[Log version] 1
[Session] 58cef93c-234c-4e23-8cff-d08f9f07b2c5
UTC time stamps
18:46:08.216 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2613
18:46:08.216 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2625
18:46:08.216 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2628
18:46:08.216 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2633
18:46:08.216 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2636
18:46:08.216 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2638
18:46:08.275 [RazerChroma] Setup Razer Chroma resources
18:46:08.276 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2662
18:46:08.312 [Window] Window => active
18:46:08.385 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2681
18:46:08.450 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2686
18:46:09.341 [EAC] Init client 110000106697298
18:46:09.341 [EAC] EAC client initialized
18:46:09.341 warning: [EAC] Failed to initialize localization
18:46:09.342 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2695
18:46:09.352 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon R9 200 Series)
18:46:09.855 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2700
18:46:10.456 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2706
18:46:11.492 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2708
18:46:11.498 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2711
18:46:12.250 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2713
18:46:12.250 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2715
18:46:12.251 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
18:46:12.251 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2729
18:46:12.251 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 2748
18:46:12.575 [RazerChroma] Setup Razer Chroma
18:46:12.684 [LightFX ] Loaded DLL.
18:46:12.684 [LightFX ] Init()
18:46:12.693 [LightFX ] LightFX failed to initialize
18:46:12.746 [Lua] boot.lua start, os clock: 7.2460000000000004
18:46:12.747 [Lua] Boot:setup() entered. time: 0 os-clock: 7.2469999999999999
18:46:12.747 [Lua] --- CPU
CPU: AMD FX(tm)-6300 Six-Core Processor
Vendor: AuthenticAMD
Logical processors: 6
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000011 00000110 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 8156MB
Available: 4534MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID 5558dedf-d4c0-46fa-8615-a4aa24129a99
--- Graphics
Graphics card: AMD Radeon R9 200 Series (DirectX 11.0, 3052MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): USB Gaming Mouse
18:46:12.748 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\application.cpp, Line: 3098
18:46:12.758 [SteamStats] RequestCurrentStats success: true
18:46:18.172 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.1458866684697568 os-clock: 12.672000000000001
18:46:18.173 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
18:46:18.175 [Lua] Flushing: resource_packages/strings [ResourcePackage]
18:46:18.175 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
18:46:18.178 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
18:46:18.178 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
18:46:18.178 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
18:46:18.178 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
18:46:18.178 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
18:46:18.180 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
18:46:18.181 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
18:46:18.182 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
18:46:18.183 [Lua] *****************************************************************
18:46:18.183 [Lua] ** Initial contents of script_data **
18:46:18.183 [Lua] script_data.beta_level_progression = false
18:46:18.183 [Lua] script_data.build_identifier = 1754e113916d
18:46:18.183 [Lua] script_data.debug_interactions = false
18:46:18.183 [Lua] script_data.disable_debug_draw = true
18:46:18.183 [Lua] script_data.disable_intro_trailer = false
18:46:18.183 [Lua] script_data.disable_tutorial_at_start = false
18:46:18.183 [Lua] script_data.enable_detailed_tooltips = false
18:46:18.183 [Lua] script_data.force_debug_disabled = true
18:46:18.183 [Lua] script_data.force_steam = true
18:46:18.183 [Lua] script_data.hide_fps = true
18:46:18.183 [Lua] script_data.hide_version_info = true
18:46:18.183 [Lua] script_data.matchmaking_debug = true
18:46:18.183 [Lua] script_data.network_debug = true
18:46:18.183 [Lua] script_data.package_debug = true
18:46:18.183 [Lua] script_data.packaged_build = true
18:46:18.183 [Lua] script_data.settings = { }
18:46:18.183 [Lua] script_data.show_fps = false
18:46:18.183 [Lua] script_data.spawn_empty_chest = true
18:46:18.183 [Lua] script_data.telemetry_log_interval = 600
18:46:18.183 [Lua] script_data.test_backend = stage_steam_playfab
18:46:18.183 [Lua] script_data.tobii_button = false
18:46:18.183 [Lua] script_data.use_beta_overlay = false
18:46:18.183 [Lua] script_data.use_local_backend = false
18:46:18.183 [Lua] script_data.use_tech_telemetry = true
18:46:18.183 [Lua] script_data.use_telemetry = true
18:46:18.183 [Lua] *****************************************************************
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
18:46:18.183 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
18:46:18.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
18:46:18.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
18:46:18.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
18:46:19.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
18:46:19.048 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
18:46:19.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
18:46:19.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
18:46:19.506 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
18:46:19.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
18:46:20.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
18:46:20.229 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
18:46:20.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
18:46:20.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
18:46:20.710 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
18:46:20.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
18:46:21.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
18:46:21.069 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
18:46:21.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
18:46:21.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
18:46:21.103 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
18:46:21.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
18:46:21.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
18:46:21.492 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
18:46:21.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
18:46:21.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
18:46:21.749 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
18:46:21.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
18:46:22.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
18:46:22.555 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
18:46:22.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
18:46:22.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
18:46:22.986 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
18:46:22.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
18:46:24.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
18:46:24.631 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
18:46:24.639 [Lua] Using test backend: stage_steam_playfab
18:46:24.639 [Lua] nil
18:46:24.639 [Lua] table: 000000000005F900
18:46:24.721 [Lua] [1] = chaos_tentacle (string)
18:46:24.721 [Lua] [2] = skaven_rat_ogre (string)
18:46:24.721 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
18:46:24.721 [Lua] [4] = chaos_dummy_sorcerer (string)
18:46:24.721 [Lua] [5] = critter_rat (string)
18:46:24.721 [Lua] [6] = skaven_loot_rat (string)
18:46:24.721 [Lua] [7] = beastmen_minotaur (string)
18:46:24.721 [Lua] [8] = chaos_troll (string)
18:46:24.721 [Lua] [9] = chaos_vortex (string)
18:46:24.721 [Lua] [10] = skaven_stormfiend (string)
18:46:24.721 [Lua] [11] = chaos_dummy_troll (string)
18:46:24.721 [Lua] [12] = skaven_stormfiend_demo (string)
18:46:24.721 [Lua] [13] = skaven_stormfiend_boss (string)
18:46:24.721 [Lua] [14] = skaven_grey_seer (string)
18:46:24.721 [Lua] [15] = skaven_storm_vermin_champion (string)
18:46:24.721 [Lua] [16] = chaos_spawn (string)
18:46:24.721 [Lua] [17] = skaven_explosive_loot_rat (string)
18:46:24.721 [Lua] [18] = skaven_storm_vermin_warlord (string)
18:46:24.721 [Lua] [19] = chaos_plague_wave_spawner (string)
18:46:24.721 [Lua] [20] = critter_pig (string)
18:46:24.721 [Lua] [21] = skaven_poison_wind_globadier (string)
18:46:24.721 [Lua] [22] = chaos_exalted_champion_norsca (string)
18:46:24.721 [Lua] [23] = chaos_exalted_sorcerer (string)
18:46:24.721 [Lua] [24] = chaos_corruptor_sorcerer (string)
18:46:24.721 [Lua] [25] = chaos_tentacle_sorcerer (string)
18:46:24.721 [Lua] [26] = chaos_plague_sorcerer (string)
18:46:24.721 [Lua] [27] = chaos_exalted_champion_warcamp (string)
18:46:24.721 [Lua] [28] = skaven_warpfire_thrower (string)
18:46:24.722 [Lua] [29] = chaos_vortex_sorcerer (string)
18:46:24.722 [Lua] [30] = chaos_mutator_sorcerer (string)
18:46:24.722 [Lua] [31] = skaven_gutter_runner (string)
18:46:24.722 [Lua] [32] = chaos_warrior (string)
18:46:24.722 [Lua] [33] = skaven_ratling_gunner (string)
18:46:24.722 [Lua] [34] = skaven_pack_master (string)
18:46:24.722 [Lua] [35] = beastmen_bestigor (string)
18:46:24.722 [Lua] [36] = skaven_plague_monk (string)
18:46:24.722 [Lua] [37] = skaven_storm_vermin_with_shield (string)
18:46:24.722 [Lua] [38] = chaos_raider_tutorial (string)
18:46:24.722 [Lua] [39] = beastmen_gor (string)
18:46:24.722 [Lua] [40] = chaos_raider (string)
18:46:24.722 [Lua] [41] = beastmen_standard_bearer (string)
18:46:24.722 [Lua] [42] = beastmen_ungor_archer (string)
18:46:24.722 [Lua] [43] = beastmen_ungor (string)
18:46:24.722 [Lua] [44] = skaven_storm_vermin (string)
18:46:24.722 [Lua] [45] = beastmen_ungor_dummy (string)
18:46:24.722 [Lua] [46] = beastmen_gor_dummy (string)
18:46:24.722 [Lua] [47] = beastmen_bestigor_dummy (string)
18:46:24.722 [Lua] [48] = chaos_berzerker (string)
18:46:24.722 [Lua] [49] = skaven_storm_vermin_commander (string)
18:46:24.722 [Lua] [50] = beastmen_standard_bearer_crater (string)
18:46:24.722 [Lua] [51] = skaven_clan_rat_tutorial (string)
18:46:24.722 [Lua] [52] = chaos_marauder_tutorial (string)
18:46:24.722 [Lua] [53] = skaven_dummy_clan_rat (string)
18:46:24.722 [Lua] [54] = chaos_marauder_with_shield (string)
18:46:24.722 [Lua] [55] = chaos_marauder (string)
18:46:24.722 [Lua] [56] = skaven_clan_rat_with_shield (string)
18:46:24.722 [Lua] [57] = chaos_fanatic (string)
18:46:24.722 [Lua] [58] = chaos_zombie (string)
18:46:24.722 [Lua] [59] = skaven_clan_rat (string)
18:46:24.722 [Lua] [60] = skaven_dummy_slave (string)
18:46:24.722 [Lua] [61] = skaven_slave (string)
18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
18:46:24.827 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
18:46:24.827 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
18:46:24.843 [Lua] level display name cemetery
18:46:24.843 [Lua] level display name forest_ambush
18:46:24.843 [Lua] level display name mines
18:46:24.843 [Lua] level display name nurgle
18:46:24.843 [Lua] level display name dlc_celebrate_crawl
18:46:24.843 [Lua] level display name warcamp
18:46:24.843 [Lua] level display name magnus
18:46:24.843 [Lua] level display name bell
18:46:24.843 [Lua] level display name skittergate
18:46:24.843 [Lua] level display name prologue
18:46:24.843 [Lua] level display name military
18:46:24.843 [Lua] level display name skaven_stronghold
18:46:24.843 [Lua] level display name fort
18:46:24.843 [Lua] level display name ground_zero
18:46:24.843 [Lua] level display name elven_ruins
18:46:24.843 [Lua] level display name farmlands
18:46:24.843 [Lua] level display name ussingen
18:46:24.843 [Lua] level display name catacombs
18:46:24.843 [Lua] level display name dlc_bogenhafen_city
18:46:24.843 [Lua] level display name crater
18:46:24.843 [Lua] level display name plaza
18:46:24.843 [Lua] level display name dlc_bogenhafen_slum
18:46:25.673 [Lua] [ConflictSettings] Contained breeds generated in: 0.75400000000000134
18:46:25.902 [Lua] <>realm = official<>
18:46:25.965 warning: [ModManager] Mod with id 1401098416ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:25.966 warning: [ModManager] Mod with id 1391114686ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:25.988 warning: [ModManager] Mod with id 1388991228ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:26.001 warning: [ModManager] Mod with id 1388882435ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:26.002 warning: [ModManager] Mod with id 1409485499ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:26.052 warning: [ModManager] Mod with id 1385428571ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:26.095 warning: [ModManager] Mod with id 1381145345ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:26.392 warning: [ModManager] Mod with id 1387894846ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:26.441 warning: [ModManager] Mod with id 1498748049ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:26.890 warning: [ModManager] Mod with id 1405221659ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:27.413 warning: [ModManager] Mod with id 1384087820ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:27.414 warning: [ModManager] Mod with id 1395132559ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:27.414 warning: [ModManager] Mod with id 1391113873ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:27.438 warning: [ModManager] Mod with id 1652076803ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:27.754 warning: [ModManager] Mod with id 1497861728ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:27.861 warning: [ModManager] Mod with id 1393694530ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
18:46:27.937 [Lua]
18:46:27.937 [Lua] [1] = table
18:46:27.937 [Lua] [download_pending] = false (boolean)
18:46:27.937 [Lua] [id] = 1369573612 (string)
18:46:27.937 [Lua] [banned] = false (boolean)
18:46:27.937 [Lua] [author_id] = 58813412 (number)
18:46:27.937 [Lua] [tags] = table
18:46:27.937 [Lua] [1] = Tools (string)
18:46:27.937 [Lua] [2] = approved (string)
18:46:27.937 [Lua] [author] = bIbIbI(rus) (string)
18:46:27.937 [Lua] [sanctioned] = true (boolean)
18:46:27.937 [Lua] [out_of_date] = false (boolean)
18:46:27.937 [Lua] [downloading] = false (boolean)
18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
18:46:27.937 [Lua] [num_children] = 0 (number)
18:46:27.937 [Lua] [ugc_status] = 3 (number)
18:46:27.937 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
18:46:27.937 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
18:46:27.937 [Lua] [installed] = true (boolean)
18:46:27.937 [Lua] [enabled] = true (boolean)
18:46:27.937 [Lua] [name] = Vermintide Mod Framework (string)
18:46:27.937 [Lua] [dependency_error] = (string)
18:46:27.937 [Lua] [2] = table
18:46:27.937 [Lua] [download_pending] = false (boolean)
18:46:27.937 [Lua] [id] = 1374248490 (string)
18:46:27.937 [Lua] [children] = table
18:46:27.937 [Lua] [1] = 1369573612 (string)
18:46:27.937 [Lua] [banned] = false (boolean)
18:46:27.937 [Lua] [author_id] = 45268594 (number)
18:46:27.937 [Lua] [tags] = table
18:46:27.937 [Lua] [1] = approved (string)
18:46:27.937 [Lua] [author] = prop joe (string)
18:46:27.937 [Lua] [sanctioned] = true (boolean)
18:46:27.937 [Lua] [out_of_date] = false (boolean)
18:46:27.937 [Lua] [downloading] = false (boolean)
18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
18:46:27.937 [Lua] [num_children] = 1 (number)
18:46:27.937 [Lua] [ugc_status] = 3 (number)
