Lobby data difficulty = hardest 18:57:49.164 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:49.164 [Lua] Lobby data player_slot_2 = 0:0 18:57:49.165 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:57:49.165 [Lua] Lobby data player_slot_3 = 0:0 18:57:49.165 [Lua] Lobby data eac_authorized = true 18:57:49.165 [Lua] Set lobby end. 18:57:49.165 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010117cfdf 18:57:49.165 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010117cfdf | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298 18:57:49.286 [Lua] PlayFabMirror:_commit_internal 12 18:57:49.286 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:57:49.287 [Lua] generate_backend_stats 110000106697298:1 18:57:49.303 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:57:49.303 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 45 18:57:49.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 45 18:57:49.809 [SteamLobby] Detected added member 11000010147c3df 18:57:49.810 [Lua] [NetworkServer] Changing num_players from 3 to 4 18:57:49.810 [Lua] Players: 4 18:57:49.810 [Lua] Set lobby begin: 18:57:49.810 [Lua] Lobby data twitch_enabled = false 18:57:49.811 [Lua] Lobby data power_level = 729 18:57:49.811 [Lua] Lobby data unique_server_name = JayJay 18:57:49.811 [Lua] Lobby data host = 110000106697298 18:57:49.811 [Lua] Lobby data game_mode = 1 18:57:49.811 [Lua] Lobby data is_private = false 18:57:49.811 [Lua] Lobby data level_key = inn_level 18:57:49.811 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:57:49.811 [Lua] Lobby data selected_level_key = inn_level 18:57:49.811 [Lua] Lobby data quick_game = true 18:57:49.811 [Lua] Lobby data mechanism = adventure 18:57:49.811 [Lua] Lobby data matchmaking = true 18:57:49.811 [Lua] Lobby data num_players = 4 18:57:49.811 [Lua] Lobby data country_code = DE 18:57:49.812 [Lua] Lobby data difficulty = hardest 18:57:49.812 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:49.812 [Lua] Lobby data player_slot_2 = 0:0 18:57:49.812 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:57:49.812 [Lua] Lobby data player_slot_3 = 0:0 18:57:49.812 [Lua] Lobby data eac_authorized = true 18:57:49.812 [Lua] Set lobby end. 18:57:49.813 [Lua] [LobbyMembers] Member joined 11000010147c3df 18:57:49.831 [Connection] Creating endpoint 11000010147c3df - reliable message sent 18:57:49.832 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 18:57:49.849 [SteamAuthenticator] Sent ticket request to 11000010147c3df 18:57:49.851 [Lua] [ChatManager][1]System: WepperPeppe is joining the game 18:57:50.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 45 18:57:50.477 [Lua] commit result success 12 18:57:51.386 [Lua] ### CLEARING PEER STATE FOR 11000010117cfdf 18:57:51.466 [Lua] [PSM] Peer 11000010117cfdf joined. Want to use profile index "1" 18:57:51.466 [Lua] Mechanism says: a client joined the game! 11000010117cfdf 18:57:51.466 [EAC] EAC server has client 11000010117cfdf (and owner 11000010117cfdf) 18:57:51.466 [EACServer] [19:57:51:466][Windows][EAC Server] [Info][RegisterClient] Client: 011000010117CFDF PlayerGUID: 76561197978603487 PlayerIP: 0.0.0.0 OwnerGUID: 76561197978603487 PlayerName: JayJay 18:57:51.466 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010117cfdf, connection_key=1) 18:57:51.703 [EACServer] [19:57:51:702][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010117CFDF Session: 2 Status: Client Authenticated Message: Client authenticated. 18:57:51.707 [EAC] Peer 11000010117cfdf switched EAC state to ClientAuthenticatedLocal 18:57:51.850 [EACServer] [19:57:51:849][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010117CFDF. 18:57:52.050 [EACServer] [19:57:52:050][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010117CFDF 18:57:52.051 [EACServer] [19:57:52:050][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010117CFDF Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:57:52.062 [EAC] Peer 11000010117cfdf switched EAC state to ClientAuthenticatedRemote 18:57:53.463 [Lua] player (11000010117cfdf,1) was put into party 0 18:57:53.463 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010117cfdf 18:57:53.539 [Lua] ### Sending rpc_level_loaded 18:57:53.539 [Lua] #### Has state machine: true, sender: 11000010117cfdf, level_id: 50 18:57:53.539 [Lua] Peer 11000010117cfdf has loaded the level but not all enemies, so we wait 18:57:53.578 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010117cfdf, connection_key=1) 18:57:53.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:9 my_peer_id:110000106697298 18:57:54.237 [SteamAuthenticator] Got ticket from 11000010147c3df 18:57:54.238 [SteamAuthenticator] BeginAuthSession 11000010147c3df 18:57:54.238 [SteamAuthenticator] Authenticating 11000010147c3df 18:57:54.255 [SteamAuthenticator] Got ticket request from 11000010147c3df 18:57:54.256 [SteamAuthenticator] GetAuthSessionTicket 11000010147c3df 18:57:54.256 [SteamAuthenticator] Sent ticket to 11000010147c3df 18:57:54.570 [SteamAuthenticator] Steam validation for 11000010147c3df with response 0 18:57:54.745 [Connection] New session id 78 to 11000010147c3df. 18:57:54.885 [Connection] Established a connection <78.187> to 11000010147c3df 18:57:54.885 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:57:54.885 [Lua] [Matchmaking] Got a handshake request from 11000010147c3df with user name 'WepperPeppe' 18:57:55.024 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010147c3df, replying lobby_ok 18:57:55.162 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010147c3df REPLY wh:11000010117cfdf | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298 18:57:55.164 [SteamVoipClient] select_out(11000010117cfdf, on) 18:57:55.164 [SteamVoipClient] select_in(11000010117cfdf, on) 18:57:55.164 [SteamVoipClient] select_out(11000010117cfdf, off) 18:57:55.299 [Lua] Set lobby begin: 18:57:55.299 [Lua] Lobby data twitch_enabled = false 18:57:55.299 [Lua] Lobby data power_level = 729 18:57:55.299 [Lua] Lobby data unique_server_name = JayJay 18:57:55.299 [Lua] Lobby data host = 110000106697298 18:57:55.299 [Lua] Lobby data game_mode = 1 18:57:55.300 [Lua] Lobby data is_private = false 18:57:55.300 [Lua] Lobby data level_key = inn_level 18:57:55.300 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:57:55.300 [Lua] Lobby data selected_level_key = inn_level 18:57:55.300 [Lua] Lobby data quick_game = true 18:57:55.300 [Lua] Lobby data mechanism = adventure 18:57:55.300 [Lua] Lobby data matchmaking = true 18:57:55.300 [Lua] Lobby data num_players = 4 18:57:55.300 [Lua] Lobby data country_code = DE 18:57:55.300 [Lua] Lobby data difficulty = hardest 18:57:55.301 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:55.301 [Lua] Lobby data player_slot_2 = 0:0 18:57:55.301 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:57:55.301 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:57:55.301 [Lua] Lobby data eac_authorized = true 18:57:55.301 [Lua] Set lobby end. 18:57:55.301 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010147c3df 18:57:55.301 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010117cfdf | we:110000117de3a96 | dr:11000010147c3df | bw:0 | es:110000106697298 18:57:56.947 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:57:56.948 [Lua] [Matchmaking] Got a handshake request from 11000010117cfdf with user name 'King Mox' 18:57:56.973 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 18:57:56.973 [Lua] RemotePlayer:create_game_object( ) 55 18:57:56.988 [Lua] player (11000010117cfdf,1) was put into party 1 18:57:56.988 [Lua] Assigning peer(11000010117cfdf:1) to profile(1) career(2) 18:57:56.988 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010117cfdf) local_player_id(1) profile_index(1) career_index(2) 18:57:56.988 [Lua] Set lobby begin: 18:57:56.988 [Lua] Lobby data twitch_enabled = false 18:57:56.988 [Lua] Lobby data power_level = 729 18:57:56.988 [Lua] Lobby data unique_server_name = JayJay 18:57:56.989 [Lua] Lobby data host = 110000106697298 18:57:56.989 [Lua] Lobby data game_mode = 1 18:57:56.989 [Lua] Lobby data is_private = false 18:57:56.989 [Lua] Lobby data level_key = inn_level 18:57:56.989 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:57:56.989 [Lua] Lobby data selected_level_key = inn_level 18:57:56.989 [Lua] Lobby data quick_game = true 18:57:56.989 [Lua] Lobby data mechanism = adventure 18:57:56.989 [Lua] Lobby data matchmaking = true 18:57:56.989 [Lua] Lobby data num_players = 4 18:57:56.989 [Lua] Lobby data country_code = DE 18:57:56.989 [Lua] Lobby data difficulty = hardest 18:57:56.989 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:57:56.990 [Lua] Lobby data player_slot_2 = 0:0 18:57:56.990 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:57:56.990 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:57:56.990 [Lua] Lobby data eac_authorized = true 18:57:56.990 [Lua] Set lobby end. 18:57:56.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010117cfdf | we:110000117de3a96 | dr:11000010147c3df | bw:0 | es:110000106697298 18:57:56.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read, 18:57:56.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:57:57.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3, async-read, 18:57:57.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:57:57.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2, async-read, 18:57:57.237 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010117cfdf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:57:57.237 [Lua] Adding player sync data to peer=11000010117cfdf local_player_id=1 18:57:57.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 18:57:57.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:10 my_peer_id:110000106697298 18:57:57.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:10 my_peer_id:110000106697298 18:57:57.240 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010117cfdf 18:57:57.249 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 18:57:57.249 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 18:57:57.249 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 18:57:57.249 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 18:57:57.249 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 18:57:57.249 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:57:57.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:57:57.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:57:57.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 18:57:57.382 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 18:57:57.382 [Lua] [PackageManager] Force_load: wwise/crossbow 18:57:57.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 18:57:57.476 [Lua] ### CLEARING PEER STATE FOR 11000010147c3df 18:57:57.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 18:57:57.495 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 18:57:57.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 18:57:57.575 [Lua] [PSM] Peer 11000010147c3df joined. Want to use profile index "3" 18:57:57.575 [Lua] Mechanism says: a client joined the game! 11000010147c3df 18:57:57.575 [EAC] EAC server has client 11000010147c3df (and owner 11000010147c3df) 18:57:57.575 [EACServer] [19:57:57:575][Windows][EAC Server] [Info][RegisterClient] Client: 011000010147C3DF PlayerGUID: 76561197981746143 PlayerIP: 0.0.0.0 OwnerGUID: 76561197981746143 PlayerName: JayJay 18:57:57.575 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010147c3df, connection_key=2) 18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:11 my_peer_id:110000106697298 18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:11 my_peer_id:110000106697298 18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:12 my_peer_id:110000106697298 18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:12 my_peer_id:110000106697298 18:57:57.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 18:57:57.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:57:57.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:57:57.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 18:57:57.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 18:57:57.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 18:57:57.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 18:57:57.854 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 18:57:57.854 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 18:57:57.926 [EACServer] [19:57:57:926][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010147C3DF Session: 3 Status: Client Authenticated Message: Client authenticated. 18:57:57.932 [EAC] Peer 11000010147c3df switched EAC state to ClientAuthenticatedLocal 18:57:58.062 [EACServer] [19:57:58:062][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010147C3DF. 18:57:58.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 18:57:58.094 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 18:57:58.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:57:58.364 [EACServer] [19:57:58:363][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010147C3DF 18:57:58.364 [EACServer] [19:57:58:363][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010147C3DF Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:57:58.373 [EAC] Peer 11000010147c3df switched EAC state to ClientAuthenticatedRemote 18:57:58.944 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:57:58.944 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 18:57:58.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 18:57:59.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 18:57:59.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 18:57:59.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 18:57:59.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 18:57:59.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 18:57:59.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:57:59.623 [Lua] player (11000010147c3df,1) was put into party 0 18:57:59.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010147c3df 18:57:59.760 [Lua] ### Sending rpc_level_loaded 18:57:59.760 [Lua] #### Has state machine: true, sender: 11000010147c3df, level_id: 50 18:57:59.760 [Lua] Peer 11000010147c3df has loaded the level but not all enemies, so we wait 18:57:59.760 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010147c3df, connection_key=2) 18:57:59.762 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010147c3df inventory_sync_id:12 my_peer_id:110000106697298 18:57:59.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:57:59.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 18:57:59.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:58:00.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:58:00.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:58:00.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:58:00.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:58:00.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:58:00.316 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 18:58:00.317 [Lua] Set lobby begin: 18:58:00.317 [Lua] Lobby data twitch_enabled = false 18:58:00.317 [Lua] Lobby data power_level = 486 18:58:00.317 [Lua] Lobby data unique_server_name = JayJay 18:58:00.317 [Lua] Lobby data host = 110000106697298 18:58:00.317 [Lua] Lobby data game_mode = 1 18:58:00.319 [Lua] Lobby data is_private = false 18:58:00.319 [Lua] Lobby data level_key = inn_level 18:58:00.319 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:58:00.319 [Lua] Lobby data selected_level_key = inn_level 18:58:00.319 [Lua] Lobby data quick_game = true 18:58:00.319 [Lua] Lobby data mechanism = adventure 18:58:00.320 [Lua] Lobby data matchmaking = true 18:58:00.320 [Lua] Lobby data num_players = 4 18:58:00.320 [Lua] Lobby data country_code = DE 18:58:00.320 [Lua] Lobby data difficulty = hardest 18:58:00.320 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:00.320 [Lua] Lobby data player_slot_2 = 0:0 18:58:00.321 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:58:00.321 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:00.321 [Lua] Lobby data eac_authorized = true 18:58:00.321 [Lua] Set lobby end. 18:58:02.624 [SteamLobby] Detected removed member 110000117de3a96 18:58:02.625 [Lua] [NetworkServer] Changing num_players from 4 to 3 18:58:02.625 [Lua] Players: 3 18:58:02.625 [Lua] Set lobby begin: 18:58:02.625 [Lua] Lobby data twitch_enabled = false 18:58:02.625 [Lua] Lobby data power_level = 486 18:58:02.625 [Lua] Lobby data unique_server_name = JayJay 18:58:02.625 [Lua] Lobby data host = 110000106697298 18:58:02.625 [Lua] Lobby data game_mode = 1 18:58:02.625 [Lua] Lobby data is_private = false 18:58:02.626 [Lua] Lobby data level_key = inn_level 18:58:02.626 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:58:02.626 [Lua] Lobby data selected_level_key = inn_level 18:58:02.626 [Lua] Lobby data quick_game = true 18:58:02.626 [Lua] Lobby data mechanism = adventure 18:58:02.626 [Lua] Lobby data matchmaking = true 18:58:02.626 [Lua] Lobby data num_players = 3 18:58:02.626 [Lua] Lobby data country_code = DE 18:58:02.627 [Lua] Lobby data difficulty = hardest 18:58:02.627 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:02.627 [Lua] Lobby data player_slot_2 = 0:0 18:58:02.627 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:58:02.627 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:02.627 [Lua] Lobby data eac_authorized = true 18:58:02.627 [Lua] Set lobby end. 18:58:02.628 [Lua] [LobbyMembers] Member left 110000117de3a96 18:58:05.324 [Lua] Set lobby begin: 18:58:05.324 [Lua] Lobby data twitch_enabled = false 18:58:05.324 [Lua] Lobby data power_level = 765 18:58:05.324 [Lua] Lobby data unique_server_name = JayJay 18:58:05.325 [Lua] Lobby data host = 110000106697298 18:58:05.325 [Lua] Lobby data game_mode = 1 18:58:05.325 [Lua] Lobby data is_private = false 18:58:05.325 [Lua] Lobby data level_key = inn_level 18:58:05.325 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:58:05.325 [Lua] Lobby data selected_level_key = inn_level 18:58:05.325 [Lua] Lobby data quick_game = true 18:58:05.325 [Lua] Lobby data mechanism = adventure 18:58:05.325 [Lua] Lobby data matchmaking = true 18:58:05.325 [Lua] Lobby data num_players = 3 18:58:05.325 [Lua] Lobby data country_code = DE 18:58:05.325 [Lua] Lobby data difficulty = hardest 18:58:05.325 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:05.325 [Lua] Lobby data player_slot_2 = 0:0 18:58:05.326 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:58:05.326 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:05.326 [Lua] Lobby data eac_authorized = true 18:58:05.326 [Lua] Set lobby end. 18:58:05.423 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:58:05.424 [Lua] [Matchmaking] Got a handshake request from 11000010147c3df with user name 'WepperPeppe' 18:58:05.447 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 18:58:05.447 [Lua] RemotePlayer:create_game_object( ) 56 18:58:05.463 [Lua] player (11000010147c3df,1) was put into party 1 18:58:05.463 [Lua] Assigning peer(11000010147c3df:1) to profile(3) career(2) 18:58:05.463 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010147c3df) local_player_id(1) profile_index(3) career_index(2) 18:58:05.463 [Lua] Set lobby begin: 18:58:05.463 [Lua] Lobby data twitch_enabled = false 18:58:05.464 [Lua] Lobby data power_level = 765 18:58:05.464 [Lua] Lobby data unique_server_name = JayJay 18:58:05.464 [Lua] Lobby data host = 110000106697298 18:58:05.464 [Lua] Lobby data game_mode = 1 18:58:05.464 [Lua] Lobby data is_private = false 18:58:05.464 [Lua] Lobby data level_key = inn_level 18:58:05.464 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:58:05.464 [Lua] Lobby data selected_level_key = inn_level 18:58:05.464 [Lua] Lobby data quick_game = true 18:58:05.464 [Lua] Lobby data mechanism = adventure 18:58:05.464 [Lua] Lobby data matchmaking = true 18:58:05.464 [Lua] Lobby data num_players = 3 18:58:05.464 [Lua] Lobby data country_code = DE 18:58:05.464 [Lua] Lobby data difficulty = hardest 18:58:05.464 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:05.464 [Lua] Lobby data player_slot_2 = 0:0 18:58:05.465 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:58:05.465 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:05.465 [Lua] Lobby data eac_authorized = true 18:58:05.465 [Lua] Set lobby end. 18:58:05.465 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010117cfdf | we:110000117de3a96 | dr:11000010147c3df | bw:0 | es:110000106697298 18:58:05.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3, async-read, 18:58:05.466 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:58:05.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2, async-read, 18:58:05.466 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:58:05.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 18:58:05.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read, 18:58:05.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:58:05.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_1, async-read, 18:58:05.635 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010147c3df go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:58:05.635 [Lua] Adding player sync data to peer=11000010147c3df local_player_id=1 18:58:05.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 18:58:05.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:13 my_peer_id:110000106697298 18:58:05.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010147c3df inventory_sync_id:13 my_peer_id:110000106697298 18:58:05.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:13 my_peer_id:110000106697298 18:58:05.638 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010147c3df 18:58:05.647 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 18:58:05.647 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 18:58:05.647 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 18:58:05.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:58:05.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 18:58:05.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:58:05.648 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 18:58:05.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 18:58:05.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:58:05.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:58:05.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:58:05.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 18:58:05.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:58:05.794 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 18:58:05.991 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 18:58:05.991 [Lua] [PackageManager] Force_load: wwise/drakegun 18:58:05.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 18:58:06.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 18:58:06.450 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 18:58:06.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 18:58:06.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 18:58:06.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 18:58:06.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 18:58:07.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 18:58:07.216 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 18:58:07.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 18:58:07.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 18:58:07.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 18:58:07.591 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 18:58:07.687 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 18:58:07.687 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 18:58:07.687 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:58:07.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:58:07.846 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 18:58:07.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 18:58:08.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 18:58:08.836 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 18:58:08.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 18:58:09.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 18:58:09.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 18:58:09.112 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 18:58:10.511 [Lua] Set lobby begin: 18:58:10.511 [Lua] Lobby data twitch_enabled = false 18:58:10.511 [Lua] Lobby data power_level = 757 18:58:10.511 [Lua] Lobby data unique_server_name = JayJay 18:58:10.511 [Lua] Lobby data host = 110000106697298 18:58:10.511 [Lua] Lobby data game_mode = 1 18:58:10.512 [Lua] Lobby data is_private = false 18:58:10.512 [Lua] Lobby data level_key = inn_level 18:58:10.512 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:58:10.512 [Lua] Lobby data selected_level_key = inn_level 18:58:10.512 [Lua] Lobby data quick_game = true 18:58:10.512 [Lua] Lobby data mechanism = adventure 18:58:10.512 [Lua] Lobby data matchmaking = true 18:58:10.512 [Lua] Lobby data num_players = 3 18:58:10.512 [Lua] Lobby data country_code = DE 18:58:10.512 [Lua] Lobby data difficulty = hardest 18:58:10.513 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:10.513 [Lua] Lobby data player_slot_2 = 0:0 18:58:10.513 [Lua] Lobby data player_slot_4 = 110000117de3a96:1 18:58:10.513 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:10.513 [Lua] Lobby data eac_authorized = true 18:58:10.513 [Lua] Set lobby end. 18:58:11.260 warning: [Steam] Session connect failed 110000117de3a96, error: 1 18:58:11.348 [SteamTransport] Session state error: 1 18:58:11.348 [Connection] Connection to 110000117de3a96 broken in transport layer. 18:58:11.358 [Lua] [ChatManager][1]System: jatsuli has left the game 18:58:11.358 [Lua] [PSM] Disconnecting peer 110000117de3a96 18:58:11.358 [Lua] [PSM] Disconnected peer 110000117de3a96 is being removed from session. 18:58:11.358 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000117de3a96 18:58:11.358 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000117de3a96 18:58:11.358 [Lua] [GameNetworkManager] destroying game object with go_id=53 18:58:11.358 [Lua] Set lobby begin: 18:58:11.358 [Lua] Lobby data twitch_enabled = false 18:58:11.358 [Lua] Lobby data power_level = 757 18:58:11.358 [Lua] Lobby data unique_server_name = JayJay 18:58:11.359 [Lua] Lobby data host = 110000106697298 18:58:11.359 [Lua] Lobby data game_mode = 1 18:58:11.359 [Lua] Lobby data is_private = false 18:58:11.359 [Lua] Lobby data level_key = inn_level 18:58:11.359 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:58:11.359 [Lua] Lobby data selected_level_key = inn_level 18:58:11.359 [Lua] Lobby data quick_game = true 18:58:11.360 [Lua] Lobby data mechanism = adventure 18:58:11.360 [Lua] Lobby data matchmaking = true 18:58:11.360 [Lua] Lobby data num_players = 3 18:58:11.360 [Lua] Lobby data country_code = DE 18:58:11.360 [Lua] Lobby data difficulty = hardest 18:58:11.360 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:11.360 [Lua] Lobby data player_slot_2 = 0:0 18:58:11.360 [Lua] Lobby data player_slot_4 = 0:0 18:58:11.360 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:11.360 [Lua] Lobby data eac_authorized = true 18:58:11.360 [Lua] Set lobby end. 18:58:11.360 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000117de3a96) 18:58:11.360 [EAC] EAC server lost client 110000117de3a96 18:58:11.360 [EACServer] [19:58:11:360][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000117DE3A96 PlayerGUID: 76561198360705686 18:58:11.361 [SteamVoipClient] select_out(110000117de3a96, off) 18:58:11.361 [SteamVoipClient] select_in(110000117de3a96, off) 18:58:11.361 [Lua] [GameNetworkManager] destroying game object with go_id=54 18:58:11.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 18:58:11.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:58:11.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read, 18:58:11.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:58:11.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 18:58:11.376 [SteamAuthenticator] Steam validation for 110000117de3a96 with response 6 18:58:11.376 [SteamAuthenticator] Kickout of 110000117de3a96 executed immediately due to failed authentication 18:58:11.380 [Connection] Destroying endpoint 110000117de3a96 - explicit request 18:58:11.382 [SteamAuthenticator] CancelAuthTicket 110000117de3a96 18:58:11.382 [SteamAuthenticator] EndAuthSession 110000117de3a96 18:58:11.474 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010117cfdf go_type=player_unit go_created_func_name=game_object_created_player_unit 18:58:11.475 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 18:58:11.476 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:58:11.516 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010147c3df go_type=player_unit go_created_func_name=game_object_created_player_unit 18:58:11.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 18:58:11.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:58:12.735 [Lua] [Matchmaking] Handshake host removing client 110000117de3a96 18:58:15.531 [Lua] Set lobby begin: 18:58:15.531 [Lua] Lobby data twitch_enabled = false 18:58:15.531 [Lua] Lobby data power_level = 801 18:58:15.531 [Lua] Lobby data unique_server_name = JayJay 18:58:15.531 [Lua] Lobby data host = 110000106697298 18:58:15.531 [Lua] Lobby data game_mode = 1 18:58:15.531 [Lua] Lobby data is_private = false 18:58:15.531 [Lua] Lobby data level_key = inn_level 18:58:15.531 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1 18:58:15.531 [Lua] Lobby data selected_level_key = inn_level 18:58:15.531 [Lua] Lobby data quick_game = true 18:58:15.532 [Lua] Lobby data mechanism = adventure 18:58:15.532 [Lua] Lobby data matchmaking = true 18:58:15.532 [Lua] Lobby data num_players = 3 18:58:15.532 [Lua] Lobby data country_code = DE 18:58:15.532 [Lua] Lobby data difficulty = hardest 18:58:15.532 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:15.532 [Lua] Lobby data player_slot_2 = 0:0 18:58:15.532 [Lua] Lobby data player_slot_4 = 0:0 18:58:15.532 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:15.532 [Lua] Lobby data eac_authorized = true 18:58:15.532 [Lua] Set lobby end. 18:58:22.281 [Lua] PlayFabMirror:_commit_internal 13 18:58:22.281 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:58:22.283 [Lua] generate_backend_stats 110000106697298:1 18:58:22.299 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:58:22.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46 18:58:22.314 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46 18:58:22.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46 18:58:22.780 [Lua] commit result success 13 18:58:26.440 warning: [Steam] Session connect failed 110000117de3a96, error: 4 18:58:28.662 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010117cfdf 18:58:28.663 [Lua] [ChatManager][1]System: King Mox has left the game 18:58:28.663 [Lua] [PSM] Disconnecting peer 11000010117cfdf 18:58:28.663 [Lua] [PSM] Disconnected peer 11000010117cfdf is being removed from session. 18:58:28.663 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010117cfdf 18:58:28.664 [Lua] [GameNetworkManager] destroying game object with go_id=55 18:58:28.664 [Lua] Set lobby begin: 18:58:28.664 [Lua] Lobby data twitch_enabled = false 18:58:28.664 [Lua] Lobby data power_level = 801 18:58:28.664 [Lua] Lobby data unique_server_name = JayJay 18:58:28.664 [Lua] Lobby data host = 110000106697298 18:58:28.664 [Lua] Lobby data game_mode = 1 18:58:28.664 [Lua] Lobby data is_private = false 18:58:28.664 [Lua] Lobby data level_key = inn_level 18:58:28.665 [Lua] Lobby data player_slot_1 = 0:0 18:58:28.665 [Lua] Lobby data selected_level_key = inn_level 18:58:28.665 [Lua] Lobby data quick_game = true 18:58:28.665 [Lua] Lobby data mechanism = adventure 18:58:28.665 [Lua] Lobby data matchmaking = true 18:58:28.665 [Lua] Lobby data num_players = 3 18:58:28.665 [Lua] Lobby data country_code = DE 18:58:28.665 [Lua] Lobby data difficulty = hardest 18:58:28.665 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:28.666 [Lua] Lobby data player_slot_2 = 0:0 18:58:28.666 [Lua] Lobby data player_slot_4 = 0:0 18:58:28.666 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:28.666 [Lua] Lobby data eac_authorized = true 18:58:28.666 [Lua] Set lobby end. 18:58:28.666 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010117cfdf) 18:58:28.666 [EAC] EAC server lost client 11000010117cfdf 18:58:28.666 [EACServer] [19:58:28:665][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010117CFDF PlayerGUID: 76561197978603487 18:58:28.667 [Lua] [GameNetworkManager] destroying game object with go_id=57 18:58:28.669 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 18:58:28.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:58:28.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:58:30.588 [Lua] Set lobby begin: 18:58:30.588 [Lua] Lobby data twitch_enabled = false 18:58:30.588 [Lua] Lobby data power_level = 785 18:58:30.588 [Lua] Lobby data unique_server_name = JayJay 18:58:30.588 [Lua] Lobby data host = 110000106697298 18:58:30.588 [Lua] Lobby data game_mode = 1 18:58:30.588 [Lua] Lobby data is_private = false 18:58:30.588 [Lua] Lobby data level_key = inn_level 18:58:30.589 [Lua] Lobby data player_slot_1 = 0:0 18:58:30.589 [Lua] Lobby data selected_level_key = inn_level 18:58:30.590 [Lua] Lobby data quick_game = true 18:58:30.590 [Lua] Lobby data mechanism = adventure 18:58:30.590 [Lua] Lobby data matchmaking = true 18:58:30.590 [Lua] Lobby data num_players = 3 18:58:30.590 [Lua] Lobby data country_code = DE 18:58:30.590 [Lua] Lobby data difficulty = hardest 18:58:30.590 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:30.590 [Lua] Lobby data player_slot_2 = 0:0 18:58:30.591 [Lua] Lobby data player_slot_4 = 0:0 18:58:30.591 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:30.591 [Lua] Lobby data eac_authorized = true 18:58:30.591 [Lua] Set lobby end. 18:58:31.068 [SteamLobby] Detected removed member 11000010117cfdf 18:58:31.068 [Connection] Destroying endpoint 11000010117cfdf - explicit request 18:58:31.071 [SteamAuthenticator] CancelAuthTicket 11000010117cfdf 18:58:31.071 [SteamAuthenticator] EndAuthSession 11000010117cfdf 18:58:31.071 [Lua] [NetworkServer] Changing num_players from 3 to 2 18:58:31.071 [Lua] Players: 2 18:58:31.071 [Lua] Set lobby begin: 18:58:31.071 [Lua] Lobby data twitch_enabled = false 18:58:31.071 [Lua] Lobby data power_level = 785 18:58:31.071 [Lua] Lobby data unique_server_name = JayJay 18:58:31.071 [Lua] Lobby data host = 110000106697298 18:58:31.072 [Lua] Lobby data game_mode = 1 18:58:31.072 [Lua] Lobby data is_private = false 18:58:31.072 [Lua] Lobby data level_key = inn_level 18:58:31.072 [Lua] Lobby data player_slot_1 = 0:0 18:58:31.072 [Lua] Lobby data selected_level_key = inn_level 18:58:31.072 [Lua] Lobby data quick_game = true 18:58:31.072 [Lua] Lobby data mechanism = adventure 18:58:31.072 [Lua] Lobby data matchmaking = true 18:58:31.072 [Lua] Lobby data num_players = 2 18:58:31.072 [Lua] Lobby data country_code = DE 18:58:31.072 [Lua] Lobby data difficulty = hardest 18:58:31.073 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:31.073 [Lua] Lobby data player_slot_2 = 0:0 18:58:31.073 [Lua] Lobby data player_slot_4 = 0:0 18:58:31.073 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:31.073 [Lua] Lobby data eac_authorized = true 18:58:31.073 [Lua] Set lobby end. 18:58:31.073 [SteamVoipClient] select_out(11000010117cfdf, off) 18:58:31.073 [SteamVoipClient] select_in(11000010117cfdf, off) 18:58:31.074 [Lua] [LobbyMembers] Member left 11000010117cfdf 18:58:32.829 [Lua] [Matchmaking] Handshake host removing client 11000010117cfdf 18:58:34.770 [SteamLobby] Detected added member 1100001024a68fc 18:58:34.771 [Lua] [NetworkServer] Changing num_players from 2 to 3 18:58:34.771 [Lua] Players: 3 18:58:34.771 [Lua] Set lobby begin: 18:58:34.771 [Lua] Lobby data twitch_enabled = false 18:58:34.771 [Lua] Lobby data power_level = 785 18:58:34.771 [Lua] Lobby data unique_server_name = JayJay 18:58:34.772 [Lua] Lobby data host = 110000106697298 18:58:34.772 [Lua] Lobby data game_mode = 1 18:58:34.772 [Lua] Lobby data is_private = false 18:58:34.772 [Lua] Lobby data level_key = inn_level 18:58:34.772 [Lua] Lobby data player_slot_1 = 0:0 18:58:34.772 [Lua] Lobby data selected_level_key = inn_level 18:58:34.772 [Lua] Lobby data quick_game = true 18:58:34.772 [Lua] Lobby data mechanism = adventure 18:58:34.772 [Lua] Lobby data matchmaking = true 18:58:34.772 [Lua] Lobby data num_players = 3 18:58:34.772 [Lua] Lobby data country_code = DE 18:58:34.772 [Lua] Lobby data difficulty = hardest 18:58:34.772 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:34.772 [Lua] Lobby data player_slot_2 = 0:0 18:58:34.773 [Lua] Lobby data player_slot_4 = 0:0 18:58:34.773 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:34.773 [Lua] Lobby data eac_authorized = true 18:58:34.773 [Lua] Set lobby end. 18:58:34.773 [Lua] [LobbyMembers] Member joined 1100001024a68fc 18:58:34.791 [Connection] Creating endpoint 1100001024a68fc - reliable message sent 18:58:34.792 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 18:58:34.808 [SteamAuthenticator] Sent ticket request to 1100001024a68fc 18:58:34.810 [Lua] [ChatManager][1]System: MrNajsman is joining the game 18:58:38.933 [SteamAuthenticator] Got ticket from 1100001024a68fc 18:58:38.933 [SteamAuthenticator] BeginAuthSession 1100001024a68fc 18:58:38.933 [SteamAuthenticator] Authenticating 1100001024a68fc 18:58:38.955 [SteamAuthenticator] Got ticket request from 1100001024a68fc 18:58:38.955 [SteamAuthenticator] GetAuthSessionTicket 1100001024a68fc 18:58:38.955 [SteamAuthenticator] Sent ticket to 1100001024a68fc 18:58:39.209 [SteamAuthenticator] Steam validation for 1100001024a68fc with response 0 18:58:39.405 [Connection] New session id 185 to 1100001024a68fc. 18:58:39.503 [Connection] Established a connection <185.193> to 1100001024a68fc 18:58:39.503 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:58:39.503 [Lua] [Matchmaking] Got a handshake request from 1100001024a68fc with user name 'MrNajsman' 18:58:39.582 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 1100001024a68fc, replying lobby_ok 18:58:39.683 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001024a68fc REPLY wh:0 | we:0 | dr:11000010147c3df | bw:0 | es:110000106697298 18:58:39.739 [Lua] Set lobby begin: 18:58:39.739 [Lua] Lobby data twitch_enabled = false 18:58:39.739 [Lua] Lobby data power_level = 785 18:58:39.739 [Lua] Lobby data unique_server_name = JayJay 18:58:39.739 [Lua] Lobby data host = 110000106697298 18:58:39.740 [Lua] Lobby data game_mode = 1 18:58:39.740 [Lua] Lobby data is_private = false 18:58:39.740 [Lua] Lobby data level_key = inn_level 18:58:39.740 [Lua] Lobby data player_slot_1 = 0:0 18:58:39.740 [Lua] Lobby data selected_level_key = inn_level 18:58:39.740 [Lua] Lobby data quick_game = true 18:58:39.740 [Lua] Lobby data mechanism = adventure 18:58:39.740 [Lua] Lobby data matchmaking = true 18:58:39.740 [Lua] Lobby data num_players = 3 18:58:39.741 [Lua] Lobby data country_code = DE 18:58:39.741 [Lua] Lobby data difficulty = hardest 18:58:39.741 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:39.741 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:58:39.741 [Lua] Lobby data player_slot_4 = 0:0 18:58:39.741 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:39.741 [Lua] Lobby data eac_authorized = true 18:58:39.741 [Lua] Set lobby end. 18:58:39.741 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001024a68fc 18:58:39.741 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298 18:58:41.713 [SteamLobby] Detected added member 110000102421e32 18:58:41.715 [Lua] [NetworkServer] Changing num_players from 3 to 4 18:58:41.715 [Lua] Players: 4 18:58:41.715 [Lua] Set lobby begin: 18:58:41.715 [Lua] Lobby data twitch_enabled = false 18:58:41.715 [Lua] Lobby data power_level = 785 18:58:41.715 [Lua] Lobby data unique_server_name = JayJay 18:58:41.715 [Lua] Lobby data host = 110000106697298 18:58:41.715 [Lua] Lobby data game_mode = 1 18:58:41.715 [Lua] Lobby data is_private = false 18:58:41.715 [Lua] Lobby data level_key = inn_level 18:58:41.715 [Lua] Lobby data player_slot_1 = 0:0 18:58:41.715 [Lua] Lobby data selected_level_key = inn_level 18:58:41.715 [Lua] Lobby data quick_game = true 18:58:41.716 [Lua] Lobby data mechanism = adventure 18:58:41.716 [Lua] Lobby data matchmaking = true 18:58:41.716 [Lua] Lobby data num_players = 4 18:58:41.716 [Lua] Lobby data country_code = DE 18:58:41.716 [Lua] Lobby data difficulty = hardest 18:58:41.716 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:41.716 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:58:41.716 [Lua] Lobby data player_slot_4 = 0:0 18:58:41.716 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:41.716 [Lua] Lobby data eac_authorized = true 18:58:41.716 [Lua] Set lobby end. 18:58:41.717 [Lua] [LobbyMembers] Member joined 110000102421e32 18:58:41.734 [Connection] Creating endpoint 110000102421e32 - reliable message sent 18:58:41.734 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 18:58:41.753 [SteamAuthenticator] Sent ticket request to 110000102421e32 18:58:41.757 [Lua] [ChatManager][1]System: NuclearToast is joining the game 18:58:41.967 [Lua] ### CLEARING PEER STATE FOR 1100001024a68fc 18:58:42.067 [Lua] [PSM] Peer 1100001024a68fc joined. Want to use profile index "2" 18:58:42.067 [Lua] Mechanism says: a client joined the game! 1100001024a68fc 18:58:42.068 [EAC] EAC server has client 1100001024a68fc (and owner 1100001024a68fc) 18:58:42.068 [EACServer] [19:58:42:068][Windows][EAC Server] [Info][RegisterClient] Client: 01100001024A68FC PlayerGUID: 76561197998696700 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998696700 PlayerName: JayJay 18:58:42.068 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001024a68fc, connection_key=3) 18:58:42.301 [EACServer] [19:58:42:301][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024A68FC Session: 4 Status: Client Authenticated Message: Client authenticated. 18:58:42.304 [EAC] Peer 1100001024a68fc switched EAC state to ClientAuthenticatedLocal 18:58:42.440 [EACServer] [19:58:42:440][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001024A68FC. 18:58:42.640 [EACServer] [19:58:42:640][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001024A68FC 18:58:42.640 [EACServer] [19:58:42:640][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024A68FC Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:58:42.645 [EAC] Peer 1100001024a68fc switched EAC state to ClientAuthenticatedRemote 18:58:44.058 [Lua] player (1100001024a68fc,1) was put into party 0 18:58:44.058 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024a68fc 18:58:44.136 [Lua] ### Sending rpc_level_loaded 18:58:44.136 [Lua] #### Has state machine: true, sender: 1100001024a68fc, level_id: 50 18:58:44.136 [Lua] Peer 1100001024a68fc has loaded the level but not all enemies, so we wait 18:58:44.155 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001024a68fc, connection_key=3) 18:58:44.157 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024a68fc inventory_sync_id:13 my_peer_id:110000106697298 18:58:45.915 [SteamAuthenticator] Got ticket from 110000102421e32 18:58:45.915 [SteamAuthenticator] BeginAuthSession 110000102421e32 18:58:45.915 [SteamAuthenticator] Authenticating 110000102421e32 18:58:45.935 [SteamAuthenticator] Got ticket request from 110000102421e32 18:58:45.935 [SteamAuthenticator] GetAuthSessionTicket 110000102421e32 18:58:45.935 [SteamAuthenticator] Sent ticket to 110000102421e32 18:58:46.254 [SteamAuthenticator] Steam validation for 110000102421e32 with response 0 18:58:46.350 [Connection] New session id 123 to 110000102421e32. 18:58:46.408 [Connection] Established a connection <123.220> to 110000102421e32 18:58:46.408 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:58:46.408 [Lua] [Matchmaking] Got a handshake request from 110000102421e32 with user name 'NuclearToast' 18:58:46.509 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000102421e32, replying lobby_ok 18:58:46.585 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102421e32 REPLY wh:0 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298 18:58:46.644 [Lua] Set lobby begin: 18:58:46.644 [Lua] Lobby data twitch_enabled = false 18:58:46.644 [Lua] Lobby data power_level = 785 18:58:46.644 [Lua] Lobby data unique_server_name = JayJay 18:58:46.644 [Lua] Lobby data host = 110000106697298 18:58:46.644 [Lua] Lobby data game_mode = 1 18:58:46.644 [Lua] Lobby data is_private = false 18:58:46.644 [Lua] Lobby data level_key = inn_level 18:58:46.644 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:58:46.644 [Lua] Lobby data selected_level_key = inn_level 18:58:46.645 [Lua] Lobby data quick_game = true 18:58:46.645 [Lua] Lobby data mechanism = adventure 18:58:46.645 [Lua] Lobby data matchmaking = true 18:58:46.645 [Lua] Lobby data num_players = 4 18:58:46.645 [Lua] Lobby data country_code = DE 18:58:46.645 [Lua] Lobby data difficulty = hardest 18:58:46.645 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:46.645 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:58:46.645 [Lua] Lobby data player_slot_4 = 0:0 18:58:46.645 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:46.645 [Lua] Lobby data eac_authorized = true 18:58:46.646 [Lua] Set lobby end. 18:58:46.646 [Lua] [Matchmaking] Assigning profile slot 1 to 110000102421e32 18:58:46.646 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102421e32 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298 18:58:47.042 [SteamVoipClient] select_out(1100001024a68fc, on) 18:58:47.042 [SteamVoipClient] select_in(1100001024a68fc, on) 18:58:47.042 [SteamVoipClient] select_out(1100001024a68fc, off) 18:58:47.711 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:58:47.711 [Lua] [Matchmaking] Got a handshake request from 1100001024a68fc with user name 'MrNajsman' 18:58:47.737 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 18:58:47.737 [Lua] RemotePlayer:create_game_object( ) 59 18:58:47.752 [Lua] player (1100001024a68fc,1) was put into party 1 18:58:47.752 [Lua] Assigning peer(1100001024a68fc:1) to profile(2) career(3) 18:58:47.752 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024a68fc) local_player_id(1) profile_index(2) career_index(3) 18:58:47.752 [Lua] Set lobby begin: 18:58:47.752 [Lua] Lobby data twitch_enabled = false 18:58:47.752 [Lua] Lobby data power_level = 785 18:58:47.753 [Lua] Lobby data unique_server_name = JayJay 18:58:47.753 [Lua] Lobby data host = 110000106697298 18:58:47.753 [Lua] Lobby data game_mode = 1 18:58:47.753 [Lua] Lobby data is_private = false 18:58:47.753 [Lua] Lobby data level_key = inn_level 18:58:47.753 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:58:47.753 [Lua] Lobby data selected_level_key = inn_level 18:58:47.753 [Lua] Lobby data quick_game = true 18:58:47.753 [Lua] Lobby data mechanism = adventure 18:58:47.753 [Lua] Lobby data matchmaking = true 18:58:47.753 [Lua] Lobby data num_players = 4 18:58:47.753 [Lua] Lobby data country_code = DE 18:58:47.753 [Lua] Lobby data difficulty = hardest 18:58:47.753 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:47.753 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:58:47.753 [Lua] Lobby data player_slot_4 = 0:0 18:58:47.754 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:47.754 [Lua] Lobby data eac_authorized = true 18:58:47.754 [Lua] Set lobby end. 18:58:47.754 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102421e32 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298 18:58:47.755 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 18:58:47.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:58:47.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 18:58:47.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:58:47.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 18:58:47.961 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001024a68fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:58:47.961 [Lua] Adding player sync data to peer=1100001024a68fc local_player_id=1 18:58:47.961 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 18:58:47.961 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024a68fc inventory_sync_id:14 my_peer_id:110000106697298 18:58:47.961 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010147c3df inventory_sync_id:14 my_peer_id:110000106697298 18:58:47.965 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024a68fc 18:58:47.975 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 18:58:47.975 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 18:58:47.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 18:58:47.975 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:58:47.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 18:58:47.975 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 18:58:47.975 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 18:58:47.975 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 18:58:47.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 18:58:48.035 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 18:58:48.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 18:58:48.036 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 18:58:48.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 18:58:48.036 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient 18:58:48.036 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 18:58:48.036 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 18:58:48.036 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 18:58:48.037 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 18:58:48.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient 18:58:48.051 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 18:58:48.051 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 18:58:48.052 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient 18:58:48.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 18:58:48.067 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 18:58:48.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 18:58:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 18:58:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, InventoryPackageSynchronizerClient 18:58:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 18:58:48.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 18:58:48.278 [Lua] [PackageManager] Force_load: wwise/staff 18:58:48.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 18:58:48.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 18:58:48.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 18:58:48.580 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 18:58:48.923 [Lua] ### CLEARING PEER STATE FOR 110000102421e32 18:58:48.985 [Lua] [PSM] Peer 110000102421e32 joined. Want to use profile index "1" 18:58:48.985 [Lua] Mechanism says: a client joined the game! 110000102421e32 18:58:48.985 [EAC] EAC server has client 110000102421e32 (and owner 110000102421e32) 18:58:48.985 [EACServer] [19:58:48:985][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102421E32 PlayerGUID: 76561197998153266 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998153266 PlayerName: JayJay 18:58:48.985 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102421e32, connection_key=4) 18:58:49.257 [EACServer] [19:58:49:257][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102421E32 Session: 5 Status: Client Authenticated Message: Client authenticated. 18:58:49.266 [EAC] Peer 110000102421e32 switched EAC state to ClientAuthenticatedLocal 18:58:49.454 [EACServer] [19:58:49:454][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102421E32. 18:58:49.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 18:58:49.556 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 18:58:49.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:58:49.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:58:49.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:58:49.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 18:58:49.755 [EACServer] [19:58:49:755][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102421E32 18:58:49.755 [EACServer] [19:58:49:755][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102421E32 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 18:58:49.777 [EAC] Peer 110000102421e32 switched EAC state to ClientAuthenticatedRemote 18:58:49.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 18:58:49.872 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 18:58:49.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 18:58:50.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 18:58:50.214 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 18:58:50.214 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 18:58:50.333 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 18:58:50.333 [Lua] [PackageManager] Force_load: wwise/flail 18:58:50.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 18:58:50.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 18:58:50.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 18:58:50.760 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 18:58:50.837 [Lua] Set lobby begin: 18:58:50.837 [Lua] Lobby data twitch_enabled = false 18:58:50.837 [Lua] Lobby data power_level = 523 18:58:50.837 [Lua] Lobby data unique_server_name = JayJay 18:58:50.837 [Lua] Lobby data host = 110000106697298 18:58:50.837 [Lua] Lobby data game_mode = 1 18:58:50.837 [Lua] Lobby data is_private = false 18:58:50.837 [Lua] Lobby data level_key = inn_level 18:58:50.837 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:58:50.837 [Lua] Lobby data selected_level_key = inn_level 18:58:50.838 [Lua] Lobby data quick_game = true 18:58:50.838 [Lua] Lobby data mechanism = adventure 18:58:50.838 [Lua] Lobby data matchmaking = true 18:58:50.838 [Lua] Lobby data num_players = 4 18:58:50.838 [Lua] Lobby data country_code = DE 18:58:50.838 [Lua] Lobby data difficulty = hardest 18:58:50.838 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:50.838 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:58:50.838 [Lua] Lobby data player_slot_4 = 0:0 18:58:50.838 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:50.838 [Lua] Lobby data eac_authorized = true 18:58:50.838 [Lua] Set lobby end. 18:58:51.054 [Lua] player (110000102421e32,1) was put into party 0 18:58:51.054 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102421e32 18:58:51.129 [Lua] ### Sending rpc_level_loaded 18:58:51.129 [Lua] #### Has state machine: true, sender: 110000102421e32, level_id: 50 18:58:51.129 [Lua] Peer 110000102421e32 has loaded the level but not all enemies, so we wait 18:58:51.169 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102421e32, connection_key=4) 18:58:51.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102421e32 inventory_sync_id:14 my_peer_id:110000106697298 18:58:53.779 [SteamVoipClient] select_out(110000102421e32, on) 18:58:53.779 [SteamVoipClient] select_in(110000102421e32, on) 18:58:53.779 [SteamVoipClient] select_out(110000102421e32, off) 18:58:55.886 [Lua] Set lobby begin: 18:58:55.886 [Lua] Lobby data twitch_enabled = false 18:58:55.886 [Lua] Lobby data power_level = 801 18:58:55.886 [Lua] Lobby data unique_server_name = JayJay 18:58:55.886 [Lua] Lobby data host = 110000106697298 18:58:55.886 [Lua] Lobby data game_mode = 1 18:58:55.886 [Lua] Lobby data is_private = false 18:58:55.886 [Lua] Lobby data level_key = inn_level 18:58:55.886 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:58:55.887 [Lua] Lobby data selected_level_key = inn_level 18:58:55.887 [Lua] Lobby data quick_game = true 18:58:55.887 [Lua] Lobby data mechanism = adventure 18:58:55.887 [Lua] Lobby data matchmaking = true 18:58:55.887 [Lua] Lobby data num_players = 4 18:58:55.887 [Lua] Lobby data country_code = DE 18:58:55.887 [Lua] Lobby data difficulty = hardest 18:58:55.887 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:55.887 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:58:55.887 [Lua] Lobby data player_slot_4 = 0:0 18:58:55.887 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:55.888 [Lua] Lobby data eac_authorized = true 18:58:55.888 [Lua] Set lobby end. 18:58:58.130 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 18:58:58.130 [Lua] [Matchmaking] Got a handshake request from 110000102421e32 with user name 'NuclearToast' 18:58:58.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 18:58:58.155 [Lua] RemotePlayer:create_game_object( ) 60 18:58:58.170 [Lua] player (110000102421e32,1) was put into party 1 18:58:58.170 [Lua] Assigning peer(110000102421e32:1) to profile(1) career(1) 18:58:58.170 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102421e32) local_player_id(1) profile_index(1) career_index(1) 18:58:58.170 [Lua] Set lobby begin: 18:58:58.170 [Lua] Lobby data twitch_enabled = false 18:58:58.170 [Lua] Lobby data power_level = 801 18:58:58.170 [Lua] Lobby data unique_server_name = JayJay 18:58:58.170 [Lua] Lobby data host = 110000106697298 18:58:58.171 [Lua] Lobby data game_mode = 1 18:58:58.171 [Lua] Lobby data is_private = false 18:58:58.171 [Lua] Lobby data level_key = inn_level 18:58:58.171 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:58:58.171 [Lua] Lobby data selected_level_key = inn_level 18:58:58.171 [Lua] Lobby data quick_game = true 18:58:58.171 [Lua] Lobby data mechanism = adventure 18:58:58.171 [Lua] Lobby data matchmaking = true 18:58:58.171 [Lua] Lobby data num_players = 4 18:58:58.171 [Lua] Lobby data country_code = DE 18:58:58.171 [Lua] Lobby data difficulty = hardest 18:58:58.171 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:58:58.172 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:58:58.172 [Lua] Lobby data player_slot_4 = 0:0 18:58:58.172 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:58:58.172 [Lua] Lobby data eac_authorized = true 18:58:58.172 [Lua] Set lobby end. 18:58:58.172 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102421e32 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298 18:58:58.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 18:58:58.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:58:58.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 18:58:58.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:58:58.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 18:58:58.616 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:58:58.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 18:58:58.616 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 18:58:58.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read, 18:58:58.616 [Lua] [MOD][VMF][INFO] Added 110000102421e32 to the VMF users list. 18:58:58.616 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000102421e32 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 18:58:58.616 [Lua] Adding player sync data to peer=110000102421e32 local_player_id=1 18:58:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 18:58:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024a68fc inventory_sync_id:15 my_peer_id:110000106697298 18:58:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102421e32 inventory_sync_id:15 my_peer_id:110000106697298 18:58:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010147c3df inventory_sync_id:15 my_peer_id:110000106697298 18:58:58.619 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102421e32 18:58:58.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 18:58:58.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 18:58:58.630 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 18:58:58.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 18:58:58.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 18:58:58.630 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 18:58:58.630 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 18:58:58.630 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 18:58:58.630 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 18:58:58.630 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 18:58:58.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:58:58.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 18:58:58.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 18:58:58.919 [Lua] PlayFabMirror:_commit_internal 14 18:58:58.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:58:58.921 [Lua] generate_backend_stats 110000106697298:1 18:58:58.940 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:58:58.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 47 18:58:58.956 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 47 18:58:59.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 18:58:59.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 18:58:59.221 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 18:58:59.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 18:58:59.446 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 18:58:59.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 18:58:59.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 47 18:58:59.585 [Lua] commit result success 14 18:58:59.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 18:58:59.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 18:58:59.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 18:59:00.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 18:59:00.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 18:59:00.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 18:59:00.257 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 18:59:00.257 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 18:59:00.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 18:59:00.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 18:59:00.393 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 18:59:00.394 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 18:59:00.577 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 18:59:00.577 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 18:59:00.577 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 18:59:00.674 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 18:59:00.674 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 18:59:00.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 18:59:00.990 [Lua] Set lobby begin: 18:59:00.990 [Lua] Lobby data twitch_enabled = false 18:59:00.990 [Lua] Lobby data power_level = 601 18:59:00.990 [Lua] Lobby data unique_server_name = JayJay 18:59:00.990 [Lua] Lobby data host = 110000106697298 18:59:00.990 [Lua] Lobby data game_mode = 1 18:59:00.990 [Lua] Lobby data is_private = false 18:59:00.990 [Lua] Lobby data level_key = inn_level 18:59:00.991 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:59:00.991 [Lua] Lobby data selected_level_key = inn_level 18:59:00.991 [Lua] Lobby data quick_game = true 18:59:00.991 [Lua] Lobby data mechanism = adventure 18:59:00.991 [Lua] Lobby data matchmaking = true 18:59:00.991 [Lua] Lobby data num_players = 4 18:59:00.991 [Lua] Lobby data country_code = DE 18:59:00.991 [Lua] Lobby data difficulty = hardest 18:59:00.991 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:59:00.991 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:59:00.991 [Lua] Lobby data player_slot_4 = 0:0 18:59:00.991 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:59:00.991 [Lua] Lobby data eac_authorized = true 18:59:00.991 [Lua] Set lobby end. 18:59:01.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 18:59:01.542 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 18:59:01.562 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 18:59:05.038 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001024a68fc go_type=player_unit go_created_func_name=game_object_created_player_unit 18:59:05.040 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 18:59:05.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:59:05.043 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000102421e32 go_type=player_unit go_created_func_name=game_object_created_player_unit 18:59:05.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 18:59:05.045 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:59:06.075 [Lua] Set lobby begin: 18:59:06.075 [Lua] Lobby data twitch_enabled = false 18:59:06.075 [Lua] Lobby data power_level = 797 18:59:06.075 [Lua] Lobby data unique_server_name = JayJay 18:59:06.075 [Lua] Lobby data host = 110000106697298 18:59:06.076 [Lua] Lobby data game_mode = 1 18:59:06.076 [Lua] Lobby data is_private = false 18:59:06.077 [Lua] Lobby data level_key = inn_level 18:59:06.077 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:59:06.077 [Lua] Lobby data selected_level_key = inn_level 18:59:06.077 [Lua] Lobby data quick_game = true 18:59:06.077 [Lua] Lobby data mechanism = adventure 18:59:06.077 [Lua] Lobby data matchmaking = true 18:59:06.077 [Lua] Lobby data num_players = 4 18:59:06.077 [Lua] Lobby data country_code = DE 18:59:06.077 [Lua] Lobby data difficulty = hardest 18:59:06.077 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:59:06.078 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:59:06.078 [Lua] Lobby data player_slot_4 = 0:0 18:59:06.078 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:59:06.078 [Lua] Lobby data eac_authorized = true 18:59:06.078 [Lua] Set lobby end. 18:59:16.956 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:59:16.960 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:59:16.960 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 18:59:16.960 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 18:59:16.960 [Lua] Set lobby begin: 18:59:16.960 [Lua] Lobby data twitch_enabled = false 18:59:16.960 [Lua] Lobby data power_level = 797 18:59:16.961 [Lua] Lobby data unique_server_name = JayJay 18:59:16.961 [Lua] Lobby data host = 110000106697298 18:59:16.961 [Lua] Lobby data game_mode = 2 18:59:16.961 [Lua] Lobby data is_private = false 18:59:16.961 [Lua] Lobby data level_key = inn_level 18:59:16.961 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:59:16.961 [Lua] Lobby data selected_level_key = skittergate 18:59:16.961 [Lua] Lobby data quick_game = true 18:59:16.961 [Lua] Lobby data mechanism = adventure 18:59:16.961 [Lua] Lobby data matchmaking = true 18:59:16.962 [Lua] Lobby data num_players = 4 18:59:16.962 [Lua] Lobby data country_code = DE 18:59:16.962 [Lua] Lobby data difficulty = hardest 18:59:16.962 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:59:16.962 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:59:16.962 [Lua] Lobby data player_slot_4 = 0:0 18:59:16.962 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:59:16.962 [Lua] Lobby data eac_authorized = true 18:59:16.962 [Lua] Set lobby end. 18:59:16.965 [Lua] Set lobby begin: 18:59:16.965 [Lua] Lobby data twitch_enabled = false 18:59:16.965 [Lua] Lobby data power_level = 797 18:59:16.965 [Lua] Lobby data unique_server_name = JayJay 18:59:16.965 [Lua] Lobby data host = 110000106697298 18:59:16.965 [Lua] Lobby data game_mode = 2 18:59:16.966 [Lua] Lobby data is_private = false 18:59:16.966 [Lua] Lobby data level_key = inn_level 18:59:16.966 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:59:16.966 [Lua] Lobby data selected_level_key = skittergate 18:59:16.966 [Lua] Lobby data quick_game = true 18:59:16.968 [Lua] Lobby data mechanism = adventure 18:59:16.968 [Lua] Lobby data matchmaking = true 18:59:16.968 [Lua] Lobby data num_players = 4 18:59:16.968 [Lua] Lobby data country_code = DE 18:59:16.969 [Lua] Lobby data difficulty = hardest 18:59:16.969 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:59:16.969 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:59:16.969 [Lua] Lobby data player_slot_4 = 0:0 18:59:16.969 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:59:16.969 [Lua] Lobby data eac_authorized = true 18:59:16.969 [Lua] Set lobby end. 18:59:16.970 [Lua] Complete level triggered. 18:59:16.972 [Save] Saving `save_data` 18:59:16.972 [Lua] gm_event_end_conditions_met false false 18:59:16.973 [Lua] PlayFabMirror:_commit_internal nil 18:59:16.973 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:59:16.975 [Lua] generate_backend_stats 110000106697298:1 18:59:16.982 [Save] Save done 18:59:16.982 [Save] Saving `save_data` 18:59:16.990 [Save] Save done 18:59:16.990 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:59:16.991 [Save] Saving `save_data` 18:59:16.991 [Lua] TRANSITION nil nil skittergate 18:59:16.991 [Lua] Transition type "skittergate", is server: true 18:59:16.991 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 18:59:16.991 [Lua] [GameNetworkManager] Leaving game... 18:59:16.991 [Lua] [GameNetworkManager] Shutting down game session host. 18:59:16.991 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:59:16.991 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:59:16.991 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=719.40 18:59:17.000 [Save] Save done 18:59:17.004 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:59:17.004 [Lua] commit result success 15 18:59:17.040 [GameSessionCommon] failed to skip message because type is unknown 18:59:17.040 warning: [Network] Got broken update game object message from llx 18:59:18.983 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:59:18.983 [Lua] Clearing all global lookup lists 18:59:18.983 [Lua] [IngamePlayerListUI] - Destroy 18:59:18.984 [Lua] [EquipmentUI] - Destroy 18:59:18.984 [Lua] [GamePadEquipmentUI] - Destroy 18:59:18.984 [Lua] [AbilityUI] - Destroy 18:59:18.984 [Lua] [GamePadAbilityUI] - Destroy 18:59:18.985 [Lua] [IngameUI] destroy 18:59:19.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1 18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 18:59:19.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 18:59:19.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 18:59:19.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 18:59:19.008 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3 18:59:19.038 [Lua] [MOD][VMF][INFO] Removed 110000102421e32 from the VMF users list. 18:59:19.122 [Lua] [Managers] Destroying state managers... 18:59:19.131 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:59:19.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 18:59:19.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024a68fc 18:59:19.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102421e32 18:59:19.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010147c3df 18:59:19.131 [Lua] [Matchmaking] unregister rpcs 18:59:19.131 [Lua] ############### UNLOADING PACKAGES ############### 18:59:19.131 [Lua] [Gamestate] Enter state StateLoading 18:59:19.136 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:59:19.136 [Lua] [Matchmaking] register rpcs 18:59:19.136 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 18:59:19.136 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 18:59:19.136 [Lua] Set lobby begin: 18:59:19.136 [Lua] Lobby data twitch_enabled = false 18:59:19.136 [Lua] Lobby data power_level = 0 18:59:19.136 [Lua] Lobby data unique_server_name = JayJay 18:59:19.136 [Lua] Lobby data host = 110000106697298 18:59:19.136 [Lua] Lobby data game_mode = 2 18:59:19.136 [Lua] Lobby data is_private = false 18:59:19.136 [Lua] Lobby data level_key = inn_level 18:59:19.136 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:59:19.137 [Lua] Lobby data selected_level_key = skittergate 18:59:19.137 [Lua] Lobby data quick_game = true 18:59:19.137 [Lua] Lobby data mechanism = adventure 18:59:19.137 [Lua] Lobby data matchmaking = true 18:59:19.137 [Lua] Lobby data num_players = 4 18:59:19.137 [Lua] Lobby data country_code = DE 18:59:19.137 [Lua] Lobby data difficulty = hardest 18:59:19.137 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:59:19.137 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:59:19.137 [Lua] Lobby data player_slot_4 = 0:0 18:59:19.137 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:59:19.137 [Lua] Lobby data eac_authorized = true 18:59:19.137 [Lua] Set lobby end. 18:59:19.137 [Lua] registering RPCs 18:59:19.137 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:59:19.137 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:59:19.137 [Lua] Set lobby begin: 18:59:19.138 [Lua] Lobby data twitch_enabled = false 18:59:19.138 [Lua] Lobby data power_level = 0 18:59:19.138 [Lua] Lobby data unique_server_name = JayJay 18:59:19.138 [Lua] Lobby data host = 110000106697298 18:59:19.138 [Lua] Lobby data game_mode = 2 18:59:19.138 [Lua] Lobby data is_private = false 18:59:19.138 [Lua] Lobby data level_key = skittergate 18:59:19.138 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:59:19.138 [Lua] Lobby data selected_level_key = skittergate 18:59:19.138 [Lua] Lobby data quick_game = true 18:59:19.138 [Lua] Lobby data mechanism = adventure 18:59:19.138 [Lua] Lobby data matchmaking = true 18:59:19.138 [Lua] Lobby data num_players = 4 18:59:19.138 [Lua] Lobby data country_code = DE 18:59:19.138 [Lua] Lobby data difficulty = hardest 18:59:19.139 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:59:19.139 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:59:19.139 [Lua] Lobby data player_slot_4 = 0:0 18:59:19.139 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:59:19.139 [Lua] Lobby data eac_authorized = true 18:59:19.139 [Lua] Set lobby end. 18:59:19.139 [Lua] MUSIC MANAGER unmute_all_world_sounds 69322 0 18:59:19.139 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 48 18:59:19.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:59:19.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 48 18:59:19.154 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 18:59:19.154 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 18:59:19.154 [Lua] [LevelTransitionHandler] load_level skittergate 18:59:19.244 [Umbra] Unload tome 18:59:19.432 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 18:59:19.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 18:59:19.432 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 18:59:19.432 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 18:59:19.432 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 18:59:19.432 [Lua] [StateLoading] got rpc_load_level 70 skittergate 18:59:19.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 18:59:19.574 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 18:59:19.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 18:59:19.595 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 69323 0 18:59:19.610 [Lua] MUSIC MANAGER Play_loading_screen_music 69324 0 18:59:19.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 48 18:59:19.953 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 18:59:24.112 [Lua] ### Sending rpc_level_loaded 18:59:24.112 [Lua] #### Has state machine: true, sender: 1100001024a68fc, level_id: 70 18:59:24.112 [Lua] Peer 1100001024a68fc has loaded the level and all enemies are loaded 18:59:26.866 [Lua] ### Sending rpc_level_loaded 18:59:26.866 [Lua] #### Has state machine: true, sender: 11000010147c3df, level_id: 70 18:59:26.866 [Lua] Peer 11000010147c3df has loaded the level and all enemies are loaded 18:59:29.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 18:59:29.311 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 18:59:29.329 [Lua] [LevelTransitionHandler] Level load completed! 18:59:29.329 [Lua] [EnemyPackageLoader] setup_startup_enemies 18:59:29.347 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:59:29.347 [Lua] checking dlc's against conflict directors 18:59:29.347 [Lua] --- --- --- 18:59:29.347 [Lua] Starting... difficulty 'hardest' 18:59:29.347 [Lua] These are the starting conflict directors: 18:59:29.347 [Lua] chaos 18:59:29.347 [Lua] skaven 18:59:29.347 [Lua] default 18:59:29.347 [Lua] --- --- --- 18:59:29.347 [Lua] 18:59:29.347 [Lua] DONE! Found the following directors: 18:59:29.347 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat 18:59:29.347 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, 18:59:29.349 [Lua] ### Sending rpc_level_loaded 18:59:29.349 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 70 18:59:29.349 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 18:59:29.370 [Lua] ### Sending rpc_level_loaded 18:59:29.370 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 70 18:59:30.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:59:30.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:59:30.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:59:30.366 [Lua] ### Sending rpc_level_loaded 18:59:30.366 [Lua] #### Has state machine: true, sender: 110000102421e32, level_id: 70 18:59:30.366 [Lua] Peer 110000102421e32 has loaded the level and all enemies are loaded 18:59:30.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:59:30.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:59:30.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:59:31.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:59:31.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:59:31.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:59:32.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:59:32.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:59:32.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:59:34.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:59:34.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:59:34.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:59:34.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:59:34.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:59:34.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:59:34.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:59:34.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:59:34.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:59:35.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:59:35.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:59:35.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:59:36.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:59:36.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:59:36.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:59:36.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:59:36.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:59:36.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:59:37.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:59:37.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:59:37.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:59:37.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:59:37.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:59:37.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:59:38.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:59:38.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:59:38.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:59:40.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:59:40.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:59:40.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:59:40.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:59:40.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:59:40.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:59:41.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:59:41.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:59:41.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:59:42.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:59:42.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:59:42.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:59:43.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:59:43.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:59:43.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:59:44.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:59:44.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:59:44.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:59:44.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:59:44.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:59:44.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:59:45.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:59:45.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:59:45.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:59:46.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:59:46.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:59:46.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:59:47.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:59:47.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:59:47.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:59:47.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:59:47.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:59:47.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:59:48.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:59:48.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:59:48.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:59:49.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:59:49.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:59:49.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:59:49.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:59:49.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:59:49.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:59:50.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:59:50.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:59:50.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:59:50.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:59:50.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:59:50.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:59:50.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:59:50.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:59:50.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 18:59:52.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 18:59:52.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 18:59:52.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 18:59:54.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 18:59:54.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 18:59:54.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 18:59:55.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 18:59:55.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 18:59:55.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 18:59:57.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 18:59:57.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 18:59:57.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp 18:59:58.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 18:59:58.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 18:59:58.170 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 18:59:58.170 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:59:58.170 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:59:59.182 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:59:59.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:59:59.182 [Lua] [Matchmaking] unregister rpcs 18:59:59.182 [Lua] Set lobby begin: 18:59:59.182 [Lua] Lobby data twitch_enabled = false 18:59:59.182 [Lua] Lobby data power_level = 0 18:59:59.182 [Lua] Lobby data unique_server_name = JayJay 18:59:59.182 [Lua] Lobby data host = 110000106697298 18:59:59.182 [Lua] Lobby data game_mode = 2 18:59:59.182 [Lua] Lobby data is_private = false 18:59:59.183 [Lua] Lobby data level_key = skittergate 18:59:59.183 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:59:59.183 [Lua] Lobby data selected_level_key = skittergate 18:59:59.183 [Lua] Lobby data quick_game = true 18:59:59.183 [Lua] Lobby data mechanism = adventure 18:59:59.183 [Lua] Lobby data matchmaking = true 18:59:59.183 [Lua] Lobby data num_players = 4 18:59:59.183 [Lua] Lobby data country_code = DE 18:59:59.183 [Lua] Lobby data difficulty = hardest 18:59:59.183 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:59:59.183 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:59:59.183 [Lua] Lobby data player_slot_4 = 0:0 18:59:59.183 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:59:59.183 [Lua] Lobby data eac_authorized = true 18:59:59.183 [Lua] Set lobby end. 18:59:59.184 [Lua] [Managers] Destroying state managers... 18:59:59.185 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 18:59:59.185 [Lua] MUSIC MANAGER Stop_loading_screen_music 69325 0 18:59:59.185 [Lua] [Gamestate] Enter StateIngame HOST 18:59:59.186 [Lua] <>level = skittergate<> 18:59:59.186 [Lua] Set lobby begin: 18:59:59.186 [Lua] Lobby data twitch_enabled = false 18:59:59.186 [Lua] Lobby data power_level = 0 18:59:59.186 [Lua] Lobby data unique_server_name = JayJay 18:59:59.186 [Lua] Lobby data host = 110000106697298 18:59:59.186 [Lua] Lobby data game_mode = 2 18:59:59.186 [Lua] Lobby data is_private = false 18:59:59.186 [Lua] Lobby data level_key = skittergate 18:59:59.186 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:59:59.186 [Lua] Lobby data selected_level_key = skittergate 18:59:59.186 [Lua] Lobby data quick_game = true 18:59:59.186 [Lua] Lobby data mechanism = adventure 18:59:59.186 [Lua] Lobby data matchmaking = true 18:59:59.186 [Lua] Lobby data num_players = 4 18:59:59.186 [Lua] Lobby data country_code = DE 18:59:59.186 [Lua] Lobby data difficulty = hardest 18:59:59.186 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:59:59.186 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:59:59.187 [Lua] Lobby data player_slot_4 = 0:0 18:59:59.187 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:59:59.187 [Lua] Lobby data eac_authorized = true 18:59:59.187 [Lua] Set lobby end. 18:59:59.187 [Umbra] Init version: 3.4.15 :: 16 threads 18:59:59.187 [Lua] [StateIngame] Server ingame 18:59:59.192 [Lua] Set lobby begin: 18:59:59.192 [Lua] Lobby data twitch_enabled = false 18:59:59.192 [Lua] Lobby data power_level = 0 18:59:59.192 [Lua] Lobby data unique_server_name = JayJay 18:59:59.192 [Lua] Lobby data host = 110000106697298 18:59:59.192 [Lua] Lobby data game_mode = 2 18:59:59.192 [Lua] Lobby data is_private = false 18:59:59.192 [Lua] Lobby data level_key = skittergate 18:59:59.193 [Lua] Lobby data player_slot_1 = 110000102421e32:1 18:59:59.193 [Lua] Lobby data selected_level_key = skittergate 18:59:59.193 [Lua] Lobby data quick_game = true 18:59:59.193 [Lua] Lobby data mechanism = adventure 18:59:59.193 [Lua] Lobby data matchmaking = true 18:59:59.193 [Lua] Lobby data num_players = 4 18:59:59.193 [Lua] Lobby data country_code = DE 18:59:59.193 [Lua] Lobby data difficulty = hardest 18:59:59.193 [Lua] Lobby data player_slot_5 = 110000106697298:1 18:59:59.193 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 18:59:59.193 [Lua] Lobby data player_slot_4 = 0:0 18:59:59.193 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 18:59:59.193 [Lua] Lobby data eac_authorized = true 18:59:59.193 [Lua] Set lobby end. 18:59:59.193 [Lua] [Matchmaking] register rpcs 18:59:59.193 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:59:59.194 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 18:59:59.194 [Lua] [GameNetworkManager] self.is_server = true 18:59:59.194 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 18:59:59.194 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 18:59:59.194 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 18:59:59.194 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 18:59:59.194 [Network] Setting artificial MTU limit to 65536 18:59:59.205 [Lua] Switching ConflictSettings: to: default 18:59:59.205 [Lua] pacing=default 18:59:59.205 [Lua] roaming=nil 18:59:59.205 [Lua] specials=default 18:59:59.205 [Lua] debug_color=maroon 18:59:59.205 [Lua] pack_spawning=default 18:59:59.205 [Lua] contained_breeds=nil 18:59:59.205 [Lua] disabled=false 18:59:59.205 [Lua] boss=default 18:59:59.205 [Lua] horde=default 18:59:59.205 [Lua] name=default 18:59:59.205 [Lua] intensity=default 18:59:59.205 [Lua] --- 18:59:59.205 [Lua] [LevelAnalysis] set_random_seed( 8574629) 18:59:59.211 [Lua] [AIInterestPointSystem] Level Seed: 8574629 18:59:59.212 [Lua] 18:59:59.212 [Lua] [entity_system_bag] = table 18:59:59.212 [Lua] [entity_system_bag] = metatable 18:59:59.212 [Lua] [startup_data] = table 18:59:59.212 [Lua] [entity_manager] = table 18:59:59.212 [Lua] [entity_manager] = metatable 18:59:59.212 [Lua] [unit_spawner] = table 18:59:59.212 [Lua] [unit_spawner] = metatable 18:59:59.212 [Lua] [unit_storage] = table 18:59:59.212 [Lua] [unit_storage] = metatable 18:59:59.212 [Lua] [dice_keeper] = table 18:59:59.212 [Lua] [dice_keeper] = metatable 18:59:59.212 [Lua] [is_server] = true (boolean) 18:59:59.212 [Lua] [world] = [World] 18:59:59.212 [Lua] [system_api] = table 18:59:59.212 [Lua] [entity_system] = table 18:59:59.212 [Lua] [entity_system] = metatable 18:59:59.212 [Lua] [network_lobby] = table 18:59:59.212 [Lua] [network_lobby] = metatable 18:59:59.212 [Lua] [profile_synchronizer] = table 18:59:59.212 [Lua] [profile_synchronizer] = metatable 18:59:59.212 [Lua] [level_transition_handler] = table 18:59:59.212 [Lua] [level_transition_handler] = metatable 18:59:59.212 [Lua] [num_local_human_players] = 1 (number) 18:59:59.212 [Lua] [statistics_db] = table 18:59:59.212 [Lua] [statistics_db] = metatable 18:59:59.212 [Lua] [network_server] = table 18:59:59.212 [Lua] [network_server] = metatable 18:59:59.212 [Lua] [input_manager] = table 18:59:59.212 [Lua] [input_manager] = metatable 18:59:59.212 [Lua] [network_clock] = table 18:59:59.212 [Lua] [network_clock] = metatable 18:59:59.212 [Lua] [network_transmit] = table 18:59:59.212 [Lua] [network_transmit] = metatable 18:59:59.212 [Lua] [free_flight_manager] = table 18:59:59.212 [Lua] [free_flight_manager] = metatable 18:59:59.212 [Lua] [network_manager] = table 18:59:59.212 [Lua] [network_manager] = metatable 18:59:59.212 [Lua] [network_event_delegate] = table 18:59:59.212 [Lua] [network_event_delegate] = metatable 18:59:59.212 [Lua] 18:59:59.212 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:59:59.212 [Lua] ignoring extension VersusInteractObjectiveExtension 18:59:59.212 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:59:59.212 [Lua] ignoring extension VersusSocketObjectiveExtension 18:59:59.212 [Lua] ignoring extension VersusTargetObjectiveExtension 18:59:59.215 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:59:59.250 [Lua] [AchievementManager] Achievements using the steam platform 18:59:59.251 [Lua] [StateIngame] Level seed: 8574629 18:59:59.251 [World] Spawning level. 19:00:00.625 warning: [Lua] This function is deprecated and shouldn't be called 19:00:00.665 warning: [Lua] This function is deprecated and shouldn't be called 19:00:00.683 [Lua] respawn_unit_spawned with group id: rasknitt_arena 19:00:00.683 [Lua] respawn_unit_spawned with group id: rasknitt_arena 19:00:00.683 [Lua] respawn_unit_spawned with group id: rasknitt_arena 19:00:00.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 63, name: `unknown` 19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 19:00:00.708 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 19:00:00.708 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 19:00:00.708 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 19:00:00.708 [Lua] respawn_unit_spawned with group id: skittergate_ending 19:00:00.708 [Lua] respawn_unit_spawned with group id: skittergate_ending 19:00:00.708 [Lua] respawn_unit_spawned with group id: skittergate_ending 19:00:00.708 [Lua] respawn_unit_spawned with group id: generator_respawns 19:00:00.708 [Lua] respawn_unit_spawned with group id: generator_respawns 19:00:00.708 [Lua] respawn_unit_spawned with group id: generator_respawns 19:00:00.731 [Lua] respawn_unit_spawned with group id: pre_norsca_2 19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_2 19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_2 19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1 19:00:00.813 [Lua] [LevelAnalysis] set_random_seed( 8574629) 19:00:00.843 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:00:00.843 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:00:00.844 [Lua] [IngameUI] init 19:00:00.861 [SteamVoipClient] select_out(110000102421e32, off) 19:00:00.861 [SteamVoipClient] select_out(1100001024a68fc, off) 19:00:00.861 [SteamVoipClient] select_out(110000106697298, off) 19:00:00.868 [Lua] cb_razer_chroma_setup 19:00:00.923 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:00:00.924 [Lua] Set lobby begin: 19:00:00.924 [Lua] Lobby data twitch_enabled = false 19:00:00.924 [Lua] Lobby data power_level = 835 19:00:00.924 [Lua] Lobby data unique_server_name = JayJay 19:00:00.924 [Lua] Lobby data host = 110000106697298 19:00:00.924 [Lua] Lobby data game_mode = 2 19:00:00.924 [Lua] Lobby data is_private = false 19:00:00.924 [Lua] Lobby data level_key = skittergate 19:00:00.924 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:00:00.924 [Lua] Lobby data selected_level_key = skittergate 19:00:00.924 [Lua] Lobby data quick_game = true 19:00:00.924 [Lua] Lobby data mechanism = adventure 19:00:00.924 [Lua] Lobby data matchmaking = true 19:00:00.925 [Lua] Lobby data num_players = 4 19:00:00.925 [Lua] Lobby data country_code = DE 19:00:00.925 [Lua] Lobby data difficulty = hardest 19:00:00.925 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:00:00.925 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:00:00.925 [Lua] Lobby data player_slot_4 = 0:0 19:00:00.925 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:00:00.925 [Lua] Lobby data eac_authorized = true 19:00:00.925 [Lua] Set lobby end. 19:00:00.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 23, name: `unknown` 19:00:00.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 43, name: `unknown` 19:00:00.927 warning: [Lua] This function is deprecated and shouldn't be called 19:00:00.927 [Lua] CurrentConflictSettings default 19:00:00.927 [Lua] [ConflictDirector] conflict_director is ai_ready 19:00:00.944 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:00:00.945 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:00:00.952 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:00:00.952 [Lua] Forming navigation groups in one frame 19:00:00.952 [Lua] Forming navigation groups 19:00:00.955 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000663931 19:00:01.180 [Lua] NavigationGroupManager -> calulation time B: 0.22499999999990905 19:00:01.180 [Lua] number of nav groups: 305 19:00:01.184 [Lua] number of refined nav groups : 204 19:00:01.188 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988 19:00:01.188 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.885887663345784 Normalized coefficient: 1.2222673681069904 19:00:01.194 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.241773538291451 Normalized coefficient: 1.1059015899707585 19:00:01.197 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.772117753699423 Normalized coefficient: 1.4621080422733992 19:00:01.202 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.673002592474223 Normalized coefficient: 1.3492672408172233 19:00:01.207 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.9540627032518367 Normalized coefficient: 1.1880721025918721 19:00:01.220 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 19:00:01.220 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 19:00:01.220 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 19:00:01.220 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 19:00:01.235 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 19:00:01.235 [Lua] [LevelAnalysis] This level has a total main-path length of 1795.998 meters. 19:00:01.235 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:00:01.235 [Lua] [LevelAnalysis] 19:00:01.235 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:00:01.235 [Lua] [LevelAnalysis] 19:00:01.235 [Lua] [LevelAnalysis] Terror events added: 19:00:01.235 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 19:00:01.235 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 19:00:01.235 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 19:00:01.235 [Lua] NORMAL PATROL MAIN PATH 280.75814819335938 19:00:01.235 [Lua] [waypoints] = table 19:00:01.235 [Lua] [astar_points] = table 19:00:01.235 [Lua] [travel_dist] = 280.75814546644688 (number) 19:00:01.235 [Lua] [one_directional] = true (boolean) 19:00:01.235 [Lua] [id] = boss5 (string) 19:00:01.235 [Lua] ----> using boss spline path! 19:00:01.236 [Lua] Adding main path event: Vector3Box(-237.093, -378.502, -96.2584) boss_event_skaven_spline_patrol 45 table: 00000000036DFFB0 19:00:01.236 [Lua] ----> using boss gizmo! 19:00:01.236 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 8, forbidden-dist: -1656.2 start-travel-dist: 1947.0, end-travel-dist: 2141.7 spawn_distance 280.8 19:00:01.236 [Lua] Adding main path event: Vector3Box(308, 230, -12.305) boss_event_chaos_troll 45 table: 00000000036E05D0 19:00:01.236 [Lua] [LevelAnalysis] num_event_places_f: 1.1639988225301108 , num_event_places: 1 , trailing_event_fraction: 0.16399882253011078 , num_events: 1 19:00:01.236 [Lua] [LevelAnalysis] Level path distance: 1795.998233795166 19:00:01.236 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 19:00:01.236 [Lua] [LevelAnalysis] wanted_distance: 91.848042979836464 19:00:01.236 [Lua] [LevelAnalysis] Terror events added: 19:00:01.236 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:00:01.236 [Lua] Adding main path event: Vector3Box(-172, -470, -47.7046) rare_event_loot_rat 45 table: 00000000036E0BE0 19:00:01.236 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 19:00:01.244 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:00:01.248 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:00:01.254 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:00:01.256 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74 19:00:01.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:00:01.505 [Lua] MUSIC: explore -> lost 19:00:02.371 [Lua] Set lobby begin: 19:00:02.371 [Lua] Lobby data twitch_enabled = false 19:00:02.371 [Lua] Lobby data power_level = 835 19:00:02.371 [Lua] Lobby data unique_server_name = JayJay 19:00:02.371 [Lua] Lobby data host = 110000106697298 19:00:02.371 [Lua] Lobby data game_mode = 2 19:00:02.371 [Lua] Lobby data is_private = false 19:00:02.372 [Lua] Lobby data level_key = skittergate 19:00:02.372 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:00:02.372 [Lua] Lobby data selected_level_key = skittergate 19:00:02.372 [Lua] Lobby data quick_game = true 19:00:02.372 [Lua] Lobby data mechanism = adventure 19:00:02.372 [Lua] Lobby data matchmaking = true 19:00:02.372 [Lua] Lobby data num_players = 4 19:00:02.372 [Lua] Lobby data country_code = DE 19:00:02.372 [Lua] Lobby data difficulty = hardest 19:00:02.372 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:00:02.372 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:00:02.372 [Lua] Lobby data player_slot_4 = 0:0 19:00:02.372 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:00:02.372 [Lua] Lobby data eac_authorized = true 19:00:02.373 [Lua] Set lobby end. 19:00:02.373 [Lua] [Matchmaking] Assigned player 1100001024a68fc to slot 2 when hot join syncing 19:00:02.373 [Lua] Breedfreezer (server) starting a hot join sync 19:00:02.373 [Lua] packing 0 units of breed chaos_marauder 19:00:02.373 [Lua] packing 0 units of breed skaven_clan_rat 19:00:02.373 [Lua] packing 0 units of breed skaven_storm_vermin 19:00:02.373 [Lua] packing 0 units of breed skaven_slave 19:00:02.373 [Lua] packing 0 units of breed chaos_fanatic 19:00:02.373 [Lua] packing 0 units of breed beastmen_ungor_archer 19:00:02.373 [Lua] packing 0 units of breed chaos_raider 19:00:02.373 [Lua] packing 0 units of breed chaos_warrior 19:00:02.373 [Lua] packing 0 units of breed chaos_berzerker 19:00:02.373 [Lua] packing 0 units of breed beastmen_bestigor 19:00:02.373 [Lua] packing 0 units of breed beastmen_ungor 19:00:02.373 [Lua] packing 0 units of breed skaven_plague_monk 19:00:02.373 [Lua] packing 0 units of breed beastmen_gor 19:00:02.373 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:00:02.373 [Lua] 19:00:02.373 [Lua] [1] = 1 (number) 19:00:02.373 [Lua] [2] = 0 (number) 19:00:02.373 [Lua] [3] = 1 (number) 19:00:02.373 [Lua] [4] = 0 (number) 19:00:02.373 [Lua] [5] = 1 (number) 19:00:02.373 [Lua] [6] = 0 (number) 19:00:02.373 [Lua] [7] = 1 (number) 19:00:02.373 [Lua] [8] = 0 (number) 19:00:02.373 [Lua] [9] = 1 (number) 19:00:02.373 [Lua] [10] = 0 (number) 19:00:02.373 [Lua] [11] = 1 (number) 19:00:02.373 [Lua] [12] = 0 (number) 19:00:02.373 [Lua] [13] = 1 (number) 19:00:02.373 [Lua] [14] = 0 (number) 19:00:02.373 [Lua] [15] = 1 (number) 19:00:02.373 [Lua] [16] = 0 (number) 19:00:02.373 [Lua] [17] = 1 (number) 19:00:02.373 [Lua] [18] = 0 (number) 19:00:02.373 [Lua] [19] = 1 (number) 19:00:02.373 [Lua] [20] = 0 (number) 19:00:02.373 [Lua] [21] = 1 (number) 19:00:02.373 [Lua] [22] = 0 (number) 19:00:02.373 [Lua] [23] = 1 (number) 19:00:02.373 [Lua] [24] = 0 (number) 19:00:02.373 [Lua] [25] = 1 (number) 19:00:02.373 [Lua] [26] = 0 (number) 19:00:02.373 [Lua] 19:00:02.373 [Lua] 19:00:02.373 [Lua] 19:00:02.374 [Lua] Set lobby begin: 19:00:02.375 [Lua] Lobby data twitch_enabled = false 19:00:02.375 [Lua] Lobby data power_level = 835 19:00:02.375 [Lua] Lobby data unique_server_name = JayJay 19:00:02.375 [Lua] Lobby data host = 110000106697298 19:00:02.375 [Lua] Lobby data game_mode = 2 19:00:02.375 [Lua] Lobby data is_private = false 19:00:02.375 [Lua] Lobby data level_key = skittergate 19:00:02.375 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:00:02.375 [Lua] Lobby data selected_level_key = skittergate 19:00:02.375 [Lua] Lobby data quick_game = true 19:00:02.375 [Lua] Lobby data mechanism = adventure 19:00:02.375 [Lua] Lobby data matchmaking = true 19:00:02.376 [Lua] Lobby data num_players = 4 19:00:02.376 [Lua] Lobby data country_code = DE 19:00:02.376 [Lua] Lobby data difficulty = hardest 19:00:02.376 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:00:02.376 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:00:02.376 [Lua] Lobby data player_slot_4 = 0:0 19:00:02.376 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:00:02.376 [Lua] Lobby data eac_authorized = true 19:00:02.376 [Lua] Set lobby end. 19:00:02.376 [Lua] [Matchmaking] Assigned player 110000102421e32 to slot 1 when hot join syncing 19:00:02.376 [Lua] Breedfreezer (server) starting a hot join sync 19:00:02.376 [Lua] packing 0 units of breed chaos_marauder 19:00:02.376 [Lua] packing 0 units of breed skaven_clan_rat 19:00:02.376 [Lua] packing 0 units of breed skaven_storm_vermin 19:00:02.376 [Lua] packing 0 units of breed skaven_slave 19:00:02.376 [Lua] packing 0 units of breed chaos_fanatic 19:00:02.376 [Lua] packing 0 units of breed beastmen_ungor_archer 19:00:02.376 [Lua] packing 0 units of breed chaos_raider 19:00:02.376 [Lua] packing 0 units of breed chaos_warrior 19:00:02.376 [Lua] packing 0 units of breed chaos_berzerker 19:00:02.376 [Lua] packing 0 units of breed beastmen_bestigor 19:00:02.376 [Lua] packing 0 units of breed beastmen_ungor 19:00:02.376 [Lua] packing 0 units of breed skaven_plague_monk 19:00:02.376 [Lua] packing 0 units of breed beastmen_gor 19:00:02.376 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:00:02.376 [Lua] 19:00:02.376 [Lua] [1] = 1 (number) 19:00:02.376 [Lua] [2] = 0 (number) 19:00:02.376 [Lua] [3] = 1 (number) 19:00:02.376 [Lua] [4] = 0 (number) 19:00:02.376 [Lua] [5] = 1 (number) 19:00:02.376 [Lua] [6] = 0 (number) 19:00:02.376 [Lua] [7] = 1 (number) 19:00:02.376 [Lua] [8] = 0 (number) 19:00:02.376 [Lua] [9] = 1 (number) 19:00:02.376 [Lua] [10] = 0 (number) 19:00:02.376 [Lua] [11] = 1 (number) 19:00:02.376 [Lua] [12] = 0 (number) 19:00:02.376 [Lua] [13] = 1 (number) 19:00:02.376 [Lua] [14] = 0 (number) 19:00:02.376 [Lua] [15] = 1 (number) 19:00:02.376 [Lua] [16] = 0 (number) 19:00:02.376 [Lua] [17] = 1 (number) 19:00:02.376 [Lua] [18] = 0 (number) 19:00:02.376 [Lua] [19] = 1 (number) 19:00:02.376 [Lua] [20] = 0 (number) 19:00:02.376 [Lua] [21] = 1 (number) 19:00:02.376 [Lua] [22] = 0 (number) 19:00:02.376 [Lua] [23] = 1 (number) 19:00:02.376 [Lua] [24] = 0 (number) 19:00:02.376 [Lua] [25] = 1 (number) 19:00:02.376 [Lua] [26] = 0 (number) 19:00:02.376 [Lua] 19:00:02.376 [Lua] 19:00:02.376 [Lua] 19:00:02.378 [Lua] Set lobby begin: 19:00:02.378 [Lua] Lobby data twitch_enabled = false 19:00:02.378 [Lua] Lobby data power_level = 835 19:00:02.378 [Lua] Lobby data unique_server_name = JayJay 19:00:02.379 [Lua] Lobby data host = 110000106697298 19:00:02.379 [Lua] Lobby data game_mode = 2 19:00:02.379 [Lua] Lobby data is_private = false 19:00:02.379 [Lua] Lobby data level_key = skittergate 19:00:02.379 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:00:02.379 [Lua] Lobby data selected_level_key = skittergate 19:00:02.379 [Lua] Lobby data quick_game = true 19:00:02.379 [Lua] Lobby data mechanism = adventure 19:00:02.379 [Lua] Lobby data matchmaking = true 19:00:02.379 [Lua] Lobby data num_players = 4 19:00:02.379 [Lua] Lobby data country_code = DE 19:00:02.379 [Lua] Lobby data difficulty = hardest 19:00:02.379 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:00:02.379 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:00:02.379 [Lua] Lobby data player_slot_4 = 0:0 19:00:02.379 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:00:02.380 [Lua] Lobby data eac_authorized = true 19:00:02.380 [Lua] Set lobby end. 19:00:02.380 [Lua] [Matchmaking] Assigned player 11000010147c3df to slot 3 when hot join syncing 19:00:02.380 [Lua] Breedfreezer (server) starting a hot join sync 19:00:02.380 [Lua] packing 0 units of breed chaos_marauder 19:00:02.380 [Lua] packing 0 units of breed skaven_clan_rat 19:00:02.380 [Lua] packing 0 units of breed skaven_storm_vermin 19:00:02.380 [Lua] packing 0 units of breed skaven_slave 19:00:02.380 [Lua] packing 0 units of breed chaos_fanatic 19:00:02.380 [Lua] packing 0 units of breed beastmen_ungor_archer 19:00:02.380 [Lua] packing 0 units of breed chaos_raider 19:00:02.380 [Lua] packing 0 units of breed chaos_warrior 19:00:02.380 [Lua] packing 0 units of breed chaos_berzerker 19:00:02.380 [Lua] packing 0 units of breed beastmen_bestigor 19:00:02.380 [Lua] packing 0 units of breed beastmen_ungor 19:00:02.380 [Lua] packing 0 units of breed skaven_plague_monk 19:00:02.380 [Lua] packing 0 units of breed beastmen_gor 19:00:02.380 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:00:02.380 [Lua] 19:00:02.380 [Lua] [1] = 1 (number) 19:00:02.380 [Lua] [2] = 0 (number) 19:00:02.380 [Lua] [3] = 1 (number) 19:00:02.380 [Lua] [4] = 0 (number) 19:00:02.380 [Lua] [5] = 1 (number) 19:00:02.380 [Lua] [6] = 0 (number) 19:00:02.380 [Lua] [7] = 1 (number) 19:00:02.380 [Lua] [8] = 0 (number) 19:00:02.380 [Lua] [9] = 1 (number) 19:00:02.380 [Lua] [10] = 0 (number) 19:00:02.380 [Lua] [11] = 1 (number) 19:00:02.380 [Lua] [12] = 0 (number) 19:00:02.380 [Lua] [13] = 1 (number) 19:00:02.380 [Lua] [14] = 0 (number) 19:00:02.380 [Lua] [15] = 1 (number) 19:00:02.380 [Lua] [16] = 0 (number) 19:00:02.380 [Lua] [17] = 1 (number) 19:00:02.380 [Lua] [18] = 0 (number) 19:00:02.380 [Lua] [19] = 1 (number) 19:00:02.380 [Lua] [20] = 0 (number) 19:00:02.380 [Lua] [21] = 1 (number) 19:00:02.380 [Lua] [22] = 0 (number) 19:00:02.380 [Lua] [23] = 1 (number) 19:00:02.380 [Lua] [24] = 0 (number) 19:00:02.380 [Lua] [25] = 1 (number) 19:00:02.380 [Lua] [26] = 0 (number) 19:00:02.380 [Lua] 19:00:02.380 [Lua] 19:00:02.380 [Lua] 19:00:02.381 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 19:00:02.381 [Lua] RemotePlayer:create_game_object( ) 75 19:00:02.394 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 19:00:02.394 [Lua] RemotePlayer:create_game_object( ) 76 19:00:02.408 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 19:00:02.408 [Lua] RemotePlayer:create_game_object( ) 77 19:00:02.426 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010147c3df 19:00:02.426 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024a68fc 19:00:02.426 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102421e32 19:00:02.431 [Lua] MUSIC: lost -> explore 19:00:02.454 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:00:02.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:00:02.455 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 19:00:02.529 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001024a68fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:00:02.529 [Lua] Adding player sync data to peer=1100001024a68fc local_player_id=1 19:00:02.529 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001024a68fc go_type=player_unit go_created_func_name=game_object_created_player_unit 19:00:02.532 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 19:00:02.534 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:00:02.534 [Lua] [MOD][VMF][INFO] Added 110000102421e32 to the VMF users list. 19:00:02.534 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102421e32 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:00:02.535 [Lua] Adding player sync data to peer=110000102421e32 local_player_id=1 19:00:02.535 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102421e32 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:00:02.537 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 19:00:02.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:00:02.587 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010147c3df go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:00:02.587 [Lua] Adding player sync data to peer=11000010147c3df local_player_id=1 19:00:02.588 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010147c3df go_type=player_unit go_created_func_name=game_object_created_player_unit 19:00:02.589 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 19:00:02.590 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:00:03.174 [Lua] StateInGameRunning:_game_actually_starts() 19:00:03.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 3, name: `unknown` 19:00:03.175 [Lua] ################################################################################################################# 19:00:03.175 [Lua] [Loading Time]: 00:00:42 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:00:03.175 [Lua] ################################################################################################################# 19:00:03.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 19:00:03.175 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:00:03.194 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 19:00:03.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 19:00:03.482 [Lua] Commit load time data 19:00:06.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:00:06.930 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:00:07.097 [Lua] Set lobby begin: 19:00:07.097 [Lua] Lobby data twitch_enabled = false 19:00:07.097 [Lua] Lobby data power_level = 797 19:00:07.097 [Lua] Lobby data unique_server_name = JayJay 19:00:07.097 [Lua] Lobby data host = 110000106697298 19:00:07.097 [Lua] Lobby data game_mode = 2 19:00:07.097 [Lua] Lobby data is_private = false 19:00:07.097 [Lua] Lobby data level_key = skittergate 19:00:07.097 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:00:07.098 [Lua] Lobby data selected_level_key = skittergate 19:00:07.098 [Lua] Lobby data quick_game = true 19:00:07.098 [Lua] Lobby data mechanism = adventure 19:00:07.098 [Lua] Lobby data matchmaking = true 19:00:07.099 [Lua] Lobby data num_players = 4 19:00:07.099 [Lua] Lobby data country_code = DE 19:00:07.099 [Lua] Lobby data difficulty = hardest 19:00:07.099 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:00:07.099 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:00:07.099 [Lua] Lobby data player_slot_4 = 0:0 19:00:07.099 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:00:07.099 [Lua] Lobby data eac_authorized = true 19:00:07.099 [Lua] Set lobby end. 19:00:22.329 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:22.836 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:00:23.055 [Lua] Override Player Respawning pre_norsca_1 true 19:00:23.426 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:23.795 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:00:26.163 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:26.906 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:27.127 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:00:27.581 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:27.963 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:00:28.511 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:28.663 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:00:29.212 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:29.518 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:00:30.308 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:00:36.163 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:36.735 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:36.736 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:00:37.276 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:00:37.394 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:37.905 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:00:37.939 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:38.447 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:00:38.481 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:38.997 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:00:39.041 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:39.433 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:00:39.525 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:00:40.850 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:00:44.263 [Lua] Players are leaving the safe zone 19:00:47.202 [Lua] [ChatManager][1]System: WepperPeppe picked up a Tome 19:01:06.457 [Lua] main path terror event triggered: rare_event_loot_rat 19:01:06.457 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 19:01:09.829 [Lua] Switching ConflictSettings: to: skaven 19:01:09.829 [Lua] pacing=default 19:01:09.829 [Lua] roaming=nil 19:01:09.829 [Lua] specials=skaven 19:01:09.829 [Lua] debug_color=orange 19:01:09.829 [Lua] pack_spawning=skaven 19:01:09.829 [Lua] contained_breeds=nil 19:01:09.829 [Lua] disabled=false 19:01:09.829 [Lua] boss=skaven 19:01:09.829 [Lua] horde=default 19:01:09.829 [Lua] name=skaven 19:01:09.829 [Lua] intensity=default 19:01:09.829 [Lua] --- 19:01:12.075 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:12.503 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:12.555 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:12.996 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:13.094 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:13.583 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:14.255 [Lua] [ChatManager][1]System: WepperPeppe picked up a Loot Die 19:01:21.048 [Lua] [ChatManager][1]System: WepperPeppe picked up a Grimoire 19:01:22.332 [Lua] fence jumping 19:01:22.740 [Lua] simple los failed 19:01:25.448 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:26.024 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:26.024 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:26.593 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:26.947 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:01:26.948 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 19:01:27.128 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:27.708 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:27.845 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:28.422 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:28.481 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:28.923 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:29.019 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:29.428 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:29.832 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:30.197 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:01:30.543 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:30.922 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:01:35.010 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:35.517 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:01:38.931 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:39.256 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:01:42.433 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:01:42.433 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 19:01:44.251 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:44.722 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:44.789 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:44.873 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:45.041 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:01:45.485 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:46.214 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:46.795 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:01:48.876 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:49.340 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:01:49.573 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:50.054 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:01:50.054 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:50.378 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:01:51.754 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:52.138 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:01:52.496 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:52.846 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:01:53.263 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:01:53.594 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:02:01.579 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:01.965 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:02:02.147 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:02.317 [Lua] Coordinated attack! 19:02:02.649 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:02:13.397 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:14.118 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:02:18.311 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:18.632 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 19:02:18.632 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 19:02:18.649 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:18.653 [Lua] > starting new spline, using new navbot: standard , id: boss5 19:02:19.295 [Lua] > continuing spline boss5 index: 2 reties: 0 19:02:19.310 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:02:19.311 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:02:19.338 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 19:02:19.338 [Lua] > continuing spline boss5 index: 3 reties: 0 19:02:19.405 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 19:02:19.405 [Lua] > spline completed boss5 reties: 0 19:02:19.812 [Lua] Init group template: spline_patrol 19:02:20.137 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:21.023 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:02:21.632 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:21.989 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:02:23.880 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:02:24.503 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:02:28.051 [Lua] Time for new HOOORDE! multi_first_wave 19:02:28.051 [Lua] horde requested: ambush 19:02:28.051 [Lua] setting up ambush-horde 19:02:28.051 [Lua] Composing horde 'large' .. using variant 'plain' 19:02:28.051 [Lua] -> spawning: 57 19:02:28.051 [Lua] horde crated with id 2 of type ambush 19:02:28.051 [Lua] ambush horde has started 19:02:28.061 [Lua] MUSIC: explore -> pre_ambush 19:02:29.211 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:02:29.212 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 19:02:32.685 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:02:33.562 [Lua] MUSIC: pre_ambush -> horde 19:02:35.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:02:39.576 [Lua] Init group template: horde 19:02:55.567 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:02:55.567 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:02:55.567 [Lua] horde requested: ambush 19:02:55.567 [Lua] setting up ambush-horde 19:02:55.567 [Lua] Composing horde 'large' .. using variant 'plain' 19:02:55.567 [Lua] -> spawning: 55 19:02:55.567 [Lua] horde crated with id 3 of type ambush 19:02:55.567 [Lua] ambush horde has started 19:02:58.267 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:03:00.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:03:00.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1212304 19:03:05.444 [Lua] Init group template: horde 19:03:07.653 [Lua] fence jumping 19:03:10.906 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 86222 0 19:03:13.077 [Lua] Pushing horde in time; too many units out 19:03:16.049 [Lua] Horde killed: ? 19:03:16.079 [Lua] HORDE: last wave, reset to standard horde delay 19:03:16.079 [Lua] Time for new HOOORDE! multi_last_wave 19:03:16.079 [Lua] horde requested: ambush 19:03:16.079 [Lua] setting up ambush-horde 19:03:16.079 [Lua] Composing horde 'large' .. using variant 'plain' 19:03:16.079 [Lua] -> spawning: 55 19:03:16.079 [Lua] horde crated with id 4 of type ambush 19:03:16.079 [Lua] ambush horde has started 19:03:19.552 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:03:19.552 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 19:03:19.552 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:19.552 [Lua] ->moving spawner 19:03:24.827 [Lua] Horde killed: ? 19:03:25.416 [Lua] Init group template: horde 19:03:26.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:03:26.150 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1212304 19:03:32.435 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:32.949 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:33.098 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:03:33.494 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:33.567 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:03:34.113 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:03:49.330 [Lua] MUSIC: horde -> explore 19:03:49.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:03:49.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:03:49.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:03:53.621 [Lua] Horde killed: ? 19:03:55.495 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:03:56.007 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:03:58.075 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:03:58.076 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 19:04:03.211 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:03.774 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:04:04.234 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:04.263 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 19:04:04.693 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:04:04.748 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:05.009 [Lua] [ChatManager][1]System: MrNajsman picked up a Grimoire 19:04:05.214 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:04:08.054 [Lua] [ChatManager][1]System: MrNajsman picked up a piece of Ravaged Art 19:04:13.396 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:04:22.026 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:22.424 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:04:22.560 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:22.582 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:22.798 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 19:04:23.001 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:04:23.075 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:04:23.075 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:23.126 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:23.527 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:04:23.594 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:04:23.616 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:23.637 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:23.966 [Lua] Override Player Respawning pre_norsca_2 true 19:04:23.966 [Lua] Override Player Respawning pre_norsca_1 false 19:04:24.021 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:04:24.128 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:04:24.171 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:24.602 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:04:41.594 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:42.236 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:42.735 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:04:42.901 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:43.361 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:04:43.581 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:04:44.017 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:04:44.738 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:05:01.907 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 6 19:05:11.763 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:05:12.333 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:05:25.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:05:25.622 [Lua] Override Player Respawning pre_norsca_2 false 19:05:26.041 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 19:05:26.344 [Flow] ####################81.5 244 7########################### 19:05:26.632 [Flow] ####################81.5 244 7########################### 19:05:26.798 [Lua] main_path_player_far_away_check started 19:05:27.128 [Lua] main_path_player_far_away_check started 19:05:28.353 [Flow] ####################81.5 244 7########################### 19:05:28.419 [Lua] main_path_player_far_away_check started 19:05:29.883 [Flow] ####################81.5 244 7########################### 19:05:30.292 [Lua] main_path_player_far_away_check started 19:05:33.460 [Lua] main_path_player_far_away_check started 19:05:34.819 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:05:34.896 [Lua] main_path_player_far_away_check started 19:05:35.186 [Lua] going to make a rush intervention, since loneliness_value= 162.70125082950153 and dist= 1429.119140625 19:05:35.186 [Lua] rush intervention - ambush horde! 19:05:35.186 [Lua] setting up ambush-horde 19:05:35.186 [Lua] Composing horde 'large' .. using variant 'plain' 19:05:35.186 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 19:05:35.186 [Lua] setting up vector-horde 19:05:35.186 [Lua] Composing horde 'large' .. using variant 'plain' 19:05:35.186 [Lua] --> horde wants to spawn ahead of players (0.18208731084439/0.67 19:05:35.186 [Lua] -> spawning: 52 19:05:35.186 [Lua] horde crated with id 5 of type vector 19:05:35.186 [Lua] vector horde has started 19:05:35.187 [Lua] rush intervention - spawning skaven_gutter_runner 19:05:35.192 [Lua] MUSIC: explore -> pre_horde 19:05:35.470 [Lua] main_path_player_far_away_check started 19:05:35.542 [Lua] main_path_player_far_away_check started 19:05:36.835 [Lua] main_path_player_far_away_check started 19:05:40.932 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:05:42.386 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:05:43.285 [Lua] Switching ConflictSettings: to: chaos 19:05:43.285 [Lua] pacing=chaos 19:05:43.285 [Lua] roaming=nil 19:05:43.285 [Lua] specials=chaos 19:05:43.285 [Lua] debug_color=purple 19:05:43.285 [Lua] pack_spawning=chaos 19:05:43.285 [Lua] contained_breeds=nil 19:05:43.285 [Lua] disabled=false 19:05:43.285 [Lua] boss=chaos 19:05:43.285 [Lua] horde=chaos 19:05:43.285 [Lua] name=chaos 19:05:43.285 [Lua] intensity=default 19:05:43.285 [Lua] --- 19:05:43.463 [Lua] MUSIC: pre_horde -> horde 19:05:44.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:05:45.364 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:05:46.286 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:05:46.682 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:05:46.940 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:05:47.076 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:05:47.715 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:05:47.818 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:05:48.654 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:05:54.955 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:05:54.955 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:05:54.955 [Lua] ->moving spawner 19:05:54.955 [Lua] ->moving spawner 19:06:01.069 [Lua] Init group template: horde 19:06:01.100 [Lua] MUSIC: horde -> explore 19:06:02.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:06:02.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:06:02.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:06:02.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:06:12.085 [Lua] Horde killed: ? 19:06:13.941 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:14.511 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:06:14.573 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:15.077 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:06:15.229 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:15.803 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:15.845 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:06:16.348 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:16.414 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:06:16.767 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:06:44.396 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:06:44.881 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:01.968 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:02.442 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:02.511 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:03.021 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:04.478 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:05.054 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:06.384 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:06.523 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 19:07:06.818 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:07.092 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:07.456 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:07.619 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:07.980 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:13.332 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:13.915 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:14.150 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:14.201 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:14.726 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:14.794 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:14.931 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:15.304 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:16.507 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:16.729 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:17.223 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:17.292 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:17.326 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:17.394 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:17.705 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:07:18.024 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:31.946 [Lua] [ChatManager][1]System: MrNajsman picked up a piece of Ravaged Art 19:07:32.197 [Lua] [ChatManager][1]System: WepperPeppe picked up a piece of Ravaged Art 19:07:41.287 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:42.206 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:48.146 [Lua] Coordinated attack! 19:07:50.252 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:50.928 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:51.186 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:51.997 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:51.997 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:52.837 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:53.042 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:53.484 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:53.825 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:54.152 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:54.435 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:54.817 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:55.103 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:55.499 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:55.715 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:56.062 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:56.255 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:07:56.526 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:07:56.615 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:07:56.984 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:05.693 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:06.139 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:08:09.257 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:08:09.258 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 19:08:14.051 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:14.657 [Lua] Time for new HOOORDE! multi_first_wave 19:08:14.657 [Lua] horde requested: vector_blob 19:08:14.657 [Lua] wants to spawn behind within distance: 60 19:08:14.657 [Lua] horde crated with id 6 of type vector_blob 19:08:14.658 [Lua] managed to spawn 26/26 horde enemies 19:08:14.658 [Lua] vector blob horde has started 19:08:14.665 [Lua] MUSIC: explore -> pre_horde 19:08:15.056 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:15.166 [Lua] Init group template: horde 19:08:15.700 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:16.530 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:17.021 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 19:08:18.157 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:18.612 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:08:18.612 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:18.686 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:18.727 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:18.990 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:19.089 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:08:19.125 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:08:19.270 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:19.669 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:20.103 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:20.525 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:08:20.629 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:21.060 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:08:21.176 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:21.671 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:08:21.734 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:21.845 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:22.241 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:22.242 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:08:22.511 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:22.945 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:23.123 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:23.616 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:25.734 [Lua] MUSIC: pre_horde -> horde 19:08:25.784 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:25.891 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:25.911 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:26.272 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:08:26.316 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:08:26.887 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:08:26.887 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:08:26.887 [Lua] horde requested: vector_blob 19:08:26.887 [Lua] wants to spawn behind within distance: 60 19:08:26.887 [Lua] horde crated with id 7 of type vector_blob 19:08:26.887 [Lua] managed to spawn 32/32 horde enemies 19:08:26.887 [Lua] vector blob horde has started 19:08:27.558 [Lua] Init group template: horde 19:08:27.613 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:29.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207 19:08:30.951 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:31.870 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:31.945 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:32.663 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:42.203 [Lua] HORDE: last wave, reset to standard horde delay 19:08:42.203 [Lua] Time for new HOOORDE! multi_last_wave 19:08:42.203 [Lua] horde requested: vector_blob 19:08:42.203 [Lua] wants to spawn behind within distance: 60 19:08:42.203 [Lua] horde crated with id 8 of type vector_blob 19:08:42.203 [Lua] managed to spawn 29/29 horde enemies 19:08:42.203 [Lua] vector blob horde has started 19:08:42.798 [Lua] Horde killed: ? 19:08:42.931 [Lua] Init group template: horde 19:08:52.906 [Lua] Horde killed: ? 19:08:54.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207 19:08:55.916 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:56.596 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:56.763 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:57.401 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:57.631 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:58.235 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:58.401 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:59.259 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:08:59.260 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:08:59.862 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:00.200 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:00.798 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:03.448 [Lua] MUSIC: horde -> explore 19:09:05.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:09:05.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:09:05.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:09:05.592 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:05.859 [Lua] Horde killed: ? 19:09:07.268 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:26.006 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:26.665 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:26.707 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:27.213 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:27.317 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:27.824 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:28.000 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:28.456 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:32.337 [Lua] main path terror event triggered: boss_event_chaos_troll 19:09:32.337 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 19:09:32.371 [Flow] Boss DoorTroll 19:09:32.371 [Flow] Boss DoorTroll 19:09:32.374 [Lua] Init group template: boss_door_closers 19:09:41.514 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:09:41.514 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 19:09:48.567 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:48.902 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:09:49.269 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:49.610 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:09:50.864 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:51.574 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:51.881 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:52.570 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:52.734 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:53.405 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:53.456 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:54.022 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:54.074 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:54.595 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:09:54.639 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:55.171 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:09:56.346 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 19:10:06.237 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:10:08.794 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:09.293 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:10:23.528 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 6 action: skulk_approach 19:10:24.393 [Lua] Time for new HOOORDE! multi_first_wave 19:10:24.393 [Lua] horde requested: vector_blob 19:10:24.393 [Lua] wants to spawn behind within distance: 60 19:10:24.393 [Lua] horde crated with id 10 of type vector_blob 19:10:24.394 [Lua] managed to spawn 33/33 horde enemies 19:10:24.394 [Lua] vector blob horde has started 19:10:24.402 [Lua] MUSIC: explore -> pre_horde 19:10:25.075 [Lua] Init group template: horde 19:10:26.222 [Lua] chaos troll died! 19:10:26.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:10:26.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:10:26.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:10:34.210 [Lua] MUSIC: pre_horde -> horde 19:10:34.431 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:35.007 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:35.174 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:10:35.525 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:35.662 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:10:35.701 [SteamVoipClient] select_out(110000102421e32, on) 19:10:35.701 [SteamVoipClient] select_out(1100001024a68fc, on) 19:10:35.701 [SteamVoipClient] select_out(110000106697298, on) 19:10:36.152 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:36.152 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:36.186 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:10:36.635 [SteamVoipClient] select_out(110000102421e32, off) 19:10:36.635 [SteamVoipClient] select_out(1100001024a68fc, off) 19:10:36.635 [SteamVoipClient] select_out(110000106697298, off) 19:10:36.668 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:36.775 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:10:37.048 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:37.213 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:37.257 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:10:37.733 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:37.753 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:10:37.795 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:38.616 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:38.698 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:39.263 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:39.565 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:40.225 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:40.611 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:40.892 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:40.993 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:41.077 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:10:41.077 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:10:41.077 [Lua] horde requested: vector_blob 19:10:41.077 [Lua] wants to spawn ahead within distance: 60 19:10:41.077 [Lua] horde crated with id 11 of type vector_blob 19:10:41.077 [Lua] managed to spawn 26/26 horde enemies 19:10:41.077 [Lua] vector blob horde has started 19:10:41.360 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:41.527 [Lua] Coordinated attack! 19:10:41.623 [Lua] Init group template: horde 19:10:41.660 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:41.730 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:42.145 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:42.515 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:42.856 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:10:43.834 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:45.124 [Lua] chaos troll was despawned! 19:10:45.187 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:45.537 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:46.851 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:46.896 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:47.690 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:47.963 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:48.639 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:49.054 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:49.572 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:49.848 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:50.741 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:51.694 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:10:52.736 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:10:56.326 [Lua] HORDE: last wave, reset to standard horde delay 19:10:56.326 [Lua] Time for new HOOORDE! multi_last_wave 19:10:56.326 [Lua] horde requested: vector_blob 19:10:56.326 [Lua] wants to spawn behind within distance: 60 19:10:56.326 [Lua] horde crated with id 12 of type vector_blob 19:10:56.327 [Lua] managed to spawn 28/28 horde enemies 19:10:56.327 [Lua] vector blob horde has started 19:10:57.012 [Lua] Init group template: horde 19:10:58.762 [Lua] Horde killed: ? 19:11:07.392 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:08.482 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:11:13.897 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:11:13.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 19:11:23.224 [Lua] Horde killed: ? 19:11:23.690 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:24.173 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source. 19:11:24.720 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:11:24.767 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:25.766 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:11:25.963 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:26.816 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 19:11:26.910 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:11:27.026 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:27.988 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:11:28.091 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:28.805 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:11:29.182 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:30.068 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:11:30.312 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:31.172 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:11:31.475 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:32.310 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:11:32.615 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:33.369 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:11:37.334 [Lua] MUSIC: horde -> explore 19:11:38.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:11:38.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:11:38.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:11:41.122 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:41.503 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:11:41.941 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:42.265 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:11:42.925 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:43.292 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:11:44.611 [Lua] Horde killed: ? 19:11:47.496 [Lua] [ChatManager][1]System: WepperPeppe discarded a Tome 19:11:48.542 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:49.120 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:49.181 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:11:49.362 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:49.472 [Lua] [ChatManager][1]System: WepperPeppe picked up a Tome 19:11:49.625 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:49.758 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:11:49.959 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:11:50.231 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:11:53.707 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:54.506 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:11:54.658 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:55.408 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:11:56.318 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:57.083 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:11:57.227 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:57.993 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:11:58.345 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:11:59.095 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:12:00.131 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:01.103 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:12:01.300 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:02.318 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:12:06.097 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:06.813 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:07.201 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:12:07.222 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:12:07.383 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:08.058 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:12:14.005 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 3 10 19:12:15.135 [Lua] Coordinated attack! 19:12:28.037 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:28.522 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:12:28.729 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:29.242 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:12:34.985 [Lua] [ChatManager][1]System: JayJay picked up a Tome 19:12:44.663 [Lua] Time for new HOOORDE! multi_first_wave 19:12:44.663 [Lua] horde requested: vector_blob 19:12:44.663 [Lua] wants to spawn ahead within distance: 60 19:12:44.663 [Lua] horde crated with id 13 of type vector_blob 19:12:44.664 [Lua] managed to spawn 29/29 horde enemies 19:12:44.664 [Lua] vector blob horde has started 19:12:44.673 [Lua] MUSIC: explore -> pre_horde 19:12:45.282 [Lua] Init group template: horde 19:12:49.988 [Lua] MUSIC: pre_horde -> horde 19:12:52.701 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 19:12:54.407 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 19:12:54.464 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:54.942 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:12:57.834 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:58.933 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:12:58.992 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:12:59.884 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:00.087 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:13:00.804 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:00.989 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:13:01.078 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:13:01.078 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:13:01.078 [Lua] horde requested: vector_blob 19:13:01.078 [Lua] wants to spawn behind within distance: 60 19:13:01.078 [Lua] horde crated with id 14 of type vector_blob 19:13:01.078 [Lua] managed to spawn 30/30 horde enemies 19:13:01.078 [Lua] vector blob horde has started 19:13:01.689 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:01.875 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:13:01.882 [Lua] Init group template: horde 19:13:02.473 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:13:11.858 [Lua] Horde killed: ? 19:13:16.091 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 161157 0 19:13:17.622 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:18.118 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:13:18.174 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:18.422 [Lua] HORDE: last wave, reset to standard horde delay 19:13:18.422 [Lua] Time for new HOOORDE! multi_last_wave 19:13:18.422 [Lua] horde requested: vector_blob 19:13:18.422 [Lua] wants to spawn ahead within distance: 60 19:13:18.422 [Lua] horde crated with id 15 of type vector_blob 19:13:18.422 [Lua] managed to spawn 30/30 horde enemies 19:13:18.422 [Lua] vector blob horde has started 19:13:18.657 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:13:19.239 [Lua] Init group template: horde 19:13:29.384 [Lua] Horde killed: ? 19:13:33.069 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:33.636 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:13:33.735 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:33.736 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:34.281 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:13:34.458 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:13:34.616 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:35.271 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:13:35.908 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:36.647 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:13:38.114 [Lua] MUSIC: horde -> explore 19:13:39.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:13:39.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:13:39.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:13:39.978 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:40.337 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:40.375 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:13:40.840 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 19:13:40.888 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:41.028 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:13:41.585 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:13:41.722 [Lua] Coordinated attack! 19:13:44.637 [Lua] Horde killed: ? 19:13:53.450 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:53.796 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:13:57.992 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:58.753 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:58.795 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:13:59.584 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:13:59.602 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:14:00.207 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:00.316 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:14:00.935 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:14:01.006 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:01.549 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:14:01.689 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:02.485 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:14:02.742 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:14:13.236 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:13.742 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:16.188 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:14:16.205 [Lua] Spline already found! 19:14:16.248 [Lua] Init group template: spline_patrol 19:14:17.134 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source. 19:14:24.050 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:24.492 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:24.569 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:25.007 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:25.069 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:25.498 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:25.627 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:26.011 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:26.193 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:26.556 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:26.724 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:14:26.744 [Lua] Spline already found! 19:14:26.799 [Lua] Init group template: spline_patrol 19:14:27.690 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:28.011 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:14:28.032 [Lua] Spline already found! 19:14:28.052 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:14:28.104 [Lua] Init group template: spline_patrol 19:14:28.409 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:28.824 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:14:29.009 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:29.424 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:14:34.119 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:14:34.136 [Lua] Spline already found! 19:14:34.175 [Lua] Init group template: spline_patrol 19:14:39.945 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:40.375 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:14:40.688 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:41.039 [Lua] Coordinated attack! 19:14:41.150 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:14:42.890 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:43.485 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:45.923 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:46.426 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:46.798 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:47.614 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:14:50.271 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:50.909 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:14:54.228 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:54.835 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:54.869 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:55.421 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:55.776 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:56.257 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:56.359 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:56.860 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:57.124 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:57.550 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:57.643 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:58.054 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:58.090 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:58.180 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:58.579 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:14:58.914 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:14:59.034 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:14:59.694 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:15:00.089 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:00.593 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:15:00.955 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:01.572 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:15:02.093 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:02.562 [Lua] Time for new HOOORDE! multi_first_wave 19:15:02.562 [Lua] horde requested: vector_blob 19:15:02.562 [Lua] wants to spawn behind within distance: 60 19:15:02.562 [Lua] horde crated with id 20 of type vector_blob 19:15:02.563 [Lua] managed to spawn 27/28 horde enemies 19:15:02.563 [Lua] vector blob horde has started 19:15:02.570 [Lua] MUSIC: explore -> pre_horde 19:15:02.613 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:15:11.330 [Lua] MUSIC: pre_horde -> horde 19:15:16.453 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:17.181 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:15:17.960 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:18.680 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:15:22.883 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 19:15:22.883 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:15:22.883 [Lua] horde requested: vector_blob 19:15:22.883 [Lua] wants to spawn ahead within distance: 60 19:15:22.883 [Lua] horde crated with id 21 of type vector_blob 19:15:22.884 [Lua] managed to spawn 30/30 horde enemies 19:15:22.884 [Lua] vector blob horde has started 19:15:23.610 [Lua] Init group template: horde 19:15:32.047 [Lua] HORDE: last wave, reset to standard horde delay 19:15:32.047 [Lua] Time for new HOOORDE! multi_last_wave 19:15:32.047 [Lua] horde requested: vector_blob 19:15:32.047 [Lua] wants to spawn ahead within distance: 60 19:15:32.047 [Lua] horde crated with id 22 of type vector_blob 19:15:32.047 [Lua] managed to spawn 31/31 horde enemies 19:15:32.047 [Lua] vector blob horde has started 19:15:32.832 [Lua] Init group template: horde 19:15:46.697 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:15:46.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 19:15:47.546 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:47.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:15:48.107 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:15:52.545 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 189646 0 19:15:53.113 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:53.453 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:15:55.103 [Lua] MUSIC: horde -> explore 19:15:55.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:15:55.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:15:55.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:15:55.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:15:55.986 [Lua] Horde killed: ? 19:15:56.526 [Lua] Horde killed: ? 19:15:59.558 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:15:59.985 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:16:00.065 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:01.181 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:16:10.833 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:11.773 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:16:11.922 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:12.672 [Lua] Override Player Respawning gatekeeper_boss true 19:16:12.757 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:16:13.013 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:13.770 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:16:14.082 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:14.764 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:16:15.174 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:15.791 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:16:21.034 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:21.479 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:16:21.547 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:21.992 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:16:27.576 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 19:16:47.795 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 19:16:47.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:16:47.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1232 19:16:50.760 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:51.498 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:16:52.906 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:53.659 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:16:54.061 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:54.749 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:16:57.155 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:57.525 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:16:57.898 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:58.271 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:16:58.674 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:59.027 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:16:59.404 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:59.764 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:00.187 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:00.542 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:00.833 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:01.202 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:01.508 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:01.832 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:02.291 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:02.674 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:02.907 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 19:17:02.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:17:02.938 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:02.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1232 19:17:03.313 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:18.668 [Lua] Override Player Respawning gatekeeper_boss false 19:17:18.668 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 19:17:18.668 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders 19:17:20.511 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die 19:17:21.762 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:22.861 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:22.877 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:23.486 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:23.653 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:23.985 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:24.059 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:24.569 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:24.777 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:25.004 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:25.118 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:25.528 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:28.141 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 12 19:17:28.185 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 11 19:17:28.344 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 10 19:17:28.344 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 4 9 19:17:31.527 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:31.625 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:17:31.644 [Lua] Spline already found! 19:17:31.708 [Lua] Init group template: spline_patrol 19:17:32.043 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:17:32.061 [Lua] Spline already found! 19:17:32.094 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:32.098 [Lua] Init group template: spline_patrol 19:17:32.141 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:32.627 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:32.667 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:33.132 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:33.285 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:33.831 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:33.873 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:34.340 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:34.381 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:34.824 [Lua] [ChatManager][1]System: JayJay discarded a Tome 19:17:34.893 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:17:37.776 [Lua] [ChatManager][1]System: JayJay picked up a Tome 19:17:41.801 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:42.195 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:17:47.882 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:47.944 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:48.266 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:17:48.778 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:48.863 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:49.639 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:49.709 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:50.426 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:50.475 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:51.183 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:17:52.387 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:17:52.416 [Lua] Spline already found! 19:17:52.492 [Lua] Init group template: spline_patrol 19:18:11.113 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:11.516 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:18:11.874 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:12.277 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:18:15.437 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:16.152 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:18:16.472 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:16.494 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:18:16.518 [Lua] Spline already found! 19:18:16.563 [Lua] Init group template: spline_patrol 19:18:17.124 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:18:17.306 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:17.778 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:17.963 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:18:18.282 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:18:18.323 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:18.323 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:18.875 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:18.876 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:18:18.962 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:18.986 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:19.081 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 19:18:19.095 [Lua] Coordinated attack! 19:18:19.335 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:18:19.397 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:19.451 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:18:19.452 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:18:19.590 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:20.033 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:18:20.119 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:18:20.793 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:18:38.770 [Lua] [ChatManager][1]System: NuclearToast picked up a Tome 19:18:38.967 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:18:43.125 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:43.606 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:18:43.876 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:44.339 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:18:44.639 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:45.145 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:18:46.064 [Lua] simple los failed 19:18:49.182 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:49.631 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:18:51.779 [Lua] Time for new HOOORDE! multi_first_wave 19:18:51.779 [Lua] horde requested: vector_blob 19:18:51.779 [Lua] wants to spawn ahead within distance: 60 19:18:51.779 [Lua] horde crated with id 27 of type vector_blob 19:18:51.779 [Lua] managed to spawn 31/31 horde enemies 19:18:51.779 [Lua] vector blob horde has started 19:18:51.788 [Lua] MUSIC: explore -> pre_horde 19:18:52.068 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 202706 0 19:18:52.459 [Lua] Init group template: horde 19:18:56.824 [Lua] MUSIC: pre_horde -> horde 19:19:00.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207 19:19:06.890 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:19:06.890 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:19:06.890 [Lua] horde requested: vector_blob 19:19:06.890 [Lua] wants to spawn ahead within distance: 60 19:19:06.890 [Lua] horde crated with id 28 of type vector_blob 19:19:06.890 [Lua] managed to spawn 27/27 horde enemies 19:19:06.890 [Lua] vector blob horde has started 19:19:07.766 [Lua] Init group template: horde 19:19:14.167 [Lua] Coordinated attack! 19:19:15.941 [Lua] HORDE: last wave, reset to standard horde delay 19:19:15.941 [Lua] Time for new HOOORDE! multi_last_wave 19:19:15.941 [Lua] horde requested: vector_blob 19:19:15.941 [Lua] wants to spawn ahead within distance: 60 19:19:15.941 [Lua] horde crated with id 29 of type vector_blob 19:19:15.941 [Lua] managed to spawn 30/30 horde enemies 19:19:15.941 [Lua] vector blob horde has started 19:19:16.985 [Lua] Init group template: horde 19:19:17.214 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:17.833 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:18.285 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:18.473 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:18.683 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:18.711 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:19.023 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:19.241 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:19.269 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:19:19.692 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:19.807 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:20.325 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:20.395 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:20.555 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:20.675 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:20.745 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:20.834 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:20.946 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:21.040 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:21.061 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:21.109 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:21.229 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:21.299 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:21.498 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:21.549 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:21.705 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:21.742 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:21.775 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:21.947 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:21.947 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:22.047 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:22.115 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:22.269 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:22.309 [Lua] Horde killed: ? 19:19:22.474 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:22.539 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:22.705 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:22.773 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:22.836 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:22.935 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:22.935 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:23.033 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:23.267 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:23.535 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:23.601 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:23.674 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:24.369 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:25.556 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:25.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207 19:19:26.244 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:27.396 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:27.882 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:28.516 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:28.775 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:28.951 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:29.027 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:29.257 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:29.257 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:29.521 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:29.556 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:29.652 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:29.724 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:29.983 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:30.017 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:30.236 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:30.267 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:30.487 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:30.757 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:36.165 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:36.421 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:36.743 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:36.987 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:37.020 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:37.254 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:37.385 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:37.463 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:37.603 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:37.718 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:37.852 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:37.962 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:38.203 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:38.229 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:38.429 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:38.743 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:41.195 [Lua] Horde killed: ? 19:19:43.911 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:44.178 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:44.361 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:44.435 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:44.503 [Lua] MUSIC: horde -> explore 19:19:44.570 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:44.674 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:44.826 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:45.020 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:45.093 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:45.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:19:45.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:19:45.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:19:45.256 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:45.440 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:45.531 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:45.683 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:45.780 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:45.939 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:46.185 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:48.566 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 217363 0 19:19:49.121 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:49.394 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:49.699 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:49.804 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:53.722 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:53.987 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:54.170 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:54.232 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:54.437 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:54.503 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:54.637 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:54.848 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:54.868 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:19:55.273 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:55.492 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:55.904 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:56.110 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 197 will change to a manual source. 19:19:56.143 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:56.895 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:19:57.263 [Lua] Horde killed: ? 19:20:01.132 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:01.635 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:20:01.708 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:02.391 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:02.521 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:20:02.564 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:02.889 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:20:03.043 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:03.202 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:03.396 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:20:03.536 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:20:03.875 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:04.617 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:20:05.417 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:20:36.473 [Lua] [ChatManager][1]System: JayJay discarded a Tome 19:20:42.803 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:20:45.415 [Lua] [ChatManager][1]System: JayJay picked up a Tome 19:20:46.950 [Lua] [ChatManager][1]System: JayJay discarded a Tome 19:20:48.963 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:20:51.095 [Lua] [ChatManager][1]System: JayJay picked up a Tome 19:20:54.234 [Lua] Time for new HOOORDE! multi_first_wave 19:20:54.234 [Lua] horde requested: vector_blob 19:20:54.234 [Lua] wants to spawn ahead within distance: 60 19:20:54.234 [Lua] horde crated with id 30 of type vector_blob 19:20:54.234 [Lua] managed to spawn 31/31 horde enemies 19:20:54.235 [Lua] vector blob horde has started 19:20:54.242 [Lua] MUSIC: explore -> pre_horde 19:20:54.785 [Lua] Init group template: horde 19:20:55.047 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:55.683 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:20:56.167 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:56.724 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:20:56.942 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:57.019 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:57.454 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:20:57.454 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:21:04.750 [Lua] MUSIC: pre_horde -> horde 19:21:06.432 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:07.132 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:07.418 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:21:07.555 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:21:07.555 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:21:07.555 [Lua] horde requested: vector_blob 19:21:07.555 [Lua] wants to spawn ahead within distance: 60 19:21:07.555 [Lua] horde crated with id 31 of type vector_blob 19:21:07.556 [Lua] managed to spawn 29/30 horde enemies 19:21:07.556 [Lua] vector blob horde has started 19:21:07.779 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:08.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207 19:21:08.107 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:21:08.236 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:21:08.236 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 203 will change to a manual source. 19:21:08.697 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:21:09.005 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:09.890 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:09.891 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:21:10.791 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:21:13.263 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 19:21:17.802 [Lua] Override Player Respawning generator_respawns true 19:21:17.818 [Lua] main_path_player_far_away_check started 19:21:21.973 [Lua] main_path_player_far_away_check started 19:21:22.702 [Lua] main_path_player_far_away_check started 19:21:27.549 [Lua] main_path_player_far_away_check started 19:21:30.816 [Lua] main_path_player_far_away_check started 19:21:33.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207 19:21:38.078 [Lua] Horde killed: ? 19:21:54.934 [Lua] MUSIC: horde -> explore 19:21:56.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:21:56.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:21:56.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:22:05.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:22:06.472 [Lua] main_path_player_far_away_check started 19:22:06.494 [Lua] main_path_player_far_away_check started 19:22:06.518 [Lua] main_path_player_far_away_check started 19:22:06.546 [Lua] main_path_player_far_away_check started 19:22:09.573 [Lua] main_path_player_far_away_check started 19:22:09.591 [Lua] main_path_player_far_away_check started 19:22:09.607 [Lua] main_path_player_far_away_check started 19:22:09.628 [Lua] main_path_player_far_away_check started 19:22:12.753 [Lua] main_path_player_far_away_check started 19:22:12.769 [Lua] main_path_player_far_away_check started 19:22:12.787 [Lua] main_path_player_far_away_check started 19:22:12.808 [Lua] main_path_player_far_away_check started 19:22:15.965 [Lua] main_path_player_far_away_check started 19:22:15.981 [Lua] main_path_player_far_away_check started 19:22:16.769 [Lua] Override Player Respawning generator_respawns false 19:22:16.779 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 19:22:16.850 [Lua] MUSIC: explore -> pre_horde 19:22:16.909 [Lua] Switching ConflictSettings: to: skaven 19:22:16.909 [Lua] pacing=default 19:22:16.909 [Lua] roaming=nil 19:22:16.909 [Lua] specials=skaven 19:22:16.909 [Lua] debug_color=orange 19:22:16.909 [Lua] pack_spawning=skaven 19:22:16.909 [Lua] contained_breeds=nil 19:22:16.909 [Lua] disabled=false 19:22:16.909 [Lua] boss=skaven 19:22:16.909 [Lua] horde=default 19:22:16.909 [Lua] name=skaven 19:22:16.909 [Lua] intensity=default 19:22:16.909 [Lua] --- 19:22:17.797 [Lua] Override Player Respawning rasknitt_arena true 19:22:20.942 [Lua] MUSIC: pre_horde -> horde 19:22:41.197 [Lua] event horde ends! 19:22:46.190 [Lua] event horde ends! 19:22:46.229 [Lua] MUSIC: horde -> explore 19:22:48.557 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 19:22:48.657 [Lua] MUSIC: explore -> pre_horde 19:22:48.684 [Lua] MUSIC: pre_horde -> horde 19:23:09.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:23:09.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 3064913 19:23:09.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 3064918 19:23:12.845 [Lua] event horde ends! 19:23:17.822 [Lua] event horde ends! 19:23:17.860 [Lua] MUSIC: horde -> explore 19:23:18.528 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 19:23:18.605 [Lua] MUSIC: explore -> pre_horde 19:23:18.630 [Lua] MUSIC: pre_horde -> horde 19:23:24.109 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:24.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:23:24.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:23:24.610 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:23:26.877 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:27.605 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:23:27.743 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:28.392 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:28.439 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:23:29.098 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:23:29.202 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:29.426 [Lua] main_path_player_far_away_check started 19:23:29.944 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:23:31.893 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:32.507 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:32.628 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:23:32.631 [Lua] main_path_player_far_away_check started 19:23:33.028 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:33.028 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:33.240 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:23:33.568 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:33.679 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:23:33.704 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:23:34.094 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:34.184 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:23:34.302 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:34.667 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:23:34.889 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:23:35.366 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:36.103 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:23:37.217 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:37.936 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:23:40.034 [Lua] [ChatManager][1]System: JayJay discarded a Tome 19:23:42.106 [Lua] [ChatManager][1]System: JayJay picked up a Tome 19:23:42.687 [Lua] event horde ends! 19:23:47.766 [Lua] event horde ends! 19:23:47.807 [Lua] MUSIC: horde -> explore 19:23:49.960 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 19:23:50.053 [Lua] MUSIC: explore -> pre_horde 19:23:50.079 [Lua] MUSIC: pre_horde -> horde 19:23:51.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1289178 19:23:52.270 [Lua] [ChatManager][1]System: NuclearToast discarded a Tome 19:23:54.255 [Lua] [ChatManager][1]System: NuclearToast picked up a Tome 19:23:55.844 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:56.434 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:56.434 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:23:56.948 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:56.996 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:23:57.319 [Lua] main_path_player_far_away_check started 19:23:57.475 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:23:57.475 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:57.983 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:23:58.322 [Lua] main_path_player_far_away_check started 19:23:58.528 [Lua] main_path_player_far_away_check started 19:23:59.963 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 18 19:24:01.830 [Lua] main_path_player_far_away_check started 19:24:02.886 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 1 41 19:24:03.046 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:03.794 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:24:04.244 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:05.054 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:24:05.273 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:06.117 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:24:06.138 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 19:24:06.275 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:07.091 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:24:08.214 [Flow] ##################-335 -412 -123.5################### 19:24:08.279 [Lua] main_path_player_far_away_check started 19:24:08.686 [Flow] ##################-335 -412 -123.5################### 19:24:09.116 [Lua] main_path_player_far_away_check started 19:24:09.162 [Flow] ##################-335 -412 -123.5################### 19:24:09.423 [Lua] main_path_player_far_away_check started 19:24:09.752 [Flow] ##################-335 -412 -123.5################### 19:24:09.774 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 46 19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 45 19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 44 19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 43 19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 42 19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 41 19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 40 19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 17 39 19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 38 19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 37 19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 36 19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 35 19:24:09.812 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 34 19:24:09.812 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 33 19:24:09.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 24 32 19:24:09.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 31 19:24:09.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 30 19:24:09.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 29 19:24:09.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 28 28 19:24:09.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 27 19:24:09.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 26 19:24:09.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 25 19:24:09.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 24 19:24:09.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 23 19:24:09.849 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 22 19:24:09.849 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 21 19:24:09.849 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 20 19:24:09.849 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 9 19 19:24:09.849 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 18 19:24:09.849 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 17 19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 16 19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 15 19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 14 19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 13 19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 12 19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 11 19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 4 10 19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 9 19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 8 19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 7 19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 6 19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 5 19:24:09.903 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 4 19:24:09.903 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 3 19:24:09.903 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 2 19:24:09.903 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 1 19:24:10.169 [Lua] main_path_player_far_away_check started 19:24:11.961 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 19:24:12.274 [Lua] main_path_player_far_away_check started 19:24:13.984 [Lua] event horde ends! 19:24:14.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:24:14.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0 19:24:15.148 [Lua] main_path_player_far_away_check started 19:24:15.674 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 4 19:24:15.776 [Lua] main_path_player_far_away_check started 19:24:16.207 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:16.235 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:16.261 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:16.290 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:16.538 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4 19:24:16.578 [Lua] main_path_player_far_away_check started 19:24:16.656 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:16.678 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:16.699 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:16.722 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:17.211 [Lua] main_path_player_far_away_check started 19:24:17.212 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:17.242 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4 19:24:19.196 [Lua] event horde ends! 19:24:19.710 [Lua] main_path_player_far_away_check started 19:24:21.256 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:21.281 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:21.306 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:21.333 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:21.757 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:21.782 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:21.808 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:21.836 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:22.288 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:22.318 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:22.347 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:22.374 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:22.798 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:22.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:22.850 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:22.878 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:23.303 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:23.328 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:23.357 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:23.382 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:23.804 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:23.829 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:23.856 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:23.884 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:24.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:24.335 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:24.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:24.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:24.816 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:24.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:24.870 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:24.905 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:25.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:25.355 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:25.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:25.409 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:25.822 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:25.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:25.875 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 19:24:29.274 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss 19:24:29.332 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 19:24:29.709 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001024a68fc, connection_key=3, breed_name=skaven_grey_seer) 19:24:29.973 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010147c3df, connection_key=2, breed_name=skaven_grey_seer) 19:24:30.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 19:24:30.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 19:24:30.417 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102421e32, connection_key=4, breed_name=skaven_grey_seer) 19:24:30.420 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 19:24:36.233 [Lua] event horde ends! 19:24:41.022 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:41.312 [Lua] event horde ends! 19:24:41.339 [Lua] MUSIC: horde -> explore 19:24:41.510 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:24:45.524 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 19:24:45.823 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001024a68fc, connection_key=3, breed_name=skaven_stormfiend_boss) 19:24:46.046 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010147c3df, connection_key=2, breed_name=skaven_stormfiend_boss) 19:24:46.220 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102421e32, connection_key=4, breed_name=skaven_stormfiend_boss) 19:24:46.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 19:24:46.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 19:24:46.944 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro 19:24:59.192 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:59.731 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:24:59.904 [Flow] SEERDamage taken 19:25:00.665 [Flow] SEERDamage taken 19:25:01.459 [Flow] SEERDamage taken 19:25:02.258 [Flow] SEERDamage taken 19:25:02.497 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:02.778 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:02.898 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:03.000 [Flow] SEERDamage taken 19:25:03.027 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:03.161 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:03.290 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:03.383 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:03.487 [Flow] SEERDamage taken 19:25:03.545 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:03.644 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:03.772 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:03.779 [Flow] SEERDamage taken 19:25:03.936 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:04.031 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:04.164 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:04.294 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:04.547 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:04.635 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:04.775 [Flow] SEERDisable physics 19:25:04.775 [Flow] SEERTeleport 19:25:04.821 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:05.077 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:05.214 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:05.314 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:05.455 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:05.572 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:05.688 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:05.919 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:08.938 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:09.396 [Flow] SEERDamage taken 19:25:09.611 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:09.662 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:10.061 [Flow] SEERDamage taken 19:25:10.251 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:10.311 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:10.717 [Flow] SEERDamage taken 19:25:10.970 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:11.209 [Flow] SEERDamage taken 19:25:11.362 [Flow] SEERDamage taken 19:25:11.457 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:11.881 [Flow] SEERDamage taken 19:25:12.165 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:12.380 [Flow] SEERDamage taken 19:25:13.770 [Flow] SEERDamage taken 19:25:14.451 [Flow] SEERDamage taken 19:25:14.617 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:14.947 [Lua] event horde ends! 19:25:15.623 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:15.801 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.103 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.142 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:16.177 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.411 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.513 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:16.517 [Flow] SEERDamage taken 19:25:16.622 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.669 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.777 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:16.778 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:16.932 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.032 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:17.147 [Flow] SEERDamage taken 19:25:17.186 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.224 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.304 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:17.413 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:17.447 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.559 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:17.699 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.770 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.804 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:17.956 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:17.995 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:18.103 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:18.223 [Flow] SEERDamage taken 19:25:18.383 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:18.502 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:18.542 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:18.628 [Flow] SEERDamage taken 19:25:19.075 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:19.112 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:19.229 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:19.629 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:25:19.927 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:20.540 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:20.838 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:21.003 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:21.066 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:21.258 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:21.504 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:34.183 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:34.627 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:39.027 [Lua] event horde ends! 19:25:46.621 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:46.897 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:47.015 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:47.651 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:47.834 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:48.836 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:50.146 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:50.194 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:50.626 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:25:50.768 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:50.769 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:51.039 [Lua] event horde ends! 19:25:51.116 [Flow] SEERDamage taken 19:25:51.341 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:51.368 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:51.708 [Flow] SEERDamage taken 19:25:51.931 [Flow] SEERDamage taken 19:25:51.957 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:25:52.579 [Flow] SEERDamage taken 19:25:53.549 [Flow] SEERDamage taken 19:25:56.641 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:57.557 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:58.637 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:58.906 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:59.085 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:59.153 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:59.295 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:59.399 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:59.505 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:59.610 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:59.731 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:59.801 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:25:59.875 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:00.016 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:00.088 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:00.269 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:26:00.269 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:00.372 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:00.481 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:00.621 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:00.746 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:00.882 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:01.016 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:01.116 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:01.307 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:01.493 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:04.727 [Flow] SEERDamage taken 19:26:07.034 [Lua] event horde ends! 19:26:11.856 [Lua] event horde ends! 19:26:16.342 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:16.614 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:16.745 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:16.832 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:16.996 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:17.079 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:17.168 [Flow] SEERDamage taken 19:26:17.221 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:17.340 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:17.489 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:17.581 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:17.762 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:17.824 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:17.973 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:18.073 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:18.204 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:18.300 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:18.424 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:18.552 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:18.645 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:18.807 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:18.907 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:19.157 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:26:19.634 [Flow] SEERDamage taken 19:26:21.351 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:21.867 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:22.264 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:22.768 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:23.174 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:23.739 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:23.979 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:24.628 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:24.919 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:25.606 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:25.950 [Lua] event horde ends! 19:26:26.774 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:27.641 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:27.977 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:28.547 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:28.609 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:29.295 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:35.140 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:35.268 [Lua] event horde ends! 19:26:35.857 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:35.927 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:36.607 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:37.122 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:37.334 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:49.276 [Lua] event horde ends! 19:26:52.437 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102421e32 19:26:52.440 [Lua] [GameNetworkManager] destroying game object with go_id=81 19:26:53.482 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:53.541 [Lua] event horde ends! 19:26:54.206 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:55.813 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:56.550 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:26:57.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x445bb, position: 0 19:26:57.606 [Flow] SEERDamage taken 19:26:57.779 [Lua] event horde ends! 19:26:58.477 [Flow] SEERDamage taken 19:26:59.254 [Flow] SEERDamage taken 19:26:59.388 [Flow] SEERDamage taken 19:26:59.672 [Flow] SEERDamage taken 19:27:00.195 [Flow] SEERDamage taken 19:27:00.314 [Flow] SEERDamage taken 19:27:00.467 [Flow] SEERDamage taken 19:27:00.494 [Flow] SEERDamage taken 19:27:01.171 [Lua] [EquipmentUI] - Destroy 19:27:01.171 [Lua] [GamePadEquipmentUI] - Destroy 19:27:01.171 [Lua] [AbilityUI] - Destroy 19:27:01.171 [Lua] [GamePadAbilityUI] - Destroy 19:27:01.171 [Lua] [GameNetworkManager] destroying game object with go_id=79 19:27:01.353 [Lua] event horde ends! 19:27:08.360 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:08.764 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:27:08.927 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:09.280 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:27:09.446 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:09.873 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:27:13.344 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:13.854 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:14.099 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:27:14.374 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:14.616 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:27:14.913 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:15.058 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:27:15.425 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:15.498 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:27:15.954 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:27:17.339 [Lua] Returning override respawn unit 19:27:17.453 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000102421e32 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:27:17.455 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=822 19:27:17.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.43307086825370789) ranged slot ammo (0.43307086825370789) 19:27:21.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x45666, position: 0 19:27:26.125 [Lua] Returning override respawn unit 19:27:26.138 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5) 19:27:26.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66666666666666663) 19:27:26.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66666666666666663) 19:27:26.144 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=825 19:27:27.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x45973, position: 0 19:27:27.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x459b3, position: 0 19:27:27.796 [Lua] event horde ends! 19:27:42.474 [Lua] event horde ends! 19:27:56.309 [Lua] [ChatManager][1]System: WepperPeppe picked up a Loot Die 19:27:59.882 [Lua] [ChatManager][1]System: NuclearToast picked up a Tome 19:28:16.713 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:17.241 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:17.737 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:18.075 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:28:18.293 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:18.544 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:28:18.637 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:18.840 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:19.059 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:28:19.405 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:19.574 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:19.620 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:28:20.169 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:28:20.365 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:20.434 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:20.801 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:21.407 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:22.438 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:23.359 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:24.014 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:24.438 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:24.642 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:25.096 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:25.183 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:25.351 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:25.616 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:25.736 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:25.983 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:26.273 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:26.434 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:26.614 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:26.721 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:27.136 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:27.737 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:28.183 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:28.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x471a6, position: 0 19:28:29.245 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:33.416 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:34.008 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:28:37.853 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:38.447 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:28:38.964 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:39.456 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:28:39.781 [Lua] event horde ends! 19:28:43.743 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:43.934 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:44.086 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:44.250 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:44.418 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:44.544 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:44.593 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:44.683 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:44.772 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:44.773 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:44.930 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:45.037 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:45.109 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:45.207 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:45.283 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:45.310 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:45.521 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:45.569 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:45.685 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:45.879 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:28:45.933 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:46.075 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:28:47.180 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:47.890 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:48.290 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:48.484 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.027 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.028 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:49.588 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.588 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:50.168 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:50.169 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:50.706 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:28:51.316 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:29:01.425 [Lua] event horde ends! 19:29:03.351 [Lua] [ChatManager][1]System: JayJay picked up a Tome 19:29:06.444 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:06.567 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:07.110 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:07.385 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:07.486 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:07.540 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32 19:29:07.982 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:08.075 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:08.193 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:08.621 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:08.673 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:08.725 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:09.172 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:09.253 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:09.311 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:29:09.340 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:09.340 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:29:09.631 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:09.790 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:29:09.869 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:09.869 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:10.258 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:29:10.393 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:11.471 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:29:25.002 [Lua] event horde ends! 19:29:27.236 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:27.738 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:34.425 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:35.055 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:35.077 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:29:35.584 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:35.685 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:36.231 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:36.258 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:36.788 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:36.839 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:37.306 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:37.454 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:37.931 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:38.085 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:38.544 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:29:47.172 [Lua] event horde ends! 19:29:48.058 [Lua] Override Player Respawning rasknitt_arena false 19:29:48.171 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:29:48.256 [Lua] MUSIC: explore -> pre_horde 19:29:48.285 [Lua] MUSIC: pre_horde -> horde 19:29:49.061 [Lua] Override Player Respawning skittergate_ending true 19:29:53.037 warning: [Lua] This function is deprecated and shouldn't be called 19:29:53.673 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die 19:29:54.060 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die 19:29:54.104 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.104 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.104 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.104 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.155 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.155 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.155 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.155 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.308 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.308 warning: [Physics] Create Actor: Shape density varies. Using average. 19:29:54.539 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die 19:29:58.386 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:29:58.819 [Lua] event horde ends! 19:30:01.094 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:01.566 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:30:01.595 [Lua] main_path_player_far_away_check started 19:30:02.622 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:02.628 [Lua] main_path_player_far_away_check started 19:30:03.147 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:30:05.477 [Lua] main_path_player_far_away_check started 19:30:05.594 [Flow] Playing story:escape_path_crash_01 19:30:08.031 [Lua] main_path_player_far_away_check started 19:30:08.642 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:08.642 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:08.648 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:30:08.688 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:08.689 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:08.689 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:08.689 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:10.906 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:10.906 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:10.906 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:10.906 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:12.424 [Lua] event horde ends! 19:30:14.881 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:15.382 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:15.433 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:15.494 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:30:15.550 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:15.550 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:15.550 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:15.550 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:15.550 [Flow] Playing story:escape_falling_beams_01 19:30:15.607 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:15.607 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:15.607 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:15.607 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.007 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:30:16.097 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.097 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.097 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.097 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.098 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.098 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.098 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.098 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.098 [Flow] Playing story:large_falling_rocks_on_machines_01 19:30:16.126 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.126 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.126 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.126 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.154 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.154 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.154 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.154 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.155 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.155 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.155 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.155 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.184 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.184 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.184 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.184 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.302 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.302 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.302 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.302 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.336 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.336 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.616 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.616 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.616 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.616 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.679 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.679 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.679 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.680 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.850 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:16.850 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.156 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.156 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.156 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.156 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.217 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.217 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.217 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.217 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.258 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:17.374 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.374 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.703 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.703 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.703 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.703 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.766 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.766 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.766 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.766 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.863 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.863 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.863 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.863 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.864 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.864 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.894 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.894 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.924 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.924 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.924 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.924 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.925 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.925 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.925 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:17.925 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:18.065 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:18.065 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:18.161 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:18.161 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:18.213 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:18.213 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:18.213 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:18.213 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:18.963 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:30:19.077 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:19.750 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:19.874 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:20.388 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:20.585 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:21.044 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:21.196 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:21.725 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:21.884 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:22.447 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:22.563 [Lua] event horde ends! 19:30:29.104 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:30:30.458 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:30.458 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:30.458 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:30.458 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:32.708 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:32.708 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:32.708 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:32.708 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:32.776 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:32.776 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:32.776 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:32.776 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:32.781 [Lua] event horde ends! 19:30:33.132 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.132 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.133 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.133 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.133 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.133 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.276 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:33.368 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.368 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.580 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.580 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.580 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:33.580 warning: [Physics] Create Actor: Shape density varies. Using average. 19:30:34.127 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:34.572 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:35.225 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:35.563 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:35.907 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:36.551 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:37.200 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:37.291 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:37.938 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:38.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 21 19:30:39.331 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:30:40.058 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 20 19:30:42.989 [Lua] event horde ends! 19:30:43.455 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 23 19:30:44.093 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 22 19:30:44.569 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 24 19:30:45.161 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 24 19:30:47.621 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:48.266 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:48.337 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:48.957 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:48.980 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:49.514 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:30:49.553 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:49.856 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:50.541 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:52.603 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:53.224 [Lua] event horde ends! 19:30:53.730 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:30:53.734 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 20 19:30:54.303 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 21 21 19:30:54.741 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 23 19:30:55.330 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 24 24 19:30:58.923 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 21 19:30:58.973 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 20 19:30:59.158 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 19 19:30:59.778 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 19:31:00.213 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 18 19:31:00.281 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 17 19:31:01.053 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 16 19:31:02.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 15 19:31:03.204 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:03.505 [Lua] event horde ends! 19:31:03.683 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 13 19:31:03.686 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:03.686 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:03.686 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:03.686 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:03.981 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 16 19:31:04.019 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:04.510 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:04.560 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 17 17 19:31:04.661 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 14 19:31:05.079 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 17 19:31:05.277 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:05.607 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 17 19:31:06.019 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 17 19:31:06.238 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:07.063 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:07.226 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:07.520 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:31:07.715 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:07.902 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:08.133 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:08.268 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:08.521 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:31:08.669 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 15 action: nil 19:31:08.775 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:09.022 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:09.399 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:09.432 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:31:10.133 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:31:10.380 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:10.570 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:11.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 13 19:31:11.042 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 12 19:31:11.185 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:11.524 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.524 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.574 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:11.592 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.592 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.592 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.592 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.642 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.642 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.713 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.713 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.713 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.713 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.734 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.734 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.734 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.734 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.849 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:31:11.916 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.916 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.916 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:11.916 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.123 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.124 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.124 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.124 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.175 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.175 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.247 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.247 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.247 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.247 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.251 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:12.270 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.270 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.270 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.270 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.387 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.387 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.387 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.387 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:12.467 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:13.100 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:13.568 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc 19:31:13.789 [Lua] event horde ends! 19:31:14.011 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:14.109 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 10 19:31:14.462 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:15.160 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 8 19:31:15.206 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:15.677 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:16.251 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df 19:31:24.081 [Lua] event horde ends! 19:31:24.124 [Lua] MUSIC: horde -> explore 19:31:27.773 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:27.773 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:27.773 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:27.773 warning: [Physics] Create Actor: Shape density varies. Using average. 19:31:32.006 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 3 action: nil 19:31:52.730 [Lua] Complete level triggered. 19:31:52.731 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 19:31:52.732 [Save] Saving `save_data` 19:31:52.732 [Lua] gm_event_end_conditions_met true false 19:31:52.744 [Save] Save done 19:31:52.744 [Save] Saving `save_data` 19:31:52.750 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 19:31:52.750 [Lua] Game won 19:31:52.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:31:52.752 [Lua] generate_backend_stats 110000106697298:1 19:31:52.754 [Save] Save done 19:31:52.765 [Lua] PlayFabMirror:_commit_internal nil 19:31:52.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50 19:31:52.765 [Save] Saving `save_data` 19:31:52.769 [Lua] MUSIC: explore -> won 19:31:52.776 [Save] Save done 19:31:52.782 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 37 19:31:52.784 [Lua] Complete level triggered. 19:31:52.806 [Lua] Complete level triggered. 19:31:52.833 [Lua] Complete level triggered. 19:31:52.857 [Lua] Complete level triggered. 19:31:52.882 [Lua] Complete level triggered. 19:31:52.907 [Lua] Complete level triggered. 19:31:52.933 [Lua] Complete level triggered. 19:31:52.955 [Lua] Complete level triggered. 19:31:52.982 [Lua] Complete level triggered. 19:31:53.895 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 19:31:53.895 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50 19:31:54.553 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50 19:31:54.565 [Lua] commit result success 16 19:31:54.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 51 19:31:54.566 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 19:31:54.900 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 51 38 19:31:55.828 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 19:31:55.828 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 51 19:31:56.783 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 51 19:31:56.783 [Save] Saving `save_data` 19:31:56.793 [Save] Save done 19:31:56.793 [Save] Saving `save_data` 19:31:56.809 [Save] Save done 19:32:02.076 [Lua] Set lobby begin: 19:32:02.076 [Lua] Lobby data twitch_enabled = false 19:32:02.076 [Lua] Lobby data power_level = 800 19:32:02.076 [Lua] Lobby data unique_server_name = JayJay 19:32:02.076 [Lua] Lobby data host = 110000106697298 19:32:02.076 [Lua] Lobby data game_mode = 2 19:32:02.076 [Lua] Lobby data is_private = false 19:32:02.076 [Lua] Lobby data level_key = skittergate 19:32:02.076 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:32:02.076 [Lua] Lobby data selected_level_key = skittergate 19:32:02.076 [Lua] Lobby data quick_game = true 19:32:02.077 [Lua] Lobby data mechanism = adventure 19:32:02.077 [Lua] Lobby data matchmaking = true 19:32:02.077 [Lua] Lobby data num_players = 4 19:32:02.077 [Lua] Lobby data country_code = DE 19:32:02.077 [Lua] Lobby data difficulty = hardest 19:32:02.077 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:32:02.077 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:32:02.077 [Lua] Lobby data player_slot_4 = 0:0 19:32:02.077 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:32:02.077 [Lua] Lobby data eac_authorized = true 19:32:02.077 [Lua] Set lobby end. 19:32:02.435 [Lua] ConflictDirector - destroy all units 19:32:02.460 [Lua] TRANSITION nil nil inn_level 19:32:02.460 [Lua] Transition type "inn_level", is server: true 19:32:02.460 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:32:02.460 [Lua] [GameNetworkManager] Leaving game... 19:32:02.460 [Lua] [GameNetworkManager] Shutting down game session host. 19:32:02.460 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:32:02.461 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:32:02.461 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1902.08 19:32:02.481 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:32:02.525 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 6b92 or from non-session peer 110000102421e32 19:32:04.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:32:04.482 [Lua] Clearing all global lookup lists 19:32:04.482 [Lua] [IngamePlayerListUI] - Destroy 19:32:04.482 [Lua] [EquipmentUI] - Destroy 19:32:04.482 [Lua] [GamePadEquipmentUI] - Destroy 19:32:04.482 [Lua] [AbilityUI] - Destroy 19:32:04.482 [Lua] [GamePadAbilityUI] - Destroy 19:32:04.483 [Lua] [IngameUI] destroy 19:32:04.535 [Lua] [MOD][VMF][INFO] Removed 110000102421e32 from the VMF users list. 19:32:04.696 [Lua] [Managers] Destroying state managers... 19:32:04.718 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:32:04.929 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:32:04.946 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 19:32:04.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:32:04.955 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 19:32:04.964 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 19:32:04.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:32:04.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:32:04.970 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:32:04.970 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:32:04.971 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:32:04.975 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:32:04.984 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 19:32:04.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:32:04.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:32:04.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:32:04.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:32:05.005 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:32:05.006 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:32:05.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 19:32:05.017 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 19:32:05.020 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:32:05.023 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:32:05.026 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:32:05.032 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:32:05.033 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:32:05.039 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:32:05.048 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:32:05.055 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:32:05.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:32:05.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:32:05.069 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:32:05.076 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:32:05.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:32:05.113 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 19:32:05.125 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:32:05.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:32:05.147 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:32:05.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:32:05.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024a68fc 19:32:05.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102421e32 19:32:05.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010147c3df 19:32:05.147 [Lua] [Matchmaking] unregister rpcs 19:32:05.147 [Lua] ############### UNLOADING PACKAGES ############### 19:32:05.147 [Lua] [Gamestate] Enter state StateLoading 19:32:05.152 [World] Spawning level. 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] Found camera: end_screen_camera 19:32:05.168 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:32:05.169 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:32:05.169 [Lua] [Matchmaking] register rpcs 19:32:05.169 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:32:05.169 [Lua] Set lobby begin: 19:32:05.169 [Lua] Lobby data twitch_enabled = false 19:32:05.169 [Lua] Lobby data power_level = 0 19:32:05.169 [Lua] Lobby data unique_server_name = JayJay 19:32:05.169 [Lua] Lobby data host = 110000106697298 19:32:05.169 [Lua] Lobby data game_mode = 2 19:32:05.169 [Lua] Lobby data is_private = false 19:32:05.169 [Lua] Lobby data level_key = skittergate 19:32:05.169 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:32:05.170 [Lua] Lobby data selected_level_key = skittergate 19:32:05.170 [Lua] Lobby data quick_game = true 19:32:05.170 [Lua] Lobby data mechanism = adventure 19:32:05.170 [Lua] Lobby data matchmaking = true 19:32:05.170 [Lua] Lobby data num_players = 4 19:32:05.170 [Lua] Lobby data country_code = DE 19:32:05.170 [Lua] Lobby data difficulty = hardest 19:32:05.170 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:32:05.170 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:32:05.170 [Lua] Lobby data player_slot_4 = 0:0 19:32:05.170 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:32:05.170 [Lua] Lobby data eac_authorized = true 19:32:05.170 [Lua] Set lobby end. 19:32:05.170 [Lua] registering RPCs 19:32:05.170 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:32:05.171 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:32:05.171 [Lua] Set lobby begin: 19:32:05.171 [Lua] Lobby data twitch_enabled = false 19:32:05.171 [Lua] Lobby data power_level = 0 19:32:05.171 [Lua] Lobby data unique_server_name = JayJay 19:32:05.171 [Lua] Lobby data host = 110000106697298 19:32:05.171 [Lua] Lobby data game_mode = 3 19:32:05.171 [Lua] Lobby data is_private = false 19:32:05.171 [Lua] Lobby data level_key = inn_level 19:32:05.171 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:32:05.171 [Lua] Lobby data selected_level_key = skittergate 19:32:05.171 [Lua] Lobby data quick_game = true 19:32:05.171 [Lua] Lobby data mechanism = adventure 19:32:05.171 [Lua] Lobby data matchmaking = false 19:32:05.171 [Lua] Lobby data num_players = 4 19:32:05.171 [Lua] Lobby data country_code = DE 19:32:05.171 [Lua] Lobby data difficulty = hardest 19:32:05.171 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:32:05.171 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:32:05.171 [Lua] Lobby data player_slot_4 = 0:0 19:32:05.172 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:32:05.172 [Lua] Lobby data eac_authorized = true 19:32:05.172 [Lua] Set lobby end. 19:32:05.172 [Lua] MUSIC MANAGER unmute_all_world_sounds 311157 0 19:32:05.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 52 19:32:05.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:32:05.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 52 19:32:05.179 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:32:05.179 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 19:32:05.179 [Lua] [LevelTransitionHandler] load_level inn_level 19:32:05.339 [Umbra] Unload tome 19:32:05.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x4bf76, position: 0 19:32:05.476 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 19:32:05.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:32:05.476 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:32:05.476 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 19:32:05.476 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:32:05.476 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:32:05.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:32:05.662 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:32:05.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:32:05.694 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 52 19:32:05.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:32:05.704 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:32:05.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:32:06.157 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:32:10.089 [Lua] ### Sending rpc_level_loaded 19:32:10.089 [Lua] #### Has state machine: true, sender: 1100001024a68fc, level_id: 50 19:32:10.089 [Lua] Peer 1100001024a68fc has loaded the level and all enemies are loaded 19:32:13.008 [Lua] ### Sending rpc_level_loaded 19:32:13.008 [Lua] #### Has state machine: true, sender: 11000010147c3df, level_id: 50 19:32:13.008 [Lua] Peer 11000010147c3df has loaded the level and all enemies are loaded 19:32:13.044 [Lua] ### Sending rpc_level_loaded 19:32:13.044 [Lua] #### Has state machine: true, sender: 110000102421e32, level_id: 50 19:32:13.044 [Lua] Peer 110000102421e32 has loaded the level and all enemies are loaded 19:32:15.851 [Lua] min_height 91.160001754760742 19:32:16.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:32:16.022 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:32:16.044 [Lua] [LevelTransitionHandler] Level load completed! 19:32:16.044 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:32:16.044 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:32:16.046 [Lua] ### Sending rpc_level_loaded 19:32:16.046 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 19:32:16.046 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:32:16.046 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:32:16.046 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:32:16.081 [Lua] ### Sending rpc_level_loaded 19:32:16.081 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 19:32:21.873 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:32:21.873 [Lua] [PlayState] Enter Substate EndViewStateChest 19:32:50.476 [Lua] min_height 91.160001754760742 19:32:56.080 [Lua] [PlayState] Exit Substate EndViewStateChest 19:32:56.080 [Lua] [PlayState] Enter Substate EndViewStateScore 19:33:09.516 [Lua] [PlayState] Exit Substate EndViewStateScore 19:33:09.527 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:33:10.516 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:33:10.516 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:33:10.516 [Lua] [Matchmaking] unregister rpcs 19:33:10.517 [Lua] Set lobby begin: 19:33:10.517 [Lua] Lobby data twitch_enabled = false 19:33:10.517 [Lua] Lobby data power_level = 0 19:33:10.517 [Lua] Lobby data unique_server_name = JayJay 19:33:10.517 [Lua] Lobby data host = 110000106697298 19:33:10.517 [Lua] Lobby data game_mode = 3 19:33:10.517 [Lua] Lobby data is_private = false 19:33:10.517 [Lua] Lobby data level_key = inn_level 19:33:10.517 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:10.517 [Lua] Lobby data selected_level_key = skittergate 19:33:10.518 [Lua] Lobby data quick_game = true 19:33:10.518 [Lua] Lobby data mechanism = adventure 19:33:10.518 [Lua] Lobby data matchmaking = false 19:33:10.518 [Lua] Lobby data num_players = 4 19:33:10.518 [Lua] Lobby data country_code = DE 19:33:10.518 [Lua] Lobby data difficulty = hardest 19:33:10.518 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:10.518 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:10.518 [Lua] Lobby data player_slot_4 = 0:0 19:33:10.518 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:10.518 [Lua] Lobby data eac_authorized = true 19:33:10.518 [Lua] Set lobby end. 19:33:10.518 [Lua] [Managers] Destroying state managers... 19:33:10.520 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:33:10.520 [Lua] MUSIC MANAGER Stop_loading_screen_music 311373 0 19:33:10.520 [Lua] [Gamestate] Enter StateIngame HOST 19:33:10.521 [Lua] <>level = inn_level<> 19:33:10.521 [Lua] Set lobby begin: 19:33:10.521 [Lua] Lobby data twitch_enabled = false 19:33:10.521 [Lua] Lobby data power_level = 0 19:33:10.521 [Lua] Lobby data unique_server_name = JayJay 19:33:10.521 [Lua] Lobby data host = 110000106697298 19:33:10.521 [Lua] Lobby data game_mode = 3 19:33:10.521 [Lua] Lobby data is_private = false 19:33:10.521 [Lua] Lobby data level_key = inn_level 19:33:10.521 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:10.522 [Lua] Lobby data selected_level_key = inn_level 19:33:10.522 [Lua] Lobby data quick_game = true 19:33:10.522 [Lua] Lobby data mechanism = adventure 19:33:10.522 [Lua] Lobby data matchmaking = false 19:33:10.522 [Lua] Lobby data num_players = 4 19:33:10.522 [Lua] Lobby data country_code = DE 19:33:10.522 [Lua] Lobby data difficulty = hardest 19:33:10.522 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:10.522 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:10.522 [Lua] Lobby data player_slot_4 = 0:0 19:33:10.522 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:10.522 [Lua] Lobby data eac_authorized = true 19:33:10.522 [Lua] Set lobby end. 19:33:10.522 [Umbra] Init version: 3.4.15 :: 16 threads 19:33:10.523 [Lua] [StateIngame] Server ingame 19:33:10.527 [Lua] Set lobby begin: 19:33:10.527 [Lua] Lobby data twitch_enabled = false 19:33:10.527 [Lua] Lobby data power_level = 0 19:33:10.527 [Lua] Lobby data unique_server_name = JayJay 19:33:10.527 [Lua] Lobby data host = 110000106697298 19:33:10.527 [Lua] Lobby data game_mode = 3 19:33:10.527 [Lua] Lobby data is_private = false 19:33:10.527 [Lua] Lobby data level_key = inn_level 19:33:10.527 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:10.527 [Lua] Lobby data selected_level_key = inn_level 19:33:10.528 [Lua] Lobby data quick_game = true 19:33:10.528 [Lua] Lobby data mechanism = adventure 19:33:10.528 [Lua] Lobby data matchmaking = false 19:33:10.528 [Lua] Lobby data num_players = 4 19:33:10.528 [Lua] Lobby data country_code = DE 19:33:10.528 [Lua] Lobby data difficulty = hardest 19:33:10.528 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:10.528 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:10.528 [Lua] Lobby data player_slot_4 = 0:0 19:33:10.528 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:10.528 [Lua] Lobby data eac_authorized = true 19:33:10.528 [Lua] Set lobby end. 19:33:10.528 [Lua] [Matchmaking] register rpcs 19:33:10.528 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:33:10.529 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:33:10.529 [Lua] [GameNetworkManager] self.is_server = true 19:33:10.529 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 19:33:10.529 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:33:10.529 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:33:10.529 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:33:10.529 [Network] Setting artificial MTU limit to 65536 19:33:10.540 [Lua] Switching ConflictSettings: to: disabled 19:33:10.540 [Lua] pacing=disabled 19:33:10.540 [Lua] roaming=nil 19:33:10.540 [Lua] specials=disabled 19:33:10.540 [Lua] debug_color=black 19:33:10.540 [Lua] pack_spawning=disabled 19:33:10.540 [Lua] contained_breeds=nil 19:33:10.540 [Lua] disabled=true 19:33:10.540 [Lua] boss=disabled 19:33:10.540 [Lua] horde=disabled 19:33:10.540 [Lua] name=disabled 19:33:10.540 [Lua] intensity=disabled 19:33:10.540 [Lua] --- 19:33:10.540 [Lua] [LevelAnalysis] set_random_seed( 12313652) 19:33:10.546 [Lua] [AIInterestPointSystem] Level Seed: 12313652 19:33:10.546 [Lua] 19:33:10.546 [Lua] [entity_system_bag] = table 19:33:10.546 [Lua] [entity_system_bag] = metatable 19:33:10.546 [Lua] [startup_data] = table 19:33:10.546 [Lua] [entity_manager] = table 19:33:10.546 [Lua] [entity_manager] = metatable 19:33:10.546 [Lua] [unit_spawner] = table 19:33:10.546 [Lua] [unit_spawner] = metatable 19:33:10.546 [Lua] [unit_storage] = table 19:33:10.546 [Lua] [unit_storage] = metatable 19:33:10.546 [Lua] [dice_keeper] = table 19:33:10.546 [Lua] [dice_keeper] = metatable 19:33:10.546 [Lua] [is_server] = true (boolean) 19:33:10.546 [Lua] [world] = [World] 19:33:10.546 [Lua] [system_api] = table 19:33:10.546 [Lua] [entity_system] = table 19:33:10.546 [Lua] [entity_system] = metatable 19:33:10.546 [Lua] [network_lobby] = table 19:33:10.546 [Lua] [network_lobby] = metatable 19:33:10.546 [Lua] [profile_synchronizer] = table 19:33:10.546 [Lua] [profile_synchronizer] = metatable 19:33:10.546 [Lua] [level_transition_handler] = table 19:33:10.546 [Lua] [level_transition_handler] = metatable 19:33:10.546 [Lua] [num_local_human_players] = 1 (number) 19:33:10.546 [Lua] [statistics_db] = table 19:33:10.546 [Lua] [statistics_db] = metatable 19:33:10.546 [Lua] [network_server] = table 19:33:10.546 [Lua] [network_server] = metatable 19:33:10.546 [Lua] [input_manager] = table 19:33:10.546 [Lua] [input_manager] = metatable 19:33:10.546 [Lua] [network_clock] = table 19:33:10.546 [Lua] [network_clock] = metatable 19:33:10.546 [Lua] [network_transmit] = table 19:33:10.546 [Lua] [network_transmit] = metatable 19:33:10.546 [Lua] [free_flight_manager] = table 19:33:10.546 [Lua] [free_flight_manager] = metatable 19:33:10.546 [Lua] [network_manager] = table 19:33:10.546 [Lua] [network_manager] = metatable 19:33:10.546 [Lua] [network_event_delegate] = table 19:33:10.546 [Lua] [network_event_delegate] = metatable 19:33:10.546 [Lua] 19:33:10.547 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:33:10.547 [Lua] ignoring extension VersusInteractObjectiveExtension 19:33:10.547 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:33:10.547 [Lua] ignoring extension VersusSocketObjectiveExtension 19:33:10.547 [Lua] ignoring extension VersusTargetObjectiveExtension 19:33:10.548 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:33:10.551 [Lua] [AchievementManager] Achievements using the steam platform 19:33:10.552 [Lua] [StateIngame] Level seed: 12313652 19:33:10.552 [World] Spawning level. 19:33:11.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:33:11.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:33:11.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:33:11.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:33:11.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:33:11.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:33:11.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:33:11.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 19:33:11.195 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read, 19:33:11.197 [Lua] [LevelAnalysis] set_random_seed( 12313652) 19:33:11.223 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 19:33:11.223 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 19:33:11.224 [Lua] [IngameUI] init 19:33:11.243 [SteamVoipClient] select_out(110000102421e32, off) 19:33:11.243 [SteamVoipClient] select_out(1100001024a68fc, off) 19:33:11.243 [SteamVoipClient] select_out(110000106697298, off) 19:33:11.249 [Lua] cb_razer_chroma_setup 19:33:11.325 [Lua] [Matchmaking] Cancelling matchmaking 19:33:11.325 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 19:33:11.325 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:33:11.325 [Lua] Set lobby begin: 19:33:11.325 [Lua] Lobby data twitch_enabled = false 19:33:11.326 [Lua] Lobby data power_level = 0 19:33:11.326 [Lua] Lobby data unique_server_name = JayJay 19:33:11.326 [Lua] Lobby data host = 110000106697298 19:33:11.326 [Lua] Lobby data game_mode = 3 19:33:11.326 [Lua] Lobby data is_private = false 19:33:11.326 [Lua] Lobby data level_key = inn_level 19:33:11.326 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:11.326 [Lua] Lobby data selected_level_key = inn_level 19:33:11.326 [Lua] Lobby data quick_game = true 19:33:11.326 [Lua] Lobby data mechanism = adventure 19:33:11.326 [Lua] Lobby data matchmaking = false 19:33:11.326 [Lua] Lobby data num_players = 4 19:33:11.326 [Lua] Lobby data country_code = DE 19:33:11.326 [Lua] Lobby data difficulty = normal 19:33:11.326 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:11.326 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:11.326 [Lua] Lobby data player_slot_4 = 0:0 19:33:11.326 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:11.327 [Lua] Lobby data eac_authorized = true 19:33:11.327 [Lua] Set lobby end. 19:33:11.330 [Lua] Set lobby begin: 19:33:11.330 [Lua] Lobby data twitch_enabled = false 19:33:11.330 [Lua] Lobby data power_level = 0 19:33:11.330 [Lua] Lobby data unique_server_name = JayJay 19:33:11.330 [Lua] Lobby data host = 110000106697298 19:33:11.330 [Lua] Lobby data game_mode = 3 19:33:11.330 [Lua] Lobby data is_private = false 19:33:11.330 [Lua] Lobby data level_key = inn_level 19:33:11.330 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:11.330 [Lua] Lobby data selected_level_key = inn_level 19:33:11.330 [Lua] Lobby data quick_game = true 19:33:11.331 [Lua] Lobby data mechanism = adventure 19:33:11.331 [Lua] Lobby data matchmaking = false 19:33:11.331 [Lua] Lobby data num_players = 4 19:33:11.331 [Lua] Lobby data country_code = DE 19:33:11.331 [Lua] Lobby data difficulty = normal 19:33:11.331 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:11.331 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:11.331 [Lua] Lobby data player_slot_4 = 0:0 19:33:11.331 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:11.331 [Lua] Lobby data eac_authorized = true 19:33:11.331 [Lua] Set lobby end. 19:33:11.331 [Lua] [PartyManager] Leader is set to 110000106697298 19:33:11.331 [Lua] [LevelTransitionHandler] set_next_level( nil ) 19:33:11.331 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:33:11.331 [Lua] Set lobby begin: 19:33:11.331 [Lua] Lobby data twitch_enabled = false 19:33:11.331 [Lua] Lobby data power_level = 835 19:33:11.332 [Lua] Lobby data unique_server_name = JayJay 19:33:11.332 [Lua] Lobby data host = 110000106697298 19:33:11.332 [Lua] Lobby data game_mode = 3 19:33:11.332 [Lua] Lobby data is_private = false 19:33:11.332 [Lua] Lobby data level_key = inn_level 19:33:11.332 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:11.332 [Lua] Lobby data selected_level_key = inn_level 19:33:11.332 [Lua] Lobby data quick_game = true 19:33:11.332 [Lua] Lobby data mechanism = adventure 19:33:11.332 [Lua] Lobby data matchmaking = false 19:33:11.332 [Lua] Lobby data num_players = 4 19:33:11.332 [Lua] Lobby data country_code = DE 19:33:11.332 [Lua] Lobby data difficulty = normal 19:33:11.332 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:11.332 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:11.332 [Lua] Lobby data player_slot_4 = 0:0 19:33:11.332 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:11.333 [Lua] Lobby data eac_authorized = true 19:33:11.333 [Lua] Set lobby end. 19:33:11.334 [Flow] complete_skittergate_legend true 19:33:11.334 [Flow] complete_all_helmgart_levels_recruit true 19:33:11.336 [Flow] WitchHunterLevel:35 19:33:11.336 [Flow] LeaderYes 19:33:11.336 [Flow] ALL PC XP:304250 19:33:11.336 [Flow] Has "bogenhafen" DLC:true 19:33:11.336 [Flow] WH XP:60850 19:33:11.336 [Flow] Number of crafted items:10545 19:33:11.336 [Flow] Has "pre_order" DLC:true 19:33:11.336 [Flow] Sum of Powe Levels:1500 19:33:11.336 [Flow] lodestone diff 1:false 19:33:11.337 [Flow] magnus and forest activated 19:33:11.337 [Flow] magnus and forest activated 19:33:11.337 [Flow] cemetery and forest activated 19:33:11.337 [Flow] magnus and cemetery 19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:11.337 [Flow] ALL RUNES ACTIVATED 19:33:11.337 [Flow] magnus and forest activated 19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:11.337 [Flow] ALL RUNES ACTIVATED 19:33:11.337 [Flow] cemetery and forest activated 19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:11.337 [Flow] ALL RUNES ACTIVATED 19:33:11.337 [Flow] magnus and forest activated 19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:11.337 [Flow] ALL RUNES ACTIVATED 19:33:11.337 [Flow] magnus and cemetery 19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:11.337 [Flow] ALL RUNES ACTIVATED 19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:33:11.340 [Lua] CurrentConflictSettings disabled 19:33:11.340 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:33:11.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:33:11.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:33:11.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:33:11.344 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 19:33:11.344 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:33:11.345 [Lua] MUSIC: won -> explore 19:33:11.649 [Lua] Set lobby begin: 19:33:11.650 [Lua] Lobby data twitch_enabled = false 19:33:11.650 [Lua] Lobby data power_level = 835 19:33:11.650 [Lua] Lobby data unique_server_name = JayJay 19:33:11.650 [Lua] Lobby data host = 110000106697298 19:33:11.650 [Lua] Lobby data game_mode = 3 19:33:11.650 [Lua] Lobby data is_private = false 19:33:11.650 [Lua] Lobby data level_key = inn_level 19:33:11.650 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:11.651 [Lua] Lobby data selected_level_key = inn_level 19:33:11.651 [Lua] Lobby data quick_game = true 19:33:11.651 [Lua] Lobby data mechanism = adventure 19:33:11.651 [Lua] Lobby data matchmaking = false 19:33:11.651 [Lua] Lobby data num_players = 4 19:33:11.651 [Lua] Lobby data country_code = DE 19:33:11.651 [Lua] Lobby data difficulty = normal 19:33:11.651 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:11.651 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:11.651 [Lua] Lobby data player_slot_4 = 0:0 19:33:11.652 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:11.652 [Lua] Lobby data eac_authorized = true 19:33:11.652 [Lua] Set lobby end. 19:33:11.652 [Lua] [Matchmaking] Assigned player 1100001024a68fc to slot 2 when hot join syncing 19:33:11.654 [Lua] Set lobby begin: 19:33:11.654 [Lua] Lobby data twitch_enabled = false 19:33:11.654 [Lua] Lobby data power_level = 835 19:33:11.654 [Lua] Lobby data unique_server_name = JayJay 19:33:11.654 [Lua] Lobby data host = 110000106697298 19:33:11.654 [Lua] Lobby data game_mode = 3 19:33:11.654 [Lua] Lobby data is_private = false 19:33:11.654 [Lua] Lobby data level_key = inn_level 19:33:11.654 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:11.654 [Lua] Lobby data selected_level_key = inn_level 19:33:11.654 [Lua] Lobby data quick_game = true 19:33:11.654 [Lua] Lobby data mechanism = adventure 19:33:11.654 [Lua] Lobby data matchmaking = false 19:33:11.655 [Lua] Lobby data num_players = 4 19:33:11.655 [Lua] Lobby data country_code = DE 19:33:11.655 [Lua] Lobby data difficulty = normal 19:33:11.655 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:11.655 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:11.655 [Lua] Lobby data player_slot_4 = 0:0 19:33:11.655 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:11.655 [Lua] Lobby data eac_authorized = true 19:33:11.655 [Lua] Set lobby end. 19:33:11.655 [Lua] [Matchmaking] Assigned player 110000102421e32 to slot 1 when hot join syncing 19:33:11.657 [Lua] Set lobby begin: 19:33:11.657 [Lua] Lobby data twitch_enabled = false 19:33:11.657 [Lua] Lobby data power_level = 835 19:33:11.657 [Lua] Lobby data unique_server_name = JayJay 19:33:11.657 [Lua] Lobby data host = 110000106697298 19:33:11.657 [Lua] Lobby data game_mode = 3 19:33:11.657 [Lua] Lobby data is_private = false 19:33:11.657 [Lua] Lobby data level_key = inn_level 19:33:11.657 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:11.658 [Lua] Lobby data selected_level_key = inn_level 19:33:11.658 [Lua] Lobby data quick_game = true 19:33:11.658 [Lua] Lobby data mechanism = adventure 19:33:11.658 [Lua] Lobby data matchmaking = false 19:33:11.658 [Lua] Lobby data num_players = 4 19:33:11.658 [Lua] Lobby data country_code = DE 19:33:11.658 [Lua] Lobby data difficulty = normal 19:33:11.658 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:11.658 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:11.658 [Lua] Lobby data player_slot_4 = 0:0 19:33:11.658 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:11.658 [Lua] Lobby data eac_authorized = true 19:33:11.658 [Lua] Set lobby end. 19:33:11.658 [Lua] [Matchmaking] Assigned player 11000010147c3df to slot 3 when hot join syncing 19:33:11.659 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 19:33:11.659 [Lua] RemotePlayer:create_game_object( ) 27 19:33:11.673 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 19:33:11.673 [Lua] RemotePlayer:create_game_object( ) 28 19:33:11.686 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 19:33:11.686 [Lua] RemotePlayer:create_game_object( ) 29 19:33:11.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:33:11.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:33:11.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:33:11.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:33:11.702 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010147c3df 19:33:11.702 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024a68fc 19:33:11.702 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102421e32 19:33:11.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:11.741 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:11.741 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 19:33:11.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 19:33:11.911 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010147c3df go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:33:11.911 [Lua] Adding player sync data to peer=11000010147c3df local_player_id=1 19:33:11.912 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010147c3df go_type=player_unit go_created_func_name=game_object_created_player_unit 19:33:11.914 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 19:33:11.915 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:11.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 19:33:11.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 19:33:11.916 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001024a68fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:33:11.916 [Lua] Adding player sync data to peer=1100001024a68fc local_player_id=1 19:33:11.917 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001024a68fc go_type=player_unit go_created_func_name=game_object_created_player_unit 19:33:11.919 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 19:33:11.920 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 19:33:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read, 19:33:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read, 19:33:11.922 [Lua] [MOD][VMF][INFO] Added 110000102421e32 to the VMF users list. 19:33:11.922 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102421e32 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:33:11.922 [Lua] Adding player sync data to peer=110000102421e32 local_player_id=1 19:33:11.922 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102421e32 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:33:11.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 19:33:11.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:33:12.213 [Flow] DISABLE 19:33:12.455 [Lua] StateInGameRunning:_game_actually_starts() 19:33:12.455 [Lua] ################################################################################################################# 19:33:12.455 [Lua] [Loading Time]: 00:01:07 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:33:12.455 [Lua] ################################################################################################################# 19:33:12.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53 19:33:12.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53 19:33:13.234 [Lua] [IngameUI] menu view on_enter hero_view 19:33:13.245 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0 19:33:13.245 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:33:13.268 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:33:13.269 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:33:13.271 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:33:13.271 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:33:13.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:33:13.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53 19:33:13.587 [Lua] Commit load time data 19:33:13.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:33:13.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:33:13.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:33:13.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:33:13.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:33:13.921 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:33:13.921 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:33:13.923 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:33:13.923 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:33:14.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 19:33:14.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 19:33:14.509 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:33:14.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:33:15.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:33:15.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:33:15.045 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:33:15.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:33:15.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:33:15.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 19:33:15.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:33:15.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:33:15.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:33:15.796 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:33:15.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:33:15.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:33:16.406 [Lua] PlayFabMirror:_commit_internal 17 19:33:16.406 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:33:16.409 [Lua] generate_backend_stats 110000106697298:1 19:33:16.427 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:33:16.427 [Lua] Set lobby begin: 19:33:16.427 [Lua] Lobby data twitch_enabled = false 19:33:16.427 [Lua] Lobby data power_level = 800 19:33:16.427 [Lua] Lobby data unique_server_name = JayJay 19:33:16.427 [Lua] Lobby data host = 110000106697298 19:33:16.428 [Lua] Lobby data game_mode = 3 19:33:16.428 [Lua] Lobby data is_private = false 19:33:16.428 [Lua] Lobby data level_key = inn_level 19:33:16.428 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:16.428 [Lua] Lobby data selected_level_key = inn_level 19:33:16.428 [Lua] Lobby data quick_game = true 19:33:16.428 [Lua] Lobby data mechanism = adventure 19:33:16.428 [Lua] Lobby data matchmaking = false 19:33:16.428 [Lua] Lobby data num_players = 4 19:33:16.428 [Lua] Lobby data country_code = DE 19:33:16.428 [Lua] Lobby data difficulty = normal 19:33:16.428 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:16.428 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:16.428 [Lua] Lobby data player_slot_4 = 0:0 19:33:16.428 [Lua] Lobby data player_slot_3 = 11000010147c3df:1 19:33:16.428 [Lua] Lobby data eac_authorized = true 19:33:16.429 [Lua] Set lobby end. 19:33:16.446 [Lua] commit result success 17 19:33:16.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:33:16.783 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 19:33:16.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:33:16.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:33:17.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:33:17.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:33:17.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 19:33:17.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 19:33:17.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 19:33:17.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 19:33:17.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 19:33:17.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 19:33:18.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 19:33:18.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 19:33:18.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 19:33:18.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 19:33:18.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 19:33:18.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 19:33:18.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 19:33:18.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:33:18.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:33:18.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 19:33:18.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 19:33:18.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:33:18.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:33:18.513 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:33:18.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 19:33:18.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:33:18.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:33:18.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:33:18.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 19:33:18.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:33:18.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:33:18.729 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:33:18.730 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 19:33:18.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:33:18.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:33:18.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 19:33:18.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:33:18.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:33:18.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:33:18.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:33:18.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:33:18.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:33:19.325 [Lua] [ChatManager][1]System: WepperPeppe has left the game 19:33:19.325 [Lua] [PSM] Disconnecting peer 11000010147c3df 19:33:19.325 [Lua] [PSM] Disconnected peer 11000010147c3df is being removed from session. 19:33:19.325 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010147c3df 19:33:19.325 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010147c3df 19:33:19.325 [Lua] [GameNetworkManager] destroying game object with go_id=29 19:33:19.325 [Lua] Set lobby begin: 19:33:19.325 [Lua] Lobby data twitch_enabled = false 19:33:19.325 [Lua] Lobby data power_level = 800 19:33:19.326 [Lua] Lobby data unique_server_name = JayJay 19:33:19.326 [Lua] Lobby data host = 110000106697298 19:33:19.326 [Lua] Lobby data game_mode = 3 19:33:19.326 [Lua] Lobby data is_private = false 19:33:19.326 [Lua] Lobby data level_key = inn_level 19:33:19.326 [Lua] Lobby data player_slot_1 = 110000102421e32:1 19:33:19.326 [Lua] Lobby data selected_level_key = inn_level 19:33:19.326 [Lua] Lobby data quick_game = true 19:33:19.327 [Lua] Lobby data mechanism = adventure 19:33:19.327 [Lua] Lobby data matchmaking = false 19:33:19.327 [Lua] Lobby data num_players = 4 19:33:19.327 [Lua] Lobby data country_code = DE 19:33:19.327 [Lua] Lobby data difficulty = normal 19:33:19.327 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:19.327 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:19.327 [Lua] Lobby data player_slot_4 = 0:0 19:33:19.327 [Lua] Lobby data player_slot_3 = 0:0 19:33:19.327 [Lua] Lobby data eac_authorized = true 19:33:19.327 [Lua] Set lobby end. 19:33:19.327 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010147c3df) 19:33:19.328 [EAC] EAC server lost client 11000010147c3df 19:33:19.328 [EACServer] [20:33:19:327][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010147C3DF PlayerGUID: 76561197981746143 19:33:19.328 [Lua] [GameNetworkManager] destroying game object with go_id=33 19:33:19.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 19:33:19.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:33:19.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 19:33:19.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:33:19.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 19:33:20.558 [Lua] [ChatManager][1]System: NuclearToast has left the game 19:33:20.558 [Lua] [PSM] Disconnecting peer 110000102421e32 19:33:20.558 [Lua] [PSM] Disconnected peer 110000102421e32 is being removed from session. 19:33:20.558 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102421e32 19:33:20.558 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102421e32 19:33:20.558 [Lua] [MOD][VMF][INFO] Removed 110000102421e32 from the VMF users list. 19:33:20.559 [Lua] [GameNetworkManager] destroying game object with go_id=28 19:33:20.559 [Lua] Set lobby begin: 19:33:20.559 [Lua] Lobby data twitch_enabled = false 19:33:20.559 [Lua] Lobby data power_level = 800 19:33:20.559 [Lua] Lobby data unique_server_name = JayJay 19:33:20.559 [Lua] Lobby data host = 110000106697298 19:33:20.559 [Lua] Lobby data game_mode = 3 19:33:20.560 [Lua] Lobby data is_private = false 19:33:20.560 [Lua] Lobby data level_key = inn_level 19:33:20.560 [Lua] Lobby data player_slot_1 = 0:0 19:33:20.560 [Lua] Lobby data selected_level_key = inn_level 19:33:20.560 [Lua] Lobby data quick_game = true 19:33:20.561 [Lua] Lobby data mechanism = adventure 19:33:20.561 [Lua] Lobby data matchmaking = false 19:33:20.561 [Lua] Lobby data num_players = 4 19:33:20.561 [Lua] Lobby data country_code = DE 19:33:20.561 [Lua] Lobby data difficulty = normal 19:33:20.561 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:20.561 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:20.561 [Lua] Lobby data player_slot_4 = 0:0 19:33:20.561 [Lua] Lobby data player_slot_3 = 0:0 19:33:20.561 [Lua] Lobby data eac_authorized = true 19:33:20.561 [Lua] Set lobby end. 19:33:20.561 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102421e32) 19:33:20.561 [EAC] EAC server lost client 110000102421e32 19:33:20.562 [EACServer] [20:33:20:561][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102421E32 PlayerGUID: 76561197998153266 19:33:20.562 [Lua] [GameNetworkManager] destroying game object with go_id=35 19:33:20.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 19:33:20.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:33:20.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 19:33:21.444 [Lua] Set lobby begin: 19:33:21.444 [Lua] Lobby data twitch_enabled = false 19:33:21.444 [Lua] Lobby data power_level = 835 19:33:21.444 [Lua] Lobby data unique_server_name = JayJay 19:33:21.444 [Lua] Lobby data host = 110000106697298 19:33:21.445 [Lua] Lobby data game_mode = 3 19:33:21.445 [Lua] Lobby data is_private = false 19:33:21.445 [Lua] Lobby data level_key = inn_level 19:33:21.445 [Lua] Lobby data player_slot_1 = 0:0 19:33:21.445 [Lua] Lobby data selected_level_key = inn_level 19:33:21.445 [Lua] Lobby data quick_game = true 19:33:21.445 [Lua] Lobby data mechanism = adventure 19:33:21.445 [Lua] Lobby data matchmaking = false 19:33:21.445 [Lua] Lobby data num_players = 4 19:33:21.445 [Lua] Lobby data country_code = DE 19:33:21.445 [Lua] Lobby data difficulty = normal 19:33:21.445 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:21.445 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:21.446 [Lua] Lobby data player_slot_4 = 0:0 19:33:21.446 [Lua] Lobby data player_slot_3 = 0:0 19:33:21.446 [Lua] Lobby data eac_authorized = true 19:33:21.446 [Lua] Set lobby end. 19:33:21.789 [SteamLobby] Detected removed member 11000010147c3df 19:33:21.789 [Connection] Destroying endpoint 11000010147c3df - explicit request 19:33:21.791 [SteamAuthenticator] CancelAuthTicket 11000010147c3df 19:33:21.792 [SteamAuthenticator] EndAuthSession 11000010147c3df 19:33:21.792 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:33:21.792 [Lua] Players: 3 19:33:21.792 [Lua] Set lobby begin: 19:33:21.792 [Lua] Lobby data twitch_enabled = false 19:33:21.792 [Lua] Lobby data power_level = 835 19:33:21.792 [Lua] Lobby data unique_server_name = JayJay 19:33:21.792 [Lua] Lobby data host = 110000106697298 19:33:21.792 [Lua] Lobby data game_mode = 3 19:33:21.792 [Lua] Lobby data is_private = false 19:33:21.792 [Lua] Lobby data level_key = inn_level 19:33:21.792 [Lua] Lobby data player_slot_1 = 0:0 19:33:21.792 [Lua] Lobby data selected_level_key = inn_level 19:33:21.793 [Lua] Lobby data quick_game = true 19:33:21.793 [Lua] Lobby data mechanism = adventure 19:33:21.793 [Lua] Lobby data matchmaking = false 19:33:21.793 [Lua] Lobby data num_players = 3 19:33:21.793 [Lua] Lobby data country_code = DE 19:33:21.793 [Lua] Lobby data difficulty = normal 19:33:21.793 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:21.793 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:21.793 [Lua] Lobby data player_slot_4 = 0:0 19:33:21.793 [Lua] Lobby data player_slot_3 = 0:0 19:33:21.793 [Lua] Lobby data eac_authorized = true 19:33:21.793 [Lua] Set lobby end. 19:33:21.794 [Lua] [LobbyMembers] Member left 11000010147c3df 19:33:23.117 [SteamLobby] Detected removed member 110000102421e32 19:33:23.117 [Connection] Destroying endpoint 110000102421e32 - explicit request 19:33:23.119 [SteamAuthenticator] CancelAuthTicket 110000102421e32 19:33:23.120 [SteamAuthenticator] EndAuthSession 110000102421e32 19:33:23.120 [Lua] [NetworkServer] Changing num_players from 3 to 2 19:33:23.120 [Lua] Players: 2 19:33:23.120 [Lua] Set lobby begin: 19:33:23.120 [Lua] Lobby data twitch_enabled = false 19:33:23.120 [Lua] Lobby data power_level = 835 19:33:23.120 [Lua] Lobby data unique_server_name = JayJay 19:33:23.120 [Lua] Lobby data host = 110000106697298 19:33:23.120 [Lua] Lobby data game_mode = 3 19:33:23.120 [Lua] Lobby data is_private = false 19:33:23.120 [Lua] Lobby data level_key = inn_level 19:33:23.120 [Lua] Lobby data player_slot_1 = 0:0 19:33:23.120 [Lua] Lobby data selected_level_key = inn_level 19:33:23.121 [Lua] Lobby data quick_game = true 19:33:23.121 [Lua] Lobby data mechanism = adventure 19:33:23.121 [Lua] Lobby data matchmaking = false 19:33:23.121 [Lua] Lobby data num_players = 2 19:33:23.121 [Lua] Lobby data country_code = DE 19:33:23.121 [Lua] Lobby data difficulty = normal 19:33:23.121 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:23.122 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1 19:33:23.122 [Lua] Lobby data player_slot_4 = 0:0 19:33:23.122 [Lua] Lobby data player_slot_3 = 0:0 19:33:23.122 [Lua] Lobby data eac_authorized = true 19:33:23.122 [Lua] Set lobby end. 19:33:23.122 [SteamVoipClient] select_out(110000102421e32, off) 19:33:23.122 [SteamVoipClient] select_in(110000102421e32, off) 19:33:23.122 [Lua] [LobbyMembers] Member left 110000102421e32 19:33:23.226 [Lua] [Matchmaking] Handshake host removing client 11000010147c3df 19:33:23.226 [Lua] [Matchmaking] Handshake host removing client 110000102421e32 19:33:23.644 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:33:23.644 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:33:23.647 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:33:23.647 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:33:23.658 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:33:24.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:33:24.283 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:33:24.302 [World] Spawning level. 19:33:24.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:33:24.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:33:24.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:33:24.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:33:24.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:33:24.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:33:24.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:33:24.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:33:24.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:33:27.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 19:33:27.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:33:27.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 19:33:27.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:33:27.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 19:33:27.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:33:27.908 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:33:27.908 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:33:27.940 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 19:33:27.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:33:27.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 19:33:27.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:33:28.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 19:33:28.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:33:28.045 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:33:28.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:33:28.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 19:33:28.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:33:28.362 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:33:28.362 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:33:29.510 [Lua] PlayFabMirror:_commit_internal 18 19:33:29.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 54 19:33:29.511 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:33:29.513 [Lua] generate_backend_stats 110000106697298:1 19:33:29.531 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:33:29.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 55 19:33:29.553 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 54 19:33:29.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 54 19:33:29.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 55 19:33:30.389 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 55 19:33:30.406 [Lua] commit result success 18 19:33:46.778 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024a68fc 19:33:46.779 [Lua] [ChatManager][1]System: MrNajsman has left the game 19:33:46.779 [Lua] [PSM] Disconnecting peer 1100001024a68fc 19:33:46.779 [Lua] [PSM] Disconnected peer 1100001024a68fc is being removed from session. 19:33:46.779 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001024a68fc 19:33:46.780 [Lua] [GameNetworkManager] destroying game object with go_id=27 19:33:46.780 [Lua] Set lobby begin: 19:33:46.780 [Lua] Lobby data twitch_enabled = false 19:33:46.780 [Lua] Lobby data power_level = 835 19:33:46.780 [Lua] Lobby data unique_server_name = JayJay 19:33:46.780 [Lua] Lobby data host = 110000106697298 19:33:46.781 [Lua] Lobby data game_mode = 3 19:33:46.781 [Lua] Lobby data is_private = false 19:33:46.781 [Lua] Lobby data level_key = inn_level 19:33:46.781 [Lua] Lobby data player_slot_1 = 0:0 19:33:46.781 [Lua] Lobby data selected_level_key = inn_level 19:33:46.781 [Lua] Lobby data quick_game = true 19:33:46.781 [Lua] Lobby data mechanism = adventure 19:33:46.781 [Lua] Lobby data matchmaking = false 19:33:46.782 [Lua] Lobby data num_players = 2 19:33:46.782 [Lua] Lobby data country_code = DE 19:33:46.782 [Lua] Lobby data difficulty = normal 19:33:46.782 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:46.782 [Lua] Lobby data player_slot_2 = 0:0 19:33:46.782 [Lua] Lobby data player_slot_4 = 0:0 19:33:46.782 [Lua] Lobby data player_slot_3 = 0:0 19:33:46.782 [Lua] Lobby data eac_authorized = true 19:33:46.782 [Lua] Set lobby end. 19:33:46.782 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001024a68fc) 19:33:46.782 [EAC] EAC server lost client 1100001024a68fc 19:33:46.783 [EACServer] [20:33:46:782][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001024A68FC PlayerGUID: 76561197998696700 19:33:46.783 [EACServer] [20:33:46:782][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 19:33:46.783 [Lua] [GameNetworkManager] destroying game object with go_id=34 19:33:46.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 19:33:49.134 warning: [Steam] Session connect failed 110000102421e32, error: 4 19:33:49.274 [SteamLobby] Detected removed member 1100001024a68fc 19:33:49.274 [Connection] Destroying endpoint 1100001024a68fc - explicit request 19:33:49.276 [SteamAuthenticator] CancelAuthTicket 1100001024a68fc 19:33:49.276 [SteamAuthenticator] EndAuthSession 1100001024a68fc 19:33:49.276 [Lua] [NetworkServer] Changing num_players from 2 to 1 19:33:49.276 [Lua] Players: 1 19:33:49.276 [Lua] Set lobby begin: 19:33:49.276 [Lua] Lobby data twitch_enabled = false 19:33:49.276 [Lua] Lobby data power_level = 835 19:33:49.276 [Lua] Lobby data unique_server_name = JayJay 19:33:49.276 [Lua] Lobby data host = 110000106697298 19:33:49.277 [Lua] Lobby data game_mode = 3 19:33:49.277 [Lua] Lobby data is_private = false 19:33:49.277 [Lua] Lobby data level_key = inn_level 19:33:49.277 [Lua] Lobby data player_slot_1 = 0:0 19:33:49.277 [Lua] Lobby data selected_level_key = inn_level 19:33:49.277 [Lua] Lobby data quick_game = true 19:33:49.277 [Lua] Lobby data mechanism = adventure 19:33:49.277 [Lua] Lobby data matchmaking = false 19:33:49.277 [Lua] Lobby data num_players = 1 19:33:49.277 [Lua] Lobby data country_code = DE 19:33:49.277 [Lua] Lobby data difficulty = normal 19:33:49.277 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:33:49.277 [Lua] Lobby data player_slot_2 = 0:0 19:33:49.278 [Lua] Lobby data player_slot_4 = 0:0 19:33:49.278 [Lua] Lobby data player_slot_3 = 0:0 19:33:49.278 [Lua] Lobby data eac_authorized = true 19:33:49.278 [Lua] Set lobby end. 19:33:49.278 [SteamVoipClient] select_out(1100001024a68fc, off) 19:33:49.278 [SteamVoipClient] select_in(1100001024a68fc, off) 19:33:49.278 [Lua] [LobbyMembers] Member left 1100001024a68fc 19:33:49.442 [Lua] [Matchmaking] Handshake host removing client 1100001024a68fc 19:33:50.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:33:50.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:33:50.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:33:50.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:33:56.830 [Lua] PlayFabMirror:_commit_internal 19 19:33:56.830 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:33:56.833 [Lua] generate_backend_stats 110000106697298:1 19:33:56.847 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:33:56.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56 19:33:56.869 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56 19:33:57.357 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56 19:33:57.373 [Lua] commit result success 19 19:34:01.981 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:34:01.981 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:01.981 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:01.981 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:01.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:01.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:02.000 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:34:02.000 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:34:02.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:34:02.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:34:07.673 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:34:07.673 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:34:07.675 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:34:07.676 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:34:07.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:34:08.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:34:08.238 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:34:08.256 [World] Spawning level. 19:34:08.294 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:08.294 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:08.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:08.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:08.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:08.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:08.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:08.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:08.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:13.723 warning: [Steam] Session connect failed 1100001024a68fc, error: 4 19:34:25.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:25.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:25.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:25.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:25.120 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 19:34:25.154 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 19:34:25.171 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 19:34:25.293 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:34:25.294 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 19:34:25.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:34:25.294 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 19:34:25.294 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 19:34:25.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 19:34:25.295 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 19:34:25.295 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 19:34:25.307 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:34:25.307 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 19:34:25.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 19:34:25.315 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 19:34:25.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 19:34:25.319 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:34:25.319 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 19:34:25.319 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient 19:34:25.324 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 19:34:25.328 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 19:34:25.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 19:34:25.329 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 19:34:25.330 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 19:34:25.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 19:34:25.347 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:34:25.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:34:25.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 19:34:25.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:34:39.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:39.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:39.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:39.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:34:39.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 19:34:39.640 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 19:34:39.650 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 19:34:50.209 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:34:50.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:50.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:50.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:50.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:50.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:34:50.225 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:34:50.225 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:34:50.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:34:50.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:34:56.387 [Lua] [IngameUI] menu view on_exit hero_view 19:34:56.396 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0 19:34:56.396 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:34:56.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:34:56.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:35:02.660 [Lua] [IngameUI] menu view on_enter hero_view 19:35:02.668 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0 19:35:02.668 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:35:04.268 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 57 19:35:04.283 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 57 39 19:35:05.328 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 19:35:05.328 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 57 19:35:06.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 57 19:35:06.157 [Save] Saving `save_data` 19:35:06.159 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface peddler 19:35:06.166 [Save] Save done 19:35:06.185 [Lua] min_height 91.160001754760742 19:35:10.971 [Lua] [IngameUI] menu view on_exit hero_view 19:35:10.977 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0 19:35:10.977 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:35:11.546 [Lua] PlayFabMirror:_commit_internal 20 19:35:11.547 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 58 19:35:11.547 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 59 19:35:11.547 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:35:11.549 [Lua] generate_backend_stats 110000106697298:1 19:35:11.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 60 19:35:11.579 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 58 19:35:11.859 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 58 19:35:11.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 59 19:35:12.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 59 19:35:12.173 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 60 40 19:35:12.286 [Lua] [IngameUI] menu view on_enter start_game_view 19:35:12.288 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a755090 19:35:12.288 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:35:12.291 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 19:35:12.291 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 19:35:12.292 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 19:35:12.293 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 19:35:12.453 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 19:35:12.453 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 60 19:35:13.006 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 60 19:35:13.017 [Lua] commit result success 20 19:35:13.065 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 19:35:13.065 [Lua] ............................................................................................................ 19:35:13.065 [Lua] ............................................................................................................ 19:35:13.065 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 19:35:13.065 [Lua] ............................................................................................................ 19:35:13.065 [Lua] ............................................................................................................ 19:35:13.065 [Lua] [Matchmaking] Cancelling matchmaking 19:35:13.065 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:35:13.081 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:35:13.081 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:35:13.084 [Lua] Set lobby begin: 19:35:13.084 [Lua] Lobby data twitch_enabled = false 19:35:13.084 [Lua] Lobby data power_level = 835 19:35:13.084 [Lua] Lobby data unique_server_name = JayJay 19:35:13.084 [Lua] Lobby data host = 110000106697298 19:35:13.084 [Lua] Lobby data game_mode = 3 19:35:13.084 [Lua] Lobby data is_private = false 19:35:13.085 [Lua] Lobby data level_key = inn_level 19:35:13.085 [Lua] Lobby data player_slot_1 = 0:0 19:35:13.085 [Lua] Lobby data selected_level_key = inn_level 19:35:13.085 [Lua] Lobby data quick_game = true 19:35:13.085 [Lua] Lobby data mechanism = adventure 19:35:13.085 [Lua] Lobby data matchmaking = false 19:35:13.085 [Lua] Lobby data num_players = 1 19:35:13.085 [Lua] Lobby data country_code = DE 19:35:13.085 [Lua] Lobby data difficulty = hardest 19:35:13.085 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:13.085 [Lua] Lobby data player_slot_2 = 0:0 19:35:13.085 [Lua] Lobby data player_slot_4 = 0:0 19:35:13.085 [Lua] Lobby data player_slot_3 = 0:0 19:35:13.085 [Lua] Lobby data eac_authorized = true 19:35:13.085 [Lua] Set lobby end. 19:35:13.085 [Lua] [PartyManager] Leader is set to 110000106697298 19:35:13.086 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 19:35:13.086 [Lua] [LevelTransitionHandler] set_next_level( nil ) 19:35:13.086 [Lua] Set lobby begin: 19:35:13.086 [Lua] Lobby data twitch_enabled = false 19:35:13.086 [Lua] Lobby data power_level = 835 19:35:13.086 [Lua] Lobby data unique_server_name = JayJay 19:35:13.086 [Lua] Lobby data host = 110000106697298 19:35:13.086 [Lua] Lobby data game_mode = 1 19:35:13.086 [Lua] Lobby data is_private = false 19:35:13.086 [Lua] Lobby data level_key = inn_level 19:35:13.086 [Lua] Lobby data player_slot_1 = 0:0 19:35:13.086 [Lua] Lobby data selected_level_key = inn_level 19:35:13.086 [Lua] Lobby data quick_game = true 19:35:13.086 [Lua] Lobby data mechanism = adventure 19:35:13.086 [Lua] Lobby data matchmaking = true 19:35:13.086 [Lua] Lobby data num_players = 1 19:35:13.087 [Lua] Lobby data country_code = DE 19:35:13.087 [Lua] Lobby data difficulty = hardest 19:35:13.087 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:13.087 [Lua] Lobby data player_slot_2 = 0:0 19:35:13.087 [Lua] Lobby data player_slot_4 = 0:0 19:35:13.087 [Lua] Lobby data player_slot_3 = 0:0 19:35:13.087 [Lua] Lobby data eac_authorized = true 19:35:13.087 [Lua] Set lobby end. 19:35:13.087 [Lua] Set lobby begin: 19:35:13.087 [Lua] Lobby data twitch_enabled = false 19:35:13.087 [Lua] Lobby data power_level = 835 19:35:13.087 [Lua] Lobby data unique_server_name = JayJay 19:35:13.087 [Lua] Lobby data host = 110000106697298 19:35:13.087 [Lua] Lobby data game_mode = 1 19:35:13.087 [Lua] Lobby data is_private = false 19:35:13.087 [Lua] Lobby data level_key = inn_level 19:35:13.087 [Lua] Lobby data player_slot_1 = 0:0 19:35:13.088 [Lua] Lobby data selected_level_key = inn_level 19:35:13.088 [Lua] Lobby data quick_game = true 19:35:13.088 [Lua] Lobby data mechanism = adventure 19:35:13.088 [Lua] Lobby data matchmaking = true 19:35:13.088 [Lua] Lobby data num_players = 1 19:35:13.088 [Lua] Lobby data country_code = DE 19:35:13.088 [Lua] Lobby data difficulty = hardest 19:35:13.088 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:13.088 [Lua] Lobby data player_slot_2 = 0:0 19:35:13.088 [Lua] Lobby data player_slot_4 = 0:0 19:35:13.088 [Lua] Lobby data player_slot_3 = 0:0 19:35:13.088 [Lua] Lobby data eac_authorized = true 19:35:13.088 [Lua] Set lobby end. 19:35:13.091 [Lua] [ChatManager][1]System: Starting hosted game... 19:35:13.091 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:35:13.091 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:35:13.172 [Lua] [IngameUI] menu view on_exit start_game_view 19:35:13.173 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:35:13.173 [Save] Saving `save_data` 19:35:13.173 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 19:35:13.173 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 19:35:13.173 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 19:35:13.183 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a755090 19:35:13.184 [Save] Save done 19:35:17.407 [Lua] [IngameUI] menu view on_enter hero_view 19:35:17.416 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0 19:35:17.416 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:35:17.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:35:17.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:35:17.444 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:35:17.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:35:17.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:35:17.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:35:17.973 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:35:17.993 [World] Spawning level. 19:35:18.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:18.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:18.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:18.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:18.089 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:18.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:18.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:18.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:18.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:18.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:18.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:18.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:18.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:20.719 [SteamLobby] Detected added member 11000010520f5fa 19:35:20.720 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:35:20.720 [Lua] Players: 2 19:35:20.720 [Lua] Set lobby begin: 19:35:20.720 [Lua] Lobby data twitch_enabled = false 19:35:20.720 [Lua] Lobby data power_level = 835 19:35:20.720 [Lua] Lobby data unique_server_name = JayJay 19:35:20.720 [Lua] Lobby data host = 110000106697298 19:35:20.720 [Lua] Lobby data game_mode = 1 19:35:20.720 [Lua] Lobby data is_private = false 19:35:20.721 [Lua] Lobby data level_key = inn_level 19:35:20.721 [Lua] Lobby data player_slot_1 = 0:0 19:35:20.721 [Lua] Lobby data selected_level_key = inn_level 19:35:20.721 [Lua] Lobby data quick_game = true 19:35:20.721 [Lua] Lobby data mechanism = adventure 19:35:20.722 [Lua] Lobby data matchmaking = true 19:35:20.722 [Lua] Lobby data num_players = 2 19:35:20.722 [Lua] Lobby data country_code = DE 19:35:20.722 [Lua] Lobby data difficulty = hardest 19:35:20.722 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:20.722 [Lua] Lobby data player_slot_2 = 0:0 19:35:20.722 [Lua] Lobby data player_slot_4 = 0:0 19:35:20.722 [Lua] Lobby data player_slot_3 = 0:0 19:35:20.722 [Lua] Lobby data eac_authorized = true 19:35:20.722 [Lua] Set lobby end. 19:35:20.723 [Lua] [LobbyMembers] Member joined 11000010520f5fa 19:35:20.757 [Connection] Creating endpoint 11000010520f5fa - reliable message sent 19:35:20.761 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:35:20.784 [SteamAuthenticator] Sent ticket request to 11000010520f5fa 19:35:20.785 [Lua] [ChatManager][1]System: mischievous is joining the game 19:35:22.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:22.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:22.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:22.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:35:23.003 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 19:35:23.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 19:35:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:35:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 19:35:23.031 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:35:23.134 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 19:35:23.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 19:35:23.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:35:23.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 19:35:23.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 19:35:23.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 19:35:24.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 19:35:24.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01 19:35:24.647 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 19:35:24.769 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 19:35:24.769 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 19:35:24.796 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 19:35:24.922 [SteamLobby] Detected added member 11000010263b92b 19:35:24.922 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:35:24.922 [Lua] Players: 3 19:35:24.922 [Lua] Set lobby begin: 19:35:24.922 [Lua] Lobby data twitch_enabled = false 19:35:24.923 [Lua] Lobby data power_level = 835 19:35:24.923 [Lua] Lobby data unique_server_name = JayJay 19:35:24.923 [Lua] Lobby data host = 110000106697298 19:35:24.923 [Lua] Lobby data game_mode = 1 19:35:24.923 [Lua] Lobby data is_private = false 19:35:24.923 [Lua] Lobby data level_key = inn_level 19:35:24.923 [Lua] Lobby data player_slot_1 = 0:0 19:35:24.923 [Lua] Lobby data selected_level_key = inn_level 19:35:24.924 [Lua] Lobby data quick_game = true 19:35:24.924 [Lua] Lobby data mechanism = adventure 19:35:24.924 [Lua] Lobby data matchmaking = true 19:35:24.924 [Lua] Lobby data num_players = 3 19:35:24.924 [Lua] Lobby data country_code = DE 19:35:24.924 [Lua] Lobby data difficulty = hardest 19:35:24.924 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:24.924 [Lua] Lobby data player_slot_2 = 0:0 19:35:24.924 [Lua] Lobby data player_slot_4 = 0:0 19:35:24.924 [Lua] Lobby data player_slot_3 = 0:0 19:35:24.924 [Lua] Lobby data eac_authorized = true 19:35:24.924 [Lua] Set lobby end. 19:35:24.925 [Lua] [LobbyMembers] Member joined 11000010263b92b 19:35:24.949 [Connection] Creating endpoint 11000010263b92b - reliable message sent 19:35:24.950 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:35:24.976 [SteamAuthenticator] Sent ticket request to 11000010263b92b 19:35:24.977 [Lua] [ChatManager][1]System: Nyarlathotep is joining the game 19:35:25.469 [SteamAuthenticator] Got ticket from 11000010520f5fa 19:35:25.470 [SteamAuthenticator] BeginAuthSession 11000010520f5fa 19:35:25.470 [SteamAuthenticator] Authenticating 11000010520f5fa 19:35:25.470 [SteamAuthenticator] Got ticket request from 11000010520f5fa 19:35:25.470 [SteamAuthenticator] GetAuthSessionTicket 11000010520f5fa 19:35:25.471 [SteamAuthenticator] Sent ticket to 11000010520f5fa 19:35:25.805 [SteamAuthenticator] Steam validation for 11000010520f5fa with response 0 19:35:25.984 [Connection] New session id 174 to 11000010520f5fa. 19:35:26.108 [Connection] Established a connection <19.174> to 11000010520f5fa 19:35:26.108 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:35:26.108 [Lua] [Matchmaking] Got a handshake request from 11000010520f5fa with user name 'mischievous' 19:35:26.226 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010520f5fa, replying lobby_ok 19:35:26.323 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010520f5fa REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298 19:35:26.413 [Lua] Set lobby begin: 19:35:26.413 [Lua] Lobby data twitch_enabled = false 19:35:26.413 [Lua] Lobby data power_level = 835 19:35:26.414 [Lua] Lobby data unique_server_name = JayJay 19:35:26.414 [Lua] Lobby data host = 110000106697298 19:35:26.414 [Lua] Lobby data game_mode = 1 19:35:26.414 [Lua] Lobby data is_private = false 19:35:26.414 [Lua] Lobby data level_key = inn_level 19:35:26.414 [Lua] Lobby data player_slot_1 = 0:0 19:35:26.414 [Lua] Lobby data selected_level_key = inn_level 19:35:26.414 [Lua] Lobby data quick_game = true 19:35:26.415 [Lua] Lobby data mechanism = adventure 19:35:26.415 [Lua] Lobby data matchmaking = true 19:35:26.415 [Lua] Lobby data num_players = 3 19:35:26.415 [Lua] Lobby data country_code = DE 19:35:26.415 [Lua] Lobby data difficulty = hardest 19:35:26.415 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:26.415 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:26.415 [Lua] Lobby data player_slot_4 = 0:0 19:35:26.416 [Lua] Lobby data player_slot_3 = 0:0 19:35:26.416 [Lua] Lobby data eac_authorized = true 19:35:26.416 [Lua] Set lobby end. 19:35:26.416 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010520f5fa 19:35:26.416 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298 19:35:26.614 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:35:26.614 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:26.614 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:26.614 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:26.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:26.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:35:26.629 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:35:26.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:35:26.630 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:35:26.633 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:35:26.633 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 19:35:26.635 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:35:26.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:35:26.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:35:27.371 [SteamLobby] Detected added member 110000101dfcf66 19:35:27.372 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:35:27.372 [Lua] Players: 4 19:35:27.372 [Lua] Set lobby begin: 19:35:27.372 [Lua] Lobby data twitch_enabled = false 19:35:27.372 [Lua] Lobby data power_level = 835 19:35:27.373 [Lua] Lobby data unique_server_name = JayJay 19:35:27.373 [Lua] Lobby data host = 110000106697298 19:35:27.373 [Lua] Lobby data game_mode = 1 19:35:27.373 [Lua] Lobby data is_private = false 19:35:27.373 [Lua] Lobby data level_key = inn_level 19:35:27.373 [Lua] Lobby data player_slot_1 = 0:0 19:35:27.373 [Lua] Lobby data selected_level_key = inn_level 19:35:27.373 [Lua] Lobby data quick_game = true 19:35:27.373 [Lua] Lobby data mechanism = adventure 19:35:27.373 [Lua] Lobby data matchmaking = true 19:35:27.373 [Lua] Lobby data num_players = 4 19:35:27.373 [Lua] Lobby data country_code = DE 19:35:27.374 [Lua] Lobby data difficulty = hardest 19:35:27.374 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:27.374 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:27.374 [Lua] Lobby data player_slot_4 = 0:0 19:35:27.374 [Lua] Lobby data player_slot_3 = 0:0 19:35:27.374 [Lua] Lobby data eac_authorized = true 19:35:27.374 [Lua] Set lobby end. 19:35:27.374 [Lua] [LobbyMembers] Member joined 110000101dfcf66 19:35:27.395 [Connection] Creating endpoint 110000101dfcf66 - reliable message sent 19:35:27.395 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:35:27.414 [SteamAuthenticator] Sent ticket request to 110000101dfcf66 19:35:27.415 [Lua] [ChatManager][1]System: Mr. Querydsl is joining the game 19:35:28.664 [Lua] ### CLEARING PEER STATE FOR 11000010520f5fa 19:35:28.795 [Lua] [PSM] Peer 11000010520f5fa joined. Want to use profile index "2" 19:35:28.795 [Lua] Mechanism says: a client joined the game! 11000010520f5fa 19:35:28.796 [EAC] EAC server has client 11000010520f5fa (and owner 11000010520f5fa) 19:35:28.796 [EACServer] [20:35:28:795][Windows][EAC Server] [Info][RegisterClient] Client: 011000010520F5FA PlayerGUID: 76561198046311930 PlayerIP: 0.0.0.0 OwnerGUID: 76561198046311930 PlayerName: JayJay 19:35:28.796 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010520f5fa, connection_key=5) 19:35:28.983 [EACServer] [20:35:28:982][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:35:29.141 [EACServer] [20:35:29:140][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010520F5FA Session: 6 Status: Client Authenticated Message: Client authenticated. 19:35:29.145 [EAC] Peer 11000010520f5fa switched EAC state to ClientAuthenticatedLocal 19:35:29.280 [EACServer] [20:35:29:279][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010520F5FA. 19:35:29.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 61 19:35:29.432 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 61 41 19:35:29.581 [EACServer] [20:35:29:580][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010520F5FA 19:35:29.581 [EACServer] [20:35:29:580][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010520F5FA Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:35:29.590 [EAC] Peer 11000010520f5fa switched EAC state to ClientAuthenticatedRemote 19:35:29.697 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 19:35:29.697 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 61 19:35:30.466 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 61 19:35:30.845 [Lua] player (11000010520f5fa,1) was put into party 0 19:35:30.845 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa 19:35:30.975 [Lua] ### Sending rpc_level_loaded 19:35:30.975 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 50 19:35:30.975 [Lua] Peer 11000010520f5fa has loaded the level but not all enemies, so we wait 19:35:31.003 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010520f5fa, connection_key=5) 19:35:31.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:18 my_peer_id:110000106697298 19:35:31.704 [SteamAuthenticator] Got ticket from 110000101dfcf66 19:35:31.704 [SteamAuthenticator] BeginAuthSession 110000101dfcf66 19:35:31.704 [SteamAuthenticator] Authenticating 110000101dfcf66 19:35:31.733 [SteamAuthenticator] Got ticket request from 110000101dfcf66 19:35:31.733 [SteamAuthenticator] GetAuthSessionTicket 110000101dfcf66 19:35:31.733 [SteamAuthenticator] Sent ticket to 110000101dfcf66 19:35:31.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 62 19:35:31.957 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 62 42 19:35:32.071 [SteamAuthenticator] Steam validation for 110000101dfcf66 with response 0 19:35:32.072 [Connection] New session id 9 to 110000101dfcf66. 19:35:32.142 [Connection] Established a connection <9.203> to 110000101dfcf66 19:35:32.142 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:35:32.142 [Lua] [Matchmaking] Got a handshake request from 110000101dfcf66 with user name 'Mr. Querydsl' 19:35:32.222 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 19:35:32.222 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 62 19:35:32.253 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000101dfcf66, replying lobby_ok 19:35:32.364 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101dfcf66 REPLY wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298 19:35:32.454 [Lua] Set lobby begin: 19:35:32.454 [Lua] Lobby data twitch_enabled = false 19:35:32.454 [Lua] Lobby data power_level = 835 19:35:32.454 [Lua] Lobby data unique_server_name = JayJay 19:35:32.454 [Lua] Lobby data host = 110000106697298 19:35:32.455 [Lua] Lobby data game_mode = 1 19:35:32.455 [Lua] Lobby data is_private = false 19:35:32.455 [Lua] Lobby data level_key = inn_level 19:35:32.455 [Lua] Lobby data player_slot_1 = 0:0 19:35:32.455 [Lua] Lobby data selected_level_key = inn_level 19:35:32.455 [Lua] Lobby data quick_game = true 19:35:32.455 [Lua] Lobby data mechanism = adventure 19:35:32.455 [Lua] Lobby data matchmaking = true 19:35:32.455 [Lua] Lobby data num_players = 4 19:35:32.455 [Lua] Lobby data country_code = DE 19:35:32.456 [Lua] Lobby data difficulty = hardest 19:35:32.456 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:32.456 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:32.456 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1 19:35:32.456 [Lua] Lobby data player_slot_3 = 0:0 19:35:32.456 [Lua] Lobby data eac_authorized = true 19:35:32.456 [Lua] Set lobby end. 19:35:32.456 [Lua] [Matchmaking] Assigning profile slot 4 to 110000101dfcf66 19:35:32.456 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101dfcf66 | dr:0 | bw:11000010520f5fa | es:110000106697298 19:35:32.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 62 19:35:33.947 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:35:33.947 [Lua] [Matchmaking] Got a handshake request from 11000010520f5fa with user name 'mischievous' 19:35:33.979 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 19:35:33.979 [Lua] RemotePlayer:create_game_object( ) 50 19:35:33.993 [Lua] player (11000010520f5fa,1) was put into party 1 19:35:33.993 [Lua] Assigning peer(11000010520f5fa:1) to profile(2) career(1) 19:35:33.993 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010520f5fa) local_player_id(1) profile_index(2) career_index(1) 19:35:33.993 [Lua] Set lobby begin: 19:35:33.993 [Lua] Lobby data twitch_enabled = false 19:35:33.993 [Lua] Lobby data power_level = 835 19:35:33.993 [Lua] Lobby data unique_server_name = JayJay 19:35:33.993 [Lua] Lobby data host = 110000106697298 19:35:33.993 [Lua] Lobby data game_mode = 1 19:35:33.994 [Lua] Lobby data is_private = false 19:35:33.994 [Lua] Lobby data level_key = inn_level 19:35:33.994 [Lua] Lobby data player_slot_1 = 0:0 19:35:33.994 [Lua] Lobby data selected_level_key = inn_level 19:35:33.994 [Lua] Lobby data quick_game = true 19:35:33.994 [Lua] Lobby data mechanism = adventure 19:35:33.994 [Lua] Lobby data matchmaking = true 19:35:33.994 [Lua] Lobby data num_players = 4 19:35:33.994 [Lua] Lobby data country_code = DE 19:35:33.994 [Lua] Lobby data difficulty = hardest 19:35:33.994 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:33.994 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:33.994 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1 19:35:33.994 [Lua] Lobby data player_slot_3 = 0:0 19:35:33.995 [Lua] Lobby data eac_authorized = true 19:35:33.995 [Lua] Set lobby end. 19:35:33.995 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101dfcf66 | dr:0 | bw:11000010520f5fa | es:110000106697298 19:35:34.184 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 19:35:34.184 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:35:34.184 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1 19:35:34.184 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 19:35:34.184 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:19 my_peer_id:110000106697298 19:35:34.187 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa 19:35:34.202 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 19:35:34.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:35:34.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:35:34.202 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 19:35:34.202 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 19:35:34.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:35:34.202 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 19:35:34.202 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:35:34.202 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:35:34.202 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 19:35:34.350 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 63 19:35:34.366 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 63 43 19:35:34.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 19:35:34.503 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 19:35:34.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 19:35:34.726 [Lua] ### CLEARING PEER STATE FOR 110000101dfcf66 19:35:34.767 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 19:35:34.767 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 63 19:35:34.816 [Lua] [PSM] Peer 110000101dfcf66 joined. Want to use profile index "4" 19:35:34.816 [Lua] Mechanism says: a client joined the game! 110000101dfcf66 19:35:34.816 [EAC] EAC server has client 110000101dfcf66 (and owner 110000101dfcf66) 19:35:34.816 [EACServer] [20:35:34:815][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101DFCF66 PlayerGUID: 76561197991710566 PlayerIP: 0.0.0.0 OwnerGUID: 76561197991710566 PlayerName: JayJay 19:35:34.816 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101dfcf66, connection_key=6) 19:35:34.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 19:35:34.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 19:35:34.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 19:35:35.037 [EACServer] [20:35:35:036][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101DFCF66 Session: 7 Status: Client Authenticated Message: Client authenticated. 19:35:35.042 [EAC] Peer 110000101dfcf66 switched EAC state to ClientAuthenticatedLocal 19:35:35.188 [EACServer] [20:35:35:187][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101DFCF66. 19:35:35.389 [EACServer] [20:35:35:388][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101DFCF66 19:35:35.389 [EACServer] [20:35:35:388][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101DFCF66 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:35:35.408 [EAC] Peer 110000101dfcf66 switched EAC state to ClientAuthenticatedRemote 19:35:35.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 63 19:35:35.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 19:35:35.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 19:35:35.630 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:35:35.918 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:35:35.918 [Lua] [PackageManager] Force_load: wwise/staff 19:35:35.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:35:36.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:35:36.259 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:35:36.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:35:36.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:35:36.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:35:36.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:35:36.901 [Lua] player (110000101dfcf66,1) was put into party 0 19:35:36.901 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101dfcf66 19:35:36.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:35:36.924 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:35:36.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:35:37.010 [Lua] ### Sending rpc_level_loaded 19:35:37.010 [Lua] #### Has state machine: true, sender: 110000101dfcf66, level_id: 50 19:35:37.010 [Lua] Peer 110000101dfcf66 has loaded the level but not all enemies, so we wait 19:35:37.010 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101dfcf66, connection_key=6) 19:35:37.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101dfcf66 inventory_sync_id:19 my_peer_id:110000106697298 19:35:37.039 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 64 19:35:37.056 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 64 44 19:35:37.322 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 19:35:37.323 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 64 19:35:38.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 64 19:35:38.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:35:38.054 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:35:38.055 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:35:38.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:35:38.219 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:35:38.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 19:35:38.416 [Lua] Set lobby begin: 19:35:38.416 [Lua] Lobby data twitch_enabled = false 19:35:38.416 [Lua] Lobby data power_level = 417 19:35:38.416 [Lua] Lobby data unique_server_name = JayJay 19:35:38.416 [Lua] Lobby data host = 110000106697298 19:35:38.417 [Lua] Lobby data game_mode = 1 19:35:38.417 [Lua] Lobby data is_private = false 19:35:38.417 [Lua] Lobby data level_key = inn_level 19:35:38.417 [Lua] Lobby data player_slot_1 = 0:0 19:35:38.417 [Lua] Lobby data selected_level_key = inn_level 19:35:38.417 [Lua] Lobby data quick_game = true 19:35:38.418 [Lua] Lobby data mechanism = adventure 19:35:38.418 [Lua] Lobby data matchmaking = true 19:35:38.418 [Lua] Lobby data num_players = 4 19:35:38.418 [Lua] Lobby data country_code = DE 19:35:38.418 [Lua] Lobby data difficulty = hardest 19:35:38.418 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:38.418 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:38.418 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1 19:35:38.418 [Lua] Lobby data player_slot_3 = 0:0 19:35:38.418 [Lua] Lobby data eac_authorized = true 19:35:38.418 [Lua] Set lobby end. 19:35:38.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 19:35:38.526 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 19:35:38.553 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 19:35:38.824 [SteamVoipClient] select_out(110000101dfcf66, on) 19:35:38.824 [SteamVoipClient] select_in(110000101dfcf66, on) 19:35:38.824 [SteamVoipClient] select_out(110000101dfcf66, off) 19:35:39.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 65 19:35:39.387 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 65 45 19:35:39.668 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 19:35:39.668 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 65 19:35:39.988 warning: [Steam] Session connect failed 11000010263b92b, error: 4 19:35:40.435 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 65 19:35:41.815 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:35:41.815 [Lua] [Matchmaking] Got a handshake request from 110000101dfcf66 with user name 'Mr. Querydsl' 19:35:41.849 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51 19:35:41.849 [Lua] RemotePlayer:create_game_object( ) 51 19:35:41.864 [Lua] player (110000101dfcf66,1) was put into party 1 19:35:41.864 [Lua] Assigning peer(110000101dfcf66:1) to profile(4) career(3) 19:35:41.864 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101dfcf66) local_player_id(1) profile_index(4) career_index(3) 19:35:41.864 [Lua] Set lobby begin: 19:35:41.864 [Lua] Lobby data twitch_enabled = false 19:35:41.864 [Lua] Lobby data power_level = 417 19:35:41.864 [Lua] Lobby data unique_server_name = JayJay 19:35:41.865 [Lua] Lobby data host = 110000106697298 19:35:41.865 [Lua] Lobby data game_mode = 1 19:35:41.865 [Lua] Lobby data is_private = false 19:35:41.865 [Lua] Lobby data level_key = inn_level 19:35:41.865 [Lua] Lobby data player_slot_1 = 0:0 19:35:41.865 [Lua] Lobby data selected_level_key = inn_level 19:35:41.865 [Lua] Lobby data quick_game = true 19:35:41.865 [Lua] Lobby data mechanism = adventure 19:35:41.865 [Lua] Lobby data matchmaking = true 19:35:41.865 [Lua] Lobby data num_players = 4 19:35:41.865 [Lua] Lobby data country_code = DE 19:35:41.865 [Lua] Lobby data difficulty = hardest 19:35:41.865 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:41.866 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:41.866 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1 19:35:41.866 [Lua] Lobby data player_slot_3 = 0:0 19:35:41.866 [Lua] Lobby data eac_authorized = true 19:35:41.866 [Lua] Set lobby end. 19:35:41.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101dfcf66 | dr:0 | bw:11000010520f5fa | es:110000106697298 19:35:41.867 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 19:35:41.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:35:41.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 19:35:41.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:35:41.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read, 19:35:41.984 [Lua] [MOD][VMF][INFO] Added 110000101dfcf66 to the VMF users list. 19:35:41.984 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000101dfcf66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:35:41.984 [Lua] Adding player sync data to peer=110000101dfcf66 local_player_id=1 19:35:41.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 19:35:41.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:20 my_peer_id:110000106697298 19:35:41.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101dfcf66 inventory_sync_id:20 my_peer_id:110000106697298 19:35:41.986 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101dfcf66 19:35:42.002 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 19:35:42.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient, async-read, 19:35:42.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:35:42.002 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:35:42.002 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:35:42.002 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 19:35:42.002 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:35:42.002 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 19:35:42.002 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read, 19:35:42.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:35:42.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 66 19:35:42.103 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 66 46 19:35:42.382 [Lua] [PlayFabRequestQueue] EAC Enabled! 66 19:35:42.382 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 66 19:35:42.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 19:35:42.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 19:35:42.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:35:42.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:35:42.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:35:42.777 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 19:35:43.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 66 19:35:43.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 19:35:43.145 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 19:35:43.146 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:35:43.645 [Lua] Set lobby begin: 19:35:43.645 [Lua] Lobby data twitch_enabled = false 19:35:43.646 [Lua] Lobby data power_level = 556 19:35:43.646 [Lua] Lobby data unique_server_name = JayJay 19:35:43.646 [Lua] Lobby data host = 110000106697298 19:35:43.646 [Lua] Lobby data game_mode = 1 19:35:43.646 [Lua] Lobby data is_private = false 19:35:43.646 [Lua] Lobby data level_key = inn_level 19:35:43.646 [Lua] Lobby data player_slot_1 = 0:0 19:35:43.646 [Lua] Lobby data selected_level_key = inn_level 19:35:43.646 [Lua] Lobby data quick_game = true 19:35:43.646 [Lua] Lobby data mechanism = adventure 19:35:43.647 [Lua] Lobby data matchmaking = true 19:35:43.647 [Lua] Lobby data num_players = 4 19:35:43.647 [Lua] Lobby data country_code = DE 19:35:43.647 [Lua] Lobby data difficulty = hardest 19:35:43.647 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:43.647 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:43.647 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1 19:35:43.647 [Lua] Lobby data player_slot_3 = 0:0 19:35:43.647 [Lua] Lobby data eac_authorized = true 19:35:43.648 [Lua] Set lobby end. 19:35:44.040 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:35:44.040 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:35:44.042 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 19:35:44.152 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 19:35:44.152 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 19:35:44.153 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:35:44.194 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:35:44.194 [Lua] [PackageManager] Force_load: wwise/bow 19:35:44.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 19:35:44.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 19:35:44.446 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 19:35:44.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:35:44.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 67 19:35:44.599 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 67 47 19:35:44.689 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:35:44.689 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:35:44.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 19:35:44.865 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 19:35:44.865 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 67 19:35:44.985 [Lua] PlayFabMirror:_commit_internal 21 19:35:44.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 68 19:35:44.985 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:35:44.988 [Lua] generate_backend_stats 110000106697298:1 19:35:45.002 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 69 19:35:45.003 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 70 19:35:45.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 19:35:45.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 19:35:45.132 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 19:35:45.590 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 67 19:35:45.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 68 19:35:46.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 68 19:35:46.547 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 69 48 19:35:46.835 [Lua] [PlayFabRequestQueue] EAC Enabled! 69 19:35:46.835 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 69 19:35:47.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 71 19:35:47.345 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 69 19:35:47.353 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 70 19:35:47.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 70 19:35:47.853 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 71 49 19:35:47.853 [Lua] commit result success 21 19:35:48.139 [Lua] [PlayFabRequestQueue] EAC Enabled! 71 19:35:48.139 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 71 19:35:48.817 [Lua] Set lobby begin: 19:35:48.817 [Lua] Lobby data twitch_enabled = false 19:35:48.818 [Lua] Lobby data power_level = 835 19:35:48.818 [Lua] Lobby data unique_server_name = JayJay 19:35:48.818 [Lua] Lobby data host = 110000106697298 19:35:48.818 [Lua] Lobby data game_mode = 1 19:35:48.818 [Lua] Lobby data is_private = false 19:35:48.818 [Lua] Lobby data level_key = inn_level 19:35:48.818 [Lua] Lobby data player_slot_1 = 0:0 19:35:48.818 [Lua] Lobby data selected_level_key = inn_level 19:35:48.818 [Lua] Lobby data quick_game = true 19:35:48.818 [Lua] Lobby data mechanism = adventure 19:35:48.818 [Lua] Lobby data matchmaking = true 19:35:48.818 [Lua] Lobby data num_players = 4 19:35:48.819 [Lua] Lobby data country_code = DE 19:35:48.819 [Lua] Lobby data difficulty = hardest 19:35:48.819 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:48.819 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:48.819 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1 19:35:48.821 [Lua] Lobby data player_slot_3 = 0:0 19:35:48.821 [Lua] Lobby data eac_authorized = true 19:35:48.822 [Lua] Set lobby end. 19:35:48.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 71 19:35:50.296 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 72 19:35:50.312 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 72 50 19:35:50.598 [Lua] [PlayFabRequestQueue] EAC Enabled! 72 19:35:50.598 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 72 19:35:51.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 72 19:35:55.311 [SteamLobby] Detected removed member 11000010263b92b 19:35:55.312 [Connection] Destroying endpoint 11000010263b92b - explicit request 19:35:55.314 [Lua] [ChatManager][1]System: Nyarlathotep has left the game 19:35:55.314 [Lua] [PSM] Disconnecting peer 11000010263b92b 19:35:55.314 [Lua] Set lobby begin: 19:35:55.314 [Lua] Lobby data twitch_enabled = false 19:35:55.315 [Lua] Lobby data power_level = 835 19:35:55.315 [Lua] Lobby data unique_server_name = JayJay 19:35:55.315 [Lua] Lobby data host = 110000106697298 19:35:55.315 [Lua] Lobby data game_mode = 1 19:35:55.315 [Lua] Lobby data is_private = false 19:35:55.315 [Lua] Lobby data level_key = inn_level 19:35:55.315 [Lua] Lobby data player_slot_1 = 0:0 19:35:55.315 [Lua] Lobby data selected_level_key = inn_level 19:35:55.315 [Lua] Lobby data quick_game = true 19:35:55.315 [Lua] Lobby data mechanism = adventure 19:35:55.315 [Lua] Lobby data matchmaking = true 19:35:55.315 [Lua] Lobby data num_players = 4 19:35:55.315 [Lua] Lobby data country_code = DE 19:35:55.315 [Lua] Lobby data difficulty = hardest 19:35:55.315 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:55.316 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:55.316 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1 19:35:55.316 [Lua] Lobby data player_slot_3 = 0:0 19:35:55.316 [Lua] Lobby data eac_authorized = true 19:35:55.316 [Lua] Set lobby end. 19:35:55.316 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010263b92b) 19:35:55.316 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:35:55.316 [Lua] Players: 3 19:35:55.316 [Lua] Set lobby begin: 19:35:55.316 [Lua] Lobby data twitch_enabled = false 19:35:55.316 [Lua] Lobby data power_level = 835 19:35:55.316 [Lua] Lobby data unique_server_name = JayJay 19:35:55.316 [Lua] Lobby data host = 110000106697298 19:35:55.316 [Lua] Lobby data game_mode = 1 19:35:55.316 [Lua] Lobby data is_private = false 19:35:55.316 [Lua] Lobby data level_key = inn_level 19:35:55.316 [Lua] Lobby data player_slot_1 = 0:0 19:35:55.316 [Lua] Lobby data selected_level_key = inn_level 19:35:55.316 [Lua] Lobby data quick_game = true 19:35:55.317 [Lua] Lobby data mechanism = adventure 19:35:55.317 [Lua] Lobby data matchmaking = true 19:35:55.317 [Lua] Lobby data num_players = 3 19:35:55.317 [Lua] Lobby data country_code = DE 19:35:55.317 [Lua] Lobby data difficulty = hardest 19:35:55.317 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:35:55.317 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:35:55.317 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1 19:35:55.317 [Lua] Lobby data player_slot_3 = 0:0 19:35:55.317 [Lua] Lobby data eac_authorized = true 19:35:55.317 [Lua] Set lobby end. 19:35:55.317 [Lua] [LobbyMembers] Member left 11000010263b92b 19:35:55.421 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000101dfcf66 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:35:55.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 19:35:55.424 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:35:55.470 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 19:35:55.472 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 19:35:55.473 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:35:57.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 73 19:35:57.617 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 73 51 19:35:57.887 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 19:35:57.887 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 73 19:35:58.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 73 19:36:00.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 74 19:36:00.193 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 74 52 19:36:00.479 [Lua] [PlayFabRequestQueue] EAC Enabled! 74 19:36:00.479 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 74 19:36:01.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 19:36:01.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:21 my_peer_id:110000106697298 19:36:01.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101dfcf66 inventory_sync_id:21 my_peer_id:110000106697298 19:36:01.208 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 19:36:01.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:36:01.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 74 19:36:01.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:36:01.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:36:01.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:36:01.626 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 19:36:02.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 75 19:36:02.779 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 75 53 19:36:03.052 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 19:36:03.052 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 75 19:36:03.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 75 19:36:04.198 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101dfcf66 19:36:04.200 [Lua] [ChatManager][1]System: Mr. Querydsl has left the game 19:36:04.200 [Lua] [PSM] Disconnecting peer 110000101dfcf66 19:36:04.200 [Lua] [PSM] Disconnected peer 110000101dfcf66 is being removed from session. 19:36:04.200 [Lua] [GameNetworkManager] game object was destroyed id=5120 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101dfcf66 19:36:04.200 [Lua] [MOD][VMF][INFO] Removed 110000101dfcf66 from the VMF users list. 19:36:04.200 [Lua] [GameNetworkManager] destroying game object with go_id=51 19:36:04.200 [Lua] Set lobby begin: 19:36:04.200 [Lua] Lobby data twitch_enabled = false 19:36:04.200 [Lua] Lobby data power_level = 835 19:36:04.201 [Lua] Lobby data unique_server_name = JayJay 19:36:04.201 [Lua] Lobby data host = 110000106697298 19:36:04.201 [Lua] Lobby data game_mode = 1 19:36:04.201 [Lua] Lobby data is_private = false 19:36:04.201 [Lua] Lobby data level_key = inn_level 19:36:04.201 [Lua] Lobby data player_slot_1 = 0:0 19:36:04.201 [Lua] Lobby data selected_level_key = inn_level 19:36:04.201 [Lua] Lobby data quick_game = true 19:36:04.201 [Lua] Lobby data mechanism = adventure 19:36:04.202 [Lua] Lobby data matchmaking = true 19:36:04.202 [Lua] Lobby data num_players = 3 19:36:04.202 [Lua] Lobby data country_code = DE 19:36:04.202 [Lua] Lobby data difficulty = hardest 19:36:04.202 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:04.202 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:04.202 [Lua] Lobby data player_slot_4 = 0:0 19:36:04.202 [Lua] Lobby data player_slot_3 = 0:0 19:36:04.202 [Lua] Lobby data eac_authorized = true 19:36:04.203 [Lua] Set lobby end. 19:36:04.203 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101dfcf66) 19:36:04.203 [EAC] EAC server lost client 110000101dfcf66 19:36:04.203 [EACServer] [20:36:04:203][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101DFCF66 PlayerGUID: 76561197991710566 19:36:04.203 [Lua] [GameNetworkManager] destroying game object with go_id=52 19:36:04.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 19:36:04.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:36:04.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:36:06.733 [SteamLobby] Detected removed member 110000101dfcf66 19:36:06.734 [Connection] Destroying endpoint 110000101dfcf66 - explicit request 19:36:06.736 [SteamAuthenticator] CancelAuthTicket 110000101dfcf66 19:36:06.736 [SteamAuthenticator] EndAuthSession 110000101dfcf66 19:36:06.736 [Lua] [NetworkServer] Changing num_players from 3 to 2 19:36:06.736 [Lua] Players: 2 19:36:06.736 [Lua] Set lobby begin: 19:36:06.736 [Lua] Lobby data twitch_enabled = false 19:36:06.736 [Lua] Lobby data power_level = 835 19:36:06.736 [Lua] Lobby data unique_server_name = JayJay 19:36:06.736 [Lua] Lobby data host = 110000106697298 19:36:06.737 [Lua] Lobby data game_mode = 1 19:36:06.737 [Lua] Lobby data is_private = false 19:36:06.737 [Lua] Lobby data level_key = inn_level 19:36:06.737 [Lua] Lobby data player_slot_1 = 0:0 19:36:06.737 [Lua] Lobby data selected_level_key = inn_level 19:36:06.737 [Lua] Lobby data quick_game = true 19:36:06.737 [Lua] Lobby data mechanism = adventure 19:36:06.737 [Lua] Lobby data matchmaking = true 19:36:06.737 [Lua] Lobby data num_players = 2 19:36:06.737 [Lua] Lobby data country_code = DE 19:36:06.737 [Lua] Lobby data difficulty = hardest 19:36:06.737 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:06.737 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:06.739 [Lua] Lobby data player_slot_4 = 0:0 19:36:06.739 [Lua] Lobby data player_slot_3 = 0:0 19:36:06.739 [Lua] Lobby data eac_authorized = true 19:36:06.739 [Lua] Set lobby end. 19:36:06.739 [SteamVoipClient] select_out(110000101dfcf66, off) 19:36:06.739 [SteamVoipClient] select_in(110000101dfcf66, off) 19:36:06.739 [Lua] [LobbyMembers] Member left 110000101dfcf66 19:36:07.665 [Lua] [Matchmaking] Handshake host removing client 110000101dfcf66 19:36:07.823 [Lua] PlayFabMirror:_commit_internal 22 19:36:07.823 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:36:07.825 [Lua] generate_backend_stats 110000106697298:1 19:36:07.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 76 19:36:07.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 77 19:36:07.858 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 76 54 19:36:08.123 [Lua] [PlayFabRequestQueue] EAC Enabled! 76 19:36:08.123 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 76 19:36:08.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 78 19:36:08.631 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 76 19:36:08.637 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 77 19:36:09.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 77 19:36:09.103 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 78 55 19:36:09.103 [Lua] commit result success 22 19:36:09.355 [Lua] [PlayFabRequestQueue] EAC Enabled! 78 19:36:09.355 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 78 19:36:10.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 78 19:36:10.570 [SteamLobby] Detected added member 1100001071769af 19:36:10.570 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:36:10.570 [Lua] Players: 3 19:36:10.570 [Lua] Set lobby begin: 19:36:10.570 [Lua] Lobby data twitch_enabled = false 19:36:10.571 [Lua] Lobby data power_level = 835 19:36:10.571 [Lua] Lobby data unique_server_name = JayJay 19:36:10.571 [Lua] Lobby data host = 110000106697298 19:36:10.571 [Lua] Lobby data game_mode = 1 19:36:10.571 [Lua] Lobby data is_private = false 19:36:10.571 [Lua] Lobby data level_key = inn_level 19:36:10.571 [Lua] Lobby data player_slot_1 = 0:0 19:36:10.571 [Lua] Lobby data selected_level_key = inn_level 19:36:10.572 [Lua] Lobby data quick_game = true 19:36:10.572 [Lua] Lobby data mechanism = adventure 19:36:10.572 [Lua] Lobby data matchmaking = true 19:36:10.572 [Lua] Lobby data num_players = 3 19:36:10.572 [Lua] Lobby data country_code = DE 19:36:10.572 [Lua] Lobby data difficulty = hardest 19:36:10.572 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:10.572 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:10.572 [Lua] Lobby data player_slot_4 = 0:0 19:36:10.572 [Lua] Lobby data player_slot_3 = 0:0 19:36:10.572 [Lua] Lobby data eac_authorized = true 19:36:10.572 [Lua] Set lobby end. 19:36:10.573 [Lua] [LobbyMembers] Member joined 1100001071769af 19:36:10.594 [Connection] Creating endpoint 1100001071769af - reliable message sent 19:36:10.594 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:36:10.616 [SteamAuthenticator] Sent ticket request to 1100001071769af 19:36:10.618 [Lua] [ChatManager][1]System: Pizza Time is joining the game 19:36:11.777 [SteamLobby] Detected added member 1100001021315a2 19:36:11.777 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:36:11.777 [Lua] Players: 4 19:36:11.777 [Lua] Set lobby begin: 19:36:11.777 [Lua] Lobby data twitch_enabled = false 19:36:11.777 [Lua] Lobby data power_level = 835 19:36:11.777 [Lua] Lobby data unique_server_name = JayJay 19:36:11.777 [Lua] Lobby data host = 110000106697298 19:36:11.778 [Lua] Lobby data game_mode = 1 19:36:11.778 [Lua] Lobby data is_private = false 19:36:11.778 [Lua] Lobby data level_key = inn_level 19:36:11.778 [Lua] Lobby data player_slot_1 = 0:0 19:36:11.778 [Lua] Lobby data selected_level_key = inn_level 19:36:11.778 [Lua] Lobby data quick_game = true 19:36:11.778 [Lua] Lobby data mechanism = adventure 19:36:11.778 [Lua] Lobby data matchmaking = true 19:36:11.778 [Lua] Lobby data num_players = 4 19:36:11.778 [Lua] Lobby data country_code = DE 19:36:11.779 [Lua] Lobby data difficulty = hardest 19:36:11.779 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:11.779 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:11.779 [Lua] Lobby data player_slot_4 = 0:0 19:36:11.779 [Lua] Lobby data player_slot_3 = 0:0 19:36:11.779 [Lua] Lobby data eac_authorized = true 19:36:11.779 [Lua] Set lobby end. 19:36:11.779 [Lua] [LobbyMembers] Member joined 1100001021315a2 19:36:11.799 [Connection] Creating endpoint 1100001021315a2 - reliable message sent 19:36:11.799 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:36:11.823 [SteamAuthenticator] Sent ticket request to 1100001021315a2 19:36:11.825 [Lua] [ChatManager][1]System: Rajisces is joining the game 19:36:13.319 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 79 19:36:13.340 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 79 56 19:36:13.611 [Lua] [PlayFabRequestQueue] EAC Enabled! 79 19:36:13.611 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 79 19:36:14.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 79 19:36:15.854 [SteamAuthenticator] Got ticket from 1100001071769af 19:36:15.854 [SteamAuthenticator] BeginAuthSession 1100001071769af 19:36:15.854 [SteamAuthenticator] Authenticating 1100001071769af 19:36:15.854 [SteamAuthenticator] Got ticket request from 1100001071769af 19:36:15.855 [SteamAuthenticator] GetAuthSessionTicket 1100001071769af 19:36:15.855 [SteamAuthenticator] Sent ticket to 1100001071769af 19:36:16.139 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 80 19:36:16.156 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 80 57 19:36:16.171 [SteamAuthenticator] Steam validation for 1100001071769af with response 0 19:36:16.409 [Connection] New session id 160 to 1100001071769af. 19:36:16.450 [Lua] [PlayFabRequestQueue] EAC Enabled! 80 19:36:16.450 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 80 19:36:16.525 [Connection] Established a connection <160.239> to 1100001071769af 19:36:16.525 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:36:16.526 [Lua] [Matchmaking] Got a handshake request from 1100001071769af with user name 'Pizza Time' 19:36:16.685 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 1100001071769af, replying lobby_ok 19:36:16.824 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001071769af REPLY wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298 19:36:17.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 80 19:36:18.705 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 81 19:36:18.720 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 81 58 19:36:18.989 [Lua] [PlayFabRequestQueue] EAC Enabled! 81 19:36:18.989 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 81 19:36:19.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 81 19:36:20.624 [Lua] Set lobby begin: 19:36:20.624 [Lua] Lobby data twitch_enabled = false 19:36:20.624 [Lua] Lobby data power_level = 835 19:36:20.624 [Lua] Lobby data unique_server_name = JayJay 19:36:20.624 [Lua] Lobby data host = 110000106697298 19:36:20.624 [Lua] Lobby data game_mode = 1 19:36:20.624 [Lua] Lobby data is_private = false 19:36:20.624 [Lua] Lobby data level_key = inn_level 19:36:20.625 [Lua] Lobby data player_slot_1 = 0:0 19:36:20.625 [Lua] Lobby data selected_level_key = inn_level 19:36:20.625 [Lua] Lobby data quick_game = true 19:36:20.625 [Lua] Lobby data mechanism = adventure 19:36:20.625 [Lua] Lobby data matchmaking = true 19:36:20.625 [Lua] Lobby data num_players = 4 19:36:20.626 [Lua] Lobby data country_code = DE 19:36:20.626 [Lua] Lobby data difficulty = hardest 19:36:20.626 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:20.626 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:20.626 [Lua] Lobby data player_slot_4 = 0:0 19:36:20.626 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:36:20.626 [Lua] Lobby data eac_authorized = true 19:36:20.626 [Lua] Set lobby end. 19:36:20.626 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001071769af 19:36:20.626 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298 19:36:21.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 82 19:36:21.388 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 82 59 19:36:21.664 [Lua] [PlayFabRequestQueue] EAC Enabled! 82 19:36:21.664 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 82 19:36:22.446 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 82 19:36:22.884 [Lua] ### CLEARING PEER STATE FOR 1100001071769af 19:36:23.021 [Lua] [PSM] Peer 1100001071769af joined. Want to use profile index "3" 19:36:23.021 [Lua] Mechanism says: a client joined the game! 1100001071769af 19:36:23.022 [EAC] EAC server has client 1100001071769af (and owner 1100001071769af) 19:36:23.022 [EACServer] [20:36:23:021][Windows][EAC Server] [Info][RegisterClient] Client: 01100001071769AF PlayerGUID: 76561198079240623 PlayerIP: 0.0.0.0 OwnerGUID: 76561198079240623 PlayerName: JayJay 19:36:23.022 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001071769af, connection_key=7) 19:36:23.398 [EACServer] [20:36:23:397][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001071769AF Session: 8 Status: Client Authenticated Message: Client authenticated. 19:36:23.402 [EAC] Peer 1100001071769af switched EAC state to ClientAuthenticatedLocal 19:36:23.571 [EACServer] [20:36:23:570][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001071769AF. 19:36:23.870 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 83 19:36:23.871 [EACServer] [20:36:23:871][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001071769AF 19:36:23.871 [EACServer] [20:36:23:871][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001071769AF Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:36:23.885 [EAC] Peer 1100001071769af switched EAC state to ClientAuthenticatedRemote 19:36:23.886 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 83 60 19:36:24.066 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:24.153 [Lua] [PlayFabRequestQueue] EAC Enabled! 83 19:36:24.153 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 83 19:36:24.583 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 19:36:24.928 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 83 19:36:25.042 [Lua] player (1100001071769af,1) was put into party 0 19:36:25.042 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001071769af 19:36:25.172 [Lua] ### Sending rpc_level_loaded 19:36:25.172 [Lua] #### Has state machine: true, sender: 1100001071769af, level_id: 50 19:36:25.172 [Lua] Peer 1100001071769af has loaded the level but not all enemies, so we wait 19:36:25.195 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001071769af, connection_key=7) 19:36:25.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:21 my_peer_id:110000106697298 19:36:26.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 84 19:36:26.543 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 84 61 19:36:26.813 [Lua] [PlayFabRequestQueue] EAC Enabled! 84 19:36:26.813 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 84 19:36:26.836 warning: [Steam] Session connect failed 1100001021315a2, error: 4 19:36:27.530 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 84 19:36:27.540 [SteamVoipClient] select_out(1100001071769af, on) 19:36:27.540 [SteamVoipClient] select_in(1100001071769af, on) 19:36:27.540 [SteamVoipClient] select_out(1100001071769af, off) 19:36:27.638 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:36:28.124 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 19:36:30.467 [Lua] [IngameUI] menu view on_exit hero_view 19:36:30.476 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0 19:36:30.476 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:36:30.476 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:36:30.476 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:36:30.476 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 19:36:30.476 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:36:30.505 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:36:30.506 [Lua] [Matchmaking] Got a handshake request from 1100001071769af with user name 'Pizza Time' 19:36:30.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 19:36:30.531 [Lua] RemotePlayer:create_game_object( ) 54 19:36:30.548 [Lua] player (1100001071769af,1) was put into party 1 19:36:30.548 [Lua] Assigning peer(1100001071769af:1) to profile(3) career(2) 19:36:30.548 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001071769af) local_player_id(1) profile_index(3) career_index(2) 19:36:30.548 [Lua] Set lobby begin: 19:36:30.548 [Lua] Lobby data twitch_enabled = false 19:36:30.548 [Lua] Lobby data power_level = 835 19:36:30.548 [Lua] Lobby data unique_server_name = JayJay 19:36:30.548 [Lua] Lobby data host = 110000106697298 19:36:30.548 [Lua] Lobby data game_mode = 1 19:36:30.548 [Lua] Lobby data is_private = false 19:36:30.549 [Lua] Lobby data level_key = inn_level 19:36:30.549 [Lua] Lobby data player_slot_1 = 0:0 19:36:30.549 [Lua] Lobby data selected_level_key = inn_level 19:36:30.549 [Lua] Lobby data quick_game = true 19:36:30.549 [Lua] Lobby data mechanism = adventure 19:36:30.549 [Lua] Lobby data matchmaking = true 19:36:30.549 [Lua] Lobby data num_players = 4 19:36:30.549 [Lua] Lobby data country_code = DE 19:36:30.549 [Lua] Lobby data difficulty = hardest 19:36:30.549 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:30.549 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:30.550 [Lua] Lobby data player_slot_4 = 0:0 19:36:30.550 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:36:30.550 [Lua] Lobby data eac_authorized = true 19:36:30.550 [Lua] Set lobby end. 19:36:30.550 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298 19:36:30.551 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 19:36:30.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:36:30.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 19:36:30.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:36:30.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 19:36:30.791 [Lua] [GameNetworkManager] game object created go_id=6144, owner_id=1100001071769af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:36:30.791 [Lua] Adding player sync data to peer=1100001071769af local_player_id=1 19:36:30.793 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298 19:36:30.793 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:22 my_peer_id:110000106697298 19:36:30.793 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:22 my_peer_id:110000106697298 19:36:30.795 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001071769af 19:36:30.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298 19:36:30.804 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:36:30.804 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:36:30.804 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:36:30.804 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:36:30.804 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:36:30.804 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:36:30.804 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 19:36:30.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:36:30.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 19:36:30.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:36:30.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:36:30.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:36:30.828 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:36:30.867 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 19:36:30.867 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 19:36:30.867 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 19:36:30.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 19:36:30.867 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 19:36:30.886 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:36:30.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient 19:36:30.888 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient 19:36:30.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:36:30.977 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:36:30.977 [Lua] [PackageManager] Force_load: wwise/drakegun 19:36:30.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:36:31.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:36:31.371 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:36:31.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:36:32.222 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:36:32.222 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 19:36:32.224 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:36:32.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:36:32.373 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:36:32.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:36:33.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:36:33.089 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:36:33.091 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:36:33.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:36:33.244 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:36:33.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 19:36:33.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 19:36:33.378 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 19:36:33.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 19:36:33.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 19:36:33.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 19:36:33.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 19:36:34.250 [Lua] PlayFabMirror:_commit_internal 23 19:36:34.250 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:36:34.253 [Lua] generate_backend_stats 110000106697298:1 19:36:34.269 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 85 19:36:34.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 86 19:36:34.283 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 85 62 19:36:34.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 19:36:34.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 19:36:34.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 19:36:34.566 [Lua] [PlayFabRequestQueue] EAC Enabled! 85 19:36:34.566 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 85 19:36:35.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 85 19:36:35.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 19:36:35.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 19:36:35.161 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 86 19:36:35.191 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 19:36:35.391 [Lua] Set lobby begin: 19:36:35.391 [Lua] Lobby data twitch_enabled = false 19:36:35.391 [Lua] Lobby data power_level = 556 19:36:35.391 [Lua] Lobby data unique_server_name = JayJay 19:36:35.391 [Lua] Lobby data host = 110000106697298 19:36:35.391 [Lua] Lobby data game_mode = 1 19:36:35.391 [Lua] Lobby data is_private = false 19:36:35.391 [Lua] Lobby data level_key = inn_level 19:36:35.391 [Lua] Lobby data player_slot_1 = 0:0 19:36:35.391 [Lua] Lobby data selected_level_key = inn_level 19:36:35.392 [Lua] Lobby data quick_game = true 19:36:35.392 [Lua] Lobby data mechanism = adventure 19:36:35.392 [Lua] Lobby data matchmaking = true 19:36:35.392 [Lua] Lobby data num_players = 4 19:36:35.392 [Lua] Lobby data country_code = DE 19:36:35.392 [Lua] Lobby data difficulty = hardest 19:36:35.392 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:35.392 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:35.392 [Lua] Lobby data player_slot_4 = 0:0 19:36:35.392 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:36:35.392 [Lua] Lobby data eac_authorized = true 19:36:35.392 [Lua] Set lobby end. 19:36:35.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 86 19:36:35.660 [Lua] commit result success 23 19:36:40.546 [Lua] Set lobby begin: 19:36:40.546 [Lua] Lobby data twitch_enabled = false 19:36:40.546 [Lua] Lobby data power_level = 825 19:36:40.547 [Lua] Lobby data unique_server_name = JayJay 19:36:40.547 [Lua] Lobby data host = 110000106697298 19:36:40.547 [Lua] Lobby data game_mode = 1 19:36:40.547 [Lua] Lobby data is_private = false 19:36:40.547 [Lua] Lobby data level_key = inn_level 19:36:40.547 [Lua] Lobby data player_slot_1 = 0:0 19:36:40.547 [Lua] Lobby data selected_level_key = inn_level 19:36:40.547 [Lua] Lobby data quick_game = true 19:36:40.547 [Lua] Lobby data mechanism = adventure 19:36:40.547 [Lua] Lobby data matchmaking = true 19:36:40.547 [Lua] Lobby data num_players = 4 19:36:40.547 [Lua] Lobby data country_code = DE 19:36:40.548 [Lua] Lobby data difficulty = hardest 19:36:40.548 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:40.548 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:40.548 [Lua] Lobby data player_slot_4 = 0:0 19:36:40.548 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:36:40.548 [Lua] Lobby data eac_authorized = true 19:36:40.548 [Lua] Set lobby end. 19:36:42.465 [SteamLobby] Detected removed member 1100001021315a2 19:36:42.468 [Connection] Destroying endpoint 1100001021315a2 - explicit request 19:36:42.470 [Lua] [ChatManager][1]System: Rajisces has left the game 19:36:42.470 [Lua] [PSM] Disconnecting peer 1100001021315a2 19:36:42.471 [Lua] Set lobby begin: 19:36:42.471 [Lua] Lobby data twitch_enabled = false 19:36:42.471 [Lua] Lobby data power_level = 825 19:36:42.471 [Lua] Lobby data unique_server_name = JayJay 19:36:42.471 [Lua] Lobby data host = 110000106697298 19:36:42.471 [Lua] Lobby data game_mode = 1 19:36:42.471 [Lua] Lobby data is_private = false 19:36:42.471 [Lua] Lobby data level_key = inn_level 19:36:42.471 [Lua] Lobby data player_slot_1 = 0:0 19:36:42.472 [Lua] Lobby data selected_level_key = inn_level 19:36:42.472 [Lua] Lobby data quick_game = true 19:36:42.472 [Lua] Lobby data mechanism = adventure 19:36:42.472 [Lua] Lobby data matchmaking = true 19:36:42.473 [Lua] Lobby data num_players = 4 19:36:42.473 [Lua] Lobby data country_code = DE 19:36:42.473 [Lua] Lobby data difficulty = hardest 19:36:42.473 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:42.474 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:42.474 [Lua] Lobby data player_slot_4 = 0:0 19:36:42.474 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:36:42.474 [Lua] Lobby data eac_authorized = true 19:36:42.474 [Lua] Set lobby end. 19:36:42.474 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001021315a2) 19:36:42.474 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:36:42.474 [Lua] Players: 3 19:36:42.474 [Lua] Set lobby begin: 19:36:42.474 [Lua] Lobby data twitch_enabled = false 19:36:42.474 [Lua] Lobby data power_level = 825 19:36:42.474 [Lua] Lobby data unique_server_name = JayJay 19:36:42.474 [Lua] Lobby data host = 110000106697298 19:36:42.475 [Lua] Lobby data game_mode = 1 19:36:42.475 [Lua] Lobby data is_private = false 19:36:42.475 [Lua] Lobby data level_key = inn_level 19:36:42.475 [Lua] Lobby data player_slot_1 = 0:0 19:36:42.475 [Lua] Lobby data selected_level_key = inn_level 19:36:42.475 [Lua] Lobby data quick_game = true 19:36:42.475 [Lua] Lobby data mechanism = adventure 19:36:42.475 [Lua] Lobby data matchmaking = true 19:36:42.475 [Lua] Lobby data num_players = 3 19:36:42.475 [Lua] Lobby data country_code = DE 19:36:42.476 [Lua] Lobby data difficulty = hardest 19:36:42.476 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:36:42.476 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:36:42.476 [Lua] Lobby data player_slot_4 = 0:0 19:36:42.476 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:36:42.476 [Lua] Lobby data eac_authorized = true 19:36:42.476 [Lua] Set lobby end. 19:36:42.477 [Lua] [LobbyMembers] Member left 1100001021315a2 19:36:42.635 [Lua] [GameNetworkManager] game object created go_id=6145, owner_id=1100001071769af go_type=player_unit go_created_func_name=game_object_created_player_unit 19:36:42.637 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 19:36:42.638 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:36:46.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:23 my_peer_id:110000106697298 19:36:46.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:23 my_peer_id:110000106697298 19:36:46.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:23 my_peer_id:110000106697298 19:36:46.577 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:23 my_peer_id:110000106697298 19:36:46.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:36:46.577 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read, 19:36:46.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:36:46.640 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:36:47.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 19:36:47.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p 19:36:47.220 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 19:36:47.393 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 19:36:47.393 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 19:36:47.425 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 19:36:51.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:24 my_peer_id:110000106697298 19:36:51.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:24 my_peer_id:110000106697298 19:36:51.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:24 my_peer_id:110000106697298 19:36:51.111 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:24 my_peer_id:110000106697298 19:36:51.111 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:36:51.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:36:51.198 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient 19:36:51.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient 19:36:51.345 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:36:51.345 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:36:51.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 19:36:51.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 19:36:51.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 19:36:51.513 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 19:36:52.969 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:25 my_peer_id:110000106697298 19:36:52.969 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:25 my_peer_id:110000106697298 19:36:52.969 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:25 my_peer_id:110000106697298 19:36:52.981 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:25 my_peer_id:110000106697298 19:36:52.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:36:53.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:36:53.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:36:53.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:36:53.229 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 19:37:00.831 [SteamLobby] Detected added member 110000102c9d18e 19:37:00.832 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:37:00.832 [Lua] Players: 4 19:37:00.832 [Lua] Set lobby begin: 19:37:00.832 [Lua] Lobby data twitch_enabled = false 19:37:00.832 [Lua] Lobby data power_level = 825 19:37:00.832 [Lua] Lobby data unique_server_name = JayJay 19:37:00.832 [Lua] Lobby data host = 110000106697298 19:37:00.832 [Lua] Lobby data game_mode = 1 19:37:00.832 [Lua] Lobby data is_private = false 19:37:00.832 [Lua] Lobby data level_key = inn_level 19:37:00.832 [Lua] Lobby data player_slot_1 = 0:0 19:37:00.832 [Lua] Lobby data selected_level_key = inn_level 19:37:00.833 [Lua] Lobby data quick_game = true 19:37:00.833 [Lua] Lobby data mechanism = adventure 19:37:00.833 [Lua] Lobby data matchmaking = true 19:37:00.833 [Lua] Lobby data num_players = 4 19:37:00.833 [Lua] Lobby data country_code = DE 19:37:00.833 [Lua] Lobby data difficulty = hardest 19:37:00.833 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:37:00.833 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:37:00.833 [Lua] Lobby data player_slot_4 = 0:0 19:37:00.833 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:37:00.833 [Lua] Lobby data eac_authorized = true 19:37:00.833 [Lua] Set lobby end. 19:37:00.834 [Lua] [LobbyMembers] Member joined 110000102c9d18e 19:37:00.853 [Connection] Creating endpoint 110000102c9d18e - reliable message sent 19:37:00.854 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:37:00.876 [SteamAuthenticator] Sent ticket request to 110000102c9d18e 19:37:00.878 [Lua] [ChatManager][1]System: Pontius Glo is joining the game 19:37:01.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:26 my_peer_id:110000106697298 19:37:01.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:26 my_peer_id:110000106697298 19:37:01.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:26 my_peer_id:110000106697298 19:37:01.471 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:26 my_peer_id:110000106697298 19:37:01.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:37:01.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 19:37:02.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 19:37:02.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 19:37:02.185 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 19:37:05.285 [SteamAuthenticator] Got ticket from 110000102c9d18e 19:37:05.286 [SteamAuthenticator] BeginAuthSession 110000102c9d18e 19:37:05.286 [SteamAuthenticator] Authenticating 110000102c9d18e 19:37:05.286 [SteamAuthenticator] Got ticket request from 110000102c9d18e 19:37:05.286 [SteamAuthenticator] GetAuthSessionTicket 110000102c9d18e 19:37:05.286 [SteamAuthenticator] Sent ticket to 110000102c9d18e 19:37:05.666 [SteamAuthenticator] Steam validation for 110000102c9d18e with response 0 19:37:05.726 [Connection] New session id 246 to 110000102c9d18e. 19:37:05.845 [Connection] Established a connection <3.246> to 110000102c9d18e 19:37:05.845 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:37:05.845 [Lua] [Matchmaking] Got a handshake request from 110000102c9d18e with user name 'Pontius Glo' 19:37:05.973 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000102c9d18e, replying lobby_ok 19:37:06.109 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c9d18e REPLY wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298 19:37:06.231 [Lua] Set lobby begin: 19:37:06.231 [Lua] Lobby data twitch_enabled = false 19:37:06.231 [Lua] Lobby data power_level = 825 19:37:06.231 [Lua] Lobby data unique_server_name = JayJay 19:37:06.231 [Lua] Lobby data host = 110000106697298 19:37:06.231 [Lua] Lobby data game_mode = 1 19:37:06.231 [Lua] Lobby data is_private = false 19:37:06.231 [Lua] Lobby data level_key = inn_level 19:37:06.232 [Lua] Lobby data player_slot_1 = 0:0 19:37:06.232 [Lua] Lobby data selected_level_key = inn_level 19:37:06.232 [Lua] Lobby data quick_game = true 19:37:06.232 [Lua] Lobby data mechanism = adventure 19:37:06.232 [Lua] Lobby data matchmaking = true 19:37:06.232 [Lua] Lobby data num_players = 4 19:37:06.232 [Lua] Lobby data country_code = DE 19:37:06.232 [Lua] Lobby data difficulty = hardest 19:37:06.232 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:37:06.232 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:37:06.232 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:37:06.232 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:37:06.232 [Lua] Lobby data eac_authorized = true 19:37:06.233 [Lua] Set lobby end. 19:37:06.233 [Lua] [Matchmaking] Assigning profile slot 4 to 110000102c9d18e 19:37:06.233 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c9d18e | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298 19:37:08.619 [Lua] ### CLEARING PEER STATE FOR 110000102c9d18e 19:37:08.754 [Lua] [PSM] Peer 110000102c9d18e joined. Want to use profile index "4" 19:37:08.754 [Lua] Mechanism says: a client joined the game! 110000102c9d18e 19:37:08.754 [EAC] EAC server has client 110000102c9d18e (and owner 110000102c9d18e) 19:37:08.754 [EACServer] [20:37:08:754][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C9D18E PlayerGUID: 76561198007046542 PlayerIP: 0.0.0.0 OwnerGUID: 76561198007046542 PlayerName: JayJay 19:37:08.755 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c9d18e, connection_key=8) 19:37:09.614 [EACServer] [20:37:09:614][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C9D18E Session: 9 Status: Client Authenticated Message: Client authenticated. 19:37:09.618 [EAC] Peer 110000102c9d18e switched EAC state to ClientAuthenticatedLocal 19:37:09.760 [EACServer] [20:37:09:760][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102C9D18E. 19:37:10.061 [EACServer] [20:37:10:060][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102C9D18E 19:37:10.061 [EACServer] [20:37:10:060][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C9D18E Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:37:10.078 [EAC] Peer 110000102c9d18e switched EAC state to ClientAuthenticatedRemote 19:37:10.744 [Lua] player (110000102c9d18e,1) was put into party 0 19:37:10.744 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c9d18e 19:37:10.888 [Lua] ### Sending rpc_level_loaded 19:37:10.888 [Lua] #### Has state machine: true, sender: 110000102c9d18e, level_id: 50 19:37:10.888 [Lua] Peer 110000102c9d18e has loaded the level but not all enemies, so we wait 19:37:10.912 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102c9d18e, connection_key=8) 19:37:10.914 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c9d18e inventory_sync_id:26 my_peer_id:110000106697298 19:37:11.910 [SteamVoipClient] select_out(110000102c9d18e, on) 19:37:11.910 [SteamVoipClient] select_in(110000102c9d18e, on) 19:37:11.910 [SteamVoipClient] select_out(110000102c9d18e, off) 19:37:18.163 [Lua] [IngameUI] menu view on_enter hero_view 19:37:18.177 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0 19:37:18.177 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:37:18.201 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:37:18.202 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:37:18.204 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:37:18.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:37:18.215 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:37:18.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:37:18.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:37:18.792 [World] Spawning level. 19:37:18.841 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:18.841 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:18.900 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:18.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:18.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:19.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:19.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:19.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:19.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:19.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:27 my_peer_id:110000106697298 19:37:19.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c9d18e inventory_sync_id:27 my_peer_id:110000106697298 19:37:19.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:27 my_peer_id:110000106697298 19:37:19.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:27 my_peer_id:110000106697298 19:37:19.497 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:27 my_peer_id:110000106697298 19:37:19.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 19:37:19.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:37:19.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 19:37:19.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient 19:37:19.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 19:37:19.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 19:37:19.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 19:37:20.005 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:37:20.005 [Lua] [Matchmaking] Got a handshake request from 110000102c9d18e with user name 'Pontius Glo' 19:37:20.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:37:20.511 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:20.511 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:20.511 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:20.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:20.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:20.526 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:37:20.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:37:20.528 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:37:20.530 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:37:20.530 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 19:37:20.532 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:37:20.532 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:37:20.543 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:37:20.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 19:37:20.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 19:37:20.676 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 19:37:20.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 19:37:20.728 [Lua] RemotePlayer:create_game_object( ) 56 19:37:20.744 [Lua] player (110000102c9d18e,1) was put into party 1 19:37:20.744 [Lua] Assigning peer(110000102c9d18e:1) to profile(4) career(2) 19:37:20.744 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102c9d18e) local_player_id(1) profile_index(4) career_index(2) 19:37:20.744 [Lua] Set lobby begin: 19:37:20.744 [Lua] Lobby data twitch_enabled = false 19:37:20.745 [Lua] Lobby data power_level = 825 19:37:20.745 [Lua] Lobby data unique_server_name = JayJay 19:37:20.745 [Lua] Lobby data host = 110000106697298 19:37:20.746 [Lua] Lobby data game_mode = 1 19:37:20.746 [Lua] Lobby data is_private = false 19:37:20.746 [Lua] Lobby data level_key = inn_level 19:37:20.746 [Lua] Lobby data player_slot_1 = 0:0 19:37:20.746 [Lua] Lobby data selected_level_key = inn_level 19:37:20.746 [Lua] Lobby data quick_game = true 19:37:20.746 [Lua] Lobby data mechanism = adventure 19:37:20.747 [Lua] Lobby data matchmaking = true 19:37:20.747 [Lua] Lobby data num_players = 4 19:37:20.747 [Lua] Lobby data country_code = DE 19:37:20.747 [Lua] Lobby data difficulty = hardest 19:37:20.747 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:37:20.747 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:37:20.747 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:37:20.747 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:37:20.747 [Lua] Lobby data eac_authorized = true 19:37:20.747 [Lua] Set lobby end. 19:37:20.747 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c9d18e | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298 19:37:20.748 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c9d18e 19:37:20.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 19:37:20.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:37:20.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 19:37:20.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:37:20.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 19:37:20.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:37:20.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 19:37:20.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 19:37:20.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read, 19:37:20.954 [Lua] [MOD][VMF][INFO] Added 110000102c9d18e to the VMF users list. 19:37:20.954 [Lua] [GameNetworkManager] game object created go_id=7168, owner_id=110000102c9d18e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:37:20.954 [Lua] Adding player sync data to peer=110000102c9d18e local_player_id=1 19:37:20.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:28 my_peer_id:110000106697298 19:37:20.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c9d18e inventory_sync_id:28 my_peer_id:110000106697298 19:37:20.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:28 my_peer_id:110000106697298 19:37:20.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:28 my_peer_id:110000106697298 19:37:20.971 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:28 my_peer_id:110000106697298 19:37:20.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:37:20.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:37:20.971 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:37:20.971 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 19:37:20.971 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 19:37:20.971 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:37:20.971 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:37:20.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:37:21.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:37:21.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 19:37:21.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:37:21.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:37:21.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:37:21.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:37:21.199 [Lua] Set lobby begin: 19:37:21.199 [Lua] Lobby data twitch_enabled = false 19:37:21.200 [Lua] Lobby data power_level = 618 19:37:21.200 [Lua] Lobby data unique_server_name = JayJay 19:37:21.200 [Lua] Lobby data host = 110000106697298 19:37:21.200 [Lua] Lobby data game_mode = 1 19:37:21.200 [Lua] Lobby data is_private = false 19:37:21.201 [Lua] Lobby data level_key = inn_level 19:37:21.201 [Lua] Lobby data player_slot_1 = 0:0 19:37:21.201 [Lua] Lobby data selected_level_key = inn_level 19:37:21.201 [Lua] Lobby data quick_game = true 19:37:21.201 [Lua] Lobby data mechanism = adventure 19:37:21.201 [Lua] Lobby data matchmaking = true 19:37:21.201 [Lua] Lobby data num_players = 4 19:37:21.201 [Lua] Lobby data country_code = DE 19:37:21.201 [Lua] Lobby data difficulty = hardest 19:37:21.201 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:37:21.201 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:37:21.201 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:37:21.201 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:37:21.201 [Lua] Lobby data eac_authorized = true 19:37:21.201 [Lua] Set lobby end. 19:37:21.289 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 19:37:21.289 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:37:21.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:37:21.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 19:37:21.301 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:37:21.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:37:21.434 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:37:21.434 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 19:37:21.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 19:37:21.707 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 19:37:21.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 19:37:21.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 19:37:21.985 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 19:37:21.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:37:23.133 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:37:23.133 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:37:23.135 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:37:23.176 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:37:23.177 [Lua] [PackageManager] Force_load: wwise/bow 19:37:23.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 19:37:23.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 19:37:23.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 19:37:23.581 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 19:37:23.742 [Lua] [GameNetworkManager] game object created go_id=7169, owner_id=110000102c9d18e go_type=player_unit go_created_func_name=game_object_created_player_unit 19:37:23.744 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 19:37:23.746 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:37:26.180 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:37:26.180 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:37:26.180 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:37:26.182 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:37:26.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:37:26.182 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:37:26.192 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:37:26.358 [Lua] Set lobby begin: 19:37:26.358 [Lua] Lobby data twitch_enabled = false 19:37:26.358 [Lua] Lobby data power_level = 815 19:37:26.358 [Lua] Lobby data unique_server_name = JayJay 19:37:26.358 [Lua] Lobby data host = 110000106697298 19:37:26.358 [Lua] Lobby data game_mode = 1 19:37:26.358 [Lua] Lobby data is_private = false 19:37:26.358 [Lua] Lobby data level_key = inn_level 19:37:26.358 [Lua] Lobby data player_slot_1 = 0:0 19:37:26.358 [Lua] Lobby data selected_level_key = inn_level 19:37:26.359 [Lua] Lobby data quick_game = true 19:37:26.359 [Lua] Lobby data mechanism = adventure 19:37:26.359 [Lua] Lobby data matchmaking = true 19:37:26.359 [Lua] Lobby data num_players = 4 19:37:26.359 [Lua] Lobby data country_code = DE 19:37:26.359 [Lua] Lobby data difficulty = hardest 19:37:26.359 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:37:26.359 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:37:26.359 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:37:26.359 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:37:26.359 [Lua] Lobby data eac_authorized = true 19:37:26.359 [Lua] Set lobby end. 19:37:26.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:37:26.731 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:37:26.749 [World] Spawning level. 19:37:26.787 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:26.787 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:26.845 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:26.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:26.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:28.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:37:28.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:28.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:28.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:28.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:28.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:28.044 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:37:28.044 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 19:37:28.045 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 19:37:28.048 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 19:37:28.048 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 19:37:28.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:37:28.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 19:37:28.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:37:32.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 87 19:37:32.201 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 87 63 19:37:32.482 [Lua] [PlayFabRequestQueue] EAC Enabled! 87 19:37:32.482 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 87 19:37:33.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 87 19:37:34.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 19:37:34.668 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 19:37:34.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:37:34.670 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:37:34.670 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 19:37:34.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:37:34.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:37:35.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:37:35.209 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:37:35.229 [World] Spawning level. 19:37:35.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:35.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:35.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:35.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:35.324 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:35.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:35.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:35.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:35.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:35.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:35.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:35.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:35.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:35.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:29 my_peer_id:110000106697298 19:37:35.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c9d18e inventory_sync_id:29 my_peer_id:110000106697298 19:37:35.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:29 my_peer_id:110000106697298 19:37:35.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:29 my_peer_id:110000106697298 19:37:35.642 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:29 my_peer_id:110000106697298 19:37:35.654 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 19:37:36.852 [Lua] [IngameUI] menu view on_exit hero_view 19:37:36.863 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0 19:37:36.863 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:37:36.863 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:37:36.863 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:37:36.864 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:36.864 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:36.864 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:36.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:36.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:36.881 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:37:36.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:37:36.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:37:46.088 [Lua] PlayFabMirror:_commit_internal 24 19:37:46.088 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:37:46.091 [Lua] generate_backend_stats 110000106697298:1 19:37:46.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 88 19:37:46.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 89 19:37:46.123 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 88 64 19:37:46.425 [Lua] [PlayFabRequestQueue] EAC Enabled! 88 19:37:46.425 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 88 19:37:46.941 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 88 19:37:46.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 89 19:37:48.018 [Lua] [IngameUI] menu view on_enter hero_view 19:37:48.026 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0 19:37:48.026 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:37:48.052 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:37:48.053 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:37:48.055 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:37:48.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:37:48.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:37:48.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:37:48.621 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:37:48.642 [World] Spawning level. 19:37:48.683 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:48.683 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:48.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:48.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:48.755 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:48.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:48.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:48.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:48.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 19:37:49.247 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:37:49.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:49.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:49.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:49.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:49.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 19:37:49.263 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:37:49.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:37:49.266 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:37:49.266 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:37:50.637 [Lua] [IngameUI] menu view on_exit hero_view 19:37:50.648 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0 19:37:50.648 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:37:50.648 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:37:50.648 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:37:50.795 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 89 19:37:50.806 [Lua] commit result success 24 19:38:14.734 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:38:14.736 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:38:14.737 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush 19:38:14.737 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush ) 19:38:14.737 [Lua] Set lobby begin: 19:38:14.737 [Lua] Lobby data twitch_enabled = false 19:38:14.737 [Lua] Lobby data power_level = 815 19:38:14.737 [Lua] Lobby data unique_server_name = JayJay 19:38:14.737 [Lua] Lobby data host = 110000106697298 19:38:14.737 [Lua] Lobby data game_mode = 2 19:38:14.737 [Lua] Lobby data is_private = false 19:38:14.737 [Lua] Lobby data level_key = inn_level 19:38:14.738 [Lua] Lobby data player_slot_1 = 0:0 19:38:14.738 [Lua] Lobby data selected_level_key = forest_ambush 19:38:14.738 [Lua] Lobby data quick_game = true 19:38:14.738 [Lua] Lobby data mechanism = adventure 19:38:14.738 [Lua] Lobby data matchmaking = true 19:38:14.738 [Lua] Lobby data num_players = 4 19:38:14.738 [Lua] Lobby data country_code = DE 19:38:14.738 [Lua] Lobby data difficulty = hardest 19:38:14.738 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:14.738 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:14.738 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:14.738 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:14.738 [Lua] Lobby data eac_authorized = true 19:38:14.738 [Lua] Set lobby end. 19:38:14.742 [Lua] Set lobby begin: 19:38:14.742 [Lua] Lobby data twitch_enabled = false 19:38:14.742 [Lua] Lobby data power_level = 815 19:38:14.742 [Lua] Lobby data unique_server_name = JayJay 19:38:14.742 [Lua] Lobby data host = 110000106697298 19:38:14.742 [Lua] Lobby data game_mode = 2 19:38:14.742 [Lua] Lobby data is_private = false 19:38:14.742 [Lua] Lobby data level_key = inn_level 19:38:14.742 [Lua] Lobby data player_slot_1 = 0:0 19:38:14.742 [Lua] Lobby data selected_level_key = forest_ambush 19:38:14.742 [Lua] Lobby data quick_game = true 19:38:14.743 [Lua] Lobby data mechanism = adventure 19:38:14.743 [Lua] Lobby data matchmaking = true 19:38:14.743 [Lua] Lobby data num_players = 4 19:38:14.743 [Lua] Lobby data country_code = DE 19:38:14.743 [Lua] Lobby data difficulty = hardest 19:38:14.743 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:14.743 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:14.743 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:14.743 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:14.743 [Lua] Lobby data eac_authorized = true 19:38:14.743 [Lua] Set lobby end. 19:38:14.744 [Lua] Complete level triggered. 19:38:14.746 [Save] Saving `save_data` 19:38:14.746 [Lua] gm_event_end_conditions_met false false 19:38:14.747 [Lua] FORCE COMMIT 25 19:38:14.747 [Lua] PlayFabMirror:_commit_internal 25 19:38:14.747 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 90 19:38:14.747 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:38:14.749 [Lua] generate_backend_stats 110000106697298:1 19:38:14.756 [Save] Save done 19:38:14.756 [Save] Saving `save_data` 19:38:14.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:38:14.766 [Lua] TRANSITION nil nil forest_ambush 19:38:14.766 [Lua] Transition type "forest_ambush", is server: true 19:38:14.766 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:38:14.766 [Lua] [GameNetworkManager] Leaving game... 19:38:14.766 [Lua] [GameNetworkManager] Shutting down game session host. 19:38:14.766 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:38:14.766 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:38:14.766 [Save] Save done 19:38:14.766 [Save] Saving `save_data` 19:38:14.766 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=300.73 19:38:14.776 [Save] Save done 19:38:14.788 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:38:14.788 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 90 19:38:14.802 [GameSessionCommon] failed to skip message because type is unknown 19:38:14.802 warning: [Network] Got broken update game object message from llx 19:38:14.836 [GameSessionCommon] failed to skip message because type is unknown 19:38:14.836 warning: [Network] Got broken update game object message from llx 19:38:14.852 [GameSessionCommon] failed to skip message because type is unknown 19:38:14.852 warning: [Network] Got broken update game object message from llx 19:38:14.852 [GameSessionCommon] failed to skip message because type is unknown 19:38:14.852 warning: [Network] Got broken update game object message from llx 19:38:15.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 90 19:38:15.089 [Lua] commit result success 25 19:38:16.774 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:38:16.774 [Lua] Clearing all global lookup lists 19:38:16.775 [Lua] [IngamePlayerListUI] - Destroy 19:38:16.775 [Lua] [EquipmentUI] - Destroy 19:38:16.775 [Lua] [GamePadEquipmentUI] - Destroy 19:38:16.775 [Lua] [AbilityUI] - Destroy 19:38:16.775 [Lua] [GamePadAbilityUI] - Destroy 19:38:16.775 [Lua] [IngameUI] destroy 19:38:16.784 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 19:38:16.784 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 19:38:16.784 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 19:38:16.784 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1 19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:38:16.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3 19:38:16.789 [Lua] [MOD][VMF][INFO] Removed 110000102c9d18e from the VMF users list. 19:38:16.865 [Lua] [Managers] Destroying state managers... 19:38:16.880 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:38:16.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 19:38:16.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c9d18e 19:38:16.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa 19:38:16.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001071769af 19:38:16.881 [Lua] [Matchmaking] unregister rpcs 19:38:16.881 [Lua] ############### UNLOADING PACKAGES ############### 19:38:16.881 [Lua] [Gamestate] Enter state StateLoading 19:38:16.885 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:38:16.885 [Lua] [Matchmaking] register rpcs 19:38:16.885 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:38:16.885 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 19:38:16.885 [Lua] Set lobby begin: 19:38:16.885 [Lua] Lobby data twitch_enabled = false 19:38:16.885 [Lua] Lobby data power_level = 0 19:38:16.886 [Lua] Lobby data unique_server_name = JayJay 19:38:16.886 [Lua] Lobby data host = 110000106697298 19:38:16.886 [Lua] Lobby data game_mode = 2 19:38:16.886 [Lua] Lobby data is_private = false 19:38:16.886 [Lua] Lobby data level_key = inn_level 19:38:16.886 [Lua] Lobby data player_slot_1 = 0:0 19:38:16.886 [Lua] Lobby data selected_level_key = forest_ambush 19:38:16.886 [Lua] Lobby data quick_game = true 19:38:16.886 [Lua] Lobby data mechanism = adventure 19:38:16.886 [Lua] Lobby data matchmaking = true 19:38:16.886 [Lua] Lobby data num_players = 4 19:38:16.886 [Lua] Lobby data country_code = DE 19:38:16.886 [Lua] Lobby data difficulty = hardest 19:38:16.886 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:16.886 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:16.887 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:16.887 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:16.887 [Lua] Lobby data eac_authorized = true 19:38:16.887 [Lua] Set lobby end. 19:38:16.887 [Lua] registering RPCs 19:38:16.887 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:38:16.887 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:38:16.887 [Lua] Set lobby begin: 19:38:16.887 [Lua] Lobby data twitch_enabled = false 19:38:16.887 [Lua] Lobby data power_level = 0 19:38:16.887 [Lua] Lobby data unique_server_name = JayJay 19:38:16.887 [Lua] Lobby data host = 110000106697298 19:38:16.887 [Lua] Lobby data game_mode = 2 19:38:16.887 [Lua] Lobby data is_private = false 19:38:16.887 [Lua] Lobby data level_key = forest_ambush 19:38:16.887 [Lua] Lobby data player_slot_1 = 0:0 19:38:16.887 [Lua] Lobby data selected_level_key = forest_ambush 19:38:16.887 [Lua] Lobby data quick_game = true 19:38:16.887 [Lua] Lobby data mechanism = adventure 19:38:16.887 [Lua] Lobby data matchmaking = true 19:38:16.888 [Lua] Lobby data num_players = 4 19:38:16.888 [Lua] Lobby data country_code = DE 19:38:16.888 [Lua] Lobby data difficulty = hardest 19:38:16.888 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:16.888 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:16.888 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:16.888 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:16.888 [Lua] Lobby data eac_authorized = true 19:38:16.888 [Lua] Set lobby end. 19:38:16.888 [Lua] MUSIC MANAGER unmute_all_world_sounds 340470 0 19:38:16.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 91 19:38:16.888 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:38:16.893 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 91 19:38:16.894 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized 19:38:16.894 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[nil] 19:38:16.894 [Lua] [LevelTransitionHandler] load_level forest_ambush 19:38:16.977 [Umbra] Unload tome 19:38:17.145 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:38:17.145 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:38:17.145 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush" 19:38:17.145 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush" 19:38:17.145 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read, 19:38:17.145 [Lua] [StateLoading] got rpc_load_level 51 forest_ambush 19:38:17.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18 19:38:17.293 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18 19:38:17.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush 19:38:17.308 [Lua] MUSIC MANAGER nfl_forest_ambush_loading_screen_02 340471 0 19:38:17.314 [Lua] MUSIC MANAGER Play_loading_screen_music 340472 0 19:38:17.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 91 19:38:19.257 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]' 19:38:24.670 [Lua] ### Sending rpc_level_loaded 19:38:24.670 [Lua] #### Has state machine: true, sender: 1100001071769af, level_id: 51 19:38:24.670 [Lua] Peer 1100001071769af has loaded the level and all enemies are loaded 19:38:25.462 [Lua] ### Sending rpc_level_loaded 19:38:25.462 [Lua] #### Has state machine: true, sender: 110000102c9d18e, level_id: 51 19:38:25.462 [Lua] Peer 110000102c9d18e has loaded the level and all enemies are loaded 19:38:25.666 [Lua] ### Sending rpc_level_loaded 19:38:25.666 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 51 19:38:25.666 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded 19:38:27.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush 19:38:27.373 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush 19:38:27.391 [Lua] [LevelTransitionHandler] Level load completed! 19:38:27.391 [Lua] [EnemyPackageLoader] setup_startup_enemies 19:38:27.458 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:38:27.458 [Lua] checking dlc's against conflict directors 19:38:27.458 [Lua] --- --- --- 19:38:27.458 [Lua] Starting... difficulty 'hardest' 19:38:27.458 [Lua] These are the starting conflict directors: 19:38:27.458 [Lua] skaven 19:38:27.458 [Lua] --- --- --- 19:38:27.458 [Lua] 19:38:27.458 [Lua] Looking for a new director: 19:38:27.458 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 19:38:27.458 [Lua] ->trying director: chaos_beastmen 19:38:27.459 [Lua] --> success! 19:38:27.459 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_ungor beastmen_minotaur beastmen_bestigor beastmen_ungor_archer chaos_spawn chaos_troll 19:38:27.459 [Lua] 19:38:27.459 [Lua] Looking for a new director: 19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 19:38:27.459 [Lua] ->trying director: skaven 19:38:27.459 [Lua] --> success! 19:38:27.459 [Lua] --> re-used the same breeds 19:38:27.459 [Lua] 19:38:27.459 [Lua] Looking for a new director: 19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 19:38:27.459 [Lua] ->trying director: chaos_beastmen 19:38:27.459 [Lua] --> success! 19:38:27.459 [Lua] --> re-used the same breeds 19:38:27.459 [Lua] 19:38:27.459 [Lua] Looking for a new director: 19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 19:38:27.459 [Lua] ->trying director: skaven_beastmen 19:38:27.459 [Lua] --> success! 19:38:27.459 [Lua] --> re-used the same breeds 19:38:27.459 [Lua] 19:38:27.459 [Lua] Looking for a new director: 19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 19:38:27.459 [Lua] ->trying director: skaven 19:38:27.459 [Lua] --> success! 19:38:27.459 [Lua] --> re-used the same breeds 19:38:27.459 [Lua] 19:38:27.459 [Lua] Looking for a new director: 19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 19:38:27.459 [Lua] ->trying director: default 19:38:27.459 [Lua] --> success! 19:38:27.459 [Lua] --> re-used the same breeds 19:38:27.459 [Lua] 19:38:27.459 [Lua] Looking for a new director: 19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 19:38:27.459 [Lua] ->trying director: chaos 19:38:27.459 [Lua] --> success! 19:38:27.459 [Lua] --> re-used the same breeds 19:38:27.459 [Lua] 19:38:27.459 [Lua] Looking for a new director: 19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 19:38:27.459 [Lua] ->trying director: skaven_beastmen 19:38:27.459 [Lua] --> success! 19:38:27.459 [Lua] --> re-used the same breeds 19:38:27.459 [Lua] 19:38:27.459 [Lua] DONE! Found the following directors: 19:38:27.459 [Lua] chaos_beastmen 19:38:27.459 [Lua] skaven 19:38:27.459 [Lua] chaos_beastmen 19:38:27.459 [Lua] skaven_beastmen 19:38:27.459 [Lua] skaven 19:38:27.459 [Lua] default 19:38:27.459 [Lua] chaos 19:38:27.459 [Lua] skaven_beastmen 19:38:27.459 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 19:38:27.460 [Lua] ### Sending rpc_level_loaded 19:38:27.460 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 51 19:38:27.460 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 19:38:27.482 [Lua] ### Sending rpc_level_loaded 19:38:27.482 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 51 19:38:28.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:38:28.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:38:28.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:38:28.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:38:28.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:38:28.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:38:28.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:38:28.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:38:28.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:38:29.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:38:29.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:38:29.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:38:30.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:38:30.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:38:30.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:38:30.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:38:30.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:38:30.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:38:31.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:38:31.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:38:31.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:38:31.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:38:31.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:38:31.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:38:32.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:38:32.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:38:32.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:38:32.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:38:32.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:38:32.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:38:32.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:38:32.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:38:32.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:38:33.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:38:33.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:38:33.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:38:33.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:38:33.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:38:33.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:38:34.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:38:34.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:38:34.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:38:35.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:38:35.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:38:35.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:38:35.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:38:35.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:38:35.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:38:36.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:38:36.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:38:36.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:38:36.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:38:36.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:38:36.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:38:36.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:38:36.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:38:36.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:38:37.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:38:37.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:38:37.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:38:38.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:38:38.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:38:38.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:38:38.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:38:38.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:38:38.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:38:39.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:38:39.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:38:39.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:38:39.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:38:39.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:38:39.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:38:39.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:38:39.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:38:39.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:38:40.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:38:40.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:38:40.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:38:40.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:38:40.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:38:40.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:38:40.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:38:40.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:38:40.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:38:40.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:38:40.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:38:40.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:38:40.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:38:40.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:38:40.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 19:38:41.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 19:38:41.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 19:38:41.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 19:38:42.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 19:38:42.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 19:38:42.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 19:38:43.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 19:38:43.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 19:38:43.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 19:38:44.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 19:38:44.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 19:38:44.802 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: forest_ambush game_mode: custom 19:38:44.802 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:38:44.802 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:38:45.800 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:38:45.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:38:45.800 [Lua] [Matchmaking] unregister rpcs 19:38:45.800 [Lua] Set lobby begin: 19:38:45.800 [Lua] Lobby data twitch_enabled = false 19:38:45.800 [Lua] Lobby data power_level = 0 19:38:45.800 [Lua] Lobby data unique_server_name = JayJay 19:38:45.800 [Lua] Lobby data host = 110000106697298 19:38:45.800 [Lua] Lobby data game_mode = 2 19:38:45.800 [Lua] Lobby data is_private = false 19:38:45.800 [Lua] Lobby data level_key = forest_ambush 19:38:45.800 [Lua] Lobby data player_slot_1 = 0:0 19:38:45.800 [Lua] Lobby data selected_level_key = forest_ambush 19:38:45.800 [Lua] Lobby data quick_game = true 19:38:45.801 [Lua] Lobby data mechanism = adventure 19:38:45.801 [Lua] Lobby data matchmaking = true 19:38:45.801 [Lua] Lobby data num_players = 4 19:38:45.801 [Lua] Lobby data country_code = DE 19:38:45.801 [Lua] Lobby data difficulty = hardest 19:38:45.801 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:45.801 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:45.801 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:45.801 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:45.801 [Lua] Lobby data eac_authorized = true 19:38:45.801 [Lua] Set lobby end. 19:38:45.802 [Lua] [Managers] Destroying state managers... 19:38:45.803 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens 19:38:45.803 [Lua] MUSIC MANAGER Stop_loading_screen_music 340473 0 19:38:45.803 [Lua] [Gamestate] Enter StateIngame HOST 19:38:45.803 [Lua] <>level = forest_ambush<> 19:38:45.803 [Lua] Set lobby begin: 19:38:45.803 [Lua] Lobby data twitch_enabled = false 19:38:45.804 [Lua] Lobby data power_level = 0 19:38:45.804 [Lua] Lobby data unique_server_name = JayJay 19:38:45.804 [Lua] Lobby data host = 110000106697298 19:38:45.804 [Lua] Lobby data game_mode = 2 19:38:45.804 [Lua] Lobby data is_private = false 19:38:45.804 [Lua] Lobby data level_key = forest_ambush 19:38:45.804 [Lua] Lobby data player_slot_1 = 0:0 19:38:45.804 [Lua] Lobby data selected_level_key = forest_ambush 19:38:45.804 [Lua] Lobby data quick_game = true 19:38:45.804 [Lua] Lobby data mechanism = adventure 19:38:45.804 [Lua] Lobby data matchmaking = true 19:38:45.804 [Lua] Lobby data num_players = 4 19:38:45.804 [Lua] Lobby data country_code = DE 19:38:45.804 [Lua] Lobby data difficulty = hardest 19:38:45.804 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:45.804 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:45.805 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:45.805 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:45.805 [Lua] Lobby data eac_authorized = true 19:38:45.805 [Lua] Set lobby end. 19:38:45.805 [Umbra] Init version: 3.4.15 :: 16 threads 19:38:45.805 [Lua] [StateIngame] Server ingame 19:38:45.809 [Lua] Set lobby begin: 19:38:45.809 [Lua] Lobby data twitch_enabled = false 19:38:45.810 [Lua] Lobby data power_level = 0 19:38:45.810 [Lua] Lobby data unique_server_name = JayJay 19:38:45.810 [Lua] Lobby data host = 110000106697298 19:38:45.810 [Lua] Lobby data game_mode = 2 19:38:45.810 [Lua] Lobby data is_private = false 19:38:45.810 [Lua] Lobby data level_key = forest_ambush 19:38:45.810 [Lua] Lobby data player_slot_1 = 0:0 19:38:45.810 [Lua] Lobby data selected_level_key = forest_ambush 19:38:45.810 [Lua] Lobby data quick_game = true 19:38:45.810 [Lua] Lobby data mechanism = adventure 19:38:45.810 [Lua] Lobby data matchmaking = true 19:38:45.810 [Lua] Lobby data num_players = 4 19:38:45.810 [Lua] Lobby data country_code = DE 19:38:45.810 [Lua] Lobby data difficulty = hardest 19:38:45.810 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:45.811 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:45.811 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:45.811 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:45.811 [Lua] Lobby data eac_authorized = true 19:38:45.811 [Lua] Set lobby end. 19:38:45.811 [Lua] [Matchmaking] register rpcs 19:38:45.811 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:38:45.812 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 19:38:45.812 [Lua] [GameNetworkManager] self.is_server = true 19:38:45.812 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 19:38:45.812 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:38:45.812 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:38:45.812 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:38:45.812 [Network] Setting artificial MTU limit to 65536 19:38:45.824 [Lua] Switching ConflictSettings: to: default 19:38:45.824 [Lua] pacing=default 19:38:45.824 [Lua] roaming=nil 19:38:45.824 [Lua] specials=default 19:38:45.824 [Lua] debug_color=maroon 19:38:45.824 [Lua] pack_spawning=default 19:38:45.824 [Lua] contained_breeds=nil 19:38:45.824 [Lua] disabled=false 19:38:45.824 [Lua] boss=default 19:38:45.824 [Lua] horde=default 19:38:45.824 [Lua] name=default 19:38:45.824 [Lua] intensity=default 19:38:45.824 [Lua] --- 19:38:45.824 [Lua] [LevelAnalysis] set_random_seed( 812955) 19:38:45.847 [Lua] [AIInterestPointSystem] Level Seed: 812955 19:38:45.847 [Lua] 19:38:45.847 [Lua] [entity_system_bag] = table 19:38:45.847 [Lua] [entity_system_bag] = metatable 19:38:45.847 [Lua] [startup_data] = table 19:38:45.847 [Lua] [entity_manager] = table 19:38:45.847 [Lua] [entity_manager] = metatable 19:38:45.848 [Lua] [unit_spawner] = table 19:38:45.848 [Lua] [unit_spawner] = metatable 19:38:45.848 [Lua] [unit_storage] = table 19:38:45.848 [Lua] [unit_storage] = metatable 19:38:45.848 [Lua] [dice_keeper] = table 19:38:45.848 [Lua] [dice_keeper] = metatable 19:38:45.848 [Lua] [is_server] = true (boolean) 19:38:45.848 [Lua] [world] = [World] 19:38:45.848 [Lua] [system_api] = table 19:38:45.848 [Lua] [entity_system] = table 19:38:45.848 [Lua] [entity_system] = metatable 19:38:45.848 [Lua] [network_lobby] = table 19:38:45.848 [Lua] [network_lobby] = metatable 19:38:45.848 [Lua] [profile_synchronizer] = table 19:38:45.848 [Lua] [profile_synchronizer] = metatable 19:38:45.848 [Lua] [level_transition_handler] = table 19:38:45.848 [Lua] [level_transition_handler] = metatable 19:38:45.848 [Lua] [num_local_human_players] = 1 (number) 19:38:45.848 [Lua] [statistics_db] = table 19:38:45.848 [Lua] [statistics_db] = metatable 19:38:45.848 [Lua] [network_server] = table 19:38:45.848 [Lua] [network_server] = metatable 19:38:45.848 [Lua] [input_manager] = table 19:38:45.848 [Lua] [input_manager] = metatable 19:38:45.848 [Lua] [network_clock] = table 19:38:45.848 [Lua] [network_clock] = metatable 19:38:45.848 [Lua] [network_transmit] = table 19:38:45.848 [Lua] [network_transmit] = metatable 19:38:45.848 [Lua] [free_flight_manager] = table 19:38:45.848 [Lua] [free_flight_manager] = metatable 19:38:45.848 [Lua] [network_manager] = table 19:38:45.848 [Lua] [network_manager] = metatable 19:38:45.848 [Lua] [network_event_delegate] = table 19:38:45.848 [Lua] [network_event_delegate] = metatable 19:38:45.848 [Lua] 19:38:45.848 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:38:45.848 [Lua] ignoring extension VersusInteractObjectiveExtension 19:38:45.848 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:38:45.848 [Lua] ignoring extension VersusSocketObjectiveExtension 19:38:45.848 [Lua] ignoring extension VersusTargetObjectiveExtension 19:38:45.853 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:38:45.880 [Lua] [AchievementManager] Achievements using the steam platform 19:38:45.880 [Lua] [StateIngame] Level seed: 812955 19:38:45.881 [World] Spawning level. 19:38:47.084 warning: [Lua] This function is deprecated and shouldn't be called 19:38:47.099 [Lua] respawn_unit_spawned with group id: doomwheel_event 19:38:47.099 [Lua] respawn_unit_spawned with group id: doomwheel_event 19:38:47.099 [Lua] respawn_unit_spawned with group id: doomwheel_event 19:38:47.246 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state. 19:38:47.347 [Lua] [LevelAnalysis] set_random_seed( 812955) 19:38:47.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:38:47.377 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:38:47.378 [Lua] [IngameUI] init 19:38:47.395 [SteamVoipClient] select_out(110000102c9d18e, off) 19:38:47.395 [SteamVoipClient] select_out(110000106697298, off) 19:38:47.395 [SteamVoipClient] select_out(1100001071769af, off) 19:38:47.401 [Lua] cb_razer_chroma_setup 19:38:47.455 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 19:38:47.456 [Lua] Set lobby begin: 19:38:47.456 [Lua] Lobby data twitch_enabled = false 19:38:47.456 [Lua] Lobby data power_level = 835 19:38:47.456 [Lua] Lobby data unique_server_name = JayJay 19:38:47.456 [Lua] Lobby data host = 110000106697298 19:38:47.456 [Lua] Lobby data game_mode = 2 19:38:47.456 [Lua] Lobby data is_private = false 19:38:47.456 [Lua] Lobby data level_key = forest_ambush 19:38:47.456 [Lua] Lobby data player_slot_1 = 0:0 19:38:47.456 [Lua] Lobby data selected_level_key = forest_ambush 19:38:47.456 [Lua] Lobby data quick_game = true 19:38:47.456 [Lua] Lobby data mechanism = adventure 19:38:47.456 [Lua] Lobby data matchmaking = true 19:38:47.456 [Lua] Lobby data num_players = 4 19:38:47.456 [Lua] Lobby data country_code = DE 19:38:47.456 [Lua] Lobby data difficulty = hardest 19:38:47.456 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:47.457 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:47.457 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:47.457 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:47.457 [Lua] Lobby data eac_authorized = true 19:38:47.457 [Lua] Set lobby end. 19:38:47.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:47.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:47.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:47.458 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:47.458 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:38:47.458 [Flow] BENCHMARK NO 19:38:47.458 [Lua] CurrentConflictSettings default 19:38:47.458 [Lua] [ConflictDirector] conflict_director is ai_ready 19:38:47.461 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:38:47.461 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:38:47.471 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:38:47.471 [Lua] Forming navigation groups in one frame 19:38:47.471 [Lua] Forming navigation groups 19:38:47.517 [Lua] NavigationGroupManager -> calulation time A: 0.046000000000276486 19:38:48.347 [Lua] NavigationGroupManager -> calulation time B: 0.82999999999992724 19:38:48.347 [Lua] number of nav groups: 406 19:38:48.356 [Lua] number of refined nav groups : 240 19:38:48.371 [Lua] NavigationGroupManager -> calulation time C: 0.023999999999887223 19:38:48.371 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.315114842355252 Normalized coefficient: 1.182866252861702 19:38:48.380 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.624393714964391 Normalized coefficient: 1.0769677230368753 19:38:48.388 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.330710134655238 Normalized coefficient: 1.3900276163475624 19:38:48.395 [Lua] Warning: missing nodes! in zones 19:38:48.397 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 0.77651245892047893 Normalized coefficient: 4.6361136368691147 19:38:48.418 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 19:38:48.440 [Lua] [LevelAnalysis] Generating boss paths for level: forest_ambush 19:38:48.440 [Lua] [LevelAnalysis] This level has a total main-path length of 1163.035 meters. 19:38:48.440 [Lua] [LevelAnalysis] grouping spawners for event_patrol 19:38:48.440 [Lua] [LevelAnalysis] 19:38:48.440 [Lua] [LevelAnalysis] grouping spawners for event_boss 19:38:48.440 [Lua] [LevelAnalysis] 19:38:48.440 [Lua] [LevelAnalysis] Terror events added: 19:38:48.440 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:38:48.440 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 19:38:48.440 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 19:38:48.440 [Lua] ----> using boss gizmo! 19:38:48.440 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 21, forbidden-dist: -109.0 start-travel-dist: 119.0, end-travel-dist: 360.1 spawn_distance 0.0 19:38:48.440 [Lua] Adding main path event: Vector3Box(136.474, -93.9421, -0.797) boss_event_minotaur 45 table: 0000000008267A40 19:38:48.440 [Lua] NORMAL PATROL MAIN PATH 592.66168212890625 19:38:48.440 [Lua] [waypoints] = table 19:38:48.440 [Lua] [astar_points] = table 19:38:48.440 [Lua] [travel_dist] = 592.22282841801643 (number) 19:38:48.440 [Lua] [one_directional] = false (boolean) 19:38:48.440 [Lua] [id] = boss_3 (string) 19:38:48.440 [Lua] ----> using boss spline path! 19:38:48.440 [Lua] Adding main path event: Vector3Box(229.325, -179.326, 12.732) boss_event_chaos_beastmen_spline_patrol 45 table: 0000000008267F60 19:38:48.440 [Lua] [LevelAnalysis] num_event_places_f: 0.74202307891845698 , num_event_places: 0 , trailing_event_fraction: 0.74202307891845698 , num_events: 0 19:38:48.440 [Lua] [LevelAnalysis] Level path distance: 1163.0346183776855 19:38:48.441 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:38:48.449 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:38:48.456 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:38:48.457 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:38:48.459 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 19:38:48.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:38:48.537 [Lua] MUSIC: explore -> lost 19:38:48.816 [Lua] Set lobby begin: 19:38:48.816 [Lua] Lobby data twitch_enabled = false 19:38:48.816 [Lua] Lobby data power_level = 835 19:38:48.816 [Lua] Lobby data unique_server_name = JayJay 19:38:48.816 [Lua] Lobby data host = 110000106697298 19:38:48.816 [Lua] Lobby data game_mode = 2 19:38:48.816 [Lua] Lobby data is_private = false 19:38:48.816 [Lua] Lobby data level_key = forest_ambush 19:38:48.816 [Lua] Lobby data player_slot_1 = 0:0 19:38:48.817 [Lua] Lobby data selected_level_key = forest_ambush 19:38:48.817 [Lua] Lobby data quick_game = true 19:38:48.817 [Lua] Lobby data mechanism = adventure 19:38:48.817 [Lua] Lobby data matchmaking = true 19:38:48.817 [Lua] Lobby data num_players = 4 19:38:48.817 [Lua] Lobby data country_code = DE 19:38:48.817 [Lua] Lobby data difficulty = hardest 19:38:48.817 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:48.817 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:48.817 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:48.817 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:48.818 [Lua] Lobby data eac_authorized = true 19:38:48.818 [Lua] Set lobby end. 19:38:48.818 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing 19:38:48.818 [Lua] Breedfreezer (server) starting a hot join sync 19:38:48.818 [Lua] packing 0 units of breed chaos_marauder 19:38:48.818 [Lua] packing 0 units of breed skaven_clan_rat 19:38:48.818 [Lua] packing 0 units of breed skaven_storm_vermin 19:38:48.818 [Lua] packing 0 units of breed skaven_slave 19:38:48.818 [Lua] packing 0 units of breed chaos_fanatic 19:38:48.818 [Lua] packing 0 units of breed beastmen_ungor_archer 19:38:48.818 [Lua] packing 0 units of breed chaos_raider 19:38:48.818 [Lua] packing 0 units of breed chaos_warrior 19:38:48.818 [Lua] packing 0 units of breed chaos_berzerker 19:38:48.818 [Lua] packing 0 units of breed beastmen_bestigor 19:38:48.818 [Lua] packing 0 units of breed beastmen_ungor 19:38:48.818 [Lua] packing 0 units of breed skaven_plague_monk 19:38:48.818 [Lua] packing 0 units of breed beastmen_gor 19:38:48.818 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:38:48.818 [Lua] 19:38:48.818 [Lua] [1] = 1 (number) 19:38:48.818 [Lua] [2] = 0 (number) 19:38:48.818 [Lua] [3] = 1 (number) 19:38:48.818 [Lua] [4] = 0 (number) 19:38:48.818 [Lua] [5] = 1 (number) 19:38:48.818 [Lua] [6] = 0 (number) 19:38:48.818 [Lua] [7] = 1 (number) 19:38:48.818 [Lua] [8] = 0 (number) 19:38:48.818 [Lua] [9] = 1 (number) 19:38:48.818 [Lua] [10] = 0 (number) 19:38:48.818 [Lua] [11] = 1 (number) 19:38:48.818 [Lua] [12] = 0 (number) 19:38:48.818 [Lua] [13] = 1 (number) 19:38:48.818 [Lua] [14] = 0 (number) 19:38:48.818 [Lua] [15] = 1 (number) 19:38:48.818 [Lua] [16] = 0 (number) 19:38:48.818 [Lua] [17] = 1 (number) 19:38:48.818 [Lua] [18] = 0 (number) 19:38:48.818 [Lua] [19] = 1 (number) 19:38:48.818 [Lua] [20] = 0 (number) 19:38:48.818 [Lua] [21] = 1 (number) 19:38:48.818 [Lua] [22] = 0 (number) 19:38:48.818 [Lua] [23] = 1 (number) 19:38:48.818 [Lua] [24] = 0 (number) 19:38:48.818 [Lua] [25] = 1 (number) 19:38:48.818 [Lua] [26] = 0 (number) 19:38:48.818 [Lua] 19:38:48.818 [Lua] 19:38:48.818 [Lua] 19:38:48.820 [Lua] Set lobby begin: 19:38:48.820 [Lua] Lobby data twitch_enabled = false 19:38:48.820 [Lua] Lobby data power_level = 835 19:38:48.820 [Lua] Lobby data unique_server_name = JayJay 19:38:48.820 [Lua] Lobby data host = 110000106697298 19:38:48.821 [Lua] Lobby data game_mode = 2 19:38:48.821 [Lua] Lobby data is_private = false 19:38:48.821 [Lua] Lobby data level_key = forest_ambush 19:38:48.821 [Lua] Lobby data player_slot_1 = 0:0 19:38:48.821 [Lua] Lobby data selected_level_key = forest_ambush 19:38:48.821 [Lua] Lobby data quick_game = true 19:38:48.821 [Lua] Lobby data mechanism = adventure 19:38:48.821 [Lua] Lobby data matchmaking = true 19:38:48.822 [Lua] Lobby data num_players = 4 19:38:48.822 [Lua] Lobby data country_code = DE 19:38:48.822 [Lua] Lobby data difficulty = hardest 19:38:48.822 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:48.822 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:48.822 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:48.822 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:48.822 [Lua] Lobby data eac_authorized = true 19:38:48.822 [Lua] Set lobby end. 19:38:48.822 [Lua] [Matchmaking] Assigned player 1100001071769af to slot 3 when hot join syncing 19:38:48.822 [Lua] Breedfreezer (server) starting a hot join sync 19:38:48.822 [Lua] packing 0 units of breed chaos_marauder 19:38:48.822 [Lua] packing 0 units of breed skaven_clan_rat 19:38:48.822 [Lua] packing 0 units of breed skaven_storm_vermin 19:38:48.822 [Lua] packing 0 units of breed skaven_slave 19:38:48.822 [Lua] packing 0 units of breed chaos_fanatic 19:38:48.822 [Lua] packing 0 units of breed beastmen_ungor_archer 19:38:48.822 [Lua] packing 0 units of breed chaos_raider 19:38:48.822 [Lua] packing 0 units of breed chaos_warrior 19:38:48.822 [Lua] packing 0 units of breed chaos_berzerker 19:38:48.822 [Lua] packing 0 units of breed beastmen_bestigor 19:38:48.822 [Lua] packing 0 units of breed beastmen_ungor 19:38:48.822 [Lua] packing 0 units of breed skaven_plague_monk 19:38:48.822 [Lua] packing 0 units of breed beastmen_gor 19:38:48.823 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:38:48.823 [Lua] 19:38:48.823 [Lua] [1] = 1 (number) 19:38:48.823 [Lua] [2] = 0 (number) 19:38:48.823 [Lua] [3] = 1 (number) 19:38:48.823 [Lua] [4] = 0 (number) 19:38:48.823 [Lua] [5] = 1 (number) 19:38:48.823 [Lua] [6] = 0 (number) 19:38:48.823 [Lua] [7] = 1 (number) 19:38:48.823 [Lua] [8] = 0 (number) 19:38:48.823 [Lua] [9] = 1 (number) 19:38:48.823 [Lua] [10] = 0 (number) 19:38:48.823 [Lua] [11] = 1 (number) 19:38:48.823 [Lua] [12] = 0 (number) 19:38:48.823 [Lua] [13] = 1 (number) 19:38:48.823 [Lua] [14] = 0 (number) 19:38:48.823 [Lua] [15] = 1 (number) 19:38:48.823 [Lua] [16] = 0 (number) 19:38:48.823 [Lua] [17] = 1 (number) 19:38:48.823 [Lua] [18] = 0 (number) 19:38:48.823 [Lua] [19] = 1 (number) 19:38:48.823 [Lua] [20] = 0 (number) 19:38:48.823 [Lua] [21] = 1 (number) 19:38:48.823 [Lua] [22] = 0 (number) 19:38:48.823 [Lua] [23] = 1 (number) 19:38:48.823 [Lua] [24] = 0 (number) 19:38:48.823 [Lua] [25] = 1 (number) 19:38:48.823 [Lua] [26] = 0 (number) 19:38:48.823 [Lua] 19:38:48.823 [Lua] 19:38:48.823 [Lua] 19:38:48.824 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 19:38:48.824 [Lua] RemotePlayer:create_game_object( ) 57 19:38:48.837 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 19:38:48.837 [Lua] RemotePlayer:create_game_object( ) 58 19:38:48.852 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa 19:38:48.852 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001071769af 19:38:48.858 [Lua] MUSIC: lost -> explore 19:38:48.965 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:38:48.965 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1 19:38:48.984 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001071769af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:38:48.984 [Lua] Adding player sync data to peer=1100001071769af local_player_id=1 19:38:49.984 [Lua] Set lobby begin: 19:38:49.984 [Lua] Lobby data twitch_enabled = false 19:38:49.985 [Lua] Lobby data power_level = 835 19:38:49.985 [Lua] Lobby data unique_server_name = JayJay 19:38:49.985 [Lua] Lobby data host = 110000106697298 19:38:49.985 [Lua] Lobby data game_mode = 2 19:38:49.985 [Lua] Lobby data is_private = false 19:38:49.985 [Lua] Lobby data level_key = forest_ambush 19:38:49.985 [Lua] Lobby data player_slot_1 = 0:0 19:38:49.985 [Lua] Lobby data selected_level_key = forest_ambush 19:38:49.985 [Lua] Lobby data quick_game = true 19:38:49.985 [Lua] Lobby data mechanism = adventure 19:38:49.985 [Lua] Lobby data matchmaking = true 19:38:49.985 [Lua] Lobby data num_players = 4 19:38:49.985 [Lua] Lobby data country_code = DE 19:38:49.985 [Lua] Lobby data difficulty = hardest 19:38:49.985 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:49.986 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:49.986 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:49.986 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:49.986 [Lua] Lobby data eac_authorized = true 19:38:49.986 [Lua] Set lobby end. 19:38:49.986 [Lua] [Matchmaking] Assigned player 110000102c9d18e to slot 4 when hot join syncing 19:38:49.986 [Lua] Breedfreezer (server) starting a hot join sync 19:38:49.986 [Lua] packing 0 units of breed chaos_marauder 19:38:49.986 [Lua] packing 0 units of breed skaven_clan_rat 19:38:49.986 [Lua] packing 0 units of breed skaven_storm_vermin 19:38:49.986 [Lua] packing 0 units of breed skaven_slave 19:38:49.986 [Lua] packing 0 units of breed chaos_fanatic 19:38:49.986 [Lua] packing 0 units of breed beastmen_ungor_archer 19:38:49.986 [Lua] packing 0 units of breed chaos_raider 19:38:49.986 [Lua] packing 0 units of breed chaos_warrior 19:38:49.986 [Lua] packing 0 units of breed chaos_berzerker 19:38:49.986 [Lua] packing 0 units of breed beastmen_bestigor 19:38:49.986 [Lua] packing 0 units of breed beastmen_ungor 19:38:49.986 [Lua] packing 0 units of breed skaven_plague_monk 19:38:49.986 [Lua] packing 0 units of breed beastmen_gor 19:38:49.986 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:38:49.986 [Lua] 19:38:49.986 [Lua] [1] = 1 (number) 19:38:49.986 [Lua] [2] = 0 (number) 19:38:49.986 [Lua] [3] = 1 (number) 19:38:49.986 [Lua] [4] = 0 (number) 19:38:49.986 [Lua] [5] = 1 (number) 19:38:49.986 [Lua] [6] = 0 (number) 19:38:49.986 [Lua] [7] = 1 (number) 19:38:49.986 [Lua] [8] = 0 (number) 19:38:49.986 [Lua] [9] = 1 (number) 19:38:49.986 [Lua] [10] = 0 (number) 19:38:49.986 [Lua] [11] = 1 (number) 19:38:49.986 [Lua] [12] = 0 (number) 19:38:49.986 [Lua] [13] = 1 (number) 19:38:49.986 [Lua] [14] = 0 (number) 19:38:49.986 [Lua] [15] = 1 (number) 19:38:49.986 [Lua] [16] = 0 (number) 19:38:49.986 [Lua] [17] = 1 (number) 19:38:49.986 [Lua] [18] = 0 (number) 19:38:49.986 [Lua] [19] = 1 (number) 19:38:49.986 [Lua] [20] = 0 (number) 19:38:49.986 [Lua] [21] = 1 (number) 19:38:49.986 [Lua] [22] = 0 (number) 19:38:49.986 [Lua] [23] = 1 (number) 19:38:49.986 [Lua] [24] = 0 (number) 19:38:49.986 [Lua] [25] = 1 (number) 19:38:49.986 [Lua] [26] = 0 (number) 19:38:49.986 [Lua] 19:38:49.986 [Lua] 19:38:49.986 [Lua] 19:38:49.987 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 19:38:49.987 [Lua] RemotePlayer:create_game_object( ) 59 19:38:50.003 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c9d18e 19:38:50.022 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:50.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:50.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 19:38:50.047 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:38:50.047 [Lua] pacing=default 19:38:50.047 [Lua] locked_func_name=beastmen 19:38:50.047 [Lua] roaming=nil 19:38:50.047 [Lua] specials=chaos_beastmen 19:38:50.047 [Lua] debug_color=orange 19:38:50.047 [Lua] pack_spawning=chaos_beastmen 19:38:50.047 [Lua] contained_breeds=nil 19:38:50.047 [Lua] disabled=false 19:38:50.047 [Lua] boss=chaos_beastmen 19:38:50.047 [Lua] horde=beastmen 19:38:50.047 [Lua] name=chaos_beastmen 19:38:50.047 [Lua] intensity=default 19:38:50.047 [Lua] --- 19:38:50.127 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 19:38:50.129 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 19:38:50.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:50.144 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001071769af go_type=player_unit go_created_func_name=game_object_created_player_unit 19:38:50.145 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 19:38:50.146 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:50.359 [Lua] [MOD][VMF][INFO] Added 110000102c9d18e to the VMF users list. 19:38:50.359 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c9d18e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:38:50.359 [Lua] Adding player sync data to peer=110000102c9d18e local_player_id=1 19:38:50.360 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c9d18e go_type=player_unit go_created_func_name=game_object_created_player_unit 19:38:50.362 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 19:38:50.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:38:50.444 [Lua] StateInGameRunning:_game_actually_starts() 19:38:50.444 [Lua] ################################################################################################################# 19:38:50.444 [Lua] [Loading Time]: 00:00:34 [Transition]: inn_level-forest_ambush [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:38:50.444 [Lua] ################################################################################################################# 19:38:50.444 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 92 19:38:50.445 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 19:38:50.465 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 92 19:38:50.472 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3400906390, playing_id: 0x53299, position: 0 19:38:50.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 19:38:50.529 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 19:38:50.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 92 19:38:50.702 [Lua] Commit load time data 19:38:51.193 [Lua] Set lobby begin: 19:38:51.193 [Lua] Lobby data twitch_enabled = false 19:38:51.193 [Lua] Lobby data power_level = 208 19:38:51.193 [Lua] Lobby data unique_server_name = JayJay 19:38:51.193 [Lua] Lobby data host = 110000106697298 19:38:51.193 [Lua] Lobby data game_mode = 2 19:38:51.193 [Lua] Lobby data is_private = false 19:38:51.194 [Lua] Lobby data level_key = forest_ambush 19:38:51.194 [Lua] Lobby data player_slot_1 = 0:0 19:38:51.194 [Lua] Lobby data selected_level_key = forest_ambush 19:38:51.194 [Lua] Lobby data quick_game = true 19:38:51.194 [Lua] Lobby data mechanism = adventure 19:38:51.194 [Lua] Lobby data matchmaking = true 19:38:51.194 [Lua] Lobby data num_players = 4 19:38:51.194 [Lua] Lobby data country_code = DE 19:38:51.194 [Lua] Lobby data difficulty = hardest 19:38:51.194 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:51.194 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:51.194 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:51.194 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:51.194 [Lua] Lobby data eac_authorized = true 19:38:51.194 [Lua] Set lobby end. 19:38:56.187 [Lua] Set lobby begin: 19:38:56.188 [Lua] Lobby data twitch_enabled = false 19:38:56.188 [Lua] Lobby data power_level = 815 19:38:56.188 [Lua] Lobby data unique_server_name = JayJay 19:38:56.188 [Lua] Lobby data host = 110000106697298 19:38:56.188 [Lua] Lobby data game_mode = 2 19:38:56.188 [Lua] Lobby data is_private = false 19:38:56.189 [Lua] Lobby data level_key = forest_ambush 19:38:56.189 [Lua] Lobby data player_slot_1 = 0:0 19:38:56.189 [Lua] Lobby data selected_level_key = forest_ambush 19:38:56.189 [Lua] Lobby data quick_game = true 19:38:56.189 [Lua] Lobby data mechanism = adventure 19:38:56.189 [Lua] Lobby data matchmaking = true 19:38:56.189 [Lua] Lobby data num_players = 4 19:38:56.189 [Lua] Lobby data country_code = DE 19:38:56.189 [Lua] Lobby data difficulty = hardest 19:38:56.189 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:38:56.190 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:38:56.190 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1 19:38:56.190 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:38:56.190 [Lua] Lobby data eac_authorized = true 19:38:56.190 [Lua] Set lobby end. 19:39:10.386 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 19:39:14.076 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 1 5 19:39:21.493 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:39:21.510 [Lua] Spline already found! 19:39:21.673 [Lua] Init group template: spline_patrol 19:39:21.710 [Lua] Players are leaving the safe zone 19:39:31.587 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:31.971 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:39:35.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3400906390, playing_id: 0x53299, position: 2183952 19:39:40.292 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:39:40.314 [Lua] Spline already found! 19:39:40.439 [Lua] Init group template: spline_patrol 19:39:53.236 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:53.756 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:53.808 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:39:54.239 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:54.282 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:39:54.716 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:54.779 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:39:55.233 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:55.257 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:39:55.703 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:55.703 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:39:56.282 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:56.708 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:39:56.801 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:56.949 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:39:57.258 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:39:59.167 [Lua] fence jumping 19:40:00.043 [Lua] ready to jump failed 19:40:04.369 [Lua] Time for new HOOORDE! multi_first_wave 19:40:04.369 [Lua] horde requested: vector 19:40:04.369 [Lua] setting up vector-horde 19:40:04.369 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:40:04.369 [Lua] --> horde wants to spawn ahead of players (0.41708275673079/0.67 19:40:04.369 [Lua] -> spawning: 20 19:40:04.369 [Lua] horde crated with id 3 of type vector 19:40:04.369 [Lua] vector horde has started 19:40:04.382 [Lua] MUSIC: explore -> pre_horde 19:40:05.997 [Lua] simple los failed 19:40:12.355 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:40:12.355 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:40:12.355 [Lua] horde requested: vector 19:40:12.355 [Lua] setting up vector-horde 19:40:12.355 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:40:12.355 [Lua] --> horde wants to spawn ahead of players (0.24466351756502/0.67 19:40:12.356 [Lua] -> spawning: 20 19:40:12.356 [Lua] horde crated with id 4 of type vector 19:40:12.356 [Lua] vector horde has started 19:40:12.431 [Lua] MUSIC: pre_horde -> horde 19:40:19.350 [Lua] HORDE: last wave, reset to standard horde delay 19:40:19.350 [Lua] Time for new HOOORDE! multi_last_wave 19:40:19.350 [Lua] horde requested: vector 19:40:19.350 [Lua] setting up vector-horde 19:40:19.350 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:40:19.350 [Lua] --> horde wants to spawn ahead of players (0.080006434431536/0.67 19:40:19.350 [Lua] -> spawning: 19 19:40:19.350 [Lua] horde crated with id 5 of type vector 19:40:19.350 [Lua] vector horde has started 19:40:19.570 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:19.958 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:40:20.067 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:20.488 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:40:20.561 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:20.921 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:40:21.028 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:21.576 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:40:22.639 [Lua] Coordinated attack! 19:40:32.329 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:40:32.355 [Lua] Spline already found! 19:40:32.435 [Lua] Init group template: spline_patrol 19:40:34.831 [Lua] Switching ConflictSettings: to: skaven 19:40:34.831 [Lua] pacing=default 19:40:34.831 [Lua] roaming=nil 19:40:34.831 [Lua] specials=skaven 19:40:34.831 [Lua] debug_color=orange 19:40:34.831 [Lua] pack_spawning=skaven 19:40:34.831 [Lua] contained_breeds=nil 19:40:34.831 [Lua] disabled=false 19:40:34.831 [Lua] boss=skaven 19:40:34.831 [Lua] horde=default 19:40:34.831 [Lua] name=skaven 19:40:34.831 [Lua] intensity=default 19:40:34.831 [Lua] --- 19:40:36.394 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:40:36.394 [Lua] pacing=default 19:40:36.394 [Lua] locked_func_name=beastmen 19:40:36.394 [Lua] roaming=nil 19:40:36.394 [Lua] specials=chaos_beastmen 19:40:36.394 [Lua] debug_color=orange 19:40:36.394 [Lua] pack_spawning=chaos_beastmen 19:40:36.394 [Lua] contained_breeds=nil 19:40:36.394 [Lua] disabled=false 19:40:36.394 [Lua] boss=chaos_beastmen 19:40:36.394 [Lua] horde=beastmen 19:40:36.394 [Lua] name=chaos_beastmen 19:40:36.394 [Lua] intensity=default 19:40:36.394 [Lua] --- 19:40:36.460 [Lua] Switching ConflictSettings: to: skaven 19:40:36.460 [Lua] pacing=default 19:40:36.460 [Lua] roaming=nil 19:40:36.460 [Lua] specials=skaven 19:40:36.460 [Lua] debug_color=orange 19:40:36.460 [Lua] pack_spawning=skaven 19:40:36.460 [Lua] contained_breeds=nil 19:40:36.460 [Lua] disabled=false 19:40:36.460 [Lua] boss=skaven 19:40:36.460 [Lua] horde=default 19:40:36.460 [Lua] name=skaven 19:40:36.460 [Lua] intensity=default 19:40:36.460 [Lua] --- 19:40:39.546 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:40:39.562 [Lua] Spline already found! 19:40:39.603 [Lua] Init group template: spline_patrol 19:40:53.266 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:40:54.366 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:40:54.389 [Lua] Spline already found! 19:40:54.469 [Lua] Init group template: spline_patrol 19:40:56.310 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:41:00.094 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:00.483 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:41:15.397 [Lua] main path terror event triggered: boss_event_minotaur 19:41:15.397 [Lua] TerrorEventMixer.start_event: boss_event_minotaur 19:41:15.436 [Flow] Boss DoorStormfiend 19:41:15.441 [Lua] Init group template: boss_door_closers 19:41:24.967 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:25.416 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:41:26.223 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:26.698 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:41:27.923 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:28.408 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:41:29.284 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:29.714 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:41:32.311 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:32.762 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:41:33.408 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:33.854 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:41:37.326 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:37.862 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:41:38.604 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:39.126 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:41:40.432 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:40.833 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:40.904 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:41.389 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:41.750 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:41.859 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:42.347 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:42.510 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:42.578 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:42.737 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:50.911 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:51.382 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:51.382 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:51.785 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:51.853 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:52.277 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:52.345 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:52.765 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:52.844 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:53.192 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:53.332 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:53.708 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:41:59.000 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:41:59.366 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:17.038 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:17.410 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:17.499 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:17.895 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:17.995 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:18.314 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:42:18.381 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:18.477 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:19.239 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:25.176 [Lua] [ChatManager][1]System: mischievous picked up a Loot Die 19:42:26.025 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:26.488 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:26.730 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:26.994 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:27.492 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:27.492 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:27.521 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:27.965 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:28.103 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:28.174 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:28.292 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:42:28.885 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:42:38.503 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art 19:42:40.533 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:42:40.950 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:42:49.378 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:42:49.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 210 will change to a manual source. 19:42:57.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x57b76, position: 0 19:43:00.654 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:43:00.676 [Lua] Spline already found! 19:43:00.752 [Lua] Init group template: spline_patrol 19:43:03.326 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:03.831 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:43:07.096 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:07.596 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:07.596 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:43:07.896 [Lua] Coordinated attack! 19:43:08.090 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:08.152 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:43:08.652 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:43:14.449 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 10 18 19:43:14.470 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 1 17 19:43:16.954 [Lua] Time for new HOOORDE! multi_first_wave 19:43:16.954 [Lua] horde requested: ambush 19:43:16.954 [Lua] setting up ambush-horde 19:43:16.954 [Lua] Composing horde 'large' .. using variant 'plain' 19:43:16.954 [Lua] -> spawning: 54 19:43:16.954 [Lua] horde crated with id 11 of type ambush 19:43:16.954 [Lua] ambush horde has started 19:43:24.065 [Lua] Init group template: horde 19:43:28.608 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:43:28.608 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:43:28.608 [Lua] horde requested: ambush 19:43:28.608 [Lua] setting up ambush-horde 19:43:28.608 [Lua] Composing horde 'large' .. using variant 'plain' 19:43:28.609 [Lua] -> spawning: 56 19:43:28.609 [Lua] horde crated with id 12 of type ambush 19:43:28.609 [Lua] ambush horde has started 19:43:35.197 [Lua] Init group template: horde 19:43:46.345 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 60 action: follow 19:43:46.383 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 59 action: follow 19:43:46.596 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 56 action: follow 19:43:47.971 [Lua] HORDE: last wave, reset to standard horde delay 19:43:47.971 [Lua] Time for new HOOORDE! multi_last_wave 19:43:47.971 [Lua] horde requested: ambush 19:43:47.971 [Lua] setting up ambush-horde 19:43:47.971 [Lua] Composing horde 'large' .. using variant 'plain' 19:43:47.971 [Lua] -> spawning: 56 19:43:47.971 [Lua] horde crated with id 13 of type ambush 19:43:47.971 [Lua] ambush horde has started 19:43:49.496 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 54 action: follow 19:43:49.683 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:43:49.684 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 19:43:50.629 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 49 action: follow 19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:43:53.335 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 87 action: follow 19:43:54.597 [Lua] Init group template: horde 19:43:55.962 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 87 action: follow 19:43:57.011 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:57.510 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:57.511 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:43:57.951 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:43:58.592 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:43:58.926 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:43:59.208 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 76 action: nil 19:44:00.219 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:44:00.219 [Lua] pacing=default 19:44:00.219 [Lua] locked_func_name=beastmen 19:44:00.219 [Lua] roaming=nil 19:44:00.219 [Lua] specials=chaos_beastmen 19:44:00.219 [Lua] debug_color=orange 19:44:00.219 [Lua] pack_spawning=chaos_beastmen 19:44:00.219 [Lua] contained_breeds=nil 19:44:00.219 [Lua] disabled=false 19:44:00.219 [Lua] boss=chaos_beastmen 19:44:00.219 [Lua] horde=beastmen 19:44:00.219 [Lua] name=chaos_beastmen 19:44:00.219 [Lua] intensity=default 19:44:00.219 [Lua] --- 19:44:02.068 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 72 action: follow 19:44:02.398 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 71 action: nil 19:44:05.590 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:05.854 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 67 action: nil 19:44:05.912 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:44:06.374 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:06.793 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:44:07.685 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:07.990 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:44:08.262 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 52 size: 65 action: follow 19:44:08.712 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 62 action: follow 19:44:09.127 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 16 size: 58 action: follow 19:44:09.247 [Lua] Horde killed: ? 19:44:09.712 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 56 action: follow 19:44:10.205 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 53 action: follow 19:44:11.769 [Lua] Destroying unit since outside mesh or world 19:44:29.451 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:29.909 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:44:30.614 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:31.052 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:44:31.106 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:31.519 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:44:31.566 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:31.721 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:31.952 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:44:31.974 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:44:31.976 [Lua] Spline already found! 19:44:32.059 [Lua] Init group template: spline_patrol 19:44:32.178 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:32.224 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:44:32.576 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:32.759 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:44:32.780 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:44:33.013 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:44:33.284 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:44:35.331 [Lua] Horde killed: ? 19:44:37.921 [Lua] Horde killed: ? 19:44:52.982 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:44:53.003 [Lua] Spline already found! 19:44:53.249 [Lua] Init group template: spline_patrol 19:45:10.396 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:45:10.397 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 19:45:14.535 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:14.951 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e 19:45:19.802 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:20.265 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:20.265 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:45:20.717 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:45:24.133 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:45:30.387 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:30.833 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:45:37.757 [Lua] Destroying unit since outside mesh or world 19:45:43.916 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:44.324 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:45:44.423 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:44.428 [Lua] Time for new HOOORDE! multi_first_wave 19:45:44.428 [Lua] horde requested: vector 19:45:44.428 [Lua] setting up vector-horde 19:45:44.428 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:45:44.428 [Lua] --> horde wants to spawn ahead of players (0.40659303938684/0.67 19:45:44.428 [Lua] -> spawning: 20 19:45:44.428 [Lua] horde crated with id 16 of type vector 19:45:44.428 [Lua] vector horde has started 19:45:44.937 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:45:50.604 [Lua] Coordinated attack! 19:45:52.855 [Lua] Init group template: horde 19:45:54.487 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:45:54.487 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:45:54.487 [Lua] horde requested: vector 19:45:54.487 [Lua] setting up vector-horde 19:45:54.487 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:45:54.487 [Lua] --> horde wants to spawn behind players (0.90907669306072/0.67 19:45:54.487 [Lua] -> spawning: 18 19:45:54.487 [Lua] horde crated with id 17 of type vector 19:45:54.488 [Lua] vector horde has started 19:45:56.323 [Lua] main_path_player_far_away_check started 19:45:57.363 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:57.701 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:45:58.870 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:59.216 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:45:59.419 [Lua] main_path_player_far_away_check started 19:45:59.437 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:59.872 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:00.477 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:00.966 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:02.566 [Lua] main_path_player_far_away_check started 19:46:02.566 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:46:02.566 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:46:02.566 [Lua] ->moving spawner 19:46:02.566 [Lua] ->moving spawner 19:46:02.566 [Lua] ->moving spawner 19:46:02.566 [Lua] ->moving spawner 19:46:02.566 [Lua] ->moving spawner 19:46:02.566 [Lua] ->moving spawner 19:46:02.566 [Lua] ->moving spawner 19:46:02.566 [Lua] ->moving spawner 19:46:02.587 [Lua] replace_hidden_spawners -> first try found: 3 cover points 19:46:02.587 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:46:02.587 [Lua] ->moving spawner 19:46:02.587 [Lua] ->moving spawner 19:46:02.587 [Lua] ->moving spawner 19:46:02.587 [Lua] ->moving spawner 19:46:02.587 [Lua] ->moving spawner 19:46:02.587 [Lua] ->moving spawner 19:46:02.587 [Lua] ->moving spawner 19:46:02.587 [Lua] ->moving spawner 19:46:02.978 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c9d18e 19:46:02.981 [Lua] [ChatManager][1]System: Pontius Glo has left the game 19:46:02.981 [Lua] [PSM] Disconnecting peer 110000102c9d18e 19:46:02.981 [Lua] [PSM] Disconnected peer 110000102c9d18e is being removed from session. 19:46:02.981 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c9d18e 19:46:02.981 [Lua] [MOD][VMF][INFO] Removed 110000102c9d18e from the VMF users list. 19:46:02.981 [Lua] [GameNetworkManager] destroying game object with go_id=59 19:46:02.981 [Lua] Set lobby begin: 19:46:02.981 [Lua] Lobby data twitch_enabled = false 19:46:02.981 [Lua] Lobby data power_level = 815 19:46:02.981 [Lua] Lobby data unique_server_name = JayJay 19:46:02.982 [Lua] Lobby data host = 110000106697298 19:46:02.982 [Lua] Lobby data game_mode = 2 19:46:02.982 [Lua] Lobby data is_private = false 19:46:02.982 [Lua] Lobby data level_key = forest_ambush 19:46:02.982 [Lua] Lobby data player_slot_1 = 0:0 19:46:02.982 [Lua] Lobby data selected_level_key = forest_ambush 19:46:02.982 [Lua] Lobby data quick_game = true 19:46:02.982 [Lua] Lobby data mechanism = adventure 19:46:02.982 [Lua] Lobby data matchmaking = true 19:46:02.982 [Lua] Lobby data num_players = 4 19:46:02.983 [Lua] Lobby data country_code = DE 19:46:02.983 [Lua] Lobby data difficulty = hardest 19:46:02.983 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:02.983 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:46:02.983 [Lua] Lobby data player_slot_4 = 0:0 19:46:02.983 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:46:02.983 [Lua] Lobby data eac_authorized = true 19:46:02.983 [Lua] Set lobby end. 19:46:02.983 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102c9d18e) 19:46:02.983 [EAC] EAC server lost client 110000102c9d18e 19:46:02.983 [EACServer] [20:46:02:983][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102C9D18E PlayerGUID: 76561198007046542 19:46:02.984 [Lua] [GameNetworkManager] destroying game object with go_id=66 19:46:02.989 [Lua] player (110000106697298,2) was put into party 1 19:46:03.005 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=485 19:46:03.005 [Lua] Assigning peer(110000106697298:2) to profile(1) career(3) 19:46:03.005 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(1) career_index(3) 19:46:03.005 [Lua] Set lobby begin: 19:46:03.005 [Lua] Lobby data twitch_enabled = false 19:46:03.005 [Lua] Lobby data power_level = 815 19:46:03.006 [Lua] Lobby data unique_server_name = JayJay 19:46:03.006 [Lua] Lobby data host = 110000106697298 19:46:03.006 [Lua] Lobby data game_mode = 2 19:46:03.006 [Lua] Lobby data is_private = false 19:46:03.006 [Lua] Lobby data level_key = forest_ambush 19:46:03.006 [Lua] Lobby data player_slot_1 = 0:0 19:46:03.006 [Lua] Lobby data selected_level_key = forest_ambush 19:46:03.006 [Lua] Lobby data quick_game = true 19:46:03.006 [Lua] Lobby data mechanism = adventure 19:46:03.006 [Lua] Lobby data matchmaking = true 19:46:03.006 [Lua] Lobby data num_players = 4 19:46:03.007 [Lua] Lobby data country_code = DE 19:46:03.007 [Lua] Lobby data difficulty = hardest 19:46:03.007 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:03.007 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:46:03.007 [Lua] Lobby data player_slot_4 = 0:0 19:46:03.007 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:46:03.007 [Lua] Lobby data eac_authorized = true 19:46:03.007 [Lua] Set lobby end. 19:46:03.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298 19:46:03.008 [Lua] 19:46:03.008 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 19:46:03.008 [Lua] [wwise/flail] = false (boolean) 19:46:03.008 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 19:46:03.008 [Lua] [wwise/handgun_rifle] = false (boolean) 19:46:03.008 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 19:46:03.008 [Lua] 19:46:03.008 [Lua] 19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 19:46:03.008 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 19:46:03.008 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 19:46:03.008 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 19:46:03.008 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 19:46:03.008 [Lua] [wwise/flail] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 19:46:03.008 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:46:03.008 [Lua] [wwise/handgun_rifle] = false (boolean) 19:46:03.008 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 19:46:03.008 [Lua] 19:46:03.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:30 my_peer_id:110000106697298 19:46:03.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:30 my_peer_id:110000106697298 19:46:03.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:30 my_peer_id:110000106697298 19:46:03.041 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:30 my_peer_id:110000106697298 19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:46:03.041 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 19:46:03.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 19:46:03.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 19:46:03.150 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:46:03.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 19:46:03.153 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 19:46:03.154 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 19:46:03.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 19:46:03.166 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 19:46:05.721 [SteamLobby] Detected removed member 110000102c9d18e 19:46:05.722 [Connection] Destroying endpoint 110000102c9d18e - explicit request 19:46:05.724 [SteamAuthenticator] CancelAuthTicket 110000102c9d18e 19:46:05.724 [SteamAuthenticator] EndAuthSession 110000102c9d18e 19:46:05.724 [Lua] [NetworkServer] Changing num_players from 4 to 3 19:46:05.724 [Lua] Players: 3 19:46:05.724 [Lua] Set lobby begin: 19:46:05.724 [Lua] Lobby data twitch_enabled = false 19:46:05.724 [Lua] Lobby data power_level = 815 19:46:05.725 [Lua] Lobby data unique_server_name = JayJay 19:46:05.725 [Lua] Lobby data host = 110000106697298 19:46:05.725 [Lua] Lobby data game_mode = 2 19:46:05.725 [Lua] Lobby data is_private = false 19:46:05.725 [Lua] Lobby data level_key = forest_ambush 19:46:05.726 [Lua] Lobby data player_slot_1 = 0:0 19:46:05.726 [Lua] Lobby data selected_level_key = forest_ambush 19:46:05.726 [Lua] Lobby data quick_game = true 19:46:05.726 [Lua] Lobby data mechanism = adventure 19:46:05.726 [Lua] Lobby data matchmaking = true 19:46:05.726 [Lua] Lobby data num_players = 3 19:46:05.726 [Lua] Lobby data country_code = DE 19:46:05.726 [Lua] Lobby data difficulty = hardest 19:46:05.726 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:05.727 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:46:05.727 [Lua] Lobby data player_slot_4 = 0:0 19:46:05.727 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:46:05.727 [Lua] Lobby data eac_authorized = true 19:46:05.727 [Lua] Set lobby end. 19:46:05.728 [SteamVoipClient] select_out(110000102c9d18e, off) 19:46:05.728 [SteamVoipClient] select_in(110000102c9d18e, off) 19:46:05.728 [Lua] [LobbyMembers] Member left 110000102c9d18e 19:46:05.767 [Lua] [Matchmaking] Handshake host removing client 110000102c9d18e 19:46:05.938 [Lua] Set lobby begin: 19:46:05.938 [Lua] Lobby data twitch_enabled = false 19:46:05.938 [Lua] Lobby data power_level = 825 19:46:05.939 [Lua] Lobby data unique_server_name = JayJay 19:46:05.939 [Lua] Lobby data host = 110000106697298 19:46:05.939 [Lua] Lobby data game_mode = 2 19:46:05.939 [Lua] Lobby data is_private = false 19:46:05.939 [Lua] Lobby data level_key = forest_ambush 19:46:05.939 [Lua] Lobby data player_slot_1 = 0:0 19:46:05.939 [Lua] Lobby data selected_level_key = forest_ambush 19:46:05.939 [Lua] Lobby data quick_game = true 19:46:05.939 [Lua] Lobby data mechanism = adventure 19:46:05.939 [Lua] Lobby data matchmaking = true 19:46:05.939 [Lua] Lobby data num_players = 3 19:46:05.940 [Lua] Lobby data country_code = DE 19:46:05.940 [Lua] Lobby data difficulty = hardest 19:46:05.940 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:05.940 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:46:05.940 [Lua] Lobby data player_slot_4 = 0:0 19:46:05.940 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:46:05.941 [Lua] Lobby data eac_authorized = true 19:46:05.941 [Lua] Set lobby end. 19:46:06.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 19:46:06.474 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 19:46:06.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 19:46:11.380 [SteamLobby] Detected added member 11000010b0cf745 19:46:11.381 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:46:11.381 [Lua] Players: 4 19:46:11.381 [Lua] Set lobby begin: 19:46:11.381 [Lua] Lobby data twitch_enabled = false 19:46:11.381 [Lua] Lobby data power_level = 825 19:46:11.381 [Lua] Lobby data unique_server_name = JayJay 19:46:11.381 [Lua] Lobby data host = 110000106697298 19:46:11.382 [Lua] Lobby data game_mode = 2 19:46:11.382 [Lua] Lobby data is_private = false 19:46:11.382 [Lua] Lobby data level_key = forest_ambush 19:46:11.382 [Lua] Lobby data player_slot_1 = 0:0 19:46:11.382 [Lua] Lobby data selected_level_key = forest_ambush 19:46:11.382 [Lua] Lobby data quick_game = true 19:46:11.382 [Lua] Lobby data mechanism = adventure 19:46:11.382 [Lua] Lobby data matchmaking = true 19:46:11.382 [Lua] Lobby data num_players = 4 19:46:11.382 [Lua] Lobby data country_code = DE 19:46:11.382 [Lua] Lobby data difficulty = hardest 19:46:11.382 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:11.382 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:46:11.384 [Lua] Lobby data player_slot_4 = 0:0 19:46:11.385 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:46:11.385 [Lua] Lobby data eac_authorized = true 19:46:11.385 [Lua] Set lobby end. 19:46:11.385 [Lua] [LobbyMembers] Member joined 11000010b0cf745 19:46:11.404 [Connection] Creating endpoint 11000010b0cf745 - reliable message sent 19:46:11.405 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 19:46:11.422 [SteamAuthenticator] Sent ticket request to 11000010b0cf745 19:46:11.429 [Lua] [ChatManager][1]System: D&F is joining the game 19:46:11.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 19:46:11.582 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 19:46:11.583 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 19:46:13.333 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 46 action: follow 19:46:15.740 [SteamAuthenticator] Got ticket from 11000010b0cf745 19:46:15.741 [SteamAuthenticator] BeginAuthSession 11000010b0cf745 19:46:15.741 [SteamAuthenticator] Authenticating 11000010b0cf745 19:46:15.741 [SteamAuthenticator] Got ticket request from 11000010b0cf745 19:46:15.741 [SteamAuthenticator] GetAuthSessionTicket 11000010b0cf745 19:46:15.741 [SteamAuthenticator] Sent ticket to 11000010b0cf745 19:46:16.086 [SteamAuthenticator] Steam validation for 11000010b0cf745 with response 0 19:46:16.165 [Connection] New session id 58 to 11000010b0cf745. 