18:46:27.937 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
18:46:27.937 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
18:46:27.937 [Lua] [installed] = true (boolean)
18:46:27.937 [Lua] [enabled] = true (boolean)
18:46:27.937 [Lua] [name] = Penlight Lua Libraries (string)
18:46:27.937 [Lua] [dependency_error] = (string)
18:46:27.937 [Lua] [3] = table
18:46:27.937 [Lua] [download_pending] = false (boolean)
18:46:27.937 [Lua] [id] = 1431627364 (string)
18:46:27.937 [Lua] [description] = (string)
18:46:27.937 [Lua] [downloading] = false (boolean)
18:46:27.937 [Lua] [ugc_status] = 2 (number)
18:46:27.937 [Lua] [out_of_date] = false (boolean)
18:46:27.937 [Lua] [installed] = true (boolean)
18:46:27.937 [Lua] [name] = ... (string)
18:46:27.937 [Lua] [dependency_error] = (string)
18:46:27.937 [Lua] [url] = (string)
18:46:27.937 [Lua] [enabled] = false (boolean)
18:46:27.937 [Lua] [last_updated] = (string)
18:46:27.937 [Lua] [author] = unknown (string)
18:46:27.937 [Lua] [4] = table
18:46:27.937 [Lua] [download_pending] = false (boolean)
18:46:27.937 [Lua] [id] = 1389872347 (string)
18:46:27.937 [Lua] [children] = table
18:46:27.937 [Lua] [1] = 1369573612 (string)
18:46:27.937 [Lua] [banned] = false (boolean)
18:46:27.937 [Lua] [author_id] = 4821406 (number)
18:46:27.937 [Lua] [tags] = table
18:46:27.937 [Lua] [1] = UI (string)
18:46:27.937 [Lua] [2] = approved (string)
18:46:27.937 [Lua] [author] = grasmann (string)
18:46:27.937 [Lua] [sanctioned] = true (boolean)
18:46:27.937 [Lua] [out_of_date] = false (boolean)
18:46:27.937 [Lua] [downloading] = false (boolean)
18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:46:27.937 [Lua] [num_children] = 1 (number)
18:46:27.937 [Lua] [ugc_status] = 3 (number)
18:46:27.937 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
18:46:27.937 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
18:46:27.937 [Lua] [installed] = true (boolean)
18:46:27.937 [Lua] [enabled] = true (boolean)
18:46:27.937 [Lua] [name] = Simple UI (string)
18:46:27.937 [Lua] [dependency_error] = (string)
18:46:27.937 [Lua] [5] = table
18:46:27.937 [Lua] [download_pending] = false (boolean)
18:46:27.937 [Lua] [id] = 1402971136 (string)
18:46:27.937 [Lua] [children] = table
18:46:27.937 [Lua] [1] = 1369573612 (string)
18:46:27.937 [Lua] [banned] = false (boolean)
18:46:27.937 [Lua] [author_id] = 38300192 (number)
18:46:27.937 [Lua] [tags] = table
18:46:27.937 [Lua] [1] = approved (string)
18:46:27.937 [Lua] [2] = UI (string)
18:46:27.937 [Lua] [3] = QoL (string)
18:46:27.937 [Lua] [author] = Tomoko 👿 (string)
18:46:27.937 [Lua] [sanctioned] = true (boolean)
18:46:27.937 [Lua] [out_of_date] = false (boolean)
18:46:27.937 [Lua] [downloading] = false (boolean)
18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
18:46:27.937 [Lua] [num_children] = 1 (number)
18:46:27.937 [Lua] [ugc_status] = 3 (number)
18:46:27.937 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
18:46:27.937 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
18:46:27.937 [Lua] [installed] = true (boolean)
18:46:27.937 [Lua] [enabled] = false (boolean)
18:46:27.937 [Lua] [name] = Needii (string)
18:46:27.937 [Lua] [dependency_error] = (string)
18:46:27.937 [Lua] [6] = table
18:46:27.937 [Lua] [download_pending] = false (boolean)
18:46:27.937 [Lua] [id] = 1395453301 (string)
18:46:27.937 [Lua] [children] = table
18:46:27.937 [Lua] [1] = 1369573612 (string)
18:46:27.937 [Lua] [banned] = false (boolean)
18:46:27.937 [Lua] [author_id] = 58813412 (number)
18:46:27.937 [Lua] [tags] = table
18:46:27.937 [Lua] [1] = approved (string)
18:46:27.937 [Lua] [2] = QoL (string)
18:46:27.937 [Lua] [author] = bIbIbI(rus) (string)
18:46:27.937 [Lua] [sanctioned] = true (boolean)
18:46:27.937 [Lua] [out_of_date] = false (boolean)
18:46:27.937 [Lua] [downloading] = false (boolean)
18:46:27.937 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
18:46:27.937 [Lua] [num_children] = 1 (number)
18:46:27.937 [Lua] [ugc_status] = 3 (number)
18:46:27.937 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
18:46:27.937 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
18:46:27.937 [Lua] [installed] = true (boolean)
18:46:27.937 [Lua] [enabled] = true (boolean)
18:46:27.937 [Lua] [name] = Skip Intro (string)
18:46:27.937 [Lua] [dependency_error] = (string)
18:46:27.937 [Lua] [7] = table
18:46:27.937 [Lua] [download_pending] = false (boolean)
18:46:27.937 [Lua] [id] = 1448714756 (string)
18:46:27.937 [Lua] [children] = table
18:46:27.938 [Lua] [1] = 1369573612 (string)
18:46:27.938 [Lua] [banned] = false (boolean)
18:46:27.938 [Lua] [author_id] = 18741013 (number)
18:46:27.938 [Lua] [tags] = table
18:46:27.938 [Lua] [1] = approved (string)
18:46:27.938 [Lua] [2] = QoL (string)
18:46:27.938 [Lua] [3] = Misc (string)
18:46:27.938 [Lua] [author] = 🔰SkacikPL🗾 (string)
18:46:27.938 [Lua] [sanctioned] = true (boolean)
18:46:27.938 [Lua] [out_of_date] = false (boolean)
18:46:27.938 [Lua] [downloading] = false (boolean)
18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
18:46:27.938 [Lua] [num_children] = 1 (number)
18:46:27.938 [Lua] [ugc_status] = 3 (number)
18:46:27.938 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
18:46:27.938 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
18:46:27.938 [Lua] [installed] = true (boolean)
18:46:27.938 [Lua] [enabled] = true (boolean)
18:46:27.938 [Lua] [name] = No Wobble (string)
18:46:27.938 [Lua] [dependency_error] = (string)
18:46:27.938 [Lua] [8] = table
18:46:27.938 [Lua] [download_pending] = false (boolean)
18:46:27.938 [Lua] [id] = 1455893647 (string)
18:46:27.938 [Lua] [banned] = false (boolean)
18:46:27.938 [Lua] [author_id] = 38895286 (number)
18:46:27.938 [Lua] [tags] = table
18:46:27.938 [Lua] [1] = UI (string)
18:46:27.938 [Lua] [2] = QoL (string)
18:46:27.938 [Lua] [3] = applied (string)
18:46:27.938 [Lua] [4] = approved (string)
18:46:27.938 [Lua] [author] = Squatting Bear (string)
18:46:27.938 [Lua] [sanctioned] = true (boolean)
18:46:27.938 [Lua] [out_of_date] = false (boolean)
18:46:27.938 [Lua] [downloading] = false (boolean)
18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
18:46:27.938 [Lua] [num_children] = 0 (number)
18:46:27.938 [Lua] [ugc_status] = 3 (number)
18:46:27.938 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
(string)
18:46:27.938 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
18:46:27.938 [Lua] [installed] = true (boolean)
18:46:27.938 [Lua] [enabled] = false (boolean)
18:46:27.938 [Lua] [name] = Player List Plus (string)
18:46:27.938 [Lua] [dependency_error] = (string)
18:46:27.938 [Lua] [9] = table
18:46:27.938 [Lua] [download_pending] = false (boolean)
18:46:27.938 [Lua] [id] = 1445717962 (string)
18:46:27.938 [Lua] [children] = table
18:46:27.938 [Lua] [1] = 1369573612 (string)
18:46:27.938 [Lua] [2] = 1389872347 (string)
18:46:27.938 [Lua] [banned] = false (boolean)
18:46:27.938 [Lua] [author_id] = 38895286 (number)
18:46:27.938 [Lua] [tags] = table
18:46:27.938 [Lua] [1] = UI (string)
18:46:27.938 [Lua] [2] = QoL (string)
18:46:27.938 [Lua] [3] = applied (string)
18:46:27.938 [Lua] [4] = approved (string)
18:46:27.938 [Lua] [author] = Squatting Bear (string)
18:46:27.938 [Lua] [sanctioned] = true (boolean)
18:46:27.938 [Lua] [out_of_date] = false (boolean)
18:46:27.938 [Lua] [downloading] = false (boolean)
18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
18:46:27.938 [Lua] [num_children] = 2 (number)
18:46:27.938 [Lua] [ugc_status] = 3 (number)
18:46:27.938 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
18:46:27.938 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
18:46:27.938 [Lua] [installed] = true (boolean)
18:46:27.938 [Lua] [enabled] = true (boolean)
18:46:27.938 [Lua] [name] = Loadout Manager (string)
18:46:27.938 [Lua] [dependency_error] = (string)
18:46:27.938 [Lua] [10] = table
18:46:27.938 [Lua] [download_pending] = false (boolean)
18:46:27.938 [Lua] [id] = 1391228174 (string)
18:46:27.938 [Lua] [children] = table
18:46:27.938 [Lua] [1] = 1369573612 (string)
18:46:27.938 [Lua] [banned] = false (boolean)
18:46:27.938 [Lua] [author_id] = 4821406 (number)
18:46:27.938 [Lua] [tags] = table
18:46:27.938 [Lua] [1] = UI (string)
18:46:27.938 [Lua] [2] = QoL (string)
18:46:27.938 [Lua] [3] = approved (string)
18:46:27.938 [Lua] [author] = grasmann (string)
18:46:27.938 [Lua] [sanctioned] = true (boolean)
18:46:27.938 [Lua] [out_of_date] = false (boolean)
18:46:27.938 [Lua] [downloading] = false (boolean)
18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
18:46:27.938 [Lua] [num_children] = 1 (number)
18:46:27.938 [Lua] [ugc_status] = 3 (number)
18:46:27.938 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
18:46:27.938 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
18:46:27.938 [Lua] [installed] = true (boolean)
18:46:27.938 [Lua] [enabled] = true (boolean)
18:46:27.938 [Lua] [name] = UI Improvements (string)
18:46:27.938 [Lua] [dependency_error] = (string)
18:46:27.938 [Lua] [11] = table
18:46:27.938 [Lua] [download_pending] = false (boolean)
18:46:27.938 [Lua] [id] = 1393343095 (string)
18:46:27.938 [Lua] [children] = table
18:46:27.938 [Lua] [1] = 1369573612 (string)
18:46:27.938 [Lua] [2] = 1374248490 (string)
18:46:27.938 [Lua] [banned] = false (boolean)
18:46:27.938 [Lua] [author_id] = 45268594 (number)
18:46:27.938 [Lua] [tags] = table
18:46:27.938 [Lua] [1] = approved (string)
18:46:27.938 [Lua] [2] = UI (string)
18:46:27.938 [Lua] [author] = prop joe (string)
18:46:27.938 [Lua] [sanctioned] = true (boolean)
18:46:27.938 [Lua] [out_of_date] = false (boolean)
18:46:27.938 [Lua] [downloading] = false (boolean)
18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
18:46:27.938 [Lua] [num_children] = 2 (number)
18:46:27.938 [Lua] [ugc_status] = 3 (number)
18:46:27.938 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:46:27.938 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
18:46:27.938 [Lua] [installed] = true (boolean)
18:46:27.938 [Lua] [enabled] = true (boolean)
18:46:27.938 [Lua] [name] = Scoreboard Tweaks (string)
18:46:27.938 [Lua] [dependency_error] = (string)
18:46:27.938 [Lua] [12] = table
18:46:27.938 [Lua] [download_pending] = false (boolean)
18:46:27.938 [Lua] [id] = 1388911015 (string)
18:46:27.938 [Lua] [children] = table
18:46:27.938 [Lua] [1] = 1369573612 (string)
18:46:27.938 [Lua] [banned] = false (boolean)
18:46:27.938 [Lua] [author_id] = 4821406 (number)
18:46:27.938 [Lua] [tags] = table
18:46:27.938 [Lua] [1] = approved (string)
18:46:27.938 [Lua] [author] = grasmann (string)
18:46:27.938 [Lua] [sanctioned] = true (boolean)
18:46:27.938 [Lua] [out_of_date] = false (boolean)
18:46:27.938 [Lua] [downloading] = false (boolean)
18:46:27.938 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
18:46:27.938 [Lua] [num_children] = 1 (number)
18:46:27.938 [Lua] [ugc_status] = 3 (number)
18:46:27.938 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
18:46:27.938 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
18:46:27.939 [Lua] [installed] = true (boolean)
18:46:27.939 [Lua] [enabled] = true (boolean)
18:46:27.939 [Lua] [name] = Chat Block (string)
18:46:27.939 [Lua] [dependency_error] = (string)
18:46:27.939 [Lua] [13] = table
18:46:27.939 [Lua] [download_pending] = false (boolean)
18:46:27.939 [Lua] [id] = 1387440934 (string)
18:46:27.939 [Lua] [children] = table
18:46:27.939 [Lua] [1] = 1369573612 (string)
18:46:27.939 [Lua] [banned] = false (boolean)
18:46:27.939 [Lua] [author_id] = 4821406 (number)
18:46:27.939 [Lua] [tags] = table
18:46:27.939 [Lua] [1] = applied (string)
18:46:27.939 [Lua] [2] = approved (string)
18:46:27.939 [Lua] [3] = QoL (string)
18:46:27.939 [Lua] [4] = Cosmetic (string)
18:46:27.939 [Lua] [author] = grasmann (string)
18:46:27.939 [Lua] [sanctioned] = true (boolean)
18:46:27.939 [Lua] [out_of_date] = false (boolean)
18:46:27.939 [Lua] [downloading] = false (boolean)
18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
18:46:27.939 [Lua] [num_children] = 1 (number)
18:46:27.939 [Lua] [ugc_status] = 3 (number)
18:46:27.939 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
18:46:27.939 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
18:46:27.939 [Lua] [installed] = true (boolean)
18:46:27.939 [Lua] [enabled] = true (boolean)
18:46:27.939 [Lua] [name] = Third Person Equipment (string)
18:46:27.939 [Lua] [dependency_error] = (string)
18:46:27.939 [Lua] [14] = table
18:46:27.939 [Lua] [download_pending] = false (boolean)
18:46:27.939 [Lua] [id] = 1383433646 (string)
18:46:27.939 [Lua] [children] = table
18:46:27.939 [Lua] [1] = 1369573612 (string)
18:46:27.939 [Lua] [banned] = false (boolean)
18:46:27.939 [Lua] [author_id] = 45268594 (number)
18:46:27.939 [Lua] [tags] = table
18:46:27.939 [Lua] [1] = approved (string)
18:46:27.939 [Lua] [2] = UI (string)
18:46:27.939 [Lua] [3] = QoL (string)
18:46:27.939 [Lua] [author] = prop joe (string)
18:46:27.939 [Lua] [sanctioned] = true (boolean)
18:46:27.939 [Lua] [out_of_date] = false (boolean)
18:46:27.939 [Lua] [downloading] = false (boolean)
18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:46:27.939 [Lua] [num_children] = 1 (number)
18:46:27.939 [Lua] [ugc_status] = 3 (number)
18:46:27.939 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
18:46:27.939 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
18:46:27.939 [Lua] [installed] = true (boolean)
18:46:27.939 [Lua] [enabled] = false (boolean)
18:46:27.939 [Lua] [name] = Persistent Ammo Counter (string)
18:46:27.939 [Lua] [dependency_error] = (string)
18:46:27.939 [Lua] [15] = table
18:46:27.939 [Lua] [download_pending] = false (boolean)
18:46:27.939 [Lua] [id] = 1459917022 (string)
18:46:27.939 [Lua] [children] = table
18:46:27.939 [Lua] [1] = 1369573612 (string)
18:46:27.939 [Lua] [banned] = false (boolean)
18:46:27.939 [Lua] [author_id] = 155839973 (number)
18:46:27.939 [Lua] [tags] = table
18:46:27.939 [Lua] [1] = approved (string)
18:46:27.939 [Lua] [2] = UI (string)
18:46:27.939 [Lua] [3] = QoL (string)
18:46:27.939 [Lua] [author] = Gohas (string)
18:46:27.939 [Lua] [sanctioned] = true (boolean)
18:46:27.939 [Lua] [out_of_date] = false (boolean)
18:46:27.939 [Lua] [downloading] = false (boolean)
18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
18:46:27.939 [Lua] [num_children] = 1 (number)
18:46:27.939 [Lua] [ugc_status] = 3 (number)
18:46:27.939 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
18:46:27.939 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
18:46:27.939 [Lua] [installed] = true (boolean)
18:46:27.939 [Lua] [enabled] = true (boolean)
18:46:27.939 [Lua] [name] = Parry Indicator (string)
18:46:27.939 [Lua] [dependency_error] = (string)
18:46:27.939 [Lua] [16] = table
18:46:27.939 [Lua] [download_pending] = false (boolean)
18:46:27.939 [Lua] [id] = 1421155919 (string)
18:46:27.939 [Lua] [children] = table
18:46:27.939 [Lua] [1] = 1369573612 (string)
18:46:27.939 [Lua] [banned] = false (boolean)
18:46:27.939 [Lua] [author_id] = 75308424 (number)
18:46:27.939 [Lua] [tags] = table
18:46:27.939 [Lua] [1] = applied (string)
18:46:27.939 [Lua] [2] = approved (string)
18:46:27.939 [Lua] [author] = th-om (string)
18:46:27.939 [Lua] [sanctioned] = true (boolean)
18:46:27.939 [Lua] [out_of_date] = false (boolean)
18:46:27.939 [Lua] [downloading] = false (boolean)
18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
18:46:27.939 [Lua] [num_children] = 1 (number)
18:46:27.939 [Lua] [ugc_status] = 3 (number)
18:46:27.939 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
18:46:27.939 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
18:46:27.939 [Lua] [installed] = true (boolean)
18:46:27.939 [Lua] [enabled] = true (boolean)
18:46:27.939 [Lua] [name] = Mission timer (string)
18:46:27.939 [Lua] [dependency_error] = (string)
18:46:27.939 [Lua] [17] = table
18:46:27.939 [Lua] [download_pending] = false (boolean)
18:46:27.939 [Lua] [id] = 1383452616 (string)
18:46:27.939 [Lua] [children] = table
18:46:27.939 [Lua] [1] = 1369573612 (string)
18:46:27.939 [Lua] [2] = 1374248490 (string)
18:46:27.939 [Lua] [banned] = false (boolean)
18:46:27.939 [Lua] [author_id] = 45268594 (number)
18:46:27.939 [Lua] [tags] = table
18:46:27.939 [Lua] [1] = UI (string)
18:46:27.939 [Lua] [2] = QoL (string)
18:46:27.939 [Lua] [3] = approved (string)
18:46:27.939 [Lua] [author] = prop joe (string)
18:46:27.939 [Lua] [sanctioned] = true (boolean)
18:46:27.939 [Lua] [out_of_date] = false (boolean)
18:46:27.939 [Lua] [downloading] = false (boolean)
18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
18:46:27.939 [Lua] [num_children] = 2 (number)
18:46:27.939 [Lua] [ugc_status] = 3 (number)
18:46:27.939 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:46:27.939 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
18:46:27.939 [Lua] [installed] = true (boolean)
18:46:27.939 [Lua] [enabled] = true (boolean)
18:46:27.939 [Lua] [name] = Killfeed Tweaks (string)
18:46:27.939 [Lua] [dependency_error] = (string)
18:46:27.939 [Lua] [18] = table
18:46:27.939 [Lua] [download_pending] = false (boolean)
18:46:27.939 [Lua] [id] = 1479520507 (string)
18:46:27.939 [Lua] [children] = table
18:46:27.939 [Lua] [1] = 1369573612 (string)
18:46:27.939 [Lua] [banned] = false (boolean)
18:46:27.939 [Lua] [author_id] = 18741013 (number)
18:46:27.939 [Lua] [tags] = table
18:46:27.939 [Lua] [1] = UI (string)
18:46:27.939 [Lua] [2] = QoL (string)
18:46:27.939 [Lua] [3] = Misc (string)
18:46:27.939 [Lua] [4] = applied (string)
18:46:27.939 [Lua] [5] = approved (string)
18:46:27.939 [Lua] [author] = 🔰SkacikPL🗾 (string)
18:46:27.939 [Lua] [sanctioned] = true (boolean)
18:46:27.939 [Lua] [out_of_date] = false (boolean)
18:46:27.939 [Lua] [downloading] = false (boolean)
18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
18:46:27.939 [Lua] [num_children] = 1 (number)
18:46:27.939 [Lua] [ugc_status] = 3 (number)
18:46:27.939 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
18:46:27.939 [Lua] [last_updated] = 11/15/2019 1:28:47 PM (string)
18:46:27.939 [Lua] [installed] = true (boolean)
18:46:27.939 [Lua] [enabled] = true (boolean)
18:46:27.939 [Lua] [name] = My Hero (string)
18:46:27.939 [Lua] [dependency_error] = (string)
18:46:27.939 [Lua] [19] = table
18:46:27.939 [Lua] [download_pending] = false (boolean)
18:46:27.939 [Lua] [id] = 1383542440 (string)
18:46:27.939 [Lua] [children] = table
18:46:27.939 [Lua] [1] = 1369573612 (string)
18:46:27.939 [Lua] [banned] = false (boolean)
18:46:27.939 [Lua] [author_id] = 45268594 (number)
18:46:27.939 [Lua] [tags] = table
18:46:27.939 [Lua] [1] = UI (string)
18:46:27.939 [Lua] [2] = approved (string)
18:46:27.939 [Lua] [author] = prop joe (string)
18:46:27.939 [Lua] [sanctioned] = true (boolean)
18:46:27.939 [Lua] [out_of_date] = false (boolean)
18:46:27.939 [Lua] [downloading] = false (boolean)
18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
18:46:27.939 [Lua] [num_children] = 1 (number)
18:46:27.939 [Lua] [ugc_status] = 3 (number)
18:46:27.939 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:46:27.939 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
18:46:27.939 [Lua] [installed] = true (boolean)
18:46:27.939 [Lua] [enabled] = false (boolean)
18:46:27.939 [Lua] [name] = Weapon Kill Counter (string)
18:46:27.939 [Lua] [dependency_error] = (string)
18:46:27.939 [Lua] [20] = table
18:46:27.939 [Lua] [download_pending] = false (boolean)
18:46:27.939 [Lua] [id] = 1397265260 (string)
18:46:27.939 [Lua] [children] = table
18:46:27.939 [Lua] [1] = 1369573612 (string)
18:46:27.939 [Lua] [banned] = false (boolean)
18:46:27.939 [Lua] [author_id] = 26572404 (number)
18:46:27.939 [Lua] [tags] = table
18:46:27.939 [Lua] [1] = UI (string)
18:46:27.939 [Lua] [2] = QoL (string)
18:46:27.939 [Lua] [3] = approved (string)
18:46:27.939 [Lua] [author] = Necrossin (string)
18:46:27.939 [Lua] [sanctioned] = true (boolean)
18:46:27.939 [Lua] [out_of_date] = false (boolean)
18:46:27.939 [Lua] [downloading] = false (boolean)
18:46:27.939 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
18:46:27.939 [Lua] [num_children] = 1 (number)
18:46:27.939 [Lua] [ugc_status] = 3 (number)
18:46:27.939 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
18:46:27.939 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
18:46:27.939 [Lua] [installed] = true (boolean)
18:46:27.939 [Lua] [enabled] = true (boolean)
18:46:27.939 [Lua] [name] = Numeric UI (string)
18:46:27.939 [Lua] [dependency_error] = (string)
18:46:27.939 [Lua] [21] = table
18:46:27.939 [Lua] [download_pending] = false (boolean)
18:46:27.939 [Lua] [id] = 1431393962 (string)
18:46:27.939 [Lua] [children] = table
18:46:27.939 [Lua] [1] = 1369573612 (string)
18:46:27.939 [Lua] [banned] = false (boolean)
18:46:27.939 [Lua] [author_id] = 14284923 (number)
18:46:27.939 [Lua] [tags] = table
18:46:27.939 [Lua] [1] = UI (string)
18:46:27.940 [Lua] [2] = Misc (string)
18:46:27.940 [Lua] [3] = approved (string)
18:46:27.940 [Lua] [author] = Fracticality (string)
18:46:27.940 [Lua] [sanctioned] = true (boolean)
18:46:27.940 [Lua] [out_of_date] = false (boolean)
18:46:27.940 [Lua] [downloading] = false (boolean)
18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
18:46:27.940 [Lua] [num_children] = 1 (number)
18:46:27.940 [Lua] [ugc_status] = 3 (number)
18:46:27.940 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.0
Note: Opening bestiary with the assigned keybind is currently broken; please use
the /bestiary command or the Bestiary button located in the PC hero menu (string)
18:46:27.940 [Lua] [last_updated] = 8/17/2019 7:29:56 PM (string)
18:46:27.940 [Lua] [installed] = true (boolean)
18:46:27.940 [Lua] [enabled] = true (boolean)
18:46:27.940 [Lua] [name] = Bestiary (string)
18:46:27.940 [Lua] [dependency_error] = (string)
18:46:27.940 [Lua] [22] = table
18:46:27.940 [Lua] [download_pending] = false (boolean)
18:46:27.940 [Lua] [id] = 1464907434 (string)
18:46:27.940 [Lua] [children] = table
18:46:27.940 [Lua] [1] = 1369573612 (string)
18:46:27.940 [Lua] [banned] = false (boolean)
18:46:27.940 [Lua] [author_id] = 14284923 (number)
18:46:27.940 [Lua] [tags] = table
18:46:27.940 [Lua] [1] = UI (string)
18:46:27.940 [Lua] [2] = Misc (string)
18:46:27.940 [Lua] [3] = approved (string)
18:46:27.940 [Lua] [author] = Fracticality (string)
18:46:27.940 [Lua] [sanctioned] = true (boolean)
18:46:27.940 [Lua] [out_of_date] = false (boolean)
18:46:27.940 [Lua] [downloading] = false (boolean)
18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
18:46:27.940 [Lua] [num_children] = 1 (number)
18:46:27.940 [Lua] [ugc_status] = 3 (number)
18:46:27.940 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
18:46:27.940 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
18:46:27.940 [Lua] [installed] = true (boolean)
18:46:27.940 [Lua] [enabled] = true (boolean)
18:46:27.940 [Lua] [name] = Armory (string)
18:46:27.940 [Lua] [dependency_error] = (string)
18:46:27.940 [Lua] [23] = table
18:46:27.940 [Lua] [download_pending] = false (boolean)
18:46:27.940 [Lua] [id] = 1384094638 (string)
18:46:27.940 [Lua] [children] = table
18:46:27.940 [Lua] [1] = 1369573612 (string)
18:46:27.940 [Lua] [2] = 1374248490 (string)
18:46:27.940 [Lua] [banned] = false (boolean)
18:46:27.940 [Lua] [author_id] = 45268594 (number)
18:46:27.940 [Lua] [tags] = table
18:46:27.940 [Lua] [1] = UI (string)
18:46:27.940 [Lua] [2] = QoL (string)
18:46:27.940 [Lua] [3] = approved (string)
18:46:27.940 [Lua] [author] = prop joe (string)
18:46:27.940 [Lua] [sanctioned] = true (boolean)
18:46:27.940 [Lua] [out_of_date] = false (boolean)
18:46:27.940 [Lua] [downloading] = false (boolean)
18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
18:46:27.940 [Lua] [num_children] = 2 (number)
18:46:27.940 [Lua] [ugc_status] = 3 (number)
18:46:27.940 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
18:46:27.940 [Lua] [last_updated] = 10/28/2019 3:44:24 PM (string)
18:46:27.940 [Lua] [installed] = true (boolean)
18:46:27.940 [Lua] [enabled] = true (boolean)
18:46:27.940 [Lua] [name] = Crosshair Customization (string)
18:46:27.940 [Lua] [dependency_error] = (string)
18:46:27.940 [Lua] [24] = table
18:46:27.940 [Lua] [download_pending] = false (boolean)
18:46:27.940 [Lua] [id] = 1384066089 (string)
18:46:27.940 [Lua] [children] = table
18:46:27.940 [Lua] [1] = 1369573612 (string)
18:46:27.940 [Lua] [2] = 1374248490 (string)
18:46:27.940 [Lua] [banned] = false (boolean)
18:46:27.940 [Lua] [author_id] = 45268594 (number)
18:46:27.940 [Lua] [tags] = table
18:46:27.940 [Lua] [1] = QoL (string)
18:46:27.940 [Lua] [2] = approved (string)
18:46:27.940 [Lua] [author] = prop joe (string)
18:46:27.940 [Lua] [sanctioned] = true (boolean)
18:46:27.940 [Lua] [out_of_date] = false (boolean)
18:46:27.940 [Lua] [downloading] = false (boolean)
18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
18:46:27.940 [Lua] [num_children] = 2 (number)
18:46:27.940 [Lua] [ugc_status] = 3 (number)
18:46:27.940 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:46:27.940 [Lua] [last_updated] = 8/14/2019 2:54:22 PM (string)
18:46:27.940 [Lua] [installed] = true (boolean)
18:46:27.940 [Lua] [enabled] = false (boolean)
18:46:27.940 [Lua] [name] = Neuter Ult Effects (string)
18:46:27.940 [Lua] [dependency_error] = (string)
18:46:27.940 [Lua] [25] = table
18:46:27.940 [Lua] [download_pending] = false (boolean)
18:46:27.940 [Lua] [id] = 1399181123 (string)
18:46:27.940 [Lua] [children] = table
18:46:27.940 [Lua] [1] = 1369573612 (string)
18:46:27.940 [Lua] [banned] = false (boolean)
18:46:27.940 [Lua] [author_id] = 33103900 (number)
18:46:27.940 [Lua] [tags] = table
18:46:27.940 [Lua] [1] = UI (string)
18:46:27.940 [Lua] [2] = QoL (string)
18:46:27.940 [Lua] [3] = applied (string)
18:46:27.940 [Lua] [4] = approved (string)
18:46:27.940 [Lua] [author] = unknown (string)
18:46:27.940 [Lua] [sanctioned] = true (boolean)
18:46:27.940 [Lua] [out_of_date] = false (boolean)
18:46:27.940 [Lua] [downloading] = false (boolean)
18:46:27.940 [Lua] [url] = (string)
18:46:27.940 [Lua] [num_children] = 1 (number)
18:46:27.940 [Lua] [ugc_status] = 2 (number)
18:46:27.940 [Lua] [description] = (string)
18:46:27.940 [Lua] [last_updated] = (string)
18:46:27.940 [Lua] [installed] = true (boolean)
18:46:27.940 [Lua] [enabled] = false (boolean)
18:46:27.940 [Lua] [name] = Waypoints (string)
18:46:27.940 [Lua] [dependency_error] = (string)
18:46:27.940 [Lua] [26] = table
18:46:27.940 [Lua] [download_pending] = false (boolean)
18:46:27.940 [Lua] [id] = 1402962846 (string)
18:46:27.940 [Lua] [children] = table
18:46:27.940 [Lua] [1] = 1369573612 (string)
18:46:27.940 [Lua] [banned] = false (boolean)
18:46:27.940 [Lua] [author_id] = 33103900 (number)
18:46:27.940 [Lua] [tags] = table
18:46:27.940 [Lua] [1] = applied (string)
18:46:27.940 [Lua] [2] = approved (string)
18:46:27.940 [Lua] [3] = UI (string)
18:46:27.940 [Lua] [4] = QoL (string)
18:46:27.940 [Lua] [author] = unknown (string)
18:46:27.940 [Lua] [sanctioned] = true (boolean)
18:46:27.940 [Lua] [out_of_date] = false (boolean)
18:46:27.940 [Lua] [downloading] = false (boolean)
18:46:27.940 [Lua] [url] = (string)
18:46:27.940 [Lua] [num_children] = 1 (number)
18:46:27.940 [Lua] [ugc_status] = 2 (number)
18:46:27.940 [Lua] [description] = (string)
18:46:27.940 [Lua] [last_updated] = (string)
18:46:27.940 [Lua] [installed] = true (boolean)
18:46:27.940 [Lua] [enabled] = false (boolean)
18:46:27.940 [Lua] [name] = LockedAndLoaded (string)
18:46:27.940 [Lua] [dependency_error] = (string)
18:46:27.940 [Lua] [27] = table
18:46:27.940 [Lua] [download_pending] = false (boolean)
18:46:27.940 [Lua] [id] = 1402835022 (string)
18:46:27.940 [Lua] [children] = table
18:46:27.940 [Lua] [1] = 1369573612 (string)
18:46:27.940 [Lua] [banned] = false (boolean)
18:46:27.940 [Lua] [author_id] = 33103900 (number)
18:46:27.940 [Lua] [tags] = table
18:46:27.940 [Lua] [1] = applied (string)
18:46:27.940 [Lua] [2] = approved (string)
18:46:27.940 [Lua] [3] = QoL (string)
18:46:27.940 [Lua] [author] = Badwin (string)
18:46:27.940 [Lua] [sanctioned] = true (boolean)
18:46:27.940 [Lua] [out_of_date] = false (boolean)
18:46:27.940 [Lua] [downloading] = false (boolean)
18:46:27.940 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
18:46:27.940 [Lua] [num_children] = 1 (number)
18:46:27.940 [Lua] [ugc_status] = 3 (number)
18:46:27.940 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
18:46:27.940 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
18:46:27.940 [Lua] [installed] = true (boolean)
18:46:27.940 [Lua] [enabled] = true (boolean)
18:46:27.940 [Lua] [name] = StickyGrim (string)
18:46:27.940 [Lua] [dependency_error] = (string)
18:46:27.940 [Lua] [28] = table
18:46:27.940 [Lua] [download_pending] = false (boolean)
18:46:27.940 [Lua] [version] = unversioned (string)
18:46:27.940 [Lua] [id] = 1516618647 (string)
18:46:27.941 [Lua] [children] = table
18:46:27.941 [Lua] [1] = 1369573612 (string)
18:46:27.941 [Lua] [banned] = false (boolean)
18:46:27.941 [Lua] [author_id] = 96578995 (number)
18:46:27.941 [Lua] [tags] = table
18:46:27.941 [Lua] [1] = UI (string)
18:46:27.941 [Lua] [2] = QoL (string)
18:46:27.941 [Lua] [3] = approved (string)
18:46:27.941 [Lua] [author] = NonzeroGeoduck7 (string)
18:46:27.941 [Lua] [sanctioned] = true (boolean)
18:46:27.941 [Lua] [out_of_date] = false (boolean)
18:46:27.941 [Lua] [downloading] = false (boolean)
18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
18:46:27.941 [Lua] [num_children] = 1 (number)
18:46:27.941 [Lua] [ugc_status] = 3 (number)
18:46:27.941 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
18:46:27.941 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
18:46:27.941 [Lua] [installed] = true (boolean)
18:46:27.941 [Lua] [enabled] = true (boolean)
18:46:27.941 [Lua] [name] = Friendly Fire Indicator (string)
18:46:27.941 [Lua] [dependency_error] = (string)
18:46:27.941 [Lua] [29] = table
18:46:27.941 [Lua] [download_pending] = false (boolean)
18:46:27.941 [Lua] [version] = unversioned (string)
18:46:27.941 [Lua] [id] = 1502859403 (string)
18:46:27.941 [Lua] [children] = table
18:46:27.941 [Lua] [1] = 1369573612 (string)
18:46:27.941 [Lua] [banned] = false (boolean)
18:46:27.941 [Lua] [author_id] = 96578995 (number)
18:46:27.941 [Lua] [tags] = table
18:46:27.941 [Lua] [1] = applied (string)
18:46:27.941 [Lua] [2] = approved (string)
18:46:27.941 [Lua] [3] = QoL (string)
18:46:27.941 [Lua] [author] = NonzeroGeoduck7 (string)
18:46:27.941 [Lua] [sanctioned] = true (boolean)
18:46:27.941 [Lua] [out_of_date] = false (boolean)
18:46:27.941 [Lua] [downloading] = false (boolean)
18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
18:46:27.941 [Lua] [num_children] = 1 (number)
18:46:27.941 [Lua] [ugc_status] = 3 (number)
18:46:27.941 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
18:46:27.941 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
18:46:27.941 [Lua] [installed] = true (boolean)
18:46:27.941 [Lua] [enabled] = true (boolean)
18:46:27.941 [Lua] [name] = Notice Key Pickup (string)
18:46:27.941 [Lua] [dependency_error] = (string)
18:46:27.941 [Lua] [30] = table
18:46:27.941 [Lua] [download_pending] = false (boolean)
18:46:27.941 [Lua] [version] = unversioned (string)
18:46:27.941 [Lua] [id] = 1495937978 (string)
18:46:27.941 [Lua] [children] = table
18:46:27.941 [Lua] [1] = 1369573612 (string)
18:46:27.941 [Lua] [banned] = false (boolean)
18:46:27.941 [Lua] [author_id] = 96578995 (number)
18:46:27.941 [Lua] [tags] = table
18:46:27.941 [Lua] [1] = QoL (string)
18:46:27.941 [Lua] [2] = approved (string)
18:46:27.941 [Lua] [author] = NonzeroGeoduck7 (string)
18:46:27.941 [Lua] [sanctioned] = true (boolean)
18:46:27.941 [Lua] [out_of_date] = false (boolean)
18:46:27.941 [Lua] [downloading] = false (boolean)
18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
18:46:27.941 [Lua] [num_children] = 1 (number)
18:46:27.941 [Lua] [ugc_status] = 3 (number)
18:46:27.941 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off.
[h1] Update [May 5] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