19:46:16.262 [Connection] Established a connection <58.202> to 11000010b0cf745 19:46:16.262 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:46:16.263 [Lua] [Matchmaking] Got a handshake request from 11000010b0cf745 with user name 'D&F' 19:46:16.366 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010b0cf745, replying lobby_ok 19:46:16.492 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010b0cf745 REPLY wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298 19:46:16.647 [Lua] Set lobby begin: 19:46:16.647 [Lua] Lobby data twitch_enabled = false 19:46:16.647 [Lua] Lobby data power_level = 825 19:46:16.647 [Lua] Lobby data unique_server_name = JayJay 19:46:16.647 [Lua] Lobby data host = 110000106697298 19:46:16.647 [Lua] Lobby data game_mode = 2 19:46:16.647 [Lua] Lobby data is_private = false 19:46:16.647 [Lua] Lobby data level_key = forest_ambush 19:46:16.648 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1 19:46:16.648 [Lua] Lobby data selected_level_key = forest_ambush 19:46:16.648 [Lua] Lobby data quick_game = true 19:46:16.648 [Lua] Lobby data mechanism = adventure 19:46:16.648 [Lua] Lobby data matchmaking = true 19:46:16.648 [Lua] Lobby data num_players = 4 19:46:16.648 [Lua] Lobby data country_code = DE 19:46:16.648 [Lua] Lobby data difficulty = hardest 19:46:16.648 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:46:16.648 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:46:16.648 [Lua] Lobby data player_slot_4 = 0:0 19:46:16.649 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:46:16.649 [Lua] Lobby data eac_authorized = true 19:46:16.649 [Lua] Set lobby end. 19:46:16.649 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010b0cf745 19:46:16.649 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010b0cf745 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298 19:46:17.789 [Lua] HORDE: last wave, reset to standard horde delay 19:46:17.789 [Lua] Time for new HOOORDE! multi_last_wave 19:46:17.789 [Lua] horde requested: vector 19:46:17.789 [Lua] setting up vector-horde 19:46:17.789 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:46:17.789 [Lua] --> horde wants to spawn ahead of players (0.62640082478323/0.67 19:46:17.789 [Lua] -> spawning: 19 19:46:17.789 [Lua] horde crated with id 18 of type vector 19:46:17.789 [Lua] vector horde has started 19:46:18.904 [Lua] ### CLEARING PEER STATE FOR 11000010b0cf745 19:46:19.023 [Lua] [PSM] Peer 11000010b0cf745 joined. Want to use profile index "1" 19:46:19.023 [Lua] Mechanism says: a client joined the game! 11000010b0cf745 19:46:19.023 [EAC] EAC server has client 11000010b0cf745 (and owner 11000010b0cf745) 19:46:19.024 [EACServer] [20:46:19:024][Windows][EAC Server] [Info][RegisterClient] Client: 011000010B0CF745 PlayerGUID: 76561198145664837 PlayerIP: 0.0.0.0 OwnerGUID: 76561198145664837 PlayerName: JayJay 19:46:19.024 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010b0cf745, connection_key=9) 19:46:19.271 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:46:19.924 [EACServer] [20:46:19:923][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B0CF745 Session: 10 Status: Client Authenticated Message: Client authenticated. 19:46:19.928 [EAC] Peer 11000010b0cf745 switched EAC state to ClientAuthenticatedLocal 19:46:20.083 [EACServer] [20:46:20:083][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010B0CF745. 19:46:20.384 [EACServer] [20:46:20:384][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010B0CF745 19:46:20.384 [EACServer] [20:46:20:384][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B0CF745 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:46:20.395 [EAC] Peer 11000010b0cf745 switched EAC state to ClientAuthenticatedRemote 19:46:21.037 [Lua] player (11000010b0cf745,1) was put into party 0 19:46:21.037 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b0cf745 19:46:22.668 [SteamVoipClient] select_out(11000010b0cf745, on) 19:46:22.668 [SteamVoipClient] select_in(11000010b0cf745, on) 19:46:22.668 [SteamVoipClient] select_out(11000010b0cf745, off) 19:46:23.827 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:46:23.828 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 19:46:26.328 [Lua] Init group template: horde 19:46:28.172 [Lua] ### Sending rpc_level_loaded 19:46:28.172 [Lua] #### Has state machine: true, sender: 11000010b0cf745, level_id: 51 19:46:28.172 [Lua] Peer 11000010b0cf745 has loaded the level but not all enemies, so we wait 19:46:30.855 warning: [Steam] Session connect failed 110000102c9d18e, error: 4 19:46:32.747 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:33.086 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:33.245 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:33.638 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:33.752 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:34.255 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:34.311 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:34.832 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:35.013 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:35.431 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:35.431 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:35.922 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:35.993 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:36.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 19:46:36.366 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 19:46:36.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:46:36.413 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:36.610 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:37.071 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:46:39.559 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 392843 0 19:46:42.101 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010b0cf745, connection_key=9) 19:46:42.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010b0cf745 inventory_sync_id:30 my_peer_id:110000106697298 19:46:43.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:46:43.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:46:43.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 19:46:47.390 [Lua] Horde killed: ? 19:46:49.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 19:46:49.170 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 19:46:49.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 19:46:55.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 19:46:55.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1 19:46:55.300 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 19:46:57.487 [Lua] Horde killed: ? 19:47:02.655 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 19:47:02.655 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 19:47:02.657 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 19:47:04.129 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 19:47:04.129 [Lua] [PackageManager] Force_load: wwise/flail 19:47:04.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 19:47:10.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 19:47:10.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p 19:47:10.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 19:47:11.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 19:47:11.372 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03 19:47:11.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 19:47:29.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 19:47:29.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 19:47:29.410 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 19:47:29.939 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 19:47:29.939 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 19:47:29.956 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 19:47:29.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (1) melee slot ammo (1) ranged slot ammo (0) 19:47:29.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=507 19:47:30.010 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:47:30.010 [Lua] pacing=default 19:47:30.010 [Lua] locked_func_name=beastmen 19:47:30.010 [Lua] roaming=nil 19:47:30.010 [Lua] specials=skaven_beastmen 19:47:30.010 [Lua] debug_color=orange 19:47:30.010 [Lua] pack_spawning=skaven_beastmen 19:47:30.010 [Lua] contained_breeds=nil 19:47:30.011 [Lua] disabled=false 19:47:30.011 [Lua] boss=skaven_beastmen 19:47:30.011 [Lua] horde=beastmen 19:47:30.011 [Lua] name=skaven_beastmen 19:47:30.011 [Lua] intensity=default 19:47:30.011 [Lua] --- 19:47:31.721 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:47:31.721 [Lua] [Matchmaking] Got a handshake request from 11000010b0cf745 with user name 'D&F' 19:47:31.745 [Lua] Breedfreezer (server) starting a hot join sync 19:47:31.745 [Lua] packing 5 units of breed chaos_marauder 19:47:31.745 [Lua] packing 14 units of breed skaven_clan_rat 19:47:31.745 [Lua] packing 0 units of breed skaven_storm_vermin 19:47:31.745 [Lua] packing 50 units of breed skaven_slave 19:47:31.745 [Lua] packing 2 units of breed chaos_fanatic 19:47:31.745 [Lua] packing 0 units of breed beastmen_ungor_archer 19:47:31.745 [Lua] packing 7 units of breed chaos_raider 19:47:31.745 [Lua] packing 1 units of breed chaos_warrior 19:47:31.745 [Lua] packing 0 units of breed chaos_berzerker 19:47:31.745 [Lua] packing 4 units of breed beastmen_bestigor 19:47:31.745 [Lua] packing 17 units of breed beastmen_ungor 19:47:31.745 [Lua] packing 3 units of breed skaven_plague_monk 19:47:31.745 [Lua] packing 18 units of breed beastmen_gor 19:47:31.745 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:47:31.745 [Lua] 19:47:31.745 [Lua] [1] = 21 (number) 19:47:31.745 [Lua] [2] = 5 (number) 19:47:31.745 [Lua] [3] = 2 (number) 19:47:31.745 [Lua] [4] = 14 (number) 19:47:31.745 [Lua] [5] = 1 (number) 19:47:31.745 [Lua] [6] = 0 (number) 19:47:31.745 [Lua] [7] = 12 (number) 19:47:31.745 [Lua] [8] = 50 (number) 19:47:31.745 [Lua] [9] = 1 (number) 19:47:31.745 [Lua] [10] = 2 (number) 19:47:31.745 [Lua] [11] = 1 (number) 19:47:31.745 [Lua] [12] = 0 (number) 19:47:31.745 [Lua] [13] = 6 (number) 19:47:31.745 [Lua] [14] = 7 (number) 19:47:31.745 [Lua] [15] = 1 (number) 19:47:31.745 [Lua] [16] = 1 (number) 19:47:31.745 [Lua] [17] = 1 (number) 19:47:31.745 [Lua] [18] = 0 (number) 19:47:31.745 [Lua] [19] = 14 (number) 19:47:31.745 [Lua] [20] = 4 (number) 19:47:31.745 [Lua] [21] = 16 (number) 19:47:31.745 [Lua] [22] = 17 (number) 19:47:31.745 [Lua] [23] = 1 (number) 19:47:31.745 [Lua] [24] = 3 (number) 19:47:31.745 [Lua] [25] = 5 (number) 19:47:31.745 [Lua] [26] = 18 (number) 19:47:31.745 [Lua] 19:47:31.745 [Lua] 19:47:31.745 [Lua] [1] = 70 (number) 19:47:31.745 [Lua] [2] = 96 (number) 19:47:31.745 [Lua] [3] = 106 (number) 19:47:31.745 [Lua] [4] = 97 (number) 19:47:31.745 [Lua] [5] = 80 (number) 19:47:31.745 [Lua] [6] = 126 (number) 19:47:31.745 [Lua] [7] = 111 (number) 19:47:31.745 [Lua] [8] = 169 (number) 19:47:31.745 [Lua] [9] = 149 (number) 19:47:31.745 [Lua] [10] = 90 (number) 19:47:31.745 [Lua] [11] = 152 (number) 19:47:31.745 [Lua] [12] = 101 (number) 19:47:31.745 [Lua] [13] = 122 (number) 19:47:31.745 [Lua] [14] = 117 (number) 19:47:31.745 [Lua] [15] = 128 (number) 19:47:31.745 [Lua] [16] = 93 (number) 19:47:31.745 [Lua] [17] = 196 (number) 19:47:31.745 [Lua] [18] = 115 (number) 19:47:31.745 [Lua] [19] = 89 (number) 19:47:31.745 [Lua] [20] = 311 (number) 19:47:31.745 [Lua] [21] = 322 (number) 19:47:31.745 [Lua] [22] = 325 (number) 19:47:31.745 [Lua] [23] = 309 (number) 19:47:31.745 [Lua] [24] = 295 (number) 19:47:31.745 [Lua] [25] = 375 (number) 19:47:31.745 [Lua] [26] = 381 (number) 19:47:31.745 [Lua] [27] = 384 (number) 19:47:31.745 [Lua] [28] = 327 (number) 19:47:31.745 [Lua] [29] = 382 (number) 19:47:31.745 [Lua] [30] = 367 (number) 19:47:31.745 [Lua] [31] = 361 (number) 19:47:31.745 [Lua] [32] = 374 (number) 19:47:31.745 [Lua] [33] = 303 (number) 19:47:31.745 [Lua] [34] = 373 (number) 19:47:31.745 [Lua] [35] = 376 (number) 19:47:31.745 [Lua] [36] = 317 (number) 19:47:31.745 [Lua] [37] = 377 (number) 19:47:31.745 [Lua] [38] = 369 (number) 19:47:31.745 [Lua] [39] = 372 (number) 19:47:31.745 [Lua] [40] = 355 (number) 19:47:31.745 [Lua] [41] = 316 (number) 19:47:31.745 [Lua] [42] = 299 (number) 19:47:31.745 [Lua] [43] = 343 (number) 19:47:31.745 [Lua] [44] = 332 (number) 19:47:31.745 [Lua] [45] = 310 (number) 19:47:31.745 [Lua] [46] = 348 (number) 19:47:31.745 [Lua] [47] = 352 (number) 19:47:31.745 [Lua] [48] = 341 (number) 19:47:31.745 [Lua] [49] = 366 (number) 19:47:31.745 [Lua] [50] = 356 (number) 19:47:31.745 [Lua] [51] = 342 (number) 19:47:31.745 [Lua] [52] = 312 (number) 19:47:31.745 [Lua] [53] = 315 (number) 19:47:31.745 [Lua] [54] = 326 (number) 19:47:31.745 [Lua] [55] = 345 (number) 19:47:31.745 [Lua] [56] = 297 (number) 19:47:31.745 [Lua] [57] = 329 (number) 19:47:31.745 [Lua] [58] = 347 (number) 19:47:31.745 [Lua] [59] = 300 (number) 19:47:31.745 [Lua] [60] = 379 (number) 19:47:31.745 [Lua] [61] = 307 (number) 19:47:31.745 [Lua] [62] = 318 (number) 19:47:31.746 [Lua] [63] = 358 (number) 19:47:31.746 [Lua] [64] = 319 (number) 19:47:31.746 [Lua] [65] = 340 (number) 19:47:31.746 [Lua] [66] = 333 (number) 19:47:31.746 [Lua] [67] = 330 (number) 19:47:31.746 [Lua] [68] = 338 (number) 19:47:31.746 [Lua] [69] = 323 (number) 19:47:31.746 [Lua] [70] = 98 (number) 19:47:31.746 [Lua] [71] = 108 (number) 19:47:31.746 [Lua] [72] = 79 (number) 19:47:31.746 [Lua] [73] = 403 (number) 19:47:31.746 [Lua] [74] = 104 (number) 19:47:31.746 [Lua] [75] = 404 (number) 19:47:31.746 [Lua] [76] = 410 (number) 19:47:31.746 [Lua] [77] = 438 (number) 19:47:31.746 [Lua] [78] = 68 (number) 19:47:31.746 [Lua] [79] = 103 (number) 19:47:31.746 [Lua] [80] = 76 (number) 19:47:31.746 [Lua] [81] = 82 (number) 19:47:31.746 [Lua] [82] = 433 (number) 19:47:31.746 [Lua] [83] = 432 (number) 19:47:31.746 [Lua] [84] = 172 (number) 19:47:31.746 [Lua] [85] = 466 (number) 19:47:31.746 [Lua] [86] = 465 (number) 19:47:31.746 [Lua] [87] = 476 (number) 19:47:31.746 [Lua] [88] = 483 (number) 19:47:31.746 [Lua] [89] = 471 (number) 19:47:31.746 [Lua] [90] = 467 (number) 19:47:31.746 [Lua] [91] = 481 (number) 19:47:31.746 [Lua] [92] = 474 (number) 19:47:31.746 [Lua] [93] = 475 (number) 19:47:31.746 [Lua] [94] = 157 (number) 19:47:31.746 [Lua] [95] = 154 (number) 19:47:31.746 [Lua] [96] = 159 (number) 19:47:31.746 [Lua] [97] = 484 (number) 19:47:31.746 [Lua] [98] = 468 (number) 19:47:31.746 [Lua] [99] = 470 (number) 19:47:31.746 [Lua] [100] = 167 (number) 19:47:31.746 [Lua] [101] = 429 (number) 19:47:31.746 [Lua] [102] = 431 (number) 19:47:31.746 [Lua] [103] = 430 (number) 19:47:31.746 [Lua] [104] = 482 (number) 19:47:31.746 [Lua] [105] = 479 (number) 19:47:31.746 [Lua] [106] = 480 (number) 19:47:31.746 [Lua] [107] = 166 (number) 19:47:31.746 [Lua] [108] = 473 (number) 19:47:31.746 [Lua] [109] = 155 (number) 19:47:31.746 [Lua] [110] = 158 (number) 19:47:31.746 [Lua] [111] = 477 (number) 19:47:31.746 [Lua] [112] = 145 (number) 19:47:31.746 [Lua] [113] = 472 (number) 19:47:31.746 [Lua] [114] = 478 (number) 19:47:31.746 [Lua] [115] = 161 (number) 19:47:31.746 [Lua] [116] = 163 (number) 19:47:31.746 [Lua] [117] = 493 (number) 19:47:31.746 [Lua] [118] = 153 (number) 19:47:31.746 [Lua] [119] = 496 (number) 19:47:31.746 [Lua] [120] = 162 (number) 19:47:31.746 [Lua] [121] = 171 (number) 19:47:31.746 [Lua] 19:47:31.747 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=509 19:47:31.747 [Lua] RemotePlayer:create_game_object( ) 509 19:47:31.763 [Lua] Assigning peer(11000010b0cf745:1) to profile(1) career(1) 19:47:31.763 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010b0cf745) local_player_id(1) profile_index(1) career_index(1) 19:47:31.763 [Lua] Set lobby begin: 19:47:31.763 [Lua] Lobby data twitch_enabled = false 19:47:31.763 [Lua] Lobby data power_level = 825 19:47:31.763 [Lua] Lobby data unique_server_name = JayJay 19:47:31.763 [Lua] Lobby data host = 110000106697298 19:47:31.763 [Lua] Lobby data game_mode = 2 19:47:31.763 [Lua] Lobby data is_private = false 19:47:31.763 [Lua] Lobby data level_key = forest_ambush 19:47:31.763 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1 19:47:31.763 [Lua] Lobby data selected_level_key = forest_ambush 19:47:31.763 [Lua] Lobby data quick_game = true 19:47:31.763 [Lua] Lobby data mechanism = adventure 19:47:31.763 [Lua] Lobby data matchmaking = true 19:47:31.764 [Lua] Lobby data num_players = 4 19:47:31.764 [Lua] Lobby data country_code = DE 19:47:31.764 [Lua] Lobby data difficulty = hardest 19:47:31.764 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:47:31.764 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:47:31.764 [Lua] Lobby data player_slot_4 = 0:0 19:47:31.764 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:47:31.764 [Lua] Lobby data eac_authorized = true 19:47:31.764 [Lua] Set lobby end. 19:47:31.764 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010b0cf745 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298 19:47:31.764 [Lua] [GameNetworkManager] destroying game object with go_id=485 19:47:31.764 [Lua] player (11000010b0cf745,1) was put into party 1 19:47:31.765 [Lua] [GameNetworkManager] destroying game object with go_id=507 19:47:31.791 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:47:31.791 [Lua] pacing=default 19:47:31.791 [Lua] locked_func_name=beastmen 19:47:31.791 [Lua] roaming=nil 19:47:31.791 [Lua] specials=chaos_beastmen 19:47:31.791 [Lua] debug_color=orange 19:47:31.791 [Lua] pack_spawning=chaos_beastmen 19:47:31.791 [Lua] contained_breeds=nil 19:47:31.791 [Lua] disabled=false 19:47:31.791 [Lua] boss=chaos_beastmen 19:47:31.791 [Lua] horde=beastmen 19:47:31.791 [Lua] name=chaos_beastmen 19:47:31.791 [Lua] intensity=default 19:47:31.791 [Lua] --- 19:47:32.274 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010b0cf745 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:47:32.274 [Lua] Adding player sync data to peer=11000010b0cf745 local_player_id=1 19:47:32.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:31 my_peer_id:110000106697298 19:47:32.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010b0cf745 inventory_sync_id:31 my_peer_id:110000106697298 19:47:32.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:31 my_peer_id:110000106697298 19:47:32.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:31 my_peer_id:110000106697298 19:47:32.277 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010b0cf745 19:47:32.287 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:31 my_peer_id:110000106697298 19:47:32.287 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 19:47:32.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:47:32.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:47:32.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 19:47:32.288 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 19:47:32.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:47:32.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 19:47:32.344 [Lua] Set lobby begin: 19:47:32.344 [Lua] Lobby data twitch_enabled = false 19:47:32.344 [Lua] Lobby data power_level = 618 19:47:32.344 [Lua] Lobby data unique_server_name = JayJay 19:47:32.344 [Lua] Lobby data host = 110000106697298 19:47:32.344 [Lua] Lobby data game_mode = 2 19:47:32.344 [Lua] Lobby data is_private = false 19:47:32.345 [Lua] Lobby data level_key = forest_ambush 19:47:32.345 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1 19:47:32.345 [Lua] Lobby data selected_level_key = forest_ambush 19:47:32.345 [Lua] Lobby data quick_game = true 19:47:32.345 [Lua] Lobby data mechanism = adventure 19:47:32.345 [Lua] Lobby data matchmaking = true 19:47:32.345 [Lua] Lobby data num_players = 4 19:47:32.345 [Lua] Lobby data country_code = DE 19:47:32.345 [Lua] Lobby data difficulty = hardest 19:47:32.345 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:47:32.345 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:47:32.345 [Lua] Lobby data player_slot_4 = 0:0 19:47:32.345 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:47:32.345 [Lua] Lobby data eac_authorized = true 19:47:32.346 [Lua] Set lobby end. 19:47:33.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:47:33.412 [Lua] [PackageManager] Force_load: wwise/crossbow 19:47:33.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 19:47:37.459 [Lua] Set lobby begin: 19:47:37.459 [Lua] Lobby data twitch_enabled = false 19:47:37.459 [Lua] Lobby data power_level = 827 19:47:37.459 [Lua] Lobby data unique_server_name = JayJay 19:47:37.459 [Lua] Lobby data host = 110000106697298 19:47:37.459 [Lua] Lobby data game_mode = 2 19:47:37.459 [Lua] Lobby data is_private = false 19:47:37.459 [Lua] Lobby data level_key = forest_ambush 19:47:37.459 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1 19:47:37.459 [Lua] Lobby data selected_level_key = forest_ambush 19:47:37.459 [Lua] Lobby data quick_game = true 19:47:37.459 [Lua] Lobby data mechanism = adventure 19:47:37.459 [Lua] Lobby data matchmaking = true 19:47:37.459 [Lua] Lobby data num_players = 4 19:47:37.459 [Lua] Lobby data country_code = DE 19:47:37.459 [Lua] Lobby data difficulty = hardest 19:47:37.459 [Lua] Lobby data player_slot_5 = 110000106697298:1 19:47:37.460 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 19:47:37.460 [Lua] Lobby data player_slot_4 = 0:0 19:47:37.460 [Lua] Lobby data player_slot_3 = 1100001071769af:1 19:47:37.460 [Lua] Lobby data eac_authorized = true 19:47:37.460 [Lua] Set lobby end. 19:47:38.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 19:47:38.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 19:47:38.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 19:47:43.216 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:47:43.216 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source. 19:47:45.100 [Lua] ready to jump failed 19:47:47.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 19:47:47.768 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 19:47:47.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:47:47.833 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:47:47.890 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:47:47.890 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:47:47.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 19:47:47.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 19:47:47.980 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 19:47:47.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:47:48.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:47:48.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:47:48.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:47:48.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:47:48.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:47:48.220 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 19:47:48.370 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010b0cf745 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:47:48.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=513 19:47:48.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (1) melee slot ammo (1) ranged slot ammo (0) 19:47:48.446 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:47:48.446 [Lua] pacing=default 19:47:48.446 [Lua] locked_func_name=beastmen 19:47:48.446 [Lua] roaming=nil 19:47:48.446 [Lua] specials=skaven_beastmen 19:47:48.446 [Lua] debug_color=orange 19:47:48.446 [Lua] pack_spawning=skaven_beastmen 19:47:48.446 [Lua] contained_breeds=nil 19:47:48.446 [Lua] disabled=false 19:47:48.446 [Lua] boss=skaven_beastmen 19:47:48.446 [Lua] horde=beastmen 19:47:48.446 [Lua] name=skaven_beastmen 19:47:48.446 [Lua] intensity=default 19:47:48.446 [Lua] --- 19:47:58.916 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:59.420 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:59.436 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:47:59.895 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:59.896 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:48:00.395 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:48:00.458 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:00.936 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:00.978 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:48:01.497 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:48:02.003 [Lua] main_path_player_far_away_check started 19:48:03.698 [Lua] main_path_player_far_away_check started 19:48:04.204 [Lua] main_path_player_far_away_check started 19:48:07.398 [Lua] main_path_player_far_away_check started 19:48:07.498 [Lua] Switching ConflictSettings: to: chaos_beastmen 19:48:07.498 [Lua] pacing=default 19:48:07.498 [Lua] locked_func_name=beastmen 19:48:07.498 [Lua] roaming=nil 19:48:07.498 [Lua] specials=chaos_beastmen 19:48:07.498 [Lua] debug_color=orange 19:48:07.498 [Lua] pack_spawning=chaos_beastmen 19:48:07.498 [Lua] contained_breeds=nil 19:48:07.498 [Lua] disabled=false 19:48:07.498 [Lua] boss=chaos_beastmen 19:48:07.498 [Lua] horde=beastmen 19:48:07.498 [Lua] name=chaos_beastmen 19:48:07.498 [Lua] intensity=default 19:48:07.498 [Lua] --- 19:48:19.087 [Lua] Coordinated attack! 19:48:34.409 [Lua] Time for new HOOORDE! multi_first_wave 19:48:34.409 [Lua] horde requested: vector 19:48:34.409 [Lua] setting up vector-horde 19:48:34.409 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:48:34.409 [Lua] --> horde wants to spawn ahead of players (0.18000165661841/0.67 19:48:34.409 [Lua] -> spawning: 19 19:48:34.409 [Lua] horde crated with id 19 of type vector 19:48:34.409 [Lua] vector horde has started 19:48:42.523 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 19:48:42.553 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:48:42.553 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:48:42.553 [Lua] horde requested: vector 19:48:42.553 [Lua] setting up vector-horde 19:48:42.553 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:48:42.553 [Lua] --> horde wants to spawn ahead of players (0.17861329393762/0.67 19:48:42.554 [Lua] -> spawning: 17 19:48:42.554 [Lua] horde crated with id 20 of type vector 19:48:42.554 [Lua] vector horde has started 19:48:56.117 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:56.556 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:48:56.830 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:57.335 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:49:05.774 [Lua] HORDE: last wave, reset to standard horde delay 19:49:05.774 [Lua] Time for new HOOORDE! multi_last_wave 19:49:05.774 [Lua] horde requested: vector 19:49:05.774 [Lua] setting up vector-horde 19:49:05.774 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:49:05.774 [Lua] --> horde wants to spawn ahead of players (0.51299553690984/0.67 19:49:05.774 [Lua] -> spawning: 20 19:49:05.774 [Lua] horde crated with id 21 of type vector 19:49:05.774 [Lua] vector horde has started 19:49:10.057 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:10.412 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:49:11.594 [Lua] [ChatManager][1]System: JayJay picked up a Tome 19:49:16.745 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:17.175 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:49:17.232 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:17.668 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:49:17.731 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:18.171 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:49:21.608 [Lua] Coordinated attack! 19:49:37.832 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:49:37.832 [Lua] pacing=default 19:49:37.832 [Lua] locked_func_name=beastmen 19:49:37.832 [Lua] roaming=nil 19:49:37.832 [Lua] specials=skaven_beastmen 19:49:37.832 [Lua] debug_color=orange 19:49:37.832 [Lua] pack_spawning=skaven_beastmen 19:49:37.832 [Lua] contained_breeds=nil 19:49:37.832 [Lua] disabled=false 19:49:37.832 [Lua] boss=skaven_beastmen 19:49:37.832 [Lua] horde=beastmen 19:49:37.832 [Lua] name=skaven_beastmen 19:49:37.832 [Lua] intensity=default 19:49:37.832 [Lua] --- 19:49:37.988 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:38.408 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:49:38.514 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:38.904 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:49:44.359 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:44.733 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:49:44.858 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:46.171 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:49:49.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:49:51.714 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:50:04.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 210 will change to a manual source. 19:50:22.284 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:22.516 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:50:22.688 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol 19:50:22.688 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol 19:50:22.716 [Lua] > starting new spline, using new navbot: standard , id: boss_3 19:50:22.731 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:22.839 [Lua] > continuing spline boss_3 index: 2 reties: 0 19:50:22.942 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:22.942 [Lua] > continuing spline boss_3 index: 3 reties: 0 19:50:22.991 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:22.991 [Lua] > continuing spline boss_3 index: 4 reties: 0 19:50:23.073 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:50:23.078 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.078 [Lua] > continuing spline boss_3 index: 5 reties: 0 19:50:23.103 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.103 [Lua] > continuing spline boss_3 index: 6 reties: 0 19:50:23.206 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.206 [Lua] > continuing spline boss_3 index: 7 reties: 0 19:50:23.292 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.292 [Lua] > continuing spline boss_3 index: 8 reties: 0 19:50:23.346 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.347 [Lua] > continuing spline boss_3 index: 9 reties: 0 19:50:23.407 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.407 [Lua] > continuing spline boss_3 index: 10 reties: 0 19:50:23.436 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.436 [Lua] > continuing spline boss_3 index: 11 reties: 0 19:50:23.493 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.493 [Lua] > continuing spline boss_3 index: 12 reties: 0 19:50:23.520 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.520 [Lua] > continuing spline boss_3 index: 13 reties: 0 19:50:23.547 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.547 [Lua] > continuing spline boss_3 index: 14 reties: 0 19:50:23.597 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 19:50:23.597 [Lua] > spline completed boss_3 reties: 0 19:50:24.117 [Lua] Init group template: spline_patrol 19:50:33.544 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:50:33.572 [Lua] Spline already found! 19:50:33.634 [Lua] Init group template: spline_patrol 19:51:00.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x664d5, position: 0 19:51:03.859 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 19:51:36.372 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:36.759 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:51:37.007 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:37.410 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:52:04.204 [Lua] Time for new HOOORDE! multi_first_wave 19:52:04.204 [Lua] horde requested: vector 19:52:04.204 [Lua] setting up vector-horde 19:52:04.204 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:52:04.204 [Lua] --> horde wants to spawn behind players (0.95694177946137/0.67 19:52:04.205 [Lua] -> spawning: 19 19:52:04.205 [Lua] horde crated with id 24 of type vector 19:52:04.205 [Lua] vector horde has started 19:52:07.553 [Lua] [ChatManager][1]System: JayJay discarded a Tome 19:52:11.137 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:52:11.137 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 19:52:12.307 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:52:12.307 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:52:12.307 [Lua] horde requested: vector 19:52:12.307 [Lua] setting up vector-horde 19:52:12.307 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:52:12.307 [Lua] --> horde wants to spawn ahead of players (0.026564283212544/0.67 19:52:12.308 [Lua] -> spawning: 19 19:52:12.308 [Lua] horde crated with id 25 of type vector 19:52:12.308 [Lua] vector horde has started 19:52:12.687 [Lua] [ChatManager][1]System: JayJay picked up a Tome 19:52:21.015 [Lua] Init group template: horde 19:52:23.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68262, position: 0 19:52:33.763 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 32 size: 40 action: follow 19:52:38.123 [Lua] HORDE: last wave, reset to standard horde delay 19:52:38.123 [Lua] Time for new HOOORDE! multi_last_wave 19:52:38.123 [Lua] horde requested: vector 19:52:38.123 [Lua] setting up vector-horde 19:52:38.123 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:52:38.123 [Lua] --> horde wants to spawn behind players (0.76928983068495/0.67 19:52:38.123 [Lua] -> spawning: 17 19:52:38.123 [Lua] horde crated with id 26 of type vector 19:52:38.123 [Lua] vector horde has started 19:52:39.095 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:52:39.768 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:40.219 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:52:40.250 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:40.722 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:52:40.722 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:41.091 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:52:41.596 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:42.003 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:52:42.087 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:42.560 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:52:50.780 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 28 41 19:52:50.805 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 32 39 19:52:51.193 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 36 38 19:52:51.452 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 16 35 19:53:00.876 [Lua] Horde killed: ? 19:53:15.341 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:15.796 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:53:33.035 [Lua] Coordinated attack! 19:53:34.358 [Lua] [ChatManager][1]System: Pizza Time picked up a Grimoire 19:53:36.309 [Lua] [ChatManager][1]System: JayJay discarded a Tome 19:53:41.184 [Lua] [ChatManager][1]System: Pizza Time picked up a Tome 19:53:46.288 [Lua] Override Player Respawning doomwheel_event true 19:53:46.298 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_01 19:53:46.320 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 19:53:46.321 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 19:53:47.940 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:53:48.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x6ad5e, position: 0 19:53:49.422 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:53:52.238 [Lua] Time for new HOOORDE! multi_first_wave 19:53:52.238 [Lua] horde requested: ambush 19:53:52.238 [Lua] setting up ambush-horde 19:53:52.238 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 19:53:52.238 [Lua] -> spawning: 19 19:53:52.238 [Lua] horde crated with id 27 of type ambush 19:53:52.239 [Lua] ambush horde has started 19:53:53.014 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:53.454 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:53:54.982 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:55.460 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:53:55.750 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:53:55.750 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 19:53:55.750 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:53:55.750 [Lua] ->moving spawner 19:53:55.750 [Lua] ->moving spawner 19:53:55.750 [Lua] ->moving spawner 19:53:55.750 [Lua] ->moving spawner 19:53:55.750 [Lua] ->moving spawner 19:53:55.750 [Lua] ->moving spawner 19:53:55.750 [Lua] ->moving spawner 19:53:55.750 [Lua] ->moving spawner 19:53:55.750 [Lua] ->moving spawner 19:53:55.750 [Lua] ->moving spawner 19:53:56.294 [Lua] Init group template: horde 19:53:56.849 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop 19:53:56.849 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_02 19:53:59.244 [Lua] Switching ConflictSettings: to: skaven 19:53:59.244 [Lua] pacing=default 19:53:59.244 [Lua] roaming=nil 19:53:59.244 [Lua] specials=skaven 19:53:59.244 [Lua] debug_color=orange 19:53:59.244 [Lua] pack_spawning=skaven 19:53:59.244 [Lua] contained_breeds=nil 19:53:59.244 [Lua] disabled=false 19:53:59.244 [Lua] boss=skaven 19:53:59.244 [Lua] horde=default 19:53:59.244 [Lua] name=skaven 19:53:59.244 [Lua] intensity=default 19:53:59.244 [Lua] --- 19:54:00.073 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:54:00.073 [Lua] pacing=default 19:54:00.073 [Lua] locked_func_name=beastmen 19:54:00.073 [Lua] roaming=nil 19:54:00.073 [Lua] specials=skaven_beastmen 19:54:00.073 [Lua] debug_color=orange 19:54:00.073 [Lua] pack_spawning=skaven_beastmen 19:54:00.073 [Lua] contained_breeds=nil 19:54:00.073 [Lua] disabled=false 19:54:00.073 [Lua] boss=skaven_beastmen 19:54:00.073 [Lua] horde=beastmen 19:54:00.073 [Lua] name=skaven_beastmen 19:54:00.073 [Lua] intensity=default 19:54:00.073 [Lua] --- 19:54:04.132 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:54:07.178 [Lua] Switching ConflictSettings: to: skaven 19:54:07.178 [Lua] pacing=default 19:54:07.178 [Lua] roaming=nil 19:54:07.178 [Lua] specials=skaven 19:54:07.178 [Lua] debug_color=orange 19:54:07.178 [Lua] pack_spawning=skaven 19:54:07.178 [Lua] contained_breeds=nil 19:54:07.178 [Lua] disabled=false 19:54:07.178 [Lua] boss=skaven 19:54:07.178 [Lua] horde=default 19:54:07.178 [Lua] name=skaven 19:54:07.178 [Lua] intensity=default 19:54:07.178 [Lua] --- 19:54:07.451 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:54:07.451 [Lua] pacing=default 19:54:07.451 [Lua] locked_func_name=beastmen 19:54:07.451 [Lua] roaming=nil 19:54:07.451 [Lua] specials=skaven_beastmen 19:54:07.451 [Lua] debug_color=orange 19:54:07.451 [Lua] pack_spawning=skaven_beastmen 19:54:07.451 [Lua] contained_breeds=nil 19:54:07.451 [Lua] disabled=false 19:54:07.451 [Lua] boss=skaven_beastmen 19:54:07.451 [Lua] horde=beastmen 19:54:07.451 [Lua] name=skaven_beastmen 19:54:07.451 [Lua] intensity=default 19:54:07.451 [Lua] --- 19:54:08.960 [Lua] Switching ConflictSettings: to: skaven 19:54:08.960 [Lua] pacing=default 19:54:08.960 [Lua] roaming=nil 19:54:08.960 [Lua] specials=skaven 19:54:08.960 [Lua] debug_color=orange 19:54:08.960 [Lua] pack_spawning=skaven 19:54:08.960 [Lua] contained_breeds=nil 19:54:08.960 [Lua] disabled=false 19:54:08.960 [Lua] boss=skaven 19:54:08.960 [Lua] horde=default 19:54:08.960 [Lua] name=skaven 19:54:08.960 [Lua] intensity=default 19:54:08.960 [Lua] --- 19:54:09.788 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:54:09.788 [Lua] pacing=default 19:54:09.788 [Lua] locked_func_name=beastmen 19:54:09.788 [Lua] roaming=nil 19:54:09.788 [Lua] specials=skaven_beastmen 19:54:09.788 [Lua] debug_color=orange 19:54:09.788 [Lua] pack_spawning=skaven_beastmen 19:54:09.788 [Lua] contained_breeds=nil 19:54:09.788 [Lua] disabled=false 19:54:09.788 [Lua] boss=skaven_beastmen 19:54:09.788 [Lua] horde=beastmen 19:54:09.788 [Lua] name=skaven_beastmen 19:54:09.788 [Lua] intensity=default 19:54:09.788 [Lua] --- 19:54:15.629 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:15.672 [Lua] Switching ConflictSettings: to: skaven 19:54:15.672 [Lua] pacing=default 19:54:15.672 [Lua] roaming=nil 19:54:15.672 [Lua] specials=skaven 19:54:15.672 [Lua] debug_color=orange 19:54:15.672 [Lua] pack_spawning=skaven 19:54:15.672 [Lua] contained_breeds=nil 19:54:15.672 [Lua] disabled=false 19:54:15.672 [Lua] boss=skaven 19:54:15.672 [Lua] horde=default 19:54:15.672 [Lua] name=skaven 19:54:15.672 [Lua] intensity=default 19:54:15.672 [Lua] --- 19:54:16.091 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:54:16.091 [Lua] pacing=default 19:54:16.091 [Lua] locked_func_name=beastmen 19:54:16.091 [Lua] roaming=nil 19:54:16.091 [Lua] specials=skaven_beastmen 19:54:16.091 [Lua] debug_color=orange 19:54:16.091 [Lua] pack_spawning=skaven_beastmen 19:54:16.091 [Lua] contained_breeds=nil 19:54:16.091 [Lua] disabled=false 19:54:16.091 [Lua] boss=skaven_beastmen 19:54:16.091 [Lua] horde=beastmen 19:54:16.091 [Lua] name=skaven_beastmen 19:54:16.091 [Lua] intensity=default 19:54:16.091 [Lua] --- 19:54:16.162 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:54:16.222 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:16.737 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:16.766 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:54:17.038 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:54:17.217 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:17.557 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:54:18.851 [Lua] Switching ConflictSettings: to: skaven 19:54:18.851 [Lua] pacing=default 19:54:18.851 [Lua] roaming=nil 19:54:18.851 [Lua] specials=skaven 19:54:18.851 [Lua] debug_color=orange 19:54:18.851 [Lua] pack_spawning=skaven 19:54:18.851 [Lua] contained_breeds=nil 19:54:18.851 [Lua] disabled=false 19:54:18.851 [Lua] boss=skaven 19:54:18.851 [Lua] horde=default 19:54:18.851 [Lua] name=skaven 19:54:18.851 [Lua] intensity=default 19:54:18.851 [Lua] --- 19:54:21.318 [Lua] event horde ends! 19:54:22.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6c4f3, position: 0 19:54:24.515 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:24.953 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:54:24.995 [Lua] Switching ConflictSettings: to: skaven_beastmen 19:54:24.995 [Lua] pacing=default 19:54:24.995 [Lua] locked_func_name=beastmen 19:54:24.995 [Lua] roaming=nil 19:54:24.995 [Lua] specials=skaven_beastmen 19:54:24.995 [Lua] debug_color=orange 19:54:24.995 [Lua] pack_spawning=skaven_beastmen 19:54:24.995 [Lua] contained_breeds=nil 19:54:24.995 [Lua] disabled=false 19:54:24.995 [Lua] boss=skaven_beastmen 19:54:24.995 [Lua] horde=beastmen 19:54:24.995 [Lua] name=skaven_beastmen 19:54:24.995 [Lua] intensity=default 19:54:24.995 [Lua] --- 19:54:25.199 [Lua] Switching ConflictSettings: to: skaven 19:54:25.199 [Lua] pacing=default 19:54:25.199 [Lua] roaming=nil 19:54:25.199 [Lua] specials=skaven 19:54:25.199 [Lua] debug_color=orange 19:54:25.199 [Lua] pack_spawning=skaven 19:54:25.199 [Lua] contained_breeds=nil 19:54:25.199 [Lua] disabled=false 19:54:25.199 [Lua] boss=skaven 19:54:25.199 [Lua] horde=default 19:54:25.199 [Lua] name=skaven 19:54:25.199 [Lua] intensity=default 19:54:25.199 [Lua] --- 19:54:25.405 [Lua] event horde ends! 19:54:25.431 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:54:25.431 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:54:25.431 [Lua] horde requested: ambush 19:54:25.431 [Lua] setting up ambush-horde 19:54:25.431 [Lua] Composing horde 'large' .. using variant 'plain' 19:54:25.432 [Lua] -> spawning: 53 19:54:25.432 [Lua] horde crated with id 28 of type ambush 19:54:25.432 [Lua] ambush horde has started 19:54:28.900 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:54:28.900 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:54:28.900 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:54:28.901 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:54:28.901 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:54:28.901 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:54:28.901 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:54:28.901 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:54:28.901 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:54:28.901 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:54:28.901 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 19:54:28.901 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 19:54:30.857 [Lua] Init group template: horde 19:54:31.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x6ad5e, position: 2078066 19:54:32.763 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:33.113 [Lua] Horde killed: ? 19:54:33.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x6ad5e, position: 2137506 19:54:33.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x6ad5e, position: 2137506 19:54:37.549 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop 19:54:39.732 [Lua] HORDE: last wave, reset to standard horde delay 19:54:39.732 [Lua] Time for new HOOORDE! multi_last_wave 19:54:39.732 [Lua] horde requested: ambush 19:54:39.732 [Lua] setting up ambush-horde 19:54:39.732 [Lua] Composing horde 'large' .. using variant 'plain' 19:54:39.732 [Lua] -> spawning: 57 19:54:39.732 [Lua] horde crated with id 29 of type ambush 19:54:39.732 [Lua] ambush horde has started 19:54:41.863 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 19:54:42.876 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:54:43.202 [Lua] replace_hidden_spawners -> first try found: 1 cover points 19:54:43.202 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:43.202 [Lua] ->moving spawner 19:54:44.871 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:54:45.238 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:54:45.534 [Lua] Init group template: horde 19:54:45.596 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:55:00.247 [Lua] Horde killed: ? 19:55:01.843 [Lua] event horde ends! 19:55:05.808 [Lua] event horde ends! 19:55:16.944 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop 19:55:18.171 [Lua] Horde killed: ? 19:55:24.835 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 19:55:25.181 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:55:41.134 [Lua] event horde ends! 19:55:42.114 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 19:55:45.202 [Lua] event horde ends! 19:55:51.094 [Lua] event horde ends! 19:55:53.871 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 19:55:53.871 [Flow] Socket 1 occupied 19:55:53.871 [Lua] [flow:Sockets occupied:] float=1.000000 19:55:53.871 [Flow] Objective unit hit socket:true 19:55:57.037 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_c 19:55:57.048 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_c 19:55:57.096 [Lua] [flow] string="Force Destroy" 19:55:57.096 [Lua] [flow] string="Counter" float=1.000000 19:55:57.096 [Lua] [flow] string="Broken State Destroyed" 19:55:57.466 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 19:56:05.223 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:05.860 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:56:08.459 [Lua] event horde ends! 19:56:08.604 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:09.005 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:09.223 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:56:09.491 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:09.693 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:56:10.008 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:10.110 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:56:10.476 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:10.556 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:56:11.032 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:56:12.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x71cf9, position: 0 19:56:12.707 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 19:56:21.359 [Lua] event horde ends! 19:56:23.738 [Lua] event horde ends! 19:56:23.801 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:24.255 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:24.384 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:56:24.753 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:24.815 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:56:25.278 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:56:25.307 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:56:25.846 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:56:39.024 [Lua] event horde ends! 19:56:47.057 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_03 19:56:47.322 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 19:56:54.905 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 19:56:54.905 [Flow] Socket 1 occupied 19:56:54.905 [Lua] [flow:Sockets occupied:] float=1.000000 19:56:54.905 [Flow] Objective unit hit socket:true 19:56:57.888 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_a 19:56:57.895 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_a 19:56:57.949 [Lua] [flow] string="Force Destroy" 19:56:57.949 [Lua] [flow] string="Counter" float=1.000000 19:56:57.949 [Lua] [flow] string="Broken State Destroyed" 19:57:04.487 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop 19:57:10.525 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]'] 19:57:10.525 [Flow] Socket 1 occupied 19:57:10.526 [Lua] [flow:Sockets occupied:] float=1.000000 19:57:10.526 [Flow] Objective unit hit socket:true 19:57:10.676 [Lua] event horde ends! 19:57:13.639 [Lua] event horde ends! 19:57:13.756 [Lua] [flow] string="Force Destroy" 19:57:13.756 [Lua] [flow] string="Counter" float=1.000000 19:57:13.756 [Lua] [flow] string="Broken State Destroyed" 19:57:15.669 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_finale 19:57:16.721 warning: [Lua] This function is deprecated and shouldn't be called 19:57:16.722 [Lua] Override Player Respawning doomwheel_event false 19:57:22.227 [Lua] event horde ends! 19:57:30.852 [Lua] event horde ends! 19:57:40.010 [Lua] event horde ends! 19:57:40.054 [Lua] event horde ends! 19:57:43.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7538d, position: 0 19:57:44.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x75416, position: 0 19:57:57.622 [Lua] simple los failed 19:57:59.956 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:58:00.463 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:58:00.507 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:58:01.067 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:58:01.186 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:58:01.740 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:58:10.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 20 19:58:14.859 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:58:15.373 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:58:17.762 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:58:18.269 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:58:30.443 [Lua] event horde ends! 19:58:33.400 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 40 19:58:33.400 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 39 19:58:33.424 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 4 38 19:58:33.424 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 37 19:58:33.446 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:58:33.470 [Lua] Spline already found! 19:58:33.554 [Lua] Init group template: spline_patrol 19:58:43.813 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:58:43.841 [Lua] Spline already found! 19:58:43.929 [Lua] Init group template: spline_patrol 19:58:44.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x76a71, position: 0 19:58:45.320 [Lua] [ChatManager][1]System: mischievous picked up a Tome 19:58:51.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x76e79, position: 0 19:58:52.168 [Lua] ready to jump failed 19:58:53.998 [Lua] ready to jump failed 19:58:56.338 [Lua] ready to jump failed 19:58:59.267 [Lua] ready to jump failed 19:58:59.841 [Lua] fence jumping 19:59:00.012 [Lua] ready to jump failed 19:59:01.852 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 19:59:02.695 [Lua] simple los failed 19:59:05.552 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:06.072 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:06.698 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:06.891 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:59:07.276 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:59:07.399 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:59:08.926 [Lua] fence jumping 19:59:09.504 [Lua] simple los failed 19:59:11.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x77450, position: 0 19:59:11.833 [Lua] fence jumping 19:59:12.922 [Lua] ready to jump failed 19:59:14.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x77584, position: 0 19:59:15.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x775c2, position: 0 19:59:15.817 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 488969 0 19:59:16.831 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:17.260 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:59:34.344 [Lua] TerrorEventMixer.start_event: roaming_patrol 19:59:34.368 [Lua] Spline already found! 19:59:34.451 [Lua] Init group template: spline_patrol 19:59:35.219 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:35.845 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 19:59:36.067 [Lua] Coordinated attack! 19:59:39.844 [Lua] Time for new HOOORDE! multi_first_wave 19:59:39.844 [Lua] horde requested: ambush 19:59:39.844 [Lua] setting up ambush-horde 19:59:39.844 [Lua] Composing horde 'large' .. using variant 'plain' 19:59:39.845 [Lua] -> spawning: 52 19:59:39.845 [Lua] horde crated with id 33 of type ambush 19:59:39.845 [Lua] ambush horde has started 19:59:42.016 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:42.400 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 19:59:43.337 [Lua] replace_hidden_spawners -> first try found: 10 cover points 19:59:43.337 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:43.337 [Lua] ->moving spawner 19:59:44.937 [Lua] Init group template: horde 19:59:51.954 [Lua] Pushing horde in time; too many units out 19:59:57.007 [Lua] Pushing horde in time; too many units out 20:00:01.983 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:00:01.983 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:00:01.983 [Lua] horde requested: ambush 20:00:01.983 [Lua] setting up ambush-horde 20:00:01.983 [Lua] Composing horde 'large' .. using variant 'plain' 20:00:01.984 [Lua] -> spawning: 57 20:00:01.984 [Lua] horde crated with id 34 of type ambush 20:00:01.984 [Lua] ambush horde has started 20:00:03.664 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:00:03.686 [Lua] Spline already found! 20:00:03.745 [Lua] Init group template: spline_patrol 20:00:04.034 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:04.537 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:04.537 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:04.586 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 20:00:04.925 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:05.015 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:05.371 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:05.496 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:05.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x78e88, position: 0 20:00:05.878 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:06.185 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:06.741 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:06.741 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:07.191 [Lua] Init group template: horde 20:00:07.211 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:07.635 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:08.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x79086, position: 0 20:00:08.312 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:09.317 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:09.710 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:09.813 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:10.335 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:12.917 [Lua] Horde killed: ? 20:00:13.463 [Lua] simple los failed 20:00:16.358 [Lua] Pushing horde in time; too many units out 20:00:16.737 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:00:16.738 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 179 will change to a manual source. 20:00:17.868 [Lua] simple los failed 20:00:21.373 [Lua] HORDE: last wave, reset to standard horde delay 20:00:21.373 [Lua] Time for new HOOORDE! multi_last_wave 20:00:21.373 [Lua] horde requested: ambush 20:00:21.373 [Lua] setting up ambush-horde 20:00:21.373 [Lua] Composing horde 'large' .. using variant 'plain' 20:00:21.374 [Lua] -> spawning: 55 20:00:21.374 [Lua] horde crated with id 36 of type ambush 20:00:21.374 [Lua] ambush horde has started 20:00:26.617 [Lua] Init group template: horde 20:00:27.904 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:28.293 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:28.406 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:28.715 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:00:54.600 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:00:54.685 [Lua] Horde killed: ? 20:00:55.091 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:13.245 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:13.578 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:21.494 [Lua] Horde killed: ? 20:01:30.642 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:01:30.643 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 20:01:31.390 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 20:01:39.787 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:40.211 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:40.301 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:40.717 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:40.767 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:41.268 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:41.368 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:41.369 [Lua] Coordinated attack! 20:01:41.717 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:53.095 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:53.516 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:53.580 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:53.910 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:54.043 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:54.441 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:54.569 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:54.927 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:55.045 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:55.605 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:55.958 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:56.145 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:56.563 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:01:58.654 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:02:01.184 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:02:02.724 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 20:02:08.115 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:02:08.137 [Lua] Spline already found! 20:02:08.189 [Lua] Init group template: spline_patrol 20:02:09.635 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:10.069 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:02:10.091 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:10.521 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:02:10.562 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:10.962 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:02:14.193 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:14.583 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:02:14.686 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:15.041 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:02:15.188 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:15.535 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:02:15.677 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:16.001 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:02:16.153 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:16.446 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:02:16.626 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:17.015 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:02:23.585 [Lua] Coordinated attack! 20:02:42.155 [Lua] Time for new HOOORDE! multi_first_wave 20:02:42.155 [Lua] horde requested: vector_blob 20:02:42.155 [Lua] wants to spawn ahead within distance: 60 20:02:42.156 [Lua] horde crated with id 38 of type vector_blob 20:02:42.156 [Lua] managed to spawn 59/59 horde enemies 20:02:42.156 [Lua] vector blob horde has started 20:02:43.724 [Lua] Init group template: horde 20:02:52.141 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:02:52.167 [Lua] Spline already found! 20:02:52.234 [Lua] Init group template: spline_patrol 20:03:03.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7dcb6, position: 0 20:03:04.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x7de10, position: 0 20:03:05.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7de74, position: 0 20:03:16.064 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:03:16.064 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:03:16.064 [Lua] horde requested: vector_blob 20:03:16.064 [Lua] wants to spawn ahead within distance: 60 20:03:16.064 [Lua] horde crated with id 40 of type vector_blob 20:03:16.064 [Lua] managed to spawn 55/55 horde enemies 20:03:16.064 [Lua] vector blob horde has started 20:03:18.051 [Lua] Init group template: horde 20:03:22.385 [Lua] Horde killed: ? 20:03:32.209 [Lua] Pushing horde in time; too many units out 20:03:33.258 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:03:33.804 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 20:03:34.305 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:03:37.291 [Lua] HORDE: last wave, reset to standard horde delay 20:03:37.291 [Lua] Time for new HOOORDE! multi_last_wave 20:03:37.291 [Lua] horde requested: vector_blob 20:03:37.291 [Lua] wants to spawn ahead within distance: 60 20:03:37.291 [Lua] horde crated with id 41 of type vector_blob 20:03:37.292 [Lua] managed to spawn 58/58 horde enemies 20:03:37.292 [Lua] vector blob horde has started 20:03:38.695 [Lua] Init group template: horde 20:03:40.429 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:03:43.081 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b0cf745 20:03:43.083 [Lua] [GameNetworkManager] destroying game object with go_id=513 20:03:47.023 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 40 size: 94 action: advance_towards_players 20:03:54.298 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:54.901 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:03:55.064 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:55.761 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:03:58.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x80ac8, position: 0 20:03:59.554 [Lua] Horde killed: ? 20:04:01.013 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 47 20:04:01.235 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 46 20:04:02.317 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 41 20:04:02.660 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 39 20:04:08.239 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=11000010b0cf745 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:04:08.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=231 20:04:08.243 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.44881889224052429) 20:04:10.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x81545, position: 0 20:04:13.683 [Lua] Horde killed: ? 20:04:15.159 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:15.651 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:15.759 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:16.135 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:16.226 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:16.623 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:16.691 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:17.075 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:17.930 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:18.401 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:26.046 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:26.516 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:26.684 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:28.042 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:34.088 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:34.579 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:34.579 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:35.197 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:35.281 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:35.375 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:35.393 [Lua] Spline already found! 20:04:35.439 [Lua] Init group template: spline_patrol 20:04:35.704 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:35.790 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:04:36.143 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:04:36.533 [Lua] Switching ConflictSettings: to: default 20:04:36.533 [Lua] pacing=default 20:04:36.533 [Lua] roaming=nil 20:04:36.533 [Lua] specials=default 20:04:36.533 [Lua] debug_color=maroon 20:04:36.533 [Lua] pack_spawning=default 20:04:36.533 [Lua] contained_breeds=nil 20:04:36.533 [Lua] disabled=false 20:04:36.533 [Lua] boss=default 20:04:36.533 [Lua] horde=default 20:04:36.533 [Lua] name=default 20:04:36.533 [Lua] intensity=default 20:04:36.533 [Lua] --- 20:04:37.116 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:04:37.136 [Lua] Spline already found! 20:04:37.182 [Lua] Init group template: spline_patrol 20:04:51.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8212d, position: 0 20:05:01.248 [Lua] fence jumping 20:05:02.096 [Lua] simple los failed 20:05:05.070 [Lua] ready to jump failed 20:05:07.454 [Lua] fence jumping 20:05:08.224 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:08.567 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:08.715 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:05:08.913 [Lua] ready to jump failed 20:05:09.019 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 20:05:12.005 [Lua] simple los failed 20:05:12.728 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:13.129 [Lua] Time for new HOOORDE! multi_first_wave 20:05:13.129 [Lua] horde requested: ambush 20:05:13.129 [Lua] setting up ambush-horde 20:05:13.129 [Lua] Composing horde 'large' .. using variant 'plain' 20:05:13.130 [Lua] -> spawning: 54 20:05:13.130 [Lua] horde crated with id 44 of type ambush 20:05:13.130 [Lua] ambush horde has started 20:05:13.329 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 20:05:14.178 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:05:14.199 [Lua] Spline already found! 20:05:14.263 [Lua] Init group template: spline_patrol 20:05:14.917 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:15.396 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 20:05:19.815 [Lua] Init group template: horde 20:05:19.988 [Lua] fence jumping 20:05:22.656 [Lua] Destroying unit since outside mesh or world 20:05:29.484 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:05:29.484 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:05:29.484 [Lua] horde requested: ambush 20:05:29.484 [Lua] setting up ambush-horde 20:05:29.484 [Lua] Composing horde 'large' .. using variant 'plain' 20:05:29.484 [Lua] -> spawning: 55 20:05:29.484 [Lua] horde crated with id 46 of type ambush 20:05:29.485 [Lua] ambush horde has started 20:05:35.837 [Lua] Init group template: horde 20:05:44.562 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:44.913 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:05:45.027 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:45.242 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 540931 0 20:05:45.467 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:05:45.750 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:46.121 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:05:49.048 [Lua] HORDE: last wave, reset to standard horde delay 20:05:49.048 [Lua] Time for new HOOORDE! multi_last_wave 20:05:49.048 [Lua] horde requested: ambush 20:05:49.048 [Lua] setting up ambush-horde 20:05:49.048 [Lua] Composing horde 'large' .. using variant 'plain' 20:05:49.048 [Lua] -> spawning: 57 20:05:49.048 [Lua] horde crated with id 47 of type ambush 20:05:49.048 [Lua] ambush horde has started 20:05:55.085 [Lua] Init group template: horde 20:05:57.164 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:05:57.553 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 20:06:06.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x854d9, position: 0 20:06:06.823 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x85537, position: 0 20:06:09.782 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 54 20:06:17.955 [Lua] Horde killed: ? 20:06:19.667 [Lua] Horde killed: ? 20:06:23.996 [Lua] Horde killed: ? 20:06:31.466 [Lua] Switching ConflictSettings: to: chaos 20:06:31.466 [Lua] pacing=chaos 20:06:31.466 [Lua] roaming=nil 20:06:31.466 [Lua] specials=chaos 20:06:31.466 [Lua] debug_color=purple 20:06:31.466 [Lua] pack_spawning=chaos 20:06:31.466 [Lua] contained_breeds=nil 20:06:31.466 [Lua] disabled=false 20:06:31.466 [Lua] boss=chaos 20:06:31.466 [Lua] horde=chaos 20:06:31.466 [Lua] name=chaos 20:06:31.466 [Lua] intensity=default 20:06:31.466 [Lua] --- 20:06:32.585 [Lua] Switching ConflictSettings: to: default 20:06:32.585 [Lua] pacing=default 20:06:32.585 [Lua] roaming=nil 20:06:32.585 [Lua] specials=default 20:06:32.585 [Lua] debug_color=maroon 20:06:32.585 [Lua] pack_spawning=default 20:06:32.585 [Lua] contained_breeds=nil 20:06:32.585 [Lua] disabled=false 20:06:32.585 [Lua] boss=default 20:06:32.585 [Lua] horde=default 20:06:32.585 [Lua] name=default 20:06:32.585 [Lua] intensity=default 20:06:32.585 [Lua] --- 20:07:01.630 [Lua] Switching ConflictSettings: to: chaos 20:07:01.630 [Lua] pacing=chaos 20:07:01.630 [Lua] roaming=nil 20:07:01.630 [Lua] specials=chaos 20:07:01.630 [Lua] debug_color=purple 20:07:01.630 [Lua] pack_spawning=chaos 20:07:01.630 [Lua] contained_breeds=nil 20:07:01.630 [Lua] disabled=false 20:07:01.630 [Lua] boss=chaos 20:07:01.630 [Lua] horde=chaos 20:07:01.630 [Lua] name=chaos 20:07:01.630 [Lua] intensity=default 20:07:01.630 [Lua] --- 20:07:08.242 [Lua] TerrorEventMixer.start_event: forest_end_event_start 20:07:08.262 [Flow] STOP PACING 20:07:11.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2905900830, playing_id: 0x868ae, position: 0 20:07:11.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2905900830, playing_id: 0x868ae, position: 0 20:07:12.215 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:07:12.215 [Lua] pacing=default 20:07:12.215 [Lua] locked_func_name=beastmen 20:07:12.215 [Lua] roaming=nil 20:07:12.215 [Lua] specials=skaven_beastmen 20:07:12.215 [Lua] debug_color=orange 20:07:12.215 [Lua] pack_spawning=skaven_beastmen 20:07:12.215 [Lua] contained_breeds=nil 20:07:12.215 [Lua] disabled=false 20:07:12.215 [Lua] boss=skaven_beastmen 20:07:12.215 [Lua] horde=beastmen 20:07:12.215 [Lua] name=skaven_beastmen 20:07:12.215 [Lua] intensity=default 20:07:12.215 [Lua] --- 20:07:37.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8716b, position: 0 20:07:42.944 [Lua] [ChatManager][1]System: mischievous discarded a Tome 20:07:44.390 [Lua] [flow] string="Door Interacted" 20:07:44.414 [Lua] [flow] string="Cellar Door Equal" 20:07:45.335 [Lua] [ChatManager][1]System: mischievous picked up a Tome 20:07:49.865 [Lua] [ChatManager][1]System: JayJay discarded a Tome 20:08:06.848 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:08:08.365 [Lua] [ChatManager][1]System: JayJay discarded a Tome 20:08:22.214 [Lua] [ChatManager][1]System: D&F picked up a Tome 20:08:38.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:08:40.803 [Lua] [flow] string="Door Interacted" 20:08:40.827 [Lua] [flow] string="Cellar Door Not Equal" 20:08:46.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:08:48.049 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:09:07.853 [Lua] TerrorEventMixer.start_random_event: forest_end -> forest_end_event_a 20:09:07.853 [Lua] TerrorEventMixer.start_random_event: generic_special_fun -> generic_specials_fun_b 20:09:07.862 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 20:09:07.862 [Lua] TerrorEventMixer.start_event: forest_end_event_a 20:09:07.862 [Lua] TerrorEventMixer.start_event: generic_specials_fun_b 20:09:07.879 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 20:09:10.779 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:11.303 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 20:09:14.087 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:09:32.359 [Lua] event horde ends! 20:09:32.399 [Lua] event horde ends! 20:09:38.332 [Lua] event horde ends! 20:09:38.765 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:39.294 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 20:09:43.545 [Lua] event horde ends! 20:09:43.583 [Lua] event horde ends! 20:09:47.475 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:47.943 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 20:09:50.613 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:09:51.003 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 20:09:54.287 [Lua] TerrorEventMixer.start_random_event: forest_end -> forest_end_event_b 20:09:54.287 [Lua] TerrorEventMixer.start_event: forest_end_event_b 20:09:54.539 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 20:09:55.076 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source. 20:09:58.959 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b0cf745 20:09:58.961 [Lua] [GameNetworkManager] destroying game object with go_id=231 20:10:01.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53208, position: 0 20:10:08.287 [Lua] TerrorEventMixer.start_random_event: generic_special_fun -> generic_specials_fun_a 20:10:08.295 [Lua] TerrorEventMixer.start_event: generic_specials_fun_a 20:10:08.321 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:10:18.496 [Lua] event horde ends! 20:10:18.708 [Lua] event horde ends! 20:10:23.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8b4a5, position: 0 20:10:24.052 [Lua] respawner: far ahead not found, using spawner behind 20:10:24.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8b502, position: 0 20:10:24.211 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=11000010b0cf745 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:10:24.213 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=515 20:10:24.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.10236220806837082) 20:10:33.272 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 20:10:33.957 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:34.507 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:10:40.978 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:10:47.982 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:10:48.357 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745 20:10:51.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8c4ce, position: 0 20:10:51.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8c56a, position: 0 20:10:53.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:10:57.497 [Lua] event horde ends! 20:10:58.885 [Lua] event horde ends! 20:10:58.932 [Lua] event horde ends! 20:11:03.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53208, position: 0 20:11:03.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53208, position: 0 20:11:04.637 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 20:11:16.149 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)] 20:11:16.198 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:16.927 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:11:21.855 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b0cf745 20:11:21.860 [Lua] [GameNetworkManager] destroying game object with go_id=515 20:11:28.717 [Lua] event horde ends! 20:11:30.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53208, position: 1289178 20:11:31.399 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)] 20:11:31.534 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:32.031 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:11:32.035 [Lua] TerrorEventMixer.start_event: forest_end_finale 20:11:32.126 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:11:32.582 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af 20:11:34.806 [Lua] TerrorEventMixer.start_event: forest_end_event_loop 20:11:46.899 [Lua] respawner: far ahead not found, using spawner behind 20:11:47.029 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=11000010b0cf745 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:11:47.031 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=526 20:11:47.032 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.44881889224052429) 20:11:47.967 [Lua] Complete level triggered. 20:11:47.967 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:11:47.968 [Lua] gm_event_end_conditions_met true false 20:11:47.968 [Save] Saving `save_data` 20:11:47.983 [Save] Save done 20:11:47.983 [Save] Saving `save_data` 20:11:47.992 [Save] Save done 20:11:47.993 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:11:47.993 [Lua] Game won 20:11:47.993 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:11:47.994 [Lua] generate_backend_stats 110000106697298:1 20:11:48.007 [Lua] PlayFabMirror:_commit_internal nil 20:11:48.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 93 20:11:48.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 94 20:11:48.008 [Save] Saving `save_data` 20:11:48.012 [Lua] MUSIC: horde -> won 20:11:48.017 [Save] Save done 20:11:48.020 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 93 65 20:11:48.024 [Lua] Complete level triggered. 20:11:48.058 [Lua] Complete level triggered. 20:11:48.092 [Lua] Complete level triggered. 20:11:48.124 [Lua] Complete level triggered. 20:11:48.157 [Lua] Complete level triggered. 20:11:48.191 [Lua] Complete level triggered. 20:11:49.066 [Lua] [PlayFabRequestQueue] EAC Enabled! 93 20:11:49.066 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 93 20:11:49.729 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 93 20:11:49.746 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 94 20:11:50.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 94 20:11:50.030 [Lua] commit result success 26 20:11:50.030 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 95 20:11:50.030 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:11:50.076 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 95 66 20:11:51.016 [Lua] [PlayFabRequestQueue] EAC Enabled! 95 20:11:51.016 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 95 20:11:51.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 95 20:11:51.958 [Save] Saving `save_data` 20:11:51.969 [Save] Save done 20:11:57.761 [Lua] ConflictDirector - destroy all units 20:11:57.802 [Lua] TRANSITION nil nil inn_level 20:11:57.802 [Lua] Transition type "inn_level", is server: true 20:11:57.802 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:11:57.802 [Lua] [GameNetworkManager] Leaving game... 20:11:57.802 [Lua] [GameNetworkManager] Shutting down game session host. 20:11:57.802 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:11:57.802 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:11:57.802 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1976.96 20:11:57.834 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:11:57.925 [Lua] [PlayerSyncData] Game session is not initialized 20:11:57.925 [Lua] [PlayerSyncData] Game session is not initialized 20:11:57.925 [Lua] [PlayerSyncData] Game session is not initialized 20:11:57.925 [Lua] Set lobby begin: 20:11:57.925 [Lua] Lobby data twitch_enabled = false 20:11:57.925 [Lua] Lobby data power_level = 0 20:11:57.926 [Lua] Lobby data unique_server_name = JayJay 20:11:57.926 [Lua] Lobby data host = 110000106697298 20:11:57.926 [Lua] Lobby data game_mode = 2 20:11:57.926 [Lua] Lobby data is_private = false 20:11:57.926 [Lua] Lobby data level_key = forest_ambush 20:11:57.926 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1 20:11:57.926 [Lua] Lobby data selected_level_key = forest_ambush 20:11:57.926 [Lua] Lobby data quick_game = true 20:11:57.926 [Lua] Lobby data mechanism = adventure 20:11:57.927 [Lua] Lobby data matchmaking = true 20:11:57.927 [Lua] Lobby data num_players = 4 20:11:57.927 [Lua] Lobby data country_code = DE 20:11:57.927 [Lua] Lobby data difficulty = hardest 20:11:57.927 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:11:57.927 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:11:57.927 [Lua] Lobby data player_slot_4 = 0:0 20:11:57.927 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:11:57.927 [Lua] Lobby data eac_authorized = true 20:11:57.927 [Lua] Set lobby end. 20:11:59.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:11:59.713 [Lua] Clearing all global lookup lists 20:11:59.713 [Lua] [IngamePlayerListUI] - Destroy 20:11:59.713 [Lua] [EquipmentUI] - Destroy 20:11:59.714 [Lua] [GamePadEquipmentUI] - Destroy 20:11:59.714 [Lua] [AbilityUI] - Destroy 20:11:59.714 [Lua] [GamePadAbilityUI] - Destroy 20:11:59.715 [Lua] [IngameUI] destroy 20:12:00.048 [Lua] [Managers] Destroying state managers... 20:12:00.073 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:12:00.420 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:12:00.447 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:12:00.461 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:12:00.478 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:12:00.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:12:00.494 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:12:00.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:12:00.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:12:00.498 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:12:00.518 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:12:00.533 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:12:00.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:12:00.537 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:12:00.539 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:12:00.573 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:12:00.597 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:12:00.600 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:12:00.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:12:00.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:12:00.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:12:00.644 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:12:00.645 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:12:00.678 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:12:00.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:12:00.712 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:12:00.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:12:00.732 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:12:00.738 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:12:00.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:12:00.774 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:12:00.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:12:00.841 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:12:00.859 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:12:00.884 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:12:00.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:12:00.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b0cf745 20:12:00.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa 20:12:00.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001071769af 20:12:00.884 [Lua] [Matchmaking] unregister rpcs 20:12:00.885 [Lua] ############### UNLOADING PACKAGES ############### 20:12:00.885 [Lua] [Gamestate] Enter state StateLoading 20:12:00.889 [World] Spawning level. 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] Found camera: end_screen_camera 20:12:00.908 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:12:00.909 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:12:00.909 [Lua] [Matchmaking] register rpcs 20:12:00.909 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:12:00.909 [Lua] registering RPCs 20:12:00.909 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:12:00.909 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:12:00.909 [Lua] Set lobby begin: 20:12:00.909 [Lua] Lobby data twitch_enabled = false 20:12:00.909 [Lua] Lobby data power_level = 0 20:12:00.909 [Lua] Lobby data unique_server_name = JayJay 20:12:00.909 [Lua] Lobby data host = 110000106697298 20:12:00.909 [Lua] Lobby data game_mode = 3 20:12:00.910 [Lua] Lobby data is_private = false 20:12:00.910 [Lua] Lobby data level_key = inn_level 20:12:00.910 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1 20:12:00.910 [Lua] Lobby data selected_level_key = forest_ambush 20:12:00.910 [Lua] Lobby data quick_game = true 20:12:00.910 [Lua] Lobby data mechanism = adventure 20:12:00.910 [Lua] Lobby data matchmaking = false 20:12:00.910 [Lua] Lobby data num_players = 4 20:12:00.910 [Lua] Lobby data country_code = DE 20:12:00.910 [Lua] Lobby data difficulty = hardest 20:12:00.910 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:12:00.911 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:12:00.911 [Lua] Lobby data player_slot_4 = 0:0 20:12:00.911 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:12:00.911 [Lua] Lobby data eac_authorized = true 20:12:00.911 [Lua] Set lobby end. 20:12:00.911 [Lua] MUSIC MANAGER unmute_all_world_sounds 582575 0 20:12:00.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 96 20:12:00.911 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:12:00.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 96 20:12:00.919 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:12:00.919 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 20:12:00.919 [Lua] [LevelTransitionHandler] load_level inn_level 20:12:01.175 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x8e3b0, position: 0 20:12:01.299 [Umbra] Unload tome 20:12:01.447 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler 20:12:01.447 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:12:01.447 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:12:01.447 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:12:01.447 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:12:01.447 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:12:01.484 [SteamLobby] Detected removed member 11000010b0cf745 20:12:01.485 [Connection] Destroying endpoint 11000010b0cf745 - explicit request 20:12:01.487 [SteamAuthenticator] CancelAuthTicket 11000010b0cf745 20:12:01.487 [SteamAuthenticator] EndAuthSession 11000010b0cf745 20:12:01.487 [Lua] [ChatManager][1]System: D&F has left the game 20:12:01.487 [Lua] [PSM] Disconnecting peer 11000010b0cf745 20:12:01.487 [Lua] Set lobby begin: 20:12:01.487 [Lua] Lobby data twitch_enabled = false 20:12:01.488 [Lua] Lobby data power_level = 0 20:12:01.488 [Lua] Lobby data unique_server_name = JayJay 20:12:01.488 [Lua] Lobby data host = 110000106697298 20:12:01.488 [Lua] Lobby data game_mode = 3 20:12:01.488 [Lua] Lobby data is_private = false 20:12:01.488 [Lua] Lobby data level_key = inn_level 20:12:01.488 [Lua] Lobby data player_slot_1 = 0:0 20:12:01.488 [Lua] Lobby data selected_level_key = forest_ambush 20:12:01.488 [Lua] Lobby data quick_game = true 20:12:01.488 [Lua] Lobby data mechanism = adventure 20:12:01.488 [Lua] Lobby data matchmaking = false 20:12:01.488 [Lua] Lobby data num_players = 4 20:12:01.488 [Lua] Lobby data country_code = DE 20:12:01.488 [Lua] Lobby data difficulty = hardest 20:12:01.489 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:12:01.489 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:12:01.489 [Lua] Lobby data player_slot_4 = 0:0 20:12:01.489 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:12:01.489 [Lua] Lobby data eac_authorized = true 20:12:01.489 [Lua] Set lobby end. 20:12:01.489 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010b0cf745) 20:12:01.489 [EAC] EAC server lost client 11000010b0cf745 20:12:01.489 [EACServer] [21:12:01:489][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010B0CF745 PlayerGUID: 76561198145664837 20:12:01.489 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:12:01.489 [Lua] Players: 3 20:12:01.489 [Lua] Set lobby begin: 20:12:01.489 [Lua] Lobby data twitch_enabled = false 20:12:01.489 [Lua] Lobby data power_level = 0 20:12:01.489 [Lua] Lobby data unique_server_name = JayJay 20:12:01.489 [Lua] Lobby data host = 110000106697298 20:12:01.489 [Lua] Lobby data game_mode = 3 20:12:01.490 [Lua] Lobby data is_private = false 20:12:01.490 [Lua] Lobby data level_key = inn_level 20:12:01.490 [Lua] Lobby data player_slot_1 = 0:0 20:12:01.490 [Lua] Lobby data selected_level_key = forest_ambush 20:12:01.490 [Lua] Lobby data quick_game = true 20:12:01.490 [Lua] Lobby data mechanism = adventure 20:12:01.490 [Lua] Lobby data matchmaking = false 20:12:01.490 [Lua] Lobby data num_players = 3 20:12:01.491 [Lua] Lobby data country_code = DE 20:12:01.491 [Lua] Lobby data difficulty = hardest 20:12:01.491 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:12:01.491 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:12:01.491 [Lua] Lobby data player_slot_4 = 0:0 20:12:01.491 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:12:01.491 [Lua] Lobby data eac_authorized = true 20:12:01.491 [Lua] Set lobby end. 20:12:01.492 [SteamVoipClient] select_out(11000010b0cf745, off) 20:12:01.492 [SteamVoipClient] select_in(11000010b0cf745, off) 20:12:01.494 [Lua] [LobbyMembers] Member left 11000010b0cf745 20:12:01.494 [Lua] [Matchmaking] Handshake host removing client 11000010b0cf745 20:12:01.496 [Lua] [LoadTimeManager] Member left 20:12:01.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:12:01.608 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:12:01.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:12:01.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:12:01.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:12:01.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:12:01.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 96 20:12:02.070 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:12:08.510 [Lua] ### Sending rpc_level_loaded 20:12:08.510 [Lua] #### Has state machine: true, sender: 1100001071769af, level_id: 50 20:12:08.510 [Lua] Peer 1100001071769af has loaded the level and all enemies are loaded 20:12:09.364 [Lua] ### Sending rpc_level_loaded 20:12:09.364 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 50 20:12:09.364 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded 20:12:11.630 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:12:11.630 [Lua] [PlayState] Enter Substate EndViewStateChest 20:12:12.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:12:12.017 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:12:12.038 [Lua] [LevelTransitionHandler] Level load completed! 20:12:12.038 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:12:12.038 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:12:12.040 [Lua] ### Sending rpc_level_loaded 20:12:12.040 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 20:12:12.040 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:12:12.040 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:12:12.040 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:12:12.074 [Lua] ### Sending rpc_level_loaded 20:12:12.074 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 20:12:16.481 warning: [Steam] Session connect failed 11000010b0cf745, error: 4 20:12:41.922 [Lua] min_height 91.160001754760742 20:12:47.534 [Lua] [PlayState] Exit Substate EndViewStateChest 20:12:47.534 [Lua] [PlayState] Enter Substate EndViewStateScore 20:13:18.009 [Lua] [PlayState] Exit Substate EndViewStateScore 20:13:18.020 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:13:18.999 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:13:18.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:13:18.999 [Lua] [Matchmaking] unregister rpcs 20:13:18.999 [Lua] Set lobby begin: 20:13:18.999 [Lua] Lobby data twitch_enabled = false 20:13:18.999 [Lua] Lobby data power_level = 0 20:13:19.000 [Lua] Lobby data unique_server_name = JayJay 20:13:19.000 [Lua] Lobby data host = 110000106697298 20:13:19.000 [Lua] Lobby data game_mode = 3 20:13:19.000 [Lua] Lobby data is_private = false 20:13:19.000 [Lua] Lobby data level_key = inn_level 20:13:19.000 [Lua] Lobby data player_slot_1 = 0:0 20:13:19.000 [Lua] Lobby data selected_level_key = forest_ambush 20:13:19.000 [Lua] Lobby data quick_game = true 20:13:19.000 [Lua] Lobby data mechanism = adventure 20:13:19.000 [Lua] Lobby data matchmaking = false 20:13:19.000 [Lua] Lobby data num_players = 3 20:13:19.001 [Lua] Lobby data country_code = DE 20:13:19.001 [Lua] Lobby data difficulty = hardest 20:13:19.001 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:19.001 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:19.001 [Lua] Lobby data player_slot_4 = 0:0 20:13:19.001 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:13:19.001 [Lua] Lobby data eac_authorized = true 20:13:19.001 [Lua] Set lobby end. 20:13:19.001 [Lua] [Managers] Destroying state managers... 20:13:19.003 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:13:19.003 [Lua] MUSIC MANAGER Stop_loading_screen_music 582770 0 20:13:19.003 [Lua] [Gamestate] Enter StateIngame HOST 20:13:19.003 [Lua] <>level = inn_level<> 20:13:19.003 [Lua] Set lobby begin: 20:13:19.003 [Lua] Lobby data twitch_enabled = false 20:13:19.003 [Lua] Lobby data power_level = 0 20:13:19.003 [Lua] Lobby data unique_server_name = JayJay 20:13:19.003 [Lua] Lobby data host = 110000106697298 20:13:19.004 [Lua] Lobby data game_mode = 3 20:13:19.004 [Lua] Lobby data is_private = false 20:13:19.004 [Lua] Lobby data level_key = inn_level 20:13:19.004 [Lua] Lobby data player_slot_1 = 0:0 20:13:19.004 [Lua] Lobby data selected_level_key = inn_level 20:13:19.004 [Lua] Lobby data quick_game = true 20:13:19.004 [Lua] Lobby data mechanism = adventure 20:13:19.004 [Lua] Lobby data matchmaking = false 20:13:19.004 [Lua] Lobby data num_players = 3 20:13:19.004 [Lua] Lobby data country_code = DE 20:13:19.004 [Lua] Lobby data difficulty = hardest 20:13:19.004 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:19.004 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:19.004 [Lua] Lobby data player_slot_4 = 0:0 20:13:19.004 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:13:19.004 [Lua] Lobby data eac_authorized = true 20:13:19.004 [Lua] Set lobby end. 20:13:19.004 [Umbra] Init version: 3.4.15 :: 16 threads 20:13:19.005 [Lua] [StateIngame] Server ingame 20:13:19.009 [Lua] Set lobby begin: 20:13:19.009 [Lua] Lobby data twitch_enabled = false 20:13:19.009 [Lua] Lobby data power_level = 0 20:13:19.010 [Lua] Lobby data unique_server_name = JayJay 20:13:19.010 [Lua] Lobby data host = 110000106697298 20:13:19.010 [Lua] Lobby data game_mode = 3 20:13:19.010 [Lua] Lobby data is_private = false 20:13:19.010 [Lua] Lobby data level_key = inn_level 20:13:19.010 [Lua] Lobby data player_slot_1 = 0:0 20:13:19.010 [Lua] Lobby data selected_level_key = inn_level 20:13:19.010 [Lua] Lobby data quick_game = true 20:13:19.010 [Lua] Lobby data mechanism = adventure 20:13:19.010 [Lua] Lobby data matchmaking = false 20:13:19.010 [Lua] Lobby data num_players = 3 20:13:19.010 [Lua] Lobby data country_code = DE 20:13:19.011 [Lua] Lobby data difficulty = hardest 20:13:19.011 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:19.011 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:19.011 [Lua] Lobby data player_slot_4 = 0:0 20:13:19.011 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:13:19.011 [Lua] Lobby data eac_authorized = true 20:13:19.011 [Lua] Set lobby end. 20:13:19.011 [Lua] [Matchmaking] register rpcs 20:13:19.011 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:13:19.011 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:13:19.011 [Lua] [GameNetworkManager] self.is_server = true 20:13:19.011 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 20:13:19.011 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:13:19.011 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:13:19.011 [Network] Setting artificial MTU limit to 65536 20:13:19.022 [Lua] Switching ConflictSettings: to: disabled 20:13:19.022 [Lua] pacing=disabled 20:13:19.022 [Lua] roaming=nil 20:13:19.022 [Lua] specials=disabled 20:13:19.022 [Lua] debug_color=black 20:13:19.022 [Lua] pack_spawning=disabled 20:13:19.022 [Lua] contained_breeds=nil 20:13:19.022 [Lua] disabled=true 20:13:19.022 [Lua] boss=disabled 20:13:19.022 [Lua] horde=disabled 20:13:19.022 [Lua] name=disabled 20:13:19.022 [Lua] intensity=disabled 20:13:19.022 [Lua] --- 20:13:19.023 [Lua] [LevelAnalysis] set_random_seed( 5778648) 20:13:19.028 [Lua] [AIInterestPointSystem] Level Seed: 5778648 20:13:19.028 [Lua] 20:13:19.028 [Lua] [entity_system_bag] = table 20:13:19.028 [Lua] [entity_system_bag] = metatable 20:13:19.028 [Lua] [startup_data] = table 20:13:19.028 [Lua] [entity_manager] = table 20:13:19.028 [Lua] [entity_manager] = metatable 20:13:19.028 [Lua] [unit_spawner] = table 20:13:19.028 [Lua] [unit_spawner] = metatable 20:13:19.028 [Lua] [unit_storage] = table 20:13:19.028 [Lua] [unit_storage] = metatable 20:13:19.029 [Lua] [dice_keeper] = table 20:13:19.029 [Lua] [dice_keeper] = metatable 20:13:19.029 [Lua] [is_server] = true (boolean) 20:13:19.029 [Lua] [world] = [World] 20:13:19.029 [Lua] [system_api] = table 20:13:19.029 [Lua] [entity_system] = table 20:13:19.029 [Lua] [entity_system] = metatable 20:13:19.029 [Lua] [network_lobby] = table 20:13:19.029 [Lua] [network_lobby] = metatable 20:13:19.029 [Lua] [profile_synchronizer] = table 20:13:19.029 [Lua] [profile_synchronizer] = metatable 20:13:19.029 [Lua] [level_transition_handler] = table 20:13:19.029 [Lua] [level_transition_handler] = metatable 20:13:19.029 [Lua] [num_local_human_players] = 1 (number) 20:13:19.029 [Lua] [statistics_db] = table 20:13:19.029 [Lua] [statistics_db] = metatable 20:13:19.029 [Lua] [network_server] = table 20:13:19.029 [Lua] [network_server] = metatable 20:13:19.029 [Lua] [input_manager] = table 20:13:19.029 [Lua] [input_manager] = metatable 20:13:19.029 [Lua] [network_clock] = table 20:13:19.029 [Lua] [network_clock] = metatable 20:13:19.029 [Lua] [network_transmit] = table 20:13:19.029 [Lua] [network_transmit] = metatable 20:13:19.029 [Lua] [free_flight_manager] = table 20:13:19.029 [Lua] [free_flight_manager] = metatable 20:13:19.029 [Lua] [network_manager] = table 20:13:19.029 [Lua] [network_manager] = metatable 20:13:19.029 [Lua] [network_event_delegate] = table 20:13:19.029 [Lua] [network_event_delegate] = metatable 20:13:19.029 [Lua] 20:13:19.029 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:13:19.029 [Lua] ignoring extension VersusInteractObjectiveExtension 20:13:19.029 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:13:19.029 [Lua] ignoring extension VersusSocketObjectiveExtension 20:13:19.029 [Lua] ignoring extension VersusTargetObjectiveExtension 20:13:19.030 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:13:19.034 [Lua] [AchievementManager] Achievements using the steam platform 20:13:19.035 [Lua] [StateIngame] Level seed: 5778648 20:13:19.035 [World] Spawning level. 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:13:19.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:13:19.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:13:19.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 20:13:19.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:13:19.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:13:19.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:13:19.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read, 20:13:19.699 [Lua] [LevelAnalysis] set_random_seed( 5778648) 20:13:19.725 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:13:19.725 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:13:19.726 [Lua] [IngameUI] init 20:13:19.747 [SteamVoipClient] select_out(110000106697298, off) 20:13:19.747 [SteamVoipClient] select_out(1100001071769af, off) 20:13:19.754 [Lua] cb_razer_chroma_setup 20:13:19.831 [Lua] [Matchmaking] Cancelling matchmaking 20:13:19.831 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 20:13:19.831 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:13:19.831 [Lua] Set lobby begin: 20:13:19.831 [Lua] Lobby data twitch_enabled = false 20:13:19.831 [Lua] Lobby data power_level = 0 20:13:19.832 [Lua] Lobby data unique_server_name = JayJay 20:13:19.832 [Lua] Lobby data host = 110000106697298 20:13:19.832 [Lua] Lobby data game_mode = 3 20:13:19.832 [Lua] Lobby data is_private = false 20:13:19.832 [Lua] Lobby data level_key = inn_level 20:13:19.832 [Lua] Lobby data player_slot_1 = 0:0 20:13:19.832 [Lua] Lobby data selected_level_key = inn_level 20:13:19.832 [Lua] Lobby data quick_game = true 20:13:19.832 [Lua] Lobby data mechanism = adventure 20:13:19.832 [Lua] Lobby data matchmaking = false 20:13:19.832 [Lua] Lobby data num_players = 3 20:13:19.832 [Lua] Lobby data country_code = DE 20:13:19.832 [Lua] Lobby data difficulty = normal 20:13:19.832 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:19.832 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:19.832 [Lua] Lobby data player_slot_4 = 0:0 20:13:19.832 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:13:19.833 [Lua] Lobby data eac_authorized = true 20:13:19.833 [Lua] Set lobby end. 20:13:19.836 [Lua] Set lobby begin: 20:13:19.836 [Lua] Lobby data twitch_enabled = false 20:13:19.836 [Lua] Lobby data power_level = 0 20:13:19.836 [Lua] Lobby data unique_server_name = JayJay 20:13:19.836 [Lua] Lobby data host = 110000106697298 20:13:19.836 [Lua] Lobby data game_mode = 3 20:13:19.836 [Lua] Lobby data is_private = false 20:13:19.836 [Lua] Lobby data level_key = inn_level 20:13:19.836 [Lua] Lobby data player_slot_1 = 0:0 20:13:19.836 [Lua] Lobby data selected_level_key = inn_level 20:13:19.836 [Lua] Lobby data quick_game = true 20:13:19.836 [Lua] Lobby data mechanism = adventure 20:13:19.837 [Lua] Lobby data matchmaking = false 20:13:19.837 [Lua] Lobby data num_players = 3 20:13:19.837 [Lua] Lobby data country_code = DE 20:13:19.837 [Lua] Lobby data difficulty = normal 20:13:19.837 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:19.839 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:19.839 [Lua] Lobby data player_slot_4 = 0:0 20:13:19.839 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:13:19.839 [Lua] Lobby data eac_authorized = true 20:13:19.839 [Lua] Set lobby end. 20:13:19.839 [Lua] [PartyManager] Leader is set to 110000106697298 20:13:19.839 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:13:19.839 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:13:19.839 [Lua] Set lobby begin: 20:13:19.839 [Lua] Lobby data twitch_enabled = false 20:13:19.839 [Lua] Lobby data power_level = 835 20:13:19.839 [Lua] Lobby data unique_server_name = JayJay 20:13:19.839 [Lua] Lobby data host = 110000106697298 20:13:19.840 [Lua] Lobby data game_mode = 3 20:13:19.840 [Lua] Lobby data is_private = false 20:13:19.840 [Lua] Lobby data level_key = inn_level 20:13:19.840 [Lua] Lobby data player_slot_1 = 0:0 20:13:19.840 [Lua] Lobby data selected_level_key = inn_level 20:13:19.840 [Lua] Lobby data quick_game = true 20:13:19.840 [Lua] Lobby data mechanism = adventure 20:13:19.840 [Lua] Lobby data matchmaking = false 20:13:19.840 [Lua] Lobby data num_players = 3 20:13:19.840 [Lua] Lobby data country_code = DE 20:13:19.840 [Lua] Lobby data difficulty = normal 20:13:19.840 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:19.840 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:19.841 [Lua] Lobby data player_slot_4 = 0:0 20:13:19.841 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:13:19.841 [Lua] Lobby data eac_authorized = true 20:13:19.841 [Lua] Set lobby end. 20:13:19.842 [Flow] complete_skittergate_legend true 20:13:19.842 [Flow] complete_all_helmgart_levels_recruit true 20:13:19.844 [Flow] WitchHunterLevel:35 20:13:19.844 [Flow] LeaderYes 20:13:19.845 [Flow] ALL PC XP:304250 20:13:19.845 [Flow] Has "bogenhafen" DLC:true 20:13:19.845 [Flow] WH XP:60850 20:13:19.845 [Flow] Number of crafted items:10565 20:13:19.845 [Flow] Has "pre_order" DLC:true 20:13:19.845 [Flow] Sum of Powe Levels:1500 20:13:19.845 [Flow] lodestone diff 1:false 20:13:19.845 [Flow] magnus and forest activated 20:13:19.845 [Flow] magnus and forest activated 20:13:19.845 [Flow] cemetery and forest activated 20:13:19.845 [Flow] magnus and cemetery 20:13:19.845 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:13:19.845 [Flow] ALL RUNES ACTIVATED 20:13:19.845 [Flow] magnus and forest activated 20:13:19.845 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:13:19.845 [Flow] ALL RUNES ACTIVATED 20:13:19.845 [Flow] cemetery and forest activated 20:13:19.845 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:13:19.845 [Flow] ALL RUNES ACTIVATED 20:13:19.845 [Flow] magnus and forest activated 20:13:19.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:13:19.846 [Flow] ALL RUNES ACTIVATED 20:13:19.846 [Flow] magnus and cemetery 20:13:19.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:13:19.846 [Flow] ALL RUNES ACTIVATED 20:13:19.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:13:19.848 [Lua] CurrentConflictSettings disabled 20:13:19.849 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:13:19.854 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:13:19.854 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:13:19.854 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:13:19.854 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:13:19.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:13:19.855 [Lua] MUSIC: won -> explore 20:13:20.161 [Lua] Set lobby begin: 20:13:20.161 [Lua] Lobby data twitch_enabled = false 20:13:20.161 [Lua] Lobby data power_level = 835 20:13:20.161 [Lua] Lobby data unique_server_name = JayJay 20:13:20.161 [Lua] Lobby data host = 110000106697298 20:13:20.161 [Lua] Lobby data game_mode = 3 20:13:20.161 [Lua] Lobby data is_private = false 20:13:20.161 [Lua] Lobby data level_key = inn_level 20:13:20.161 [Lua] Lobby data player_slot_1 = 0:0 20:13:20.161 [Lua] Lobby data selected_level_key = inn_level 20:13:20.161 [Lua] Lobby data quick_game = true 20:13:20.161 [Lua] Lobby data mechanism = adventure 20:13:20.161 [Lua] Lobby data matchmaking = false 20:13:20.161 [Lua] Lobby data num_players = 3 20:13:20.162 [Lua] Lobby data country_code = DE 20:13:20.162 [Lua] Lobby data difficulty = normal 20:13:20.162 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:20.162 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:20.162 [Lua] Lobby data player_slot_4 = 0:0 20:13:20.162 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:13:20.162 [Lua] Lobby data eac_authorized = true 20:13:20.162 [Lua] Set lobby end. 20:13:20.162 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing 20:13:20.164 [Lua] Set lobby begin: 20:13:20.164 [Lua] Lobby data twitch_enabled = false 20:13:20.164 [Lua] Lobby data power_level = 835 20:13:20.164 [Lua] Lobby data unique_server_name = JayJay 20:13:20.164 [Lua] Lobby data host = 110000106697298 20:13:20.164 [Lua] Lobby data game_mode = 3 20:13:20.164 [Lua] Lobby data is_private = false 20:13:20.164 [Lua] Lobby data level_key = inn_level 20:13:20.164 [Lua] Lobby data player_slot_1 = 0:0 20:13:20.164 [Lua] Lobby data selected_level_key = inn_level 20:13:20.164 [Lua] Lobby data quick_game = true 20:13:20.165 [Lua] Lobby data mechanism = adventure 20:13:20.165 [Lua] Lobby data matchmaking = false 20:13:20.165 [Lua] Lobby data num_players = 3 20:13:20.165 [Lua] Lobby data country_code = DE 20:13:20.165 [Lua] Lobby data difficulty = normal 20:13:20.165 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:20.165 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:20.165 [Lua] Lobby data player_slot_4 = 0:0 20:13:20.165 [Lua] Lobby data player_slot_3 = 1100001071769af:1 20:13:20.165 [Lua] Lobby data eac_authorized = true 20:13:20.165 [Lua] Set lobby end. 20:13:20.165 [Lua] [Matchmaking] Assigned player 1100001071769af to slot 3 when hot join syncing 20:13:20.166 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:13:20.166 [Lua] RemotePlayer:create_game_object( ) 27 20:13:20.181 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:13:20.181 [Lua] RemotePlayer:create_game_object( ) 28 20:13:20.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:13:20.196 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:13:20.196 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:13:20.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:13:20.197 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa 20:13:20.197 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001071769af 20:13:20.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:13:20.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:13:20.249 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 20:13:20.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 20:13:20.384 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:13:20.384 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1 20:13:20.386 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 20:13:20.389 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:13:20.390 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:13:20.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 20:13:20.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 20:13:20.392 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001071769af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:13:20.392 [Lua] Adding player sync data to peer=1100001071769af local_player_id=1 20:13:20.392 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001071769af go_type=player_unit go_created_func_name=game_object_created_player_unit 20:13:20.394 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:13:20.395 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:13:20.714 [Flow] DISABLE 20:13:20.962 [Lua] StateInGameRunning:_game_actually_starts() 20:13:20.962 [Lua] ################################################################################################################# 20:13:20.962 [Lua] [Loading Time]: 00:01:20 [Transition]: forest_ambush-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true 20:13:20.962 [Lua] ################################################################################################################# 20:13:20.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 97 20:13:20.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 97 20:13:21.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 97 20:13:21.945 [Lua] Commit load time data 20:13:22.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:13:22.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:13:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:13:22.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:13:22.453 [Lua] [IngameUI] menu view on_enter start_game_view 20:13:22.459 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06a736a0 20:13:22.459 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:13:22.464 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:13:22.464 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:13:22.466 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:13:22.466 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:13:23.063 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001071769af 20:13:23.066 [Lua] [ChatManager][1]System: Pizza Time has left the game 20:13:23.066 [Lua] [PSM] Disconnecting peer 1100001071769af 20:13:23.066 [Lua] [PSM] Disconnected peer 1100001071769af is being removed from session. 20:13:23.066 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001071769af 20:13:23.066 [Lua] [GameNetworkManager] destroying game object with go_id=28 20:13:23.066 [Lua] Set lobby begin: 20:13:23.066 [Lua] Lobby data twitch_enabled = false 20:13:23.066 [Lua] Lobby data power_level = 835 20:13:23.066 [Lua] Lobby data unique_server_name = JayJay 20:13:23.066 [Lua] Lobby data host = 110000106697298 20:13:23.067 [Lua] Lobby data game_mode = 3 20:13:23.067 [Lua] Lobby data is_private = false 20:13:23.067 [Lua] Lobby data level_key = inn_level 20:13:23.067 [Lua] Lobby data player_slot_1 = 0:0 20:13:23.067 [Lua] Lobby data selected_level_key = inn_level 20:13:23.067 [Lua] Lobby data quick_game = true 20:13:23.067 [Lua] Lobby data mechanism = adventure 20:13:23.067 [Lua] Lobby data matchmaking = false 20:13:23.067 [Lua] Lobby data num_players = 3 20:13:23.067 [Lua] Lobby data country_code = DE 20:13:23.067 [Lua] Lobby data difficulty = normal 20:13:23.067 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:23.067 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:23.067 [Lua] Lobby data player_slot_4 = 0:0 20:13:23.068 [Lua] Lobby data player_slot_3 = 0:0 20:13:23.068 [Lua] Lobby data eac_authorized = true 20:13:23.068 [Lua] Set lobby end. 20:13:23.068 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001071769af) 20:13:23.068 [EAC] EAC server lost client 1100001071769af 20:13:23.068 [EACServer] [21:13:23:067][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001071769AF PlayerGUID: 76561198079240623 20:13:23.069 [Lua] [GameNetworkManager] destroying game object with go_id=33 20:13:23.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 20:13:23.073 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 20:13:23.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:13:23.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:13:23.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:13:23.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:13:23.970 [EACServer] [21:13:23:970][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 01100001071769AF )! 20:13:24.875 [Lua] PlayFabMirror:_commit_internal 27 20:13:24.875 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:13:24.877 [Lua] generate_backend_stats 110000106697298:1 20:13:24.894 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:13:24.894 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 98 20:13:24.910 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 98 20:13:25.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:13:25.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:13:25.022 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:13:25.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:13:25.414 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 98 20:13:25.432 [Lua] commit result success 27 20:13:25.466 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:13:25.466 [Lua] ............................................................................................................ 20:13:25.466 [Lua] ............................................................................................................ 20:13:25.466 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 20:13:25.466 [Lua] ............................................................................................................ 20:13:25.466 [Lua] ............................................................................................................ 20:13:25.466 [Lua] [Matchmaking] Cancelling matchmaking 20:13:25.466 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:13:25.579 [Lua] [IngameUI] menu view on_exit start_game_view 20:13:25.579 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:13:25.579 [Save] Saving `save_data` 20:13:25.579 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:13:25.579 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:13:25.579 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:13:25.591 [Save] Save done 20:13:25.591 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06a736a0 20:13:25.604 [SteamLobby] Detected removed member 1100001071769af 20:13:25.604 [Connection] Destroying endpoint 1100001071769af - explicit request 20:13:25.606 [SteamAuthenticator] CancelAuthTicket 1100001071769af 20:13:25.606 [SteamAuthenticator] EndAuthSession 1100001071769af 20:13:25.606 [Lua] [NetworkServer] Changing num_players from 3 to 2 20:13:25.606 [Lua] Players: 2 20:13:25.607 [Lua] Set lobby begin: 20:13:25.607 [Lua] Lobby data twitch_enabled = false 20:13:25.607 [Lua] Lobby data power_level = 835 20:13:25.607 [Lua] Lobby data unique_server_name = JayJay 20:13:25.607 [Lua] Lobby data host = 110000106697298 20:13:25.607 [Lua] Lobby data game_mode = 3 20:13:25.607 [Lua] Lobby data is_private = false 20:13:25.607 [Lua] Lobby data level_key = inn_level 20:13:25.607 [Lua] Lobby data player_slot_1 = 0:0 20:13:25.607 [Lua] Lobby data selected_level_key = inn_level 20:13:25.607 [Lua] Lobby data quick_game = true 20:13:25.607 [Lua] Lobby data mechanism = adventure 20:13:25.608 [Lua] Lobby data matchmaking = false 20:13:25.608 [Lua] Lobby data num_players = 2 20:13:25.608 [Lua] Lobby data country_code = DE 20:13:25.608 [Lua] Lobby data difficulty = normal 20:13:25.608 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:13:25.608 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:13:25.608 [Lua] Lobby data player_slot_4 = 0:0 20:13:25.608 [Lua] Lobby data player_slot_3 = 0:0 20:13:25.608 [Lua] Lobby data eac_authorized = true 20:13:25.608 [Lua] Set lobby end. 20:13:25.609 [SteamVoipClient] select_out(1100001071769af, off) 20:13:25.609 [SteamVoipClient] select_in(1100001071769af, off) 20:13:25.609 [Lua] [LobbyMembers] Member left 1100001071769af 20:13:25.858 [Lua] [Matchmaking] Handshake host removing client 1100001071769af 20:13:26.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:13:26.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:13:26.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:13:26.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:13:28.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:13:28.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:13:28.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:13:28.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:13:28.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:13:28.561 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:13:28.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:13:28.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:13:29.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:13:29.051 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:13:29.052 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:13:29.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:13:29.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:13:29.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:13:29.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:13:29.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:13:29.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:13:29.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:13:29.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:13:29.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 20:13:29.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 20:13:29.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 20:13:29.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:13:29.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:13:29.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:13:29.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:13:29.976 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:13:29.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:13:30.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:13:30.025 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:13:30.026 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:13:30.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:13:30.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:13:30.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:13:30.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:13:30.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:13:30.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:13:30.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:13:30.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:13:30.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:13:30.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:13:30.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:13:30.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:13:30.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:13:30.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:13:30.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:13:30.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:13:30.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:13:31.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:13:31.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:13:31.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:13:31.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:13:31.041 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:13:31.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:13:31.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:13:31.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:13:31.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:13:31.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:13:31.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:13:31.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:13:31.225 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:13:31.225 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:13:31.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:13:31.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:13:56.928 [Lua] [IngameUI] menu view on_enter start_game_view 20:13:56.934 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06a736a0 20:13:56.934 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:13:56.938 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:13:56.938 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:13:56.939 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:13:56.940 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:13:58.277 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:13:58.277 [Lua] ............................................................................................................ 20:13:58.277 [Lua] ............................................................................................................ 20:13:58.277 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 20:13:58.277 [Lua] ............................................................................................................ 20:13:58.277 [Lua] ............................................................................................................ 20:13:58.277 [Lua] [Matchmaking] Cancelling matchmaking 20:13:58.277 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:13:58.382 [Lua] [IngameUI] menu view on_exit start_game_view 20:13:58.382 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:13:58.383 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:13:58.383 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:13:58.383 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:13:58.385 [Save] Saving `save_data` 20:13:58.393 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06a736a0 20:13:58.396 [Save] Save done 20:14:55.617 [Lua] [IngameUI] menu view on_enter start_game_view 20:14:55.622 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06a736a0 20:14:55.622 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:14:55.625 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:14:55.625 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:14:55.626 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:14:55.627 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:14:56.608 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:14:56.608 [Lua] ............................................................................................................ 20:14:56.608 [Lua] ............................................................................................................ 20:14:56.608 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 20:14:56.608 [Lua] ............................................................................................................ 20:14:56.608 [Lua] ............................................................................................................ 20:14:56.608 [Lua] [Matchmaking] Cancelling matchmaking 20:14:56.608 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:14:56.709 [Lua] [IngameUI] menu view on_exit start_game_view 20:14:56.709 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:14:56.710 [Save] Saving `save_data` 20:14:56.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:14:56.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:14:56.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:14:56.721 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06a736a0 20:14:56.722 [Save] Save done 20:15:13.321 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:15:13.321 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:15:13.325 [Lua] Set lobby begin: 20:15:13.325 [Lua] Lobby data twitch_enabled = false 20:15:13.325 [Lua] Lobby data power_level = 835 20:15:13.325 [Lua] Lobby data unique_server_name = JayJay 20:15:13.325 [Lua] Lobby data host = 110000106697298 20:15:13.325 [Lua] Lobby data game_mode = 3 20:15:13.325 [Lua] Lobby data is_private = false 20:15:13.325 [Lua] Lobby data level_key = inn_level 20:15:13.325 [Lua] Lobby data player_slot_1 = 0:0 20:15:13.325 [Lua] Lobby data selected_level_key = inn_level 20:15:13.325 [Lua] Lobby data quick_game = true 20:15:13.326 [Lua] Lobby data mechanism = adventure 20:15:13.326 [Lua] Lobby data matchmaking = false 20:15:13.326 [Lua] Lobby data num_players = 2 20:15:13.326 [Lua] Lobby data country_code = DE 20:15:13.326 [Lua] Lobby data difficulty = hardest 20:15:13.326 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:13.326 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:13.326 [Lua] Lobby data player_slot_4 = 0:0 20:15:13.326 [Lua] Lobby data player_slot_3 = 0:0 20:15:13.326 [Lua] Lobby data eac_authorized = true 20:15:13.326 [Lua] Set lobby end. 20:15:13.326 [Lua] [PartyManager] Leader is set to 110000106697298 20:15:13.326 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 20:15:13.326 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:15:13.326 [Lua] Set lobby begin: 20:15:13.326 [Lua] Lobby data twitch_enabled = false 20:15:13.326 [Lua] Lobby data power_level = 835 20:15:13.327 [Lua] Lobby data unique_server_name = JayJay 20:15:13.327 [Lua] Lobby data host = 110000106697298 20:15:13.327 [Lua] Lobby data game_mode = 1 20:15:13.327 [Lua] Lobby data is_private = false 20:15:13.327 [Lua] Lobby data level_key = inn_level 20:15:13.327 [Lua] Lobby data player_slot_1 = 0:0 20:15:13.327 [Lua] Lobby data selected_level_key = inn_level 20:15:13.327 [Lua] Lobby data quick_game = true 20:15:13.327 [Lua] Lobby data mechanism = adventure 20:15:13.327 [Lua] Lobby data matchmaking = true 20:15:13.327 [Lua] Lobby data num_players = 2 20:15:13.327 [Lua] Lobby data country_code = DE 20:15:13.327 [Lua] Lobby data difficulty = hardest 20:15:13.327 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:13.327 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:13.327 [Lua] Lobby data player_slot_4 = 0:0 20:15:13.328 [Lua] Lobby data player_slot_3 = 0:0 20:15:13.328 [Lua] Lobby data eac_authorized = true 20:15:13.328 [Lua] Set lobby end. 20:15:13.328 [Lua] Set lobby begin: 20:15:13.328 [Lua] Lobby data twitch_enabled = false 20:15:13.328 [Lua] Lobby data power_level = 835 20:15:13.328 [Lua] Lobby data unique_server_name = JayJay 20:15:13.328 [Lua] Lobby data host = 110000106697298 20:15:13.328 [Lua] Lobby data game_mode = 1 20:15:13.328 [Lua] Lobby data is_private = false 20:15:13.328 [Lua] Lobby data level_key = inn_level 20:15:13.328 [Lua] Lobby data player_slot_1 = 0:0 20:15:13.328 [Lua] Lobby data selected_level_key = inn_level 20:15:13.328 [Lua] Lobby data quick_game = true 20:15:13.328 [Lua] Lobby data mechanism = adventure 20:15:13.328 [Lua] Lobby data matchmaking = true 20:15:13.328 [Lua] Lobby data num_players = 2 20:15:13.328 [Lua] Lobby data country_code = DE 20:15:13.328 [Lua] Lobby data difficulty = hardest 20:15:13.329 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:13.329 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:13.329 [Lua] Lobby data player_slot_4 = 0:0 20:15:13.329 [Lua] Lobby data player_slot_3 = 0:0 20:15:13.329 [Lua] Lobby data eac_authorized = true 20:15:13.329 [Lua] Set lobby end. 20:15:13.331 [Lua] [ChatManager][1]System: Starting hosted game... 20:15:13.331 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:15:13.331 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:15:27.151 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:15:27.154 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:15:27.154 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_slum 20:15:27.154 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_slum ) 20:15:27.154 [Lua] Set lobby begin: 20:15:27.154 [Lua] Lobby data twitch_enabled = false 20:15:27.155 [Lua] Lobby data power_level = 835 20:15:27.155 [Lua] Lobby data unique_server_name = JayJay 20:15:27.155 [Lua] Lobby data host = 110000106697298 20:15:27.155 [Lua] Lobby data game_mode = 2 20:15:27.155 [Lua] Lobby data is_private = false 20:15:27.155 [Lua] Lobby data level_key = inn_level 20:15:27.155 [Lua] Lobby data player_slot_1 = 0:0 20:15:27.155 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:15:27.155 [Lua] Lobby data quick_game = true 20:15:27.155 [Lua] Lobby data mechanism = adventure 20:15:27.156 [Lua] Lobby data matchmaking = true 20:15:27.156 [Lua] Lobby data num_players = 2 20:15:27.156 [Lua] Lobby data country_code = DE 20:15:27.156 [Lua] Lobby data difficulty = hardest 20:15:27.156 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:27.156 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:27.156 [Lua] Lobby data player_slot_4 = 0:0 20:15:27.156 [Lua] Lobby data player_slot_3 = 0:0 20:15:27.156 [Lua] Lobby data eac_authorized = true 20:15:27.156 [Lua] Set lobby end. 20:15:27.160 [Lua] Set lobby begin: 20:15:27.160 [Lua] Lobby data twitch_enabled = false 20:15:27.160 [Lua] Lobby data power_level = 835 20:15:27.160 [Lua] Lobby data unique_server_name = JayJay 20:15:27.160 [Lua] Lobby data host = 110000106697298 20:15:27.160 [Lua] Lobby data game_mode = 2 20:15:27.160 [Lua] Lobby data is_private = false 20:15:27.161 [Lua] Lobby data level_key = inn_level 20:15:27.161 [Lua] Lobby data player_slot_1 = 0:0 20:15:27.161 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:15:27.161 [Lua] Lobby data quick_game = true 20:15:27.161 [Lua] Lobby data mechanism = adventure 20:15:27.162 [Lua] Lobby data matchmaking = true 20:15:27.162 [Lua] Lobby data num_players = 2 20:15:27.162 [Lua] Lobby data country_code = DE 20:15:27.162 [Lua] Lobby data difficulty = hardest 20:15:27.162 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:27.162 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:27.162 [Lua] Lobby data player_slot_4 = 0:0 20:15:27.162 [Lua] Lobby data player_slot_3 = 0:0 20:15:27.162 [Lua] Lobby data eac_authorized = true 20:15:27.162 [Lua] Set lobby end. 20:15:27.163 [Lua] Complete level triggered. 20:15:27.166 [Save] Saving `save_data` 20:15:27.166 [Lua] gm_event_end_conditions_met false false 20:15:27.166 [Lua] PlayFabMirror:_commit_internal nil 20:15:27.166 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:15:27.169 [Lua] generate_backend_stats 110000106697298:1 20:15:27.176 [Save] Save done 20:15:27.176 [Save] Saving `save_data` 20:15:27.187 [Save] Save done 20:15:27.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 99 20:15:27.188 [Save] Saving `save_data` 20:15:27.188 [Lua] TRANSITION nil nil dlc_bogenhafen_slum 20:15:27.188 [Lua] Transition type "dlc_bogenhafen_slum", is server: true 20:15:27.188 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:15:27.188 [Lua] [GameNetworkManager] Leaving game... 20:15:27.188 [Lua] [GameNetworkManager] Shutting down game session host. 20:15:27.188 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:15:27.188 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:15:27.188 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=128.59 20:15:27.197 [Save] Save done 20:15:27.206 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:15:27.206 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 99 67 20:15:28.111 [Lua] [PlayFabRequestQueue] EAC Enabled! 99 20:15:28.111 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 99 20:15:28.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 99 20:15:28.613 [Lua] commit result success 28 20:15:29.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:15:29.170 [Lua] Clearing all global lookup lists 20:15:29.171 [Lua] [IngamePlayerListUI] - Destroy 20:15:29.171 [Lua] [EquipmentUI] - Destroy 20:15:29.171 [Lua] [GamePadEquipmentUI] - Destroy 20:15:29.171 [Lua] [AbilityUI] - Destroy 20:15:29.171 [Lua] [GamePadAbilityUI] - Destroy 20:15:29.172 [Lua] [IngameUI] destroy 20:15:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 20:15:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:15:29.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 20:15:29.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 20:15:29.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 20:15:29.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 20:15:29.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 20:15:29.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 20:15:29.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 20:15:29.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:15:29.195 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3 20:15:29.273 [Lua] [Managers] Destroying state managers... 20:15:29.281 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:15:29.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:15:29.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa 20:15:29.281 [Lua] [Matchmaking] unregister rpcs 20:15:29.282 [Lua] ############### UNLOADING PACKAGES ############### 20:15:29.282 [Lua] [Gamestate] Enter state StateLoading 20:15:29.286 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:15:29.286 [Lua] [Matchmaking] register rpcs 20:15:29.286 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:15:29.286 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:15:29.286 [Lua] Set lobby begin: 20:15:29.286 [Lua] Lobby data twitch_enabled = false 20:15:29.286 [Lua] Lobby data power_level = 0 20:15:29.286 [Lua] Lobby data unique_server_name = JayJay 20:15:29.286 [Lua] Lobby data host = 110000106697298 20:15:29.286 [Lua] Lobby data game_mode = 2 20:15:29.286 [Lua] Lobby data is_private = false 20:15:29.286 [Lua] Lobby data level_key = inn_level 20:15:29.286 [Lua] Lobby data player_slot_1 = 0:0 20:15:29.286 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:15:29.287 [Lua] Lobby data quick_game = true 20:15:29.287 [Lua] Lobby data mechanism = adventure 20:15:29.287 [Lua] Lobby data matchmaking = true 20:15:29.287 [Lua] Lobby data num_players = 2 20:15:29.287 [Lua] Lobby data country_code = DE 20:15:29.287 [Lua] Lobby data difficulty = hardest 20:15:29.287 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:29.287 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:29.287 [Lua] Lobby data player_slot_4 = 0:0 20:15:29.287 [Lua] Lobby data player_slot_3 = 0:0 20:15:29.287 [Lua] Lobby data eac_authorized = true 20:15:29.287 [Lua] Set lobby end. 20:15:29.287 [Lua] registering RPCs 20:15:29.287 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:15:29.287 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:15:29.287 [Lua] Set lobby begin: 20:15:29.287 [Lua] Lobby data twitch_enabled = false 20:15:29.287 [Lua] Lobby data power_level = 0 20:15:29.288 [Lua] Lobby data unique_server_name = JayJay 20:15:29.288 [Lua] Lobby data host = 110000106697298 20:15:29.288 [Lua] Lobby data game_mode = 2 20:15:29.288 [Lua] Lobby data is_private = false 20:15:29.288 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:15:29.288 [Lua] Lobby data player_slot_1 = 0:0 20:15:29.288 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:15:29.288 [Lua] Lobby data quick_game = true 20:15:29.288 [Lua] Lobby data mechanism = adventure 20:15:29.288 [Lua] Lobby data matchmaking = true 20:15:29.288 [Lua] Lobby data num_players = 2 20:15:29.288 [Lua] Lobby data country_code = DE 20:15:29.288 [Lua] Lobby data difficulty = hardest 20:15:29.288 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:29.289 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:29.289 [Lua] Lobby data player_slot_4 = 0:0 20:15:29.289 [Lua] Lobby data player_slot_3 = 0:0 20:15:29.289 [Lua] Lobby data eac_authorized = true 20:15:29.289 [Lua] Set lobby end. 20:15:29.289 [Lua] MUSIC MANAGER unmute_all_world_sounds 609883 0 20:15:29.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 100 20:15:29.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:15:29.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 100 20:15:29.293 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized 20:15:29.293 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_slum] self.picked_level_key=[nil] 20:15:29.293 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_slum 20:15:29.379 [Umbra] Unload tome 20:15:29.557 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:15:29.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:15:29.557 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_slum" 20:15:29.557 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/slum" 20:15:29.557 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler, async-read, 20:15:29.557 [Lua] [StateLoading] got rpc_load_level 169 dlc_bogenhafen_slum 20:15:29.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16 20:15:29.692 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16 20:15:29.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum 20:15:29.710 [Lua] MUSIC MANAGER nik_loading_screen_dlc_pit_02 609884 0 20:15:29.718 [Lua] MUSIC MANAGER Play_loading_screen_music 609885 0 20:15:29.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 100 20:15:31.077 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]' 20:15:39.222 [Lua] ### Sending rpc_level_loaded 20:15:39.222 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 169 20:15:39.222 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded 20:15:40.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum 20:15:40.689 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum 20:15:40.707 [Lua] [LevelTransitionHandler] Level load completed! 20:15:40.707 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:15:40.783 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:15:40.783 [Lua] checking dlc's against conflict directors 20:15:40.783 [Lua] --- --- --- 20:15:40.783 [Lua] Starting... difficulty 'hardest' 20:15:40.783 [Lua] These are the starting conflict directors: 20:15:40.783 [Lua] skaven 20:15:40.783 [Lua] chaos 20:15:40.783 [Lua] --- --- --- 20:15:40.783 [Lua] 20:15:40.783 [Lua] Looking for a new director: 20:15:40.783 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 20:15:40.783 [Lua] ->trying director: skaven 20:15:40.784 [Lua] --> success! 20:15:40.784 [Lua] --> re-used the same breeds 20:15:40.784 [Lua] 20:15:40.784 [Lua] Looking for a new director: 20:15:40.784 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 20:15:40.784 [Lua] ->trying director: chaos 20:15:40.784 [Lua] --> success! 20:15:40.784 [Lua] --> re-used the same breeds 20:15:40.784 [Lua] 20:15:40.784 [Lua] Looking for a new director: 20:15:40.784 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 20:15:40.784 [Lua] ->trying director: chaos 20:15:40.784 [Lua] --> success! 20:15:40.784 [Lua] --> re-used the same breeds 20:15:40.784 [Lua] 20:15:40.784 [Lua] Looking for a new director: 20:15:40.784 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 20:15:40.784 [Lua] ->trying director: skaven_beastmen 20:15:40.784 [Lua] --> success! 20:15:40.784 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 20:15:40.784 [Lua] 20:15:40.784 [Lua] DONE! Found the following directors: 20:15:40.784 [Lua] skaven 20:15:40.784 [Lua] chaos 20:15:40.784 [Lua] chaos 20:15:40.784 [Lua] skaven_beastmen 20:15:40.784 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_rat_ogre skaven_poison_wind_globadier chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_loot_rat 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:15:40.785 [Lua] ### Sending rpc_level_loaded 20:15:40.785 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 169 20:15:40.785 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:15:40.809 [Lua] ### Sending rpc_level_loaded 20:15:40.809 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 169 20:15:41.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:15:41.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:15:41.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:15:41.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:15:41.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:15:41.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:15:42.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:15:42.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:15:42.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:15:42.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:15:42.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:15:42.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:15:43.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:15:43.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:15:43.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:15:44.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:15:44.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:15:44.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:15:44.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:15:44.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:15:44.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:15:44.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:15:44.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:15:44.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:15:45.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:15:45.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:15:45.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:15:45.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:15:45.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:15:45.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:15:45.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:15:45.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:15:45.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:15:46.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:15:46.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:15:46.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:15:46.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:15:46.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:15:46.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:15:47.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:15:47.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:15:47.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:15:48.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:15:48.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:15:48.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:15:48.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:15:48.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:15:48.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:15:49.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:15:49.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:15:49.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:15:49.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:15:49.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:15:49.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:15:49.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:15:49.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:15:49.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:15:50.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:15:50.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:15:50.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:15:51.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:15:51.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:15:51.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:15:51.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:15:51.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:15:51.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:15:51.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:15:51.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:15:51.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:15:52.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:15:52.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:15:52.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:15:52.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:15:52.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:15:52.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:15:52.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:15:52.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:15:52.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:15:53.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:15:53.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:15:53.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:15:53.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:15:53.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:15:53.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:15:53.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:15:53.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:15:53.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:15:53.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:15:53.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:15:53.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:15:54.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:15:54.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:15:54.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:15:55.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:15:55.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:15:55.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:15:56.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:15:56.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:15:56.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:15:57.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:15:57.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:15:57.383 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: custom 20:15:57.383 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:15:57.383 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:15:58.393 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:15:58.393 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:15:58.393 [Lua] [Matchmaking] unregister rpcs 20:15:58.394 [Lua] Set lobby begin: 20:15:58.394 [Lua] Lobby data twitch_enabled = false 20:15:58.394 [Lua] Lobby data power_level = 0 20:15:58.394 [Lua] Lobby data unique_server_name = JayJay 20:15:58.394 [Lua] Lobby data host = 110000106697298 20:15:58.394 [Lua] Lobby data game_mode = 2 20:15:58.394 [Lua] Lobby data is_private = false 20:15:58.394 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:15:58.394 [Lua] Lobby data player_slot_1 = 0:0 20:15:58.394 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:15:58.394 [Lua] Lobby data quick_game = true 20:15:58.394 [Lua] Lobby data mechanism = adventure 20:15:58.395 [Lua] Lobby data matchmaking = true 20:15:58.395 [Lua] Lobby data num_players = 2 20:15:58.395 [Lua] Lobby data country_code = DE 20:15:58.395 [Lua] Lobby data difficulty = hardest 20:15:58.395 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:58.395 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:58.395 [Lua] Lobby data player_slot_4 = 0:0 20:15:58.395 [Lua] Lobby data player_slot_3 = 0:0 20:15:58.395 [Lua] Lobby data eac_authorized = true 20:15:58.395 [Lua] Set lobby end. 20:15:58.395 [Lua] [Managers] Destroying state managers... 20:15:58.397 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens 20:15:58.397 [Lua] MUSIC MANAGER Stop_loading_screen_music 609886 0 20:15:58.397 [Lua] [Gamestate] Enter StateIngame HOST 20:15:58.397 [Lua] <>level = dlc_bogenhafen_slum<> 20:15:58.397 [Lua] Set lobby begin: 20:15:58.397 [Lua] Lobby data twitch_enabled = false 20:15:58.398 [Lua] Lobby data power_level = 0 20:15:58.398 [Lua] Lobby data unique_server_name = JayJay 20:15:58.398 [Lua] Lobby data host = 110000106697298 20:15:58.398 [Lua] Lobby data game_mode = 2 20:15:58.398 [Lua] Lobby data is_private = false 20:15:58.398 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:15:58.398 [Lua] Lobby data player_slot_1 = 0:0 20:15:58.398 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:15:58.398 [Lua] Lobby data quick_game = true 20:15:58.398 [Lua] Lobby data mechanism = adventure 20:15:58.399 [Lua] Lobby data matchmaking = true 20:15:58.399 [Lua] Lobby data num_players = 2 20:15:58.399 [Lua] Lobby data country_code = DE 20:15:58.399 [Lua] Lobby data difficulty = hardest 20:15:58.399 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:58.399 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:58.399 [Lua] Lobby data player_slot_4 = 0:0 20:15:58.399 [Lua] Lobby data player_slot_3 = 0:0 20:15:58.399 [Lua] Lobby data eac_authorized = true 20:15:58.399 [Lua] Set lobby end. 20:15:58.399 [Umbra] Init version: 3.4.15 :: 16 threads 20:15:58.400 [Lua] [StateIngame] Server ingame 20:15:58.404 [Lua] Set lobby begin: 20:15:58.404 [Lua] Lobby data twitch_enabled = false 20:15:58.404 [Lua] Lobby data power_level = 0 20:15:58.404 [Lua] Lobby data unique_server_name = JayJay 20:15:58.404 [Lua] Lobby data host = 110000106697298 20:15:58.404 [Lua] Lobby data game_mode = 2 20:15:58.404 [Lua] Lobby data is_private = false 20:15:58.404 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:15:58.404 [Lua] Lobby data player_slot_1 = 0:0 20:15:58.405 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:15:58.405 [Lua] Lobby data quick_game = true 20:15:58.405 [Lua] Lobby data mechanism = adventure 20:15:58.405 [Lua] Lobby data matchmaking = true 20:15:58.405 [Lua] Lobby data num_players = 2 20:15:58.405 [Lua] Lobby data country_code = DE 20:15:58.405 [Lua] Lobby data difficulty = hardest 20:15:58.405 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:15:58.405 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:15:58.406 [Lua] Lobby data player_slot_4 = 0:0 20:15:58.406 [Lua] Lobby data player_slot_3 = 0:0 20:15:58.406 [Lua] Lobby data eac_authorized = true 20:15:58.406 [Lua] Set lobby end. 20:15:58.406 [Lua] [Matchmaking] register rpcs 20:15:58.406 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:15:58.406 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:15:58.406 [Lua] [GameNetworkManager] self.is_server = true 20:15:58.406 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 20:15:58.406 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:15:58.406 [Network] Setting artificial MTU limit to 65536 20:15:58.419 [Lua] Switching ConflictSettings: to: default 20:15:58.419 [Lua] pacing=default 20:15:58.419 [Lua] roaming=nil 20:15:58.419 [Lua] specials=default 20:15:58.419 [Lua] debug_color=maroon 20:15:58.419 [Lua] pack_spawning=default 20:15:58.419 [Lua] contained_breeds=nil 20:15:58.419 [Lua] disabled=false 20:15:58.419 [Lua] boss=default 20:15:58.419 [Lua] horde=default 20:15:58.419 [Lua] name=default 20:15:58.419 [Lua] intensity=default 20:15:58.419 [Lua] --- 20:15:58.420 [Lua] [LevelAnalysis] set_random_seed( 7884508) 20:15:58.443 [Lua] [AIInterestPointSystem] Level Seed: 7884508 20:15:58.444 [Lua] 20:15:58.444 [Lua] [entity_system_bag] = table 20:15:58.444 [Lua] [entity_system_bag] = metatable 20:15:58.444 [Lua] [startup_data] = table 20:15:58.444 [Lua] [entity_manager] = table 20:15:58.444 [Lua] [entity_manager] = metatable 20:15:58.444 [Lua] [unit_spawner] = table 20:15:58.444 [Lua] [unit_spawner] = metatable 20:15:58.444 [Lua] [unit_storage] = table 20:15:58.444 [Lua] [unit_storage] = metatable 20:15:58.444 [Lua] [dice_keeper] = table 20:15:58.444 [Lua] [dice_keeper] = metatable 20:15:58.444 [Lua] [is_server] = true (boolean) 20:15:58.444 [Lua] [world] = [World] 20:15:58.444 [Lua] [system_api] = table 20:15:58.444 [Lua] [entity_system] = table 20:15:58.444 [Lua] [entity_system] = metatable 20:15:58.444 [Lua] [network_lobby] = table 20:15:58.444 [Lua] [network_lobby] = metatable 20:15:58.444 [Lua] [profile_synchronizer] = table 20:15:58.444 [Lua] [profile_synchronizer] = metatable 20:15:58.444 [Lua] [level_transition_handler] = table 20:15:58.444 [Lua] [level_transition_handler] = metatable 20:15:58.444 [Lua] [num_local_human_players] = 1 (number) 20:15:58.444 [Lua] [statistics_db] = table 20:15:58.444 [Lua] [statistics_db] = metatable 20:15:58.444 [Lua] [network_server] = table 20:15:58.444 [Lua] [network_server] = metatable 20:15:58.444 [Lua] [input_manager] = table 20:15:58.444 [Lua] [input_manager] = metatable 20:15:58.444 [Lua] [network_clock] = table 20:15:58.444 [Lua] [network_clock] = metatable 20:15:58.444 [Lua] [network_transmit] = table 20:15:58.444 [Lua] [network_transmit] = metatable 20:15:58.444 [Lua] [free_flight_manager] = table 20:15:58.444 [Lua] [free_flight_manager] = metatable 20:15:58.444 [Lua] [network_manager] = table 20:15:58.444 [Lua] [network_manager] = metatable 20:15:58.444 [Lua] [network_event_delegate] = table 20:15:58.444 [Lua] [network_event_delegate] = metatable 20:15:58.444 [Lua] 20:15:58.444 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:15:58.444 [Lua] ignoring extension VersusInteractObjectiveExtension 20:15:58.444 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:15:58.444 [Lua] ignoring extension VersusSocketObjectiveExtension 20:15:58.444 [Lua] ignoring extension VersusTargetObjectiveExtension 20:15:58.452 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:15:58.484 [Lua] [AchievementManager] Achievements using the steam platform 20:15:58.485 [Lua] [StateIngame] Level seed: 7884508 20:15:58.485 [World] Spawning level. 20:16:01.051 [Flow] Current State:0 20:16:01.063 [Lua] respawn_unit_spawned with group id: event 20:16:01.063 [Lua] respawn_unit_spawned with group id: event 20:16:01.064 [Lua] respawn_unit_spawned with group id: event 20:16:01.065 [Lua] respawn_unit_spawned with group id: after_event 20:16:01.065 [Lua] respawn_unit_spawned with group id: after_event 20:16:01.065 [Lua] respawn_unit_spawned with group id: after_event 20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event 20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_after_event 20:16:01.076 [Flow] Current State:0 20:16:01.076 [Flow] Current State:0 20:16:01.076 [Flow] Current State:0 20:16:01.076 [Flow] Current State:0 20:16:01.076 [Flow] Current State:0 20:16:01.267 [Lua] [LevelAnalysis] set_random_seed( 7884508) 20:16:01.299 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:16:01.299 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:16:01.299 [Lua] [IngameUI] init 20:16:01.318 [SteamVoipClient] select_out(110000106697298, off) 20:16:01.325 [Lua] cb_razer_chroma_setup 20:16:01.383 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:16:01.383 [Lua] Set lobby begin: 20:16:01.383 [Lua] Lobby data twitch_enabled = false 20:16:01.383 [Lua] Lobby data power_level = 835 20:16:01.383 [Lua] Lobby data unique_server_name = JayJay 20:16:01.383 [Lua] Lobby data host = 110000106697298 20:16:01.383 [Lua] Lobby data game_mode = 2 20:16:01.383 [Lua] Lobby data is_private = false 20:16:01.383 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:16:01.384 [Lua] Lobby data player_slot_1 = 0:0 20:16:01.384 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:16:01.384 [Lua] Lobby data quick_game = true 20:16:01.384 [Lua] Lobby data mechanism = adventure 20:16:01.384 [Lua] Lobby data matchmaking = true 20:16:01.384 [Lua] Lobby data num_players = 2 20:16:01.384 [Lua] Lobby data country_code = DE 20:16:01.384 [Lua] Lobby data difficulty = hardest 20:16:01.384 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:16:01.384 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:16:01.384 [Lua] Lobby data player_slot_4 = 0:0 20:16:01.384 [Lua] Lobby data player_slot_3 = 0:0 20:16:01.384 [Lua] Lobby data eac_authorized = true 20:16:01.384 [Lua] Set lobby end. 20:16:01.385 [Flow] TEST_MOON_HIDE 20:16:01.385 [Flow] Spawned:c_barrel_socket 20:16:01.387 [Lua] CurrentConflictSettings default 20:16:01.387 [Lua] [ConflictDirector] conflict_director is ai_ready 20:16:01.397 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:16:01.397 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:16:01.419 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:16:01.419 [Lua] Forming navigation groups in one frame 20:16:01.419 [Lua] Forming navigation groups 20:16:01.427 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999998108251 20:16:02.288 [Lua] NavigationGroupManager -> calulation time B: 0.8610000000007858 20:16:02.288 [Lua] number of nav groups: 511 20:16:02.296 [Lua] number of refined nav groups : 376 20:16:02.311 [Lua] NavigationGroupManager -> calulation time C: 0.022999999999228748 20:16:02.312 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.812291496992108 Normalized coefficient: 1.1402887061448026 20:16:02.319 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7409750916995108 Normalized coefficient: 1.8018584694236568 20:16:02.325 [Lua] Warning: missing nodes! in zones 20:16:02.326 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.523354072868823 Normalized coefficient: 1.4966711079888908 20:16:02.331 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 7.4320167094469074 Normalized coefficient: 1.1504279839860982 20:16:02.355 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:16:02.355 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:16:02.355 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 20:16:02.355 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:16:02.405 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum 20:16:02.405 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters. 20:16:02.405 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:16:02.405 [Lua] [LevelAnalysis] 20:16:02.405 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:16:02.405 [Lua] [LevelAnalysis] 20:16:02.405 [Lua] [LevelAnalysis] Terror events added: 20:16:02.405 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 20:16:02.405 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:16:02.405 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:16:02.406 [Lua] NORMAL PATROL MAIN PATH 655.668212890625 20:16:02.406 [Lua] [waypoints] = table 20:16:02.406 [Lua] [astar_points] = table 20:16:02.406 [Lua] [travel_dist] = 655.66821023821831 (number) 20:16:02.406 [Lua] [one_directional] = true (boolean) 20:16:02.406 [Lua] [id] = boss_14 (string) 20:16:02.406 [Lua] ----> using boss spline path! 20:16:02.406 [Lua] Adding main path event: Vector3Box(-116.5, 79, 10.8946) boss_event_chaos_spline_patrol 45 table: 00000000020DA5E0 20:16:02.406 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 0 20:16:02.406 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194 20:16:02.406 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 20:16:02.414 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:16:02.425 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:16:02.426 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:16:02.426 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:16:02.426 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=70 20:16:02.426 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:16:02.635 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.635 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:16:02.636 [Lua] player (110000106697298,2) was put into party 1 20:16:02.649 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=71 20:16:02.649 [Lua] Assigning peer(110000106697298:2) to profile(1) career(3) 20:16:02.649 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(1) career_index(3) 20:16:02.649 [Lua] Set lobby begin: 20:16:02.649 [Lua] Lobby data twitch_enabled = false 20:16:02.649 [Lua] Lobby data power_level = 835 20:16:02.649 [Lua] Lobby data unique_server_name = JayJay 20:16:02.649 [Lua] Lobby data host = 110000106697298 20:16:02.649 [Lua] Lobby data game_mode = 2 20:16:02.650 [Lua] Lobby data is_private = false 20:16:02.650 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:16:02.650 [Lua] Lobby data player_slot_1 = 0:0 20:16:02.650 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:16:02.650 [Lua] Lobby data quick_game = true 20:16:02.650 [Lua] Lobby data mechanism = adventure 20:16:02.650 [Lua] Lobby data matchmaking = true 20:16:02.650 [Lua] Lobby data num_players = 2 20:16:02.650 [Lua] Lobby data country_code = DE 20:16:02.651 [Lua] Lobby data difficulty = hardest 20:16:02.651 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:16:02.651 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:16:02.651 [Lua] Lobby data player_slot_4 = 0:0 20:16:02.651 [Lua] Lobby data player_slot_3 = 0:0 20:16:02.651 [Lua] Lobby data eac_authorized = true 20:16:02.651 [Lua] Set lobby end. 20:16:02.651 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298 20:16:02.651 [Lua] 20:16:02.651 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 20:16:02.651 [Lua] [wwise/flail] = false (boolean) 20:16:02.651 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:16:02.651 [Lua] [wwise/handgun_rifle] = false (boolean) 20:16:02.651 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:16:02.651 [Lua] 20:16:02.651 [Lua] 20:16:02.651 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:16:02.651 [Lua] [wwise/flail] = false (boolean) 20:16:02.651 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:16:02.651 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:16:02.651 [Lua] [wwise/handgun_rifle] = false (boolean) 20:16:02.651 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 20:16:02.651 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:16:02.651 [Lua] 20:16:02.651 [Lua] player (110000106697298,3) was put into party 1 20:16:02.667 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 20:16:02.667 [Lua] Assigning peer(110000106697298:3) to profile(4) career(1) 20:16:02.667 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(4) career_index(1) 20:16:02.667 [Lua] Set lobby begin: 20:16:02.667 [Lua] Lobby data twitch_enabled = false 20:16:02.667 [Lua] Lobby data power_level = 835 20:16:02.667 [Lua] Lobby data unique_server_name = JayJay 20:16:02.667 [Lua] Lobby data host = 110000106697298 20:16:02.667 [Lua] Lobby data game_mode = 2 20:16:02.667 [Lua] Lobby data is_private = false 20:16:02.667 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:16:02.667 [Lua] Lobby data player_slot_1 = 0:0 20:16:02.667 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:16:02.667 [Lua] Lobby data quick_game = true 20:16:02.667 [Lua] Lobby data mechanism = adventure 20:16:02.667 [Lua] Lobby data matchmaking = true 20:16:02.667 [Lua] Lobby data num_players = 2 20:16:02.667 [Lua] Lobby data country_code = DE 20:16:02.668 [Lua] Lobby data difficulty = hardest 20:16:02.668 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:16:02.668 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:16:02.668 [Lua] Lobby data player_slot_4 = 0:0 20:16:02.668 [Lua] Lobby data player_slot_3 = 0:0 20:16:02.668 [Lua] Lobby data eac_authorized = true 20:16:02.668 [Lua] Set lobby end. 20:16:02.668 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298 20:16:02.669 [Lua] 20:16:02.669 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 20:16:02.669 [Lua] [wwise/one_handed_swords] = false (boolean) 20:16:02.669 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:16:02.669 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:16:02.669 [Lua] [wwise/bow] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean) 20:16:02.669 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 20:16:02.669 [Lua] 20:16:02.669 [Lua] 20:16:02.669 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2] = false (boolean) 20:16:02.669 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 20:16:02.669 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:16:02.669 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean) 20:16:02.669 [Lua] [wwise/bow] = false (boolean) 20:16:02.669 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:16:02.669 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean) 20:16:02.669 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean) 20:16:02.669 [Lua] [wwise/one_handed_swords] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01] = false (boolean) 20:16:02.669 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 20:16:02.669 [Lua] 20:16:02.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:32 my_peer_id:110000106697298 20:16:02.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:32 my_peer_id:110000106697298 20:16:02.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:33 my_peer_id:110000106697298 20:16:02.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:33 my_peer_id:110000106697298 20:16:03.200 [Lua] Set lobby begin: 20:16:03.200 [Lua] Lobby data twitch_enabled = false 20:16:03.200 [Lua] Lobby data power_level = 835 20:16:03.200 [Lua] Lobby data unique_server_name = JayJay 20:16:03.200 [Lua] Lobby data host = 110000106697298 20:16:03.200 [Lua] Lobby data game_mode = 2 20:16:03.201 [Lua] Lobby data is_private = false 20:16:03.201 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:16:03.201 [Lua] Lobby data player_slot_1 = 0:0 20:16:03.201 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:16:03.201 [Lua] Lobby data quick_game = true 20:16:03.201 [Lua] Lobby data mechanism = adventure 20:16:03.201 [Lua] Lobby data matchmaking = true 20:16:03.201 [Lua] Lobby data num_players = 2 20:16:03.201 [Lua] Lobby data country_code = DE 20:16:03.202 [Lua] Lobby data difficulty = hardest 20:16:03.202 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:16:03.202 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:16:03.202 [Lua] Lobby data player_slot_4 = 0:0 20:16:03.202 [Lua] Lobby data player_slot_3 = 0:0 20:16:03.202 [Lua] Lobby data eac_authorized = true 20:16:03.202 [Lua] Set lobby end. 20:16:03.202 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing 20:16:03.202 [Lua] Breedfreezer (server) starting a hot join sync 20:16:03.202 [Lua] packing 0 units of breed chaos_marauder 20:16:03.202 [Lua] packing 0 units of breed skaven_clan_rat 20:16:03.202 [Lua] packing 0 units of breed skaven_storm_vermin 20:16:03.202 [Lua] packing 0 units of breed skaven_slave 20:16:03.202 [Lua] packing 0 units of breed chaos_fanatic 20:16:03.202 [Lua] packing 0 units of breed beastmen_ungor_archer 20:16:03.202 [Lua] packing 0 units of breed chaos_raider 20:16:03.202 [Lua] packing 0 units of breed chaos_warrior 20:16:03.202 [Lua] packing 0 units of breed chaos_berzerker 20:16:03.202 [Lua] packing 0 units of breed beastmen_bestigor 20:16:03.202 [Lua] packing 0 units of breed beastmen_ungor 20:16:03.202 [Lua] packing 0 units of breed skaven_plague_monk 20:16:03.202 [Lua] packing 0 units of breed beastmen_gor 20:16:03.202 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:16:03.202 [Lua] 20:16:03.202 [Lua] [1] = 1 (number) 20:16:03.202 [Lua] [2] = 0 (number) 20:16:03.202 [Lua] [3] = 1 (number) 20:16:03.202 [Lua] [4] = 0 (number) 20:16:03.202 [Lua] [5] = 1 (number) 20:16:03.202 [Lua] [6] = 0 (number) 20:16:03.202 [Lua] [7] = 1 (number) 20:16:03.202 [Lua] [8] = 0 (number) 20:16:03.202 [Lua] [9] = 1 (number) 20:16:03.202 [Lua] [10] = 0 (number) 20:16:03.202 [Lua] [11] = 1 (number) 20:16:03.202 [Lua] [12] = 0 (number) 20:16:03.202 [Lua] [13] = 1 (number) 20:16:03.202 [Lua] [14] = 0 (number) 20:16:03.202 [Lua] [15] = 1 (number) 20:16:03.202 [Lua] [16] = 0 (number) 20:16:03.202 [Lua] [17] = 1 (number) 20:16:03.202 [Lua] [18] = 0 (number) 20:16:03.202 [Lua] [19] = 1 (number) 20:16:03.202 [Lua] [20] = 0 (number) 20:16:03.202 [Lua] [21] = 1 (number) 20:16:03.202 [Lua] [22] = 0 (number) 20:16:03.202 [Lua] [23] = 1 (number) 20:16:03.202 [Lua] [24] = 0 (number) 20:16:03.202 [Lua] [25] = 1 (number) 20:16:03.202 [Lua] [26] = 0 (number) 20:16:03.202 [Lua] 20:16:03.202 [Lua] 20:16:03.202 [Lua] 20:16:03.204 [Lua] [GameNetworkManager] destroying game object with go_id=72 20:16:03.204 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73 20:16:03.204 [Lua] RemotePlayer:create_game_object( ) 73 20:16:03.218 [Lua] [GameNetworkManager] destroying game object with go_id=71 20:16:03.218 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa 20:16:03.220 [Lua] player (110000106697298,2) was put into party 1 20:16:03.235 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 20:16:03.235 [Lua] Assigning peer(110000106697298:2) to profile(1) career(3) 20:16:03.235 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(1) career_index(3) 20:16:03.235 [Lua] Set lobby begin: 20:16:03.235 [Lua] Lobby data twitch_enabled = false 20:16:03.235 [Lua] Lobby data power_level = 835 20:16:03.235 [Lua] Lobby data unique_server_name = JayJay 20:16:03.235 [Lua] Lobby data host = 110000106697298 20:16:03.235 [Lua] Lobby data game_mode = 2 20:16:03.235 [Lua] Lobby data is_private = false 20:16:03.235 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:16:03.235 [Lua] Lobby data player_slot_1 = 0:0 20:16:03.235 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:16:03.235 [Lua] Lobby data quick_game = true 20:16:03.235 [Lua] Lobby data mechanism = adventure 20:16:03.235 [Lua] Lobby data matchmaking = true 20:16:03.236 [Lua] Lobby data num_players = 2 20:16:03.236 [Lua] Lobby data country_code = DE 20:16:03.236 [Lua] Lobby data difficulty = hardest 20:16:03.236 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:16:03.236 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:16:03.236 [Lua] Lobby data player_slot_4 = 0:0 20:16:03.236 [Lua] Lobby data player_slot_3 = 0:0 20:16:03.236 [Lua] Lobby data eac_authorized = true 20:16:03.236 [Lua] Set lobby end. 20:16:03.236 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298 20:16:03.236 [Lua] 20:16:03.236 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:16:03.236 [Lua] [wwise/flail] = false (boolean) 20:16:03.236 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:16:03.236 [Lua] [wwise/handgun_rifle] = false (boolean) 20:16:03.236 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 20:16:03.236 [Lua] 20:16:03.236 [Lua] 20:16:03.236 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 20:16:03.236 [Lua] [wwise/flail] = false (boolean) 20:16:03.236 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 20:16:03.236 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean) 20:16:03.236 [Lua] [wwise/handgun_rifle] = false (boolean) 20:16:03.236 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 20:16:03.236 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean) 20:16:03.236 [Lua] 20:16:03.236 [Lua] player (110000106697298,3) was put into party 1 20:16:03.250 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 20:16:03.250 [Lua] Assigning peer(110000106697298:3) to profile(4) career(1) 20:16:03.250 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(4) career_index(1) 20:16:03.250 [Lua] Set lobby begin: 20:16:03.250 [Lua] Lobby data twitch_enabled = false 20:16:03.251 [Lua] Lobby data power_level = 835 20:16:03.251 [Lua] Lobby data unique_server_name = JayJay 20:16:03.251 [Lua] Lobby data host = 110000106697298 20:16:03.251 [Lua] Lobby data game_mode = 2 20:16:03.251 [Lua] Lobby data is_private = false 20:16:03.251 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:16:03.251 [Lua] Lobby data player_slot_1 = 0:0 20:16:03.251 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:16:03.251 [Lua] Lobby data quick_game = true 20:16:03.251 [Lua] Lobby data mechanism = adventure 20:16:03.251 [Lua] Lobby data matchmaking = true 20:16:03.252 [Lua] Lobby data num_players = 2 20:16:03.252 [Lua] Lobby data country_code = DE 20:16:03.252 [Lua] Lobby data difficulty = hardest 20:16:03.252 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:16:03.252 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:16:03.252 [Lua] Lobby data player_slot_4 = 0:0 20:16:03.252 [Lua] Lobby data player_slot_3 = 0:0 20:16:03.252 [Lua] Lobby data eac_authorized = true 20:16:03.252 [Lua] Set lobby end. 20:16:03.252 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298 20:16:03.252 [Lua] 20:16:03.252 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 20:16:03.252 [Lua] [wwise/one_handed_swords] = false (boolean) 20:16:03.252 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:16:03.252 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:16:03.252 [Lua] [wwise/bow] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean) 20:16:03.252 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 20:16:03.252 [Lua] 20:16:03.252 [Lua] 20:16:03.252 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2] = false (boolean) 20:16:03.252 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean) 20:16:03.252 [Lua] [wwise/one_handed_daggers] = false (boolean) 20:16:03.252 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean) 20:16:03.252 [Lua] [wwise/bow] = false (boolean) 20:16:03.252 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 20:16:03.252 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean) 20:16:03.252 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean) 20:16:03.252 [Lua] [wwise/one_handed_swords] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01] = false (boolean) 20:16:03.252 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 20:16:03.252 [Lua] 20:16:03.263 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:32 my_peer_id:110000106697298 20:16:03.263 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:33 my_peer_id:110000106697298 20:16:03.263 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:16:03.263 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:34 my_peer_id:110000106697298 20:16:03.263 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:34 my_peer_id:110000106697298 20:16:03.263 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:35 my_peer_id:110000106697298 20:16:03.263 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:35 my_peer_id:110000106697298 20:16:03.294 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:34 my_peer_id:110000106697298 20:16:03.294 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:35 my_peer_id:110000106697298 20:16:03.364 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 20:16:03.364 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 20:16:03.364 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 20:16:03.364 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 20:16:03.364 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:16:03.412 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:16:03.412 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 20:16:03.426 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 20:16:03.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient 20:16:03.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient 20:16:03.436 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 20:16:03.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient 20:16:03.436 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 20:16:03.439 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:16:03.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:16:03.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient 20:16:03.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 20:16:03.458 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:16:03.458 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1 20:16:03.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:16:03.529 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 20:16:03.529 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:16:04.084 [Lua] Set lobby begin: 20:16:04.084 [Lua] Lobby data twitch_enabled = false 20:16:04.084 [Lua] Lobby data power_level = 417 20:16:04.084 [Lua] Lobby data unique_server_name = JayJay 20:16:04.084 [Lua] Lobby data host = 110000106697298 20:16:04.084 [Lua] Lobby data game_mode = 2 20:16:04.084 [Lua] Lobby data is_private = false 20:16:04.084 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:16:04.085 [Lua] Lobby data player_slot_1 = 0:0 20:16:04.085 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:16:04.085 [Lua] Lobby data quick_game = true 20:16:04.085 [Lua] Lobby data mechanism = adventure 20:16:04.085 [Lua] Lobby data matchmaking = true 20:16:04.085 [Lua] Lobby data num_players = 2 20:16:04.085 [Lua] Lobby data country_code = DE 20:16:04.085 [Lua] Lobby data difficulty = hardest 20:16:04.085 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:16:04.085 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:16:04.086 [Lua] Lobby data player_slot_4 = 0:0 20:16:04.086 [Lua] Lobby data player_slot_3 = 0:0 20:16:04.087 [Lua] Lobby data eac_authorized = true 20:16:04.087 [Lua] Set lobby end. 20:16:04.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:16:04.253 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 20:16:04.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 20:16:04.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 20:16:04.437 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 20:16:04.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 20:16:05.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 20:16:05.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 20:16:05.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:16:05.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:16:05.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:16:05.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:16:05.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:16:05.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 20:16:05.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2 20:16:06.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2 20:16:06.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2 20:16:06.415 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:16:06.451 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:16:06.451 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:16:06.452 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 20:16:06.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 20:16:06.487 [Lua] [PackageManager] Force_load: wwise/bow 20:16:06.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:16:07.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:16:07.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 20:16:07.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:16:08.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:16:08.532 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 20:16:08.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:16:08.882 [Lua] Set lobby begin: 20:16:08.882 [Lua] Lobby data twitch_enabled = false 20:16:08.882 [Lua] Lobby data power_level = 835 20:16:08.882 [Lua] Lobby data unique_server_name = JayJay 20:16:08.882 [Lua] Lobby data host = 110000106697298 20:16:08.882 [Lua] Lobby data game_mode = 2 20:16:08.882 [Lua] Lobby data is_private = false 20:16:08.882 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:16:08.882 [Lua] Lobby data player_slot_1 = 0:0 20:16:08.883 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:16:08.883 [Lua] Lobby data quick_game = true 20:16:08.883 [Lua] Lobby data mechanism = adventure 20:16:08.883 [Lua] Lobby data matchmaking = true 20:16:08.883 [Lua] Lobby data num_players = 2 20:16:08.883 [Lua] Lobby data country_code = DE 20:16:08.883 [Lua] Lobby data difficulty = hardest 20:16:08.883 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:16:08.883 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:16:08.883 [Lua] Lobby data player_slot_4 = 0:0 20:16:08.883 [Lua] Lobby data player_slot_3 = 0:0 20:16:08.883 [Lua] Lobby data eac_authorized = true 20:16:08.884 [Lua] Set lobby end. 20:16:08.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:16:08.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 20:16:08.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 20:16:09.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 20:16:09.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 20:16:09.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:16:10.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:16:10.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:16:10.335 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 20:16:10.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:10.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 20:16:10.365 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:10.365 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 20:16:10.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:10.373 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:10.373 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 20:16:10.394 [Lua] Switching ConflictSettings: to: skaven 20:16:10.394 [Lua] pacing=default 20:16:10.394 [Lua] roaming=nil 20:16:10.394 [Lua] specials=skaven 20:16:10.394 [Lua] debug_color=orange 20:16:10.394 [Lua] pack_spawning=skaven 20:16:10.394 [Lua] contained_breeds=nil 20:16:10.394 [Lua] disabled=false 20:16:10.394 [Lua] boss=skaven 20:16:10.394 [Lua] horde=default 20:16:10.394 [Lua] name=skaven 20:16:10.394 [Lua] intensity=default 20:16:10.394 [Lua] --- 20:16:10.519 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 20:16:10.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 20:16:10.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:10.795 [Lua] StateInGameRunning:_game_actually_starts() 20:16:10.795 [Lua] ################################################################################################################# 20:16:10.795 [Lua] [Loading Time]: 00:00:42 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:16:10.795 [Lua] ################################################################################################################# 20:16:10.795 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 101 20:16:10.795 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:16:10.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 101 20:16:11.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 101 20:16:11.096 [Lua] Commit load time data 20:16:12.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:16:12.659 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:16:13.488 [Flow] TEST_MOON_HIDE 20:16:39.152 [Lua] Players are leaving the safe zone 20:16:51.624 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:16:51.645 [Lua] Spline already found! 20:16:51.728 [Lua] Init group template: spline_patrol 20:16:53.583 [Lua] spawning mini patrol 20:16:58.727 [Lua] Init group template: mini_patrol 20:17:11.809 [Lua] Mini patrol killed! 2 20:17:16.513 [SteamLobby] Detected added member 110000100ead617 20:17:16.514 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:17:16.514 [Lua] Players: 3 20:17:16.514 [Lua] Set lobby begin: 20:17:16.514 [Lua] Lobby data twitch_enabled = false 20:17:16.514 [Lua] Lobby data power_level = 835 20:17:16.514 [Lua] Lobby data unique_server_name = JayJay 20:17:16.514 [Lua] Lobby data host = 110000106697298 20:17:16.514 [Lua] Lobby data game_mode = 2 20:17:16.517 [Lua] Lobby data is_private = false 20:17:16.517 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:17:16.517 [Lua] Lobby data player_slot_1 = 0:0 20:17:16.517 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:17:16.517 [Lua] Lobby data quick_game = true 20:17:16.517 [Lua] Lobby data mechanism = adventure 20:17:16.517 [Lua] Lobby data matchmaking = true 20:17:16.517 [Lua] Lobby data num_players = 3 20:17:16.518 [Lua] Lobby data country_code = DE 20:17:16.518 [Lua] Lobby data difficulty = hardest 20:17:16.518 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:16.518 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:17:16.518 [Lua] Lobby data player_slot_4 = 0:0 20:17:16.518 [Lua] Lobby data player_slot_3 = 0:0 20:17:16.518 [Lua] Lobby data eac_authorized = true 20:17:16.518 [Lua] Set lobby end. 20:17:16.518 [Lua] [LobbyMembers] Member joined 110000100ead617 20:17:16.534 [Connection] Creating endpoint 110000100ead617 - reliable message sent 20:17:16.535 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:17:16.551 [SteamAuthenticator] Sent ticket request to 110000100ead617 20:17:16.552 [Lua] [ChatManager][1]System: Emultra is joining the game 20:17:17.903 [Lua] event horde ends! 20:17:20.700 [SteamAuthenticator] Got ticket from 110000100ead617 20:17:20.700 [SteamAuthenticator] BeginAuthSession 110000100ead617 20:17:20.700 [SteamAuthenticator] Authenticating 110000100ead617 20:17:20.700 [SteamAuthenticator] Got ticket request from 110000100ead617 20:17:20.700 [SteamAuthenticator] GetAuthSessionTicket 110000100ead617 20:17:20.701 [SteamAuthenticator] Sent ticket to 110000100ead617 20:17:21.075 [SteamAuthenticator] Steam validation for 110000100ead617 with response 0 20:17:21.076 [Connection] New session id 20 to 110000100ead617. 20:17:21.168 [Connection] Established a connection <20.204> to 110000100ead617 20:17:21.168 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:17:21.168 [Lua] [Matchmaking] Got a handshake request from 110000100ead617 with user name 'Emultra' 20:17:21.252 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000100ead617, replying lobby_ok 20:17:21.338 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100ead617 REPLY wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298 20:17:21.433 [Lua] Set lobby begin: 20:17:21.433 [Lua] Lobby data twitch_enabled = false 20:17:21.433 [Lua] Lobby data power_level = 835 20:17:21.434 [Lua] Lobby data unique_server_name = JayJay 20:17:21.434 [Lua] Lobby data host = 110000106697298 20:17:21.435 [Lua] Lobby data game_mode = 2 20:17:21.435 [Lua] Lobby data is_private = false 20:17:21.435 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:17:21.435 [Lua] Lobby data player_slot_1 = 0:0 20:17:21.436 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:17:21.436 [Lua] Lobby data quick_game = true 20:17:21.436 [Lua] Lobby data mechanism = adventure 20:17:21.436 [Lua] Lobby data matchmaking = true 20:17:21.436 [Lua] Lobby data num_players = 3 20:17:21.436 [Lua] Lobby data country_code = DE 20:17:21.436 [Lua] Lobby data difficulty = hardest 20:17:21.437 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:21.437 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:17:21.437 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:17:21.437 [Lua] Lobby data player_slot_3 = 0:0 20:17:21.437 [Lua] Lobby data eac_authorized = true 20:17:21.438 [Lua] Set lobby end. 20:17:21.438 [Lua] [Matchmaking] Assigning profile slot 4 to 110000100ead617 20:17:21.438 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:0 | bw:11000010520f5fa | es:110000106697298 20:17:23.940 [Lua] ### CLEARING PEER STATE FOR 110000100ead617 20:17:24.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x960f2, position: 0 20:17:24.056 [Lua] [PSM] Peer 110000100ead617 joined. Want to use profile index "4" 20:17:24.056 [Lua] Mechanism says: a client joined the game! 110000100ead617 20:17:24.058 [EAC] EAC server has client 110000100ead617 (and owner 110000100ead617) 20:17:24.058 [EACServer] [21:17:24:057][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100EAD617 PlayerGUID: 76561197975655959 PlayerIP: 0.0.0.0 OwnerGUID: 76561197975655959 PlayerName: JayJay 20:17:24.058 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100ead617, connection_key=10) 20:17:24.298 [EACServer] [21:17:24:297][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100EAD617 Session: 11 Status: Client Authenticated Message: Client authenticated. 20:17:24.302 [EAC] Peer 110000100ead617 switched EAC state to ClientAuthenticatedLocal 20:17:24.465 [EACServer] [21:17:24:464][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100EAD617. 20:17:24.765 [EACServer] [21:17:24:765][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100EAD617 20:17:24.765 [EACServer] [21:17:24:765][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100EAD617 Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:17:24.767 [EAC] Peer 110000100ead617 switched EAC state to ClientAuthenticatedRemote 20:17:25.968 [Lua] player (110000100ead617,1) was put into party 0 20:17:25.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 20:17:32.132 [Lua] ### Sending rpc_level_loaded 20:17:32.132 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 169 20:17:32.132 [Lua] Peer 110000100ead617 has loaded the level but not all enemies, so we wait 20:17:32.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:17:36.140 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:17:39.185 [Lua] spawning mini patrol 20:17:41.810 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100ead617, connection_key=10) 20:17:41.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:35 my_peer_id:110000106697298 20:17:44.151 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:17:44.169 [Lua] Spline already found! 20:17:44.266 [Lua] Init group template: spline_patrol 20:17:44.339 [Lua] Init group template: mini_patrol 20:17:48.702 [Lua] Mini patrol killed! 3 20:17:48.713 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:17:48.713 [Lua] [Matchmaking] Got a handshake request from 110000100ead617 with user name 'Emultra' 20:17:48.737 [Lua] Breedfreezer (server) starting a hot join sync 20:17:48.737 [Lua] packing 0 units of breed chaos_marauder 20:17:48.737 [Lua] packing 9 units of breed skaven_clan_rat 20:17:48.737 [Lua] packing 0 units of breed skaven_storm_vermin 20:17:48.737 [Lua] packing 0 units of breed skaven_slave 20:17:48.737 [Lua] packing 0 units of breed chaos_fanatic 20:17:48.737 [Lua] packing 0 units of breed beastmen_ungor_archer 20:17:48.737 [Lua] packing 0 units of breed chaos_raider 20:17:48.737 [Lua] packing 0 units of breed chaos_warrior 20:17:48.737 [Lua] packing 0 units of breed chaos_berzerker 20:17:48.737 [Lua] packing 0 units of breed beastmen_bestigor 20:17:48.737 [Lua] packing 0 units of breed beastmen_ungor 20:17:48.737 [Lua] packing 0 units of breed skaven_plague_monk 20:17:48.737 [Lua] packing 0 units of breed beastmen_gor 20:17:48.737 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:17:48.737 [Lua] 20:17:48.737 [Lua] [1] = 1 (number) 20:17:48.737 [Lua] [2] = 0 (number) 20:17:48.737 [Lua] [3] = 5 (number) 20:17:48.737 [Lua] [4] = 9 (number) 20:17:48.737 [Lua] [5] = 1 (number) 20:17:48.737 [Lua] [6] = 0 (number) 20:17:48.737 [Lua] [7] = 1 (number) 20:17:48.737 [Lua] [8] = 0 (number) 20:17:48.737 [Lua] [9] = 1 (number) 20:17:48.738 [Lua] [10] = 0 (number) 20:17:48.738 [Lua] [11] = 1 (number) 20:17:48.738 [Lua] [12] = 0 (number) 20:17:48.738 [Lua] [13] = 1 (number) 20:17:48.738 [Lua] [14] = 0 (number) 20:17:48.738 [Lua] [15] = 1 (number) 20:17:48.738 [Lua] [16] = 0 (number) 20:17:48.738 [Lua] [17] = 1 (number) 20:17:48.738 [Lua] [18] = 0 (number) 20:17:48.738 [Lua] [19] = 1 (number) 20:17:48.738 [Lua] [20] = 0 (number) 20:17:48.738 [Lua] [21] = 1 (number) 20:17:48.738 [Lua] [22] = 0 (number) 20:17:48.738 [Lua] [23] = 1 (number) 20:17:48.738 [Lua] [24] = 0 (number) 20:17:48.738 [Lua] [25] = 1 (number) 20:17:48.738 [Lua] [26] = 0 (number) 20:17:48.738 [Lua] 20:17:48.738 [Lua] 20:17:48.738 [Lua] [1] = 126 (number) 20:17:48.738 [Lua] [2] = 108 (number) 20:17:48.738 [Lua] [3] = 97 (number) 20:17:48.738 [Lua] [4] = 133 (number) 20:17:48.738 [Lua] [5] = 124 (number) 20:17:48.738 [Lua] [6] = 110 (number) 20:17:48.738 [Lua] [7] = 117 (number) 20:17:48.738 [Lua] [8] = 95 (number) 20:17:48.738 [Lua] [9] = 125 (number) 20:17:48.738 [Lua] 20:17:48.739 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=220 20:17:48.739 [Lua] RemotePlayer:create_game_object( ) 220 20:17:48.757 [Lua] Assigning peer(110000100ead617:1) to profile(4) career(2) 20:17:48.757 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100ead617) local_player_id(1) profile_index(4) career_index(2) 20:17:48.757 [Lua] Set lobby begin: 20:17:48.757 [Lua] Lobby data twitch_enabled = false 20:17:48.757 [Lua] Lobby data power_level = 835 20:17:48.757 [Lua] Lobby data unique_server_name = JayJay 20:17:48.757 [Lua] Lobby data host = 110000106697298 20:17:48.757 [Lua] Lobby data game_mode = 2 20:17:48.757 [Lua] Lobby data is_private = false 20:17:48.757 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:17:48.757 [Lua] Lobby data player_slot_1 = 0:0 20:17:48.757 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:17:48.757 [Lua] Lobby data quick_game = true 20:17:48.757 [Lua] Lobby data mechanism = adventure 20:17:48.757 [Lua] Lobby data matchmaking = true 20:17:48.757 [Lua] Lobby data num_players = 3 20:17:48.758 [Lua] Lobby data country_code = DE 20:17:48.758 [Lua] Lobby data difficulty = hardest 20:17:48.758 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:48.758 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:17:48.758 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:17:48.758 [Lua] Lobby data player_slot_3 = 0:0 20:17:48.758 [Lua] Lobby data eac_authorized = true 20:17:48.758 [Lua] Set lobby end. 20:17:48.758 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:0 | bw:11000010520f5fa | es:110000106697298 20:17:48.758 [Lua] [GameNetworkManager] destroying game object with go_id=75 20:17:48.758 [Lua] player (110000100ead617,1) was put into party 1 20:17:48.758 [Lua] [GameNetworkManager] destroying game object with go_id=79 20:17:49.135 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:17:49.135 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 20:17:49.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:36 my_peer_id:110000106697298 20:17:49.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:36 my_peer_id:110000106697298 20:17:49.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:36 my_peer_id:110000106697298 20:17:49.140 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 20:17:49.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:36 my_peer_id:110000106697298 20:17:49.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:17:49.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read, 20:17:49.151 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:17:49.151 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 20:17:49.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 20:17:49.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:17:49.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:17:50.727 [Lua] Set lobby begin: 20:17:50.727 [Lua] Lobby data twitch_enabled = false 20:17:50.727 [Lua] Lobby data power_level = 556 20:17:50.727 [Lua] Lobby data unique_server_name = JayJay 20:17:50.728 [Lua] Lobby data host = 110000106697298 20:17:50.728 [Lua] Lobby data game_mode = 2 20:17:50.728 [Lua] Lobby data is_private = false 20:17:50.728 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:17:50.728 [Lua] Lobby data player_slot_1 = 0:0 20:17:50.728 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:17:50.728 [Lua] Lobby data quick_game = true 20:17:50.728 [Lua] Lobby data mechanism = adventure 20:17:50.728 [Lua] Lobby data matchmaking = true 20:17:50.728 [Lua] Lobby data num_players = 3 20:17:50.728 [Lua] Lobby data country_code = DE 20:17:50.728 [Lua] Lobby data difficulty = hardest 20:17:50.728 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:50.728 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:17:50.728 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:17:50.729 [Lua] Lobby data player_slot_3 = 0:0 20:17:50.729 [Lua] Lobby data eac_authorized = true 20:17:50.729 [Lua] Set lobby end. 20:17:51.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:17:51.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 20:17:51.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 20:17:54.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 20:17:54.634 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 20:17:54.635 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:17:55.027 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:17:55.028 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:17:55.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 20:17:55.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 20:17:55.685 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 20:17:55.686 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 20:17:55.816 [Lua] Set lobby begin: 20:17:55.816 [Lua] Lobby data twitch_enabled = false 20:17:55.816 [Lua] Lobby data power_level = 835 20:17:55.816 [Lua] Lobby data unique_server_name = JayJay 20:17:55.817 [Lua] Lobby data host = 110000106697298 20:17:55.817 [Lua] Lobby data game_mode = 2 20:17:55.817 [Lua] Lobby data is_private = false 20:17:55.817 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:17:55.817 [Lua] Lobby data player_slot_1 = 0:0 20:17:55.817 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:17:55.817 [Lua] Lobby data quick_game = true 20:17:55.817 [Lua] Lobby data mechanism = adventure 20:17:55.817 [Lua] Lobby data matchmaking = true 20:17:55.817 [Lua] Lobby data num_players = 3 20:17:55.817 [Lua] Lobby data country_code = DE 20:17:55.817 [Lua] Lobby data difficulty = hardest 20:17:55.817 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:17:55.818 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:17:55.818 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:17:55.818 [Lua] Lobby data player_slot_3 = 0:0 20:17:55.818 [Lua] Lobby data eac_authorized = true 20:17:55.818 [Lua] Set lobby end. 20:17:57.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 20:17:57.668 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 20:17:57.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 20:17:57.688 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:17:57.706 [Lua] Spline already found! 20:17:57.756 [Lua] Init group template: spline_patrol 20:17:58.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 20:17:58.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 20:17:58.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:17:59.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:17:59.534 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 20:17:59.552 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 20:17:59.651 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:17:59.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=240 20:17:59.654 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99791666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.97499999999999998) 20:18:03.850 [Lua] event horde ends! 20:18:06.640 [Lua] Time for new HOOORDE! multi_first_wave 20:18:06.640 [Lua] horde requested: vector_blob 20:18:06.640 [Lua] wants to spawn ahead within distance: 60 20:18:06.640 [Lua] horde crated with id 6 of type vector_blob 20:18:06.640 [Lua] managed to spawn 56/56 horde enemies 20:18:06.640 [Lua] vector blob horde has started 20:18:06.649 [Lua] MUSIC: explore -> pre_horde 20:18:07.883 [Lua] Init group template: horde 20:18:14.392 [Lua] MUSIC: pre_horde -> horde 20:18:22.956 [Lua] Increasing frame table size to 512 20:18:23.331 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:18:23.331 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:18:23.331 [Lua] horde requested: vector_blob 20:18:23.331 [Lua] wants to spawn behind within distance: 60 20:18:23.331 [Lua] horde crated with id 7 of type vector_blob 20:18:23.331 [Lua] managed to spawn 54/54 horde enemies 20:18:23.331 [Lua] vector blob horde has started 20:18:24.201 [Lua] spawning mini patrol 20:18:25.497 [Lua] Init group template: horde 20:18:29.119 [Lua] Init group template: mini_patrol 20:18:31.437 [Lua] Horde killed: ? 20:18:33.941 [Lua] Mini patrol killed! 8 20:18:38.017 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:18:38.017 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:18:43.495 [Lua] HORDE: last wave, reset to standard horde delay 20:18:43.495 [Lua] Time for new HOOORDE! multi_last_wave 20:18:43.495 [Lua] horde requested: vector_blob 20:18:43.495 [Lua] wants to spawn behind within distance: 60 20:18:43.495 [Lua] horde crated with id 9 of type vector_blob 20:18:43.495 [Lua] managed to spawn 55/55 horde enemies 20:18:43.495 [Lua] vector blob horde has started 20:18:45.368 [Lua] Init group template: horde 20:18:48.229 [Lua] event horde ends! 20:18:55.220 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 20:18:59.789 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 20:18:59.974 [Lua] Horde killed: ? 20:19:06.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9a413, position: 0 20:19:06.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9a49f, position: 0 20:19:08.444 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:19:08.445 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 20:19:09.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9a6a0, position: 0 20:19:10.563 [Lua] MUSIC: horde -> explore 20:19:11.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:19:11.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:19:11.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:19:12.801 [Lua] Horde killed: ? 20:19:15.135 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:15.583 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:19:26.887 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:19:27.339 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:19:30.566 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:19:30.591 [Lua] Spline already found! 20:19:30.666 [Lua] Init group template: spline_patrol 20:19:38.572 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:19:38.591 [Lua] Spline already found! 20:19:38.657 [Lua] Init group template: spline_patrol 20:19:38.815 [Lua] spawning mini patrol 20:19:43.872 [Lua] Init group template: mini_patrol 20:19:46.374 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:19:46.402 [Lua] Spline already found! 20:19:46.479 [Lua] Init group template: spline_patrol 20:19:52.527 [Lua] Mini patrol killed! 12 20:20:01.568 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:01.966 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:20:03.058 [Lua] event horde ends! 20:20:09.927 [Lua] [ChatManager][1]System: mischievous picked up a Tome 20:20:16.020 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:16.299 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:20:16.472 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:20:16.947 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:17.305 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:20:18.383 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:18.884 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:20:19.312 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:19.869 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:20:20.224 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:20.595 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:20:20.614 [Lua] Spline already found! 20:20:20.668 [Lua] Init group template: spline_patrol 20:20:20.736 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:20:27.446 [Lua] Time for new HOOORDE! multi_first_wave 20:20:27.446 [Lua] horde requested: vector_blob 20:20:27.446 [Lua] wants to spawn behind within distance: 60 20:20:27.446 [Lua] horde crated with id 15 of type vector_blob 20:20:27.446 [Lua] managed to spawn 58/58 horde enemies 20:20:27.446 [Lua] vector blob horde has started 20:20:27.456 [Lua] MUSIC: explore -> pre_horde 20:20:28.620 [Lua] Init group template: horde 20:20:36.825 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:20:37.054 [SteamLobby] Detected added member 11000010228c671 20:20:37.054 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:20:37.054 [Lua] Players: 4 20:20:37.054 [Lua] Set lobby begin: 20:20:37.054 [Lua] Lobby data twitch_enabled = false 20:20:37.054 [Lua] Lobby data power_level = 835 20:20:37.054 [Lua] Lobby data unique_server_name = JayJay 20:20:37.054 [Lua] Lobby data host = 110000106697298 20:20:37.054 [Lua] Lobby data game_mode = 2 20:20:37.054 [Lua] Lobby data is_private = false 20:20:37.055 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:20:37.055 [Lua] Lobby data player_slot_1 = 0:0 20:20:37.055 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:20:37.055 [Lua] Lobby data quick_game = true 20:20:37.055 [Lua] Lobby data mechanism = adventure 20:20:37.055 [Lua] Lobby data matchmaking = true 20:20:37.055 [Lua] Lobby data num_players = 4 20:20:37.055 [Lua] Lobby data country_code = DE 20:20:37.055 [Lua] Lobby data difficulty = hardest 20:20:37.055 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:20:37.055 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:20:37.055 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:20:37.056 [Lua] Lobby data player_slot_3 = 0:0 20:20:37.056 [Lua] Lobby data eac_authorized = true 20:20:37.056 [Lua] Set lobby end. 20:20:37.056 [Lua] [LobbyMembers] Member joined 11000010228c671 20:20:37.077 [Connection] Creating endpoint 11000010228c671 - reliable message sent 20:20:37.077 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:20:37.096 [SteamAuthenticator] Sent ticket request to 11000010228c671 20:20:37.101 [Lua] [ChatManager][1]System: GoatEclipse is joining the game 20:20:37.253 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:20:41.486 [SteamAuthenticator] Got ticket from 11000010228c671 20:20:41.487 [SteamAuthenticator] BeginAuthSession 11000010228c671 20:20:41.487 [SteamAuthenticator] Authenticating 11000010228c671 20:20:41.487 [SteamAuthenticator] Got ticket request from 11000010228c671 20:20:41.487 [SteamAuthenticator] GetAuthSessionTicket 11000010228c671 20:20:41.487 [SteamAuthenticator] Sent ticket to 11000010228c671 20:20:41.833 [SteamAuthenticator] Steam validation for 11000010228c671 with response 0 20:20:41.884 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:20:41.904 [Connection] New session id 89 to 11000010228c671. 20:20:41.907 [Lua] Spline already found! 20:20:41.986 [Lua] Init group template: spline_patrol 20:20:42.012 [Connection] Established a connection <89.220> to 11000010228c671 20:20:42.012 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:20:42.012 [Lua] [Matchmaking] Got a handshake request from 11000010228c671 with user name 'GoatEclipse' 20:20:42.063 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:20:42.087 [Lua] Spline already found! 20:20:42.113 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010228c671, replying lobby_ok 20:20:42.217 [Lua] Init group template: spline_patrol 20:20:42.259 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010228c671 REPLY wh:0 | we:110000100ead617 | dr:0 | bw:11000010520f5fa | es:110000106697298 20:20:44.038 [SteamAuthenticator] Steam validation for 11000010228c671 with response 6 20:20:44.038 [SteamAuthenticator] Ignoring error when already accepted 20:20:44.040 [SteamLobby] Detected removed member 11000010228c671 20:20:44.041 [Connection] Destroying endpoint 11000010228c671 - explicit request 20:20:44.044 [SteamAuthenticator] CancelAuthTicket 11000010228c671 20:20:44.044 [SteamAuthenticator] EndAuthSession 11000010228c671 20:20:44.044 [Lua] [ChatManager][1]System: GoatEclipse has left the game 20:20:44.044 [Lua] [PSM] Disconnecting peer 11000010228c671 20:20:44.044 [Lua] Set lobby begin: 20:20:44.044 [Lua] Lobby data twitch_enabled = false 20:20:44.044 [Lua] Lobby data power_level = 835 20:20:44.044 [Lua] Lobby data unique_server_name = JayJay 20:20:44.044 [Lua] Lobby data host = 110000106697298 20:20:44.044 [Lua] Lobby data game_mode = 2 20:20:44.044 [Lua] Lobby data is_private = false 20:20:44.044 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:20:44.044 [Lua] Lobby data player_slot_1 = 0:0 20:20:44.045 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:20:44.045 [Lua] Lobby data quick_game = true 20:20:44.045 [Lua] Lobby data mechanism = adventure 20:20:44.045 [Lua] Lobby data matchmaking = true 20:20:44.045 [Lua] Lobby data num_players = 4 20:20:44.045 [Lua] Lobby data country_code = DE 20:20:44.045 [Lua] Lobby data difficulty = hardest 20:20:44.045 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:20:44.045 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:20:44.045 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:20:44.045 [Lua] Lobby data player_slot_3 = 0:0 20:20:44.045 [Lua] Lobby data eac_authorized = true 20:20:44.045 [Lua] Set lobby end. 20:20:44.046 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010228c671) 20:20:44.046 [Lua] [NetworkServer] Changing num_players from 4 to 3 20:20:44.046 [Lua] Players: 3 20:20:44.046 [Lua] Set lobby begin: 20:20:44.046 [Lua] Lobby data twitch_enabled = false 20:20:44.046 [Lua] Lobby data power_level = 835 20:20:44.046 [Lua] Lobby data unique_server_name = JayJay 20:20:44.046 [Lua] Lobby data host = 110000106697298 20:20:44.046 [Lua] Lobby data game_mode = 2 20:20:44.046 [Lua] Lobby data is_private = false 20:20:44.046 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:20:44.046 [Lua] Lobby data player_slot_1 = 0:0 20:20:44.046 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:20:44.046 [Lua] Lobby data quick_game = true 20:20:44.046 [Lua] Lobby data mechanism = adventure 20:20:44.046 [Lua] Lobby data matchmaking = true 20:20:44.046 [Lua] Lobby data num_players = 3 20:20:44.046 [Lua] Lobby data country_code = DE 20:20:44.046 [Lua] Lobby data difficulty = hardest 20:20:44.046 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:20:44.047 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:20:44.047 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:20:44.047 [Lua] Lobby data player_slot_3 = 0:0 20:20:44.047 [Lua] Lobby data eac_authorized = true 20:20:44.047 [Lua] Set lobby end. 20:20:44.047 [Lua] [LobbyMembers] Member left 11000010228c671 20:20:44.923 [Steam] Accepted session request from 11000010228c671 20:20:45.072 [Lua] main_path_player_far_away_check started 20:20:45.833 [Lua] [Matchmaking] Handshake host removing client 11000010228c671 20:20:48.220 [Lua] main_path_player_far_away_check started 20:20:48.324 [Lua] MUSIC: pre_horde -> horde 20:20:49.300 [Lua] main_path_player_far_away_check started 20:20:49.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:20:51.340 [Lua] main_path_player_far_away_check started 20:20:51.386 [Lua] main_path_player_far_away_check started 20:20:52.432 [Lua] main_path_player_far_away_check started 20:20:54.468 [Lua] main_path_player_far_away_check started 20:20:54.515 [Lua] main_path_player_far_away_check started 20:20:55.707 [Lua] main_path_player_far_away_check started 20:20:56.235 [Lua] Pushing horde in time; too many units out 20:20:56.438 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:20:56.438 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 20:20:56.552 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 77 77 20:20:57.738 [Lua] main_path_player_far_away_check started 20:20:57.795 [Lua] main_path_player_far_away_check started 20:20:57.795 [Lua] spawning mini patrol 20:20:58.887 [Lua] main_path_player_far_away_check started 20:20:59.411 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:20:59.411 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:20:59.411 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:20:59.411 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:21:00.933 [Lua] main_path_player_far_away_check started 20:21:00.986 [Lua] main_path_player_far_away_check started 20:21:01.303 [Lua] Pushing horde in time; too many units out 20:21:01.973 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 644553 0 20:21:01.995 [Lua] main_path_player_far_away_check started 20:21:02.714 [Lua] Init group template: mini_patrol 20:21:04.011 [Lua] main_path_player_far_away_check started 20:21:04.056 [Lua] main_path_player_far_away_check started 20:21:04.079 [Lua] fence jumping 20:21:04.659 [Lua] simple los failed 20:21:05.105 [Lua] main_path_player_far_away_check started 20:21:06.316 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:21:06.316 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:21:06.316 [Lua] horde requested: vector_blob 20:21:06.316 [Lua] wants to spawn ahead within distance: 60 20:21:06.316 [Lua] horde crated with id 19 of type vector_blob 20:21:06.317 [Lua] managed to spawn 56/56 horde enemies 20:21:06.317 [Lua] vector blob horde has started 20:21:07.037 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 80 86 20:21:07.061 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 86 86 20:21:07.190 [Lua] main_path_player_far_away_check started 20:21:07.403 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 80 95 20:21:07.455 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 91 96 20:21:07.455 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 93 95 20:21:07.455 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 94 94 20:21:07.556 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 97 20:21:07.582 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 97 20:21:07.667 [Lua] main_path_player_far_away_check started 20:21:07.735 [Lua] Init group template: horde 20:21:07.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 86 101 20:21:07.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 91 100 20:21:07.880 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 95 99 20:21:07.880 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 96 98 20:21:07.909 [Lua] fence jumping 20:21:08.002 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 97 20:21:08.196 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 74 96 20:21:08.271 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 91 95 20:21:08.297 [Lua] main_path_player_far_away_check started 20:21:08.631 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 81 94 20:21:08.655 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 91 93 20:21:09.237 [Lua] ready to jump failed 20:21:09.301 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 81 91 20:21:10.192 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 59 87 20:21:10.291 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 81 86 20:21:10.342 [Lua] main_path_player_far_away_check started 20:21:10.798 [Lua] main_path_player_far_away_check started 20:21:10.923 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 59 84 20:21:10.979 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 75 83 20:21:11.446 [Lua] main_path_player_far_away_check started 20:21:13.474 [Lua] main_path_player_far_away_check started 20:21:13.770 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 647237 0 20:21:13.881 [Lua] main_path_player_far_away_check started 20:21:14.541 [Lua] main_path_player_far_away_check started 20:21:14.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:21:14.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1212304 20:21:16.562 [Lua] Pushing horde in time; too many units out 20:21:16.620 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 20:21:16.687 [Lua] main_path_player_far_away_check started 20:21:17.074 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:21:17.074 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:21:18.908 [Lua] main_path_player_far_away_check started 20:21:19.871 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 72 action: follow 20:21:19.901 [Lua] main_path_player_far_away_check started 20:21:20.283 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 71 action: follow 20:21:20.572 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 69 action: follow 20:21:20.651 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 68 action: follow 20:21:20.815 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 67 action: nil 20:21:21.549 [Lua] Pushing horde in time; too many units out 20:21:21.834 [Lua] event horde ends! 20:21:21.947 [Lua] main_path_player_far_away_check started 20:21:22.155 [Lua] main_path_player_far_away_check started 20:21:23.080 [Lua] main_path_player_far_away_check started 20:21:24.082 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 66 action: follow 20:21:24.271 [Lua] Mini patrol killed! 18 20:21:26.110 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 62 action: follow 20:21:26.192 [Lua] main_path_player_far_away_check started 20:21:26.635 [Lua] HORDE: last wave, reset to standard horde delay 20:21:26.635 [Lua] Time for new HOOORDE! multi_last_wave 20:21:26.635 [Lua] horde requested: vector_blob 20:21:26.635 [Lua] wants to spawn behind within distance: 60 20:21:26.635 [Lua] horde crated with id 20 of type vector_blob 20:21:26.635 [Lua] managed to spawn 58/58 horde enemies 20:21:26.635 [Lua] vector blob horde has started 20:21:26.912 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 68 action: follow 20:21:26.939 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 68 action: follow 20:21:27.610 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 90 action: follow 20:21:27.653 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:21:27.653 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:21:28.433 [Lua] Init group template: horde 20:21:28.872 [Lua] Horde killed: ? 20:21:29.342 [Lua] main_path_player_far_away_check started 20:21:29.579 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 107 action: follow 20:21:29.688 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 106 action: follow 20:21:30.174 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 105 action: nil 20:21:30.612 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 104 action: follow 20:21:31.355 [Lua] Destroying unit since outside mesh or world 20:21:31.618 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 106 action: nil 20:21:32.413 [Lua] main_path_player_far_away_check started 20:21:32.621 [Lua] main_path_player_far_away_check started 20:21:33.080 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 101 action: follow 20:21:33.220 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 44 size: 100 action: follow 20:21:33.498 [Lua] main_path_player_far_away_check started 20:21:33.701 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 99 action: nil 20:21:33.732 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 98 action: follow 20:21:34.879 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 97 action: follow 20:21:35.311 [Lua] main_path_player_far_away_check started 20:21:35.679 [Lua] main_path_player_far_away_check started 20:21:35.898 [Lua] main_path_player_far_away_check started 20:21:36.559 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 96 action: follow 20:21:36.715 [Lua] main_path_player_far_away_check started 20:21:36.860 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 95 action: nil 20:21:36.860 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 94 action: follow 20:21:37.069 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 93 action: nil 20:21:37.098 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 92 action: follow 20:21:37.214 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:21:37.237 [Lua] Spline already found! 20:21:37.303 [Lua] Init group template: spline_patrol 20:21:37.384 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 20 size: 94 action: follow 20:21:38.559 [Lua] main_path_player_far_away_check started 20:21:38.951 [Lua] main_path_player_far_away_check started 20:21:39.141 [Lua] main_path_player_far_away_check started 20:21:39.334 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:39.802 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:21:40.026 [Lua] main_path_player_far_away_check started 20:21:40.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:21:40.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1212304 20:21:40.913 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 8 size: 94 action: follow 20:21:41.035 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 93 action: follow 20:21:41.401 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 92 action: follow 20:21:41.612 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 91 action: follow 20:21:41.733 [Lua] main_path_player_far_away_check started 20:21:41.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 85 size: 90 action: follow 20:21:41.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 88 size: 89 action: follow 20:21:42.037 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 88 action: follow 20:21:42.067 [Lua] spawning mini patrol 20:21:42.187 [Lua] main_path_player_far_away_check started 20:21:42.389 [Lua] main_path_player_far_away_check started 20:21:42.938 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 58 size: 85 action: move_to_players 20:21:43.206 [Lua] main_path_player_far_away_check started 20:21:43.739 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 86 action: follow 20:21:44.025 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 23 size: 85 action: follow 20:21:44.313 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 83 size: 84 action: follow 20:21:44.871 [Lua] main_path_player_far_away_check started 20:21:45.158 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 25 size: 82 action: climb 20:21:45.300 [Lua] main_path_player_far_away_check started 20:21:45.629 [Lua] main_path_player_far_away_check started 20:21:46.424 [Lua] main_path_player_far_away_check started 20:21:47.118 [Lua] Init group template: mini_patrol 20:21:47.670 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 85 action: follow 20:21:48.059 [Lua] main_path_player_far_away_check started 20:21:48.517 [Lua] main_path_player_far_away_check started 20:21:48.838 [Lua] main_path_player_far_away_check started 20:21:49.651 [Lua] main_path_player_far_away_check started 20:21:50.497 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:50.920 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:21:51.355 [Lua] main_path_player_far_away_check started 20:21:51.746 [Lua] main_path_player_far_away_check started 20:21:52.101 [Lua] main_path_player_far_away_check started 20:21:52.817 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 20:21:52.817 [Flow] Socket 1 occupied 20:21:52.817 [Lua] [flow:Sockets occupied:] float=1.000000 20:21:52.818 [Flow] Objective unit hit socket:true 20:21:52.865 [Lua] main_path_player_far_away_check started 20:21:54.489 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 92 action: follow 20:21:54.591 [Lua] main_path_player_far_away_check started 20:21:54.965 [Lua] main_path_player_far_away_check started 20:21:55.337 [Lua] main_path_player_far_away_check started 20:21:55.850 [Flow] Destroyed:c_barrel_socket 20:21:56.096 [Lua] main_path_player_far_away_check started 20:21:57.849 [Lua] main_path_player_far_away_check started 20:21:58.209 [Lua] main_path_player_far_away_check started 20:21:58.577 [Lua] main_path_player_far_away_check started 20:21:59.343 [Lua] main_path_player_far_away_check started 20:22:00.985 [Lua] main_path_player_far_away_check started 20:22:01.323 [Lua] main_path_player_far_away_check started 20:22:01.542 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:22:01.542 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:22:01.782 [Lua] main_path_player_far_away_check started 20:22:02.462 [Lua] main_path_player_far_away_check started 20:22:04.219 [Lua] main_path_player_far_away_check started 20:22:04.580 [Lua] main_path_player_far_away_check started 20:22:05.063 [Lua] main_path_player_far_away_check started 20:22:05.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:22:05.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1212304 20:22:05.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa079a, position: 0 20:22:05.671 [Lua] main_path_player_far_away_check started 20:22:06.249 [Lua] event horde ends! 20:22:07.305 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:22:07.306 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 20:22:07.396 [Lua] main_path_player_far_away_check started 20:22:07.738 [Lua] main_path_player_far_away_check started 20:22:08.294 [Lua] main_path_player_far_away_check started 20:22:08.824 [Lua] main_path_player_far_away_check started 20:22:09.250 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 20:22:10.266 [Lua] Mini patrol killed! 22 20:22:10.533 [Lua] main_path_player_far_away_check started 20:22:10.865 [Lua] main_path_player_far_away_check started 20:22:11.505 [Lua] main_path_player_far_away_check started 20:22:12.192 [Lua] main_path_player_far_away_check started 20:22:12.591 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010520f5fa 20:22:12.593 [Lua] [GameNetworkManager] destroying game object with go_id=82 20:22:13.746 [Lua] main_path_player_far_away_check started 20:22:14.075 [Lua] main_path_player_far_away_check started 20:22:14.656 [Lua] main_path_player_far_away_check started 20:22:16.851 [Lua] main_path_player_far_away_check started 20:22:17.186 [Lua] main_path_player_far_away_check started 20:22:17.759 [Lua] main_path_player_far_away_check started 20:22:18.426 [Lua] MUSIC: horde -> explore 20:22:18.874 [Lua] Horde killed: ? 20:22:19.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:22:19.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:22:19.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:22:19.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:22:19.902 [Lua] main_path_player_far_away_check started 20:22:20.395 [Lua] main_path_player_far_away_check started 20:22:21.009 [Lua] main_path_player_far_away_check started 20:22:23.026 [Lua] main_path_player_far_away_check started 20:22:23.443 [Lua] main_path_player_far_away_check started 20:22:24.169 [Lua] main_path_player_far_away_check started 20:22:25.835 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:26.074 [Lua] main_path_player_far_away_check started 20:22:26.241 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:22:26.573 [Lua] main_path_player_far_away_check started 20:22:27.279 [Lua] main_path_player_far_away_check started 20:22:29.209 [Lua] main_path_player_far_away_check started 20:22:29.671 [Lua] main_path_player_far_away_check started 20:22:30.360 [Lua] main_path_player_far_away_check started 20:22:31.738 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:32.145 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:22:32.389 [Lua] main_path_player_far_away_check started 20:22:32.389 [Lua] spawning mini patrol 20:22:32.837 [Lua] main_path_player_far_away_check started 20:22:33.459 [Lua] main_path_player_far_away_check started 20:22:35.464 [Lua] main_path_player_far_away_check started 20:22:36.015 [Lua] main_path_player_far_away_check started 20:22:36.630 [Lua] main_path_player_far_away_check started 20:22:36.810 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:37.158 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:22:37.407 [Lua] Init group template: mini_patrol 20:22:37.657 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 20:22:37.658 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=572 20:22:37.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:22:37.691 [Lua] Horde killed: ? 20:22:38.586 [Lua] main_path_player_far_away_check started 20:22:39.130 [Lua] main_path_player_far_away_check started 20:22:39.759 [Lua] main_path_player_far_away_check started 20:22:40.160 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:40.545 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:22:41.103 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:41.470 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:22:41.695 [Lua] main_path_player_far_away_check started 20:22:42.277 [Lua] main_path_player_far_away_check started 20:22:44.254 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:22:44.599 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:22:45.290 [Lua] main_path_player_far_away_check started 20:22:46.033 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 20:22:48.522 [Lua] main_path_player_far_away_check started 20:22:51.667 [Lua] main_path_player_far_away_check started 20:22:54.832 [Lua] main_path_player_far_away_check started 20:22:55.247 [Lua] Mini patrol killed! 23 20:22:56.523 [Lua] event horde ends! 20:22:57.898 [Lua] main_path_player_far_away_check started 20:23:01.017 [Lua] main_path_player_far_away_check started 20:23:05.056 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:05.457 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:23:08.431 [Lua] fence jumping 20:23:10.682 [Lua] Destroying unit since outside mesh or world 20:23:10.981 [Lua] Coordinated attack! 20:23:28.524 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:23:28.544 [Lua] Spline already found! 20:23:28.596 [Lua] Init group template: spline_patrol 20:23:29.758 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:23:29.779 [Lua] Spline already found! 20:23:29.829 [Lua] Init group template: spline_patrol 20:23:31.078 [Lua] Time for new HOOORDE! multi_first_wave 20:23:31.078 [Lua] horde requested: ambush 20:23:31.078 [Lua] setting up ambush-horde 20:23:31.078 [Lua] Composing horde 'large' .. using variant 'plain' 20:23:31.078 [Lua] -> spawning: 53 20:23:31.078 [Lua] horde crated with id 26 of type ambush 20:23:31.078 [Lua] ambush horde has started 20:23:31.088 [Lua] MUSIC: explore -> pre_ambush 20:23:33.545 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 18 20:23:34.010 [Lua] Switching ConflictSettings: to: chaos 20:23:34.010 [Lua] pacing=chaos 20:23:34.010 [Lua] roaming=nil 20:23:34.010 [Lua] specials=chaos 20:23:34.010 [Lua] debug_color=purple 20:23:34.010 [Lua] pack_spawning=chaos 20:23:34.010 [Lua] contained_breeds=nil 20:23:34.010 [Lua] disabled=false 20:23:34.010 [Lua] boss=chaos 20:23:34.010 [Lua] horde=chaos 20:23:34.010 [Lua] name=chaos 20:23:34.010 [Lua] intensity=default 20:23:34.010 [Lua] --- 20:23:36.171 [Lua] Init group template: horde 20:23:36.309 [Lua] MUSIC: pre_ambush -> horde 20:23:38.841 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 70 20:23:43.023 [Flow] 1 20:23:43.181 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:23:43.211 [Lua] Spline already found! 20:23:43.219 [Lua] Can't path, AStar was cancelled, need to wait for command queue to be flushed 20:23:43.251 [Lua] main_path_player_far_away_check started 20:23:43.706 [Lua] Init group template: spline_patrol 20:23:44.974 [Flow] 2 20:23:44.974 [Flow] 3 20:23:45.074 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:23:45.224 [Lua] spawning mini patrol 20:23:49.248 [Lua] event horde failed 20:23:49.867 [Lua] Pushing horde in time; too many units out 20:23:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:23:52.169 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:23:52.170 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 20:23:52.752 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 20:24:03.705 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 29 20:24:06.806 [SteamLobby] Detected added member 110000111a28e63 20:24:06.806 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:24:06.806 [Lua] Players: 4 20:24:06.806 [Lua] Set lobby begin: 20:24:06.806 [Lua] Lobby data twitch_enabled = false 20:24:06.807 [Lua] Lobby data power_level = 835 20:24:06.807 [Lua] Lobby data unique_server_name = JayJay 20:24:06.807 [Lua] Lobby data host = 110000106697298 20:24:06.807 [Lua] Lobby data game_mode = 2 20:24:06.807 [Lua] Lobby data is_private = false 20:24:06.807 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:24:06.807 [Lua] Lobby data player_slot_1 = 0:0 20:24:06.807 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:24:06.807 [Lua] Lobby data quick_game = true 20:24:06.807 [Lua] Lobby data mechanism = adventure 20:24:06.807 [Lua] Lobby data matchmaking = true 20:24:06.807 [Lua] Lobby data num_players = 4 20:24:06.807 [Lua] Lobby data country_code = DE 20:24:06.808 [Lua] Lobby data difficulty = hardest 20:24:06.808 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:06.808 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:24:06.808 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:24:06.808 [Lua] Lobby data player_slot_3 = 0:0 20:24:06.808 [Lua] Lobby data eac_authorized = true 20:24:06.808 [Lua] Set lobby end. 20:24:06.809 [Lua] [LobbyMembers] Member joined 110000111a28e63 20:24:06.833 [Connection] Creating endpoint 110000111a28e63 - reliable message sent 20:24:06.833 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:24:06.834 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 19 20:24:06.861 [SteamAuthenticator] Sent ticket request to 110000111a28e63 20:24:06.866 [Lua] [ChatManager][1]System: Grumli is joining the game 20:24:07.087 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:24:07.087 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:24:07.087 [Lua] horde requested: ambush 20:24:07.087 [Lua] setting up ambush-horde 20:24:07.087 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 20:24:07.088 [Lua] -> spawning: 28 20:24:07.088 [Lua] horde crated with id 29 of type ambush 20:24:07.088 [Lua] ambush horde has started 20:24:10.485 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:24:10.485 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:10.485 [Lua] ->moving spawner 20:24:11.072 [Lua] Init group template: horde 20:24:11.085 [SteamAuthenticator] Got ticket from 110000111a28e63 20:24:11.085 [SteamAuthenticator] BeginAuthSession 110000111a28e63 20:24:11.085 [SteamAuthenticator] Authenticating 110000111a28e63 20:24:11.104 [SteamAuthenticator] Got ticket request from 110000111a28e63 20:24:11.105 [SteamAuthenticator] GetAuthSessionTicket 110000111a28e63 20:24:11.105 [SteamAuthenticator] Sent ticket to 110000111a28e63 20:24:11.754 [SteamAuthenticator] Steam validation for 110000111a28e63 with response 0 20:24:11.755 [Connection] New session id 216 to 110000111a28e63. 20:24:11.835 [Connection] Established a connection <53.216> to 110000111a28e63 20:24:11.835 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:24:11.835 [Lua] [Matchmaking] Got a handshake request from 110000111a28e63 with user name 'Grumli' 20:24:11.858 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 42 20:24:11.940 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000111a28e63, replying lobby_ok 20:24:12.061 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000111a28e63 REPLY wh:0 | we:110000100ead617 | dr:0 | bw:11000010520f5fa | es:110000106697298 20:24:12.168 [Lua] Set lobby begin: 20:24:12.168 [Lua] Lobby data twitch_enabled = false 20:24:12.169 [Lua] Lobby data power_level = 835 20:24:12.169 [Lua] Lobby data unique_server_name = JayJay 20:24:12.169 [Lua] Lobby data host = 110000106697298 20:24:12.169 [Lua] Lobby data game_mode = 2 20:24:12.169 [Lua] Lobby data is_private = false 20:24:12.169 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:24:12.169 [Lua] Lobby data player_slot_1 = 0:0 20:24:12.170 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:24:12.170 [Lua] Lobby data quick_game = true 20:24:12.170 [Lua] Lobby data mechanism = adventure 20:24:12.171 [Lua] Lobby data matchmaking = true 20:24:12.171 [Lua] Lobby data num_players = 4 20:24:12.171 [Lua] Lobby data country_code = DE 20:24:12.171 [Lua] Lobby data difficulty = hardest 20:24:12.171 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:12.171 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:24:12.171 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:24:12.171 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:24:12.172 [Lua] Lobby data eac_authorized = true 20:24:12.172 [Lua] Set lobby end. 20:24:12.172 [Lua] [Matchmaking] Assigning profile slot 3 to 110000111a28e63 20:24:12.172 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010520f5fa | es:110000106697298 20:24:13.819 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:14.204 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:24:14.422 [Lua] ### CLEARING PEER STATE FOR 110000111a28e63 20:24:14.522 [Lua] [PSM] Peer 110000111a28e63 joined. Want to use profile index "3" 20:24:14.522 [Lua] Mechanism says: a client joined the game! 110000111a28e63 20:24:14.523 [EAC] EAC server has client 110000111a28e63 (and owner 110000111a28e63) 20:24:14.523 [EACServer] [21:24:14:523][Windows][EAC Server] [Info][RegisterClient] Client: 0110000111A28E63 PlayerGUID: 76561198256131683 PlayerIP: 0.0.0.0 OwnerGUID: 76561198256131683 PlayerName: JayJay 20:24:14.523 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000111a28e63, connection_key=11) 20:24:14.700 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:14.773 [EACServer] [21:24:14:773][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111A28E63 Session: 12 Status: Client Authenticated Message: Client authenticated. 20:24:14.777 [EAC] Peer 110000111a28e63 switched EAC state to ClientAuthenticatedLocal 20:24:14.934 [EACServer] [21:24:14:934][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000111A28E63. 20:24:15.135 [EACServer] [21:24:15:135][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000111A28E63 20:24:15.135 [EACServer] [21:24:15:135][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111A28E63 Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:24:15.151 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:24:15.153 [EAC] Peer 110000111a28e63 switched EAC state to ClientAuthenticatedRemote 20:24:16.031 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:16.418 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:24:16.585 [Lua] player (110000111a28e63,1) was put into party 0 20:24:16.585 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 20:24:17.578 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:24:19.245 [SteamVoipClient] select_out(110000111a28e63, on) 20:24:19.245 [SteamVoipClient] select_in(110000111a28e63, on) 20:24:19.245 [SteamVoipClient] select_out(110000111a28e63, off) 20:24:22.240 [Lua] ### Sending rpc_level_loaded 20:24:22.240 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 169 20:24:22.240 [Lua] Peer 110000111a28e63 has loaded the level but not all enemies, so we wait 20:24:23.314 [Lua] HORDE: last wave, reset to standard horde delay 20:24:23.314 [Lua] Time for new HOOORDE! multi_last_wave 20:24:23.314 [Lua] horde requested: ambush 20:24:23.314 [Lua] setting up ambush-horde 20:24:23.314 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 20:24:23.315 [Lua] -> spawning: 30 20:24:23.315 [Lua] horde crated with id 30 of type ambush 20:24:23.315 [Lua] ambush horde has started 20:24:28.026 [Lua] Init group template: horde 20:24:29.560 [Lua] spawning mini patrol 20:24:30.717 [Lua] Horde killed: ? 20:24:31.147 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000111a28e63, connection_key=11) 20:24:31.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:36 my_peer_id:110000106697298 20:24:33.393 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:33.828 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:24:34.660 [Lua] Init group template: mini_patrol 20:24:35.429 [Lua] main_path_player_far_away_check started 20:24:38.537 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 20:24:38.537 [Lua] [Matchmaking] Got a handshake request from 110000111a28e63 with user name 'Grumli' 20:24:38.582 [Lua] Breedfreezer (server) starting a hot join sync 20:24:38.582 [Lua] packing 1 units of breed chaos_marauder 20:24:38.582 [Lua] packing 32 units of breed skaven_clan_rat 20:24:38.582 [Lua] packing 0 units of breed skaven_storm_vermin 20:24:38.582 [Lua] packing 49 units of breed skaven_slave 20:24:38.582 [Lua] packing 14 units of breed chaos_fanatic 20:24:38.582 [Lua] packing 0 units of breed beastmen_ungor_archer 20:24:38.582 [Lua] packing 0 units of breed chaos_raider 20:24:38.582 [Lua] packing 0 units of breed chaos_warrior 20:24:38.582 [Lua] packing 0 units of breed chaos_berzerker 20:24:38.582 [Lua] packing 0 units of breed beastmen_bestigor 20:24:38.583 [Lua] packing 0 units of breed beastmen_ungor 20:24:38.583 [Lua] packing 5 units of breed skaven_plague_monk 20:24:38.583 [Lua] packing 0 units of breed beastmen_gor 20:24:38.583 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:24:38.583 [Lua] 20:24:38.583 [Lua] [1] = 12 (number) 20:24:38.583 [Lua] [2] = 1 (number) 20:24:38.583 [Lua] [3] = 14 (number) 20:24:38.583 [Lua] [4] = 32 (number) 20:24:38.583 [Lua] [5] = 1 (number) 20:24:38.583 [Lua] [6] = 0 (number) 20:24:38.583 [Lua] [7] = 24 (number) 20:24:38.583 [Lua] [8] = 49 (number) 20:24:38.583 [Lua] [9] = 4 (number) 20:24:38.583 [Lua] [10] = 14 (number) 20:24:38.583 [Lua] [11] = 1 (number) 20:24:38.583 [Lua] [12] = 0 (number) 20:24:38.583 [Lua] [13] = 1 (number) 20:24:38.583 [Lua] [14] = 0 (number) 20:24:38.583 [Lua] [15] = 1 (number) 20:24:38.583 [Lua] [16] = 0 (number) 20:24:38.583 [Lua] [17] = 1 (number) 20:24:38.583 [Lua] [18] = 0 (number) 20:24:38.583 [Lua] [19] = 1 (number) 20:24:38.583 [Lua] [20] = 0 (number) 20:24:38.583 [Lua] [21] = 1 (number) 20:24:38.583 [Lua] [22] = 0 (number) 20:24:38.583 [Lua] [23] = 4 (number) 20:24:38.583 [Lua] [24] = 5 (number) 20:24:38.583 [Lua] [25] = 1 (number) 20:24:38.583 [Lua] [26] = 0 (number) 20:24:38.583 [Lua] 20:24:38.583 [Lua] 20:24:38.583 [Lua] [1] = 646 (number) 20:24:38.583 [Lua] [2] = 98 (number) 20:24:38.583 [Lua] [3] = 128 (number) 20:24:38.583 [Lua] [4] = 105 (number) 20:24:38.583 [Lua] [5] = 97 (number) 20:24:38.583 [Lua] [6] = 453 (number) 20:24:38.583 [Lua] [7] = 548 (number) 20:24:38.583 [Lua] [8] = 125 (number) 20:24:38.583 [Lua] [9] = 92 (number) 20:24:38.583 [Lua] [10] = 110 (number) 20:24:38.583 [Lua] [11] = 116 (number) 20:24:38.583 [Lua] [12] = 534 (number) 20:24:38.583 [Lua] [13] = 117 (number) 20:24:38.583 [Lua] [14] = 102 (number) 20:24:38.583 [Lua] [15] = 84 (number) 20:24:38.583 [Lua] [16] = 126 (number) 20:24:38.583 [Lua] [17] = 114 (number) 20:24:38.583 [Lua] [18] = 115 (number) 20:24:38.583 [Lua] [19] = 120 (number) 20:24:38.583 [Lua] [20] = 538 (number) 20:24:38.583 [Lua] [21] = 124 (number) 20:24:38.583 [Lua] [22] = 537 (number) 20:24:38.583 [Lua] [23] = 109 (number) 20:24:38.583 [Lua] [24] = 133 (number) 20:24:38.583 [Lua] [25] = 545 (number) 20:24:38.583 [Lua] [26] = 544 (number) 20:24:38.583 [Lua] [27] = 94 (number) 20:24:38.583 [Lua] [28] = 107 (number) 20:24:38.583 [Lua] [29] = 529 (number) 20:24:38.583 [Lua] [30] = 90 (number) 20:24:38.583 [Lua] [31] = 95 (number) 20:24:38.583 [Lua] [32] = 454 (number) 20:24:38.583 [Lua] [33] = 108 (number) 20:24:38.583 [Lua] [34] = 264 (number) 20:24:38.583 [Lua] [35] = 475 (number) 20:24:38.583 [Lua] [36] = 261 (number) 20:24:38.583 [Lua] [37] = 319 (number) 20:24:38.583 [Lua] [38] = 464 (number) 20:24:38.583 [Lua] [39] = 478 (number) 20:24:38.583 [Lua] [40] = 493 (number) 20:24:38.583 [Lua] [41] = 469 (number) 20:24:38.583 [Lua] [42] = 260 (number) 20:24:38.583 [Lua] [43] = 494 (number) 20:24:38.583 [Lua] [44] = 322 (number) 20:24:38.583 [Lua] [45] = 246 (number) 20:24:38.583 [Lua] [46] = 479 (number) 20:24:38.583 [Lua] [47] = 311 (number) 20:24:38.583 [Lua] [48] = 324 (number) 20:24:38.583 [Lua] [49] = 306 (number) 20:24:38.583 [Lua] [50] = 244 (number) 20:24:38.583 [Lua] [51] = 317 (number) 20:24:38.583 [Lua] [52] = 487 (number) 20:24:38.583 [Lua] [53] = 481 (number) 20:24:38.583 [Lua] [54] = 297 (number) 20:24:38.583 [Lua] [55] = 474 (number) 20:24:38.583 [Lua] [56] = 490 (number) 20:24:38.583 [Lua] [57] = 309 (number) 20:24:38.583 [Lua] [58] = 438 (number) 20:24:38.583 [Lua] [59] = 476 (number) 20:24:38.583 [Lua] [60] = 344 (number) 20:24:38.583 [Lua] [61] = 466 (number) 20:24:38.583 [Lua] [62] = 473 (number) 20:24:38.583 [Lua] [63] = 436 (number) 20:24:38.583 [Lua] [64] = 296 (number) 20:24:38.583 [Lua] [65] = 265 (number) 20:24:38.583 [Lua] [66] = 313 (number) 20:24:38.583 [Lua] [67] = 477 (number) 20:24:38.583 [Lua] [68] = 467 (number) 20:24:38.583 [Lua] [69] = 310 (number) 20:24:38.584 [Lua] [70] = 263 (number) 20:24:38.584 [Lua] [71] = 484 (number) 20:24:38.584 [Lua] [72] = 471 (number) 20:24:38.584 [Lua] [73] = 302 (number) 20:24:38.584 [Lua] [74] = 495 (number) 20:24:38.584 [Lua] [75] = 315 (number) 20:24:38.584 [Lua] [76] = 465 (number) 20:24:38.584 [Lua] [77] = 314 (number) 20:24:38.584 [Lua] [78] = 283 (number) 20:24:38.584 [Lua] [79] = 316 (number) 20:24:38.584 [Lua] [80] = 266 (number) 20:24:38.584 [Lua] [81] = 255 (number) 20:24:38.584 [Lua] [82] = 463 (number) 20:24:38.584 [Lua] [83] = 672 (number) 20:24:38.584 [Lua] [84] = 666 (number) 20:24:38.584 [Lua] [85] = 668 (number) 20:24:38.584 [Lua] [86] = 662 (number) 20:24:38.584 [Lua] [87] = 680 (number) 20:24:38.584 [Lua] [88] = 678 (number) 20:24:38.584 [Lua] [89] = 676 (number) 20:24:38.584 [Lua] [90] = 670 (number) 20:24:38.584 [Lua] [91] = 694 (number) 20:24:38.584 [Lua] [92] = 698 (number) 20:24:38.584 [Lua] [93] = 658 (number) 20:24:38.584 [Lua] [94] = 682 (number) 20:24:38.584 [Lua] [95] = 664 (number) 20:24:38.584 [Lua] [96] = 674 (number) 20:24:38.584 [Lua] [97] = 456 (number) 20:24:38.584 [Lua] [98] = 455 (number) 20:24:38.584 [Lua] [99] = 532 (number) 20:24:38.584 [Lua] [100] = 531 (number) 20:24:38.584 [Lua] [101] = 530 (number) 20:24:38.584 [Lua] 20:24:38.585 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=708 20:24:38.585 [Lua] RemotePlayer:create_game_object( ) 708 20:24:38.605 [Lua] Assigning peer(110000111a28e63:1) to profile(3) career(1) 20:24:38.605 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000111a28e63) local_player_id(1) profile_index(3) career_index(1) 20:24:38.605 [Lua] Set lobby begin: 20:24:38.605 [Lua] Lobby data twitch_enabled = false 20:24:38.605 [Lua] Lobby data power_level = 835 20:24:38.605 [Lua] Lobby data unique_server_name = JayJay 20:24:38.606 [Lua] Lobby data host = 110000106697298 20:24:38.606 [Lua] Lobby data game_mode = 2 20:24:38.606 [Lua] Lobby data is_private = false 20:24:38.606 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:24:38.606 [Lua] Lobby data player_slot_1 = 0:0 20:24:38.606 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:24:38.606 [Lua] Lobby data quick_game = true 20:24:38.606 [Lua] Lobby data mechanism = adventure 20:24:38.606 [Lua] Lobby data matchmaking = true 20:24:38.606 [Lua] Lobby data num_players = 4 20:24:38.606 [Lua] Lobby data country_code = DE 20:24:38.606 [Lua] Lobby data difficulty = hardest 20:24:38.606 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:38.606 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:24:38.606 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:24:38.606 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:24:38.607 [Lua] Lobby data eac_authorized = true 20:24:38.607 [Lua] Set lobby end. 20:24:38.607 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010520f5fa | es:110000106697298 20:24:38.607 [Lua] [GameNetworkManager] destroying game object with go_id=74 20:24:38.607 [Lua] player (110000111a28e63,1) was put into party 1 20:24:38.607 [Lua] [GameNetworkManager] destroying game object with go_id=77 20:24:38.883 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:38.883 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 20:24:38.