18:46:27.941 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
18:46:27.941 [Lua] [installed] = true (boolean)
18:46:27.941 [Lua] [enabled] = true (boolean)
18:46:27.941 [Lua] [name] = Host Solo Quick Play Games (string)
18:46:27.941 [Lua] [dependency_error] = (string)
18:46:27.941 [Lua] [31] = table
18:46:27.941 [Lua] [download_pending] = false (boolean)
18:46:27.941 [Lua] [version] = unversioned (string)
18:46:27.941 [Lua] [id] = 1487862316 (string)
18:46:27.941 [Lua] [children] = table
18:46:27.941 [Lua] [1] = 1369573612 (string)
18:46:27.941 [Lua] [banned] = false (boolean)
18:46:27.941 [Lua] [author_id] = 45268594 (number)
18:46:27.941 [Lua] [tags] = table
18:46:27.941 [Lua] [1] = approved (string)
18:46:27.941 [Lua] [2] = UI (string)
18:46:27.941 [Lua] [3] = QoL (string)
18:46:27.941 [Lua] [author] = prop joe (string)
18:46:27.941 [Lua] [sanctioned] = true (boolean)
18:46:27.941 [Lua] [out_of_date] = false (boolean)
18:46:27.941 [Lua] [downloading] = false (boolean)
18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
18:46:27.941 [Lua] [num_children] = 1 (number)
18:46:27.941 [Lua] [ugc_status] = 3 (number)
18:46:27.941 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:46:27.941 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
18:46:27.941 [Lua] [installed] = true (boolean)
18:46:27.941 [Lua] [enabled] = true (boolean)
18:46:27.941 [Lua] [name] = Reroll Improvements (string)
18:46:27.941 [Lua] [dependency_error] = (string)
18:46:27.941 [Lua] [32] = table
18:46:27.941 [Lua] [download_pending] = false (boolean)
18:46:27.941 [Lua] [version] = unversioned (string)
18:46:27.941 [Lua] [id] = 1497664830 (string)
18:46:27.941 [Lua] [children] = table
18:46:27.941 [Lua] [1] = 1369573612 (string)
18:46:27.941 [Lua] [2] = 1389872347 (string)
18:46:27.941 [Lua] [banned] = false (boolean)
18:46:27.941 [Lua] [author_id] = 155839973 (number)
18:46:27.941 [Lua] [tags] = table
18:46:27.941 [Lua] [1] = UI (string)
18:46:27.941 [Lua] [2] = QoL (string)
18:46:27.941 [Lua] [3] = approved (string)
18:46:27.941 [Lua] [author] = Gohas (string)
18:46:27.941 [Lua] [sanctioned] = true (boolean)
18:46:27.941 [Lua] [out_of_date] = false (boolean)
18:46:27.941 [Lua] [downloading] = false (boolean)
18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
18:46:27.941 [Lua] [num_children] = 2 (number)
18:46:27.941 [Lua] [ugc_status] = 3 (number)
18:46:27.941 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
18:46:27.941 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
18:46:27.941 [Lua] [installed] = true (boolean)
18:46:27.941 [Lua] [enabled] = false (boolean)
18:46:27.941 [Lua] [name] = Item Filter (string)
18:46:27.941 [Lua] [dependency_error] = (string)
18:46:27.941 [Lua] [33] = table
18:46:27.941 [Lua] [download_pending] = false (boolean)
18:46:27.941 [Lua] [id] = 1395655171 (string)
18:46:27.941 [Lua] [children] = table
18:46:27.941 [Lua] [1] = 1369573612 (string)
18:46:27.941 [Lua] [banned] = false (boolean)
18:46:27.941 [Lua] [author_id] = 59593500 (number)
18:46:27.941 [Lua] [tags] = table
18:46:27.941 [Lua] [1] = QoL (string)
18:46:27.941 [Lua] [2] = Balance/Tweaks (string)
18:46:27.941 [Lua] [3] = approved (string)
18:46:27.941 [Lua] [author] = Grimalackt (string)
18:46:27.941 [Lua] [sanctioned] = true (boolean)
18:46:27.941 [Lua] [out_of_date] = false (boolean)
18:46:27.941 [Lua] [downloading] = false (boolean)
18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
18:46:27.941 [Lua] [num_children] = 1 (number)
18:46:27.941 [Lua] [ugc_status] = 3 (number)
18:46:27.941 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
18:46:27.941 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
18:46:27.941 [Lua] [installed] = true (boolean)
18:46:27.941 [Lua] [enabled] = true (boolean)
18:46:27.941 [Lua] [name] = Bot Improvements - Combat (string)
18:46:27.941 [Lua] [dependency_error] = (string)
18:46:27.941 [Lua] [34] = table
18:46:27.941 [Lua] [download_pending] = false (boolean)
18:46:27.941 [Lua] [version] = unversioned (string)
18:46:27.941 [Lua] [id] = 1460327284 (string)
18:46:27.941 [Lua] [children] = table
18:46:27.941 [Lua] [1] = 1369573612 (string)
18:46:27.941 [Lua] [banned] = false (boolean)
18:46:27.941 [Lua] [author_id] = 96578995 (number)
18:46:27.941 [Lua] [tags] = table
18:46:27.941 [Lua] [1] = UI (string)
18:46:27.941 [Lua] [author] = NonzeroGeoduck7 (string)
18:46:27.941 [Lua] [sanctioned] = false (boolean)
18:46:27.941 [Lua] [out_of_date] = false (boolean)
18:46:27.941 [Lua] [downloading] = false (boolean)
18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
18:46:27.941 [Lua] [num_children] = 1 (number)
18:46:27.941 [Lua] [ugc_status] = 3 (number)
18:46:27.941 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves mode)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
18:46:27.941 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string)
18:46:27.941 [Lua] [installed] = true (boolean)
18:46:27.941 [Lua] [enabled] = false (boolean)
18:46:27.941 [Lua] [name] = BossKillTimer (string)
18:46:27.941 [Lua] [dependency_error] = (string)
18:46:27.941 [Lua] [35] = table
18:46:27.941 [Lua] [download_pending] = false (boolean)
18:46:27.941 [Lua] [id] = 1401098416 (string)
18:46:27.941 [Lua] [children] = table
18:46:27.941 [Lua] [1] = 1369573612 (string)
18:46:27.941 [Lua] [banned] = false (boolean)
18:46:27.941 [Lua] [author_id] = 45268594 (number)
18:46:27.941 [Lua] [tags] = table
18:46:27.941 [Lua] [author] = prop joe (string)
18:46:27.941 [Lua] [sanctioned] = false (boolean)
18:46:27.941 [Lua] [out_of_date] = false (boolean)
18:46:27.941 [Lua] [downloading] = false (boolean)
18:46:27.941 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:46:27.941 [Lua] [num_children] = 1 (number)
18:46:27.941 [Lua] [ugc_status] = 3 (number)
18:46:27.941 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
18:46:27.941 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
18:46:27.941 [Lua] [installed] = true (boolean)
18:46:27.941 [Lua] [enabled] = false (boolean)
18:46:27.941 [Lua] [name] = Max Property Rolls (string)
18:46:27.941 [Lua] [dependency_error] = (string)
18:46:27.941 [Lua] [36] = table
18:46:27.941 [Lua] [download_pending] = false (boolean)
18:46:27.941 [Lua] [id] = 1391114686 (string)
18:46:27.941 [Lua] [children] = table
18:46:27.941 [Lua] [1] = 1369573612 (string)
18:46:27.941 [Lua] [banned] = false (boolean)
18:46:27.942 [Lua] [author_id] = 65038749 (number)
18:46:27.942 [Lua] [tags] = table
18:46:27.942 [Lua] [1] = denied (string)
18:46:27.942 [Lua] [author] = Aussiemon (string)
18:46:27.942 [Lua] [sanctioned] = false (boolean)
18:46:27.942 [Lua] [out_of_date] = false (boolean)
18:46:27.942 [Lua] [downloading] = false (boolean)
18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
18:46:27.942 [Lua] [num_children] = 1 (number)
18:46:27.942 [Lua] [ugc_status] = 3 (number)
18:46:27.942 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:46:27.942 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
18:46:27.942 [Lua] [installed] = true (boolean)
18:46:27.942 [Lua] [enabled] = false (boolean)
18:46:27.942 [Lua] [name] = Skip Cutscenes (string)
18:46:27.942 [Lua] [dependency_error] = (string)
18:46:27.942 [Lua] [37] = table
18:46:27.942 [Lua] [download_pending] = false (boolean)
18:46:27.942 [Lua] [id] = 1388991228 (string)
18:46:27.942 [Lua] [children] = table
18:46:27.942 [Lua] [1] = 1369573612 (string)
18:46:27.942 [Lua] [banned] = false (boolean)
18:46:27.942 [Lua] [author_id] = 4821406 (number)
18:46:27.942 [Lua] [tags] = table
18:46:27.942 [Lua] [1] = applied (string)
18:46:27.942 [Lua] [author] = grasmann (string)
18:46:27.942 [Lua] [sanctioned] = false (boolean)
18:46:27.942 [Lua] [out_of_date] = false (boolean)
18:46:27.942 [Lua] [downloading] = false (boolean)
18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
18:46:27.942 [Lua] [num_children] = 1 (number)
18:46:27.942 [Lua] [ugc_status] = 3 (number)
18:46:27.942 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
18:46:27.942 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
18:46:27.942 [Lua] [installed] = true (boolean)
18:46:27.942 [Lua] [enabled] = true (boolean)
18:46:27.942 [Lua] [name] = Healthbars (string)
18:46:27.942 [Lua] [dependency_error] = (string)
18:46:27.942 [Lua] [38] = table
18:46:27.942 [Lua] [download_pending] = false (boolean)
18:46:27.942 [Lua] [id] = 1388882435 (string)
18:46:27.942 [Lua] [children] = table
18:46:27.942 [Lua] [1] = 1369573612 (string)
18:46:27.942 [Lua] [banned] = false (boolean)
18:46:27.942 [Lua] [author_id] = 4821406 (number)
18:46:27.942 [Lua] [tags] = table
18:46:27.942 [Lua] [1] = applied (string)
18:46:27.942 [Lua] [author] = grasmann (string)
18:46:27.942 [Lua] [sanctioned] = false (boolean)
18:46:27.942 [Lua] [out_of_date] = false (boolean)
18:46:27.942 [Lua] [downloading] = false (boolean)
18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
18:46:27.942 [Lua] [num_children] = 1 (number)
18:46:27.942 [Lua] [ugc_status] = 3 (number)
18:46:27.942 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
18:46:27.942 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
18:46:27.942 [Lua] [installed] = true (boolean)
18:46:27.942 [Lua] [enabled] = true (boolean)
18:46:27.942 [Lua] [name] = Show Damage (string)
18:46:27.942 [Lua] [dependency_error] = (string)
18:46:27.942 [Lua] [39] = table
18:46:27.942 [Lua] [download_pending] = false (boolean)
18:46:27.942 [Lua] [id] = 1409485499 (string)
18:46:27.942 [Lua] [children] = table
18:46:27.942 [Lua] [1] = 1369573612 (string)
18:46:27.942 [Lua] [banned] = false (boolean)
18:46:27.942 [Lua] [author_id] = 65038749 (number)
18:46:27.942 [Lua] [tags] = table
18:46:27.942 [Lua] [1] = applied (string)
18:46:27.942 [Lua] [author] = Aussiemon (string)
18:46:27.942 [Lua] [sanctioned] = false (boolean)
18:46:27.942 [Lua] [out_of_date] = false (boolean)
18:46:27.942 [Lua] [downloading] = false (boolean)
18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
18:46:27.942 [Lua] [num_children] = 1 (number)
18:46:27.942 [Lua] [ugc_status] = 3 (number)
18:46:27.942 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:46:27.942 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
18:46:27.942 [Lua] [installed] = true (boolean)
18:46:27.942 [Lua] [enabled] = false (boolean)
18:46:27.942 [Lua] [name] = Extra Potion Dialogue (string)
18:46:27.942 [Lua] [dependency_error] = (string)
18:46:27.942 [Lua] [40] = table
18:46:27.942 [Lua] [download_pending] = false (boolean)
18:46:27.942 [Lua] [id] = 1385428571 (string)
18:46:27.942 [Lua] [children] = table
18:46:27.942 [Lua] [1] = 1369573612 (string)
18:46:27.942 [Lua] [banned] = false (boolean)
18:46:27.942 [Lua] [author_id] = 45268594 (number)
18:46:27.942 [Lua] [tags] = table
18:46:27.942 [Lua] [1] = denied (string)
18:46:27.942 [Lua] [author] = prop joe (string)
18:46:27.942 [Lua] [sanctioned] = false (boolean)
18:46:27.942 [Lua] [out_of_date] = false (boolean)
18:46:27.942 [Lua] [downloading] = false (boolean)
18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:46:27.942 [Lua] [num_children] = 1 (number)
18:46:27.942 [Lua] [ugc_status] = 3 (number)
18:46:27.942 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
18:46:27.942 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string)
18:46:27.942 [Lua] [installed] = true (boolean)
18:46:27.942 [Lua] [enabled] = false (boolean)
18:46:27.942 [Lua] [name] = Weapon Switch Fix (string)
18:46:27.942 [Lua] [dependency_error] = (string)
18:46:27.942 [Lua] [41] = table
18:46:27.942 [Lua] [download_pending] = false (boolean)
18:46:27.942 [Lua] [id] = 1381145345 (string)
18:46:27.942 [Lua] [children] = table
18:46:27.942 [Lua] [1] = 1369573612 (string)
18:46:27.942 [Lua] [banned] = false (boolean)
18:46:27.942 [Lua] [author_id] = 4821406 (number)
18:46:27.942 [Lua] [tags] = table
18:46:27.942 [Lua] [1] = applied (string)
18:46:27.942 [Lua] [author] = grasmann (string)
18:46:27.942 [Lua] [sanctioned] = false (boolean)
18:46:27.942 [Lua] [out_of_date] = false (boolean)
18:46:27.942 [Lua] [downloading] = false (boolean)
18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
18:46:27.942 [Lua] [num_children] = 1 (number)
18:46:27.942 [Lua] [ugc_status] = 3 (number)
18:46:27.942 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
18:46:27.942 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
18:46:27.942 [Lua] [installed] = true (boolean)
18:46:27.942 [Lua] [enabled] = false (boolean)
18:46:27.942 [Lua] [name] = Third Person (string)
18:46:27.942 [Lua] [dependency_error] = (string)
18:46:27.942 [Lua] [42] = table
18:46:27.942 [Lua] [download_pending] = false (boolean)
18:46:27.942 [Lua] [id] = 1387894846 (string)
18:46:27.942 [Lua] [children] = table
18:46:27.942 [Lua] [1] = 1369573612 (string)
18:46:27.942 [Lua] [banned] = false (boolean)
18:46:27.942 [Lua] [author_id] = 45268594 (number)
18:46:27.942 [Lua] [tags] = table
18:46:27.942 [Lua] [1] = applied (string)
18:46:27.942 [Lua] [2] = QoL (string)
18:46:27.942 [Lua] [author] = prop joe (string)
18:46:27.942 [Lua] [sanctioned] = false (boolean)
18:46:27.942 [Lua] [out_of_date] = false (boolean)
18:46:27.942 [Lua] [downloading] = false (boolean)
18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:46:27.942 [Lua] [num_children] = 1 (number)
18:46:27.942 [Lua] [ugc_status] = 3 (number)
18:46:27.942 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
18:46:27.942 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
18:46:27.942 [Lua] [installed] = true (boolean)
18:46:27.942 [Lua] [enabled] = false (boolean)
18:46:27.942 [Lua] [name] = Killbots (string)
18:46:27.942 [Lua] [dependency_error] = (string)
18:46:27.942 [Lua] [43] = table
18:46:27.942 [Lua] [download_pending] = false (boolean)
18:46:27.942 [Lua] [id] = 1498748049 (string)
18:46:27.942 [Lua] [children] = table
18:46:27.942 [Lua] [1] = 1369573612 (string)
18:46:27.942 [Lua] [banned] = false (boolean)
18:46:27.942 [Lua] [author_id] = 140415807 (number)
18:46:27.942 [Lua] [tags] = table
18:46:27.942 [Lua] [1] = denied (string)
18:46:27.942 [Lua] [author] = tour.dlang.org/ (string)
18:46:27.942 [Lua] [sanctioned] = false (boolean)
18:46:27.942 [Lua] [out_of_date] = false (boolean)
18:46:27.942 [Lua] [downloading] = false (boolean)
18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
18:46:27.942 [Lua] [num_children] = 1 (number)
18:46:27.942 [Lua] [ugc_status] = 3 (number)
18:46:27.942 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
18:46:27.942 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string)
18:46:27.942 [Lua] [installed] = true (boolean)
18:46:27.942 [Lua] [enabled] = false (boolean)
18:46:27.942 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
18:46:27.942 [Lua] [dependency_error] = (string)
18:46:27.942 [Lua] [44] = table
18:46:27.942 [Lua] [download_pending] = false (boolean)
18:46:27.942 [Lua] [id] = 1405221659 (string)
18:46:27.942 [Lua] [children] = table
18:46:27.942 [Lua] [1] = 1369573612 (string)
18:46:27.942 [Lua] [banned] = false (boolean)
18:46:27.942 [Lua] [author_id] = 84308322 (number)
18:46:27.942 [Lua] [tags] = table
18:46:27.942 [Lua] [1] = applied (string)
18:46:27.942 [Lua] [2] = UI (string)
18:46:27.942 [Lua] [3] = QoL (string)
18:46:27.942 [Lua] [author] = pixaal (string)
18:46:27.942 [Lua] [sanctioned] = false (boolean)
18:46:27.942 [Lua] [out_of_date] = false (boolean)
18:46:27.942 [Lua] [downloading] = false (boolean)
18:46:27.942 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
18:46:27.942 [Lua] [num_children] = 1 (number)
18:46:27.942 [Lua] [ugc_status] = 3 (number)
18:46:27.942 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
18:46:27.942 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
18:46:27.942 [Lua] [installed] = true (boolean)
18:46:27.942 [Lua] [enabled] = false (boolean)
18:46:27.942 [Lua] [name] = Less Annoying Friendly Fire (string)
18:46:27.943 [Lua] [dependency_error] = (string)
18:46:27.943 [Lua] [45] = table
18:46:27.943 [Lua] [download_pending] = false (boolean)
18:46:27.943 [Lua] [id] = 1497861728 (string)
18:46:27.943 [Lua] [children] = table
18:46:27.943 [Lua] [1] = 1369573612 (string)
18:46:27.943 [Lua] [banned] = false (boolean)
18:46:27.943 [Lua] [author_id] = 18741013 (number)
18:46:27.943 [Lua] [tags] = table
18:46:27.943 [Lua] [1] = Art (string)
18:46:27.943 [Lua] [2] = Tools (string)
18:46:27.943 [Lua] [3] = Misc (string)
18:46:27.943 [Lua] [author] = 🔰SkacikPL🗾 (string)
18:46:27.943 [Lua] [sanctioned] = false (boolean)
18:46:27.943 [Lua] [out_of_date] = false (boolean)
18:46:27.943 [Lua] [downloading] = false (boolean)
18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
18:46:27.943 [Lua] [num_children] = 1 (number)
18:46:27.943 [Lua] [ugc_status] = 3 (number)
18:46:27.943 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
18:46:27.943 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
18:46:27.943 [Lua] [installed] = true (boolean)
18:46:27.943 [Lua] [enabled] = false (boolean)
18:46:27.943 [Lua] [name] = Photomode (string)
18:46:27.943 [Lua] [dependency_error] = (string)
18:46:27.943 [Lua] [46] = table
18:46:27.943 [Lua] [download_pending] = false (boolean)
18:46:27.943 [Lua] [id] = 1395132559 (string)
18:46:27.943 [Lua] [children] = table
18:46:27.943 [Lua] [1] = 1369573612 (string)
18:46:27.943 [Lua] [banned] = false (boolean)
18:46:27.943 [Lua] [author_id] = 65038749 (number)
18:46:27.943 [Lua] [tags] = table
18:46:27.943 [Lua] [author] = Aussiemon (string)
18:46:27.943 [Lua] [sanctioned] = false (boolean)
18:46:27.943 [Lua] [out_of_date] = false (boolean)
18:46:27.943 [Lua] [downloading] = false (boolean)
18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
18:46:27.943 [Lua] [num_children] = 1 (number)
18:46:27.943 [Lua] [ugc_status] = 3 (number)
18:46:27.943 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:46:27.943 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
18:46:27.943 [Lua] [installed] = true (boolean)
18:46:27.943 [Lua] [enabled] = true (boolean)
18:46:27.943 [Lua] [name] = Creature Spawner (string)
18:46:27.943 [Lua] [dependency_error] = (string)
18:46:27.943 [Lua] [47] = table
18:46:27.943 [Lua] [download_pending] = false (boolean)
18:46:27.943 [Lua] [id] = 1652076803 (string)
18:46:27.943 [Lua] [banned] = false (boolean)
18:46:27.943 [Lua] [author_id] = 108747267 (number)
18:46:27.943 [Lua] [tags] = table
18:46:27.943 [Lua] [1] = applied (string)
18:46:27.943 [Lua] [author] = IamLupo (string)
18:46:27.943 [Lua] [sanctioned] = false (boolean)
18:46:27.943 [Lua] [out_of_date] = false (boolean)
18:46:27.943 [Lua] [downloading] = false (boolean)
18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
18:46:27.943 [Lua] [num_children] = 0 (number)
18:46:27.943 [Lua] [ugc_status] = 3 (number)
18:46:27.943 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
18:46:27.943 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string)
18:46:27.943 [Lua] [installed] = true (boolean)
18:46:27.943 [Lua] [enabled] = false (boolean)
18:46:27.943 [Lua] [name] = DealWithIt (string)
18:46:27.943 [Lua] [dependency_error] = (string)
18:46:27.943 [Lua] [48] = table
18:46:27.943 [Lua] [download_pending] = false (boolean)
18:46:27.943 [Lua] [id] = 1391113873 (string)
18:46:27.943 [Lua] [children] = table
18:46:27.943 [Lua] [1] = 1369573612 (string)
18:46:27.943 [Lua] [banned] = false (boolean)
18:46:27.943 [Lua] [author_id] = 65038749 (number)
18:46:27.943 [Lua] [tags] = table
18:46:27.943 [Lua] [1] = applied (string)
18:46:27.943 [Lua] [author] = Aussiemon (string)
18:46:27.943 [Lua] [sanctioned] = false (boolean)
18:46:27.943 [Lua] [out_of_date] = false (boolean)
18:46:27.943 [Lua] [downloading] = false (boolean)
18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
18:46:27.943 [Lua] [num_children] = 1 (number)
18:46:27.943 [Lua] [ugc_status] = 3 (number)
18:46:27.943 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
18:46:27.943 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
18:46:27.943 [Lua] [installed] = true (boolean)
18:46:27.943 [Lua] [enabled] = false (boolean)
18:46:27.943 [Lua] [name] = More Hats and Frames (string)
18:46:27.943 [Lua] [dependency_error] = (string)
18:46:27.943 [Lua] [49] = table
18:46:27.943 [Lua] [download_pending] = false (boolean)
18:46:27.943 [Lua] [id] = 1393694530 (string)
18:46:27.943 [Lua] [children] = table
18:46:27.943 [Lua] [1] = 1369573612 (string)
18:46:27.943 [Lua] [2] = 1374248490 (string)
18:46:27.943 [Lua] [3] = 1389872347 (string)
18:46:27.943 [Lua] [banned] = false (boolean)
18:46:27.943 [Lua] [author_id] = 45268594 (number)
18:46:27.943 [Lua] [tags] = table
18:46:27.943 [Lua] [author] = prop joe (string)
18:46:27.943 [Lua] [sanctioned] = false (boolean)
18:46:27.943 [Lua] [out_of_date] = false (boolean)
18:46:27.943 [Lua] [downloading] = false (boolean)
18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
18:46:27.943 [Lua] [num_children] = 3 (number)
18:46:27.943 [Lua] [ugc_status] = 3 (number)
18:46:27.943 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:46:27.943 [Lua] [last_updated] = 10/31/2019 11:09:41 AM (string)
18:46:27.943 [Lua] [installed] = true (boolean)
18:46:27.943 [Lua] [enabled] = false (boolean)
18:46:27.943 [Lua] [name] = Spawn Tweaks (string)
18:46:27.943 [Lua] [dependency_error] = (string)
18:46:27.943 [Lua] [50] = table
18:46:27.943 [Lua] [download_pending] = false (boolean)
18:46:27.943 [Lua] [id] = 1384087820 (string)
18:46:27.943 [Lua] [children] = table
18:46:27.943 [Lua] [1] = 1369573612 (string)
18:46:27.943 [Lua] [2] = 1374248490 (string)
18:46:27.943 [Lua] [banned] = false (boolean)
18:46:27.943 [Lua] [author_id] = 45268594 (number)
18:46:27.943 [Lua] [tags] = table
18:46:27.943 [Lua] [author] = prop joe (string)
18:46:27.943 [Lua] [sanctioned] = false (boolean)
18:46:27.943 [Lua] [out_of_date] = false (boolean)
18:46:27.943 [Lua] [downloading] = false (boolean)
18:46:27.943 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:46:27.943 [Lua] [num_children] = 2 (number)
18:46:27.943 [Lua] [ugc_status] = 3 (number)
18:46:27.943 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
18:46:27.943 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
18:46:27.943 [Lua] [installed] = true (boolean)
18:46:27.943 [Lua] [enabled] = false (boolean)
18:46:27.943 [Lua] [name] = True Solo QoL Tweaks (string)
18:46:27.943 [Lua] [dependency_error] = (string)
18:46:27.943 [Lua]
18:46:27.943 [Lua]
18:46:27.943 [Lua] [1399181123] = 8 (number)
18:46:27.943 [Lua] [1479520507] = 30 (number)
18:46:27.943 [Lua] [1391228174] = 24 (number)
18:46:27.943 [Lua] [1402835022] = 10 (number)
18:46:27.943 [Lua] [1431627364] = 0 (number)
18:46:27.943 [Lua] [1455893647] = 25 (number)
18:46:27.943 [Lua] [1402971136] = 1 (number)
18:46:27.943 [Lua] [1431393962] = 20 (number)
18:46:27.943 [Lua] [1495937978] = 17 (number)
18:46:27.943 [Lua] [1487862316] = 12 (number)
18:46:27.943 [Lua] [1497664830] = 13 (number)
18:46:27.943 [Lua] [1374248490] = 6 (number)
18:46:27.943 [Lua] [1464907434] = 21 (number)
18:46:27.943 [Lua] [1384094638] = 31 (number)
18:46:27.943 [Lua] [1387440934] = 11 (number)
18:46:27.943 [Lua] [1369573612] = 29 (number)
18:46:27.943 [Lua] [1402962846] = 9 (number)
18:46:27.943 [Lua] [1459917022] = 7 (number)
18:46:27.943 [Lua] [1388911015] = 4 (number)
18:46:27.943 [Lua] [1389872347] = 27 (number)
18:46:27.943 [Lua] [1421155919] = 28 (number)
18:46:27.943 [Lua] [1383542440] = 26 (number)
18:46:27.943 [Lua] [1383452616] = 23 (number)
18:46:27.943 [Lua] [1448714756] = 2 (number)
18:46:27.943 [Lua] [1384066089] = 32 (number)
18:46:27.943 [Lua] [1395655171] = 16 (number)
18:46:27.943 [Lua] [1395453301] = 33 (number)
18:46:27.943 [Lua] [1393343095] = 3 (number)
18:46:27.943 [Lua] [1502859403] = 14 (number)
18:46:27.943 [Lua] [1445717962] = 22 (number)
18:46:27.943 [Lua] [1383433646] = 5 (number)
18:46:27.943 [Lua] [1397265260] = 19 (number)
18:46:27.943 [Lua] [1516618647] = 18 (number)
18:46:27.943 [Lua] [1460327284] = 15 (number)
18:46:27.943 [Lua]
18:46:28.167 [Lua]
18:46:28.167 [Lua] [1399181123] = 8 (number)
18:46:28.167 [Lua] [1479520507] = 30 (number)
18:46:28.167 [Lua] [1391228174] = 24 (number)
18:46:28.167 [Lua] [1402835022] = 10 (number)
18:46:28.167 [Lua] [1431627364] = 0 (number)
18:46:28.167 [Lua] [1455893647] = 25 (number)
18:46:28.167 [Lua] [1402971136] = 1 (number)
18:46:28.167 [Lua] [1431393962] = 20 (number)
18:46:28.167 [Lua] [1495937978] = 17 (number)
18:46:28.167 [Lua] [1487862316] = 12 (number)
18:46:28.167 [Lua] [1497664830] = 13 (number)
18:46:28.167 [Lua] [1374248490] = 6 (number)
18:46:28.167 [Lua] [1464907434] = 21 (number)
18:46:28.167 [Lua] [1384094638] = 31 (number)
18:46:28.167 [Lua] [1387440934] = 11 (number)
18:46:28.167 [Lua] [1369573612] = 29 (number)
18:46:28.167 [Lua] [1402962846] = 9 (number)
18:46:28.167 [Lua] [1459917022] = 7 (number)
18:46:28.167 [Lua] [1388911015] = 4 (number)
18:46:28.167 [Lua] [1389872347] = 27 (number)
18:46:28.167 [Lua] [1421155919] = 28 (number)
18:46:28.167 [Lua] [1383542440] = 26 (number)
18:46:28.167 [Lua] [1383452616] = 23 (number)
18:46:28.167 [Lua] [1448714756] = 2 (number)
18:46:28.167 [Lua] [1384066089] = 32 (number)
18:46:28.167 [Lua] [1395655171] = 16 (number)
18:46:28.167 [Lua] [1395453301] = 33 (number)
18:46:28.167 [Lua] [1393343095] = 3 (number)
18:46:28.167 [Lua] [1502859403] = 14 (number)
18:46:28.167 [Lua] [1445717962] = 22 (number)
18:46:28.167 [Lua] [1383433646] = 5 (number)
18:46:28.167 [Lua] [1397265260] = 19 (number)
18:46:28.167 [Lua] [1516618647] = 18 (number)
18:46:28.167 [Lua] [1460327284] = 15 (number)
18:46:28.167 [Lua]
18:46:28.184 [Lua] <>modded = true<>
18:46:28.184 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
18:46:28.229 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
18:46:28.264 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
18:46:28.264 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0b5a0df0)
18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0b5a0f10)
18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02443f60)
18:46:28.266 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024440f0)
18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0bb4fba0)
18:46:28.266 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0bb4fd90)
18:46:28.266 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0d5fc400)
18:46:28.266 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0d5fc550)
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0d5fc5a0)
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000cc6a0)
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0bc1f6d0)
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0bc12320)
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0c798770)
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0bc12360)
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0bc12300)
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
18:46:28.267 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0d96fbb0)
18:46:28.270 [Lua] <>modded = true<>
18:46:28.270 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
18:46:28.308 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
18:46:28.330 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
18:46:28.331 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
18:46:28.344 [Lua] <>modded = true<>
18:46:28.344 [Lua] <>Mod:1389872347:Simple UI = true<>
18:46:28.377 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
18:46:28.387 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
18:46:28.387 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
18:46:28.387 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
18:46:28.388 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0b24a7c0)
18:46:28.390 [Lua] <>modded = true<>
18:46:28.390 [Lua] <>Mod:1395453301:Skip Intro = true<>
18:46:28.439 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
18:46:28.450 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
18:46:28.450 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
18:46:28.450 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0240ba50)
18:46:28.450 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0240bb00)
18:46:28.450 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
18:46:28.452 [Lua] <>modded = true<>
18:46:28.452 [Lua] <>Mod:1448714756:No Wobble = true<>
18:46:28.483 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
18:46:28.493 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
18:46:28.493 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
18:46:28.493 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:28.494 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02ea4010)
18:46:28.494 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
18:46:28.506 [Lua] <>modded = true<>
18:46:28.506 [Lua] <>Mod:1445717962:Loadout Manager = true<>
18:46:28.537 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
18:46:28.548 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
18:46:28.548 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
18:46:28.548 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:28.548 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0c8078d0)
18:46:28.548 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0bf38a10)
18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0bf38920)
18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0bf38960)
18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0bf38b80)
18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0c807d40)
18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x02edf720)
18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x02edffa0)
18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x007de520)
18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00584ad0)
18:46:28.549 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
18:46:28.551 [Lua] <>modded = true<>
18:46:28.551 [Lua] <>Mod:1391228174:UI Improvements = true<>
18:46:28.575 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
18:46:28.582 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
18:46:28.583 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0c171b60)
18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0c171430)
18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0c171b80)
18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0c1715b0)
18:46:28.583 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0c1714c0)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0c808090)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0c808030)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x024d2ad0] (Origin: function: 0x024d2c40)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0c06f480)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c41f9e0)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0c41fdf0)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0c26d6e0)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0c26da70)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0c26d8c0)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0c26d770)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0c26d860)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0c26d6c0)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0c26d9f0)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0c30c530)
18:46:28.584 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0c39a0b0)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0c39a380)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0c8a8c70)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce04ee0)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce04f50)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce05270)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0ce050c0)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0ca3cbe0)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0ca3cc10)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0ca3cc50)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0ca3c450)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0ca3ccb0)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0ca3c4d0)