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:37 my_peer_id:110000106697298 20:24:38.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:37 my_peer_id:110000106697298 20:24:38.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:37 my_peer_id:110000106697298 20:24:38.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:37 my_peer_id:110000106697298 20:24:38.886 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 20:24:38.907 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:37 my_peer_id:110000106697298 20:24:38.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:24:38.907 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:24:38.907 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read, 20:24:38.907 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:24:38.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:24:38.907 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 20:24:38.907 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 20:24:38.907 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 20:24:38.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:24:38.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 20:24:39.930 [Lua] Set lobby begin: 20:24:39.930 [Lua] Lobby data twitch_enabled = false 20:24:39.930 [Lua] Lobby data power_level = 626 20:24:39.931 [Lua] Lobby data unique_server_name = JayJay 20:24:39.932 [Lua] Lobby data host = 110000106697298 20:24:39.932 [Lua] Lobby data game_mode = 2 20:24:39.933 [Lua] Lobby data is_private = false 20:24:39.933 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:24:39.933 [Lua] Lobby data player_slot_1 = 0:0 20:24:39.933 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:24:39.934 [Lua] Lobby data quick_game = true 20:24:39.934 [Lua] Lobby data mechanism = adventure 20:24:39.934 [Lua] Lobby data matchmaking = true 20:24:39.934 [Lua] Lobby data num_players = 4 20:24:39.934 [Lua] Lobby data country_code = DE 20:24:39.934 [Lua] Lobby data difficulty = hardest 20:24:39.934 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:39.935 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:24:39.935 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:24:39.935 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:24:39.935 [Lua] Lobby data eac_authorized = true 20:24:39.935 [Lua] Set lobby end. 20:24:40.074 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:40.537 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:24:41.045 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:41.541 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:24:44.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:24:44.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:24:44.290 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:24:44.943 [Lua] Set lobby begin: 20:24:44.943 [Lua] Lobby data twitch_enabled = false 20:24:44.943 [Lua] Lobby data power_level = 835 20:24:44.943 [Lua] Lobby data unique_server_name = JayJay 20:24:44.943 [Lua] Lobby data host = 110000106697298 20:24:44.944 [Lua] Lobby data game_mode = 2 20:24:44.944 [Lua] Lobby data is_private = false 20:24:44.944 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:24:44.944 [Lua] Lobby data player_slot_1 = 0:0 20:24:44.944 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:24:44.944 [Lua] Lobby data quick_game = true 20:24:44.944 [Lua] Lobby data mechanism = adventure 20:24:44.944 [Lua] Lobby data matchmaking = true 20:24:44.944 [Lua] Lobby data num_players = 4 20:24:44.944 [Lua] Lobby data country_code = DE 20:24:44.944 [Lua] Lobby data difficulty = hardest 20:24:44.944 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:24:44.944 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:24:44.945 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:24:44.945 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:24:44.945 [Lua] Lobby data eac_authorized = true 20:24:44.945 [Lua] Set lobby end. 20:24:45.964 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:24:45.964 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:24:45.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:24:48.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:24:48.915 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 20:24:48.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 20:24:53.539 [Lua] [ChatManager][1]System: mischievous picked up a piece of Ravaged Art 20:24:53.586 [Lua] event horde ends! 20:24:55.301 [Lua] MUSIC: horde -> explore 20:24:55.732 [Lua] Mini patrol killed! 31 20:24:56.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:24:56.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:24:56.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:24:59.075 [Lua] [ChatManager][1]System: Emultra picked up a piece of Ravaged Art 20:24:59.136 [Lua] Horde killed: ? 20:25:01.670 [Lua] Horde killed: ? 20:25:08.823 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 1 1 20:25:10.933 [Lua] spawning mini patrol 20:25:15.614 [Lua] Init group template: mini_patrol 20:25:17.329 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 20:25:17.329 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 20:25:17.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:25:19.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:25:19.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 20:25:19.184 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 20:25:20.001 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 20:25:20.001 [Lua] [PackageManager] Force_load: wwise/throwing_axe 20:25:20.001 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:25:20.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:25:20.150 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:25:20.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:25:20.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:25:20.679 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:25:20.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:25:20.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:25:20.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:25:20.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:25:21.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:25:21.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:25:21.084 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 20:25:21.382 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:25:21.384 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=723 20:25:21.386 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64173913043478259) temporary_health_percentage (0.029565217391304348) melee slot ammo (1) ranged slot ammo (0.46666666666666667) 20:25:25.724 [Lua] Mini patrol killed! 32 20:25:26.705 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:25:26.706 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 20:25:35.217 [Lua] event horde ends! 20:25:40.131 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:40.537 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:40.557 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:25:41.064 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:41.111 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:25:41.528 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:25:41.955 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:42.521 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:25:45.722 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:25:45.745 [Lua] Spline already found! 20:25:45.823 [Lua] Init group template: spline_patrol 20:25:46.007 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:46.423 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:25:47.904 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:48.445 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:25:52.537 [Lua] spawning mini patrol 20:25:57.718 [Lua] Init group template: mini_patrol 20:25:59.460 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 20:25:59.460 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 20:25:59.481 [Lua] > starting new spline, using new navbot: standard , id: boss_14 20:25:59.524 [Lua] > continuing spline boss_14 index: 2 reties: 0 20:25:59.540 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.540 [Lua] > continuing spline boss_14 index: 3 reties: 0 20:25:59.558 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.558 [Lua] > continuing spline boss_14 index: 4 reties: 0 20:25:59.581 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.581 [Lua] > continuing spline boss_14 index: 5 reties: 0 20:25:59.602 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.602 [Lua] > continuing spline boss_14 index: 6 reties: 0 20:25:59.623 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.623 [Lua] > continuing spline boss_14 index: 7 reties: 0 20:25:59.644 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.644 [Lua] > continuing spline boss_14 index: 8 reties: 0 20:25:59.686 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.687 [Lua] > continuing spline boss_14 index: 9 reties: 0 20:25:59.707 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.707 [Lua] > continuing spline boss_14 index: 10 reties: 0 20:25:59.749 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.749 [Lua] > continuing spline boss_14 index: 11 reties: 0 20:25:59.776 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.776 [Lua] > continuing spline boss_14 index: 12 reties: 0 20:25:59.794 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.794 [Lua] > continuing spline boss_14 index: 13 reties: 0 20:25:59.814 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.814 [Lua] > continuing spline boss_14 index: 14 reties: 0 20:25:59.835 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.835 [Lua] > continuing spline boss_14 index: 15 reties: 0 20:25:59.856 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.856 [Lua] > continuing spline boss_14 index: 16 reties: 0 20:25:59.877 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.877 [Lua] > continuing spline boss_14 index: 17 reties: 0 20:25:59.897 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.897 [Lua] > continuing spline boss_14 index: 18 reties: 0 20:25:59.916 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.916 [Lua] > continuing spline boss_14 index: 19 reties: 0 20:25:59.937 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.937 [Lua] > continuing spline boss_14 index: 20 reties: 0 20:25:59.959 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:25:59.959 [Lua] > continuing spline boss_14 index: 21 reties: 0 20:26:00.001 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.001 [Lua] > continuing spline boss_14 index: 22 reties: 0 20:26:00.026 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.026 [Lua] > continuing spline boss_14 index: 23 reties: 0 20:26:00.069 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.069 [Lua] > continuing spline boss_14 index: 24 reties: 0 20:26:00.112 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.112 [Lua] > continuing spline boss_14 index: 25 reties: 0 20:26:00.131 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.131 [Lua] > continuing spline boss_14 index: 26 reties: 0 20:26:00.152 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.152 [Lua] > continuing spline boss_14 index: 27 reties: 0 20:26:00.173 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.173 [Lua] > continuing spline boss_14 index: 28 reties: 0 20:26:00.192 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.192 [Lua] > continuing spline boss_14 index: 29 reties: 0 20:26:00.210 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.210 [Lua] > continuing spline boss_14 index: 30 reties: 0 20:26:00.231 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.231 [Lua] > continuing spline boss_14 index: 31 reties: 0 20:26:00.249 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.384185791015625e-07 boss_14 20:26:00.249 [Lua] > continuing spline boss_14 index: 32 reties: 0 20:26:00.271 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_14 20:26:00.271 [Lua] > continuing spline boss_14 index: 33 reties: 0 20:26:00.290 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.290 [Lua] > continuing spline boss_14 index: 34 reties: 0 20:26:00.311 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.311 [Lua] > continuing spline boss_14 index: 35 reties: 0 20:26:00.328 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.328 [Lua] > continuing spline boss_14 index: 36 reties: 0 20:26:00.347 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.347 [Lua] > continuing spline boss_14 index: 37 reties: 0 20:26:00.369 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14 20:26:00.369 [Lua] > spline completed boss_14 reties: 0 20:26:00.774 [Lua] Init group template: spline_patrol 20:26:08.360 [Lua] Time for new HOOORDE! multi_first_wave 20:26:08.360 [Lua] horde requested: vector_blob 20:26:08.360 [Lua] wants to spawn ahead within distance: 60 20:26:08.360 [Lua] horde crated with id 36 of type vector_blob 20:26:08.360 [Lua] managed to spawn 28/28 horde enemies 20:26:08.360 [Lua] vector blob horde has started 20:26:08.371 [Lua] MUSIC: explore -> pre_horde 20:26:08.390 [Lua] MUSIC: pre_horde -> horde 20:26:08.949 [Lua] Init group template: horde 20:26:12.527 [Lua] Mini patrol killed! 34 20:26:12.600 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:13.011 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:13.977 [Lua] spawning mini patrol 20:26:16.971 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:26:17.058 [Lua] event horde ends! 20:26:17.527 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:17.532 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:26:17.533 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 20:26:17.606 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:17.728 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:26:17.728 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:26:17.728 [Lua] horde requested: vector_blob 20:26:17.728 [Lua] wants to spawn ahead within distance: 60 20:26:17.728 [Lua] horde crated with id 38 of type vector_blob 20:26:17.728 [Lua] managed to spawn 28/28 horde enemies 20:26:17.728 [Lua] vector blob horde has started 20:26:17.943 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:26:18.008 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:18.664 [Lua] Init group template: horde 20:26:19.156 [Lua] Init group template: mini_patrol 20:26:19.249 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:19.748 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:27.906 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:28.232 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:26:28.923 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:29.188 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:29.279 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:26:29.945 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:38.307 [Lua] event horde ends! 20:26:40.278 [Lua] Horde killed: ? 20:26:41.074 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:41.599 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:43.534 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:44.099 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:49.154 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:49.807 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:49.984 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:50.398 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:51.993 [Lua] Mini patrol killed! 37 20:26:53.705 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:53.875 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:54.079 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:26:54.380 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:54.967 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:55.386 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:55.903 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:56.412 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:26:57.141 [Lua] MUSIC: horde -> explore 20:26:59.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:26:59.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:26:59.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:26:59.963 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:00.374 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:00.558 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:01.070 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:01.201 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:01.619 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:01.809 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:02.210 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:02.458 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:02.890 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:03.721 [Lua] Horde killed: ? 20:27:06.110 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:06.712 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:06.955 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:07.152 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:07.281 [Lua] HORDE: last wave, reset to standard horde delay 20:27:07.281 [Lua] Time for new HOOORDE! multi_last_wave 20:27:07.281 [Lua] horde requested: vector_blob 20:27:07.281 [Lua] wants to spawn ahead within distance: 60 20:27:07.281 [Lua] horde crated with id 39 of type vector_blob 20:27:07.281 [Lua] managed to spawn 33/33 horde enemies 20:27:07.281 [Lua] vector blob horde has started 20:27:07.293 [Lua] MUSIC: explore -> pre_horde 20:27:07.360 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:07.796 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:07.952 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:08.118 [Lua] Init group template: horde 20:27:08.468 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:08.596 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:08.672 [Lua] fence jumping 20:27:09.017 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:09.736 [Lua] ready to jump failed 20:27:12.997 [Lua] MUSIC: pre_horde -> horde 20:27:16.677 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617 20:27:16.679 [Lua] [GameNetworkManager] destroying game object with go_id=240 20:27:16.794 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:17.266 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:17.418 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:17.889 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:22.871 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 700951 0 20:27:28.648 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 701911 0 20:27:33.880 [Lua] MUSIC: horde -> explore 20:27:34.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:27:34.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:27:34.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:27:34.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:27:37.834 [Lua] Horde killed: ? 20:27:41.749 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:27:41.751 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=843 20:27:41.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9291338324546814) 20:27:50.164 [Lua] spawning mini patrol 20:27:52.452 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:52.970 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:27:54.737 [Lua] Init group template: mini_patrol 20:27:58.268 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 7 20:28:09.255 [Lua] Mini patrol killed! 40 20:28:12.391 [Lua] spawning mini patrol 20:28:12.447 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:28:12.466 [Lua] Spline already found! 20:28:12.519 [Lua] Init group template: spline_patrol 20:28:14.393 [Lua] event horde ends! 20:28:15.131 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:28:15.132 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source. 20:28:17.511 [Lua] Init group template: mini_patrol 20:28:21.796 [Lua] Override Player Respawning event true 20:28:21.826 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:28:21.827 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 20:28:24.456 [Lua] Mini patrol killed! 41 20:28:24.629 [Flow] Current State:Greater 20:28:24.630 [Flow] Current State:1 20:28:25.417 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:25.730 [Flow] Current State:Greater 20:28:25.730 [Flow] Current State:2 20:28:26.638 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:28:26.830 [Flow] Current State:Greater 20:28:26.831 [Flow] Current State:3 20:28:27.062 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:28.003 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:28:28.070 [Flow] Current State:Greater 20:28:28.070 [Flow] Current State:4 20:28:29.166 [Flow] Barricade: Open 20:28:29.166 [Flow] Current State:Greater 20:28:29.166 [Flow] Completely Broken 20:28:29.167 [Flow] Current State:5 20:28:29.168 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:28:29.168 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:28:29.218 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 20:28:29.981 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off 20:28:36.715 [Lua] event horde ends! 20:28:38.985 [Lua] [ChatManager][1]System: Grumli discarded a Tome 20:28:41.621 [Lua] [ChatManager][1]System: Grumli picked up a Tome 20:28:43.006 [Lua] [ChatManager][1]System: Grumli discarded a Tome 20:28:44.451 [Lua] [ChatManager][1]System: Grumli picked up a Tome 20:28:47.797 [Lua] [ChatManager][1]System: mischievous picked up a piece of Ravaged Art 20:29:03.773 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:29:03.773 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:29:03.796 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start 20:29:03.876 [Lua] MUSIC: explore -> pre_horde 20:29:13.994 [Lua] MUSIC: pre_horde -> horde 20:29:17.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:29:17.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:29:17.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:29:18.509 [Flow] Current State:Greater 20:29:18.510 [Flow] Current State:1 20:29:18.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:29:20.132 [Flow] Current State:Greater 20:29:20.132 [Flow] Current State:2 20:29:22.592 [Flow] Current State:Greater 20:29:22.592 [Flow] Current State:3 20:29:24.025 [Flow] Current State:Greater 20:29:24.025 [Flow] Current State:4 20:29:25.142 [Flow] Barricade: Open 20:29:25.143 [Flow] Current State:Greater 20:29:25.143 [Flow] Completely Broken 20:29:25.144 [Flow] Current State:5 20:29:25.145 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:29:25.145 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:29:25.185 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 20:29:28.250 [Lua] event horde ends! 20:29:28.283 [Lua] MUSIC: horde -> explore 20:29:34.637 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:35.217 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:35.715 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:36.371 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:36.371 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:36.959 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:36.959 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:37.577 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:37.600 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:38.205 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:42.913 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right 20:29:42.913 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop 20:29:42.913 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right 20:29:42.998 [Lua] MUSIC: explore -> pre_horde 20:29:43.021 [Lua] MUSIC: pre_horde -> horde 20:29:44.060 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:44.701 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:44.730 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:45.295 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:45.354 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:45.938 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:46.132 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:46.646 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:50.688 [Flow] Current State:Greater 20:29:50.690 [Flow] Current State:1 20:29:50.803 [Flow] Current State:Greater 20:29:50.803 [Flow] Current State:1 20:29:52.785 [Flow] Current State:Greater 20:29:52.785 [Flow] Current State:2 20:29:54.039 [Flow] Current State:Greater 20:29:54.039 [Flow] Current State:3 20:29:54.333 [Flow] Current State:Greater 20:29:54.334 [Flow] Current State:2 20:29:55.467 [Flow] Current State:Greater 20:29:55.467 [Flow] Current State:4 20:29:56.550 [Flow] Barricade: Open 20:29:56.550 [Flow] Current State:Greater 20:29:56.550 [Flow] Completely Broken 20:29:56.551 [Flow] Current State:5 20:29:56.554 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:29:56.554 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:29:56.614 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 20:29:57.351 [Flow] Current State:Greater 20:29:57.352 [Flow] Current State:3 20:29:58.492 [Flow] Current State:Greater 20:29:58.493 [Flow] Current State:4 20:29:58.664 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:59.284 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:59.314 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:59.893 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:29:59.919 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:00.298 [Flow] Destructible interactable planks 01Started 20:30:00.474 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:00.523 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 5 size: 64 action: follow 20:30:00.553 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:01.163 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:01.163 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:01.465 [Flow] Current State:Rebuilt 20:30:01.465 [Flow] Current State:3 20:30:01.670 [Flow] Trying to trigger effect on: fx_07 20:30:01.670 [Flow] Trying to trigger effect on: fx_08 20:30:01.756 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:02.312 [Flow] Destructible interactable planks 01Fail 20:30:03.271 [Flow] Current State:Greater 20:30:03.272 [Flow] Current State:4 20:30:04.868 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 62 action: follow 20:30:06.205 [Flow] Barricade: Open 20:30:06.205 [Flow] Current State:Greater 20:30:06.205 [Flow] Completely Broken 20:30:06.206 [Flow] Current State:5 20:30:06.208 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:30:06.208 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:30:06.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 20:30:06.648 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:07.229 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:07.269 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:07.272 [Lua] event horde ends! 20:30:07.272 [Lua] event horde ends! 20:30:07.311 [Lua] event horde ends! 20:30:07.311 [Lua] event horde ends! 20:30:07.311 [Lua] event horde ends! 20:30:07.363 [Lua] MUSIC: horde -> explore 20:30:07.855 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:07.892 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:08.020 [Flow] Current State:Greater 20:30:08.021 [Flow] Current State:1 20:30:08.445 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:08.502 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:09.043 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:09.166 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:09.778 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:09.951 [Flow] Current State:Greater 20:30:09.952 [Flow] Current State:2 20:30:12.179 [Flow] Current State:Greater 20:30:12.180 [Flow] Current State:3 20:30:13.425 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid 20:30:13.602 [Lua] MUSIC: explore -> pre_horde 20:30:13.641 [Lua] MUSIC: pre_horde -> horde 20:30:13.795 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:14.442 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:14.484 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:15.101 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:15.102 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:15.269 [Flow] Current State:Greater 20:30:15.269 [Flow] Current State:4 20:30:15.740 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:15.741 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:16.355 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:16.396 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:17.057 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:18.684 [Flow] Barricade: Open 20:30:18.684 [Flow] Current State:Greater 20:30:18.684 [Flow] Completely Broken 20:30:18.685 [Flow] Current State:5 20:30:18.688 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:30:18.688 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"] 20:30:18.768 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"] 20:30:21.188 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:21.838 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:21.883 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:22.483 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:22.483 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:23.168 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:23.168 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:23.767 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:23.768 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:24.418 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:27.696 [Lua] Destroying unit since outside mesh or world 20:30:28.431 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:29.155 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:29.258 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:29.786 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:29.786 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:30.394 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:30.441 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:31.023 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:31.125 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:31.761 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:37.657 [Lua] event horde ends! 20:30:37.720 [Lua] MUSIC: horde -> explore 20:30:39.145 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:39.891 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:40.536 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:41.303 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:41.753 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:42.402 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:42.600 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:43.028 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:43.290 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:43.877 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:48.444 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:49.084 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:49.195 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:49.671 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:49.711 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:50.346 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:50.346 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:50.982 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:51.062 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:51.657 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:55.906 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:56.532 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:56.897 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:57.164 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:57.537 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:57.723 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right 20:30:57.723 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop 20:30:57.723 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right 20:30:57.723 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid 20:30:57.788 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:57.831 [Lua] MUSIC: explore -> pre_horde 20:30:57.860 [Lua] MUSIC: pre_horde -> horde 20:30:58.020 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:58.361 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:30:58.536 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:30:59.172 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:04.420 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:04.977 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:05.146 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:05.629 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:05.905 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:06.288 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:06.331 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:06.903 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:07.119 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:07.730 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:13.588 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:14.144 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:14.233 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:14.776 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:14.844 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:15.446 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:15.477 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:16.075 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:16.128 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:16.669 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:31:17.583 [Lua] Override Player Respawning event false 20:31:17.583 [Lua] Override Player Respawning after_event true 20:31:17.593 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop 20:31:18.906 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 75 action: fallback_idle 20:31:21.923 [Lua] event horde ends! 20:31:21.923 [Lua] event horde ends! 20:31:21.972 [Lua] event horde ends! 20:31:21.972 [Lua] event horde ends! 20:31:21.972 [Lua] event horde ends! 20:31:22.011 [Lua] event horde ends! 20:31:29.926 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 66 size: 99 action: follow 20:31:29.926 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 70 size: 98 action: follow 20:31:31.209 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 101 action: follow 20:31:33.751 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 71 size: 110 action: follow 20:31:37.407 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 72 size: 119 action: follow 20:31:39.010 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 57 size: 118 action: follow 20:31:41.538 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 113 action: follow 20:31:41.574 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 19 size: 112 action: follow 20:31:41.979 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 74 size: 111 action: follow 20:31:42.034 [Lua] event horde ends! 20:31:42.078 [Lua] event horde ends! 20:31:42.154 [Lua] MUSIC: horde -> explore 20:31:42.885 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 60 size: 110 action: follow 20:31:43.993 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 109 action: follow 20:31:44.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:31:44.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 4189091 20:31:45.400 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 32 size: 108 action: follow 20:31:45.468 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 107 action: fallback_idle 20:31:45.607 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 73 size: 106 action: follow 20:31:45.809 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 104 size: 105 action: nil 20:31:45.943 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 28 size: 104 action: follow 20:31:46.891 [Flow] 1 20:31:46.891 [Flow] 2 20:31:46.892 [Flow] 3 20:31:46.977 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 65 size: 103 action: follow 20:31:47.030 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 20:31:47.519 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 41 size: 102 action: follow 20:31:47.664 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 67 size: 101 action: follow 20:32:00.583 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 90 action: follow 20:32:02.624 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 51 size: 88 action: follow 20:32:02.624 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 56 size: 87 action: follow 20:32:03.439 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 86 action: follow 20:32:03.681 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 5 size: 85 action: follow 20:32:03.896 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 84 action: follow 20:32:04.119 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 8 size: 83 action: fallback_idle 20:32:04.187 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 82 action: follow 20:32:04.955 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 84 action: follow 20:32:05.032 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 25 size: 83 action: follow 20:32:05.081 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 82 action: follow 20:32:05.257 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 74 size: 81 action: follow 20:32:05.819 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 34 size: 80 action: follow 20:32:05.911 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 55 size: 79 action: follow 20:32:06.060 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 80 action: follow 20:32:06.356 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 79 action: follow 20:32:06.591 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 17 size: 78 action: follow 20:32:07.089 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 78 action: fallback_idle 20:32:07.822 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop 20:32:07.839 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on 20:32:08.893 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 86 action: follow 20:32:09.096 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 85 action: follow 20:32:09.278 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 84 action: follow 20:32:09.750 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 48 size: 84 action: fallback_idle 20:32:09.774 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 55 size: 83 action: follow 20:32:09.986 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 12 size: 82 action: follow 20:32:09.986 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 14 size: 81 action: nil 20:32:10.249 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 68 size: 80 action: follow 20:32:10.562 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 57 size: 79 action: follow 20:32:11.465 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 24 size: 78 action: follow 20:32:11.465 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 77 action: follow 20:32:11.816 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 76 action: fallback_idle 20:32:12.123 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 75 action: follow 20:32:12.156 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 74 action: follow 20:32:12.182 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 31 size: 73 action: follow 20:32:12.259 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 72 action: follow 20:32:12.402 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 71 action: follow 20:32:12.516 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 70 action: follow 20:32:12.541 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 69 action: follow 20:32:12.627 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 58 size: 68 action: follow 20:32:12.729 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 13 size: 67 action: follow 20:32:12.789 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 66 action: follow 20:32:13.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:32:13.216 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 65 action: follow 20:32:13.485 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 64 action: follow 20:32:13.485 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 11 size: 63 action: follow 20:32:13.987 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 62 action: follow 20:32:14.045 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 33 size: 61 action: fallback_idle 20:32:14.582 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 60 action: follow 20:32:14.663 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 59 action: follow 20:32:14.771 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 57 action: follow 20:32:14.794 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 56 action: follow 20:32:15.525 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 6 size: 55 action: follow 20:32:15.666 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 39 size: 54 action: fallback_idle 20:32:15.694 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:32:15.726 [Lua] Spline already found! 20:32:15.787 [Lua] Init group template: spline_patrol 20:32:15.911 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 33 size: 56 action: follow 20:32:17.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:32:17.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:32:17.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:32:19.412 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:32:19.436 [Lua] Spline already found! 20:32:19.542 [Lua] Init group template: spline_patrol 20:32:21.263 [Lua] Override Player Respawning after_event false 20:32:22.547 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:23.435 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:24.303 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:25.201 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:25.729 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:26.388 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:27.851 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:28.058 [Lua] spawning mini patrol 20:32:28.542 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:28.849 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:29.321 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:32.624 [Lua] Init group template: mini_patrol 20:32:33.418 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:33.854 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:35.177 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:35.771 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:35.932 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:36.587 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:36.654 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:37.160 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:42.685 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:44.228 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:49.373 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:49.740 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:32:50.304 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:50.633 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:32:51.251 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:51.536 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 24 20:32:51.584 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:32:51.929 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:52.172 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:52.263 [Lua] event horde ends! 20:32:52.282 [Lua] spawning mini patrol 20:32:52.557 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:32:52.623 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:53.000 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:53.745 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:54.071 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:54.288 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:54.464 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:32:54.527 [Lua] Mini patrol killed! 45 20:32:54.823 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:55.360 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:56.019 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:32:56.920 [Lua] Init group template: mini_patrol 20:33:01.194 [Lua] Time for new HOOORDE! multi_first_wave 20:33:01.194 [Lua] horde requested: vector_blob 20:33:01.194 [Lua] wants to spawn ahead within distance: 60 20:33:01.194 [Lua] horde crated with id 47 of type vector_blob 20:33:01.195 [Lua] managed to spawn 27/27 horde enemies 20:33:01.195 [Lua] vector blob horde has started 20:33:01.205 [Lua] MUSIC: explore -> pre_horde 20:33:01.230 [Lua] MUSIC: pre_horde -> horde 20:33:01.847 [Lua] Init group template: horde 20:33:02.975 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:03.364 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:33:03.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:33:03.908 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:04.232 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:33:04.996 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:05.351 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:33:05.377 [Lua] Coordinated attack! 20:33:05.565 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:05.949 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:33:08.419 [Lua] Mini patrol killed! 46 20:33:10.223 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:33:10.223 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:33:10.223 [Lua] horde requested: vector_blob 20:33:10.223 [Lua] wants to spawn ahead within distance: 60 20:33:10.223 [Lua] horde crated with id 48 of type vector_blob 20:33:10.223 [Lua] managed to spawn 29/29 horde enemies 20:33:10.223 [Lua] vector blob horde has started 20:33:10.853 [Lua] Init group template: horde 20:33:11.393 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:11.900 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:33:13.371 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 74 20:33:14.519 [Lua] spawning mini patrol 20:33:16.523 [Lua] event horde ends! 20:33:19.108 [Lua] Init group template: mini_patrol 20:33:28.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:33:31.408 [Lua] HORDE: last wave, reset to standard horde delay 20:33:31.408 [Lua] Time for new HOOORDE! multi_last_wave 20:33:31.408 [Lua] horde requested: vector_blob 20:33:31.408 [Lua] wants to spawn behind within distance: 60 20:33:31.408 [Lua] horde crated with id 50 of type vector_blob 20:33:31.409 [Lua] managed to spawn 31/31 horde enemies 20:33:31.409 [Lua] vector blob horde has started 20:33:32.378 [Lua] Init group template: horde 20:33:33.524 [Lua] Horde killed: ? 20:33:33.588 [Lua] Mini patrol killed! 49 20:33:35.010 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:35.375 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:33:35.959 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:36.393 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:33:36.902 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:37.328 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:33:38.676 [Lua] event horde ends! 20:33:48.248 [Lua] Horde killed: ? 20:33:51.566 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 38 action: fallback_idle 20:33:51.943 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:33:52.482 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:33:52.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 205 will change to a manual source. 20:33:53.302 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:54.218 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:33:54.443 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:33:54.500 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:55.134 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:33:57.534 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:57.941 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:33:58.474 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:58.850 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:34:01.720 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 20:34:02.662 [Lua] [ChatManager][1]System: mischievous picked up a Grimoire 20:34:03.066 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:03.414 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:34:05.576 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:05.951 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:34:06.455 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:06.496 [Lua] MUSIC: horde -> explore 20:34:06.883 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:34:07.402 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:07.754 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:34:07.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:34:07.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:34:07.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:34:08.052 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:08.465 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:34:13.358 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:13.751 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:13.923 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:34:14.192 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:34:15.407 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:15.788 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:34:16.283 [Lua] Coordinated attack! 20:34:23.462 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:23.569 [Lua] Horde killed: ? 20:34:23.873 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:34:40.733 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:34:40.751 [Lua] Spline already found! 20:34:40.825 [Lua] Init group template: spline_patrol 20:34:59.952 [Lua] [ChatManager][1]System: JayJay discarded a Tome 20:35:02.691 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:03.160 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:35:05.560 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:06.025 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:35:08.130 [Lua] spawning mini patrol 20:35:10.345 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:35:12.690 [Lua] Init group template: mini_patrol 20:35:26.784 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 20:35:32.409 [Lua] event horde ends! 20:35:32.413 [Lua] Mini patrol killed! 52 20:35:32.432 [Lua] spawning mini patrol 20:35:37.044 [Lua] Init group template: mini_patrol 20:35:39.452 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:39.939 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:35:43.497 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:43.931 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:35:44.431 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:44.791 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:35:49.123 [Lua] Mini patrol killed! 53 20:35:50.711 [Lua] fence jumping 20:35:50.988 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 3 12 20:35:52.126 [Lua] ready to jump failed 20:35:52.477 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:35:52.498 [Lua] Spline already found! 20:35:52.548 [Lua] Init group template: spline_patrol 20:35:53.187 [Lua] ready to jump failed 20:35:55.337 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 7 14 20:35:55.357 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 2 13 20:35:55.806 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 12 20:35:56.461 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:56.596 [Lua] event horde ends! 20:35:57.355 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:35:57.620 [Lua] spawning mini patrol 20:35:57.836 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:58.672 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:36:02.834 [Lua] Init group template: mini_patrol 20:36:06.657 [Lua] [ChatManager][1]System: mischievous picked up a Tome 20:36:16.569 [Lua] Mini patrol killed! 55 20:36:16.770 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:17.624 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:36:18.851 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:19.871 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:36:20.773 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:21.784 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:36:21.890 [Lua] event horde ends! 20:36:24.902 [Lua] Time for new HOOORDE! multi_first_wave 20:36:24.902 [Lua] horde requested: vector_blob 20:36:24.902 [Lua] wants to spawn ahead within distance: 60 20:36:24.902 [Lua] horde crated with id 56 of type vector_blob 20:36:24.902 [Lua] managed to spawn 32/32 horde enemies 20:36:24.902 [Lua] vector blob horde has started 20:36:24.910 [Lua] MUSIC: explore -> pre_horde 20:36:25.667 [Lua] Init group template: horde 20:36:29.069 [Lua] MUSIC: pre_horde -> horde 20:36:32.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:36:36.337 [Lua] spawning mini patrol 20:36:41.543 [Lua] Init group template: mini_patrol 20:36:45.538 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:36:45.538 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:36:45.538 [Lua] horde requested: vector_blob 20:36:45.538 [Lua] wants to spawn ahead within distance: 60 20:36:45.538 [Lua] horde crated with id 58 of type vector_blob 20:36:45.538 [Lua] managed to spawn 26/26 horde enemies 20:36:45.538 [Lua] vector blob horde has started 20:36:46.272 [Lua] Init group template: horde 20:36:51.472 [Lua] Horde killed: ? 20:36:57.464 [Lua] Mini patrol killed! 57 20:36:57.725 [Lua] HORDE: last wave, reset to standard horde delay 20:36:57.725 [Lua] Time for new HOOORDE! multi_last_wave 20:36:57.725 [Lua] horde requested: vector_blob 20:36:57.725 [Lua] wants to spawn behind within distance: 60 20:36:57.725 [Lua] horde crated with id 59 of type vector_blob 20:36:57.725 [Lua] managed to spawn 30/30 horde enemies 20:36:57.725 [Lua] vector blob horde has started 20:36:57.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:36:58.469 [Lua] Init group template: horde 20:36:59.708 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 50 20:37:00.563 [Lua] event horde ends! 20:37:04.021 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:04.128 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:04.433 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:04.508 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:37:05.791 [Lua] Horde killed: ? 20:37:10.204 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:37:10.226 [Lua] Spline already found! 20:37:10.285 [Lua] Init group template: spline_patrol 20:37:11.219 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:12.201 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:12.530 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:13.445 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:13.783 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:14.664 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:15.047 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:15.633 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:19.935 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:20.541 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:20.541 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:21.064 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:21.179 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:21.718 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:21.788 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:22.285 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:23.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:37:23.688 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 786156 0 20:37:26.369 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:26.794 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:28.538 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:37:28.538 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:37:34.032 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:34.032 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:35.249 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010520f5fa 20:37:35.251 [Lua] [GameNetworkManager] destroying game object with go_id=572 20:37:39.527 [Lua] MUSIC: horde -> explore 20:37:39.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:37:39.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:37:39.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:37:41.029 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617 20:37:41.030 [Lua] [GameNetworkManager] destroying game object with go_id=843 20:37:55.764 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:56.145 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:56.442 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:56.732 [Lua] Coordinated attack! 20:37:56.948 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:37:57.424 [Lua] Horde killed: ? 20:38:00.485 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:00.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=242 20:38:00.487 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:38:03.170 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:03.171 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=186 20:38:03.173 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9291338324546814) 20:38:06.304 [Lua] spawning mini patrol 20:38:11.412 [Lua] Init group template: mini_patrol 20:38:15.053 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:38:15.073 [Lua] Spline already found! 20:38:15.124 [Lua] Init group template: spline_patrol 20:38:20.413 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source. 20:38:20.539 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:38:20.557 [Lua] Spline already found! 20:38:20.628 [Lua] Init group template: spline_patrol 20:38:22.713 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:23.378 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:38:23.521 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:23.984 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:38:24.766 [Lua] Override Player Respawning gauntlet_pre_event true 20:38:29.452 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 214 will change to a manual source. 20:38:30.609 [Lua] event horde ends! 20:38:31.087 [Lua] Mini patrol killed! 61 20:38:39.848 [Lua] spawning mini patrol 20:38:40.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xc17f4, position: 0 20:38:44.886 [Lua] Init group template: mini_patrol 20:38:53.115 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:38:53.115 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:38:54.414 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:54.781 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:38:55.048 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:55.455 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:38:55.651 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:55.963 [Lua] Time for new HOOORDE! multi_first_wave 20:38:55.963 [Lua] horde requested: vector_blob 20:38:55.963 [Lua] wants to spawn ahead within distance: 60 20:38:55.963 [Lua] horde crated with id 65 of type vector_blob 20:38:55.963 [Lua] managed to spawn 28/28 horde enemies 20:38:55.963 [Lua] vector blob horde has started 20:38:55.974 [Lua] MUSIC: explore -> pre_horde 20:38:56.002 [Lua] MUSIC: pre_horde -> horde 20:38:56.285 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:38:56.677 [Lua] Init group template: horde 20:38:58.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:39:00.815 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:39:00.816 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:39:04.065 [Lua] event horde ends! 20:39:14.237 [Lua] spawning mini patrol 20:39:19.253 [Lua] Init group template: mini_patrol 20:39:23.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:39:27.767 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:28.448 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:39:36.460 [Lua] spawning mini patrol 20:39:36.872 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:39:36.872 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:39:36.872 [Lua] horde requested: vector_blob 20:39:36.872 [Lua] wants to spawn ahead within distance: 60 20:39:36.872 [Lua] horde crated with id 68 of type vector_blob 20:39:36.872 [Lua] managed to spawn 32/32 horde enemies 20:39:36.872 [Lua] vector blob horde has started 20:39:37.138 [Lua] Mini patrol killed! 64 20:39:37.891 [Lua] Init group template: horde 20:39:37.915 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:39:38.428 [Lua] event horde ends! 20:39:41.561 [Lua] Init group template: mini_patrol 20:39:42.668 [Lua] Mini patrol killed! 66 20:39:44.946 [Lua] Horde killed: ? 20:39:49.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:39:49.211 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:49.599 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:39:59.349 [Lua] HORDE: last wave, reset to standard horde delay 20:39:59.349 [Lua] Time for new HOOORDE! multi_last_wave 20:39:59.349 [Lua] horde requested: vector_blob 20:39:59.349 [Lua] wants to spawn ahead within distance: 60 20:39:59.349 [Lua] horde crated with id 69 of type vector_blob 20:39:59.349 [Lua] managed to spawn 31/31 horde enemies 20:39:59.349 [Lua] vector blob horde has started 20:40:00.335 [Lua] Init group template: horde 20:40:00.362 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:40:00.490 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:40:00.491 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 197 will change to a manual source. 20:40:00.581 [Lua] event horde ends! 20:40:02.233 [Lua] Horde killed: ? 20:40:03.952 [Lua] Mini patrol killed! 67 20:40:09.328 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:09.736 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:40:12.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1044609 20:40:13.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1100863 20:40:13.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1100863 20:40:18.357 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 10 size: 36 action: skulk_approach 20:40:22.192 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:40:22.193 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:40:23.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207 20:40:24.021 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:24.352 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:40:25.156 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:40:25.156 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:40:36.419 [Lua] MUSIC: horde -> explore 20:40:36.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:40:36.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:40:36.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0 20:40:39.704 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:40.920 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:40:41.106 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:41.929 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:40:47.961 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:48.253 [Lua] Horde killed: ? 20:40:48.545 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:40:48.962 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:50.101 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:40:51.123 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3 20:41:22.478 [Lua] [ChatManager][1]System: JayJay discarded a Tome 20:41:25.368 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:41:34.145 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:41:34.145 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 207 will change to a manual source. 20:41:40.788 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:41:40.789 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 20:41:45.241 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:41:45.241 [Lua] pacing=default 20:41:45.241 [Lua] locked_func_name=beastmen 20:41:45.241 [Lua] roaming=nil 20:41:45.241 [Lua] specials=skaven_beastmen 20:41:45.241 [Lua] debug_color=orange 20:41:45.241 [Lua] pack_spawning=skaven_beastmen 20:41:45.241 [Lua] contained_breeds=nil 20:41:45.241 [Lua] disabled=false 20:41:45.241 [Lua] boss=skaven_beastmen 20:41:45.241 [Lua] horde=beastmen 20:41:45.241 [Lua] name=skaven_beastmen 20:41:45.241 [Lua] intensity=default 20:41:45.241 [Lua] --- 20:41:46.460 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:41:47.632 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:47.837 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:48.142 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:41:48.237 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:41:50.387 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:50.969 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:41:56.475 [Lua] spawning mini patrol 20:41:59.798 [Lua] [ChatManager][1]System: Grumli discarded a Tome 20:42:02.233 [Lua] Init group template: mini_patrol 20:42:06.419 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 816422 0 20:42:06.607 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:06.958 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:42:11.117 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:11.682 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:42:11.959 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:12.499 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:42:12.649 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:13.145 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:13.395 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:42:13.462 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:42:20.188 [Lua] Coordinated attack! 20:42:20.356 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:20.617 [Lua] event horde ends! 20:42:20.668 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:20.762 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:42:21.097 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:42:23.038 [Lua] Mini patrol killed! 70 20:42:29.399 [Lua] Time for new HOOORDE! multi_first_wave 20:42:29.399 [Lua] horde requested: vector_blob 20:42:29.399 [Lua] wants to spawn ahead within distance: 60 20:42:29.399 [Lua] horde crated with id 71 of type vector_blob 20:42:29.399 [Lua] managed to spawn 19/19 horde enemies 20:42:29.399 [Lua] vector blob horde has started 20:42:29.409 [Lua] MUSIC: explore -> pre_horde 20:42:29.836 [Lua] Init group template: horde 20:42:35.235 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off 20:42:35.235 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick 20:42:36.074 [Lua] [ChatManager][1]System: mischievous picked up a Tome 20:42:36.898 [Lua] MUSIC: pre_horde -> horde 20:42:43.548 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:43.642 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01 20:42:44.083 [Flow] wtf am I doig here 20:42:44.182 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:42:44.761 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:45.068 [Lua] Override Player Respawning gauntlet_pre_event false 20:42:45.068 [Lua] Override Player Respawning gauntlet_after_event true 20:42:45.474 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:42:46.012 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:46.506 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:42:47.410 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:42:47.411 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:42:49.044 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.044 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.044 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.044 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.106 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.106 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.106 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.106 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.226 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.226 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:49.266 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:42:49.266 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:42:51.291 [SteamVoipClient] select_out(110000106697298, on) 20:42:51.291 [SteamVoipClient] select_out(110000111a28e63, on) 20:42:52.668 [SteamVoipClient] select_out(110000106697298, off) 20:42:52.668 [SteamVoipClient] select_out(110000111a28e63, off) 20:42:53.964 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:53.964 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:53.964 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:53.964 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:53.989 [SteamVoipClient] select_out(110000106697298, on) 20:42:53.989 [SteamVoipClient] select_out(110000111a28e63, on) 20:42:54.555 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:54.555 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:54.555 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:54.555 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:55.051 [SteamVoipClient] select_out(110000106697298, off) 20:42:55.051 [SteamVoipClient] select_out(110000111a28e63, off) 20:42:55.558 [SteamVoipClient] select_out(110000106697298, on) 20:42:55.558 [SteamVoipClient] select_out(110000111a28e63, on) 20:42:56.856 [SteamVoipClient] select_out(110000106697298, off) 20:42:56.856 [SteamVoipClient] select_out(110000111a28e63, off) 20:42:59.131 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.131 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.131 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.131 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.206 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.206 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.206 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.206 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.349 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.349 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.349 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.349 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.350 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.350 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.421 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.421 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.421 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.421 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.645 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.645 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.645 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.645 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.685 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.685 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.685 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.685 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.761 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.761 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.761 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.761 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.801 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.802 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.914 warning: [Physics] Create Actor: Shape density varies. Using average. 20:42:59.914 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.525 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.525 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.525 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.525 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.600 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.600 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.600 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.600 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.747 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:01.747 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:04.235 [SteamVoipClient] select_out(110000106697298, on) 20:43:04.235 [SteamVoipClient] select_out(110000111a28e63, on) 20:43:05.612 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:05.612 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:05.612 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:05.612 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:05.618 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall 20:43:05.670 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:05.670 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:05.670 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:05.670 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:05.768 [SteamVoipClient] select_out(110000106697298, off) 20:43:05.768 [SteamVoipClient] select_out(110000111a28e63, off) 20:43:05.844 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:05.844 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:07.543 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash 20:43:07.914 [Lua] event horde ends! 20:43:13.466 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:13.466 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:13.466 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:13.466 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:13.537 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:13.537 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:13.537 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:13.537 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:13.681 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:13.681 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:14.339 [SteamVoipClient] select_out(110000106697298, on) 20:43:14.339 [SteamVoipClient] select_out(110000111a28e63, on) 20:43:15.088 [SteamVoipClient] select_out(110000106697298, off) 20:43:15.088 [SteamVoipClient] select_out(110000111a28e63, off) 20:43:15.255 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02 20:43:15.474 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.474 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.474 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.474 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.548 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.549 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.549 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.549 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.698 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.698 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.699 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.699 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.699 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.699 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.774 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.774 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.774 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.774 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.820 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.820 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.820 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.820 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.911 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:15.911 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:18.436 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:18.436 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:18.436 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:18.436 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.182 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.182 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.182 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.182 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.240 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.240 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.240 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.240 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.379 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:19.379 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:20.090 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 8 33 20:43:21.819 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:43:21.819 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:43:23.656 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:23.656 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:23.656 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:23.656 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:23.732 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:23.732 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:23.732 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:23.732 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:23.891 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:23.891 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:25.856 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:43:25.856 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:43:28.728 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:28.728 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:28.728 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:28.728 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:28.792 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:28.792 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:28.792 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:28.792 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:28.948 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:28.948 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:29.961 [Lua] event horde ends! 20:43:29.961 [Lua] event horde ends! 20:43:31.745 [Lua] event horde ends! 20:43:37.017 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 7 53 20:43:39.517 [Lua] event horde ends! 20:43:39.872 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:39.872 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:39.872 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:39.872 warning: [Physics] Create Actor: Shape density varies. Using average. 20:43:57.671 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 30 size: 40 action: nil 20:44:05.942 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:06.255 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:44:06.931 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:07.297 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:44:20.483 [Lua] Horde killed: ? 20:44:25.178 [Lua] Complete level triggered. 20:44:25.178 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 20:44:25.179 [Lua] gm_event_end_conditions_met true false 20:44:25.179 [Save] Saving `save_data` 20:44:25.190 [Save] Save done 20:44:25.190 [Save] Saving `save_data` 20:44:25.202 [Save] Save done 20:44:25.209 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 20:44:25.209 [Lua] Game won 20:44:25.209 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:44:25.211 [Lua] generate_backend_stats 110000106697298:1 20:44:25.227 [Lua] PlayFabMirror:_commit_internal nil 20:44:25.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 102 20:44:25.228 [Save] Saving `save_data` 20:44:25.232 [Lua] MUSIC: horde -> won 20:44:25.237 [Save] Save done 20:44:25.246 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 102 68 20:44:25.253 [Lua] Complete level triggered. 20:44:25.291 [Lua] Complete level triggered. 20:44:25.329 [Lua] Complete level triggered. 20:44:25.371 [Lua] Complete level triggered. 20:44:25.407 [Lua] Complete level triggered. 20:44:25.447 [Lua] Complete level triggered. 20:44:26.338 [Lua] [PlayFabRequestQueue] EAC Enabled! 102 20:44:26.338 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 102 20:44:26.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 102 20:44:26.976 [Lua] commit result success 29 20:44:26.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 103 20:44:26.977 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:44:27.004 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 103 69 20:44:27.969 [Lua] [PlayFabRequestQueue] EAC Enabled! 103 20:44:27.969 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 103 20:44:28.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 103 20:44:28.836 [Save] Saving `save_data` 20:44:28.913 [Save] Save done 20:44:34.732 [Lua] ConflictDirector - destroy all units 20:44:37.626 [Lua] TRANSITION nil nil inn_level 20:44:37.626 [Lua] Transition type "inn_level", is server: true 20:44:37.626 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:44:37.626 [Lua] [GameNetworkManager] Leaving game... 20:44:37.626 [Lua] [GameNetworkManager] Shutting down game session host. 20:44:37.626 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:44:37.626 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:44:37.626 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1707.09 20:44:37.653 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:44:39.639 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:44:39.648 [Lua] Clearing all global lookup lists 20:44:39.648 [Lua] [IngamePlayerListUI] - Destroy 20:44:39.648 [Lua] [EquipmentUI] - Destroy 20:44:39.648 [Lua] [GamePadEquipmentUI] - Destroy 20:44:39.648 [Lua] [AbilityUI] - Destroy 20:44:39.648 [Lua] [GamePadAbilityUI] - Destroy 20:44:39.650 [Lua] [IngameUI] destroy 20:44:40.063 [Lua] [Managers] Destroying state managers... 20:44:40.099 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:44:40.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:44:40.517 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:44:40.530 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:44:40.539 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:44:40.542 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:44:40.545 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:44:40.546 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:44:40.547 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:44:40.547 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:44:40.552 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:44:40.562 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:44:40.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:44:40.565 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:44:40.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:44:40.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:44:40.590 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:44:40.592 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:44:40.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:44:40.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:44:40.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:44:40.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:44:40.610 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:44:40.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:44:40.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:44:40.636 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:44:40.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:44:40.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:44:40.650 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:44:40.656 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:44:40.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:44:40.697 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:44:40.711 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:44:40.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:44:40.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:44:40.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:44:40.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 20:44:40.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa 20:44:40.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 20:44:40.736 [Lua] [Matchmaking] unregister rpcs 20:44:40.736 [Lua] ############### UNLOADING PACKAGES ############### 20:44:40.736 [Lua] [Gamestate] Enter state StateLoading 20:44:40.740 [World] Spawning level. 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] Found camera: end_screen_camera 20:44:40.756 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:44:40.757 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:44:40.757 [Lua] [Matchmaking] register rpcs 20:44:40.757 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:44:40.757 [Lua] Set lobby begin: 20:44:40.757 [Lua] Lobby data twitch_enabled = false 20:44:40.757 [Lua] Lobby data power_level = 0 20:44:40.757 [Lua] Lobby data unique_server_name = JayJay 20:44:40.758 [Lua] Lobby data host = 110000106697298 20:44:40.758 [Lua] Lobby data game_mode = 2 20:44:40.758 [Lua] Lobby data is_private = false 20:44:40.758 [Lua] Lobby data level_key = dlc_bogenhafen_slum 20:44:40.758 [Lua] Lobby data player_slot_1 = 0:0 20:44:40.758 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:44:40.758 [Lua] Lobby data quick_game = true 20:44:40.758 [Lua] Lobby data mechanism = adventure 20:44:40.758 [Lua] Lobby data matchmaking = true 20:44:40.758 [Lua] Lobby data num_players = 4 20:44:40.758 [Lua] Lobby data country_code = DE 20:44:40.758 [Lua] Lobby data difficulty = hardest 20:44:40.758 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:44:40.758 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:44:40.758 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:44:40.758 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:44:40.758 [Lua] Lobby data eac_authorized = true 20:44:40.758 [Lua] Set lobby end. 20:44:40.759 [Lua] registering RPCs 20:44:40.759 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:44:40.759 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:44:40.759 [Lua] Set lobby begin: 20:44:40.759 [Lua] Lobby data twitch_enabled = false 20:44:40.759 [Lua] Lobby data power_level = 0 20:44:40.759 [Lua] Lobby data unique_server_name = JayJay 20:44:40.759 [Lua] Lobby data host = 110000106697298 20:44:40.759 [Lua] Lobby data game_mode = 3 20:44:40.759 [Lua] Lobby data is_private = false 20:44:40.759 [Lua] Lobby data level_key = inn_level 20:44:40.759 [Lua] Lobby data player_slot_1 = 0:0 20:44:40.759 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:44:40.759 [Lua] Lobby data quick_game = true 20:44:40.759 [Lua] Lobby data mechanism = adventure 20:44:40.759 [Lua] Lobby data matchmaking = false 20:44:40.759 [Lua] Lobby data num_players = 4 20:44:40.759 [Lua] Lobby data country_code = DE 20:44:40.759 [Lua] Lobby data difficulty = hardest 20:44:40.759 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:44:40.760 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:44:40.760 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:44:40.760 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:44:40.760 [Lua] Lobby data eac_authorized = true 20:44:40.760 [Lua] Set lobby end. 20:44:40.760 [Lua] MUSIC MANAGER unmute_all_world_sounds 845823 0 20:44:40.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 104 20:44:40.760 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:44:40.766 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 104 20:44:40.768 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:44:40.768 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 20:44:40.768 [Lua] [LevelTransitionHandler] load_level inn_level 20:44:41.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xce800, position: 0 20:44:41.054 [Umbra] Unload tome 20:44:41.152 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler 20:44:41.152 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 20:44:41.152 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 20:44:41.152 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 20:44:41.152 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 20:44:41.152 [Lua] [StateLoading] got rpc_load_level 50 inn_level 20:44:41.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:44:41.358 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:44:41.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:44:41.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 104 20:44:41.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:44:41.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:44:41.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:44:42.113 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:44:45.697 [Lua] ### Sending rpc_level_loaded 20:44:45.697 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50 20:44:45.697 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 20:44:45.746 [Lua] ### Sending rpc_level_loaded 20:44:45.746 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50 20:44:45.746 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded 20:44:48.586 [Lua] ### Sending rpc_level_loaded 20:44:48.586 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 50 20:44:48.586 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded 20:44:50.493 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:44:50.493 [Lua] [PlayState] Enter Substate EndViewStateChest 20:44:51.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:44:51.836 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:44:51.850 [Lua] [LevelTransitionHandler] Level load completed! 20:44:51.850 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:44:51.850 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:44:51.852 [Lua] ### Sending rpc_level_loaded 20:44:51.852 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 20:44:51.852 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:44:51.852 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:44:51.852 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:44:51.895 [Lua] ### Sending rpc_level_loaded 20:44:51.895 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 20:45:09.826 [Lua] min_height 91.160001754760742 20:45:15.443 [Lua] [PlayState] Exit Substate EndViewStateChest 20:45:15.443 [Lua] [PlayState] Enter Substate EndViewStateScore 20:45:29.530 [Lua] [PlayState] Exit Substate EndViewStateScore 20:45:29.540 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:45:30.525 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:45:30.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:45:30.525 [Lua] [Matchmaking] unregister rpcs 20:45:30.526 [Lua] Set lobby begin: 20:45:30.526 [Lua] Lobby data twitch_enabled = false 20:45:30.526 [Lua] Lobby data power_level = 0 20:45:30.526 [Lua] Lobby data unique_server_name = JayJay 20:45:30.526 [Lua] Lobby data host = 110000106697298 20:45:30.526 [Lua] Lobby data game_mode = 3 20:45:30.526 [Lua] Lobby data is_private = false 20:45:30.526 [Lua] Lobby data level_key = inn_level 20:45:30.526 [Lua] Lobby data player_slot_1 = 0:0 20:45:30.526 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum 20:45:30.526 [Lua] Lobby data quick_game = true 20:45:30.526 [Lua] Lobby data mechanism = adventure 20:45:30.526 [Lua] Lobby data matchmaking = false 20:45:30.526 [Lua] Lobby data num_players = 4 20:45:30.526 [Lua] Lobby data country_code = DE 20:45:30.527 [Lua] Lobby data difficulty = hardest 20:45:30.527 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:45:30.527 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:45:30.527 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:45:30.527 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:45:30.527 [Lua] Lobby data eac_authorized = true 20:45:30.527 [Lua] Set lobby end. 20:45:30.527 [Lua] [Managers] Destroying state managers... 20:45:30.529 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:45:30.529 [Lua] MUSIC MANAGER Stop_loading_screen_music 846000 0 20:45:30.529 [Lua] [Gamestate] Enter StateIngame HOST 20:45:30.530 [Lua] <>level = inn_level<> 20:45:30.530 [Lua] Set lobby begin: 20:45:30.530 [Lua] Lobby data twitch_enabled = false 20:45:30.530 [Lua] Lobby data power_level = 0 20:45:30.530 [Lua] Lobby data unique_server_name = JayJay 20:45:30.530 [Lua] Lobby data host = 110000106697298 20:45:30.530 [Lua] Lobby data game_mode = 3 20:45:30.530 [Lua] Lobby data is_private = false 20:45:30.531 [Lua] Lobby data level_key = inn_level 20:45:30.531 [Lua] Lobby data player_slot_1 = 0:0 20:45:30.531 [Lua] Lobby data selected_level_key = inn_level 20:45:30.531 [Lua] Lobby data quick_game = true 20:45:30.531 [Lua] Lobby data mechanism = adventure 20:45:30.531 [Lua] Lobby data matchmaking = false 20:45:30.531 [Lua] Lobby data num_players = 4 20:45:30.531 [Lua] Lobby data country_code = DE 20:45:30.531 [Lua] Lobby data difficulty = hardest 20:45:30.531 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:45:30.531 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:45:30.531 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:45:30.531 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:45:30.531 [Lua] Lobby data eac_authorized = true 20:45:30.531 [Lua] Set lobby end. 20:45:30.531 [Umbra] Init version: 3.4.15 :: 16 threads 20:45:30.532 [Lua] [StateIngame] Server ingame 20:45:30.537 [Lua] Set lobby begin: 20:45:30.537 [Lua] Lobby data twitch_enabled = false 20:45:30.537 [Lua] Lobby data power_level = 0 20:45:30.537 [Lua] Lobby data unique_server_name = JayJay 20:45:30.537 [Lua] Lobby data host = 110000106697298 20:45:30.537 [Lua] Lobby data game_mode = 3 20:45:30.537 [Lua] Lobby data is_private = false 20:45:30.537 [Lua] Lobby data level_key = inn_level 20:45:30.537 [Lua] Lobby data player_slot_1 = 0:0 20:45:30.537 [Lua] Lobby data selected_level_key = inn_level 20:45:30.537 [Lua] Lobby data quick_game = true 20:45:30.537 [Lua] Lobby data mechanism = adventure 20:45:30.538 [Lua] Lobby data matchmaking = false 20:45:30.538 [Lua] Lobby data num_players = 4 20:45:30.538 [Lua] Lobby data country_code = DE 20:45:30.538 [Lua] Lobby data difficulty = hardest 20:45:30.538 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:45:30.538 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:45:30.538 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:45:30.538 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:45:30.538 [Lua] Lobby data eac_authorized = true 20:45:30.538 [Lua] Set lobby end. 20:45:30.538 [Lua] [Matchmaking] register rpcs 20:45:30.538 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:45:30.538 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:45:30.538 [Lua] [GameNetworkManager] self.is_server = true 20:45:30.538 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 20:45:30.538 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:45:30.538 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:45:30.538 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:45:30.539 [Network] Setting artificial MTU limit to 65536 20:45:30.550 [Lua] Switching ConflictSettings: to: disabled 20:45:30.550 [Lua] pacing=disabled 20:45:30.550 [Lua] roaming=nil 20:45:30.550 [Lua] specials=disabled 20:45:30.550 [Lua] debug_color=black 20:45:30.550 [Lua] pack_spawning=disabled 20:45:30.550 [Lua] contained_breeds=nil 20:45:30.550 [Lua] disabled=true 20:45:30.550 [Lua] boss=disabled 20:45:30.550 [Lua] horde=disabled 20:45:30.550 [Lua] name=disabled 20:45:30.550 [Lua] intensity=disabled 20:45:30.550 [Lua] --- 20:45:30.550 [Lua] [LevelAnalysis] set_random_seed( 9950211) 20:45:30.556 [Lua] [AIInterestPointSystem] Level Seed: 9950211 20:45:30.556 [Lua] 20:45:30.556 [Lua] [entity_system_bag] = table 20:45:30.556 [Lua] [entity_system_bag] = metatable 20:45:30.556 [Lua] [startup_data] = table 20:45:30.556 [Lua] [entity_manager] = table 20:45:30.556 [Lua] [entity_manager] = metatable 20:45:30.556 [Lua] [unit_spawner] = table 20:45:30.556 [Lua] [unit_spawner] = metatable 20:45:30.556 [Lua] [unit_storage] = table 20:45:30.556 [Lua] [unit_storage] = metatable 20:45:30.556 [Lua] [dice_keeper] = table 20:45:30.556 [Lua] [dice_keeper] = metatable 20:45:30.556 [Lua] [is_server] = true (boolean) 20:45:30.557 [Lua] [world] = [World] 20:45:30.557 [Lua] [system_api] = table 20:45:30.557 [Lua] [entity_system] = table 20:45:30.557 [Lua] [entity_system] = metatable 20:45:30.557 [Lua] [network_lobby] = table 20:45:30.557 [Lua] [network_lobby] = metatable 20:45:30.557 [Lua] [profile_synchronizer] = table 20:45:30.557 [Lua] [profile_synchronizer] = metatable 20:45:30.557 [Lua] [level_transition_handler] = table 20:45:30.557 [Lua] [level_transition_handler] = metatable 20:45:30.557 [Lua] [num_local_human_players] = 1 (number) 20:45:30.557 [Lua] [statistics_db] = table 20:45:30.557 [Lua] [statistics_db] = metatable 20:45:30.557 [Lua] [network_server] = table 20:45:30.557 [Lua] [network_server] = metatable 20:45:30.557 [Lua] [input_manager] = table 20:45:30.557 [Lua] [input_manager] = metatable 20:45:30.557 [Lua] [network_clock] = table 20:45:30.557 [Lua] [network_clock] = metatable 20:45:30.557 [Lua] [network_transmit] = table 20:45:30.557 [Lua] [network_transmit] = metatable 20:45:30.557 [Lua] [free_flight_manager] = table 20:45:30.557 [Lua] [free_flight_manager] = metatable 20:45:30.557 [Lua] [network_manager] = table 20:45:30.557 [Lua] [network_manager] = metatable 20:45:30.557 [Lua] [network_event_delegate] = table 20:45:30.557 [Lua] [network_event_delegate] = metatable 20:45:30.557 [Lua] 20:45:30.557 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:45:30.557 [Lua] ignoring extension VersusInteractObjectiveExtension 20:45:30.557 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:45:30.557 [Lua] ignoring extension VersusSocketObjectiveExtension 20:45:30.557 [Lua] ignoring extension VersusTargetObjectiveExtension 20:45:30.558 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:45:30.563 [Lua] [AchievementManager] Achievements using the steam platform 20:45:30.563 [Lua] [StateIngame] Level seed: 9950211 20:45:30.564 [World] Spawning level. 20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:45:31.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:45:31.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:45:31.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 20:45:31.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:45:31.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read, 20:45:31.224 [Lua] [LevelAnalysis] set_random_seed( 9950211) 20:45:31.250 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:45:31.250 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:45:31.251 [Lua] [IngameUI] init 20:45:31.273 [SteamVoipClient] select_out(110000106697298, off) 20:45:31.273 [SteamVoipClient] select_out(110000111a28e63, off) 20:45:31.280 [Lua] cb_razer_chroma_setup 20:45:31.362 [Lua] [Matchmaking] Cancelling matchmaking 20:45:31.362 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 20:45:31.362 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:45:31.362 [Lua] Set lobby begin: 20:45:31.362 [Lua] Lobby data twitch_enabled = false 20:45:31.362 [Lua] Lobby data power_level = 0 20:45:31.362 [Lua] Lobby data unique_server_name = JayJay 20:45:31.362 [Lua] Lobby data host = 110000106697298 20:45:31.362 [Lua] Lobby data game_mode = 3 20:45:31.362 [Lua] Lobby data is_private = false 20:45:31.362 [Lua] Lobby data level_key = inn_level 20:45:31.362 [Lua] Lobby data player_slot_1 = 0:0 20:45:31.362 [Lua] Lobby data selected_level_key = inn_level 20:45:31.362 [Lua] Lobby data quick_game = true 20:45:31.362 [Lua] Lobby data mechanism = adventure 20:45:31.362 [Lua] Lobby data matchmaking = false 20:45:31.362 [Lua] Lobby data num_players = 4 20:45:31.363 [Lua] Lobby data country_code = DE 20:45:31.363 [Lua] Lobby data difficulty = normal 20:45:31.364 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:45:31.364 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:45:31.364 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:45:31.364 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:45:31.364 [Lua] Lobby data eac_authorized = true 20:45:31.364 [Lua] Set lobby end. 20:45:31.367 [Lua] Set lobby begin: 20:45:31.367 [Lua] Lobby data twitch_enabled = false 20:45:31.367 [Lua] Lobby data power_level = 0 20:45:31.367 [Lua] Lobby data unique_server_name = JayJay 20:45:31.368 [Lua] Lobby data host = 110000106697298 20:45:31.368 [Lua] Lobby data game_mode = 3 20:45:31.368 [Lua] Lobby data is_private = false 20:45:31.368 [Lua] Lobby data level_key = inn_level 20:45:31.368 [Lua] Lobby data player_slot_1 = 0:0 20:45:31.368 [Lua] Lobby data selected_level_key = inn_level 20:45:31.368 [Lua] Lobby data quick_game = true 20:45:31.368 [Lua] Lobby data mechanism = adventure 20:45:31.368 [Lua] Lobby data matchmaking = false 20:45:31.368 [Lua] Lobby data num_players = 4 20:45:31.368 [Lua] Lobby data country_code = DE 20:45:31.369 [Lua] Lobby data difficulty = normal 20:45:31.369 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:45:31.369 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:45:31.369 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:45:31.369 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:45:31.369 [Lua] Lobby data eac_authorized = true 20:45:31.369 [Lua] Set lobby end. 20:45:31.369 [Lua] [PartyManager] Leader is set to 110000106697298 20:45:31.369 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:45:31.369 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:45:31.369 [Lua] Set lobby begin: 20:45:31.369 [Lua] Lobby data twitch_enabled = false 20:45:31.369 [Lua] Lobby data power_level = 835 20:45:31.370 [Lua] Lobby data unique_server_name = JayJay 20:45:31.370 [Lua] Lobby data host = 110000106697298 20:45:31.370 [Lua] Lobby data game_mode = 3 20:45:31.370 [Lua] Lobby data is_private = false 20:45:31.370 [Lua] Lobby data level_key = inn_level 20:45:31.370 [Lua] Lobby data player_slot_1 = 0:0 20:45:31.370 [Lua] Lobby data selected_level_key = inn_level 20:45:31.370 [Lua] Lobby data quick_game = true 20:45:31.370 [Lua] Lobby data mechanism = adventure 20:45:31.370 [Lua] Lobby data matchmaking = false 20:45:31.370 [Lua] Lobby data num_players = 4 20:45:31.370 [Lua] Lobby data country_code = DE 20:45:31.370 [Lua] Lobby data difficulty = normal 20:45:31.370 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:45:31.371 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:45:31.371 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:45:31.371 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:45:31.371 [Lua] Lobby data eac_authorized = true 20:45:31.371 [Lua] Set lobby end. 20:45:31.372 [Flow] complete_skittergate_legend true 20:45:31.372 [Flow] complete_all_helmgart_levels_recruit true 20:45:31.374 [Flow] WitchHunterLevel:35 20:45:31.374 [Flow] LeaderYes 20:45:31.374 [Flow] ALL PC XP:304250 20:45:31.374 [Flow] Has "bogenhafen" DLC:true 20:45:31.375 [Flow] WH XP:60850 20:45:31.375 [Flow] Number of crafted items:10565 20:45:31.375 [Flow] Has "pre_order" DLC:true 20:45:31.375 [Flow] Sum of Powe Levels:1500 20:45:31.375 [Flow] lodestone diff 1:false 20:45:31.375 [Flow] magnus and forest activated 20:45:31.375 [Flow] magnus and forest activated 20:45:31.375 [Flow] cemetery and forest activated 20:45:31.375 [Flow] magnus and cemetery 20:45:31.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:45:31.375 [Flow] ALL RUNES ACTIVATED 20:45:31.375 [Flow] magnus and forest activated 20:45:31.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:45:31.375 [Flow] ALL RUNES ACTIVATED 20:45:31.375 [Flow] cemetery and forest activated 20:45:31.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:45:31.375 [Flow] ALL RUNES ACTIVATED 20:45:31.375 [Flow] magnus and forest activated 20:45:31.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:45:31.375 [Flow] ALL RUNES ACTIVATED 20:45:31.375 [Flow] magnus and cemetery 20:45:31.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:45:31.376 [Flow] ALL RUNES ACTIVATED 20:45:31.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:45:31.378 [Lua] CurrentConflictSettings disabled 20:45:31.378 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:45:31.382 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:45:31.382 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:45:31.382 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:45:31.382 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:45:31.382 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:45:31.383 [Lua] MUSIC: won -> explore 20:45:31.693 [Lua] Set lobby begin: 20:45:31.693 [Lua] Lobby data twitch_enabled = false 20:45:31.693 [Lua] Lobby data power_level = 835 20:45:31.693 [Lua] Lobby data unique_server_name = JayJay 20:45:31.693 [Lua] Lobby data host = 110000106697298 20:45:31.693 [Lua] Lobby data game_mode = 3 20:45:31.693 [Lua] Lobby data is_private = false 20:45:31.693 [Lua] Lobby data level_key = inn_level 20:45:31.693 [Lua] Lobby data player_slot_1 = 0:0 20:45:31.693 [Lua] Lobby data selected_level_key = inn_level 20:45:31.693 [Lua] Lobby data quick_game = true 20:45:31.694 [Lua] Lobby data mechanism = adventure 20:45:31.694 [Lua] Lobby data matchmaking = false 20:45:31.694 [Lua] Lobby data num_players = 4 20:45:31.694 [Lua] Lobby data country_code = DE 20:45:31.694 [Lua] Lobby data difficulty = normal 20:45:31.694 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:45:31.694 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:45:31.694 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:45:31.694 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:45:31.695 [Lua] Lobby data eac_authorized = true 20:45:31.695 [Lua] Set lobby end. 20:45:31.695 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing 20:45:31.697 [Lua] Set lobby begin: 20:45:31.697 [Lua] Lobby data twitch_enabled = false 20:45:31.697 [Lua] Lobby data power_level = 835 20:45:31.697 [Lua] Lobby data unique_server_name = JayJay 20:45:31.697 [Lua] Lobby data host = 110000106697298 20:45:31.697 [Lua] Lobby data game_mode = 3 20:45:31.697 [Lua] Lobby data is_private = false 20:45:31.697 [Lua] Lobby data level_key = inn_level 20:45:31.698 [Lua] Lobby data player_slot_1 = 0:0 20:45:31.698 [Lua] Lobby data selected_level_key = inn_level 20:45:31.698 [Lua] Lobby data quick_game = true 20:45:31.698 [Lua] Lobby data mechanism = adventure 20:45:31.698 [Lua] Lobby data matchmaking = false 20:45:31.698 [Lua] Lobby data num_players = 4 20:45:31.698 [Lua] Lobby data country_code = DE 20:45:31.698 [Lua] Lobby data difficulty = normal 20:45:31.698 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:45:31.698 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:45:31.698 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:45:31.698 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:45:31.698 [Lua] Lobby data eac_authorized = true 20:45:31.699 [Lua] Set lobby end. 20:45:31.699 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing 20:45:31.701 [Lua] Set lobby begin: 20:45:31.701 [Lua] Lobby data twitch_enabled = false 20:45:31.701 [Lua] Lobby data power_level = 835 20:45:31.701 [Lua] Lobby data unique_server_name = JayJay 20:45:31.701 [Lua] Lobby data host = 110000106697298 20:45:31.701 [Lua] Lobby data game_mode = 3 20:45:31.701 [Lua] Lobby data is_private = false 20:45:31.701 [Lua] Lobby data level_key = inn_level 20:45:31.701 [Lua] Lobby data player_slot_1 = 0:0 20:45:31.701 [Lua] Lobby data selected_level_key = inn_level 20:45:31.701 [Lua] Lobby data quick_game = true 20:45:31.701 [Lua] Lobby data mechanism = adventure 20:45:31.701 [Lua] Lobby data matchmaking = false 20:45:31.702 [Lua] Lobby data num_players = 4 20:45:31.702 [Lua] Lobby data country_code = DE 20:45:31.702 [Lua] Lobby data difficulty = normal 20:45:31.702 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:45:31.702 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:45:31.702 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:45:31.702 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:45:31.702 [Lua] Lobby data eac_authorized = true 20:45:31.702 [Lua] Set lobby end. 20:45:31.702 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 20:45:31.703 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 20:45:31.703 [Lua] RemotePlayer:create_game_object( ) 27 20:45:31.718 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:45:31.718 [Lua] RemotePlayer:create_game_object( ) 28 20:45:31.732 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 20:45:31.732 [Lua] RemotePlayer:create_game_object( ) 29 20:45:31.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:45:31.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:45:31.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:45:31.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:45:31.748 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa 20:45:31.748 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 20:45:31.748 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 20:45:31.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:45:31.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:45:31.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 20:45:31.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 20:45:31.921 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:45:31.921 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 20:45:31.922 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:45:31.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 20:45:31.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:45:31.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 20:45:31.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 20:45:31.926 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:45:31.926 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1 20:45:31.926 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 20:45:31.928 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 20:45:31.929 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:45:31.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 20:45:31.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 20:45:31.930 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:45:31.930 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 20:45:31.930 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:45:31.932 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 20:45:31.933 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:45:32.267 [Flow] DISABLE 20:45:32.515 [Lua] StateInGameRunning:_game_actually_starts() 20:45:32.515 [Lua] ################################################################################################################# 20:45:32.515 [Lua] [Loading Time]: 00:00:52 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:45:32.515 [Lua] ################################################################################################################# 20:45:32.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 105 20:45:32.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 105 20:45:32.821 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 105 20:45:32.821 [Lua] Commit load time data 20:45:33.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:45:33.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:45:33.645 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:45:33.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:45:35.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:45:35.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:45:35.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:45:35.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:45:35.866 [Lua] [IngameUI] menu view on_enter start_game_view 20:45:35.870 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a97c2a0 20:45:35.870 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:45:35.874 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:45:35.874 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:45:35.876 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:45:35.876 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:45:36.345 [Lua] PlayFabMirror:_commit_internal 30 20:45:36.345 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:45:36.348 [Lua] generate_backend_stats 110000106697298:1 20:45:36.366 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:45:36.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 106 20:45:36.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 106 20:45:36.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 106 20:45:36.899 [Lua] commit result success 30 20:45:37.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:45:37.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:45:37.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:45:37.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:45:37.505 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:45:37.505 [Lua] ............................................................................................................ 20:45:37.505 [Lua] ............................................................................................................ 20:45:37.505 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 20:45:37.505 [Lua] ............................................................................................................ 20:45:37.505 [Lua] ............................................................................................................ 20:45:37.505 [Lua] [Matchmaking] Cancelling matchmaking 20:45:37.505 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:45:37.607 [Lua] [IngameUI] menu view on_exit start_game_view 20:45:37.607 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:45:37.607 [Save] Saving `save_data` 20:45:37.607 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:45:37.607 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:45:37.607 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:45:37.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a97c2a0 20:45:37.683 [Save] Save done 20:45:39.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:45:39.196 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:45:39.196 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:45:39.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:45:40.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:45:40.490 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:45:40.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:45:40.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:45:40.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:45:40.848 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:45:40.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:45:40.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:45:41.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:45:41.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:45:41.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 20:45:41.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:45:42.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:45:42.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 20:45:42.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:45:42.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:45:42.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:38 my_peer_id:110000106697298 20:45:42.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:38 my_peer_id:110000106697298 20:45:42.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:38 my_peer_id:110000106697298 20:45:42.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:38 my_peer_id:110000106697298 20:45:42.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:38 my_peer_id:110000106697298 20:45:42.674 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:45:42.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:42.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:45:42.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:45:42.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:45:42.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 20:45:42.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 20:45:43.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:45:43.649 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:45:43.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:45:43.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:45:43.683 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 20:45:43.683 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:45:43.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 20:45:43.698 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:45:43.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 20:45:43.717 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:45:43.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 20:45:43.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:45:43.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 20:45:43.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:45:43.767 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:45:43.767 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:45:44.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 20:45:44.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 20:45:44.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 20:45:44.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:45:45.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:45:45.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:45:45.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:45:45.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:45:45.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:45:45.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 20:45:45.724 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:45:45.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:45:45.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:45:45.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:45:45.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:45:45.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:45:45.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:45:45.881 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:45:45.881 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:45:45.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:45:47.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:45:47.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 20:45:47.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:45:47.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:45:47.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:45:47.424 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:45:47.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:45:47.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:45:47.425 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:45:47.576 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:45:47.576 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:45:47.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p 20:45:48.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p 20:45:48.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p 20:45:48.117 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38 20:45:54.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:39 my_peer_id:110000106697298 20:45:54.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:39 my_peer_id:110000106697298 20:45:54.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:39 my_peer_id:110000106697298 20:45:54.070 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:39 my_peer_id:110000106697298 20:45:54.083 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:39 my_peer_id:110000106697298 20:45:54.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:54.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 20:45:54.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:45:54.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 20:45:54.789 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39 20:45:58.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:40 my_peer_id:110000106697298 20:45:58.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:40 my_peer_id:110000106697298 20:45:58.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:40 my_peer_id:110000106697298 20:45:58.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:40 my_peer_id:110000106697298 20:45:58.642 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:40 my_peer_id:110000106697298 20:45:58.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:45:58.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 20:45:59.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:45:59.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 20:45:59.579 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40 20:46:08.584 [Lua] [IngameUI] menu view on_enter start_game_view 20:46:08.590 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a97c2a0 20:46:08.590 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:46:08.594 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:46:08.594 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:46:08.595 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:46:08.595 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:46:09.222 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:46:09.222 [Lua] ............................................................................................................ 20:46:09.222 [Lua] ............................................................................................................ 20:46:09.222 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 20:46:09.222 [Lua] ............................................................................................................ 20:46:09.222 [Lua] ............................................................................................................ 20:46:09.222 [Lua] [Matchmaking] Cancelling matchmaking 20:46:09.222 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:46:09.328 [Lua] [IngameUI] menu view on_exit start_game_view 20:46:09.328 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:46:09.329 [Save] Saving `save_data` 20:46:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:46:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:46:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:46:09.344 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a97c2a0 20:46:09.398 [Save] Save done 20:46:33.676 [Lua] Assigning peer(11000010520f5fa:1) to profile(2) career(3) 20:46:33.676 [Lua] Set lobby begin: 20:46:33.676 [Lua] Lobby data twitch_enabled = false 20:46:33.677 [Lua] Lobby data power_level = 835 20:46:33.677 [Lua] Lobby data unique_server_name = JayJay 20:46:33.677 [Lua] Lobby data host = 110000106697298 20:46:33.677 [Lua] Lobby data game_mode = 3 20:46:33.677 [Lua] Lobby data is_private = false 20:46:33.677 [Lua] Lobby data level_key = inn_level 20:46:33.677 [Lua] Lobby data player_slot_1 = 0:0 20:46:33.677 [Lua] Lobby data selected_level_key = inn_level 20:46:33.677 [Lua] Lobby data quick_game = true 20:46:33.677 [Lua] Lobby data mechanism = adventure 20:46:33.677 [Lua] Lobby data matchmaking = false 20:46:33.677 [Lua] Lobby data num_players = 4 20:46:33.677 [Lua] Lobby data country_code = DE 20:46:33.677 [Lua] Lobby data difficulty = normal 20:46:33.677 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:46:33.677 [Lua] Lobby data player_slot_2 = 0:0 20:46:33.678 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:46:33.678 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:46:33.678 [Lua] Lobby data eac_authorized = true 20:46:33.678 [Lua] Set lobby end. 20:46:33.678 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010520f5fa) local_player_id(1) profile_index(2) career_index(3) 20:46:33.678 [Lua] Set lobby begin: 20:46:33.678 [Lua] Lobby data twitch_enabled = false 20:46:33.678 [Lua] Lobby data power_level = 835 20:46:33.678 [Lua] Lobby data unique_server_name = JayJay 20:46:33.678 [Lua] Lobby data host = 110000106697298 20:46:33.678 [Lua] Lobby data game_mode = 3 20:46:33.678 [Lua] Lobby data is_private = false 20:46:33.678 [Lua] Lobby data level_key = inn_level 20:46:33.678 [Lua] Lobby data player_slot_1 = 0:0 20:46:33.678 [Lua] Lobby data selected_level_key = inn_level 20:46:33.679 [Lua] Lobby data quick_game = true 20:46:33.679 [Lua] Lobby data mechanism = adventure 20:46:33.679 [Lua] Lobby data matchmaking = false 20:46:33.679 [Lua] Lobby data num_players = 4 20:46:33.679 [Lua] Lobby data country_code = DE 20:46:33.679 [Lua] Lobby data difficulty = normal 20:46:33.679 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:46:33.679 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:46:33.679 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:46:33.679 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:46:33.679 [Lua] Lobby data eac_authorized = true 20:46:33.679 [Lua] Set lobby end. 20:46:33.679 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010520f5fa | es:110000106697298 20:46:33.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:41 my_peer_id:110000106697298 20:46:33.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:41 my_peer_id:110000106697298 20:46:33.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:41 my_peer_id:110000106697298 20:46:33.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:41 my_peer_id:110000106697298 20:46:33.796 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010520f5fa 20:46:33.797 [Lua] [GameNetworkManager] destroying game object with go_id=34 20:46:33.809 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:41 my_peer_id:110000106697298 20:46:33.809 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 20:46:33.809 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 20:46:33.809 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 20:46:33.809 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 20:46:33.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 20:46:33.867 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient 20:46:33.868 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 20:46:33.868 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient 20:46:33.888 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 20:46:33.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, InventoryPackageSynchronizerClient 20:46:33.924 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 20:46:34.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 20:46:34.583 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 20:46:34.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 20:46:34.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 20:46:34.853 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 20:46:34.854 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 20:46:34.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 20:46:34.936 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 20:46:34.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 20:46:35.310 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 20:46:35.310 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 20:46:35.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:46:35.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:46:35.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 20:46:35.522 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41 20:46:35.656 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 20:46:35.658 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 20:46:35.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:46:39.762 [Lua] [IngameUI] menu view on_enter start_game_view 20:46:39.765 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a97c2a0 20:46:39.765 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:46:39.768 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:46:39.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:46:39.769 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:46:39.769 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:46:40.351 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:46:40.351 [Lua] ............................................................................................................ 20:46:40.351 [Lua] ............................................................................................................ 20:46:40.351 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 20:46:40.351 [Lua] ............................................................................................................ 20:46:40.351 [Lua] ............................................................................................................ 20:46:40.351 [Lua] [Matchmaking] Cancelling matchmaking 20:46:40.351 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:46:40.458 [Lua] [IngameUI] menu view on_exit start_game_view 20:46:40.458 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:46:40.458 [Save] Saving `save_data` 20:46:40.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:46:40.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:46:40.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:46:40.474 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a97c2a0 20:46:40.527 [Save] Save done 20:46:53.088 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:53.675 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:53.791 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:46:54.285 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:54.353 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:46:54.782 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:46:54.871 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:46:55.492 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:56.045 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:46:56.088 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:56.641 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:46:57.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:42 my_peer_id:110000106697298 20:46:57.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:42 my_peer_id:110000106697298 20:46:57.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:42 my_peer_id:110000106697298 20:46:57.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:42 my_peer_id:110000106697298 20:46:57.064 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:42 my_peer_id:110000106697298 20:46:57.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 20:46:57.064 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 20:46:57.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 20:46:57.127 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 20:46:57.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient 20:46:57.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 20:46:57.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 20:46:57.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 20:46:57.635 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:46:57.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:46:57.694 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:46:57.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:46:58.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:46:58.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:46:58.139 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42 20:47:23.171 [Lua] [IngameUI] menu view on_enter start_game_view 20:47:23.175 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a97c2a0 20:47:23.175 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:47:23.178 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:47:23.178 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:47:23.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:47:23.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:47:24.270 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 20:47:24.270 [Lua] ............................................................................................................ 20:47:24.270 [Lua] ............................................................................................................ 20:47:24.270 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 20:47:24.270 [Lua] ............................................................................................................ 20:47:24.270 [Lua] ............................................................................................................ 20:47:24.270 [Lua] [Matchmaking] Cancelling matchmaking 20:47:24.270 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:47:24.378 [Lua] [IngameUI] menu view on_exit start_game_view 20:47:24.378 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:47:24.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:47:24.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:47:24.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:47:24.379 [Save] Saving `save_data` 20:47:24.389 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a97c2a0 20:47:24.448 [Save] Save done 20:47:25.919 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:47:25.919 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:47:25.923 [Lua] Set lobby begin: 20:47:25.923 [Lua] Lobby data twitch_enabled = false 20:47:25.924 [Lua] Lobby data power_level = 835 20:47:25.924 [Lua] Lobby data unique_server_name = JayJay 20:47:25.924 [Lua] Lobby data host = 110000106697298 20:47:25.924 [Lua] Lobby data game_mode = 3 20:47:25.924 [Lua] Lobby data is_private = false 20:47:25.924 [Lua] Lobby data level_key = inn_level 20:47:25.924 [Lua] Lobby data player_slot_1 = 0:0 20:47:25.924 [Lua] Lobby data selected_level_key = inn_level 20:47:25.924 [Lua] Lobby data quick_game = true 20:47:25.924 [Lua] Lobby data mechanism = adventure 20:47:25.925 [Lua] Lobby data matchmaking = false 20:47:25.925 [Lua] Lobby data num_players = 4 20:47:25.925 [Lua] Lobby data country_code = DE 20:47:25.925 [Lua] Lobby data difficulty = hardest 20:47:25.925 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:47:25.925 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:47:25.925 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:47:25.925 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:47:25.925 [Lua] Lobby data eac_authorized = true 20:47:25.925 [Lua] Set lobby end. 20:47:25.925 [Lua] [PartyManager] Leader is set to 110000106697298 20:47:25.925 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 20:47:25.925 [Lua] [LevelTransitionHandler] set_next_level( nil ) 20:47:25.925 [Lua] Set lobby begin: 20:47:25.925 [Lua] Lobby data twitch_enabled = false 20:47:25.925 [Lua] Lobby data power_level = 835 20:47:25.925 [Lua] Lobby data unique_server_name = JayJay 20:47:25.926 [Lua] Lobby data host = 110000106697298 20:47:25.926 [Lua] Lobby data game_mode = 1 20:47:25.926 [Lua] Lobby data is_private = false 20:47:25.926 [Lua] Lobby data level_key = inn_level 20:47:25.926 [Lua] Lobby data player_slot_1 = 0:0 20:47:25.926 [Lua] Lobby data selected_level_key = inn_level 20:47:25.926 [Lua] Lobby data quick_game = true 20:47:25.926 [Lua] Lobby data mechanism = adventure 20:47:25.926 [Lua] Lobby data matchmaking = true 20:47:25.926 [Lua] Lobby data num_players = 4 20:47:25.926 [Lua] Lobby data country_code = DE 20:47:25.926 [Lua] Lobby data difficulty = hardest 20:47:25.926 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:47:25.926 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:47:25.926 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:47:25.926 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:47:25.926 [Lua] Lobby data eac_authorized = true 20:47:25.926 [Lua] Set lobby end. 20:47:25.926 [Lua] Set lobby begin: 20:47:25.926 [Lua] Lobby data twitch_enabled = false 20:47:25.927 [Lua] Lobby data power_level = 835 20:47:25.927 [Lua] Lobby data unique_server_name = JayJay 20:47:25.927 [Lua] Lobby data host = 110000106697298 20:47:25.927 [Lua] Lobby data game_mode = 1 20:47:25.927 [Lua] Lobby data is_private = false 20:47:25.927 [Lua] Lobby data level_key = inn_level 20:47:25.927 [Lua] Lobby data player_slot_1 = 0:0 20:47:25.927 [Lua] Lobby data selected_level_key = inn_level 20:47:25.927 [Lua] Lobby data quick_game = true 20:47:25.927 [Lua] Lobby data mechanism = adventure 20:47:25.927 [Lua] Lobby data matchmaking = true 20:47:25.927 [Lua] Lobby data num_players = 4 20:47:25.927 [Lua] Lobby data country_code = DE 20:47:25.927 [Lua] Lobby data difficulty = hardest 20:47:25.927 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:47:25.928 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:47:25.928 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:47:25.928 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:47:25.928 [Lua] Lobby data eac_authorized = true 20:47:25.928 [Lua] Set lobby end. 20:47:25.930 [Lua] [ChatManager][1]System: Starting hosted game... 20:47:25.930 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:47:25.930 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:47:34.235 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:47:34.238 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:47:34.241 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero 20:47:34.241 [Lua] [LevelTransitionHandler] set_next_level( ground_zero ) 20:47:34.241 [Lua] Set lobby begin: 20:47:34.241 [Lua] Lobby data twitch_enabled = false 20:47:34.241 [Lua] Lobby data power_level = 835 20:47:34.242 [Lua] Lobby data unique_server_name = JayJay 20:47:34.242 [Lua] Lobby data host = 110000106697298 20:47:34.242 [Lua] Lobby data game_mode = 2 20:47:34.242 [Lua] Lobby data is_private = false 20:47:34.242 [Lua] Lobby data level_key = inn_level 20:47:34.242 [Lua] Lobby data player_slot_1 = 0:0 20:47:34.242 [Lua] Lobby data selected_level_key = ground_zero 20:47:34.242 [Lua] Lobby data quick_game = true 20:47:34.242 [Lua] Lobby data mechanism = adventure 20:47:34.242 [Lua] Lobby data matchmaking = true 20:47:34.242 [Lua] Lobby data num_players = 4 20:47:34.242 [Lua] Lobby data country_code = DE 20:47:34.242 [Lua] Lobby data difficulty = hardest 20:47:34.243 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:47:34.243 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:47:34.243 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:47:34.243 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:47:34.243 [Lua] Lobby data eac_authorized = true 20:47:34.243 [Lua] Set lobby end. 20:47:34.246 [Lua] Set lobby begin: 20:47:34.246 [Lua] Lobby data twitch_enabled = false 20:47:34.246 [Lua] Lobby data power_level = 835 20:47:34.246 [Lua] Lobby data unique_server_name = JayJay 20:47:34.247 [Lua] Lobby data host = 110000106697298 20:47:34.247 [Lua] Lobby data game_mode = 2 20:47:34.247 [Lua] Lobby data is_private = false 20:47:34.247 [Lua] Lobby data level_key = inn_level 20:47:34.247 [Lua] Lobby data player_slot_1 = 0:0 20:47:34.247 [Lua] Lobby data selected_level_key = ground_zero 20:47:34.247 [Lua] Lobby data quick_game = true 20:47:34.247 [Lua] Lobby data mechanism = adventure 20:47:34.247 [Lua] Lobby data matchmaking = true 20:47:34.247 [Lua] Lobby data num_players = 4 20:47:34.247 [Lua] Lobby data country_code = DE 20:47:34.247 [Lua] Lobby data difficulty = hardest 20:47:34.247 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:47:34.247 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:47:34.247 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:47:34.247 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:47:34.247 [Lua] Lobby data eac_authorized = true 20:47:34.248 [Lua] Set lobby end. 20:47:34.248 [Lua] Complete level triggered. 20:47:34.250 [Save] Saving `save_data` 20:47:34.251 [Lua] gm_event_end_conditions_met false false 20:47:34.251 [Lua] PlayFabMirror:_commit_internal nil 20:47:34.251 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:47:34.253 [Lua] generate_backend_stats 110000106697298:1 20:47:34.259 [Save] Save done 20:47:34.259 [Save] Saving `save_data` 20:47:34.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 107 20:47:34.267 [Save] Save done 20:47:34.267 [Save] Saving `save_data` 20:47:34.267 [Lua] TRANSITION nil nil ground_zero 20:47:34.267 [Lua] Transition type "ground_zero", is server: true 20:47:34.267 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:47:34.267 [Lua] [GameNetworkManager] Leaving game... 20:47:34.267 [Lua] [GameNetworkManager] Shutting down game session host. 20:47:34.267 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:47:34.267 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:47:34.267 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=123.95 20:47:34.276 [Save] Save done 20:47:34.287 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:47:34.287 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 107 70 20:47:34.335 [GameSessionCommon] failed to skip message because type is unknown 20:47:34.335 warning: [Network] Got broken update game object message from llx 20:47:35.239 [Lua] [PlayFabRequestQueue] EAC Enabled! 107 20:47:35.239 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 107 20:47:35.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 107 20:47:35.721 [Lua] commit result success 31 20:47:36.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:47:36.312 [Lua] Clearing all global lookup lists 20:47:36.312 [Lua] [IngamePlayerListUI] - Destroy 20:47:36.312 [Lua] [EquipmentUI] - Destroy 20:47:36.312 [Lua] [GamePadEquipmentUI] - Destroy 20:47:36.312 [Lua] [AbilityUI] - Destroy 20:47:36.312 [Lua] [GamePadAbilityUI] - Destroy 20:47:36.313 [Lua] [IngameUI] destroy 20:47:36.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 20:47:36.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 20:47:36.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 20:47:36.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 20:47:36.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3 20:47:36.412 [Lua] [Managers] Destroying state managers... 20:47:36.421 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:47:36.421 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 20:47:36.421 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 20:47:36.421 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa 20:47:36.421 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 20:47:36.422 [Lua] [Matchmaking] unregister rpcs 20:47:36.422 [Lua] ############### UNLOADING PACKAGES ############### 20:47:36.422 [Lua] [Gamestate] Enter state StateLoading 20:47:36.427 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:47:36.427 [Lua] [Matchmaking] register rpcs 20:47:36.427 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 20:47:36.427 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:47:36.427 [Lua] Set lobby begin: 20:47:36.427 [Lua] Lobby data twitch_enabled = false 20:47:36.427 [Lua] Lobby data power_level = 0 20:47:36.427 [Lua] Lobby data unique_server_name = JayJay 20:47:36.428 [Lua] Lobby data host = 110000106697298 20:47:36.428 [Lua] Lobby data game_mode = 2 20:47:36.428 [Lua] Lobby data is_private = false 20:47:36.428 [Lua] Lobby data level_key = inn_level 20:47:36.428 [Lua] Lobby data player_slot_1 = 0:0 20:47:36.428 [Lua] Lobby data selected_level_key = ground_zero 20:47:36.428 [Lua] Lobby data quick_game = true 20:47:36.428 [Lua] Lobby data mechanism = adventure 20:47:36.428 [Lua] Lobby data matchmaking = true 20:47:36.428 [Lua] Lobby data num_players = 4 20:47:36.428 [Lua] Lobby data country_code = DE 20:47:36.428 [Lua] Lobby data difficulty = hardest 20:47:36.428 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:47:36.428 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:47:36.428 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:47:36.429 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:47:36.429 [Lua] Lobby data eac_authorized = true 20:47:36.429 [Lua] Set lobby end. 20:47:36.429 [Lua] registering RPCs 20:47:36.429 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:47:36.429 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:47:36.429 [Lua] Set lobby begin: 20:47:36.429 [Lua] Lobby data twitch_enabled = false 20:47:36.429 [Lua] Lobby data power_level = 0 20:47:36.429 [Lua] Lobby data unique_server_name = JayJay 20:47:36.429 [Lua] Lobby data host = 110000106697298 20:47:36.429 [Lua] Lobby data game_mode = 2 20:47:36.429 [Lua] Lobby data is_private = false 20:47:36.429 [Lua] Lobby data level_key = ground_zero 20:47:36.429 [Lua] Lobby data player_slot_1 = 0:0 20:47:36.429 [Lua] Lobby data selected_level_key = ground_zero 20:47:36.429 [Lua] Lobby data quick_game = true 20:47:36.429 [Lua] Lobby data mechanism = adventure 20:47:36.429 [Lua] Lobby data matchmaking = true 20:47:36.430 [Lua] Lobby data num_players = 4 20:47:36.430 [Lua] Lobby data country_code = DE 20:47:36.430 [Lua] Lobby data difficulty = hardest 20:47:36.430 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:47:36.430 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:47:36.430 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:47:36.430 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:47:36.430 [Lua] Lobby data eac_authorized = true 20:47:36.430 [Lua] Set lobby end. 20:47:36.430 [Lua] MUSIC MANAGER unmute_all_world_sounds 863402 0 20:47:36.430 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 108 20:47:36.430 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:47:36.443 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 108 20:47:36.443 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 20:47:36.444 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil] 20:47:36.444 [Lua] [LevelTransitionHandler] load_level ground_zero 20:47:36.519 [Umbra] Unload tome 20:47:36.687 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 20:47:36.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 20:47:36.688 [Lua] [LevelTransitionHandler] Loading level: "ground_zero" 20:47:36.688 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ground_zero" 20:47:36.688 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read, 20:47:36.688 [Lua] [StateLoading] got rpc_load_level 77 ground_zero 20:47:36.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 20:47:36.830 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 20:47:36.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 20:47:36.847 [Lua] MUSIC MANAGER nik_loading_screen_ground_zero_01 863403 0 20:47:36.862 [Lua] MUSIC MANAGER Play_loading_screen_music 863404 0 20:47:37.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 108 20:47:38.153 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 20:47:41.346 [Lua] ### Sending rpc_level_loaded 20:47:41.346 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 77 20:47:41.346 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded 20:47:41.850 [Lua] ### Sending rpc_level_loaded 20:47:41.850 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 77 20:47:41.850 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 20:47:45.932 [Lua] ### Sending rpc_level_loaded 20:47:45.932 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 77 20:47:45.932 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded 20:47:47.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 20:47:47.282 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 20:47:47.300 [Lua] [LevelTransitionHandler] Level load completed! 20:47:47.300 [Lua] [EnemyPackageLoader] setup_startup_enemies 20:47:47.348 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:47:47.348 [Lua] checking dlc's against conflict directors 20:47:47.348 [Lua] --- --- --- 20:47:47.348 [Lua] Starting... difficulty 'hardest' 20:47:47.348 [Lua] There are no starting conflict directors! 20:47:47.348 [Lua] --- --- --- 20:47:47.348 [Lua] 20:47:47.348 [Lua] Looking for a new director: 20:47:47.348 [Lua] (free: 32) master hash is: chaos_exalted_sorcerer skaven_clan_rat skaven_storm_vermin_commander 20:47:47.348 [Lua] ->trying director: beastmen 20:47:47.348 [Lua] --> success! 20:47:47.348 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer beastmen_ungor skaven_pack_master skaven_loot_rat beastmen_minotaur skaven_gutter_runner chaos_marauder chaos_berzerker beastmen_bestigor skaven_plague_monk chaos_raider skaven_ratling_gunner 20:47:47.348 [Lua] 20:47:47.348 [Lua] Looking for a new director: 20:47:47.348 [Lua] (free: 15) master hash is: beastmen_standard_bearer beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_exalted_sorcerer beastmen_ungor skaven_clan_rat skaven_pack_master skaven_loot_rat beastmen_minotaur skaven_gutter_runner chaos_marauder chaos_raider chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 20:47:47.348 [Lua] ->trying director: skaven_beastmen 20:47:47.348 [Lua] --> success! 20:47:47.348 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_stormfiend skaven_warpfire_thrower skaven_clan_rat_with_shield skaven_poison_wind_globadier 20:47:47.348 [Lua] 20:47:47.348 [Lua] Looking for a new director: 20:47:47.348 [Lua] (free: 9) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_exalted_sorcerer skaven_storm_vermin_with_shield skaven_poison_wind_globadier beastmen_ungor skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_loot_rat skaven_stormfiend beastmen_minotaur chaos_raider skaven_gutter_runner chaos_marauder skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 20:47:47.348 [Lua] ->trying director: chaos_beastmen 20:47:47.348 [Lua] --> success! 20:47:47.348 [Lua] --> Added these breeds: chaos_troll chaos_warrior chaos_fanatic chaos_marauder_with_shield 20:47:47.348 [Lua] 20:47:47.348 [Lua] Looking for a new director: 20:47:47.348 [Lua] (free: 5) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_stormfiend chaos_warrior chaos_exalted_sorcerer skaven_storm_vermin_with_shield skaven_poison_wind_globadier beastmen_ungor skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 20:47:47.348 [Lua] ->trying director: skaven 20:47:47.348 [Lua] --> success! 20:47:47.348 [Lua] --> Added these breeds: skaven_rat_ogre skaven_slave 20:47:47.348 [Lua] 20:47:47.348 [Lua] Looking for a new director: 20:47:47.348 [Lua] (free: 3) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer skaven_slave chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre skaven_stormfiend chaos_warrior chaos_exalted_sorcerer skaven_storm_vermin_with_shield skaven_poison_wind_globadier beastmen_ungor skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 20:47:47.348 [Lua] ->trying director: chaos_beastmen 20:47:47.348 [Lua] --> success! 20:47:47.348 [Lua] --> re-used the same breeds 20:47:47.348 [Lua] 20:47:47.348 [Lua] DONE! Found the following directors: 20:47:47.348 [Lua] beastmen 20:47:47.348 [Lua] skaven_beastmen 20:47:47.348 [Lua] chaos_beastmen 20:47:47.348 [Lua] skaven 20:47:47.348 [Lua] chaos_beastmen 20:47:47.348 [Lua] (free: 3), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer skaven_slave chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre skaven_stormfiend chaos_warrior chaos_exalted_sorcerer skaven_storm_vermin_with_shield skaven_poison_wind_globadier beastmen_ungor skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:47:47.349 [Lua] ### Sending rpc_level_loaded 20:47:47.349 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 77 20:47:47.349 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 20:47:47.371 [Lua] ### Sending rpc_level_loaded 20:47:47.371 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 77 20:47:47.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:47:47.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:47:47.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:47:48.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:47:48.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:47:48.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:47:48.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:47:48.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:47:48.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:47:49.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:47:49.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:47:49.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:47:50.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:47:50.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:47:50.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:47:50.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:47:50.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:47:50.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:47:50.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:47:50.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:47:50.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:47:51.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:47:51.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:47:51.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:47:51.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:47:51.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:47:51.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:47:51.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:47:51.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:47:51.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:47:52.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:47:52.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:47:52.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:47:52.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:47:52.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:47:52.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:47:53.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:47:53.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:47:53.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:47:54.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:47:54.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:47:54.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:47:54.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:47:54.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:47:54.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:47:55.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:47:55.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:47:55.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:47:55.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:47:55.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:47:55.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:47:55.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:47:55.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:47:55.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:47:56.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:47:56.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:47:56.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:47:56.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:47:56.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:47:56.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:47:57.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:47:57.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:47:57.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:47:57.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:47:57.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:47:57.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:47:58.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:47:58.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:47:58.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:47:58.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:47:58.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:47:58.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:47:58.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:47:58.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:47:58.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:47:59.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:47:59.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:47:59.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:47:59.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:47:59.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:47:59.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:47:59.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:47:59.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:47:59.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:47:59.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:47:59.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:47:59.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:48:00.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:48:00.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:48:00.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:48:00.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:48:00.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:48:00.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:48:01.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:48:01.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:48:01.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:48:02.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:48:02.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:48:02.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:48:03.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:48:03.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:48:03.758 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: custom 20:48:03.758 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:48:03.759 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:48:04.758 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:48:04.758 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:48:04.758 [Lua] [Matchmaking] unregister rpcs 20:48:04.758 [Lua] Set lobby begin: 20:48:04.758 [Lua] Lobby data twitch_enabled = false 20:48:04.758 [Lua] Lobby data power_level = 0 20:48:04.758 [Lua] Lobby data unique_server_name = JayJay 20:48:04.758 [Lua] Lobby data host = 110000106697298 20:48:04.758 [Lua] Lobby data game_mode = 2 20:48:04.758 [Lua] Lobby data is_private = false 20:48:04.758 [Lua] Lobby data level_key = ground_zero 20:48:04.758 [Lua] Lobby data player_slot_1 = 0:0 20:48:04.759 [Lua] Lobby data selected_level_key = ground_zero 20:48:04.759 [Lua] Lobby data quick_game = true 20:48:04.759 [Lua] Lobby data mechanism = adventure 20:48:04.759 [Lua] Lobby data matchmaking = true 20:48:04.759 [Lua] Lobby data num_players = 4 20:48:04.759 [Lua] Lobby data country_code = DE 20:48:04.759 [Lua] Lobby data difficulty = hardest 20:48:04.759 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:48:04.759 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:48:04.759 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:48:04.759 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:48:04.759 [Lua] Lobby data eac_authorized = true 20:48:04.759 [Lua] Set lobby end. 20:48:04.759 [Lua] [Managers] Destroying state managers... 20:48:04.761 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 20:48:04.761 [Lua] MUSIC MANAGER Stop_loading_screen_music 863405 0 20:48:04.761 [Lua] [Gamestate] Enter StateIngame HOST 20:48:04.762 [Lua] <>level = ground_zero<> 20:48:04.762 [Lua] Set lobby begin: 20:48:04.762 [Lua] Lobby data twitch_enabled = false 20:48:04.762 [Lua] Lobby data power_level = 0 20:48:04.762 [Lua] Lobby data unique_server_name = JayJay 20:48:04.762 [Lua] Lobby data host = 110000106697298 20:48:04.762 [Lua] Lobby data game_mode = 2 20:48:04.762 [Lua] Lobby data is_private = false 20:48:04.762 [Lua] Lobby data level_key = ground_zero 20:48:04.762 [Lua] Lobby data player_slot_1 = 0:0 20:48:04.762 [Lua] Lobby data selected_level_key = ground_zero 20:48:04.762 [Lua] Lobby data quick_game = true 20:48:04.762 [Lua] Lobby data mechanism = adventure 20:48:04.763 [Lua] Lobby data matchmaking = true 20:48:04.763 [Lua] Lobby data num_players = 4 20:48:04.763 [Lua] Lobby data country_code = DE 20:48:04.763 [Lua] Lobby data difficulty = hardest 20:48:04.763 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:48:04.763 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:48:04.763 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:48:04.763 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:48:04.763 [Lua] Lobby data eac_authorized = true 20:48:04.763 [Lua] Set lobby end. 20:48:04.763 [Umbra] Init version: 3.4.15 :: 16 threads 20:48:04.764 [Lua] [StateIngame] Server ingame 20:48:04.769 [Lua] Set lobby begin: 20:48:04.769 [Lua] Lobby data twitch_enabled = false 20:48:04.769 [Lua] Lobby data power_level = 0 20:48:04.769 [Lua] Lobby data unique_server_name = JayJay 20:48:04.769 [Lua] Lobby data host = 110000106697298 20:48:04.769 [Lua] Lobby data game_mode = 2 20:48:04.769 [Lua] Lobby data is_private = false 20:48:04.769 [Lua] Lobby data level_key = ground_zero 20:48:04.769 [Lua] Lobby data player_slot_1 = 0:0 20:48:04.769 [Lua] Lobby data selected_level_key = ground_zero 20:48:04.769 [Lua] Lobby data quick_game = true 20:48:04.769 [Lua] Lobby data mechanism = adventure 20:48:04.769 [Lua] Lobby data matchmaking = true 20:48:04.769 [Lua] Lobby data num_players = 4 20:48:04.769 [Lua] Lobby data country_code = DE 20:48:04.770 [Lua] Lobby data difficulty = hardest 20:48:04.770 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:48:04.770 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:48:04.770 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:48:04.770 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:48:04.770 [Lua] Lobby data eac_authorized = true 20:48:04.770 [Lua] Set lobby end. 20:48:04.770 [Lua] [Matchmaking] register rpcs 20:48:04.770 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:48:04.770 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 20:48:04.770 [Lua] [GameNetworkManager] self.is_server = true 20:48:04.770 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 20:48:04.770 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:48:04.770 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:48:04.770 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 20:48:04.770 [Network] Setting artificial MTU limit to 65536 20:48:04.783 [Lua] Switching ConflictSettings: to: default 20:48:04.783 [Lua] pacing=default 20:48:04.783 [Lua] roaming=nil 20:48:04.783 [Lua] specials=default 20:48:04.783 [Lua] debug_color=maroon 20:48:04.783 [Lua] pack_spawning=default 20:48:04.783 [Lua] contained_breeds=nil 20:48:04.783 [Lua] disabled=false 20:48:04.783 [Lua] boss=default 20:48:04.783 [Lua] horde=default 20:48:04.783 [Lua] name=default 20:48:04.783 [Lua] intensity=default 20:48:04.783 [Lua] --- 20:48:04.783 [Lua] [LevelAnalysis] set_random_seed( 11398631) 20:48:04.797 [Lua] [AIInterestPointSystem] Level Seed: 11398631 20:48:04.797 [Lua] 20:48:04.797 [Lua] [entity_system_bag] = table 20:48:04.797 [Lua] [entity_system_bag] = metatable 20:48:04.797 [Lua] [startup_data] = table 20:48:04.797 [Lua] [entity_manager] = table 20:48:04.797 [Lua] [entity_manager] = metatable 20:48:04.797 [Lua] [unit_spawner] = table 20:48:04.797 [Lua] [unit_spawner] = metatable 20:48:04.797 [Lua] [unit_storage] = table 20:48:04.797 [Lua] [unit_storage] = metatable 20:48:04.797 [Lua] [dice_keeper] = table 20:48:04.797 [Lua] [dice_keeper] = metatable 20:48:04.797 [Lua] [is_server] = true (boolean) 20:48:04.797 [Lua] [world] = [World] 20:48:04.797 [Lua] [system_api] = table 20:48:04.797 [Lua] [entity_system] = table 20:48:04.797 [Lua] [entity_system] = metatable 20:48:04.797 [Lua] [network_lobby] = table 20:48:04.797 [Lua] [network_lobby] = metatable 20:48:04.797 [Lua] [profile_synchronizer] = table 20:48:04.797 [Lua] [profile_synchronizer] = metatable 20:48:04.797 [Lua] [level_transition_handler] = table 20:48:04.797 [Lua] [level_transition_handler] = metatable 20:48:04.797 [Lua] [num_local_human_players] = 1 (number) 20:48:04.798 [Lua] [statistics_db] = table 20:48:04.798 [Lua] [statistics_db] = metatable 20:48:04.798 [Lua] [network_server] = table 20:48:04.798 [Lua] [network_server] = metatable 20:48:04.798 [Lua] [input_manager] = table 20:48:04.798 [Lua] [input_manager] = metatable 20:48:04.798 [Lua] [network_clock] = table 20:48:04.798 [Lua] [network_clock] = metatable 20:48:04.798 [Lua] [network_transmit] = table 20:48:04.798 [Lua] [network_transmit] = metatable 20:48:04.798 [Lua] [free_flight_manager] = table 20:48:04.798 [Lua] [free_flight_manager] = metatable 20:48:04.798 [Lua] [network_manager] = table 20:48:04.798 [Lua] [network_manager] = metatable 20:48:04.798 [Lua] [network_event_delegate] = table 20:48:04.798 [Lua] [network_event_delegate] = metatable 20:48:04.798 [Lua] 20:48:04.798 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:48:04.798 [Lua] ignoring extension VersusInteractObjectiveExtension 20:48:04.798 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:48:04.798 [Lua] ignoring extension VersusSocketObjectiveExtension 20:48:04.798 [Lua] ignoring extension VersusTargetObjectiveExtension 20:48:04.804 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:48:04.832 [Lua] [AchievementManager] Achievements using the steam platform 20:48:04.833 [Lua] [StateIngame] Level seed: 11398631 20:48:04.833 [World] Spawning level. 20:48:05.906 [Lua] respawn_unit_spawned with group id: boss_group 20:48:05.906 [Lua] respawn_unit_spawned with group id: boss_group 20:48:05.906 [Lua] respawn_unit_spawned with group id: boss_group 20:48:06.017 [Lua] [LevelAnalysis] set_random_seed( 11398631) 20:48:06.050 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:48:06.050 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:48:06.051 [Lua] [IngameUI] init 20:48:06.070 [SteamVoipClient] select_out(110000106697298, off) 20:48:06.070 [SteamVoipClient] select_out(110000111a28e63, off) 20:48:06.077 [Lua] cb_razer_chroma_setup 20:48:06.135 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:48:06.135 [Lua] Set lobby begin: 20:48:06.135 [Lua] Lobby data twitch_enabled = false 20:48:06.135 [Lua] Lobby data power_level = 835 20:48:06.135 [Lua] Lobby data unique_server_name = JayJay 20:48:06.135 [Lua] Lobby data host = 110000106697298 20:48:06.136 [Lua] Lobby data game_mode = 2 20:48:06.136 [Lua] Lobby data is_private = false 20:48:06.136 [Lua] Lobby data level_key = ground_zero 20:48:06.136 [Lua] Lobby data player_slot_1 = 0:0 20:48:06.136 [Lua] Lobby data selected_level_key = ground_zero 20:48:06.136 [Lua] Lobby data quick_game = true 20:48:06.136 [Lua] Lobby data mechanism = adventure 20:48:06.136 [Lua] Lobby data matchmaking = true 20:48:06.136 [Lua] Lobby data num_players = 4 20:48:06.136 [Lua] Lobby data country_code = DE 20:48:06.136 [Lua] Lobby data difficulty = hardest 20:48:06.136 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:48:06.136 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:48:06.136 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:48:06.137 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:48:06.137 [Lua] Lobby data eac_authorized = true 20:48:06.137 [Lua] Set lobby end. 20:48:06.138 [Lua] CurrentConflictSettings default 20:48:06.138 [Lua] [ConflictDirector] conflict_director is ai_ready 20:48:06.145 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:48:06.145 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:48:06.153 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:48:06.153 [Lua] Forming navigation groups in one frame 20:48:06.153 [Lua] Forming navigation groups 20:48:06.167 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964 20:48:06.648 [Lua] NavigationGroupManager -> calulation time B: 0.48099999999976717 20:48:06.648 [Lua] number of nav groups: 343 20:48:06.652 [Lua] number of refined nav groups : 252 20:48:06.664 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999825377 20:48:06.664 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.759779034554956 Normalized coefficient: 1.2343473940533898 20:48:06.672 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.368284389749165 Normalized coefficient: 1.2734183257504645 20:48:06.678 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.531047089397906 Normalized coefficient: 1.3091315807352755 20:48:06.695 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 20:48:06.695 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 20:48:06.699 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 20:48:06.699 [Lua] [LevelAnalysis] This level has a total main-path length of 939.364 meters. 20:48:06.699 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:48:06.699 [Lua] [LevelAnalysis] 20:48:06.699 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:48:06.699 [Lua] [LevelAnalysis] 20:48:06.699 [Lua] [LevelAnalysis] Terror events added: 20:48:06.699 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 20:48:06.699 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 20:48:06.699 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:48:06.699 [Lua] ----> using boss gizmo! 20:48:06.699 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -209.0 start-travel-dist: 415.4, end-travel-dist: 548.4 spawn_distance 196.4 20:48:06.699 [Lua] Adding main path event: Vector3Box(42.3761, 30.3111, -10.7311) boss_event_chaos_spawn 45 table: 00000000080BA080 20:48:06.699 [Lua] [LevelAnalysis] num_event_places_f: 0.59290929667154946 , num_event_places: 0 , trailing_event_fraction: 0.59290929667154946 , num_events: 0 20:48:06.699 [Lua] [LevelAnalysis] Level path distance: 939.36394500732422 20:48:06.699 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:48:06.708 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:48:06.717 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 20:48:06.717 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:48:06.804 [Lua] MUSIC: explore -> lost 20:48:07.274 [Lua] Set lobby begin: 20:48:07.274 [Lua] Lobby data twitch_enabled = false 20:48:07.274 [Lua] Lobby data power_level = 835 20:48:07.275 [Lua] Lobby data unique_server_name = JayJay 20:48:07.275 [Lua] Lobby data host = 110000106697298 20:48:07.275 [Lua] Lobby data game_mode = 2 20:48:07.275 [Lua] Lobby data is_private = false 20:48:07.275 [Lua] Lobby data level_key = ground_zero 20:48:07.275 [Lua] Lobby data player_slot_1 = 0:0 20:48:07.275 [Lua] Lobby data selected_level_key = ground_zero 20:48:07.275 [Lua] Lobby data quick_game = true 20:48:07.275 [Lua] Lobby data mechanism = adventure 20:48:07.275 [Lua] Lobby data matchmaking = true 20:48:07.275 [Lua] Lobby data num_players = 4 20:48:07.275 [Lua] Lobby data country_code = DE 20:48:07.276 [Lua] Lobby data difficulty = hardest 20:48:07.276 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:48:07.276 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:48:07.276 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:48:07.276 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:48:07.276 [Lua] Lobby data eac_authorized = true 20:48:07.276 [Lua] Set lobby end. 20:48:07.276 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing 20:48:07.276 [Lua] Breedfreezer (server) starting a hot join sync 20:48:07.276 [Lua] packing 0 units of breed chaos_marauder 20:48:07.276 [Lua] packing 0 units of breed skaven_clan_rat 20:48:07.276 [Lua] packing 0 units of breed skaven_storm_vermin 20:48:07.276 [Lua] packing 0 units of breed skaven_slave 20:48:07.276 [Lua] packing 0 units of breed chaos_fanatic 20:48:07.276 [Lua] packing 0 units of breed beastmen_ungor_archer 20:48:07.276 [Lua] packing 0 units of breed chaos_raider 20:48:07.276 [Lua] packing 0 units of breed chaos_warrior 20:48:07.276 [Lua] packing 0 units of breed chaos_berzerker 20:48:07.276 [Lua] packing 0 units of breed beastmen_bestigor 20:48:07.276 [Lua] packing 0 units of breed beastmen_ungor 20:48:07.276 [Lua] packing 0 units of breed skaven_plague_monk 20:48:07.276 [Lua] packing 0 units of breed beastmen_gor 20:48:07.276 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:48:07.276 [Lua] 20:48:07.276 [Lua] [1] = 1 (number) 20:48:07.276 [Lua] [2] = 0 (number) 20:48:07.276 [Lua] [3] = 1 (number) 20:48:07.276 [Lua] [4] = 0 (number) 20:48:07.276 [Lua] [5] = 1 (number) 20:48:07.276 [Lua] [6] = 0 (number) 20:48:07.276 [Lua] [7] = 1 (number) 20:48:07.276 [Lua] [8] = 0 (number) 20:48:07.276 [Lua] [9] = 1 (number) 20:48:07.276 [Lua] [10] = 0 (number) 20:48:07.276 [Lua] [11] = 1 (number) 20:48:07.276 [Lua] [12] = 0 (number) 20:48:07.276 [Lua] [13] = 1 (number) 20:48:07.276 [Lua] [14] = 0 (number) 20:48:07.276 [Lua] [15] = 1 (number) 20:48:07.276 [Lua] [16] = 0 (number) 20:48:07.276 [Lua] [17] = 1 (number) 20:48:07.276 [Lua] [18] = 0 (number) 20:48:07.276 [Lua] [19] = 1 (number) 20:48:07.276 [Lua] [20] = 0 (number) 20:48:07.276 [Lua] [21] = 1 (number) 20:48:07.276 [Lua] [22] = 0 (number) 20:48:07.276 [Lua] [23] = 1 (number) 20:48:07.276 [Lua] [24] = 0 (number) 20:48:07.276 [Lua] [25] = 1 (number) 20:48:07.276 [Lua] [26] = 0 (number) 20:48:07.276 [Lua] 20:48:07.276 [Lua] 20:48:07.276 [Lua] 20:48:07.278 [Lua] Set lobby begin: 20:48:07.278 [Lua] Lobby data twitch_enabled = false 20:48:07.279 [Lua] Lobby data power_level = 835 20:48:07.279 [Lua] Lobby data unique_server_name = JayJay 20:48:07.280 [Lua] Lobby data host = 110000106697298 20:48:07.280 [Lua] Lobby data game_mode = 2 20:48:07.280 [Lua] Lobby data is_private = false 20:48:07.280 [Lua] Lobby data level_key = ground_zero 20:48:07.280 [Lua] Lobby data player_slot_1 = 0:0 20:48:07.281 [Lua] Lobby data selected_level_key = ground_zero 20:48:07.281 [Lua] Lobby data quick_game = true 20:48:07.281 [Lua] Lobby data mechanism = adventure 20:48:07.281 [Lua] Lobby data matchmaking = true 20:48:07.281 [Lua] Lobby data num_players = 4 20:48:07.281 [Lua] Lobby data country_code = DE 20:48:07.281 [Lua] Lobby data difficulty = hardest 20:48:07.281 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:48:07.281 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:48:07.282 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:48:07.282 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:48:07.282 [Lua] Lobby data eac_authorized = true 20:48:07.282 [Lua] Set lobby end. 20:48:07.282 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing 20:48:07.282 [Lua] Breedfreezer (server) starting a hot join sync 20:48:07.282 [Lua] packing 0 units of breed chaos_marauder 20:48:07.282 [Lua] packing 0 units of breed skaven_clan_rat 20:48:07.282 [Lua] packing 0 units of breed skaven_storm_vermin 20:48:07.282 [Lua] packing 0 units of breed skaven_slave 20:48:07.282 [Lua] packing 0 units of breed chaos_fanatic 20:48:07.282 [Lua] packing 0 units of breed beastmen_ungor_archer 20:48:07.282 [Lua] packing 0 units of breed chaos_raider 20:48:07.282 [Lua] packing 0 units of breed chaos_warrior 20:48:07.282 [Lua] packing 0 units of breed chaos_berzerker 20:48:07.282 [Lua] packing 0 units of breed beastmen_bestigor 20:48:07.282 [Lua] packing 0 units of breed beastmen_ungor 20:48:07.282 [Lua] packing 0 units of breed skaven_plague_monk 20:48:07.282 [Lua] packing 0 units of breed beastmen_gor 20:48:07.282 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:48:07.282 [Lua] 20:48:07.282 [Lua] [1] = 1 (number) 20:48:07.282 [Lua] [2] = 0 (number) 20:48:07.282 [Lua] [3] = 1 (number) 20:48:07.282 [Lua] [4] = 0 (number) 20:48:07.282 [Lua] [5] = 1 (number) 20:48:07.282 [Lua] [6] = 0 (number) 20:48:07.282 [Lua] [7] = 1 (number) 20:48:07.282 [Lua] [8] = 0 (number) 20:48:07.282 [Lua] [9] = 1 (number) 20:48:07.282 [Lua] [10] = 0 (number) 20:48:07.282 [Lua] [11] = 1 (number) 20:48:07.282 [Lua] [12] = 0 (number) 20:48:07.282 [Lua] [13] = 1 (number) 20:48:07.282 [Lua] [14] = 0 (number) 20:48:07.282 [Lua] [15] = 1 (number) 20:48:07.282 [Lua] [16] = 0 (number) 20:48:07.282 [Lua] [17] = 1 (number) 20:48:07.282 [Lua] [18] = 0 (number) 20:48:07.282 [Lua] [19] = 1 (number) 20:48:07.282 [Lua] [20] = 0 (number) 20:48:07.282 [Lua] [21] = 1 (number) 20:48:07.282 [Lua] [22] = 0 (number) 20:48:07.282 [Lua] [23] = 1 (number) 20:48:07.282 [Lua] [24] = 0 (number) 20:48:07.282 [Lua] [25] = 1 (number) 20:48:07.282 [Lua] [26] = 0 (number) 20:48:07.282 [Lua] 20:48:07.282 [Lua] 20:48:07.282 [Lua] 20:48:07.284 [Lua] Set lobby begin: 20:48:07.284 [Lua] Lobby data twitch_enabled = false 20:48:07.284 [Lua] Lobby data power_level = 835 20:48:07.284 [Lua] Lobby data unique_server_name = JayJay 20:48:07.284 [Lua] Lobby data host = 110000106697298 20:48:07.285 [Lua] Lobby data game_mode = 2 20:48:07.285 [Lua] Lobby data is_private = false 20:48:07.285 [Lua] Lobby data level_key = ground_zero 20:48:07.285 [Lua] Lobby data player_slot_1 = 0:0 20:48:07.285 [Lua] Lobby data selected_level_key = ground_zero 20:48:07.285 [Lua] Lobby data quick_game = true 20:48:07.285 [Lua] Lobby data mechanism = adventure 20:48:07.285 [Lua] Lobby data matchmaking = true 20:48:07.285 [Lua] Lobby data num_players = 4 20:48:07.285 [Lua] Lobby data country_code = DE 20:48:07.285 [Lua] Lobby data difficulty = hardest 20:48:07.285 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:48:07.285 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:48:07.286 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:48:07.286 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:48:07.286 [Lua] Lobby data eac_authorized = true 20:48:07.286 [Lua] Set lobby end. 20:48:07.286 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 20:48:07.286 [Lua] Breedfreezer (server) starting a hot join sync 20:48:07.286 [Lua] packing 0 units of breed chaos_marauder 20:48:07.286 [Lua] packing 0 units of breed skaven_clan_rat 20:48:07.286 [Lua] packing 0 units of breed skaven_storm_vermin 20:48:07.286 [Lua] packing 0 units of breed skaven_slave 20:48:07.286 [Lua] packing 0 units of breed chaos_fanatic 20:48:07.286 [Lua] packing 0 units of breed beastmen_ungor_archer 20:48:07.286 [Lua] packing 0 units of breed chaos_raider 20:48:07.286 [Lua] packing 0 units of breed chaos_warrior 20:48:07.286 [Lua] packing 0 units of breed chaos_berzerker 20:48:07.286 [Lua] packing 0 units of breed beastmen_bestigor 20:48:07.286 [Lua] packing 0 units of breed beastmen_ungor 20:48:07.286 [Lua] packing 0 units of breed skaven_plague_monk 20:48:07.286 [Lua] packing 0 units of breed beastmen_gor 20:48:07.286 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:48:07.286 [Lua] 20:48:07.286 [Lua] [1] = 1 (number) 20:48:07.286 [Lua] [2] = 0 (number) 20:48:07.286 [Lua] [3] = 1 (number) 20:48:07.286 [Lua] [4] = 0 (number) 20:48:07.286 [Lua] [5] = 1 (number) 20:48:07.286 [Lua] [6] = 0 (number) 20:48:07.286 [Lua] [7] = 1 (number) 20:48:07.286 [Lua] [8] = 0 (number) 20:48:07.286 [Lua] [9] = 1 (number) 20:48:07.286 [Lua] [10] = 0 (number) 20:48:07.286 [Lua] [11] = 1 (number) 20:48:07.286 [Lua] [12] = 0 (number) 20:48:07.286 [Lua] [13] = 1 (number) 20:48:07.286 [Lua] [14] = 0 (number) 20:48:07.286 [Lua] [15] = 1 (number) 20:48:07.286 [Lua] [16] = 0 (number) 20:48:07.286 [Lua] [17] = 1 (number) 20:48:07.286 [Lua] [18] = 0 (number) 20:48:07.286 [Lua] [19] = 1 (number) 20:48:07.286 [Lua] [20] = 0 (number) 20:48:07.286 [Lua] [21] = 1 (number) 20:48:07.286 [Lua] [22] = 0 (number) 20:48:07.286 [Lua] [23] = 1 (number) 20:48:07.286 [Lua] [24] = 0 (number) 20:48:07.286 [Lua] [25] = 1 (number) 20:48:07.286 [Lua] [26] = 0 (number) 20:48:07.286 [Lua] 20:48:07.286 [Lua] 20:48:07.286 [Lua] 20:48:07.287 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 20:48:07.287 [Lua] RemotePlayer:create_game_object( ) 56 20:48:07.303 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 20:48:07.303 [Lua] RemotePlayer:create_game_object( ) 57 20:48:07.319 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 20:48:07.319 [Lua] RemotePlayer:create_game_object( ) 58 20:48:07.335 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa 20:48:07.335 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 20:48:07.335 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 20:48:07.340 [Lua] MUSIC: lost -> explore 20:48:07.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:48:07.379 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:48:07.379 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 20:48:07.411 [Lua] Switching ConflictSettings: to: beastmen 20:48:07.411 [Lua] pacing=beastmen 20:48:07.411 [Lua] locked_func_name=beastmen 20:48:07.411 [Lua] roaming=nil 20:48:07.411 [Lua] specials=beastmen 20:48:07.411 [Lua] debug_color=purple 20:48:07.411 [Lua] pack_spawning=beastmen 20:48:07.411 [Lua] contained_breeds=nil 20:48:07.411 [Lua] disabled=false 20:48:07.411 [Lua] boss=beastmen 20:48:07.411 [Lua] horde=beastmen 20:48:07.411 [Lua] name=beastmen 20:48:07.411 [Lua] intensity=default 20:48:07.411 [Lua] --- 20:48:07.444 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:48:07.444 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 20:48:07.445 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:48:07.445 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 20:48:07.445 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:48:07.447 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 20:48:07.448 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:48:07.452 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:48:07.528 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:48:07.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 20:48:07.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:48:07.532 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:48:07.532 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1 20:48:07.532 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 20:48:07.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 20:48:07.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:48:07.539 [Lua] Spline already found! 20:48:07.606 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:48:07.609 [Lua] Init group template: spline_patrol 20:48:07.641 [Lua] Spline already found! 20:48:07.717 [Lua] Init group template: spline_patrol 20:48:07.863 [Lua] StateInGameRunning:_game_actually_starts() 20:48:07.864 [Lua] ################################################################################################################# 20:48:07.864 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:48:07.864 [Lua] ################################################################################################################# 20:48:07.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 109 20:48:07.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 20:48:07.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 109 20:48:08.135 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 109 20:48:08.135 [Lua] Commit load time data 20:48:08.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 20:48:08.732 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 20:48:08.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0xd2d00, position: 0 20:48:11.605 [Lua] Set lobby begin: 20:48:11.605 [Lua] Lobby data twitch_enabled = false 20:48:11.606 [Lua] Lobby data power_level = 626 20:48:11.606 [Lua] Lobby data unique_server_name = JayJay 20:48:11.606 [Lua] Lobby data host = 110000106697298 20:48:11.606 [Lua] Lobby data game_mode = 2 20:48:11.606 [Lua] Lobby data is_private = false 20:48:11.606 [Lua] Lobby data level_key = ground_zero 20:48:11.606 [Lua] Lobby data player_slot_1 = 0:0 20:48:11.606 [Lua] Lobby data selected_level_key = ground_zero 20:48:11.607 [Lua] Lobby data quick_game = true 20:48:11.607 [Lua] Lobby data mechanism = adventure 20:48:11.607 [Lua] Lobby data matchmaking = true 20:48:11.607 [Lua] Lobby data num_players = 4 20:48:11.607 [Lua] Lobby data country_code = DE 20:48:11.607 [Lua] Lobby data difficulty = hardest 20:48:11.607 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:48:11.607 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:48:11.607 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:48:11.608 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:48:11.608 [Lua] Lobby data eac_authorized = true 20:48:11.608 [Lua] Set lobby end. 20:48:16.594 [Lua] Set lobby begin: 20:48:16.594 [Lua] Lobby data twitch_enabled = false 20:48:16.594 [Lua] Lobby data power_level = 835 20:48:16.594 [Lua] Lobby data unique_server_name = JayJay 20:48:16.594 [Lua] Lobby data host = 110000106697298 20:48:16.594 [Lua] Lobby data game_mode = 2 20:48:16.594 [Lua] Lobby data is_private = false 20:48:16.594 [Lua] Lobby data level_key = ground_zero 20:48:16.594 [Lua] Lobby data player_slot_1 = 0:0 20:48:16.594 [Lua] Lobby data selected_level_key = ground_zero 20:48:16.594 [Lua] Lobby data quick_game = true 20:48:16.595 [Lua] Lobby data mechanism = adventure 20:48:16.595 [Lua] Lobby data matchmaking = true 20:48:16.595 [Lua] Lobby data num_players = 4 20:48:16.595 [Lua] Lobby data country_code = DE 20:48:16.595 [Lua] Lobby data difficulty = hardest 20:48:16.595 [Lua] Lobby data player_slot_5 = 110000106697298:1 20:48:16.595 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 20:48:16.595 [Lua] Lobby data player_slot_4 = 110000100ead617:1 20:48:16.595 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 20:48:16.595 [Lua] Lobby data eac_authorized = true 20:48:16.595 [Lua] Set lobby end. 20:48:29.583 [Lua] Players are leaving the safe zone 20:48:29.905 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:48:29.925 [Lua] Spline already found! 20:48:30.017 [Lua] Init group template: spline_patrol 20:48:32.445 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:33.071 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:48:37.676 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:38.047 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:48:41.607 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:48:41.636 [Lua] Spline already found! 20:48:41.773 [Lua] Init group template: spline_patrol 20:48:42.545 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:48:42.567 [Lua] Spline already found! 20:48:42.648 [Lua] Init group template: spline_patrol 20:48:49.220 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:50.391 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:50.547 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:50.773 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:48:51.034 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:48:51.122 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:48:54.123 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:54.614 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:48:59.856 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:00.277 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:00.620 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.292 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:06.024 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:07.037 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:08.082 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:08.834 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:13.058 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:13.448 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:49:15.109 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:49:16.785 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:17.217 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:49:25.981 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:49:26.001 [Lua] Spline already found! 20:49:26.069 [Lua] Init group template: spline_patrol 20:49:34.622 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:34.637 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:35.059 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:49:35.271 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:42.457 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:43.673 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:45.533 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:46.306 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:46.530 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:47.020 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:49:47.044 [Lua] Spline already found! 20:49:47.102 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:47.109 [Lua] Init group template: spline_patrol 20:49:47.602 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.219 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:48.562 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:49.273 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:49:49.615 [Lua] Time for new HOOORDE! multi_first_wave 20:49:49.615 [Lua] horde requested: ambush 20:49:49.615 [Lua] setting up ambush-horde 20:49:49.615 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:49:49.615 [Lua] -> spawning: 20 20:49:49.615 [Lua] horde crated with id 8 of type ambush 20:49:49.615 [Lua] ambush horde has started 20:49:49.625 [Lua] MUSIC: explore -> pre_ambush 20:49:53.151 [Lua] MUSIC: pre_ambush -> horde 20:49:53.696 [Lua] Init group template: horde 20:49:57.704 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:49:57.704 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:49:57.704 [Lua] horde requested: ambush 20:49:57.704 [Lua] setting up ambush-horde 20:49:57.704 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:49:57.704 [Lua] -> spawning: 21 20:49:57.704 [Lua] horde crated with id 9 of type ambush 20:49:57.704 [Lua] ambush horde has started 20:50:01.911 [Lua] Init group template: horde 20:50:09.192 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 1 55 20:50:11.966 [Lua] HORDE: last wave, reset to standard horde delay 20:50:11.966 [Lua] Time for new HOOORDE! multi_last_wave 20:50:11.966 [Lua] horde requested: ambush 20:50:11.966 [Lua] setting up ambush-horde 20:50:11.966 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:50:11.967 [Lua] -> spawning: 19 20:50:11.967 [Lua] horde crated with id 10 of type ambush 20:50:11.967 [Lua] ambush horde has started 20:50:15.423 [Lua] specialspawn: random infront 20:50:15.423 [Lua] FAIL: Special spawn no hidden pos found :/ 20:50:16.174 [Lua] Init group template: horde 20:50:16.459 [Lua] specialspawn: random infront 20:50:16.459 [Lua] FAIL: Special spawn no hidden pos found :/ 20:50:18.941 [Lua] Horde killed: ? 20:50:21.921 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:50:21.921 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:50:24.238 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:50:24.238 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:50:25.173 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:25.895 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:50:33.187 [Lua] specialspawn: ahead == lonliest --> 20:50:33.187 [Lua] FAIL: Special spawn no hidden pos found :/ 20:50:34.268 [Lua] specialspawn: ahead == lonliest --> 20:50:34.268 [Lua] FAIL: Special spawn no hidden pos found :/ 20:50:34.720 [Lua] MUSIC: horde -> explore 20:50:35.270 [Lua] specialspawn: ahead == lonliest --> 20:50:35.270 [Lua] FAIL: Special spawn no hidden pos found :/ 20:50:36.228 [Lua] specialspawn: ahead == lonliest --> 20:50:36.228 [Lua] FAIL: Special spawn no hidden pos found :/ 20:50:37.250 [Lua] specialspawn: ahead == lonliest --> 20:50:37.250 [Lua] FAIL: Special spawn no hidden pos found :/ 20:50:38.240 [Lua] specialspawn: ahead == lonliest --> 20:50:38.240 [Lua] FAIL: Special spawn no hidden pos found :/ 20:50:39.094 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 19 20:50:39.430 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:39.801 [Lua] specialspawn: random infront 20:50:39.801 [Lua] FAIL: Special spawn no hidden pos found :/ 20:50:39.895 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:50:40.621 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:41.132 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:50:42.292 [Lua] Horde killed: ? 20:50:42.813 [Lua] Horde killed: ? 20:50:49.404 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:50.073 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:50:50.798 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:51.422 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:50:53.208 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 20:51:05.393 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:05.849 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:51:05.896 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:05.993 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:06.357 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:51:06.554 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:51:06.577 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:06.746 [Lua] Coordinated attack! 20:51:07.115 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:51:07.206 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:07.659 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:51:18.944 [Lua] specialspawn: random behind 20:51:18.944 [Lua] FAIL: Special spawn no hidden pos found :/ 20:51:19.923 [Lua] specialspawn: random infront 20:51:19.923 [Lua] FAIL: Special spawn no hidden pos found :/ 20:51:21.024 [Lua] specialspawn: random infront 20:51:21.024 [Lua] FAIL: Special spawn no hidden pos found :/ 20:51:22.538 [Lua] specialspawn: random infront 20:51:22.538 [Lua] FAIL: Special spawn no hidden pos found :/ 20:51:23.594 [Lua] specialspawn: random infront 20:51:23.594 [Lua] FAIL: Special spawn no hidden pos found :/ 20:51:25.065 [Lua] fence jumping 20:51:25.089 [Lua] specialspawn: random behind 20:51:25.089 [Lua] FAIL: Special spawn no hidden pos found :/ 20:51:25.627 [Lua] ready to jump failed 20:51:28.753 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:29.225 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:51:29.349 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:29.865 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:51:29.953 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:30.428 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:51:31.056 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:31.546 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:51:32.340 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 20:51:32.350 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a 20:51:32.713 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:51:32.743 [Lua] Spline already found! 20:51:32.981 [Lua] Init group template: spline_patrol 20:51:34.347 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:51:34.375 [Lua] Spline already found! 20:51:34.540 [Lua] Init group template: spline_patrol 20:51:38.849 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:39.411 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:51:40.065 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:40.986 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:41.578 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:51:42.256 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:43.116 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:43.771 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:51:44.444 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:44.500 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:51:45.045 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:51:45.213 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:45.660 [Lua] fence jumping 20:51:45.816 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:46.094 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:51:46.406 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:51:46.718 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:51:47.246 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:48.057 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:51:48.436 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:48.808 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:51:49.896 [Lua] Time for new HOOORDE! multi_first_wave 20:51:49.896 [Lua] horde requested: ambush 20:51:49.896 [Lua] setting up ambush-horde 20:51:49.896 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:51:49.896 [Lua] -> spawning: 17 20:51:49.896 [Lua] horde crated with id 13 of type ambush 20:51:49.896 [Lua] ambush horde has started 20:51:49.906 [Lua] MUSIC: explore -> pre_ambush 20:51:53.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd8a1f, position: 0 20:51:54.785 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 887493 0 20:51:55.071 [Lua] MUSIC: pre_ambush -> horde 20:51:55.129 [Lua] Init group template: horde 20:52:01.342 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:52:01.342 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:52:01.342 [Lua] horde requested: ambush 20:52:01.342 [Lua] setting up ambush-horde 20:52:01.342 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:52:01.343 [Lua] -> spawning: 18 20:52:01.343 [Lua] horde crated with id 14 of type ambush 20:52:01.343 [Lua] ambush horde has started 20:52:06.511 [Lua] Init group template: horde 20:52:08.562 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:52:08.562 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:52:10.733 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:11.468 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:52:11.671 [Lua] HORDE: last wave, reset to standard horde delay 20:52:11.671 [Lua] Time for new HOOORDE! multi_last_wave 20:52:11.671 [Lua] horde requested: ambush 20:52:11.671 [Lua] setting up ambush-horde 20:52:11.671 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:52:11.671 [Lua] -> spawning: 19 20:52:11.672 [Lua] horde crated with id 15 of type ambush 20:52:11.672 [Lua] ambush horde has started 20:52:14.586 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:52:14.622 [Lua] Spline already found! 20:52:14.738 [Lua] Init group template: spline_patrol 20:52:15.138 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:52:15.138 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:15.138 [Lua] ->moving spawner 20:52:16.590 [Lua] Horde killed: ? 20:52:16.619 [Lua] Init group template: horde 20:52:20.279 [Lua] ready to jump failed 20:52:23.692 [Lua] Horde killed: ? 20:52:25.437 [Lua] MUSIC: horde -> explore 20:52:28.423 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 895635 0 20:52:28.528 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:52:28.528 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:52:30.359 [Lua] fence jumping 20:52:31.394 [Lua] ready to jump failed 20:52:33.735 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 1 12 20:52:34.263 [Lua] Horde killed: ? 20:52:35.502 [Lua] ready to jump failed 20:52:37.029 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:37.304 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:37.717 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:52:37.737 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:52:37.739 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:52:37.762 [Lua] Spline already found! 20:52:37.951 [Lua] Init group template: spline_patrol 20:52:38.159 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:38.732 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:52:39.312 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:39.679 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:52:39.887 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:40.420 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:52:43.710 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:44.189 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:52:44.216 [Lua] Spline already found! 20:52:44.286 [Lua] Init group template: spline_patrol 20:52:44.343 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:52:45.688 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:46.092 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:52:47.055 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:52:47.055 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:52:47.083 [Lua] Spline already found! 20:52:47.088 [Lua] Spline already found! 20:52:47.156 [Lua] Init group template: spline_patrol 20:52:47.239 [Lua] Init group template: spline_patrol 20:52:52.364 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:52.783 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:53.371 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:52:53.394 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:53.472 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:52:54.019 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:52:56.025 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:56.236 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:56.427 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:52:56.635 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:56.885 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:52:57.195 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:57.218 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:57.219 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:52:57.598 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:52:57.598 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:52:58.124 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:58.726 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:52:59.058 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:59.599 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:53:00.185 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:00.394 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:00.727 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:53:00.804 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:53:01.495 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:01.883 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:53:14.302 [Lua] [ChatManager][1]System: JayJay discarded a Tome 20:53:15.988 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:53:16.046 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:16.485 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:53:17.163 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:17.639 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:53:18.574 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:19.285 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:53:24.353 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:24.935 [Lua] [flow] string="Door Interacted" 20:53:24.967 [Lua] [flow] string="Cellar Door Equal" 20:53:25.518 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:53:32.269 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:32.665 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:53:39.107 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:39.522 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:53:48.813 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:49.217 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:53:51.464 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:53:51.737 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:52.492 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:53:53.275 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:54.028 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:53:54.980 [Lua] Time for new HOOORDE! multi_first_wave 20:53:54.980 [Lua] horde requested: vector 20:53:54.980 [Lua] setting up vector-horde 20:53:54.980 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:53:54.980 [Lua] --> horde wants to spawn ahead of players (0.42488338993589/0.67 20:53:54.980 [Lua] -> spawning: 17 20:53:54.980 [Lua] horde crated with id 21 of type vector 20:53:54.980 [Lua] vector horde has started 20:53:54.987 [Lua] MUSIC: explore -> pre_horde 20:54:02.112 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:02.216 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:54:02.216 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:54:02.216 [Lua] horde requested: vector 20:54:02.216 [Lua] setting up vector-horde 20:54:02.216 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:54:02.216 [Lua] --> horde wants to spawn behind players (0.84390598432482/0.67 20:54:02.216 [Lua] -> spawning: 19 20:54:02.216 [Lua] horde crated with id 22 of type vector 20:54:02.216 [Lua] vector horde has started 20:54:02.540 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:54:02.715 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:03.132 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:54:03.282 [Lua] MUSIC: pre_horde -> horde 20:54:03.298 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:03.699 [Lua] Init group template: horde 20:54:04.119 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:54:04.765 [Lua] fence jumping 20:54:09.810 [SteamVoipClient] select_out(110000106697298, on) 20:54:09.810 [SteamVoipClient] select_out(110000111a28e63, on) 20:54:10.393 [SteamVoipClient] select_out(110000106697298, off) 20:54:10.393 [SteamVoipClient] select_out(110000111a28e63, off) 20:54:11.072 [Lua] Init group template: horde 20:54:11.499 [Lua] HORDE: last wave, reset to standard horde delay 20:54:11.499 [Lua] Time for new HOOORDE! multi_last_wave 20:54:11.499 [Lua] horde requested: vector 20:54:11.499 [Lua] setting up vector-horde 20:54:11.499 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:54:11.499 [Lua] --> horde wants to spawn behind players (0.96655605534101/0.67 20:54:11.500 [Lua] -> spawning: 18 20:54:11.500 [Lua] horde crated with id 23 of type vector 20:54:11.500 [Lua] vector horde has started 20:54:20.433 [Lua] Init group template: horde 20:54:30.723 [Lua] Horde killed: ? 20:54:36.614 [Lua] MUSIC: horde -> explore 20:54:38.533 [Lua] fence jumping 20:54:39.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 190 will change to a manual source. 20:54:39.817 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:54:39.817 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:54:39.846 [Lua] Spline already found! 20:54:39.851 [Lua] Spline already found! 20:54:39.859 [Lua] simple los failed 20:54:39.914 [Lua] Init group template: spline_patrol 20:54:40.006 [Lua] Init group template: spline_patrol 20:54:40.377 [Lua] Horde killed: ? 20:54:40.991 [Lua] ready to jump failed 20:54:58.411 [Lua] [ChatManager][1]System: JayJay discarded a Tome 20:54:59.292 [Lua] Horde killed: ? 20:54:59.438 [Lua] main_path_player_far_away_check started 20:55:00.817 [Lua] [ChatManager][1]System: mischievous picked up a Tome 20:55:06.702 [Lua] [ChatManager][1]System: Grumli picked up a Tome 20:55:15.825 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:15.826 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:16.377 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:55:16.402 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:16.565 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:16.987 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:55:17.011 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:17.230 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:17.580 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:55:17.602 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:18.001 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:18.135 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:55:18.218 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:18.505 [Lua] main path terror event triggered: boss_event_chaos_spawn 20:55:18.505 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 20:55:18.551 [Flow] Boss DoorStormfiend 20:55:18.551 [Flow] Boss DoorStormfiend 20:55:18.553 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro 20:55:18.555 [Lua] Init group template: boss_door_closers 20:55:18.736 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:55:18.832 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:18.852 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:18.879 [Lua] Coordinated attack! 20:55:19.245 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:55:19.980 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:20.804 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:55:20.821 [Lua] Spline already found! 20:55:20.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:20.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:20.872 [Lua] Init group template: spline_patrol 20:55:22.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:22.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:22.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:23.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:23.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:23.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:26.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:26.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:26.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:28.667 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:29.031 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:29.772 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:55:29.773 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:55:29.816 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:30.181 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:30.734 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:31.027 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 850.15478515625 [Unit '#ID[a9b416aa2fc562b7]'] 20:55:31.134 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:31.411 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:31.654 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:31.680 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:32.029 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:32.301 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:55:32.425 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:32.641 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.085 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:33.568 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:33.923 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:34.501 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.690 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:34.834 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:35.426 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:35.534 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:35.780 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:36.349 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:36.695 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:37.048 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:37.320 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:37.445 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:37.672 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:37.698 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:38.263 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:38.313 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:38.617 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:38.933 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:38.988 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:39.043 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:39.357 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:39.557 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:40.436 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:41.380 [Lua] Destroying unit since outside mesh or world 20:55:41.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 2447835 20:55:41.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:46.161 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:46.574 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:47.083 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:47.485 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:48.098 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:48.403 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:49.014 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:49.362 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:49.925 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:49.925 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:50.946 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:51.452 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:55:54.336 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:54.793 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:55.268 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:55.714 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:56.201 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:56.630 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:56.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 2447835 20:55:56.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:55:57.146 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:57.528 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:58.084 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.493 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:59.008 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:59.423 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:55:59.580 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:59.957 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:00.223 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:00.368 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:00.771 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:00.876 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:01.256 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:01.304 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:01.475 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:01.848 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:02.083 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:02.153 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:02.320 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:02.494 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:02.673 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:02.746 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:03.068 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:03.173 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:03.290 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:03.701 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:03.807 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:03.910 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:04.080 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:04.188 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:04.341 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:04.598 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:04.704 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:04.887 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:05.087 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:05.235 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:05.265 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:05.389 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:05.847 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:05.872 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:05.921 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:06.081 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:06.192 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:06.220 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:06.327 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:06.462 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:06.546 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:06.842 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:06.921 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:07.210 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:10.909 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:11.466 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:11.554 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:12.088 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:12.500 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:12.904 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:13.000 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:13.238 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:13.302 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:13.710 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:13.835 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:14.214 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:56:16.255 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:16.614 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:16.805 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:17.157 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:17.288 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:17.697 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:24.028 [Lua] Time for new HOOORDE! multi_first_wave 20:56:24.028 [Lua] horde requested: ambush 20:56:24.028 [Lua] setting up ambush-horde 20:56:24.028 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:56:24.029 [Lua] -> spawning: 18 20:56:24.029 [Lua] horde crated with id 28 of type ambush 20:56:24.029 [Lua] ambush horde has started 20:56:24.039 [Lua] MUSIC: explore -> pre_ambush 20:56:25.690 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:26.395 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:26.744 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:26.992 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:28.072 [Lua] MUSIC: pre_ambush -> explore 20:56:28.304 [Lua] [ChatManager][1]System: Emultra picked up a Loot Die 20:56:29.075 [Lua] Init group template: horde 20:56:29.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:56:29.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:56:29.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 20:56:33.340 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:33.993 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:34.509 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:35.322 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:35.681 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:36.331 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:36.842 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:37.556 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:37.728 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:56:37.728 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:56:37.728 [Lua] horde requested: ambush 20:56:37.729 [Lua] setting up ambush-horde 20:56:37.729 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:56:37.729 [Lua] -> spawning: 18 20:56:37.729 [Lua] horde crated with id 29 of type ambush 20:56:37.729 [Lua] ambush horde has started 20:56:37.747 [Lua] MUSIC: explore -> pre_ambush 20:56:37.788 [Lua] MUSIC: pre_ambush -> horde 20:56:38.034 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:38.883 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:42.264 [Lua] Init group template: horde 20:56:47.658 [Lua] HORDE: last wave, reset to standard horde delay 20:56:47.658 [Lua] Time for new HOOORDE! multi_last_wave 20:56:47.658 [Lua] horde requested: ambush 20:56:47.658 [Lua] setting up ambush-horde 20:56:47.658 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 20:56:47.658 [Lua] -> spawning: 17 20:56:47.658 [Lua] horde crated with id 30 of type ambush 20:56:47.658 [Lua] ambush horde has started 20:56:47.993 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source. 20:56:50.759 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:51.015 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:51.055 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:56:51.055 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:56:51.055 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:56:51.056 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:56:51.056 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:56:51.056 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:56:51.096 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:51.293 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:51.469 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:56:51.809 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:51.829 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:52.184 [Lua] Init group template: horde 20:56:52.309 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:54.172 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:54.181 [Lua] Destroying unit since outside mesh or world 20:56:54.672 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:54.936 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:55.563 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:55.601 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:56.083 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:56.589 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:56.829 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:57.338 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:57.399 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:56:57.568 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:58.676 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:57:00.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 194 will change to a manual source. 20:57:05.874 [Lua] MUSIC: horde -> explore 20:57:08.752 [Lua] Horde killed: ? 20:57:24.327 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:25.275 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:57:25.718 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:26.648 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:57:26.967 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:27.614 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:57:29.226 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:29.971 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:30.152 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:57:30.566 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:30.591 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:57:31.156 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:31.368 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:57:31.971 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:57:32.569 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:33.102 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:33.446 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:57:33.626 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:33.650 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:57:34.144 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:34.214 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:57:34.679 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:34.724 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:57:35.187 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:35.280 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:57:35.283 [Lua] simple los failed 20:57:35.748 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:57:38.020 [Lua] ready to jump failed 20:57:48.331 [Lua] simple los failed 20:57:48.526 [Lua] Horde killed: ? 20:57:49.772 [Lua] ready to jump failed 20:57:50.522 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:51.445 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:57:52.561 [Lua] Horde killed: ? 20:57:53.361 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:54.230 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:57:56.386 [Lua] simple los failed 20:57:57.839 [Lua] ready to jump failed 20:58:01.471 [Lua] Coordinated attack! 20:58:05.059 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:58:05.059 [Lua] pacing=default 20:58:05.059 [Lua] locked_func_name=beastmen 20:58:05.059 [Lua] roaming=nil 20:58:05.059 [Lua] specials=skaven_beastmen 20:58:05.059 [Lua] debug_color=orange 20:58:05.059 [Lua] pack_spawning=skaven_beastmen 20:58:05.059 [Lua] contained_breeds=nil 20:58:05.059 [Lua] disabled=false 20:58:05.059 [Lua] boss=skaven_beastmen 20:58:05.059 [Lua] horde=beastmen 20:58:05.059 [Lua] name=skaven_beastmen 20:58:05.059 [Lua] intensity=default 20:58:05.059 [Lua] --- 20:58:09.395 [Lua] Switching ConflictSettings: to: beastmen 20:58:09.395 [Lua] pacing=beastmen 20:58:09.395 [Lua] locked_func_name=beastmen 20:58:09.395 [Lua] roaming=nil 20:58:09.395 [Lua] specials=beastmen 20:58:09.395 [Lua] debug_color=purple 20:58:09.395 [Lua] pack_spawning=beastmen 20:58:09.395 [Lua] contained_breeds=nil 20:58:09.395 [Lua] disabled=false 20:58:09.395 [Lua] boss=beastmen 20:58:09.395 [Lua] horde=beastmen 20:58:09.395 [Lua] name=beastmen 20:58:09.395 [Lua] intensity=default 20:58:09.395 [Lua] --- 20:58:09.572 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:58:09.572 [Lua] pacing=default 20:58:09.572 [Lua] locked_func_name=beastmen 20:58:09.572 [Lua] roaming=nil 20:58:09.572 [Lua] specials=skaven_beastmen 20:58:09.572 [Lua] debug_color=orange 20:58:09.572 [Lua] pack_spawning=skaven_beastmen 20:58:09.572 [Lua] contained_breeds=nil 20:58:09.573 [Lua] disabled=false 20:58:09.573 [Lua] boss=skaven_beastmen 20:58:09.573 [Lua] horde=beastmen 20:58:09.573 [Lua] name=skaven_beastmen 20:58:09.573 [Lua] intensity=default 20:58:09.573 [Lua] --- 20:58:20.748 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 20:58:30.197 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 20:58:32.772 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 20:58:34.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_02` for object id: 170, name: `unknown` 20:58:34.699 warning: [Lua] Unknown wwise event for dialogues: "pbw_gameplay_hearing_a_standard_bearer_02". Defined in rule "pbw_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound... 20:58:34.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_01` for object id: 170, name: `unknown` 20:58:34.699 warning: [Lua] Couldn't play fallback dialogue 20:58:34.847 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:35.787 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:58:35.855 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:36.127 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:36.336 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:58:36.574 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:58:37.087 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:37.696 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:58:37.993 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:38.468 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:58:42.234 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:42.938 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:58:43.438 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:44.174 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:58:52.981 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:53.426 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:58:54.017 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:54.382 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:59:00.671 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:01.231 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:59:02.135 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:02.590 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 20:59:11.717 [Lua] Time for new HOOORDE! multi_first_wave 20:59:11.717 [Lua] horde requested: vector_blob 20:59:11.717 [Lua] wants to spawn ahead within distance: 60 20:59:11.717 [Lua] horde crated with id 31 of type vector_blob 20:59:11.717 [Lua] managed to spawn 22/22 horde enemies 20:59:11.717 [Lua] vector blob horde has started 20:59:11.725 [Lua] MUSIC: explore -> pre_horde 20:59:11.743 [Lua] MUSIC: pre_horde -> explore 20:59:12.104 [Lua] Init group template: horde 20:59:14.180 [Lua] [ChatManager][1]System: JayJay picked up a Tome 20:59:20.753 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:21.577 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:59:21.948 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:21.950 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:59:21.950 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:59:21.950 [Lua] horde requested: vector_blob 20:59:21.950 [Lua] wants to spawn behind within distance: 60 20:59:21.950 [Lua] horde crated with id 32 of type vector_blob 20:59:21.950 [Lua] managed to spawn 21/21 horde enemies 20:59:21.951 [Lua] vector blob horde has started 20:59:21.962 [Lua] MUSIC: explore -> pre_horde 20:59:21.987 [Lua] MUSIC: pre_horde -> horde 20:59:22.501 [Lua] Init group template: horde 20:59:22.632 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:59:22.897 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:23.092 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:23.443 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:59:23.903 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:59:24.086 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:24.274 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:24.512 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:59:25.088 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:59:25.465 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:26.005 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 20:59:26.376 [Lua] MUSIC: horde -> explore 20:59:28.479 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:59:28.513 [Lua] Spline already found! 20:59:28.579 [Lua] Init group template: spline_patrol 20:59:29.712 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:30.060 [Lua] HORDE: last wave, reset to standard horde delay 20:59:30.060 [Lua] Time for new HOOORDE! multi_last_wave 20:59:30.060 [Lua] horde requested: vector_blob 20:59:30.060 [Lua] wants to spawn ahead within distance: 60 20:59:30.060 [Lua] horde crated with id 34 of type vector_blob 20:59:30.060 [Lua] managed to spawn 22/22 horde enemies 20:59:30.060 [Lua] vector blob horde has started 20:59:30.072 [Lua] MUSIC: explore -> pre_horde 20:59:30.094 [Lua] MUSIC: pre_horde -> horde 20:59:30.293 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:30.660 [Lua] Init group template: horde 20:59:30.812 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:59:30.934 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:31.165 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:59:31.194 [Lua] Spline already found! 20:59:31.278 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:59:31.346 [Lua] Init group template: spline_patrol 20:59:31.526 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:59:31.563 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:32.324 [Lua] -----Enter charged 20:59:32.419 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:59:33.361 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:33.366 [Lua] -----Exit charged 20:59:33.465 [Lua] Horde killed: ? 20:59:33.753 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 20:59:36.026 [Lua] TerrorEventMixer.start_event: roaming_patrol 20:59:36.062 [Lua] Spline already found! 20:59:36.132 [Lua] Init group template: spline_patrol 20:59:49.647 [Lua] MUSIC: horde -> explore 20:59:49.964 [Lua] Destroying unit since outside mesh or world 20:59:53.057 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 20:59:53.579 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 20:59:53.580 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 20:59:54.369 [Lua] Horde killed: ? 20:59:59.478 [Lua] Horde killed: ? 21:00:01.940 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:00:01.966 [Lua] Spline already found! 21:00:02.018 [Lua] Init group template: spline_patrol 21:00:03.018 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:00:03.040 [Lua] Spline already found! 21:00:03.107 [Lua] Init group template: spline_patrol 21:00:03.293 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:03.910 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:03.910 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:04.855 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:04.903 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:00:04.903 [Lua] pacing=default 21:00:04.903 [Lua] locked_func_name=beastmen 21:00:04.903 [Lua] roaming=nil 21:00:04.903 [Lua] specials=chaos_beastmen 21:00:04.903 [Lua] debug_color=orange 21:00:04.903 [Lua] pack_spawning=chaos_beastmen 21:00:04.903 [Lua] contained_breeds=nil 21:00:04.903 [Lua] disabled=false 21:00:04.903 [Lua] boss=chaos_beastmen 21:00:04.903 [Lua] horde=beastmen 21:00:04.903 [Lua] name=chaos_beastmen 21:00:04.903 [Lua] intensity=default 21:00:04.903 [Lua] --- 21:00:07.560 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:00:07.589 [Lua] Spline already found! 21:00:07.699 [Lua] Init group template: spline_patrol 21:00:07.746 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 21:00:12.428 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:00:12.428 [Lua] pacing=default 21:00:12.428 [Lua] locked_func_name=beastmen 21:00:12.428 [Lua] roaming=nil 21:00:12.428 [Lua] specials=skaven_beastmen 21:00:12.428 [Lua] debug_color=orange 21:00:12.428 [Lua] pack_spawning=skaven_beastmen 21:00:12.428 [Lua] contained_breeds=nil 21:00:12.428 [Lua] disabled=false 21:00:12.428 [Lua] boss=skaven_beastmen 21:00:12.428 [Lua] horde=beastmen 21:00:12.428 [Lua] name=skaven_beastmen 21:00:12.428 [Lua] intensity=default 21:00:12.428 [Lua] --- 21:00:14.320 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:00:14.320 [Lua] pacing=default 21:00:14.320 [Lua] locked_func_name=beastmen 21:00:14.320 [Lua] roaming=nil 21:00:14.320 [Lua] specials=chaos_beastmen 21:00:14.320 [Lua] debug_color=orange 21:00:14.320 [Lua] pack_spawning=chaos_beastmen 21:00:14.320 [Lua] contained_breeds=nil 21:00:14.320 [Lua] disabled=false 21:00:14.320 [Lua] boss=chaos_beastmen 21:00:14.320 [Lua] horde=beastmen 21:00:14.320 [Lua] name=chaos_beastmen 21:00:14.320 [Lua] intensity=default 21:00:14.320 [Lua] --- 21:00:14.684 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:00:14.684 [Lua] pacing=default 21:00:14.684 [Lua] locked_func_name=beastmen 21:00:14.684 [Lua] roaming=nil 21:00:14.684 [Lua] specials=skaven_beastmen 21:00:14.684 [Lua] debug_color=orange 21:00:14.684 [Lua] pack_spawning=skaven_beastmen 21:00:14.684 [Lua] contained_breeds=nil 21:00:14.684 [Lua] disabled=false 21:00:14.684 [Lua] boss=skaven_beastmen 21:00:14.684 [Lua] horde=beastmen 21:00:14.684 [Lua] name=skaven_beastmen 21:00:14.685 [Lua] intensity=default 21:00:14.685 [Lua] --- 21:00:16.026 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:16.699 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:16.994 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:17.172 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:00:17.172 [Lua] pacing=default 21:00:17.172 [Lua] locked_func_name=beastmen 21:00:17.172 [Lua] roaming=nil 21:00:17.172 [Lua] specials=chaos_beastmen 21:00:17.172 [Lua] debug_color=orange 21:00:17.172 [Lua] pack_spawning=chaos_beastmen 21:00:17.172 [Lua] contained_breeds=nil 21:00:17.172 [Lua] disabled=false 21:00:17.172 [Lua] boss=chaos_beastmen 21:00:17.172 [Lua] horde=beastmen 21:00:17.172 [Lua] name=chaos_beastmen 21:00:17.172 [Lua] intensity=default 21:00:17.172 [Lua] --- 21:00:17.444 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:20.705 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:21.071 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:00:26.753 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:28.055 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:28.627 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:00:28.649 [Lua] Spline already found! 21:00:28.707 [Lua] Init group template: spline_patrol 21:00:29.351 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:29.946 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:00:30.684 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:31.250 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:00:31.387 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:31.968 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:00:32.001 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:32.711 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:00:42.870 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:43.461 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:43.650 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:44.097 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:44.286 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:44.773 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:44.932 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:45.415 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:45.557 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:46.086 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:00:48.302 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 21:00:50.734 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:51.209 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:00:51.246 [Flow] ----- ANIM ENDED 21:00:51.549 [Flow] ---- SPLASH START 21:00:51.586 [Flow] ---- SPLASH START 21:00:55.575 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:00:55.594 [Lua] Spline already found! 21:00:55.660 [Lua] Init group template: spline_patrol 21:00:55.810 [Lua] [ChatManager][1]System: mischievous picked up a Grimoire 21:00:57.970 [Lua] Time for new HOOORDE! multi_first_wave 21:00:57.970 [Lua] horde requested: vector 21:00:57.970 [Lua] setting up vector-horde 21:00:57.970 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:00:57.970 [Lua] --> horde wants to spawn ahead of players (0.38412230249504/0.67 21:00:57.971 [Lua] -> spawning: 20 21:00:57.971 [Lua] horde crated with id 42 of type vector 21:00:57.971 [Lua] vector horde has started 21:00:57.982 [Lua] MUSIC: explore -> pre_horde 21:00:59.559 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:00:59.588 [Lua] Spline already found! 21:00:59.675 [Lua] Init group template: spline_patrol 21:01:02.688 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:03.211 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:06.168 [Lua] MUSIC: pre_horde -> horde 21:01:06.285 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 21:01:06.712 [Lua] Init group template: horde 21:01:07.217 [Lua] MUSIC: horde -> explore 21:01:07.654 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:08.221 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:08.621 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:09.079 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:13.420 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:13.820 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:01:13.820 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:01:13.820 [Lua] horde requested: vector 21:01:13.820 [Lua] setting up vector-horde 21:01:13.820 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:01:13.821 [Lua] --> horde wants to spawn ahead of players (0.094000278786215/0.67 21:01:13.821 [Lua] -> spawning: 21 21:01:13.821 [Lua] horde crated with id 44 of type vector 21:01:13.821 [Lua] vector horde has started 21:01:13.830 [Lua] MUSIC: explore -> pre_horde 21:01:13.856 [Lua] MUSIC: pre_horde -> horde 21:01:14.101 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:14.305 [Flow] ----- ANIM ENDED 21:01:14.653 [Flow] ---- SPLASH START 21:01:14.689 [Flow] ---- SPLASH START 21:01:15.447 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:16.271 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:20.892 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:21.562 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:21.600 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:22.065 [Lua] HORDE: last wave, reset to standard horde delay 21:01:22.065 [Lua] Time for new HOOORDE! multi_last_wave 21:01:22.065 [Lua] horde requested: vector 21:01:22.065 [Lua] setting up vector-horde 21:01:22.065 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:01:22.065 [Lua] --> horde wants to spawn behind players (0.97436204260868/0.67 21:01:22.065 [Lua] -> spawning: 20 21:01:22.065 [Lua] horde crated with id 45 of type vector 21:01:22.065 [Lua] vector horde has started 21:01:22.187 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:22.681 [Lua] Init group template: horde 21:01:27.598 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:28.348 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:30.960 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:01:30.960 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:01:31.800 [Lua] Init group template: horde 21:01:40.566 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:40.566 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:01:43.208 [Lua] MUSIC: horde -> explore 21:01:44.126 [Lua] Horde killed: ? 21:01:44.883 [Lua] Coordinated attack! 21:01:56.737 [Lua] Horde killed: ? 21:02:01.703 [Lua] Horde killed: ? 21:02:04.446 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:04.932 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:08.180 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:02:08.747 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:09.287 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:02:12.318 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:02:13.274 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:13.699 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:13.876 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:14.315 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:14.467 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:14.800 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:16.139 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:16.590 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:02:17.084 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:17.455 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:02:17.807 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 966260 0 21:02:20.834 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:21.345 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:02:27.550 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:28.293 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:02:28.315 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:28.848 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:28.969 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:29.396 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:29.566 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:29.932 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:32.208 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:32.612 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:39.282 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:39.304 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:39.612 [Lua] Switching ConflictSettings: to: skaven 21:02:39.612 [Lua] pacing=default 21:02:39.612 [Lua] roaming=nil 21:02:39.612 [Lua] specials=skaven 21:02:39.612 [Lua] debug_color=orange 21:02:39.612 [Lua] pack_spawning=skaven 21:02:39.612 [Lua] contained_breeds=nil 21:02:39.612 [Lua] disabled=false 21:02:39.612 [Lua] boss=skaven 21:02:39.612 [Lua] horde=default 21:02:39.612 [Lua] name=skaven 21:02:39.612 [Lua] intensity=default 21:02:39.612 [Lua] --- 21:02:39.709 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:39.871 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:40.031 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:02:40.334 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:02:40.447 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:02:42.838 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:43.209 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:02:44.833 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:02:51.287 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:51.755 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:02:52.808 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:53.115 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:02:53.132 [Lua] Spline already found! 21:02:53.169 [Lua] Init group template: spline_patrol 21:02:53.906 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:02:57.469 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:02:57.488 [Lua] Spline already found! 21:02:57.555 [Lua] Init group template: spline_patrol 21:03:00.168 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:03:00.197 [Lua] Spline already found! 21:03:00.245 [Lua] Init group template: spline_patrol 21:03:06.823 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:03:06.846 [Lua] Spline already found! 21:03:06.893 [Lua] Init group template: spline_patrol 21:03:08.868 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:09.262 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:03:09.263 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:10.088 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:03:10.304 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:03:10.305 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 190 will change to a manual source. 21:03:11.015 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:11.667 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:03:12.065 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:12.576 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:03:15.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xec9b3, position: 0 21:03:19.418 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xecb83, position: 0 21:03:20.230 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:03:20.999 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:21.605 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:03:22.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xecca2, position: 0 21:03:23.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xeccd5, position: 0 21:03:30.626 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:03:31.129 [Lua] specialspawn: random infront 21:03:31.129 [Lua] FAIL: Special spawn no hidden pos found :/ 21:03:32.345 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:03:32.925 [Lua] Time for new HOOORDE! multi_first_wave 21:03:32.925 [Lua] horde requested: vector_blob 21:03:32.925 [Lua] wants to spawn behind within distance: 60 21:03:32.925 [Lua] horde crated with id 50 of type vector_blob 21:03:32.925 [Lua] managed to spawn 55/55 horde enemies 21:03:32.926 [Lua] vector blob horde has started 21:03:32.937 [Lua] MUSIC: explore -> pre_horde 21:03:34.372 [Lua] Init group template: horde 21:03:35.348 [Lua] simple los failed 21:03:40.380 [Lua] ready to jump failed 21:03:42.235 [Lua] ready to jump failed 21:03:42.626 [Lua] MUSIC: pre_horde -> horde 21:03:44.939 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:45.105 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:45.547 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:45.655 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:03:45.737 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:03:46.016 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:46.142 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:46.275 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:03:46.473 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:03:46.742 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:46.816 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:03:46.968 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:47.343 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:47.415 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:03:47.519 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:03:47.936 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:03:48.009 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:03:48.502 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:03:53.481 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:03:53.481 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:03:53.481 [Lua] horde requested: vector_blob 21:03:53.481 [Lua] wants to spawn behind within distance: 60 21:03:53.481 [Lua] horde crated with id 51 of type vector_blob 21:03:53.481 [Lua] managed to spawn 54/54 horde enemies 21:03:53.481 [Lua] vector blob horde has started 21:03:55.015 [Lua] Init group template: horde 21:04:03.470 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:04.080 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:04.195 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:04:04.716 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:04.829 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:04:05.337 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:05.390 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:04:05.952 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:04:06.572 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:07.087 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:04:07.500 [Lua] Horde killed: ? 21:04:11.981 [Lua] Pushing horde in time; too many units out 21:04:15.473 [Lua] MUSIC: horde -> explore 21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:15.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:15.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:15.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:16.955 [Lua] HORDE: last wave, reset to standard horde delay 21:04:16.955 [Lua] Time for new HOOORDE! multi_last_wave 21:04:16.955 [Lua] horde requested: vector_blob 21:04:16.955 [Lua] wants to spawn ahead within distance: 60 21:04:16.955 [Lua] horde crated with id 52 of type vector_blob 21:04:16.955 [Lua] managed to spawn 56/56 horde enemies 21:04:16.955 [Lua] vector blob horde has started 21:04:16.966 [Lua] MUSIC: explore -> pre_horde 21:04:16.990 [Lua] MUSIC: pre_horde -> horde 21:04:18.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:18.521 [Lua] Init group template: horde 21:04:21.732 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 214 will change to a manual source. 21:04:24.805 [Lua] Horde killed: ? 21:04:30.036 [Lua] MUSIC: horde -> explore 21:04:30.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:30.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:30.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0 21:04:33.274 [Lua] ready to jump failed 21:04:40.455 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 2 12 21:04:41.041 [Lua] fence jumping 21:04:42.050 [Lua] simple los failed 21:04:43.258 [Lua] fence jumping 21:04:44.098 [Lua] ready to jump failed 21:04:45.769 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:46.120 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:04:46.757 [Lua] Override Player Respawning boss_group true 21:04:46.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf00e4, position: 0 21:04:46.896 [Lua] Horde killed: ? 21:04:50.702 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:04:51.193 [Lua] [ChatManager][1]System: Grumli discarded a Tome 21:04:52.779 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:04:53.750 [Lua] [ChatManager][1]System: Grumli picked up a Tome 21:04:56.748 [Lua] TerrorEventMixer.start_event: generic_disable_specials 21:04:56.748 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 21:05:01.670 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5 21:05:01.973 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:05:01.993 [Lua] Spline already found! 21:05:02.039 [Lua] Init group template: spline_patrol 21:05:11.223 [Lua] TerrorEventMixer.start_event: gz_chaos_boss 21:05:11.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized 21:05:11.615 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100ead617, connection_key=10, breed_name=chaos_exalted_sorcerer) 21:05:11.635 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000111a28e63, connection_key=11, breed_name=chaos_exalted_sorcerer) 21:05:11.830 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010520f5fa, connection_key=5, breed_name=chaos_exalted_sorcerer) 21:05:12.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer 21:05:12.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer 21:05:15.592 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:15.891 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:16.190 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:16.293 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:16.785 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:16.827 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:16.869 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:17.195 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:17.342 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:17.390 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:17.432 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:17.648 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:05:17.986 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:18.071 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:18.337 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:18.670 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 8 21:05:18.711 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:18.890 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 4 7 21:05:19.185 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 6 21:05:32.556 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:05:32.556 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:05:35.949 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:36.682 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:37.606 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:38.476 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:05:39.099 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:40.336 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:41.377 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:41.882 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:41.980 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:42.538 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:42.626 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:43.064 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:43.675 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:44.047 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:44.204 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:44.546 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:45.662 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:46.113 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:46.336 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:46.336 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:46.377 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:46.752 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:52.814 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:53.171 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:05:53.697 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:54.184 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:55.320 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:55.855 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:55.855 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:56.369 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:56.389 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:56.913 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:05:58.054 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:05:58.054 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:05:59.247 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:59.888 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.114 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:00.257 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:01.042 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:01.511 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:01.740 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:01.855 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.281 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:02.340 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.678 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:06:02.905 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:08.488 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:09.084 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:09.084 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:09.671 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:09.734 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:10.314 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:10.336 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:10.867 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:10.983 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:11.560 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:14.798 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:15.326 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:15.406 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:15.980 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:16.038 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:16.578 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:16.664 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:17.200 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:17.228 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:17.401 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:06:17.401 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:06:17.620 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:17.857 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:18.019 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:06:18.202 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:18.644 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:06:18.761 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:19.167 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:06:19.898 [Lua] event horde ends! 21:06:20.172 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:21.014 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:21.069 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:21.455 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:21.518 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:21.843 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:22.341 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:22.584 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:22.858 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:23.010 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:23.324 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:23.719 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:24.249 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:24.661 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:25.195 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:25.586 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:26.136 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:26.564 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:30.874 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:31.310 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:32.367 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:32.837 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:33.306 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:33.780 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:34.228 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:34.698 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:35.149 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:35.647 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:36.091 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:36.572 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:37.672 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:38.128 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:38.578 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:39.045 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:39.485 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:39.954 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:40.417 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:41.494 [Lua] event horde ends! 21:06:41.557 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:41.924 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:42.473 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:42.869 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:42.921 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:43.070 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:43.536 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:06:43.578 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:43.598 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:43.626 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:44.060 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:06:44.123 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:44.526 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:44.556 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:44.636 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:06:44.991 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:45.207 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:45.462 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:45.671 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:45.818 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:45.900 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:46.314 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:46.388 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:46.837 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:47.224 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:06:47.224 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:06:47.307 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:47.671 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:47.767 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:48.280 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:48.761 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:50.733 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:51.759 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:06:57.571 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:57.947 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:58.167 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:58.553 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:58.784 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:59.174 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:06:59.398 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:59.770 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:00.042 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:00.398 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:00.691 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:01.090 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:05.584 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:07:05.584 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:07:08.972 [Lua] event horde ends! 21:07:11.543 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:11.668 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:12.022 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:12.079 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:12.079 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:12.540 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:12.630 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:12.630 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:13.015 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:13.082 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:13.148 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:13.624 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:13.676 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:13.917 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:14.145 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:14.529 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:14.594 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:15.152 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:15.194 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:15.944 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:18.280 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:18.670 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:18.999 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:20.391 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:22.351 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:22.779 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:23.276 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:23.720 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:24.213 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:24.655 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:24.841 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:25.417 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:25.641 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:25.862 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:26.123 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.325 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.419 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.569 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:26.764 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:26.764 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:26.811 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:26.942 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:27.151 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:27.275 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:27.327 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:27.373 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:27.473 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:27.701 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:27.831 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:27.885 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:27.997 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:28.031 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:28.367 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:28.391 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:28.466 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:28.517 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:28.645 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:28.793 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:28.895 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa 21:07:29.508 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:29.703 [Lua] event horde ends! 21:07:30.034 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:30.495 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:31.092 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:31.568 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:32.853 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:33.259 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:33.468 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:33.523 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:33.876 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:33.984 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:34.092 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:34.393 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:07:34.393 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 21:07:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:34.469 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:34.704 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:34.915 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:35.138 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:35.424 [Lua] Override Player Respawning boss_group false 21:07:35.451 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:07:36.133 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:07:37.309 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:07:38.165 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die 21:07:38.660 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die 21:07:46.218 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:07:46.218 [Lua] pacing=default 21:07:46.218 [Lua] locked_func_name=beastmen 21:07:46.218 [Lua] roaming=nil 21:07:46.218 [Lua] specials=chaos_beastmen 21:07:46.218 [Lua] debug_color=orange 21:07:46.218 [Lua] pack_spawning=chaos_beastmen 21:07:46.218 [Lua] contained_breeds=nil 21:07:46.218 [Lua] disabled=false 21:07:46.218 [Lua] boss=chaos_beastmen 21:07:46.218 [Lua] horde=beastmen 21:07:46.218 [Lua] name=chaos_beastmen 21:07:46.218 [Lua] intensity=default 21:07:46.218 [Lua] --- 21:08:03.793 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:04.609 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:08:05.263 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:05.733 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:08:09.507 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:08:10.008 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:08:18.543 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 21:08:22.974 [Lua] Complete level triggered. 21:08:22.974 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 21:08:22.975 [Save] Saving `save_data` 21:08:22.975 [Lua] gm_event_end_conditions_met true false 21:08:22.987 [Save] Save done 21:08:22.987 [Save] Saving `save_data` 21:08:22.987 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:08:22.987 [Lua] Game won 21:08:22.988 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:08:22.990 [Lua] generate_backend_stats 110000106697298:1 21:08:22.997 [Save] Save done 21:08:23.005 [Lua] PlayFabMirror:_commit_internal nil 21:08:23.005 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 110 21:08:23.006 [Save] Saving `save_data` 21:08:23.010 [Lua] MUSIC: explore -> won 21:08:23.016 [Save] Save done 21:08:23.021 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 110 71 21:08:23.023 [Lua] Complete level triggered. 21:08:23.046 [Lua] Complete level triggered. 21:08:23.062 [Lua] Complete level triggered. 21:08:23.083 [Lua] Complete level triggered. 21:08:23.104 [Lua] Complete level triggered. 21:08:23.125 [Lua] Complete level triggered. 21:08:23.146 [Lua] Complete level triggered. 21:08:23.165 [Lua] Complete level triggered. 21:08:23.188 [Lua] Complete level triggered. 21:08:23.208 [Lua] Complete level triggered. 21:08:23.973 [Lua] [PlayFabRequestQueue] EAC Enabled! 110 21:08:23.973 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 110 21:08:24.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 110 21:08:24.595 [Lua] commit result success 32 21:08:24.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 111 21:08:24.595 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:08:24.614 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 111 72 21:08:27.138 [Lua] [PlayFabRequestQueue] EAC Enabled! 111 21:08:27.138 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 111 21:08:28.172 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 111 21:08:28.173 [Save] Saving `save_data` 21:08:28.182 [Save] Save done 21:08:28.182 [Save] Saving `save_data` 21:08:28.195 [Save] Save done 21:08:32.295 [Lua] ConflictDirector - destroy all units 21:08:32.637 [Lua] TRANSITION nil nil inn_level 21:08:32.637 [Lua] Transition type "inn_level", is server: true 21:08:32.637 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:08:32.637 [Lua] [GameNetworkManager] Leaving game... 21:08:32.637 [Lua] [GameNetworkManager] Shutting down game session host. 21:08:32.637 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:08:32.637 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:08:32.638 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1216.77 21:08:32.649 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:08:34.635 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:08:34.637 [Lua] Clearing all global lookup lists 21:08:34.637 [Lua] [IngamePlayerListUI] - Destroy 21:08:34.637 [Lua] [EquipmentUI] - Destroy 21:08:34.637 [Lua] [GamePadEquipmentUI] - Destroy 21:08:34.637 [Lua] [AbilityUI] - Destroy 21:08:34.637 [Lua] [GamePadAbilityUI] - Destroy 21:08:34.639 [Lua] [IngameUI] destroy 21:08:34.860 [Lua] [Managers] Destroying state managers... 21:08:34.881 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:08:35.063 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:08:35.086 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:08:35.094 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:08:35.101 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:08:35.103 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:08:35.105 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:08:35.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:08:35.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:08:35.108 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:08:35.112 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:08:35.120 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:08:35.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:08:35.123 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:08:35.123 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:08:35.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:08:35.140 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:08:35.141 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:08:35.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader 21:08:35.147 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:08:35.150 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:08:35.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:08:35.157 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:08:35.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:08:35.165 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:08:35.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:08:35.180 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:08:35.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:08:35.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:08:35.192 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:08:35.198 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:08:35.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:08:35.231 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:08:35.242 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:08:35.253 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:08:35.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:08:35.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 21:08:35.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 21:08:35.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa 21:08:35.263 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 21:08:35.263 [Lua] [Matchmaking] unregister rpcs 21:08:35.263 [Lua] ############### UNLOADING PACKAGES ############### 21:08:35.263 [Lua] [Gamestate] Enter state StateLoading 21:08:35.267 [World] Spawning level. 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] Found camera: end_screen_camera 21:08:35.283 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:08:35.284 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:08:35.284 [Lua] [Matchmaking] register rpcs 21:08:35.284 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:08:35.284 [Lua] Set lobby begin: 21:08:35.284 [Lua] Lobby data twitch_enabled = false 21:08:35.285 [Lua] Lobby data power_level = 0 21:08:35.285 [Lua] Lobby data unique_server_name = JayJay 21:08:35.285 [Lua] Lobby data host = 110000106697298 21:08:35.285 [Lua] Lobby data game_mode = 2 21:08:35.285 [Lua] Lobby data is_private = false 21:08:35.285 [Lua] Lobby data level_key = ground_zero 21:08:35.285 [Lua] Lobby data player_slot_1 = 0:0 21:08:35.285 [Lua] Lobby data selected_level_key = ground_zero 21:08:35.285 [Lua] Lobby data quick_game = true 21:08:35.285 [Lua] Lobby data mechanism = adventure 21:08:35.285 [Lua] Lobby data matchmaking = true 21:08:35.285 [Lua] Lobby data num_players = 4 21:08:35.285 [Lua] Lobby data country_code = DE 21:08:35.285 [Lua] Lobby data difficulty = hardest 21:08:35.285 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:08:35.286 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:08:35.286 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:08:35.286 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:08:35.286 [Lua] Lobby data eac_authorized = true 21:08:35.286 [Lua] Set lobby end. 21:08:35.286 [Lua] registering RPCs 21:08:35.286 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:08:35.286 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:08:35.286 [Lua] Set lobby begin: 21:08:35.286 [Lua] Lobby data twitch_enabled = false 21:08:35.286 [Lua] Lobby data power_level = 0 21:08:35.286 [Lua] Lobby data unique_server_name = JayJay 21:08:35.286 [Lua] Lobby data host = 110000106697298 21:08:35.286 [Lua] Lobby data game_mode = 3 21:08:35.286 [Lua] Lobby data is_private = false 21:08:35.286 [Lua] Lobby data level_key = inn_level 21:08:35.286 [Lua] Lobby data player_slot_1 = 0:0 21:08:35.286 [Lua] Lobby data selected_level_key = ground_zero 21:08:35.286 [Lua] Lobby data quick_game = true 21:08:35.286 [Lua] Lobby data mechanism = adventure 21:08:35.286 [Lua] Lobby data matchmaking = false 21:08:35.287 [Lua] Lobby data num_players = 4 21:08:35.287 [Lua] Lobby data country_code = DE 21:08:35.287 [Lua] Lobby data difficulty = hardest 21:08:35.287 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:08:35.287 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:08:35.287 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:08:35.287 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:08:35.287 [Lua] Lobby data eac_authorized = true 21:08:35.287 [Lua] Set lobby end. 21:08:35.287 [Lua] MUSIC MANAGER unmute_all_world_sounds 996088 0 21:08:35.287 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 112 21:08:35.287 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:08:35.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 112 21:08:35.294 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:08:35.294 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 21:08:35.294 [Lua] [LevelTransitionHandler] load_level inn_level 21:08:35.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xf32f9, position: 0 21:08:35.527 [Umbra] Unload tome 21:08:35.596 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler 21:08:35.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:08:35.596 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:08:35.596 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 21:08:35.596 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:08:35.596 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:08:35.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:08:35.765 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:08:35.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:08:35.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:08:35.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:08:35.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:08:35.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 112 21:08:36.277 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:08:40.547 [Lua] ### Sending rpc_level_loaded 21:08:40.547 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50 21:08:40.547 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 21:08:40.582 [Lua] ### Sending rpc_level_loaded 21:08:40.582 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50 21:08:40.582 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded 21:08:43.459 [Lua] ### Sending rpc_level_loaded 21:08:43.459 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 50 21:08:43.459 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded 21:08:44.804 [Lua] min_height 91.160001754760742 21:08:45.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:08:45.986 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:08:46.001 [Lua] [LevelTransitionHandler] Level load completed! 21:08:46.001 [Lua] [EnemyPackageLoader] setup_startup_enemies 21:08:46.001 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:08:46.004 [Lua] ### Sending rpc_level_loaded 21:08:46.004 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 21:08:46.004 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 21:08:46.004 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:08:46.004 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:08:46.045 [Lua] ### Sending rpc_level_loaded 21:08:46.045 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 21:08:52.052 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:08:52.052 [Lua] [PlayState] Enter Substate EndViewStateChest 21:09:25.822 [Lua] min_height 91.160001754760742 21:09:31.427 [Lua] [PlayState] Exit Substate EndViewStateChest 21:09:31.427 [Lua] [PlayState] Enter Substate EndViewStateScore 21:09:45.458 [Lua] [PlayState] Exit Substate EndViewStateScore 21:09:45.469 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:09:46.452 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:09:46.452 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:09:46.452 [Lua] [Matchmaking] unregister rpcs 21:09:46.452 [Lua] Set lobby begin: 21:09:46.452 [Lua] Lobby data twitch_enabled = false 21:09:46.452 [Lua] Lobby data power_level = 0 21:09:46.452 [Lua] Lobby data unique_server_name = JayJay 21:09:46.453 [Lua] Lobby data host = 110000106697298 21:09:46.453 [Lua] Lobby data game_mode = 3 21:09:46.453 [Lua] Lobby data is_private = false 21:09:46.453 [Lua] Lobby data level_key = inn_level 21:09:46.453 [Lua] Lobby data player_slot_1 = 0:0 21:09:46.453 [Lua] Lobby data selected_level_key = ground_zero 21:09:46.453 [Lua] Lobby data quick_game = true 21:09:46.453 [Lua] Lobby data mechanism = adventure 21:09:46.453 [Lua] Lobby data matchmaking = false 21:09:46.453 [Lua] Lobby data num_players = 4 21:09:46.453 [Lua] Lobby data country_code = DE 21:09:46.453 [Lua] Lobby data difficulty = hardest 21:09:46.453 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:09:46.453 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:09:46.453 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:09:46.453 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:09:46.454 [Lua] Lobby data eac_authorized = true 21:09:46.454 [Lua] Set lobby end. 21:09:46.454 [Lua] [Managers] Destroying state managers... 21:09:46.455 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:09:46.455 [Lua] MUSIC MANAGER Stop_loading_screen_music 996307 0 21:09:46.455 [Lua] [Gamestate] Enter StateIngame HOST 21:09:46.456 [Lua] <>level = inn_level<> 21:09:46.456 [Lua] Set lobby begin: 21:09:46.456 [Lua] Lobby data twitch_enabled = false 21:09:46.456 [Lua] Lobby data power_level = 0 21:09:46.456 [Lua] Lobby data unique_server_name = JayJay 21:09:46.456 [Lua] Lobby data host = 110000106697298 21:09:46.456 [Lua] Lobby data game_mode = 3 21:09:46.456 [Lua] Lobby data is_private = false 21:09:46.456 [Lua] Lobby data level_key = inn_level 21:09:46.456 [Lua] Lobby data player_slot_1 = 0:0 21:09:46.456 [Lua] Lobby data selected_level_key = inn_level 21:09:46.456 [Lua] Lobby data quick_game = true 21:09:46.456 [Lua] Lobby data mechanism = adventure 21:09:46.456 [Lua] Lobby data matchmaking = false 21:09:46.456 [Lua] Lobby data num_players = 4 21:09:46.456 [Lua] Lobby data country_code = DE 21:09:46.457 [Lua] Lobby data difficulty = hardest 21:09:46.457 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:09:46.457 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:09:46.457 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:09:46.457 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:09:46.457 [Lua] Lobby data eac_authorized = true 21:09:46.457 [Lua] Set lobby end. 21:09:46.457 [Umbra] Init version: 3.4.15 :: 16 threads 21:09:46.457 [Lua] [StateIngame] Server ingame 21:09:46.462 [Lua] Set lobby begin: 21:09:46.462 [Lua] Lobby data twitch_enabled = false 21:09:46.462 [Lua] Lobby data power_level = 0 21:09:46.462 [Lua] Lobby data unique_server_name = JayJay 21:09:46.462 [Lua] Lobby data host = 110000106697298 21:09:46.462 [Lua] Lobby data game_mode = 3 21:09:46.462 [Lua] Lobby data is_private = false 21:09:46.462 [Lua] Lobby data level_key = inn_level 21:09:46.462 [Lua] Lobby data player_slot_1 = 0:0 21:09:46.462 [Lua] Lobby data selected_level_key = inn_level 21:09:46.463 [Lua] Lobby data quick_game = true 21:09:46.463 [Lua] Lobby data mechanism = adventure 21:09:46.463 [Lua] Lobby data matchmaking = false 21:09:46.463 [Lua] Lobby data num_players = 4 21:09:46.463 [Lua] Lobby data country_code = DE 21:09:46.463 [Lua] Lobby data difficulty = hardest 21:09:46.463 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:09:46.463 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:09:46.463 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:09:46.463 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:09:46.463 [Lua] Lobby data eac_authorized = true 21:09:46.463 [Lua] Set lobby end. 21:09:46.463 [Lua] [Matchmaking] register rpcs 21:09:46.464 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:09:46.464 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 21:09:46.464 [Lua] [GameNetworkManager] self.is_server = true 21:09:46.464 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 21:09:46.464 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:09:46.464 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:09:46.464 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:09:46.464 [Network] Setting artificial MTU limit to 65536 21:09:46.476 [Lua] Switching ConflictSettings: to: disabled 21:09:46.476 [Lua] pacing=disabled 21:09:46.476 [Lua] roaming=nil 21:09:46.476 [Lua] specials=disabled 21:09:46.476 [Lua] debug_color=black 21:09:46.476 [Lua] pack_spawning=disabled 21:09:46.476 [Lua] contained_breeds=nil 21:09:46.476 [Lua] disabled=true 21:09:46.476 [Lua] boss=disabled 21:09:46.476 [Lua] horde=disabled 21:09:46.476 [Lua] name=disabled 21:09:46.476 [Lua] intensity=disabled 21:09:46.476 [Lua] --- 21:09:46.476 [Lua] [LevelAnalysis] set_random_seed( 8259564) 21:09:46.482 [Lua] [AIInterestPointSystem] Level Seed: 8259564 21:09:46.483 [Lua] 21:09:46.483 [Lua] [entity_system_bag] = table 21:09:46.483 [Lua] [entity_system_bag] = metatable 21:09:46.483 [Lua] [startup_data] = table 21:09:46.483 [Lua] [entity_manager] = table 21:09:46.483 [Lua] [entity_manager] = metatable 21:09:46.483 [Lua] [unit_spawner] = table 21:09:46.483 [Lua] [unit_spawner] = metatable 21:09:46.483 [Lua] [unit_storage] = table 21:09:46.483 [Lua] [unit_storage] = metatable 21:09:46.483 [Lua] [dice_keeper] = table 21:09:46.483 [Lua] [dice_keeper] = metatable 21:09:46.483 [Lua] [is_server] = true (boolean) 21:09:46.483 [Lua] [world] = [World] 21:09:46.483 [Lua] [system_api] = table 21:09:46.483 [Lua] [entity_system] = table 21:09:46.483 [Lua] [entity_system] = metatable 21:09:46.483 [Lua] [network_lobby] = table 21:09:46.483 [Lua] [network_lobby] = metatable 21:09:46.483 [Lua] [profile_synchronizer] = table 21:09:46.483 [Lua] [profile_synchronizer] = metatable 21:09:46.483 [Lua] [level_transition_handler] = table 21:09:46.483 [Lua] [level_transition_handler] = metatable 21:09:46.483 [Lua] [num_local_human_players] = 1 (number) 21:09:46.483 [Lua] [statistics_db] = table 21:09:46.483 [Lua] [statistics_db] = metatable 21:09:46.483 [Lua] [network_server] = table 21:09:46.483 [Lua] [network_server] = metatable 21:09:46.483 [Lua] [input_manager] = table 21:09:46.483 [Lua] [input_manager] = metatable 21:09:46.483 [Lua] [network_clock] = table 21:09:46.483 [Lua] [network_clock] = metatable 21:09:46.483 [Lua] [network_transmit] = table 21:09:46.483 [Lua] [network_transmit] = metatable 21:09:46.483 [Lua] [free_flight_manager] = table 21:09:46.483 [Lua] [free_flight_manager] = metatable 21:09:46.483 [Lua] [network_manager] = table 21:09:46.483 [Lua] [network_manager] = metatable 21:09:46.483 [Lua] [network_event_delegate] = table 21:09:46.483 [Lua] [network_event_delegate] = metatable 21:09:46.483 [Lua] 21:09:46.483 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:09:46.483 [Lua] ignoring extension VersusInteractObjectiveExtension 21:09:46.483 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:09:46.483 [Lua] ignoring extension VersusSocketObjectiveExtension 21:09:46.483 [Lua] ignoring extension VersusTargetObjectiveExtension 21:09:46.484 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:09:46.489 [Lua] [AchievementManager] Achievements using the steam platform 21:09:46.490 [Lua] [StateIngame] Level seed: 8259564 21:09:46.490 [World] Spawning level. 21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:09:47.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:09:47.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:09:47.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 21:09:47.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:09:47.144 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read, 21:09:47.146 [Lua] [LevelAnalysis] set_random_seed( 8259564) 21:09:47.175 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:09:47.175 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:09:47.175 [Lua] [IngameUI] init 21:09:47.196 [SteamVoipClient] select_out(110000106697298, off) 21:09:47.196 [SteamVoipClient] select_out(110000111a28e63, off) 21:09:47.205 [Lua] cb_razer_chroma_setup 21:09:47.284 [Lua] [Matchmaking] Cancelling matchmaking 21:09:47.284 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:09:47.284 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:09:47.284 [Lua] Set lobby begin: 21:09:47.284 [Lua] Lobby data twitch_enabled = false 21:09:47.284 [Lua] Lobby data power_level = 0 21:09:47.284 [Lua] Lobby data unique_server_name = JayJay 21:09:47.284 [Lua] Lobby data host = 110000106697298 21:09:47.285 [Lua] Lobby data game_mode = 3 21:09:47.285 [Lua] Lobby data is_private = false 21:09:47.285 [Lua] Lobby data level_key = inn_level 21:09:47.285 [Lua] Lobby data player_slot_1 = 0:0 21:09:47.285 [Lua] Lobby data selected_level_key = inn_level 21:09:47.285 [Lua] Lobby data quick_game = true 21:09:47.285 [Lua] Lobby data mechanism = adventure 21:09:47.285 [Lua] Lobby data matchmaking = false 21:09:47.285 [Lua] Lobby data num_players = 4 21:09:47.285 [Lua] Lobby data country_code = DE 21:09:47.285 [Lua] Lobby data difficulty = normal 21:09:47.285 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:09:47.285 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:09:47.285 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:09:47.285 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:09:47.285 [Lua] Lobby data eac_authorized = true 21:09:47.285 [Lua] Set lobby end. 21:09:47.288 [Lua] Set lobby begin: 21:09:47.288 [Lua] Lobby data twitch_enabled = false 21:09:47.288 [Lua] Lobby data power_level = 0 21:09:47.288 [Lua] Lobby data unique_server_name = JayJay 21:09:47.288 [Lua] Lobby data host = 110000106697298 21:09:47.289 [Lua] Lobby data game_mode = 3 21:09:47.289 [Lua] Lobby data is_private = false 21:09:47.289 [Lua] Lobby data level_key = inn_level 21:09:47.289 [Lua] Lobby data player_slot_1 = 0:0 21:09:47.289 [Lua] Lobby data selected_level_key = inn_level 21:09:47.289 [Lua] Lobby data quick_game = true 21:09:47.289 [Lua] Lobby data mechanism = adventure 21:09:47.289 [Lua] Lobby data matchmaking = false 21:09:47.289 [Lua] Lobby data num_players = 4 21:09:47.289 [Lua] Lobby data country_code = DE 21:09:47.289 [Lua] Lobby data difficulty = normal 21:09:47.289 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:09:47.289 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:09:47.289 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:09:47.289 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:09:47.289 [Lua] Lobby data eac_authorized = true 21:09:47.290 [Lua] Set lobby end. 21:09:47.290 [Lua] [PartyManager] Leader is set to 110000106697298 21:09:47.290 [Lua] [LevelTransitionHandler] set_next_level( nil ) 21:09:47.290 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:09:47.290 [Lua] Set lobby begin: 21:09:47.290 [Lua] Lobby data twitch_enabled = false 21:09:47.290 [Lua] Lobby data power_level = 835 21:09:47.290 [Lua] Lobby data unique_server_name = JayJay 21:09:47.290 [Lua] Lobby data host = 110000106697298 21:09:47.290 [Lua] Lobby data game_mode = 3 21:09:47.290 [Lua] Lobby data is_private = false 21:09:47.290 [Lua] Lobby data level_key = inn_level 21:09:47.290 [Lua] Lobby data player_slot_1 = 0:0 21:09:47.290 [Lua] Lobby data selected_level_key = inn_level 21:09:47.290 [Lua] Lobby data quick_game = true 21:09:47.291 [Lua] Lobby data mechanism = adventure 21:09:47.291 [Lua] Lobby data matchmaking = false 21:09:47.291 [Lua] Lobby data num_players = 4 21:09:47.291 [Lua] Lobby data country_code = DE 21:09:47.291 [Lua] Lobby data difficulty = normal 21:09:47.291 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:09:47.291 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:09:47.291 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:09:47.291 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:09:47.291 [Lua] Lobby data eac_authorized = true 21:09:47.291 [Lua] Set lobby end. 21:09:47.293 [Flow] complete_skittergate_legend true 21:09:47.293 [Flow] complete_all_helmgart_levels_recruit true 21:09:47.295 [Flow] WitchHunterLevel:35 21:09:47.295 [Flow] LeaderYes 21:09:47.295 [Flow] ALL PC XP:304250 21:09:47.295 [Flow] Has "bogenhafen" DLC:true 21:09:47.295 [Flow] WH XP:60850 21:09:47.295 [Flow] Number of crafted items:10565 21:09:47.295 [Flow] Has "pre_order" DLC:true 21:09:47.295 [Flow] Sum of Powe Levels:1500 21:09:47.295 [Flow] lodestone diff 1:false 21:09:47.296 [Flow] magnus and forest activated 21:09:47.296 [Flow] magnus and forest activated 21:09:47.296 [Flow] cemetery and forest activated 21:09:47.296 [Flow] magnus and cemetery 21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:47.296 [Flow] ALL RUNES ACTIVATED 21:09:47.296 [Flow] magnus and forest activated 21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:47.296 [Flow] ALL RUNES ACTIVATED 21:09:47.296 [Flow] cemetery and forest activated 21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:47.296 [Flow] ALL RUNES ACTIVATED 21:09:47.296 [Flow] magnus and forest activated 21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:47.296 [Flow] ALL RUNES ACTIVATED 21:09:47.296 [Flow] magnus and cemetery 21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:47.296 [Flow] ALL RUNES ACTIVATED 21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:09:47.299 [Lua] CurrentConflictSettings disabled 21:09:47.299 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:09:47.303 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:09:47.303 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:09:47.303 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:09:47.303 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:09:47.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:09:47.305 [Lua] MUSIC: won -> explore 21:09:47.623 [Lua] Set lobby begin: 21:09:47.623 [Lua] Lobby data twitch_enabled = false 21:09:47.623 [Lua] Lobby data power_level = 835 21:09:47.624 [Lua] Lobby data unique_server_name = JayJay 21:09:47.624 [Lua] Lobby data host = 110000106697298 21:09:47.624 [Lua] Lobby data game_mode = 3 21:09:47.624 [Lua] Lobby data is_private = false 21:09:47.624 [Lua] Lobby data level_key = inn_level 21:09:47.624 [Lua] Lobby data player_slot_1 = 0:0 21:09:47.624 [Lua] Lobby data selected_level_key = inn_level 21:09:47.624 [Lua] Lobby data quick_game = true 21:09:47.625 [Lua] Lobby data mechanism = adventure 21:09:47.625 [Lua] Lobby data matchmaking = false 21:09:47.625 [Lua] Lobby data num_players = 4 21:09:47.625 [Lua] Lobby data country_code = DE 21:09:47.625 [Lua] Lobby data difficulty = normal 21:09:47.625 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:09:47.625 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:09:47.625 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:09:47.625 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:09:47.625 [Lua] Lobby data eac_authorized = true 21:09:47.626 [Lua] Set lobby end. 21:09:47.626 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing 21:09:47.628 [Lua] Set lobby begin: 21:09:47.628 [Lua] Lobby data twitch_enabled = false 21:09:47.628 [Lua] Lobby data power_level = 835 21:09:47.629 [Lua] Lobby data unique_server_name = JayJay 21:09:47.629 [Lua] Lobby data host = 110000106697298 21:09:47.629 [Lua] Lobby data game_mode = 3 21:09:47.629 [Lua] Lobby data is_private = false 21:09:47.629 [Lua] Lobby data level_key = inn_level 21:09:47.629 [Lua] Lobby data player_slot_1 = 0:0 21:09:47.629 [Lua] Lobby data selected_level_key = inn_level 21:09:47.629 [Lua] Lobby data quick_game = true 21:09:47.629 [Lua] Lobby data mechanism = adventure 21:09:47.629 [Lua] Lobby data matchmaking = false 21:09:47.630 [Lua] Lobby data num_players = 4 21:09:47.630 [Lua] Lobby data country_code = DE 21:09:47.630 [Lua] Lobby data difficulty = normal 21:09:47.630 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:09:47.630 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:09:47.630 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:09:47.630 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:09:47.630 [Lua] Lobby data eac_authorized = true 21:09:47.630 [Lua] Set lobby end. 21:09:47.630 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing 21:09:47.633 [Lua] Set lobby begin: 21:09:47.633 [Lua] Lobby data twitch_enabled = false 21:09:47.633 [Lua] Lobby data power_level = 835 21:09:47.633 [Lua] Lobby data unique_server_name = JayJay 21:09:47.633 [Lua] Lobby data host = 110000106697298 21:09:47.633 [Lua] Lobby data game_mode = 3 21:09:47.633 [Lua] Lobby data is_private = false 21:09:47.633 [Lua] Lobby data level_key = inn_level 21:09:47.633 [Lua] Lobby data player_slot_1 = 0:0 21:09:47.633 [Lua] Lobby data selected_level_key = inn_level 21:09:47.634 [Lua] Lobby data quick_game = true 21:09:47.634 [Lua] Lobby data mechanism = adventure 21:09:47.634 [Lua] Lobby data matchmaking = false 21:09:47.634 [Lua] Lobby data num_players = 4 21:09:47.634 [Lua] Lobby data country_code = DE 21:09:47.634 [Lua] Lobby data difficulty = normal 21:09:47.634 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:09:47.634 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1 21:09:47.634 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:09:47.634 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:09:47.634 [Lua] Lobby data eac_authorized = true 21:09:47.634 [Lua] Set lobby end. 21:09:47.634 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 21:09:47.636 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:09:47.636 [Lua] RemotePlayer:create_game_object( ) 27 21:09:47.650 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:09:47.650 [Lua] RemotePlayer:create_game_object( ) 28 21:09:47.665 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:09:47.665 [Lua] RemotePlayer:create_game_object( ) 29 21:09:47.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:09:47.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:09:47.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:09:47.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:09:47.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa 21:09:47.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 21:09:47.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 21:09:47.732 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:47.732 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:47.733 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 21:09:47.868 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 21:09:47.868 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:09:47.868 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 21:09:47.869 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:09:47.871 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:09:47.872 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:47.873 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 21:09:47.873 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 21:09:47.873 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:09:47.873 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1 21:09:47.873 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit 21:09:47.876 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:09:47.877 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:47.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 21:09:47.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 21:09:47.878 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:09:47.878 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 21:09:47.878 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:09:47.880 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 21:09:47.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:09:48.206 [Flow] DISABLE 21:09:48.455 [Lua] StateInGameRunning:_game_actually_starts() 21:09:48.455 [Lua] ################################################################################################################# 21:09:48.456 [Lua] [Loading Time]: 00:01:13 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:09:48.456 [Lua] ################################################################################################################# 21:09:48.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 113 21:09:48.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 113 21:09:49.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 113 21:09:49.497 [Lua] Commit load time data 21:09:49.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:09:49.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:09:49.967 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:09:49.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:09:50.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:09:50.844 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:09:50.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:09:50.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:09:50.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:09:50.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:09:50.911 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:09:50.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:09:51.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:09:51.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:09:51.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:09:51.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:09:52.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:09:52.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:09:52.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:09:52.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:09:52.316 [Lua] PlayFabMirror:_commit_internal 33 21:09:52.316 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:09:52.319 [Lua] generate_backend_stats 110000106697298:1 21:09:52.337 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:09:52.354 [Lua] commit result success 33 21:09:53.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:09:53.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:09:53.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:09:53.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:09:53.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:09:53.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:09:53.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:09:53.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:09:53.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:09:53.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:09:53.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:09:53.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:09:53.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:09:53.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:09:53.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:09:53.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:09:53.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:09:53.502 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 21:09:53.503 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:09:53.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:09:53.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:09:53.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 21:09:53.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:09:53.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 21:09:53.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 21:09:53.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 21:09:53.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:09:53.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:09:53.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:09:53.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:09:53.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:09:53.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:09:53.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:09:53.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:09:53.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:09:53.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:09:53.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:09:53.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:09:53.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:09:53.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:09:53.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:09:53.846 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:09:53.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:09:53.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:10:02.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 21:10:02.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:10:02.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:10:02.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:10:02.423 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 21:10:02.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:10:02.449 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 21:10:02.449 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:10:02.482 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 21:10:02.482 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:10:02.509 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 21:10:02.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:10:02.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:10:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:10:02.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:10:02.566 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:10:02.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 21:10:02.788 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:10:02.817 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 21:10:02.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:10:46.396 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010520f5fa 21:10:46.397 [Lua] [ChatManager][1]System: mischievous has left the game 21:10:46.397 [Lua] [PSM] Disconnecting peer 11000010520f5fa 21:10:46.397 [Lua] [PSM] Disconnected peer 11000010520f5fa is being removed from session. 21:10:46.397 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010520f5fa 21:10:46.398 [Lua] [GameNetworkManager] destroying game object with go_id=28 21:10:46.398 [Lua] Set lobby begin: 21:10:46.398 [Lua] Lobby data twitch_enabled = false 21:10:46.398 [Lua] Lobby data power_level = 835 21:10:46.398 [Lua] Lobby data unique_server_name = JayJay 21:10:46.398 [Lua] Lobby data host = 110000106697298 21:10:46.398 [Lua] Lobby data game_mode = 3 21:10:46.398 [Lua] Lobby data is_private = false 21:10:46.398 [Lua] Lobby data level_key = inn_level 21:10:46.398 [Lua] Lobby data player_slot_1 = 0:0 21:10:46.398 [Lua] Lobby data selected_level_key = inn_level 21:10:46.398 [Lua] Lobby data quick_game = true 21:10:46.399 [Lua] Lobby data mechanism = adventure 21:10:46.399 [Lua] Lobby data matchmaking = false 21:10:46.399 [Lua] Lobby data num_players = 4 21:10:46.399 [Lua] Lobby data country_code = DE 21:10:46.399 [Lua] Lobby data difficulty = normal 21:10:46.399 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:10:46.399 [Lua] Lobby data player_slot_2 = 0:0 21:10:46.399 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:10:46.399 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:10:46.399 [Lua] Lobby data eac_authorized = true 21:10:46.399 [Lua] Set lobby end. 21:10:46.399 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010520f5fa) 21:10:46.399 [EAC] EAC server lost client 11000010520f5fa 21:10:46.399 [EACServer] [22:10:46:399][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010520F5FA PlayerGUID: 76561198046311930 21:10:46.400 [Lua] [GameNetworkManager] destroying game object with go_id=34 21:10:46.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 21:10:46.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 21:10:46.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:10:48.915 [SteamLobby] Detected removed member 11000010520f5fa 21:10:48.915 [Connection] Destroying endpoint 11000010520f5fa - explicit request 21:10:48.917 [SteamAuthenticator] CancelAuthTicket 11000010520f5fa 21:10:48.917 [SteamAuthenticator] EndAuthSession 11000010520f5fa 21:10:48.918 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:10:48.918 [Lua] Players: 3 21:10:48.918 [Lua] Set lobby begin: 21:10:48.918 [Lua] Lobby data twitch_enabled = false 21:10:48.918 [Lua] Lobby data power_level = 835 21:10:48.918 [Lua] Lobby data unique_server_name = JayJay 21:10:48.918 [Lua] Lobby data host = 110000106697298 21:10:48.918 [Lua] Lobby data game_mode = 3 21:10:48.918 [Lua] Lobby data is_private = false 21:10:48.918 [Lua] Lobby data level_key = inn_level 21:10:48.918 [Lua] Lobby data player_slot_1 = 0:0 21:10:48.918 [Lua] Lobby data selected_level_key = inn_level 21:10:48.918 [Lua] Lobby data quick_game = true 21:10:48.918 [Lua] Lobby data mechanism = adventure 21:10:48.918 [Lua] Lobby data matchmaking = false 21:10:48.918 [Lua] Lobby data num_players = 3 21:10:48.918 [Lua] Lobby data country_code = DE 21:10:48.918 [Lua] Lobby data difficulty = normal 21:10:48.919 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:10:48.919 [Lua] Lobby data player_slot_2 = 0:0 21:10:48.919 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:10:48.919 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:10:48.919 [Lua] Lobby data eac_authorized = true 21:10:48.919 [Lua] Set lobby end. 21:10:48.919 [Lua] [LobbyMembers] Member left 11000010520f5fa 21:10:49.707 [Steam] Accepted session request from 11000010520f5fa 21:10:50.553 [Lua] [Matchmaking] Handshake host removing client 11000010520f5fa 21:10:51.384 [Lua] PlayFabMirror:_commit_internal 34 21:10:51.384 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:10:51.387 [Lua] generate_backend_stats 110000106697298:1 21:10:51.404 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:10:51.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 114 21:10:51.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 114 21:10:51.911 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 114 21:10:51.928 [Lua] commit result success 34 21:12:18.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pes_we_backstory_three_05_1 ` for object id: 118, name: `unknown` 21:12:18.321 warning: [Lua] Unknown wwise event for dialogues: "pes_we_backstory_three_05_1 ". Defined in rule "pes_we_backstory_three_05". Trying to fall back on first sound... 21:12:49.125 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:43 my_peer_id:110000106697298 21:12:49.125 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:43 my_peer_id:110000106697298 21:12:49.125 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:43 my_peer_id:110000106697298 21:12:49.137 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:43 my_peer_id:110000106697298 21:12:49.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 21:12:49.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:12:49.260 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:12:49.266 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 21:12:49.270 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 21:12:49.274 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 21:12:49.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 21:12:49.276 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient 21:12:49.276 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 21:12:49.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 21:12:49.294 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:12:49.294 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:12:49.430 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43 21:12:52.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:44 my_peer_id:110000106697298 21:12:52.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:44 my_peer_id:110000106697298 21:12:52.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:44 my_peer_id:110000106697298 21:12:52.897 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:44 my_peer_id:110000106697298 21:12:52.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read, 21:12:52.986 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 21:12:53.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 21:12:53.031 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 21:12:53.058 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 44 21:13:01.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:45 my_peer_id:110000106697298 21:13:01.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:45 my_peer_id:110000106697298 21:13:01.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:45 my_peer_id:110000106697298 21:13:01.232 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:45 my_peer_id:110000106697298 21:13:01.232 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 21:13:01.331 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient 21:13:01.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:13:01.332 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:13:01.344 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45 21:13:08.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:46 my_peer_id:110000106697298 21:13:08.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:46 my_peer_id:110000106697298 21:13:08.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:46 my_peer_id:110000106697298 21:13:08.341 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:46 my_peer_id:110000106697298 21:13:08.341 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read, 21:13:08.434 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 21:13:08.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 21:13:08.435 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 21:13:08.448 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46 21:13:09.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:47 my_peer_id:110000106697298 21:13:09.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:47 my_peer_id:110000106697298 21:13:09.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:47 my_peer_id:110000106697298 21:13:09.639 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:47 my_peer_id:110000106697298 21:13:09.639 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 21:13:09.736 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient 21:13:09.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:13:09.736 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 21:13:09.746 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 47 21:13:14.244 [Lua] Assigning peer(110000100ead617:1) to profile(4) career(2) 21:13:14.244 [Lua] Set lobby begin: 21:13:14.244 [Lua] Lobby data twitch_enabled = false 21:13:14.244 [Lua] Lobby data power_level = 835 21:13:14.244 [Lua] Lobby data unique_server_name = JayJay 21:13:14.244 [Lua] Lobby data host = 110000106697298 21:13:14.245 [Lua] Lobby data game_mode = 3 21:13:14.245 [Lua] Lobby data is_private = false 21:13:14.245 [Lua] Lobby data level_key = inn_level 21:13:14.245 [Lua] Lobby data player_slot_1 = 0:0 21:13:14.245 [Lua] Lobby data selected_level_key = inn_level 21:13:14.245 [Lua] Lobby data quick_game = true 21:13:14.245 [Lua] Lobby data mechanism = adventure 21:13:14.245 [Lua] Lobby data matchmaking = false 21:13:14.245 [Lua] Lobby data num_players = 3 21:13:14.245 [Lua] Lobby data country_code = DE 21:13:14.246 [Lua] Lobby data difficulty = normal 21:13:14.246 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:13:14.247 [Lua] Lobby data player_slot_2 = 0:0 21:13:14.247 [Lua] Lobby data player_slot_4 = 0:0 21:13:14.247 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:13:14.247 [Lua] Lobby data eac_authorized = true 21:13:14.247 [Lua] Set lobby end. 21:13:14.247 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100ead617) local_player_id(1) profile_index(4) career_index(2) 21:13:14.247 [Lua] Set lobby begin: 21:13:14.247 [Lua] Lobby data twitch_enabled = false 21:13:14.247 [Lua] Lobby data power_level = 835 21:13:14.247 [Lua] Lobby data unique_server_name = JayJay 21:13:14.247 [Lua] Lobby data host = 110000106697298 21:13:14.247 [Lua] Lobby data game_mode = 3 21:13:14.248 [Lua] Lobby data is_private = false 21:13:14.248 [Lua] Lobby data level_key = inn_level 21:13:14.248 [Lua] Lobby data player_slot_1 = 0:0 21:13:14.248 [Lua] Lobby data selected_level_key = inn_level 21:13:14.248 [Lua] Lobby data quick_game = true 21:13:14.248 [Lua] Lobby data mechanism = adventure 21:13:14.248 [Lua] Lobby data matchmaking = false 21:13:14.248 [Lua] Lobby data num_players = 3 21:13:14.248 [Lua] Lobby data country_code = DE 21:13:14.249 [Lua] Lobby data difficulty = normal 21:13:14.249 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:13:14.249 [Lua] Lobby data player_slot_2 = 0:0 21:13:14.249 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:13:14.249 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:13:14.249 [Lua] Lobby data eac_authorized = true 21:13:14.249 [Lua] Set lobby end. 21:13:14.249 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298 21:13:14.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:48 my_peer_id:110000106697298 21:13:14.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:48 my_peer_id:110000106697298 21:13:14.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:48 my_peer_id:110000106697298 21:13:14.353 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617 21:13:14.355 [Lua] [GameNetworkManager] destroying game object with go_id=35 21:13:14.367 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:48 my_peer_id:110000106697298 21:13:14.382 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 48 21:13:14.452 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient 21:13:14.565 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:13:14.567 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 21:13:14.568 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:13:15.346 [Lua] Assigning peer(110000100ead617:1) to profile(4) career(2) 21:13:15.346 [Lua] Set lobby begin: 21:13:15.346 [Lua] Lobby data twitch_enabled = false 21:13:15.346 [Lua] Lobby data power_level = 835 21:13:15.346 [Lua] Lobby data unique_server_name = JayJay 21:13:15.347 [Lua] Lobby data host = 110000106697298 21:13:15.347 [Lua] Lobby data game_mode = 3 21:13:15.347 [Lua] Lobby data is_private = false 21:13:15.347 [Lua] Lobby data level_key = inn_level 21:13:15.347 [Lua] Lobby data player_slot_1 = 0:0 21:13:15.347 [Lua] Lobby data selected_level_key = inn_level 21:13:15.348 [Lua] Lobby data quick_game = true 21:13:15.348 [Lua] Lobby data mechanism = adventure 21:13:15.348 [Lua] Lobby data matchmaking = false 21:13:15.348 [Lua] Lobby data num_players = 3 21:13:15.348 [Lua] Lobby data country_code = DE 21:13:15.348 [Lua] Lobby data difficulty = normal 21:13:15.348 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:13:15.348 [Lua] Lobby data player_slot_2 = 0:0 21:13:15.349 [Lua] Lobby data player_slot_4 = 0:0 21:13:15.349 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:13:15.349 [Lua] Lobby data eac_authorized = true 21:13:15.349 [Lua] Set lobby end. 21:13:15.349 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100ead617) local_player_id(1) profile_index(4) career_index(2) 21:13:15.349 [Lua] Set lobby begin: 21:13:15.349 [Lua] Lobby data twitch_enabled = false 21:13:15.349 [Lua] Lobby data power_level = 835 21:13:15.349 [Lua] Lobby data unique_server_name = JayJay 21:13:15.349 [Lua] Lobby data host = 110000106697298 21:13:15.350 [Lua] Lobby data game_mode = 3 21:13:15.350 [Lua] Lobby data is_private = false 21:13:15.350 [Lua] Lobby data level_key = inn_level 21:13:15.350 [Lua] Lobby data player_slot_1 = 0:0 21:13:15.350 [Lua] Lobby data selected_level_key = inn_level 21:13:15.350 [Lua] Lobby data quick_game = true 21:13:15.350 [Lua] Lobby data mechanism = adventure 21:13:15.350 [Lua] Lobby data matchmaking = false 21:13:15.350 [Lua] Lobby data num_players = 3 21:13:15.350 [Lua] Lobby data country_code = DE 21:13:15.350 [Lua] Lobby data difficulty = normal 21:13:15.351 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:13:15.351 [Lua] Lobby data player_slot_2 = 0:0 21:13:15.351 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:13:15.351 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:13:15.351 [Lua] Lobby data eac_authorized = true 21:13:15.351 [Lua] Set lobby end. 21:13:15.351 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298 21:13:15.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:49 my_peer_id:110000106697298 21:13:15.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:49 my_peer_id:110000106697298 21:13:15.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:49 my_peer_id:110000106697298 21:13:15.482 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617 21:13:15.484 [Lua] [GameNetworkManager] destroying game object with go_id=50 21:13:15.495 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:49 my_peer_id:110000106697298 21:13:15.495 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 21:13:15.681 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 21:13:15.681 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 21:13:15.705 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49 21:13:15.857 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:13:15.859 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 21:13:15.861 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:13:25.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:50 my_peer_id:110000106697298 21:13:25.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:50 my_peer_id:110000106697298 21:13:25.567 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:50 my_peer_id:110000106697298 21:13:25.579 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:50 my_peer_id:110000106697298 21:13:25.579 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read, 21:13:25.677 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 21:13:25.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 21:13:25.678 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06 21:13:25.692 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50 21:14:19.005 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:19.381 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:14:20.218 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:20.570 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:15:04.209 [Lua] [IngameUI] menu view on_enter hero_view 21:15:04.219 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03938310 21:15:04.219 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:15:04.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:15:04.248 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:15:04.250 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:15:04.251 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:15:04.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:15:04.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:15:04.841 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:15:04.863 [World] Spawning level. 21:15:04.905 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:15:04.906 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:15:04.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:15:04.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:15:04.995 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:15:04.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:15:04.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:15:04.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:15:04.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:15:07.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:15:07.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:15:07.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:15:07.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:15:12.539 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:15:12.539 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:15:12.539 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:15:12.539 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:15:12.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:15:12.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:15:12.559 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:15:12.559 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 21:15:12.561 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 21:15:12.563 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 21:15:12.563 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin 21:15:12.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:15:12.566 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 21:15:12.577 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:15:14.328 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin 21:15:14.328 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 21:15:16.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 115 21:15:16.537 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 115 73 21:15:17.483 [Lua] [PlayFabRequestQueue] EAC Enabled! 115 21:15:17.483 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 115 21:15:18.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 115 21:15:21.582 [Lua] PlayFabMirror:_commit_internal 35 21:15:21.582 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:15:21.585 [Lua] generate_backend_stats 110000106697298:1 21:15:21.600 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 116 21:15:21.620 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 116 74 21:15:21.893 [Lua] [PlayFabRequestQueue] EAC Enabled! 116 21:15:21.893 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 116 21:15:21.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 117 21:15:22.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 116 21:15:22.492 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 117 75 21:15:22.492 [Lua] commit result success 35 21:15:22.763 [Lua] [PlayFabRequestQueue] EAC Enabled! 117 21:15:22.763 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 117 21:15:23.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 117 21:15:25.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 118 21:15:26.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 118 76 21:15:26.250 [Lua] [PlayFabRequestQueue] EAC Enabled! 118 21:15:26.250 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 118 21:15:26.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 118 21:15:32.097 [Lua] PlayFabMirror:_commit_internal 36 21:15:32.097 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:15:32.100 [Lua] generate_backend_stats 110000106697298:1 21:15:32.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 119 21:15:32.134 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 119 77 21:15:32.387 [Lua] [PlayFabRequestQueue] EAC Enabled! 119 21:15:32.387 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 119 21:15:32.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 119 21:15:32.903 [Lua] commit result success 36 21:15:46.272 [Lua] [IngameUI] menu view on_exit hero_view 21:15:46.280 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03938310 21:15:46.280 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:15:46.280 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:15:46.280 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 21:15:46.280 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 21:15:46.280 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 21:15:51.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:51 my_peer_id:110000106697298 21:15:51.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:51 my_peer_id:110000106697298 21:15:51.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:51 my_peer_id:110000106697298 21:15:51.054 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:51 my_peer_id:110000106697298 21:15:51.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:15:51.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, InventoryPackageSynchronizerClient 21:15:51.151 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 21:15:51.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 21:15:51.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:15:51.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 21:15:51.644 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 51 21:15:52.572 [Lua] [IngameUI] menu view on_enter start_game_view 21:15:52.579 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08fba330 21:15:52.579 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:15:52.583 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:15:52.583 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:15:52.584 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:15:52.585 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:15:53.816 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 21:15:53.816 [Lua] ............................................................................................................ 21:15:53.816 [Lua] ............................................................................................................ 21:15:53.816 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 21:15:53.816 [Lua] ............................................................................................................ 21:15:53.816 [Lua] ............................................................................................................ 21:15:53.816 [Lua] [Matchmaking] Cancelling matchmaking 21:15:53.816 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:15:53.933 [Lua] [IngameUI] menu view on_exit start_game_view 21:15:53.933 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:15:53.933 [Save] Saving `save_data` 21:15:53.933 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:15:53.933 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:15:53.933 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:15:53.944 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08fba330 21:15:53.947 [Save] Save done 21:15:56.728 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:15:56.728 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:15:56.731 [Lua] Set lobby begin: 21:15:56.731 [Lua] Lobby data twitch_enabled = false 21:15:56.731 [Lua] Lobby data power_level = 835 21:15:56.731 [Lua] Lobby data unique_server_name = JayJay 21:15:56.732 [Lua] Lobby data host = 110000106697298 21:15:56.732 [Lua] Lobby data game_mode = 3 21:15:56.732 [Lua] Lobby data is_private = false 21:15:56.732 [Lua] Lobby data level_key = inn_level 21:15:56.732 [Lua] Lobby data player_slot_1 = 0:0 21:15:56.732 [Lua] Lobby data selected_level_key = inn_level 21:15:56.732 [Lua] Lobby data quick_game = true 21:15:56.732 [Lua] Lobby data mechanism = adventure 21:15:56.732 [Lua] Lobby data matchmaking = false 21:15:56.732 [Lua] Lobby data num_players = 3 21:15:56.732 [Lua] Lobby data country_code = DE 21:15:56.732 [Lua] Lobby data difficulty = hardest 21:15:56.732 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:15:56.732 [Lua] Lobby data player_slot_2 = 0:0 21:15:56.733 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:15:56.733 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:15:56.733 [Lua] Lobby data eac_authorized = true 21:15:56.733 [Lua] Set lobby end. 21:15:56.733 [Lua] [PartyManager] Leader is set to 110000106697298 21:15:56.733 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 21:15:56.733 [Lua] [LevelTransitionHandler] set_next_level( nil ) 21:15:56.733 [Lua] Set lobby begin: 21:15:56.733 [Lua] Lobby data twitch_enabled = false 21:15:56.733 [Lua] Lobby data power_level = 835 21:15:56.733 [Lua] Lobby data unique_server_name = JayJay 21:15:56.733 [Lua] Lobby data host = 110000106697298 21:15:56.733 [Lua] Lobby data game_mode = 1 21:15:56.733 [Lua] Lobby data is_private = false 21:15:56.733 [Lua] Lobby data level_key = inn_level 21:15:56.734 [Lua] Lobby data player_slot_1 = 0:0 21:15:56.734 [Lua] Lobby data selected_level_key = inn_level 21:15:56.734 [Lua] Lobby data quick_game = true 21:15:56.734 [Lua] Lobby data mechanism = adventure 21:15:56.734 [Lua] Lobby data matchmaking = true 21:15:56.734 [Lua] Lobby data num_players = 3 21:15:56.734 [Lua] Lobby data country_code = DE 21:15:56.734 [Lua] Lobby data difficulty = hardest 21:15:56.734 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:15:56.734 [Lua] Lobby data player_slot_2 = 0:0 21:15:56.734 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:15:56.734 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:15:56.734 [Lua] Lobby data eac_authorized = true 21:15:56.734 [Lua] Set lobby end. 21:15:56.734 [Lua] Set lobby begin: 21:15:56.734 [Lua] Lobby data twitch_enabled = false 21:15:56.734 [Lua] Lobby data power_level = 835 21:15:56.734 [Lua] Lobby data unique_server_name = JayJay 21:15:56.734 [Lua] Lobby data host = 110000106697298 21:15:56.734 [Lua] Lobby data game_mode = 1 21:15:56.735 [Lua] Lobby data is_private = false 21:15:56.735 [Lua] Lobby data level_key = inn_level 21:15:56.735 [Lua] Lobby data player_slot_1 = 0:0 21:15:56.735 [Lua] Lobby data selected_level_key = inn_level 21:15:56.735 [Lua] Lobby data quick_game = true 21:15:56.735 [Lua] Lobby data mechanism = adventure 21:15:56.735 [Lua] Lobby data matchmaking = true 21:15:56.735 [Lua] Lobby data num_players = 3 21:15:56.735 [Lua] Lobby data country_code = DE 21:15:56.735 [Lua] Lobby data difficulty = hardest 21:15:56.735 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:15:56.735 [Lua] Lobby data player_slot_2 = 0:0 21:15:56.735 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:15:56.735 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:15:56.735 [Lua] Lobby data eac_authorized = true 21:15:56.735 [Lua] Set lobby end. 21:15:56.738 [Lua] [ChatManager][1]System: Starting hosted game... 21:15:56.738 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:15:56.738 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:15:56.986 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:57.330 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:16:01.209 [Lua] PlayFabMirror:_commit_internal 37 21:16:01.209 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:16:01.212 [Lua] generate_backend_stats 110000106697298:1 21:16:01.226 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:16:01.238 [Lua] commit result success 37 21:16:27.997 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:29.007 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:16:29.582 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:30.589 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:16:30.959 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:31.974 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:16:32.145 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:33.189 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:16:33.294 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:34.310 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:16:43.260 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:44.259 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:16:44.730 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:45.736 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:16:46.146 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:47.176 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:16:59.118 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:16:59.121 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:16:59.121 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery 21:16:59.121 [Lua] [LevelTransitionHandler] set_next_level( cemetery ) 21:16:59.121 [Lua] Set lobby begin: 21:16:59.121 [Lua] Lobby data twitch_enabled = false 21:16:59.121 [Lua] Lobby data power_level = 835 21:16:59.121 [Lua] Lobby data unique_server_name = JayJay 21:16:59.121 [Lua] Lobby data host = 110000106697298 21:16:59.122 [Lua] Lobby data game_mode = 2 21:16:59.122 [Lua] Lobby data is_private = false 21:16:59.122 [Lua] Lobby data level_key = inn_level 21:16:59.122 [Lua] Lobby data player_slot_1 = 0:0 21:16:59.122 [Lua] Lobby data selected_level_key = cemetery 21:16:59.122 [Lua] Lobby data quick_game = true 21:16:59.122 [Lua] Lobby data mechanism = adventure 21:16:59.122 [Lua] Lobby data matchmaking = true 21:16:59.122 [Lua] Lobby data num_players = 3 21:16:59.122 [Lua] Lobby data country_code = DE 21:16:59.122 [Lua] Lobby data difficulty = hardest 21:16:59.123 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:16:59.123 [Lua] Lobby data player_slot_2 = 0:0 21:16:59.123 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:16:59.123 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:16:59.123 [Lua] Lobby data eac_authorized = true 21:16:59.123 [Lua] Set lobby end. 21:16:59.127 [Lua] Set lobby begin: 21:16:59.127 [Lua] Lobby data twitch_enabled = false 21:16:59.127 [Lua] Lobby data power_level = 835 21:16:59.127 [Lua] Lobby data unique_server_name = JayJay 21:16:59.127 [Lua] Lobby data host = 110000106697298 21:16:59.127 [Lua] Lobby data game_mode = 2 21:16:59.127 [Lua] Lobby data is_private = false 21:16:59.127 [Lua] Lobby data level_key = inn_level 21:16:59.127 [Lua] Lobby data player_slot_1 = 0:0 21:16:59.127 [Lua] Lobby data selected_level_key = cemetery 21:16:59.127 [Lua] Lobby data quick_game = true 21:16:59.127 [Lua] Lobby data mechanism = adventure 21:16:59.127 [Lua] Lobby data matchmaking = true 21:16:59.128 [Lua] Lobby data num_players = 3 21:16:59.128 [Lua] Lobby data country_code = DE 21:16:59.128 [Lua] Lobby data difficulty = hardest 21:16:59.128 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:16:59.128 [Lua] Lobby data player_slot_2 = 0:0 21:16:59.128 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:16:59.128 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:16:59.128 [Lua] Lobby data eac_authorized = true 21:16:59.128 [Lua] Set lobby end. 21:16:59.128 [Lua] Complete level triggered. 21:16:59.131 [Save] Saving `save_data` 21:16:59.131 [Lua] gm_event_end_conditions_met false false 21:16:59.132 [Lua] PlayFabMirror:_commit_internal nil 21:16:59.132 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:16:59.134 [Lua] generate_backend_stats 110000106697298:1 21:16:59.140 [Save] Save done 21:16:59.140 [Save] Saving `save_data` 21:16:59.148 [Save] Save done 21:16:59.149 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:16:59.149 [Save] Saving `save_data` 21:16:59.149 [Lua] TRANSITION nil nil cemetery 21:16:59.149 [Lua] Transition type "cemetery", is server: true 21:16:59.149 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:16:59.149 [Lua] [GameNetworkManager] Leaving game... 21:16:59.149 [Lua] [GameNetworkManager] Shutting down game session host. 21:16:59.149 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:16:59.149 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:16:59.149 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=432.90 21:16:59.158 [Save] Save done 21:16:59.171 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:16:59.171 [Lua] commit result success 38 21:16:59.184 [GameSessionCommon] failed to skip message because type is unknown 21:16:59.184 warning: [Network] Got broken update game object message from llx 21:16:59.219 [GameSessionCommon] failed to skip message because type is unknown 21:16:59.219 warning: [Network] Got broken update game object message from llx 21:16:59.219 [GameSessionCommon] failed to skip message because type is unknown 21:16:59.219 warning: [Network] Got broken update game object message from llx 21:16:59.569 [Lua] [PlayerSyncData] Game session is not initialized 21:16:59.569 [Lua] [PlayerSyncData] Game session is not initialized 21:16:59.569 [Lua] Set lobby begin: 21:16:59.569 [Lua] Lobby data twitch_enabled = false 21:16:59.569 [Lua] Lobby data power_level = 0 21:16:59.569 [Lua] Lobby data unique_server_name = JayJay 21:16:59.569 [Lua] Lobby data host = 110000106697298 21:16:59.569 [Lua] Lobby data game_mode = 2 21:16:59.569 [Lua] Lobby data is_private = false 21:16:59.569 [Lua] Lobby data level_key = inn_level 21:16:59.569 [Lua] Lobby data player_slot_1 = 0:0 21:16:59.569 [Lua] Lobby data selected_level_key = cemetery 21:16:59.570 [Lua] Lobby data quick_game = true 21:16:59.570 [Lua] Lobby data mechanism = adventure 21:16:59.570 [Lua] Lobby data matchmaking = true 21:16:59.570 [Lua] Lobby data num_players = 3 21:16:59.570 [Lua] Lobby data country_code = DE 21:16:59.570 [Lua] Lobby data difficulty = hardest 21:16:59.570 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:16:59.570 [Lua] Lobby data player_slot_2 = 0:0 21:16:59.570 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:16:59.570 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:16:59.570 [Lua] Lobby data eac_authorized = true 21:16:59.571 [Lua] Set lobby end. 21:17:00.664 [SteamLobby] Detected added member 11000010868a034 21:17:00.665 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:17:00.665 [Lua] Players: 4 21:17:00.665 [Lua] Set lobby begin: 21:17:00.665 [Lua] Lobby data twitch_enabled = false 21:17:00.665 [Lua] Lobby data power_level = 0 21:17:00.665 [Lua] Lobby data unique_server_name = JayJay 21:17:00.665 [Lua] Lobby data host = 110000106697298 21:17:00.665 [Lua] Lobby data game_mode = 2 21:17:00.665 [Lua] Lobby data is_private = false 21:17:00.666 [Lua] Lobby data level_key = inn_level 21:17:00.666 [Lua] Lobby data player_slot_1 = 0:0 21:17:00.666 [Lua] Lobby data selected_level_key = cemetery 21:17:00.666 [Lua] Lobby data quick_game = true 21:17:00.666 [Lua] Lobby data mechanism = adventure 21:17:00.666 [Lua] Lobby data matchmaking = true 21:17:00.666 [Lua] Lobby data num_players = 4 21:17:00.666 [Lua] Lobby data country_code = DE 21:17:00.666 [Lua] Lobby data difficulty = hardest 21:17:00.666 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:00.666 [Lua] Lobby data player_slot_2 = 0:0 21:17:00.667 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:00.667 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:00.668 [Lua] Lobby data eac_authorized = true 21:17:00.668 [Lua] Set lobby end. 21:17:00.668 [Lua] [LobbyMembers] Member joined 11000010868a034 21:17:00.687 [Connection] Creating endpoint 11000010868a034 - reliable message sent 21:17:00.688 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:17:00.697 [SteamAuthenticator] Sent ticket request to 11000010868a034 21:17:00.699 [Lua] [ChatManager][1]System: IX-Red is joining the game 21:17:01.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:17:01.214 [Lua] Clearing all global lookup lists 21:17:01.214 [Lua] [IngamePlayerListUI] - Destroy 21:17:01.214 [Lua] [EquipmentUI] - Destroy 21:17:01.214 [Lua] [GamePadEquipmentUI] - Destroy 21:17:01.214 [Lua] [AbilityUI] - Destroy 21:17:01.214 [Lua] [GamePadAbilityUI] - Destroy 21:17:01.215 [Lua] [IngameUI] destroy 21:17:01.233 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 21:17:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 21:17:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 21:17:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3 21:17:01.319 [Lua] [Managers] Destroying state managers... 21:17:01.326 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:17:01.327 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 21:17:01.327 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 21:17:01.327 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 21:17:01.327 [Lua] [Matchmaking] unregister rpcs 21:17:01.327 [Lua] ############### UNLOADING PACKAGES ############### 21:17:01.327 [Lua] [Gamestate] Enter state StateLoading 21:17:01.333 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:17:01.333 [Lua] [Matchmaking] register rpcs 21:17:01.333 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:17:01.333 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:17:01.333 [Lua] registering RPCs 21:17:01.333 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:17:01.333 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:17:01.333 [Lua] Set lobby begin: 21:17:01.333 [Lua] Lobby data twitch_enabled = false 21:17:01.333 [Lua] Lobby data power_level = 0 21:17:01.333 [Lua] Lobby data unique_server_name = JayJay 21:17:01.333 [Lua] Lobby data host = 110000106697298 21:17:01.333 [Lua] Lobby data game_mode = 2 21:17:01.333 [Lua] Lobby data is_private = false 21:17:01.334 [Lua] Lobby data level_key = cemetery 21:17:01.334 [Lua] Lobby data player_slot_1 = 0:0 21:17:01.334 [Lua] Lobby data selected_level_key = cemetery 21:17:01.334 [Lua] Lobby data quick_game = true 21:17:01.334 [Lua] Lobby data mechanism = adventure 21:17:01.334 [Lua] Lobby data matchmaking = true 21:17:01.334 [Lua] Lobby data num_players = 4 21:17:01.334 [Lua] Lobby data country_code = DE 21:17:01.334 [Lua] Lobby data difficulty = hardest 21:17:01.334 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:01.334 [Lua] Lobby data player_slot_2 = 0:0 21:17:01.334 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:01.334 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:01.334 [Lua] Lobby data eac_authorized = true 21:17:01.334 [Lua] Set lobby end. 21:17:01.334 [Lua] MUSIC MANAGER unmute_all_world_sounds 1034209 0 21:17:01.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 120 21:17:01.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:17:01.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 120 21:17:01.339 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized 21:17:01.339 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil] 21:17:01.339 [Lua] [LevelTransitionHandler] load_level cemetery 21:17:01.428 [Umbra] Unload tome 21:17:01.627 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:17:01.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:17:01.627 [Lua] [LevelTransitionHandler] Loading level: "cemetery" 21:17:01.627 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/cemetery" 21:17:01.627 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read, 21:17:01.627 [Lua] [StateLoading] got rpc_load_level 44 cemetery 21:17:01.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20 21:17:01.755 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20 21:17:01.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery 21:17:01.776 [Lua] MUSIC MANAGER nfl_cemetery_loading_screen_01 1034210 0 21:17:01.784 [Lua] MUSIC MANAGER Play_loading_screen_music 1034211 0 21:17:02.163 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 120 21:17:03.408 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]' 21:17:05.082 [Lua] ### Sending rpc_level_loaded 21:17:05.082 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 44 21:17:05.082 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 21:17:05.149 [Lua] ### Sending rpc_level_loaded 21:17:05.149 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 44 21:17:05.149 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded 21:17:05.284 [SteamAuthenticator] Got ticket from 11000010868a034 21:17:05.284 [SteamAuthenticator] BeginAuthSession 11000010868a034 21:17:05.284 [SteamAuthenticator] Authenticating 11000010868a034 21:17:05.284 [SteamAuthenticator] Got ticket request from 11000010868a034 21:17:05.285 [SteamAuthenticator] GetAuthSessionTicket 11000010868a034 21:17:05.285 [SteamAuthenticator] Sent ticket to 11000010868a034 21:17:05.676 [SteamAuthenticator] Steam validation for 11000010868a034 with response 0 21:17:05.779 [Connection] New session id 8 to 11000010868a034. 21:17:05.912 [Connection] Established a connection <8.254> to 11000010868a034 21:17:05.912 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:17:05.912 [Lua] [Matchmaking] Got a handshake request from 11000010868a034 with user name 'IX-Red' 21:17:06.014 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010868a034, replying lobby_ok 21:17:06.131 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010868a034 REPLY wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298 21:17:06.299 [Lua] Set lobby begin: 21:17:06.299 [Lua] Lobby data twitch_enabled = false 21:17:06.299 [Lua] Lobby data power_level = 0 21:17:06.299 [Lua] Lobby data unique_server_name = JayJay 21:17:06.299 [Lua] Lobby data host = 110000106697298 21:17:06.300 [Lua] Lobby data game_mode = 2 21:17:06.300 [Lua] Lobby data is_private = false 21:17:06.300 [Lua] Lobby data level_key = cemetery 21:17:06.300 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:06.300 [Lua] Lobby data selected_level_key = cemetery 21:17:06.300 [Lua] Lobby data quick_game = true 21:17:06.300 [Lua] Lobby data mechanism = adventure 21:17:06.300 [Lua] Lobby data matchmaking = true 21:17:06.300 [Lua] Lobby data num_players = 4 21:17:06.300 [Lua] Lobby data country_code = DE 21:17:06.301 [Lua] Lobby data difficulty = hardest 21:17:06.301 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:06.301 [Lua] Lobby data player_slot_2 = 0:0 21:17:06.301 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:06.301 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:06.301 [Lua] Lobby data eac_authorized = true 21:17:06.301 [Lua] Set lobby end. 21:17:06.301 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010868a034 21:17:06.301 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298 21:17:08.494 [Lua] ### CLEARING PEER STATE FOR 11000010868a034 21:17:08.630 [Lua] [PSM] Peer 11000010868a034 joined. Want to use profile index "1" 21:17:08.630 [Lua] Mechanism says: a client joined the game! 11000010868a034 21:17:08.630 [EAC] EAC server has client 11000010868a034 (and owner 11000010868a034) 21:17:08.631 [EACServer] [22:17:08:630][Windows][EAC Server] [Info][RegisterClient] Client: 011000010868A034 PlayerGUID: 76561198101340212 PlayerIP: 0.0.0.0 OwnerGUID: 76561198101340212 PlayerName: JayJay 21:17:08.631 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010868a034, connection_key=12) 21:17:09.016 [EACServer] [22:17:09:016][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010868A034 Session: 13 Status: Client Authenticated Message: Client authenticated. 21:17:09.019 [EAC] Peer 11000010868a034 switched EAC state to ClientAuthenticatedLocal 21:17:09.209 [EACServer] [22:17:09:209][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010868A034. 21:17:09.510 [EACServer] [22:17:09:510][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010868A034 21:17:09.510 [EACServer] [22:17:09:510][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010868A034 Session: 13 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:17:09.528 [EAC] Peer 11000010868a034 switched EAC state to ClientAuthenticatedRemote 21:17:09.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery 21:17:09.846 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery 21:17:09.864 [Lua] [LevelTransitionHandler] Level load completed! 21:17:09.864 [Lua] [EnemyPackageLoader] setup_startup_enemies 21:17:09.899 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:17:09.899 [Lua] checking dlc's against conflict directors 21:17:09.899 [Lua] --- --- --- 21:17:09.899 [Lua] Starting... difficulty 'hardest' 21:17:09.899 [Lua] There are no starting conflict directors! 21:17:09.899 [Lua] --- --- --- 21:17:09.899 [Lua] 21:17:09.899 [Lua] Looking for a new director: 21:17:09.899 [Lua] (free: 24) master hash is: skaven_storm_vermin_with_shield skaven_clan_rat chaos_vortex_sorcerer chaos_fanatic chaos_marauder_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_ratling_gunner skaven_storm_vermin_commander skaven_plague_monk chaos_marauder 21:17:09.899 [Lua] ->trying director: chaos 21:17:09.899 [Lua] --> success! 21:17:09.899 [Lua] --> Added these breeds: skaven_pack_master skaven_loot_rat chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_gutter_runner chaos_berzerker chaos_warrior chaos_raider 21:17:09.899 [Lua] 21:17:09.899 [Lua] Looking for a new director: 21:17:09.899 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_loot_rat chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:17:09.899 [Lua] ->trying director: default 21:17:09.899 [Lua] --> success! 21:17:09.899 [Lua] --> Added these breeds: skaven_stormfiend skaven_storm_vermin skaven_slave skaven_rat_ogre skaven_clan_rat_with_shield 21:17:09.899 [Lua] 21:17:09.899 [Lua] Looking for a new director: 21:17:09.899 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:17:09.899 [Lua] ->trying director: chaos_beastmen 21:17:09.899 [Lua] --> success! 21:17:09.899 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_ungor_archer beastmen_bestigor beastmen_ungor 21:17:09.899 [Lua] 21:17:09.899 [Lua] Looking for a new director: 21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:17:09.899 [Lua] ->trying director: chaos_beastmen 21:17:09.899 [Lua] --> success! 21:17:09.899 [Lua] --> re-used the same breeds 21:17:09.899 [Lua] 21:17:09.899 [Lua] Looking for a new director: 21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:17:09.899 [Lua] ->trying director: chaos_beastmen 21:17:09.899 [Lua] --> success! 21:17:09.899 [Lua] --> re-used the same breeds 21:17:09.899 [Lua] 21:17:09.899 [Lua] Looking for a new director: 21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:17:09.899 [Lua] ->trying director: skaven 21:17:09.899 [Lua] --> success! 21:17:09.899 [Lua] --> re-used the same breeds 21:17:09.899 [Lua] 21:17:09.899 [Lua] Looking for a new director: 21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:17:09.899 [Lua] ->trying director: chaos 21:17:09.899 [Lua] --> success! 21:17:09.899 [Lua] --> re-used the same breeds 21:17:09.899 [Lua] 21:17:09.899 [Lua] Looking for a new director: 21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:17:09.899 [Lua] ->trying director: chaos 21:17:09.899 [Lua] --> success! 21:17:09.899 [Lua] --> re-used the same breeds 21:17:09.899 [Lua] 21:17:09.899 [Lua] Looking for a new director: 21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:17:09.899 [Lua] ->trying director: skaven_beastmen 21:17:09.899 [Lua] --> success! 21:17:09.899 [Lua] --> re-used the same breeds 21:17:09.899 [Lua] 21:17:09.899 [Lua] DONE! Found the following directors: 21:17:09.899 [Lua] chaos 21:17:09.899 [Lua] default 21:17:09.899 [Lua] chaos_beastmen 21:17:09.899 [Lua] chaos_beastmen 21:17:09.899 [Lua] chaos_beastmen 21:17:09.899 [Lua] skaven 21:17:09.899 [Lua] chaos 21:17:09.899 [Lua] chaos 21:17:09.899 [Lua] skaven_beastmen 21:17:09.899 [Lua] (free: 4), Master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner 21:17:09.899 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:17:09.899 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:17:09.899 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:17:09.901 [Lua] ### Sending rpc_level_loaded 21:17:09.901 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 44 21:17:09.901 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 21:17:09.922 [Lua] ### Sending rpc_level_loaded 21:17:09.922 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 44 21:17:10.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:17:10.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:17:10.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:17:10.602 [Lua] player (11000010868a034,1) was put into party 0 21:17:10.602 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010868a034 21:17:10.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:17:10.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:17:10.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:17:11.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:17:11.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:17:11.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:17:11.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:17:11.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:17:11.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:17:12.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:17:12.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:17:12.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:17:13.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:17:13.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:17:13.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:17:13.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:17:13.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:17:13.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:17:13.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:17:13.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:17:13.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:17:14.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:17:14.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:17:14.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:17:14.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:17:14.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:17:14.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:17:14.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:17:14.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:17:14.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:17:15.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:17:15.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:17:15.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:17:15.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:17:15.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:17:15.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:17:16.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:17:16.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:17:16.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:17:17.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:17:17.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:17:17.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:17:17.253 [Lua] ### Sending rpc_level_loaded 21:17:17.253 [Lua] #### Has state machine: true, sender: 11000010868a034, level_id: 44 21:17:17.253 [Lua] Peer 11000010868a034 has loaded the level but not all enemies, so we wait 21:17:17.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:17:17.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:17:17.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:17:18.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:17:18.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:17:18.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:17:18.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:17:18.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:17:18.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:17:18.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:17:18.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:17:18.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:17:19.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:17:19.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:17:19.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:17:20.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:17:20.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:17:20.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:17:20.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:17:20.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:17:20.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:17:21.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:17:21.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:17:21.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:17:21.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:17:21.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:17:21.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:17:21.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:17:21.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:17:21.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:17:22.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:17:22.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:17:22.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:17:22.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:17:22.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:17:22.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:17:22.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:17:22.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:17:22.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:17:22.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:17:22.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:17:22.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:17:22.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:17:22.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:17:22.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:17:23.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:17:23.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:17:23.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:17:24.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:17:24.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:17:24.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:17:25.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:17:25.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:17:25.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:17:26.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:17:26.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:17:26.680 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: cemetery game_mode: custom 21:17:26.680 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:17:26.680 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:17:27.687 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:17:27.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:17:27.687 [Lua] [Matchmaking] unregister rpcs 21:17:27.687 [Lua] Set lobby begin: 21:17:27.687 [Lua] Lobby data twitch_enabled = false 21:17:27.687 [Lua] Lobby data power_level = 0 21:17:27.687 [Lua] Lobby data unique_server_name = JayJay 21:17:27.687 [Lua] Lobby data host = 110000106697298 21:17:27.687 [Lua] Lobby data game_mode = 2 21:17:27.687 [Lua] Lobby data is_private = false 21:17:27.688 [Lua] Lobby data level_key = cemetery 21:17:27.688 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:27.688 [Lua] Lobby data selected_level_key = cemetery 21:17:27.688 [Lua] Lobby data quick_game = true 21:17:27.688 [Lua] Lobby data mechanism = adventure 21:17:27.688 [Lua] Lobby data matchmaking = true 21:17:27.688 [Lua] Lobby data num_players = 4 21:17:27.688 [Lua] Lobby data country_code = DE 21:17:27.688 [Lua] Lobby data difficulty = hardest 21:17:27.688 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:27.688 [Lua] Lobby data player_slot_2 = 0:0 21:17:27.688 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:27.688 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:27.689 [Lua] Lobby data eac_authorized = true 21:17:27.689 [Lua] Set lobby end. 21:17:27.689 [Lua] [Managers] Destroying state managers... 21:17:27.690 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens 21:17:27.690 [Lua] MUSIC MANAGER Stop_loading_screen_music 1034212 0 21:17:27.690 [Lua] [Gamestate] Enter StateIngame HOST 21:17:27.691 [Lua] <>level = cemetery<> 21:17:27.691 [Lua] Set lobby begin: 21:17:27.691 [Lua] Lobby data twitch_enabled = false 21:17:27.691 [Lua] Lobby data power_level = 0 21:17:27.691 [Lua] Lobby data unique_server_name = JayJay 21:17:27.691 [Lua] Lobby data host = 110000106697298 21:17:27.691 [Lua] Lobby data game_mode = 2 21:17:27.691 [Lua] Lobby data is_private = false 21:17:27.691 [Lua] Lobby data level_key = cemetery 21:17:27.691 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:27.691 [Lua] Lobby data selected_level_key = cemetery 21:17:27.691 [Lua] Lobby data quick_game = true 21:17:27.691 [Lua] Lobby data mechanism = adventure 21:17:27.691 [Lua] Lobby data matchmaking = true 21:17:27.691 [Lua] Lobby data num_players = 4 21:17:27.691 [Lua] Lobby data country_code = DE 21:17:27.692 [Lua] Lobby data difficulty = hardest 21:17:27.692 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:27.692 [Lua] Lobby data player_slot_2 = 0:0 21:17:27.692 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:27.692 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:27.692 [Lua] Lobby data eac_authorized = true 21:17:27.692 [Lua] Set lobby end. 21:17:27.692 [Umbra] Init version: 3.4.15 :: 16 threads 21:17:27.692 [Lua] [StateIngame] Server ingame 21:17:27.696 [Lua] Set lobby begin: 21:17:27.696 [Lua] Lobby data twitch_enabled = false 21:17:27.697 [Lua] Lobby data power_level = 0 21:17:27.697 [Lua] Lobby data unique_server_name = JayJay 21:17:27.697 [Lua] Lobby data host = 110000106697298 21:17:27.697 [Lua] Lobby data game_mode = 2 21:17:27.697 [Lua] Lobby data is_private = false 21:17:27.697 [Lua] Lobby data level_key = cemetery 21:17:27.697 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:27.697 [Lua] Lobby data selected_level_key = cemetery 21:17:27.697 [Lua] Lobby data quick_game = true 21:17:27.697 [Lua] Lobby data mechanism = adventure 21:17:27.697 [Lua] Lobby data matchmaking = true 21:17:27.697 [Lua] Lobby data num_players = 4 21:17:27.698 [Lua] Lobby data country_code = DE 21:17:27.698 [Lua] Lobby data difficulty = hardest 21:17:27.698 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:27.698 [Lua] Lobby data player_slot_2 = 0:0 21:17:27.698 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:27.698 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:27.698 [Lua] Lobby data eac_authorized = true 21:17:27.698 [Lua] Set lobby end. 21:17:27.698 [Lua] [Matchmaking] register rpcs 21:17:27.698 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:17:27.699 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 21:17:27.699 [Lua] [GameNetworkManager] self.is_server = true 21:17:27.699 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 21:17:27.699 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:17:27.699 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:17:27.699 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:17:27.699 [Network] Setting artificial MTU limit to 65536 21:17:27.713 [Lua] Switching ConflictSettings: to: default 21:17:27.713 [Lua] pacing=default 21:17:27.713 [Lua] roaming=nil 21:17:27.713 [Lua] specials=default 21:17:27.713 [Lua] debug_color=maroon 21:17:27.713 [Lua] pack_spawning=default 21:17:27.713 [Lua] contained_breeds=nil 21:17:27.713 [Lua] disabled=false 21:17:27.713 [Lua] boss=default 21:17:27.713 [Lua] horde=default 21:17:27.713 [Lua] name=default 21:17:27.713 [Lua] intensity=default 21:17:27.713 [Lua] --- 21:17:27.713 [Lua] [LevelAnalysis] set_random_seed( 14019784) 21:17:27.721 [Lua] [AIInterestPointSystem] Level Seed: 14019784 21:17:27.722 [Lua] 21:17:27.722 [Lua] [entity_system_bag] = table 21:17:27.722 [Lua] [entity_system_bag] = metatable 21:17:27.722 [Lua] [startup_data] = table 21:17:27.722 [Lua] [entity_manager] = table 21:17:27.722 [Lua] [entity_manager] = metatable 21:17:27.722 [Lua] [unit_spawner] = table 21:17:27.722 [Lua] [unit_spawner] = metatable 21:17:27.722 [Lua] [unit_storage] = table 21:17:27.722 [Lua] [unit_storage] = metatable 21:17:27.722 [Lua] [dice_keeper] = table 21:17:27.722 [Lua] [dice_keeper] = metatable 21:17:27.722 [Lua] [is_server] = true (boolean) 21:17:27.722 [Lua] [world] = [World] 21:17:27.722 [Lua] [system_api] = table 21:17:27.722 [Lua] [entity_system] = table 21:17:27.722 [Lua] [entity_system] = metatable 21:17:27.722 [Lua] [network_lobby] = table 21:17:27.722 [Lua] [network_lobby] = metatable 21:17:27.722 [Lua] [profile_synchronizer] = table 21:17:27.722 [Lua] [profile_synchronizer] = metatable 21:17:27.722 [Lua] [level_transition_handler] = table 21:17:27.722 [Lua] [level_transition_handler] = metatable 21:17:27.722 [Lua] [num_local_human_players] = 1 (number) 21:17:27.722 [Lua] [statistics_db] = table 21:17:27.722 [Lua] [statistics_db] = metatable 21:17:27.722 [Lua] [network_server] = table 21:17:27.722 [Lua] [network_server] = metatable 21:17:27.722 [Lua] [input_manager] = table 21:17:27.722 [Lua] [input_manager] = metatable 21:17:27.722 [Lua] [network_clock] = table 21:17:27.722 [Lua] [network_clock] = metatable 21:17:27.722 [Lua] [network_transmit] = table 21:17:27.722 [Lua] [network_transmit] = metatable 21:17:27.722 [Lua] [free_flight_manager] = table 21:17:27.722 [Lua] [free_flight_manager] = metatable 21:17:27.722 [Lua] [network_manager] = table 21:17:27.722 [Lua] [network_manager] = metatable 21:17:27.722 [Lua] [network_event_delegate] = table 21:17:27.722 [Lua] [network_event_delegate] = metatable 21:17:27.722 [Lua] 21:17:27.722 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:17:27.722 [Lua] ignoring extension VersusInteractObjectiveExtension 21:17:27.722 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:17:27.722 [Lua] ignoring extension VersusSocketObjectiveExtension 21:17:27.722 [Lua] ignoring extension VersusTargetObjectiveExtension 21:17:27.730 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:17:27.760 [Lua] [AchievementManager] Achievements using the steam platform 21:17:27.762 [Lua] [StateIngame] Level seed: 14019784 21:17:27.762 [World] Spawning level. 21:17:30.655 [Lua] respawn_unit_spawned with group id: cauldron_event 21:17:30.655 [Lua] respawn_unit_spawned with group id: cauldron_event 21:17:30.655 [Lua] respawn_unit_spawned with group id: cauldron_event 21:17:30.800 [Lua] [LevelAnalysis] set_random_seed( 14019784) 21:17:30.833 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:17:30.833 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:17:30.833 [Lua] [IngameUI] init 21:17:30.852 [SteamVoipClient] select_out(110000106697298, off) 21:17:30.852 [SteamVoipClient] select_out(110000111a28e63, off) 21:17:30.860 [Lua] cb_razer_chroma_setup 21:17:30.920 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:17:30.920 [Lua] Set lobby begin: 21:17:30.920 [Lua] Lobby data twitch_enabled = false 21:17:30.920 [Lua] Lobby data power_level = 835 21:17:30.920 [Lua] Lobby data unique_server_name = JayJay 21:17:30.920 [Lua] Lobby data host = 110000106697298 21:17:30.920 [Lua] Lobby data game_mode = 2 21:17:30.921 [Lua] Lobby data is_private = false 21:17:30.921 [Lua] Lobby data level_key = cemetery 21:17:30.921 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:30.921 [Lua] Lobby data selected_level_key = cemetery 21:17:30.921 [Lua] Lobby data quick_game = true 21:17:30.921 [Lua] Lobby data mechanism = adventure 21:17:30.921 [Lua] Lobby data matchmaking = true 21:17:30.921 [Lua] Lobby data num_players = 4 21:17:30.921 [Lua] Lobby data country_code = DE 21:17:30.921 [Lua] Lobby data difficulty = hardest 21:17:30.921 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:30.921 [Lua] Lobby data player_slot_2 = 0:0 21:17:30.921 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:30.921 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:30.921 [Lua] Lobby data eac_authorized = true 21:17:30.921 [Lua] Set lobby end. 21:17:30.934 [Lua] CurrentConflictSettings default 21:17:30.934 [Lua] [ConflictDirector] conflict_director is ai_ready 21:17:30.937 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:17:30.937 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:17:30.951 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:17:30.951 [Lua] Forming navigation groups in one frame 21:17:30.951 [Lua] Forming navigation groups 21:17:30.992 [Lua] NavigationGroupManager -> calulation time A: 0.040999999999257852 21:17:31.319 [Lua] NavigationGroupManager -> calulation time B: 0.32799999999951979 21:17:31.319 [Lua] number of nav groups: 383 21:17:31.322 [Lua] number of refined nav groups : 300 21:17:31.338 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104 21:17:31.338 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.650669991970062 Normalized coefficient: 1.1537895216326266 21:17:31.346 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.375567118823529 Normalized coefficient: 1.2726689491299246 21:17:31.354 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.068887062370784 Normalized coefficient: 1.1194915369052594 21:17:31.358 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.8495432481169694 Normalized coefficient: 1.3221021325015339 21:17:31.376 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 21:17:31.376 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 21:17:31.390 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery 21:17:31.390 [Lua] [LevelAnalysis] This level has a total main-path length of 1334.960 meters. 21:17:31.390 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:17:31.390 [Lua] [LevelAnalysis] 21:17:31.390 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:17:31.390 [Lua] [LevelAnalysis] 21:17:31.390 [Lua] [LevelAnalysis] Terror events added: 21:17:31.390 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 21:17:31.390 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 21:17:31.390 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 21:17:31.390 [Lua] NORMAL PATROL MAIN PATH 197.10403442382813 21:17:31.390 [Lua] [waypoints] = table 21:17:31.390 [Lua] [astar_points] = table 21:17:31.390 [Lua] [travel_dist] = 197.10406462848186 (number) 21:17:31.390 [Lua] [one_directional] = false (boolean) 21:17:31.390 [Lua] [id] = boss_6 (string) 21:17:31.390 [Lua] ----> using boss spline path! 21:17:31.391 [Lua] Adding main path event: Vector3Box(76.3879, 3.76042, -1.813) boss_event_spline_patrol 45 table: 000000000152C380 21:17:31.391 [Lua] ----> using boss gizmo! 21:17:31.391 [Lua] [LevelAnalysis] section: 3, start-index: 76, end-index: 107, forbidden-dist: -337.5 start-travel-dist: 844.9, end-travel-dist: 1078.9 spawn_distance 497.4 21:17:31.391 [Lua] Adding main path event: Vector3Box(17, 158.15, -7.46636) boss_event_chaos_troll 45 table: 000000000152C940 21:17:31.391 [Lua] [LevelAnalysis] num_event_places_f: 0.85664012400309242 , num_event_places: 0 , trailing_event_fraction: 0.85664012400309242 , num_events: 1 21:17:31.391 [Lua] [LevelAnalysis] Level path distance: 1334.9601860046387 21:17:31.391 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1334.9601860046387 forbidden_dist: -1234.9601860046387 21:17:31.391 [Lua] [LevelAnalysis] wanted_distance: 117.44542003257251 21:17:31.391 [Lua] [LevelAnalysis] Terror events added: 21:17:31.391 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:17:31.391 [Lua] Adding main path event: Vector3Box(69.5759, -31.0262, 10.3113) rare_event_loot_rat 45 table: 000000000152C3B0 21:17:31.391 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:17:31.399 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:17:31.412 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79 21:17:31.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:17:31.464 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010868a034, connection_key=12) 21:17:31.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:51 my_peer_id:110000106697298 21:17:31.475 [Lua] player (110000106697298,2) was put into party 1 21:17:31.489 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 21:17:31.489 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 21:17:31.489 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 21:17:31.489 [Lua] Set lobby begin: 21:17:31.489 [Lua] Lobby data twitch_enabled = false 21:17:31.490 [Lua] Lobby data power_level = 835 21:17:31.490 [Lua] Lobby data unique_server_name = JayJay 21:17:31.490 [Lua] Lobby data host = 110000106697298 21:17:31.490 [Lua] Lobby data game_mode = 2 21:17:31.491 [Lua] Lobby data is_private = false 21:17:31.492 [Lua] Lobby data level_key = cemetery 21:17:31.492 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:31.492 [Lua] Lobby data selected_level_key = cemetery 21:17:31.492 [Lua] Lobby data quick_game = true 21:17:31.492 [Lua] Lobby data mechanism = adventure 21:17:31.492 [Lua] Lobby data matchmaking = true 21:17:31.492 [Lua] Lobby data num_players = 4 21:17:31.492 [Lua] Lobby data country_code = DE 21:17:31.492 [Lua] Lobby data difficulty = hardest 21:17:31.492 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:31.492 [Lua] Lobby data player_slot_2 = 0:0 21:17:31.492 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:31.492 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:31.492 [Lua] Lobby data eac_authorized = true 21:17:31.492 [Lua] Set lobby end. 21:17:31.492 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298 21:17:31.493 [Lua] 21:17:31.493 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 21:17:31.493 [Lua] [wwise/flail] = false (boolean) 21:17:31.493 [Lua] [wwise/staff] = false (boolean) 21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 21:17:31.493 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 21:17:31.493 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 21:17:31.493 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 21:17:31.493 [Lua] 21:17:31.493 [Lua] 21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 21:17:31.493 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 21:17:31.493 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 21:17:31.493 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 21:17:31.493 [Lua] [wwise/staff] = false (boolean) 21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 21:17:31.493 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 21:17:31.493 [Lua] [wwise/flail] = false (boolean) 21:17:31.493 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:17:31.493 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 21:17:31.493 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 21:17:31.493 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:17:31.493 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 21:17:31.493 [Lua] 21:17:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:52 my_peer_id:110000106697298 21:17:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:52 my_peer_id:110000106697298 21:17:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:52 my_peer_id:110000106697298 21:17:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:52 my_peer_id:110000106697298 21:17:31.961 [Lua] Set lobby begin: 21:17:31.961 [Lua] Lobby data twitch_enabled = false 21:17:31.961 [Lua] Lobby data power_level = 835 21:17:31.961 [Lua] Lobby data unique_server_name = JayJay 21:17:31.961 [Lua] Lobby data host = 110000106697298 21:17:31.961 [Lua] Lobby data game_mode = 2 21:17:31.961 [Lua] Lobby data is_private = false 21:17:31.961 [Lua] Lobby data level_key = cemetery 21:17:31.962 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:31.962 [Lua] Lobby data selected_level_key = cemetery 21:17:31.962 [Lua] Lobby data quick_game = true 21:17:31.962 [Lua] Lobby data mechanism = adventure 21:17:31.962 [Lua] Lobby data matchmaking = true 21:17:31.962 [Lua] Lobby data num_players = 4 21:17:31.962 [Lua] Lobby data country_code = DE 21:17:31.962 [Lua] Lobby data difficulty = hardest 21:17:31.962 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:31.962 [Lua] Lobby data player_slot_2 = 0:0 21:17:31.962 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:31.962 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:31.962 [Lua] Lobby data eac_authorized = true 21:17:31.962 [Lua] Set lobby end. 21:17:31.962 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing 21:17:31.962 [Lua] Breedfreezer (server) starting a hot join sync 21:17:31.962 [Lua] packing 0 units of breed chaos_marauder 21:17:31.963 [Lua] packing 0 units of breed skaven_clan_rat 21:17:31.963 [Lua] packing 0 units of breed skaven_storm_vermin 21:17:31.963 [Lua] packing 0 units of breed skaven_slave 21:17:31.963 [Lua] packing 0 units of breed chaos_fanatic 21:17:31.963 [Lua] packing 0 units of breed beastmen_ungor_archer 21:17:31.963 [Lua] packing 0 units of breed chaos_raider 21:17:31.963 [Lua] packing 0 units of breed chaos_warrior 21:17:31.963 [Lua] packing 0 units of breed chaos_berzerker 21:17:31.963 [Lua] packing 0 units of breed beastmen_bestigor 21:17:31.963 [Lua] packing 0 units of breed beastmen_ungor 21:17:31.963 [Lua] packing 0 units of breed skaven_plague_monk 21:17:31.963 [Lua] packing 0 units of breed beastmen_gor 21:17:31.963 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:17:31.963 [Lua] 21:17:31.963 [Lua] [1] = 1 (number) 21:17:31.963 [Lua] [2] = 0 (number) 21:17:31.963 [Lua] [3] = 1 (number) 21:17:31.963 [Lua] [4] = 0 (number) 21:17:31.963 [Lua] [5] = 1 (number) 21:17:31.963 [Lua] [6] = 0 (number) 21:17:31.963 [Lua] [7] = 1 (number) 21:17:31.963 [Lua] [8] = 0 (number) 21:17:31.963 [Lua] [9] = 1 (number) 21:17:31.963 [Lua] [10] = 0 (number) 21:17:31.963 [Lua] [11] = 1 (number) 21:17:31.963 [Lua] [12] = 0 (number) 21:17:31.963 [Lua] [13] = 1 (number) 21:17:31.963 [Lua] [14] = 0 (number) 21:17:31.963 [Lua] [15] = 1 (number) 21:17:31.963 [Lua] [16] = 0 (number) 21:17:31.963 [Lua] [17] = 1 (number) 21:17:31.963 [Lua] [18] = 0 (number) 21:17:31.963 [Lua] [19] = 1 (number) 21:17:31.963 [Lua] [20] = 0 (number) 21:17:31.963 [Lua] [21] = 1 (number) 21:17:31.963 [Lua] [22] = 0 (number) 21:17:31.963 [Lua] [23] = 1 (number) 21:17:31.963 [Lua] [24] = 0 (number) 21:17:31.963 [Lua] [25] = 1 (number) 21:17:31.963 [Lua] [26] = 0 (number) 21:17:31.963 [Lua] 21:17:31.963 [Lua] 21:17:31.963 [Lua] 21:17:31.964 [Lua] [GameNetworkManager] destroying game object with go_id=80 21:17:31.964 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81 21:17:31.964 [Lua] RemotePlayer:create_game_object( ) 81 21:17:31.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 21:17:31.984 [Lua] player (110000106697298,2) was put into party 1 21:17:31.998 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 21:17:31.998 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 21:17:31.998 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 21:17:31.998 [Lua] Set lobby begin: 21:17:31.998 [Lua] Lobby data twitch_enabled = false 21:17:31.998 [Lua] Lobby data power_level = 835 21:17:31.999 [Lua] Lobby data unique_server_name = JayJay 21:17:31.999 [Lua] Lobby data host = 110000106697298 21:17:31.999 [Lua] Lobby data game_mode = 2 21:17:31.999 [Lua] Lobby data is_private = false 21:17:31.999 [Lua] Lobby data level_key = cemetery 21:17:31.999 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:31.999 [Lua] Lobby data selected_level_key = cemetery 21:17:31.999 [Lua] Lobby data quick_game = true 21:17:31.999 [Lua] Lobby data mechanism = adventure 21:17:31.999 [Lua] Lobby data matchmaking = true 21:17:31.999 [Lua] Lobby data num_players = 4 21:17:31.999 [Lua] Lobby data country_code = DE 21:17:31.999 [Lua] Lobby data difficulty = hardest 21:17:31.999 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:31.999 [Lua] Lobby data player_slot_2 = 0:0 21:17:31.999 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:32.000 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:32.000 [Lua] Lobby data eac_authorized = true 21:17:32.000 [Lua] Set lobby end. 21:17:32.000 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298 21:17:32.000 [Lua] 21:17:32.000 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 21:17:32.000 [Lua] [wwise/flail] = false (boolean) 21:17:32.000 [Lua] [wwise/staff] = false (boolean) 21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 21:17:32.000 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 21:17:32.000 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 21:17:32.000 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 21:17:32.000 [Lua] 21:17:32.000 [Lua] 21:17:32.000 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 21:17:32.000 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 21:17:32.000 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 21:17:32.000 [Lua] [wwise/staff] = false (boolean) 21:17:32.000 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 21:17:32.000 [Lua] [wwise/flail] = false (boolean) 21:17:32.000 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:17:32.000 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 21:17:32.000 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 21:17:32.000 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:17:32.000 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 21:17:32.000 [Lua] 21:17:32.011 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:52 my_peer_id:110000106697298 21:17:32.011 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 21:17:32.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:53 my_peer_id:110000106697298 21:17:32.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:53 my_peer_id:110000106697298 21:17:32.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:53 my_peer_id:110000106697298 21:17:32.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:53 my_peer_id:110000106697298 21:17:32.036 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:53 my_peer_id:110000106697298 21:17:32.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient 21:17:32.073 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 21:17:32.074 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 21:17:32.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 21:17:32.082 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:17:32.082 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient 21:17:32.082 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 21:17:32.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 21:17:32.153 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:17:32.153 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 21:17:32.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient 21:17:32.165 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:17:32.165 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 21:17:33.114 [Lua] Set lobby begin: 21:17:33.114 [Lua] Lobby data twitch_enabled = false 21:17:33.114 [Lua] Lobby data power_level = 417 21:17:33.114 [Lua] Lobby data unique_server_name = JayJay 21:17:33.114 [Lua] Lobby data host = 110000106697298 21:17:33.114 [Lua] Lobby data game_mode = 2 21:17:33.114 [Lua] Lobby data is_private = false 21:17:33.114 [Lua] Lobby data level_key = cemetery 21:17:33.115 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:33.115 [Lua] Lobby data selected_level_key = cemetery 21:17:33.115 [Lua] Lobby data quick_game = true 21:17:33.115 [Lua] Lobby data mechanism = adventure 21:17:33.115 [Lua] Lobby data matchmaking = true 21:17:33.115 [Lua] Lobby data num_players = 4 21:17:33.115 [Lua] Lobby data country_code = DE 21:17:33.115 [Lua] Lobby data difficulty = hardest 21:17:33.115 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:33.115 [Lua] Lobby data player_slot_2 = 0:0 21:17:33.115 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:33.116 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:33.116 [Lua] Lobby data eac_authorized = true 21:17:33.116 [Lua] Set lobby end. 21:17:34.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 21:17:34.332 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 21:17:34.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 21:17:35.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 21:17:35.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 21:17:35.113 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 21:17:35.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 21:17:35.670 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 21:17:35.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 21:17:36.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 21:17:36.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 21:17:36.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 21:17:37.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 21:17:37.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 21:17:37.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 21:17:37.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 21:17:37.290 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 21:17:37.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 21:17:37.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 21:17:37.324 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 21:17:37.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 21:17:37.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 21:17:37.475 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 21:17:37.476 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 21:17:37.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 21:17:37.728 [Lua] [PackageManager] Force_load: wwise/staff 21:17:37.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 21:17:37.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 21:17:37.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 21:17:37.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:17:37.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:17:37.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:17:37.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:17:38.149 [Lua] Set lobby begin: 21:17:38.149 [Lua] Lobby data twitch_enabled = false 21:17:38.149 [Lua] Lobby data power_level = 835 21:17:38.149 [Lua] Lobby data unique_server_name = JayJay 21:17:38.149 [Lua] Lobby data host = 110000106697298 21:17:38.149 [Lua] Lobby data game_mode = 2 21:17:38.149 [Lua] Lobby data is_private = false 21:17:38.149 [Lua] Lobby data level_key = cemetery 21:17:38.149 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:38.150 [Lua] Lobby data selected_level_key = cemetery 21:17:38.150 [Lua] Lobby data quick_game = true 21:17:38.150 [Lua] Lobby data mechanism = adventure 21:17:38.150 [Lua] Lobby data matchmaking = true 21:17:38.150 [Lua] Lobby data num_players = 4 21:17:38.150 [Lua] Lobby data country_code = DE 21:17:38.150 [Lua] Lobby data difficulty = hardest 21:17:38.150 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:38.150 [Lua] Lobby data player_slot_2 = 0:0 21:17:38.150 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:38.150 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:38.150 [Lua] Lobby data eac_authorized = true 21:17:38.150 [Lua] Set lobby end. 21:17:38.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:17:38.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 21:17:38.654 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53 21:17:40.019 [Lua] Set lobby begin: 21:17:40.019 [Lua] Lobby data twitch_enabled = false 21:17:40.019 [Lua] Lobby data power_level = 835 21:17:40.019 [Lua] Lobby data unique_server_name = JayJay 21:17:40.019 [Lua] Lobby data host = 110000106697298 21:17:40.020 [Lua] Lobby data game_mode = 2 21:17:40.020 [Lua] Lobby data is_private = false 21:17:40.020 [Lua] Lobby data level_key = cemetery 21:17:40.020 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:40.020 [Lua] Lobby data selected_level_key = cemetery 21:17:40.020 [Lua] Lobby data quick_game = true 21:17:40.020 [Lua] Lobby data mechanism = adventure 21:17:40.020 [Lua] Lobby data matchmaking = true 21:17:40.020 [Lua] Lobby data num_players = 4 21:17:40.020 [Lua] Lobby data country_code = DE 21:17:40.020 [Lua] Lobby data difficulty = hardest 21:17:40.020 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:40.021 [Lua] Lobby data player_slot_2 = 0:0 21:17:40.021 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:40.021 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:40.021 [Lua] Lobby data eac_authorized = true 21:17:40.021 [Lua] Set lobby end. 21:17:40.021 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 21:17:40.021 [Lua] Breedfreezer (server) starting a hot join sync 21:17:40.021 [Lua] packing 0 units of breed chaos_marauder 21:17:40.021 [Lua] packing 0 units of breed skaven_clan_rat 21:17:40.021 [Lua] packing 0 units of breed skaven_storm_vermin 21:17:40.021 [Lua] packing 0 units of breed skaven_slave 21:17:40.021 [Lua] packing 0 units of breed chaos_fanatic 21:17:40.021 [Lua] packing 0 units of breed beastmen_ungor_archer 21:17:40.021 [Lua] packing 0 units of breed chaos_raider 21:17:40.021 [Lua] packing 0 units of breed chaos_warrior 21:17:40.021 [Lua] packing 0 units of breed chaos_berzerker 21:17:40.021 [Lua] packing 0 units of breed beastmen_bestigor 21:17:40.021 [Lua] packing 0 units of breed beastmen_ungor 21:17:40.021 [Lua] packing 0 units of breed skaven_plague_monk 21:17:40.021 [Lua] packing 0 units of breed beastmen_gor 21:17:40.021 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:17:40.021 [Lua] 21:17:40.021 [Lua] [1] = 1 (number) 21:17:40.021 [Lua] [2] = 0 (number) 21:17:40.021 [Lua] [3] = 1 (number) 21:17:40.021 [Lua] [4] = 0 (number) 21:17:40.021 [Lua] [5] = 1 (number) 21:17:40.021 [Lua] [6] = 0 (number) 21:17:40.021 [Lua] [7] = 1 (number) 21:17:40.021 [Lua] [8] = 0 (number) 21:17:40.021 [Lua] [9] = 1 (number) 21:17:40.021 [Lua] [10] = 0 (number) 21:17:40.021 [Lua] [11] = 1 (number) 21:17:40.021 [Lua] [12] = 0 (number) 21:17:40.021 [Lua] [13] = 1 (number) 21:17:40.021 [Lua] [14] = 0 (number) 21:17:40.021 [Lua] [15] = 1 (number) 21:17:40.021 [Lua] [16] = 0 (number) 21:17:40.021 [Lua] [17] = 1 (number) 21:17:40.021 [Lua] [18] = 0 (number) 21:17:40.021 [Lua] [19] = 1 (number) 21:17:40.021 [Lua] [20] = 0 (number) 21:17:40.021 [Lua] [21] = 1 (number) 21:17:40.021 [Lua] [22] = 0 (number) 21:17:40.021 [Lua] [23] = 1 (number) 21:17:40.021 [Lua] [24] = 0 (number) 21:17:40.021 [Lua] [25] = 1 (number) 21:17:40.021 [Lua] [26] = 0 (number) 21:17:40.021 [Lua] 21:17:40.021 [Lua] 21:17:40.021 [Lua] 21:17:40.022 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=83 21:17:40.022 [Lua] RemotePlayer:create_game_object( ) 83 21:17:40.038 [Lua] [GameNetworkManager] destroying game object with go_id=82 21:17:40.039 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 21:17:40.039 [Lua] player (110000106697298,2) was put into party 1 21:17:40.055 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84 21:17:40.055 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 21:17:40.055 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 21:17:40.055 [Lua] Set lobby begin: 21:17:40.055 [Lua] Lobby data twitch_enabled = false 21:17:40.055 [Lua] Lobby data power_level = 835 21:17:40.055 [Lua] Lobby data unique_server_name = JayJay 21:17:40.057 [Lua] Lobby data host = 110000106697298 21:17:40.057 [Lua] Lobby data game_mode = 2 21:17:40.057 [Lua] Lobby data is_private = false 21:17:40.057 [Lua] Lobby data level_key = cemetery 21:17:40.057 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:40.057 [Lua] Lobby data selected_level_key = cemetery 21:17:40.057 [Lua] Lobby data quick_game = true 21:17:40.057 [Lua] Lobby data mechanism = adventure 21:17:40.058 [Lua] Lobby data matchmaking = true 21:17:40.058 [Lua] Lobby data num_players = 4 21:17:40.058 [Lua] Lobby data country_code = DE 21:17:40.058 [Lua] Lobby data difficulty = hardest 21:17:40.058 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:40.058 [Lua] Lobby data player_slot_2 = 0:0 21:17:40.058 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:40.058 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:40.058 [Lua] Lobby data eac_authorized = true 21:17:40.058 [Lua] Set lobby end. 21:17:40.058 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298 21:17:40.059 [Lua] 21:17:40.059 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 21:17:40.059 [Lua] [wwise/flail] = false (boolean) 21:17:40.059 [Lua] [wwise/staff] = false (boolean) 21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 21:17:40.059 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 21:17:40.059 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 21:17:40.059 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 21:17:40.059 [Lua] 21:17:40.059 [Lua] 21:17:40.059 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 21:17:40.059 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 21:17:40.059 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 21:17:40.059 [Lua] [wwise/staff] = false (boolean) 21:17:40.059 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 21:17:40.059 [Lua] [wwise/flail] = false (boolean) 21:17:40.059 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:17:40.059 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 21:17:40.059 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 21:17:40.059 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:17:40.059 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 21:17:40.059 [Lua] 21:17:40.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:54 my_peer_id:110000106697298 21:17:40.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:54 my_peer_id:110000106697298 21:17:40.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:54 my_peer_id:110000106697298 21:17:40.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:54 my_peer_id:110000106697298 21:17:40.073 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:54 my_peer_id:110000106697298 21:17:40.083 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54 21:17:40.251 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:17:40.251 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 21:17:42.167 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:17:42.168 [Lua] [Matchmaking] Got a handshake request from 11000010868a034 with user name 'IX-Red' 21:17:42.189 [Lua] Breedfreezer (server) starting a hot join sync 21:17:42.189 [Lua] packing 0 units of breed chaos_marauder 21:17:42.189 [Lua] packing 0 units of breed skaven_clan_rat 21:17:42.189 [Lua] packing 0 units of breed skaven_storm_vermin 21:17:42.189 [Lua] packing 0 units of breed skaven_slave 21:17:42.189 [Lua] packing 0 units of breed chaos_fanatic 21:17:42.189 [Lua] packing 0 units of breed beastmen_ungor_archer 21:17:42.189 [Lua] packing 0 units of breed chaos_raider 21:17:42.189 [Lua] packing 0 units of breed chaos_warrior 21:17:42.189 [Lua] packing 0 units of breed chaos_berzerker 21:17:42.189 [Lua] packing 0 units of breed beastmen_bestigor 21:17:42.189 [Lua] packing 0 units of breed beastmen_ungor 21:17:42.189 [Lua] packing 0 units of breed skaven_plague_monk 21:17:42.189 [Lua] packing 0 units of breed beastmen_gor 21:17:42.189 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:17:42.189 [Lua] 21:17:42.189 [Lua] [1] = 1 (number) 21:17:42.189 [Lua] [2] = 0 (number) 21:17:42.189 [Lua] [3] = 1 (number) 21:17:42.189 [Lua] [4] = 0 (number) 21:17:42.189 [Lua] [5] = 1 (number) 21:17:42.189 [Lua] [6] = 0 (number) 21:17:42.189 [Lua] [7] = 1 (number) 21:17:42.189 [Lua] [8] = 0 (number) 21:17:42.189 [Lua] [9] = 1 (number) 21:17:42.189 [Lua] [10] = 0 (number) 21:17:42.189 [Lua] [11] = 1 (number) 21:17:42.189 [Lua] [12] = 0 (number) 21:17:42.190 [Lua] [13] = 1 (number) 21:17:42.190 [Lua] [14] = 0 (number) 21:17:42.190 [Lua] [15] = 1 (number) 21:17:42.190 [Lua] [16] = 0 (number) 21:17:42.190 [Lua] [17] = 1 (number) 21:17:42.190 [Lua] [18] = 0 (number) 21:17:42.190 [Lua] [19] = 1 (number) 21:17:42.190 [Lua] [20] = 0 (number) 21:17:42.190 [Lua] [21] = 1 (number) 21:17:42.190 [Lua] [22] = 0 (number) 21:17:42.190 [Lua] [23] = 1 (number) 21:17:42.190 [Lua] [24] = 0 (number) 21:17:42.190 [Lua] [25] = 1 (number) 21:17:42.190 [Lua] [26] = 0 (number) 21:17:42.190 [Lua] 21:17:42.190 [Lua] 21:17:42.190 [Lua] 21:17:42.191 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=85 21:17:42.191 [Lua] RemotePlayer:create_game_object( ) 85 21:17:42.208 [Lua] Assigning peer(11000010868a034:1) to profile(1) career(1) 21:17:42.208 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010868a034) local_player_id(1) profile_index(1) career_index(1) 21:17:42.208 [Lua] Set lobby begin: 21:17:42.208 [Lua] Lobby data twitch_enabled = false 21:17:42.208 [Lua] Lobby data power_level = 835 21:17:42.208 [Lua] Lobby data unique_server_name = JayJay 21:17:42.208 [Lua] Lobby data host = 110000106697298 21:17:42.208 [Lua] Lobby data game_mode = 2 21:17:42.208 [Lua] Lobby data is_private = false 21:17:42.208 [Lua] Lobby data level_key = cemetery 21:17:42.208 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:42.209 [Lua] Lobby data selected_level_key = cemetery 21:17:42.209 [Lua] Lobby data quick_game = true 21:17:42.209 [Lua] Lobby data mechanism = adventure 21:17:42.209 [Lua] Lobby data matchmaking = true 21:17:42.209 [Lua] Lobby data num_players = 4 21:17:42.209 [Lua] Lobby data country_code = DE 21:17:42.209 [Lua] Lobby data difficulty = hardest 21:17:42.209 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:42.209 [Lua] Lobby data player_slot_2 = 0:0 21:17:42.209 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:42.209 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:42.209 [Lua] Lobby data eac_authorized = true 21:17:42.209 [Lua] Set lobby end. 21:17:42.209 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298 21:17:42.209 [Lua] [GameNetworkManager] destroying game object with go_id=84 21:17:42.209 [Lua] player (11000010868a034,1) was put into party 1 21:17:42.588 [Lua] [MOD][VMF][INFO] Added 11000010868a034 to the VMF users list. 21:17:42.588 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010868a034 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:17:42.588 [Lua] Adding player sync data to peer=11000010868a034 local_player_id=1 21:17:42.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:55 my_peer_id:110000106697298 21:17:42.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:55 my_peer_id:110000106697298 21:17:42.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:55 my_peer_id:110000106697298 21:17:42.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:55 my_peer_id:110000106697298 21:17:42.590 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010868a034 21:17:42.594 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:55 my_peer_id:110000106697298 21:17:42.594 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 21:17:42.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:17:42.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:17:42.594 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:17:42.594 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 21:17:42.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:17:42.594 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 21:17:42.594 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:17:42.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 21:17:42.877 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 21:17:42.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 21:17:43.213 [Lua] Set lobby begin: 21:17:43.213 [Lua] Lobby data twitch_enabled = false 21:17:43.213 [Lua] Lobby data power_level = 417 21:17:43.213 [Lua] Lobby data unique_server_name = JayJay 21:17:43.213 [Lua] Lobby data host = 110000106697298 21:17:43.213 [Lua] Lobby data game_mode = 2 21:17:43.213 [Lua] Lobby data is_private = false 21:17:43.213 [Lua] Lobby data level_key = cemetery 21:17:43.214 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:43.214 [Lua] Lobby data selected_level_key = cemetery 21:17:43.214 [Lua] Lobby data quick_game = true 21:17:43.214 [Lua] Lobby data mechanism = adventure 21:17:43.214 [Lua] Lobby data matchmaking = true 21:17:43.214 [Lua] Lobby data num_players = 4 21:17:43.214 [Lua] Lobby data country_code = DE 21:17:43.214 [Lua] Lobby data difficulty = hardest 21:17:43.214 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:43.214 [Lua] Lobby data player_slot_2 = 0:0 21:17:43.214 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:43.214 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:43.214 [Lua] Lobby data eac_authorized = true 21:17:43.214 [Lua] Set lobby end. 21:17:43.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 21:17:43.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 21:17:43.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:17:43.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:17:43.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 21:17:43.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:17:43.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:17:43.686 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 21:17:43.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 21:17:43.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 21:17:43.752 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 21:17:43.753 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:17:44.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:17:44.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 21:17:44.378 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 21:17:44.411 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 21:17:44.411 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 21:17:44.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 21:17:45.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 21:17:45.058 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 21:17:45.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 55 21:17:45.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:45.100 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:45.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 21:17:45.123 [Lua] Switching ConflictSettings: to: chaos 21:17:45.123 [Lua] pacing=chaos 21:17:45.123 [Lua] roaming=nil 21:17:45.123 [Lua] specials=chaos 21:17:45.123 [Lua] debug_color=purple 21:17:45.123 [Lua] pack_spawning=chaos 21:17:45.123 [Lua] contained_breeds=nil 21:17:45.123 [Lua] disabled=false 21:17:45.123 [Lua] boss=chaos 21:17:45.123 [Lua] horde=chaos 21:17:45.123 [Lua] name=chaos 21:17:45.123 [Lua] intensity=default 21:17:45.123 [Lua] --- 21:17:45.201 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:17:45.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 21:17:45.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:45.205 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:17:45.206 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 21:17:45.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:45.247 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010868a034 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:17:45.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90 21:17:45.250 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:45.466 [Lua] StateInGameRunning:_game_actually_starts() 21:17:45.467 [Lua] ################################################################################################################# 21:17:45.467 [Lua] [Loading Time]: 00:00:44 [Transition]: inn_level-cemetery [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:17:45.467 [Lua] ################################################################################################################# 21:17:45.467 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 121 21:17:45.467 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0 21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0 21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0 21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0 21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0 21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0 21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0 21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0 21:17:45.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 121 21:17:45.729 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 121 21:17:45.729 [Lua] Commit load time data 21:17:47.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:17:47.294 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:17:48.271 [Lua] Set lobby begin: 21:17:48.271 [Lua] Lobby data twitch_enabled = false 21:17:48.271 [Lua] Lobby data power_level = 835 21:17:48.271 [Lua] Lobby data unique_server_name = JayJay 21:17:48.271 [Lua] Lobby data host = 110000106697298 21:17:48.271 [Lua] Lobby data game_mode = 2 21:17:48.271 [Lua] Lobby data is_private = false 21:17:48.271 [Lua] Lobby data level_key = cemetery 21:17:48.271 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:17:48.271 [Lua] Lobby data selected_level_key = cemetery 21:17:48.272 [Lua] Lobby data quick_game = true 21:17:48.272 [Lua] Lobby data mechanism = adventure 21:17:48.272 [Lua] Lobby data matchmaking = true 21:17:48.272 [Lua] Lobby data num_players = 4 21:17:48.272 [Lua] Lobby data country_code = DE 21:17:48.272 [Lua] Lobby data difficulty = hardest 21:17:48.272 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:17:48.272 [Lua] Lobby data player_slot_2 = 0:0 21:17:48.272 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:17:48.272 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:17:48.272 [Lua] Lobby data eac_authorized = true 21:17:48.272 [Lua] Set lobby end. 21:18:22.540 [Lua] main path terror event triggered: rare_event_loot_rat 21:18:22.540 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 21:18:24.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 1893579 21:18:24.985 [Lua] Players are leaving the safe zone 21:18:28.474 [Lua] [flow] string="health" float=2.500000 21:18:28.474 [Lua] [flow] string="stage_02" 21:18:28.867 [Lua] [flow] string="destroyed" 21:18:28.868 [Lua] [flow] string="health" float=0.000000 21:18:28.919 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:18:29.861 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:18:30.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:18:33.920 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:18:33.936 [Lua] Spline already found! 21:18:34.078 [Lua] Init group template: spline_patrol 21:18:38.309 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:38.638 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:38.661 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:18:39.049 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:18:39.274 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:39.689 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:18:39.852 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:40.174 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:18:44.585 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:46.594 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:18:54.034 [Lua] main path terror event triggered: boss_event_spline_patrol 21:18:54.034 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol 21:18:54.065 [Lua] > starting new spline, using new navbot: standard , id: boss_6 21:18:54.095 [Lua] > continuing spline boss_6 index: 2 reties: 0 21:18:54.159 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.9802322387695313e-08 boss_6 21:18:54.159 [Lua] > continuing spline boss_6 index: 3 reties: 0 21:18:54.216 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 21:18:54.216 [Lua] > continuing spline boss_6 index: 4 reties: 0 21:18:54.247 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 21:18:54.247 [Lua] > continuing spline boss_6 index: 5 reties: 0 21:18:54.278 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 21:18:54.278 [Lua] > continuing spline boss_6 index: 6 reties: 0 21:18:54.308 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 21:18:54.308 [Lua] > continuing spline boss_6 index: 7 reties: 0 21:18:54.335 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 1.1920928955078125e-07 boss_6 21:18:54.335 [Lua] > continuing spline boss_6 index: 8 reties: 0 21:18:54.363 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 21:18:54.363 [Lua] > spline completed boss_6 reties: 0 21:18:54.851 [Lua] Init group template: spline_patrol 21:18:56.475 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:18:56.499 [Lua] Spline already found! 21:18:56.586 [Lua] Init group template: spline_patrol 21:18:56.798 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:56.942 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:57.182 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:18:57.834 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:58.126 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:18:58.310 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:18:58.694 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:59.129 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:18:59.354 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:59.824 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:19:00.274 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:00.655 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:19:00.715 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:00.756 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:19:01.275 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:19:04.034 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:04.964 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:19:12.584 [Lua] Switching ConflictSettings: to: default 21:19:12.584 [Lua] pacing=default 21:19:12.584 [Lua] roaming=nil 21:19:12.584 [Lua] specials=default 21:19:12.584 [Lua] debug_color=maroon 21:19:12.584 [Lua] pack_spawning=default 21:19:12.584 [Lua] contained_breeds=nil 21:19:12.584 [Lua] disabled=false 21:19:12.584 [Lua] boss=default 21:19:12.584 [Lua] horde=default 21:19:12.584 [Lua] name=default 21:19:12.584 [Lua] intensity=default 21:19:12.584 [Lua] --- 21:19:15.636 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:16.134 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:19:16.317 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:16.868 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:19:16.987 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source. 21:19:18.676 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:19.026 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:19.458 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:19:19.707 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:19:21.495 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:22.041 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:19:23.187 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:23.860 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:19:23.916 [Lua] Switching ConflictSettings: to: chaos 21:19:23.916 [Lua] pacing=chaos 21:19:23.916 [Lua] roaming=nil 21:19:23.916 [Lua] specials=chaos 21:19:23.916 [Lua] debug_color=purple 21:19:23.916 [Lua] pack_spawning=chaos 21:19:23.916 [Lua] contained_breeds=nil 21:19:23.916 [Lua] disabled=false 21:19:23.916 [Lua] boss=chaos 21:19:23.916 [Lua] horde=chaos 21:19:23.916 [Lua] name=chaos 21:19:23.916 [Lua] intensity=default 21:19:23.916 [Lua] --- 21:19:28.915 [Lua] Switching ConflictSettings: to: default 21:19:28.915 [Lua] pacing=default 21:19:28.916 [Lua] roaming=nil 21:19:28.916 [Lua] specials=default 21:19:28.916 [Lua] debug_color=maroon 21:19:28.916 [Lua] pack_spawning=default 21:19:28.916 [Lua] contained_breeds=nil 21:19:28.916 [Lua] disabled=false 21:19:28.916 [Lua] boss=default 21:19:28.916 [Lua] horde=default 21:19:28.916 [Lua] name=default 21:19:28.916 [Lua] intensity=default 21:19:28.916 [Lua] --- 21:19:33.209 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:33.555 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:19:34.084 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:19:34.462 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:19:40.552 [Lua] Switching ConflictSettings: to: chaos 21:19:40.552 [Lua] pacing=chaos 21:19:40.552 [Lua] roaming=nil 21:19:40.552 [Lua] specials=chaos 21:19:40.552 [Lua] debug_color=purple 21:19:40.552 [Lua] pack_spawning=chaos 21:19:40.552 [Lua] contained_breeds=nil 21:19:40.552 [Lua] disabled=false 21:19:40.552 [Lua] boss=chaos 21:19:40.552 [Lua] horde=chaos 21:19:40.552 [Lua] name=chaos 21:19:40.552 [Lua] intensity=default 21:19:40.552 [Lua] --- 21:19:44.969 [Lua] Switching ConflictSettings: to: default 21:19:44.969 [Lua] pacing=default 21:19:44.969 [Lua] roaming=nil 21:19:44.969 [Lua] specials=default 21:19:44.969 [Lua] debug_color=maroon 21:19:44.969 [Lua] pack_spawning=default 21:19:44.969 [Lua] contained_breeds=nil 21:19:44.969 [Lua] disabled=false 21:19:44.969 [Lua] boss=default 21:19:44.969 [Lua] horde=default 21:19:44.969 [Lua] name=default 21:19:44.969 [Lua] intensity=default 21:19:44.969 [Lua] --- 21:19:48.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0xfe9d7, position: 0 21:19:55.564 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:19:55.582 [Lua] Spline already found! 21:19:55.628 [Lua] Init group template: spline_patrol 21:20:22.289 [Lua] Time for new HOOORDE! multi_first_wave 21:20:22.289 [Lua] horde requested: vector 21:20:22.289 [Lua] setting up vector-horde 21:20:22.289 [Lua] Composing horde 'large' .. using variant 'plain' 21:20:22.289 [Lua] --> horde wants to spawn ahead of players (0.16682316284774/0.67 21:20:22.289 [Lua] -> spawning: 53 21:20:22.289 [Lua] horde crated with id 5 of type vector 21:20:22.289 [Lua] vector horde has started 21:20:22.298 [Lua] MUSIC: explore -> pre_horde 21:20:22.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0xfe9d7, position: 1613744 21:20:24.934 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:25.328 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:20:30.309 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:20:30.309 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:20:30.309 [Lua] horde requested: vector 21:20:30.309 [Lua] setting up vector-horde 21:20:30.309 [Lua] Composing horde 'large' .. using variant 'plain' 21:20:30.309 [Lua] --> horde wants to spawn behind players (0.72625237616268/0.67 21:20:30.309 [Lua] -> spawning: 54 21:20:30.309 [Lua] horde crated with id 6 of type vector 21:20:30.309 [Lua] vector horde has started 21:20:30.320 [Lua] MUSIC: pre_horde -> horde 21:20:30.882 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:31.195 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:31.442 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:20:31.477 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:20:31.678 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:20:32.009 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:32.161 [Lua] Init group template: horde 21:20:32.628 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:20:32.880 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:33.333 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:20:35.860 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:36.298 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:20:36.617 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:37.136 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:20:39.799 [Lua] Init group template: horde 21:20:43.358 [Lua] [flow] string="health" float=9.000000 21:20:45.138 [Lua] [flow] string="health" float=8.000000 21:20:46.069 [Lua] [flow] string="health" float=7.000000 21:20:46.653 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:20:46.999 [Lua] [flow] string="health" float=6.000000 21:20:47.710 [Lua] [flow] string="health" float=5.000000 21:20:47.710 [Lua] [flow] string="stage_02" 21:20:48.909 [Lua] [flow] string="health" float=4.000000 21:20:49.356 [Lua] [flow] string="health" float=3.000000 21:20:50.837 [Lua] [flow] string="health" float=2.000000 21:20:51.037 [Lua] [flow] string="health" float=1.000000 21:20:51.521 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:51.891 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:52.133 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:20:52.255 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:52.436 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:20:52.603 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:52.664 [Lua] [flow] string="destroyed" 21:20:52.664 [Lua] [flow] string="health" float=0.000000 21:20:52.746 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:20:52.794 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:20:53.121 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:53.149 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:20:53.792 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:20:55.865 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:20:55.865 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:21:00.815 [Lua] Pushing horde in time; too many units out 21:21:03.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 122 21:21:03.161 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 122 21:21:03.316 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 21:21:04.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 122 21:21:05.796 [Lua] HORDE: last wave, reset to standard horde delay 21:21:05.796 [Lua] Time for new HOOORDE! multi_last_wave 21:21:05.796 [Lua] horde requested: vector 21:21:05.796 [Lua] setting up vector-horde 21:21:05.796 [Lua] Composing horde 'large' .. using variant 'plain' 21:21:05.796 [Lua] --> horde wants to spawn ahead of players (0.11980280005247/0.67 21:21:05.796 [Lua] -> spawning: 56 21:21:05.796 [Lua] horde crated with id 7 of type vector 21:21:05.796 [Lua] vector horde has started 21:21:06.785 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:21:06.785 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:21:10.007 [Lua] Horde killed: ? 21:21:14.522 [Lua] Horde killed: ? 21:21:15.065 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:15.627 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:21:15.844 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:16.372 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:21:16.687 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:16.687 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:16.973 [Lua] Init group template: horde 21:21:17.369 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:21:17.462 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:21:19.080 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:19.627 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:21:20.018 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:20.500 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:21:21.088 [Lua] Coordinated attack! 21:21:36.468 [Lua] MUSIC: horde -> explore 21:21:37.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:21:37.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:21:37.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:21:42.678 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:21:42.697 [Lua] Spline already found! 21:21:42.747 [Lua] Init group template: spline_patrol 21:21:47.681 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 36 21:21:49.145 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 36 21:21:49.810 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 15 35 21:21:51.984 [Lua] Horde killed: ? 21:21:55.229 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:55.846 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:21:56.593 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:56.863 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:57.235 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:21:57.261 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:21:59.913 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 21:22:00.566 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:00.597 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:22:00.627 [Lua] Spline already found! 21:22:00.677 [Lua] Init group template: spline_patrol 21:22:01.023 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:22:01.948 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:02.449 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:22:02.674 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:03.232 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:03.262 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:22:03.700 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:22:04.152 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:04.411 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:04.479 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:22:04.767 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:22:04.960 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:05.354 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:22:11.821 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 21:22:13.869 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:14.264 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:22:17.049 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:17.367 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:22:27.422 [Lua] [ChatManager][1]System: Emultra picked up a piece of Ravaged Art 21:22:32.685 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:22:36.479 [Lua] [ChatManager][1]System: Emultra picked up a Tome 21:22:38.265 [Lua] [ChatManager][1]System: IX-Red picked up a piece of Ravaged Art 21:22:41.220 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 31 21:22:41.220 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 30 21:22:41.298 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 3 29 21:22:43.896 [Lua] [ChatManager][1]System: Grumli picked up a piece of Ravaged Art 21:22:45.619 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:22:45.638 [Lua] Spline already found! 21:22:45.709 [Lua] Init group template: spline_patrol 21:22:46.396 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 9 32 21:22:47.131 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 30 21:22:47.738 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 12 29 21:22:52.278 [Lua] Time for new HOOORDE! multi_first_wave 21:22:52.278 [Lua] horde requested: ambush 21:22:52.278 [Lua] setting up ambush-horde 21:22:52.278 [Lua] Composing horde 'large' .. using variant 'plain' 21:22:52.279 [Lua] -> spawning: 55 21:22:52.279 [Lua] horde crated with id 11 of type ambush 21:22:52.279 [Lua] ambush horde has started 21:22:52.288 [Lua] MUSIC: explore -> pre_ambush 21:22:57.007 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:22:57.007 [Lua] pacing=default 21:22:57.007 [Lua] locked_func_name=beastmen 21:22:57.007 [Lua] roaming=nil 21:22:57.007 [Lua] specials=chaos_beastmen 21:22:57.007 [Lua] debug_color=orange 21:22:57.007 [Lua] pack_spawning=chaos_beastmen 21:22:57.007 [Lua] contained_breeds=nil 21:22:57.007 [Lua] disabled=false 21:22:57.007 [Lua] boss=chaos_beastmen 21:22:57.007 [Lua] horde=beastmen 21:22:57.007 [Lua] name=chaos_beastmen 21:22:57.007 [Lua] intensity=default 21:22:57.007 [Lua] --- 21:22:57.518 [Lua] MUSIC: pre_ambush -> horde 21:22:57.594 [Lua] Init group template: horde 21:22:58.865 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:59.285 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:23:01.779 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.165 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:23:02.166 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.453 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.485 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:02.550 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.734 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.864 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:23:03.011 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:03.049 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:03.088 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:03.261 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:03.552 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:03.584 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:03.615 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:03.768 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:03.795 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:03.887 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:04.039 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:04.113 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:23:04.145 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:04.301 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:04.701 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:04.932 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:08.160 [Lua] Destroying unit since outside mesh or world 21:23:10.239 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:23:10.239 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:23:10.623 [Lua] Destroying unit since outside mesh or world 21:23:12.137 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:13.100 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:23:14.338 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:14.724 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:19.190 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:23:19.190 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:23:19.624 [Lua] Switching ConflictSettings: to: default 21:23:19.624 [Lua] pacing=default 21:23:19.624 [Lua] roaming=nil 21:23:19.624 [Lua] specials=default 21:23:19.624 [Lua] debug_color=maroon 21:23:19.624 [Lua] pack_spawning=default 21:23:19.624 [Lua] contained_breeds=nil 21:23:19.624 [Lua] disabled=false 21:23:19.624 [Lua] boss=default 21:23:19.624 [Lua] horde=default 21:23:19.624 [Lua] name=default 21:23:19.624 [Lua] intensity=default 21:23:19.624 [Lua] --- 21:23:24.732 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:23:24.732 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:23:24.732 [Lua] horde requested: ambush 21:23:24.732 [Lua] setting up ambush-horde 21:23:24.732 [Lua] Composing horde 'large' .. using variant 'plain' 21:23:24.732 [Lua] -> spawning: 53 21:23:24.732 [Lua] horde crated with id 12 of type ambush 21:23:24.732 [Lua] ambush horde has started 21:23:30.144 [Lua] Init group template: horde 21:23:34.036 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:23:34.036 [Lua] pacing=default 21:23:34.036 [Lua] locked_func_name=beastmen 21:23:34.036 [Lua] roaming=nil 21:23:34.036 [Lua] specials=chaos_beastmen 21:23:34.036 [Lua] debug_color=orange 21:23:34.036 [Lua] pack_spawning=chaos_beastmen 21:23:34.036 [Lua] contained_breeds=nil 21:23:34.036 [Lua] disabled=false 21:23:34.036 [Lua] boss=chaos_beastmen 21:23:34.036 [Lua] horde=beastmen 21:23:34.036 [Lua] name=chaos_beastmen 21:23:34.036 [Lua] intensity=default 21:23:34.036 [Lua] --- 21:23:34.308 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:34.958 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:23:35.345 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:23:35.385 [Lua] Spline already found! 21:23:35.452 [Lua] Init group template: spline_patrol 21:23:37.139 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:37.291 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 186 will change to a manual source. 21:23:37.552 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:37.686 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:38.310 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:39.944 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:40.432 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:40.769 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:41.237 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:45.982 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:46.405 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:23:55.071 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:55.588 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:23:58.978 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:59.356 [Lua] HORDE: last wave, reset to standard horde delay 21:23:59.356 [Lua] Time for new HOOORDE! multi_last_wave 21:23:59.356 [Lua] horde requested: ambush 21:23:59.356 [Lua] setting up ambush-horde 21:23:59.356 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:23:59.356 [Lua] -> spawning: 20 21:23:59.356 [Lua] horde crated with id 14 of type ambush 21:23:59.356 [Lua] ambush horde has started 21:23:59.434 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:24:03.383 [Lua] Init group template: horde 21:24:08.587 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:08.894 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:24:09.646 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:09.682 [Lua] Horde killed: ? 21:24:10.166 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:24:18.236 [Lua] Switching ConflictSettings: to: default 21:24:18.236 [Lua] pacing=default 21:24:18.236 [Lua] roaming=nil 21:24:18.236 [Lua] specials=default 21:24:18.236 [Lua] debug_color=maroon 21:24:18.236 [Lua] pack_spawning=default 21:24:18.236 [Lua] contained_breeds=nil 21:24:18.237 [Lua] disabled=false 21:24:18.237 [Lua] boss=default 21:24:18.237 [Lua] horde=default 21:24:18.237 [Lua] name=default 21:24:18.237 [Lua] intensity=default 21:24:18.237 [Lua] --- 21:24:18.270 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:24:18.270 [Lua] pacing=default 21:24:18.270 [Lua] locked_func_name=beastmen 21:24:18.270 [Lua] roaming=nil 21:24:18.270 [Lua] specials=chaos_beastmen 21:24:18.270 [Lua] debug_color=orange 21:24:18.270 [Lua] pack_spawning=chaos_beastmen 21:24:18.270 [Lua] contained_breeds=nil 21:24:18.270 [Lua] disabled=false 21:24:18.270 [Lua] boss=chaos_beastmen 21:24:18.270 [Lua] horde=beastmen 21:24:18.270 [Lua] name=chaos_beastmen 21:24:18.270 [Lua] intensity=default 21:24:18.270 [Lua] --- 21:24:21.938 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:24:21.939 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:24:22.588 [Lua] Switching ConflictSettings: to: default 21:24:22.588 [Lua] pacing=default 21:24:22.588 [Lua] roaming=nil 21:24:22.588 [Lua] specials=default 21:24:22.588 [Lua] debug_color=maroon 21:24:22.588 [Lua] pack_spawning=default 21:24:22.588 [Lua] contained_breeds=nil 21:24:22.588 [Lua] disabled=false 21:24:22.588 [Lua] boss=default 21:24:22.588 [Lua] horde=default 21:24:22.588 [Lua] name=default 21:24:22.588 [Lua] intensity=default 21:24:22.588 [Lua] --- 21:24:22.653 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:24:22.653 [Lua] pacing=default 21:24:22.653 [Lua] locked_func_name=beastmen 21:24:22.653 [Lua] roaming=nil 21:24:22.653 [Lua] specials=chaos_beastmen 21:24:22.653 [Lua] debug_color=orange 21:24:22.653 [Lua] pack_spawning=chaos_beastmen 21:24:22.653 [Lua] contained_breeds=nil 21:24:22.653 [Lua] disabled=false 21:24:22.653 [Lua] boss=chaos_beastmen 21:24:22.653 [Lua] horde=beastmen 21:24:22.653 [Lua] name=chaos_beastmen 21:24:22.653 [Lua] intensity=default 21:24:22.653 [Lua] --- 21:24:23.802 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:24.088 [Lua] Switching ConflictSettings: to: default 21:24:24.088 [Lua] pacing=default 21:24:24.088 [Lua] roaming=nil 21:24:24.088 [Lua] specials=default 21:24:24.088 [Lua] debug_color=maroon 21:24:24.088 [Lua] pack_spawning=default 21:24:24.088 [Lua] contained_breeds=nil 21:24:24.088 [Lua] disabled=false 21:24:24.088 [Lua] boss=default 21:24:24.088 [Lua] horde=default 21:24:24.088 [Lua] name=default 21:24:24.088 [Lua] intensity=default 21:24:24.088 [Lua] --- 21:24:24.163 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:24:24.163 [Lua] pacing=default 21:24:24.163 [Lua] locked_func_name=beastmen 21:24:24.163 [Lua] roaming=nil 21:24:24.163 [Lua] specials=chaos_beastmen 21:24:24.163 [Lua] debug_color=orange 21:24:24.163 [Lua] pack_spawning=chaos_beastmen 21:24:24.163 [Lua] contained_breeds=nil 21:24:24.163 [Lua] disabled=false 21:24:24.163 [Lua] boss=chaos_beastmen 21:24:24.163 [Lua] horde=beastmen 21:24:24.163 [Lua] name=chaos_beastmen 21:24:24.163 [Lua] intensity=default 21:24:24.163 [Lua] --- 21:24:24.376 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:24:25.038 [Lua] MUSIC: horde -> explore 21:24:25.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:24:25.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:24:25.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:24:26.632 [Lua] Horde killed: ? 21:24:28.408 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:24:28.408 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:24:35.711 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:36.292 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:24:37.163 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:37.887 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:24:45.141 [Lua] Horde killed: ? 21:25:06.870 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:25:06.888 [Lua] Spline already found! 21:25:06.954 [Lua] Init group template: spline_patrol 21:25:07.093 [Lua] Coordinated attack! 21:25:20.776 [Lua] main_path_player_far_away_check started 21:25:23.417 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:25:23.418 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 209 will change to a manual source. 21:25:38.869 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:39.129 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:39.228 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:25:39.819 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:25:41.349 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:41.925 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:25:41.978 [Lua] Time for new HOOORDE! multi_first_wave 21:25:41.978 [Lua] horde requested: vector 21:25:41.978 [Lua] setting up vector-horde 21:25:41.978 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:25:41.978 [Lua] --> horde wants to spawn ahead of players (0.27778582224969/0.67 21:25:41.978 [Lua] -> spawning: 19 21:25:41.978 [Lua] horde crated with id 16 of type vector 21:25:41.978 [Lua] vector horde has started 21:25:41.987 [Lua] MUSIC: explore -> pre_horde 21:25:42.338 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:42.763 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:25:48.944 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:49.248 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:49.272 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:25:49.638 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:25:50.040 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:25:50.040 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:25:50.040 [Lua] horde requested: vector 21:25:50.040 [Lua] setting up vector-horde 21:25:50.040 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:25:50.040 [Lua] --> horde wants to spawn ahead of players (0.25677138389649/0.67 21:25:50.040 [Lua] -> spawning: 20 21:25:50.040 [Lua] horde crated with id 17 of type vector 21:25:50.041 [Lua] vector horde has started 21:25:50.353 [Lua] MUSIC: pre_horde -> horde 21:25:50.727 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:51.131 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1088008 0 21:25:51.191 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:26:00.189 [Lua] HORDE: last wave, reset to standard horde delay 21:26:00.189 [Lua] Time for new HOOORDE! multi_last_wave 21:26:00.189 [Lua] horde requested: vector 21:26:00.189 [Lua] setting up vector-horde 21:26:00.190 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:26:00.190 [Lua] --> horde wants to spawn ahead of players (0.39166385608786/0.67 21:26:00.190 [Lua] -> spawning: 21 21:26:00.190 [Lua] horde crated with id 18 of type vector 21:26:00.190 [Lua] vector horde has started 21:26:26.350 [Lua] MUSIC: horde -> explore 21:26:30.357 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:26:30.383 [Lua] Spline already found! 21:26:30.456 [Lua] Init group template: spline_patrol 21:26:34.866 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:35.320 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:26:35.485 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:36.029 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:26:41.214 [Lua] fence jumping 21:26:42.221 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:26:42.242 [Lua] Spline already found! 21:26:42.294 [Lua] Init group template: spline_patrol 21:26:42.712 [Lua] ready to jump failed 21:26:44.903 [Lua] fence jumping 21:26:45.771 [Lua] fence jumping 21:26:46.867 [Lua] ready to jump failed 21:26:48.115 [Lua] ready to jump failed 21:26:49.385 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:49.805 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:26:50.167 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:50.501 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:26:51.086 [Lua] fence jumping 21:26:52.408 [Lua] ready to jump failed 21:26:54.820 [Lua] fence jumping 21:26:55.881 [Lua] ready to jump failed 21:26:57.336 [Lua] ready to jump failed 21:26:59.209 [Lua] ready to jump failed 21:26:59.520 [Lua] [ChatManager][1]System: IX-Red picked up a Grimoire 21:26:59.607 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:27:03.212 [Lua] fence jumping 21:27:04.466 [Lua] ready to jump failed 21:27:06.833 [Lua] fence jumping 21:27:07.873 [Lua] simple los failed 21:27:11.164 [Lua] Destroying unit since outside mesh or world 21:27:43.662 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:27:48.790 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:49.174 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:27:49.512 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:50.016 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:27:53.390 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:54.093 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:04.473 [Lua] fence jumping 21:28:05.516 [Lua] ready to jump failed 21:28:09.164 [Lua] fence jumping 21:28:10.573 [Lua] ready to jump failed 21:28:19.051 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:19.904 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:20.386 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:20.692 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:28:20.781 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:21.784 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:28.352 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:28.575 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:28.955 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:29.062 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:28:30.245 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:30.772 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:28:31.921 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:32.597 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:28:32.688 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:33.184 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:28:33.848 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:28:33.869 [Lua] Spline already found! 21:28:33.943 [Lua] Init group template: spline_patrol 21:28:34.209 [Lua] Switching ConflictSettings: to: skaven 21:28:34.209 [Lua] pacing=default 21:28:34.209 [Lua] roaming=nil 21:28:34.209 [Lua] specials=skaven 21:28:34.209 [Lua] debug_color=orange 21:28:34.209 [Lua] pack_spawning=skaven 21:28:34.209 [Lua] contained_breeds=nil 21:28:34.209 [Lua] disabled=false 21:28:34.209 [Lua] boss=skaven 21:28:34.209 [Lua] horde=default 21:28:34.209 [Lua] name=skaven 21:28:34.209 [Lua] intensity=default 21:28:34.209 [Lua] --- 21:28:35.560 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:36.064 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:37.054 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:37.619 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:38.885 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:39.280 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:40.056 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:40.720 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:41.338 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:42.067 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:43.340 [Lua] Time for new HOOORDE! multi_first_wave 21:28:43.340 [Lua] horde requested: ambush 21:28:43.340 [Lua] setting up ambush-horde 21:28:43.340 [Lua] Composing horde 'large' .. using variant 'plain' 21:28:43.340 [Lua] -> spawning: 55 21:28:43.340 [Lua] horde crated with id 22 of type ambush 21:28:43.340 [Lua] ambush horde has started 21:28:43.349 [Lua] MUSIC: explore -> pre_ambush 21:28:46.763 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:47.223 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:28:48.455 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:48.473 [Lua] MUSIC: pre_ambush -> horde 21:28:48.534 [Lua] Init group template: horde 21:28:48.811 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:28:49.416 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:49.767 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:28:50.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:28:50.636 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:51.002 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:28:51.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10d934, position: 0 21:29:01.564 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:29:01.564 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:29:01.564 [Lua] horde requested: ambush 21:29:01.564 [Lua] setting up ambush-horde 21:29:01.564 [Lua] Composing horde 'large' .. using variant 'plain' 21:29:01.565 [Lua] -> spawning: 56 21:29:01.565 [Lua] horde crated with id 23 of type ambush 21:29:01.565 [Lua] ambush horde has started 21:29:07.078 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:29:07.078 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:29:07.163 [Lua] Init group template: horde 21:29:08.999 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:09.391 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:29:09.391 [Lua] pacing=default 21:29:09.391 [Lua] locked_func_name=beastmen 21:29:09.391 [Lua] roaming=nil 21:29:09.391 [Lua] specials=chaos_beastmen 21:29:09.391 [Lua] debug_color=orange 21:29:09.391 [Lua] pack_spawning=chaos_beastmen 21:29:09.391 [Lua] contained_breeds=nil 21:29:09.391 [Lua] disabled=false 21:29:09.391 [Lua] boss=chaos_beastmen 21:29:09.391 [Lua] horde=beastmen 21:29:09.391 [Lua] name=chaos_beastmen 21:29:09.391 [Lua] intensity=default 21:29:09.391 [Lua] --- 21:29:09.850 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:29:10.109 [Lua] Switching ConflictSettings: to: skaven 21:29:10.109 [Lua] pacing=default 21:29:10.109 [Lua] roaming=nil 21:29:10.109 [Lua] specials=skaven 21:29:10.109 [Lua] debug_color=orange 21:29:10.109 [Lua] pack_spawning=skaven 21:29:10.109 [Lua] contained_breeds=nil 21:29:10.109 [Lua] disabled=false 21:29:10.109 [Lua] boss=skaven 21:29:10.109 [Lua] horde=default 21:29:10.109 [Lua] name=skaven 21:29:10.109 [Lua] intensity=default 21:29:10.109 [Lua] --- 21:29:15.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:29:15.803 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 1212304 21:29:16.994 [Lua] Pushing horde in time; too many units out 21:29:21.928 [Lua] HORDE: last wave, reset to standard horde delay 21:29:21.928 [Lua] Time for new HOOORDE! multi_last_wave 21:29:21.928 [Lua] horde requested: ambush 21:29:21.928 [Lua] setting up ambush-horde 21:29:21.928 [Lua] Composing horde 'large' .. using variant 'plain' 21:29:21.929 [Lua] -> spawning: 53 21:29:21.929 [Lua] horde crated with id 24 of type ambush 21:29:21.929 [Lua] ambush horde has started 21:29:24.025 [Lua] Horde killed: ? 21:29:25.355 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:29:25.355 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:25.355 [Lua] ->moving spawner 21:29:26.848 [Lua] Init group template: horde 21:29:28.797 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:29:28.797 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:29:30.924 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1112976 0 21:29:30.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 21:29:31.005 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:29:31.005 [Lua] pacing=default 21:29:31.005 [Lua] locked_func_name=beastmen 21:29:31.005 [Lua] roaming=nil 21:29:31.005 [Lua] specials=chaos_beastmen 21:29:31.005 [Lua] debug_color=orange 21:29:31.005 [Lua] pack_spawning=chaos_beastmen 21:29:31.005 [Lua] contained_breeds=nil 21:29:31.005 [Lua] disabled=false 21:29:31.005 [Lua] boss=chaos_beastmen 21:29:31.005 [Lua] horde=beastmen 21:29:31.005 [Lua] name=chaos_beastmen 21:29:31.006 [Lua] intensity=default 21:29:31.006 [Lua] --- 21:29:32.639 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:33.185 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:29:35.967 [Lua] main_path_player_far_away_check started 21:29:36.808 [Lua] main_path_player_far_away_check started 21:29:39.034 [Lua] main_path_player_far_away_check started 21:29:39.885 [Lua] main_path_player_far_away_check started 21:29:41.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:29:41.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 1212304 21:29:42.201 [Lua] main_path_player_far_away_check started 21:29:42.319 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:29:43.029 [Lua] main_path_player_far_away_check started 21:29:45.099 [Lua] Horde killed: ? 21:29:45.401 [Lua] main_path_player_far_away_check started 21:29:46.263 [Lua] main_path_player_far_away_check started 21:29:46.387 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:46.437 [Lua] MUSIC: horde -> explore 21:29:46.643 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:46.803 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:29:47.034 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:29:47.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:29:47.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:29:47.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:29:47.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:29:48.611 [Lua] main_path_player_far_away_check started 21:29:51.438 [Lua] Horde killed: ? 21:29:52.713 [Lua] Switching ConflictSettings: to: skaven 21:29:52.713 [Lua] pacing=default 21:29:52.713 [Lua] roaming=nil 21:29:52.713 [Lua] specials=skaven 21:29:52.713 [Lua] debug_color=orange 21:29:52.713 [Lua] pack_spawning=skaven 21:29:52.713 [Lua] contained_breeds=nil 21:29:52.713 [Lua] disabled=false 21:29:52.713 [Lua] boss=skaven 21:29:52.713 [Lua] horde=default 21:29:52.713 [Lua] name=skaven 21:29:52.713 [Lua] intensity=default 21:29:52.713 [Lua] --- 21:29:54.381 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:54.769 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:29:54.889 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:29:55.316 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:55.708 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:29:57.071 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:29:58.134 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:29:58.135 [Lua] pacing=default 21:29:58.135 [Lua] locked_func_name=beastmen 21:29:58.135 [Lua] roaming=nil 21:29:58.135 [Lua] specials=chaos_beastmen 21:29:58.135 [Lua] debug_color=orange 21:29:58.135 [Lua] pack_spawning=chaos_beastmen 21:29:58.135 [Lua] contained_breeds=nil 21:29:58.135 [Lua] disabled=false 21:29:58.135 [Lua] boss=chaos_beastmen 21:29:58.135 [Lua] horde=beastmen 21:29:58.135 [Lua] name=chaos_beastmen 21:29:58.135 [Lua] intensity=default 21:29:58.135 [Lua] --- 21:29:59.724 [Lua] Switching ConflictSettings: to: skaven 21:29:59.724 [Lua] pacing=default 21:29:59.724 [Lua] roaming=nil 21:29:59.724 [Lua] specials=skaven 21:29:59.724 [Lua] debug_color=orange 21:29:59.724 [Lua] pack_spawning=skaven 21:29:59.724 [Lua] contained_breeds=nil 21:29:59.724 [Lua] disabled=false 21:29:59.724 [Lua] boss=skaven 21:29:59.724 [Lua] horde=default 21:29:59.724 [Lua] name=skaven 21:29:59.724 [Lua] intensity=default 21:29:59.724 [Lua] --- 21:30:12.857 [Lua] [flow] string="stage_02" 21:30:12.857 [Lua] [flow] string="health" float=0.000000 21:30:12.858 [Lua] [flow] string="destroyed" 21:30:12.925 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:30:16.658 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 21 21:30:17.046 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 20 21:30:18.085 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 16 19 21:30:22.418 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:22.946 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:30:26.817 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:27.401 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:30:27.999 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:28.509 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:30:32.030 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:30:40.069 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:30:40.697 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:41.463 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:30:41.727 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:30:41.941 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:42.485 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:30:43.116 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:43.553 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:30:49.678 [SteamVoipClient] select_out(110000106697298, on) 21:30:49.678 [SteamVoipClient] select_out(110000111a28e63, on) 21:30:50.555 [SteamVoipClient] select_out(110000106697298, off) 21:30:50.555 [SteamVoipClient] select_out(110000111a28e63, off) 21:30:50.616 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:51.174 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:30:55.978 [Lua] [ChatManager][1]System: IX-Red picked up a piece of Ravaged Art 21:30:56.019 [Lua] [ChatManager][1]System: Grumli picked up a piece of Ravaged Art 21:30:56.595 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:30:56.597 [Lua] fence jumping 21:30:57.608 [Lua] ready to jump failed 21:30:57.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1114d0, position: 0 21:31:01.239 [Lua] simple los failed 21:31:03.109 [Lua] [ChatManager][1]System: Emultra picked up a piece of Ravaged Art 21:31:07.591 [Lua] simple los failed 21:31:08.602 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:09.040 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:31:09.227 [Lua] fence jumping 21:31:10.464 [Lua] simple los failed 21:31:12.073 [Lua] fence jumping 21:31:13.326 [Lua] ready to jump failed 21:31:14.456 [Lua] simple los failed 21:31:16.015 [Lua] Time for new HOOORDE! multi_first_wave 21:31:16.015 [Lua] horde requested: vector_blob 21:31:16.015 [Lua] wants to spawn ahead within distance: 60 21:31:16.015 [Lua] could not, tries to spawnbehind 21:31:16.015 [Lua] horde crated with id 25 of type vector_blob 21:31:16.015 [Lua] managed to spawn 59/59 horde enemies 21:31:16.016 [Lua] vector blob horde has started 21:31:16.027 [Lua] MUSIC: explore -> pre_horde 21:31:17.359 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:17.445 [Lua] Init group template: horde 21:31:17.835 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:31:22.233 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:22.335 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1121647 0 21:31:22.452 [Lua] MUSIC: pre_horde -> horde 21:31:23.009 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:31:23.513 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:23.734 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:23.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:31:23.919 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:31:24.007 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:24.131 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:31:24.409 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:31:34.510 [Lua] Pushing horde in time; too many units out 21:31:39.391 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:31:39.391 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:31:39.391 [Lua] horde requested: vector_blob 21:31:39.391 [Lua] wants to spawn ahead within distance: 60 21:31:39.391 [Lua] horde crated with id 26 of type vector_blob 21:31:39.392 [Lua] managed to spawn 54/54 horde enemies 21:31:39.392 [Lua] vector blob horde has started 21:31:40.200 [Lua] Coordinated attack! 21:31:40.997 [Lua] Init group template: horde 21:31:48.462 [Lua] Horde killed: ? 21:31:49.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:31:49.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 1212304 21:31:51.818 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:31:55.343 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:55.844 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:31:57.152 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 62 action: follow 21:31:57.368 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 61 action: follow 21:31:57.789 [Lua] HORDE: last wave, reset to standard horde delay 21:31:57.789 [Lua] Time for new HOOORDE! multi_last_wave 21:31:57.789 [Lua] horde requested: vector_blob 21:31:57.789 [Lua] wants to spawn ahead within distance: 60 21:31:57.789 [Lua] horde crated with id 27 of type vector_blob 21:31:57.790 [Lua] managed to spawn 59/59 horde enemies 21:31:57.790 [Lua] vector blob horde has started 21:31:59.292 [Lua] Init group template: horde 21:31:59.999 [Flow] 1 21:31:59.999 [Flow] 2 21:32:00.000 [Flow] 3 21:32:00.087 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:32:00.230 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 119 action: follow 21:32:07.866 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 106 action: follow 21:32:07.866 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 105 action: follow 21:32:09.455 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:32:09.455 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:32:11.508 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:12.142 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:32:14.400 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:32:14.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 1212304 21:32:18.231 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 21:32:18.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x114617, position: 0 21:32:19.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11465f, position: 0 21:32:19.680 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:32:22.556 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:32:22.556 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:32:22.939 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:23.440 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:32:24.352 [Lua] MUSIC: horde -> explore 21:32:25.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:32:25.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:32:25.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:32:25.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:32:28.805 [Lua] Horde killed: ? 21:32:29.121 [Lua] Horde killed: ? 21:32:36.308 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:36.756 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:32:39.705 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:32:40.625 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:32:54.033 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 21:33:04.154 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:33:04.172 [Lua] Spline already found! 21:33:04.223 [Lua] Init group template: spline_patrol 21:33:05.193 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:33:06.827 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:33:14.042 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:14.420 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:33:15.017 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:15.446 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:33:24.648 [Lua] Switching ConflictSettings: to: chaos 21:33:24.648 [Lua] pacing=chaos 21:33:24.648 [Lua] roaming=nil 21:33:24.648 [Lua] specials=chaos 21:33:24.648 [Lua] debug_color=purple 21:33:24.648 [Lua] pack_spawning=chaos 21:33:24.648 [Lua] contained_breeds=nil 21:33:24.648 [Lua] disabled=false 21:33:24.648 [Lua] boss=chaos 21:33:24.648 [Lua] horde=chaos 21:33:24.648 [Lua] name=chaos 21:33:24.648 [Lua] intensity=default 21:33:24.648 [Lua] --- 21:33:35.807 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:33:35.807 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 21:33:47.555 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:33:57.481 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:58.059 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:33:58.193 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 21:34:03.867 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63 21:34:03.871 [Lua] [GameNetworkManager] destroying game object with go_id=88 21:34:05.541 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:05.910 [Lua] Time for new HOOORDE! multi_first_wave 21:34:05.910 [Lua] horde requested: vector_blob 21:34:05.910 [Lua] wants to spawn ahead within distance: 60 21:34:05.910 [Lua] horde crated with id 29 of type vector_blob 21:34:05.911 [Lua] managed to spawn 27/27 horde enemies 21:34:05.911 [Lua] vector blob horde has started 21:34:05.921 [Lua] MUSIC: explore -> pre_horde 21:34:05.931 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:34:05.946 [Lua] MUSIC: pre_horde -> horde 21:34:06.540 [Lua] Init group template: horde 21:34:07.070 [Lua] main path terror event triggered: boss_event_chaos_troll 21:34:07.070 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 21:34:07.118 [Flow] Boss DoorTroll 21:34:07.123 [Lua] Init group template: boss_door_closers 21:34:08.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 71207 21:34:09.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:34:09.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:34:09.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:34:21.844 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:22.358 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:34:23.939 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:34:23.939 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:34:23.939 [Lua] horde requested: vector_blob 21:34:23.939 [Lua] wants to spawn ahead within distance: 60 21:34:23.939 [Lua] horde crated with id 31 of type vector_blob 21:34:23.939 [Lua] managed to spawn 27/27 horde enemies 21:34:23.939 [Lua] vector blob horde has started 21:34:24.634 [Lua] Init group template: horde 21:34:26.238 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:27.264 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:34:29.167 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:34:29.169 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=539 21:34:29.170 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.80314958095550537) 21:34:31.515 [Lua] Horde killed: ? 21:34:32.933 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:33.292 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:34:42.377 [Lua] HORDE: last wave, reset to standard horde delay 21:34:42.377 [Lua] Time for new HOOORDE! multi_last_wave 21:34:42.377 [Lua] horde requested: vector_blob 21:34:42.377 [Lua] wants to spawn behind within distance: 60 21:34:42.377 [Lua] horde crated with id 32 of type vector_blob 21:34:42.378 [Lua] managed to spawn 29/29 horde enemies 21:34:42.378 [Lua] vector blob horde has started 21:34:43.138 [Lua] Init group template: horde 21:34:52.454 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:52.884 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:34:53.719 [Lua] Horde killed: ? 21:34:54.108 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:54.509 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:34:55.246 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:55.658 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:34:56.219 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:56.637 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:34:57.145 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:57.521 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:35:12.045 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:35:12.170 [Lua] MUSIC: horde -> explore 21:35:16.663 [Lua] Horde killed: ? 21:35:21.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 193 will change to a manual source. 21:35:36.933 [Lua] chaos troll died! 21:35:38.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:35:38.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:35:38.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:35:38.256 [Lua] [ChatManager][1]System: IX-Red picked up a Loot Die 21:35:47.499 [Lua] [ChatManager][1]System: IX-Red picked up a Tome 21:35:49.456 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:49.591 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:49.901 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:35:49.932 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:35:50.195 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:50.672 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:35:51.721 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:35:53.103 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:53.399 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:35:53.471 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:35:58.610 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:36:03.055 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:36:10.926 [Lua] Coordinated attack! 21:36:24.007 [Lua] Time for new HOOORDE! multi_first_wave 21:36:24.007 [Lua] horde requested: vector_blob 21:36:24.007 [Lua] wants to spawn ahead within distance: 60 21:36:24.007 [Lua] horde crated with id 33 of type vector_blob 21:36:24.007 [Lua] managed to spawn 26/26 horde enemies 21:36:24.007 [Lua] vector blob horde has started 21:36:24.019 [Lua] MUSIC: explore -> pre_horde 21:36:24.050 [Lua] MUSIC: pre_horde -> horde 21:36:24.737 [Lua] Init group template: horde 21:36:34.113 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:36:34.113 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:36:34.113 [Lua] horde requested: vector_blob 21:36:34.113 [Lua] wants to spawn behind within distance: 60 21:36:34.113 [Lua] horde crated with id 34 of type vector_blob 21:36:34.113 [Lua] managed to spawn 30/30 horde enemies 21:36:34.113 [Lua] vector blob horde has started 21:36:35.179 [Lua] Init group template: horde 21:36:40.237 [Lua] chaos troll was despawned! 21:36:48.729 [Lua] HORDE: last wave, reset to standard horde delay 21:36:48.729 [Lua] Time for new HOOORDE! multi_last_wave 21:36:48.729 [Lua] horde requested: vector_blob 21:36:48.729 [Lua] wants to spawn ahead within distance: 60 21:36:48.729 [Lua] horde crated with id 35 of type vector_blob 21:36:48.729 [Lua] managed to spawn 28/28 horde enemies 21:36:48.729 [Lua] vector blob horde has started 21:36:49.754 [Lua] Init group template: horde 21:37:01.847 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:37:01.848 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source. 21:37:02.248 [Lua] Horde killed: ? 21:37:02.352 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:37:03.945 [Lua] Horde killed: ? 21:37:10.698 [Lua] MUSIC: horde -> explore 21:37:12.068 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:12.426 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:37:12.502 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:12.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:37:12.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:37:12.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:37:12.981 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:37:13.132 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:13.520 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:37:14.897 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:15.170 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:15.297 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:37:15.629 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:37:27.509 [Lua] Horde killed: ? 21:37:58.489 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:37:58.489 [Lua] pacing=default 21:37:58.489 [Lua] locked_func_name=beastmen 21:37:58.489 [Lua] roaming=nil 21:37:58.489 [Lua] specials=skaven_beastmen 21:37:58.489 [Lua] debug_color=orange 21:37:58.489 [Lua] pack_spawning=skaven_beastmen 21:37:58.489 [Lua] contained_breeds=nil 21:37:58.489 [Lua] disabled=false 21:37:58.489 [Lua] boss=skaven_beastmen 21:37:58.489 [Lua] horde=beastmen 21:37:58.489 [Lua] name=skaven_beastmen 21:37:58.489 [Lua] intensity=default 21:37:58.489 [Lua] --- 21:37:59.759 [Lua] Switching ConflictSettings: to: chaos 21:37:59.759 [Lua] pacing=chaos 21:37:59.759 [Lua] roaming=nil 21:37:59.759 [Lua] specials=chaos 21:37:59.759 [Lua] debug_color=purple 21:37:59.759 [Lua] pack_spawning=chaos 21:37:59.759 [Lua] contained_breeds=nil 21:37:59.759 [Lua] disabled=false 21:37:59.759 [Lua] boss=chaos 21:37:59.759 [Lua] horde=chaos 21:37:59.759 [Lua] name=chaos 21:37:59.759 [Lua] intensity=default 21:37:59.759 [Lua] --- 21:38:00.319 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:38:00.319 [Lua] pacing=default 21:38:00.319 [Lua] locked_func_name=beastmen 21:38:00.319 [Lua] roaming=nil 21:38:00.319 [Lua] specials=skaven_beastmen 21:38:00.319 [Lua] debug_color=orange 21:38:00.320 [Lua] pack_spawning=skaven_beastmen 21:38:00.320 [Lua] contained_breeds=nil 21:38:00.320 [Lua] disabled=false 21:38:00.320 [Lua] boss=skaven_beastmen 21:38:00.320 [Lua] horde=beastmen 21:38:00.320 [Lua] name=skaven_beastmen 21:38:00.320 [Lua] intensity=default 21:38:00.320 [Lua] --- 21:38:00.477 [Lua] Switching ConflictSettings: to: chaos 21:38:00.477 [Lua] pacing=chaos 21:38:00.477 [Lua] roaming=nil 21:38:00.477 [Lua] specials=chaos 21:38:00.477 [Lua] debug_color=purple 21:38:00.477 [Lua] pack_spawning=chaos 21:38:00.477 [Lua] contained_breeds=nil 21:38:00.477 [Lua] disabled=false 21:38:00.477 [Lua] boss=chaos 21:38:00.477 [Lua] horde=chaos 21:38:00.477 [Lua] name=chaos 21:38:00.477 [Lua] intensity=default 21:38:00.477 [Lua] --- 21:38:01.704 [Lua] Switching ConflictSettings: to: skaven_beastmen 21:38:01.704 [Lua] pacing=default 21:38:01.704 [Lua] locked_func_name=beastmen 21:38:01.704 [Lua] roaming=nil 21:38:01.704 [Lua] specials=skaven_beastmen 21:38:01.704 [Lua] debug_color=orange 21:38:01.704 [Lua] pack_spawning=skaven_beastmen 21:38:01.704 [Lua] contained_breeds=nil 21:38:01.704 [Lua] disabled=false 21:38:01.704 [Lua] boss=skaven_beastmen 21:38:01.704 [Lua] horde=beastmen 21:38:01.704 [Lua] name=skaven_beastmen 21:38:01.704 [Lua] intensity=default 21:38:01.704 [Lua] --- 21:38:08.995 [Lua] [flow] string="stage_02" 21:38:08.995 [Lua] [flow] string="health" float=0.000000 21:38:08.995 [Lua] [flow] string="destroyed" 21:38:09.057 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 21:38:22.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11d522, position: 0 21:38:24.235 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 21:38:26.661 [Lua] simple los failed 21:38:27.921 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 23 21:38:28.712 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 23 21:38:28.795 [Lua] fence jumping 21:38:29.695 [Lua] ready to jump failed 21:38:30.676 [Lua] simple los failed 21:38:33.978 [Lua] ready to jump failed 21:38:35.049 [Lua] ready to jump failed 21:38:36.198 [Lua] Time for new HOOORDE! multi_first_wave 21:38:36.198 [Lua] horde requested: ambush 21:38:36.198 [Lua] setting up ambush-horde 21:38:36.198 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:38:36.198 [Lua] -> spawning: 19 21:38:36.198 [Lua] horde crated with id 36 of type ambush 21:38:36.198 [Lua] ambush horde has started 21:38:36.211 [Lua] MUSIC: explore -> pre_ambush 21:38:38.006 [Lua] ready to jump failed 21:38:39.038 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 21:38:40.736 [Lua] Init group template: horde 21:38:41.237 [Lua] MUSIC: pre_ambush -> horde 21:38:41.822 [Lua] ready to jump failed 21:38:46.305 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:38:46.305 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:38:46.305 [Lua] horde requested: ambush 21:38:46.305 [Lua] setting up ambush-horde 21:38:46.305 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:38:46.306 [Lua] -> spawning: 21 21:38:46.306 [Lua] horde crated with id 37 of type ambush 21:38:46.306 [Lua] ambush horde has started 21:38:48.548 [Lua] Override Player Respawning cauldron_event true 21:38:50.824 [Lua] Init group template: horde 21:38:57.020 [Lua] HORDE: last wave, reset to standard horde delay 21:38:57.020 [Lua] Time for new HOOORDE! multi_last_wave 21:38:57.020 [Lua] horde requested: ambush 21:38:57.020 [Lua] setting up ambush-horde 21:38:57.020 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:38:57.021 [Lua] -> spawning: 18 21:38:57.021 [Lua] horde crated with id 38 of type ambush 21:38:57.021 [Lua] ambush horde has started 21:39:01.158 [Lua] Init group template: horde 21:39:04.325 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:04.765 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:39:04.937 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:05.380 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:39:05.885 [Lua] Horde killed: ? 21:39:13.626 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 39 size: 53 action: follow 21:39:34.221 [Lua] MUSIC: horde -> explore 21:39:34.849 [Lua] Horde killed: ? 21:39:38.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_05` for object id: 18, name: `unknown` 21:39:38.450 warning: [Lua] Unknown wwise event for dialogues: "pwe_gameplay_hearing_a_standard_bearer_05". Defined in rule "pwe_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound... 21:39:38.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_02` for object id: 18, name: `unknown` 21:39:38.450 warning: [Lua] Couldn't play fallback dialogue 21:39:43.493 [Lua] [ChatManager][1]System: IX-Red discarded a Tome 21:39:45.528 [Lua] [ChatManager][1]System: IX-Red picked up a Tome 21:39:49.623 [Lua] Horde killed: ? 21:39:52.829 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:53.198 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:53.265 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:53.606 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:53.701 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:54.118 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:54.152 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:54.563 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:54.597 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:55.029 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:55.119 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:55.458 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:55.488 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:55.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x120a1e, position: 0 21:39:55.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x120a1e, position: 0 21:39:55.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x120a1e, position: 0 21:39:55.731 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:55.794 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:56.104 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:56.549 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:56.846 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:56.912 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:57.227 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:57.338 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:57.608 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:57.715 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:39:58.006 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:40:06.719 [Lua] [ChatManager][1]System: JayJay discarded a Tome 21:40:09.935 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:40:16.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x121152, position: 0 21:40:30.883 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_1 -> cemetery_plague_brew_event_1_b 21:40:30.905 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_1_b 21:40:31.020 [Lua] MUSIC: explore -> pre_horde 21:40:34.986 [Lua] MUSIC: pre_horde -> horde 21:40:46.107 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:40:51.836 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 59 action: follow 21:40:51.836 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 30 size: 58 action: follow 21:40:52.098 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 35 size: 57 action: follow 21:40:55.240 [Lua] event horde ends! 21:40:57.562 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_2 -> cemetery_plague_brew_event_2_b 21:40:57.594 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_2_b 21:40:58.407 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 58 action: follow 21:41:00.298 [Lua] event horde ends! 21:41:02.010 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 26 size: 66 action: follow 21:41:02.063 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 66 action: follow 21:41:03.593 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 49 size: 67 action: follow 21:41:10.394 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 50 size: 72 action: follow 21:41:10.799 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 54 size: 71 action: follow 21:41:11.393 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 27 70 21:41:12.036 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 16 size: 68 action: follow 21:41:13.401 [Lua] event horde ends! 21:41:15.807 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:16.191 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:41:20.044 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:20.231 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:20.414 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:20.606 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:20.683 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:20.955 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:21.265 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:21.265 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:21.622 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:21.829 [Lua] event horde ends! 21:41:21.972 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:41:23.147 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:23.528 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:41:24.029 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:24.196 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:24.351 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:24.418 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:24.617 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:41:24.716 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:25.015 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:25.193 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:25.363 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:25.504 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:25.541 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:41:25.621 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 57 action: follow 21:41:25.949 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:25.989 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:26.198 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:26.335 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:26.432 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:26.620 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:41:26.806 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:26.981 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:26.984 [Lua] event horde ends! 21:41:27.317 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:27.352 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 50 size: 53 action: follow 21:41:27.613 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:27.991 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:29.909 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:30.267 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:30.981 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:31.380 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:32.927 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:33.216 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:41:33.476 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 21:41:34.047 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 37 size: 47 action: follow 21:41:34.980 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 14 size: 43 action: follow 21:41:35.087 [Lua] event horde ends! 21:41:40.161 [Lua] event horde ends! 21:41:40.216 [Lua] MUSIC: horde -> explore 21:42:01.225 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:01.647 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:42:02.365 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:02.813 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:42:03.429 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:03.837 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:42:07.563 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:08.015 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:42:09.833 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 12 size: 21 action: nil 21:42:10.204 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_3 -> cemetery_plague_brew_event_3_a 21:42:10.223 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_3_a 21:42:10.331 [Lua] MUSIC: explore -> pre_horde 21:42:10.426 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 19 action: nil 21:42:10.627 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 18 action: nil 21:42:10.813 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 14 size: 17 action: move_to_players 21:42:11.274 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 12 size: 16 action: nil 21:42:12.926 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 12 size: 14 action: nil 21:42:13.033 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 12 size: 13 action: nil 21:42:13.246 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 11 size: 12 action: nil 21:42:14.249 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 11 size: 12 action: nil 21:42:14.249 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 11 action: nil 21:42:14.354 [Lua] MUSIC: pre_horde -> horde 21:42:15.259 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 24 action: nil 21:42:15.616 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:16.160 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:42:18.457 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:42:18.457 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 21:42:23.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x124b93, position: 0 21:42:23.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x124bf4, position: 0 21:42:34.591 [Lua] event horde ends! 21:42:36.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1253f2, position: 0 21:42:36.380 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1253ec, position: 0 21:42:36.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1253ec, position: 0 21:42:36.520 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:42:36.520 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:42:37.731 [Lua] event horde ends! 21:42:47.751 [Lua] event horde ends! 21:42:47.785 [Lua] MUSIC: horde -> explore 21:42:49.107 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:42:49.107 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:42:50.089 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_4 -> cemetery_plague_brew_event_4_b 21:42:50.109 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_4_b 21:42:50.222 [Lua] MUSIC: explore -> pre_horde 21:42:51.375 [Lua] Override Player Respawning cauldron_event false 21:42:53.439 [Lua] [flow] string="Cauldron Destroyed" 21:42:54.366 [Lua] MUSIC: pre_horde -> horde 21:42:56.977 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_exit_event 21:43:00.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:00.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:00.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:05.802 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:05.828 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:06.186 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:43:06.293 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:43:07.