18:46:28.585 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0cb6cff0)
18:46:28.586 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0c807c00)
18:46:28.586 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0cb6cb30)
18:46:28.586 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0cb6ccc0)
18:46:28.586 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
18:46:28.588 [Lua] <>modded = true<>
18:46:28.588 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
18:46:28.610 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
18:46:28.617 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
18:46:28.617 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
18:46:28.618 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e2a60)
18:46:28.618 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0d6e2070)
18:46:28.618 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x011e37e0)
18:46:28.618 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0d6e2340)
18:46:28.620 [Lua] <>modded = true<>
18:46:28.620 [Lua] <>Mod:1388911015:Chat Block = true<>
18:46:28.707 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
18:46:28.714 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
18:46:28.714 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
18:46:28.714 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01b78a80)
18:46:28.714 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
18:46:28.723 [Lua] <>modded = true<>
18:46:28.723 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
18:46:28.749 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
18:46:28.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
18:46:28.756 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
18:46:28.756 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x0122c3c0)
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01251d90)
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x01256cc0)
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01251ee0)
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01251c20)
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x01256be0)
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x01256af0)
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x011e3870)
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x0008b710)
18:46:28.757 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
18:46:28.759 [Lua] <>modded = true<>
18:46:28.759 [Lua] <>Mod:1459917022:Parry Indicator = true<>
18:46:28.797 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
18:46:28.804 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
18:46:28.805 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0bd01a30)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x011b36e0)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x011b3700)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x011b3780)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01875b50)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01875e20)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01875e50)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01880b20)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x018812f0)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x008524a0] (Origin: function: 0x008523d0)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x008524a0] (Origin: function: 0x00852510)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x008524a0] (Origin: function: 0x00852530)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00852930] (Origin: function: 0x00852860)
18:46:28.805 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00852930] (Origin: function: 0x008529a0)
18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00852930] (Origin: function: 0x008529c0)
18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00853280] (Origin: function: 0x008531b0)
18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00853280] (Origin: function: 0x008532f0)
18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00853280] (Origin: function: 0x00853310)
18:46:28.806 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
18:46:28.808 [Lua] <>modded = true<>
18:46:28.808 [Lua] <>Mod:1421155919:Mission timer = true<>
18:46:28.839 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
18:46:28.846 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
18:46:28.846 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
18:46:28.846 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x011c3ab0)
18:46:28.846 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0b5799e0)
18:46:28.846 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0d6e1e60)
18:46:28.847 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02665440)
18:46:28.847 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
18:46:28.849 [Lua] <>modded = true<>
18:46:28.849 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
18:46:28.874 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
18:46:28.881 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
18:46:28.881 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
18:46:28.881 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e2a60)
18:46:28.881 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0bdaa180)
18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0bdaa2e0)
18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02443f20)
18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0bdaa590)
18:46:28.882 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0bdaa4b0)
18:46:28.884 [Lua] <>modded = true<>
18:46:28.884 [Lua] <>Mod:1479520507:My Hero = true<>
18:46:28.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
18:46:28.929 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
18:46:28.930 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
18:46:28.930 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0c068b90)
18:46:28.930 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d12d960)
18:46:28.930 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d12d980)
18:46:28.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0d1d2120)
18:46:28.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0d12d920)
18:46:28.931 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
18:46:28.933 [Lua] <>modded = true<>
18:46:28.933 [Lua] <>Mod:1397265260:Numeric UI = true<>
18:46:28.971 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
18:46:28.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
18:46:28.978 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
18:46:28.978 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:28.978 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0be47750)
18:46:28.978 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0be489d0)
18:46:28.980 [Lua] <>modded = true<>
18:46:28.980 [Lua] <>Mod:1431393962:Bestiary = true<>
18:46:29.020 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
18:46:29.034 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
18:46:29.034 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c068260)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0cb6c910)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02d553a0)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02cdd810)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02d18d90)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0b4cd6d0)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0b4cd750)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x011c9980)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x011e36f0)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x027dada0)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x027daea0)
18:46:29.036 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0b49fb00)
18:46:29.037 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0c807da0)
18:46:29.037 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0c8078f0)
18:46:29.037 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x024383f0)
18:46:29.039 [Lua] <>modded = true<>
18:46:29.039 [Lua] <>Mod:1464907434:Armory = true<>
18:46:29.069 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
18:46:29.082 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
18:46:29.082 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
18:46:29.082 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:29.086 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0c068260)
18:46:29.086 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0cb6c910)
18:46:29.086 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0b49fb00)
18:46:29.086 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0b2525e0)
18:46:29.086 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0c807da0)
18:46:29.086 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0c8078f0)
18:46:29.087 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x024383f0)
18:46:29.089 [Lua] <>modded = true<>
18:46:29.089 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
18:46:29.117 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
18:46:29.124 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
18:46:29.124 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
18:46:29.124 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0bd29d20)
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29ef0)
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29ed0)
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29e50)
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29e90)
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29e70)
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0bd29eb0)
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0bd29d00)
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02318f30)
18:46:29.125 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0bd29ce0)
18:46:29.135 [Lua] <>modded = true<>
18:46:29.135 [Lua] <>Mod:1402835022:StickyGrim = true<>
18:46:29.152 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
18:46:29.159 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
18:46:29.159 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
18:46:29.159 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:29.159 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x018a7150)
18:46:29.159 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
18:46:29.161 [Lua] <>modded = true<>
18:46:29.161 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
18:46:29.179 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
18:46:29.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
18:46:29.186 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
18:46:29.187 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0be0bce0)
18:46:29.187 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
18:46:29.187 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
18:46:29.189 [Lua] <>modded = true<>
18:46:29.189 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
18:46:29.214 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
18:46:29.221 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
18:46:29.222 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
18:46:29.222 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:29.222 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0123ad60)
18:46:29.222 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0123ac90)
18:46:29.222 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
18:46:29.224 [Lua] <>modded = true<>
18:46:29.224 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<>
18:46:29.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
18:46:29.263 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
18:46:29.263 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978]
18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0b24aa50)
18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cb9a6a0)
18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cb9a860)
18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cb9a820)
18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0cb9a7d0)
18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0d003f10)
18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0d0040f0)
18:46:29.264 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0d004240)
18:46:29.265 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0d003fa0)
18:46:29.265 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0cbcbd60)
18:46:29.265 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0cbcbfa0)
18:46:29.265 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
18:46:29.267 [Lua] <>modded = true<>
18:46:29.267 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
18:46:29.298 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
18:46:29.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
18:46:29.305 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0c1d5ba0)
18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0c1d5b80)
18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0c1d5b20)
18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0c1d5960)
18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0c1b9600)
18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0c1b95e0)
18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0c1b9580)
18:46:29.305 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0c1b93c0)
18:46:29.321 [Lua] <>modded = true<>
18:46:29.321 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
18:46:29.346 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
18:46:29.353 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
18:46:29.353 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00096f60)
18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x019741e0)
18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01a5ea50)
18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x018f33b0)
18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01a5e8a0)
18:46:29.353 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01a593b0)
18:46:29.360 [Lua] <>project = vermintide 2<>
18:46:29.360 [Lua] <>build = release<>
18:46:29.360 [Lua] <>platform = win32<>
18:46:29.360 [Lua] <>title_id = 5107<>
18:46:29.360 [Lua] <>content_revision = 3235<>
18:46:29.360 [Lua] <>engine_revision = 1754e113916d<>
18:46:29.360 [Lua] <>release_version = 2.0.15<>
18:46:29.360 [Lua] <>rendering_backend = dx11<>
18:46:29.360 [Lua] <>teamcity_build_id = 51661<>
18:46:29.360 [Lua] <>steam_id = 110000106697298<>
18:46:29.360 [Lua] <>steam_profile_name = JayJay<>
18:46:29.360 [Lua] <>machine_id = 5558dedf-d4c0-46fa-8615-a4aa24129a99<>
18:46:29.360 [Lua] [Boot] Application build: release
18:46:29.360 [Lua] [Boot] Content revision: 3235
18:46:29.360 [Lua] [Boot] Engine revision: 1754e113916d
18:46:29.360 [Lua] [Boot] Release version: 2.0.15
18:46:29.361 [Lua] [Boot] User ID: 110000106697298 JayJay
18:46:29.370 [Lua] [SmokeTest] Disabled
18:46:29.370 [Lua] initializing mechanism to: adventure
18:46:29.370 [Lua] Game:setup() total time: 0.0090000000000003
18:46:29.370 [Lua] handle rev info: 0
18:46:29.370 [Lua] handle gfx quality: 0
18:46:29.370 [Lua] default settings: 0
18:46:29.370 [Lua] user settings: 0
18:46:29.370 [Lua] set frame times: 0
18:46:29.370 [Lua] init random: 0
18:46:29.370 [Lua] managers: 0.0090000000000003411
18:46:29.370 [Lua]
18:46:29.370 [Lua] unaccounted: 0
18:46:29.370 [Lua] [Boot] use baked enemy meshes: false
18:46:29.370 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
18:46:29.370 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
18:46:29.370 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
18:46:29.370 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
18:46:29.370 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
18:46:29.370 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
18:46:29.370 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
18:46:29.594 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
18:46:29.594 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