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:07.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:07.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:14.522 [Lua] event horde ends! 21:43:15.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:15.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:15.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:16.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:16.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:16.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0 21:43:18.986 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:43:18.986 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:43:21.285 [Lua] event horde ends! 21:43:23.367 [Lua] event horde ends! 21:43:23.418 [Lua] MUSIC: horde -> explore 21:43:24.556 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:43:25.034 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:43:25.035 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 21:43:25.592 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:43:25.593 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 21:43:28.333 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:43:28.333 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:43:36.406 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:36.668 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:36.817 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:43:37.060 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:43:37.821 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:38.276 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:43:53.357 [Lua] -----Enter charged 21:43:54.401 [Lua] -----Exit charged 21:44:05.257 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:05.645 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:06.725 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:07.285 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:44:08.683 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:09.102 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:09.478 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:09.871 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:10.466 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:10.883 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:13.720 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:14.154 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:14.476 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:14.658 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:14.891 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:15.269 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:15.556 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:44:15.676 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:15.699 [Lua] specialspawn: rule: only_ahead --> 21:44:15.699 [Lua] FAIL: Special spawn no hidden pos found :/ 21:44:15.913 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2 21:44:16.732 [Lua] specialspawn: rule: only_ahead --> 21:44:16.732 [Lua] FAIL: Special spawn no hidden pos found :/ 21:44:17.730 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:44:17.731 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 168 will change to a manual source. 21:44:20.127 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 1 2 21:44:20.533 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:20.824 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:20.893 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:21.190 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:21.327 [Lua] Coordinated attack! 21:44:25.415 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:28.707 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034 21:44:29.169 [Lua] Complete level triggered. 21:44:29.169 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 21:44:29.169 [Save] Saving `save_data` 21:44:29.169 [Lua] gm_event_end_conditions_met true false 21:44:29.175 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:44:29.175 [Lua] Game won 21:44:29.176 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:44:29.178 [Lua] generate_backend_stats 110000106697298:1 21:44:29.180 [Save] Save done 21:44:29.180 [Save] Saving `save_data` 21:44:29.189 [Save] Save done 21:44:29.194 [Lua] PlayFabMirror:_commit_internal nil 21:44:29.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 123 21:44:29.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 124 21:44:29.195 [Save] Saving `save_data` 21:44:29.199 [Lua] MUSIC: explore -> won 21:44:29.207 [Save] Save done 21:44:29.208 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 123 78 21:44:29.211 [Lua] Complete level triggered. 21:44:29.229 [Lua] Complete level triggered. 21:44:29.246 [Lua] Complete level triggered. 21:44:29.263 [Lua] Complete level triggered. 21:44:29.279 [Lua] Complete level triggered. 21:44:29.296 [Lua] Complete level triggered. 21:44:29.314 [Lua] Complete level triggered. 21:44:29.331 [Lua] Complete level triggered. 21:44:29.348 [Lua] Complete level triggered. 21:44:29.365 [Lua] Complete level triggered. 21:44:29.383 [Lua] Complete level triggered. 21:44:29.399 [Lua] Complete level triggered. 21:44:30.188 [Lua] [PlayFabRequestQueue] EAC Enabled! 123 21:44:30.188 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 123 21:44:30.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 123 21:44:30.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 124 21:44:31.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 124 21:44:31.049 [Lua] commit result success 39 21:44:31.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 125 21:44:31.050 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:44:31.066 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 125 79 21:44:31.950 [Lua] [PlayFabRequestQueue] EAC Enabled! 125 21:44:31.950 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 125 21:44:32.847 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 125 21:44:32.848 [Save] Saving `save_data` 21:44:32.860 [Save] Save done 21:44:38.761 [Lua] ConflictDirector - destroy all units 21:44:38.794 [Lua] TRANSITION nil nil inn_level 21:44:38.794 [Lua] Transition type "inn_level", is server: true 21:44:38.794 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:44:38.794 [Lua] [GameNetworkManager] Leaving game... 21:44:38.794 [Lua] [GameNetworkManager] Shutting down game session host. 21:44:38.794 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:44:38.794 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:44:38.794 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1621.56 21:44:38.811 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:44:40.801 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:44:40.804 [Lua] Clearing all global lookup lists 21:44:40.804 [Lua] [IngamePlayerListUI] - Destroy 21:44:40.804 [Lua] [EquipmentUI] - Destroy 21:44:40.804 [Lua] [GamePadEquipmentUI] - Destroy 21:44:40.804 [Lua] [AbilityUI] - Destroy 21:44:40.804 [Lua] [GamePadAbilityUI] - Destroy 21:44:40.805 [Lua] [IngameUI] destroy 21:44:40.886 [Lua] [MOD][VMF][INFO] Removed 11000010868a034 from the VMF users list. 21:44:41.079 [Lua] [Managers] Destroying state managers... 21:44:41.107 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:44:41.409 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:44:41.433 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:44:41.441 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:44:41.449 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:44:41.452 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:44:41.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:44:41.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:44:41.457 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:44:41.457 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:44:41.464 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:44:41.472 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:44:41.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:44:41.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:44:41.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:44:41.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:44:41.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:44:41.498 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:44:41.502 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:44:41.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:44:41.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:44:41.517 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:44:41.518 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:44:41.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:44:41.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:44:41.542 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:44:41.547 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:44:41.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:44:41.559 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:44:41.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:44:41.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:44:41.604 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:44:41.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:44:41.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:44:41.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:44:41.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 21:44:41.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 21:44:41.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010868a034 21:44:41.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 21:44:41.639 [Lua] [Matchmaking] unregister rpcs 21:44:41.639 [Lua] ############### UNLOADING PACKAGES ############### 21:44:41.639 [Lua] [Gamestate] Enter state StateLoading 21:44:41.645 [World] Spawning level. 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] Found camera: end_screen_camera 21:44:41.662 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:44:41.663 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:44:41.663 [Lua] [Matchmaking] register rpcs 21:44:41.664 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:44:41.664 [Lua] Set lobby begin: 21:44:41.664 [Lua] Lobby data twitch_enabled = false 21:44:41.664 [Lua] Lobby data power_level = 0 21:44:41.664 [Lua] Lobby data unique_server_name = JayJay 21:44:41.664 [Lua] Lobby data host = 110000106697298 21:44:41.664 [Lua] Lobby data game_mode = 2 21:44:41.664 [Lua] Lobby data is_private = false 21:44:41.664 [Lua] Lobby data level_key = cemetery 21:44:41.664 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:44:41.664 [Lua] Lobby data selected_level_key = cemetery 21:44:41.664 [Lua] Lobby data quick_game = true 21:44:41.664 [Lua] Lobby data mechanism = adventure 21:44:41.664 [Lua] Lobby data matchmaking = true 21:44:41.664 [Lua] Lobby data num_players = 4 21:44:41.665 [Lua] Lobby data country_code = DE 21:44:41.665 [Lua] Lobby data difficulty = hardest 21:44:41.665 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:44:41.665 [Lua] Lobby data player_slot_2 = 0:0 21:44:41.665 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:44:41.665 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:44:41.665 [Lua] Lobby data eac_authorized = true 21:44:41.665 [Lua] Set lobby end. 21:44:41.665 [Lua] registering RPCs 21:44:41.665 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:44:41.665 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:44:41.665 [Lua] Set lobby begin: 21:44:41.665 [Lua] Lobby data twitch_enabled = false 21:44:41.665 [Lua] Lobby data power_level = 0 21:44:41.665 [Lua] Lobby data unique_server_name = JayJay 21:44:41.665 [Lua] Lobby data host = 110000106697298 21:44:41.665 [Lua] Lobby data game_mode = 3 21:44:41.665 [Lua] Lobby data is_private = false 21:44:41.665 [Lua] Lobby data level_key = inn_level 21:44:41.665 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:44:41.666 [Lua] Lobby data selected_level_key = cemetery 21:44:41.666 [Lua] Lobby data quick_game = true 21:44:41.666 [Lua] Lobby data mechanism = adventure 21:44:41.666 [Lua] Lobby data matchmaking = false 21:44:41.666 [Lua] Lobby data num_players = 4 21:44:41.666 [Lua] Lobby data country_code = DE 21:44:41.666 [Lua] Lobby data difficulty = hardest 21:44:41.666 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:44:41.666 [Lua] Lobby data player_slot_2 = 0:0 21:44:41.666 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:44:41.666 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:44:41.666 [Lua] Lobby data eac_authorized = true 21:44:41.666 [Lua] Set lobby end. 21:44:41.666 [Lua] MUSIC MANAGER unmute_all_world_sounds 1213021 0 21:44:41.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 126 21:44:41.666 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:44:41.672 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 126 21:44:41.673 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:44:41.674 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 21:44:41.674 [Lua] [LevelTransitionHandler] load_level inn_level 21:44:41.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x12825e, position: 0 21:44:41.910 [Umbra] Unload tome 21:44:41.981 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler 21:44:41.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:44:41.981 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:44:41.981 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 21:44:41.981 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:44:41.982 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:44:42.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:44:42.098 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:44:42.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:44:42.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:44:42.156 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:44:42.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:44:42.192 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 126 21:44:42.687 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:44:46.710 [Lua] ### Sending rpc_level_loaded 21:44:46.710 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50 21:44:46.710 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 21:44:47.057 [Lua] ### Sending rpc_level_loaded 21:44:47.057 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50 21:44:47.057 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded 21:44:47.897 [Lua] ### Sending rpc_level_loaded 21:44:47.897 [Lua] #### Has state machine: true, sender: 11000010868a034, level_id: 50 21:44:47.897 [Lua] Peer 11000010868a034 has loaded the level and all enemies are loaded 21:44:52.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:44:52.411 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:44:52.432 [Lua] [LevelTransitionHandler] Level load completed! 21:44:52.433 [Lua] [EnemyPackageLoader] setup_startup_enemies 21:44:52.433 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:44:52.435 [Lua] ### Sending rpc_level_loaded 21:44:52.435 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 21:44:52.435 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 21:44:52.435 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:44:52.435 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:44:52.469 [Lua] ### Sending rpc_level_loaded 21:44:52.469 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 21:44:52.538 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:44:52.538 [Lua] [PlayState] Enter Substate EndViewStateChest 21:45:22.837 [Lua] min_height 91.160001754760742 21:45:28.434 [Lua] [PlayState] Exit Substate EndViewStateChest 21:45:28.434 [Lua] [PlayState] Enter Substate EndViewStateScore 21:45:41.702 [Lua] [PlayState] Exit Substate EndViewStateScore 21:45:41.712 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:45:42.695 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:45:42.695 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:45:42.695 [Lua] [Matchmaking] unregister rpcs 21:45:42.695 [Lua] Set lobby begin: 21:45:42.695 [Lua] Lobby data twitch_enabled = false 21:45:42.696 [Lua] Lobby data power_level = 0 21:45:42.696 [Lua] Lobby data unique_server_name = JayJay 21:45:42.696 [Lua] Lobby data host = 110000106697298 21:45:42.696 [Lua] Lobby data game_mode = 3 21:45:42.696 [Lua] Lobby data is_private = false 21:45:42.696 [Lua] Lobby data level_key = inn_level 21:45:42.696 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:45:42.696 [Lua] Lobby data selected_level_key = cemetery 21:45:42.696 [Lua] Lobby data quick_game = true 21:45:42.696 [Lua] Lobby data mechanism = adventure 21:45:42.696 [Lua] Lobby data matchmaking = false 21:45:42.696 [Lua] Lobby data num_players = 4 21:45:42.696 [Lua] Lobby data country_code = DE 21:45:42.696 [Lua] Lobby data difficulty = hardest 21:45:42.696 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:42.696 [Lua] Lobby data player_slot_2 = 0:0 21:45:42.697 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:42.697 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:42.697 [Lua] Lobby data eac_authorized = true 21:45:42.697 [Lua] Set lobby end. 21:45:42.697 [Lua] [Managers] Destroying state managers... 21:45:42.698 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:45:42.698 [Lua] MUSIC MANAGER Stop_loading_screen_music 1213213 0 21:45:42.698 [Lua] [Gamestate] Enter StateIngame HOST 21:45:42.699 [Lua] <>level = inn_level<> 21:45:42.699 [Lua] Set lobby begin: 21:45:42.699 [Lua] Lobby data twitch_enabled = false 21:45:42.699 [Lua] Lobby data power_level = 0 21:45:42.699 [Lua] Lobby data unique_server_name = JayJay 21:45:42.699 [Lua] Lobby data host = 110000106697298 21:45:42.699 [Lua] Lobby data game_mode = 3 21:45:42.699 [Lua] Lobby data is_private = false 21:45:42.699 [Lua] Lobby data level_key = inn_level 21:45:42.699 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:45:42.699 [Lua] Lobby data selected_level_key = inn_level 21:45:42.699 [Lua] Lobby data quick_game = true 21:45:42.699 [Lua] Lobby data mechanism = adventure 21:45:42.699 [Lua] Lobby data matchmaking = false 21:45:42.700 [Lua] Lobby data num_players = 4 21:45:42.700 [Lua] Lobby data country_code = DE 21:45:42.700 [Lua] Lobby data difficulty = hardest 21:45:42.700 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:42.700 [Lua] Lobby data player_slot_2 = 0:0 21:45:42.700 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:42.700 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:42.700 [Lua] Lobby data eac_authorized = true 21:45:42.700 [Lua] Set lobby end. 21:45:42.700 [Umbra] Init version: 3.4.15 :: 16 threads 21:45:42.701 [Lua] [StateIngame] Server ingame 21:45:42.705 [Lua] Set lobby begin: 21:45:42.705 [Lua] Lobby data twitch_enabled = false 21:45:42.706 [Lua] Lobby data power_level = 0 21:45:42.706 [Lua] Lobby data unique_server_name = JayJay 21:45:42.706 [Lua] Lobby data host = 110000106697298 21:45:42.706 [Lua] Lobby data game_mode = 3 21:45:42.706 [Lua] Lobby data is_private = false 21:45:42.706 [Lua] Lobby data level_key = inn_level 21:45:42.706 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:45:42.706 [Lua] Lobby data selected_level_key = inn_level 21:45:42.706 [Lua] Lobby data quick_game = true 21:45:42.706 [Lua] Lobby data mechanism = adventure 21:45:42.706 [Lua] Lobby data matchmaking = false 21:45:42.706 [Lua] Lobby data num_players = 4 21:45:42.706 [Lua] Lobby data country_code = DE 21:45:42.706 [Lua] Lobby data difficulty = hardest 21:45:42.706 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:42.706 [Lua] Lobby data player_slot_2 = 0:0 21:45:42.706 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:42.707 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:42.707 [Lua] Lobby data eac_authorized = true 21:45:42.707 [Lua] Set lobby end. 21:45:42.707 [Lua] [Matchmaking] register rpcs 21:45:42.707 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:45:42.707 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 21:45:42.707 [Lua] [GameNetworkManager] self.is_server = true 21:45:42.707 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 21:45:42.707 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:45:42.707 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:45:42.707 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:45:42.707 [Network] Setting artificial MTU limit to 65536 21:45:42.719 [Lua] Switching ConflictSettings: to: disabled 21:45:42.719 [Lua] pacing=disabled 21:45:42.719 [Lua] roaming=nil 21:45:42.719 [Lua] specials=disabled 21:45:42.719 [Lua] debug_color=black 21:45:42.719 [Lua] pack_spawning=disabled 21:45:42.719 [Lua] contained_breeds=nil 21:45:42.719 [Lua] disabled=true 21:45:42.719 [Lua] boss=disabled 21:45:42.719 [Lua] horde=disabled 21:45:42.719 [Lua] name=disabled 21:45:42.719 [Lua] intensity=disabled 21:45:42.719 [Lua] --- 21:45:42.719 [Lua] [LevelAnalysis] set_random_seed( 15096457) 21:45:42.725 [Lua] [AIInterestPointSystem] Level Seed: 15096457 21:45:42.725 [Lua] 21:45:42.725 [Lua] [entity_system_bag] = table 21:45:42.725 [Lua] [entity_system_bag] = metatable 21:45:42.725 [Lua] [startup_data] = table 21:45:42.725 [Lua] [entity_manager] = table 21:45:42.725 [Lua] [entity_manager] = metatable 21:45:42.725 [Lua] [unit_spawner] = table 21:45:42.725 [Lua] [unit_spawner] = metatable 21:45:42.725 [Lua] [unit_storage] = table 21:45:42.725 [Lua] [unit_storage] = metatable 21:45:42.725 [Lua] [dice_keeper] = table 21:45:42.725 [Lua] [dice_keeper] = metatable 21:45:42.725 [Lua] [is_server] = true (boolean) 21:45:42.726 [Lua] [world] = [World] 21:45:42.726 [Lua] [system_api] = table 21:45:42.726 [Lua] [entity_system] = table 21:45:42.726 [Lua] [entity_system] = metatable 21:45:42.726 [Lua] [network_lobby] = table 21:45:42.726 [Lua] [network_lobby] = metatable 21:45:42.726 [Lua] [profile_synchronizer] = table 21:45:42.726 [Lua] [profile_synchronizer] = metatable 21:45:42.726 [Lua] [level_transition_handler] = table 21:45:42.726 [Lua] [level_transition_handler] = metatable 21:45:42.726 [Lua] [num_local_human_players] = 1 (number) 21:45:42.726 [Lua] [statistics_db] = table 21:45:42.726 [Lua] [statistics_db] = metatable 21:45:42.726 [Lua] [network_server] = table 21:45:42.726 [Lua] [network_server] = metatable 21:45:42.726 [Lua] [input_manager] = table 21:45:42.726 [Lua] [input_manager] = metatable 21:45:42.726 [Lua] [network_clock] = table 21:45:42.726 [Lua] [network_clock] = metatable 21:45:42.726 [Lua] [network_transmit] = table 21:45:42.726 [Lua] [network_transmit] = metatable 21:45:42.726 [Lua] [free_flight_manager] = table 21:45:42.726 [Lua] [free_flight_manager] = metatable 21:45:42.726 [Lua] [network_manager] = table 21:45:42.726 [Lua] [network_manager] = metatable 21:45:42.726 [Lua] [network_event_delegate] = table 21:45:42.726 [Lua] [network_event_delegate] = metatable 21:45:42.726 [Lua] 21:45:42.726 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:45:42.726 [Lua] ignoring extension VersusInteractObjectiveExtension 21:45:42.726 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:45:42.726 [Lua] ignoring extension VersusSocketObjectiveExtension 21:45:42.726 [Lua] ignoring extension VersusTargetObjectiveExtension 21:45:42.727 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:45:42.731 [Lua] [AchievementManager] Achievements using the steam platform 21:45:42.732 [Lua] [StateIngame] Level seed: 15096457 21:45:42.732 [World] Spawning level. 21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:45:43.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:45:43.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:45:43.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 21:45:43.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:45:43.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read, 21:45:43.388 [Lua] [LevelAnalysis] set_random_seed( 15096457) 21:45:43.415 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:45:43.415 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:45:43.416 [Lua] [IngameUI] init 21:45:43.435 [SteamVoipClient] select_out(110000106697298, off) 21:45:43.435 [SteamVoipClient] select_out(110000111a28e63, off) 21:45:43.443 [Lua] cb_razer_chroma_setup 21:45:43.521 [Lua] [Matchmaking] Cancelling matchmaking 21:45:43.521 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:45:43.521 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:45:43.521 [Lua] Set lobby begin: 21:45:43.521 [Lua] Lobby data twitch_enabled = false 21:45:43.521 [Lua] Lobby data power_level = 0 21:45:43.521 [Lua] Lobby data unique_server_name = JayJay 21:45:43.521 [Lua] Lobby data host = 110000106697298 21:45:43.521 [Lua] Lobby data game_mode = 3 21:45:43.521 [Lua] Lobby data is_private = false 21:45:43.521 [Lua] Lobby data level_key = inn_level 21:45:43.522 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:45:43.522 [Lua] Lobby data selected_level_key = inn_level 21:45:43.522 [Lua] Lobby data quick_game = true 21:45:43.522 [Lua] Lobby data mechanism = adventure 21:45:43.522 [Lua] Lobby data matchmaking = false 21:45:43.522 [Lua] Lobby data num_players = 4 21:45:43.522 [Lua] Lobby data country_code = DE 21:45:43.522 [Lua] Lobby data difficulty = normal 21:45:43.522 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:43.522 [Lua] Lobby data player_slot_2 = 0:0 21:45:43.522 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:43.522 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:43.522 [Lua] Lobby data eac_authorized = true 21:45:43.522 [Lua] Set lobby end. 21:45:43.525 [Lua] Set lobby begin: 21:45:43.525 [Lua] Lobby data twitch_enabled = false 21:45:43.525 [Lua] Lobby data power_level = 0 21:45:43.525 [Lua] Lobby data unique_server_name = JayJay 21:45:43.526 [Lua] Lobby data host = 110000106697298 21:45:43.526 [Lua] Lobby data game_mode = 3 21:45:43.526 [Lua] Lobby data is_private = false 21:45:43.526 [Lua] Lobby data level_key = inn_level 21:45:43.526 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:45:43.526 [Lua] Lobby data selected_level_key = inn_level 21:45:43.526 [Lua] Lobby data quick_game = true 21:45:43.526 [Lua] Lobby data mechanism = adventure 21:45:43.526 [Lua] Lobby data matchmaking = false 21:45:43.526 [Lua] Lobby data num_players = 4 21:45:43.526 [Lua] Lobby data country_code = DE 21:45:43.526 [Lua] Lobby data difficulty = normal 21:45:43.526 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:43.527 [Lua] Lobby data player_slot_2 = 0:0 21:45:43.527 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:43.527 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:43.527 [Lua] Lobby data eac_authorized = true 21:45:43.527 [Lua] Set lobby end. 21:45:43.527 [Lua] [PartyManager] Leader is set to 110000106697298 21:45:43.527 [Lua] [LevelTransitionHandler] set_next_level( nil ) 21:45:43.527 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:45:43.527 [Lua] Set lobby begin: 21:45:43.527 [Lua] Lobby data twitch_enabled = false 21:45:43.527 [Lua] Lobby data power_level = 835 21:45:43.527 [Lua] Lobby data unique_server_name = JayJay 21:45:43.528 [Lua] Lobby data host = 110000106697298 21:45:43.528 [Lua] Lobby data game_mode = 3 21:45:43.528 [Lua] Lobby data is_private = false 21:45:43.528 [Lua] Lobby data level_key = inn_level 21:45:43.528 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:45:43.528 [Lua] Lobby data selected_level_key = inn_level 21:45:43.528 [Lua] Lobby data quick_game = true 21:45:43.528 [Lua] Lobby data mechanism = adventure 21:45:43.528 [Lua] Lobby data matchmaking = false 21:45:43.528 [Lua] Lobby data num_players = 4 21:45:43.528 [Lua] Lobby data country_code = DE 21:45:43.528 [Lua] Lobby data difficulty = normal 21:45:43.528 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:43.528 [Lua] Lobby data player_slot_2 = 0:0 21:45:43.528 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:43.529 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:43.529 [Lua] Lobby data eac_authorized = true 21:45:43.529 [Lua] Set lobby end. 21:45:43.530 [Flow] complete_skittergate_legend true 21:45:43.530 [Flow] complete_all_helmgart_levels_recruit true 21:45:43.533 [Flow] WitchHunterLevel:35 21:45:43.533 [Flow] LeaderYes 21:45:43.533 [Flow] ALL PC XP:304250 21:45:43.533 [Flow] Has "bogenhafen" DLC:true 21:45:43.533 [Flow] WH XP:60850 21:45:43.533 [Flow] Number of crafted items:10568 21:45:43.533 [Flow] Has "pre_order" DLC:true 21:45:43.533 [Flow] Sum of Powe Levels:1500 21:45:43.533 [Flow] lodestone diff 1:false 21:45:43.533 [Flow] magnus and forest activated 21:45:43.533 [Flow] magnus and forest activated 21:45:43.533 [Flow] cemetery and forest activated 21:45:43.533 [Flow] magnus and cemetery 21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:45:43.534 [Flow] ALL RUNES ACTIVATED 21:45:43.534 [Flow] magnus and forest activated 21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:45:43.534 [Flow] ALL RUNES ACTIVATED 21:45:43.534 [Flow] cemetery and forest activated 21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:45:43.534 [Flow] ALL RUNES ACTIVATED 21:45:43.534 [Flow] magnus and forest activated 21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:45:43.534 [Flow] ALL RUNES ACTIVATED 21:45:43.534 [Flow] magnus and cemetery 21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:45:43.534 [Flow] ALL RUNES ACTIVATED 21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:45:43.537 [Lua] CurrentConflictSettings disabled 21:45:43.537 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:45:43.540 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:45:43.540 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:45:43.540 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:45:43.540 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:45:43.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:45:43.542 [Lua] MUSIC: won -> explore 21:45:43.855 [Lua] Set lobby begin: 21:45:43.855 [Lua] Lobby data twitch_enabled = false 21:45:43.855 [Lua] Lobby data power_level = 835 21:45:43.855 [Lua] Lobby data unique_server_name = JayJay 21:45:43.855 [Lua] Lobby data host = 110000106697298 21:45:43.855 [Lua] Lobby data game_mode = 3 21:45:43.855 [Lua] Lobby data is_private = false 21:45:43.855 [Lua] Lobby data level_key = inn_level 21:45:43.855 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:45:43.855 [Lua] Lobby data selected_level_key = inn_level 21:45:43.855 [Lua] Lobby data quick_game = true 21:45:43.856 [Lua] Lobby data mechanism = adventure 21:45:43.856 [Lua] Lobby data matchmaking = false 21:45:43.856 [Lua] Lobby data num_players = 4 21:45:43.856 [Lua] Lobby data country_code = DE 21:45:43.856 [Lua] Lobby data difficulty = normal 21:45:43.856 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:43.856 [Lua] Lobby data player_slot_2 = 0:0 21:45:43.856 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:43.856 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:43.856 [Lua] Lobby data eac_authorized = true 21:45:43.856 [Lua] Set lobby end. 21:45:43.856 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing 21:45:43.858 [Lua] Set lobby begin: 21:45:43.858 [Lua] Lobby data twitch_enabled = false 21:45:43.858 [Lua] Lobby data power_level = 835 21:45:43.858 [Lua] Lobby data unique_server_name = JayJay 21:45:43.858 [Lua] Lobby data host = 110000106697298 21:45:43.858 [Lua] Lobby data game_mode = 3 21:45:43.858 [Lua] Lobby data is_private = false 21:45:43.858 [Lua] Lobby data level_key = inn_level 21:45:43.858 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:45:43.858 [Lua] Lobby data selected_level_key = inn_level 21:45:43.858 [Lua] Lobby data quick_game = true 21:45:43.858 [Lua] Lobby data mechanism = adventure 21:45:43.858 [Lua] Lobby data matchmaking = false 21:45:43.859 [Lua] Lobby data num_players = 4 21:45:43.859 [Lua] Lobby data country_code = DE 21:45:43.859 [Lua] Lobby data difficulty = normal 21:45:43.859 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:43.859 [Lua] Lobby data player_slot_2 = 0:0 21:45:43.859 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:43.859 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:43.859 [Lua] Lobby data eac_authorized = true 21:45:43.859 [Lua] Set lobby end. 21:45:43.859 [Lua] [Matchmaking] Assigned player 11000010868a034 to slot 1 when hot join syncing 21:45:43.861 [Lua] Set lobby begin: 21:45:43.861 [Lua] Lobby data twitch_enabled = false 21:45:43.861 [Lua] Lobby data power_level = 835 21:45:43.861 [Lua] Lobby data unique_server_name = JayJay 21:45:43.861 [Lua] Lobby data host = 110000106697298 21:45:43.862 [Lua] Lobby data game_mode = 3 21:45:43.862 [Lua] Lobby data is_private = false 21:45:43.862 [Lua] Lobby data level_key = inn_level 21:45:43.862 [Lua] Lobby data player_slot_1 = 11000010868a034:1 21:45:43.862 [Lua] Lobby data selected_level_key = inn_level 21:45:43.862 [Lua] Lobby data quick_game = true 21:45:43.862 [Lua] Lobby data mechanism = adventure 21:45:43.862 [Lua] Lobby data matchmaking = false 21:45:43.862 [Lua] Lobby data num_players = 4 21:45:43.862 [Lua] Lobby data country_code = DE 21:45:43.863 [Lua] Lobby data difficulty = normal 21:45:43.863 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:43.863 [Lua] Lobby data player_slot_2 = 0:0 21:45:43.863 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:43.863 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:43.863 [Lua] Lobby data eac_authorized = true 21:45:43.863 [Lua] Set lobby end. 21:45:43.863 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 21:45:43.864 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:45:43.864 [Lua] RemotePlayer:create_game_object( ) 27 21:45:43.881 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:45:43.881 [Lua] RemotePlayer:create_game_object( ) 28 21:45:43.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:45:43.894 [Lua] RemotePlayer:create_game_object( ) 29 21:45:43.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:45:43.909 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:45:43.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:45:43.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:45:43.910 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010868a034 21:45:43.910 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 21:45:43.910 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 21:45:43.953 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:45:43.954 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:45:43.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 21:45:44.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 21:45:44.091 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:45:44.091 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 21:45:44.091 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:45:44.093 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:45:44.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:45:44.096 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 21:45:44.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 21:45:44.096 [Lua] [MOD][VMF][INFO] Added 11000010868a034 to the VMF users list. 21:45:44.096 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010868a034 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:45:44.096 [Lua] Adding player sync data to peer=11000010868a034 local_player_id=1 21:45:44.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 21:45:44.096 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:45:44.096 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 21:45:44.096 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:45:44.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:45:44.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:45:44.100 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010868a034 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:45:44.102 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 21:45:44.103 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:45:44.421 [Flow] DISABLE 21:45:44.668 [Lua] StateInGameRunning:_game_actually_starts() 21:45:44.668 [Lua] ################################################################################################################# 21:45:44.668 [Lua] [Loading Time]: 00:01:03 [Transition]: cemetery-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:45:44.668 [Lua] ################################################################################################################# 21:45:44.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 127 21:45:44.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 127 21:45:45.656 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 127 21:45:45.656 [Lua] Commit load time data 21:45:46.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:45:46.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:45:46.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:45:46.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:45:47.012 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010868a034 21:45:47.014 [Lua] [ChatManager][1]System: IX-Red has left the game 21:45:47.014 [Lua] [PSM] Disconnecting peer 11000010868a034 21:45:47.014 [Lua] [PSM] Disconnected peer 11000010868a034 is being removed from session. 21:45:47.014 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010868a034 21:45:47.014 [Lua] [MOD][VMF][INFO] Removed 11000010868a034 from the VMF users list. 21:45:47.014 [Lua] [GameNetworkManager] destroying game object with go_id=28 21:45:47.014 [Lua] Set lobby begin: 21:45:47.014 [Lua] Lobby data twitch_enabled = false 21:45:47.015 [Lua] Lobby data power_level = 835 21:45:47.015 [Lua] Lobby data unique_server_name = JayJay 21:45:47.015 [Lua] Lobby data host = 110000106697298 21:45:47.015 [Lua] Lobby data game_mode = 3 21:45:47.015 [Lua] Lobby data is_private = false 21:45:47.015 [Lua] Lobby data level_key = inn_level 21:45:47.015 [Lua] Lobby data player_slot_1 = 0:0 21:45:47.015 [Lua] Lobby data selected_level_key = inn_level 21:45:47.015 [Lua] Lobby data quick_game = true 21:45:47.015 [Lua] Lobby data mechanism = adventure 21:45:47.015 [Lua] Lobby data matchmaking = false 21:45:47.015 [Lua] Lobby data num_players = 4 21:45:47.015 [Lua] Lobby data country_code = DE 21:45:47.015 [Lua] Lobby data difficulty = normal 21:45:47.016 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:47.016 [Lua] Lobby data player_slot_2 = 0:0 21:45:47.016 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:47.016 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:47.016 [Lua] Lobby data eac_authorized = true 21:45:47.016 [Lua] Set lobby end. 21:45:47.016 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010868a034) 21:45:47.016 [EAC] EAC server lost client 11000010868a034 21:45:47.016 [EACServer] [22:45:47:015][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010868A034 PlayerGUID: 76561198101340212 21:45:47.017 [Lua] [GameNetworkManager] destroying game object with go_id=35 21:45:47.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 21:45:47.019 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:45:48.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:45:48.190 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:45:48.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:45:48.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:45:48.529 [Lua] PlayFabMirror:_commit_internal 40 21:45:48.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:45:48.533 [Lua] generate_backend_stats 110000106697298:1 21:45:48.550 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:45:48.567 [Lua] commit result success 40 21:45:49.358 [SteamLobby] Detected removed member 11000010868a034 21:45:49.358 [Connection] Destroying endpoint 11000010868a034 - explicit request 21:45:49.361 [SteamAuthenticator] CancelAuthTicket 11000010868a034 21:45:49.361 [SteamAuthenticator] EndAuthSession 11000010868a034 21:45:49.361 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:45:49.361 [Lua] Players: 3 21:45:49.361 [Lua] Set lobby begin: 21:45:49.361 [Lua] Lobby data twitch_enabled = false 21:45:49.362 [Lua] Lobby data power_level = 835 21:45:49.362 [Lua] Lobby data unique_server_name = JayJay 21:45:49.362 [Lua] Lobby data host = 110000106697298 21:45:49.362 [Lua] Lobby data game_mode = 3 21:45:49.362 [Lua] Lobby data is_private = false 21:45:49.362 [Lua] Lobby data level_key = inn_level 21:45:49.362 [Lua] Lobby data player_slot_1 = 0:0 21:45:49.362 [Lua] Lobby data selected_level_key = inn_level 21:45:49.363 [Lua] Lobby data quick_game = true 21:45:49.363 [Lua] Lobby data mechanism = adventure 21:45:49.363 [Lua] Lobby data matchmaking = false 21:45:49.363 [Lua] Lobby data num_players = 3 21:45:49.363 [Lua] Lobby data country_code = DE 21:45:49.363 [Lua] Lobby data difficulty = normal 21:45:49.363 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:45:49.363 [Lua] Lobby data player_slot_2 = 0:0 21:45:49.363 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:45:49.363 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:45:49.363 [Lua] Lobby data eac_authorized = true 21:45:49.363 [Lua] Set lobby end. 21:45:49.364 [Lua] [LobbyMembers] Member left 11000010868a034 21:45:49.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:45:49.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:45:49.956 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:45:49.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:45:50.907 [Lua] [Matchmaking] Handshake host removing client 11000010868a034 21:45:51.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:45:51.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:45:51.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:45:51.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:45:52.737 [Lua] [IngameUI] menu view on_enter start_game_view 21:45:52.741 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ab5390 21:45:52.741 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:45:52.745 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:45:52.745 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:45:52.747 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:45:52.747 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:45:52.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:45:52.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:45:52.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:45:52.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:45:53.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:45:53.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:45:53.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:45:53.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:45:54.280 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 21:45:54.280 [Lua] ............................................................................................................ 21:45:54.280 [Lua] ............................................................................................................ 21:45:54.280 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 21:45:54.280 [Lua] ............................................................................................................ 21:45:54.280 [Lua] ............................................................................................................ 21:45:54.280 [Lua] [Matchmaking] Cancelling matchmaking 21:45:54.280 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:45:54.402 [Lua] [IngameUI] menu view on_exit start_game_view 21:45:54.402 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:45:54.403 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:45:54.403 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:45:54.403 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:45:54.404 [Save] Saving `save_data` 21:45:54.414 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ab5390 21:45:54.414 [Save] Save done 21:45:54.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:45:54.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:45:54.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:45:54.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:45:54.954 [Lua] [IngameUI] menu view on_enter character_selection 21:45:54.954 [Lua] hero_fullscreen_menu_on_enter 21:45:54.957 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0268e960 21:45:54.958 [World] Spawning level. 21:45:54.971 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 21:45:54.989 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 21:45:54.989 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 21:45:54.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 21:45:54.991 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 21:45:54.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000002480C00 21:45:54.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 21:45:55.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:45:55.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:45:55.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:45:55.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 21:45:55.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 21:45:55.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:45:55.745 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:45:55.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:45:55.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 21:45:55.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:45:55.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 21:45:55.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:45:55.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 21:45:55.796 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:45:55.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 21:45:55.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:45:55.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:45:55.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:45:55.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:45:55.847 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:45:57.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 21:45:57.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 21:45:57.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:45:57.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:45:57.414 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:45:57.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:45:57.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:45:57.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:45:57.515 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 21:45:57.515 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:45:57.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:45:57.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:45:57.548 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 21:45:57.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:45:57.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 21:45:57.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 21:45:57.581 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 21:45:57.582 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:45:57.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:45:57.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:45:57.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:45:57.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:45:57.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:45:57.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:45:57.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:45:57.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:45:57.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:45:57.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:45:57.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:45:57.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:45:58.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_foot_walk` for object id: 87, name: `unknown` 21:45:58.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_medium` for object id: 87, name: `unknown` 21:45:58.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_empire_soldier_vo` for object id: 131, name: `unknown` 21:45:59.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_foot_walk` for object id: 87, name: `unknown` 21:45:59.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_medium` for object id: 87, name: `unknown` 21:45:59.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_light` for object id: 87, name: `unknown` 21:46:00.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_foot_walk` for object id: 87, name: `unknown` 21:46:00.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_medium` for object id: 87, name: `unknown` 21:46:00.579 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:46:00.579 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:46:00.583 [Lua] Set lobby begin: 21:46:00.583 [Lua] Lobby data twitch_enabled = false 21:46:00.583 [Lua] Lobby data power_level = 835 21:46:00.583 [Lua] Lobby data unique_server_name = JayJay 21:46:00.583 [Lua] Lobby data host = 110000106697298 21:46:00.583 [Lua] Lobby data game_mode = 3 21:46:00.584 [Lua] Lobby data is_private = false 21:46:00.584 [Lua] Lobby data level_key = inn_level 21:46:00.584 [Lua] Lobby data player_slot_1 = 0:0 21:46:00.584 [Lua] Lobby data selected_level_key = inn_level 21:46:00.584 [Lua] Lobby data quick_game = true 21:46:00.584 [Lua] Lobby data mechanism = adventure 21:46:00.584 [Lua] Lobby data matchmaking = false 21:46:00.584 [Lua] Lobby data num_players = 3 21:46:00.584 [Lua] Lobby data country_code = DE 21:46:00.584 [Lua] Lobby data difficulty = hardest 21:46:00.584 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:46:00.584 [Lua] Lobby data player_slot_2 = 0:0 21:46:00.584 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:00.584 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:00.584 [Lua] Lobby data eac_authorized = true 21:46:00.584 [Lua] Set lobby end. 21:46:00.584 [Lua] [PartyManager] Leader is set to 110000106697298 21:46:00.585 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 21:46:00.585 [Lua] [LevelTransitionHandler] set_next_level( nil ) 21:46:00.585 [Lua] Set lobby begin: 21:46:00.585 [Lua] Lobby data twitch_enabled = false 21:46:00.585 [Lua] Lobby data power_level = 835 21:46:00.585 [Lua] Lobby data unique_server_name = JayJay 21:46:00.585 [Lua] Lobby data host = 110000106697298 21:46:00.585 [Lua] Lobby data game_mode = 1 21:46:00.585 [Lua] Lobby data is_private = false 21:46:00.585 [Lua] Lobby data level_key = inn_level 21:46:00.585 [Lua] Lobby data player_slot_1 = 0:0 21:46:00.585 [Lua] Lobby data selected_level_key = inn_level 21:46:00.585 [Lua] Lobby data quick_game = true 21:46:00.585 [Lua] Lobby data mechanism = adventure 21:46:00.585 [Lua] Lobby data matchmaking = true 21:46:00.585 [Lua] Lobby data num_players = 3 21:46:00.586 [Lua] Lobby data country_code = DE 21:46:00.586 [Lua] Lobby data difficulty = hardest 21:46:00.586 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:46:00.586 [Lua] Lobby data player_slot_2 = 0:0 21:46:00.586 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:00.586 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:00.586 [Lua] Lobby data eac_authorized = true 21:46:00.586 [Lua] Set lobby end. 21:46:00.586 [Lua] Set lobby begin: 21:46:00.586 [Lua] Lobby data twitch_enabled = false 21:46:00.586 [Lua] Lobby data power_level = 835 21:46:00.586 [Lua] Lobby data unique_server_name = JayJay 21:46:00.586 [Lua] Lobby data host = 110000106697298 21:46:00.586 [Lua] Lobby data game_mode = 1 21:46:00.586 [Lua] Lobby data is_private = false 21:46:00.586 [Lua] Lobby data level_key = inn_level 21:46:00.586 [Lua] Lobby data player_slot_1 = 0:0 21:46:00.586 [Lua] Lobby data selected_level_key = inn_level 21:46:00.586 [Lua] Lobby data quick_game = true 21:46:00.587 [Lua] Lobby data mechanism = adventure 21:46:00.587 [Lua] Lobby data matchmaking = true 21:46:00.587 [Lua] Lobby data num_players = 3 21:46:00.587 [Lua] Lobby data country_code = DE 21:46:00.587 [Lua] Lobby data difficulty = hardest 21:46:00.587 [Lua] Lobby data player_slot_5 = 110000106697298:1 21:46:00.587 [Lua] Lobby data player_slot_2 = 0:0 21:46:00.587 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:00.587 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:00.587 [Lua] Lobby data eac_authorized = true 21:46:00.587 [Lua] Set lobby end. 21:46:00.590 [Lua] [ChatManager][1]System: Starting hosted game... 21:46:00.590 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:46:00.590 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:46:01.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_foot_walk` for object id: 87, name: `unknown` 21:46:01.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_medium` for object id: 87, name: `unknown` 21:46:01.471 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 21:46:01.471 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 21:46:01.471 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 21:46:01.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000002480C00 21:46:01.473 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized 21:46:02.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 21:46:02.390 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base 21:46:02.401 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 21:46:02.428 [Lua] Assigning peer(110000106697298:1) to profile(1) career(1) 21:46:02.428 [Lua] Set lobby begin: 21:46:02.428 [Lua] Lobby data twitch_enabled = false 21:46:02.428 [Lua] Lobby data power_level = 835 21:46:02.428 [Lua] Lobby data unique_server_name = JayJay 21:46:02.429 [Lua] Lobby data host = 110000106697298 21:46:02.429 [Lua] Lobby data game_mode = 1 21:46:02.429 [Lua] Lobby data is_private = false 21:46:02.429 [Lua] Lobby data level_key = inn_level 21:46:02.429 [Lua] Lobby data player_slot_1 = 0:0 21:46:02.429 [Lua] Lobby data selected_level_key = inn_level 21:46:02.429 [Lua] Lobby data quick_game = true 21:46:02.429 [Lua] Lobby data mechanism = adventure 21:46:02.429 [Lua] Lobby data matchmaking = true 21:46:02.429 [Lua] Lobby data num_players = 3 21:46:02.429 [Lua] Lobby data country_code = DE 21:46:02.429 [Lua] Lobby data difficulty = hardest 21:46:02.430 [Lua] Lobby data player_slot_5 = 0:0 21:46:02.430 [Lua] Lobby data player_slot_2 = 0:0 21:46:02.430 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:02.430 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:02.430 [Lua] Lobby data eac_authorized = true 21:46:02.430 [Lua] Set lobby end. 21:46:02.430 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(1) career_index(1) 21:46:02.430 [Lua] Set lobby begin: 21:46:02.430 [Lua] Lobby data twitch_enabled = false 21:46:02.430 [Lua] Lobby data power_level = 835 21:46:02.430 [Lua] Lobby data unique_server_name = JayJay 21:46:02.430 [Lua] Lobby data host = 110000106697298 21:46:02.430 [Lua] Lobby data game_mode = 1 21:46:02.430 [Lua] Lobby data is_private = false 21:46:02.430 [Lua] Lobby data level_key = inn_level 21:46:02.431 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:46:02.431 [Lua] Lobby data selected_level_key = inn_level 21:46:02.431 [Lua] Lobby data quick_game = true 21:46:02.431 [Lua] Lobby data mechanism = adventure 21:46:02.431 [Lua] Lobby data matchmaking = true 21:46:02.431 [Lua] Lobby data num_players = 3 21:46:02.431 [Lua] Lobby data country_code = DE 21:46:02.431 [Lua] Lobby data difficulty = hardest 21:46:02.431 [Lua] Lobby data player_slot_5 = 0:0 21:46:02.431 [Lua] Lobby data player_slot_2 = 0:0 21:46:02.431 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:02.431 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:02.431 [Lua] Lobby data eac_authorized = true 21:46:02.431 [Lua] Set lobby end. 21:46:02.431 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0 21:46:02.432 [Lua] 21:46:02.432 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 21:46:02.432 [Lua] [wwise/one_handed_swords] = false (boolean) 21:46:02.432 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 21:46:02.432 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 21:46:02.432 [Lua] [units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p] = false (boolean) 21:46:02.432 [Lua] [wwise/handgun_rifle] = false (boolean) 21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 21:46:02.432 [Lua] 21:46:02.432 [Lua] 21:46:02.432 [Lua] [units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1] = false (boolean) 21:46:02.432 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 21:46:02.432 [Lua] [units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 21:46:02.432 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_base] = false (boolean) 21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 21:46:02.432 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 21:46:02.432 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 21:46:02.432 [Lua] [wwise/one_handed_swords] = false (boolean) 21:46:02.432 [Lua] [units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p] = false (boolean) 21:46:02.432 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:46:02.432 [Lua] [wwise/handgun_rifle] = false (boolean) 21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean) 21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean) 21:46:02.432 [Lua] 21:46:02.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:56 my_peer_id:110000106697298 21:46:02.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:56 my_peer_id:110000106697298 21:46:02.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:56 my_peer_id:110000106697298 21:46:02.442 [Lua] [EquipmentUI] - Destroy 21:46:02.442 [Lua] [GamePadEquipmentUI] - Destroy 21:46:02.442 [Lua] [AbilityUI] - Destroy 21:46:02.442 [Lua] [GamePadAbilityUI] - Destroy 21:46:02.442 [Lua] [GameNetworkManager] destroying game object with go_id=32 21:46:02.445 [Save] Saving `save_data` 21:46:02.452 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:56 my_peer_id:110000106697298 21:46:02.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1, InventoryPackageSynchronizerClient, async-read, 21:46:02.452 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 21:46:02.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:46:02.452 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:46:02.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:46:02.452 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:46:02.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 21:46:02.454 [Save] Save done 21:46:02.547 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:46:02.547 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 21:46:02.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient 21:46:02.556 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 21:46:02.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient 21:46:02.556 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:46:02.557 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 21:46:02.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient 21:46:02.558 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 21:46:02.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 21:46:02.558 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 21:46:02.558 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 21:46:02.560 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:46:02.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 21:46:02.562 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 21:46:02.643 [Lua] [IngameUI] menu view on_exit character_selection 21:46:02.643 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 21:46:02.643 [Lua] hero_fullscreen_menu_on_exit 21:46:02.650 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0268e960 21:46:02.650 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded: 21:46:03.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1 21:46:03.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1 21:46:03.496 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 21:46:03.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 21:46:03.605 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 21:46:03.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 21:46:04.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 21:46:04.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 21:46:04.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:46:05.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:46:05.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 21:46:05.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 21:46:05.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 21:46:05.636 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh 21:46:05.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:46:06.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:46:06.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 21:46:06.256 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 56 21:46:06.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:46:06.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:46:06.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 21:46:10.124 [SteamLobby] Detected added member 11000010bd58dfb 21:46:10.127 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:46:10.127 [Lua] Players: 4 21:46:10.127 [Lua] Set lobby begin: 21:46:10.127 [Lua] Lobby data twitch_enabled = false 21:46:10.127 [Lua] Lobby data power_level = 835 21:46:10.127 [Lua] Lobby data unique_server_name = JayJay 21:46:10.127 [Lua] Lobby data host = 110000106697298 21:46:10.127 [Lua] Lobby data game_mode = 1 21:46:10.128 [Lua] Lobby data is_private = false 21:46:10.128 [Lua] Lobby data level_key = inn_level 21:46:10.128 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:46:10.128 [Lua] Lobby data selected_level_key = inn_level 21:46:10.128 [Lua] Lobby data quick_game = true 21:46:10.128 [Lua] Lobby data mechanism = adventure 21:46:10.128 [Lua] Lobby data matchmaking = true 21:46:10.128 [Lua] Lobby data num_players = 4 21:46:10.128 [Lua] Lobby data country_code = DE 21:46:10.128 [Lua] Lobby data difficulty = hardest 21:46:10.128 [Lua] Lobby data player_slot_5 = 0:0 21:46:10.128 [Lua] Lobby data player_slot_2 = 0:0 21:46:10.129 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:10.129 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:10.129 [Lua] Lobby data eac_authorized = true 21:46:10.129 [Lua] Set lobby end. 21:46:10.129 [Lua] [LobbyMembers] Member joined 11000010bd58dfb 21:46:10.144 [Connection] Creating endpoint 11000010bd58dfb - reliable message sent 21:46:10.145 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:46:10.162 [SteamAuthenticator] Sent ticket request to 11000010bd58dfb 21:46:10.164 [Lua] [ChatManager][1]System: 23 is joining the game 21:46:10.680 [Lua] [IngameUI] menu view on_enter hero_view 21:46:10.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c0126c0 21:46:10.689 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:46:10.717 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:46:10.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:46:10.720 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:46:10.721 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:46:10.732 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:46:11.253 [Lua] [IngameUI] menu view on_exit hero_view 21:46:11.263 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c0126c0 21:46:11.263 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:46:11.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:46:11.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:46:11.279 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:46:11.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:46:11.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:46:13.252 [Lua] [IngameUI] menu view on_enter hero_view 21:46:13.261 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c0126c0 21:46:13.261 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:46:13.285 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:46:13.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:46:13.288 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:46:13.289 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:46:13.300 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:46:13.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:46:13.903 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:46:13.922 [World] Spawning level. 21:46:13.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:14.044 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 21:46:14.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:14.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:14.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:14.123 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:46:14.123 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:14.140 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:46:14.140 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 21:46:14.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:46:14.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:46:14.547 [SteamAuthenticator] Got ticket from 11000010bd58dfb 21:46:14.547 [SteamAuthenticator] BeginAuthSession 11000010bd58dfb 21:46:14.547 [SteamAuthenticator] Authenticating 11000010bd58dfb 21:46:14.548 [SteamAuthenticator] Got ticket request from 11000010bd58dfb 21:46:14.548 [SteamAuthenticator] GetAuthSessionTicket 11000010bd58dfb 21:46:14.548 [SteamAuthenticator] Sent ticket to 11000010bd58dfb 21:46:14.926 [SteamAuthenticator] Steam validation for 11000010bd58dfb with response 0 21:46:14.930 [Connection] New session id 139 to 11000010bd58dfb. 21:46:15.031 [Connection] Established a connection <115.139> to 11000010bd58dfb 21:46:15.031 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:46:15.031 [Lua] [Matchmaking] Got a handshake request from 11000010bd58dfb with user name '23' 21:46:15.132 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010bd58dfb, replying lobby_ok 21:46:15.225 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bd58dfb REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0 21:46:15.328 [Lua] Set lobby begin: 21:46:15.328 [Lua] Lobby data twitch_enabled = false 21:46:15.328 [Lua] Lobby data power_level = 835 21:46:15.328 [Lua] Lobby data unique_server_name = JayJay 21:46:15.328 [Lua] Lobby data host = 110000106697298 21:46:15.328 [Lua] Lobby data game_mode = 1 21:46:15.328 [Lua] Lobby data is_private = false 21:46:15.328 [Lua] Lobby data level_key = inn_level 21:46:15.329 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:46:15.329 [Lua] Lobby data selected_level_key = inn_level 21:46:15.329 [Lua] Lobby data quick_game = true 21:46:15.329 [Lua] Lobby data mechanism = adventure 21:46:15.329 [Lua] Lobby data matchmaking = true 21:46:15.329 [Lua] Lobby data num_players = 4 21:46:15.329 [Lua] Lobby data country_code = DE 21:46:15.330 [Lua] Lobby data difficulty = hardest 21:46:15.330 [Lua] Lobby data player_slot_5 = 0:0 21:46:15.330 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:46:15.330 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:15.330 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:15.330 [Lua] Lobby data eac_authorized = true 21:46:15.331 [Lua] Set lobby end. 21:46:15.331 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010bd58dfb 21:46:15.331 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010bd58dfb | es:0 21:46:17.558 [Lua] ### CLEARING PEER STATE FOR 11000010bd58dfb 21:46:17.634 [Lua] [PSM] Peer 11000010bd58dfb joined. Want to use profile index "2" 21:46:17.634 [Lua] Mechanism says: a client joined the game! 11000010bd58dfb 21:46:17.635 [EAC] EAC server has client 11000010bd58dfb (and owner 11000010bd58dfb) 21:46:17.635 [EACServer] [22:46:17:634][Windows][EAC Server] [Info][RegisterClient] Client: 011000010BD58DFB PlayerGUID: 76561198158810619 PlayerIP: 0.0.0.0 OwnerGUID: 76561198158810619 PlayerName: JayJay 21:46:17.635 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010bd58dfb, connection_key=13) 21:46:17.932 [EACServer] [22:46:17:931][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BD58DFB Session: 14 Status: Client Authenticated Message: Client authenticated. 21:46:17.936 [EAC] Peer 11000010bd58dfb switched EAC state to ClientAuthenticatedLocal 21:46:18.059 [EACServer] [22:46:18:058][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010BD58DFB. 21:46:18.261 [EACServer] [22:46:18:260][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010BD58DFB 21:46:18.261 [EACServer] [22:46:18:260][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BD58DFB Session: 14 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:46:18.267 [EAC] Peer 11000010bd58dfb switched EAC state to ClientAuthenticatedRemote 21:46:19.646 [Lua] player (11000010bd58dfb,1) was put into party 0 21:46:19.646 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010bd58dfb 21:46:19.745 [Lua] ### Sending rpc_level_loaded 21:46:19.745 [Lua] #### Has state machine: true, sender: 11000010bd58dfb, level_id: 50 21:46:19.745 [Lua] Peer 11000010bd58dfb has loaded the level but not all enemies, so we wait 21:46:19.795 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010bd58dfb, connection_key=13) 21:46:19.797 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:56 my_peer_id:110000106697298 21:46:21.414 [Lua] PlayFabMirror:_commit_internal 41 21:46:21.414 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:46:21.417 [Lua] generate_backend_stats 110000106697298:1 21:46:21.434 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:46:21.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 128 21:46:21.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 128 21:46:21.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 128 21:46:21.705 [Lua] commit result success 41 21:46:22.053 [SteamVoipClient] select_out(11000010bd58dfb, on) 21:46:22.053 [SteamVoipClient] select_in(11000010bd58dfb, on) 21:46:22.053 [SteamVoipClient] select_out(11000010bd58dfb, off) 21:46:24.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:57 my_peer_id:110000106697298 21:46:24.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:57 my_peer_id:110000106697298 21:46:24.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:57 my_peer_id:110000106697298 21:46:24.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:57 my_peer_id:110000106697298 21:46:24.750 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:57 my_peer_id:110000106697298 21:46:24.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:46:24.750 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 21:46:24.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 21:46:24.829 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 21:46:24.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 21:46:24.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 21:46:25.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 21:46:25.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 21:46:25.205 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 21:46:25.267 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:46:25.267 [Lua] [PackageManager] Force_load: wwise/crossbow 21:46:25.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:46:25.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:46:25.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:46:25.340 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 57 21:46:25.611 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:46:25.611 [Lua] [Matchmaking] Got a handshake request from 11000010bd58dfb with user name '23' 21:46:25.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 21:46:25.641 [Lua] RemotePlayer:create_game_object( ) 52 21:46:25.658 [Lua] player (11000010bd58dfb,1) was put into party 1 21:46:25.658 [Lua] Assigning peer(11000010bd58dfb:1) to profile(2) career(1) 21:46:25.658 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010bd58dfb) local_player_id(1) profile_index(2) career_index(1) 21:46:25.658 [Lua] Set lobby begin: 21:46:25.658 [Lua] Lobby data twitch_enabled = false 21:46:25.659 [Lua] Lobby data power_level = 835 21:46:25.659 [Lua] Lobby data unique_server_name = JayJay 21:46:25.659 [Lua] Lobby data host = 110000106697298 21:46:25.659 [Lua] Lobby data game_mode = 1 21:46:25.659 [Lua] Lobby data is_private = false 21:46:25.659 [Lua] Lobby data level_key = inn_level 21:46:25.659 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:46:25.659 [Lua] Lobby data selected_level_key = inn_level 21:46:25.659 [Lua] Lobby data quick_game = true 21:46:25.659 [Lua] Lobby data mechanism = adventure 21:46:25.659 [Lua] Lobby data matchmaking = true 21:46:25.660 [Lua] Lobby data num_players = 4 21:46:25.660 [Lua] Lobby data country_code = DE 21:46:25.660 [Lua] Lobby data difficulty = hardest 21:46:25.660 [Lua] Lobby data player_slot_5 = 0:0 21:46:25.660 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:46:25.660 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:25.660 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:25.660 [Lua] Lobby data eac_authorized = true 21:46:25.660 [Lua] Set lobby end. 21:46:25.660 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010bd58dfb | es:0 21:46:25.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 21:46:25.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:46:25.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 21:46:25.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:46:25.872 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010bd58dfb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:46:25.872 [Lua] Adding player sync data to peer=11000010bd58dfb local_player_id=1 21:46:25.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:58 my_peer_id:110000106697298 21:46:25.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:58 my_peer_id:110000106697298 21:46:25.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:58 my_peer_id:110000106697298 21:46:25.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:58 my_peer_id:110000106697298 21:46:25.875 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010bd58dfb 21:46:25.892 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:58 my_peer_id:110000106697298 21:46:25.892 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:46:25.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:46:25.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient, async-read, 21:46:25.892 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 21:46:25.892 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:46:25.892 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read, 21:46:26.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 21:46:26.323 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 21:46:26.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:46:26.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:46:26.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 21:46:26.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 21:46:27.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 21:46:27.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 21:46:27.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 21:46:28.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:46:28.054 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:46:28.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:46:28.588 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:46:28.588 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:46:28.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 21:46:28.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 21:46:28.716 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 21:46:28.743 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58 21:46:28.861 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010bd58dfb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:46:28.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 21:46:28.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:46:29.294 [Lua] Set lobby begin: 21:46:29.295 [Lua] Lobby data twitch_enabled = false 21:46:29.295 [Lua] Lobby data power_level = 626 21:46:29.295 [Lua] Lobby data unique_server_name = JayJay 21:46:29.295 [Lua] Lobby data host = 110000106697298 21:46:29.295 [Lua] Lobby data game_mode = 1 21:46:29.295 [Lua] Lobby data is_private = false 21:46:29.295 [Lua] Lobby data level_key = inn_level 21:46:29.295 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:46:29.295 [Lua] Lobby data selected_level_key = inn_level 21:46:29.295 [Lua] Lobby data quick_game = true 21:46:29.296 [Lua] Lobby data mechanism = adventure 21:46:29.296 [Lua] Lobby data matchmaking = true 21:46:29.296 [Lua] Lobby data num_players = 4 21:46:29.296 [Lua] Lobby data country_code = DE 21:46:29.296 [Lua] Lobby data difficulty = hardest 21:46:29.296 [Lua] Lobby data player_slot_5 = 0:0 21:46:29.296 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:46:29.296 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:29.296 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:29.296 [Lua] Lobby data eac_authorized = true 21:46:29.296 [Lua] Set lobby end. 21:46:30.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 21:46:30.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:46:30.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:46:30.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:46:30.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:46:30.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:46:30.643 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:46:30.664 [World] Spawning level. 21:46:30.705 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:30.779 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 21:46:30.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:30.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:30.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:31.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:31.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:31.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:31.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:31.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:31.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:34.575 [Lua] Set lobby begin: 21:46:34.575 [Lua] Lobby data twitch_enabled = false 21:46:34.576 [Lua] Lobby data power_level = 835 21:46:34.576 [Lua] Lobby data unique_server_name = JayJay 21:46:34.576 [Lua] Lobby data host = 110000106697298 21:46:34.576 [Lua] Lobby data game_mode = 1 21:46:34.576 [Lua] Lobby data is_private = false 21:46:34.576 [Lua] Lobby data level_key = inn_level 21:46:34.576 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:46:34.576 [Lua] Lobby data selected_level_key = inn_level 21:46:34.577 [Lua] Lobby data quick_game = true 21:46:34.577 [Lua] Lobby data mechanism = adventure 21:46:34.577 [Lua] Lobby data matchmaking = true 21:46:34.577 [Lua] Lobby data num_players = 4 21:46:34.577 [Lua] Lobby data country_code = DE 21:46:34.577 [Lua] Lobby data difficulty = hardest 21:46:34.577 [Lua] Lobby data player_slot_5 = 0:0 21:46:34.577 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:46:34.577 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:46:34.578 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:46:34.578 [Lua] Lobby data eac_authorized = true 21:46:34.578 [Lua] Set lobby end. 21:46:40.068 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:40.488 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:46:41.012 [Lua] PlayFabMirror:_commit_internal 42 21:46:41.012 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:46:41.016 [Lua] generate_backend_stats 110000106697298:1 21:46:41.032 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:46:41.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 129 21:46:41.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 129 21:46:41.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 129 21:46:41.736 [Lua] commit result success 42 21:46:41.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:41.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:41.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:41.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:41.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized 21:46:41.941 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it 21:46:41.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:59 my_peer_id:110000106697298 21:46:41.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:59 my_peer_id:110000106697298 21:46:41.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:59 my_peer_id:110000106697298 21:46:41.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:59 my_peer_id:110000106697298 21:46:42.017 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:59 my_peer_id:110000106697298 21:46:42.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read, 21:46:42.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 21:46:42.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1, InventoryPackageSynchronizerClient 21:46:42.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 21:46:42.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient 21:46:42.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, InventoryPackageSynchronizerClient 21:46:42.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 21:46:42.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 21:46:42.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 21:46:43.323 [Lua] [IngameUI] menu view on_exit hero_view 21:46:43.335 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c0126c0 21:46:43.335 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:46:43.335 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:46:43.335 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:46:43.336 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded: 21:46:43.354 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:46:43.354 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:46:43.354 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:46:43.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 21:46:43.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 21:46:43.397 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 59 21:46:45.163 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:45.646 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:46:52.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:60 my_peer_id:110000106697298 21:46:52.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:60 my_peer_id:110000106697298 21:46:52.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:60 my_peer_id:110000106697298 21:46:52.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:60 my_peer_id:110000106697298 21:46:52.733 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:60 my_peer_id:110000106697298 21:46:52.741 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 60 21:47:03.244 [Lua] PlayFabMirror:_commit_internal 43 21:47:03.244 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 130 21:47:03.244 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:47:03.246 [Lua] generate_backend_stats 110000106697298:1 21:47:03.264 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:47:03.279 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 130 21:47:03.558 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 130 21:47:03.566 [Lua] commit result success 43 21:47:14.004 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:47:14.007 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:47:14.008 [Lua] [MATCHMAKING] - Hosting game on level: inn_level fort 21:47:14.008 [Lua] [LevelTransitionHandler] set_next_level( fort ) 21:47:14.008 [Lua] Set lobby begin: 21:47:14.008 [Lua] Lobby data twitch_enabled = false 21:47:14.008 [Lua] Lobby data power_level = 835 21:47:14.008 [Lua] Lobby data unique_server_name = JayJay 21:47:14.008 [Lua] Lobby data host = 110000106697298 21:47:14.008 [Lua] Lobby data game_mode = 2 21:47:14.009 [Lua] Lobby data is_private = false 21:47:14.009 [Lua] Lobby data level_key = inn_level 21:47:14.009 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:14.009 [Lua] Lobby data selected_level_key = fort 21:47:14.009 [Lua] Lobby data quick_game = true 21:47:14.009 [Lua] Lobby data mechanism = adventure 21:47:14.009 [Lua] Lobby data matchmaking = true 21:47:14.009 [Lua] Lobby data num_players = 4 21:47:14.009 [Lua] Lobby data country_code = DE 21:47:14.009 [Lua] Lobby data difficulty = hardest 21:47:14.009 [Lua] Lobby data player_slot_5 = 0:0 21:47:14.009 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:14.009 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:14.010 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:14.010 [Lua] Lobby data eac_authorized = true 21:47:14.010 [Lua] Set lobby end. 21:47:14.013 [Lua] Set lobby begin: 21:47:14.013 [Lua] Lobby data twitch_enabled = false 21:47:14.013 [Lua] Lobby data power_level = 835 21:47:14.013 [Lua] Lobby data unique_server_name = JayJay 21:47:14.013 [Lua] Lobby data host = 110000106697298 21:47:14.013 [Lua] Lobby data game_mode = 2 21:47:14.013 [Lua] Lobby data is_private = false 21:47:14.013 [Lua] Lobby data level_key = inn_level 21:47:14.014 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:14.014 [Lua] Lobby data selected_level_key = fort 21:47:14.014 [Lua] Lobby data quick_game = true 21:47:14.014 [Lua] Lobby data mechanism = adventure 21:47:14.014 [Lua] Lobby data matchmaking = true 21:47:14.014 [Lua] Lobby data num_players = 4 21:47:14.014 [Lua] Lobby data country_code = DE 21:47:14.014 [Lua] Lobby data difficulty = hardest 21:47:14.014 [Lua] Lobby data player_slot_5 = 0:0 21:47:14.014 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:14.014 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:14.014 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:14.014 [Lua] Lobby data eac_authorized = true 21:47:14.014 [Lua] Set lobby end. 21:47:14.015 [Lua] Complete level triggered. 21:47:14.018 [Save] Saving `save_data` 21:47:14.018 [Lua] gm_event_end_conditions_met false false 21:47:14.018 [Lua] PlayFabMirror:_commit_internal nil 21:47:14.018 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:47:14.020 [Lua] generate_backend_stats 110000106697298:1 21:47:14.027 [Save] Save done 21:47:14.027 [Save] Saving `save_data` 21:47:14.036 [Save] Save done 21:47:14.036 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:47:14.037 [Save] Saving `save_data` 21:47:14.037 [Lua] TRANSITION nil nil fort 21:47:14.037 [Lua] Transition type "fort", is server: true 21:47:14.037 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:47:14.037 [Lua] [GameNetworkManager] Leaving game... 21:47:14.037 [Lua] [GameNetworkManager] Shutting down game session host. 21:47:14.037 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:47:14.037 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:47:14.038 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=91.66 21:47:14.046 [Save] Save done 21:47:14.053 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:47:14.054 [Lua] commit result success 44 21:47:14.067 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session ae91 or from non-session peer 11000010bd58dfb 21:47:14.085 [GameSessionCommon] failed to skip message because type is unknown 21:47:14.085 warning: [Network] Got broken update game object message from llx 21:47:14.678 [Lua] [PlayerSyncData] Game session is not initialized 21:47:14.678 [Lua] [PlayerSyncData] Game session is not initialized 21:47:14.678 [Lua] [PlayerSyncData] Game session is not initialized 21:47:14.678 [Lua] Set lobby begin: 21:47:14.678 [Lua] Lobby data twitch_enabled = false 21:47:14.678 [Lua] Lobby data power_level = 0 21:47:14.678 [Lua] Lobby data unique_server_name = JayJay 21:47:14.678 [Lua] Lobby data host = 110000106697298 21:47:14.678 [Lua] Lobby data game_mode = 2 21:47:14.678 [Lua] Lobby data is_private = false 21:47:14.678 [Lua] Lobby data level_key = inn_level 21:47:14.678 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:14.678 [Lua] Lobby data selected_level_key = fort 21:47:14.678 [Lua] Lobby data quick_game = true 21:47:14.678 [Lua] Lobby data mechanism = adventure 21:47:14.678 [Lua] Lobby data matchmaking = true 21:47:14.678 [Lua] Lobby data num_players = 4 21:47:14.679 [Lua] Lobby data country_code = DE 21:47:14.679 [Lua] Lobby data difficulty = hardest 21:47:14.679 [Lua] Lobby data player_slot_5 = 0:0 21:47:14.679 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:14.679 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:14.679 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:14.679 [Lua] Lobby data eac_authorized = true 21:47:14.679 [Lua] Set lobby end. 21:47:16.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:47:16.066 [Lua] Clearing all global lookup lists 21:47:16.066 [Lua] [IngamePlayerListUI] - Destroy 21:47:16.066 [Lua] [EquipmentUI] - Destroy 21:47:16.066 [Lua] [GamePadEquipmentUI] - Destroy 21:47:16.066 [Lua] [AbilityUI] - Destroy 21:47:16.066 [Lua] [GamePadAbilityUI] - Destroy 21:47:16.067 [Lua] [IngameUI] destroy 21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 21:47:16.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 21:47:16.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 21:47:16.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 21:47:16.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 21:47:16.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 21:47:16.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 21:47:16.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 21:47:16.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 21:47:16.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 21:47:16.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 21:47:16.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3 21:47:16.170 [Lua] [Managers] Destroying state managers... 21:47:16.177 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:47:16.178 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 21:47:16.178 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 21:47:16.178 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010bd58dfb 21:47:16.178 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 21:47:16.178 [Lua] [Matchmaking] unregister rpcs 21:47:16.178 [Lua] ############### UNLOADING PACKAGES ############### 21:47:16.178 [Lua] [Gamestate] Enter state StateLoading 21:47:16.183 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:47:16.183 [Lua] [Matchmaking] register rpcs 21:47:16.184 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:47:16.184 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:47:16.184 [Lua] registering RPCs 21:47:16.184 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:47:16.184 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:47:16.184 [Lua] Set lobby begin: 21:47:16.184 [Lua] Lobby data twitch_enabled = false 21:47:16.184 [Lua] Lobby data power_level = 0 21:47:16.184 [Lua] Lobby data unique_server_name = JayJay 21:47:16.184 [Lua] Lobby data host = 110000106697298 21:47:16.184 [Lua] Lobby data game_mode = 2 21:47:16.184 [Lua] Lobby data is_private = false 21:47:16.184 [Lua] Lobby data level_key = fort 21:47:16.184 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:16.184 [Lua] Lobby data selected_level_key = fort 21:47:16.185 [Lua] Lobby data quick_game = true 21:47:16.185 [Lua] Lobby data mechanism = adventure 21:47:16.185 [Lua] Lobby data matchmaking = true 21:47:16.185 [Lua] Lobby data num_players = 4 21:47:16.185 [Lua] Lobby data country_code = DE 21:47:16.185 [Lua] Lobby data difficulty = hardest 21:47:16.185 [Lua] Lobby data player_slot_5 = 0:0 21:47:16.185 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:16.185 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:16.185 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:16.185 [Lua] Lobby data eac_authorized = true 21:47:16.185 [Lua] Set lobby end. 21:47:16.185 [Lua] MUSIC MANAGER unmute_all_world_sounds 1214349 0 21:47:16.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 131 21:47:16.185 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:47:16.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 131 21:47:16.190 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized 21:47:16.191 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[nil] 21:47:16.191 [Lua] [LevelTransitionHandler] load_level fort 21:47:16.283 [Umbra] Unload tome 21:47:16.450 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:47:16.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:47:16.451 [Lua] [LevelTransitionHandler] Loading level: "fort" 21:47:16.451 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/fort" 21:47:16.451 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, LevelTransitionHandler, async-read, 21:47:16.451 [Lua] [StateLoading] got rpc_load_level 76 fort 21:47:16.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8 21:47:16.586 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8 21:47:16.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort 21:47:16.602 [Lua] MUSIC MANAGER nik_loading_screen_fort_01 1214350 0 21:47:16.610 [Lua] MUSIC MANAGER Play_loading_screen_music 1214351 0 21:47:16.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 131 21:47:17.362 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]' 21:47:19.788 [Lua] ### Sending rpc_level_loaded 21:47:19.788 [Lua] #### Has state machine: true, sender: 11000010bd58dfb, level_id: 76 21:47:19.788 [Lua] Peer 11000010bd58dfb has loaded the level and all enemies are loaded 21:47:20.412 [Lua] ### Sending rpc_level_loaded 21:47:20.412 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 76 21:47:20.412 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 21:47:20.462 [Lua] ### Sending rpc_level_loaded 21:47:20.462 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 76 21:47:20.462 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded 21:47:24.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort 21:47:24.818 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort 21:47:24.836 [Lua] [LevelTransitionHandler] Level load completed! 21:47:24.836 [Lua] [EnemyPackageLoader] setup_startup_enemies 21:47:24.903 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 21:47:24.903 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 21:47:24.903 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4 21:47:24.903 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 21:47:24.903 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 21:47:24.903 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 21:47:24.903 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 21:47:24.903 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 21:47:24.903 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 21:47:24.903 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3 21:47:24.903 [Lua] checking dlc's against conflict directors 21:47:24.903 [Lua] --- --- --- 21:47:24.903 [Lua] Starting... difficulty 'hardest' 21:47:24.903 [Lua] These are the starting conflict directors: 21:47:24.903 [Lua] skaven 21:47:24.903 [Lua] chaos 21:47:24.903 [Lua] --- --- --- 21:47:24.903 [Lua] 21:47:24.903 [Lua] Looking for a new director: 21:47:24.903 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 21:47:24.903 [Lua] ->trying director: chaos_beastmen 21:47:24.903 [Lua] --> success! 21:47:24.903 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 21:47:24.903 [Lua] 21:47:24.903 [Lua] Looking for a new director: 21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 21:47:24.903 [Lua] ->trying director: skaven 21:47:24.903 [Lua] --> success! 21:47:24.903 [Lua] --> re-used the same breeds 21:47:24.903 [Lua] 21:47:24.903 [Lua] Looking for a new director: 21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 21:47:24.903 [Lua] ->trying director: chaos_beastmen 21:47:24.903 [Lua] --> success! 21:47:24.903 [Lua] --> re-used the same breeds 21:47:24.903 [Lua] 21:47:24.903 [Lua] Looking for a new director: 21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 21:47:24.903 [Lua] ->trying director: beastmen 21:47:24.903 [Lua] --> success! 21:47:24.903 [Lua] --> re-used the same breeds 21:47:24.903 [Lua] 21:47:24.903 [Lua] Looking for a new director: 21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 21:47:24.903 [Lua] ->trying director: beastmen 21:47:24.903 [Lua] --> success! 21:47:24.903 [Lua] --> re-used the same breeds 21:47:24.903 [Lua] 21:47:24.903 [Lua] Looking for a new director: 21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 21:47:24.903 [Lua] ->trying director: chaos_beastmen 21:47:24.903 [Lua] --> success! 21:47:24.903 [Lua] --> re-used the same breeds 21:47:24.903 [Lua] 21:47:24.904 [Lua] Looking for a new director: 21:47:24.904 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 21:47:24.904 [Lua] ->trying director: default 21:47:24.904 [Lua] --> success! 21:47:24.904 [Lua] --> re-used the same breeds 21:47:24.904 [Lua] 21:47:24.904 [Lua] DONE! Found the following directors: 21:47:24.904 [Lua] chaos_beastmen 21:47:24.904 [Lua] skaven 21:47:24.904 [Lua] chaos_beastmen 21:47:24.904 [Lua] beastmen 21:47:24.904 [Lua] beastmen 21:47:24.904 [Lua] chaos_beastmen 21:47:24.904 [Lua] default 21:47:24.904 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:47:24.905 [Lua] ### Sending rpc_level_loaded 21:47:24.905 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 76 21:47:24.905 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 21:47:24.926 [Lua] ### Sending rpc_level_loaded 21:47:24.926 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 76 21:47:25.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:47:25.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:47:25.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:47:25.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:47:25.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:47:25.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:47:26.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:47:26.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:47:26.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:47:26.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:47:26.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:47:26.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:47:27.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:47:27.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:47:27.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:47:28.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:47:28.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:47:28.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:47:28.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:47:28.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:47:28.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:47:28.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:47:28.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:47:28.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:47:29.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:47:29.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:47:29.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:47:29.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:47:29.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:47:29.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:47:29.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:47:29.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:47:29.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:47:30.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:47:30.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:47:30.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:47:30.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:47:30.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:47:30.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:47:31.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:47:31.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:47:31.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:47:32.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:47:32.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:47:32.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:47:32.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:47:32.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:47:32.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:47:33.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:47:33.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:47:33.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:47:33.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:47:33.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:47:33.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:47:33.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:47:33.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:47:33.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:47:34.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:47:34.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:47:34.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:47:34.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:47:34.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:47:34.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:47:35.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:47:35.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:47:35.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:47:35.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:47:35.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:47:35.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:47:35.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:47:35.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:47:35.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:47:36.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:47:36.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:47:36.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:47:36.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:47:36.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:47:36.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:47:37.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:47:37.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:47:37.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:47:37.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:47:37.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:47:37.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:47:37.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:47:37.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:47:37.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:47:37.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:47:37.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:47:37.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:47:38.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:47:38.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:47:38.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:47:39.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:47:39.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:47:39.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:47:40.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:47:40.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:47:40.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:47:41.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:47:41.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:47:41.101 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: custom 21:47:41.101 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:47:41.101 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:47:42.100 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:47:42.100 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:47:42.100 [Lua] [Matchmaking] unregister rpcs 21:47:42.100 [Lua] Set lobby begin: 21:47:42.100 [Lua] Lobby data twitch_enabled = false 21:47:42.101 [Lua] Lobby data power_level = 0 21:47:42.101 [Lua] Lobby data unique_server_name = JayJay 21:47:42.101 [Lua] Lobby data host = 110000106697298 21:47:42.101 [Lua] Lobby data game_mode = 2 21:47:42.101 [Lua] Lobby data is_private = false 21:47:42.101 [Lua] Lobby data level_key = fort 21:47:42.101 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:42.101 [Lua] Lobby data selected_level_key = fort 21:47:42.101 [Lua] Lobby data quick_game = true 21:47:42.101 [Lua] Lobby data mechanism = adventure 21:47:42.101 [Lua] Lobby data matchmaking = true 21:47:42.101 [Lua] Lobby data num_players = 4 21:47:42.101 [Lua] Lobby data country_code = DE 21:47:42.101 [Lua] Lobby data difficulty = hardest 21:47:42.102 [Lua] Lobby data player_slot_5 = 0:0 21:47:42.102 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:42.102 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:42.102 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:42.102 [Lua] Lobby data eac_authorized = true 21:47:42.102 [Lua] Set lobby end. 21:47:42.102 [Lua] [Managers] Destroying state managers... 21:47:42.103 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens 21:47:42.103 [Lua] MUSIC MANAGER Stop_loading_screen_music 1214352 0 21:47:42.103 [Lua] [Gamestate] Enter StateIngame HOST 21:47:42.104 [Lua] <>level = fort<> 21:47:42.104 [Lua] Set lobby begin: 21:47:42.104 [Lua] Lobby data twitch_enabled = false 21:47:42.104 [Lua] Lobby data power_level = 0 21:47:42.104 [Lua] Lobby data unique_server_name = JayJay 21:47:42.104 [Lua] Lobby data host = 110000106697298 21:47:42.104 [Lua] Lobby data game_mode = 2 21:47:42.104 [Lua] Lobby data is_private = false 21:47:42.104 [Lua] Lobby data level_key = fort 21:47:42.104 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:42.104 [Lua] Lobby data selected_level_key = fort 21:47:42.105 [Lua] Lobby data quick_game = true 21:47:42.105 [Lua] Lobby data mechanism = adventure 21:47:42.105 [Lua] Lobby data matchmaking = true 21:47:42.105 [Lua] Lobby data num_players = 4 21:47:42.105 [Lua] Lobby data country_code = DE 21:47:42.105 [Lua] Lobby data difficulty = hardest 21:47:42.105 [Lua] Lobby data player_slot_5 = 0:0 21:47:42.105 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:42.105 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:42.105 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:42.105 [Lua] Lobby data eac_authorized = true 21:47:42.105 [Lua] Set lobby end. 21:47:42.105 [Umbra] Init version: 3.4.15 :: 16 threads 21:47:42.106 [Lua] [StateIngame] Server ingame 21:47:42.110 [Lua] Set lobby begin: 21:47:42.110 [Lua] Lobby data twitch_enabled = false 21:47:42.110 [Lua] Lobby data power_level = 0 21:47:42.111 [Lua] Lobby data unique_server_name = JayJay 21:47:42.111 [Lua] Lobby data host = 110000106697298 21:47:42.111 [Lua] Lobby data game_mode = 2 21:47:42.111 [Lua] Lobby data is_private = false 21:47:42.111 [Lua] Lobby data level_key = fort 21:47:42.111 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:42.111 [Lua] Lobby data selected_level_key = fort 21:47:42.111 [Lua] Lobby data quick_game = true 21:47:42.111 [Lua] Lobby data mechanism = adventure 21:47:42.111 [Lua] Lobby data matchmaking = true 21:47:42.111 [Lua] Lobby data num_players = 4 21:47:42.111 [Lua] Lobby data country_code = DE 21:47:42.111 [Lua] Lobby data difficulty = hardest 21:47:42.111 [Lua] Lobby data player_slot_5 = 0:0 21:47:42.111 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:42.111 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:42.111 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:42.111 [Lua] Lobby data eac_authorized = true 21:47:42.112 [Lua] Set lobby end. 21:47:42.112 [Lua] [Matchmaking] register rpcs 21:47:42.112 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:47:42.112 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 21:47:42.112 [Lua] [GameNetworkManager] self.is_server = true 21:47:42.112 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 21:47:42.112 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:47:42.112 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:47:42.112 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:47:42.112 [Network] Setting artificial MTU limit to 65536 21:47:42.125 [Lua] Switching ConflictSettings: to: default 21:47:42.125 [Lua] pacing=default 21:47:42.125 [Lua] roaming=nil 21:47:42.125 [Lua] specials=default 21:47:42.125 [Lua] debug_color=maroon 21:47:42.125 [Lua] pack_spawning=default 21:47:42.125 [Lua] contained_breeds=nil 21:47:42.125 [Lua] disabled=false 21:47:42.125 [Lua] boss=default 21:47:42.125 [Lua] horde=default 21:47:42.125 [Lua] name=default 21:47:42.125 [Lua] intensity=default 21:47:42.125 [Lua] --- 21:47:42.125 [Lua] [LevelAnalysis] set_random_seed( 715130) 21:47:42.144 [Lua] [AIInterestPointSystem] Level Seed: 715130 21:47:42.144 [Lua] 21:47:42.144 [Lua] [entity_system_bag] = table 21:47:42.144 [Lua] [entity_system_bag] = metatable 21:47:42.144 [Lua] [startup_data] = table 21:47:42.144 [Lua] [entity_manager] = table 21:47:42.144 [Lua] [entity_manager] = metatable 21:47:42.144 [Lua] [unit_spawner] = table 21:47:42.144 [Lua] [unit_spawner] = metatable 21:47:42.144 [Lua] [unit_storage] = table 21:47:42.144 [Lua] [unit_storage] = metatable 21:47:42.144 [Lua] [dice_keeper] = table 21:47:42.144 [Lua] [dice_keeper] = metatable 21:47:42.144 [Lua] [is_server] = true (boolean) 21:47:42.144 [Lua] [world] = [World] 21:47:42.144 [Lua] [system_api] = table 21:47:42.144 [Lua] [entity_system] = table 21:47:42.144 [Lua] [entity_system] = metatable 21:47:42.144 [Lua] [network_lobby] = table 21:47:42.144 [Lua] [network_lobby] = metatable 21:47:42.144 [Lua] [profile_synchronizer] = table 21:47:42.144 [Lua] [profile_synchronizer] = metatable 21:47:42.144 [Lua] [level_transition_handler] = table 21:47:42.144 [Lua] [level_transition_handler] = metatable 21:47:42.144 [Lua] [num_local_human_players] = 1 (number) 21:47:42.144 [Lua] [statistics_db] = table 21:47:42.144 [Lua] [statistics_db] = metatable 21:47:42.144 [Lua] [network_server] = table 21:47:42.144 [Lua] [network_server] = metatable 21:47:42.144 [Lua] [input_manager] = table 21:47:42.144 [Lua] [input_manager] = metatable 21:47:42.144 [Lua] [network_clock] = table 21:47:42.144 [Lua] [network_clock] = metatable 21:47:42.144 [Lua] [network_transmit] = table 21:47:42.144 [Lua] [network_transmit] = metatable 21:47:42.144 [Lua] [free_flight_manager] = table 21:47:42.144 [Lua] [free_flight_manager] = metatable 21:47:42.144 [Lua] [network_manager] = table 21:47:42.144 [Lua] [network_manager] = metatable 21:47:42.144 [Lua] [network_event_delegate] = table 21:47:42.144 [Lua] [network_event_delegate] = metatable 21:47:42.144 [Lua] 21:47:42.145 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:47:42.145 [Lua] ignoring extension VersusInteractObjectiveExtension 21:47:42.145 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:47:42.145 [Lua] ignoring extension VersusSocketObjectiveExtension 21:47:42.145 [Lua] ignoring extension VersusTargetObjectiveExtension 21:47:42.149 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:47:42.178 [Lua] [AchievementManager] Achievements using the steam platform 21:47:42.178 [Lua] [StateIngame] Level seed: 715130 21:47:42.178 [World] Spawning level. 21:47:43.677 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:47:43.677 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:47:43.677 [Lua] respawn_unit_spawned with group id: respawn_end_event 21:47:43.749 [Flow] interaction enabled 21:47:43.755 [Lua] [LevelAnalysis] set_random_seed( 715130) 21:47:43.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:47:43.785 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:47:43.786 [Lua] [IngameUI] init 21:47:43.803 [SteamVoipClient] select_out(110000106697298, off) 21:47:43.803 [SteamVoipClient] select_out(11000010bd58dfb, off) 21:47:43.803 [SteamVoipClient] select_out(110000111a28e63, off) 21:47:43.809 [Lua] cb_razer_chroma_setup 21:47:43.868 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:47:43.868 [Lua] Set lobby begin: 21:47:43.868 [Lua] Lobby data twitch_enabled = false 21:47:43.868 [Lua] Lobby data power_level = 835 21:47:43.868 [Lua] Lobby data unique_server_name = JayJay 21:47:43.868 [Lua] Lobby data host = 110000106697298 21:47:43.868 [Lua] Lobby data game_mode = 2 21:47:43.868 [Lua] Lobby data is_private = false 21:47:43.868 [Lua] Lobby data level_key = fort 21:47:43.868 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:43.868 [Lua] Lobby data selected_level_key = fort 21:47:43.868 [Lua] Lobby data quick_game = true 21:47:43.868 [Lua] Lobby data mechanism = adventure 21:47:43.868 [Lua] Lobby data matchmaking = true 21:47:43.868 [Lua] Lobby data num_players = 4 21:47:43.869 [Lua] Lobby data country_code = DE 21:47:43.869 [Lua] Lobby data difficulty = hardest 21:47:43.869 [Lua] Lobby data player_slot_5 = 0:0 21:47:43.869 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:43.869 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:43.869 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:43.869 [Lua] Lobby data eac_authorized = true 21:47:43.869 [Lua] Set lobby end. 21:47:43.870 [Flow] crossroads_B2_true 21:47:43.870 [Flow] crossroads_B1_true 21:47:43.871 [Flow] Path A1 21:47:43.871 [Lua] CurrentConflictSettings default 21:47:43.871 [Lua] [ConflictDirector] conflict_director is ai_ready 21:47:43.875 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 21:47:43.875 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 21:47:43.875 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4 21:47:43.875 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 21:47:43.875 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 21:47:43.875 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 21:47:43.875 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 21:47:43.875 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 21:47:43.875 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 21:47:43.875 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3 21:47:43.876 [Lua] [1] = table 21:47:43.876 [Lua] [2] = table 21:47:43.876 [Lua] [1] = table 21:47:43.876 [Lua] [2] = table 21:47:43.876 [Lua] [3] = table 21:47:43.876 [Lua] [1] = table 21:47:43.876 [Lua] [2] = table 21:47:43.876 [Lua] [3] = table 21:47:43.876 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:47:43.884 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:47:43.884 [Lua] Forming navigation groups in one frame 21:47:43.884 [Lua] Forming navigation groups 21:47:43.963 [Lua] NavigationGroupManager -> calulation time A: 0.077999999999519787 21:47:44.563 [Lua] NavigationGroupManager -> calulation time B: 0.60100000000056752 21:47:44.563 [Lua] number of nav groups: 357 21:47:44.573 [Lua] number of refined nav groups : 203 21:47:44.585 [Lua] NavigationGroupManager -> calulation time C: 0.022000000000844011 21:47:44.585 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.500081311166287 Normalized coefficient: 1.1666596398180753 21:47:44.593 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.973141729831699 Normalized coefficient: 1.3154442130053512 21:47:44.599 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 4.5241640150547031 Normalized coefficient: 0.89519300947603486 21:47:44.614 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:47:44.614 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 21:47:44.614 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:47:44.614 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 21:47:44.620 [Lua] [LevelAnalysis] Generating boss paths for level: fort 21:47:44.620 [Lua] [LevelAnalysis] This level has a total main-path length of 770.614 meters. 21:47:44.620 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:47:44.620 [Lua] [LevelAnalysis] 21:47:44.620 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:47:44.620 [Lua] [LevelAnalysis] 21:47:44.620 [Lua] [LevelAnalysis] Terror events added: 21:47:44.620 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 21:47:44.620 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 21:47:44.620 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 21:47:44.620 [Lua] NORMAL PATROL MAIN PATH 162.04637145996094 21:47:44.620 [Lua] [waypoints] = table 21:47:44.620 [Lua] [astar_points] = table 21:47:44.620 [Lua] [travel_dist] = 162.04636365734041 (number) 21:47:44.620 [Lua] [one_directional] = true (boolean) 21:47:44.620 [Lua] [id] = boss_19 (string) 21:47:44.620 [Lua] ----> using boss spline path! 21:47:44.621 [Lua] Adding main path event: Vector3Box(11.0632, 273.632, -5.47246) boss_event_chaos_beastmen_spline_patrol 45 table: 00000000050BE160 21:47:44.621 [Lua] ----> using boss gizmo! 21:47:44.621 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -414.7 start-travel-dist: 586.8, end-travel-dist: 608.9 spawn_distance 162.0 21:47:44.621 [Lua] Adding main path event: Vector3Box(80.4439, 217.106, -19.5205) boss_event_minotaur 45 table: 00000000050BE6F0 21:47:44.621 [Lua] NORMAL PATROL MAIN PATH 602.4661865234375 21:47:44.621 [Lua] [waypoints] = table 21:47:44.621 [Lua] [astar_points] = table 21:47:44.621 [Lua] [travel_dist] = 744.95434088259935 (number) 21:47:44.621 [Lua] [one_directional] = false (boolean) 21:47:44.621 [Lua] [id] = boss_13 (string) 21:47:44.621 [Lua] ----> using boss spline path! 21:47:44.622 [Lua] Adding main path event: Vector3Box(118, 64, -4.394) boss_event_chaos_beastmen_spline_patrol 45 table: 00000000050BEB30 21:47:44.622 [Lua] [LevelAnalysis] num_event_places_f: 0.48040922164916994 , num_event_places: 0 , trailing_event_fraction: 0.48040922164916994 , num_events: 1 21:47:44.622 [Lua] [LevelAnalysis] Level path distance: 770.61383247375488 21:47:44.622 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 770.61383247375488 forbidden_dist: -670.61383247375488 21:47:44.622 [Lua] [LevelAnalysis] wanted_distance: 331.61831196508871 21:47:44.622 [Lua] [LevelAnalysis] Terror events added: 21:47:44.622 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:47:44.622 [Lua] Adding main path event: Vector3Box(-29.5025, 211.723, -7.924) rare_event_loot_rat 45 table: 00000000066D2920 21:47:44.622 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:47:44.629 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:47:44.635 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 21:47:44.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:47:44.638 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 21:47:44.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:47:44.888 [Lua] MUSIC: explore -> lost 21:47:45.335 [Lua] Set lobby begin: 21:47:45.335 [Lua] Lobby data twitch_enabled = false 21:47:45.336 [Lua] Lobby data power_level = 835 21:47:45.336 [Lua] Lobby data unique_server_name = JayJay 21:47:45.336 [Lua] Lobby data host = 110000106697298 21:47:45.336 [Lua] Lobby data game_mode = 2 21:47:45.336 [Lua] Lobby data is_private = false 21:47:45.336 [Lua] Lobby data level_key = fort 21:47:45.336 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:45.336 [Lua] Lobby data selected_level_key = fort 21:47:45.336 [Lua] Lobby data quick_game = true 21:47:45.336 [Lua] Lobby data mechanism = adventure 21:47:45.336 [Lua] Lobby data matchmaking = true 21:47:45.336 [Lua] Lobby data num_players = 4 21:47:45.337 [Lua] Lobby data country_code = DE 21:47:45.337 [Lua] Lobby data difficulty = hardest 21:47:45.337 [Lua] Lobby data player_slot_5 = 0:0 21:47:45.337 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:45.337 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:45.337 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:45.337 [Lua] Lobby data eac_authorized = true 21:47:45.337 [Lua] Set lobby end. 21:47:45.337 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing 21:47:45.337 [Lua] Breedfreezer (server) starting a hot join sync 21:47:45.337 [Lua] packing 0 units of breed chaos_marauder 21:47:45.337 [Lua] packing 0 units of breed skaven_clan_rat 21:47:45.337 [Lua] packing 0 units of breed skaven_storm_vermin 21:47:45.337 [Lua] packing 0 units of breed skaven_slave 21:47:45.337 [Lua] packing 0 units of breed chaos_fanatic 21:47:45.337 [Lua] packing 0 units of breed beastmen_ungor_archer 21:47:45.337 [Lua] packing 0 units of breed chaos_raider 21:47:45.337 [Lua] packing 0 units of breed chaos_warrior 21:47:45.337 [Lua] packing 0 units of breed chaos_berzerker 21:47:45.337 [Lua] packing 0 units of breed beastmen_bestigor 21:47:45.337 [Lua] packing 0 units of breed beastmen_ungor 21:47:45.337 [Lua] packing 0 units of breed skaven_plague_monk 21:47:45.337 [Lua] packing 0 units of breed beastmen_gor 21:47:45.337 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:47:45.337 [Lua] 21:47:45.337 [Lua] [1] = 1 (number) 21:47:45.337 [Lua] [2] = 0 (number) 21:47:45.337 [Lua] [3] = 1 (number) 21:47:45.337 [Lua] [4] = 0 (number) 21:47:45.337 [Lua] [5] = 1 (number) 21:47:45.337 [Lua] [6] = 0 (number) 21:47:45.337 [Lua] [7] = 1 (number) 21:47:45.337 [Lua] [8] = 0 (number) 21:47:45.337 [Lua] [9] = 1 (number) 21:47:45.337 [Lua] [10] = 0 (number) 21:47:45.337 [Lua] [11] = 1 (number) 21:47:45.337 [Lua] [12] = 0 (number) 21:47:45.337 [Lua] [13] = 1 (number) 21:47:45.337 [Lua] [14] = 0 (number) 21:47:45.337 [Lua] [15] = 1 (number) 21:47:45.337 [Lua] [16] = 0 (number) 21:47:45.337 [Lua] [17] = 1 (number) 21:47:45.337 [Lua] [18] = 0 (number) 21:47:45.337 [Lua] [19] = 1 (number) 21:47:45.337 [Lua] [20] = 0 (number) 21:47:45.337 [Lua] [21] = 1 (number) 21:47:45.337 [Lua] [22] = 0 (number) 21:47:45.337 [Lua] [23] = 1 (number) 21:47:45.337 [Lua] [24] = 0 (number) 21:47:45.337 [Lua] [25] = 1 (number) 21:47:45.337 [Lua] [26] = 0 (number) 21:47:45.337 [Lua] 21:47:45.337 [Lua] 21:47:45.337 [Lua] 21:47:45.340 [Lua] Set lobby begin: 21:47:45.340 [Lua] Lobby data twitch_enabled = false 21:47:45.340 [Lua] Lobby data power_level = 835 21:47:45.340 [Lua] Lobby data unique_server_name = JayJay 21:47:45.341 [Lua] Lobby data host = 110000106697298 21:47:45.341 [Lua] Lobby data game_mode = 2 21:47:45.341 [Lua] Lobby data is_private = false 21:47:45.341 [Lua] Lobby data level_key = fort 21:47:45.341 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:45.341 [Lua] Lobby data selected_level_key = fort 21:47:45.341 [Lua] Lobby data quick_game = true 21:47:45.341 [Lua] Lobby data mechanism = adventure 21:47:45.341 [Lua] Lobby data matchmaking = true 21:47:45.342 [Lua] Lobby data num_players = 4 21:47:45.342 [Lua] Lobby data country_code = DE 21:47:45.342 [Lua] Lobby data difficulty = hardest 21:47:45.342 [Lua] Lobby data player_slot_5 = 0:0 21:47:45.342 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:45.342 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:45.342 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:45.342 [Lua] Lobby data eac_authorized = true 21:47:45.342 [Lua] Set lobby end. 21:47:45.342 [Lua] [Matchmaking] Assigned player 11000010bd58dfb to slot 2 when hot join syncing 21:47:45.342 [Lua] Breedfreezer (server) starting a hot join sync 21:47:45.342 [Lua] packing 0 units of breed chaos_marauder 21:47:45.342 [Lua] packing 0 units of breed skaven_clan_rat 21:47:45.342 [Lua] packing 0 units of breed skaven_storm_vermin 21:47:45.342 [Lua] packing 0 units of breed skaven_slave 21:47:45.342 [Lua] packing 0 units of breed chaos_fanatic 21:47:45.342 [Lua] packing 0 units of breed beastmen_ungor_archer 21:47:45.342 [Lua] packing 0 units of breed chaos_raider 21:47:45.342 [Lua] packing 0 units of breed chaos_warrior 21:47:45.342 [Lua] packing 0 units of breed chaos_berzerker 21:47:45.342 [Lua] packing 0 units of breed beastmen_bestigor 21:47:45.342 [Lua] packing 0 units of breed beastmen_ungor 21:47:45.342 [Lua] packing 0 units of breed skaven_plague_monk 21:47:45.342 [Lua] packing 0 units of breed beastmen_gor 21:47:45.342 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:47:45.342 [Lua] 21:47:45.342 [Lua] [1] = 1 (number) 21:47:45.342 [Lua] [2] = 0 (number) 21:47:45.342 [Lua] [3] = 1 (number) 21:47:45.342 [Lua] [4] = 0 (number) 21:47:45.342 [Lua] [5] = 1 (number) 21:47:45.342 [Lua] [6] = 0 (number) 21:47:45.342 [Lua] [7] = 1 (number) 21:47:45.342 [Lua] [8] = 0 (number) 21:47:45.342 [Lua] [9] = 1 (number) 21:47:45.342 [Lua] [10] = 0 (number) 21:47:45.342 [Lua] [11] = 1 (number) 21:47:45.342 [Lua] [12] = 0 (number) 21:47:45.342 [Lua] [13] = 1 (number) 21:47:45.342 [Lua] [14] = 0 (number) 21:47:45.342 [Lua] [15] = 1 (number) 21:47:45.342 [Lua] [16] = 0 (number) 21:47:45.342 [Lua] [17] = 1 (number) 21:47:45.342 [Lua] [18] = 0 (number) 21:47:45.342 [Lua] [19] = 1 (number) 21:47:45.342 [Lua] [20] = 0 (number) 21:47:45.342 [Lua] [21] = 1 (number) 21:47:45.342 [Lua] [22] = 0 (number) 21:47:45.342 [Lua] [23] = 1 (number) 21:47:45.342 [Lua] [24] = 0 (number) 21:47:45.342 [Lua] [25] = 1 (number) 21:47:45.342 [Lua] [26] = 0 (number) 21:47:45.342 [Lua] 21:47:45.343 [Lua] 21:47:45.343 [Lua] 21:47:45.345 [Lua] Set lobby begin: 21:47:45.345 [Lua] Lobby data twitch_enabled = false 21:47:45.345 [Lua] Lobby data power_level = 835 21:47:45.345 [Lua] Lobby data unique_server_name = JayJay 21:47:45.345 [Lua] Lobby data host = 110000106697298 21:47:45.345 [Lua] Lobby data game_mode = 2 21:47:45.345 [Lua] Lobby data is_private = false 21:47:45.345 [Lua] Lobby data level_key = fort 21:47:45.345 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:45.346 [Lua] Lobby data selected_level_key = fort 21:47:45.346 [Lua] Lobby data quick_game = true 21:47:45.346 [Lua] Lobby data mechanism = adventure 21:47:45.346 [Lua] Lobby data matchmaking = true 21:47:45.346 [Lua] Lobby data num_players = 4 21:47:45.346 [Lua] Lobby data country_code = DE 21:47:45.346 [Lua] Lobby data difficulty = hardest 21:47:45.346 [Lua] Lobby data player_slot_5 = 0:0 21:47:45.346 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:45.347 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:45.347 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:45.347 [Lua] Lobby data eac_authorized = true 21:47:45.347 [Lua] Set lobby end. 21:47:45.347 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 21:47:45.347 [Lua] Breedfreezer (server) starting a hot join sync 21:47:45.347 [Lua] packing 0 units of breed chaos_marauder 21:47:45.347 [Lua] packing 0 units of breed skaven_clan_rat 21:47:45.347 [Lua] packing 0 units of breed skaven_storm_vermin 21:47:45.347 [Lua] packing 0 units of breed skaven_slave 21:47:45.347 [Lua] packing 0 units of breed chaos_fanatic 21:47:45.347 [Lua] packing 0 units of breed beastmen_ungor_archer 21:47:45.347 [Lua] packing 0 units of breed chaos_raider 21:47:45.347 [Lua] packing 0 units of breed chaos_warrior 21:47:45.347 [Lua] packing 0 units of breed chaos_berzerker 21:47:45.347 [Lua] packing 0 units of breed beastmen_bestigor 21:47:45.347 [Lua] packing 0 units of breed beastmen_ungor 21:47:45.347 [Lua] packing 0 units of breed skaven_plague_monk 21:47:45.347 [Lua] packing 0 units of breed beastmen_gor 21:47:45.347 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:47:45.347 [Lua] 21:47:45.347 [Lua] [1] = 1 (number) 21:47:45.347 [Lua] [2] = 0 (number) 21:47:45.347 [Lua] [3] = 1 (number) 21:47:45.347 [Lua] [4] = 0 (number) 21:47:45.347 [Lua] [5] = 1 (number) 21:47:45.347 [Lua] [6] = 0 (number) 21:47:45.347 [Lua] [7] = 1 (number) 21:47:45.347 [Lua] [8] = 0 (number) 21:47:45.347 [Lua] [9] = 1 (number) 21:47:45.347 [Lua] [10] = 0 (number) 21:47:45.347 [Lua] [11] = 1 (number) 21:47:45.347 [Lua] [12] = 0 (number) 21:47:45.347 [Lua] [13] = 1 (number) 21:47:45.347 [Lua] [14] = 0 (number) 21:47:45.347 [Lua] [15] = 1 (number) 21:47:45.347 [Lua] [16] = 0 (number) 21:47:45.347 [Lua] [17] = 1 (number) 21:47:45.347 [Lua] [18] = 0 (number) 21:47:45.347 [Lua] [19] = 1 (number) 21:47:45.347 [Lua] [20] = 0 (number) 21:47:45.348 [Lua] [21] = 1 (number) 21:47:45.348 [Lua] [22] = 0 (number) 21:47:45.348 [Lua] [23] = 1 (number) 21:47:45.348 [Lua] [24] = 0 (number) 21:47:45.348 [Lua] [25] = 1 (number) 21:47:45.348 [Lua] [26] = 0 (number) 21:47:45.348 [Lua] 21:47:45.348 [Lua] 21:47:45.348 [Lua] 21:47:45.349 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 21:47:45.349 [Lua] RemotePlayer:create_game_object( ) 58 21:47:45.364 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 21:47:45.364 [Lua] RemotePlayer:create_game_object( ) 59 21:47:45.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 21:47:45.377 [Lua] RemotePlayer:create_game_object( ) 60 21:47:45.393 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 21:47:45.393 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 21:47:45.393 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010bd58dfb 21:47:45.396 [Lua] MUSIC: lost -> explore 21:47:45.420 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:47:45.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:47:45.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 21:47:45.444 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:47:45.444 [Lua] pacing=default 21:47:45.444 [Lua] locked_func_name=beastmen 21:47:45.444 [Lua] roaming=nil 21:47:45.444 [Lua] specials=chaos_beastmen 21:47:45.444 [Lua] debug_color=orange 21:47:45.444 [Lua] pack_spawning=chaos_beastmen 21:47:45.444 [Lua] contained_breeds=nil 21:47:45.444 [Lua] disabled=false 21:47:45.444 [Lua] boss=chaos_beastmen 21:47:45.444 [Lua] horde=beastmen 21:47:45.444 [Lua] name=chaos_beastmen 21:47:45.444 [Lua] intensity=default 21:47:45.444 [Lua] --- 21:47:45.485 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010bd58dfb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:47:45.485 [Lua] Adding player sync data to peer=11000010bd58dfb local_player_id=1 21:47:45.485 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010bd58dfb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:47:45.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 21:47:45.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:47:45.489 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:47:45.489 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 21:47:45.503 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:47:45.503 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 21:47:45.503 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:47:45.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 21:47:45.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:47:45.541 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:47:45.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 21:47:45.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:47:45.778 [Lua] StateInGameRunning:_game_actually_starts() 21:47:45.778 [Lua] ################################################################################################################# 21:47:45.778 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:47:45.778 [Lua] ################################################################################################################# 21:47:45.778 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 132 21:47:45.778 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:47:45.796 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 132 21:47:46.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 132 21:47:46.054 [Lua] Commit load time data 21:47:46.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:47:46.543 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:47:49.364 [Lua] Set lobby begin: 21:47:49.364 [Lua] Lobby data twitch_enabled = false 21:47:49.365 [Lua] Lobby data power_level = 417 21:47:49.365 [Lua] Lobby data unique_server_name = JayJay 21:47:49.365 [Lua] Lobby data host = 110000106697298 21:47:49.365 [Lua] Lobby data game_mode = 2 21:47:49.365 [Lua] Lobby data is_private = false 21:47:49.365 [Lua] Lobby data level_key = fort 21:47:49.365 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:49.365 [Lua] Lobby data selected_level_key = fort 21:47:49.365 [Lua] Lobby data quick_game = true 21:47:49.365 [Lua] Lobby data mechanism = adventure 21:47:49.365 [Lua] Lobby data matchmaking = true 21:47:49.365 [Lua] Lobby data num_players = 4 21:47:49.365 [Lua] Lobby data country_code = DE 21:47:49.365 [Lua] Lobby data difficulty = hardest 21:47:49.365 [Lua] Lobby data player_slot_5 = 0:0 21:47:49.366 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:49.366 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:49.366 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:49.366 [Lua] Lobby data eac_authorized = true 21:47:49.366 [Lua] Set lobby end. 21:47:54.428 [Lua] Set lobby begin: 21:47:54.428 [Lua] Lobby data twitch_enabled = false 21:47:54.429 [Lua] Lobby data power_level = 835 21:47:54.429 [Lua] Lobby data unique_server_name = JayJay 21:47:54.429 [Lua] Lobby data host = 110000106697298 21:47:54.429 [Lua] Lobby data game_mode = 2 21:47:54.429 [Lua] Lobby data is_private = false 21:47:54.429 [Lua] Lobby data level_key = fort 21:47:54.429 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:47:54.429 [Lua] Lobby data selected_level_key = fort 21:47:54.429 [Lua] Lobby data quick_game = true 21:47:54.429 [Lua] Lobby data mechanism = adventure 21:47:54.429 [Lua] Lobby data matchmaking = true 21:47:54.430 [Lua] Lobby data num_players = 4 21:47:54.430 [Lua] Lobby data country_code = DE 21:47:54.430 [Lua] Lobby data difficulty = hardest 21:47:54.430 [Lua] Lobby data player_slot_5 = 0:0 21:47:54.430 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1 21:47:54.431 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:47:54.431 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:47:54.431 [Lua] Lobby data eac_authorized = true 21:47:54.431 [Lua] Set lobby end. 21:47:59.924 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:47:59.943 [Lua] Spline already found! 21:48:00.015 [Lua] Init group template: spline_patrol 21:48:00.763 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:48:00.785 [Lua] Spline already found! 21:48:00.858 [Lua] Init group template: spline_patrol 21:48:01.859 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:48:01.888 [Lua] Spline already found! 21:48:01.976 [Lua] Init group template: spline_patrol 21:48:07.429 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:07.902 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:48:08.148 [Lua] Players are leaving the safe zone 21:48:09.349 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:09.782 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:48:15.937 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:48:15.965 [Lua] Spline already found! 21:48:16.028 [Lua] Init group template: spline_patrol 21:48:19.441 [Lua] Switching ConflictSettings: to: skaven 21:48:19.441 [Lua] pacing=default 21:48:19.441 [Lua] roaming=nil 21:48:19.441 [Lua] specials=skaven 21:48:19.441 [Lua] debug_color=orange 21:48:19.441 [Lua] pack_spawning=skaven 21:48:19.441 [Lua] contained_breeds=nil 21:48:19.441 [Lua] disabled=false 21:48:19.441 [Lua] boss=skaven 21:48:19.441 [Lua] horde=default 21:48:19.441 [Lua] name=skaven 21:48:19.441 [Lua] intensity=default 21:48:19.441 [Lua] --- 21:48:21.519 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:21.865 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:48:23.974 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:48:23.995 [Lua] Spline already found! 21:48:24.057 [Lua] Init group template: spline_patrol 21:48:30.222 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:48:30.242 [Lua] Spline already found! 21:48:30.290 [Lua] Init group template: spline_patrol 21:48:42.037 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:42.389 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:42.649 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:43.037 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:43.256 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:43.664 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:43.891 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:44.234 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:44.486 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:44.940 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:45.081 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:45.468 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:45.730 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:46.101 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:46.450 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:46.786 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:48.752 [Lua] [ChatManager][1]System: JayJay picked up a Tome 21:48:53.017 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:53.434 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:53.622 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:54.065 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:55.379 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:55.739 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:55.827 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:48:56.186 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:57.070 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:57.447 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:48:57.981 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:48:58.248 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:58.643 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:48:59.380 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:59.816 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:49:00.132 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:00.503 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:00.649 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:49:00.835 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:49:01.063 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:01.560 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:49:02.137 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:02.600 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:49:02.651 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:49:03.391 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol 21:49:03.391 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol 21:49:03.410 [Lua] > starting new spline, using new navbot: standard , id: boss_19 21:49:03.445 [Lua] > continuing spline boss_19 index: 2 reties: 0 21:49:03.459 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.459 [Lua] > continuing spline boss_19 index: 3 reties: 0 21:49:03.476 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.477 [Lua] > continuing spline boss_19 index: 4 reties: 0 21:49:03.495 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.495 [Lua] > continuing spline boss_19 index: 5 reties: 0 21:49:03.528 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.528 [Lua] > continuing spline boss_19 index: 6 reties: 0 21:49:03.579 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.579 [Lua] > continuing spline boss_19 index: 7 reties: 0 21:49:03.599 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.599 [Lua] > continuing spline boss_19 index: 8 reties: 0 21:49:03.612 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.612 [Lua] > continuing spline boss_19 index: 9 reties: 0 21:49:03.628 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.628 [Lua] > continuing spline boss_19 index: 10 reties: 0 21:49:03.646 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.646 [Lua] > continuing spline boss_19 index: 11 reties: 0 21:49:03.681 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.681 [Lua] > continuing spline boss_19 index: 12 reties: 0 21:49:03.696 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.696 [Lua] > continuing spline boss_19 index: 13 reties: 0 21:49:03.731 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.731 [Lua] > continuing spline boss_19 index: 14 reties: 0 21:49:03.747 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.747 [Lua] > continuing spline boss_19 index: 15 reties: 0 21:49:03.781 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.781 [Lua] > continuing spline boss_19 index: 16 reties: 0 21:49:03.799 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.799 [Lua] > continuing spline boss_19 index: 17 reties: 0 21:49:03.816 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.816 [Lua] > continuing spline boss_19 index: 18 reties: 0 21:49:03.837 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.837 [Lua] > continuing spline boss_19 index: 19 reties: 0 21:49:03.852 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.852 [Lua] > continuing spline boss_19 index: 20 reties: 0 21:49:03.901 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0071439910680055618 boss_19 21:49:03.901 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0073232860304415226 boss_19 21:49:03.901 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.901 [Lua] > continuing spline boss_19 index: 21 reties: 0 21:49:03.919 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.919 [Lua] > continuing spline boss_19 index: 22 reties: 0 21:49:03.937 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.938 [Lua] > continuing spline boss_19 index: 23 reties: 0 21:49:03.955 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.955 [Lua] > continuing spline boss_19 index: 24 reties: 0 21:49:03.972 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:03.972 [Lua] > continuing spline boss_19 index: 25 reties: 0 21:49:04.007 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:04.007 [Lua] > continuing spline boss_19 index: 26 reties: 0 21:49:04.055 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 21:49:04.055 [Lua] > spline completed boss_19 reties: 0 21:49:04.410 [Lua] Init group template: spline_patrol 21:49:13.229 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:49:13.229 [Lua] pacing=default 21:49:13.229 [Lua] locked_func_name=beastmen 21:49:13.229 [Lua] roaming=nil 21:49:13.229 [Lua] specials=chaos_beastmen 21:49:13.229 [Lua] debug_color=orange 21:49:13.229 [Lua] pack_spawning=chaos_beastmen 21:49:13.229 [Lua] contained_breeds=nil 21:49:13.229 [Lua] disabled=false 21:49:13.229 [Lua] boss=chaos_beastmen 21:49:13.229 [Lua] horde=beastmen 21:49:13.229 [Lua] name=chaos_beastmen 21:49:13.229 [Lua] intensity=default 21:49:13.229 [Lua] --- 21:49:14.114 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:14.512 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:49:15.806 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:15.961 [Flow] 2 21:49:15.961 [Flow] dddddd 21:49:16.309 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:49:17.451 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:17.794 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:49:20.573 [Flow] 1 21:49:20.590 [Lua] Coordinated attack! 21:49:20.626 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:20.645 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:21.030 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:49:21.219 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:49:21.729 [Flow] 2 21:49:21.729 [Flow] 3 21:49:21.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 21:49:29.025 [Flow] time 21:49:37.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12b17f, position: 0 21:49:38.733 [Flow] time 21:49:45.573 [Lua] Time for new HOOORDE! multi_first_wave 21:49:45.573 [Lua] horde requested: ambush 21:49:45.573 [Lua] setting up ambush-horde 21:49:45.573 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:49:45.573 [Lua] -> spawning: 20 21:49:45.573 [Lua] horde crated with id 8 of type ambush 21:49:45.573 [Lua] ambush horde has started 21:49:45.580 [Lua] MUSIC: explore -> pre_ambush 21:49:45.605 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:49:45.714 [Lua] simple los failed 21:49:47.134 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:49:47.135 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 186 will change to a manual source. 21:49:48.190 [Flow] time 21:49:50.731 [Lua] MUSIC: pre_ambush -> horde 21:49:50.781 [Lua] Init group template: horde 21:49:55.841 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:49:55.841 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:49:55.841 [Lua] horde requested: ambush 21:49:55.841 [Lua] setting up ambush-horde 21:49:55.841 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:49:55.842 [Lua] -> spawning: 18 21:49:55.842 [Lua] horde crated with id 9 of type ambush 21:49:55.842 [Lua] ambush horde has started 21:49:57.793 [Flow] time 21:49:59.949 [Lua] Init group template: horde 21:50:00.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12bfec, position: 0 21:50:01.418 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:01.902 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:50:03.355 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:03.796 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:50:03.914 [Lua] HORDE: last wave, reset to standard horde delay 21:50:03.914 [Lua] Time for new HOOORDE! multi_last_wave 21:50:03.914 [Lua] horde requested: ambush 21:50:03.914 [Lua] setting up ambush-horde 21:50:03.914 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:50:03.915 [Lua] -> spawning: 21 21:50:03.915 [Lua] horde crated with id 10 of type ambush 21:50:03.915 [Lua] ambush horde has started 21:50:06.391 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:06.811 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:50:07.898 [Flow] time 21:50:07.960 [Lua] Init group template: horde 21:50:12.659 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 30 size: 59 action: nil 21:50:12.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12cbf7, position: 0 21:50:12.752 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 44 size: 58 action: follow 21:50:13.080 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 42 size: 57 action: follow 21:50:13.404 [Lua] Horde killed: ? 21:50:21.001 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 39 size: 50 action: nil 21:50:21.025 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 43 size: 49 action: follow 21:50:21.025 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 47 size: 48 action: follow 21:50:21.165 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 30 size: 47 action: follow 21:50:21.239 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 44 size: 46 action: follow 21:50:21.765 [Flow] time 21:50:22.543 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 41 size: 49 action: follow 21:50:22.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12d628, position: 0 21:50:22.903 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 28 size: 42 action: follow 21:50:30.634 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:50:30.654 [Lua] Spline already found! 21:50:30.700 [Lua] Init group template: spline_patrol 21:50:31.988 [Lua] MUSIC: horde -> explore 21:50:32.256 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:32.636 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:50:32.993 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:33.320 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:50:35.501 [Flow] time 21:50:40.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12e2d8, position: 0 21:50:43.720 [Flow] time 21:50:43.885 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:44.088 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:44.219 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:50:45.024 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:45.416 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:50:45.683 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:45.933 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:50:47.469 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:50:49.389 [Lua] Coordinated attack! 21:50:51.486 [Flow] time 21:50:52.948 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12e930, position: 0 21:50:55.390 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:55.594 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:55.926 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:50:56.031 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:57.238 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:50:57.856 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:50:58.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12ebc0, position: 0 21:50:59.242 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 3 36 21:51:00.253 [Flow] time 21:51:03.113 [Lua] Horde killed: ? 21:51:03.718 [Lua] Horde killed: ? 21:51:05.751 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:06.233 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:06.275 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:51:06.845 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:06.959 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:06.980 [Lua] Switching ConflictSettings: to: beastmen 21:51:06.980 [Lua] pacing=beastmen 21:51:06.980 [Lua] locked_func_name=beastmen 21:51:06.980 [Lua] roaming=nil 21:51:06.980 [Lua] specials=beastmen 21:51:06.980 [Lua] debug_color=purple 21:51:06.980 [Lua] pack_spawning=beastmen 21:51:06.980 [Lua] contained_breeds=nil 21:51:06.980 [Lua] disabled=false 21:51:06.980 [Lua] boss=beastmen 21:51:06.980 [Lua] horde=beastmen 21:51:06.980 [Lua] name=beastmen 21:51:06.980 [Lua] intensity=default 21:51:06.980 [Lua] --- 21:51:07.571 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:08.567 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:08.757 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:51:08.783 [Lua] Spline already found! 21:51:08.878 [Lua] Init group template: spline_patrol 21:51:08.992 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:09.418 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:09.896 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:51:11.070 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:11.382 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:11.636 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:11.842 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:51:11.917 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:12.444 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:51:12.471 [Lua] Spline already found! 21:51:12.521 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:12.527 [Lua] Init group template: spline_patrol 21:51:12.551 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:13.133 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:13.155 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:13.794 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:15.023 [Flow] time 21:51:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12f4ab, position: 0 21:51:17.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 21:51:19.956 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:20.053 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 172 will change to a manual source. 21:51:20.497 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:20.566 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:21.073 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:21.181 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:21.825 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1243120 0 21:51:21.843 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:23.055 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:23.420 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:51:23.791 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:24.209 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:51:24.698 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:24.896 [Flow] time 21:51:25.108 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:31.038 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:31.330 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:31.629 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:31.995 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:32.247 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:32.609 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:51:36.933 [Flow] time 21:51:44.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1301e6, position: 0 21:51:44.678 [Flow] time 21:51:46.178 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:46.629 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:51:47.103 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:47.523 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:51:51.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x130482, position: 0 21:51:52.634 [Flow] time 21:51:53.444 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:54.106 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:51:54.366 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:51:54.366 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:51:54.396 [Lua] Spline already found! 21:51:54.401 [Lua] Spline already found! 21:51:54.655 [Lua] Init group template: spline_patrol 21:51:54.808 [Lua] Init group template: spline_patrol 21:51:55.749 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:56.242 [Lua] main path terror event triggered: rare_event_loot_rat 21:51:56.242 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 21:51:56.876 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:52:02.959 [Lua] [ChatManager][1]System: Emultra picked up a Tome 21:52:04.844 [Flow] time 21:52:07.999 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:08.471 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:52:10.897 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:11.455 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:11.610 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:12.010 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:12.194 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:12.266 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:12.496 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:52:12.801 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:13.330 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:13.721 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:14.190 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:14.575 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:17.543 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:17.908 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:18.143 [Flow] time 21:52:18.316 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:52:19.002 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:52:23.678 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:52:23.678 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:52:25.931 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:52:25.931 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:52:26.525 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 19 32 21:52:27.018 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:27.685 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:52:31.164 [Flow] time 21:52:38.442 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:39.069 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:39.468 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:39.672 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:39.905 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:40.104 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:40.558 [Flow] time 21:52:40.895 [Lua] [ChatManager][1]System: Emultra discarded a Tome 21:52:42.236 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:42.626 [Lua] Time for new HOOORDE! multi_first_wave 21:52:42.626 [Lua] horde requested: ambush 21:52:42.626 [Lua] setting up ambush-horde 21:52:42.626 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:52:42.626 [Lua] -> spawning: 18 21:52:42.626 [Lua] horde crated with id 16 of type ambush 21:52:42.627 [Lua] ambush horde has started 21:52:42.637 [Lua] MUSIC: explore -> pre_ambush 21:52:42.873 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:52:44.541 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:44.891 [Lua] [ChatManager][1]System: Emultra picked up a Tome 21:52:45.217 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:52:46.561 [Lua] Init group template: horde 21:52:47.610 [Lua] MUSIC: pre_ambush -> horde 21:52:47.991 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 11 36 21:52:48.292 [Lua] Coordinated attack! 21:52:49.762 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:52:49.786 [Lua] Spline already found! 21:52:49.850 [Lua] Init group template: spline_patrol 21:52:50.196 [Flow] time 21:52:50.731 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:52:50.731 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:52:50.731 [Lua] horde requested: ambush 21:52:50.731 [Lua] setting up ambush-horde 21:52:50.731 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:52:50.731 [Lua] -> spawning: 19 21:52:50.731 [Lua] horde crated with id 18 of type ambush 21:52:50.731 [Lua] ambush horde has started 21:52:51.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x132159, position: 0 21:52:54.658 [Lua] Init group template: horde 21:52:56.875 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:57.210 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:57.539 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:57.859 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:52:58.200 [Flow] time 21:53:02.418 [Lua] HORDE: last wave, reset to standard horde delay 21:53:02.418 [Lua] Time for new HOOORDE! multi_last_wave 21:53:02.418 [Lua] horde requested: ambush 21:53:02.418 [Lua] setting up ambush-horde 21:53:02.418 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:53:02.418 [Lua] -> spawning: 19 21:53:02.418 [Lua] horde crated with id 19 of type ambush 21:53:02.418 [Lua] ambush horde has started 21:53:05.803 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 21:53:05.803 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 21:53:05.900 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 21:53:06.426 [Lua] Init group template: horde 21:53:07.884 [Flow] time 21:53:08.072 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:08.517 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:53:09.882 [Lua] Horde killed: ? 21:53:13.912 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:14.278 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:53:15.077 [Flow] time 21:53:16.530 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:53:16.530 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:53:21.129 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:21.600 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:53:23.098 [Lua] Horde killed: ? 21:53:24.843 [Lua] MUSIC: horde -> explore 21:53:28.186 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1261981 0 21:53:29.203 [Flow] time 21:53:29.831 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:30.201 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:53:30.479 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:31.095 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:53:31.121 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:31.637 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:53:34.807 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:35.733 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:53:39.762 [Lua] Horde killed: ? 21:53:42.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x134663, position: 0 21:53:43.100 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:53:43.121 [Lua] Spline already found! 21:53:43.190 [Lua] Init group template: spline_patrol 21:53:43.442 [Flow] time 21:53:48.085 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:53:48.085 [Lua] pacing=default 21:53:48.085 [Lua] locked_func_name=beastmen 21:53:48.085 [Lua] roaming=nil 21:53:48.085 [Lua] specials=chaos_beastmen 21:53:48.085 [Lua] debug_color=orange 21:53:48.085 [Lua] pack_spawning=chaos_beastmen 21:53:48.085 [Lua] contained_breeds=nil 21:53:48.085 [Lua] disabled=false 21:53:48.085 [Lua] boss=chaos_beastmen 21:53:48.085 [Lua] horde=beastmen 21:53:48.085 [Lua] name=chaos_beastmen 21:53:48.085 [Lua] intensity=default 21:53:48.085 [Lua] --- 21:53:55.356 [Lua] [ChatManager][1]System: Grumli picked up a Loot Die 21:53:55.688 [Flow] time 21:53:56.048 [Lua] Switching ConflictSettings: to: beastmen 21:53:56.048 [Lua] pacing=beastmen 21:53:56.048 [Lua] locked_func_name=beastmen 21:53:56.048 [Lua] roaming=nil 21:53:56.048 [Lua] specials=beastmen 21:53:56.048 [Lua] debug_color=purple 21:53:56.048 [Lua] pack_spawning=beastmen 21:53:56.048 [Lua] contained_breeds=nil 21:53:56.048 [Lua] disabled=false 21:53:56.048 [Lua] boss=beastmen 21:53:56.048 [Lua] horde=beastmen 21:53:56.048 [Lua] name=beastmen 21:53:56.048 [Lua] intensity=default 21:53:56.048 [Lua] --- 21:53:56.473 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:53:56.473 [Lua] pacing=default 21:53:56.473 [Lua] locked_func_name=beastmen 21:53:56.473 [Lua] roaming=nil 21:53:56.473 [Lua] specials=chaos_beastmen 21:53:56.473 [Lua] debug_color=orange 21:53:56.473 [Lua] pack_spawning=chaos_beastmen 21:53:56.473 [Lua] contained_breeds=nil 21:53:56.473 [Lua] disabled=false 21:53:56.473 [Lua] boss=chaos_beastmen 21:53:56.473 [Lua] horde=beastmen 21:53:56.473 [Lua] name=chaos_beastmen 21:53:56.473 [Lua] intensity=default 21:53:56.473 [Lua] --- 21:54:03.264 [Flow] time 21:54:04.263 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:04.754 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:04.942 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:05.484 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:05.635 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:06.144 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:06.396 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:06.936 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:09.608 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:10.098 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:54:11.465 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:12.067 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:54:12.276 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:12.704 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:54:12.722 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:12.729 [Lua] Spline already found! 21:54:12.802 [Lua] Init group template: spline_patrol 21:54:12.868 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:12.907 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:13.256 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:54:13.511 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:13.511 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:13.631 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1265298 0 21:54:13.652 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:13.703 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:13.937 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:54:14.073 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:54:14.216 [Lua] main path terror event triggered: boss_event_minotaur 21:54:14.216 [Lua] TerrorEventMixer.start_event: boss_event_minotaur 21:54:14.268 [Flow] Boss DoorStormfiend 21:54:14.268 [Flow] Boss DoorStormfiend 21:54:14.268 [Flow] Boss DoorStormfiend 21:54:14.268 [Flow] Boss DoorStormfiend 21:54:14.273 [Lua] Init group template: boss_door_closers 21:54:14.404 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:15.463 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:15.939 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:17.935 [Flow] time 21:54:18.027 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:18.436 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:18.624 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:19.071 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:19.290 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:19.660 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:19.956 [Lua] simple los failed 21:54:25.729 [Flow] time 21:54:27.950 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:28.336 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:54:29.127 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:29.522 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:54:30.015 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:30.531 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:30.532 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:31.017 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:31.064 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:31.583 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:31.608 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:32.082 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:33.887 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:34.342 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:34.741 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:34.767 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:54:35.149 [Flow] time 21:54:35.832 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:36.161 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:54:36.896 [Lua] ready to jump failed 21:54:39.246 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:39.847 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:40.138 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:40.309 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:40.473 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:40.905 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:41.104 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:41.503 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:41.737 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:42.110 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:42.362 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:43.397 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb 21:54:47.466 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010bd58dfb 21:54:47.472 [Lua] [GameNetworkManager] destroying game object with go_id=63 21:54:47.628 [Flow] time 21:54:51.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x13628d, position: 0 21:54:54.803 [Lua] Time for new HOOORDE! multi_first_wave 21:54:54.803 [Lua] horde requested: ambush 21:54:54.803 [Lua] setting up ambush-horde 21:54:54.803 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:54:54.803 [Lua] -> spawning: 18 21:54:54.803 [Lua] horde crated with id 23 of type ambush 21:54:54.803 [Lua] ambush horde has started 21:54:54.811 [Lua] MUSIC: explore -> pre_ambush 21:54:57.779 [Flow] time 21:54:58.748 [Lua] Init group template: horde 21:54:59.024 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63 21:54:59.025 [Lua] [GameNetworkManager] destroying game object with go_id=64 21:54:59.926 [Lua] MUSIC: pre_ambush -> horde 21:55:07.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_02` for object id: 211, name: `unknown` 21:55:07.361 warning: [Lua] Unknown wwise event for dialogues: "pwh_gameplay_hearing_a_standard_bearer_02". Defined in rule "pwh_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound... 21:55:07.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 211, name: `unknown` 21:55:07.361 warning: [Lua] Couldn't play fallback dialogue 21:55:12.106 [Flow] time 21:55:12.657 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010bd58dfb go_type=player_unit go_created_func_name=game_object_created_player_unit 21:55:12.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=525 21:55:12.660 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:55:12.986 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617 21:55:12.988 [Lua] [GameNetworkManager] destroying game object with go_id=65 21:55:15.747 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010bd58dfb 21:55:15.749 [Lua] [ChatManager][1]System: 23 has left the game 21:55:15.749 [Lua] [PSM] Disconnecting peer 11000010bd58dfb 21:55:15.749 [Lua] [PSM] Disconnected peer 11000010bd58dfb is being removed from session. 21:55:15.749 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010bd58dfb 21:55:15.749 [Lua] [GameNetworkManager] destroying game object with go_id=59 21:55:15.749 [Lua] Set lobby begin: 21:55:15.749 [Lua] Lobby data twitch_enabled = false 21:55:15.749 [Lua] Lobby data power_level = 835 21:55:15.749 [Lua] Lobby data unique_server_name = JayJay 21:55:15.749 [Lua] Lobby data host = 110000106697298 21:55:15.750 [Lua] Lobby data game_mode = 2 21:55:15.750 [Lua] Lobby data is_private = false 21:55:15.750 [Lua] Lobby data level_key = fort 21:55:15.750 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:55:15.750 [Lua] Lobby data selected_level_key = fort 21:55:15.750 [Lua] Lobby data quick_game = true 21:55:15.750 [Lua] Lobby data mechanism = adventure 21:55:15.750 [Lua] Lobby data matchmaking = true 21:55:15.750 [Lua] Lobby data num_players = 4 21:55:15.750 [Lua] Lobby data country_code = DE 21:55:15.750 [Lua] Lobby data difficulty = hardest 21:55:15.750 [Lua] Lobby data player_slot_5 = 0:0 21:55:15.751 [Lua] Lobby data player_slot_2 = 0:0 21:55:15.751 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:55:15.751 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:55:15.751 [Lua] Lobby data eac_authorized = true 21:55:15.751 [Lua] Set lobby end. 21:55:15.751 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bd58dfb) 21:55:15.751 [EAC] EAC server lost client 11000010bd58dfb 21:55:15.751 [EACServer] [22:55:15:750][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010BD58DFB PlayerGUID: 76561198158810619 21:55:15.752 [Lua] [GameNetworkManager] destroying game object with go_id=525 21:55:15.757 [Lua] player (110000106697298,2) was put into party 1 21:55:15.774 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=531 21:55:15.774 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1) 21:55:15.774 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1) 21:55:15.774 [Lua] Set lobby begin: 21:55:15.774 [Lua] Lobby data twitch_enabled = false 21:55:15.774 [Lua] Lobby data power_level = 835 21:55:15.775 [Lua] Lobby data unique_server_name = JayJay 21:55:15.775 [Lua] Lobby data host = 110000106697298 21:55:15.775 [Lua] Lobby data game_mode = 2 21:55:15.775 [Lua] Lobby data is_private = false 21:55:15.775 [Lua] Lobby data level_key = fort 21:55:15.775 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:55:15.775 [Lua] Lobby data selected_level_key = fort 21:55:15.775 [Lua] Lobby data quick_game = true 21:55:15.775 [Lua] Lobby data mechanism = adventure 21:55:15.775 [Lua] Lobby data matchmaking = true 21:55:15.775 [Lua] Lobby data num_players = 4 21:55:15.775 [Lua] Lobby data country_code = DE 21:55:15.775 [Lua] Lobby data difficulty = hardest 21:55:15.775 [Lua] Lobby data player_slot_5 = 0:0 21:55:15.775 [Lua] Lobby data player_slot_2 = 0:0 21:55:15.776 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:55:15.776 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:55:15.776 [Lua] Lobby data eac_authorized = true 21:55:15.776 [Lua] Set lobby end. 21:55:15.776 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0 21:55:15.776 [Lua] 21:55:15.776 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 21:55:15.776 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 21:55:15.776 [Lua] [wwise/two_handed_hammers] = false (boolean) 21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 21:55:15.776 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 21:55:15.776 [Lua] [wwise/one_handed_hammers] = false (boolean) 21:55:15.776 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 21:55:15.776 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 21:55:15.776 [Lua] 21:55:15.776 [Lua] 21:55:15.776 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 21:55:15.776 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean) 21:55:15.776 [Lua] [wwise/two_handed_hammers] = false (boolean) 21:55:15.776 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 21:55:15.776 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 21:55:15.776 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 21:55:15.776 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 21:55:15.776 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 21:55:15.776 [Lua] [wwise/one_handed_hammers] = false (boolean) 21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 21:55:15.776 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 21:55:15.776 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 21:55:15.776 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 21:55:15.777 [Lua] 21:55:15.785 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:61 my_peer_id:110000106697298 21:55:15.785 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:61 my_peer_id:110000106697298 21:55:15.785 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:61 my_peer_id:110000106697298 21:55:15.807 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:61 my_peer_id:110000106697298 21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 21:55:15.903 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 21:55:15.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 21:55:15.906 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 21:55:15.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 21:55:15.908 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 21:55:15.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 21:55:15.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 21:55:15.928 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 21:55:15.929 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient 21:55:15.931 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 21:55:15.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient 21:55:15.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 21:55:15.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient 21:55:15.936 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 21:55:15.941 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 21:55:15.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient 21:55:15.983 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 21:55:15.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 21:55:17.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 21:55:17.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 21:55:17.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:55:18.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:55:18.217 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 21:55:18.218 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:55:18.385 [SteamLobby] Detected removed member 11000010bd58dfb 21:55:18.385 [Connection] Destroying endpoint 11000010bd58dfb - explicit request 21:55:18.388 [SteamAuthenticator] CancelAuthTicket 11000010bd58dfb 21:55:18.388 [SteamAuthenticator] EndAuthSession 11000010bd58dfb 21:55:18.388 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:55:18.388 [Lua] Players: 3 21:55:18.388 [Lua] Set lobby begin: 21:55:18.388 [Lua] Lobby data twitch_enabled = false 21:55:18.388 [Lua] Lobby data power_level = 835 21:55:18.388 [Lua] Lobby data unique_server_name = JayJay 21:55:18.388 [Lua] Lobby data host = 110000106697298 21:55:18.388 [Lua] Lobby data game_mode = 2 21:55:18.388 [Lua] Lobby data is_private = false 21:55:18.389 [Lua] Lobby data level_key = fort 21:55:18.389 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:55:18.389 [Lua] Lobby data selected_level_key = fort 21:55:18.389 [Lua] Lobby data quick_game = true 21:55:18.389 [Lua] Lobby data mechanism = adventure 21:55:18.389 [Lua] Lobby data matchmaking = true 21:55:18.389 [Lua] Lobby data num_players = 3 21:55:18.389 [Lua] Lobby data country_code = DE 21:55:18.389 [Lua] Lobby data difficulty = hardest 21:55:18.389 [Lua] Lobby data player_slot_5 = 0:0 21:55:18.389 [Lua] Lobby data player_slot_2 = 0:0 21:55:18.389 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:55:18.390 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:55:18.390 [Lua] Lobby data eac_authorized = true 21:55:18.390 [Lua] Set lobby end. 21:55:18.391 [SteamVoipClient] select_out(11000010bd58dfb, off) 21:55:18.391 [SteamVoipClient] select_in(11000010bd58dfb, off) 21:55:18.391 [Lua] [LobbyMembers] Member left 11000010bd58dfb 21:55:18.660 [Lua] [Matchmaking] Handshake host removing client 11000010bd58dfb 21:55:18.816 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:55:18.816 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:55:18.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 21:55:20.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x137318, position: 0 21:55:21.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 21:55:21.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 21:55:21.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:55:22.181 [Flow] time 21:55:22.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:55:22.577 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 21:55:22.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 21:55:23.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 21:55:23.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 21:55:23.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 21:55:24.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 21:55:24.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 21:55:24.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 21:55:24.760 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 21:55:24.760 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 21:55:24.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:55:27.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:55:27.752 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 21:55:27.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 21:55:29.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 21:55:29.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 21:55:29.091 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:55:29.339 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:55:29.339 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:55:29.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 21:55:29.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 21:55:29.443 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 21:55:29.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 21:55:31.328 [Flow] time 21:55:33.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x137a1f, position: 0 21:55:34.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 21:55:34.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 21:55:34.546 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61 21:55:34.604 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5) 21:55:34.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:55:34.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=539 21:55:34.682 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:55:34.684 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=540 21:55:34.685 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.37007874250411987) 21:55:38.369 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:55:38.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=541 21:55:38.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.78740155696868896) 21:55:39.253 [Lua] MUSIC: horde -> lost 21:55:45.199 [Flow] time 21:55:48.525 [Lua] [EquipmentUI] - Destroy 21:55:48.525 [Lua] [GamePadEquipmentUI] - Destroy 21:55:48.525 [Lua] [AbilityUI] - Destroy 21:55:48.525 [Lua] [GamePadAbilityUI] - Destroy 21:55:48.525 [Lua] [GameNetworkManager] destroying game object with go_id=62 21:55:49.154 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 21:55:49.155 [Save] Saving `save_data` 21:55:49.155 [Lua] gm_event_end_conditions_met false true 21:55:49.164 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 21:55:49.164 [Lua] Game lost 21:55:49.164 [Lua] PlayFabMirror:_commit_internal nil 21:55:49.164 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:55:49.166 [Save] Save done 21:55:49.166 [Save] Saving `save_data` 21:55:49.178 [Save] Save done 21:55:49.178 [Save] Saving `save_data` 21:55:49.179 [Lua] commit result success 45 21:55:49.180 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 133 21:55:49.180 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:55:49.192 [Save] Save done 21:55:49.194 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 133 80 21:55:50.097 [Lua] [PlayFabRequestQueue] EAC Enabled! 133 21:55:50.097 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 133 21:55:50.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 133 21:55:56.887 [Lua] ConflictDirector - destroy all units 21:55:56.897 [Lua] Horde killed: ? 21:55:56.977 [Lua] TRANSITION nil nil inn_level 21:55:56.977 [Lua] Transition type "inn_level", is server: true 21:55:56.977 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:55:56.977 [Lua] [GameNetworkManager] Leaving game... 21:55:56.977 [Lua] [GameNetworkManager] Shutting down game session host. 21:55:56.977 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:55:56.977 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:55:56.977 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=489.85 21:55:56.993 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:55:57.010 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 96bc or from non-session peer 110000100ead617 21:55:57.081 [Flow] time 21:55:58.982 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:55:58.983 [Lua] Clearing all global lookup lists 21:55:58.983 [Lua] [IngamePlayerListUI] - Destroy 21:55:58.984 [Lua] [IngameUI] destroy 21:55:59.185 [Lua] [Managers] Destroying state managers... 21:55:59.204 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:55:59.412 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:55:59.421 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:55:59.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:55:59.438 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:55:59.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:55:59.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:55:59.443 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:55:59.444 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:55:59.444 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:55:59.449 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:55:59.457 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:55:59.457 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:55:59.459 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:55:59.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:55:59.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:55:59.481 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:55:59.483 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:55:59.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:55:59.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:55:59.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:55:59.499 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:55:59.500 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:55:59.506 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:55:59.516 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:55:59.524 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:55:59.528 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:55:59.532 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:55:59.537 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:55:59.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:55:59.547 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:55:59.577 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:55:59.588 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:55:59.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:55:59.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:55:59.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 21:55:59.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 21:55:59.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 21:55:59.610 [Lua] [Matchmaking] unregister rpcs 21:55:59.610 [Lua] ############### UNLOADING PACKAGES ############### 21:55:59.610 [Lua] [Gamestate] Enter state StateLoading 21:55:59.616 [World] Spawning level. 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] Found camera: end_screen_camera 21:55:59.632 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:55:59.633 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:55:59.633 [Lua] [Matchmaking] register rpcs 21:55:59.633 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:55:59.633 [Lua] Set lobby begin: 21:55:59.633 [Lua] Lobby data twitch_enabled = false 21:55:59.633 [Lua] Lobby data power_level = 0 21:55:59.633 [Lua] Lobby data unique_server_name = JayJay 21:55:59.634 [Lua] Lobby data host = 110000106697298 21:55:59.634 [Lua] Lobby data game_mode = 2 21:55:59.634 [Lua] Lobby data is_private = false 21:55:59.634 [Lua] Lobby data level_key = fort 21:55:59.634 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:55:59.634 [Lua] Lobby data selected_level_key = fort 21:55:59.634 [Lua] Lobby data quick_game = true 21:55:59.634 [Lua] Lobby data mechanism = adventure 21:55:59.634 [Lua] Lobby data matchmaking = true 21:55:59.634 [Lua] Lobby data num_players = 3 21:55:59.634 [Lua] Lobby data country_code = DE 21:55:59.634 [Lua] Lobby data difficulty = hardest 21:55:59.634 [Lua] Lobby data player_slot_5 = 0:0 21:55:59.634 [Lua] Lobby data player_slot_2 = 0:0 21:55:59.635 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:55:59.635 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:55:59.635 [Lua] Lobby data eac_authorized = true 21:55:59.635 [Lua] Set lobby end. 21:55:59.635 [Lua] registering RPCs 21:55:59.635 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:55:59.635 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:55:59.635 [Lua] Set lobby begin: 21:55:59.635 [Lua] Lobby data twitch_enabled = false 21:55:59.635 [Lua] Lobby data power_level = 0 21:55:59.635 [Lua] Lobby data unique_server_name = JayJay 21:55:59.635 [Lua] Lobby data host = 110000106697298 21:55:59.635 [Lua] Lobby data game_mode = 3 21:55:59.635 [Lua] Lobby data is_private = false 21:55:59.635 [Lua] Lobby data level_key = inn_level 21:55:59.635 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:55:59.636 [Lua] Lobby data selected_level_key = fort 21:55:59.636 [Lua] Lobby data quick_game = true 21:55:59.636 [Lua] Lobby data mechanism = adventure 21:55:59.636 [Lua] Lobby data matchmaking = false 21:55:59.636 [Lua] Lobby data num_players = 3 21:55:59.636 [Lua] Lobby data country_code = DE 21:55:59.636 [Lua] Lobby data difficulty = hardest 21:55:59.636 [Lua] Lobby data player_slot_5 = 0:0 21:55:59.636 [Lua] Lobby data player_slot_2 = 0:0 21:55:59.636 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:55:59.636 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:55:59.637 [Lua] Lobby data eac_authorized = true 21:55:59.637 [Lua] Set lobby end. 21:55:59.637 [Lua] MUSIC MANAGER unmute_all_world_sounds 1278499 0 21:55:59.637 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 134 21:55:59.637 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:55:59.773 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 21:55:59.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 134 21:55:59.776 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:55:59.776 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 21:55:59.776 [Lua] [LevelTransitionHandler] load_level inn_level 21:55:59.780 [Umbra] Unload tome 21:55:59.901 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, LevelTransitionHandler 21:55:59.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 21:55:59.901 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 21:55:59.901 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 21:55:59.901 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 21:55:59.901 [Lua] [StateLoading] got rpc_load_level 50 inn_level 21:56:00.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:56:00.004 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:56:00.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:56:00.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:56:00.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:56:00.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:56:00.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 134 21:56:00.613 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:56:00.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x138224, position: 4813914 21:56:04.823 [Lua] ### Sending rpc_level_loaded 21:56:04.823 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50 21:56:04.823 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 21:56:05.322 [Lua] ### Sending rpc_level_loaded 21:56:05.322 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50 21:56:05.322 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded 21:56:05.847 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:56:05.847 [Lua] [PlayState] Enter Substate EndViewStateScore 21:56:10.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:56:10.330 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:56:10.352 [Lua] [LevelTransitionHandler] Level load completed! 21:56:10.352 [Lua] [EnemyPackageLoader] setup_startup_enemies 21:56:10.352 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:56:10.359 [Lua] ### Sending rpc_level_loaded 21:56:10.359 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 21:56:10.359 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 21:56:10.359 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:56:10.359 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:56:10.385 [Lua] ### Sending rpc_level_loaded 21:56:10.385 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 21:56:24.566 [Lua] [PlayState] Exit Substate EndViewStateScore 21:56:24.576 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:56:25.561 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:56:25.561 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:56:25.561 [Lua] [Matchmaking] unregister rpcs 21:56:25.561 [Lua] Set lobby begin: 21:56:25.561 [Lua] Lobby data twitch_enabled = false 21:56:25.561 [Lua] Lobby data power_level = 0 21:56:25.561 [Lua] Lobby data unique_server_name = JayJay 21:56:25.561 [Lua] Lobby data host = 110000106697298 21:56:25.561 [Lua] Lobby data game_mode = 3 21:56:25.561 [Lua] Lobby data is_private = false 21:56:25.562 [Lua] Lobby data level_key = inn_level 21:56:25.562 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:25.562 [Lua] Lobby data selected_level_key = fort 21:56:25.562 [Lua] Lobby data quick_game = true 21:56:25.562 [Lua] Lobby data mechanism = adventure 21:56:25.562 [Lua] Lobby data matchmaking = false 21:56:25.562 [Lua] Lobby data num_players = 3 21:56:25.562 [Lua] Lobby data country_code = DE 21:56:25.562 [Lua] Lobby data difficulty = hardest 21:56:25.562 [Lua] Lobby data player_slot_5 = 0:0 21:56:25.562 [Lua] Lobby data player_slot_2 = 0:0 21:56:25.562 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:25.562 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:25.562 [Lua] Lobby data eac_authorized = true 21:56:25.562 [Lua] Set lobby end. 21:56:25.562 [Lua] [Managers] Destroying state managers... 21:56:25.564 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:56:25.564 [Lua] MUSIC MANAGER Stop_loading_screen_music 1278542 0 21:56:25.564 [Lua] [Gamestate] Enter StateIngame HOST 21:56:25.564 [Lua] <>level = inn_level<> 21:56:25.565 [Lua] Set lobby begin: 21:56:25.565 [Lua] Lobby data twitch_enabled = false 21:56:25.565 [Lua] Lobby data power_level = 0 21:56:25.565 [Lua] Lobby data unique_server_name = JayJay 21:56:25.565 [Lua] Lobby data host = 110000106697298 21:56:25.565 [Lua] Lobby data game_mode = 3 21:56:25.565 [Lua] Lobby data is_private = false 21:56:25.565 [Lua] Lobby data level_key = inn_level 21:56:25.565 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:25.565 [Lua] Lobby data selected_level_key = inn_level 21:56:25.565 [Lua] Lobby data quick_game = true 21:56:25.565 [Lua] Lobby data mechanism = adventure 21:56:25.565 [Lua] Lobby data matchmaking = false 21:56:25.565 [Lua] Lobby data num_players = 3 21:56:25.565 [Lua] Lobby data country_code = DE 21:56:25.566 [Lua] Lobby data difficulty = hardest 21:56:25.566 [Lua] Lobby data player_slot_5 = 0:0 21:56:25.566 [Lua] Lobby data player_slot_2 = 0:0 21:56:25.566 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:25.566 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:25.566 [Lua] Lobby data eac_authorized = true 21:56:25.566 [Lua] Set lobby end. 21:56:25.566 [Umbra] Init version: 3.4.15 :: 16 threads 21:56:25.566 [Lua] [StateIngame] Server ingame 21:56:25.571 [Lua] Set lobby begin: 21:56:25.571 [Lua] Lobby data twitch_enabled = false 21:56:25.571 [Lua] Lobby data power_level = 0 21:56:25.571 [Lua] Lobby data unique_server_name = JayJay 21:56:25.571 [Lua] Lobby data host = 110000106697298 21:56:25.571 [Lua] Lobby data game_mode = 3 21:56:25.571 [Lua] Lobby data is_private = false 21:56:25.571 [Lua] Lobby data level_key = inn_level 21:56:25.571 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:25.571 [Lua] Lobby data selected_level_key = inn_level 21:56:25.571 [Lua] Lobby data quick_game = true 21:56:25.572 [Lua] Lobby data mechanism = adventure 21:56:25.572 [Lua] Lobby data matchmaking = false 21:56:25.572 [Lua] Lobby data num_players = 3 21:56:25.572 [Lua] Lobby data country_code = DE 21:56:25.572 [Lua] Lobby data difficulty = hardest 21:56:25.572 [Lua] Lobby data player_slot_5 = 0:0 21:56:25.572 [Lua] Lobby data player_slot_2 = 0:0 21:56:25.572 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:25.572 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:25.572 [Lua] Lobby data eac_authorized = true 21:56:25.572 [Lua] Set lobby end. 21:56:25.572 [Lua] [Matchmaking] register rpcs 21:56:25.572 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:56:25.573 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 21:56:25.573 [Lua] [GameNetworkManager] self.is_server = true 21:56:25.573 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 21:56:25.573 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:56:25.573 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:56:25.573 [Network] Setting artificial MTU limit to 65536 21:56:25.585 [Lua] Switching ConflictSettings: to: disabled 21:56:25.585 [Lua] pacing=disabled 21:56:25.585 [Lua] roaming=nil 21:56:25.585 [Lua] specials=disabled 21:56:25.585 [Lua] debug_color=black 21:56:25.585 [Lua] pack_spawning=disabled 21:56:25.585 [Lua] contained_breeds=nil 21:56:25.585 [Lua] disabled=true 21:56:25.585 [Lua] boss=disabled 21:56:25.585 [Lua] horde=disabled 21:56:25.585 [Lua] name=disabled 21:56:25.585 [Lua] intensity=disabled 21:56:25.585 [Lua] --- 21:56:25.585 [Lua] [LevelAnalysis] set_random_seed( 6169530) 21:56:25.591 [Lua] [AIInterestPointSystem] Level Seed: 6169530 21:56:25.592 [Lua] 21:56:25.592 [Lua] [entity_system_bag] = table 21:56:25.592 [Lua] [entity_system_bag] = metatable 21:56:25.592 [Lua] [startup_data] = table 21:56:25.592 [Lua] [entity_manager] = table 21:56:25.592 [Lua] [entity_manager] = metatable 21:56:25.592 [Lua] [unit_spawner] = table 21:56:25.592 [Lua] [unit_spawner] = metatable 21:56:25.592 [Lua] [unit_storage] = table 21:56:25.592 [Lua] [unit_storage] = metatable 21:56:25.592 [Lua] [dice_keeper] = table 21:56:25.592 [Lua] [dice_keeper] = metatable 21:56:25.592 [Lua] [is_server] = true (boolean) 21:56:25.592 [Lua] [world] = [World] 21:56:25.592 [Lua] [system_api] = table 21:56:25.592 [Lua] [entity_system] = table 21:56:25.592 [Lua] [entity_system] = metatable 21:56:25.592 [Lua] [network_lobby] = table 21:56:25.592 [Lua] [network_lobby] = metatable 21:56:25.592 [Lua] [profile_synchronizer] = table 21:56:25.592 [Lua] [profile_synchronizer] = metatable 21:56:25.592 [Lua] [level_transition_handler] = table 21:56:25.592 [Lua] [level_transition_handler] = metatable 21:56:25.592 [Lua] [num_local_human_players] = 1 (number) 21:56:25.592 [Lua] [statistics_db] = table 21:56:25.592 [Lua] [statistics_db] = metatable 21:56:25.592 [Lua] [network_server] = table 21:56:25.592 [Lua] [network_server] = metatable 21:56:25.592 [Lua] [input_manager] = table 21:56:25.592 [Lua] [input_manager] = metatable 21:56:25.592 [Lua] [network_clock] = table 21:56:25.592 [Lua] [network_clock] = metatable 21:56:25.592 [Lua] [network_transmit] = table 21:56:25.592 [Lua] [network_transmit] = metatable 21:56:25.592 [Lua] [free_flight_manager] = table 21:56:25.592 [Lua] [free_flight_manager] = metatable 21:56:25.592 [Lua] [network_manager] = table 21:56:25.592 [Lua] [network_manager] = metatable 21:56:25.592 [Lua] [network_event_delegate] = table 21:56:25.592 [Lua] [network_event_delegate] = metatable 21:56:25.592 [Lua] 21:56:25.592 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:56:25.592 [Lua] ignoring extension VersusInteractObjectiveExtension 21:56:25.592 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:56:25.592 [Lua] ignoring extension VersusSocketObjectiveExtension 21:56:25.592 [Lua] ignoring extension VersusTargetObjectiveExtension 21:56:25.593 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:56:25.598 [Lua] [AchievementManager] Achievements using the steam platform 21:56:25.599 [Lua] [StateIngame] Level seed: 6169530 21:56:25.599 [World] Spawning level. 21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:56:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:56:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:56:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 21:56:26.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:56:26.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read, 21:56:26.254 [Lua] [LevelAnalysis] set_random_seed( 6169530) 21:56:26.282 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:56:26.282 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:56:26.283 [Lua] [IngameUI] init 21:56:26.304 [SteamVoipClient] select_out(110000106697298, off) 21:56:26.304 [SteamVoipClient] select_out(110000111a28e63, off) 21:56:26.310 [Lua] cb_razer_chroma_setup 21:56:26.387 [Lua] [Matchmaking] Cancelling matchmaking 21:56:26.387 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:56:26.387 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:56:26.387 [Lua] Set lobby begin: 21:56:26.387 [Lua] Lobby data twitch_enabled = false 21:56:26.388 [Lua] Lobby data power_level = 0 21:56:26.388 [Lua] Lobby data unique_server_name = JayJay 21:56:26.388 [Lua] Lobby data host = 110000106697298 21:56:26.388 [Lua] Lobby data game_mode = 3 21:56:26.388 [Lua] Lobby data is_private = false 21:56:26.388 [Lua] Lobby data level_key = inn_level 21:56:26.388 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:26.388 [Lua] Lobby data selected_level_key = inn_level 21:56:26.388 [Lua] Lobby data quick_game = true 21:56:26.388 [Lua] Lobby data mechanism = adventure 21:56:26.388 [Lua] Lobby data matchmaking = false 21:56:26.388 [Lua] Lobby data num_players = 3 21:56:26.388 [Lua] Lobby data country_code = DE 21:56:26.388 [Lua] Lobby data difficulty = normal 21:56:26.389 [Lua] Lobby data player_slot_5 = 0:0 21:56:26.389 [Lua] Lobby data player_slot_2 = 0:0 21:56:26.389 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:26.389 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:26.389 [Lua] Lobby data eac_authorized = true 21:56:26.389 [Lua] Set lobby end. 21:56:26.392 [Lua] Set lobby begin: 21:56:26.392 [Lua] Lobby data twitch_enabled = false 21:56:26.392 [Lua] Lobby data power_level = 0 21:56:26.392 [Lua] Lobby data unique_server_name = JayJay 21:56:26.392 [Lua] Lobby data host = 110000106697298 21:56:26.392 [Lua] Lobby data game_mode = 3 21:56:26.392 [Lua] Lobby data is_private = false 21:56:26.392 [Lua] Lobby data level_key = inn_level 21:56:26.392 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:26.392 [Lua] Lobby data selected_level_key = inn_level 21:56:26.392 [Lua] Lobby data quick_game = true 21:56:26.392 [Lua] Lobby data mechanism = adventure 21:56:26.393 [Lua] Lobby data matchmaking = false 21:56:26.393 [Lua] Lobby data num_players = 3 21:56:26.393 [Lua] Lobby data country_code = DE 21:56:26.393 [Lua] Lobby data difficulty = normal 21:56:26.393 [Lua] Lobby data player_slot_5 = 0:0 21:56:26.393 [Lua] Lobby data player_slot_2 = 0:0 21:56:26.393 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:26.393 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:26.393 [Lua] Lobby data eac_authorized = true 21:56:26.393 [Lua] Set lobby end. 21:56:26.393 [Lua] [PartyManager] Leader is set to 110000106697298 21:56:26.393 [Lua] [LevelTransitionHandler] set_next_level( nil ) 21:56:26.393 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:56:26.393 [Lua] Set lobby begin: 21:56:26.393 [Lua] Lobby data twitch_enabled = false 21:56:26.393 [Lua] Lobby data power_level = 835 21:56:26.394 [Lua] Lobby data unique_server_name = JayJay 21:56:26.394 [Lua] Lobby data host = 110000106697298 21:56:26.394 [Lua] Lobby data game_mode = 3 21:56:26.394 [Lua] Lobby data is_private = false 21:56:26.394 [Lua] Lobby data level_key = inn_level 21:56:26.394 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:26.394 [Lua] Lobby data selected_level_key = inn_level 21:56:26.394 [Lua] Lobby data quick_game = true 21:56:26.394 [Lua] Lobby data mechanism = adventure 21:56:26.394 [Lua] Lobby data matchmaking = false 21:56:26.394 [Lua] Lobby data num_players = 3 21:56:26.394 [Lua] Lobby data country_code = DE 21:56:26.394 [Lua] Lobby data difficulty = normal 21:56:26.394 [Lua] Lobby data player_slot_5 = 0:0 21:56:26.394 [Lua] Lobby data player_slot_2 = 0:0 21:56:26.394 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:26.394 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:26.395 [Lua] Lobby data eac_authorized = true 21:56:26.395 [Lua] Set lobby end. 21:56:26.396 [Flow] complete_skittergate_legend true 21:56:26.396 [Flow] complete_all_helmgart_levels_recruit true 21:56:26.398 [Flow] WitchHunterLevel:35 21:56:26.398 [Flow] LeaderYes 21:56:26.398 [Flow] ALL PC XP:304250 21:56:26.398 [Flow] Has "bogenhafen" DLC:true 21:56:26.398 [Flow] WH XP:60850 21:56:26.398 [Flow] Number of crafted items:10568 21:56:26.398 [Flow] Has "pre_order" DLC:true 21:56:26.398 [Flow] Sum of Powe Levels:1500 21:56:26.398 [Flow] lodestone diff 1:false 21:56:26.399 [Flow] magnus and forest activated 21:56:26.399 [Flow] magnus and forest activated 21:56:26.399 [Flow] cemetery and forest activated 21:56:26.399 [Flow] magnus and cemetery 21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:56:26.399 [Flow] ALL RUNES ACTIVATED 21:56:26.399 [Flow] magnus and forest activated 21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:56:26.399 [Flow] ALL RUNES ACTIVATED 21:56:26.399 [Flow] cemetery and forest activated 21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:56:26.399 [Flow] ALL RUNES ACTIVATED 21:56:26.399 [Flow] magnus and forest activated 21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:56:26.399 [Flow] ALL RUNES ACTIVATED 21:56:26.399 [Flow] magnus and cemetery 21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:56:26.399 [Flow] ALL RUNES ACTIVATED 21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:56:26.402 [Lua] CurrentConflictSettings disabled 21:56:26.402 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:56:26.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:56:26.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:56:26.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:56:26.406 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:56:26.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:56:26.407 [Lua] MUSIC: lost -> explore 21:56:26.700 [Lua] Set lobby begin: 21:56:26.700 [Lua] Lobby data twitch_enabled = false 21:56:26.700 [Lua] Lobby data power_level = 835 21:56:26.700 [Lua] Lobby data unique_server_name = JayJay 21:56:26.700 [Lua] Lobby data host = 110000106697298 21:56:26.700 [Lua] Lobby data game_mode = 3 21:56:26.700 [Lua] Lobby data is_private = false 21:56:26.700 [Lua] Lobby data level_key = inn_level 21:56:26.700 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:26.701 [Lua] Lobby data selected_level_key = inn_level 21:56:26.701 [Lua] Lobby data quick_game = true 21:56:26.701 [Lua] Lobby data mechanism = adventure 21:56:26.701 [Lua] Lobby data matchmaking = false 21:56:26.701 [Lua] Lobby data num_players = 3 21:56:26.701 [Lua] Lobby data country_code = DE 21:56:26.701 [Lua] Lobby data difficulty = normal 21:56:26.701 [Lua] Lobby data player_slot_5 = 0:0 21:56:26.701 [Lua] Lobby data player_slot_2 = 0:0 21:56:26.701 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:26.701 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:26.701 [Lua] Lobby data eac_authorized = true 21:56:26.701 [Lua] Set lobby end. 21:56:26.701 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing 21:56:26.704 [Lua] Set lobby begin: 21:56:26.704 [Lua] Lobby data twitch_enabled = false 21:56:26.704 [Lua] Lobby data power_level = 835 21:56:26.704 [Lua] Lobby data unique_server_name = JayJay 21:56:26.704 [Lua] Lobby data host = 110000106697298 21:56:26.705 [Lua] Lobby data game_mode = 3 21:56:26.705 [Lua] Lobby data is_private = false 21:56:26.705 [Lua] Lobby data level_key = inn_level 21:56:26.705 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:26.705 [Lua] Lobby data selected_level_key = inn_level 21:56:26.705 [Lua] Lobby data quick_game = true 21:56:26.705 [Lua] Lobby data mechanism = adventure 21:56:26.705 [Lua] Lobby data matchmaking = false 21:56:26.705 [Lua] Lobby data num_players = 3 21:56:26.706 [Lua] Lobby data country_code = DE 21:56:26.706 [Lua] Lobby data difficulty = normal 21:56:26.706 [Lua] Lobby data player_slot_5 = 0:0 21:56:26.706 [Lua] Lobby data player_slot_2 = 0:0 21:56:26.706 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:26.706 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:26.706 [Lua] Lobby data eac_authorized = true 21:56:26.706 [Lua] Set lobby end. 21:56:26.706 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 21:56:26.708 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 21:56:26.708 [Lua] RemotePlayer:create_game_object( ) 27 21:56:26.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:56:26.722 [Lua] RemotePlayer:create_game_object( ) 28 21:56:26.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:56:26.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:56:26.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:56:26.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:56:26.737 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 21:56:26.737 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 21:56:26.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:56:26.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:56:26.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 21:56:26.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 21:56:26.902 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:56:26.903 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 21:56:26.903 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:56:26.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 21:56:26.906 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:56:26.907 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 21:56:26.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 21:56:26.908 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:56:26.908 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 21:56:26.908 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:56:26.910 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 21:56:26.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:56:27.268 [Flow] DISABLE 21:56:27.450 [Lua] StateInGameRunning:_game_actually_starts() 21:56:27.450 [Lua] ################################################################################################################# 21:56:27.450 [Lua] [Loading Time]: 00:00:28 [Transition]: fort-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:56:27.450 [Lua] ################################################################################################################# 21:56:27.450 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 135 21:56:27.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 135 21:56:27.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 135 21:56:27.746 [Lua] Commit load time data 21:56:27.938 [Lua] [IngameUI] menu view on_enter start_game_view 21:56:27.943 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03dae3c0 21:56:27.943 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:56:27.946 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:56:27.946 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:56:27.946 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:56:27.947 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:56:28.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:56:28.692 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:56:28.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:56:28.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:56:30.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:56:30.063 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:56:30.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:56:30.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:56:30.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:56:30.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:56:30.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:56:30.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:56:31.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:56:31.070 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:56:31.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:56:31.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:56:31.427 [Lua] PlayFabMirror:_commit_internal 46 21:56:31.428 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:56:31.430 [Lua] generate_backend_stats 110000106697298:1 21:56:31.448 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:56:31.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 136 21:56:31.462 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 136 21:56:31.984 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 136 21:56:32.000 [Lua] commit result success 46 21:56:32.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:56:32.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:56:32.304 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:56:32.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:56:32.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:56:32.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:56:32.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:56:32.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:56:32.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:56:32.525 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:56:32.525 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:56:32.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:56:32.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:56:32.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 21:56:32.590 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:56:32.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:56:32.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:56:32.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:56:32.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:56:32.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:56:32.812 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 21:56:32.812 [Lua] ............................................................................................................ 21:56:32.812 [Lua] ............................................................................................................ 21:56:32.812 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 21:56:32.812 [Lua] ............................................................................................................ 21:56:32.812 [Lua] ............................................................................................................ 21:56:32.812 [Lua] [Matchmaking] Cancelling matchmaking 21:56:32.812 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:56:32.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:56:32.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 21:56:32.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:56:32.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:56:32.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:56:32.901 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 21:56:32.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:56:32.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 21:56:32.934 [Lua] [IngameUI] menu view on_exit start_game_view 21:56:32.934 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:56:32.934 [Save] Saving `save_data` 21:56:32.934 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:56:32.934 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:56:32.934 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:56:32.946 [Save] Save done 21:56:32.950 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03dae3c0 21:56:33.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 21:56:33.000 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 21:56:33.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:56:33.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:56:33.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:56:33.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 21:56:33.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:56:33.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:56:33.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:56:33.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 21:56:33.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:56:33.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:56:34.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:56:34.489 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 21:56:35.234 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:56:35.234 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:56:35.237 [Lua] Set lobby begin: 21:56:35.237 [Lua] Lobby data twitch_enabled = false 21:56:35.238 [Lua] Lobby data power_level = 835 21:56:35.238 [Lua] Lobby data unique_server_name = JayJay 21:56:35.238 [Lua] Lobby data host = 110000106697298 21:56:35.238 [Lua] Lobby data game_mode = 3 21:56:35.238 [Lua] Lobby data is_private = false 21:56:35.238 [Lua] Lobby data level_key = inn_level 21:56:35.238 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:35.238 [Lua] Lobby data selected_level_key = inn_level 21:56:35.238 [Lua] Lobby data quick_game = true 21:56:35.239 [Lua] Lobby data mechanism = adventure 21:56:35.239 [Lua] Lobby data matchmaking = false 21:56:35.239 [Lua] Lobby data num_players = 3 21:56:35.239 [Lua] Lobby data country_code = DE 21:56:35.239 [Lua] Lobby data difficulty = hardest 21:56:35.239 [Lua] Lobby data player_slot_5 = 0:0 21:56:35.239 [Lua] Lobby data player_slot_2 = 0:0 21:56:35.239 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:35.239 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:35.239 [Lua] Lobby data eac_authorized = true 21:56:35.240 [Lua] Set lobby end. 21:56:35.240 [Lua] [PartyManager] Leader is set to 110000106697298 21:56:35.240 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 21:56:35.240 [Lua] [LevelTransitionHandler] set_next_level( nil ) 21:56:35.240 [Lua] Set lobby begin: 21:56:35.240 [Lua] Lobby data twitch_enabled = false 21:56:35.240 [Lua] Lobby data power_level = 835 21:56:35.240 [Lua] Lobby data unique_server_name = JayJay 21:56:35.240 [Lua] Lobby data host = 110000106697298 21:56:35.240 [Lua] Lobby data game_mode = 1 21:56:35.240 [Lua] Lobby data is_private = false 21:56:35.240 [Lua] Lobby data level_key = inn_level 21:56:35.241 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:35.241 [Lua] Lobby data selected_level_key = inn_level 21:56:35.241 [Lua] Lobby data quick_game = true 21:56:35.241 [Lua] Lobby data mechanism = adventure 21:56:35.241 [Lua] Lobby data matchmaking = true 21:56:35.241 [Lua] Lobby data num_players = 3 21:56:35.241 [Lua] Lobby data country_code = DE 21:56:35.241 [Lua] Lobby data difficulty = hardest 21:56:35.241 [Lua] Lobby data player_slot_5 = 0:0 21:56:35.241 [Lua] Lobby data player_slot_2 = 0:0 21:56:35.241 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:35.241 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:35.241 [Lua] Lobby data eac_authorized = true 21:56:35.241 [Lua] Set lobby end. 21:56:35.241 [Lua] Set lobby begin: 21:56:35.241 [Lua] Lobby data twitch_enabled = false 21:56:35.241 [Lua] Lobby data power_level = 835 21:56:35.241 [Lua] Lobby data unique_server_name = JayJay 21:56:35.242 [Lua] Lobby data host = 110000106697298 21:56:35.242 [Lua] Lobby data game_mode = 1 21:56:35.242 [Lua] Lobby data is_private = false 21:56:35.242 [Lua] Lobby data level_key = inn_level 21:56:35.242 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:35.242 [Lua] Lobby data selected_level_key = inn_level 21:56:35.242 [Lua] Lobby data quick_game = true 21:56:35.242 [Lua] Lobby data mechanism = adventure 21:56:35.242 [Lua] Lobby data matchmaking = true 21:56:35.242 [Lua] Lobby data num_players = 3 21:56:35.242 [Lua] Lobby data country_code = DE 21:56:35.242 [Lua] Lobby data difficulty = hardest 21:56:35.242 [Lua] Lobby data player_slot_5 = 0:0 21:56:35.242 [Lua] Lobby data player_slot_2 = 0:0 21:56:35.243 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:35.243 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:35.243 [Lua] Lobby data eac_authorized = true 21:56:35.243 [Lua] Set lobby end. 21:56:35.246 [Lua] [ChatManager][1]System: Starting hosted game... 21:56:35.246 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:56:35.246 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:56:37.731 [SteamLobby] Detected added member 110000102f7333a 21:56:37.732 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:56:37.732 [Lua] Players: 4 21:56:37.732 [Lua] Set lobby begin: 21:56:37.732 [Lua] Lobby data twitch_enabled = false 21:56:37.732 [Lua] Lobby data power_level = 835 21:56:37.732 [Lua] Lobby data unique_server_name = JayJay 21:56:37.732 [Lua] Lobby data host = 110000106697298 21:56:37.732 [Lua] Lobby data game_mode = 1 21:56:37.732 [Lua] Lobby data is_private = false 21:56:37.732 [Lua] Lobby data level_key = inn_level 21:56:37.732 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:37.733 [Lua] Lobby data selected_level_key = inn_level 21:56:37.733 [Lua] Lobby data quick_game = true 21:56:37.733 [Lua] Lobby data mechanism = adventure 21:56:37.733 [Lua] Lobby data matchmaking = true 21:56:37.733 [Lua] Lobby data num_players = 4 21:56:37.733 [Lua] Lobby data country_code = DE 21:56:37.733 [Lua] Lobby data difficulty = hardest 21:56:37.733 [Lua] Lobby data player_slot_5 = 0:0 21:56:37.733 [Lua] Lobby data player_slot_2 = 0:0 21:56:37.733 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:37.735 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:37.735 [Lua] Lobby data eac_authorized = true 21:56:37.735 [Lua] Set lobby end. 21:56:37.736 [Lua] [LobbyMembers] Member joined 110000102f7333a 21:56:37.749 [Connection] Creating endpoint 110000102f7333a - reliable message sent 21:56:37.750 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:56:37.764 [SteamAuthenticator] Sent ticket request to 110000102f7333a 21:56:37.766 [Lua] [ChatManager][1]System: [CPC] Michel Platinium is joining the game 21:56:38.070 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 21:56:38.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:56:38.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:56:38.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:56:38.106 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 21:56:38.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:56:38.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 21:56:38.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:56:38.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 21:56:38.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:56:38.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 21:56:38.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:56:38.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 21:56:38.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:56:38.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:56:38.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:56:38.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 21:56:38.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:56:38.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 21:56:38.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:56:42.038 [SteamAuthenticator] Got ticket from 110000102f7333a 21:56:42.038 [SteamAuthenticator] BeginAuthSession 110000102f7333a 21:56:42.038 [SteamAuthenticator] Authenticating 110000102f7333a 21:56:42.061 [SteamAuthenticator] Got ticket request from 110000102f7333a 21:56:42.061 [SteamAuthenticator] GetAuthSessionTicket 110000102f7333a 21:56:42.061 [SteamAuthenticator] Sent ticket to 110000102f7333a 21:56:42.387 [SteamAuthenticator] Steam validation for 110000102f7333a with response 0 21:56:42.465 [Connection] New session id 26 to 110000102f7333a. 21:56:42.565 [Connection] Established a connection <26.134> to 110000102f7333a 21:56:42.565 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:56:42.565 [Lua] [Matchmaking] Got a handshake request from 110000102f7333a with user name '[CPC] Michel Platinium' 21:56:42.643 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000102f7333a, replying lobby_ok 21:56:42.723 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102f7333a REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0 21:56:44.766 [Lua] Set lobby begin: 21:56:44.766 [Lua] Lobby data twitch_enabled = false 21:56:44.766 [Lua] Lobby data power_level = 835 21:56:44.766 [Lua] Lobby data unique_server_name = JayJay 21:56:44.766 [Lua] Lobby data host = 110000106697298 21:56:44.766 [Lua] Lobby data game_mode = 1 21:56:44.766 [Lua] Lobby data is_private = false 21:56:44.766 [Lua] Lobby data level_key = inn_level 21:56:44.766 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:44.766 [Lua] Lobby data selected_level_key = inn_level 21:56:44.766 [Lua] Lobby data quick_game = true 21:56:44.767 [Lua] Lobby data mechanism = adventure 21:56:44.767 [Lua] Lobby data matchmaking = true 21:56:44.767 [Lua] Lobby data num_players = 4 21:56:44.767 [Lua] Lobby data country_code = DE 21:56:44.767 [Lua] Lobby data difficulty = hardest 21:56:44.767 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:56:44.767 [Lua] Lobby data player_slot_2 = 0:0 21:56:44.768 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:44.768 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:44.768 [Lua] Lobby data eac_authorized = true 21:56:44.768 [Lua] Set lobby end. 21:56:44.768 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102f7333a 21:56:44.768 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000102f7333a 21:56:46.996 [Lua] ### CLEARING PEER STATE FOR 110000102f7333a 21:56:47.066 [Lua] [PSM] Peer 110000102f7333a joined. Want to use profile index "5" 21:56:47.066 [Lua] Mechanism says: a client joined the game! 110000102f7333a 21:56:47.066 [EAC] EAC server has client 110000102f7333a (and owner 110000102f7333a) 21:56:47.066 [EACServer] [22:56:47:066][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102F7333A PlayerGUID: 76561198010020666 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010020666 PlayerName: JayJay 21:56:47.066 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102f7333a, connection_key=14) 21:56:47.277 [EACServer] [22:56:47:276][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F7333A Session: 15 Status: Client Authenticated Message: Client authenticated. 21:56:47.284 [EAC] Peer 110000102f7333a switched EAC state to ClientAuthenticatedLocal 21:56:47.438 [EACServer] [22:56:47:437][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102F7333A. 21:56:47.639 [EACServer] [22:56:47:639][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102F7333A 21:56:47.639 [EACServer] [22:56:47:639][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F7333A Session: 15 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:56:47.640 [EAC] Peer 110000102f7333a switched EAC state to ClientAuthenticatedRemote 21:56:49.091 [Lua] player (110000102f7333a,1) was put into party 0 21:56:49.091 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f7333a 21:56:49.206 [Lua] ### Sending rpc_level_loaded 21:56:49.206 [Lua] #### Has state machine: true, sender: 110000102f7333a, level_id: 50 21:56:49.206 [Lua] Peer 110000102f7333a has loaded the level but not all enemies, so we wait 21:56:49.206 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102f7333a, connection_key=14) 21:56:49.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f7333a inventory_sync_id:61 my_peer_id:110000106697298 21:56:50.303 [SteamVoipClient] select_out(110000102f7333a, on) 21:56:50.303 [SteamVoipClient] select_in(110000102f7333a, on) 21:56:50.303 [SteamVoipClient] select_out(110000102f7333a, off) 21:56:55.485 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 21:56:55.485 [Lua] [Matchmaking] Got a handshake request from 110000102f7333a with user name '[CPC] Michel Platinium' 21:56:55.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 21:56:55.515 [Lua] RemotePlayer:create_game_object( ) 48 21:56:55.531 [Lua] player (110000102f7333a,1) was put into party 1 21:56:55.531 [Lua] Assigning peer(110000102f7333a:1) to profile(5) career(2) 21:56:55.531 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f7333a) local_player_id(1) profile_index(5) career_index(2) 21:56:55.531 [Lua] Set lobby begin: 21:56:55.532 [Lua] Lobby data twitch_enabled = false 21:56:55.532 [Lua] Lobby data power_level = 835 21:56:55.532 [Lua] Lobby data unique_server_name = JayJay 21:56:55.532 [Lua] Lobby data host = 110000106697298 21:56:55.532 [Lua] Lobby data game_mode = 1 21:56:55.532 [Lua] Lobby data is_private = false 21:56:55.532 [Lua] Lobby data level_key = inn_level 21:56:55.532 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:55.532 [Lua] Lobby data selected_level_key = inn_level 21:56:55.532 [Lua] Lobby data quick_game = true 21:56:55.532 [Lua] Lobby data mechanism = adventure 21:56:55.532 [Lua] Lobby data matchmaking = true 21:56:55.532 [Lua] Lobby data num_players = 4 21:56:55.532 [Lua] Lobby data country_code = DE 21:56:55.532 [Lua] Lobby data difficulty = hardest 21:56:55.532 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:56:55.532 [Lua] Lobby data player_slot_2 = 0:0 21:56:55.533 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:55.533 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:55.533 [Lua] Lobby data eac_authorized = true 21:56:55.533 [Lua] Set lobby end. 21:56:55.533 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000102f7333a 21:56:55.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 21:56:55.534 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:56:55.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read, 21:56:55.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read, 21:56:55.887 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:56:55.887 [Lua] [MOD][VMF][INFO] Added 110000102f7333a to the VMF users list. 21:56:55.887 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102f7333a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:56:55.887 [Lua] Adding player sync data to peer=110000102f7333a local_player_id=1 21:56:55.888 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:62 my_peer_id:110000106697298 21:56:55.888 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:62 my_peer_id:110000106697298 21:56:55.888 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f7333a inventory_sync_id:62 my_peer_id:110000106697298 21:56:55.888 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:62 my_peer_id:110000106697298 21:56:55.891 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102f7333a 21:56:55.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:62 my_peer_id:110000106697298 21:56:55.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read, 21:56:55.901 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 21:56:55.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 21:56:55.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 21:56:55.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read, 21:56:55.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 21:56:56.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:56:56.230 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:56:56.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 21:56:56.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 21:56:56.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 21:56:56.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 21:56:56.470 [Lua] Set lobby begin: 21:56:56.470 [Lua] Lobby data twitch_enabled = false 21:56:56.470 [Lua] Lobby data power_level = 626 21:56:56.470 [Lua] Lobby data unique_server_name = JayJay 21:56:56.470 [Lua] Lobby data host = 110000106697298 21:56:56.470 [Lua] Lobby data game_mode = 1 21:56:56.470 [Lua] Lobby data is_private = false 21:56:56.470 [Lua] Lobby data level_key = inn_level 21:56:56.470 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:56:56.470 [Lua] Lobby data selected_level_key = inn_level 21:56:56.470 [Lua] Lobby data quick_game = true 21:56:56.470 [Lua] Lobby data mechanism = adventure 21:56:56.471 [Lua] Lobby data matchmaking = true 21:56:56.471 [Lua] Lobby data num_players = 4 21:56:56.471 [Lua] Lobby data country_code = DE 21:56:56.471 [Lua] Lobby data difficulty = hardest 21:56:56.471 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:56:56.471 [Lua] Lobby data player_slot_2 = 0:0 21:56:56.471 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:56:56.471 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:56:56.471 [Lua] Lobby data eac_authorized = true 21:56:56.471 [Lua] Set lobby end. 21:56:56.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 21:56:56.515 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 21:56:56.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 21:56:57.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 21:56:57.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 21:56:57.448 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 21:56:58.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 21:56:58.739 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 21:56:58.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 21:56:59.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 21:56:59.109 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 21:56:59.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 21:56:59.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 21:56:59.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 21:56:59.224 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62 21:56:59.335 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102f7333a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:56:59.337 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 21:56:59.339 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:01.533 [Lua] Set lobby begin: 21:57:01.533 [Lua] Lobby data twitch_enabled = false 21:57:01.533 [Lua] Lobby data power_level = 827 21:57:01.533 [Lua] Lobby data unique_server_name = JayJay 21:57:01.533 [Lua] Lobby data host = 110000106697298 21:57:01.533 [Lua] Lobby data game_mode = 1 21:57:01.533 [Lua] Lobby data is_private = false 21:57:01.533 [Lua] Lobby data level_key = inn_level 21:57:01.533 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:01.533 [Lua] Lobby data selected_level_key = inn_level 21:57:01.533 [Lua] Lobby data quick_game = true 21:57:01.533 [Lua] Lobby data mechanism = adventure 21:57:01.533 [Lua] Lobby data matchmaking = true 21:57:01.534 [Lua] Lobby data num_players = 4 21:57:01.534 [Lua] Lobby data country_code = DE 21:57:01.534 [Lua] Lobby data difficulty = hardest 21:57:01.534 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:01.534 [Lua] Lobby data player_slot_2 = 0:0 21:57:01.534 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:01.534 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:01.534 [Lua] Lobby data eac_authorized = true 21:57:01.534 [Lua] Set lobby end. 21:57:05.602 [Lua] PlayFabMirror:_commit_internal 47 21:57:05.602 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:57:05.605 [Lua] generate_backend_stats 110000106697298:1 21:57:05.620 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:57:05.620 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 137 21:57:05.633 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 137 21:57:06.126 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 137 21:57:06.137 [Lua] commit result success 47 21:57:12.927 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:57:12.931 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:57:12.932 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen 21:57:12.932 [Lua] [LevelTransitionHandler] set_next_level( ussingen ) 21:57:12.932 [Lua] Set lobby begin: 21:57:12.932 [Lua] Lobby data twitch_enabled = false 21:57:12.932 [Lua] Lobby data power_level = 827 21:57:12.932 [Lua] Lobby data unique_server_name = JayJay 21:57:12.932 [Lua] Lobby data host = 110000106697298 21:57:12.933 [Lua] Lobby data game_mode = 2 21:57:12.933 [Lua] Lobby data is_private = false 21:57:12.933 [Lua] Lobby data level_key = inn_level 21:57:12.933 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:12.933 [Lua] Lobby data selected_level_key = ussingen 21:57:12.933 [Lua] Lobby data quick_game = true 21:57:12.933 [Lua] Lobby data mechanism = adventure 21:57:12.933 [Lua] Lobby data matchmaking = true 21:57:12.933 [Lua] Lobby data num_players = 4 21:57:12.933 [Lua] Lobby data country_code = DE 21:57:12.933 [Lua] Lobby data difficulty = hardest 21:57:12.933 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:12.933 [Lua] Lobby data player_slot_2 = 0:0 21:57:12.933 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:12.934 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:12.934 [Lua] Lobby data eac_authorized = true 21:57:12.934 [Lua] Set lobby end. 21:57:12.937 [Lua] Set lobby begin: 21:57:12.937 [Lua] Lobby data twitch_enabled = false 21:57:12.937 [Lua] Lobby data power_level = 827 21:57:12.938 [Lua] Lobby data unique_server_name = JayJay 21:57:12.938 [Lua] Lobby data host = 110000106697298 21:57:12.938 [Lua] Lobby data game_mode = 2 21:57:12.938 [Lua] Lobby data is_private = false 21:57:12.938 [Lua] Lobby data level_key = inn_level 21:57:12.938 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:12.938 [Lua] Lobby data selected_level_key = ussingen 21:57:12.938 [Lua] Lobby data quick_game = true 21:57:12.938 [Lua] Lobby data mechanism = adventure 21:57:12.938 [Lua] Lobby data matchmaking = true 21:57:12.938 [Lua] Lobby data num_players = 4 21:57:12.938 [Lua] Lobby data country_code = DE 21:57:12.938 [Lua] Lobby data difficulty = hardest 21:57:12.938 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:12.939 [Lua] Lobby data player_slot_2 = 0:0 21:57:12.939 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:12.939 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:12.939 [Lua] Lobby data eac_authorized = true 21:57:12.939 [Lua] Set lobby end. 21:57:12.939 [Lua] Complete level triggered. 21:57:12.942 [Save] Saving `save_data` 21:57:12.942 [Lua] gm_event_end_conditions_met false false 21:57:12.943 [Lua] PlayFabMirror:_commit_internal nil 21:57:12.943 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:57:12.945 [Lua] generate_backend_stats 110000106697298:1 21:57:12.952 [Save] Save done 21:57:12.952 [Save] Saving `save_data` 21:57:12.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:57:12.961 [Save] Save done 21:57:12.962 [Save] Saving `save_data` 21:57:12.962 [Lua] TRANSITION nil nil ussingen 21:57:12.962 [Lua] Transition type "ussingen", is server: true 21:57:12.962 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:57:12.962 [Lua] [GameNetworkManager] Leaving game... 21:57:12.962 [Lua] [GameNetworkManager] Shutting down game session host. 21:57:12.962 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:57:12.962 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:57:12.962 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=48.55 21:57:12.972 [Save] Save done 21:57:12.976 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:57:12.976 [Lua] commit result success 48 21:57:13.018 [GameSessionCommon] failed to skip message because type is unknown 21:57:13.018 warning: [Network] Got broken update game object message from llx 21:57:13.018 [GameSessionCommon] failed to skip message because type is unknown 21:57:13.018 warning: [Network] Got broken update game object message from llx 21:57:14.955 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:57:14.955 [Lua] Clearing all global lookup lists 21:57:14.955 [Lua] [IngamePlayerListUI] - Destroy 21:57:14.955 [Lua] [EquipmentUI] - Destroy 21:57:14.955 [Lua] [GamePadEquipmentUI] - Destroy 21:57:14.955 [Lua] [AbilityUI] - Destroy 21:57:14.955 [Lua] [GamePadAbilityUI] - Destroy 21:57:14.956 [Lua] [IngameUI] destroy 21:57:14.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 21:57:14.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 21:57:14.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 21:57:14.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3 21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 21:57:14.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3 21:57:14.978 [Lua] [MOD][VMF][INFO] Removed 110000102f7333a from the VMF users list. 21:57:15.054 [Lua] [Managers] Destroying state managers... 21:57:15.061 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:57:15.061 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 21:57:15.061 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 21:57:15.061 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f7333a 21:57:15.062 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 21:57:15.062 [Lua] [Matchmaking] unregister rpcs 21:57:15.062 [Lua] ############### UNLOADING PACKAGES ############### 21:57:15.062 [Lua] [Gamestate] Enter state StateLoading 21:57:15.066 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:57:15.066 [Lua] [Matchmaking] register rpcs 21:57:15.066 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 21:57:15.066 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:57:15.066 [Lua] Set lobby begin: 21:57:15.066 [Lua] Lobby data twitch_enabled = false 21:57:15.066 [Lua] Lobby data power_level = 0 21:57:15.066 [Lua] Lobby data unique_server_name = JayJay 21:57:15.066 [Lua] Lobby data host = 110000106697298 21:57:15.067 [Lua] Lobby data game_mode = 2 21:57:15.067 [Lua] Lobby data is_private = false 21:57:15.067 [Lua] Lobby data level_key = inn_level 21:57:15.067 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:15.067 [Lua] Lobby data selected_level_key = ussingen 21:57:15.067 [Lua] Lobby data quick_game = true 21:57:15.067 [Lua] Lobby data mechanism = adventure 21:57:15.067 [Lua] Lobby data matchmaking = true 21:57:15.067 [Lua] Lobby data num_players = 4 21:57:15.067 [Lua] Lobby data country_code = DE 21:57:15.067 [Lua] Lobby data difficulty = hardest 21:57:15.067 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:15.067 [Lua] Lobby data player_slot_2 = 0:0 21:57:15.068 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:15.068 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:15.068 [Lua] Lobby data eac_authorized = true 21:57:15.068 [Lua] Set lobby end. 21:57:15.068 [Lua] registering RPCs 21:57:15.068 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:57:15.068 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:57:15.068 [Lua] Set lobby begin: 21:57:15.068 [Lua] Lobby data twitch_enabled = false 21:57:15.068 [Lua] Lobby data power_level = 0 21:57:15.068 [Lua] Lobby data unique_server_name = JayJay 21:57:15.068 [Lua] Lobby data host = 110000106697298 21:57:15.068 [Lua] Lobby data game_mode = 2 21:57:15.068 [Lua] Lobby data is_private = false 21:57:15.068 [Lua] Lobby data level_key = ussingen 21:57:15.068 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:15.068 [Lua] Lobby data selected_level_key = ussingen 21:57:15.069 [Lua] Lobby data quick_game = true 21:57:15.069 [Lua] Lobby data mechanism = adventure 21:57:15.069 [Lua] Lobby data matchmaking = true 21:57:15.069 [Lua] Lobby data num_players = 4 21:57:15.069 [Lua] Lobby data country_code = DE 21:57:15.069 [Lua] Lobby data difficulty = hardest 21:57:15.069 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:15.069 [Lua] Lobby data player_slot_2 = 0:0 21:57:15.069 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:15.069 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:15.069 [Lua] Lobby data eac_authorized = true 21:57:15.069 [Lua] Set lobby end. 21:57:15.069 [Lua] MUSIC MANAGER unmute_all_world_sounds 1280615 0 21:57:15.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 138 21:57:15.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:57:15.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 138 21:57:15.074 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 21:57:15.074 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil] 21:57:15.074 [Lua] [LevelTransitionHandler] load_level ussingen 21:57:15.155 [Umbra] Unload tome 21:57:15.323 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 21:57:15.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 21:57:15.324 [Lua] [LevelTransitionHandler] Loading level: "ussingen" 21:57:15.324 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ussingen" 21:57:15.324 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read, 21:57:15.324 [Lua] [StateLoading] got rpc_load_level 103 ussingen 21:57:15.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 21:57:15.453 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 21:57:15.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 21:57:15.473 [Lua] MUSIC MANAGER nik_loading_screen_ussingen_02 1280616 0 21:57:15.483 [Lua] MUSIC MANAGER Play_loading_screen_music 1280617 0 21:57:15.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 138 21:57:16.641 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 21:57:19.613 [Lua] ### Sending rpc_level_loaded 21:57:19.613 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 103 21:57:19.613 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded 21:57:19.715 [Lua] ### Sending rpc_level_loaded 21:57:19.715 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 103 21:57:19.715 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 21:57:20.002 [Lua] ### Sending rpc_level_loaded 21:57:20.002 [Lua] #### Has state machine: true, sender: 110000102f7333a, level_id: 103 21:57:20.002 [Lua] Peer 110000102f7333a has loaded the level and all enemies are loaded 21:57:24.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 21:57:24.595 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 21:57:24.612 [Lua] [LevelTransitionHandler] Level load completed! 21:57:24.612 [Lua] [EnemyPackageLoader] setup_startup_enemies 21:57:24.656 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:57:24.656 [Lua] checking dlc's against conflict directors 21:57:24.656 [Lua] --- --- --- 21:57:24.656 [Lua] Starting... difficulty 'hardest' 21:57:24.656 [Lua] These are the starting conflict directors: 21:57:24.656 [Lua] chaos 21:57:24.656 [Lua] default_light 21:57:24.656 [Lua] --- --- --- 21:57:24.656 [Lua] 21:57:24.656 [Lua] Looking for a new director: 21:57:24.656 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:57:24.656 [Lua] ->trying director: chaos_beastmen 21:57:24.656 [Lua] --> success! 21:57:24.656 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 21:57:24.656 [Lua] 21:57:24.656 [Lua] Looking for a new director: 21:57:24.656 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:57:24.656 [Lua] ->trying director: default 21:57:24.656 [Lua] --> success! 