18:46:29.594 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
18:46:29.594 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
18:46:29.594 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
18:46:29.595 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000dff50)
18:46:29.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
18:46:29.735 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
18:46:29.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
18:46:30.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
18:46:30.497 [Lua] [PackageManager] Force_load: resource_packages/title_screen
18:46:30.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
18:46:30.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
18:46:30.649 [Lua] [PackageManager] Force_load: resource_packages/menu
18:46:30.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
18:46:30.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
18:46:30.803 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
18:46:30.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
18:46:31.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
18:46:31.940 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
18:46:31.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
18:46:32.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
18:46:32.141 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
18:46:32.142 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
18:46:32.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
18:46:32.328 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
18:46:32.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
18:46:33.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
18:46:33.331 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
18:46:33.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
18:46:34.146 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
18:46:34.146 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
18:46:34.146 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
18:46:34.146 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x008df9b0)
18:46:34.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0bf35420)
18:46:34.146 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0bed0970)
18:46:34.146 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00b53060)
18:46:34.147 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
18:46:34.147 [Lua] [Gamestate] Enter StateTitleScreen
18:46:34.149 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
18:46:34.149 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
18:46:34.149 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
18:46:34.149 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
18:46:34.149 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
18:46:34.151 warning: [Lua] CHAT FONT SIZE DISABLED
18:46:34.151 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
18:46:34.163 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
18:46:34.163 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
18:46:34.163 [Save] Loading `save_data`
18:46:34.167 [Save] Load done
18:46:34.180 [Lua] [BackendManagerPlayFab] Backend Enabled
18:46:34.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
18:46:34.583 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
18:46:34.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
18:46:35.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
18:46:35.612 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
18:46:35.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
18:46:36.546 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
18:46:37.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
18:46:37.274 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
18:46:37.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:46:37.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:46:37.795 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:46:37.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
18:46:38.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
18:46:38.572 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
18:46:38.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
18:46:38.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
18:46:38.823 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
18:46:38.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
18:46:39.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
18:46:39.041 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
18:46:39.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
18:46:39.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
18:46:39.707 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
18:46:39.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
18:46:40.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
18:46:40.135 [Lua] [PackageManager] Force_load: resource_packages/inventory
18:46:40.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
18:46:40.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
18:46:40.436 [Lua] [PackageManager] Force_load: resource_packages/careers
18:46:40.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
18:46:40.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
18:46:40.485 [Lua] [PackageManager] Force_load: resource_packages/decals
18:46:40.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
18:46:40.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
18:46:40.671 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
18:46:40.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
18:46:42.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
18:46:42.099 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
18:46:42.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
18:46:42.436 [Lua] Populating data for character 1 15
18:46:42.672 [Lua] Requesting character data for index 2 15
18:46:42.672 [Lua] Populating data for character 2 15
18:46:42.909 [Lua] Requesting character data for index 3 15
18:46:42.909 [Lua] Populating data for character 3 15
18:46:43.144 [Lua] Requesting character data for index 4 15
18:46:43.144 [Lua] Populating data for character 4 15
18:46:43.395 [Lua] Requesting character data for index 5 15
18:46:43.395 [Lua] Populating data for character 5 15
18:46:43.646 [Lua] Requesting character data for index 6 15
18:46:43.646 [Lua] Populating data for character 6 15
18:46:43.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
18:46:43.831 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
18:46:43.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
18:46:43.882 [Lua] Requesting character data for index 7 15
18:46:43.883 [Lua] Populating data for character 7 15
18:46:44.124 [Lua] Requesting character data for index 8 15
18:46:44.124 [Lua] Populating data for character 8 15
18:46:44.354 [Lua] Requesting character data for index 9 15
18:46:44.354 [Lua] Populating data for character 9 15
18:46:44.605 [Lua] Requesting character data for index 10 15
18:46:44.605 [Lua] Populating data for character 10 15
18:46:44.858 [Lua] Requesting character data for index 11 15
18:46:44.858 [Lua] Populating data for character 11 15
18:46:45.093 [Lua] Requesting character data for index 12 15
18:46:45.093 [Lua] Populating data for character 12 15
18:46:45.328 [Lua] Requesting character data for index 13 15
18:46:45.328 [Lua] Populating data for character 13 15
18:46:45.563 [Lua] Requesting character data for index 14 15
18:46:45.563 [Lua] Populating data for character 14 15
18:46:45.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
18:46:45.732 [Lua] [PackageManager] Force_load: resource_packages/ingame
18:46:45.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
18:46:45.799 [Lua] Requesting character data for index 15 15
18:46:45.799 [Lua] Populating data for character 15 15
18:46:46.531 [Lua] Player statistics loaded!
18:46:46.541 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
18:46:47.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
18:46:47.414 [Lua] [PackageManager] Force_load: resource_packages/pickups
18:46:47.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
18:46:47.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
18:46:47.552 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
18:46:47.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
18:46:47.565 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
18:46:47.565 [Lua] [Managers] Destroying state managers...
18:46:47.565 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
18:46:47.565 [Lua] [Gamestate] Enter state StateLoading
18:46:47.569 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
18:46:47.569 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
18:46:47.569 [Lua] [LobbyManager] Setting up network options
18:46:47.569 [Lua] state_loading_restart_network JOIN VIA STEAM 0
18:46:47.569 [Lua] registering RPCs
18:46:47.569 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
18:46:47.569 [Lua] [LobbyAux] Making combined_hash: 692aef4d2bc37de7 from network_hash=fd2be4fb9265c6d0, trunk_revision=3235, engine_revision=1754e113916d, project_hash=bulldozer
18:46:47.569 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:46:47.569 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
18:46:47.569 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:46:47.569 [Lua] [LevelTransitionHandler] load_level inn_level
18:46:47.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
18:46:47.569 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
18:46:47.569 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
18:46:47.569 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
18:46:47.569 [SteamVoipRoom] Creating room fbf88ab39acc5076
18:46:47.569 [SteamVoipRoom] Joining room fbf88ab39acc5076
18:46:47.576 [EAC] EAC server 110000106697298 is initializing
18:46:47.592 [EAC] Server is also client 110000106697298
18:46:47.592 [EACServer] [19:46:47:591][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E24A1D70 LogLevel: Info.
18:46:47.593 [Lua] ### Created peer state machine for 110000106697298
18:46:47.593 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
18:46:47.593 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
18:46:47.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
18:46:47.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:46:47.593 warning: [Application] Application.update_render_world is deprecated.
18:46:47.596 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
18:46:47.597 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:46:47.597 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:46:47.597 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
18:46:47.597 [Lua] Set lobby begin:
18:46:47.597 [Lua] Set lobby end.
18:46:47.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
18:46:47.611 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
18:46:47.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
18:46:47.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:46:47.798 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:46:47.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
18:46:47.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
18:46:47.865 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
18:46:47.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
18:46:47.868 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
18:46:47.898 [SteamLobby] Detected added member 110000106697298
18:46:47.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
18:46:48.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
18:46:48.462 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
18:46:48.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:46:48.464 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "5"
18:46:48.464 [Lua] [LobbyHost] Changed state from 0 to joined
18:46:48.464 [Lua] [PartyManager] Leader is set to 110000106697298
18:46:48.464 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
18:46:48.464 [Lua] [ChatManager] Registering channel 1
18:46:48.464 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
18:46:48.464 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
18:46:48.464 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
18:46:48.479 [Lua] [NetworkServer] Changing num_players from nil to 1
18:46:48.479 [Lua] Players: 1
18:46:48.479 [Lua] Set lobby begin:
18:46:48.479 [Lua] Lobby data num_players = 1
18:46:48.479 [Lua] Lobby data level_key = inn_level
18:46:48.479 [Lua] Lobby data game_mode = 3
18:46:48.479 [Lua] Lobby data matchmaking = false
18:46:48.479 [Lua] Set lobby end.
18:46:48.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:46:48.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:46:48.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:46:49.387 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
18:46:49.597 [Lua] player (110000106697298,1) was put into party 0
18:46:49.597 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
18:46:49.598 [Lua] [StateLoading] got rpc_load_level 50 inn_level
18:47:07.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:47:07.661 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:47:07.679 [Lua] [LevelTransitionHandler] Level load completed!
18:47:07.679 [Lua] [EnemyPackageLoader] setup_startup_enemies
18:47:07.679 [Lua] [EnemyPackageLoader] Load no enemies on this level
18:47:07.679 [Lua] ### Sending rpc_level_loaded
18:47:07.679 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
18:47:07.679 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:47:07.679 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
18:47:07.679 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:47:07.695 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
18:47:07.696 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
18:47:07.712 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
18:47:07.713 [Lua] ### Sending rpc_level_loaded
18:47:07.713 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
18:47:07.713 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:47:08.719 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:47:08.719 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:47:08.719 [Lua] Set lobby begin:
18:47:08.719 [Lua] Lobby data host = 110000106697298
18:47:08.719 [Lua] Lobby data level_key = inn_level
18:47:08.719 [Lua] Lobby data game_mode = 3
18:47:08.719 [Lua] Lobby data country_code = DE
18:47:08.719 [Lua] Lobby data unique_server_name = JayJay
18:47:08.719 [Lua] Lobby data num_players = 1
18:47:08.719 [Lua] Lobby data matchmaking = false
18:47:08.719 [Lua] Set lobby end.
18:47:08.719 [Lua] [Managers] Destroying state managers...
18:47:08.721 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:47:08.721 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
18:47:08.721 [Lua] [Gamestate] Enter StateIngame HOST
18:47:08.722 [Lua] <>level = inn_level<>
18:47:08.722 [Lua] Set lobby begin:
18:47:08.722 [Lua] Lobby data host = 110000106697298
18:47:08.722 [Lua] Lobby data level_key = inn_level
18:47:08.722 [Lua] Lobby data game_mode = 3
18:47:08.723 [Lua] Lobby data selected_level_key = inn_level
18:47:08.723 [Lua] Lobby data country_code = DE
18:47:08.723 [Lua] Lobby data unique_server_name = JayJay
18:47:08.723 [Lua] Lobby data num_players = 1
18:47:08.723 [Lua] Lobby data matchmaking = false
18:47:08.723 [Lua] Set lobby end.
18:47:08.723 [Umbra] Init version: 3.4.15 :: 16 threads
18:47:08.724 [Lua] [StateIngame] Server ingame
18:47:08.731 [Lua] Set lobby begin:
18:47:08.731 [Lua] Lobby data level_key = inn_level
18:47:08.731 [Lua] Lobby data selected_level_key = inn_level
18:47:08.731 [Lua] Lobby data unique_server_name = JayJay
18:47:08.731 [Lua] Lobby data matchmaking = false
18:47:08.731 [Lua] Lobby data host = 110000106697298
18:47:08.731 [Lua] Lobby data country_code = DE
18:47:08.731 [Lua] Lobby data game_mode = 3
18:47:08.731 [Lua] Lobby data difficulty = normal
18:47:08.731 [Lua] Lobby data num_players = 1
18:47:08.732 [Lua] Set lobby end.