21:57:24.656 [Lua] --> re-used the same breeds 21:57:24.656 [Lua] 21:57:24.656 [Lua] Looking for a new director: 21:57:24.656 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:57:24.656 [Lua] ->trying director: chaos 21:57:24.656 [Lua] --> success! 21:57:24.656 [Lua] --> re-used the same breeds 21:57:24.656 [Lua] 21:57:24.656 [Lua] Looking for a new director: 21:57:24.656 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:57:24.656 [Lua] ->trying director: skaven 21:57:24.656 [Lua] --> success! 21:57:24.656 [Lua] --> re-used the same breeds 21:57:24.656 [Lua] 21:57:24.656 [Lua] DONE! Found the following directors: 21:57:24.656 [Lua] chaos_beastmen 21:57:24.656 [Lua] default 21:57:24.656 [Lua] chaos 21:57:24.656 [Lua] skaven 21:57:24.656 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:57:24.658 [Lua] ### Sending rpc_level_loaded 21:57:24.658 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 103 21:57:24.658 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 21:57:24.680 [Lua] ### Sending rpc_level_loaded 21:57:24.680 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 103 21:57:25.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:57:25.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:57:25.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:57:25.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:57:25.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:57:25.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:57:26.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:57:26.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:57:26.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:57:26.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:57:26.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:57:26.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:57:27.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:57:27.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:57:27.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:57:28.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:57:28.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:57:28.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:57:28.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:57:28.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:57:28.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:57:28.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:57:28.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:57:28.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:57:28.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:57:28.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:57:28.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:57:29.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:57:29.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:57:29.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:57:29.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:57:29.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:57:29.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:57:30.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:57:30.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:57:30.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:57:30.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:57:30.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:57:30.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:57:31.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:57:31.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:57:31.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:57:31.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:57:31.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:57:31.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:57:32.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:57:32.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:57:32.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:57:32.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:57:32.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:57:32.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:57:33.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:57:33.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:57:33.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:57:33.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:57:33.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:57:33.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:57:34.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:57:34.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:57:34.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:57:34.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:57:34.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:57:34.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:57:35.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:57:35.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:57:35.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:57:35.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:57:35.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:57:35.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:57:35.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:57:35.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:57:35.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:57:36.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:57:36.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:57:36.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:57:36.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:57:36.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:57:36.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:57:37.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:57:37.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:57:37.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:57:37.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:57:37.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:57:37.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:57:37.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:57:37.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:57:37.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:57:37.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:57:37.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:57:37.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:57:38.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:57:38.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:57:38.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:57:39.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:57:39.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:57:39.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:57:40.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:57:40.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:57:40.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:57:41.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:57:41.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:57:41.030 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: custom 21:57:41.030 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:57:41.030 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:57:42.041 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:57:42.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:57:42.041 [Lua] [Matchmaking] unregister rpcs 21:57:42.041 [Lua] Set lobby begin: 21:57:42.042 [Lua] Lobby data twitch_enabled = false 21:57:42.042 [Lua] Lobby data power_level = 0 21:57:42.042 [Lua] Lobby data unique_server_name = JayJay 21:57:42.042 [Lua] Lobby data host = 110000106697298 21:57:42.042 [Lua] Lobby data game_mode = 2 21:57:42.042 [Lua] Lobby data is_private = false 21:57:42.042 [Lua] Lobby data level_key = ussingen 21:57:42.042 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:42.042 [Lua] Lobby data selected_level_key = ussingen 21:57:42.042 [Lua] Lobby data quick_game = true 21:57:42.042 [Lua] Lobby data mechanism = adventure 21:57:42.042 [Lua] Lobby data matchmaking = true 21:57:42.042 [Lua] Lobby data num_players = 4 21:57:42.042 [Lua] Lobby data country_code = DE 21:57:42.042 [Lua] Lobby data difficulty = hardest 21:57:42.042 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:42.043 [Lua] Lobby data player_slot_2 = 0:0 21:57:42.043 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:42.043 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:42.043 [Lua] Lobby data eac_authorized = true 21:57:42.043 [Lua] Set lobby end. 21:57:42.043 [Lua] [Managers] Destroying state managers... 21:57:42.045 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 21:57:42.045 [Lua] MUSIC MANAGER Stop_loading_screen_music 1280618 0 21:57:42.045 [Lua] [Gamestate] Enter StateIngame HOST 21:57:42.045 [Lua] <>level = ussingen<> 21:57:42.045 [Lua] Set lobby begin: 21:57:42.045 [Lua] Lobby data twitch_enabled = false 21:57:42.046 [Lua] Lobby data power_level = 0 21:57:42.046 [Lua] Lobby data unique_server_name = JayJay 21:57:42.046 [Lua] Lobby data host = 110000106697298 21:57:42.046 [Lua] Lobby data game_mode = 2 21:57:42.046 [Lua] Lobby data is_private = false 21:57:42.046 [Lua] Lobby data level_key = ussingen 21:57:42.046 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:42.046 [Lua] Lobby data selected_level_key = ussingen 21:57:42.046 [Lua] Lobby data quick_game = true 21:57:42.046 [Lua] Lobby data mechanism = adventure 21:57:42.046 [Lua] Lobby data matchmaking = true 21:57:42.046 [Lua] Lobby data num_players = 4 21:57:42.046 [Lua] Lobby data country_code = DE 21:57:42.046 [Lua] Lobby data difficulty = hardest 21:57:42.047 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:42.047 [Lua] Lobby data player_slot_2 = 0:0 21:57:42.047 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:42.047 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:42.047 [Lua] Lobby data eac_authorized = true 21:57:42.047 [Lua] Set lobby end. 21:57:42.047 [Umbra] Init version: 3.4.15 :: 16 threads 21:57:42.047 [Lua] [StateIngame] Server ingame 21:57:42.054 [Lua] Set lobby begin: 21:57:42.054 [Lua] Lobby data twitch_enabled = false 21:57:42.054 [Lua] Lobby data power_level = 0 21:57:42.054 [Lua] Lobby data unique_server_name = JayJay 21:57:42.054 [Lua] Lobby data host = 110000106697298 21:57:42.054 [Lua] Lobby data game_mode = 2 21:57:42.054 [Lua] Lobby data is_private = false 21:57:42.054 [Lua] Lobby data level_key = ussingen 21:57:42.054 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:42.054 [Lua] Lobby data selected_level_key = ussingen 21:57:42.054 [Lua] Lobby data quick_game = true 21:57:42.054 [Lua] Lobby data mechanism = adventure 21:57:42.055 [Lua] Lobby data matchmaking = true 21:57:42.055 [Lua] Lobby data num_players = 4 21:57:42.055 [Lua] Lobby data country_code = DE 21:57:42.055 [Lua] Lobby data difficulty = hardest 21:57:42.055 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:42.055 [Lua] Lobby data player_slot_2 = 0:0 21:57:42.055 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:42.055 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:42.055 [Lua] Lobby data eac_authorized = true 21:57:42.055 [Lua] Set lobby end. 21:57:42.055 [Lua] [Matchmaking] register rpcs 21:57:42.055 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:57:42.055 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 21:57:42.055 [Lua] [GameNetworkManager] self.is_server = true 21:57:42.055 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 21:57:42.055 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:57:42.055 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:57:42.055 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 21:57:42.055 [Network] Setting artificial MTU limit to 65536 21:57:42.068 [Lua] Switching ConflictSettings: to: default 21:57:42.068 [Lua] pacing=default 21:57:42.068 [Lua] roaming=nil 21:57:42.068 [Lua] specials=default 21:57:42.068 [Lua] debug_color=maroon 21:57:42.068 [Lua] pack_spawning=default 21:57:42.068 [Lua] contained_breeds=nil 21:57:42.068 [Lua] disabled=false 21:57:42.068 [Lua] boss=default 21:57:42.068 [Lua] horde=default 21:57:42.068 [Lua] name=default 21:57:42.068 [Lua] intensity=default 21:57:42.068 [Lua] --- 21:57:42.068 [Lua] [LevelAnalysis] set_random_seed( 6510370) 21:57:42.078 [Lua] [AIInterestPointSystem] Level Seed: 6510370 21:57:42.078 [Lua] 21:57:42.078 [Lua] [entity_system_bag] = table 21:57:42.078 [Lua] [entity_system_bag] = metatable 21:57:42.078 [Lua] [startup_data] = table 21:57:42.078 [Lua] [entity_manager] = table 21:57:42.078 [Lua] [entity_manager] = metatable 21:57:42.078 [Lua] [unit_spawner] = table 21:57:42.078 [Lua] [unit_spawner] = metatable 21:57:42.078 [Lua] [unit_storage] = table 21:57:42.078 [Lua] [unit_storage] = metatable 21:57:42.079 [Lua] [dice_keeper] = table 21:57:42.079 [Lua] [dice_keeper] = metatable 21:57:42.079 [Lua] [is_server] = true (boolean) 21:57:42.079 [Lua] [world] = [World] 21:57:42.079 [Lua] [system_api] = table 21:57:42.079 [Lua] [entity_system] = table 21:57:42.079 [Lua] [entity_system] = metatable 21:57:42.079 [Lua] [network_lobby] = table 21:57:42.079 [Lua] [network_lobby] = metatable 21:57:42.079 [Lua] [profile_synchronizer] = table 21:57:42.079 [Lua] [profile_synchronizer] = metatable 21:57:42.079 [Lua] [level_transition_handler] = table 21:57:42.079 [Lua] [level_transition_handler] = metatable 21:57:42.079 [Lua] [num_local_human_players] = 1 (number) 21:57:42.079 [Lua] [statistics_db] = table 21:57:42.079 [Lua] [statistics_db] = metatable 21:57:42.079 [Lua] [network_server] = table 21:57:42.079 [Lua] [network_server] = metatable 21:57:42.079 [Lua] [input_manager] = table 21:57:42.079 [Lua] [input_manager] = metatable 21:57:42.079 [Lua] [network_clock] = table 21:57:42.079 [Lua] [network_clock] = metatable 21:57:42.079 [Lua] [network_transmit] = table 21:57:42.079 [Lua] [network_transmit] = metatable 21:57:42.079 [Lua] [free_flight_manager] = table 21:57:42.079 [Lua] [free_flight_manager] = metatable 21:57:42.079 [Lua] [network_manager] = table 21:57:42.079 [Lua] [network_manager] = metatable 21:57:42.079 [Lua] [network_event_delegate] = table 21:57:42.079 [Lua] [network_event_delegate] = metatable 21:57:42.079 [Lua] 21:57:42.079 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:57:42.079 [Lua] ignoring extension VersusInteractObjectiveExtension 21:57:42.079 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:57:42.079 [Lua] ignoring extension VersusSocketObjectiveExtension 21:57:42.079 [Lua] ignoring extension VersusTargetObjectiveExtension 21:57:42.084 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:57:42.115 [Lua] [AchievementManager] Achievements using the steam platform 21:57:42.116 [Lua] [StateIngame] Level seed: 6510370 21:57:42.116 [World] Spawning level. 21:57:44.006 [Lua] respawn_unit_spawned with group id: mansion_event 21:57:44.006 [Lua] respawn_unit_spawned with group id: mansion_event 21:57:44.006 [Lua] respawn_unit_spawned with group id: mansion_event 21:57:44.175 [Lua] [LevelAnalysis] set_random_seed( 6510370) 21:57:44.208 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:57:44.208 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:57:44.209 [Lua] [IngameUI] init 21:57:44.227 [SteamVoipClient] select_out(110000102f7333a, off) 21:57:44.227 [SteamVoipClient] select_out(110000106697298, off) 21:57:44.227 [SteamVoipClient] select_out(110000111a28e63, off) 21:57:44.234 [Lua] cb_razer_chroma_setup 21:57:44.288 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:57:44.288 [Lua] Set lobby begin: 21:57:44.288 [Lua] Lobby data twitch_enabled = false 21:57:44.288 [Lua] Lobby data power_level = 835 21:57:44.289 [Lua] Lobby data unique_server_name = JayJay 21:57:44.289 [Lua] Lobby data host = 110000106697298 21:57:44.289 [Lua] Lobby data game_mode = 2 21:57:44.289 [Lua] Lobby data is_private = false 21:57:44.289 [Lua] Lobby data level_key = ussingen 21:57:44.289 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:44.289 [Lua] Lobby data selected_level_key = ussingen 21:57:44.289 [Lua] Lobby data quick_game = true 21:57:44.289 [Lua] Lobby data mechanism = adventure 21:57:44.289 [Lua] Lobby data matchmaking = true 21:57:44.289 [Lua] Lobby data num_players = 4 21:57:44.289 [Lua] Lobby data country_code = DE 21:57:44.289 [Lua] Lobby data difficulty = hardest 21:57:44.289 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:44.289 [Lua] Lobby data player_slot_2 = 0:0 21:57:44.290 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:44.290 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:44.290 [Lua] Lobby data eac_authorized = true 21:57:44.290 [Lua] Set lobby end. 21:57:44.293 [Lua] CurrentConflictSettings default 21:57:44.293 [Lua] [ConflictDirector] conflict_director is ai_ready 21:57:44.299 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:57:44.299 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:57:44.308 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:57:44.309 [Lua] Forming navigation groups in one frame 21:57:44.309 [Lua] Forming navigation groups 21:57:44.351 [Lua] NavigationGroupManager -> calulation time A: 0.041999999999461579 21:57:44.731 [Lua] NavigationGroupManager -> calulation time B: 0.37999999999919964 21:57:44.731 [Lua] number of nav groups: 367 21:57:44.736 [Lua] number of refined nav groups : 247 21:57:44.749 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000232831 21:57:44.750 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.512707149516791 Normalized coefficient: 1.0852558270304788 21:57:44.757 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.27760779000819 Normalized coefficient: 1.1862076549551608 21:57:44.763 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 9.6548999601975094 Normalized coefficient: 1.3982537422090311 21:57:44.792 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:57:44.792 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:57:44.792 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 21:57:44.806 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen 21:57:44.806 [Lua] [LevelAnalysis] This level has a total main-path length of 1033.789 meters. 21:57:44.806 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:57:44.806 [Lua] [LevelAnalysis] 21:57:44.806 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:57:44.806 [Lua] [LevelAnalysis] 21:57:44.806 [Lua] [LevelAnalysis] Terror events added: 21:57:44.806 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 21:57:44.806 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 21:57:44.806 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 21:57:44.806 [Lua] NORMAL PATROL MAIN PATH 270.44525146484375 21:57:44.806 [Lua] [waypoints] = table 21:57:44.806 [Lua] [astar_points] = table 21:57:44.806 [Lua] [travel_dist] = 270.44525623321533 (number) 21:57:44.806 [Lua] [one_directional] = true (boolean) 21:57:44.806 [Lua] [id] = boss1 (string) 21:57:44.806 [Lua] ----> using boss spline path! 21:57:44.807 [Lua] Adding main path event: Vector3Box(-17.4598, -219.026, 4.24366) boss_event_chaos_beastmen_spline_patrol 45 table: 00000000068A9840 21:57:44.807 [Lua] ----> using boss gizmo! 21:57:44.807 [Lua] [LevelAnalysis] section: 2, start-index: 9, end-index: 13, forbidden-dist: -145.4 start-travel-dist: 425.9, end-travel-dist: 689.3 spawn_distance 270.4 21:57:44.807 [Lua] Adding main path event: Vector3Box(-47.2182, -96.0529, 1.66432) boss_event_rat_ogre 45 table: 0000000000F60760 21:57:44.807 [Lua] [LevelAnalysis] num_event_places_f: 0.65585917599995935 , num_event_places: 0 , trailing_event_fraction: 0.65585917599995935 , num_events: 1 21:57:44.807 [Lua] [LevelAnalysis] Level path distance: 1033.788763999939 21:57:44.807 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1033.788763999939 forbidden_dist: -933.78876399993896 21:57:44.807 [Lua] [LevelAnalysis] wanted_distance: 572.14398707856867 21:57:44.807 [Lua] [LevelAnalysis] Terror events added: 21:57:44.807 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:57:44.808 [Lua] Adding main path event: Vector3Box(-21.7096, -109.95, -2.5775) rare_event_loot_rat 45 table: 0000000000F60CD0 21:57:44.808 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:57:44.816 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:57:44.832 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57 21:57:44.832 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 21:57:44.832 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:57:44.928 [Lua] MUSIC: explore -> lost 21:57:45.574 [Lua] Set lobby begin: 21:57:45.574 [Lua] Lobby data twitch_enabled = false 21:57:45.574 [Lua] Lobby data power_level = 835 21:57:45.574 [Lua] Lobby data unique_server_name = JayJay 21:57:45.574 [Lua] Lobby data host = 110000106697298 21:57:45.575 [Lua] Lobby data game_mode = 2 21:57:45.575 [Lua] Lobby data is_private = false 21:57:45.575 [Lua] Lobby data level_key = ussingen 21:57:45.575 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:45.575 [Lua] Lobby data selected_level_key = ussingen 21:57:45.575 [Lua] Lobby data quick_game = true 21:57:45.575 [Lua] Lobby data mechanism = adventure 21:57:45.575 [Lua] Lobby data matchmaking = true 21:57:45.575 [Lua] Lobby data num_players = 4 21:57:45.575 [Lua] Lobby data country_code = DE 21:57:45.575 [Lua] Lobby data difficulty = hardest 21:57:45.576 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:45.576 [Lua] Lobby data player_slot_2 = 0:0 21:57:45.576 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:45.576 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:45.576 [Lua] Lobby data eac_authorized = true 21:57:45.576 [Lua] Set lobby end. 21:57:45.576 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing 21:57:45.576 [Lua] Breedfreezer (server) starting a hot join sync 21:57:45.576 [Lua] packing 0 units of breed chaos_marauder 21:57:45.576 [Lua] packing 0 units of breed skaven_clan_rat 21:57:45.576 [Lua] packing 0 units of breed skaven_storm_vermin 21:57:45.576 [Lua] packing 0 units of breed skaven_slave 21:57:45.576 [Lua] packing 0 units of breed chaos_fanatic 21:57:45.576 [Lua] packing 0 units of breed beastmen_ungor_archer 21:57:45.576 [Lua] packing 0 units of breed chaos_raider 21:57:45.576 [Lua] packing 0 units of breed chaos_warrior 21:57:45.576 [Lua] packing 0 units of breed chaos_berzerker 21:57:45.576 [Lua] packing 0 units of breed beastmen_bestigor 21:57:45.576 [Lua] packing 0 units of breed beastmen_ungor 21:57:45.576 [Lua] packing 0 units of breed skaven_plague_monk 21:57:45.576 [Lua] packing 0 units of breed beastmen_gor 21:57:45.576 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:57:45.576 [Lua] 21:57:45.576 [Lua] [1] = 1 (number) 21:57:45.576 [Lua] [2] = 0 (number) 21:57:45.576 [Lua] [3] = 1 (number) 21:57:45.576 [Lua] [4] = 0 (number) 21:57:45.576 [Lua] [5] = 1 (number) 21:57:45.576 [Lua] [6] = 0 (number) 21:57:45.576 [Lua] [7] = 1 (number) 21:57:45.576 [Lua] [8] = 0 (number) 21:57:45.576 [Lua] [9] = 1 (number) 21:57:45.576 [Lua] [10] = 0 (number) 21:57:45.576 [Lua] [11] = 1 (number) 21:57:45.576 [Lua] [12] = 0 (number) 21:57:45.576 [Lua] [13] = 1 (number) 21:57:45.576 [Lua] [14] = 0 (number) 21:57:45.576 [Lua] [15] = 1 (number) 21:57:45.576 [Lua] [16] = 0 (number) 21:57:45.576 [Lua] [17] = 1 (number) 21:57:45.576 [Lua] [18] = 0 (number) 21:57:45.576 [Lua] [19] = 1 (number) 21:57:45.576 [Lua] [20] = 0 (number) 21:57:45.576 [Lua] [21] = 1 (number) 21:57:45.576 [Lua] [22] = 0 (number) 21:57:45.576 [Lua] [23] = 1 (number) 21:57:45.576 [Lua] [24] = 0 (number) 21:57:45.576 [Lua] [25] = 1 (number) 21:57:45.576 [Lua] [26] = 0 (number) 21:57:45.576 [Lua] 21:57:45.576 [Lua] 21:57:45.576 [Lua] 21:57:45.579 [Lua] Set lobby begin: 21:57:45.579 [Lua] Lobby data twitch_enabled = false 21:57:45.579 [Lua] Lobby data power_level = 835 21:57:45.579 [Lua] Lobby data unique_server_name = JayJay 21:57:45.579 [Lua] Lobby data host = 110000106697298 21:57:45.579 [Lua] Lobby data game_mode = 2 21:57:45.579 [Lua] Lobby data is_private = false 21:57:45.580 [Lua] Lobby data level_key = ussingen 21:57:45.580 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:45.580 [Lua] Lobby data selected_level_key = ussingen 21:57:45.580 [Lua] Lobby data quick_game = true 21:57:45.580 [Lua] Lobby data mechanism = adventure 21:57:45.580 [Lua] Lobby data matchmaking = true 21:57:45.580 [Lua] Lobby data num_players = 4 21:57:45.580 [Lua] Lobby data country_code = DE 21:57:45.580 [Lua] Lobby data difficulty = hardest 21:57:45.581 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:45.581 [Lua] Lobby data player_slot_2 = 0:0 21:57:45.581 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:45.581 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:45.581 [Lua] Lobby data eac_authorized = true 21:57:45.581 [Lua] Set lobby end. 21:57:45.581 [Lua] [Matchmaking] Assigned player 110000102f7333a to slot 5 when hot join syncing 21:57:45.581 [Lua] Breedfreezer (server) starting a hot join sync 21:57:45.581 [Lua] packing 0 units of breed chaos_marauder 21:57:45.581 [Lua] packing 0 units of breed skaven_clan_rat 21:57:45.581 [Lua] packing 0 units of breed skaven_storm_vermin 21:57:45.581 [Lua] packing 0 units of breed skaven_slave 21:57:45.581 [Lua] packing 0 units of breed chaos_fanatic 21:57:45.581 [Lua] packing 0 units of breed beastmen_ungor_archer 21:57:45.582 [Lua] packing 0 units of breed chaos_raider 21:57:45.582 [Lua] packing 0 units of breed chaos_warrior 21:57:45.582 [Lua] packing 0 units of breed chaos_berzerker 21:57:45.582 [Lua] packing 0 units of breed beastmen_bestigor 21:57:45.582 [Lua] packing 0 units of breed beastmen_ungor 21:57:45.582 [Lua] packing 0 units of breed skaven_plague_monk 21:57:45.582 [Lua] packing 0 units of breed beastmen_gor 21:57:45.582 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:57:45.582 [Lua] 21:57:45.582 [Lua] [1] = 1 (number) 21:57:45.582 [Lua] [2] = 0 (number) 21:57:45.582 [Lua] [3] = 1 (number) 21:57:45.582 [Lua] [4] = 0 (number) 21:57:45.582 [Lua] [5] = 1 (number) 21:57:45.582 [Lua] [6] = 0 (number) 21:57:45.582 [Lua] [7] = 1 (number) 21:57:45.582 [Lua] [8] = 0 (number) 21:57:45.582 [Lua] [9] = 1 (number) 21:57:45.582 [Lua] [10] = 0 (number) 21:57:45.582 [Lua] [11] = 1 (number) 21:57:45.582 [Lua] [12] = 0 (number) 21:57:45.582 [Lua] [13] = 1 (number) 21:57:45.582 [Lua] [14] = 0 (number) 21:57:45.582 [Lua] [15] = 1 (number) 21:57:45.582 [Lua] [16] = 0 (number) 21:57:45.582 [Lua] [17] = 1 (number) 21:57:45.582 [Lua] [18] = 0 (number) 21:57:45.582 [Lua] [19] = 1 (number) 21:57:45.582 [Lua] [20] = 0 (number) 21:57:45.582 [Lua] [21] = 1 (number) 21:57:45.582 [Lua] [22] = 0 (number) 21:57:45.582 [Lua] [23] = 1 (number) 21:57:45.582 [Lua] [24] = 0 (number) 21:57:45.582 [Lua] [25] = 1 (number) 21:57:45.582 [Lua] [26] = 0 (number) 21:57:45.582 [Lua] 21:57:45.582 [Lua] 21:57:45.582 [Lua] 21:57:45.584 [Lua] Set lobby begin: 21:57:45.584 [Lua] Lobby data twitch_enabled = false 21:57:45.584 [Lua] Lobby data power_level = 835 21:57:45.584 [Lua] Lobby data unique_server_name = JayJay 21:57:45.584 [Lua] Lobby data host = 110000106697298 21:57:45.584 [Lua] Lobby data game_mode = 2 21:57:45.584 [Lua] Lobby data is_private = false 21:57:45.585 [Lua] Lobby data level_key = ussingen 21:57:45.585 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:45.585 [Lua] Lobby data selected_level_key = ussingen 21:57:45.585 [Lua] Lobby data quick_game = true 21:57:45.585 [Lua] Lobby data mechanism = adventure 21:57:45.585 [Lua] Lobby data matchmaking = true 21:57:45.585 [Lua] Lobby data num_players = 4 21:57:45.585 [Lua] Lobby data country_code = DE 21:57:45.585 [Lua] Lobby data difficulty = hardest 21:57:45.585 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:45.585 [Lua] Lobby data player_slot_2 = 0:0 21:57:45.585 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:45.585 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:45.585 [Lua] Lobby data eac_authorized = true 21:57:45.587 [Lua] Set lobby end. 21:57:45.587 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 21:57:45.587 [Lua] Breedfreezer (server) starting a hot join sync 21:57:45.587 [Lua] packing 0 units of breed chaos_marauder 21:57:45.587 [Lua] packing 0 units of breed skaven_clan_rat 21:57:45.587 [Lua] packing 0 units of breed skaven_storm_vermin 21:57:45.587 [Lua] packing 0 units of breed skaven_slave 21:57:45.587 [Lua] packing 0 units of breed chaos_fanatic 21:57:45.587 [Lua] packing 0 units of breed beastmen_ungor_archer 21:57:45.587 [Lua] packing 0 units of breed chaos_raider 21:57:45.587 [Lua] packing 0 units of breed chaos_warrior 21:57:45.587 [Lua] packing 0 units of breed chaos_berzerker 21:57:45.587 [Lua] packing 0 units of breed beastmen_bestigor 21:57:45.587 [Lua] packing 0 units of breed beastmen_ungor 21:57:45.587 [Lua] packing 0 units of breed skaven_plague_monk 21:57:45.587 [Lua] packing 0 units of breed beastmen_gor 21:57:45.587 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:57:45.587 [Lua] 21:57:45.587 [Lua] [1] = 1 (number) 21:57:45.587 [Lua] [2] = 0 (number) 21:57:45.587 [Lua] [3] = 1 (number) 21:57:45.587 [Lua] [4] = 0 (number) 21:57:45.587 [Lua] [5] = 1 (number) 21:57:45.587 [Lua] [6] = 0 (number) 21:57:45.587 [Lua] [7] = 1 (number) 21:57:45.587 [Lua] [8] = 0 (number) 21:57:45.587 [Lua] [9] = 1 (number) 21:57:45.587 [Lua] [10] = 0 (number) 21:57:45.587 [Lua] [11] = 1 (number) 21:57:45.587 [Lua] [12] = 0 (number) 21:57:45.587 [Lua] [13] = 1 (number) 21:57:45.587 [Lua] [14] = 0 (number) 21:57:45.587 [Lua] [15] = 1 (number) 21:57:45.588 [Lua] [16] = 0 (number) 21:57:45.588 [Lua] [17] = 1 (number) 21:57:45.588 [Lua] [18] = 0 (number) 21:57:45.588 [Lua] [19] = 1 (number) 21:57:45.588 [Lua] [20] = 0 (number) 21:57:45.588 [Lua] [21] = 1 (number) 21:57:45.588 [Lua] [22] = 0 (number) 21:57:45.588 [Lua] [23] = 1 (number) 21:57:45.588 [Lua] [24] = 0 (number) 21:57:45.588 [Lua] [25] = 1 (number) 21:57:45.588 [Lua] [26] = 0 (number) 21:57:45.588 [Lua] 21:57:45.588 [Lua] 21:57:45.588 [Lua] 21:57:45.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 21:57:45.589 [Lua] RemotePlayer:create_game_object( ) 59 21:57:45.602 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 21:57:45.602 [Lua] RemotePlayer:create_game_object( ) 60 21:57:45.617 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 21:57:45.617 [Lua] RemotePlayer:create_game_object( ) 61 21:57:45.633 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102f7333a 21:57:45.633 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 21:57:45.633 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 21:57:45.638 [Lua] MUSIC: lost -> explore 21:57:45.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:45.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:45.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 21:57:45.687 [Lua] Switching ConflictSettings: to: chaos 21:57:45.687 [Lua] pacing=chaos 21:57:45.687 [Lua] roaming=nil 21:57:45.687 [Lua] specials=chaos 21:57:45.687 [Lua] debug_color=purple 21:57:45.687 [Lua] pack_spawning=chaos 21:57:45.687 [Lua] contained_breeds=nil 21:57:45.687 [Lua] disabled=false 21:57:45.687 [Lua] boss=chaos 21:57:45.687 [Lua] horde=chaos 21:57:45.687 [Lua] name=chaos 21:57:45.687 [Lua] intensity=default 21:57:45.687 [Lua] --- 21:57:45.714 [Lua] [MOD][VMF][INFO] Added 110000102f7333a to the VMF users list. 21:57:45.714 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102f7333a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:57:45.714 [Lua] Adding player sync data to peer=110000102f7333a local_player_id=1 21:57:45.714 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:57:45.714 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 21:57:45.789 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:57:45.789 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 21:57:45.789 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:45.790 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 21:57:45.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:45.792 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102f7333a go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:45.794 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 21:57:45.795 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:45.796 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:45.797 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 21:57:45.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:46.146 [Lua] StateInGameRunning:_game_actually_starts() 21:57:46.146 [Lua] ################################################################################################################# 21:57:46.146 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:57:46.146 [Lua] ################################################################################################################# 21:57:46.146 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 139 21:57:46.146 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 21:57:46.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 139 21:57:46.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 139 21:57:46.418 [Lua] Commit load time data 21:57:46.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 21:57:46.880 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 21:57:49.534 [Lua] Set lobby begin: 21:57:49.534 [Lua] Lobby data twitch_enabled = false 21:57:49.534 [Lua] Lobby data power_level = 208 21:57:49.534 [Lua] Lobby data unique_server_name = JayJay 21:57:49.534 [Lua] Lobby data host = 110000106697298 21:57:49.534 [Lua] Lobby data game_mode = 2 21:57:49.534 [Lua] Lobby data is_private = false 21:57:49.534 [Lua] Lobby data level_key = ussingen 21:57:49.534 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:49.534 [Lua] Lobby data selected_level_key = ussingen 21:57:49.534 [Lua] Lobby data quick_game = true 21:57:49.534 [Lua] Lobby data mechanism = adventure 21:57:49.534 [Lua] Lobby data matchmaking = true 21:57:49.534 [Lua] Lobby data num_players = 4 21:57:49.535 [Lua] Lobby data country_code = DE 21:57:49.535 [Lua] Lobby data difficulty = hardest 21:57:49.535 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:49.535 [Lua] Lobby data player_slot_2 = 0:0 21:57:49.535 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:49.535 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:49.535 [Lua] Lobby data eac_authorized = true 21:57:49.535 [Lua] Set lobby end. 21:57:54.680 [Lua] Set lobby begin: 21:57:54.680 [Lua] Lobby data twitch_enabled = false 21:57:54.681 [Lua] Lobby data power_level = 827 21:57:54.681 [Lua] Lobby data unique_server_name = JayJay 21:57:54.681 [Lua] Lobby data host = 110000106697298 21:57:54.681 [Lua] Lobby data game_mode = 2 21:57:54.681 [Lua] Lobby data is_private = false 21:57:54.681 [Lua] Lobby data level_key = ussingen 21:57:54.681 [Lua] Lobby data player_slot_1 = 110000106697298:1 21:57:54.681 [Lua] Lobby data selected_level_key = ussingen 21:57:54.681 [Lua] Lobby data quick_game = true 21:57:54.682 [Lua] Lobby data mechanism = adventure 21:57:54.682 [Lua] Lobby data matchmaking = true 21:57:54.682 [Lua] Lobby data num_players = 4 21:57:54.682 [Lua] Lobby data country_code = DE 21:57:54.682 [Lua] Lobby data difficulty = hardest 21:57:54.683 [Lua] Lobby data player_slot_5 = 110000102f7333a:1 21:57:54.683 [Lua] Lobby data player_slot_2 = 0:0 21:57:54.683 [Lua] Lobby data player_slot_4 = 110000100ead617:1 21:57:54.683 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 21:57:54.683 [Lua] Lobby data eac_authorized = true 21:57:54.683 [Lua] Set lobby end. 21:58:08.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x138ac7, position: 1920 21:58:21.773 [Lua] Players are leaving the safe zone 21:58:25.179 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:25.215 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:25.644 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:58:27.884 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:58:27.915 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:27.953 [Lua] spawning mini patrol 21:58:28.581 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:58:33.033 [Lua] Init group template: mini_patrol 21:58:34.234 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:34.741 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:58:36.927 [Lua] Mini patrol killed! 1 21:58:51.925 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards 21:58:52.300 [Lua] event horde ends! 21:58:56.368 [Lua] spawning mini patrol 21:58:58.720 [Lua] specialspawn: random infront 21:58:58.720 [Lua] FAIL: Special spawn no hidden pos found :/ 21:59:00.466 [Lua] Can't find any hidden spawners for this breed 21:59:00.466 [Lua] event horde failed 21:59:01.625 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:02.192 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:02.743 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:03.430 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:03.811 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:04.512 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:04.880 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:05.547 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:08.706 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:09.203 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:09.373 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:09.589 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:59:09.608 [Lua] Spline already found! 21:59:09.758 [Lua] Init group template: spline_patrol 21:59:09.925 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:59:10.609 [Lua] specialspawn: random behind 21:59:10.609 [Lua] FAIL: Special spawn no hidden pos found :/ 21:59:10.941 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:11.433 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:12.014 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:12.298 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:59:12.324 [Lua] Spline already found! 21:59:12.401 [Lua] Init group template: spline_patrol 21:59:12.594 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:12.650 [Lua] Time for new HOOORDE! multi_first_wave 21:59:12.650 [Lua] horde requested: vector_blob 21:59:12.650 [Lua] wants to spawn ahead within distance: 60 21:59:12.650 [Lua] horde crated with id 5 of type vector_blob 21:59:12.651 [Lua] managed to spawn 29/29 horde enemies 21:59:12.651 [Lua] vector blob horde has started 21:59:12.659 [Lua] MUSIC: explore -> pre_horde 21:59:12.786 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:13.120 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:13.184 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:59:13.392 [Lua] Init group template: horde 21:59:13.895 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:14.174 [Lua] specialspawn: random behind 21:59:14.174 [Lua] FAIL: Special spawn no hidden pos found :/ 21:59:15.181 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 21:59:16.024 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:16.530 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:59:16.655 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol 21:59:16.655 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol 21:59:16.675 [Lua] > starting new spline, using new navbot: standard , id: boss1 21:59:16.695 [Lua] > continuing spline boss1 index: 2 reties: 0 21:59:16.743 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:59:16.743 [Lua] > continuing spline boss1 index: 3 reties: 0 21:59:16.756 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:16.798 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:59:16.798 [Lua] > continuing spline boss1 index: 4 reties: 0 21:59:16.834 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:59:16.834 [Lua] > continuing spline boss1 index: 5 reties: 0 21:59:16.870 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:59:16.870 [Lua] > continuing spline boss1 index: 6 reties: 0 21:59:16.886 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:59:16.886 [Lua] > continuing spline boss1 index: 7 reties: 0 21:59:16.918 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1 21:59:16.918 [Lua] > spline completed boss1 reties: 0 21:59:17.290 [Lua] Init group template: spline_patrol 21:59:17.434 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:17.850 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:18.153 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:18.449 [Lua] MUSIC: pre_horde -> horde 21:59:18.510 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:18.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x138ac7, position: 6527999 21:59:18.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x138ac7, position: 6527999 21:59:18.940 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:59:19.370 [Lua] Switching ConflictSettings: to: chaos_beastmen 21:59:19.370 [Lua] pacing=default 21:59:19.370 [Lua] locked_func_name=beastmen 21:59:19.370 [Lua] roaming=nil 21:59:19.370 [Lua] specials=chaos_beastmen 21:59:19.370 [Lua] debug_color=orange 21:59:19.370 [Lua] pack_spawning=chaos_beastmen 21:59:19.370 [Lua] contained_breeds=nil 21:59:19.370 [Lua] disabled=false 21:59:19.370 [Lua] boss=chaos_beastmen 21:59:19.370 [Lua] horde=beastmen 21:59:19.370 [Lua] name=chaos_beastmen 21:59:19.370 [Lua] intensity=default 21:59:19.370 [Lua] --- 21:59:20.981 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:21.019 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:21.047 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 21:59:21.376 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:21.412 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 21:59:21.524 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:59:21.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 71207 21:59:21.894 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:22.869 [Lua] Switching ConflictSettings: to: chaos 21:59:22.869 [Lua] pacing=chaos 21:59:22.869 [Lua] roaming=nil 21:59:22.869 [Lua] specials=chaos 21:59:22.869 [Lua] debug_color=purple 21:59:22.869 [Lua] pack_spawning=chaos 21:59:22.869 [Lua] contained_breeds=nil 21:59:22.869 [Lua] disabled=false 21:59:22.869 [Lua] boss=chaos 21:59:22.869 [Lua] horde=chaos 21:59:22.869 [Lua] name=chaos 21:59:22.869 [Lua] intensity=default 21:59:22.869 [Lua] --- 21:59:25.423 [Lua] TerrorEventMixer.start_event: roaming_patrol 21:59:25.461 [Lua] Spline already found! 21:59:25.553 [Lua] Init group template: spline_patrol 21:59:26.934 [Lua] Pushing horde in time; too many units out 21:59:27.193 [Lua] spawning mini patrol 21:59:31.644 [Lua] Init group template: mini_patrol 21:59:31.734 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:59:31.734 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:59:31.734 [Lua] horde requested: vector_blob 21:59:31.734 [Lua] wants to spawn behind within distance: 60 21:59:31.734 [Lua] horde crated with id 9 of type vector_blob 21:59:31.734 [Lua] managed to spawn 27/27 horde enemies 21:59:31.734 [Lua] vector blob horde has started 21:59:32.390 [Lua] Init group template: horde 21:59:33.425 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:33.852 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 21:59:37.325 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:37.791 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 21:59:41.927 [Lua] HORDE: last wave, reset to standard horde delay 21:59:41.927 [Lua] Time for new HOOORDE! multi_last_wave 21:59:41.927 [Lua] horde requested: vector_blob 21:59:41.927 [Lua] wants to spawn behind within distance: 60 21:59:41.927 [Lua] horde crated with id 10 of type vector_blob 21:59:41.927 [Lua] managed to spawn 27/27 horde enemies 21:59:41.927 [Lua] vector blob horde has started 21:59:42.824 [Lua] Init group template: horde 21:59:43.611 [Lua] Horde killed: ? 21:59:47.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 71207 21:59:51.416 [Lua] event horde ends! 21:59:52.457 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 21:59:52.458 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 21:59:55.482 [SteamVoipClient] select_out(110000102f7333a, on) 21:59:55.482 [SteamVoipClient] select_out(110000106697298, on) 21:59:55.482 [SteamVoipClient] select_out(110000111a28e63, on) 21:59:56.509 [SteamVoipClient] select_out(110000102f7333a, off) 21:59:56.509 [SteamVoipClient] select_out(110000106697298, off) 21:59:56.509 [SteamVoipClient] select_out(110000111a28e63, off) 21:59:58.633 [Lua] Mini patrol killed! 8 22:00:04.670 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 22:00:04.670 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 22:00:10.581 [Lua] Horde killed: ? 22:00:10.669 [Lua] MUSIC: horde -> explore 22:00:12.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 71207 22:00:14.198 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:00:14.631 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:14.828 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:14.972 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:00:15.427 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:15.659 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:15.832 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:16.095 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:16.233 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:16.679 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:16.745 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:16.850 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:17.253 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:00:17.254 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:17.416 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:17.450 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:00:17.450 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:00:17.811 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:17.846 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:17.847 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:00:18.386 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:18.386 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:18.418 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:18.489 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:18.789 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:00:18.998 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:18.998 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:19.528 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:19.598 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:20.169 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:20.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 282899 22:00:20.765 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:21.066 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:21.294 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:21.369 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:21.450 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:21.605 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:21.922 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:21.922 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:22.105 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:00:22.504 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:22.529 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:23.155 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:23.322 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:23.529 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:23.700 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:24.146 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a 22:00:33.661 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:34.028 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:00:34.624 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:34.691 [Lua] Horde killed: ? 22:00:35.156 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:00:36.683 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:37.039 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:00:38.624 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:38.995 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:00:41.419 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:00:41.982 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f7333a 22:00:41.985 [Lua] [GameNetworkManager] destroying game object with go_id=65 22:00:48.188 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:00:48.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 22:00:49.846 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63 22:00:49.848 [Lua] [GameNetworkManager] destroying game object with go_id=64 22:00:52.204 [Lua] spawning mini patrol 22:00:56.297 [Lua] Can't find any hidden spawners for this breed 22:00:56.297 [Lua] event horde failed 22:01:05.375 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:05.722 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:01:06.162 [Lua] Coordinated attack! 22:01:07.412 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000102f7333a go_type=player_unit go_created_func_name=game_object_created_player_unit 22:01:07.413 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=250 22:01:07.414 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.73228347301483154) 22:01:15.257 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:01:15.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=254 22:01:15.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.59842520952224731) 22:01:17.694 [SteamVoipClient] select_out(110000102f7333a, on) 22:01:17.694 [SteamVoipClient] select_out(110000106697298, on) 22:01:17.694 [SteamVoipClient] select_out(110000111a28e63, on) 22:01:20.435 [Lua] Switching ConflictSettings: to: chaos_beastmen 22:01:20.435 [Lua] pacing=default 22:01:20.435 [Lua] locked_func_name=beastmen 22:01:20.435 [Lua] roaming=nil 22:01:20.435 [Lua] specials=chaos_beastmen 22:01:20.435 [Lua] debug_color=orange 22:01:20.435 [Lua] pack_spawning=chaos_beastmen 22:01:20.435 [Lua] contained_breeds=nil 22:01:20.435 [Lua] disabled=false 22:01:20.435 [Lua] boss=chaos_beastmen 22:01:20.435 [Lua] horde=beastmen 22:01:20.435 [Lua] name=chaos_beastmen 22:01:20.435 [Lua] intensity=default 22:01:20.435 [Lua] --- 22:01:21.307 [SteamVoipClient] select_out(110000102f7333a, off) 22:01:21.307 [SteamVoipClient] select_out(110000106697298, off) 22:01:21.307 [SteamVoipClient] select_out(110000111a28e63, off) 22:01:29.513 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:01:30.862 [Lua] spawning mini patrol 22:01:32.605 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:01:32.606 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 22:01:33.151 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:01:33.151 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:01:33.178 [Lua] Spline already found! 22:01:33.182 [Lua] Spline already found! 22:01:33.256 [Lua] Init group template: spline_patrol 22:01:33.341 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:01:33.345 [Lua] Init group template: spline_patrol 22:01:33.373 [Lua] Spline already found! 22:01:33.453 [Lua] Init group template: spline_patrol 22:01:36.571 [Lua] Init group template: mini_patrol 22:01:38.864 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:39.305 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:01:42.600 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:43.035 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:01:43.554 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:43.938 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:01:45.944 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:01:45.969 [Lua] Spline already found! 22:01:46.052 [Lua] Init group template: spline_patrol 22:01:46.460 [Lua] Coordinated attack! 22:01:47.292 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:01:47.320 [Lua] Spline already found! 22:01:47.677 [Lua] Init group template: spline_patrol 22:01:55.062 [Lua] event horde ends! 22:01:55.595 [Lua] Mini patrol killed! 12 22:01:58.676 [Lua] Time for new HOOORDE! multi_first_wave 22:01:58.676 [Lua] horde requested: ambush 22:01:58.676 [Lua] setting up ambush-horde 22:01:58.676 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:01:58.677 [Lua] -> spawning: 17 22:01:58.677 [Lua] horde crated with id 18 of type ambush 22:01:58.677 [Lua] ambush horde has started 22:01:58.686 [Lua] MUSIC: explore -> pre_ambush 22:02:02.448 [Lua] Init group template: horde 22:02:03.668 [Lua] MUSIC: pre_ambush -> horde 22:02:05.716 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:02:05.716 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:02:05.716 [Lua] horde requested: ambush 22:02:05.716 [Lua] setting up ambush-horde 22:02:05.716 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:02:05.716 [Lua] -> spawning: 18 22:02:05.716 [Lua] horde crated with id 19 of type ambush 22:02:05.716 [Lua] ambush horde has started 22:02:09.728 [Lua] Init group template: horde 22:02:15.485 [Lua] spawning mini patrol 22:02:20.996 [Lua] Init group template: mini_patrol 22:02:28.794 [Lua] HORDE: last wave, reset to standard horde delay 22:02:28.794 [Lua] Time for new HOOORDE! multi_last_wave 22:02:28.794 [Lua] horde requested: ambush 22:02:28.794 [Lua] setting up ambush-horde 22:02:28.794 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:02:28.795 [Lua] -> spawning: 20 22:02:28.795 [Lua] horde crated with id 21 of type ambush 22:02:28.795 [Lua] ambush horde has started 22:02:33.005 [Lua] Init group template: horde 22:02:37.336 [Lua] ready to jump failed 22:02:39.690 [Lua] event horde ends! 22:02:43.213 [Lua] ready to jump failed 22:02:43.472 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f7333a 22:02:43.474 [Lua] [ChatManager][1]System: [CPC] Michel Platinium has left the game 22:02:43.474 [Lua] [PSM] Disconnecting peer 110000102f7333a 22:02:43.474 [Lua] [PSM] Disconnected peer 110000102f7333a is being removed from session. 22:02:43.474 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102f7333a 22:02:43.474 [Lua] [MOD][VMF][INFO] Removed 110000102f7333a from the VMF users list. 22:02:43.474 [Lua] [GameNetworkManager] destroying game object with go_id=60 22:02:43.474 [Lua] Set lobby begin: 22:02:43.474 [Lua] Lobby data twitch_enabled = false 22:02:43.474 [Lua] Lobby data power_level = 827 22:02:43.475 [Lua] Lobby data unique_server_name = JayJay 22:02:43.475 [Lua] Lobby data host = 110000106697298 22:02:43.475 [Lua] Lobby data game_mode = 2 22:02:43.475 [Lua] Lobby data is_private = false 22:02:43.475 [Lua] Lobby data level_key = ussingen 22:02:43.476 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:02:43.476 [Lua] Lobby data selected_level_key = ussingen 22:02:43.476 [Lua] Lobby data quick_game = true 22:02:43.476 [Lua] Lobby data mechanism = adventure 22:02:43.476 [Lua] Lobby data matchmaking = true 22:02:43.476 [Lua] Lobby data num_players = 4 22:02:43.476 [Lua] Lobby data country_code = DE 22:02:43.477 [Lua] Lobby data difficulty = hardest 22:02:43.477 [Lua] Lobby data player_slot_5 = 0:0 22:02:43.479 [Lua] Lobby data player_slot_2 = 0:0 22:02:43.479 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:02:43.479 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:02:43.480 [Lua] Lobby data eac_authorized = true 22:02:43.480 [Lua] Set lobby end. 22:02:43.480 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102f7333a) 22:02:43.480 [EAC] EAC server lost client 110000102f7333a 22:02:43.480 [EACServer] [23:02:43:480][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102F7333A PlayerGUID: 76561198010020666 22:02:43.481 [Lua] [GameNetworkManager] destroying game object with go_id=250 22:02:43.489 [Lua] player (110000106697298,2) was put into party 1 22:02:43.509 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=375 22:02:43.509 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1) 22:02:43.509 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1) 22:02:43.509 [Lua] Set lobby begin: 22:02:43.509 [Lua] Lobby data twitch_enabled = false 22:02:43.509 [Lua] Lobby data power_level = 827 22:02:43.509 [Lua] Lobby data unique_server_name = JayJay 22:02:43.509 [Lua] Lobby data host = 110000106697298 22:02:43.509 [Lua] Lobby data game_mode = 2 22:02:43.510 [Lua] Lobby data is_private = false 22:02:43.510 [Lua] Lobby data level_key = ussingen 22:02:43.510 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:02:43.510 [Lua] Lobby data selected_level_key = ussingen 22:02:43.510 [Lua] Lobby data quick_game = true 22:02:43.510 [Lua] Lobby data mechanism = adventure 22:02:43.510 [Lua] Lobby data matchmaking = true 22:02:43.510 [Lua] Lobby data num_players = 4 22:02:43.510 [Lua] Lobby data country_code = DE 22:02:43.510 [Lua] Lobby data difficulty = hardest 22:02:43.510 [Lua] Lobby data player_slot_5 = 0:0 22:02:43.510 [Lua] Lobby data player_slot_2 = 0:0 22:02:43.511 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:02:43.511 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:02:43.511 [Lua] Lobby data eac_authorized = true 22:02:43.511 [Lua] Set lobby end. 22:02:43.511 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0 22:02:43.511 [Lua] 22:02:43.511 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 22:02:43.511 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 22:02:43.511 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 22:02:43.511 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:02:43.511 [Lua] [wwise/one_handed_hammers] = false (boolean) 22:02:43.511 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 22:02:43.511 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 22:02:43.511 [Lua] 22:02:43.511 [Lua] 22:02:43.511 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 22:02:43.511 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean) 22:02:43.511 [Lua] [wwise/two_handed_hammers] = false (boolean) 22:02:43.511 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 22:02:43.511 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:02:43.511 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:02:43.511 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 22:02:43.511 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 22:02:43.511 [Lua] [wwise/one_handed_hammers] = false (boolean) 22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 22:02:43.511 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 22:02:43.511 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 22:02:43.511 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 22:02:43.511 [Lua] 22:02:43.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:63 my_peer_id:110000106697298 22:02:43.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:63 my_peer_id:110000106697298 22:02:43.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:63 my_peer_id:110000106697298 22:02:43.558 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:63 my_peer_id:110000106697298 22:02:43.568 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63 22:02:43.614 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.0014492753623188406) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 22:02:43.614 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=377 22:02:43.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 22:02:43.681 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 22:02:43.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient 22:02:43.684 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:02:43.699 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient 22:02:43.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient 22:02:43.886 [Lua] Set lobby begin: 22:02:43.886 [Lua] Lobby data twitch_enabled = false 22:02:43.886 [Lua] Lobby data power_level = 835 22:02:43.886 [Lua] Lobby data unique_server_name = JayJay 22:02:43.887 [Lua] Lobby data host = 110000106697298 22:02:43.887 [Lua] Lobby data game_mode = 2 22:02:43.887 [Lua] Lobby data is_private = false 22:02:43.887 [Lua] Lobby data level_key = ussingen 22:02:43.888 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:02:43.888 [Lua] Lobby data selected_level_key = ussingen 22:02:43.888 [Lua] Lobby data quick_game = true 22:02:43.888 [Lua] Lobby data mechanism = adventure 22:02:43.888 [Lua] Lobby data matchmaking = true 22:02:43.889 [Lua] Lobby data num_players = 4 22:02:43.889 [Lua] Lobby data country_code = DE 22:02:43.889 [Lua] Lobby data difficulty = hardest 22:02:43.889 [Lua] Lobby data player_slot_5 = 0:0 22:02:43.889 [Lua] Lobby data player_slot_2 = 0:0 22:02:43.889 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:02:43.889 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:02:43.889 [Lua] Lobby data eac_authorized = true 22:02:43.890 [Lua] Set lobby end. 22:02:46.394 [SteamLobby] Detected removed member 110000102f7333a 22:02:46.394 [Connection] Destroying endpoint 110000102f7333a - explicit request 22:02:46.396 [SteamAuthenticator] CancelAuthTicket 110000102f7333a 22:02:46.396 [SteamAuthenticator] EndAuthSession 110000102f7333a 22:02:46.397 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:02:46.397 [Lua] Players: 3 22:02:46.397 [Lua] Set lobby begin: 22:02:46.397 [Lua] Lobby data twitch_enabled = false 22:02:46.397 [Lua] Lobby data power_level = 835 22:02:46.397 [Lua] Lobby data unique_server_name = JayJay 22:02:46.397 [Lua] Lobby data host = 110000106697298 22:02:46.397 [Lua] Lobby data game_mode = 2 22:02:46.397 [Lua] Lobby data is_private = false 22:02:46.398 [Lua] Lobby data level_key = ussingen 22:02:46.398 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:02:46.398 [Lua] Lobby data selected_level_key = ussingen 22:02:46.398 [Lua] Lobby data quick_game = true 22:02:46.398 [Lua] Lobby data mechanism = adventure 22:02:46.398 [Lua] Lobby data matchmaking = true 22:02:46.398 [Lua] Lobby data num_players = 3 22:02:46.398 [Lua] Lobby data country_code = DE 22:02:46.398 [Lua] Lobby data difficulty = hardest 22:02:46.398 [Lua] Lobby data player_slot_5 = 0:0 22:02:46.398 [Lua] Lobby data player_slot_2 = 0:0 22:02:46.398 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:02:46.398 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:02:46.398 [Lua] Lobby data eac_authorized = true 22:02:46.398 [Lua] Set lobby end. 22:02:46.399 [SteamVoipClient] select_out(110000102f7333a, off) 22:02:46.399 [SteamVoipClient] select_in(110000102f7333a, off) 22:02:46.399 [Lua] [LobbyMembers] Member left 110000102f7333a 22:02:46.799 [Lua] fence jumping 22:02:46.875 [Lua] Horde killed: ? 22:02:47.543 [Lua] [Matchmaking] Handshake host removing client 110000102f7333a 22:02:48.279 [Lua] simple los failed 22:02:50.479 [Lua] Horde killed: ? 22:02:51.860 [Lua] [GameNetworkManager] destroying game object with go_id=377 22:02:53.858 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 201 will change to a manual source. 22:02:59.811 [Lua] MUSIC: horde -> explore 22:03:04.042 [Lua] Horde killed: ? 22:03:08.184 [Lua] Mini patrol killed! 20 22:03:16.809 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5) 22:03:16.813 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 22:03:16.813 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=395 22:03:21.172 [Lua] spawning mini patrol 22:03:21.570 [Lua] Switching ConflictSettings: to: default 22:03:21.570 [Lua] pacing=default 22:03:21.570 [Lua] roaming=nil 22:03:21.570 [Lua] specials=default 22:03:21.570 [Lua] debug_color=maroon 22:03:21.570 [Lua] pack_spawning=default 22:03:21.570 [Lua] contained_breeds=nil 22:03:21.570 [Lua] disabled=false 22:03:21.570 [Lua] boss=default 22:03:21.570 [Lua] horde=default 22:03:21.570 [Lua] name=default 22:03:21.570 [Lua] intensity=default 22:03:21.570 [Lua] --- 22:03:23.283 [Lua] Switching ConflictSettings: to: chaos_beastmen 22:03:23.284 [Lua] pacing=default 22:03:23.284 [Lua] locked_func_name=beastmen 22:03:23.284 [Lua] roaming=nil 22:03:23.284 [Lua] specials=chaos_beastmen 22:03:23.284 [Lua] debug_color=orange 22:03:23.284 [Lua] pack_spawning=chaos_beastmen 22:03:23.284 [Lua] contained_breeds=nil 22:03:23.284 [Lua] disabled=false 22:03:23.284 [Lua] boss=chaos_beastmen 22:03:23.284 [Lua] horde=beastmen 22:03:23.284 [Lua] name=chaos_beastmen 22:03:23.284 [Lua] intensity=default 22:03:23.284 [Lua] --- 22:03:23.312 [Lua] Switching ConflictSettings: to: default 22:03:23.312 [Lua] pacing=default 22:03:23.312 [Lua] roaming=nil 22:03:23.312 [Lua] specials=default 22:03:23.312 [Lua] debug_color=maroon 22:03:23.312 [Lua] pack_spawning=default 22:03:23.312 [Lua] contained_breeds=nil 22:03:23.312 [Lua] disabled=false 22:03:23.312 [Lua] boss=default 22:03:23.312 [Lua] horde=default 22:03:23.312 [Lua] name=default 22:03:23.312 [Lua] intensity=default 22:03:23.312 [Lua] --- 22:03:23.408 [Lua] Switching ConflictSettings: to: chaos_beastmen 22:03:23.408 [Lua] pacing=default 22:03:23.408 [Lua] locked_func_name=beastmen 22:03:23.408 [Lua] roaming=nil 22:03:23.408 [Lua] specials=chaos_beastmen 22:03:23.408 [Lua] debug_color=orange 22:03:23.408 [Lua] pack_spawning=chaos_beastmen 22:03:23.408 [Lua] contained_breeds=nil 22:03:23.408 [Lua] disabled=false 22:03:23.408 [Lua] boss=chaos_beastmen 22:03:23.408 [Lua] horde=beastmen 22:03:23.408 [Lua] name=chaos_beastmen 22:03:23.408 [Lua] intensity=default 22:03:23.408 [Lua] --- 22:03:24.253 [Lua] Switching ConflictSettings: to: default 22:03:24.253 [Lua] pacing=default 22:03:24.253 [Lua] roaming=nil 22:03:24.253 [Lua] specials=default 22:03:24.253 [Lua] debug_color=maroon 22:03:24.253 [Lua] pack_spawning=default 22:03:24.253 [Lua] contained_breeds=nil 22:03:24.253 [Lua] disabled=false 22:03:24.253 [Lua] boss=default 22:03:24.253 [Lua] horde=default 22:03:24.253 [Lua] name=default 22:03:24.253 [Lua] intensity=default 22:03:24.253 [Lua] --- 22:03:26.379 [Lua] Init group template: mini_patrol 22:03:35.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1433fe, position: 0 22:03:42.390 [Lua] Mini patrol killed! 22 22:03:45.027 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:45.291 [Lua] event horde ends! 22:03:45.414 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:03:45.465 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:45.841 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:03:54.019 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:54.343 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:03:54.781 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:54.903 [Lua] Coordinated attack! 22:03:55.149 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:03:56.395 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:56.740 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:04:03.891 [Lua] [ChatManager][1]System: Grumli picked up a Tome 22:04:04.272 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:04:04.293 [Lua] Spline already found! 22:04:04.371 [Lua] Init group template: spline_patrol 22:04:12.908 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:13.245 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:04:15.928 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:16.354 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:04:17.613 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:17.993 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:04:17.995 [Lua] spawning mini patrol 22:04:19.494 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:04:20.114 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:04:20.141 [Lua] Spline already found! 22:04:20.212 [Lua] Init group template: spline_patrol 22:04:20.597 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:20.922 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:04:23.112 [Lua] Init group template: mini_patrol 22:04:30.626 [Lua] Mini patrol killed! 24 22:04:35.708 [Lua] simple los failed 22:04:38.010 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:38.457 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:04:39.790 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:04:39.814 [Lua] Spline already found! 22:04:39.901 [Lua] Init group template: spline_patrol 22:04:40.694 [Lua] Time for new HOOORDE! multi_first_wave 22:04:40.694 [Lua] horde requested: vector 22:04:40.694 [Lua] setting up vector-horde 22:04:40.694 [Lua] Composing horde 'large' .. using variant 'plain' 22:04:40.694 [Lua] --> horde wants to spawn ahead of players (0.0097835702676961/0.67 22:04:40.694 [Lua] -> spawning: 52 22:04:40.694 [Lua] horde crated with id 27 of type vector 22:04:40.694 [Lua] vector horde has started 22:04:40.704 [Lua] MUSIC: explore -> pre_horde 22:04:41.020 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:41.359 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:04:42.075 [Lua] event horde ends! 22:04:42.870 [Lua] simple los failed 22:04:45.100 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:45.530 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:04:46.868 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:04:46.868 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:04:46.889 [Lua] Spline already found! 22:04:46.895 [Lua] Spline already found! 22:04:46.903 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:04:46.923 [Lua] Spline already found! 22:04:47.025 [Lua] Init group template: spline_patrol 22:04:47.147 [Lua] Init group template: spline_patrol 22:04:47.415 [Lua] Init group template: spline_patrol 22:04:48.880 [Lua] MUSIC: pre_horde -> horde 22:04:50.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:04:50.676 [Lua] Init group template: horde 22:05:00.166 [Lua] spawning mini patrol 22:05:01.716 [SteamLobby] Detected added member 1100001055f9d02 22:05:01.716 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:05:01.716 [Lua] Players: 4 22:05:01.716 [Lua] Set lobby begin: 22:05:01.716 [Lua] Lobby data twitch_enabled = false 22:05:01.716 [Lua] Lobby data power_level = 835 22:05:01.716 [Lua] Lobby data unique_server_name = JayJay 22:05:01.716 [Lua] Lobby data host = 110000106697298 22:05:01.717 [Lua] Lobby data game_mode = 2 22:05:01.718 [Lua] Lobby data is_private = false 22:05:01.719 [Lua] Lobby data level_key = ussingen 22:05:01.719 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:05:01.720 [Lua] Lobby data selected_level_key = ussingen 22:05:01.720 [Lua] Lobby data quick_game = true 22:05:01.720 [Lua] Lobby data mechanism = adventure 22:05:01.720 [Lua] Lobby data matchmaking = true 22:05:01.720 [Lua] Lobby data num_players = 4 22:05:01.720 [Lua] Lobby data country_code = DE 22:05:01.720 [Lua] Lobby data difficulty = hardest 22:05:01.720 [Lua] Lobby data player_slot_5 = 0:0 22:05:01.720 [Lua] Lobby data player_slot_2 = 0:0 22:05:01.720 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:05:01.720 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:05:01.720 [Lua] Lobby data eac_authorized = true 22:05:01.720 [Lua] Set lobby end. 22:05:01.721 [Lua] [LobbyMembers] Member joined 1100001055f9d02 22:05:01.762 [Connection] Creating endpoint 1100001055f9d02 - reliable message sent 22:05:01.762 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:05:01.806 [SteamAuthenticator] Sent ticket request to 1100001055f9d02 22:05:01.809 [Lua] [ChatManager][1]System: ^The Viper^ is joining the game 22:05:02.121 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 22:05:02.121 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 22:05:04.039 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:04.600 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:05:05.943 [Lua] Init group template: mini_patrol 22:05:06.009 [SteamAuthenticator] Got ticket from 1100001055f9d02 22:05:06.009 [SteamAuthenticator] BeginAuthSession 1100001055f9d02 22:05:06.009 [SteamAuthenticator] Authenticating 1100001055f9d02 22:05:06.053 [SteamAuthenticator] Got ticket request from 1100001055f9d02 22:05:06.053 [SteamAuthenticator] GetAuthSessionTicket 1100001055f9d02 22:05:06.053 [SteamAuthenticator] Sent ticket to 1100001055f9d02 22:05:06.409 [SteamAuthenticator] Steam validation for 1100001055f9d02 with response 0 22:05:06.496 [Connection] New session id 158 to 1100001055f9d02. 22:05:06.623 [Connection] Established a connection <92.158> to 1100001055f9d02 22:05:06.623 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:05:06.623 [Lua] [Matchmaking] Got a handshake request from 1100001055f9d02 with user name '^The Viper^' 22:05:06.755 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 1100001055f9d02, replying lobby_ok 22:05:06.886 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001055f9d02 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0 22:05:07.008 [Lua] Set lobby begin: 22:05:07.008 [Lua] Lobby data twitch_enabled = false 22:05:07.008 [Lua] Lobby data power_level = 835 22:05:07.009 [Lua] Lobby data unique_server_name = JayJay 22:05:07.009 [Lua] Lobby data host = 110000106697298 22:05:07.010 [Lua] Lobby data game_mode = 2 22:05:07.010 [Lua] Lobby data is_private = false 22:05:07.011 [Lua] Lobby data level_key = ussingen 22:05:07.011 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:05:07.012 [Lua] Lobby data selected_level_key = ussingen 22:05:07.012 [Lua] Lobby data quick_game = true 22:05:07.012 [Lua] Lobby data mechanism = adventure 22:05:07.012 [Lua] Lobby data matchmaking = true 22:05:07.012 [Lua] Lobby data num_players = 4 22:05:07.012 [Lua] Lobby data country_code = DE 22:05:07.012 [Lua] Lobby data difficulty = hardest 22:05:07.012 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:05:07.013 [Lua] Lobby data player_slot_2 = 0:0 22:05:07.013 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:05:07.013 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:05:07.013 [Lua] Lobby data eac_authorized = true 22:05:07.013 [Lua] Set lobby end. 22:05:07.013 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001055f9d02 22:05:07.013 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02 22:05:07.751 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:08.247 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:05:09.263 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:05:09.263 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:05:09.263 [Lua] ### CLEARING PEER STATE FOR 1100001055f9d02 22:05:09.388 [Lua] [PSM] Peer 1100001055f9d02 joined. Want to use profile index "5" 22:05:09.388 [Lua] Mechanism says: a client joined the game! 1100001055f9d02 22:05:09.388 [EAC] EAC server has client 1100001055f9d02 (and owner 1100001055f9d02) 22:05:09.388 [EACServer] [23:05:09:388][Windows][EAC Server] [Info][RegisterClient] Client: 01100001055F9D02 PlayerGUID: 76561198050417922 PlayerIP: 0.0.0.0 OwnerGUID: 76561198050417922 PlayerName: JayJay 22:05:09.388 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001055f9d02, connection_key=15) 22:05:09.698 [EACServer] [23:05:09:698][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001055F9D02 Session: 16 Status: Client Authenticated Message: Client authenticated. 22:05:09.703 [EAC] Peer 1100001055f9d02 switched EAC state to ClientAuthenticatedLocal 22:05:09.891 [EACServer] [23:05:09:891][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001055F9D02. 22:05:10.192 [EACServer] [23:05:10:192][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001055F9D02 22:05:10.192 [EACServer] [23:05:10:192][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001055F9D02 Session: 16 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:05:10.217 [EAC] Peer 1100001055f9d02 switched EAC state to ClientAuthenticatedRemote 22:05:11.188 [Lua] player (1100001055f9d02,1) was put into party 0 22:05:11.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001055f9d02 22:05:15.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:05:15.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304 22:05:17.259 [Lua] ### Sending rpc_level_loaded 22:05:17.259 [Lua] #### Has state machine: true, sender: 1100001055f9d02, level_id: 103 22:05:17.259 [Lua] Peer 1100001055f9d02 has loaded the level but not all enemies, so we wait 22:05:19.186 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:19.674 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:05:20.614 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 22:05:20.614 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:05:20.614 [Lua] horde requested: vector 22:05:20.614 [Lua] setting up vector-horde 22:05:20.614 [Lua] Composing horde 'large' .. using variant 'plain' 22:05:20.614 [Lua] --> horde wants to spawn ahead of players (0.34033391527588/0.67 22:05:20.614 [Lua] -> spawning: 55 22:05:20.614 [Lua] horde crated with id 32 of type vector 22:05:20.614 [Lua] vector horde has started 22:05:21.069 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:21.437 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:05:21.904 [Lua] Coordinated attack! 22:05:23.325 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:23.813 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:05:24.351 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:24.353 [Lua] event horde ends! 22:05:24.684 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:05:25.478 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:25.898 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:05:26.351 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:26.777 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:05:27.638 [Lua] HORDE: last wave, reset to standard horde delay 22:05:27.639 [Lua] Time for new HOOORDE! multi_last_wave 22:05:27.639 [Lua] horde requested: vector 22:05:27.639 [Lua] setting up vector-horde 22:05:27.639 [Lua] Composing horde 'large' .. using variant 'plain' 22:05:27.639 [Lua] --> horde wants to spawn ahead of players (0.39787929346907/0.67 22:05:27.639 [Lua] -> spawning: 57 22:05:27.639 [Lua] horde crated with id 33 of type vector 22:05:27.639 [Lua] vector horde has started 22:05:27.770 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001055f9d02, connection_key=15) 22:05:27.771 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001055f9d02 inventory_sync_id:63 my_peer_id:110000106697298 22:05:30.914 [Lua] Init group template: horde 22:05:31.691 [Lua] Mini patrol killed! 31 22:05:34.131 [Lua] Horde killed: ? 22:05:36.904 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:05:36.904 [Lua] [Matchmaking] Got a handshake request from 1100001055f9d02 with user name '^The Viper^' 22:05:36.959 [Lua] Breedfreezer (server) starting a hot join sync 22:05:36.959 [Lua] packing 1 units of breed chaos_marauder 22:05:36.959 [Lua] packing 0 units of breed skaven_clan_rat 22:05:36.959 [Lua] packing 0 units of breed skaven_storm_vermin 22:05:36.960 [Lua] packing 0 units of breed skaven_slave 22:05:36.960 [Lua] packing 47 units of breed chaos_fanatic 22:05:36.960 [Lua] packing 10 units of breed beastmen_ungor_archer 22:05:36.960 [Lua] packing 3 units of breed chaos_raider 22:05:36.960 [Lua] packing 5 units of breed chaos_warrior 22:05:36.960 [Lua] packing 0 units of breed chaos_berzerker 22:05:36.960 [Lua] packing 3 units of breed beastmen_bestigor 22:05:36.960 [Lua] packing 23 units of breed beastmen_ungor 22:05:36.960 [Lua] packing 0 units of breed skaven_plague_monk 22:05:36.960 [Lua] packing 31 units of breed beastmen_gor 22:05:36.960 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:05:36.960 [Lua] 22:05:36.960 [Lua] [1] = 28 (number) 22:05:36.960 [Lua] [2] = 1 (number) 22:05:36.960 [Lua] [3] = 25 (number) 22:05:36.960 [Lua] [4] = 0 (number) 22:05:36.960 [Lua] [5] = 1 (number) 22:05:36.960 [Lua] [6] = 0 (number) 22:05:36.960 [Lua] [7] = 45 (number) 22:05:36.960 [Lua] [8] = 0 (number) 22:05:36.960 [Lua] [9] = 29 (number) 22:05:36.960 [Lua] [10] = 47 (number) 22:05:36.960 [Lua] [11] = 6 (number) 22:05:36.960 [Lua] [12] = 10 (number) 22:05:36.960 [Lua] [13] = 3 (number) 22:05:36.960 [Lua] [14] = 3 (number) 22:05:36.960 [Lua] [15] = 5 (number) 22:05:36.960 [Lua] [16] = 5 (number) 22:05:36.960 [Lua] [17] = 1 (number) 22:05:36.960 [Lua] [18] = 0 (number) 22:05:36.960 [Lua] [19] = 3 (number) 22:05:36.960 [Lua] [20] = 3 (number) 22:05:36.960 [Lua] [21] = 15 (number) 22:05:36.960 [Lua] [22] = 23 (number) 22:05:36.960 [Lua] [23] = 1 (number) 22:05:36.960 [Lua] [24] = 0 (number) 22:05:36.960 [Lua] [25] = 32 (number) 22:05:36.960 [Lua] [26] = 31 (number) 22:05:36.960 [Lua] 22:05:36.960 [Lua] 22:05:36.960 [Lua] [1] = 98 (number) 22:05:36.960 [Lua] [2] = 133 (number) 22:05:36.960 [Lua] [3] = 149 (number) 22:05:36.960 [Lua] [4] = 213 (number) 22:05:36.960 [Lua] [5] = 211 (number) 22:05:36.960 [Lua] [6] = 138 (number) 22:05:36.960 [Lua] [7] = 212 (number) 22:05:36.960 [Lua] [8] = 144 (number) 22:05:36.960 [Lua] [9] = 132 (number) 22:05:36.960 [Lua] [10] = 204 (number) 22:05:36.960 [Lua] [11] = 126 (number) 22:05:36.960 [Lua] [12] = 131 (number) 22:05:36.960 [Lua] [13] = 199 (number) 22:05:36.960 [Lua] [14] = 207 (number) 22:05:36.960 [Lua] [15] = 150 (number) 22:05:36.960 [Lua] [16] = 202 (number) 22:05:36.960 [Lua] [17] = 201 (number) 22:05:36.960 [Lua] [18] = 125 (number) 22:05:36.960 [Lua] [19] = 136 (number) 22:05:36.960 [Lua] [20] = 141 (number) 22:05:36.960 [Lua] [21] = 148 (number) 22:05:36.960 [Lua] [22] = 210 (number) 22:05:36.960 [Lua] [23] = 203 (number) 22:05:36.960 [Lua] [24] = 206 (number) 22:05:36.960 [Lua] [25] = 200 (number) 22:05:36.960 [Lua] [26] = 208 (number) 22:05:36.960 [Lua] [27] = 198 (number) 22:05:36.960 [Lua] [28] = 130 (number) 22:05:36.960 [Lua] [29] = 79 (number) 22:05:36.960 [Lua] [30] = 221 (number) 22:05:36.960 [Lua] [31] = 134 (number) 22:05:36.960 [Lua] [32] = 228 (number) 22:05:36.960 [Lua] [33] = 229 (number) 22:05:36.960 [Lua] [34] = 127 (number) 22:05:36.960 [Lua] [35] = 220 (number) 22:05:36.960 [Lua] [36] = 219 (number) 22:05:36.960 [Lua] [37] = 142 (number) 22:05:36.960 [Lua] [38] = 124 (number) 22:05:36.960 [Lua] [39] = 137 (number) 22:05:36.960 [Lua] [40] = 226 (number) 22:05:36.960 [Lua] [41] = 225 (number) 22:05:36.960 [Lua] [42] = 217 (number) 22:05:36.960 [Lua] [43] = 223 (number) 22:05:36.960 [Lua] [44] = 139 (number) 22:05:36.960 [Lua] [45] = 222 (number) 22:05:36.960 [Lua] [46] = 135 (number) 22:05:36.960 [Lua] [47] = 123 (number) 22:05:36.960 [Lua] [48] = 146 (number) 22:05:36.960 [Lua] [49] = 188 (number) 22:05:36.960 [Lua] [50] = 315 (number) 22:05:36.960 [Lua] [51] = 316 (number) 22:05:36.960 [Lua] [52] = 312 (number) 22:05:36.960 [Lua] [53] = 310 (number) 22:05:36.960 [Lua] [54] = 313 (number) 22:05:36.960 [Lua] [55] = 187 (number) 22:05:36.960 [Lua] [56] = 309 (number) 22:05:36.960 [Lua] [57] = 317 (number) 22:05:36.961 [Lua] [58] = 186 (number) 22:05:36.961 [Lua] [59] = 174 (number) 22:05:36.961 [Lua] [60] = 161 (number) 22:05:36.961 [Lua] [61] = 175 (number) 22:05:36.961 [Lua] [62] = 168 (number) 22:05:36.961 [Lua] [63] = 158 (number) 22:05:36.961 [Lua] [64] = 88 (number) 22:05:36.961 [Lua] [65] = 164 (number) 22:05:36.961 [Lua] [66] = 75 (number) 22:05:36.961 [Lua] [67] = 91 (number) 22:05:36.961 [Lua] [68] = 105 (number) 22:05:36.961 [Lua] [69] = 93 (number) 22:05:36.961 [Lua] [70] = 336 (number) 22:05:36.961 [Lua] [71] = 113 (number) 22:05:36.961 [Lua] [72] = 330 (number) 22:05:36.961 [Lua] [73] = 288 (number) 22:05:36.961 [Lua] [74] = 342 (number) 22:05:36.961 [Lua] [75] = 347 (number) 22:05:36.961 [Lua] [76] = 346 (number) 22:05:36.961 [Lua] [77] = 353 (number) 22:05:36.961 [Lua] [78] = 331 (number) 22:05:36.961 [Lua] [79] = 332 (number) 22:05:36.961 [Lua] [80] = 338 (number) 22:05:36.961 [Lua] [81] = 361 (number) 22:05:36.961 [Lua] [82] = 360 (number) 22:05:36.961 [Lua] [83] = 352 (number) 22:05:36.961 [Lua] [84] = 363 (number) 22:05:36.961 [Lua] [85] = 357 (number) 22:05:36.961 [Lua] [86] = 287 (number) 22:05:36.961 [Lua] [87] = 355 (number) 22:05:36.961 [Lua] [88] = 293 (number) 22:05:36.961 [Lua] [89] = 111 (number) 22:05:36.961 [Lua] [90] = 289 (number) 22:05:36.961 [Lua] [91] = 328 (number) 22:05:36.961 [Lua] [92] = 329 (number) 22:05:36.961 [Lua] [93] = 362 (number) 22:05:36.961 [Lua] [94] = 358 (number) 22:05:36.961 [Lua] [95] = 311 (number) 22:05:36.961 [Lua] [96] = 348 (number) 22:05:36.961 [Lua] [97] = 349 (number) 22:05:36.961 [Lua] [98] = 94 (number) 22:05:36.961 [Lua] [99] = 337 (number) 22:05:36.961 [Lua] [100] = 335 (number) 22:05:36.961 [Lua] [101] = 356 (number) 22:05:36.961 [Lua] [102] = 343 (number) 22:05:36.961 [Lua] [103] = 359 (number) 22:05:36.961 [Lua] [104] = 339 (number) 22:05:36.961 [Lua] [105] = 106 (number) 22:05:36.961 [Lua] [106] = 290 (number) 22:05:36.961 [Lua] [107] = 350 (number) 22:05:36.961 [Lua] [108] = 334 (number) 22:05:36.961 [Lua] [109] = 351 (number) 22:05:36.961 [Lua] [110] = 109 (number) 22:05:36.961 [Lua] [111] = 112 (number) 22:05:36.961 [Lua] [112] = 114 (number) 22:05:36.961 [Lua] [113] = 370 (number) 22:05:36.961 [Lua] [114] = 369 (number) 22:05:36.961 [Lua] [115] = 367 (number) 22:05:36.961 [Lua] [116] = 366 (number) 22:05:36.961 [Lua] [117] = 108 (number) 22:05:36.961 [Lua] [118] = 286 (number) 22:05:36.961 [Lua] [119] = 333 (number) 22:05:36.961 [Lua] [120] = 341 (number) 22:05:36.961 [Lua] [121] = 340 (number) 22:05:36.961 [Lua] [122] = 354 (number) 22:05:36.961 [Lua] [123] = 291 (number) 22:05:36.961 [Lua] 22:05:36.963 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=565 22:05:36.963 [Lua] RemotePlayer:create_game_object( ) 565 22:05:36.983 [Lua] Assigning peer(1100001055f9d02:1) to profile(5) career(2) 22:05:36.983 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001055f9d02) local_player_id(1) profile_index(5) career_index(2) 22:05:36.983 [Lua] Set lobby begin: 22:05:36.983 [Lua] Lobby data twitch_enabled = false 22:05:36.983 [Lua] Lobby data power_level = 835 22:05:36.984 [Lua] Lobby data unique_server_name = JayJay 22:05:36.984 [Lua] Lobby data host = 110000106697298 22:05:36.984 [Lua] Lobby data game_mode = 2 22:05:36.984 [Lua] Lobby data is_private = false 22:05:36.984 [Lua] Lobby data level_key = ussingen 22:05:36.984 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:05:36.984 [Lua] Lobby data selected_level_key = ussingen 22:05:36.984 [Lua] Lobby data quick_game = true 22:05:36.984 [Lua] Lobby data mechanism = adventure 22:05:36.984 [Lua] Lobby data matchmaking = true 22:05:36.984 [Lua] Lobby data num_players = 4 22:05:36.985 [Lua] Lobby data country_code = DE 22:05:36.985 [Lua] Lobby data difficulty = hardest 22:05:36.985 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:05:36.985 [Lua] Lobby data player_slot_2 = 0:0 22:05:36.985 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:05:36.985 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:05:36.985 [Lua] Lobby data eac_authorized = true 22:05:36.986 [Lua] Set lobby end. 22:05:36.986 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02 22:05:36.986 [Lua] [GameNetworkManager] destroying game object with go_id=375 22:05:36.986 [Lua] player (1100001055f9d02,1) was put into party 1 22:05:36.987 [Lua] [GameNetworkManager] destroying game object with go_id=395 22:05:37.444 [Lua] [MOD][VMF][INFO] Added 1100001055f9d02 to the VMF users list. 22:05:37.444 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001055f9d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:05:37.444 [Lua] Adding player sync data to peer=1100001055f9d02 local_player_id=1 22:05:37.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:64 my_peer_id:110000106697298 22:05:37.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:64 my_peer_id:110000106697298 22:05:37.445 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001055f9d02 inventory_sync_id:64 my_peer_id:110000106697298 22:05:37.445 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:64 my_peer_id:110000106697298 22:05:37.447 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001055f9d02 22:05:37.470 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:64 my_peer_id:110000106697298 22:05:37.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 22:05:37.471 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 22:05:37.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read, 22:05:37.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:05:37.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient, async-read, 22:05:37.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:05:37.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient, async-read, 22:05:38.140 [Lua] Init group template: horde 22:05:38.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 22:05:38.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 22:05:38.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 22:05:39.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 22:05:39.210 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 22:05:39.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 22:05:39.674 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 22:05:39.674 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold 22:05:39.674 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 22:05:40.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:05:40.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304 22:05:40.801 [Lua] Set lobby begin: 22:05:40.801 [Lua] Lobby data twitch_enabled = false 22:05:40.802 [Lua] Lobby data power_level = 626 22:05:40.802 [Lua] Lobby data unique_server_name = JayJay 22:05:40.802 [Lua] Lobby data host = 110000106697298 22:05:40.802 [Lua] Lobby data game_mode = 2 22:05:40.802 [Lua] Lobby data is_private = false 22:05:40.803 [Lua] Lobby data level_key = ussingen 22:05:40.803 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:05:40.803 [Lua] Lobby data selected_level_key = ussingen 22:05:40.803 [Lua] Lobby data quick_game = true 22:05:40.803 [Lua] Lobby data mechanism = adventure 22:05:40.803 [Lua] Lobby data matchmaking = true 22:05:40.803 [Lua] Lobby data num_players = 4 22:05:40.803 [Lua] Lobby data country_code = DE 22:05:40.803 [Lua] Lobby data difficulty = hardest 22:05:40.804 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:05:40.804 [Lua] Lobby data player_slot_2 = 0:0 22:05:40.804 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:05:40.804 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:05:40.804 [Lua] Lobby data eac_authorized = true 22:05:40.804 [Lua] Set lobby end. 22:05:45.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 22:05:45.134 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 22:05:45.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 22:05:45.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 22:05:45.641 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 22:05:45.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:05:45.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:05:45.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:05:45.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p 22:05:46.033 [Lua] Set lobby begin: 22:05:46.033 [Lua] Lobby data twitch_enabled = false 22:05:46.033 [Lua] Lobby data power_level = 835 22:05:46.033 [Lua] Lobby data unique_server_name = JayJay 22:05:46.034 [Lua] Lobby data host = 110000106697298 22:05:46.034 [Lua] Lobby data game_mode = 2 22:05:46.034 [Lua] Lobby data is_private = false 22:05:46.034 [Lua] Lobby data level_key = ussingen 22:05:46.034 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:05:46.034 [Lua] Lobby data selected_level_key = ussingen 22:05:46.034 [Lua] Lobby data quick_game = true 22:05:46.034 [Lua] Lobby data mechanism = adventure 22:05:46.034 [Lua] Lobby data matchmaking = true 22:05:46.034 [Lua] Lobby data num_players = 4 22:05:46.034 [Lua] Lobby data country_code = DE 22:05:46.034 [Lua] Lobby data difficulty = hardest 22:05:46.034 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:05:46.035 [Lua] Lobby data player_slot_2 = 0:0 22:05:46.035 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:05:46.035 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:05:46.035 [Lua] Lobby data eac_authorized = true 22:05:46.035 [Lua] Set lobby end. 22:05:48.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p 22:05:48.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p 22:05:48.315 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 64 22:05:48.543 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001055f9d02 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:05:48.545 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=597 22:05:48.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0.24333333333333335) melee slot ammo (1) ranged slot ammo (0.5) 22:06:05.227 [Lua] fence jumping 22:06:05.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:06:05.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304 22:06:06.233 [Lua] ready to jump failed 22:06:08.492 [Lua] fence jumping 22:06:09.054 [Lua] ready to jump failed 22:06:10.149 [Lua] fence jumping 22:06:10.564 [Lua] simple los failed 22:06:11.731 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:12.074 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:06:12.953 [Lua] fence jumping 22:06:13.963 [Lua] ready to jump failed 22:06:14.364 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:14.746 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:06:15.059 [Lua] Horde killed: ? 22:06:15.070 [Lua] MUSIC: horde -> explore 22:06:15.251 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:06:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:06:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:06:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:06:15.634 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:06:16.329 [Lua] fence jumping 22:06:17.281 [Lua] simple los failed 22:06:17.649 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:18.090 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:06:19.074 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:19.272 [Lua] fence jumping 22:06:19.339 [Lua] Horde killed: ? 22:06:19.396 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:19.467 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:06:19.834 [Lua] ready to jump failed 22:06:19.868 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:06:20.227 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1350526 0 22:06:22.029 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:22.329 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:06:22.621 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:22.821 [Lua] fence jumping 22:06:22.945 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:23.210 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:06:23.298 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:06:23.503 [Lua] simple los failed 22:06:24.050 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:24.388 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:06:24.610 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:25.020 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:06:27.123 [Lua] fence jumping 22:06:27.714 [Lua] simple los failed 22:06:32.925 [Lua] fence jumping 22:06:33.831 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:06:33.863 [Lua] Spline already found! 22:06:33.960 [Lua] ready to jump failed 22:06:33.984 [Lua] Init group template: spline_patrol 22:06:34.231 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:06:34.255 [Lua] Spline already found! 22:06:34.304 [Lua] Init group template: spline_patrol 22:06:34.931 [Lua] fence jumping 22:06:35.374 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:06:35.391 [Lua] Spline already found! 22:06:35.461 [Lua] Init group template: spline_patrol 22:06:35.507 [Lua] simple los failed 22:06:37.631 [Lua] spawning mini patrol 22:06:37.701 [Lua] fence jumping 22:06:38.618 [Lua] ready to jump failed 22:06:39.186 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:39.727 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:06:40.237 [Lua] fence jumping 22:06:40.827 [Lua] simple los failed 22:06:41.558 [Lua] Switching ConflictSettings: to: chaos 22:06:41.558 [Lua] pacing=chaos 22:06:41.558 [Lua] roaming=nil 22:06:41.558 [Lua] specials=chaos 22:06:41.558 [Lua] debug_color=purple 22:06:41.558 [Lua] pack_spawning=chaos 22:06:41.558 [Lua] contained_breeds=nil 22:06:41.558 [Lua] disabled=false 22:06:41.558 [Lua] boss=chaos 22:06:41.558 [Lua] horde=chaos 22:06:41.558 [Lua] name=chaos 22:06:41.558 [Lua] intensity=default 22:06:41.558 [Lua] --- 22:06:41.558 [Lua] main path terror event triggered: boss_event_rat_ogre 22:06:41.558 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 22:06:41.593 [Flow] Boss DoorStormfiend 22:06:41.596 [Lua] Init group template: boss_door_closers 22:06:42.564 [Lua] fence jumping 22:06:42.796 [Lua] Init group template: mini_patrol 22:06:43.982 [Lua] simple los failed 22:06:47.984 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:48.465 [Lua] Switching ConflictSettings: to: default 22:06:48.465 [Lua] pacing=default 22:06:48.465 [Lua] roaming=nil 22:06:48.465 [Lua] specials=default 22:06:48.465 [Lua] debug_color=maroon 22:06:48.465 [Lua] pack_spawning=default 22:06:48.465 [Lua] contained_breeds=nil 22:06:48.465 [Lua] disabled=false 22:06:48.465 [Lua] boss=default 22:06:48.465 [Lua] horde=default 22:06:48.465 [Lua] name=default 22:06:48.465 [Lua] intensity=default 22:06:48.465 [Lua] --- 22:06:48.483 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:06:49.438 [Lua] simple los failed 22:06:50.081 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:50.414 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:06:50.616 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 22:06:51.767 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:52.139 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:06:53.320 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:53.702 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:06:54.206 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:54.451 [Lua] Coordinated attack! 22:06:54.614 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:06:55.472 [Lua] Mini patrol killed! 37 22:06:55.787 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:56.216 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:07:01.082 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:01.763 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:02.016 [Lua] event horde ends! 22:07:07.902 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:08.369 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:08.493 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:08.934 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:09.100 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:09.487 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:09.690 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:10.089 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:10.804 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:11.191 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:11.932 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:12.798 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:13.126 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:13.482 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:14.287 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:14.656 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:15.468 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:15.533 [Lua] spawning mini patrol 22:07:15.800 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:16.696 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:17.008 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:17.886 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:18.236 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:20.222 [Lua] Init group template: mini_patrol 22:07:26.426 [Lua] Switching ConflictSettings: to: chaos 22:07:26.426 [Lua] pacing=chaos 22:07:26.426 [Lua] roaming=nil 22:07:26.426 [Lua] specials=chaos 22:07:26.426 [Lua] debug_color=purple 22:07:26.426 [Lua] pack_spawning=chaos 22:07:26.426 [Lua] contained_breeds=nil 22:07:26.426 [Lua] disabled=false 22:07:26.426 [Lua] boss=chaos 22:07:26.426 [Lua] horde=chaos 22:07:26.426 [Lua] name=chaos 22:07:26.426 [Lua] intensity=default 22:07:26.426 [Lua] --- 22:07:28.949 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:07:30.251 [Lua] Switching ConflictSettings: to: default 22:07:30.251 [Lua] pacing=default 22:07:30.251 [Lua] roaming=nil 22:07:30.251 [Lua] specials=default 22:07:30.251 [Lua] debug_color=maroon 22:07:30.251 [Lua] pack_spawning=default 22:07:30.251 [Lua] contained_breeds=nil 22:07:30.251 [Lua] disabled=false 22:07:30.251 [Lua] boss=default 22:07:30.251 [Lua] horde=default 22:07:30.251 [Lua] name=default 22:07:30.251 [Lua] intensity=default 22:07:30.251 [Lua] --- 22:07:34.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x14b819, position: 0 22:07:35.550 [Lua] [ChatManager][1]System: Grumli discarded a Tome 22:07:35.615 [Lua] Mini patrol killed! 39 22:07:36.884 [Lua] spawning mini patrol 22:07:38.824 [Lua] [ChatManager][1]System: Grumli picked up a Tome 22:07:39.808 [Lua] event horde ends! 22:07:40.932 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:41.295 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:41.480 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:41.888 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:07:41.925 [Lua] Init group template: mini_patrol 22:07:47.102 [Lua] Switching ConflictSettings: to: chaos 22:07:47.102 [Lua] pacing=chaos 22:07:47.102 [Lua] roaming=nil 22:07:47.102 [Lua] specials=chaos 22:07:47.102 [Lua] debug_color=purple 22:07:47.102 [Lua] pack_spawning=chaos 22:07:47.102 [Lua] contained_breeds=nil 22:07:47.102 [Lua] disabled=false 22:07:47.102 [Lua] boss=chaos 22:07:47.102 [Lua] horde=chaos 22:07:47.102 [Lua] name=chaos 22:07:47.102 [Lua] intensity=default 22:07:47.102 [Lua] --- 22:07:48.920 [Lua] Switching ConflictSettings: to: default 22:07:48.920 [Lua] pacing=default 22:07:48.920 [Lua] roaming=nil 22:07:48.920 [Lua] specials=default 22:07:48.920 [Lua] debug_color=maroon 22:07:48.920 [Lua] pack_spawning=default 22:07:48.920 [Lua] contained_breeds=nil 22:07:48.920 [Lua] disabled=false 22:07:48.920 [Lua] boss=default 22:07:48.920 [Lua] horde=default 22:07:48.920 [Lua] name=default 22:07:48.920 [Lua] intensity=default 22:07:48.920 [Lua] --- 22:07:50.086 [Lua] Time for new HOOORDE! multi_first_wave 22:07:50.086 [Lua] horde requested: ambush 22:07:50.086 [Lua] setting up ambush-horde 22:07:50.086 [Lua] Composing horde 'large' .. using variant 'plain' 22:07:50.087 [Lua] -> spawning: 57 22:07:50.087 [Lua] horde crated with id 41 of type ambush 22:07:50.087 [Lua] ambush horde has started 22:07:50.097 [Lua] MUSIC: explore -> pre_ambush 22:07:50.767 [Lua] Switching ConflictSettings: to: chaos 22:07:50.767 [Lua] pacing=chaos 22:07:50.767 [Lua] roaming=nil 22:07:50.767 [Lua] specials=chaos 22:07:50.767 [Lua] debug_color=purple 22:07:50.767 [Lua] pack_spawning=chaos 22:07:50.767 [Lua] contained_breeds=nil 22:07:50.767 [Lua] disabled=false 22:07:50.767 [Lua] boss=chaos 22:07:50.767 [Lua] horde=chaos 22:07:50.767 [Lua] name=chaos 22:07:50.767 [Lua] intensity=default 22:07:50.767 [Lua] --- 22:07:51.585 [Lua] MUSIC: pre_ambush -> horde 22:07:51.769 [Lua] Mini patrol killed! 40 22:07:53.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:07:55.649 [Lua] Init group template: horde 22:07:57.770 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:58.169 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:08:00.968 [Lua] event horde ends! 22:08:03.057 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 22:08:03.057 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 22:08:05.316 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:05.845 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:08:05.961 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:08:05.961 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:08:18.677 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:08:18.677 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:08:18.677 [Lua] horde requested: ambush 22:08:18.677 [Lua] setting up ambush-horde 22:08:18.677 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 22:08:18.678 [Lua] -> spawning: 28 22:08:18.678 [Lua] horde crated with id 42 of type ambush 22:08:18.678 [Lua] ambush horde has started 22:08:18.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:08:18.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304 22:08:19.245 [Lua] Coordinated attack! 22:08:22.209 [Lua] replace_hidden_spawners -> first try found: 5 cover points 22:08:22.209 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:22.209 [Lua] ->moving spawner 22:08:23.318 [Lua] Init group template: horde 22:08:33.029 [Lua] Horde killed: ? 22:08:34.798 [Lua] Switching ConflictSettings: to: default 22:08:34.798 [Lua] pacing=default 22:08:34.798 [Lua] roaming=nil 22:08:34.798 [Lua] specials=default 22:08:34.798 [Lua] debug_color=maroon 22:08:34.798 [Lua] pack_spawning=default 22:08:34.798 [Lua] contained_breeds=nil 22:08:34.798 [Lua] disabled=false 22:08:34.798 [Lua] boss=default 22:08:34.798 [Lua] horde=default 22:08:34.798 [Lua] name=default 22:08:34.798 [Lua] intensity=default 22:08:34.798 [Lua] --- 22:08:35.165 [Lua] Switching ConflictSettings: to: chaos 22:08:35.165 [Lua] pacing=chaos 22:08:35.165 [Lua] roaming=nil 22:08:35.165 [Lua] specials=chaos 22:08:35.165 [Lua] debug_color=purple 22:08:35.165 [Lua] pack_spawning=chaos 22:08:35.165 [Lua] contained_breeds=nil 22:08:35.165 [Lua] disabled=false 22:08:35.165 [Lua] boss=chaos 22:08:35.165 [Lua] horde=chaos 22:08:35.165 [Lua] name=chaos 22:08:35.165 [Lua] intensity=default 22:08:35.165 [Lua] --- 22:08:37.174 [Lua] HORDE: last wave, reset to standard horde delay 22:08:37.174 [Lua] Time for new HOOORDE! multi_last_wave 22:08:37.174 [Lua] horde requested: ambush 22:08:37.175 [Lua] setting up ambush-horde 22:08:37.175 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 22:08:37.175 [Lua] -> spawning: 25 22:08:37.176 [Lua] horde crated with id 43 of type ambush 22:08:37.176 [Lua] ambush horde has started 22:08:41.673 [Lua] Init group template: horde 22:08:44.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:08:44.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304 22:08:52.770 [Lua] Horde killed: ? 22:08:53.671 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:08:53.671 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 22:08:56.800 [Lua] MUSIC: horde -> explore 22:08:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:08:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:08:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:08:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:01.208 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:01.595 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:09:04.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 22:09:05.867 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:05.929 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:06.213 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:09:06.295 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:08.253 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 38 22:09:08.284 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 13 37 22:09:09.275 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 35 22:09:09.312 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 34 22:09:09.591 [Lua] Horde killed: ? 22:09:17.318 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:17.704 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:18.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"] 22:09:18.998 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:19.391 [Lua] [GameNetworkManager] game object was destroyed id=4120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:21.343 [Lua] [GameNetworkManager] game object created go_id=4121, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:21.763 [Lua] [GameNetworkManager] game object was destroyed id=4121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:22.718 [Lua] [GameNetworkManager] game object created go_id=4122, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:23.022 [Lua] [GameNetworkManager] game object was destroyed id=4122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:29.651 [Lua] spawning mini patrol 22:09:29.739 [Lua] main path terror event triggered: rare_event_loot_rat 22:09:29.739 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 22:09:31.784 [Lua] [GameNetworkManager] game object created go_id=4123, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:32.192 [Lua] [GameNetworkManager] game object was destroyed id=4123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:33.331 [Lua] [GameNetworkManager] game object created go_id=4124, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:33.696 [Lua] [GameNetworkManager] game object was destroyed id=4124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:34.688 [Lua] [GameNetworkManager] game object created go_id=4125, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:34.777 [Lua] Init group template: mini_patrol 22:09:35.052 [Lua] [GameNetworkManager] game object was destroyed id=4125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:37.676 [Lua] [GameNetworkManager] game object created go_id=4126, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:38.108 [Lua] [GameNetworkManager] game object was destroyed id=4126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:46.395 [Lua] [ChatManager][1]System: Emultra picked up a piece of Ravaged Art 22:09:46.549 [Lua] [GameNetworkManager] game object created go_id=4127, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:46.929 [Lua] [GameNetworkManager] game object was destroyed id=4127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:48.677 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:48.730 [Lua] [GameNetworkManager] game object created go_id=4128, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:49.113 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:09:49.186 [Lua] [GameNetworkManager] game object was destroyed id=4128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:50.109 [Lua] [GameNetworkManager] game object created go_id=4129, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:50.536 [Lua] [GameNetworkManager] game object was destroyed id=4129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:51.334 [Lua] [GameNetworkManager] game object created go_id=4130, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:51.408 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 22:09:51.408 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 22:09:51.768 [Lua] [GameNetworkManager] game object was destroyed id=4130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:51.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:51.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:51.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:52.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:52.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:52.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:52.702 [Lua] [GameNetworkManager] game object created go_id=4131, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:52.817 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:53.090 [Lua] [GameNetworkManager] game object was destroyed id=4131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:53.261 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:09:53.264 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:09:53.264 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 22:09:53.301 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:53.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:53.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:53.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:09:53.732 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:53.897 [Lua] [GameNetworkManager] game object created go_id=4132, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:54.087 [Lua] event horde ends! 22:09:54.105 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:09:54.233 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:09:54.356 [Lua] [GameNetworkManager] game object was destroyed id=4132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:54.668 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:54.705 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:55.070 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:09:55.108 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:09:55.167 [Lua] [GameNetworkManager] game object created go_id=4133, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:55.562 [Lua] [GameNetworkManager] game object was destroyed id=4133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:55.578 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:56.007 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:09:56.508 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:56.633 [Lua] [GameNetworkManager] game object created go_id=4134, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:56.895 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:09:57.005 [Lua] [GameNetworkManager] game object was destroyed id=4134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:57.415 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:57.820 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:09:58.023 [Lua] [GameNetworkManager] game object created go_id=4135, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:58.119 [Lua] rat ogre died! 22:09:58.362 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:58.382 [Lua] [GameNetworkManager] game object was destroyed id=4135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:09:58.853 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:10:00.342 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:10:00.342 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:10:02.174 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die 22:10:04.350 [Lua] Switching ConflictSettings: to: skaven 22:10:04.350 [Lua] pacing=default 22:10:04.350 [Lua] roaming=nil 22:10:04.350 [Lua] specials=skaven 22:10:04.350 [Lua] debug_color=orange 22:10:04.350 [Lua] pack_spawning=skaven 22:10:04.350 [Lua] contained_breeds=nil 22:10:04.350 [Lua] disabled=false 22:10:04.350 [Lua] boss=skaven 22:10:04.350 [Lua] horde=default 22:10:04.350 [Lua] name=skaven 22:10:04.350 [Lua] intensity=default 22:10:04.350 [Lua] --- 22:10:05.845 [Lua] Mini patrol killed! 44 22:10:09.174 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:09.653 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:10:11.171 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:11.684 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:10:12.412 [Lua] [ChatManager][1]System: ^The Viper^ picked up a Tome 22:10:13.455 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 2 22 22:10:18.702 [Lua] Switching ConflictSettings: to: chaos 22:10:18.702 [Lua] pacing=chaos 22:10:18.702 [Lua] roaming=nil 22:10:18.702 [Lua] specials=chaos 22:10:18.702 [Lua] debug_color=purple 22:10:18.702 [Lua] pack_spawning=chaos 22:10:18.702 [Lua] contained_breeds=nil 22:10:18.702 [Lua] disabled=false 22:10:18.702 [Lua] boss=chaos 22:10:18.702 [Lua] horde=chaos 22:10:18.702 [Lua] name=chaos 22:10:18.702 [Lua] intensity=default 22:10:18.702 [Lua] --- 22:10:22.084 [Lua] [GameNetworkManager] game object created go_id=4136, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:22.395 [Lua] [GameNetworkManager] game object was destroyed id=4136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:10:24.818 [Lua] Switching ConflictSettings: to: skaven 22:10:24.818 [Lua] pacing=default 22:10:24.818 [Lua] roaming=nil 22:10:24.818 [Lua] specials=skaven 22:10:24.818 [Lua] debug_color=orange 22:10:24.818 [Lua] pack_spawning=skaven 22:10:24.818 [Lua] contained_breeds=nil 22:10:24.818 [Lua] disabled=false 22:10:24.818 [Lua] boss=skaven 22:10:24.818 [Lua] horde=default 22:10:24.818 [Lua] name=skaven 22:10:24.818 [Lua] intensity=default 22:10:24.818 [Lua] --- 22:10:33.348 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:33.411 [Lua] [GameNetworkManager] game object created go_id=4137, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:33.675 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:10:33.747 [Lua] [GameNetworkManager] game object was destroyed id=4137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:10:36.159 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 22 22:10:40.921 [Lua] spawning mini patrol 22:10:41.741 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:10:41.761 [Lua] Spline already found! 22:10:41.789 [Lua] rat ogre was despawned! 22:10:41.812 [Lua] Init group template: spline_patrol 22:10:44.309 [Lua] [GameNetworkManager] game object created go_id=4138, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:44.718 [Lua] [GameNetworkManager] game object was destroyed id=4138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:10:45.455 [Lua] Init group template: mini_patrol 22:10:46.671 [Lua] [GameNetworkManager] game object created go_id=4139, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:47.006 [Lua] [GameNetworkManager] game object was destroyed id=4139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:10:48.890 [Lua] Time for new HOOORDE! multi_first_wave 22:10:48.890 [Lua] horde requested: ambush 22:10:48.890 [Lua] setting up ambush-horde 22:10:48.890 [Lua] Composing horde 'large' .. using variant 'plain' 22:10:48.891 [Lua] -> spawning: 52 22:10:48.891 [Lua] horde crated with id 47 of type ambush 22:10:48.891 [Lua] ambush horde has started 22:10:48.899 [Lua] MUSIC: explore -> pre_ambush 22:10:49.418 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:10:49.437 [Lua] Spline already found! 22:10:49.491 [Lua] Init group template: spline_patrol 22:10:49.900 [Lua] main_path_player_far_away_check started 22:10:50.473 [Lua] MUSIC: pre_ambush -> horde 22:10:50.482 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:10:50.503 [Lua] Spline already found! 22:10:50.571 [Lua] Init group template: spline_patrol 22:10:54.157 [Lua] Init group template: horde 22:11:01.080 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:01.662 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:11:03.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x151156, position: 0 22:11:04.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1511b3, position: 0 22:11:04.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:11:05.437 [Lua] event horde ends! 22:11:12.860 [Lua] Mini patrol killed! 45 22:11:13.688 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:11:13.688 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:11:13.688 [Lua] horde requested: ambush 22:11:13.688 [Lua] setting up ambush-horde 22:11:13.688 [Lua] Composing horde 'large' .. using variant 'plain' 22:11:13.689 [Lua] -> spawning: 54 22:11:13.689 [Lua] horde crated with id 50 of type ambush 22:11:13.689 [Lua] ambush horde has started 22:11:15.931 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 22:11:15.931 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 22:11:17.893 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:11:17.893 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:11:18.871 [Lua] Init group template: horde 22:11:25.856 [Lua] Pushing horde in time; too many units out 22:11:26.792 [Lua] Horde killed: ? 22:11:26.819 [Lua] Pushing horde in time; too many units out 22:11:30.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:11:30.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304 22:11:31.578 [Lua] fence jumping 22:11:31.812 [Lua] HORDE: last wave, reset to standard horde delay 22:11:31.812 [Lua] Time for new HOOORDE! multi_last_wave 22:11:31.812 [Lua] horde requested: ambush 22:11:31.812 [Lua] setting up ambush-horde 22:11:31.812 [Lua] Composing horde 'large' .. using variant 'plain' 22:11:31.813 [Lua] -> spawning: 53 22:11:31.813 [Lua] horde crated with id 51 of type ambush 22:11:31.813 [Lua] ambush horde has started 22:11:33.032 [Lua] ready to jump failed 22:11:34.466 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:11:34.495 [Lua] Spline already found! 22:11:34.599 [Lua] Init group template: spline_patrol 22:11:35.404 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:11:35.404 [Lua] replace_hidden_spawners -> second try try found: 8 cover points 22:11:35.404 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:35.404 [Lua] ->moving spawner 22:11:37.146 [Lua] Init group template: horde 22:11:37.973 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:11:38.007 [Lua] Spline already found! 22:11:38.093 [Lua] Init group template: spline_patrol 22:11:39.356 [Lua] [GameNetworkManager] game object created go_id=4140, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:39.749 [Lua] [GameNetworkManager] game object was destroyed id=4140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:11:54.627 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 69 22:11:55.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:11:55.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304 22:12:04.442 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63 22:12:04.445 [Lua] [GameNetworkManager] destroying game object with go_id=254 22:12:06.264 [Lua] Horde killed: ? 22:12:07.905 [Lua] MUSIC: horde -> explore 22:12:08.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:12:08.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:12:08.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:12:19.503 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:12:19.531 [Lua] Spline already found! 22:12:19.590 [Lua] Init group template: spline_patrol 22:12:20.467 [Lua] Horde killed: ? 22:12:23.925 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:12:29.415 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:12:29.417 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1002 22:12:29.418 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.19685038924217224) 22:12:29.837 [Lua] Override Player Respawning mansion_event true 22:12:35.953 [Lua] [GameNetworkManager] game object created go_id=4141, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:36.322 [Lua] [GameNetworkManager] game object was destroyed id=4141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:12:42.687 [Lua] [ChatManager][1]System: ^The Viper^ picked up a Grimoire 22:12:54.557 [Lua] [ChatManager][1]System: JayJay discarded a Tome 22:12:56.179 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:12:56.628 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:12:58.856 [Lua] [ChatManager][1]System: ^The Viper^ discarded a Tome 22:13:01.226 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:13:06.876 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:13:06.877 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 22:13:08.419 [Lua] [ChatManager][1]System: Emultra picked up a Tome 22:13:11.548 [Lua] [GameNetworkManager] game object created go_id=4142, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:11.979 [Lua] [GameNetworkManager] game object was destroyed id=4142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:13:13.883 [Lua] [GameNetworkManager] game object created go_id=4143, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:14.322 [Lua] [GameNetworkManager] game object was destroyed id=4143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:13:15.928 [Lua] [GameNetworkManager] game object created go_id=4144, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:16.335 [Lua] [GameNetworkManager] game object was destroyed id=4144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:13:17.293 [Lua] [GameNetworkManager] game object created go_id=4145, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:17.663 [Lua] [GameNetworkManager] game object was destroyed id=4145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:13:24.047 [Lua] [GameNetworkManager] game object created go_id=4146, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:24.488 [Lua] [GameNetworkManager] game object was destroyed id=4146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:13:26.043 [Lua] [GameNetworkManager] game object created go_id=4147, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:26.426 [Lua] [GameNetworkManager] game object was destroyed id=4147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:13:27.988 [Lua] [GameNetworkManager] game object created go_id=4148, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:28.383 [Lua] [GameNetworkManager] game object was destroyed id=4148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:13:41.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:13:41.552 [Lua] Switching ConflictSettings: to: chaos 22:13:41.552 [Lua] pacing=chaos 22:13:41.552 [Lua] roaming=nil 22:13:41.552 [Lua] specials=chaos 22:13:41.552 [Lua] debug_color=purple 22:13:41.552 [Lua] pack_spawning=chaos 22:13:41.552 [Lua] contained_breeds=nil 22:13:41.552 [Lua] disabled=false 22:13:41.552 [Lua] boss=chaos 22:13:41.552 [Lua] horde=chaos 22:13:41.552 [Lua] name=chaos 22:13:41.552 [Lua] intensity=default 22:13:41.552 [Lua] --- 22:13:41.638 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:41.638 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:13:41.659 [Lua] Spline already found! 22:13:41.669 [Lua] Spline already found! 22:13:41.724 [Lua] Init group template: spline_patrol 22:13:41.834 [Lua] Init group template: spline_patrol 22:13:47.520 [Lua] [GameNetworkManager] game object created go_id=4149, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:48.038 [Lua] [GameNetworkManager] game object was destroyed id=4149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:13:49.431 [Lua] [GameNetworkManager] game object created go_id=4150, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:49.964 [Lua] [GameNetworkManager] game object was destroyed id=4150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:13:50.747 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:51.260 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:13:57.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x155aeb, position: 0 22:13:59.721 [Lua] spawning mini patrol 22:14:00.717 [SteamVoipClient] select_out(110000106697298, on) 22:14:00.717 [SteamVoipClient] select_out(110000111a28e63, on) 22:14:01.865 [SteamVoipClient] select_out(110000106697298, off) 22:14:01.865 [SteamVoipClient] select_out(110000111a28e63, off) 22:14:04.751 [Lua] Init group template: mini_patrol 22:14:05.187 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:14:05.209 [Lua] Spline already found! 22:14:05.281 [Lua] Init group template: spline_patrol 22:14:07.430 [Lua] Time for new HOOORDE! multi_first_wave 22:14:07.430 [Lua] horde requested: vector_blob 22:14:07.430 [Lua] wants to spawn behind within distance: 60 22:14:07.430 [Lua] horde crated with id 59 of type vector_blob 22:14:07.430 [Lua] managed to spawn 27/27 horde enemies 22:14:07.430 [Lua] vector blob horde has started 22:14:07.442 [Lua] MUSIC: explore -> pre_horde 22:14:07.465 [Lua] MUSIC: pre_horde -> horde 22:14:08.050 [Lua] Init group template: horde 22:14:17.713 [Lua] Pushing horde in time; too many units out 22:14:18.436 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01 22:14:23.860 [Lua] event horde ends! 22:14:28.384 [Lua] main_path_player_far_away_check started 22:14:31.698 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:14:31.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 231 will change to a manual source. 22:14:33.107 [Lua] Mini patrol killed! 57 22:14:41.083 [Lua] main_path_player_far_away_check started 22:14:42.629 [Lua] [GameNetworkManager] game object created go_id=4151, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:42.697 [Lua] event horde ends! 22:14:42.994 [Lua] [GameNetworkManager] game object was destroyed id=4151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:14:44.030 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 22:14:44.030 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:14:44.030 [Lua] [flow:Sockets occupied:] float=1.000000 22:14:44.030 [Flow] Socket 3 occupied 22:14:44.085 [Lua] Horde killed: ? 22:14:44.258 [Lua] main_path_player_far_away_check started 22:14:45.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:14:45.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 3064913 22:14:45.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 3064918 22:14:47.954 [Lua] event horde ends! 22:14:51.337 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 22:14:51.338 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 22:14:55.907 [Lua] event horde ends! 22:14:57.176 [Lua] main_path_player_far_away_check started 22:14:59.173 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:14:59.197 [Lua] Spline already found! 22:14:59.287 [Lua] Init group template: spline_patrol 22:15:00.448 [Lua] main_path_player_far_away_check started 22:15:02.827 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:15:02.827 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:15:06.230 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:15:08.991 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 22:15:08.991 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:15:08.991 [Flow] Socket 1 occupied 22:15:08.991 [Lua] [flow:Sockets occupied:] float=2.000000 22:15:09.036 [Lua] main_path_player_far_away_check started 22:15:12.420 [Lua] main_path_player_far_away_check started 22:15:12.985 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:13.497 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:15:17.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 22:15:30.418 [Lua] event horde ends! 22:15:30.446 [Lua] event horde ends! 22:15:30.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:15:32.417 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63 22:15:32.422 [Lua] [GameNetworkManager] destroying game object with go_id=1002 22:15:33.826 [Lua] [GameNetworkManager] game object created go_id=4152, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:34.259 [Lua] [GameNetworkManager] game object was destroyed id=4152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:15:35.095 [Lua] [GameNetworkManager] game object created go_id=4153, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:35.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:15:35.594 [Lua] [GameNetworkManager] game object was destroyed id=4153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:15:36.749 [Lua] event horde ends! 22:15:37.124 [Lua] [GameNetworkManager] game object created go_id=4154, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:37.665 [Lua] [GameNetworkManager] game object was destroyed id=4154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:15:39.229 [Flow] 1 22:15:39.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:15:41.034 [Flow] 2 22:15:41.035 [Flow] 3 22:15:41.114 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 22:15:46.440 [Lua] [GameNetworkManager] game object created go_id=4155, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:46.646 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:46.797 [Lua] [GameNetworkManager] game object was destroyed id=4155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:15:47.119 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:15:52.801 [Flow] 1 22:15:52.802 [Flow] 2 22:15:53.853 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:54.262 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:15:54.751 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:54.948 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:15:55.221 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:15:56.407 [Flow] 3 22:15:56.487 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 22:15:57.415 [Lua] Returning override respawn unit 22:15:57.548 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:15:57.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=379 22:15:57.551 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.4645669162273407) 22:16:00.855 [Lua] [GameNetworkManager] game object created go_id=4156, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:01.257 [Lua] [GameNetworkManager] game object was destroyed id=4156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:16:02.220 [Lua] [GameNetworkManager] game object created go_id=4157, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:02.610 [Lua] [GameNetworkManager] game object was destroyed id=4157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:16:03.049 [Lua] Switching ConflictSettings: to: default_light 22:16:03.050 [Lua] pacing=default 22:16:03.050 [Lua] roaming=nil 22:16:03.050 [Lua] specials=default_light 22:16:03.050 [Lua] debug_color=maroon 22:16:03.050 [Lua] pack_spawning=default 22:16:03.050 [Lua] contained_breeds=nil 22:16:03.050 [Lua] disabled=false 22:16:03.050 [Lua] boss=default_light 22:16:03.050 [Lua] horde=default 22:16:03.050 [Lua] name=default_light 22:16:03.050 [Lua] intensity=default 22:16:03.050 [Lua] --- 22:16:03.913 [Lua] Switching ConflictSettings: to: chaos 22:16:03.913 [Lua] pacing=chaos 22:16:03.913 [Lua] roaming=nil 22:16:03.913 [Lua] specials=chaos 22:16:03.913 [Lua] debug_color=purple 22:16:03.913 [Lua] pack_spawning=chaos 22:16:03.913 [Lua] contained_breeds=nil 22:16:03.913 [Lua] disabled=false 22:16:03.913 [Lua] boss=chaos 22:16:03.913 [Lua] horde=chaos 22:16:03.913 [Lua] name=chaos 22:16:03.913 [Lua] intensity=default 22:16:03.913 [Lua] --- 22:16:05.514 [Lua] Switching ConflictSettings: to: default_light 22:16:05.514 [Lua] pacing=default 22:16:05.515 [Lua] roaming=nil 22:16:05.515 [Lua] specials=default_light 22:16:05.515 [Lua] debug_color=maroon 22:16:05.515 [Lua] pack_spawning=default 22:16:05.515 [Lua] contained_breeds=nil 22:16:05.515 [Lua] disabled=false 22:16:05.515 [Lua] boss=default_light 22:16:05.515 [Lua] horde=default 22:16:05.515 [Lua] name=default_light 22:16:05.515 [Lua] intensity=default 22:16:05.515 [Lua] --- 22:16:05.839 [Lua] Switching ConflictSettings: to: chaos 22:16:05.839 [Lua] pacing=chaos 22:16:05.839 [Lua] roaming=nil 22:16:05.839 [Lua] specials=chaos 22:16:05.839 [Lua] debug_color=purple 22:16:05.839 [Lua] pack_spawning=chaos 22:16:05.839 [Lua] contained_breeds=nil 22:16:05.839 [Lua] disabled=false 22:16:05.839 [Lua] boss=chaos 22:16:05.839 [Lua] horde=chaos 22:16:05.840 [Lua] name=chaos 22:16:05.840 [Lua] intensity=default 22:16:05.840 [Lua] --- 22:16:05.847 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:16:11.720 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:12.158 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:16:12.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:16:12.529 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01 22:16:12.551 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_02 22:16:12.653 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:13.068 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:16:15.756 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:16.109 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:16:16.237 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:16.713 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:16:17.142 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:17.523 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 22:16:17.642 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:16:18.067 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:18.560 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:16:28.938 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 179 will change to a manual source. 22:16:30.309 [Lua] event horde ends! 22:16:30.340 [Lua] event horde ends! 22:16:30.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 229284 22:16:30.906 [Lua] Switching ConflictSettings: to: default_light 22:16:30.906 [Lua] pacing=default 22:16:30.906 [Lua] roaming=nil 22:16:30.906 [Lua] specials=default_light 22:16:30.906 [Lua] debug_color=maroon 22:16:30.906 [Lua] pack_spawning=default 22:16:30.906 [Lua] contained_breeds=nil 22:16:30.906 [Lua] disabled=false 22:16:30.906 [Lua] boss=default_light 22:16:30.906 [Lua] horde=default 22:16:30.906 [Lua] name=default_light 22:16:30.906 [Lua] intensity=default 22:16:30.906 [Lua] --- 22:16:31.006 [Lua] [EquipmentUI] - Destroy 22:16:31.006 [Lua] [GamePadEquipmentUI] - Destroy 22:16:31.006 [Lua] [AbilityUI] - Destroy 22:16:31.006 [Lua] [GamePadAbilityUI] - Destroy 22:16:31.007 [Lua] [GameNetworkManager] destroying game object with go_id=63 22:16:31.050 [Lua] Switching ConflictSettings: to: chaos 22:16:31.050 [Lua] pacing=chaos 22:16:31.050 [Lua] roaming=nil 22:16:31.050 [Lua] specials=chaos 22:16:31.050 [Lua] debug_color=purple 22:16:31.050 [Lua] pack_spawning=chaos 22:16:31.050 [Lua] contained_breeds=nil 22:16:31.050 [Lua] disabled=false 22:16:31.050 [Lua] boss=chaos 22:16:31.050 [Lua] horde=chaos 22:16:31.050 [Lua] name=chaos 22:16:31.050 [Lua] intensity=default 22:16:31.050 [Lua] --- 22:16:31.110 [Lua] Switching ConflictSettings: to: default_light 22:16:31.110 [Lua] pacing=default 22:16:31.110 [Lua] roaming=nil 22:16:31.110 [Lua] specials=default_light 22:16:31.110 [Lua] debug_color=maroon 22:16:31.110 [Lua] pack_spawning=default 22:16:31.110 [Lua] contained_breeds=nil 22:16:31.110 [Lua] disabled=false 22:16:31.110 [Lua] boss=default_light 22:16:31.110 [Lua] horde=default 22:16:31.110 [Lua] name=default_light 22:16:31.110 [Lua] intensity=default 22:16:31.110 [Lua] --- 22:16:31.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:16:38.705 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63 22:16:38.707 [Lua] [GameNetworkManager] destroying game object with go_id=379 22:16:40.922 [Lua] event horde ends! 22:16:40.960 [Lua] MUSIC: horde -> explore 22:16:46.887 [Lua] Switching ConflictSettings: to: chaos 22:16:46.887 [Lua] pacing=chaos 22:16:46.887 [Lua] roaming=nil 22:16:46.887 [Lua] specials=chaos 22:16:46.887 [Lua] debug_color=purple 22:16:46.887 [Lua] pack_spawning=chaos 22:16:46.887 [Lua] contained_breeds=nil 22:16:46.887 [Lua] disabled=false 22:16:46.887 [Lua] boss=chaos 22:16:46.887 [Lua] horde=chaos 22:16:46.887 [Lua] name=chaos 22:16:46.887 [Lua] intensity=default 22:16:46.887 [Lua] --- 22:16:47.019 [Lua] Switching ConflictSettings: to: default_light 22:16:47.019 [Lua] pacing=default 22:16:47.019 [Lua] roaming=nil 22:16:47.019 [Lua] specials=default_light 22:16:47.019 [Lua] debug_color=maroon 22:16:47.019 [Lua] pack_spawning=default 22:16:47.019 [Lua] contained_breeds=nil 22:16:47.019 [Lua] disabled=false 22:16:47.019 [Lua] boss=default_light 22:16:47.019 [Lua] horde=default 22:16:47.019 [Lua] name=default_light 22:16:47.019 [Lua] intensity=default 22:16:47.019 [Lua] --- 22:16:47.669 [Lua] [GameNetworkManager] game object created go_id=4158, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:48.008 [Lua] [GameNetworkManager] game object was destroyed id=4158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:16:49.208 [Lua] Switching ConflictSettings: to: chaos 22:16:49.208 [Lua] pacing=chaos 22:16:49.208 [Lua] roaming=nil 22:16:49.208 [Lua] specials=chaos 22:16:49.208 [Lua] debug_color=purple 22:16:49.208 [Lua] pack_spawning=chaos 22:16:49.208 [Lua] contained_breeds=nil 22:16:49.208 [Lua] disabled=false 22:16:49.208 [Lua] boss=chaos 22:16:49.208 [Lua] horde=chaos 22:16:49.208 [Lua] name=chaos 22:16:49.208 [Lua] intensity=default 22:16:49.208 [Lua] --- 22:16:49.406 [Lua] Switching ConflictSettings: to: default_light 22:16:49.406 [Lua] pacing=default 22:16:49.406 [Lua] roaming=nil 22:16:49.406 [Lua] specials=default_light 22:16:49.406 [Lua] debug_color=maroon 22:16:49.406 [Lua] pack_spawning=default 22:16:49.406 [Lua] contained_breeds=nil 22:16:49.406 [Lua] disabled=false 22:16:49.406 [Lua] boss=default_light 22:16:49.406 [Lua] horde=default 22:16:49.406 [Lua] name=default_light 22:16:49.406 [Lua] intensity=default 22:16:49.406 [Lua] --- 22:16:49.728 [Lua] Switching ConflictSettings: to: chaos 22:16:49.728 [Lua] pacing=chaos 22:16:49.728 [Lua] roaming=nil 22:16:49.728 [Lua] specials=chaos 22:16:49.728 [Lua] debug_color=purple 22:16:49.728 [Lua] pack_spawning=chaos 22:16:49.728 [Lua] contained_breeds=nil 22:16:49.728 [Lua] disabled=false 22:16:49.728 [Lua] boss=chaos 22:16:49.728 [Lua] horde=chaos 22:16:49.728 [Lua] name=chaos 22:16:49.728 [Lua] intensity=default 22:16:49.728 [Lua] --- 22:16:49.851 [Lua] Switching ConflictSettings: to: default_light 22:16:49.851 [Lua] pacing=default 22:16:49.851 [Lua] roaming=nil 22:16:49.851 [Lua] specials=default_light 22:16:49.851 [Lua] debug_color=maroon 22:16:49.851 [Lua] pack_spawning=default 22:16:49.851 [Lua] contained_breeds=nil 22:16:49.851 [Lua] disabled=false 22:16:49.851 [Lua] boss=default_light 22:16:49.851 [Lua] horde=default 22:16:49.851 [Lua] name=default_light 22:16:49.851 [Lua] intensity=default 22:16:49.851 [Lua] --- 22:16:55.296 [Lua] Switching ConflictSettings: to: chaos 22:16:55.296 [Lua] pacing=chaos 22:16:55.296 [Lua] roaming=nil 22:16:55.296 [Lua] specials=chaos 22:16:55.296 [Lua] debug_color=purple 22:16:55.296 [Lua] pack_spawning=chaos 22:16:55.296 [Lua] contained_breeds=nil 22:16:55.296 [Lua] disabled=false 22:16:55.296 [Lua] boss=chaos 22:16:55.296 [Lua] horde=chaos 22:16:55.296 [Lua] name=chaos 22:16:55.296 [Lua] intensity=default 22:16:55.296 [Lua] --- 22:16:56.233 [Lua] Returning override respawn unit 22:16:56.255 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 1) 22:16:56.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.53333333333333333) 22:16:56.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.53333333333333333) 22:16:56.260 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=260 22:16:57.440 [Lua] [GameNetworkManager] game object created go_id=4159, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:57.886 [Lua] [GameNetworkManager] game object was destroyed id=4159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:16:58.078 [Lua] [GameNetworkManager] game object created go_id=4160, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:58.549 [Lua] [GameNetworkManager] game object was destroyed id=4160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:16:58.612 [Lua] [GameNetworkManager] game object created go_id=4161, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:59.062 [Lua] [GameNetworkManager] game object was destroyed id=4161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:16:59.095 [Lua] [GameNetworkManager] game object created go_id=4162, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:59.579 [Lua] [GameNetworkManager] game object created go_id=4163, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:59.655 [Lua] [GameNetworkManager] game object was destroyed id=4162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:17:00.055 [Lua] [GameNetworkManager] game object was destroyed id=4163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:17:00.100 [Lua] [GameNetworkManager] game object created go_id=4164, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:00.446 [Lua] [GameNetworkManager] game object was destroyed id=4164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:17:00.631 [Lua] [GameNetworkManager] game object created go_id=4165, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:01.025 [Lua] [GameNetworkManager] game object was destroyed id=4165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:17:01.222 [Lua] [GameNetworkManager] game object created go_id=4166, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:01.634 [Lua] [GameNetworkManager] game object was destroyed id=4166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:17:03.774 [Lua] Returning override respawn unit 22:17:03.886 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:17:03.888 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=429 22:17:03.889 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.4645669162273407) 22:17:19.709 [Lua] MUSIC: explore -> pre_horde 22:17:19.735 [Lua] MUSIC: pre_horde -> horde 22:17:35.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:17:35.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 3064913 22:17:35.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 3064918 22:17:37.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:17:38.750 [Lua] Switching ConflictSettings: to: default_light 22:17:38.750 [Lua] pacing=default 22:17:38.750 [Lua] roaming=nil 22:17:38.750 [Lua] specials=default_light 22:17:38.750 [Lua] debug_color=maroon 22:17:38.750 [Lua] pack_spawning=default 22:17:38.750 [Lua] contained_breeds=nil 22:17:38.750 [Lua] disabled=false 22:17:38.750 [Lua] boss=default_light 22:17:38.750 [Lua] horde=default 22:17:38.750 [Lua] name=default_light 22:17:38.750 [Lua] intensity=default 22:17:38.750 [Lua] --- 22:17:41.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:17:43.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:17:43.839 [Lua] event horde ends! 22:17:46.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:17:46.936 [Lua] event horde ends! 22:17:48.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:17:51.962 [Lua] event horde ends! 22:17:52.016 [Lua] MUSIC: horde -> explore 22:17:53.090 [Lua] [GameNetworkManager] game object created go_id=4167, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:53.381 [Lua] [GameNetworkManager] game object was destroyed id=4167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:17:55.120 [Lua] Switching ConflictSettings: to: chaos 22:17:55.120 [Lua] pacing=chaos 22:17:55.120 [Lua] roaming=nil 22:17:55.120 [Lua] specials=chaos 22:17:55.120 [Lua] debug_color=purple 22:17:55.120 [Lua] pack_spawning=chaos 22:17:55.120 [Lua] contained_breeds=nil 22:17:55.120 [Lua] disabled=false 22:17:55.120 [Lua] boss=chaos 22:17:55.120 [Lua] horde=chaos 22:17:55.120 [Lua] name=chaos 22:17:55.120 [Lua] intensity=default 22:17:55.120 [Lua] --- 22:17:55.372 [Lua] Switching ConflictSettings: to: default_light 22:17:55.372 [Lua] pacing=default 22:17:55.372 [Lua] roaming=nil 22:17:55.372 [Lua] specials=default_light 22:17:55.372 [Lua] debug_color=maroon 22:17:55.372 [Lua] pack_spawning=default 22:17:55.372 [Lua] contained_breeds=nil 22:17:55.372 [Lua] disabled=false 22:17:55.372 [Lua] boss=default_light 22:17:55.372 [Lua] horde=default 22:17:55.372 [Lua] name=default_light 22:17:55.372 [Lua] intensity=default 22:17:55.372 [Lua] --- 22:17:56.958 [Lua] Switching ConflictSettings: to: chaos 22:17:56.958 [Lua] pacing=chaos 22:17:56.958 [Lua] roaming=nil 22:17:56.958 [Lua] specials=chaos 22:17:56.958 [Lua] debug_color=purple 22:17:56.958 [Lua] pack_spawning=chaos 22:17:56.958 [Lua] contained_breeds=nil 22:17:56.958 [Lua] disabled=false 22:17:56.958 [Lua] boss=chaos 22:17:56.958 [Lua] horde=chaos 22:17:56.958 [Lua] name=chaos 22:17:56.958 [Lua] intensity=default 22:17:56.958 [Lua] --- 22:17:57.087 [Lua] Switching ConflictSettings: to: default_light 22:17:57.087 [Lua] pacing=default 22:17:57.087 [Lua] roaming=nil 22:17:57.087 [Lua] specials=default_light 22:17:57.087 [Lua] debug_color=maroon 22:17:57.087 [Lua] pack_spawning=default 22:17:57.087 [Lua] contained_breeds=nil 22:17:57.087 [Lua] disabled=false 22:17:57.087 [Lua] boss=default_light 22:17:57.087 [Lua] horde=default 22:17:57.087 [Lua] name=default_light 22:17:57.087 [Lua] intensity=default 22:17:57.087 [Lua] --- 22:17:57.788 [Lua] Switching ConflictSettings: to: chaos 22:17:57.788 [Lua] pacing=chaos 22:17:57.788 [Lua] roaming=nil 22:17:57.788 [Lua] specials=chaos 22:17:57.788 [Lua] debug_color=purple 22:17:57.788 [Lua] pack_spawning=chaos 22:17:57.788 [Lua] contained_breeds=nil 22:17:57.788 [Lua] disabled=false 22:17:57.788 [Lua] boss=chaos 22:17:57.788 [Lua] horde=chaos 22:17:57.788 [Lua] name=chaos 22:17:57.788 [Lua] intensity=default 22:17:57.788 [Lua] --- 22:18:01.011 [SteamLobby] Detected removed member 1100001055f9d02 22:18:01.013 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:18:01.013 [Lua] Players: 3 22:18:01.013 [Lua] Set lobby begin: 22:18:01.013 [Lua] Lobby data twitch_enabled = false 22:18:01.013 [Lua] Lobby data power_level = 835 22:18:01.014 [Lua] Lobby data unique_server_name = JayJay 22:18:01.014 [Lua] Lobby data host = 110000106697298 22:18:01.014 [Lua] Lobby data game_mode = 2 22:18:01.014 [Lua] Lobby data is_private = false 22:18:01.015 [Lua] Lobby data level_key = ussingen 22:18:01.015 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:18:01.015 [Lua] Lobby data selected_level_key = ussingen 22:18:01.015 [Lua] Lobby data quick_game = true 22:18:01.015 [Lua] Lobby data mechanism = adventure 22:18:01.015 [Lua] Lobby data matchmaking = true 22:18:01.015 [Lua] Lobby data num_players = 3 22:18:01.016 [Lua] Lobby data country_code = DE 22:18:01.016 [Lua] Lobby data difficulty = hardest 22:18:01.016 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:18:01.016 [Lua] Lobby data player_slot_2 = 0:0 22:18:01.016 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:18:01.016 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:18:01.016 [Lua] Lobby data eac_authorized = true 22:18:01.016 [Lua] Set lobby end. 22:18:01.017 [Lua] [LobbyMembers] Member left 1100001055f9d02 22:18:02.754 [SteamLobby] Detected added member 110000103fee8b8 22:18:02.755 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:18:02.755 [Lua] Players: 4 22:18:02.755 [Lua] Set lobby begin: 22:18:02.755 [Lua] Lobby data twitch_enabled = false 22:18:02.755 [Lua] Lobby data power_level = 835 22:18:02.756 [Lua] Lobby data unique_server_name = JayJay 22:18:02.756 [Lua] Lobby data host = 110000106697298 22:18:02.756 [Lua] Lobby data game_mode = 2 22:18:02.756 [Lua] Lobby data is_private = false 22:18:02.756 [Lua] Lobby data level_key = ussingen 22:18:02.756 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:18:02.756 [Lua] Lobby data selected_level_key = ussingen 22:18:02.756 [Lua] Lobby data quick_game = true 22:18:02.756 [Lua] Lobby data mechanism = adventure 22:18:02.756 [Lua] Lobby data matchmaking = true 22:18:02.756 [Lua] Lobby data num_players = 4 22:18:02.757 [Lua] Lobby data country_code = DE 22:18:02.757 [Lua] Lobby data difficulty = hardest 22:18:02.757 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:18:02.757 [Lua] Lobby data player_slot_2 = 0:0 22:18:02.757 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:18:02.757 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:18:02.757 [Lua] Lobby data eac_authorized = true 22:18:02.759 [Lua] Set lobby end. 22:18:02.760 [Lua] [LobbyMembers] Member joined 110000103fee8b8 22:18:02.786 [Connection] Creating endpoint 110000103fee8b8 - reliable message sent 22:18:02.786 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:18:02.813 [SteamAuthenticator] Sent ticket request to 110000103fee8b8 22:18:02.816 [Lua] [ChatManager][1]System: Allixstrasza is joining the game 22:18:07.206 [SteamAuthenticator] Got ticket from 110000103fee8b8 22:18:07.206 [SteamAuthenticator] BeginAuthSession 110000103fee8b8 22:18:07.206 [SteamAuthenticator] Authenticating 110000103fee8b8 22:18:07.206 [SteamAuthenticator] Got ticket request from 110000103fee8b8 22:18:07.206 [SteamAuthenticator] GetAuthSessionTicket 110000103fee8b8 22:18:07.206 [SteamAuthenticator] Sent ticket to 110000103fee8b8 22:18:07.612 [SteamAuthenticator] Steam validation for 110000103fee8b8 with response 0 22:18:07.676 [Connection] New session id 112 to 110000103fee8b8. 22:18:07.782 [Connection] Established a connection <36.112> to 110000103fee8b8 22:18:07.782 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:18:07.782 [Lua] [Matchmaking] Got a handshake request from 110000103fee8b8 with user name 'Allixstrasza' 22:18:07.916 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000103fee8b8, replying lobby_ok 22:18:08.026 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103fee8b8 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02 22:18:09.419 [Lua] [GameNetworkManager] game object created go_id=4168, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:09.669 [SteamLobby] Detected removed member 110000103fee8b8 22:18:09.669 [Connection] Destroying endpoint 110000103fee8b8 - explicit request 22:18:09.671 [SteamAuthenticator] CancelAuthTicket 110000103fee8b8 22:18:09.672 [SteamAuthenticator] EndAuthSession 110000103fee8b8 22:18:09.672 [Lua] [ChatManager][1]System: Allixstrasza has left the game 22:18:09.672 [Lua] [PSM] Disconnecting peer 110000103fee8b8 22:18:09.672 [Lua] Set lobby begin: 22:18:09.672 [Lua] Lobby data twitch_enabled = false 22:18:09.672 [Lua] Lobby data power_level = 835 22:18:09.672 [Lua] Lobby data unique_server_name = JayJay 22:18:09.672 [Lua] Lobby data host = 110000106697298 22:18:09.672 [Lua] Lobby data game_mode = 2 22:18:09.672 [Lua] Lobby data is_private = false 22:18:09.672 [Lua] Lobby data level_key = ussingen 22:18:09.672 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:18:09.672 [Lua] Lobby data selected_level_key = ussingen 22:18:09.672 [Lua] Lobby data quick_game = true 22:18:09.673 [Lua] Lobby data mechanism = adventure 22:18:09.673 [Lua] Lobby data matchmaking = true 22:18:09.673 [Lua] Lobby data num_players = 4 22:18:09.673 [Lua] Lobby data country_code = DE 22:18:09.673 [Lua] Lobby data difficulty = hardest 22:18:09.673 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:18:09.673 [Lua] Lobby data player_slot_2 = 0:0 22:18:09.673 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:18:09.673 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:18:09.673 [Lua] Lobby data eac_authorized = true 22:18:09.673 [Lua] Set lobby end. 22:18:09.673 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103fee8b8) 22:18:09.673 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:18:09.673 [Lua] Players: 3 22:18:09.673 [Lua] Set lobby begin: 22:18:09.673 [Lua] Lobby data twitch_enabled = false 22:18:09.673 [Lua] Lobby data power_level = 835 22:18:09.673 [Lua] Lobby data unique_server_name = JayJay 22:18:09.673 [Lua] Lobby data host = 110000106697298 22:18:09.673 [Lua] Lobby data game_mode = 2 22:18:09.674 [Lua] Lobby data is_private = false 22:18:09.674 [Lua] Lobby data level_key = ussingen 22:18:09.674 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:18:09.674 [Lua] Lobby data selected_level_key = ussingen 22:18:09.674 [Lua] Lobby data quick_game = true 22:18:09.674 [Lua] Lobby data mechanism = adventure 22:18:09.674 [Lua] Lobby data matchmaking = true 22:18:09.674 [Lua] Lobby data num_players = 3 22:18:09.674 [Lua] Lobby data country_code = DE 22:18:09.674 [Lua] Lobby data difficulty = hardest 22:18:09.674 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:18:09.674 [Lua] Lobby data player_slot_2 = 0:0 22:18:09.674 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:18:09.674 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:18:09.674 [Lua] Lobby data eac_authorized = true 22:18:09.674 [Lua] Set lobby end. 22:18:09.675 [Lua] [LobbyMembers] Member left 110000103fee8b8 22:18:09.805 [Lua] [GameNetworkManager] game object was destroyed id=4168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:18:10.357 [Steam] Accepted session request from 110000103fee8b8 22:18:10.921 [Lua] [Matchmaking] Handshake host removing client 110000103fee8b8 22:18:16.834 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:18:21.746 [Lua] main_path_player_far_away_check started 22:18:22.321 [Lua] main_path_player_far_away_check started 22:18:24.910 [Lua] main_path_player_far_away_check started 22:18:25.490 [Lua] main_path_player_far_away_check started 22:18:28.116 [Lua] main_path_player_far_away_check started 22:18:28.683 [Lua] main_path_player_far_away_check started 22:18:31.402 [Lua] main_path_player_far_away_check started 22:18:32.026 [Lua] main_path_player_far_away_check started 22:18:38.748 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 22:18:38.748 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:18:38.748 [Flow] Socket 2 occupied 22:18:38.748 [Lua] [flow:Sockets occupied:] float=3.000000 22:18:38.749 [Lua] [flow_callback_ussingen_barrel_challenge_completed] 22:18:44.668 [SteamLobby] Detected added member 110000104b37d1a 22:18:44.669 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:18:44.669 [Lua] Players: 4 22:18:44.669 [Lua] Set lobby begin: 22:18:44.669 [Lua] Lobby data twitch_enabled = false 22:18:44.669 [Lua] Lobby data power_level = 835 22:18:44.669 [Lua] Lobby data unique_server_name = JayJay 22:18:44.669 [Lua] Lobby data host = 110000106697298 22:18:44.669 [Lua] Lobby data game_mode = 2 22:18:44.669 [Lua] Lobby data is_private = false 22:18:44.669 [Lua] Lobby data level_key = ussingen 22:18:44.669 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:18:44.669 [Lua] Lobby data selected_level_key = ussingen 22:18:44.670 [Lua] Lobby data quick_game = true 22:18:44.670 [Lua] Lobby data mechanism = adventure 22:18:44.670 [Lua] Lobby data matchmaking = true 22:18:44.670 [Lua] Lobby data num_players = 4 22:18:44.670 [Lua] Lobby data country_code = DE 22:18:44.670 [Lua] Lobby data difficulty = hardest 22:18:44.670 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:18:44.670 [Lua] Lobby data player_slot_2 = 0:0 22:18:44.671 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:18:44.671 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:18:44.671 [Lua] Lobby data eac_authorized = true 22:18:44.671 [Lua] Set lobby end. 22:18:44.672 [Lua] [LobbyMembers] Member joined 110000104b37d1a 22:18:44.694 [Connection] Creating endpoint 110000104b37d1a - reliable message sent 22:18:44.694 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:18:44.718 [SteamAuthenticator] Sent ticket request to 110000104b37d1a 22:18:44.719 [Lua] [ChatManager][1]System: Azardrak is joining the game 22:18:47.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:18:47.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 2827659 22:18:48.850 [SteamAuthenticator] Got ticket from 110000104b37d1a 22:18:48.851 [SteamAuthenticator] BeginAuthSession 110000104b37d1a 22:18:48.851 [SteamAuthenticator] Authenticating 110000104b37d1a 22:18:48.851 [SteamAuthenticator] Got ticket request from 110000104b37d1a 22:18:48.851 [SteamAuthenticator] GetAuthSessionTicket 110000104b37d1a 22:18:48.851 [SteamAuthenticator] Sent ticket to 110000104b37d1a 22:18:49.211 [SteamAuthenticator] Steam validation for 110000104b37d1a with response 0 22:18:49.253 [Connection] New session id 195 to 110000104b37d1a. 22:18:49.350 [Connection] Established a connection <195.197> to 110000104b37d1a 22:18:49.350 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:18:49.350 [Lua] [Matchmaking] Got a handshake request from 110000104b37d1a with user name 'Azardrak' 22:18:49.447 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000104b37d1a, replying lobby_ok 22:18:49.546 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104b37d1a REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02 22:18:51.318 [SteamLobby] Detected removed member 110000104b37d1a 22:18:51.319 [Connection] Destroying endpoint 110000104b37d1a - explicit request 22:18:51.321 [SteamAuthenticator] CancelAuthTicket 110000104b37d1a 22:18:51.321 [SteamAuthenticator] EndAuthSession 110000104b37d1a 22:18:51.322 [Lua] [ChatManager][1]System: Azardrak has left the game 22:18:51.322 [Lua] [PSM] Disconnecting peer 110000104b37d1a 22:18:51.322 [Lua] Set lobby begin: 22:18:51.322 [Lua] Lobby data twitch_enabled = false 22:18:51.322 [Lua] Lobby data power_level = 835 22:18:51.322 [Lua] Lobby data unique_server_name = JayJay 22:18:51.322 [Lua] Lobby data host = 110000106697298 22:18:51.322 [Lua] Lobby data game_mode = 2 22:18:51.322 [Lua] Lobby data is_private = false 22:18:51.322 [Lua] Lobby data level_key = ussingen 22:18:51.322 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:18:51.323 [Lua] Lobby data selected_level_key = ussingen 22:18:51.323 [Lua] Lobby data quick_game = true 22:18:51.323 [Lua] Lobby data mechanism = adventure 22:18:51.323 [Lua] Lobby data matchmaking = true 22:18:51.323 [Lua] Lobby data num_players = 4 22:18:51.323 [Lua] Lobby data country_code = DE 22:18:51.323 [Lua] Lobby data difficulty = hardest 22:18:51.323 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:18:51.323 [Lua] Lobby data player_slot_2 = 0:0 22:18:51.323 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:18:51.323 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:18:51.323 [Lua] Lobby data eac_authorized = true 22:18:51.323 [Lua] Set lobby end. 22:18:51.323 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104b37d1a) 22:18:51.324 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:18:51.324 [Lua] Players: 3 22:18:51.324 [Lua] Set lobby begin: 22:18:51.324 [Lua] Lobby data twitch_enabled = false 22:18:51.324 [Lua] Lobby data power_level = 835 22:18:51.324 [Lua] Lobby data unique_server_name = JayJay 22:18:51.324 [Lua] Lobby data host = 110000106697298 22:18:51.324 [Lua] Lobby data game_mode = 2 22:18:51.324 [Lua] Lobby data is_private = false 22:18:51.324 [Lua] Lobby data level_key = ussingen 22:18:51.324 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:18:51.324 [Lua] Lobby data selected_level_key = ussingen 22:18:51.324 [Lua] Lobby data quick_game = true 22:18:51.324 [Lua] Lobby data mechanism = adventure 22:18:51.325 [Lua] Lobby data matchmaking = true 22:18:51.325 [Lua] Lobby data num_players = 3 22:18:51.325 [Lua] Lobby data country_code = DE 22:18:51.325 [Lua] Lobby data difficulty = hardest 22:18:51.325 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:18:51.325 [Lua] Lobby data player_slot_2 = 0:0 22:18:51.325 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:18:51.325 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:18:51.325 [Lua] Lobby data eac_authorized = true 22:18:51.325 [Lua] Set lobby end. 22:18:51.325 [Lua] [LobbyMembers] Member left 110000104b37d1a 22:18:51.393 [Lua] Override Player Respawning mansion_event false 22:18:51.400 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event 22:18:51.528 [Lua] MUSIC: explore -> pre_horde 22:18:53.456 [Lua] [Matchmaking] Handshake host removing client 110000104b37d1a 22:18:55.643 [Lua] MUSIC: pre_horde -> horde 22:18:56.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 136, name: `unknown` 22:18:56.620 [Lua] Switching ConflictSettings: to: default_light 22:18:56.620 [Lua] pacing=default 22:18:56.620 [Lua] roaming=nil 22:18:56.620 [Lua] specials=default_light 22:18:56.620 [Lua] debug_color=maroon 22:18:56.620 [Lua] pack_spawning=default 22:18:56.620 [Lua] contained_breeds=nil 22:18:56.620 [Lua] disabled=false 22:18:56.620 [Lua] boss=default_light 22:18:56.620 [Lua] horde=default 22:18:56.620 [Lua] name=default_light 22:18:56.620 [Lua] intensity=default 22:18:56.620 [Lua] --- 22:18:58.370 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:58.821 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:19:00.875 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:01.335 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:19:01.544 [Lua] [GameNetworkManager] game object created go_id=4169, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:01.959 [Lua] [GameNetworkManager] game object was destroyed id=4169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:19:02.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:19:02.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:19:03.625 [Lua] [GameNetworkManager] game object created go_id=4170, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:03.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1611eb, position: 0 22:19:04.160 [Lua] [GameNetworkManager] game object was destroyed id=4170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:19:04.248 [Lua] [GameNetworkManager] game object created go_id=4171, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:04.712 [Lua] [GameNetworkManager] game object was destroyed id=4171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:19:04.816 [Lua] [GameNetworkManager] game object created go_id=4172, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:05.231 [Lua] [GameNetworkManager] game object was destroyed id=4172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:19:05.406 [Lua] [GameNetworkManager] game object created go_id=4173, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:05.797 [Lua] [GameNetworkManager] game object was destroyed id=4173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:19:13.350 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1447714 0 22:19:13.763 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:14.486 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:19:15.921 [Lua] event horde ends! 22:19:15.954 [Lua] MUSIC: horde -> explore 22:19:18.985 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:19.781 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:19:21.748 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:22.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x161a18, position: 0 22:19:22.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x161a23, position: 0 22:19:22.529 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:19:23.048 [Lua] [GameNetworkManager] game object created go_id=4174, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:23.432 [Lua] [GameNetworkManager] game object was destroyed id=4174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:19:23.630 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:24.202 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:19:26.217 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 22:19:26.217 [Lua] TerrorEventMixer.start_event: ussingen_escape 22:19:26.350 [Lua] MUSIC: explore -> pre_horde 22:19:27.659 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:28.017 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63 22:19:29.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1289178 22:19:29.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x161bc9, position: 0 22:19:32.809 [SteamLobby] Detected added member 110000106a2d64d 22:19:32.810 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:19:32.810 [Lua] Players: 4 22:19:32.810 [Lua] Set lobby begin: 22:19:32.810 [Lua] Lobby data twitch_enabled = false 22:19:32.810 [Lua] Lobby data power_level = 835 22:19:32.810 [Lua] Lobby data unique_server_name = JayJay 22:19:32.810 [Lua] Lobby data host = 110000106697298 22:19:32.810 [Lua] Lobby data game_mode = 2 22:19:32.810 [Lua] Lobby data is_private = false 22:19:32.810 [Lua] Lobby data level_key = ussingen 22:19:32.810 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:19:32.811 [Lua] Lobby data selected_level_key = ussingen 22:19:32.811 [Lua] Lobby data quick_game = true 22:19:32.811 [Lua] Lobby data mechanism = adventure 22:19:32.811 [Lua] Lobby data matchmaking = true 22:19:32.811 [Lua] Lobby data num_players = 4 22:19:32.811 [Lua] Lobby data country_code = DE 22:19:32.811 [Lua] Lobby data difficulty = hardest 22:19:32.811 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:19:32.811 [Lua] Lobby data player_slot_2 = 0:0 22:19:32.811 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:19:32.811 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:19:32.811 [Lua] Lobby data eac_authorized = true 22:19:32.812 [Lua] Set lobby end. 22:19:32.812 [Lua] [LobbyMembers] Member joined 110000106a2d64d 22:19:32.835 [Connection] Creating endpoint 110000106a2d64d - reliable message sent 22:19:32.835 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:19:32.858 [SteamAuthenticator] Sent ticket request to 110000106a2d64d 22:19:32.860 [Lua] [ChatManager][1]System: Drengbarazi is joining the game 22:19:36.342 [Lua] [GameNetworkManager] game object created go_id=4175, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:36.673 [Lua] [GameNetworkManager] game object was destroyed id=4175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:19:37.143 [SteamAuthenticator] Got ticket from 110000106a2d64d 22:19:37.144 [SteamAuthenticator] BeginAuthSession 110000106a2d64d 22:19:37.144 [SteamAuthenticator] Authenticating 110000106a2d64d 22:19:37.172 [SteamAuthenticator] Got ticket request from 110000106a2d64d 22:19:37.172 [SteamAuthenticator] GetAuthSessionTicket 110000106a2d64d 22:19:37.172 [SteamAuthenticator] Sent ticket to 110000106a2d64d 22:19:37.467 [SteamAuthenticator] Steam validation for 110000106a2d64d with response 0 22:19:37.610 [Connection] New session id 223 to 110000106a2d64d. 22:19:37.692 [Connection] Established a connection <24.223> to 110000106a2d64d 22:19:37.692 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:19:37.693 [Lua] [Matchmaking] Got a handshake request from 110000106a2d64d with user name 'Drengbarazi' 22:19:37.798 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000106a2d64d, replying lobby_ok 22:19:37.919 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106a2d64d REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02 22:19:39.313 [Lua] MUSIC: pre_horde -> horde 22:19:39.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x162070, position: 0 22:19:44.746 [Lua] Set lobby begin: 22:19:44.746 [Lua] Lobby data twitch_enabled = false 22:19:44.746 [Lua] Lobby data power_level = 835 22:19:44.746 [Lua] Lobby data unique_server_name = JayJay 22:19:44.746 [Lua] Lobby data host = 110000106697298 22:19:44.746 [Lua] Lobby data game_mode = 2 22:19:44.746 [Lua] Lobby data is_private = false 22:19:44.746 [Lua] Lobby data level_key = ussingen 22:19:44.746 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:19:44.746 [Lua] Lobby data selected_level_key = ussingen 22:19:44.746 [Lua] Lobby data quick_game = true 22:19:44.746 [Lua] Lobby data mechanism = adventure 22:19:44.747 [Lua] Lobby data matchmaking = true 22:19:44.747 [Lua] Lobby data num_players = 4 22:19:44.747 [Lua] Lobby data country_code = DE 22:19:44.747 [Lua] Lobby data difficulty = hardest 22:19:44.747 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:19:44.747 [Lua] Lobby data player_slot_2 = 110000106a2d64d:1 22:19:44.747 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:19:44.747 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:19:44.747 [Lua] Lobby data eac_authorized = true 22:19:44.747 [Lua] Set lobby end. 22:19:44.747 [Lua] [Matchmaking] Assigning profile slot 2 to 110000106a2d64d 22:19:44.747 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:110000106a2d64d | es:1100001055f9d02 22:19:47.174 [Lua] ### CLEARING PEER STATE FOR 110000106a2d64d 22:19:47.273 [Lua] [PSM] Peer 110000106a2d64d joined. Want to use profile index "2" 22:19:47.273 [Lua] Mechanism says: a client joined the game! 110000106a2d64d 22:19:47.273 [EAC] EAC server has client 110000106a2d64d (and owner 110000106a2d64d) 22:19:47.273 [EACServer] [23:19:47:272][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106A2D64D PlayerGUID: 76561198071600717 PlayerIP: 0.0.0.0 OwnerGUID: 76561198071600717 PlayerName: JayJay 22:19:47.274 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106a2d64d, connection_key=16) 22:19:47.566 [EACServer] [23:19:47:565][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106A2D64D Session: 17 Status: Client Authenticated Message: Client authenticated. 22:19:47.574 [EAC] Peer 110000106a2d64d switched EAC state to ClientAuthenticatedLocal 22:19:47.823 [EACServer] [23:19:47:822][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106A2D64D. 22:19:48.123 [EACServer] [23:19:48:122][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106A2D64D 22:19:48.123 [EACServer] [23:19:48:122][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106A2D64D Session: 17 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:19:48.139 [EAC] Peer 110000106a2d64d switched EAC state to ClientAuthenticatedRemote 22:19:49.369 [Lua] [PSM] No free slots and peer not reserved, disconnecting peer (110000106a2d64d) 22:19:49.369 [Lua] [PSM] Disconnecting peer 110000106a2d64d 22:19:49.369 [EAC] EAC server lost client 110000106a2d64d 22:19:49.369 [EACServer] [23:19:49:368][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106A2D64D PlayerGUID: 76561198071600717 22:19:49.394 [Lua] Set lobby begin: 22:19:49.394 [Lua] Lobby data twitch_enabled = false 22:19:49.394 [Lua] Lobby data power_level = 835 22:19:49.394 [Lua] Lobby data unique_server_name = JayJay 22:19:49.394 [Lua] Lobby data host = 110000106697298 22:19:49.394 [Lua] Lobby data game_mode = 2 22:19:49.394 [Lua] Lobby data is_private = false 22:19:49.394 [Lua] Lobby data level_key = ussingen 22:19:49.394 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:19:49.395 [Lua] Lobby data selected_level_key = ussingen 22:19:49.395 [Lua] Lobby data quick_game = true 22:19:49.395 [Lua] Lobby data mechanism = adventure 22:19:49.395 [Lua] Lobby data matchmaking = true 22:19:49.395 [Lua] Lobby data num_players = 4 22:19:49.395 [Lua] Lobby data country_code = DE 22:19:49.395 [Lua] Lobby data difficulty = hardest 22:19:49.395 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:19:49.396 [Lua] Lobby data player_slot_2 = 0:0 22:19:49.396 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:19:49.396 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:19:49.396 [Lua] Lobby data eac_authorized = true 22:19:49.396 [Lua] Set lobby end. 22:19:49.396 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106a2d64d) 22:19:49.678 [SteamLobby] Detected removed member 110000106a2d64d 22:19:49.678 [Connection] Destroying endpoint 110000106a2d64d - explicit request 22:19:49.681 [SteamAuthenticator] CancelAuthTicket 110000106a2d64d 22:19:49.681 [SteamAuthenticator] EndAuthSession 110000106a2d64d 22:19:49.681 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:19:49.681 [Lua] Players: 3 22:19:49.681 [Lua] Set lobby begin: 22:19:49.681 [Lua] Lobby data twitch_enabled = false 22:19:49.681 [Lua] Lobby data power_level = 835 22:19:49.682 [Lua] Lobby data unique_server_name = JayJay 22:19:49.682 [Lua] Lobby data host = 110000106697298 22:19:49.682 [Lua] Lobby data game_mode = 2 22:19:49.682 [Lua] Lobby data is_private = false 22:19:49.682 [Lua] Lobby data level_key = ussingen 22:19:49.682 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:19:49.682 [Lua] Lobby data selected_level_key = ussingen 22:19:49.682 [Lua] Lobby data quick_game = true 22:19:49.682 [Lua] Lobby data mechanism = adventure 22:19:49.682 [Lua] Lobby data matchmaking = true 22:19:49.682 [Lua] Lobby data num_players = 3 22:19:49.682 [Lua] Lobby data country_code = DE 22:19:49.683 [Lua] Lobby data difficulty = hardest 22:19:49.683 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:19:49.683 [Lua] Lobby data player_slot_2 = 0:0 22:19:49.683 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:19:49.683 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:19:49.683 [Lua] Lobby data eac_authorized = true 22:19:49.683 [Lua] Set lobby end. 22:19:49.684 [Lua] [LobbyMembers] Member left 110000106a2d64d 22:19:49.951 [Lua] [Matchmaking] Handshake host removing client 110000106a2d64d 22:19:50.493 [Lua] event horde ends! 22:19:50.543 [Lua] MUSIC: horde -> explore 22:19:52.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:19:52.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:19:56.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x162a4a, position: 0 22:19:56.529 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:19:56.557 [Lua] Spline already found! 22:19:56.619 [Lua] Init group template: spline_patrol 22:20:06.031 [SteamLobby] Detected added member 110000115160d48 22:20:06.032 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:20:06.032 [Lua] Players: 4 22:20:06.032 [Lua] Set lobby begin: 22:20:06.032 [Lua] Lobby data twitch_enabled = false 22:20:06.032 [Lua] Lobby data power_level = 835 22:20:06.032 [Lua] Lobby data unique_server_name = JayJay 22:20:06.032 [Lua] Lobby data host = 110000106697298 22:20:06.032 [Lua] Lobby data game_mode = 2 22:20:06.032 [Lua] Lobby data is_private = false 22:20:06.032 [Lua] Lobby data level_key = ussingen 22:20:06.032 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:20:06.032 [Lua] Lobby data selected_level_key = ussingen 22:20:06.032 [Lua] Lobby data quick_game = true 22:20:06.032 [Lua] Lobby data mechanism = adventure 22:20:06.033 [Lua] Lobby data matchmaking = true 22:20:06.033 [Lua] Lobby data num_players = 4 22:20:06.033 [Lua] Lobby data country_code = DE 22:20:06.033 [Lua] Lobby data difficulty = hardest 22:20:06.033 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:20:06.033 [Lua] Lobby data player_slot_2 = 0:0 22:20:06.033 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:20:06.033 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:20:06.033 [Lua] Lobby data eac_authorized = true 22:20:06.033 [Lua] Set lobby end. 22:20:06.034 [Lua] [LobbyMembers] Member joined 110000115160d48 22:20:06.060 [Connection] Creating endpoint 110000115160d48 - reliable message sent 22:20:06.061 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:20:06.087 [SteamAuthenticator] Sent ticket request to 110000115160d48 22:20:06.088 [Lua] [ChatManager][1]System: BananaSplit is joining the game 22:20:10.361 [SteamAuthenticator] Got ticket from 110000115160d48 22:20:10.361 [SteamAuthenticator] BeginAuthSession 110000115160d48 22:20:10.361 [SteamAuthenticator] Authenticating 110000115160d48 22:20:10.361 [SteamAuthenticator] Got ticket request from 110000115160d48 22:20:10.361 [SteamAuthenticator] GetAuthSessionTicket 110000115160d48 22:20:10.362 [SteamAuthenticator] Sent ticket to 110000115160d48 22:20:10.707 [SteamAuthenticator] Steam validation for 110000115160d48 with response 0 22:20:10.795 [Connection] New session id 98 to 110000115160d48. 22:20:10.918 [Connection] Established a connection <98.241> to 110000115160d48 22:20:10.918 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:20:10.918 [Lua] [Matchmaking] Got a handshake request from 110000115160d48 with user name 'BananaSplit' 22:20:11.038 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000115160d48, replying lobby_ok 22:20:11.148 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000115160d48 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02 22:20:13.081 [Lua] Set lobby begin: 22:20:13.081 [Lua] Lobby data twitch_enabled = false 22:20:13.082 [Lua] Lobby data power_level = 835 22:20:13.082 [Lua] Lobby data unique_server_name = JayJay 22:20:13.082 [Lua] Lobby data host = 110000106697298 22:20:13.082 [Lua] Lobby data game_mode = 2 22:20:13.082 [Lua] Lobby data is_private = false 22:20:13.082 [Lua] Lobby data level_key = ussingen 22:20:13.082 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:20:13.082 [Lua] Lobby data selected_level_key = ussingen 22:20:13.082 [Lua] Lobby data quick_game = true 22:20:13.082 [Lua] Lobby data mechanism = adventure 22:20:13.082 [Lua] Lobby data matchmaking = true 22:20:13.083 [Lua] Lobby data num_players = 4 22:20:13.083 [Lua] Lobby data country_code = DE 22:20:13.083 [Lua] Lobby data difficulty = hardest 22:20:13.083 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:20:13.083 [Lua] Lobby data player_slot_2 = 110000115160d48:1 22:20:13.083 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:20:13.083 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:20:13.084 [Lua] Lobby data eac_authorized = true 22:20:13.084 [Lua] Set lobby end. 22:20:13.084 [Lua] [Matchmaking] Assigning profile slot 2 to 110000115160d48 22:20:13.084 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:110000115160d48 | es:1100001055f9d02 22:20:14.093 [Lua] [GameNetworkManager] game object created go_id=4176, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:14.463 [Lua] [GameNetworkManager] game object was destroyed id=4176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:20:15.365 [Lua] ### CLEARING PEER STATE FOR 110000115160d48 22:20:15.491 [Lua] [PSM] Peer 110000115160d48 joined. Want to use profile index "2" 22:20:15.491 [Lua] Mechanism says: a client joined the game! 110000115160d48 22:20:15.491 [EAC] EAC server has client 110000115160d48 (and owner 110000115160d48) 22:20:15.491 [EACServer] [23:20:15:490][Windows][EAC Server] [Info][RegisterClient] Client: 0110000115160D48 PlayerGUID: 76561198314032456 PlayerIP: 0.0.0.0 OwnerGUID: 76561198314032456 PlayerName: JayJay 22:20:15.491 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000115160d48, connection_key=17) 22:20:15.523 [SteamVoipClient] select_out(110000115160d48, on) 22:20:15.523 [SteamVoipClient] select_in(110000115160d48, on) 22:20:15.523 [SteamVoipClient] select_out(110000115160d48, off) 22:20:15.857 [EACServer] [23:20:15:856][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000115160D48 Session: 18 Status: Client Authenticated Message: Client authenticated. 22:20:15.862 [EAC] Peer 110000115160d48 switched EAC state to ClientAuthenticatedLocal 22:20:15.988 [EACServer] [23:20:15:987][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000115160D48. 22:20:16.289 [EACServer] [23:20:16:288][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000115160D48 22:20:16.289 [EACServer] [23:20:16:288][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000115160D48 Session: 18 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:20:16.301 [EAC] Peer 110000115160d48 switched EAC state to ClientAuthenticatedRemote 22:20:17.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x16316f, position: 0 22:20:17.505 [Lua] [PSM] No free slots and peer not reserved, disconnecting peer (110000115160d48) 22:20:17.505 [Lua] [PSM] Disconnecting peer 110000115160d48 22:20:17.505 [EAC] EAC server lost client 110000115160d48 22:20:17.505 [EACServer] [23:20:17:504][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000115160D48 PlayerGUID: 76561198314032456 22:20:17.531 [Lua] Set lobby begin: 22:20:17.531 [Lua] Lobby data twitch_enabled = false 22:20:17.532 [Lua] Lobby data power_level = 835 22:20:17.532 [Lua] Lobby data unique_server_name = JayJay 22:20:17.532 [Lua] Lobby data host = 110000106697298 22:20:17.532 [Lua] Lobby data game_mode = 2 22:20:17.532 [Lua] Lobby data is_private = false 22:20:17.532 [Lua] Lobby data level_key = ussingen 22:20:17.532 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:20:17.532 [Lua] Lobby data selected_level_key = ussingen 22:20:17.532 [Lua] Lobby data quick_game = true 22:20:17.532 [Lua] Lobby data mechanism = adventure 22:20:17.532 [Lua] Lobby data matchmaking = true 22:20:17.532 [Lua] Lobby data num_players = 4 22:20:17.532 [Lua] Lobby data country_code = DE 22:20:17.533 [Lua] Lobby data difficulty = hardest 22:20:17.533 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:20:17.533 [Lua] Lobby data player_slot_2 = 0:0 22:20:17.533 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:20:17.533 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:20:17.533 [Lua] Lobby data eac_authorized = true 22:20:17.533 [Lua] Set lobby end. 22:20:17.533 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000115160d48) 22:20:17.853 [SteamLobby] Detected removed member 110000115160d48 22:20:17.854 [Connection] Destroying endpoint 110000115160d48 - explicit request 22:20:17.857 [SteamAuthenticator] CancelAuthTicket 110000115160d48 22:20:17.857 [SteamAuthenticator] EndAuthSession 110000115160d48 22:20:17.857 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:20:17.857 [Lua] Players: 3 22:20:17.857 [Lua] Set lobby begin: 22:20:17.857 [Lua] Lobby data twitch_enabled = false 22:20:17.857 [Lua] Lobby data power_level = 835 22:20:17.857 [Lua] Lobby data unique_server_name = JayJay 22:20:17.859 [Lua] Lobby data host = 110000106697298 22:20:17.859 [Lua] Lobby data game_mode = 2 22:20:17.859 [Lua] Lobby data is_private = false 22:20:17.860 [Lua] Lobby data level_key = ussingen 22:20:17.860 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:20:17.860 [Lua] Lobby data selected_level_key = ussingen 22:20:17.860 [Lua] Lobby data quick_game = true 22:20:17.860 [Lua] Lobby data mechanism = adventure 22:20:17.861 [Lua] Lobby data matchmaking = true 22:20:17.861 [Lua] Lobby data num_players = 3 22:20:17.861 [Lua] Lobby data country_code = DE 22:20:17.861 [Lua] Lobby data difficulty = hardest 22:20:17.861 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:20:17.861 [Lua] Lobby data player_slot_2 = 0:0 22:20:17.862 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:20:17.862 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:20:17.862 [Lua] Lobby data eac_authorized = true 22:20:17.862 [Lua] Set lobby end. 22:20:17.862 [SteamVoipClient] select_out(110000115160d48, off) 22:20:17.862 [SteamVoipClient] select_in(110000115160d48, off) 22:20:17.862 [Lua] [LobbyMembers] Member left 110000115160d48 22:20:18.158 [Lua] [Matchmaking] Handshake host removing client 110000115160d48 22:20:18.308 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 22:20:18.308 [Lua] TerrorEventMixer.start_event: ussingen_escape 22:20:18.425 [Lua] MUSIC: explore -> pre_horde 22:20:18.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1631ff, position: 0 22:20:19.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1289178 22:20:19.402 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:20:19.432 [Lua] Spline already found! 22:20:19.554 [Lua] Init group template: spline_patrol 22:20:21.941 [Connection] Creating endpoint 110000115160d48 - inbound message 22:20:21.941 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:20:21.943 [Lua] [ChatManager][1]System: BananaSplit is joining the game 22:20:21.965 [SteamAuthenticator] Sent ticket request to 110000115160d48 22:20:21.967 [Connection] Destroying endpoint 110000115160d48 - explicit request 22:20:21.969 [Lua] [ChatManager][1]System: BananaSplit has left the game 22:20:22.417 [Lua] MUSIC: pre_horde -> horde 22:20:23.679 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 30 22:20:23.703 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 9 29 22:20:23.913 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 28 22:20:24.186 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 13 29 22:20:26.104 [Lua] [GameNetworkManager] game object created go_id=4177, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:26.597 [Lua] [GameNetworkManager] game object was destroyed id=4177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:20:26.648 [Lua] [GameNetworkManager] game object created go_id=4178, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:27.050 [Lua] [GameNetworkManager] game object was destroyed id=4178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:20:27.281 [Lua] [GameNetworkManager] game object created go_id=4179, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:27.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x163550, position: 0 22:20:27.663 [Lua] [GameNetworkManager] game object was destroyed id=4179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:20:27.768 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 4 28 22:20:27.882 [Lua] [GameNetworkManager] game object created go_id=4180, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:28.230 [Lua] [GameNetworkManager] game object was destroyed id=4180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:20:28.456 [Lua] [GameNetworkManager] game object created go_id=4181, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:28.996 [Lua] [GameNetworkManager] game object was destroyed id=4181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:20:28.999 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 12 24 22:20:29.025 [Lua] [GameNetworkManager] game object created go_id=4182, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:29.488 [Lua] [GameNetworkManager] game object was destroyed id=4182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02 22:20:33.219 [SteamLobby] Detected added member 11000010643bbd7 22:20:33.220 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:20:33.220 [Lua] Players: 4 22:20:33.220 [Lua] Set lobby begin: 22:20:33.220 [Lua] Lobby data twitch_enabled = false 22:20:33.220 [Lua] Lobby data power_level = 835 22:20:33.220 [Lua] Lobby data unique_server_name = JayJay 22:20:33.220 [Lua] Lobby data host = 110000106697298 22:20:33.220 [Lua] Lobby data game_mode = 2 22:20:33.220 [Lua] Lobby data is_private = false 22:20:33.220 [Lua] Lobby data level_key = ussingen 22:20:33.221 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:20:33.221 [Lua] Lobby data selected_level_key = ussingen 22:20:33.221 [Lua] Lobby data quick_game = true 22:20:33.221 [Lua] Lobby data mechanism = adventure 22:20:33.221 [Lua] Lobby data matchmaking = true 22:20:33.221 [Lua] Lobby data num_players = 4 22:20:33.221 [Lua] Lobby data country_code = DE 22:20:33.222 [Lua] Lobby data difficulty = hardest 22:20:33.222 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:20:33.222 [Lua] Lobby data player_slot_2 = 0:0 22:20:33.222 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:20:33.223 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:20:33.223 [Lua] Lobby data eac_authorized = true 22:20:33.223 [Lua] Set lobby end. 22:20:33.224 [Lua] [LobbyMembers] Member joined 11000010643bbd7 22:20:33.248 [Connection] Creating endpoint 11000010643bbd7 - reliable message sent 22:20:33.249 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:20:33.270 [SteamAuthenticator] Sent ticket request to 11000010643bbd7 22:20:33.272 [Lua] [ChatManager][1]System: KaszalaszKurwiu! is joining the game 22:20:37.493 [SteamAuthenticator] Got ticket from 11000010643bbd7 22:20:37.493 [SteamAuthenticator] BeginAuthSession 11000010643bbd7 22:20:37.493 [SteamAuthenticator] Authenticating 11000010643bbd7 22:20:37.494 [SteamAuthenticator] Got ticket request from 11000010643bbd7 22:20:37.494 [SteamAuthenticator] GetAuthSessionTicket 11000010643bbd7 22:20:37.494 [SteamAuthenticator] Sent ticket to 11000010643bbd7 22:20:37.831 [SteamAuthenticator] Steam validation for 11000010643bbd7 with response 0 22:20:37.935 [Connection] New session id 226 to 11000010643bbd7. 22:20:38.046 [Connection] Established a connection <81.226> to 11000010643bbd7 22:20:38.046 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:20:38.046 [Lua] [Matchmaking] Got a handshake request from 11000010643bbd7 with user name 'KaszalaszKurwiu!' 22:20:38.196 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010643bbd7, replying lobby_ok 22:20:38.334 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010643bbd7 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02 22:20:38.476 [Lua] Set lobby begin: 22:20:38.476 [Lua] Lobby data twitch_enabled = false 22:20:38.477 [Lua] Lobby data power_level = 835 22:20:38.477 [Lua] Lobby data unique_server_name = JayJay 22:20:38.477 [Lua] Lobby data host = 110000106697298 22:20:38.477 [Lua] Lobby data game_mode = 2 22:20:38.477 [Lua] Lobby data is_private = false 22:20:38.477 [Lua] Lobby data level_key = ussingen 22:20:38.477 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:20:38.477 [Lua] Lobby data selected_level_key = ussingen 22:20:38.477 [Lua] Lobby data quick_game = true 22:20:38.478 [Lua] Lobby data mechanism = adventure 22:20:38.478 [Lua] Lobby data matchmaking = true 22:20:38.478 [Lua] Lobby data num_players = 4 22:20:38.478 [Lua] Lobby data country_code = DE 22:20:38.478 [Lua] Lobby data difficulty = hardest 22:20:38.478 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:20:38.478 [Lua] Lobby data player_slot_2 = 11000010643bbd7:1 22:20:38.478 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:20:38.478 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:20:38.478 [Lua] Lobby data eac_authorized = true 22:20:38.479 [Lua] Set lobby end. 22:20:38.479 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010643bbd7 22:20:38.479 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010643bbd7 | es:1100001055f9d02 22:20:40.796 [Lua] ### CLEARING PEER STATE FOR 11000010643bbd7 22:20:40.917 [Lua] [PSM] Peer 11000010643bbd7 joined. Want to use profile index "2" 22:20:40.917 [Lua] Mechanism says: a client joined the game! 11000010643bbd7 22:20:40.917 [EAC] EAC server has client 11000010643bbd7 (and owner 11000010643bbd7) 22:20:40.917 [EACServer] [23:20:40:916][Windows][EAC Server] [Info][RegisterClient] Client: 011000010643BBD7 PlayerGUID: 76561198065368023 PlayerIP: 0.0.0.0 OwnerGUID: 76561198065368023 PlayerName: JayJay 22:20:40.917 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010643bbd7, connection_key=18) 22:20:41.245 [EACServer] [23:20:41:244][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010643BBD7 Session: 19 Status: Client Authenticated Message: Client authenticated. 22:20:41.250 [EAC] Peer 11000010643bbd7 switched EAC state to ClientAuthenticatedLocal 22:20:41.350 [EACServer] [23:20:41:349][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010643BBD7. 22:20:41.651 [EACServer] [23:20:41:651][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010643BBD7 22:20:41.651 [EACServer] [23:20:41:651][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010643BBD7 Session: 19 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:20:41.664 [EAC] Peer 11000010643bbd7 switched EAC state to ClientAuthenticatedRemote 22:20:41.894 [Lua] [ChatManager][1]System: ^The Viper^ picked up a Tome 22:20:42.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:20:42.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0 22:20:42.480 [Lua] event horde ends! 22:20:42.515 [Lua] MUSIC: horde -> explore 22:20:42.918 [Lua] [PSM] No free slots and peer not reserved, disconnecting peer (11000010643bbd7) 22:20:42.918 [Lua] [PSM] Disconnecting peer 11000010643bbd7 22:20:42.918 [EAC] EAC server lost client 11000010643bbd7 22:20:42.918 [EACServer] [23:20:42:918][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010643BBD7 PlayerGUID: 76561198065368023 22:20:42.937 [Lua] Set lobby begin: 22:20:42.937 [Lua] Lobby data twitch_enabled = false 22:20:42.937 [Lua] Lobby data power_level = 835 22:20:42.937 [Lua] Lobby data unique_server_name = JayJay 22:20:42.938 [Lua] Lobby data host = 110000106697298 22:20:42.938 [Lua] Lobby data game_mode = 2 22:20:42.938 [Lua] Lobby data is_private = false 22:20:42.938 [Lua] Lobby data level_key = ussingen 22:20:42.939 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:20:42.939 [Lua] Lobby data selected_level_key = ussingen 22:20:42.939 [Lua] Lobby data quick_game = true 22:20:42.939 [Lua] Lobby data mechanism = adventure 22:20:42.940 [Lua] Lobby data matchmaking = true 22:20:42.940 [Lua] Lobby data num_players = 4 22:20:42.940 [Lua] Lobby data country_code = DE 22:20:42.940 [Lua] Lobby data difficulty = hardest 22:20:42.941 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:20:42.941 [Lua] Lobby data player_slot_2 = 0:0 22:20:42.941 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:20:42.941 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:20:42.941 [Lua] Lobby data eac_authorized = true 22:20:42.941 [Lua] Set lobby end. 22:20:42.941 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010643bbd7) 22:20:43.319 [SteamLobby] Detected removed member 11000010643bbd7 22:20:43.320 [Connection] Destroying endpoint 11000010643bbd7 - explicit request 22:20:43.322 [SteamAuthenticator] CancelAuthTicket 11000010643bbd7 22:20:43.322 [SteamAuthenticator] EndAuthSession 11000010643bbd7 22:20:43.322 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:20:43.322 [Lua] Players: 3 22:20:43.322 [Lua] Set lobby begin: 22:20:43.322 [Lua] Lobby data twitch_enabled = false 22:20:43.322 [Lua] Lobby data power_level = 835 22:20:43.322 [Lua] Lobby data unique_server_name = JayJay 22:20:43.323 [Lua] Lobby data host = 110000106697298 22:20:43.323 [Lua] Lobby data game_mode = 2 22:20:43.323 [Lua] Lobby data is_private = false 22:20:43.323 [Lua] Lobby data level_key = ussingen 22:20:43.323 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:20:43.323 [Lua] Lobby data selected_level_key = ussingen 22:20:43.323 [Lua] Lobby data quick_game = true 22:20:43.323 [Lua] Lobby data mechanism = adventure 22:20:43.324 [Lua] Lobby data matchmaking = true 22:20:43.324 [Lua] Lobby data num_players = 3 22:20:43.324 [Lua] Lobby data country_code = DE 22:20:43.324 [Lua] Lobby data difficulty = hardest 22:20:43.324 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:20:43.324 [Lua] Lobby data player_slot_2 = 0:0 22:20:43.324 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:20:43.324 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:20:43.324 [Lua] Lobby data eac_authorized = true 22:20:43.324 [Lua] Set lobby end. 22:20:43.325 [Lua] [LobbyMembers] Member left 11000010643bbd7 22:20:44.266 [Lua] [Matchmaking] Handshake host removing client 11000010643bbd7 22:20:44.675 [Steam] Accepted session request from 11000010643bbd7 22:20:47.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x163cfa, position: 0 22:20:47.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x163d21, position: 0 22:20:48.452 [Connection] Creating endpoint 11000010643bbd7 - inbound message 22:20:48.453 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:20:48.454 [Lua] [ChatManager][1]System: KaszalaszKurwiu! is joining the game 22:20:48.475 [SteamAuthenticator] Sent ticket request to 11000010643bbd7 22:20:48.477 [Connection] Destroying endpoint 11000010643bbd7 - explicit request 22:20:48.480 [Lua] [ChatManager][1]System: KaszalaszKurwiu! has left the game 22:20:53.896 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 22:20:53.896 [Lua] TerrorEventMixer.start_event: ussingen_escape 22:20:53.981 [Lua] MUSIC: explore -> pre_horde 22:20:54.001 [Lua] MUSIC: pre_horde -> horde 22:21:04.072 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 16 22:21:05.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1641b5, position: 0 22:21:07.302 [SteamVoipClient] select_out(110000106697298, on) 22:21:07.302 [SteamVoipClient] select_out(110000111a28e63, on) 22:21:07.380 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 13 22:21:07.986 [SteamVoipClient] select_out(110000106697298, off) 22:21:07.986 [SteamVoipClient] select_out(110000111a28e63, off) 22:21:08.002 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 12 22:21:08.497 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 11 22:21:08.965 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 10 22:21:08.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1289178 22:21:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1644cf, position: 0 22:21:18.332 [Lua] event horde ends! 22:21:18.354 [Lua] MUSIC: horde -> explore 22:21:18.536 [Lua] Complete level triggered. 22:21:18.536 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 22:21:18.537 [Save] Saving `save_data` 22:21:18.537 [Lua] gm_event_end_conditions_met true false 22:21:18.547 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 22:21:18.547 [Lua] Game won 22:21:18.547 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:21:18.550 [Save] Save done 22:21:18.550 [Save] Saving `save_data` 22:21:18.550 [Lua] generate_backend_stats 110000106697298:1 22:21:18.558 [Save] Save done 22:21:18.564 [Lua] PlayFabMirror:_commit_internal nil 22:21:18.564 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 140 22:21:18.565 [Save] Saving `save_data` 22:21:18.568 [Lua] MUSIC: explore -> won 22:21:18.575 [Save] Save done 22:21:18.576 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 140 81 22:21:18.578 [Lua] Complete level triggered. 22:21:18.593 [Lua] Complete level triggered. 22:21:18.612 [Lua] Complete level triggered. 22:21:18.628 [Lua] Complete level triggered. 22:21:18.646 [Lua] Complete level triggered. 22:21:18.666 [Lua] Complete level triggered. 22:21:18.681 [Lua] Complete level triggered. 22:21:18.702 [Lua] Complete level triggered. 22:21:18.726 [Lua] Complete level triggered. 22:21:18.745 [Lua] Complete level triggered. 22:21:18.763 [Lua] Complete level triggered. 22:21:18.787 [Lua] Complete level triggered. 22:21:19.025 [SteamLobby] Detected added member 11000010643bbd7 22:21:19.026 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:21:19.026 [Lua] Players: 4 22:21:19.026 [Lua] Set lobby begin: 22:21:19.026 [Lua] Lobby data twitch_enabled = false 22:21:19.026 [Lua] Lobby data power_level = 835 22:21:19.026 [Lua] Lobby data unique_server_name = JayJay 22:21:19.026 [Lua] Lobby data host = 110000106697298 22:21:19.026 [Lua] Lobby data game_mode = 2 22:21:19.026 [Lua] Lobby data is_private = false 22:21:19.026 [Lua] Lobby data level_key = ussingen 22:21:19.026 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:21:19.026 [Lua] Lobby data selected_level_key = ussingen 22:21:19.026 [Lua] Lobby data quick_game = true 22:21:19.026 [Lua] Lobby data mechanism = adventure 22:21:19.026 [Lua] Lobby data matchmaking = true 22:21:19.027 [Lua] Lobby data num_players = 4 22:21:19.027 [Lua] Lobby data country_code = DE 22:21:19.027 [Lua] Lobby data difficulty = hardest 22:21:19.027 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:21:19.027 [Lua] Lobby data player_slot_2 = 0:0 22:21:19.027 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:21:19.027 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:21:19.027 [Lua] Lobby data eac_authorized = true 22:21:19.028 [Lua] Set lobby end. 22:21:19.028 [Lua] [LobbyMembers] Member joined 11000010643bbd7 22:21:19.039 [Connection] Creating endpoint 11000010643bbd7 - reliable message sent 22:21:19.039 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:21:19.058 [SteamAuthenticator] Sent ticket request to 11000010643bbd7 22:21:19.059 [Lua] [ChatManager][1]System: KaszalaszKurwiu! is joining the game 22:21:19.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 140 22:21:19.584 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 140 22:21:20.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 140 22:21:20.205 [Lua] commit result success 49 22:21:20.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 141 22:21:20.205 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 22:21:20.225 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 141 82 22:21:21.092 [Lua] [PlayFabRequestQueue] EAC Enabled! 141 22:21:21.092 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 141 22:21:21.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 141 22:21:21.957 [Save] Saving `save_data` 22:21:21.969 [Save] Save done 22:21:21.969 [Save] Saving `save_data` 22:21:21.977 [Save] Save done 22:21:23.364 [SteamAuthenticator] Got ticket from 11000010643bbd7 22:21:23.364 [SteamAuthenticator] BeginAuthSession 11000010643bbd7 22:21:23.364 [SteamAuthenticator] Authenticating 11000010643bbd7 22:21:23.364 [SteamAuthenticator] Got ticket request from 11000010643bbd7 22:21:23.364 [SteamAuthenticator] GetAuthSessionTicket 11000010643bbd7 22:21:23.365 [SteamAuthenticator] Sent ticket to 11000010643bbd7 22:21:23.710 [SteamAuthenticator] Steam validation for 11000010643bbd7 with response 0 22:21:23.789 [Connection] New session id 3 to 11000010643bbd7. 22:21:23.901 [Connection] Established a connection <3.165> to 11000010643bbd7 22:21:23.901 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:21:23.901 [Lua] [Matchmaking] Got a handshake request from 11000010643bbd7 with user name 'KaszalaszKurwiu!' 22:21:23.996 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010643bbd7, replying game_mode_ended 22:21:24.363 [SteamAuthenticator] Steam validation for 11000010643bbd7 with response 6 22:21:24.363 [SteamAuthenticator] Ignoring error when already accepted 22:21:24.365 [SteamLobby] Detected removed member 11000010643bbd7 22:21:24.365 [Connection] Destroying endpoint 11000010643bbd7 - explicit request 22:21:24.367 [SteamAuthenticator] CancelAuthTicket 11000010643bbd7 22:21:24.367 [SteamAuthenticator] EndAuthSession 11000010643bbd7 22:21:24.368 [Lua] [ChatManager][1]System: KaszalaszKurwiu! has left the game 22:21:24.368 [Lua] [PSM] Disconnecting peer 11000010643bbd7 22:21:24.368 [Lua] Set lobby begin: 22:21:24.368 [Lua] Lobby data twitch_enabled = false 22:21:24.368 [Lua] Lobby data power_level = 835 22:21:24.368 [Lua] Lobby data unique_server_name = JayJay 22:21:24.368 [Lua] Lobby data host = 110000106697298 22:21:24.368 [Lua] Lobby data game_mode = 2 22:21:24.368 [Lua] Lobby data is_private = false 22:21:24.368 [Lua] Lobby data level_key = ussingen 22:21:24.368 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:21:24.368 [Lua] Lobby data selected_level_key = ussingen 22:21:24.368 [Lua] Lobby data quick_game = true 22:21:24.368 [Lua] Lobby data mechanism = adventure 22:21:24.368 [Lua] Lobby data matchmaking = true 22:21:24.368 [Lua] Lobby data num_players = 4 22:21:24.368 [Lua] Lobby data country_code = DE 22:21:24.369 [Lua] Lobby data difficulty = hardest 22:21:24.369 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:21:24.369 [Lua] Lobby data player_slot_2 = 0:0 22:21:24.369 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:21:24.369 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:21:24.369 [Lua] Lobby data eac_authorized = true 22:21:24.369 [Lua] Set lobby end. 22:21:24.369 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010643bbd7) 22:21:24.369 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:21:24.369 [Lua] Players: 3 22:21:24.369 [Lua] Set lobby begin: 22:21:24.369 [Lua] Lobby data twitch_enabled = false 22:21:24.369 [Lua] Lobby data power_level = 835 22:21:24.369 [Lua] Lobby data unique_server_name = JayJay 22:21:24.369 [Lua] Lobby data host = 110000106697298 22:21:24.369 [Lua] Lobby data game_mode = 2 22:21:24.369 [Lua] Lobby data is_private = false 22:21:24.369 [Lua] Lobby data level_key = ussingen 22:21:24.369 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:21:24.369 [Lua] Lobby data selected_level_key = ussingen 22:21:24.369 [Lua] Lobby data quick_game = true 22:21:24.370 [Lua] Lobby data mechanism = adventure 22:21:24.370 [Lua] Lobby data matchmaking = true 22:21:24.370 [Lua] Lobby data num_players = 3 22:21:24.370 [Lua] Lobby data country_code = DE 22:21:24.370 [Lua] Lobby data difficulty = hardest 22:21:24.370 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:21:24.370 [Lua] Lobby data player_slot_2 = 0:0 22:21:24.370 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:21:24.370 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:21:24.370 [Lua] Lobby data eac_authorized = true 22:21:24.370 [Lua] Set lobby end. 22:21:24.370 [Lua] [LobbyMembers] Member left 11000010643bbd7 22:21:24.895 [Lua] [Matchmaking] Handshake host removing client 11000010643bbd7 22:21:25.224 [Steam] Accepted session request from 11000010643bbd7 22:21:25.920 [SteamLobby] Detected added member 110000104f02070 22:21:25.921 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:21:25.921 [Lua] Players: 4 22:21:25.921 [Lua] Set lobby begin: 22:21:25.921 [Lua] Lobby data twitch_enabled = false 22:21:25.921 [Lua] Lobby data power_level = 835 22:21:25.921 [Lua] Lobby data unique_server_name = JayJay 22:21:25.921 [Lua] Lobby data host = 110000106697298 22:21:25.921 [Lua] Lobby data game_mode = 2 22:21:25.922 [Lua] Lobby data is_private = false 22:21:25.922 [Lua] Lobby data level_key = ussingen 22:21:25.922 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:21:25.922 [Lua] Lobby data selected_level_key = ussingen 22:21:25.922 [Lua] Lobby data quick_game = true 22:21:25.922 [Lua] Lobby data mechanism = adventure 22:21:25.922 [Lua] Lobby data matchmaking = true 22:21:25.922 [Lua] Lobby data num_players = 4 22:21:25.922 [Lua] Lobby data country_code = DE 22:21:25.922 [Lua] Lobby data difficulty = hardest 22:21:25.923 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1 22:21:25.923 [Lua] Lobby data player_slot_2 = 0:0 22:21:25.923 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:21:25.923 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:21:25.923 [Lua] Lobby data eac_authorized = true 22:21:25.923 [Lua] Set lobby end. 22:21:25.923 [Lua] [LobbyMembers] Member joined 110000104f02070 22:21:25.941 [Connection] Creating endpoint 110000104f02070 - reliable message sent 22:21:25.942 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:21:25.953 [SteamAuthenticator] Sent ticket request to 110000104f02070 22:21:25.955 [Lua] [ChatManager][1]System: N0x1Uz is joining the game 22:21:27.952 [Lua] ConflictDirector - destroy all units 22:21:27.990 [Lua] TRANSITION nil nil inn_level 22:21:27.990 [Lua] Transition type "inn_level", is server: true 22:21:27.990 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:21:27.990 [Lua] [GameNetworkManager] Leaving game... 22:21:27.990 [Lua] [GameNetworkManager] Shutting down game session host. 22:21:27.990 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:21:27.990 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:21:27.991 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1412.79 22:21:28.004 [Connection] Destroying endpoint 1100001055f9d02 - explicit request 22:21:28.006 [SteamAuthenticator] CancelAuthTicket 1100001055f9d02 22:21:28.006 [SteamAuthenticator] EndAuthSession 1100001055f9d02 22:21:28.007 [Lua] [ChatManager][1]System: ^The Viper^ has left the game 22:21:28.007 [Lua] [PSM] Disconnecting peer 1100001055f9d02 22:21:28.007 [Lua] [PSM] Disconnected peer 1100001055f9d02 is being removed from session. 22:21:28.007 [Lua] [MOD][VMF][INFO] Removed 1100001055f9d02 from the VMF users list. 22:21:28.007 [Lua] Set lobby begin: 22:21:28.007 [Lua] Lobby data twitch_enabled = false 22:21:28.007 [Lua] Lobby data power_level = 835 22:21:28.007 [Lua] Lobby data unique_server_name = JayJay 22:21:28.007 [Lua] Lobby data host = 110000106697298 22:21:28.007 [Lua] Lobby data game_mode = 2 22:21:28.007 [Lua] Lobby data is_private = false 22:21:28.007 [Lua] Lobby data level_key = ussingen 22:21:28.007 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:21:28.007 [Lua] Lobby data selected_level_key = ussingen 22:21:28.008 [Lua] Lobby data quick_game = true 22:21:28.008 [Lua] Lobby data mechanism = adventure 22:21:28.008 [Lua] Lobby data matchmaking = true 22:21:28.008 [Lua] Lobby data num_players = 4 22:21:28.008 [Lua] Lobby data country_code = DE 22:21:28.008 [Lua] Lobby data difficulty = hardest 22:21:28.008 [Lua] Lobby data player_slot_5 = 0:0 22:21:28.008 [Lua] Lobby data player_slot_2 = 0:0 22:21:28.008 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:21:28.008 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:21:28.008 [Lua] Lobby data eac_authorized = true 22:21:28.008 [Lua] Set lobby end. 22:21:28.008 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001055f9d02) 22:21:28.009 [EAC] EAC server lost client 1100001055f9d02 22:21:28.009 [EACServer] [23:21:28:008][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001055F9D02 PlayerGUID: 76561198050417922 22:21:28.009 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:21:28.474 [Steam] Accepted session request from 1100001055f9d02 22:21:28.969 [Lua] [Matchmaking] Handshake host removing client 1100001055f9d02 22:21:30.046 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:21:30.049 [Lua] Clearing all global lookup lists 22:21:30.049 [Lua] [IngamePlayerListUI] - Destroy 22:21:30.049 [Lua] [EquipmentUI] - Destroy 22:21:30.049 [Lua] [GamePadEquipmentUI] - Destroy 22:21:30.049 [Lua] [AbilityUI] - Destroy 22:21:30.049 [Lua] [GamePadAbilityUI] - Destroy 22:21:30.050 [Lua] [IngameUI] destroy 22:21:30.273 [Lua] [Managers] Destroying state managers... 22:21:30.299 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:21:30.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:21:30.562 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 22:21:30.569 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:21:30.576 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:21:30.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:21:30.581 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:21:30.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:21:30.583 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:21:30.583 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:21:30.591 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:21:30.598 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:21:30.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:21:30.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:21:30.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:21:30.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:21:30.620 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:21:30.622 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:21:30.624 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:21:30.628 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:21:30.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:21:30.637 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:21:30.637 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:21:30.644 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:21:30.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:21:30.659 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:21:30.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:21:30.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:21:30.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:21:30.676 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:21:30.683 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:21:30.711 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:21:30.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:21:30.730 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:21:30.742 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:21:30.742 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 22:21:30.742 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63 22:21:30.742 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 22:21:30.743 [Lua] [Matchmaking] unregister rpcs 22:21:30.743 [Lua] ############### UNLOADING PACKAGES ############### 22:21:30.743 [Lua] [Gamestate] Enter state StateLoading 22:21:30.747 [World] Spawning level. 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] Found camera: end_screen_camera 22:21:30.764 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:21:30.765 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:21:30.765 [Lua] [Matchmaking] register rpcs 22:21:30.765 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:21:30.765 [Lua] Set lobby begin: 22:21:30.765 [Lua] Lobby data twitch_enabled = false 22:21:30.766 [Lua] Lobby data power_level = 0 22:21:30.766 [Lua] Lobby data unique_server_name = JayJay 22:21:30.766 [Lua] Lobby data host = 110000106697298 22:21:30.766 [Lua] Lobby data game_mode = 2 22:21:30.766 [Lua] Lobby data is_private = false 22:21:30.766 [Lua] Lobby data level_key = ussingen 22:21:30.766 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:21:30.766 [Lua] Lobby data selected_level_key = ussingen 22:21:30.766 [Lua] Lobby data quick_game = true 22:21:30.766 [Lua] Lobby data mechanism = adventure 22:21:30.766 [Lua] Lobby data matchmaking = true 22:21:30.767 [Lua] Lobby data num_players = 4 22:21:30.767 [Lua] Lobby data country_code = DE 22:21:30.767 [Lua] Lobby data difficulty = hardest 22:21:30.767 [Lua] Lobby data player_slot_5 = 0:0 22:21:30.767 [Lua] Lobby data player_slot_2 = 0:0 22:21:30.767 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:21:30.767 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:21:30.767 [Lua] Lobby data eac_authorized = true 22:21:30.767 [Lua] Set lobby end. 22:21:30.767 [Lua] registering RPCs 22:21:30.767 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:21:30.768 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:21:30.768 [Lua] Set lobby begin: 22:21:30.768 [Lua] Lobby data twitch_enabled = false 22:21:30.768 [Lua] Lobby data power_level = 0 22:21:30.768 [Lua] Lobby data unique_server_name = JayJay 22:21:30.768 [Lua] Lobby data host = 110000106697298 22:21:30.768 [Lua] Lobby data game_mode = 3 22:21:30.768 [Lua] Lobby data is_private = false 22:21:30.768 [Lua] Lobby data level_key = inn_level 22:21:30.768 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:21:30.768 [Lua] Lobby data selected_level_key = ussingen 22:21:30.768 [Lua] Lobby data quick_game = true 22:21:30.768 [Lua] Lobby data mechanism = adventure 22:21:30.768 [Lua] Lobby data matchmaking = false 22:21:30.768 [Lua] Lobby data num_players = 4 22:21:30.768 [Lua] Lobby data country_code = DE 22:21:30.769 [Lua] Lobby data difficulty = hardest 22:21:30.769 [Lua] Lobby data player_slot_5 = 0:0 22:21:30.769 [Lua] Lobby data player_slot_2 = 0:0 22:21:30.769 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:21:30.769 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:21:30.769 [Lua] Lobby data eac_authorized = true 22:21:30.769 [Lua] Set lobby end. 22:21:30.769 [Lua] MUSIC MANAGER unmute_all_world_sounds 1459750 0 22:21:30.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 142 22:21:30.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:21:30.772 [SteamAuthenticator] Got ticket from 110000104f02070 22:21:30.772 [SteamAuthenticator] BeginAuthSession 110000104f02070 22:21:30.772 [SteamAuthenticator] Authenticating 110000104f02070 22:21:30.772 [SteamAuthenticator] Got ticket request from 110000104f02070 22:21:30.772 [SteamAuthenticator] GetAuthSessionTicket 110000104f02070 22:21:30.773 [SteamAuthenticator] Sent ticket to 110000104f02070 22:21:30.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 142 22:21:30.776 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:21:30.776 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 22:21:30.776 [Lua] [LevelTransitionHandler] load_level inn_level 22:21:30.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x164627, position: 0 22:21:31.005 [Umbra] Unload tome 22:21:31.066 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler 22:21:31.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:21:31.066 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:21:31.066 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 22:21:31.066 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:21:31.066 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:21:31.208 [SteamAuthenticator] Steam validation for 110000104f02070 with response 0 22:21:31.210 [Connection] New session id 83 to 110000104f02070. 22:21:31.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:21:31.225 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:21:31.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:21:31.267 [Connection] Established a connection <50.83> to 110000104f02070 22:21:31.301 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:21:31.301 [Lua] [Matchmaking] Got a handshake request from 110000104f02070 with user name 'N0x1Uz' 22:21:31.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:21:31.318 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:21:31.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:21:31.403 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000104f02070, replying lobby_ok 22:21:31.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 142 22:21:31.511 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104f02070 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0 22:21:31.776 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:21:32.209 [Connection] Creating endpoint 1100001055f9d02 - inbound message 22:21:32.210 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:21:32.211 [Lua] [ChatManager][1]System: ^The Viper^ is joining the game 22:21:32.226 [SteamAuthenticator] Sent ticket request to 1100001055f9d02 22:21:32.227 [Connection] Destroying endpoint 1100001055f9d02 - explicit request 22:21:32.229 [Lua] [ChatManager][1]System: ^The Viper^ has left the game 22:21:34.016 [Connection] Destroying endpoint 110000104f02070 - explicit request 22:21:34.018 [SteamAuthenticator] CancelAuthTicket 110000104f02070 22:21:34.018 [SteamAuthenticator] EndAuthSession 110000104f02070 22:21:34.018 [Lua] [ChatManager][1]System: N0x1Uz has left the game 22:21:34.018 [Lua] [PSM] Disconnecting peer 110000104f02070 22:21:34.018 [Lua] Set lobby begin: 22:21:34.018 [Lua] Lobby data twitch_enabled = false 22:21:34.018 [Lua] Lobby data power_level = 0 22:21:34.018 [Lua] Lobby data unique_server_name = JayJay 22:21:34.018 [Lua] Lobby data host = 110000106697298 22:21:34.018 [Lua] Lobby data game_mode = 3 22:21:34.018 [Lua] Lobby data is_private = false 22:21:34.018 [Lua] Lobby data level_key = inn_level 22:21:34.018 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:21:34.018 [Lua] Lobby data selected_level_key = ussingen 22:21:34.019 [Lua] Lobby data quick_game = true 22:21:34.019 [Lua] Lobby data mechanism = adventure 22:21:34.019 [Lua] Lobby data matchmaking = false 22:21:34.019 [Lua] Lobby data num_players = 4 22:21:34.019 [Lua] Lobby data country_code = DE 22:21:34.019 [Lua] Lobby data difficulty = hardest 22:21:34.019 [Lua] Lobby data player_slot_5 = 0:0 22:21:34.019 [Lua] Lobby data player_slot_2 = 0:0 22:21:34.019 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:21:34.019 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:21:34.019 [Lua] Lobby data eac_authorized = true 22:21:34.019 [Lua] Set lobby end. 22:21:34.019 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104f02070) 22:21:34.032 [SteamLobby] Detected removed member 110000104f02070 22:21:34.032 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:21:34.032 [Lua] Players: 3 22:21:34.032 [Lua] Set lobby begin: 22:21:34.032 [Lua] Lobby data twitch_enabled = false 22:21:34.033 [Lua] Lobby data power_level = 0 22:21:34.033 [Lua] Lobby data unique_server_name = JayJay 22:21:34.033 [Lua] Lobby data host = 110000106697298 22:21:34.033 [Lua] Lobby data game_mode = 3 22:21:34.033 [Lua] Lobby data is_private = false 22:21:34.033 [Lua] Lobby data level_key = inn_level 22:21:34.033 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:21:34.033 [Lua] Lobby data selected_level_key = ussingen 22:21:34.033 [Lua] Lobby data quick_game = true 22:21:34.033 [Lua] Lobby data mechanism = adventure 22:21:34.033 [Lua] Lobby data matchmaking = false 22:21:34.034 [Lua] Lobby data num_players = 3 22:21:34.034 [Lua] Lobby data country_code = DE 22:21:34.034 [Lua] Lobby data difficulty = hardest 22:21:34.034 [Lua] Lobby data player_slot_5 = 0:0 22:21:34.034 [Lua] Lobby data player_slot_2 = 0:0 22:21:34.034 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:21:34.034 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:21:34.034 [Lua] Lobby data eac_authorized = true 22:21:34.034 [Lua] Set lobby end. 22:21:34.036 [Lua] [LobbyMembers] Member left 110000104f02070 22:21:34.038 [Lua] [LoadTimeManager] Member left 22:21:34.996 [Lua] [Matchmaking] Handshake host removing client 110000104f02070 22:21:36.140 [Lua] ### Sending rpc_level_loaded 22:21:36.140 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50 22:21:36.140 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 22:21:36.175 [Lua] ### Sending rpc_level_loaded 22:21:36.175 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50 22:21:36.175 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded 22:21:40.463 [Lua] min_height 91.160001754760742 22:21:41.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:21:41.488 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:21:41.502 [Lua] [LevelTransitionHandler] Level load completed! 22:21:41.502 [Lua] [EnemyPackageLoader] setup_startup_enemies 22:21:41.502 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:21:41.505 [Lua] ### Sending rpc_level_loaded 22:21:41.505 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 22:21:41.505 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 22:21:41.505 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:21:41.505 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:21:41.547 [Lua] ### Sending rpc_level_loaded 22:21:41.547 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 22:21:47.463 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:21:47.463 [Lua] [PlayState] Enter Substate EndViewStateChest 22:22:08.087 [Lua] min_height 91.160001754760742 22:22:13.727 [Lua] [PlayState] Exit Substate EndViewStateChest 22:22:13.727 [Lua] [PlayState] Enter Substate EndViewStateScore 22:22:27.668 [Lua] [PlayState] Exit Substate EndViewStateScore 22:22:27.678 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:22:28.663 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:22:28.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:22:28.663 [Lua] [Matchmaking] unregister rpcs 22:22:28.663 [Lua] Set lobby begin: 22:22:28.663 [Lua] Lobby data twitch_enabled = false 22:22:28.663 [Lua] Lobby data power_level = 0 22:22:28.663 [Lua] Lobby data unique_server_name = JayJay 22:22:28.663 [Lua] Lobby data host = 110000106697298 22:22:28.663 [Lua] Lobby data game_mode = 3 22:22:28.663 [Lua] Lobby data is_private = false 22:22:28.663 [Lua] Lobby data level_key = inn_level 22:22:28.663 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:22:28.663 [Lua] Lobby data selected_level_key = ussingen 22:22:28.663 [Lua] Lobby data quick_game = true 22:22:28.663 [Lua] Lobby data mechanism = adventure 22:22:28.663 [Lua] Lobby data matchmaking = false 22:22:28.664 [Lua] Lobby data num_players = 3 22:22:28.664 [Lua] Lobby data country_code = DE 22:22:28.664 [Lua] Lobby data difficulty = hardest 22:22:28.664 [Lua] Lobby data player_slot_5 = 0:0 22:22:28.664 [Lua] Lobby data player_slot_2 = 0:0 22:22:28.664 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:22:28.664 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:22:28.664 [Lua] Lobby data eac_authorized = true 22:22:28.664 [Lua] Set lobby end. 22:22:28.664 [Lua] [Managers] Destroying state managers... 22:22:28.665 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:22:28.665 [Lua] MUSIC MANAGER Stop_loading_screen_music 1459947 0 22:22:28.665 [Lua] [Gamestate] Enter StateIngame HOST 22:22:28.666 [Lua] <>level = inn_level<> 22:22:28.666 [Lua] Set lobby begin: 22:22:28.666 [Lua] Lobby data twitch_enabled = false 22:22:28.666 [Lua] Lobby data power_level = 0 22:22:28.666 [Lua] Lobby data unique_server_name = JayJay 22:22:28.666 [Lua] Lobby data host = 110000106697298 22:22:28.666 [Lua] Lobby data game_mode = 3 22:22:28.666 [Lua] Lobby data is_private = false 22:22:28.666 [Lua] Lobby data level_key = inn_level 22:22:28.666 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:22:28.667 [Lua] Lobby data selected_level_key = inn_level 22:22:28.667 [Lua] Lobby data quick_game = true 22:22:28.667 [Lua] Lobby data mechanism = adventure 22:22:28.667 [Lua] Lobby data matchmaking = false 22:22:28.667 [Lua] Lobby data num_players = 3 22:22:28.667 [Lua] Lobby data country_code = DE 22:22:28.667 [Lua] Lobby data difficulty = hardest 22:22:28.667 [Lua] Lobby data player_slot_5 = 0:0 22:22:28.667 [Lua] Lobby data player_slot_2 = 0:0 22:22:28.667 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:22:28.667 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:22:28.667 [Lua] Lobby data eac_authorized = true 22:22:28.668 [Lua] Set lobby end. 22:22:28.668 [Umbra] Init version: 3.4.15 :: 16 threads 22:22:28.668 [Lua] [StateIngame] Server ingame 22:22:28.672 [Lua] Set lobby begin: 22:22:28.672 [Lua] Lobby data twitch_enabled = false 22:22:28.673 [Lua] Lobby data power_level = 0 22:22:28.673 [Lua] Lobby data unique_server_name = JayJay 22:22:28.673 [Lua] Lobby data host = 110000106697298 22:22:28.673 [Lua] Lobby data game_mode = 3 22:22:28.673 [Lua] Lobby data is_private = false 22:22:28.673 [Lua] Lobby data level_key = inn_level 22:22:28.673 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:22:28.673 [Lua] Lobby data selected_level_key = inn_level 22:22:28.673 [Lua] Lobby data quick_game = true 22:22:28.673 [Lua] Lobby data mechanism = adventure 22:22:28.673 [Lua] Lobby data matchmaking = false 22:22:28.673 [Lua] Lobby data num_players = 3 22:22:28.673 [Lua] Lobby data country_code = DE 22:22:28.673 [Lua] Lobby data difficulty = hardest 22:22:28.673 [Lua] Lobby data player_slot_5 = 0:0 22:22:28.673 [Lua] Lobby data player_slot_2 = 0:0 22:22:28.674 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:22:28.674 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:22:28.674 [Lua] Lobby data eac_authorized = true 22:22:28.674 [Lua] Set lobby end. 22:22:28.674 [Lua] [Matchmaking] register rpcs 22:22:28.674 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:22:28.674 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 22:22:28.674 [Lua] [GameNetworkManager] self.is_server = true 22:22:28.674 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 22:22:28.674 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:22:28.674 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:22:28.674 [Network] Setting artificial MTU limit to 65536 22:22:28.686 [Lua] Switching ConflictSettings: to: disabled 22:22:28.686 [Lua] pacing=disabled 22:22:28.686 [Lua] roaming=nil 22:22:28.686 [Lua] specials=disabled 22:22:28.686 [Lua] debug_color=black 22:22:28.686 [Lua] pack_spawning=disabled 22:22:28.686 [Lua] contained_breeds=nil 22:22:28.686 [Lua] disabled=true 22:22:28.686 [Lua] boss=disabled 22:22:28.686 [Lua] horde=disabled 22:22:28.686 [Lua] name=disabled 22:22:28.686 [Lua] intensity=disabled 22:22:28.686 [Lua] --- 22:22:28.686 [Lua] [LevelAnalysis] set_random_seed( 6118003) 22:22:28.692 [Lua] [AIInterestPointSystem] Level Seed: 6118003 22:22:28.692 [Lua] 22:22:28.692 [Lua] [entity_system_bag] = table 22:22:28.692 [Lua] [entity_system_bag] = metatable 22:22:28.692 [Lua] [startup_data] = table 22:22:28.692 [Lua] [entity_manager] = table 22:22:28.692 [Lua] [entity_manager] = metatable 22:22:28.692 [Lua] [unit_spawner] = table 22:22:28.692 [Lua] [unit_spawner] = metatable 22:22:28.692 [Lua] [unit_storage] = table 22:22:28.692 [Lua] [unit_storage] = metatable 22:22:28.692 [Lua] [dice_keeper] = table 22:22:28.692 [Lua] [dice_keeper] = metatable 22:22:28.692 [Lua] [is_server] = true (boolean) 22:22:28.693 [Lua] [world] = [World] 22:22:28.693 [Lua] [system_api] = table 22:22:28.693 [Lua] [entity_system] = table 22:22:28.693 [Lua] [entity_system] = metatable 22:22:28.693 [Lua] [network_lobby] = table 22:22:28.693 [Lua] [network_lobby] = metatable 22:22:28.693 [Lua] [profile_synchronizer] = table 22:22:28.693 [Lua] [profile_synchronizer] = metatable 22:22:28.693 [Lua] [level_transition_handler] = table 22:22:28.693 [Lua] [level_transition_handler] = metatable 22:22:28.693 [Lua] [num_local_human_players] = 1 (number) 22:22:28.693 [Lua] [statistics_db] = table 22:22:28.693 [Lua] [statistics_db] = metatable 22:22:28.693 [Lua] [network_server] = table 22:22:28.693 [Lua] [network_server] = metatable 22:22:28.693 [Lua] [input_manager] = table 22:22:28.693 [Lua] [input_manager] = metatable 22:22:28.693 [Lua] [network_clock] = table 22:22:28.693 [Lua] [network_clock] = metatable 22:22:28.693 [Lua] [network_transmit] = table 22:22:28.693 [Lua] [network_transmit] = metatable 22:22:28.693 [Lua] [free_flight_manager] = table 22:22:28.693 [Lua] [free_flight_manager] = metatable 22:22:28.693 [Lua] [network_manager] = table 22:22:28.693 [Lua] [network_manager] = metatable 22:22:28.693 [Lua] [network_event_delegate] = table 22:22:28.693 [Lua] [network_event_delegate] = metatable 22:22:28.693 [Lua] 22:22:28.693 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:22:28.693 [Lua] ignoring extension VersusInteractObjectiveExtension 22:22:28.693 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:22:28.693 [Lua] ignoring extension VersusSocketObjectiveExtension 22:22:28.693 [Lua] ignoring extension VersusTargetObjectiveExtension 22:22:28.694 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:22:28.698 [Lua] [AchievementManager] Achievements using the steam platform 22:22:28.699 [Lua] [StateIngame] Level seed: 6118003 22:22:28.699 [World] Spawning level. 22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:22:29.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:22:29.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:22:29.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 22:22:29.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:22:29.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read, 22:22:29.335 [Lua] [LevelAnalysis] set_random_seed( 6118003) 22:22:29.364 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:22:29.364 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 22:22:29.364 [Lua] [IngameUI] init 22:22:29.386 [SteamVoipClient] select_out(110000106697298, off) 22:22:29.386 [SteamVoipClient] select_out(110000111a28e63, off) 22:22:29.393 [Lua] cb_razer_chroma_setup 22:22:29.473 [Lua] [Matchmaking] Cancelling matchmaking 22:22:29.473 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 22:22:29.473 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:22:29.473 [Lua] Set lobby begin: 22:22:29.473 [Lua] Lobby data twitch_enabled = false 22:22:29.473 [Lua] Lobby data power_level = 0 22:22:29.473 [Lua] Lobby data unique_server_name = JayJay 22:22:29.473 [Lua] Lobby data host = 110000106697298 22:22:29.473 [Lua] Lobby data game_mode = 3 22:22:29.473 [Lua] Lobby data is_private = false 22:22:29.473 [Lua] Lobby data level_key = inn_level 22:22:29.473 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:22:29.473 [Lua] Lobby data selected_level_key = inn_level 22:22:29.473 [Lua] Lobby data quick_game = true 22:22:29.473 [Lua] Lobby data mechanism = adventure 22:22:29.474 [Lua] Lobby data matchmaking = false 22:22:29.474 [Lua] Lobby data num_players = 3 22:22:29.474 [Lua] Lobby data country_code = DE 22:22:29.474 [Lua] Lobby data difficulty = normal 22:22:29.474 [Lua] Lobby data player_slot_5 = 0:0 22:22:29.474 [Lua] Lobby data player_slot_2 = 0:0 22:22:29.474 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:22:29.474 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:22:29.474 [Lua] Lobby data eac_authorized = true 22:22:29.474 [Lua] Set lobby end. 22:22:29.477 [Lua] Set lobby begin: 22:22:29.477 [Lua] Lobby data twitch_enabled = false 22:22:29.477 [Lua] Lobby data power_level = 0 22:22:29.477 [Lua] Lobby data unique_server_name = JayJay 22:22:29.477 [Lua] Lobby data host = 110000106697298 22:22:29.477 [Lua] Lobby data game_mode = 3 22:22:29.477 [Lua] Lobby data is_private = false 22:22:29.478 [Lua] Lobby data level_key = inn_level 22:22:29.478 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:22:29.478 [Lua] Lobby data selected_level_key = inn_level 22:22:29.478 [Lua] Lobby data quick_game = true 22:22:29.478 [Lua] Lobby data mechanism = adventure 22:22:29.478 [Lua] Lobby data matchmaking = false 22:22:29.478 [Lua] Lobby data num_players = 3 22:22:29.478 [Lua] Lobby data country_code = DE 22:22:29.478 [Lua] Lobby data difficulty = normal 22:22:29.478 [Lua] Lobby data player_slot_5 = 0:0 22:22:29.478 [Lua] Lobby data player_slot_2 = 0:0 22:22:29.478 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:22:29.478 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:22:29.478 [Lua] Lobby data eac_authorized = true 22:22:29.478 [Lua] Set lobby end. 22:22:29.478 [Lua] [PartyManager] Leader is set to 110000106697298 22:22:29.478 [Lua] [LevelTransitionHandler] set_next_level( nil ) 22:22:29.478 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:22:29.479 [Lua] Set lobby begin: 22:22:29.479 [Lua] Lobby data twitch_enabled = false 22:22:29.479 [Lua] Lobby data power_level = 835 22:22:29.479 [Lua] Lobby data unique_server_name = JayJay 22:22:29.479 [Lua] Lobby data host = 110000106697298 22:22:29.479 [Lua] Lobby data game_mode = 3 22:22:29.479 [Lua] Lobby data is_private = false 22:22:29.479 [Lua] Lobby data level_key = inn_level 22:22:29.479 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:22:29.479 [Lua] Lobby data selected_level_key = inn_level 22:22:29.479 [Lua] Lobby data quick_game = true 22:22:29.479 [Lua] Lobby data mechanism = adventure 22:22:29.479 [Lua] Lobby data matchmaking = false 22:22:29.479 [Lua] Lobby data num_players = 3 22:22:29.479 [Lua] Lobby data country_code = DE 22:22:29.479 [Lua] Lobby data difficulty = normal 22:22:29.479 [Lua] Lobby data player_slot_5 = 0:0 22:22:29.479 [Lua] Lobby data player_slot_2 = 0:0 22:22:29.480 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:22:29.480 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:22:29.480 [Lua] Lobby data eac_authorized = true 22:22:29.480 [Lua] Set lobby end. 22:22:29.481 [Flow] complete_skittergate_legend true 22:22:29.481 [Flow] complete_all_helmgart_levels_recruit true 22:22:29.484 [Flow] WitchHunterLevel:35 22:22:29.484 [Flow] LeaderYes 22:22:29.484 [Flow] ALL PC XP:304250 22:22:29.484 [Flow] Has "bogenhafen" DLC:true 22:22:29.484 [Flow] WH XP:60850 22:22:29.484 [Flow] Number of crafted items:10568 22:22:29.484 [Flow] Has "pre_order" DLC:true 22:22:29.484 [Flow] Sum of Powe Levels:1500 22:22:29.484 [Flow] lodestone diff 1:false 22:22:29.484 [Flow] magnus and forest activated 22:22:29.484 [Flow] magnus and forest activated 22:22:29.484 [Flow] cemetery and forest activated 22:22:29.484 [Flow] magnus and cemetery 22:22:29.484 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:22:29.484 [Flow] ALL RUNES ACTIVATED 22:22:29.484 [Flow] magnus and forest activated 22:22:29.484 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:22:29.484 [Flow] ALL RUNES ACTIVATED 22:22:29.484 [Flow] cemetery and forest activated 22:22:29.485 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:22:29.485 [Flow] ALL RUNES ACTIVATED 22:22:29.485 [Flow] magnus and forest activated 22:22:29.485 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:22:29.485 [Flow] ALL RUNES ACTIVATED 22:22:29.485 [Flow] magnus and cemetery 22:22:29.485 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:22:29.485 [Flow] ALL RUNES ACTIVATED 22:22:29.485 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:22:29.488 [Lua] CurrentConflictSettings disabled 22:22:29.488 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:22:29.491 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:22:29.491 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:22:29.491 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:22:29.491 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 22:22:29.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:22:29.493 [Lua] MUSIC: won -> explore 22:22:29.809 [Lua] Set lobby begin: 22:22:29.809 [Lua] Lobby data twitch_enabled = false 22:22:29.809 [Lua] Lobby data power_level = 835 22:22:29.809 [Lua] Lobby data unique_server_name = JayJay 22:22:29.810 [Lua] Lobby data host = 110000106697298 22:22:29.810 [Lua] Lobby data game_mode = 3 22:22:29.810 [Lua] Lobby data is_private = false 22:22:29.810 [Lua] Lobby data level_key = inn_level 22:22:29.810 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:22:29.810 [Lua] Lobby data selected_level_key = inn_level 22:22:29.810 [Lua] Lobby data quick_game = true 22:22:29.810 [Lua] Lobby data mechanism = adventure 22:22:29.810 [Lua] Lobby data matchmaking = false 22:22:29.810 [Lua] Lobby data num_players = 3 22:22:29.810 [Lua] Lobby data country_code = DE 22:22:29.810 [Lua] Lobby data difficulty = normal 22:22:29.811 [Lua] Lobby data player_slot_5 = 0:0 22:22:29.811 [Lua] Lobby data player_slot_2 = 0:0 22:22:29.811 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:22:29.811 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:22:29.811 [Lua] Lobby data eac_authorized = true 22:22:29.811 [Lua] Set lobby end. 22:22:29.811 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing 22:22:29.813 [Lua] Set lobby begin: 22:22:29.813 [Lua] Lobby data twitch_enabled = false 22:22:29.813 [Lua] Lobby data power_level = 835 22:22:29.813 [Lua] Lobby data unique_server_name = JayJay 22:22:29.813 [Lua] Lobby data host = 110000106697298 22:22:29.813 [Lua] Lobby data game_mode = 3 22:22:29.813 [Lua] Lobby data is_private = false 22:22:29.813 [Lua] Lobby data level_key = inn_level 22:22:29.813 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:22:29.814 [Lua] Lobby data selected_level_key = inn_level 22:22:29.814 [Lua] Lobby data quick_game = true 22:22:29.814 [Lua] Lobby data mechanism = adventure 22:22:29.814 [Lua] Lobby data matchmaking = false 22:22:29.814 [Lua] Lobby data num_players = 3 22:22:29.814 [Lua] Lobby data country_code = DE 22:22:29.815 [Lua] Lobby data difficulty = normal 22:22:29.815 [Lua] Lobby data player_slot_5 = 0:0 22:22:29.815 [Lua] Lobby data player_slot_2 = 0:0 22:22:29.815 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:22:29.815 [Lua] Lobby data player_slot_3 = 110000111a28e63:1 22:22:29.815 [Lua] Lobby data eac_authorized = true 22:22:29.815 [Lua] Set lobby end. 22:22:29.815 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 22:22:29.816 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 22:22:29.816 [Lua] RemotePlayer:create_game_object( ) 27 22:22:29.832 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 22:22:29.832 [Lua] RemotePlayer:create_game_object( ) 28 22:22:29.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:22:29.846 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:22:29.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 22:22:29.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:22:29.847 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63 22:22:29.847 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 22:22:29.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:22:29.882 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:22:29.882 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 22:22:29.942 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:22:29.942 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 22:22:30.051 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read, 22:22:30.051 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:22:30.051 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1 22:22:30.052 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:22:30.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 22:22:30.055 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:22:30.056 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:22:30.059 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 22:22:30.060 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:22:30.370 [Flow] DISABLE 22:22:30.605 [Lua] StateInGameRunning:_game_actually_starts() 22:22:30.605 [Lua] ################################################################################################################# 22:22:30.605 [Lua] [Loading Time]: 00:00:60 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true 22:22:30.605 [Lua] ################################################################################################################# 22:22:30.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 143 22:22:30.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 143 22:22:30.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 143 22:22:30.888 [Lua] Commit load time data 22:22:31.118 [Lua] [IngameUI] menu view on_enter start_game_view 22:22:31.124 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d66140 22:22:31.124 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:22:31.128 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:22:31.128 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:22:31.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:22:31.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:22:32.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:22:32.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:22:32.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:22:32.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:22:33.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:22:33.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 22:22:33.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:22:33.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:22:34.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:22:34.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:22:34.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:22:34.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:22:34.499 [Lua] PlayFabMirror:_commit_internal 50 22:22:34.499 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:22:34.502 [Lua] generate_backend_stats 110000106697298:1 22:22:34.518 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:22:34.518 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 144 22:22:34.533 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 144 22:22:34.718 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 22:22:34.718 [Lua] ............................................................................................................ 22:22:34.718 [Lua] ............................................................................................................ 22:22:34.718 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 22:22:34.718 [Lua] ............................................................................................................ 22:22:34.718 [Lua] ............................................................................................................ 22:22:34.718 [Lua] [Matchmaking] Cancelling matchmaking 22:22:34.718 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:22:34.847 [Lua] [IngameUI] menu view on_exit start_game_view 22:22:34.847 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:22:34.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:22:34.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:22:34.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:22:34.849 [Save] Saving `save_data` 22:22:34.862 [Save] Save done 22:22:34.862 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d66140 22:22:35.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 144 22:22:35.072 [Lua] commit result success 50 22:22:35.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:22:35.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:22:35.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:22:35.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:22:36.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:22:36.967 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:22:36.967 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:22:36.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:22:37.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:22:37.675 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:22:37.675 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:22:37.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:22:38.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:22:38.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:22:38.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:22:38.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:22:38.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:22:38.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:22:38.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:22:38.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:22:38.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:22:38.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:22:38.795 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 22:22:38.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 22:22:38.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 22:22:38.879 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 22:22:38.880 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 22:22:38.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 22:22:38.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 22:22:38.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 22:22:38.913 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 22:22:38.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 22:22:38.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 22:22:38.980 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 22:22:38.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 22:22:38.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:22:39.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:22:39.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:22:39.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 22:22:39.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:22:39.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:22:39.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:22:39.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 22:22:39.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 22:22:39.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 22:22:39.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 22:22:40.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 22:22:40.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:22:40.753 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 22:22:40.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:22:40.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 22:22:40.771 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:22:40.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 22:22:40.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:22:40.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 22:22:40.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:22:40.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 22:22:40.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:22:40.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 22:22:40.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:22:40.867 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:22:40.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:22:41.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 22:22:41.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:22:41.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 22:22:41.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:22:59.148 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63 22:22:59.150 [Lua] [ChatManager][1]System: Grumli has left the game 22:22:59.150 [Lua] [PSM] Disconnecting peer 110000111a28e63 22:22:59.150 [Lua] [PSM] Disconnected peer 110000111a28e63 is being removed from session. 22:22:59.150 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000111a28e63 22:22:59.151 [Lua] [GameNetworkManager] destroying game object with go_id=27 22:22:59.151 [Lua] Set lobby begin: 22:22:59.151 [Lua] Lobby data twitch_enabled = false 22:22:59.151 [Lua] Lobby data power_level = 835 22:22:59.151 [Lua] Lobby data unique_server_name = JayJay 22:22:59.151 [Lua] Lobby data host = 110000106697298 22:22:59.151 [Lua] Lobby data game_mode = 3 22:22:59.151 [Lua] Lobby data is_private = false 22:22:59.151 [Lua] Lobby data level_key = inn_level 22:22:59.151 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:22:59.151 [Lua] Lobby data selected_level_key = inn_level 22:22:59.151 [Lua] Lobby data quick_game = true 22:22:59.151 [Lua] Lobby data mechanism = adventure 22:22:59.151 [Lua] Lobby data matchmaking = false 22:22:59.151 [Lua] Lobby data num_players = 3 22:22:59.152 [Lua] Lobby data country_code = DE 22:22:59.152 [Lua] Lobby data difficulty = normal 22:22:59.152 [Lua] Lobby data player_slot_5 = 0:0 22:22:59.152 [Lua] Lobby data player_slot_2 = 0:0 22:22:59.152 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:22:59.152 [Lua] Lobby data player_slot_3 = 0:0 22:22:59.152 [Lua] Lobby data eac_authorized = true 22:22:59.153 [Lua] Set lobby end. 22:22:59.153 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000111a28e63) 22:22:59.153 [EAC] EAC server lost client 110000111a28e63 22:22:59.153 [EACServer] [23:22:59:153][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000111A28E63 PlayerGUID: 76561198256131683 22:22:59.154 [Lua] [GameNetworkManager] destroying game object with go_id=32 22:22:59.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 22:23:01.572 [SteamLobby] Detected removed member 110000111a28e63 22:23:01.573 [Connection] Destroying endpoint 110000111a28e63 - explicit request 22:23:01.575 [SteamAuthenticator] CancelAuthTicket 110000111a28e63 22:23:01.575 [SteamAuthenticator] EndAuthSession 110000111a28e63 22:23:01.575 [Lua] [NetworkServer] Changing num_players from 3 to 2 22:23:01.575 [Lua] Players: 2 22:23:01.575 [Lua] Set lobby begin: 22:23:01.575 [Lua] Lobby data twitch_enabled = false 22:23:01.575 [Lua] Lobby data power_level = 835 22:23:01.576 [Lua] Lobby data unique_server_name = JayJay 22:23:01.576 [Lua] Lobby data host = 110000106697298 22:23:01.576 [Lua] Lobby data game_mode = 3 22:23:01.576 [Lua] Lobby data is_private = false 22:23:01.576 [Lua] Lobby data level_key = inn_level 22:23:01.576 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:01.576 [Lua] Lobby data selected_level_key = inn_level 22:23:01.577 [Lua] Lobby data quick_game = true 22:23:01.577 [Lua] Lobby data mechanism = adventure 22:23:01.577 [Lua] Lobby data matchmaking = false 22:23:01.577 [Lua] Lobby data num_players = 2 22:23:01.577 [Lua] Lobby data country_code = DE 22:23:01.577 [Lua] Lobby data difficulty = normal 22:23:01.578 [Lua] Lobby data player_slot_5 = 0:0 22:23:01.578 [Lua] Lobby data player_slot_2 = 0:0 22:23:01.578 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:01.578 [Lua] Lobby data player_slot_3 = 0:0 22:23:01.578 [Lua] Lobby data eac_authorized = true 22:23:01.578 [Lua] Set lobby end. 22:23:01.579 [SteamVoipClient] select_out(110000111a28e63, off) 22:23:01.579 [SteamVoipClient] select_in(110000111a28e63, off) 22:23:01.579 [Lua] [LobbyMembers] Member left 110000111a28e63 22:23:02.756 [Lua] [Matchmaking] Handshake host removing client 110000111a28e63 22:23:07.638 [Lua] [IngameUI] menu view on_enter start_game_view 22:23:07.642 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d66140 22:23:07.642 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:23:07.645 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:23:07.645 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:23:07.646 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:23:07.646 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:23:08.691 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 22:23:08.691 [Lua] ............................................................................................................ 22:23:08.691 [Lua] ............................................................................................................ 22:23:08.691 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 22:23:08.691 [Lua] ............................................................................................................ 22:23:08.691 [Lua] ............................................................................................................ 22:23:08.691 [Lua] [Matchmaking] Cancelling matchmaking 22:23:08.691 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:23:08.783 [Lua] [IngameUI] menu view on_exit start_game_view 22:23:08.783 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:23:08.784 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:23:08.784 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:23:08.784 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:23:08.784 [Save] Saving `save_data` 22:23:08.794 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d66140 22:23:08.796 [Save] Save done 22:23:09.346 [Lua] PlayFabMirror:_commit_internal 51 22:23:09.346 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:23:09.349 [Lua] generate_backend_stats 110000106697298:1 22:23:09.367 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:23:09.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 145 22:23:09.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 145 22:23:09.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 145 22:23:09.852 [Lua] commit result success 51 22:23:10.707 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:23:10.707 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:23:10.712 [Lua] Set lobby begin: 22:23:10.712 [Lua] Lobby data twitch_enabled = false 22:23:10.712 [Lua] Lobby data power_level = 835 22:23:10.712 [Lua] Lobby data unique_server_name = JayJay 22:23:10.712 [Lua] Lobby data host = 110000106697298 22:23:10.712 [Lua] Lobby data game_mode = 3 22:23:10.712 [Lua] Lobby data is_private = false 22:23:10.713 [Lua] Lobby data level_key = inn_level 22:23:10.713 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:10.713 [Lua] Lobby data selected_level_key = inn_level 22:23:10.713 [Lua] Lobby data quick_game = true 22:23:10.713 [Lua] Lobby data mechanism = adventure 22:23:10.713 [Lua] Lobby data matchmaking = false 22:23:10.713 [Lua] Lobby data num_players = 2 22:23:10.713 [Lua] Lobby data country_code = DE 22:23:10.713 [Lua] Lobby data difficulty = hardest 22:23:10.713 [Lua] Lobby data player_slot_5 = 0:0 22:23:10.713 [Lua] Lobby data player_slot_2 = 0:0 22:23:10.713 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:10.713 [Lua] Lobby data player_slot_3 = 0:0 22:23:10.713 [Lua] Lobby data eac_authorized = true 22:23:10.713 [Lua] Set lobby end. 22:23:10.714 [Lua] [PartyManager] Leader is set to 110000106697298 22:23:10.714 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 22:23:10.714 [Lua] [LevelTransitionHandler] set_next_level( nil ) 22:23:10.714 [Lua] Set lobby begin: 22:23:10.714 [Lua] Lobby data twitch_enabled = false 22:23:10.714 [Lua] Lobby data power_level = 835 22:23:10.714 [Lua] Lobby data unique_server_name = JayJay 22:23:10.714 [Lua] Lobby data host = 110000106697298 22:23:10.714 [Lua] Lobby data game_mode = 1 22:23:10.714 [Lua] Lobby data is_private = false 22:23:10.714 [Lua] Lobby data level_key = inn_level 22:23:10.714 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:10.714 [Lua] Lobby data selected_level_key = inn_level 22:23:10.714 [Lua] Lobby data quick_game = true 22:23:10.714 [Lua] Lobby data mechanism = adventure 22:23:10.714 [Lua] Lobby data matchmaking = true 22:23:10.714 [Lua] Lobby data num_players = 2 22:23:10.714 [Lua] Lobby data country_code = DE 22:23:10.714 [Lua] Lobby data difficulty = hardest 22:23:10.715 [Lua] Lobby data player_slot_5 = 0:0 22:23:10.715 [Lua] Lobby data player_slot_2 = 0:0 22:23:10.715 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:10.715 [Lua] Lobby data player_slot_3 = 0:0 22:23:10.715 [Lua] Lobby data eac_authorized = true 22:23:10.715 [Lua] Set lobby end. 22:23:10.715 [Lua] Set lobby begin: 22:23:10.715 [Lua] Lobby data twitch_enabled = false 22:23:10.715 [Lua] Lobby data power_level = 835 22:23:10.715 [Lua] Lobby data unique_server_name = JayJay 22:23:10.715 [Lua] Lobby data host = 110000106697298 22:23:10.715 [Lua] Lobby data game_mode = 1 22:23:10.715 [Lua] Lobby data is_private = false 22:23:10.715 [Lua] Lobby data level_key = inn_level 22:23:10.715 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:10.715 [Lua] Lobby data selected_level_key = inn_level 22:23:10.716 [Lua] Lobby data quick_game = true 22:23:10.716 [Lua] Lobby data mechanism = adventure 22:23:10.716 [Lua] Lobby data matchmaking = true 22:23:10.716 [Lua] Lobby data num_players = 2 22:23:10.716 [Lua] Lobby data country_code = DE 22:23:10.716 [Lua] Lobby data difficulty = hardest 22:23:10.716 [Lua] Lobby data player_slot_5 = 0:0 22:23:10.716 [Lua] Lobby data player_slot_2 = 0:0 22:23:10.716 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:10.716 [Lua] Lobby data player_slot_3 = 0:0 22:23:10.716 [Lua] Lobby data eac_authorized = true 22:23:10.716 [Lua] Set lobby end. 22:23:10.719 [Lua] [ChatManager][1]System: Starting hosted game... 22:23:10.719 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:23:10.719 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:23:15.276 [SteamLobby] Detected added member 110000105206fc5 22:23:15.276 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:23:15.276 [Lua] Players: 3 22:23:15.276 [Lua] Set lobby begin: 22:23:15.276 [Lua] Lobby data twitch_enabled = false 22:23:15.276 [Lua] Lobby data power_level = 835 22:23:15.276 [Lua] Lobby data unique_server_name = JayJay 22:23:15.277 [Lua] Lobby data host = 110000106697298 22:23:15.277 [Lua] Lobby data game_mode = 1 22:23:15.277 [Lua] Lobby data is_private = false 22:23:15.277 [Lua] Lobby data level_key = inn_level 22:23:15.277 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:15.277 [Lua] Lobby data selected_level_key = inn_level 22:23:15.277 [Lua] Lobby data quick_game = true 22:23:15.277 [Lua] Lobby data mechanism = adventure 22:23:15.278 [Lua] Lobby data matchmaking = true 22:23:15.278 [Lua] Lobby data num_players = 3 22:23:15.278 [Lua] Lobby data country_code = DE 22:23:15.278 [Lua] Lobby data difficulty = hardest 22:23:15.278 [Lua] Lobby data player_slot_5 = 0:0 22:23:15.278 [Lua] Lobby data player_slot_2 = 0:0 22:23:15.278 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:15.278 [Lua] Lobby data player_slot_3 = 0:0 22:23:15.278 [Lua] Lobby data eac_authorized = true 22:23:15.278 [Lua] Set lobby end. 22:23:15.279 [Lua] [LobbyMembers] Member joined 110000105206fc5 22:23:15.298 [Connection] Creating endpoint 110000105206fc5 - reliable message sent 22:23:15.299 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:23:15.315 [SteamAuthenticator] Sent ticket request to 110000105206fc5 22:23:15.317 [Lua] [ChatManager][1]System: Elmor is joining the game 22:23:16.627 [SteamLobby] Detected added member 11000010296f65b 22:23:16.628 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:23:16.628 [Lua] Players: 4 22:23:16.628 [Lua] Set lobby begin: 22:23:16.628 [Lua] Lobby data twitch_enabled = false 22:23:16.628 [Lua] Lobby data power_level = 835 22:23:16.628 [Lua] Lobby data unique_server_name = JayJay 22:23:16.628 [Lua] Lobby data host = 110000106697298 22:23:16.630 [Lua] Lobby data game_mode = 1 22:23:16.630 [Lua] Lobby data is_private = false 22:23:16.630 [Lua] Lobby data level_key = inn_level 22:23:16.630 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:16.630 [Lua] Lobby data selected_level_key = inn_level 22:23:16.630 [Lua] Lobby data quick_game = true 22:23:16.630 [Lua] Lobby data mechanism = adventure 22:23:16.630 [Lua] Lobby data matchmaking = true 22:23:16.630 [Lua] Lobby data num_players = 4 22:23:16.630 [Lua] Lobby data country_code = DE 22:23:16.631 [Lua] Lobby data difficulty = hardest 22:23:16.631 [Lua] Lobby data player_slot_5 = 0:0 22:23:16.631 [Lua] Lobby data player_slot_2 = 0:0 22:23:16.631 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:16.631 [Lua] Lobby data player_slot_3 = 0:0 22:23:16.631 [Lua] Lobby data eac_authorized = true 22:23:16.631 [Lua] Set lobby end. 22:23:16.631 [Lua] [LobbyMembers] Member joined 11000010296f65b 22:23:16.651 [Connection] Creating endpoint 11000010296f65b - reliable message sent 22:23:16.651 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:23:16.673 [SteamAuthenticator] Sent ticket request to 11000010296f65b 22:23:16.675 [Lua] [ChatManager][1]System: Boitabouddha is joining the game 22:23:19.774 [SteamAuthenticator] Got ticket from 110000105206fc5 22:23:19.774 [SteamAuthenticator] BeginAuthSession 110000105206fc5 22:23:19.774 [SteamAuthenticator] Authenticating 110000105206fc5 22:23:19.796 [SteamAuthenticator] Got ticket request from 110000105206fc5 22:23:19.797 [SteamAuthenticator] GetAuthSessionTicket 110000105206fc5 22:23:19.797 [SteamAuthenticator] Sent ticket to 110000105206fc5 22:23:20.117 [SteamAuthenticator] Steam validation for 110000105206fc5 with response 0 22:23:20.248 [Connection] New session id 126 to 110000105206fc5. 22:23:20.338 [Connection] Established a connection <89.126> to 110000105206fc5 22:23:20.338 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:23:20.338 [Lua] [Matchmaking] Got a handshake request from 110000105206fc5 with user name 'Elmor' 22:23:20.473 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000105206fc5, replying lobby_ok 22:23:20.579 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105206fc5 REPLY wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:0 22:23:20.716 [Lua] Set lobby begin: 22:23:20.716 [Lua] Lobby data twitch_enabled = false 22:23:20.716 [Lua] Lobby data power_level = 835 22:23:20.716 [Lua] Lobby data unique_server_name = JayJay 22:23:20.717 [Lua] Lobby data host = 110000106697298 22:23:20.717 [Lua] Lobby data game_mode = 1 22:23:20.717 [Lua] Lobby data is_private = false 22:23:20.717 [Lua] Lobby data level_key = inn_level 22:23:20.717 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:20.717 [Lua] Lobby data selected_level_key = inn_level 22:23:20.717 [Lua] Lobby data quick_game = true 22:23:20.718 [Lua] Lobby data mechanism = adventure 22:23:20.718 [Lua] Lobby data matchmaking = true 22:23:20.718 [Lua] Lobby data num_players = 4 22:23:20.718 [Lua] Lobby data country_code = DE 22:23:20.718 [Lua] Lobby data difficulty = hardest 22:23:20.718 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:20.718 [Lua] Lobby data player_slot_2 = 0:0 22:23:20.718 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:20.718 [Lua] Lobby data player_slot_3 = 0:0 22:23:20.718 [Lua] Lobby data eac_authorized = true 22:23:20.719 [Lua] Set lobby end. 22:23:20.719 [Lua] [Matchmaking] Assigning profile slot 5 to 110000105206fc5 22:23:20.719 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:110000105206fc5 22:23:20.941 [SteamAuthenticator] Got ticket from 11000010296f65b 22:23:20.941 [SteamAuthenticator] BeginAuthSession 11000010296f65b 22:23:20.941 [SteamAuthenticator] Authenticating 11000010296f65b 22:23:20.966 [SteamAuthenticator] Got ticket request from 11000010296f65b 22:23:20.967 [SteamAuthenticator] GetAuthSessionTicket 11000010296f65b 22:23:20.967 [SteamAuthenticator] Sent ticket to 11000010296f65b 22:23:21.277 [SteamAuthenticator] Steam validation for 11000010296f65b with response 0 22:23:21.323 [Connection] New session id 234 to 11000010296f65b. 22:23:21.408 [Connection] Established a connection <4.234> to 11000010296f65b 22:23:21.408 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:23:21.408 [Lua] [Matchmaking] Got a handshake request from 11000010296f65b with user name 'Boitabouddha' 22:23:21.498 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010296f65b, replying lobby_ok 22:23:21.584 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010296f65b REPLY wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:110000105206fc5 22:23:22.976 [Lua] ### CLEARING PEER STATE FOR 110000105206fc5 22:23:23.085 [Lua] [PSM] Peer 110000105206fc5 joined. Want to use profile index "5" 22:23:23.085 [Lua] Mechanism says: a client joined the game! 110000105206fc5 22:23:23.086 [EAC] EAC server has client 110000105206fc5 (and owner 110000105206fc5) 22:23:23.086 [EACServer] [23:23:23:085][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105206FC5 PlayerGUID: 76561198046277573 PlayerIP: 0.0.0.0 OwnerGUID: 76561198046277573 PlayerName: JayJay 22:23:23.086 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105206fc5, connection_key=19) 22:23:23.382 [EACServer] [23:23:23:381][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105206FC5 Session: 20 Status: Client Authenticated Message: Client authenticated. 22:23:23.387 [EAC] Peer 110000105206fc5 switched EAC state to ClientAuthenticatedLocal 22:23:23.509 [EACServer] [23:23:23:508][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105206FC5. 22:23:23.812 [EACServer] [23:23:23:811][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105206FC5 22:23:23.812 [EACServer] [23:23:23:811][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105206FC5 Session: 20 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:23:23.822 [EAC] Peer 110000105206fc5 switched EAC state to ClientAuthenticatedRemote 22:23:25.049 [Lua] player (110000105206fc5,1) was put into party 0 22:23:25.049 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105206fc5 22:23:25.157 [Lua] ### Sending rpc_level_loaded 22:23:25.157 [Lua] #### Has state machine: true, sender: 110000105206fc5, level_id: 50 22:23:25.157 [Lua] Peer 110000105206fc5 has loaded the level but not all enemies, so we wait 22:23:25.157 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105206fc5, connection_key=19) 22:23:25.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:64 my_peer_id:110000106697298 22:23:27.520 [SteamLobby] Detected removed member 11000010296f65b 22:23:27.520 [Connection] Destroying endpoint 11000010296f65b - explicit request 22:23:27.523 [SteamAuthenticator] CancelAuthTicket 11000010296f65b 22:23:27.523 [SteamAuthenticator] EndAuthSession 11000010296f65b 22:23:27.523 [Lua] [ChatManager][1]System: Boitabouddha has left the game 22:23:27.523 [Lua] [PSM] Disconnecting peer 11000010296f65b 22:23:27.523 [Lua] Set lobby begin: 22:23:27.523 [Lua] Lobby data twitch_enabled = false 22:23:27.523 [Lua] Lobby data power_level = 835 22:23:27.523 [Lua] Lobby data unique_server_name = JayJay 22:23:27.523 [Lua] Lobby data host = 110000106697298 22:23:27.523 [Lua] Lobby data game_mode = 1 22:23:27.523 [Lua] Lobby data is_private = false 22:23:27.523 [Lua] Lobby data level_key = inn_level 22:23:27.523 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:27.523 [Lua] Lobby data selected_level_key = inn_level 22:23:27.523 [Lua] Lobby data quick_game = true 22:23:27.524 [Lua] Lobby data mechanism = adventure 22:23:27.524 [Lua] Lobby data matchmaking = true 22:23:27.524 [Lua] Lobby data num_players = 4 22:23:27.524 [Lua] Lobby data country_code = DE 22:23:27.524 [Lua] Lobby data difficulty = hardest 22:23:27.524 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:27.524 [Lua] Lobby data player_slot_2 = 0:0 22:23:27.524 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:27.524 [Lua] Lobby data player_slot_3 = 0:0 22:23:27.524 [Lua] Lobby data eac_authorized = true 22:23:27.525 [Lua] Set lobby end. 22:23:27.525 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010296f65b) 22:23:27.525 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:23:27.525 [Lua] Players: 3 22:23:27.525 [Lua] Set lobby begin: 22:23:27.525 [Lua] Lobby data twitch_enabled = false 22:23:27.525 [Lua] Lobby data power_level = 835 22:23:27.525 [Lua] Lobby data unique_server_name = JayJay 22:23:27.525 [Lua] Lobby data host = 110000106697298 22:23:27.525 [Lua] Lobby data game_mode = 1 22:23:27.525 [Lua] Lobby data is_private = false 22:23:27.525 [Lua] Lobby data level_key = inn_level 22:23:27.526 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:27.526 [Lua] Lobby data selected_level_key = inn_level 22:23:27.526 [Lua] Lobby data quick_game = true 22:23:27.526 [Lua] Lobby data mechanism = adventure 22:23:27.526 [Lua] Lobby data matchmaking = true 22:23:27.526 [Lua] Lobby data num_players = 3 22:23:27.526 [Lua] Lobby data country_code = DE 22:23:27.526 [Lua] Lobby data difficulty = hardest 22:23:27.526 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:27.526 [Lua] Lobby data player_slot_2 = 0:0 22:23:27.526 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:27.527 [Lua] Lobby data player_slot_3 = 0:0 22:23:27.527 [Lua] Lobby data eac_authorized = true 22:23:27.527 [Lua] Set lobby end. 22:23:27.528 [Lua] [LobbyMembers] Member left 11000010296f65b 22:23:27.651 [SteamVoipClient] select_out(110000105206fc5, on) 22:23:27.651 [SteamVoipClient] select_in(110000105206fc5, on) 22:23:27.651 [SteamVoipClient] select_out(110000105206fc5, off) 22:23:28.875 [Lua] [Matchmaking] Handshake host removing client 11000010296f65b 22:23:31.220 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:23:31.220 [Lua] [Matchmaking] Got a handshake request from 110000105206fc5 with user name 'Elmor' 22:23:31.246 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 22:23:31.246 [Lua] RemotePlayer:create_game_object( ) 48 22:23:31.264 [Lua] player (110000105206fc5,1) was put into party 1 22:23:31.264 [Lua] Assigning peer(110000105206fc5:1) to profile(5) career(1) 22:23:31.264 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105206fc5) local_player_id(1) profile_index(5) career_index(1) 22:23:31.264 [Lua] Set lobby begin: 22:23:31.264 [Lua] Lobby data twitch_enabled = false 22:23:31.265 [Lua] Lobby data power_level = 835 22:23:31.267 [Lua] Lobby data unique_server_name = JayJay 22:23:31.267 [Lua] Lobby data host = 110000106697298 22:23:31.267 [Lua] Lobby data game_mode = 1 22:23:31.267 [Lua] Lobby data is_private = false 22:23:31.267 [Lua] Lobby data level_key = inn_level 22:23:31.267 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:31.267 [Lua] Lobby data selected_level_key = inn_level 22:23:31.267 [Lua] Lobby data quick_game = true 22:23:31.268 [Lua] Lobby data mechanism = adventure 22:23:31.268 [Lua] Lobby data matchmaking = true 22:23:31.268 [Lua] Lobby data num_players = 3 22:23:31.268 [Lua] Lobby data country_code = DE 22:23:31.268 [Lua] Lobby data difficulty = hardest 22:23:31.268 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:31.268 [Lua] Lobby data player_slot_2 = 0:0 22:23:31.268 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:31.268 [Lua] Lobby data player_slot_3 = 0:0 22:23:31.268 [Lua] Lobby data eac_authorized = true 22:23:31.268 [Lua] Set lobby end. 22:23:31.268 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:110000105206fc5 22:23:31.528 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:23:31.529 [Lua] [MOD][VMF][INFO] Added 110000105206fc5 to the VMF users list. 22:23:31.529 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105206fc5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:23:31.529 [Lua] Adding player sync data to peer=110000105206fc5 local_player_id=1 22:23:31.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:65 my_peer_id:110000106697298 22:23:31.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:65 my_peer_id:110000106697298 22:23:31.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:65 my_peer_id:110000106697298 22:23:31.531 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105206fc5 22:23:31.542 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:65 my_peer_id:110000106697298 22:23:31.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:23:31.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:23:31.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 22:23:31.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:23:31.542 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 22:23:31.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:23:31.578 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:23:31.579 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 22:23:31.616 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 22:23:31.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 22:23:31.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient 22:23:31.653 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 22:23:31.653 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 22:23:31.654 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient 22:23:31.654 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient 22:23:31.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 22:23:31.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient 22:23:31.655 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient 22:23:31.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient 22:23:31.659 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:23:31.715 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:23:31.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 22:23:32.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 22:23:32.732 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 22:23:32.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 22:23:33.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 22:23:33.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 22:23:33.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 22:23:33.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 22:23:33.677 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 22:23:33.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 22:23:33.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 22:23:33.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 22:23:33.879 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:23:33.988 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:23:33.988 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:23:34.010 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 65 22:23:34.175 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105206fc5 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:23:34.177 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 22:23:34.178 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:23:35.044 [Lua] Set lobby begin: 22:23:35.044 [Lua] Lobby data twitch_enabled = false 22:23:35.044 [Lua] Lobby data power_level = 556 22:23:35.044 [Lua] Lobby data unique_server_name = JayJay 22:23:35.044 [Lua] Lobby data host = 110000106697298 22:23:35.044 [Lua] Lobby data game_mode = 1 22:23:35.044 [Lua] Lobby data is_private = false 22:23:35.044 [Lua] Lobby data level_key = inn_level 22:23:35.044 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:35.044 [Lua] Lobby data selected_level_key = inn_level 22:23:35.045 [Lua] Lobby data quick_game = true 22:23:35.045 [Lua] Lobby data mechanism = adventure 22:23:35.045 [Lua] Lobby data matchmaking = true 22:23:35.045 [Lua] Lobby data num_players = 3 22:23:35.045 [Lua] Lobby data country_code = DE 22:23:35.045 [Lua] Lobby data difficulty = hardest 22:23:35.045 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:35.045 [Lua] Lobby data player_slot_2 = 0:0 22:23:35.045 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:35.045 [Lua] Lobby data player_slot_3 = 0:0 22:23:35.045 [Lua] Lobby data eac_authorized = true 22:23:35.045 [Lua] Set lobby end. 22:23:40.064 [Lua] Set lobby begin: 22:23:40.064 [Lua] Lobby data twitch_enabled = false 22:23:40.064 [Lua] Lobby data power_level = 835 22:23:40.064 [Lua] Lobby data unique_server_name = JayJay 22:23:40.064 [Lua] Lobby data host = 110000106697298 22:23:40.064 [Lua] Lobby data game_mode = 1 22:23:40.064 [Lua] Lobby data is_private = false 22:23:40.064 [Lua] Lobby data level_key = inn_level 22:23:40.064 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:40.064 [Lua] Lobby data selected_level_key = inn_level 22:23:40.064 [Lua] Lobby data quick_game = true 22:23:40.064 [Lua] Lobby data mechanism = adventure 22:23:40.064 [Lua] Lobby data matchmaking = true 22:23:40.064 [Lua] Lobby data num_players = 3 22:23:40.065 [Lua] Lobby data country_code = DE 22:23:40.065 [Lua] Lobby data difficulty = hardest 22:23:40.065 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:40.065 [Lua] Lobby data player_slot_2 = 0:0 22:23:40.065 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:40.065 [Lua] Lobby data player_slot_3 = 0:0 22:23:40.065 [Lua] Lobby data eac_authorized = true 22:23:40.065 [Lua] Set lobby end. 22:23:41.536 [Lua] PlayFabMirror:_commit_internal 52 22:23:41.536 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:23:41.539 [Lua] generate_backend_stats 110000106697298:1 22:23:41.557 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:23:41.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 146 22:23:41.573 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 146 22:23:42.035 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 146 22:23:42.053 [Lua] commit result success 52 22:23:45.929 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:23:45.932 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:23:45.932 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 22:23:45.932 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 22:23:45.932 [Lua] Set lobby begin: 22:23:45.933 [Lua] Lobby data twitch_enabled = false 22:23:45.933 [Lua] Lobby data power_level = 835 22:23:45.935 [Lua] Lobby data unique_server_name = JayJay 22:23:45.935 [Lua] Lobby data host = 110000106697298 22:23:45.935 [Lua] Lobby data game_mode = 2 22:23:45.935 [Lua] Lobby data is_private = false 22:23:45.935 [Lua] Lobby data level_key = inn_level 22:23:45.935 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:45.935 [Lua] Lobby data selected_level_key = catacombs 22:23:45.935 [Lua] Lobby data quick_game = true 22:23:45.935 [Lua] Lobby data mechanism = adventure 22:23:45.935 [Lua] Lobby data matchmaking = true 22:23:45.936 [Lua] Lobby data num_players = 3 22:23:45.936 [Lua] Lobby data country_code = DE 22:23:45.936 [Lua] Lobby data difficulty = hardest 22:23:45.936 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:45.936 [Lua] Lobby data player_slot_2 = 0:0 22:23:45.936 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:45.936 [Lua] Lobby data player_slot_3 = 0:0 22:23:45.936 [Lua] Lobby data eac_authorized = true 22:23:45.936 [Lua] Set lobby end. 22:23:45.940 [Lua] Set lobby begin: 22:23:45.940 [Lua] Lobby data twitch_enabled = false 22:23:45.940 [Lua] Lobby data power_level = 835 22:23:45.940 [Lua] Lobby data unique_server_name = JayJay 22:23:45.940 [Lua] Lobby data host = 110000106697298 22:23:45.940 [Lua] Lobby data game_mode = 2 22:23:45.940 [Lua] Lobby data is_private = false 22:23:45.940 [Lua] Lobby data level_key = inn_level 22:23:45.940 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:45.940 [Lua] Lobby data selected_level_key = catacombs 22:23:45.940 [Lua] Lobby data quick_game = true 22:23:45.941 [Lua] Lobby data mechanism = adventure 22:23:45.941 [Lua] Lobby data matchmaking = true 22:23:45.941 [Lua] Lobby data num_players = 3 22:23:45.941 [Lua] Lobby data country_code = DE 22:23:45.941 [Lua] Lobby data difficulty = hardest 22:23:45.941 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:45.941 [Lua] Lobby data player_slot_2 = 0:0 22:23:45.941 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:45.941 [Lua] Lobby data player_slot_3 = 0:0 22:23:45.941 [Lua] Lobby data eac_authorized = true 22:23:45.941 [Lua] Set lobby end. 22:23:45.942 [Lua] Complete level triggered. 22:23:45.944 [Save] Saving `save_data` 22:23:45.944 [Lua] gm_event_end_conditions_met false false 22:23:45.944 [Lua] PlayFabMirror:_commit_internal nil 22:23:45.944 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:23:45.947 [Lua] generate_backend_stats 110000106697298:1 22:23:45.953 [Save] Save done 22:23:45.953 [Save] Saving `save_data` 22:23:45.961 [Save] Save done 22:23:45.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:23:45.965 [Save] Saving `save_data` 22:23:45.965 [Lua] TRANSITION nil nil catacombs 22:23:45.965 [Lua] Transition type "catacombs", is server: true 22:23:45.965 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:23:45.965 [Lua] [GameNetworkManager] Leaving game... 22:23:45.965 [Lua] [GameNetworkManager] Shutting down game session host. 22:23:45.965 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:23:45.965 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:23:45.965 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=78.09 22:23:45.973 [Save] Save done 22:23:45.989 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:23:45.989 [Lua] commit result success 53 22:23:48.026 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:23:48.026 [Lua] Clearing all global lookup lists 22:23:48.026 [Lua] [IngamePlayerListUI] - Destroy 22:23:48.027 [Lua] [EquipmentUI] - Destroy 22:23:48.027 [Lua] [GamePadEquipmentUI] - Destroy 22:23:48.027 [Lua] [AbilityUI] - Destroy 22:23:48.027 [Lua] [GamePadAbilityUI] - Destroy 22:23:48.027 [Lua] [IngameUI] destroy 22:23:48.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 22:23:48.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 22:23:48.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 22:23:48.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 22:23:48.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 22:23:48.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 22:23:48.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 22:23:48.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 22:23:48.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 22:23:48.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 22:23:48.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3 22:23:48.052 [Lua] [MOD][VMF][INFO] Removed 110000105206fc5 from the VMF users list. 22:23:48.134 [Lua] [Managers] Destroying state managers... 22:23:48.143 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:23:48.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 22:23:48.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105206fc5 22:23:48.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 22:23:48.144 [Lua] [Matchmaking] unregister rpcs 22:23:48.144 [Lua] ############### UNLOADING PACKAGES ############### 22:23:48.144 [Lua] [Gamestate] Enter state StateLoading 22:23:48.149 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:23:48.149 [Lua] [Matchmaking] register rpcs 22:23:48.149 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 22:23:48.149 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 22:23:48.149 [Lua] Set lobby begin: 22:23:48.149 [Lua] Lobby data twitch_enabled = false 22:23:48.149 [Lua] Lobby data power_level = 0 22:23:48.150 [Lua] Lobby data unique_server_name = JayJay 22:23:48.150 [Lua] Lobby data host = 110000106697298 22:23:48.150 [Lua] Lobby data game_mode = 2 22:23:48.150 [Lua] Lobby data is_private = false 22:23:48.150 [Lua] Lobby data level_key = inn_level 22:23:48.150 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:48.150 [Lua] Lobby data selected_level_key = catacombs 22:23:48.150 [Lua] Lobby data quick_game = true 22:23:48.150 [Lua] Lobby data mechanism = adventure 22:23:48.150 [Lua] Lobby data matchmaking = true 22:23:48.150 [Lua] Lobby data num_players = 3 22:23:48.151 [Lua] Lobby data country_code = DE 22:23:48.151 [Lua] Lobby data difficulty = hardest 22:23:48.151 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:48.151 [Lua] Lobby data player_slot_2 = 0:0 22:23:48.151 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:48.151 [Lua] Lobby data player_slot_3 = 0:0 22:23:48.151 [Lua] Lobby data eac_authorized = true 22:23:48.151 [Lua] Set lobby end. 22:23:48.151 [Lua] registering RPCs 22:23:48.151 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:23:48.151 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:23:48.151 [Lua] Set lobby begin: 22:23:48.151 [Lua] Lobby data twitch_enabled = false 22:23:48.151 [Lua] Lobby data power_level = 0 22:23:48.151 [Lua] Lobby data unique_server_name = JayJay 22:23:48.152 [Lua] Lobby data host = 110000106697298 22:23:48.152 [Lua] Lobby data game_mode = 2 22:23:48.152 [Lua] Lobby data is_private = false 22:23:48.152 [Lua] Lobby data level_key = catacombs 22:23:48.152 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:48.152 [Lua] Lobby data selected_level_key = catacombs 22:23:48.152 [Lua] Lobby data quick_game = true 22:23:48.152 [Lua] Lobby data mechanism = adventure 22:23:48.152 [Lua] Lobby data matchmaking = true 22:23:48.152 [Lua] Lobby data num_players = 3 22:23:48.152 [Lua] Lobby data country_code = DE 22:23:48.152 [Lua] Lobby data difficulty = hardest 22:23:48.152 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:48.153 [Lua] Lobby data player_slot_2 = 0:0 22:23:48.153 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:48.153 [Lua] Lobby data player_slot_3 = 0:0 22:23:48.153 [Lua] Lobby data eac_authorized = true 22:23:48.153 [Lua] Set lobby end. 22:23:48.153 [Lua] MUSIC MANAGER unmute_all_world_sounds 1461494 0 22:23:48.153 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 147 22:23:48.153 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:23:48.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 147 22:23:48.157 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 22:23:48.158 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil] 22:23:48.158 [Lua] [LevelTransitionHandler] load_level catacombs 22:23:48.244 [Umbra] Unload tome 22:23:48.519 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 22:23:48.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 22:23:48.519 [Lua] [LevelTransitionHandler] Loading level: "catacombs" 22:23:48.519 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs" 22:23:48.519 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read, 22:23:48.519 [Lua] [StateLoading] got rpc_load_level 127 catacombs 22:23:48.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 22:23:48.663 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 22:23:48.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 22:23:48.677 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_01 1461495 0 22:23:48.683 [Lua] MUSIC MANAGER Play_loading_screen_music 1461496 0 22:23:48.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 147 22:23:49.873 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 22:23:52.600 [Lua] ### Sending rpc_level_loaded 22:23:52.600 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 127 22:23:52.600 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 22:23:53.632 [Lua] ### Sending rpc_level_loaded 22:23:53.632 [Lua] #### Has state machine: true, sender: 110000105206fc5, level_id: 127 22:23:53.632 [Lua] Peer 110000105206fc5 has loaded the level and all enemies are loaded 22:23:57.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 22:23:57.216 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 22:23:57.233 [Lua] [LevelTransitionHandler] Level load completed! 22:23:57.233 [Lua] [EnemyPackageLoader] setup_startup_enemies 22:23:57.273 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:23:57.273 [Lua] checking dlc's against conflict directors 22:23:57.273 [Lua] --- --- --- 22:23:57.273 [Lua] Starting... difficulty 'hardest' 22:23:57.273 [Lua] There are no starting conflict directors! 22:23:57.273 [Lua] --- --- --- 22:23:57.273 [Lua] 22:23:57.273 [Lua] Looking for a new director: 22:23:57.273 [Lua] (free: 19) master hash is: chaos_marauder skaven_clan_rat chaos_vortex_sorcerer skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior skaven_ratling_gunner chaos_dummy_sorcerer skaven_pack_master 22:23:57.273 [Lua] ->trying director: default 22:23:57.273 [Lua] --> success! 22:23:57.273 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_clan_rat_with_shield chaos_raider skaven_rat_ogre skaven_plague_monk skaven_stormfiend 22:23:57.273 [Lua] 22:23:57.273 [Lua] Looking for a new director: 22:23:57.273 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 22:23:57.273 [Lua] ->trying director: skaven 22:23:57.273 [Lua] --> success! 22:23:57.273 [Lua] --> re-used the same breeds 22:23:57.273 [Lua] 22:23:57.273 [Lua] Looking for a new director: 22:23:57.273 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 22:23:57.273 [Lua] ->trying director: chaos 22:23:57.273 [Lua] --> success! 22:23:57.273 [Lua] --> re-used the same breeds 22:23:57.273 [Lua] 22:23:57.273 [Lua] Looking for a new director: 22:23:57.273 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 22:23:57.273 [Lua] ->trying director: chaos_beastmen 22:23:57.273 [Lua] --> success! 22:23:57.273 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_ungor_archer beastmen_ungor beastmen_bestigor 22:23:57.273 [Lua] 22:23:57.273 [Lua] Looking for a new director: 22:23:57.273 [Lua] (free: 2) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_plague_monk skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer chaos_raider skaven_storm_vermin_with_shield 22:23:57.273 [Lua] ->trying director: default 22:23:57.273 [Lua] --> success! 22:23:57.273 [Lua] --> re-used the same breeds 22:23:57.273 [Lua] 22:23:57.273 [Lua] DONE! Found the following directors: 22:23:57.273 [Lua] default 22:23:57.273 [Lua] skaven 22:23:57.273 [Lua] chaos 22:23:57.273 [Lua] chaos_beastmen 22:23:57.273 [Lua] default 22:23:57.273 [Lua] (free: 2), Master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_plague_monk skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer chaos_raider skaven_storm_vermin_with_shield 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:23:57.274 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:23:57.274 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:23:57.274 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:23:57.274 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:23:57.274 [Lua] ### Sending rpc_level_loaded 22:23:57.274 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 127 22:23:57.274 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 22:23:57.295 [Lua] ### Sending rpc_level_loaded 22:23:57.295 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 127 22:23:58.070 [SteamLobby] Detected added member 11000010470a804 22:23:58.070 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:23:58.070 [Lua] Players: 4 22:23:58.070 [Lua] Set lobby begin: 22:23:58.070 [Lua] Lobby data twitch_enabled = false 22:23:58.071 [Lua] Lobby data power_level = 0 22:23:58.071 [Lua] Lobby data unique_server_name = JayJay 22:23:58.071 [Lua] Lobby data host = 110000106697298 22:23:58.071 [Lua] Lobby data game_mode = 2 22:23:58.071 [Lua] Lobby data is_private = false 22:23:58.071 [Lua] Lobby data level_key = catacombs 22:23:58.071 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:23:58.071 [Lua] Lobby data selected_level_key = catacombs 22:23:58.071 [Lua] Lobby data quick_game = true 22:23:58.071 [Lua] Lobby data mechanism = adventure 22:23:58.071 [Lua] Lobby data matchmaking = true 22:23:58.071 [Lua] Lobby data num_players = 4 22:23:58.071 [Lua] Lobby data country_code = DE 22:23:58.071 [Lua] Lobby data difficulty = hardest 22:23:58.071 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:23:58.071 [Lua] Lobby data player_slot_2 = 0:0 22:23:58.071 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:23:58.071 [Lua] Lobby data player_slot_3 = 0:0 22:23:58.072 [Lua] Lobby data eac_authorized = true 22:23:58.072 [Lua] Set lobby end. 22:23:58.072 [Lua] [LobbyMembers] Member joined 11000010470a804 22:23:58.073 [Lua] [LoadTimeManager] Member Joined 22:23:58.087 [Connection] Creating endpoint 11000010470a804 - reliable message sent 22:23:58.088 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:23:58.103 [SteamAuthenticator] Sent ticket request to 11000010470a804 22:23:58.104 [Lua] [ChatManager][1]System: Charismatic Stranger is joining the game 22:23:59.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:23:59.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:23:59.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:24:01.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:24:01.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:24:01.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:24:01.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:24:01.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:24:01.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:24:02.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:24:02.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:24:02.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:24:02.480 [SteamAuthenticator] Got ticket from 11000010470a804 22:24:02.481 [SteamAuthenticator] BeginAuthSession 11000010470a804 22:24:02.481 [SteamAuthenticator] Authenticating 11000010470a804 22:24:02.481 [SteamAuthenticator] Got ticket request from 11000010470a804 22:24:02.481 [SteamAuthenticator] GetAuthSessionTicket 11000010470a804 22:24:02.482 [SteamAuthenticator] Sent ticket to 11000010470a804 22:24:02.813 [SteamAuthenticator] Steam validation for 11000010470a804 with response 0 22:24:02.898 [Connection] New session id 237 to 11000010470a804. 22:24:02.983 [Connection] Established a connection <54.237> to 11000010470a804 22:24:02.983 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:24:02.983 [Lua] [Matchmaking] Got a handshake request from 11000010470a804 with user name 'Charismatic Stranger' 22:24:03.067 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010470a804, replying lobby_ok 22:24:03.151 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010470a804 REPLY wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:110000105206fc5 22:24:03.235 [Lua] Set lobby begin: 22:24:03.235 [Lua] Lobby data twitch_enabled = false 22:24:03.235 [Lua] Lobby data power_level = 0 22:24:03.235 [Lua] Lobby data unique_server_name = JayJay 22:24:03.235 [Lua] Lobby data host = 110000106697298 22:24:03.235 [Lua] Lobby data game_mode = 2 22:24:03.235 [Lua] Lobby data is_private = false 22:24:03.235 [Lua] Lobby data level_key = catacombs 22:24:03.235 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:03.236 [Lua] Lobby data selected_level_key = catacombs 22:24:03.236 [Lua] Lobby data quick_game = true 22:24:03.236 [Lua] Lobby data mechanism = adventure 22:24:03.236 [Lua] Lobby data matchmaking = true 22:24:03.236 [Lua] Lobby data num_players = 4 22:24:03.236 [Lua] Lobby data country_code = DE 22:24:03.236 [Lua] Lobby data difficulty = hardest 22:24:03.236 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:03.236 [Lua] Lobby data player_slot_2 = 0:0 22:24:03.236 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:03.236 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:03.236 [Lua] Lobby data eac_authorized = true 22:24:03.236 [Lua] Set lobby end. 22:24:03.236 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010470a804 22:24:03.236 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:11000010470a804 | bw:0 | es:110000105206fc5 22:24:04.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:24:04.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:24:04.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:24:04.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:24:04.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:24:04.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:24:05.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:24:05.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:24:05.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:24:05.480 [Lua] ### CLEARING PEER STATE FOR 11000010470a804 22:24:05.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:24:05.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:24:05.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:24:05.564 [Lua] [PSM] Peer 11000010470a804 joined. Want to use profile index "3" 22:24:05.564 [Lua] Mechanism says: a client joined the game! 11000010470a804 22:24:05.564 [EAC] EAC server has client 11000010470a804 (and owner 11000010470a804) 22:24:05.564 [EACServer] [23:24:05:563][Windows][EAC Server] [Info][RegisterClient] Client: 011000010470A804 PlayerGUID: 76561198034757636 PlayerIP: 0.0.0.0 OwnerGUID: 76561198034757636 PlayerName: JayJay 22:24:05.564 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010470a804, connection_key=20) 22:24:05.832 [EACServer] [23:24:05:831][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010470A804 Session: 21 Status: Client Authenticated Message: Client authenticated. 22:24:05.835 [EAC] Peer 11000010470a804 switched EAC state to ClientAuthenticatedLocal 22:24:05.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:24:05.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:24:05.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:24:05.990 [EACServer] [23:24:05:989][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010470A804. 22:24:06.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:24:06.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:24:06.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:24:06.291 [EACServer] [23:24:06:290][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010470A804 22:24:06.291 [EACServer] [23:24:06:290][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010470A804 Session: 21 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:24:06.307 [EAC] Peer 11000010470a804 switched EAC state to ClientAuthenticatedRemote 22:24:06.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:24:06.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:24:06.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:24:07.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:24:07.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:24:07.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:24:07.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:24:07.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:24:07.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:24:07.590 [Lua] player (11000010470a804,1) was put into party 0 22:24:07.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470a804 22:24:08.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:24:08.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:24:08.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:24:08.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:24:08.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:24:08.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:24:09.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:24:09.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:24:09.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:24:09.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:24:09.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:24:09.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:24:09.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:24:09.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:24:09.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:24:10.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:24:10.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:24:10.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:24:10.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:24:10.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:24:10.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:24:11.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:24:11.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:24:11.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:24:11.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:24:11.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:24:11.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:24:12.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:24:12.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:24:12.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:24:12.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:24:12.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:24:12.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:24:12.607 [Lua] ### Sending rpc_level_loaded 22:24:12.607 [Lua] #### Has state machine: true, sender: 11000010470a804, level_id: 127 22:24:12.607 [Lua] Peer 11000010470a804 has loaded the level but not all enemies, so we wait 22:24:12.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:24:12.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:24:12.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:24:13.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:24:13.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:24:13.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:24:13.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:24:13.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:24:13.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:24:13.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:24:13.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:24:13.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:24:13.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:24:13.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:24:13.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:24:13.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:24:13.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:24:13.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:24:14.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:24:14.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:24:14.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:24:15.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:24:15.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:24:15.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:24:16.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:24:16.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:24:16.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:24:17.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:24:17.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:24:17.391 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom 22:24:17.391 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:24:17.391 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:24:18.403 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:24:18.403 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:24:18.403 [Lua] [Matchmaking] unregister rpcs 22:24:18.403 [Lua] Set lobby begin: 22:24:18.403 [Lua] Lobby data twitch_enabled = false 22:24:18.403 [Lua] Lobby data power_level = 0 22:24:18.403 [Lua] Lobby data unique_server_name = JayJay 22:24:18.403 [Lua] Lobby data host = 110000106697298 22:24:18.403 [Lua] Lobby data game_mode = 2 22:24:18.404 [Lua] Lobby data is_private = false 22:24:18.404 [Lua] Lobby data level_key = catacombs 22:24:18.404 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:18.404 [Lua] Lobby data selected_level_key = catacombs 22:24:18.404 [Lua] Lobby data quick_game = true 22:24:18.404 [Lua] Lobby data mechanism = adventure 22:24:18.404 [Lua] Lobby data matchmaking = true 22:24:18.404 [Lua] Lobby data num_players = 4 22:24:18.404 [Lua] Lobby data country_code = DE 22:24:18.404 [Lua] Lobby data difficulty = hardest 22:24:18.404 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:18.404 [Lua] Lobby data player_slot_2 = 0:0 22:24:18.404 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:18.404 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:18.404 [Lua] Lobby data eac_authorized = true 22:24:18.404 [Lua] Set lobby end. 22:24:18.404 [Lua] [Managers] Destroying state managers... 22:24:18.406 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 22:24:18.406 [Lua] MUSIC MANAGER Stop_loading_screen_music 1461497 0 22:24:18.406 [Lua] [Gamestate] Enter StateIngame HOST 22:24:18.406 [Lua] <>level = catacombs<> 22:24:18.406 [Lua] Set lobby begin: 22:24:18.406 [Lua] Lobby data twitch_enabled = false 22:24:18.407 [Lua] Lobby data power_level = 0 22:24:18.407 [Lua] Lobby data unique_server_name = JayJay 22:24:18.407 [Lua] Lobby data host = 110000106697298 22:24:18.408 [Lua] Lobby data game_mode = 2 22:24:18.408 [Lua] Lobby data is_private = false 22:24:18.408 [Lua] Lobby data level_key = catacombs 22:24:18.408 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:18.408 [Lua] Lobby data selected_level_key = catacombs 22:24:18.408 [Lua] Lobby data quick_game = true 22:24:18.408 [Lua] Lobby data mechanism = adventure 22:24:18.408 [Lua] Lobby data matchmaking = true 22:24:18.408 [Lua] Lobby data num_players = 4 22:24:18.408 [Lua] Lobby data country_code = DE 22:24:18.408 [Lua] Lobby data difficulty = hardest 22:24:18.408 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:18.408 [Lua] Lobby data player_slot_2 = 0:0 22:24:18.408 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:18.408 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:18.408 [Lua] Lobby data eac_authorized = true 22:24:18.409 [Lua] Set lobby end. 22:24:18.409 [Umbra] Init version: 3.4.15 :: 16 threads 22:24:18.409 [Lua] [StateIngame] Server ingame 22:24:18.413 [Lua] Set lobby begin: 22:24:18.413 [Lua] Lobby data twitch_enabled = false 22:24:18.413 [Lua] Lobby data power_level = 0 22:24:18.413 [Lua] Lobby data unique_server_name = JayJay 22:24:18.413 [Lua] Lobby data host = 110000106697298 22:24:18.413 [Lua] Lobby data game_mode = 2 22:24:18.413 [Lua] Lobby data is_private = false 22:24:18.413 [Lua] Lobby data level_key = catacombs 22:24:18.413 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:18.413 [Lua] Lobby data selected_level_key = catacombs 22:24:18.413 [Lua] Lobby data quick_game = true 22:24:18.413 [Lua] Lobby data mechanism = adventure 22:24:18.413 [Lua] Lobby data matchmaking = true 22:24:18.413 [Lua] Lobby data num_players = 4 22:24:18.414 [Lua] Lobby data country_code = DE 22:24:18.414 [Lua] Lobby data difficulty = hardest 22:24:18.414 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:18.414 [Lua] Lobby data player_slot_2 = 0:0 22:24:18.414 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:18.414 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:18.414 [Lua] Lobby data eac_authorized = true 22:24:18.414 [Lua] Set lobby end. 22:24:18.414 [Lua] [Matchmaking] register rpcs 22:24:18.414 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:24:18.414 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 22:24:18.414 [Lua] [GameNetworkManager] self.is_server = true 22:24:18.414 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 22:24:18.414 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:24:18.414 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:24:18.414 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:24:18.414 [Network] Setting artificial MTU limit to 65536 22:24:18.426 [Lua] Switching ConflictSettings: to: default 22:24:18.426 [Lua] pacing=default 22:24:18.426 [Lua] roaming=nil 22:24:18.426 [Lua] specials=default 22:24:18.426 [Lua] debug_color=maroon 22:24:18.426 [Lua] pack_spawning=default 22:24:18.426 [Lua] contained_breeds=nil 22:24:18.426 [Lua] disabled=false 22:24:18.426 [Lua] boss=default 22:24:18.426 [Lua] horde=default 22:24:18.426 [Lua] name=default 22:24:18.426 [Lua] intensity=default 22:24:18.426 [Lua] --- 22:24:18.426 [Lua] [LevelAnalysis] set_random_seed( 7239743) 22:24:18.439 [Lua] [AIInterestPointSystem] Level Seed: 7239743 22:24:18.439 [Lua] 22:24:18.439 [Lua] [entity_system_bag] = table 22:24:18.439 [Lua] [entity_system_bag] = metatable 22:24:18.439 [Lua] [startup_data] = table 22:24:18.439 [Lua] [entity_manager] = table 22:24:18.439 [Lua] [entity_manager] = metatable 22:24:18.439 [Lua] [unit_spawner] = table 22:24:18.439 [Lua] [unit_spawner] = metatable 22:24:18.439 [Lua] [unit_storage] = table 22:24:18.439 [Lua] [unit_storage] = metatable 22:24:18.439 [Lua] [dice_keeper] = table 22:24:18.439 [Lua] [dice_keeper] = metatable 22:24:18.439 [Lua] [is_server] = true (boolean) 22:24:18.440 [Lua] [world] = [World] 22:24:18.440 [Lua] [system_api] = table 22:24:18.440 [Lua] [entity_system] = table 22:24:18.440 [Lua] [entity_system] = metatable 22:24:18.440 [Lua] [network_lobby] = table 22:24:18.440 [Lua] [network_lobby] = metatable 22:24:18.440 [Lua] [profile_synchronizer] = table 22:24:18.440 [Lua] [profile_synchronizer] = metatable 22:24:18.440 [Lua] [level_transition_handler] = table 22:24:18.440 [Lua] [level_transition_handler] = metatable 22:24:18.440 [Lua] [num_local_human_players] = 1 (number) 22:24:18.440 [Lua] [statistics_db] = table 22:24:18.440 [Lua] [statistics_db] = metatable 22:24:18.440 [Lua] [network_server] = table 22:24:18.440 [Lua] [network_server] = metatable 22:24:18.440 [Lua] [input_manager] = table 22:24:18.440 [Lua] [input_manager] = metatable 22:24:18.440 [Lua] [network_clock] = table 22:24:18.440 [Lua] [network_clock] = metatable 22:24:18.440 [Lua] [network_transmit] = table 22:24:18.440 [Lua] [network_transmit] = metatable 22:24:18.440 [Lua] [free_flight_manager] = table 22:24:18.440 [Lua] [free_flight_manager] = metatable 22:24:18.440 [Lua] [network_manager] = table 22:24:18.440 [Lua] [network_manager] = metatable 22:24:18.440 [Lua] [network_event_delegate] = table 22:24:18.440 [Lua] [network_event_delegate] = metatable 22:24:18.440 [Lua] 22:24:18.440 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:24:18.440 [Lua] ignoring extension VersusInteractObjectiveExtension 22:24:18.440 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:24:18.440 [Lua] ignoring extension VersusSocketObjectiveExtension 22:24:18.440 [Lua] ignoring extension VersusTargetObjectiveExtension 22:24:18.445 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:24:18.472 [Lua] [AchievementManager] Achievements using the steam platform 22:24:18.472 [Lua] [StateIngame] Level seed: 7239743 22:24:18.472 [World] Spawning level. 22:24:18.542 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.542 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.543 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.543 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.548 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.566 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.566 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.566 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.566 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.567 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.567 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.567 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.567 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.568 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.582 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.815 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.816 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.816 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.817 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.817 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.817 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.818 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.819 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.822 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.822 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.824 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.840 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.859 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.863 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.863 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.863 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:18.864 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:19.021 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:19.023 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:19.023 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:19.490 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 22:24:19.520 [Lua] respawn_unit_spawned with group id: end_event 22:24:19.520 [Lua] respawn_unit_spawned with group id: end_event 22:24:19.520 [Lua] respawn_unit_spawned with group id: end_event 22:24:19.520 [Lua] respawn_unit_spawned with group id: middle_event 22:24:19.520 [Lua] respawn_unit_spawned with group id: middle_event 22:24:19.520 [Lua] respawn_unit_spawned with group id: middle_event 22:24:19.663 [Lua] [LevelAnalysis] set_random_seed( 7239743) 22:24:19.690 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:24:19.690 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:24:19.691 [Lua] [IngameUI] init 22:24:19.707 [SteamVoipClient] select_out(110000105206fc5, off) 22:24:19.707 [SteamVoipClient] select_out(110000106697298, off) 22:24:19.714 [Lua] cb_razer_chroma_setup 22:24:19.766 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:24:19.767 [Lua] Set lobby begin: 22:24:19.767 [Lua] Lobby data twitch_enabled = false 22:24:19.767 [Lua] Lobby data power_level = 835 22:24:19.767 [Lua] Lobby data unique_server_name = JayJay 22:24:19.767 [Lua] Lobby data host = 110000106697298 22:24:19.767 [Lua] Lobby data game_mode = 2 22:24:19.767 [Lua] Lobby data is_private = false 22:24:19.767 [Lua] Lobby data level_key = catacombs 22:24:19.767 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:19.767 [Lua] Lobby data selected_level_key = catacombs 22:24:19.767 [Lua] Lobby data quick_game = true 22:24:19.767 [Lua] Lobby data mechanism = adventure 22:24:19.767 [Lua] Lobby data matchmaking = true 22:24:19.767 [Lua] Lobby data num_players = 4 22:24:19.767 [Lua] Lobby data country_code = DE 22:24:19.768 [Lua] Lobby data difficulty = hardest 22:24:19.768 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:19.768 [Lua] Lobby data player_slot_2 = 0:0 22:24:19.768 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:19.768 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:19.768 [Lua] Lobby data eac_authorized = true 22:24:19.768 [Lua] Set lobby end. 22:24:19.768 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:24:19.769 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:24:19.769 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:24:19.769 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:24:19.770 [Lua] CurrentConflictSettings default 22:24:19.770 [Lua] [ConflictDirector] conflict_director is ai_ready 22:24:19.777 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:24:19.777 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:24:19.786 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:24:19.786 [Lua] Forming navigation groups in one frame 22:24:19.786 [Lua] Forming navigation groups 22:24:19.824 [Lua] NavigationGroupManager -> calulation time A: 0.038000000000465661 22:24:20.140 [Lua] NavigationGroupManager -> calulation time B: 0.31500000000050932 22:24:20.140 [Lua] number of nav groups: 259 22:24:20.142 [Lua] number of refined nav groups : 216 22:24:20.153 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999214197 22:24:20.154 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.311056214571002 Normalized coefficient: 1.1005476998940098 22:24:20.159 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.164015769958494 Normalized coefficient: 1.1119727805870794 22:24:20.163 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.355872082710267 Normalized coefficient: 1.2746975603639641 22:24:20.169 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 2.5056104511022563 Normalized coefficient: 1.0775817121980111 22:24:20.177 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:24:20.177 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 22:24:20.177 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 22:24:20.177 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 22:24:20.177 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 22:24:20.177 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 22:24:20.177 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 22:24:20.177 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 22:24:20.199 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs 22:24:20.199 [Lua] [LevelAnalysis] This level has a total main-path length of 1158.696 meters. 22:24:20.199 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:24:20.199 [Lua] [LevelAnalysis] 22:24:20.199 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:24:20.199 [Lua] [LevelAnalysis] 22:24:20.199 [Lua] [LevelAnalysis] Terror events added: 22:24:20.199 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:24:20.199 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 22:24:20.199 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 22:24:20.199 [Lua] ----> using boss gizmo! 22:24:20.199 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 13, forbidden-dist: -191.0 start-travel-dist: 201.0, end-travel-dist: 421.4 spawn_distance 0.0 22:24:20.199 [Lua] Adding main path event: Vector3Box(211.163, 56.9889, 31.6461) boss_event_rat_ogre 45 table: 0000000004B38730 22:24:20.199 [Lua] NORMAL PATROL MAIN PATH 985.89666748046875 22:24:20.199 [Lua] [waypoints] = table 22:24:20.199 [Lua] [astar_points] = table 22:24:20.199 [Lua] [travel_dist] = 985.89668108522892 (number) 22:24:20.199 [Lua] [one_directional] = true (boolean) 22:24:20.199 [Lua] [id] = boss22 (string) 22:24:20.199 [Lua] ----> using boss spline path! 22:24:20.200 [Lua] Adding main path event: Vector3Box(-233.592, -63.1708, -52) boss_event_chaos_beastmen_spline_patrol 45 table: 0000000004B38AF0 22:24:20.200 [Lua] [LevelAnalysis] num_event_places_f: 0.73913090308507279 , num_event_places: 0 , trailing_event_fraction: 0.73913090308507279 , num_events: 1 22:24:20.200 [Lua] [LevelAnalysis] Level path distance: 1158.6963546276093 22:24:20.200 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1158.6963546276093 forbidden_dist: -1058.6963546276093 22:24:20.200 [Lua] [LevelAnalysis] wanted_distance: 1059.8381532032063 22:24:20.200 [Lua] [LevelAnalysis] Terror events added: 22:24:20.200 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:24:20.200 [Lua] Adding main path event: Vector3Box(-252.047, -131.363, -60.7101) rare_event_loot_rat 45 table: 000000000999C980 22:24:20.200 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:24:20.206 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:24:20.214 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 22:24:20.214 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:24:20.283 [Lua] player (110000106697298,2) was put into party 1 22:24:20.295 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 22:24:20.295 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 22:24:20.295 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 22:24:20.295 [Lua] Set lobby begin: 22:24:20.295 [Lua] Lobby data twitch_enabled = false 22:24:20.295 [Lua] Lobby data power_level = 835 22:24:20.295 [Lua] Lobby data unique_server_name = JayJay 22:24:20.295 [Lua] Lobby data host = 110000106697298 22:24:20.295 [Lua] Lobby data game_mode = 2 22:24:20.295 [Lua] Lobby data is_private = false 22:24:20.295 [Lua] Lobby data level_key = catacombs 22:24:20.295 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:20.296 [Lua] Lobby data selected_level_key = catacombs 22:24:20.296 [Lua] Lobby data quick_game = true 22:24:20.296 [Lua] Lobby data mechanism = adventure 22:24:20.296 [Lua] Lobby data matchmaking = true 22:24:20.296 [Lua] Lobby data num_players = 4 22:24:20.296 [Lua] Lobby data country_code = DE 22:24:20.296 [Lua] Lobby data difficulty = hardest 22:24:20.296 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:20.296 [Lua] Lobby data player_slot_2 = 0:0 22:24:20.296 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:20.296 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:20.296 [Lua] Lobby data eac_authorized = true 22:24:20.296 [Lua] Set lobby end. 22:24:20.296 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:11000010470a804 | bw:0 | es:110000105206fc5 22:24:20.296 [Lua] 22:24:20.296 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 22:24:20.296 [Lua] [wwise/flail] = false (boolean) 22:24:20.296 [Lua] [wwise/staff] = false (boolean) 22:24:20.296 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 22:24:20.296 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 22:24:20.296 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 22:24:20.296 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 22:24:20.296 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 22:24:20.296 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 22:24:20.296 [Lua] 22:24:20.296 [Lua] 22:24:20.296 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 22:24:20.296 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 22:24:20.296 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 22:24:20.296 [Lua] [wwise/staff] = false (boolean) 22:24:20.296 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 22:24:20.297 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 22:24:20.297 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 22:24:20.297 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 22:24:20.297 [Lua] [wwise/flail] = false (boolean) 22:24:20.297 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:24:20.297 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 22:24:20.297 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 22:24:20.297 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 22:24:20.297 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:24:20.297 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 22:24:20.297 [Lua] 22:24:20.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:66 my_peer_id:110000106697298 22:24:20.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:66 my_peer_id:110000106697298 22:24:20.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:66 my_peer_id:110000106697298 22:24:21.024 [Lua] Set lobby begin: 22:24:21.024 [Lua] Lobby data twitch_enabled = false 22:24:21.024 [Lua] Lobby data power_level = 835 22:24:21.024 [Lua] Lobby data unique_server_name = JayJay 22:24:21.024 [Lua] Lobby data host = 110000106697298 22:24:21.024 [Lua] Lobby data game_mode = 2 22:24:21.025 [Lua] Lobby data is_private = false 22:24:21.025 [Lua] Lobby data level_key = catacombs 22:24:21.025 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:21.025 [Lua] Lobby data selected_level_key = catacombs 22:24:21.025 [Lua] Lobby data quick_game = true 22:24:21.025 [Lua] Lobby data mechanism = adventure 22:24:21.025 [Lua] Lobby data matchmaking = true 22:24:21.025 [Lua] Lobby data num_players = 4 22:24:21.025 [Lua] Lobby data country_code = DE 22:24:21.026 [Lua] Lobby data difficulty = hardest 22:24:21.026 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:21.026 [Lua] Lobby data player_slot_2 = 0:0 22:24:21.026 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:21.026 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:21.026 [Lua] Lobby data eac_authorized = true 22:24:21.026 [Lua] Set lobby end. 22:24:21.026 [Lua] [Matchmaking] Assigned player 110000105206fc5 to slot 5 when hot join syncing 22:24:21.026 [Lua] Breedfreezer (server) starting a hot join sync 22:24:21.026 [Lua] packing 0 units of breed chaos_marauder 22:24:21.026 [Lua] packing 0 units of breed skaven_clan_rat 22:24:21.026 [Lua] packing 0 units of breed skaven_storm_vermin 22:24:21.026 [Lua] packing 0 units of breed skaven_slave 22:24:21.026 [Lua] packing 0 units of breed chaos_fanatic 22:24:21.026 [Lua] packing 0 units of breed beastmen_ungor_archer 22:24:21.026 [Lua] packing 0 units of breed chaos_raider 22:24:21.026 [Lua] packing 0 units of breed chaos_warrior 22:24:21.026 [Lua] packing 0 units of breed chaos_berzerker 22:24:21.026 [Lua] packing 0 units of breed beastmen_bestigor 22:24:21.026 [Lua] packing 0 units of breed beastmen_ungor 22:24:21.026 [Lua] packing 0 units of breed skaven_plague_monk 22:24:21.026 [Lua] packing 0 units of breed beastmen_gor 22:24:21.026 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:24:21.026 [Lua] 22:24:21.026 [Lua] [1] = 1 (number) 22:24:21.026 [Lua] [2] = 0 (number) 22:24:21.026 [Lua] [3] = 1 (number) 22:24:21.026 [Lua] [4] = 0 (number) 22:24:21.026 [Lua] [5] = 1 (number) 22:24:21.026 [Lua] [6] = 0 (number) 22:24:21.026 [Lua] [7] = 1 (number) 22:24:21.026 [Lua] [8] = 0 (number) 22:24:21.026 [Lua] [9] = 1 (number) 22:24:21.026 [Lua] [10] = 0 (number) 22:24:21.026 [Lua] [11] = 1 (number) 22:24:21.026 [Lua] [12] = 0 (number) 22:24:21.026 [Lua] [13] = 1 (number) 22:24:21.026 [Lua] [14] = 0 (number) 22:24:21.026 [Lua] [15] = 1 (number) 22:24:21.026 [Lua] [16] = 0 (number) 22:24:21.026 [Lua] [17] = 1 (number) 22:24:21.026 [Lua] [18] = 0 (number) 22:24:21.026 [Lua] [19] = 1 (number) 22:24:21.026 [Lua] [20] = 0 (number) 22:24:21.026 [Lua] [21] = 1 (number) 22:24:21.026 [Lua] [22] = 0 (number) 22:24:21.026 [Lua] [23] = 1 (number) 22:24:21.026 [Lua] [24] = 0 (number) 22:24:21.026 [Lua] [25] = 1 (number) 22:24:21.026 [Lua] [26] = 0 (number) 22:24:21.026 [Lua] 22:24:21.026 [Lua] 22:24:21.026 [Lua] 22:24:21.030 [Lua] Set lobby begin: 22:24:21.030 [Lua] Lobby data twitch_enabled = false 22:24:21.030 [Lua] Lobby data power_level = 835 22:24:21.030 [Lua] Lobby data unique_server_name = JayJay 22:24:21.030 [Lua] Lobby data host = 110000106697298 22:24:21.030 [Lua] Lobby data game_mode = 2 22:24:21.030 [Lua] Lobby data is_private = false 22:24:21.031 [Lua] Lobby data level_key = catacombs 22:24:21.031 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:21.031 [Lua] Lobby data selected_level_key = catacombs 22:24:21.031 [Lua] Lobby data quick_game = true 22:24:21.031 [Lua] Lobby data mechanism = adventure 22:24:21.031 [Lua] Lobby data matchmaking = true 22:24:21.031 [Lua] Lobby data num_players = 4 22:24:21.032 [Lua] Lobby data country_code = DE 22:24:21.032 [Lua] Lobby data difficulty = hardest 22:24:21.032 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:21.032 [Lua] Lobby data player_slot_2 = 0:0 22:24:21.032 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:21.032 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:21.032 [Lua] Lobby data eac_authorized = true 22:24:21.032 [Lua] Set lobby end. 22:24:21.032 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 22:24:21.032 [Lua] Breedfreezer (server) starting a hot join sync 22:24:21.032 [Lua] packing 0 units of breed chaos_marauder 22:24:21.032 [Lua] packing 0 units of breed skaven_clan_rat 22:24:21.032 [Lua] packing 0 units of breed skaven_storm_vermin 22:24:21.032 [Lua] packing 0 units of breed skaven_slave 22:24:21.032 [Lua] packing 0 units of breed chaos_fanatic 22:24:21.032 [Lua] packing 0 units of breed beastmen_ungor_archer 22:24:21.032 [Lua] packing 0 units of breed chaos_raider 22:24:21.032 [Lua] packing 0 units of breed chaos_warrior 22:24:21.032 [Lua] packing 0 units of breed chaos_berzerker 22:24:21.032 [Lua] packing 0 units of breed beastmen_bestigor 22:24:21.032 [Lua] packing 0 units of breed beastmen_ungor 22:24:21.032 [Lua] packing 0 units of breed skaven_plague_monk 22:24:21.032 [Lua] packing 0 units of breed beastmen_gor 22:24:21.032 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:24:21.032 [Lua] 22:24:21.032 [Lua] [1] = 1 (number) 22:24:21.032 [Lua] [2] = 0 (number) 22:24:21.032 [Lua] [3] = 1 (number) 22:24:21.032 [Lua] [4] = 0 (number) 22:24:21.032 [Lua] [5] = 1 (number) 22:24:21.032 [Lua] [6] = 0 (number) 22:24:21.032 [Lua] [7] = 1 (number) 22:24:21.032 [Lua] [8] = 0 (number) 22:24:21.032 [Lua] [9] = 1 (number) 22:24:21.032 [Lua] [10] = 0 (number) 22:24:21.032 [Lua] [11] = 1 (number) 22:24:21.032 [Lua] [12] = 0 (number) 22:24:21.032 [Lua] [13] = 1 (number) 22:24:21.032 [Lua] [14] = 0 (number) 22:24:21.032 [Lua] [15] = 1 (number) 22:24:21.032 [Lua] [16] = 0 (number) 22:24:21.032 [Lua] [17] = 1 (number) 22:24:21.033 [Lua] [18] = 0 (number) 22:24:21.033 [Lua] [19] = 1 (number) 22:24:21.033 [Lua] [20] = 0 (number) 22:24:21.033 [Lua] [21] = 1 (number) 22:24:21.033 [Lua] [22] = 0 (number) 22:24:21.033 [Lua] [23] = 1 (number) 22:24:21.033 [Lua] [24] = 0 (number) 22:24:21.033 [Lua] [25] = 1 (number) 22:24:21.033 [Lua] [26] = 0 (number) 22:24:21.033 [Lua] 22:24:21.033 [Lua] 22:24:21.033 [Lua] 22:24:21.034 [Lua] [GameNetworkManager] destroying game object with go_id=57 22:24:21.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 22:24:21.034 [Lua] RemotePlayer:create_game_object( ) 58 22:24:21.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 22:24:21.048 [Lua] RemotePlayer:create_game_object( ) 59 22:24:21.062 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105206fc5 22:24:21.062 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 22:24:21.064 [Lua] player (110000106697298,2) was put into party 1 22:24:21.077 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 22:24:21.077 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3) 22:24:21.077 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3) 22:24:21.077 [Lua] Set lobby begin: 22:24:21.077 [Lua] Lobby data twitch_enabled = false 22:24:21.078 [Lua] Lobby data power_level = 835 22:24:21.079 [Lua] Lobby data unique_server_name = JayJay 22:24:21.080 [Lua] Lobby data host = 110000106697298 22:24:21.080 [Lua] Lobby data game_mode = 2 22:24:21.080 [Lua] Lobby data is_private = false 22:24:21.080 [Lua] Lobby data level_key = catacombs 22:24:21.080 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:21.080 [Lua] Lobby data selected_level_key = catacombs 22:24:21.080 [Lua] Lobby data quick_game = true 22:24:21.080 [Lua] Lobby data mechanism = adventure 22:24:21.080 [Lua] Lobby data matchmaking = true 22:24:21.080 [Lua] Lobby data num_players = 4 22:24:21.080 [Lua] Lobby data country_code = DE 22:24:21.080 [Lua] Lobby data difficulty = hardest 22:24:21.080 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:21.080 [Lua] Lobby data player_slot_2 = 0:0 22:24:21.080 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:21.080 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:21.080 [Lua] Lobby data eac_authorized = true 22:24:21.081 [Lua] Set lobby end. 22:24:21.081 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:11000010470a804 | bw:0 | es:110000105206fc5 22:24:21.081 [Lua] 22:24:21.081 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 22:24:21.081 [Lua] [wwise/flail] = false (boolean) 22:24:21.081 [Lua] [wwise/staff] = false (boolean) 22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 22:24:21.081 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 22:24:21.081 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 22:24:21.081 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 22:24:21.081 [Lua] 22:24:21.081 [Lua] 22:24:21.081 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 22:24:21.081 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 22:24:21.081 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean) 22:24:21.081 [Lua] [wwise/staff] = false (boolean) 22:24:21.081 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 22:24:21.081 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 22:24:21.081 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:24:21.081 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 22:24:21.081 [Lua] [wwise/flail] = false (boolean) 22:24:21.081 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 22:24:21.081 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 22:24:21.081 [Lua] 22:24:21.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:66 my_peer_id:110000106697298 22:24:21.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 22:24:21.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:67 my_peer_id:110000106697298 22:24:21.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:67 my_peer_id:110000106697298 22:24:21.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:67 my_peer_id:110000106697298 22:24:21.099 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:67 my_peer_id:110000106697298 22:24:21.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 22:24:21.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 22:24:21.224 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 22:24:21.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 22:24:21.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:24:21.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:24:21.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient 22:24:21.225 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 22:24:21.227 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:24:21.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 22:24:21.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient 22:24:21.232 [Flow] DISABLE 22:24:21.236 [Lua] [MOD][VMF][INFO] Added 110000105206fc5 to the VMF users list. 22:24:21.236 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105206fc5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:24:21.236 [Lua] Adding player sync data to peer=110000105206fc5 local_player_id=1 22:24:21.237 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:24:21.237 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 22:24:21.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 22:24:21.718 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 22:24:21.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 22:24:22.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 22:24:22.870 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 22:24:22.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 22:24:23.299 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010470a804, connection_key=20) 22:24:23.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470a804 inventory_sync_id:67 my_peer_id:110000106697298 22:24:23.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 22:24:23.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 22:24:23.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 22:24:23.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 22:24:23.563 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 22:24:23.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 22:24:23.597 [Lua] Set lobby begin: 22:24:23.597 [Lua] Lobby data twitch_enabled = false 22:24:23.597 [Lua] Lobby data power_level = 556 22:24:23.597 [Lua] Lobby data unique_server_name = JayJay 22:24:23.597 [Lua] Lobby data host = 110000106697298 22:24:23.597 [Lua] Lobby data game_mode = 2 22:24:23.597 [Lua] Lobby data is_private = false 22:24:23.597 [Lua] Lobby data level_key = catacombs 22:24:23.597 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:23.598 [Lua] Lobby data selected_level_key = catacombs 22:24:23.598 [Lua] Lobby data quick_game = true 22:24:23.598 [Lua] Lobby data mechanism = adventure 22:24:23.598 [Lua] Lobby data matchmaking = true 22:24:23.598 [Lua] Lobby data num_players = 4 22:24:23.598 [Lua] Lobby data country_code = DE 22:24:23.598 [Lua] Lobby data difficulty = hardest 22:24:23.598 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:23.598 [Lua] Lobby data player_slot_2 = 0:0 22:24:23.598 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:23.598 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:23.598 [Lua] Lobby data eac_authorized = true 22:24:23.599 [Lua] Set lobby end. 22:24:23.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 22:24:23.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 22:24:23.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 22:24:24.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 22:24:24.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 22:24:24.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 22:24:24.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 22:24:24.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 22:24:24.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 22:24:24.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 22:24:24.694 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 22:24:24.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 22:24:24.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 22:24:24.844 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 22:24:24.845 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:24:25.081 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:24:25.081 [Lua] [PackageManager] Force_load: wwise/staff 22:24:25.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 22:24:25.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 22:24:25.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 22:24:25.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:24:25.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:24:25.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:24:25.301 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 22:24:25.352 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 22:24:25.352 [Lua] [PackageManager] Force_load: wwise/flail 22:24:25.369 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67 22:24:28.609 [Lua] Set lobby begin: 22:24:28.609 [Lua] Lobby data twitch_enabled = false 22:24:28.609 [Lua] Lobby data power_level = 835 22:24:28.609 [Lua] Lobby data unique_server_name = JayJay 22:24:28.609 [Lua] Lobby data host = 110000106697298 22:24:28.609 [Lua] Lobby data game_mode = 2 22:24:28.609 [Lua] Lobby data is_private = false 22:24:28.610 [Lua] Lobby data level_key = catacombs 22:24:28.610 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:28.610 [Lua] Lobby data selected_level_key = catacombs 22:24:28.610 [Lua] Lobby data quick_game = true 22:24:28.610 [Lua] Lobby data mechanism = adventure 22:24:28.610 [Lua] Lobby data matchmaking = true 22:24:28.610 [Lua] Lobby data num_players = 4 22:24:28.610 [Lua] Lobby data country_code = DE 22:24:28.610 [Lua] Lobby data difficulty = hardest 22:24:28.610 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:28.610 [Lua] Lobby data player_slot_2 = 0:0 22:24:28.610 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:28.610 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:28.610 [Lua] Lobby data eac_authorized = true 22:24:28.610 [Lua] Set lobby end. 22:24:30.652 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 22:24:30.652 [Lua] [Matchmaking] Got a handshake request from 11000010470a804 with user name 'Charismatic Stranger' 22:24:30.673 [Lua] Breedfreezer (server) starting a hot join sync 22:24:30.673 [Lua] packing 0 units of breed chaos_marauder 22:24:30.673 [Lua] packing 0 units of breed skaven_clan_rat 22:24:30.673 [Lua] packing 0 units of breed skaven_storm_vermin 22:24:30.673 [Lua] packing 0 units of breed skaven_slave 22:24:30.673 [Lua] packing 0 units of breed chaos_fanatic 22:24:30.673 [Lua] packing 0 units of breed beastmen_ungor_archer 22:24:30.673 [Lua] packing 0 units of breed chaos_raider 22:24:30.673 [Lua] packing 0 units of breed chaos_warrior 22:24:30.673 [Lua] packing 0 units of breed chaos_berzerker 22:24:30.673 [Lua] packing 0 units of breed beastmen_bestigor 22:24:30.673 [Lua] packing 0 units of breed beastmen_ungor 22:24:30.673 [Lua] packing 0 units of breed skaven_plague_monk 22:24:30.673 [Lua] packing 0 units of breed beastmen_gor 22:24:30.673 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:24:30.673 [Lua] 22:24:30.673 [Lua] [1] = 1 (number) 22:24:30.673 [Lua] [2] = 0 (number) 22:24:30.673 [Lua] [3] = 1 (number) 22:24:30.673 [Lua] [4] = 0 (number) 22:24:30.673 [Lua] [5] = 1 (number) 22:24:30.673 [Lua] [6] = 0 (number) 22:24:30.673 [Lua] [7] = 1 (number) 22:24:30.673 [Lua] [8] = 0 (number) 22:24:30.673 [Lua] [9] = 1 (number) 22:24:30.673 [Lua] [10] = 0 (number) 22:24:30.673 [Lua] [11] = 1 (number) 22:24:30.673 [Lua] [12] = 0 (number) 22:24:30.673 [Lua] [13] = 1 (number) 22:24:30.673 [Lua] [14] = 0 (number) 22:24:30.673 [Lua] [15] = 1 (number) 22:24:30.673 [Lua] [16] = 0 (number) 22:24:30.673 [Lua] [17] = 1 (number) 22:24:30.673 [Lua] [18] = 0 (number) 22:24:30.673 [Lua] [19] = 1 (number) 22:24:30.673 [Lua] [20] = 0 (number) 22:24:30.673 [Lua] [21] = 1 (number) 22:24:30.673 [Lua] [22] = 0 (number) 22:24:30.673 [Lua] [23] = 1 (number) 22:24:30.673 [Lua] [24] = 0 (number) 22:24:30.673 [Lua] [25] = 1 (number) 22:24:30.673 [Lua] [26] = 0 (number) 22:24:30.673 [Lua] 22:24:30.673 [Lua] 22:24:30.673 [Lua] 22:24:30.675 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 22:24:30.675 [Lua] RemotePlayer:create_game_object( ) 61 22:24:30.692 [Lua] Assigning peer(11000010470a804:1) to profile(3) career(2) 22:24:30.692 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010470a804) local_player_id(1) profile_index(3) career_index(2) 22:24:30.692 [Lua] Set lobby begin: 22:24:30.692 [Lua] Lobby data twitch_enabled = false 22:24:30.692 [Lua] Lobby data power_level = 835 22:24:30.692 [Lua] Lobby data unique_server_name = JayJay 22:24:30.693 [Lua] Lobby data host = 110000106697298 22:24:30.693 [Lua] Lobby data game_mode = 2 22:24:30.693 [Lua] Lobby data is_private = false 22:24:30.693 [Lua] Lobby data level_key = catacombs 22:24:30.693 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:30.693 [Lua] Lobby data selected_level_key = catacombs 22:24:30.693 [Lua] Lobby data quick_game = true 22:24:30.693 [Lua] Lobby data mechanism = adventure 22:24:30.693 [Lua] Lobby data matchmaking = true 22:24:30.693 [Lua] Lobby data num_players = 4 22:24:30.693 [Lua] Lobby data country_code = DE 22:24:30.693 [Lua] Lobby data difficulty = hardest 22:24:30.693 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:30.693 [Lua] Lobby data player_slot_2 = 0:0 22:24:30.693 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:30.693 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:30.693 [Lua] Lobby data eac_authorized = true 22:24:30.693 [Lua] Set lobby end. 22:24:30.693 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:11000010470a804 | bw:0 | es:110000105206fc5 22:24:30.694 [Lua] [GameNetworkManager] destroying game object with go_id=60 22:24:30.694 [Lua] player (11000010470a804,1) was put into party 1 22:24:30.951 [Lua] [MOD][VMF][INFO] Added 11000010470a804 to the VMF users list. 22:24:30.951 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010470a804 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:24:30.951 [Lua] Adding player sync data to peer=11000010470a804 local_player_id=1 22:24:30.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:68 my_peer_id:110000106697298 22:24:30.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:68 my_peer_id:110000106697298 22:24:30.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:68 my_peer_id:110000106697298 22:24:30.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470a804 inventory_sync_id:68 my_peer_id:110000106697298 22:24:30.953 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010470a804 22:24:30.955 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:68 my_peer_id:110000106697298 22:24:30.955 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:24:30.955 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 22:24:30.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:24:30.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:24:30.955 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 22:24:30.955 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 22:24:30.955 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:24:30.955 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read, 22:24:31.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:24:31.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:24:31.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 22:24:32.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 22:24:32.003 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 22:24:32.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:24:32.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:24:32.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:24:32.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 22:24:32.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 22:24:32.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 22:24:32.814 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:24:32.897 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:24:32.897 [Lua] [PackageManager] Force_load: wwise/drakegun 22:24:32.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 22:24:33.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 22:24:33.187 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 22:24:33.187 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:24:33.272 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:24:33.272 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:24:33.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 22:24:33.661 [Lua] Set lobby begin: 22:24:33.661 [Lua] Lobby data twitch_enabled = false 22:24:33.661 [Lua] Lobby data power_level = 626 22:24:33.661 [Lua] Lobby data unique_server_name = JayJay 22:24:33.661 [Lua] Lobby data host = 110000106697298 22:24:33.661 [Lua] Lobby data game_mode = 2 22:24:33.661 [Lua] Lobby data is_private = false 22:24:33.661 [Lua] Lobby data level_key = catacombs 22:24:33.662 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:33.662 [Lua] Lobby data selected_level_key = catacombs 22:24:33.662 [Lua] Lobby data quick_game = true 22:24:33.662 [Lua] Lobby data mechanism = adventure 22:24:33.662 [Lua] Lobby data matchmaking = true 22:24:33.662 [Lua] Lobby data num_players = 4 22:24:33.662 [Lua] Lobby data country_code = DE 22:24:33.662 [Lua] Lobby data difficulty = hardest 22:24:33.662 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:33.662 [Lua] Lobby data player_slot_2 = 0:0 22:24:33.662 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:33.662 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:33.662 [Lua] Lobby data eac_authorized = true 22:24:33.662 [Lua] Set lobby end. 22:24:33.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 22:24:33.764 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 22:24:33.779 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68 22:24:33.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:33.803 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:33.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 22:24:33.892 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:24:33.893 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 22:24:33.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:33.895 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105206fc5 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:24:33.896 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 22:24:33.897 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:33.898 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010470a804 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:24:33.900 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 22:24:33.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:24:34.165 [Lua] StateInGameRunning:_game_actually_starts() 22:24:34.166 [Lua] ################################################################################################################# 22:24:34.166 [Lua] [Loading Time]: 00:00:46 [Transition]: inn_level-catacombs [Members joined]: 1 [Members Left]: 0 [Is Server]: true 22:24:34.166 [Lua] ################################################################################################################# 22:24:34.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 148 22:24:34.166 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 22:24:34.183 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 148 22:24:34.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 148 22:24:34.404 [Lua] Commit load time data 22:24:34.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 22:24:34.436 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 22:24:38.708 [Lua] Set lobby begin: 22:24:38.708 [Lua] Lobby data twitch_enabled = false 22:24:38.708 [Lua] Lobby data power_level = 835 22:24:38.708 [Lua] Lobby data unique_server_name = JayJay 22:24:38.708 [Lua] Lobby data host = 110000106697298 22:24:38.709 [Lua] Lobby data game_mode = 2 22:24:38.709 [Lua] Lobby data is_private = false 22:24:38.709 [Lua] Lobby data level_key = catacombs 22:24:38.709 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:24:38.709 [Lua] Lobby data selected_level_key = catacombs 22:24:38.709 [Lua] Lobby data quick_game = true 22:24:38.709 [Lua] Lobby data mechanism = adventure 22:24:38.709 [Lua] Lobby data matchmaking = true 22:24:38.709 [Lua] Lobby data num_players = 4 22:24:38.709 [Lua] Lobby data country_code = DE 22:24:38.709 [Lua] Lobby data difficulty = hardest 22:24:38.709 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:24:38.709 [Lua] Lobby data player_slot_2 = 0:0 22:24:38.709 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:24:38.709 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:24:38.709 [Lua] Lobby data eac_authorized = true 22:24:38.709 [Lua] Set lobby end. 22:24:57.303 [Lua] Players are leaving the safe zone 22:25:09.916 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:25:09.934 [Lua] Spline already found! 22:25:09.979 [Lua] Init group template: spline_patrol 22:25:10.277 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:25:11.875 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:25:11.897 [Lua] Spline already found! 22:25:11.938 [Lua] Init group template: spline_patrol 22:25:17.350 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:25:17.366 [Lua] Spline already found! 22:25:17.404 [Lua] Init group template: spline_patrol 22:25:20.932 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 22:25:21.013 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:21.435 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:21.503 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:22.028 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:22.146 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:22.584 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:22.834 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:23.357 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:23.544 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:23.999 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:24.066 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:24.506 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:24.572 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:25.011 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:25.061 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:25.487 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:25.538 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:25.969 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:26.001 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:26.461 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:26.562 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:27.068 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:27.822 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:28.372 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:28.489 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:28.927 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:28.962 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:29.510 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:29.547 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:30.011 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:25:49.321 [Lua] main path terror event triggered: boss_event_rat_ogre 22:25:49.321 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 22:25:49.355 [Flow] Boss DoorStormfiend 22:25:49.356 [Lua] Boss gave [Unit '#ID[1bd6b13e01e224f5]'] initial aggro 22:25:49.358 [Lua] Init group template: boss_door_closers 22:25:50.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:25:50.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:25:50.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:25:51.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:25:51.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:25:51.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:25:52.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:25:52.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:25:52.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:25:54.081 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:25:58.110 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:26:05.270 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:05.824 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:26:11.525 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:11.947 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:12.433 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:12.796 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:13.401 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:13.803 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:14.345 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:14.723 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:15.296 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:15.678 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:16.242 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:16.621 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:17.179 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:17.609 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:18.792 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:19.173 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:19.751 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:20.084 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:20.614 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:20.985 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:26:21.026 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:21.049 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:21.377 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:26:21.377 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:21.505 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:21.892 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:26:21.976 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:22.017 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:22.345 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:22.386 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:26:22.511 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:22.935 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:26:22.955 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:22.991 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:23.281 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:23.421 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:26:23.886 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:24.068 [Lua] Coordinated attack! 22:26:24.209 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:24.799 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:25.139 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:25.719 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:26.089 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:26.191 [Lua] Time for new HOOORDE! multi_first_wave 22:26:26.191 [Lua] horde requested: vector 22:26:26.191 [Lua] setting up vector-horde 22:26:26.191 [Lua] Composing horde 'large' .. using variant 'plain' 22:26:26.191 [Lua] --> horde wants to spawn behind players (0.71405831785768/0.67 22:26:26.191 [Lua] -> spawning: 57 22:26:26.191 [Lua] horde crated with id 5 of type vector 22:26:26.191 [Lua] vector horde has started 22:26:26.197 [Lua] MUSIC: explore -> pre_horde 22:26:26.694 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:27.015 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:27.582 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:27.949 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:28.500 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:28.865 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:30.163 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:30.532 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:31.094 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:31.434 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:32.139 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:32.500 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:33.145 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:33.492 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:26:34.254 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 22:26:34.254 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:26:34.254 [Lua] horde requested: vector 22:26:34.254 [Lua] setting up vector-horde 22:26:34.254 [Lua] Composing horde 'large' .. using variant 'plain' 22:26:34.254 [Lua] --> horde wants to spawn ahead of players (0.055850418084201/0.67 22:26:34.254 [Lua] -> spawning: 53 22:26:34.254 [Lua] horde crated with id 6 of type vector 22:26:34.254 [Lua] vector horde has started 22:26:34.376 [Lua] MUSIC: pre_horde -> horde 22:26:35.628 [Lua] Init group template: horde 22:26:43.920 [Lua] Init group template: horde 22:26:47.063 [Lua] rat ogre died! 22:26:50.047 [Lua] rat ogre was despawned! 22:26:50.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:26:50.912 [Lua] Pushing horde in time; too many units out 22:26:52.529 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:26:53.187 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die 22:26:53.406 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 22:26:54.001 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:26:54.002 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 22:26:56.086 [Lua] HORDE: last wave, reset to standard horde delay 22:26:56.086 [Lua] Time for new HOOORDE! multi_last_wave 22:26:56.086 [Lua] horde requested: vector 22:26:56.086 [Lua] setting up vector-horde 22:26:56.086 [Lua] Composing horde 'large' .. using variant 'plain' 22:26:56.086 [Lua] --> horde wants to spawn ahead of players (0.22992593780361/0.67 22:26:56.086 [Lua] -> spawning: 57 22:26:56.086 [Lua] horde crated with id 7 of type vector 22:26:56.086 [Lua] vector horde has started 22:27:00.619 [Lua] Horde killed: ? 22:27:05.020 [Lua] Init group template: horde 22:27:05.086 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:05.560 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:27:11.006 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 22:27:15.015 [Lua] Horde killed: ? 22:27:15.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:27:15.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 1212304 22:27:21.784 [Lua] MUSIC: horde -> explore 22:27:22.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:27:22.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:27:22.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:27:22.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:27:30.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1690b4, position: 0 22:27:30.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16911b, position: 0 22:27:31.290 [Lua] Horde killed: ? 22:27:31.650 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 22:27:43.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x16941a, position: 0 22:28:04.605 [Lua] Switching ConflictSettings: to: skaven 22:28:04.605 [Lua] pacing=default 22:28:04.605 [Lua] roaming=nil 22:28:04.605 [Lua] specials=skaven 22:28:04.605 [Lua] debug_color=orange 22:28:04.605 [Lua] pack_spawning=skaven 22:28:04.605 [Lua] contained_breeds=nil 22:28:04.605 [Lua] disabled=false 22:28:04.605 [Lua] boss=skaven 22:28:04.605 [Lua] horde=default 22:28:04.605 [Lua] name=skaven 22:28:04.605 [Lua] intensity=default 22:28:04.605 [Lua] --- 22:28:07.499 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:07.922 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:28:08.787 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:09.209 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:13.402 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:13.956 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:26.022 [Lua] [ChatManager][1]System: JayJay discarded a Tome 22:28:27.016 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:28:27.032 [Lua] Spline already found! 22:28:27.087 [Lua] Init group template: spline_patrol 22:28:27.760 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:28:28.149 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:28:28.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 22:28:29.842 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:28:29.859 [Lua] Spline already found! 22:28:29.881 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:28:29.896 [Lua] Spline already found! 22:28:29.907 [Lua] Init group template: spline_patrol 22:28:30.029 [Lua] Init group template: spline_patrol 22:28:34.806 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:28:37.560 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:28:37.579 [Lua] Spline already found! 22:28:37.652 [Lua] Init group template: spline_patrol 22:28:40.461 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:28:40.578 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:40.964 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:28:41.519 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:41.930 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:28:45.458 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:46.190 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:46.223 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:46.714 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:46.815 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:47.197 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:47.266 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:47.681 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:47.753 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:48.227 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:48.262 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:48.757 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:51.634 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:28:51.652 [Lua] Spline already found! 22:28:51.697 [Lua] Init group template: spline_patrol 22:28:52.533 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:53.042 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:53.142 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:28:53.949 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:54.742 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:55.264 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:55.859 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:56.344 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:57.778 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:58.384 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:28:59.801 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:00.288 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:00.312 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:00.353 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:01.011 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:29:01.172 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:01.342 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:01.826 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:01.882 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:01.916 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:02.310 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:29:02.329 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:02.495 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:02.943 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:03.019 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:03.038 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:03.337 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:29:03.564 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:05.125 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:05.513 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:29:10.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x16ad45, position: 0 22:29:14.481 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:29:14.498 [Lua] Spline already found! 22:29:14.537 [Lua] Init group template: spline_patrol 22:29:16.620 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:16.954 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:29:17.881 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:18.252 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:29:24.770 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:25.185 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:25.252 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:25.619 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:25.729 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:26.043 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:26.122 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:26.222 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:26.391 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:29:26.687 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:26.721 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:27.194 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:32.270 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.658 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.675 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.777 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:33.045 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:29:33.163 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:33.594 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:33.979 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:29:38.618 [Lua] Time for new HOOORDE! multi_first_wave 22:29:38.618 [Lua] horde requested: ambush 22:29:38.618 [Lua] setting up ambush-horde 22:29:38.618 [Lua] Composing horde 'large' .. using variant 'plain' 22:29:38.619 [Lua] -> spawning: 54 22:29:38.619 [Lua] horde crated with id 14 of type ambush 22:29:38.619 [Lua] ambush horde has started 22:29:38.626 [Lua] MUSIC: explore -> pre_ambush 22:29:42.504 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:43.196 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:43.232 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:43.651 [Lua] MUSIC: pre_ambush -> horde 22:29:43.716 [Lua] Init group template: horde 22:29:43.764 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:43.837 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:44.334 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:44.574 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:45.329 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:29:45.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:29:47.109 [Lua] Pushing horde in time; too many units out 22:29:52.152 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 22:29:52.152 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:29:52.152 [Lua] horde requested: ambush 22:29:52.152 [Lua] setting up ambush-horde 22:29:52.152 [Lua] Composing horde 'large' .. using variant 'plain' 22:29:52.153 [Lua] -> spawning: 55 22:29:52.153 [Lua] horde crated with id 15 of type ambush 22:29:52.153 [Lua] ambush horde has started 22:29:55.629 [Lua] replace_hidden_spawners -> first try found: 4 cover points 22:29:55.629 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:55.629 [Lua] ->moving spawner 22:29:57.257 [Lua] Init group template: horde 22:30:02.466 [Lua] Pushing horde in time; too many units out 22:30:07.001 [Lua] fence jumping 22:30:07.457 [Lua] HORDE: last wave, reset to standard horde delay 22:30:07.457 [Lua] Time for new HOOORDE! multi_last_wave 22:30:07.457 [Lua] horde requested: ambush 22:30:07.457 [Lua] setting up ambush-horde 22:30:07.457 [Lua] Composing horde 'large' .. using variant 'plain' 22:30:07.458 [Lua] -> spawning: 53 22:30:07.458 [Lua] horde crated with id 16 of type ambush 22:30:07.458 [Lua] ambush horde has started 22:30:07.520 [Lua] simple los failed 22:30:08.540 [Lua] Horde killed: ? 22:30:10.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:30:10.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 1212304 22:30:12.536 [Lua] Init group template: horde 22:30:18.349 [Lua] Horde killed: ? 22:30:27.140 [Lua] MUSIC: horde -> explore 22:30:28.259 [Lua] Coordinated attack! 22:30:28.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:30:28.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:30:28.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:30:31.636 [Lua] Horde killed: ? 22:30:50.139 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick 22:30:50.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:30:56.213 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:30:57.120 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:57.645 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:57.679 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:30:57.730 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:30:57.730 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 22:30:58.101 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:30:58.556 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:59.180 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:00.263 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:31:01.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x16e234, position: 0 22:31:03.321 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:03.642 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:03.985 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:04.494 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:04.699 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:05.274 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:05.308 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:05.747 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:06.646 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:07.137 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:07.205 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:07.491 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:07.852 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:07.952 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:31:13.034 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:13.383 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:13.445 [Lua] Override Player Respawning middle_event true 22:31:13.461 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start 22:31:24.146 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:31:24.166 [Lua] Spline already found! 22:31:24.211 [Lua] Init group template: spline_patrol 22:31:24.867 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 3 6 22:31:24.934 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 2 6 22:31:28.569 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 22:31:28.622 [Lua] MUSIC: explore -> pre_horde 22:31:30.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:30.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:30.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:30.855 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick 22:31:30.855 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:30.855 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:30.855 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:30.871 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_b 22:31:30.871 [Lua] TerrorEventMixer.start_event: catacombs_special_event_b 22:31:30.871 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:31:32.680 [Lua] MUSIC: pre_horde -> horde 22:31:32.964 [Lua] fence jumping 22:31:33.383 [Lua] ready to jump failed 22:31:34.653 [Lua] fence jumping 22:31:35.154 [Lua] simple los failed 22:31:36.339 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:36.950 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:37.153 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:37.708 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:37.788 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:38.255 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:38.412 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:38.994 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:39.148 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:39.617 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:39.620 [Lua] fence jumping 22:31:40.198 [Lua] simple los failed 22:31:40.574 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:40.990 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:41.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:41.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:41.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:41.135 [Lua] fence jumping 22:31:41.848 [Lua] ready to jump failed 22:31:44.824 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick 22:31:44.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:44.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:44.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:44.849 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_c 22:31:44.849 [Lua] TerrorEventMixer.start_event: catacombs_special_event_c 22:31:44.849 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:31:44.850 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 174 will change to a manual source. 22:31:47.979 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:48.381 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:31:48.557 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1503210 0 22:31:53.022 [Lua] event horde ends! 22:31:53.022 [Lua] event horde ends! 22:31:54.643 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:55.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:55.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:55.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:31:55.046 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:55.074 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:55.275 [Lua] event horde ends! 22:31:55.478 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:55.535 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:55.943 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:31:55.943 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:56.479 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:01.236 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:01.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:01.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:01.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 133, name: `unknown` 22:32:02.612 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick 22:32:02.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:02.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:02.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:04.653 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 22:32:06.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 225, name: `unknown` 22:32:09.091 [Lua] event horde ends! 22:32:12.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.808 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick 22:32:12.808 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.809 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:12.809 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:13.965 [Lua] Switching ConflictSettings: to: chaos 22:32:13.965 [Lua] pacing=chaos 22:32:13.965 [Lua] roaming=nil 22:32:13.965 [Lua] specials=chaos 22:32:13.965 [Lua] debug_color=purple 22:32:13.965 [Lua] pack_spawning=chaos 22:32:13.965 [Lua] contained_breeds=nil 22:32:13.965 [Lua] disabled=false 22:32:13.965 [Lua] boss=chaos 22:32:13.965 [Lua] horde=chaos 22:32:13.965 [Lua] name=chaos 22:32:13.965 [Lua] intensity=default 22:32:13.965 [Lua] --- 22:32:14.878 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:15.150 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:15.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:15.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:15.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 234, name: `unknown` 22:32:15.778 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:15.807 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:16.598 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:17.998 [Lua] Switching ConflictSettings: to: skaven 22:32:17.998 [Lua] pacing=default 22:32:17.998 [Lua] roaming=nil 22:32:17.998 [Lua] specials=skaven 22:32:17.998 [Lua] debug_color=orange 22:32:17.998 [Lua] pack_spawning=skaven 22:32:17.998 [Lua] contained_breeds=nil 22:32:17.998 [Lua] disabled=false 22:32:17.998 [Lua] boss=skaven 22:32:17.998 [Lua] horde=default 22:32:17.998 [Lua] name=skaven 22:32:17.998 [Lua] intensity=default 22:32:17.998 [Lua] --- 22:32:19.004 [Lua] [MOD][keyPickupMessage][ECHO] Elmor pushed a suspicious brick 22:32:19.005 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:20.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 76, name: `unknown` 22:32:20.264 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick 22:32:20.265 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:20.265 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:20.265 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:20.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16ffd0, position: 0 22:32:21.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x170021, position: 0 22:32:23.084 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:23.084 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:23.084 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:27.347 [Lua] [ChatManager][1]System: Charismatic Stranger picked up a Grimoire 22:32:28.480 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:28.481 [Lua] Override Player Respawning middle_event false 22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:32:28.504 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end 22:32:28.534 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:32:28.534 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 22:32:28.983 [Lua] event horde ends! 22:32:29.013 [Lua] event horde ends! 22:32:29.053 [Lua] MUSIC: horde -> explore 22:32:30.084 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:32:32.039 [Lua] ready to jump failed 22:32:36.606 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:37.174 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:44.618 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:45.022 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:32:45.480 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:46.056 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:46.968 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:47.414 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:32:48.058 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:48.516 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:48.673 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:49.042 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:49.347 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:49.720 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:50.269 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:50.437 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:50.649 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:32:51.020 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:51.523 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:51.880 [Lua] Switching ConflictSettings: to: chaos 22:32:51.880 [Lua] pacing=chaos 22:32:51.880 [Lua] roaming=nil 22:32:51.880 [Lua] specials=chaos 22:32:51.880 [Lua] debug_color=purple 22:32:51.880 [Lua] pack_spawning=chaos 22:32:51.880 [Lua] contained_breeds=nil 22:32:51.880 [Lua] disabled=false 22:32:51.880 [Lua] boss=chaos 22:32:51.880 [Lua] horde=chaos 22:32:51.880 [Lua] name=chaos 22:32:51.880 [Lua] intensity=default 22:32:51.880 [Lua] --- 22:32:51.944 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:52.095 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:52.569 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:52.704 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:53.141 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:53.218 [Lua] Switching ConflictSettings: to: skaven 22:32:53.218 [Lua] pacing=default 22:32:53.218 [Lua] roaming=nil 22:32:53.218 [Lua] specials=skaven 22:32:53.218 [Lua] debug_color=orange 22:32:53.218 [Lua] pack_spawning=skaven 22:32:53.218 [Lua] contained_breeds=nil 22:32:53.218 [Lua] disabled=false 22:32:53.218 [Lua] boss=skaven 22:32:53.218 [Lua] horde=default 22:32:53.218 [Lua] name=skaven 22:32:53.218 [Lua] intensity=default 22:32:53.218 [Lua] --- 22:32:53.254 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:53.629 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:53.874 [Lua] Coordinated attack! 22:32:53.948 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:54.284 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:32:54.425 [Lua] Switching ConflictSettings: to: chaos 22:32:54.425 [Lua] pacing=chaos 22:32:54.425 [Lua] roaming=nil 22:32:54.425 [Lua] specials=chaos 22:32:54.425 [Lua] debug_color=purple 22:32:54.425 [Lua] pack_spawning=chaos 22:32:54.425 [Lua] contained_breeds=nil 22:32:54.425 [Lua] disabled=false 22:32:54.425 [Lua] boss=chaos 22:32:54.425 [Lua] horde=chaos 22:32:54.425 [Lua] name=chaos 22:32:54.425 [Lua] intensity=default 22:32:54.425 [Lua] --- 22:33:26.803 [Lua] [ChatManager][1]System: Elmor picked up a Tome 22:33:29.432 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:33:31.177 [Lua] [ChatManager][1]System: JayJay discarded a Tome 22:33:33.306 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:33:35.017 [Lua] ready to jump failed 22:33:36.029 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:33:41.156 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:41.241 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:41.460 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:33:41.762 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:33:43.487 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.830 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:43.915 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:33:44.404 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:44.424 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:44.492 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:33:44.745 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:33:45.032 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:33:45.185 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:45.588 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:33:45.831 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:46.306 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:33:46.596 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:46.766 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:47.194 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:33:47.332 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:33:47.348 [Lua] Spline already found! 22:33:47.366 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:33:47.494 [Lua] Init group template: spline_patrol 22:33:47.727 [Lua] Coordinated attack! 22:33:48.927 [Lua] Time for new HOOORDE! multi_first_wave 22:33:48.927 [Lua] horde requested: vector_blob 22:33:48.927 [Lua] wants to spawn behind within distance: 60 22:33:48.927 [Lua] horde crated with id 19 of type vector_blob 22:33:48.927 [Lua] managed to spawn 30/32 horde enemies 22:33:48.927 [Lua] vector blob horde has started 22:33:48.934 [Lua] MUSIC: explore -> pre_horde 22:33:50.840 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:33:50.857 [Lua] Spline already found! 22:33:50.905 [Lua] Init group template: spline_patrol 22:33:53.080 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:53.486 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:33:57.048 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:33:57.048 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:33:57.048 [Lua] horde requested: vector_blob 22:33:57.048 [Lua] wants to spawn ahead within distance: 60 22:33:57.049 [Lua] horde crated with id 21 of type vector_blob 22:33:57.049 [Lua] managed to spawn 30/30 horde enemies 22:33:57.049 [Lua] vector blob horde has started 22:33:57.551 [Lua] Init group template: horde 22:33:59.442 [Lua] MUSIC: pre_horde -> horde 22:33:59.925 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:00.531 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:00.549 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:01.054 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:01.242 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:01.760 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:01.862 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:02.341 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:02.716 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:02.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 71207 22:34:03.239 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:03.972 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:04.522 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:04.595 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:05.102 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:05.251 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:05.761 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:05.900 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:06.421 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:06.591 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:07.049 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:07.232 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:07.649 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:07.897 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:08.344 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:16.350 [Lua] HORDE: last wave, reset to standard horde delay 22:34:16.350 [Lua] Time for new HOOORDE! multi_last_wave 22:34:16.350 [Lua] horde requested: vector_blob 22:34:16.350 [Lua] wants to spawn ahead within distance: 60 22:34:16.350 [Lua] horde crated with id 22 of type vector_blob 22:34:16.350 [Lua] managed to spawn 31/31 horde enemies 22:34:16.350 [Lua] vector blob horde has started 22:34:17.131 [Lua] Destroying unit since outside mesh or world 22:34:17.244 [Lua] Init group template: horde 22:34:17.732 [Lua] Destroying unit since outside mesh or world 22:34:24.631 [Lua] Horde killed: ? 22:34:27.898 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:34:28.039 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source. 22:34:28.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 71207 22:34:28.394 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:28.851 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:29.368 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:29.830 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:30.425 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:30.890 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:31.031 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:31.438 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:31.785 [Lua] ready to jump failed 22:34:42.816 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:43.336 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:34:45.462 [Lua] MUSIC: horde -> explore 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:34:49.483 [Lua] Horde killed: ? 22:34:53.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 282899 22:35:03.200 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:03.523 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:35:07.265 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:35:07.280 [Lua] Spline already found! 22:35:07.319 [Lua] Init group template: spline_patrol 22:35:17.587 [Lua] [ChatManager][1]System: JayJay discarded a Tome 22:35:20.254 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:35:22.207 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:22.716 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:22.851 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:23.212 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:23.314 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:23.718 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:23.769 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:24.257 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:24.324 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:24.816 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:24.816 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:25.323 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:25.357 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:25.462 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:25.712 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:25.744 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:35:33.501 [Lua] ready to jump failed 22:35:35.122 [Lua] fence jumping 22:35:36.334 [Lua] ready to jump failed 22:35:36.975 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:37.229 [Lua] fence jumping 22:35:37.600 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:37.804 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:38.229 [Lua] [ChatManager][1]System: Elmor picked up a piece of Ravaged Art 22:35:38.424 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:38.425 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:38.714 [Lua] ready to jump failed 22:35:39.031 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:39.031 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:39.587 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:39.823 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:40.298 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:35:41.894 [Lua] ready to jump failed 22:35:42.631 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:35:42.631 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 22:35:43.801 [Lua] [ChatManager][1]System: Charismatic Stranger picked up a piece of Ravaged Art 22:35:48.403 [Lua] fence jumping 22:35:49.435 [Lua] simple los failed 22:35:57.243 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:57.539 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:36:02.031 [Lua] Time for new HOOORDE! multi_first_wave 22:36:02.031 [Lua] horde requested: vector_blob 22:36:02.031 [Lua] wants to spawn behind within distance: 60 22:36:02.031 [Lua] horde crated with id 24 of type vector_blob 22:36:02.032 [Lua] managed to spawn 30/30 horde enemies 22:36:02.032 [Lua] vector blob horde has started 22:36:02.041 [Lua] MUSIC: explore -> pre_horde 22:36:02.525 [Lua] Init group template: horde 22:36:02.637 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:02.766 [Lua] MUSIC: pre_horde -> horde 22:36:03.315 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:05.905 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:36:05.921 [Lua] Spline already found! 22:36:05.981 [Lua] Init group template: spline_patrol 22:36:06.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 71207 22:36:09.903 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:10.435 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:10.505 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:10.979 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:10.980 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:11.642 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:11.833 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:12.398 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:12.401 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 22:36:12.401 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:36:12.402 [Lua] horde requested: vector_blob 22:36:12.402 [Lua] wants to spawn behind within distance: 60 22:36:12.402 [Lua] horde crated with id 26 of type vector_blob 22:36:12.402 [Lua] managed to spawn 27/27 horde enemies 22:36:12.402 [Lua] vector blob horde has started 22:36:12.421 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:12.937 [Lua] Init group template: horde 22:36:13.008 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:14.409 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:14.967 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:15.531 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:16.136 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:16.204 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:16.574 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:16.873 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:17.500 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:17.605 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:18.082 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:18.421 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:18.874 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:19.118 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:19.568 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:21.173 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:22.018 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:22.053 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:22.494 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:22.770 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:23.215 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:23.707 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:24.599 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:36:25.585 [Lua] HORDE: last wave, reset to standard horde delay 22:36:25.585 [Lua] Time for new HOOORDE! multi_last_wave 22:36:25.585 [Lua] horde requested: vector_blob 22:36:25.585 [Lua] wants to spawn behind within distance: 60 22:36:25.585 [Lua] horde crated with id 27 of type vector_blob 22:36:25.585 [Lua] managed to spawn 26/26 horde enemies 22:36:25.585 [Lua] vector blob horde has started 22:36:26.023 [Lua] Init group template: horde 22:36:31.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 71207 22:36:31.780 [Lua] Horde killed: ? 22:36:44.058 [Lua] [ChatManager][1]System: Elmor picked up a piece of Ravaged Art 22:36:48.682 [Lua] Horde killed: ? 22:36:50.807 [Lua] MUSIC: horde -> explore 22:36:51.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:36:51.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:36:51.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0 22:36:54.453 [Lua] Horde killed: ? 22:37:03.096 [Lua] fence jumping 22:37:03.711 [Lua] simple los failed 22:37:07.351 [Lua] simple los failed 22:37:09.145 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 22:37:09.325 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:09.663 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:09.933 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:37:10.237 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:37:10.271 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:10.979 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:37:11.622 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:37:11.622 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 22:37:15.739 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers 22:37:15.739 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized 22:37:15.924 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100ead617, connection_key=10, breed_name=chaos_dummy_sorcerer) 22:37:15.941 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010470a804, connection_key=20, breed_name=chaos_dummy_sorcerer) 22:37:15.961 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105206fc5, connection_key=19, breed_name=chaos_dummy_sorcerer) 22:37:16.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer 22:37:16.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer 22:37:18.318 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:18.867 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:19.071 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:37:19.528 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:37:19.904 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 149 22:37:19.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 149 22:37:21.229 [Lua] Switching ConflictSettings: to: chaos_beastmen 22:37:21.229 [Lua] pacing=default 22:37:21.229 [Lua] locked_func_name=beastmen 22:37:21.229 [Lua] roaming=nil 22:37:21.229 [Lua] specials=chaos_beastmen 22:37:21.229 [Lua] debug_color=orange 22:37:21.229 [Lua] pack_spawning=chaos_beastmen 22:37:21.229 [Lua] contained_breeds=nil 22:37:21.229 [Lua] disabled=false 22:37:21.229 [Lua] boss=chaos_beastmen 22:37:21.229 [Lua] horde=beastmen 22:37:21.229 [Lua] name=chaos_beastmen 22:37:21.229 [Lua] intensity=default 22:37:21.229 [Lua] --- 22:37:21.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 149 22:37:21.746 [SteamVoipClient] select_out(110000105206fc5, on) 22:37:21.746 [SteamVoipClient] select_out(110000106697298, on) 22:37:22.925 [SteamVoipClient] select_out(110000105206fc5, off) 22:37:22.925 [SteamVoipClient] select_out(110000106697298, off) 22:37:23.255 [Lua] Switching ConflictSettings: to: chaos 22:37:23.255 [Lua] pacing=chaos 22:37:23.255 [Lua] roaming=nil 22:37:23.255 [Lua] specials=chaos 22:37:23.255 [Lua] debug_color=purple 22:37:23.255 [Lua] pack_spawning=chaos 22:37:23.255 [Lua] contained_breeds=nil 22:37:23.255 [Lua] disabled=false 22:37:23.255 [Lua] boss=chaos 22:37:23.255 [Lua] horde=chaos 22:37:23.255 [Lua] name=chaos 22:37:23.255 [Lua] intensity=default 22:37:23.255 [Lua] --- 22:37:23.417 [Lua] [MOD][keyPickupMessage][ECHO] JayJay picked up a key 22:37:23.417 [Flow] ENABLE 22:37:23.913 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:24.304 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:37:25.888 [Lua] [ChatManager][1]System: Charismatic Stranger picked up a Loot Die 22:37:29.415 [Lua] Switching ConflictSettings: to: chaos_beastmen 22:37:29.415 [Lua] pacing=default 22:37:29.415 [Lua] locked_func_name=beastmen 22:37:29.415 [Lua] roaming=nil 22:37:29.415 [Lua] specials=chaos_beastmen 22:37:29.415 [Lua] debug_color=orange 22:37:29.415 [Lua] pack_spawning=chaos_beastmen 22:37:29.415 [Lua] contained_breeds=nil 22:37:29.415 [Lua] disabled=false 22:37:29.415 [Lua] boss=chaos_beastmen 22:37:29.415 [Lua] horde=beastmen 22:37:29.415 [Lua] name=chaos_beastmen 22:37:29.415 [Lua] intensity=default 22:37:29.415 [Lua] --- 22:37:48.880 [SteamVoipClient] select_out(110000105206fc5, on) 22:37:48.880 [SteamVoipClient] select_out(110000106697298, on) 22:37:50.083 [SteamVoipClient] select_out(110000105206fc5, off) 22:37:50.083 [SteamVoipClient] select_out(110000106697298, off) 22:37:56.531 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 2 20 22:37:59.014 [Lua] Time for new HOOORDE! multi_first_wave 22:37:59.014 [Lua] horde requested: vector 22:37:59.014 [Lua] setting up vector-horde 22:37:59.014 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:37:59.014 [Lua] --> horde wants to spawn ahead of players (0.090774329096637/0.67 22:37:59.014 [Lua] -> spawning: 19 22:37:59.014 [Lua] horde crated with id 28 of type vector 22:37:59.014 [Lua] vector horde has started 22:37:59.022 [Lua] MUSIC: explore -> pre_horde 22:38:00.919 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 5 19 22:38:01.021 [Lua] Coordinated attack! 22:38:07.037 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 22:38:07.037 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:38:07.037 [Lua] horde requested: vector 22:38:07.037 [Lua] setting up vector-horde 22:38:07.037 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:38:07.037 [Lua] --> horde wants to spawn ahead of players (0.37799852648591/0.67 22:38:07.037 [Lua] -> spawning: 21 22:38:07.037 [Lua] horde crated with id 29 of type vector 22:38:07.037 [Lua] vector horde has started 22:38:07.037 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:38:07.037 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:38:07.037 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:38:07.037 [Lua] replace_hidden_spawners -> first try found: 1 cover points 22:38:07.037 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:38:07.037 [Lua] ->moving spawner 22:38:07.037 [Lua] ->moving spawner 22:38:07.037 [Lua] ->moving spawner 22:38:07.037 [Lua] ->moving spawner 22:38:07.037 [Lua] ->moving spawner 22:38:07.037 [Lua] ->moving spawner 22:38:07.061 [Lua] MUSIC: pre_horde -> horde 22:38:14.110 [Lua] HORDE: last wave, reset to standard horde delay 22:38:14.110 [Lua] Time for new HOOORDE! multi_last_wave 22:38:14.110 [Lua] horde requested: vector 22:38:14.110 [Lua] setting up vector-horde 22:38:14.110 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 22:38:14.110 [Lua] --> horde wants to spawn ahead of players (0.3121032643775/0.67 22:38:14.110 [Lua] -> spawning: 20 22:38:14.110 [Lua] horde crated with id 30 of type vector 22:38:14.110 [Lua] vector horde has started 22:38:16.299 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:38:18.839 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:38:18.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source. 22:38:18.890 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:19.414 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:19.454 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:20.007 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:20.336 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:20.794 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:21.353 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:21.820 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:22.060 [Flow] DISABLE 22:38:23.081 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:23.604 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:27.649 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:28.148 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:29.021 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:29.524 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:29.729 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:30.276 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:30.650 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:31.233 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:31.485 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:32.029 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:32.259 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:32.845 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:32.951 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:33.053 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:33.380 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 22:38:33.426 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:38:33.521 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:33.908 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:34.423 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:34.504 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:34.964 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:35.032 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:35.506 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:36.522 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:37.110 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:37.188 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:37.734 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:37.807 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:38.188 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:38.633 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:39.003 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:43.658 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:44.102 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:46.620 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:46.883 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:47.001 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:38:47.003 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1549359 0 22:38:47.303 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:47.471 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:47.848 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:47.966 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:48.410 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:57.761 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.371 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:58.404 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.994 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:59.065 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:59.610 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:38:59.677 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:00.234 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:39:13.544 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:39:13.559 [Lua] Spline already found! 22:39:13.599 [Lua] Init group template: spline_patrol 22:39:31.695 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 22:39:31.696 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 22:39:35.285 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:39:42.793 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:43.311 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:39:45.387 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:46.284 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:39:46.948 [Lua] Switching ConflictSettings: to: default 22:39:46.948 [Lua] pacing=default 22:39:46.948 [Lua] roaming=nil 22:39:46.948 [Lua] specials=default 22:39:46.948 [Lua] debug_color=maroon 22:39:46.948 [Lua] pack_spawning=default 22:39:46.948 [Lua] contained_breeds=nil 22:39:46.948 [Lua] disabled=false 22:39:46.948 [Lua] boss=default 22:39:46.948 [Lua] horde=default 22:39:46.948 [Lua] name=default 22:39:46.948 [Lua] intensity=default 22:39:46.948 [Lua] --- 22:39:47.778 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:48.223 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:39:48.259 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:48.745 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:39:48.848 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:49.317 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:39:49.333 [Lua] Spline already found! 22:39:49.387 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:39:49.393 [Lua] Init group template: spline_patrol 22:39:50.448 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:50.865 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:39:51.481 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:51.916 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:39:54.262 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol 22:39:54.262 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol 22:39:54.284 [Lua] > starting new spline, using new navbot: standard , id: boss22 22:39:54.350 [Lua] > continuing spline boss22 index: 2 reties: 0 22:39:54.402 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 22:39:54.402 [Lua] > continuing spline boss22 index: 3 reties: 0 22:39:54.470 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 22:39:54.470 [Lua] > continuing spline boss22 index: 4 reties: 0 22:39:54.502 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 22:39:54.502 [Lua] > continuing spline boss22 index: 5 reties: 0 22:39:54.519 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 22:39:54.519 [Lua] > continuing spline boss22 index: 6 reties: 0 22:39:54.571 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 22:39:54.571 [Lua] > continuing spline boss22 index: 7 reties: 0 22:39:54.639 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22 22:39:54.639 [Lua] > spline completed boss22 reties: 0 22:39:54.957 [Lua] Init group template: spline_patrol 22:39:56.431 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:56.580 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:56.950 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:56.989 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:39:57.030 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:39:58.162 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:39:59.898 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:39:59.916 [Lua] Spline already found! 22:39:59.963 [Lua] Init group template: spline_patrol 22:40:04.650 [Lua] [ChatManager][1]System: JayJay discarded a Tome 22:40:06.673 [Lua] [ChatManager][1]System: Charismatic Stranger picked up a Tome 22:40:09.726 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:40:11.671 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:12.099 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:40:12.327 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:12.709 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:40:18.388 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:18.725 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:40:21.358 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105206fc5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:22.192 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105206fc5 22:40:26.820 [Lua] Coordinated attack! 22:40:38.819 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x17b5ea, position: 2193363 22:40:44.757 [Lua] TerrorEventMixer.start_event: roaming_patrol 22:40:44.773 [Lua] Spline already found! 22:40:44.828 [Lua] Init group template: spline_patrol 22:40:45.877 [Lua] [ChatManager][1]System: JayJay discarded a Tome 22:40:47.209 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers 22:40:47.513 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:40:49.215 [Lua] simple los failed 22:40:49.719 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:40:53.765 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 22:40:55.527 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:56.072 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:56.449 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:40:56.540 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:56.913 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:40:57.013 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:40:57.056 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:57.517 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:41:04.005 [Lua] Time for new HOOORDE! multi_first_wave 22:41:04.005 [Lua] horde requested: ambush 22:41:04.005 [Lua] setting up ambush-horde 22:41:04.005 [Lua] Composing horde 'large' .. using variant 'plain' 22:41:04.006 [Lua] -> spawning: 54 22:41:04.006 [Lua] horde crated with id 36 of type ambush 22:41:04.006 [Lua] ambush horde has started 22:41:07.612 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source. 22:41:08.013 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:08.836 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:41:08.944 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:08.944 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:09.518 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:09.726 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:41:09.727 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:41:10.062 [Lua] Init group template: horde 22:41:10.827 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:41:13.096 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:41:13.096 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:41:13.096 [Lua] horde requested: ambush 22:41:13.096 [Lua] setting up ambush-horde 22:41:13.096 [Lua] Composing horde 'large' .. using variant 'plain' 22:41:13.097 [Lua] -> spawning: 53 22:41:13.097 [Lua] horde crated with id 37 of type ambush 22:41:13.097 [Lua] ambush horde has started 22:41:19.875 [Lua] Init group template: horde 22:41:31.827 [Lua] [ChatManager][1]System: Elmor discarded a Tome 22:41:33.820 [Lua] [ChatManager][1]System: Elmor picked up a Tome 22:41:34.786 [Lua] HORDE: last wave, reset to standard horde delay 22:41:34.786 [Lua] Time for new HOOORDE! multi_last_wave 22:41:34.786 [Lua] horde requested: ambush 22:41:34.786 [Lua] setting up ambush-horde 22:41:34.786 [Lua] Composing horde 'large' .. using variant 'plain' 22:41:34.786 [Lua] -> spawning: 56 22:41:34.786 [Lua] horde crated with id 38 of type ambush 22:41:34.786 [Lua] ambush horde has started 22:41:36.953 [Lua] Horde killed: ? 22:41:39.831 [Lua] Init group template: horde 22:41:41.031 [Lua] Horde killed: ? 22:41:50.153 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:50.667 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:41:50.901 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:51.403 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:41:51.494 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:52.009 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:42:00.954 [Lua] Horde killed: ? 22:42:13.325 [Lua] [ChatManager][1]System: JayJay discarded a Tome 22:42:16.334 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:42:21.824 [Lua] [ChatManager][1]System: JayJay discarded a Tome 22:42:23.688 [Lua] [ChatManager][1]System: JayJay picked up a Tome 22:42:24.441 [Lua] main path terror event triggered: rare_event_loot_rat 22:42:24.441 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 22:42:30.035 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:30.475 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:42:30.579 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:30.646 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:30.967 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:42:31.000 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:42:39.722 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 5 22:42:40.729 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start 22:42:44.916 [Lua] Override Player Respawning end_event true 22:42:51.629 [Flow] Overcharge unit cooled off 22:43:02.455 [Flow] current health: 8 22:43:02.455 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:43:02.470 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge 22:43:03.503 [Flow] 0/12 22:43:03.503 [Flow] current health: 9 22:43:04.567 [Flow] current health: 10 22:43:05.679 [Flow] current health: 11 22:43:06.725 [Flow] current health: 12 22:43:07.769 [Flow] 1/12 22:43:07.769 [Flow] current health: 13 22:43:07.769 [Flow] current health: 13 22:43:08.842 [Flow] current health: 14 22:43:08.842 [Flow] current health: 14 22:43:09.901 [Flow] current health: 15 22:43:09.901 [Flow] current health: 15 22:43:10.372 [Lua] going to make a rush intervention, since loneliness_value= 30.168496036033549 and dist= 1070.6279296875 22:43:10.372 [Lua] rush intervention - ambush horde! 22:43:10.372 [Lua] setting up ambush-horde 22:43:10.372 [Lua] Composing horde 'large' .. using variant 'plain' 22:43:10.373 [Lua] -> spawning: 56 22:43:10.373 [Lua] horde crated with id 39 of type ambush 22:43:10.373 [Lua] ambush horde has started 22:43:10.374 [Lua] rush intervention - spawning skaven_gutter_runner 22:43:10.975 [Flow] current health: 16 22:43:10.975 [Flow] current health: 16 22:43:12.040 [Flow] current health: 17 22:43:12.040 [Flow] current health: 17 22:43:12.533 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01 22:43:13.101 [Flow] current health: 18 22:43:13.101 [Flow] current health: 18 22:43:14.175 [Flow] current health: 19 22:43:14.175 [Flow] current health: 19 22:43:14.899 [Lua] Init group template: horde 22:43:15.237 [Flow] current health: 20 22:43:15.237 [Flow] current health: 20 22:43:16.318 [Flow] current health: 21 22:43:16.318 [Flow] current health: 21 22:43:17.382 [Flow] current health: 22 22:43:17.382 [Flow] current health: 22 22:43:18.478 [Flow] current health: 23 22:43:18.478 [Flow] current health: 23 22:43:19.539 [Flow] current health: 24 22:43:19.539 [Flow] current health: 24 22:43:20.590 [Flow] 2/12 22:43:20.590 [Flow] current health: 25 22:43:20.590 [Flow] current health: 25 22:43:21.336 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:21.667 [Flow] current health: 26 22:43:21.667 [Flow] current health: 26 22:43:21.838 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:43:21.991 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:22.545 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:43:22.779 [Flow] current health: 27 22:43:22.779 [Flow] current health: 27 22:43:23.803 [Flow] current health: 28 22:43:23.803 [Flow] current health: 28 22:43:24.913 [Flow] current health: 29 22:43:24.913 [Flow] current health: 29 22:43:25.945 [Flow] current health: 30 22:43:25.945 [Flow] current health: 30 22:43:26.934 [Lua] ready to jump failed 22:43:27.033 [Flow] current health: 31 22:43:27.033 [Flow] current health: 31 22:43:27.707 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 22:43:27.713 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 22:43:27.758 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02 22:43:27.782 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:43:27.804 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:43:28.100 [Flow] current health: 32 22:43:28.100 [Flow] current health: 32 22:43:29.175 [Flow] current health: 33 22:43:29.175 [Flow] current health: 33 22:43:30.215 [Flow] current health: 34 22:43:30.215 [Flow] current health: 34 22:43:31.273 [Flow] current health: 35 22:43:31.273 [Flow] current health: 35 22:43:32.377 [Flow] current health: 36 22:43:32.377 [Flow] current health: 36 22:43:33.456 [Flow] current health: 37 22:43:33.456 [Flow] current health: 37 22:43:34.516 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1580876 0 22:43:34.531 [Flow] 3/12 22:43:34.531 [Flow] current health: 38 22:43:34.531 [Flow] current health: 38 22:43:35.529 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:35.568 [Flow] current health: 39 22:43:35.568 [Flow] current health: 39 22:43:35.891 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:43:36.436 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:36.638 [Flow] current health: 40 22:43:36.638 [Flow] current health: 40 22:43:36.799 [Lua] event horde ends! 22:43:36.821 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:43:36.823 [Lua] event horde ends! 22:43:37.265 [Lua] ready to jump failed 22:43:37.726 [Flow] current health: 41 22:43:37.726 [Flow] current health: 41 22:43:38.800 [Flow] current health: 42 22:43:38.800 [Flow] current health: 42 22:43:39.873 [Flow] current health: 43 22:43:39.874 [Flow] current health: 43 22:43:40.902 [Flow] current health: 44 22:43:40.902 [Flow] current health: 44 22:43:41.984 [Flow] current health: 45 22:43:41.984 [Flow] current health: 45 22:43:43.037 [Flow] current health: 46 22:43:43.037 [Flow] current health: 46 22:43:43.829 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:44.073 [Flow] current health: 47 22:43:44.073 [Flow] current health: 47 22:43:44.197 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:43:45.152 [Flow] current health: 48 22:43:45.152 [Flow] current health: 48 22:43:46.064 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:46.230 [Flow] current health: 49 22:43:46.230 [Flow] current health: 49 22:43:46.427 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:43:46.882 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105206fc5 22:43:46.884 [Lua] [GameNetworkManager] destroying game object with go_id=65 22:43:47.293 [Flow] 4/12 22:43:47.293 [Flow] current health: 50 22:43:47.293 [Flow] current health: 50 22:43:47.858 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:48.210 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:43:48.401 [Flow] current health: 51 22:43:48.402 [Flow] current health: 51 22:43:49.456 [Flow] current health: 52 22:43:49.456 [Flow] current health: 52 22:43:49.922 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:50.303 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:43:50.504 [Flow] current health: 53 22:43:50.504 [Flow] current health: 53 22:43:51.560 [Flow] current health: 54 22:43:51.560 [Flow] current health: 54 22:43:51.968 [Lua] event horde ends! 22:43:52.628 [Flow] current health: 55 22:43:52.628 [Flow] current health: 55 22:43:53.716 [Flow] current health: 56 22:43:53.716 [Flow] current health: 56 22:43:54.439 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:54.775 [Flow] current health: 57 22:43:54.775 [Flow] current health: 57 22:43:54.802 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:43:55.834 [Flow] current health: 58 22:43:55.835 [Flow] current health: 58 22:43:56.944 [Flow] current health: 59 22:43:56.944 [Flow] current health: 59 22:43:57.056 [Lua] event horde ends! 22:43:58.021 [Flow] current health: 60 22:43:58.021 [Flow] current health: 60 22:43:59.056 [Flow] current health: 61 22:43:59.056 [Flow] current health: 61 22:44:00.131 [Flow] current health: 62 22:44:00.131 [Flow] current health: 62 22:44:01.232 [Flow] current health: 63 22:44:01.232 [Flow] current health: 63 22:44:02.354 [Flow] current health: 64 22:44:02.354 [Flow] current health: 64 22:44:03.477 [Flow] current health: 65 22:44:03.477 [Flow] current health: 65 22:44:04.566 [Flow] current health: 66 22:44:04.566 [Flow] current health: 66 22:44:04.750 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:05.090 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:05.640 [Flow] current health: 67 22:44:05.640 [Flow] current health: 67 22:44:05.647 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:06.005 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:06.583 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:06.724 [Flow] current health: 68 22:44:06.724 [Flow] current health: 68 22:44:06.975 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:07.504 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:07.774 [Flow] current health: 69 22:44:07.774 [Flow] current health: 69 22:44:07.893 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:08.422 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:08.835 [Flow] current health: 70 22:44:08.835 [Flow] current health: 70 22:44:08.842 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:09.363 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:09.682 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:09.912 [Flow] current health: 71 22:44:09.912 [Flow] current health: 71 22:44:10.972 [Flow] current health: 72 22:44:10.972 [Flow] current health: 72 22:44:12.036 [Flow] current health: 73 22:44:12.036 [Flow] current health: 73 22:44:12.105 [Lua] Returning override respawn unit 22:44:12.231 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105206fc5 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:44:12.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=835 22:44:12.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.82677167654037476) 22:44:13.103 [Flow] current health: 74 22:44:13.103 [Flow] current health: 74 22:44:14.175 [Flow] current health: 75 22:44:14.175 [Flow] current health: 75 22:44:15.229 [Flow] current health: 76 22:44:15.229 [Flow] current health: 76 22:44:16.233 [Flow] current health: 77 22:44:16.233 [Flow] current health: 77 22:44:17.088 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:17.291 [Flow] current health: 78 22:44:17.291 [Flow] current health: 78 22:44:17.452 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:18.348 [Flow] current health: 79 22:44:18.348 [Flow] current health: 79 22:44:19.357 [Flow] current health: 80 22:44:19.357 [Flow] current health: 80 22:44:20.474 [Flow] current health: 81 22:44:20.474 [Flow] current health: 81 22:44:21.544 [Flow] current health: 82 22:44:21.544 [Flow] current health: 82 22:44:22.612 [Flow] current health: 83 22:44:22.612 [Flow] current health: 83 22:44:23.697 [Flow] current health: 84 22:44:23.697 [Flow] current health: 84 22:44:24.720 [Flow] current health: 85 22:44:24.720 [Flow] current health: 85 22:44:25.797 [Flow] current health: 86 22:44:25.797 [Flow] current health: 86 22:44:26.879 [Flow] current health: 87 22:44:26.879 [Flow] current health: 87 22:44:27.950 [Flow] current health: 88 22:44:27.951 [Flow] current health: 88 22:44:29.000 [Flow] current health: 89 22:44:29.000 [Flow] current health: 89 22:44:30.063 [Flow] current health: 90 22:44:30.063 [Flow] current health: 90 22:44:30.215 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:30.623 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:31.163 [Flow] current health: 91 22:44:31.163 [Flow] current health: 91 22:44:31.168 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:31.530 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:32.077 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:32.206 [Flow] current health: 92 22:44:32.206 [Flow] current health: 92 22:44:32.459 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:33.006 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:33.267 [Flow] current health: 93 22:44:33.267 [Flow] current health: 93 22:44:33.373 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:33.629 [Lua] event horde ends! 22:44:33.650 [Lua] event horde ends! 22:44:33.934 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:34.326 [Flow] current health: 94 22:44:34.326 [Flow] current health: 94 22:44:34.331 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:34.861 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:35.278 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:35.426 [Flow] current health: 95 22:44:35.426 [Flow] current health: 95 22:44:36.020 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:36.344 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:36.497 [Flow] current health: 96 22:44:36.497 [Flow] current health: 96 22:44:37.027 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:37.445 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:37.540 [Flow] current health: 97 22:44:37.540 [Flow] current health: 97 22:44:37.972 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:38.349 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:38.616 [Flow] current health: 98 22:44:38.616 [Flow] current health: 98 22:44:38.876 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:39.263 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:39.687 [Flow] current health: 99 22:44:39.687 [Flow] current health: 99 22:44:39.813 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:40.177 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:40.769 [Flow] current health: 100 22:44:40.769 [Flow] current health: 100 22:44:40.821 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:41.233 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:41.842 [Flow] current health: 101 22:44:41.842 [Flow] current health: 101 22:44:42.416 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 22:44:42.426 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 22:44:42.493 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:44:42.521 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 22:44:42.757 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:42.924 [Flow] current health: 102 22:44:42.924 [Flow] current health: 102 22:44:43.141 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:43.687 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:43.792 [Lua] event horde ends! 22:44:43.970 [Flow] current health: 103 22:44:43.970 [Flow] current health: 103 22:44:44.092 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:44.663 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:44.992 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:45.057 [Flow] current health: 104 22:44:45.057 [Flow] current health: 104 22:44:45.595 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:45.939 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:46.131 [Flow] current health: 105 22:44:46.131 [Flow] current health: 105 22:44:46.538 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:46.871 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:47.207 [Flow] current health: 106 22:44:47.207 [Flow] current health: 106 22:44:47.583 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:47.922 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:48.100 [Lua] Horde killed: ? 22:44:48.284 [Flow] current health: 107 22:44:48.284 [Flow] current health: 107 22:44:48.514 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:48.852 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:49.367 [Flow] current health: 108 22:44:49.367 [Flow] current health: 108 22:44:49.793 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:50.203 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:50.391 [Flow] current health: 109 22:44:50.391 [Flow] current health: 109 22:44:50.744 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:51.119 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:51.483 [Flow] current health: 110 22:44:51.483 [Flow] current health: 110 22:44:52.025 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:52.430 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:52.527 [Flow] current health: 111 22:44:52.527 [Flow] current health: 111 22:44:53.232 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:53.600 [Flow] current health: 112 22:44:53.600 [Flow] current health: 112 22:44:53.628 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:54.243 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:54.612 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:54.649 [Flow] current health: 113 22:44:54.650 [Flow] current health: 113 22:44:55.183 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:55.523 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:55.743 [Flow] current health: 114 22:44:55.743 [Flow] current health: 114 22:44:56.094 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:56.115 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:56.451 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:56.473 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:44:56.795 [Flow] current health: 115 22:44:56.795 [Flow] current health: 115 22:44:57.091 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:57.435 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:44:57.876 [Flow] current health: 116 22:44:57.877 [Flow] current health: 116 22:44:58.954 [Flow] current health: 117 22:44:58.954 [Flow] current health: 117 22:45:00.032 [Flow] current health: 118 22:45:00.032 [Flow] current health: 118 22:45:01.130 [Flow] current health: 119 22:45:01.130 [Flow] current health: 119 22:45:02.154 [Flow] current health: 120 22:45:02.154 [Flow] current health: 120 22:45:03.183 [Flow] current health: 121 22:45:03.183 [Flow] current health: 121 22:45:04.236 [Flow] current health: 122 22:45:04.236 [Flow] current health: 122 22:45:05.354 [Flow] current health: 123 22:45:05.354 [Flow] current health: 123 22:45:06.393 [Flow] current health: 124 22:45:06.393 [Flow] current health: 124 22:45:06.612 [Lua] event horde ends! 22:45:07.112 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:07.468 [Flow] current health: 125 22:45:07.468 [Flow] current health: 125 22:45:07.489 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:08.008 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:08.419 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:08.562 [Flow] current health: 126 22:45:08.562 [Flow] current health: 126 22:45:08.925 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:09.342 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:09.629 [Flow] current health: 127 22:45:09.629 [Flow] current health: 127 22:45:09.871 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:10.270 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:10.686 [Flow] current health: 128 22:45:10.686 [Flow] current health: 128 22:45:10.843 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:11.159 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:11.743 [Lua] event horde ends! 22:45:11.783 [Flow] current health: 129 22:45:11.783 [Flow] current health: 129 22:45:12.845 [Flow] current health: 130 22:45:12.845 [Flow] current health: 130 22:45:13.112 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:13.485 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:13.948 [Flow] current health: 131 22:45:13.948 [Flow] current health: 131 22:45:14.071 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:14.477 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:14.991 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:15.041 [Flow] current health: 132 22:45:15.041 [Flow] current health: 132 22:45:15.378 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:16.121 [Flow] current health: 133 22:45:16.121 [Flow] current health: 133 22:45:17.216 [Flow] current health: 134 22:45:17.216 [Flow] current health: 134 22:45:18.285 [Flow] current health: 135 22:45:18.285 [Flow] current health: 135 22:45:19.376 [Flow] current health: 136 22:45:19.376 [Flow] current health: 136 22:45:20.399 [Flow] current health: 137 22:45:20.399 [Flow] current health: 137 22:45:21.420 [Flow] current health: 138 22:45:21.420 [Flow] current health: 138 22:45:22.503 [Flow] current health: 139 22:45:22.503 [Flow] current health: 139 22:45:23.533 [Flow] current health: 140 22:45:23.533 [Flow] current health: 140 22:45:24.525 [Flow] current health: 141 22:45:24.525 [Flow] current health: 141 22:45:25.569 [Flow] current health: 142 22:45:25.569 [Flow] current health: 142 22:45:26.614 [Flow] current health: 143 22:45:26.614 [Flow] current health: 143 22:45:26.788 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:26.844 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:27.230 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:45:27.230 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:27.589 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:27.677 [Flow] current health: 144 22:45:27.677 [Flow] current health: 144 22:45:27.760 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:28.031 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:45:28.126 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617 22:45:28.739 [Flow] current health: 145 22:45:28.739 [Flow] current health: 145 22:45:29.834 [Flow] current health: 146 22:45:29.834 [Flow] current health: 146 22:45:30.894 [Flow] current health: 147 22:45:30.894 [Flow] current health: 147 22:45:31.973 [Flow] current health: 148 22:45:31.973 [Flow] current health: 148 22:45:33.014 [Flow] current health: 149 22:45:33.014 [Flow] current health: 149 22:45:34.141 [Flow] current health: 150 22:45:34.141 [Flow] current health: 150 22:45:37.192 [Flow] Overcharge unit overheated 22:45:38.061 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_02 22:45:38.061 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_pool_challenge 22:45:40.221 [Lua] event horde ends! 22:45:41.347 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:41.745 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:45:41.934 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:42.350 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804 22:45:45.344 [Lua] event horde ends! 22:45:48.302 [Lua] TerrorEventMixer.start_event: catacombs_end_event_escape 22:46:20.013 [Lua] [ChatManager][1]System: Emultra picked up a Tome 22:46:57.630 [Lua] Complete level triggered. 22:46:57.630 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 22:46:57.631 [Save] Saving `save_data` 22:46:57.631 [Lua] gm_event_end_conditions_met true false 22:46:57.641 [Save] Save done 22:46:57.641 [Save] Saving `save_data` 22:46:57.647 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 22:46:57.647 [Lua] Game won 22:46:57.647 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:46:57.649 [Lua] generate_backend_stats 110000106697298:1 22:46:57.650 [Save] Save done 22:46:57.662 [Lua] PlayFabMirror:_commit_internal nil 22:46:57.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 150 22:46:57.663 [Save] Saving `save_data` 22:46:57.667 [Lua] MUSIC: horde -> won 22:46:57.672 [Save] Save done 22:46:57.680 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 150 83 22:46:57.682 [Lua] Complete level triggered. 22:46:57.705 [Lua] Complete level triggered. 22:46:57.727 [Lua] Complete level triggered. 22:46:57.750 [Lua] Complete level triggered. 22:46:57.772 [Lua] Complete level triggered. 22:46:57.795 [Lua] Complete level triggered. 22:46:57.816 [Lua] Complete level triggered. 22:46:57.839 [Lua] Complete level triggered. 22:46:57.863 [Lua] Complete level triggered. 22:46:58.778 [Lua] [PlayFabRequestQueue] EAC Enabled! 150 22:46:58.778 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 150 22:46:59.434 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 150 22:46:59.438 [Lua] commit result success 54 22:46:59.438 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 151 22:46:59.438 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 22:46:59.457 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 151 84 22:47:00.389 [Lua] [PlayFabRequestQueue] EAC Enabled! 151 22:47:00.389 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 151 22:47:01.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 151 22:47:01.376 [Save] Saving `save_data` 22:47:01.390 [Save] Save done 22:47:07.166 [Lua] ConflictDirector - destroy all units 22:47:07.255 [Lua] TRANSITION nil nil inn_level 22:47:07.255 [Lua] Transition type "inn_level", is server: true 22:47:07.255 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:47:07.255 [Lua] [GameNetworkManager] Leaving game... 22:47:07.255 [Lua] [GameNetworkManager] Shutting down game session host. 22:47:07.255 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:47:07.255 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:47:07.255 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1359.93 22:47:07.272 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:47:09.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:47:09.272 [Lua] Clearing all global lookup lists 22:47:09.272 [Lua] [IngamePlayerListUI] - Destroy 22:47:09.272 [Lua] [EquipmentUI] - Destroy 22:47:09.272 [Lua] [GamePadEquipmentUI] - Destroy 22:47:09.272 [Lua] [AbilityUI] - Destroy 22:47:09.272 [Lua] [GamePadAbilityUI] - Destroy 22:47:09.273 [Lua] [IngameUI] destroy 22:47:09.343 [Lua] [MOD][VMF][INFO] Removed 11000010470a804 from the VMF users list. 22:47:09.344 [Lua] [MOD][VMF][INFO] Removed 110000105206fc5 from the VMF users list. 22:47:09.491 [Lua] [Managers] Destroying state managers... 22:47:09.513 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:47:09.763 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:47:09.782 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 22:47:09.788 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:47:09.799 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:47:09.800 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:47:09.803 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:47:09.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:47:09.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:47:09.805 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:47:09.811 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:47:09.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:47:09.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:47:09.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:47:09.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:47:09.835 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:47:09.844 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:47:09.845 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:47:09.846 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:47:09.848 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:47:09.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:47:09.854 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:47:09.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:47:09.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:47:09.867 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:47:09.877 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:47:09.884 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:47:09.890 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader 22:47:09.894 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:47:09.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:47:09.906 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:47:09.912 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:47:09.937 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:47:09.947 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:47:09.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:47:09.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:47:09.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 22:47:09.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470a804 22:47:09.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105206fc5 22:47:09.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 22:47:09.968 [Lua] [Matchmaking] unregister rpcs 22:47:09.968 [Lua] ############### UNLOADING PACKAGES ############### 22:47:09.968 [Lua] [Gamestate] Enter state StateLoading 22:47:09.973 [World] Spawning level. 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] Found camera: end_screen_camera 22:47:09.988 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:47:09.989 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:47:09.989 [Lua] [Matchmaking] register rpcs 22:47:09.989 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:47:09.989 [Lua] Set lobby begin: 22:47:09.989 [Lua] Lobby data twitch_enabled = false 22:47:09.989 [Lua] Lobby data power_level = 0 22:47:09.989 [Lua] Lobby data unique_server_name = JayJay 22:47:09.989 [Lua] Lobby data host = 110000106697298 22:47:09.989 [Lua] Lobby data game_mode = 2 22:47:09.990 [Lua] Lobby data is_private = false 22:47:09.990 [Lua] Lobby data level_key = catacombs 22:47:09.990 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:47:09.990 [Lua] Lobby data selected_level_key = catacombs 22:47:09.990 [Lua] Lobby data quick_game = true 22:47:09.990 [Lua] Lobby data mechanism = adventure 22:47:09.990 [Lua] Lobby data matchmaking = true 22:47:09.990 [Lua] Lobby data num_players = 4 22:47:09.990 [Lua] Lobby data country_code = DE 22:47:09.990 [Lua] Lobby data difficulty = hardest 22:47:09.990 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:47:09.990 [Lua] Lobby data player_slot_2 = 0:0 22:47:09.990 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:47:09.990 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:47:09.990 [Lua] Lobby data eac_authorized = true 22:47:09.990 [Lua] Set lobby end. 22:47:09.990 [Lua] registering RPCs 22:47:09.990 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:47:09.990 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:47:09.990 [Lua] Set lobby begin: 22:47:09.990 [Lua] Lobby data twitch_enabled = false 22:47:09.991 [Lua] Lobby data power_level = 0 22:47:09.991 [Lua] Lobby data unique_server_name = JayJay 22:47:09.991 [Lua] Lobby data host = 110000106697298 22:47:09.991 [Lua] Lobby data game_mode = 3 22:47:09.991 [Lua] Lobby data is_private = false 22:47:09.991 [Lua] Lobby data level_key = inn_level 22:47:09.991 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:47:09.991 [Lua] Lobby data selected_level_key = catacombs 22:47:09.991 [Lua] Lobby data quick_game = true 22:47:09.991 [Lua] Lobby data mechanism = adventure 22:47:09.991 [Lua] Lobby data matchmaking = false 22:47:09.991 [Lua] Lobby data num_players = 4 22:47:09.991 [Lua] Lobby data country_code = DE 22:47:09.991 [Lua] Lobby data difficulty = hardest 22:47:09.991 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:47:09.991 [Lua] Lobby data player_slot_2 = 0:0 22:47:09.991 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:47:09.992 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:47:09.992 [Lua] Lobby data eac_authorized = true 22:47:09.992 [Lua] Set lobby end. 22:47:09.992 [Lua] MUSIC MANAGER unmute_all_world_sounds 1607544 0 22:47:09.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 152 22:47:09.992 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:47:09.996 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 152 22:47:09.998 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:47:09.998 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 22:47:09.998 [Lua] [LevelTransitionHandler] load_level inn_level 22:47:10.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x188779, position: 0 22:47:10.216 [Umbra] Unload tome 22:47:10.262 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler 22:47:10.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:47:10.262 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:47:10.262 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 22:47:10.262 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:47:10.262 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:47:10.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:47:10.375 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:47:10.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:47:10.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:47:10.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:47:10.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:47:10.487 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 152 22:47:10.958 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:47:15.008 [Lua] ### Sending rpc_level_loaded 22:47:15.008 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50 22:47:15.008 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded 22:47:15.861 [Lua] ### Sending rpc_level_loaded 22:47:15.861 [Lua] #### Has state machine: true, sender: 11000010470a804, level_id: 50 22:47:15.861 [Lua] Peer 11000010470a804 has loaded the level and all enemies are loaded 22:47:16.861 [Lua] ### Sending rpc_level_loaded 22:47:16.861 [Lua] #### Has state machine: true, sender: 110000105206fc5, level_id: 50 22:47:16.861 [Lua] Peer 110000105206fc5 has loaded the level and all enemies are loaded 22:47:20.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:47:20.327 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:47:20.342 [Lua] [LevelTransitionHandler] Level load completed! 22:47:20.342 [Lua] [EnemyPackageLoader] setup_startup_enemies 22:47:20.342 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:47:20.344 [Lua] ### Sending rpc_level_loaded 22:47:20.344 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 22:47:20.344 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 22:47:20.344 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:47:20.344 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:47:20.379 [Lua] ### Sending rpc_level_loaded 22:47:20.379 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 22:47:21.006 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:47:21.006 [Lua] [PlayState] Enter Substate EndViewStateChest 22:47:47.184 [Lua] min_height 91.160001754760742 22:47:52.800 [Lua] [PlayState] Exit Substate EndViewStateChest 22:47:52.800 [Lua] [PlayState] Enter Substate EndViewStateScore 22:48:11.625 [Lua] [PlayState] Exit Substate EndViewStateScore 22:48:11.636 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:48:12.615 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:48:12.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:48:12.615 [Lua] [Matchmaking] unregister rpcs 22:48:12.615 [Lua] Set lobby begin: 22:48:12.615 [Lua] Lobby data twitch_enabled = false 22:48:12.616 [Lua] Lobby data power_level = 0 22:48:12.616 [Lua] Lobby data unique_server_name = JayJay 22:48:12.616 [Lua] Lobby data host = 110000106697298 22:48:12.616 [Lua] Lobby data game_mode = 3 22:48:12.616 [Lua] Lobby data is_private = false 22:48:12.616 [Lua] Lobby data level_key = inn_level 22:48:12.616 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:12.616 [Lua] Lobby data selected_level_key = catacombs 22:48:12.616 [Lua] Lobby data quick_game = true 22:48:12.616 [Lua] Lobby data mechanism = adventure 22:48:12.616 [Lua] Lobby data matchmaking = false 22:48:12.616 [Lua] Lobby data num_players = 4 22:48:12.616 [Lua] Lobby data country_code = DE 22:48:12.616 [Lua] Lobby data difficulty = hardest 22:48:12.616 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:12.616 [Lua] Lobby data player_slot_2 = 0:0 22:48:12.617 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:12.617 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:12.617 [Lua] Lobby data eac_authorized = true 22:48:12.617 [Lua] Set lobby end. 22:48:12.617 [Lua] [Managers] Destroying state managers... 22:48:12.618 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:48:12.618 [Lua] MUSIC MANAGER Stop_loading_screen_music 1607749 0 22:48:12.618 [Lua] [Gamestate] Enter StateIngame HOST 22:48:12.619 [Lua] <>level = inn_level<> 22:48:12.619 [Lua] Set lobby begin: 22:48:12.619 [Lua] Lobby data twitch_enabled = false 22:48:12.619 [Lua] Lobby data power_level = 0 22:48:12.619 [Lua] Lobby data unique_server_name = JayJay 22:48:12.619 [Lua] Lobby data host = 110000106697298 22:48:12.619 [Lua] Lobby data game_mode = 3 22:48:12.619 [Lua] Lobby data is_private = false 22:48:12.619 [Lua] Lobby data level_key = inn_level 22:48:12.619 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:12.619 [Lua] Lobby data selected_level_key = inn_level 22:48:12.619 [Lua] Lobby data quick_game = true 22:48:12.619 [Lua] Lobby data mechanism = adventure 22:48:12.619 [Lua] Lobby data matchmaking = false 22:48:12.619 [Lua] Lobby data num_players = 4 22:48:12.619 [Lua] Lobby data country_code = DE 22:48:12.619 [Lua] Lobby data difficulty = hardest 22:48:12.619 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:12.619 [Lua] Lobby data player_slot_2 = 0:0 22:48:12.620 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:12.620 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:12.620 [Lua] Lobby data eac_authorized = true 22:48:12.620 [Lua] Set lobby end. 22:48:12.620 [Umbra] Init version: 3.4.15 :: 16 threads 22:48:12.620 [Lua] [StateIngame] Server ingame 22:48:12.624 [Lua] Set lobby begin: 22:48:12.624 [Lua] Lobby data twitch_enabled = false 22:48:12.624 [Lua] Lobby data power_level = 0 22:48:12.624 [Lua] Lobby data unique_server_name = JayJay 22:48:12.624 [Lua] Lobby data host = 110000106697298 22:48:12.624 [Lua] Lobby data game_mode = 3 22:48:12.625 [Lua] Lobby data is_private = false 22:48:12.625 [Lua] Lobby data level_key = inn_level 22:48:12.625 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:12.625 [Lua] Lobby data selected_level_key = inn_level 22:48:12.625 [Lua] Lobby data quick_game = true 22:48:12.625 [Lua] Lobby data mechanism = adventure 22:48:12.625 [Lua] Lobby data matchmaking = false 22:48:12.625 [Lua] Lobby data num_players = 4 22:48:12.625 [Lua] Lobby data country_code = DE 22:48:12.625 [Lua] Lobby data difficulty = hardest 22:48:12.625 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:12.625 [Lua] Lobby data player_slot_2 = 0:0 22:48:12.625 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:12.625 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:12.625 [Lua] Lobby data eac_authorized = true 22:48:12.625 [Lua] Set lobby end. 22:48:12.625 [Lua] [Matchmaking] register rpcs 22:48:12.626 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:48:12.626 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 22:48:12.626 [Lua] [GameNetworkManager] self.is_server = true 22:48:12.626 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 22:48:12.626 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:48:12.626 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:48:12.626 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 22:48:12.626 [Network] Setting artificial MTU limit to 65536 22:48:12.636 [Lua] Switching ConflictSettings: to: disabled 22:48:12.636 [Lua] pacing=disabled 22:48:12.636 [Lua] roaming=nil 22:48:12.636 [Lua] specials=disabled 22:48:12.636 [Lua] debug_color=black 22:48:12.636 [Lua] pack_spawning=disabled 22:48:12.636 [Lua] contained_breeds=nil 22:48:12.636 [Lua] disabled=true 22:48:12.636 [Lua] boss=disabled 22:48:12.636 [Lua] horde=disabled 22:48:12.636 [Lua] name=disabled 22:48:12.636 [Lua] intensity=disabled 22:48:12.636 [Lua] --- 22:48:12.636 [Lua] [LevelAnalysis] set_random_seed( 5970876) 22:48:12.642 [Lua] [AIInterestPointSystem] Level Seed: 5970876 22:48:12.642 [Lua] 22:48:12.642 [Lua] [entity_system_bag] = table 22:48:12.642 [Lua] [entity_system_bag] = metatable 22:48:12.642 [Lua] [startup_data] = table 22:48:12.642 [Lua] [entity_manager] = table 22:48:12.642 [Lua] [entity_manager] = metatable 22:48:12.642 [Lua] [unit_spawner] = table 22:48:12.642 [Lua] [unit_spawner] = metatable 22:48:12.642 [Lua] [unit_storage] = table 22:48:12.642 [Lua] [unit_storage] = metatable 22:48:12.642 [Lua] [dice_keeper] = table 22:48:12.642 [Lua] [dice_keeper] = metatable 22:48:12.642 [Lua] [is_server] = true (boolean) 22:48:12.643 [Lua] [world] = [World] 22:48:12.643 [Lua] [system_api] = table 22:48:12.643 [Lua] [entity_system] = table 22:48:12.643 [Lua] [entity_system] = metatable 22:48:12.643 [Lua] [network_lobby] = table 22:48:12.643 [Lua] [network_lobby] = metatable 22:48:12.643 [Lua] [profile_synchronizer] = table 22:48:12.643 [Lua] [profile_synchronizer] = metatable 22:48:12.643 [Lua] [level_transition_handler] = table 22:48:12.643 [Lua] [level_transition_handler] = metatable 22:48:12.643 [Lua] [num_local_human_players] = 1 (number) 22:48:12.643 [Lua] [statistics_db] = table 22:48:12.643 [Lua] [statistics_db] = metatable 22:48:12.643 [Lua] [network_server] = table 22:48:12.643 [Lua] [network_server] = metatable 22:48:12.643 [Lua] [input_manager] = table 22:48:12.643 [Lua] [input_manager] = metatable 22:48:12.643 [Lua] [network_clock] = table 22:48:12.643 [Lua] [network_clock] = metatable 22:48:12.643 [Lua] [network_transmit] = table 22:48:12.643 [Lua] [network_transmit] = metatable 22:48:12.643 [Lua] [free_flight_manager] = table 22:48:12.643 [Lua] [free_flight_manager] = metatable 22:48:12.643 [Lua] [network_manager] = table 22:48:12.643 [Lua] [network_manager] = metatable 22:48:12.643 [Lua] [network_event_delegate] = table 22:48:12.643 [Lua] [network_event_delegate] = metatable 22:48:12.643 [Lua] 22:48:12.643 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:48:12.643 [Lua] ignoring extension VersusInteractObjectiveExtension 22:48:12.643 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:48:12.643 [Lua] ignoring extension VersusSocketObjectiveExtension 22:48:12.643 [Lua] ignoring extension VersusTargetObjectiveExtension 22:48:12.644 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:48:12.647 [Lua] [AchievementManager] Achievements using the steam platform 22:48:12.648 [Lua] [StateIngame] Level seed: 5970876 22:48:12.648 [World] Spawning level. 22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:48:12.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:48:12.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:48:12.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read, 22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read, 22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read, 22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 22:48:12.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:48:12.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read, 22:48:12.994 [Lua] [LevelAnalysis] set_random_seed( 5970876) 22:48:13.018 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:48:13.018 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 22:48:13.019 [Lua] [IngameUI] init 22:48:13.036 [SteamVoipClient] select_out(110000105206fc5, off) 22:48:13.036 [SteamVoipClient] select_out(110000106697298, off) 22:48:13.043 [Lua] cb_razer_chroma_setup 22:48:13.113 [Lua] [Matchmaking] Cancelling matchmaking 22:48:13.113 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 22:48:13.113 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:48:13.113 [Lua] Set lobby begin: 22:48:13.113 [Lua] Lobby data twitch_enabled = false 22:48:13.113 [Lua] Lobby data power_level = 0 22:48:13.114 [Lua] Lobby data unique_server_name = JayJay 22:48:13.114 [Lua] Lobby data host = 110000106697298 22:48:13.114 [Lua] Lobby data game_mode = 3 22:48:13.114 [Lua] Lobby data is_private = false 22:48:13.114 [Lua] Lobby data level_key = inn_level 22:48:13.114 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:13.114 [Lua] Lobby data selected_level_key = inn_level 22:48:13.114 [Lua] Lobby data quick_game = true 22:48:13.114 [Lua] Lobby data mechanism = adventure 22:48:13.114 [Lua] Lobby data matchmaking = false 22:48:13.114 [Lua] Lobby data num_players = 4 22:48:13.114 [Lua] Lobby data country_code = DE 22:48:13.114 [Lua] Lobby data difficulty = normal 22:48:13.114 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:13.114 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.114 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:13.114 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:13.114 [Lua] Lobby data eac_authorized = true 22:48:13.115 [Lua] Set lobby end. 22:48:13.118 [Lua] Set lobby begin: 22:48:13.118 [Lua] Lobby data twitch_enabled = false 22:48:13.118 [Lua] Lobby data power_level = 0 22:48:13.118 [Lua] Lobby data unique_server_name = JayJay 22:48:13.118 [Lua] Lobby data host = 110000106697298 22:48:13.118 [Lua] Lobby data game_mode = 3 22:48:13.118 [Lua] Lobby data is_private = false 22:48:13.118 [Lua] Lobby data level_key = inn_level 22:48:13.118 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:13.118 [Lua] Lobby data selected_level_key = inn_level 22:48:13.118 [Lua] Lobby data quick_game = true 22:48:13.118 [Lua] Lobby data mechanism = adventure 22:48:13.118 [Lua] Lobby data matchmaking = false 22:48:13.118 [Lua] Lobby data num_players = 4 22:48:13.118 [Lua] Lobby data country_code = DE 22:48:13.118 [Lua] Lobby data difficulty = normal 22:48:13.118 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:13.118 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.119 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:13.119 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:13.119 [Lua] Lobby data eac_authorized = true 22:48:13.119 [Lua] Set lobby end. 22:48:13.119 [Lua] [PartyManager] Leader is set to 110000106697298 22:48:13.119 [Lua] [LevelTransitionHandler] set_next_level( nil ) 22:48:13.119 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:48:13.119 [Lua] Set lobby begin: 22:48:13.119 [Lua] Lobby data twitch_enabled = false 22:48:13.119 [Lua] Lobby data power_level = 835 22:48:13.119 [Lua] Lobby data unique_server_name = JayJay 22:48:13.119 [Lua] Lobby data host = 110000106697298 22:48:13.119 [Lua] Lobby data game_mode = 3 22:48:13.119 [Lua] Lobby data is_private = false 22:48:13.119 [Lua] Lobby data level_key = inn_level 22:48:13.119 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:13.119 [Lua] Lobby data selected_level_key = inn_level 22:48:13.119 [Lua] Lobby data quick_game = true 22:48:13.119 [Lua] Lobby data mechanism = adventure 22:48:13.120 [Lua] Lobby data matchmaking = false 22:48:13.120 [Lua] Lobby data num_players = 4 22:48:13.120 [Lua] Lobby data country_code = DE 22:48:13.120 [Lua] Lobby data difficulty = normal 22:48:13.120 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:13.120 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.120 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:13.120 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:13.120 [Lua] Lobby data eac_authorized = true 22:48:13.120 [Lua] Set lobby end. 22:48:13.121 [Flow] complete_skittergate_legend true 22:48:13.121 [Flow] complete_all_helmgart_levels_recruit true 22:48:13.123 [Flow] WitchHunterLevel:35 22:48:13.123 [Flow] LeaderYes 22:48:13.123 [Flow] ALL PC XP:304250 22:48:13.123 [Flow] Has "bogenhafen" DLC:true 22:48:13.123 [Flow] WH XP:60850 22:48:13.123 [Flow] Number of crafted items:10568 22:48:13.123 [Flow] Has "pre_order" DLC:true 22:48:13.123 [Flow] Sum of Powe Levels:1500 22:48:13.124 [Flow] lodestone diff 1:false 22:48:13.124 [Flow] magnus and forest activated 22:48:13.124 [Flow] magnus and forest activated 22:48:13.124 [Flow] cemetery and forest activated 22:48:13.124 [Flow] magnus and cemetery 22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:48:13.124 [Flow] ALL RUNES ACTIVATED 22:48:13.124 [Flow] magnus and forest activated 22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:48:13.124 [Flow] ALL RUNES ACTIVATED 22:48:13.124 [Flow] cemetery and forest activated 22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:48:13.124 [Flow] ALL RUNES ACTIVATED 22:48:13.124 [Flow] magnus and forest activated 22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:48:13.124 [Flow] ALL RUNES ACTIVATED 22:48:13.124 [Flow] magnus and cemetery 22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:48:13.124 [Flow] ALL RUNES ACTIVATED 22:48:13.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:48:13.127 [Lua] CurrentConflictSettings disabled 22:48:13.127 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:48:13.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:48:13.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:48:13.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:48:13.131 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 22:48:13.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:48:13.133 [Lua] MUSIC: won -> explore 22:48:13.574 [Lua] Set lobby begin: 22:48:13.574 [Lua] Lobby data twitch_enabled = false 22:48:13.574 [Lua] Lobby data power_level = 835 22:48:13.575 [Lua] Lobby data unique_server_name = JayJay 22:48:13.575 [Lua] Lobby data host = 110000106697298 22:48:13.575 [Lua] Lobby data game_mode = 3 22:48:13.575 [Lua] Lobby data is_private = false 22:48:13.575 [Lua] Lobby data level_key = inn_level 22:48:13.575 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:13.575 [Lua] Lobby data selected_level_key = inn_level 22:48:13.575 [Lua] Lobby data quick_game = true 22:48:13.575 [Lua] Lobby data mechanism = adventure 22:48:13.575 [Lua] Lobby data matchmaking = false 22:48:13.575 [Lua] Lobby data num_players = 4 22:48:13.576 [Lua] Lobby data country_code = DE 22:48:13.576 [Lua] Lobby data difficulty = normal 22:48:13.576 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:13.576 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.576 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:13.576 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:13.576 [Lua] Lobby data eac_authorized = true 22:48:13.576 [Lua] Set lobby end. 22:48:13.576 [Lua] [Matchmaking] Assigned player 11000010470a804 to slot 3 when hot join syncing 22:48:13.579 [Lua] Set lobby begin: 22:48:13.579 [Lua] Lobby data twitch_enabled = false 22:48:13.580 [Lua] Lobby data power_level = 835 22:48:13.580 [Lua] Lobby data unique_server_name = JayJay 22:48:13.580 [Lua] Lobby data host = 110000106697298 22:48:13.580 [Lua] Lobby data game_mode = 3 22:48:13.580 [Lua] Lobby data is_private = false 22:48:13.580 [Lua] Lobby data level_key = inn_level 22:48:13.580 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:13.581 [Lua] Lobby data selected_level_key = inn_level 22:48:13.581 [Lua] Lobby data quick_game = true 22:48:13.581 [Lua] Lobby data mechanism = adventure 22:48:13.581 [Lua] Lobby data matchmaking = false 22:48:13.581 [Lua] Lobby data num_players = 4 22:48:13.581 [Lua] Lobby data country_code = DE 22:48:13.581 [Lua] Lobby data difficulty = normal 22:48:13.581 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:13.581 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.581 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:13.581 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:13.581 [Lua] Lobby data eac_authorized = true 22:48:13.581 [Lua] Set lobby end. 22:48:13.581 [Lua] [Matchmaking] Assigned player 110000105206fc5 to slot 5 when hot join syncing 22:48:13.583 [Lua] Set lobby begin: 22:48:13.583 [Lua] Lobby data twitch_enabled = false 22:48:13.583 [Lua] Lobby data power_level = 835 22:48:13.584 [Lua] Lobby data unique_server_name = JayJay 22:48:13.584 [Lua] Lobby data host = 110000106697298 22:48:13.584 [Lua] Lobby data game_mode = 3 22:48:13.584 [Lua] Lobby data is_private = false 22:48:13.584 [Lua] Lobby data level_key = inn_level 22:48:13.584 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:13.584 [Lua] Lobby data selected_level_key = inn_level 22:48:13.584 [Lua] Lobby data quick_game = true 22:48:13.584 [Lua] Lobby data mechanism = adventure 22:48:13.584 [Lua] Lobby data matchmaking = false 22:48:13.584 [Lua] Lobby data num_players = 4 22:48:13.584 [Lua] Lobby data country_code = DE 22:48:13.584 [Lua] Lobby data difficulty = normal 22:48:13.584 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:13.585 [Lua] Lobby data player_slot_2 = 0:0 22:48:13.585 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:13.585 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:13.585 [Lua] Lobby data eac_authorized = true 22:48:13.585 [Lua] Set lobby end. 22:48:13.585 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing 22:48:13.586 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 22:48:13.586 [Lua] RemotePlayer:create_game_object( ) 27 22:48:13.599 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 22:48:13.599 [Lua] RemotePlayer:create_game_object( ) 28 22:48:13.612 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 22:48:13.612 [Lua] RemotePlayer:create_game_object( ) 29 22:48:13.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:48:13.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:48:13.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 22:48:13.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:48:13.626 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105206fc5 22:48:13.626 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617 22:48:13.626 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010470a804 22:48:13.658 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:13.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:13.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 22:48:13.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:48:13.809 [Lua] [MOD][VMF][INFO] Added 110000105206fc5 to the VMF users list. 22:48:13.809 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105206fc5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:48:13.809 [Lua] Adding player sync data to peer=110000105206fc5 local_player_id=1 22:48:13.809 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105206fc5 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:48:13.811 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 22:48:13.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:13.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:48:13.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read, 22:48:13.813 [Lua] [MOD][VMF][INFO] Added 11000010470a804 to the VMF users list. 22:48:13.813 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010470a804 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:48:13.813 [Lua] Adding player sync data to peer=11000010470a804 local_player_id=1 22:48:13.813 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010470a804 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:48:13.815 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 22:48:13.816 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:13.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read, 22:48:13.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:48:13.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_1, async-read, 22:48:13.818 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:48:13.818 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1 22:48:13.818 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:48:13.820 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 22:48:13.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:48:14.200 [Flow] DISABLE 22:48:14.328 [Lua] StateInGameRunning:_game_actually_starts() 22:48:14.328 [Lua] ################################################################################################################# 22:48:14.328 [Lua] [Loading Time]: 00:01:04 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:48:14.328 [Lua] ################################################################################################################# 22:48:14.328 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 153 22:48:14.352 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 153 22:48:15.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 153 22:48:15.302 [Lua] Commit load time data 22:48:15.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:48:15.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:48:15.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:48:15.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:48:15.734 [Lua] [IngameUI] menu view on_enter ingame_menu 22:48:16.871 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 22:48:17.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 22:48:17.015 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 22:48:17.015 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:48:17.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:48:17.318 [Lua] PopupManager:query_result returned result: leave_game 22:48:17.346 [Lua] [Matchmaking] Doing transition leave_game from UI 22:48:17.346 [Lua] TRANSITION leave_game nil nil 22:48:17.346 [Lua] [GameNetworkManager] Leaving game... 22:48:17.347 [Lua] [GameNetworkManager] Shutting down game session host. 22:48:17.347 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:48:17.347 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:48:17.347 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=6.10 22:48:17.347 [Lua] [IngameUI] menu view on_exit ingame_menu 22:48:17.374 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:48:17.428 [GameSessionCommon] failed to skip message because type is unknown 22:48:17.428 warning: [Network] Got broken update game object message from llx 22:48:18.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:48:18.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:48:18.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:48:18.294 [Lua] PlayFabMirror:_commit_internal 55 22:48:18.294 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:48:18.296 [Lua] generate_backend_stats 110000106697298:1 22:48:18.313 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:48:18.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 154 22:48:18.313 [Lua] [PlayerSyncData] Game session is not initialized 22:48:18.313 [Lua] [PlayerSyncData] Game session is not initialized 22:48:18.313 [Lua] [PlayerSyncData] Game session is not initialized 22:48:18.313 [Lua] Set lobby begin: 22:48:18.313 [Lua] Lobby data twitch_enabled = false 22:48:18.313 [Lua] Lobby data power_level = 0 22:48:18.313 [Lua] Lobby data unique_server_name = JayJay 22:48:18.313 [Lua] Lobby data host = 110000106697298 22:48:18.313 [Lua] Lobby data game_mode = 3 22:48:18.313 [Lua] Lobby data is_private = false 22:48:18.313 [Lua] Lobby data level_key = inn_level 22:48:18.313 [Lua] Lobby data player_slot_1 = 110000106697298:1 22:48:18.313 [Lua] Lobby data selected_level_key = inn_level 22:48:18.314 [Lua] Lobby data quick_game = true 22:48:18.314 [Lua] Lobby data mechanism = adventure 22:48:18.314 [Lua] Lobby data matchmaking = false 22:48:18.314 [Lua] Lobby data num_players = 4 22:48:18.314 [Lua] Lobby data country_code = DE 22:48:18.314 [Lua] Lobby data difficulty = normal 22:48:18.314 [Lua] Lobby data player_slot_5 = 110000105206fc5:1 22:48:18.314 [Lua] Lobby data player_slot_2 = 0:0 22:48:18.314 [Lua] Lobby data player_slot_4 = 110000100ead617:1 22:48:18.314 [Lua] Lobby data player_slot_3 = 11000010470a804:1 22:48:18.314 [Lua] Lobby data eac_authorized = true 22:48:18.314 [Lua] Set lobby end. 22:48:18.321 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 154 22:48:18.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:48:18.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:48:18.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:48:18.775 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 154 22:48:18.793 [Lua] commit result success 55 22:48:19.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:48:19.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:48:19.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:48:19.334 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 22:48:19.334 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 22:48:19.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:48:19.334 [Lua] Clearing all global lookup lists 22:48:19.334 [Lua] [IngamePlayerListUI] - Destroy 22:48:19.335 [Lua] [EquipmentUI] - Destroy 22:48:19.335 [Lua] [GamePadEquipmentUI] - Destroy 22:48:19.335 [Lua] [AbilityUI] - Destroy 22:48:19.335 [Lua] [GamePadAbilityUI] - Destroy 22:48:19.336 [Lua] [IngameUI] destroy 22:48:19.362 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 22:48:19.362 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 22:48:19.362 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 22:48:19.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 22:48:19.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 22:48:19.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:48:19.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:48:19.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 22:48:19.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 22:48:19.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 22:48:19.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:48:19.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:48:19.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_1 22:48:19.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 22:48:19.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5 22:48:19.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 22:48:19.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4 22:48:19.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 22:48:19.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2 22:48:19.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 22:48:19.642 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 22:48:19.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:48:19.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 22:48:19.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:48:19.653 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 22:48:19.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:48:19.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3 22:48:19.658 [Lua] [MOD][VMF][INFO] Removed 11000010470a804 from the VMF users list. 22:48:19.658 [Lua] [MOD][VMF][INFO] Removed 110000105206fc5 from the VMF users list. 22:48:19.726 [Lua] [Managers] Destroying state managers... 22:48:19.733 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:48:19.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 22:48:19.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470a804 22:48:19.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105206fc5 22:48:19.734 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617 22:48:19.734 [Lua] [Matchmaking] unregister rpcs 22:48:19.734 [Lua] [Matchmaking] destroying 22:48:19.734 [Lua] [ChatManager] Unregistering channel 1 22:48:19.734 [Lua] [EnemyPackageLoader] network_context_destroyed 22:48:19.734 [Lua] [PartyManager] network_context_destroyed 22:48:19.734 [Lua] [GameMechanismManager] network_context_destroyed 22:48:19.734 [Lua] initializing mechanism to: adventure 22:48:19.734 [EACServer] [23:48:19:734][Windows][EAC Server] [Info][Destroy] Called 22:48:19.737 [EACServer] [23:48:19:737][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 22:48:19.739 [SteamVoipRoom] Leaving room fbf88ab39acc5076 22:48:19.739 [SteamVoipRoom] Destroying room fbf88ab39acc5076 22:48:19.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient 22:48:19.804 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:48:19.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 22:48:19.815 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:48:19.822 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:48:19.822 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 22:48:19.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 22:48:19.823 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 22:48:19.871 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 22:48:19.871 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient 22:48:19.881 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:48:19.881 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 22:48:19.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 22:48:19.887 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 22:48:19.888 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 22:48:19.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 22:48:19.889 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 22:48:19.890 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 22:48:19.890 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 22:48:19.893 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:48:19.894 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 22:48:19.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient 22:48:19.894 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 22:48:19.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 22:48:19.894 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:48:19.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 22:48:19.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 22:48:19.911 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:48:19.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 22:48:19.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 22:48:19.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient 22:48:19.914 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 22:48:19.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 22:48:19.922 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 22:48:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 22:48:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient 22:48:19.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 22:48:19.931 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 22:48:19.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 22:48:19.942 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 22:48:19.942 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 22:48:19.942 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient 22:48:19.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 22:48:19.943 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 22:48:19.944 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient 22:48:19.944 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 22:48:19.944 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 22:48:19.945 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 22:48:19.945 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 22:48:19.946 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 22:48:19.953 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:48:19.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient 22:48:19.954 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 22:48:19.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2, InventoryPackageSynchronizerClient 22:48:19.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:48:19.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 22:48:19.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 22:48:19.956 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 22:48:20.031 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 22:48:20.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 22:48:20.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 22:48:20.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 22:48:20.033 [Lua] [LobbyHost] Destroying 22:48:20.037 [Lua] ############### UNLOADING PACKAGES ############### 22:48:20.037 [Lua] [Gamestate] Enter state StateLoading 22:48:20.040 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:48:20.040 [Lua] [LobbyManager] Setting up network options 22:48:20.041 [Lua] registering RPCs 22:48:20.041 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:48:20.041 [Lua] [LobbyAux] Making combined_hash: 692aef4d2bc37de7 from network_hash=fd2be4fb9265c6d0, trunk_revision=3235, engine_revision=1754e113916d, project_hash=bulldozer 22:48:20.041 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:48:20.041 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:48:20.041 [Lua] [LevelTransitionHandler] load_level inn_level 22:48:20.041 [SteamVoipRoom] Creating room baf9bc229b650d19 22:48:20.041 [SteamVoipRoom] Joining room baf9bc229b650d19 22:48:20.041 [EAC] EAC server 110000106697298 is initializing 22:48:20.054 [EAC] Server is also client 110000106697298 22:48:20.054 [Lua] ### Created peer state machine for 110000106697298 22:48:20.054 [EACServer] [23:48:20:053][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E24A1D70 LogLevel: Info. 22:48:20.054 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:48:20.054 [Lua] MUSIC MANAGER unmute_all_world_sounds 1607937 0 22:48:20.054 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 155 22:48:20.054 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:48:20.064 [Lua] [ChatManager][1]System: Emultra is joining the game 22:48:20.064 [Lua] [ChatManager][1]System: Elmor is joining the game 22:48:20.064 [Lua] [ChatManager][1]System: Charismatic Stranger is joining the game 22:48:20.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 155 22:48:20.065 [Lua] [EnemyPackageLoader] setup_startup_enemies 22:48:20.065 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:48:20.065 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:48:20.065 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:48:20.065 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:48:20.065 [Lua] Set lobby begin: 22:48:20.065 [Lua] Set lobby end. 22:48:20.066 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "1" 22:48:20.066 [Lua] [LobbyHost] Changed state from 0 to creating 22:48:20.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:48:20.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:48:21.606 <>stingray::plugin_api::unit::set_material failed, UnitReference is not valid. Assertion failed `unit != nullptr` at `E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\plugin\c_api\c_api_unit.cpp:677` in function `stingray::plugin_api::unit::set_material` <> <> {00007ff7e20e0000, 00ce0000, 5dd2cdd7, 613f89a6-7e4c-4bc0-90ac-5e0b14bbc5ba, 00000001, E:\agent-work\tmp-builds\engine_release_hon_2019_10_02\engine\win64\release\vermintide2.pdb} {00007ff800ee0000, 001ed000, 1f1a0210, 3b1d0578-6eea-5ab7-73f2-f3b49a1926ad, 00000001, ntdll.pdb} {00007ff800df0000, 000b3000, 250a0626, 07efa046-5afb-4214-cbd5-328b0b5ed084, 00000001, kernel32.pdb} {00007fffeb0a0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff7e20e0000:0x00000000002c1630 0x00007ff7e20e0000:0x00000000002c2f62 0x00007ff7e20e0000:0x00000000002c321b 0x00007ff7e20e0000:0x00000000002bfc40 0x00007ff7e20e0000:0x000000000020b776 0x00007ff7e20e0000:0x00000000001ea8a4 0x00007fffeb0a0000:0x000000000000286e 0x00007fffeb0a0000:0x000000000000bb8d lua_pcall 0x00007ff7e20e0000:0x000000000030f0e9 0x00007ff7e20e0000:0x0000000000030079 0x00007ff7e20e0000:0x000000000002facb 0x00007ff7e20e0000:0x0000000000021706 0x00007ff7e20e0000:0x0000000000021cd9 0x00007ff7e20e0000:0x0000000000021de2 0x00007ff7e20e0000:0x0000000000498aa7 cJSON_free 0x00007ff800df0000:0x0000000000017974 BaseThreadInitThunk 0x00007ff800ee0000:0x000000000006a271 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>1754e113916d<> <>release<> <>Developer Build (1.3.0.0)<> <>58cef93c-234c-4e23-8cff-d08f9f07b2c5<> <>--- CPU CPU: AMD FX(tm)-6300 Six-Core Processor Vendor: AuthenticAMD Logical processors: 6 Family: 6:15, Model: 0:2 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5 Feature bits: EBX: 00000011 00000110 00001000 00000000 ECX: 00111110 10011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 8156MB Available: 4534MB --- OS Windows version 10.0 build 17763, 64 bit Windows 10 Machine ID 5558dedf-d4c0-46fa-8615-a4aa24129a99 --- Graphics Graphics card: AMD Radeon R9 200 Series (DirectX 11.0, 3052MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): USB Gaming Mouse <> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-12-09-18.46.08-58cef93c-234c-4e23-8cff-d08f9f07b2c5.log<> <>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-12-09-18.46.08-58cef93c-234c-4e23-8cff-d08f9f07b2c5.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [0] =[C]: in function set_material [1] @scripts/unit_extensions/level/keep_decoration_painting_extension.lua:357: in function _apply_material_by_sub_path [2] @scripts/unit_extensions/level/keep_decoration_painting_extension.lua:323: in function callback [3] @foundation/scripts/managers/package/package_manager.lua:107: in function force_load [4] @foundation/scripts/managers/package/package_manager.lua:272: in function update [5] @scripts/boot.lua:761: in function game_update [6] @scripts/boot.lua:544:in function <> <> [1] self = table: 00000000063FA6F0; subpath = "keep_painting_hor_norsca01"; material_path = "units/gameplay/keep_paintings/materials/keep_painting_hor_norsca01/keep_painting_hor_norsca01"; painting_unit = [Unit (deleted)]; slot = "keep_painting_hor_none" [3] self = table: 0000000000073B90; package_name = "resource_packages/keep_paintings/keep_painting_hor_norsca01"; package = table: 0000000009FB6B50; resource_handle = [ResourcePackage]; _ = 1; callback = [function] [4] self = table: 0000000000073B90; package_name = "resource_packages/keep_paintings/keep_painting_hor_norsca01"; package = table: 0000000009FB6B50; resource_handle = [ResourcePackage] [5] self = table: 0000000000017E00; real_world_dt = 0.017253300175070763; dt = 0.017253300175070763; t = 14372.305866823532 [6] dt = 0.017253300175070763 <> <> [1] _temporarily_set_orientation = "horizontal"; _loading_painting_material = true; _temporarily_set_frame = "wood"; _paintings_lookup = table: 000000000D775B10; _level_unit_index = 5488; _backend_key = "keep_hall_painting_wood_base_client_3"; _is_hidden = false; _current_preview_painting = "hor_norsca01"; _settings = table: 000000000191DF60; _is_client_painting = true; _painting_unit = [Unit (deleted)]; _start_hidden = false; _slow_update_count = 7; _slot = "keep_painting_hor_none"; _decoration_settings_key = "keep_hall_painting_wood_base_client_3"; keep_decoration_system = table: 000000000B2C5B10; _is_leader = true; _currently_set_painting = "hor_norsca01"; [3] _queue_order = table: 0000000007496950; _references = table: 0000000000036FD0; _asynch_packages = table: 0000000000036FA0; _queued_async_packages = table: 0000000000037000; _packages = table: 0000000000089840; [4] _queue_order = table: 0000000007496950; _references = table: 0000000000036FD0; _asynch_packages = table: 0000000000036FA0; _queued_async_packages = table: 0000000000037000; _packages = table: 0000000000089840; [5] startup_package_handles = table: 00000000000919C0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000091930; flow_return_table = table: 0000000000017E50; _machine = table: 00000000011185A0; startup_timer = 16.327501020859927; has_booted = true; loading_context = table: 000000000331B7B0; <> [Log end]