18:47:08.732 [Lua] [LobbyAux] Making combined_hash: 692aef4d2bc37de7 from network_hash=fd2be4fb9265c6d0, trunk_revision=3235, engine_revision=1754e113916d, project_hash=bulldozer
18:47:08.732 [Lua] [LobbyAux] Making combined_hash: 692aef4d2bc37de7 from network_hash=fd2be4fb9265c6d0, trunk_revision=3235, engine_revision=1754e113916d, project_hash=bulldozer
18:47:08.732 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:47:08.732 [Lua] [Matchmaking] initializing
18:47:08.732 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
18:47:08.732 [Lua] [Matchmaking] register rpcs
18:47:08.732 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:47:08.733 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:47:08.733 [Lua] [GameNetworkManager] self.is_server = true
18:47:08.733 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
18:47:08.733 [Network] Setting artificial MTU limit to 65536
18:47:08.746 [Lua] Switching ConflictSettings: to: disabled
18:47:08.746 [Lua] pacing=disabled
18:47:08.746 [Lua] roaming=nil
18:47:08.746 [Lua] specials=disabled
18:47:08.746 [Lua] debug_color=black
18:47:08.746 [Lua] pack_spawning=disabled
18:47:08.746 [Lua] contained_breeds=nil
18:47:08.746 [Lua] disabled=true
18:47:08.746 [Lua] boss=disabled
18:47:08.746 [Lua] horde=disabled
18:47:08.746 [Lua] name=disabled
18:47:08.746 [Lua] intensity=disabled
18:47:08.746 [Lua] ---
18:47:08.746 [Lua] [LevelAnalysis] set_random_seed( 1123409)
18:47:08.788 [Lua] [AIInterestPointSystem] Level Seed: 1123409
18:47:08.789 [Lua]
18:47:08.789 [Lua] [entity_system_bag] = table
18:47:08.789 [Lua] [entity_system_bag] = metatable
18:47:08.789 [Lua] [startup_data] = table
18:47:08.789 [Lua] [entity_manager] = table
18:47:08.789 [Lua] [entity_manager] = metatable
18:47:08.789 [Lua] [unit_spawner] = table
18:47:08.789 [Lua] [unit_spawner] = metatable
18:47:08.789 [Lua] [unit_storage] = table
18:47:08.789 [Lua] [unit_storage] = metatable
18:47:08.789 [Lua] [dice_keeper] = table
18:47:08.789 [Lua] [dice_keeper] = metatable
18:47:08.789 [Lua] [is_server] = true (boolean)
18:47:08.789 [Lua] [world] = [World]
18:47:08.789 [Lua] [system_api] = table
18:47:08.789 [Lua] [entity_system] = table
18:47:08.789 [Lua] [entity_system] = metatable
18:47:08.789 [Lua] [network_lobby] = table
18:47:08.789 [Lua] [network_lobby] = metatable
18:47:08.789 [Lua] [profile_synchronizer] = table
18:47:08.789 [Lua] [profile_synchronizer] = metatable
18:47:08.789 [Lua] [level_transition_handler] = table
18:47:08.789 [Lua] [level_transition_handler] = metatable
18:47:08.789 [Lua] [num_local_human_players] = 1 (number)
18:47:08.789 [Lua] [statistics_db] = table
18:47:08.789 [Lua] [statistics_db] = metatable
18:47:08.789 [Lua] [network_server] = table
18:47:08.789 [Lua] [network_server] = metatable
18:47:08.789 [Lua] [input_manager] = table
18:47:08.789 [Lua] [input_manager] = metatable
18:47:08.789 [Lua] [network_clock] = table
18:47:08.789 [Lua] [network_clock] = metatable
18:47:08.789 [Lua] [network_transmit] = table
18:47:08.789 [Lua] [network_transmit] = metatable
18:47:08.789 [Lua] [free_flight_manager] = table
18:47:08.789 [Lua] [free_flight_manager] = metatable
18:47:08.789 [Lua] [network_manager] = table
18:47:08.789 [Lua] [network_manager] = metatable
18:47:08.789 [Lua] [network_event_delegate] = table
18:47:08.789 [Lua] [network_event_delegate] = metatable
18:47:08.789 [Lua]
18:47:08.789 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:47:08.789 [Lua] ignoring extension VersusInteractObjectiveExtension
18:47:08.789 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:47:08.789 [Lua] ignoring extension VersusSocketObjectiveExtension
18:47:08.789 [Lua] ignoring extension VersusTargetObjectiveExtension
18:47:08.790 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:47:08.794 [Lua] [AchievementManager] Achievements using the steam platform
18:47:08.795 [Lua] [StateIngame] Level seed: 1123409
18:47:08.795 [World] Spawning level.
18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:47:09.379 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:47:09.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:47:09.379 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:47:09.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:47:09.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:47:09.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:47:09.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read,
18:47:09.385 [Lua] [LevelAnalysis] set_random_seed( 1123409)
18:47:09.409 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
18:47:09.409 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
18:47:09.410 [Lua] [IngameUI] init
18:47:09.436 [SteamVoipClient] select_out(110000106697298, off)
18:47:09.443 [Lua] cb_razer_chroma_setup
18:47:09.557 [Lua] [Matchmaking] Cancelling matchmaking
18:47:09.557 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:47:09.558 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:47:09.558 [Lua] Set lobby begin:
18:47:09.558 [Lua] Lobby data level_key = inn_level
18:47:09.558 [Lua] Lobby data power_level = 0
18:47:09.558 [Lua] Lobby data selected_level_key = inn_level
18:47:09.558 [Lua] Lobby data unique_server_name = JayJay
18:47:09.558 [Lua] Lobby data matchmaking = false
18:47:09.558 [Lua] Lobby data host = 110000106697298
18:47:09.558 [Lua] Lobby data country_code = DE
18:47:09.558 [Lua] Lobby data game_mode = 3
18:47:09.558 [Lua] Lobby data difficulty = normal
18:47:09.558 [Lua] Lobby data num_players = 1
18:47:09.558 [Lua] Set lobby end.
18:47:09.560 [Flow] complete_skittergate_legend true
18:47:09.560 [Flow] complete_all_helmgart_levels_recruit true
18:47:09.562 [Flow] WitchHunterLevel:35
18:47:09.562 [Flow] LeaderYes
18:47:09.562 [Flow] ALL PC XP:304250
18:47:09.562 [Flow] Has "bogenhafen" DLC:true
18:47:09.562 [Flow] WH XP:60850
18:47:09.562 [Flow] Number of crafted items:10515
18:47:09.562 [Flow] Has "pre_order" DLC:true
18:47:09.562 [Flow] Sum of Powe Levels:1500
18:47:09.562 [Flow] lodestone diff 1:false
18:47:09.562 [Flow] magnus and forest activated
18:47:09.563 [Flow] magnus and forest activated
18:47:09.563 [Flow] cemetery and forest activated
18:47:09.563 [Flow] magnus and cemetery
18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:47:09.563 [Flow] ALL RUNES ACTIVATED
18:47:09.563 [Flow] magnus and forest activated
18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:47:09.563 [Flow] ALL RUNES ACTIVATED
18:47:09.563 [Flow] cemetery and forest activated
18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:47:09.563 [Flow] ALL RUNES ACTIVATED
18:47:09.563 [Flow] magnus and forest activated
18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:47:09.563 [Flow] ALL RUNES ACTIVATED
18:47:09.563 [Flow] magnus and cemetery
18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:47:09.563 [Flow] ALL RUNES ACTIVATED
18:47:09.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:47:09.566 [Lua] CurrentConflictSettings disabled
18:47:09.566 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:47:09.569 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:47:09.569 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:47:09.569 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:47:09.570 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
18:47:09.570 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:47:09.571 [Lua] MUSIC: nil -> explore
18:47:10.455 [Lua] player (110000106697298,1) was put into party 1
18:47:10.455 [Lua] Assigning peer(110000106697298:1) to profile(5) career(2)
18:47:10.455 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(2)
18:47:10.455 [Lua] Set lobby begin:
18:47:10.455 [Lua] Lobby data level_key = inn_level
18:47:10.455 [Lua] Lobby data power_level = 0
18:47:10.455 [Lua] Lobby data selected_level_key = inn_level
18:47:10.456 [Lua] Lobby data difficulty = normal
18:47:10.456 [Lua] Lobby data player_slot_4 = 0:0
18:47:10.456 [Lua] Lobby data unique_server_name = JayJay
18:47:10.456 [Lua] Lobby data matchmaking = false
18:47:10.457 [Lua] Lobby data host = 110000106697298
18:47:10.457 [Lua] Lobby data country_code = DE
18:47:10.457 [Lua] Lobby data game_mode = 3
18:47:10.457 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:47:10.457 [Lua] Lobby data player_slot_2 = 0:0
18:47:10.457 [Lua] Lobby data player_slot_1 = 0:0
18:47:10.457 [Lua] Lobby data player_slot_3 = 0:0
18:47:10.457 [Lua] Lobby data num_players = 1
18:47:10.457 [Lua] Set lobby end.
18:47:10.457 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
18:47:10.458 [Lua]
18:47:10.458 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
18:47:10.458 [Lua] [wwise/bow] = false (boolean)
18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean)
18:47:10.458 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10] = false (boolean)
18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base] = false (boolean)
18:47:10.458 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
18:47:10.458 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
18:47:10.458 [Lua] [wwise/two_handed_axes] = false (boolean)
18:47:10.458 [Lua]
18:47:10.458 [Lua]
18:47:10.458 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04] = false (boolean)
18:47:10.458 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p] = false (boolean)
18:47:10.458 [Lua] [resource_packages/careers/es_huntsman] = false (boolean)
18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold] = false (boolean)
18:47:10.458 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1] = false (boolean)
18:47:10.458 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
18:47:10.458 [Lua] [units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01] = false (boolean)
18:47:10.458 [Lua] [units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p] = false (boolean)
18:47:10.458 [Lua] [wwise/bow] = false (boolean)
18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10] = false (boolean)
18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base] = false (boolean)
18:47:10.458 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
18:47:10.458 [Lua] [units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh] = false (boolean)
18:47:10.458 [Lua] [units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p] = false (boolean)
18:47:10.458 [Lua] [wwise/two_handed_axes] = false (boolean)
18:47:10.458 [Lua]
18:47:10.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
18:47:10.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
18:47:10.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
18:47:10.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:47:10.525 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
18:47:10.547 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read,
18:47:10.547 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
18:47:10.867 [Flow] DISABLE
18:47:11.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:47:11.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:47:11.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
18:47:11.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:47:12.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:47:12.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
18:47:12.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
18:47:12.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:47:13.841 [Lua] PlayFabMirror:_commit_internal 1
18:47:13.841 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:47:13.843 [Lua] generate_backend_stats 110000106697298:1
18:47:13.860 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:47:13.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2
18:47:13.861 [Lua] Set lobby begin:
18:47:13.861 [Lua] Lobby data level_key = inn_level
18:47:13.861 [Lua] Lobby data power_level = 835
18:47:13.861 [Lua] Lobby data selected_level_key = inn_level
18:47:13.861 [Lua] Lobby data difficulty = normal
18:47:13.862 [Lua] Lobby data player_slot_4 = 0:0
18:47:13.862 [Lua] Lobby data unique_server_name = JayJay
18:47:13.862 [Lua] Lobby data matchmaking = false
18:47:13.862 [Lua] Lobby data host = 110000106697298
18:47:13.862 [Lua] Lobby data country_code = DE
18:47:13.862 [Lua] Lobby data game_mode = 3
18:47:13.862 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:47:13.862 [Lua] Lobby data player_slot_2 = 0:0
18:47:13.862 [Lua] Lobby data player_slot_1 = 0:0
18:47:13.862 [Lua] Lobby data player_slot_3 = 0:0
18:47:13.863 [Lua] Lobby data num_players = 1
18:47:13.863 [Lua] Set lobby end.
18:47:13.880 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2
18:47:14.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:47:14.350 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
18:47:14.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
18:47:14.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:47:14.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2
18:47:14.381 [Lua] commit result success 1
18:47:14.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:47:14.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:47:14.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
18:47:14.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
18:47:15.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
18:47:15.099 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
18:47:15.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
18:47:15.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:47:15.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:47:15.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
18:47:15.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
18:47:15.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:47:15.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:47:15.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:47:15.521 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
18:47:15.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
18:47:15.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
18:47:15.696 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
18:47:15.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
18:47:15.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
18:47:15.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
18:47:15.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
18:47:15.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
18:47:15.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
18:47:16.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
18:47:16.050 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
18:47:16.051 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:47:16.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
18:47:16.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
18:47:16.252 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
18:47:16.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:47:16.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:47:16.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:47:16.399 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
18:47:16.400 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:47:16.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:47:16.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:47:16.543 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
18:47:16.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:47:16.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:47:16.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:47:16.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
18:47:16.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:47:16.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
18:47:17.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
18:47:17.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04
18:47:17.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
18:47:17.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
18:47:17.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
18:47:17.763 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
18:47:17.963 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
18:47:17.963 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
18:47:17.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
18:47:18.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
18:47:18.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p
18:47:18.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
18:47:18.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
18:47:18.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
18:47:18.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
18:47:19.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
18:47:19.515 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
18:47:19.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01
18:47:20.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01
18:47:20.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01
18:47:20.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
18:47:20.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
18:47:20.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
18:47:20.386 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
18:47:20.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
18:47:20.694 [Lua] [PackageManager] Force_load: wwise/bow
18:47:20.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10
18:47:20.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10
18:47:20.876 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10
18:47:20.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
18:47:21.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
18:47:21.707 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
18:47:21.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
18:47:21.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
18:47:21.947 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
18:47:21.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
18:47:22.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
18:47:22.296 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
18:47:22.297 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
18:47:22.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
18:47:22.497 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
18:47:22.498 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
18:47:22.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
18:47:22.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:47:22.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
18:47:22.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:47:22.648 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
18:47:22.648 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:47:22.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
18:47:22.671 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:47:22.692 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
18:47:22.692 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:47:22.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
18:47:22.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:47:22.735 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
18:47:22.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:47:22.757 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
18:47:22.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:47:22.956 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
18:47:22.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:47:22.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
18:47:22.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:47:23.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
18:47:23.899 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
18:47:23.925 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
18:47:23.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:47:23.988 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:47:23.988 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
18:47:24.540 [Lua] StateInGameRunning:_game_actually_starts()
18:47:24.540 [Lua] [IngameUI] menu view on_enter start_menu_view
18:47:24.540 [Lua] hero_fullscreen_menu_on_enter
18:47:24.540 [Lua] #################################################################################################################
18:47:24.540 [Lua] [Loading Time]: 00:00:37 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:47:24.540 [Lua] #################################################################################################################
18:47:24.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3
18:47:24.547 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd8630
18:47:24.547 [World] Spawning level.
18:47:24.561 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
18:47:24.567 [SteamVoipClient] select_out(110000106697298, off)
18:47:24.575 [Lua] cb_razer_chroma_setup
18:47:24.587 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3
18:47:24.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:24.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:24.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:25.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00
18:47:25.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:25.368 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3
18:47:25.368 [Lua] Commit load time data
18:47:25.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98f, position: 0
18:47:26.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x98f, position: 27249
18:47:28.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
18:47:28.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
18:47:28.427 [Lua] [IngameUI] menu view on_exit start_menu_view
18:47:28.427 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
18:47:28.427 [Lua] hero_fullscreen_menu_on_exit
18:47:28.434 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd8630
18:47:28.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
18:47:28.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
18:47:28.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00
18:47:29.457 [Lua] [IngameUI] menu view on_enter character_selection
18:47:29.458 [Lua] hero_fullscreen_menu_on_enter
18:47:29.471 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd6950
18:47:29.472 [World] Spawning level.
18:47:29.491 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
18:47:29.509 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:29.509 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:29.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:29.511 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:29.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00
18:47:29.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:29.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
18:47:29.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
18:47:30.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
18:47:30.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
18:47:30.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
18:47:30.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewertable: 0000000002480C00
18:47:30.493 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:30.493 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
18:47:31.594 [Lua] Assigning peer(110000106697298:1) to profile(5) career(1)
18:47:31.594 [Lua] Set lobby begin:
18:47:31.594 [Lua] Lobby data level_key = inn_level
18:47:31.594 [Lua] Lobby data power_level = 835
18:47:31.594 [Lua] Lobby data selected_level_key = inn_level
18:47:31.594 [Lua] Lobby data difficulty = normal
18:47:31.594 [Lua] Lobby data player_slot_4 = 0:0
18:47:31.594 [Lua] Lobby data unique_server_name = JayJay
18:47:31.595 [Lua] Lobby data matchmaking = false
18:47:31.595 [Lua] Lobby data host = 110000106697298
18:47:31.595 [Lua] Lobby data country_code = DE
18:47:31.595 [Lua] Lobby data game_mode = 3
18:47:31.595 [Lua] Lobby data player_slot_5 = 0:0
18:47:31.595 [Lua] Lobby data player_slot_2 = 0:0
18:47:31.595 [Lua] Lobby data player_slot_1 = 0:0
18:47:31.595 [Lua] Lobby data player_slot_3 = 0:0
18:47:31.595 [Lua] Lobby data num_players = 1
18:47:31.595 [Lua] Set lobby end.
18:47:31.595 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(5) career_index(1)
18:47:31.595 [Lua] Set lobby begin:
18:47:31.595 [Lua] Lobby data level_key = inn_level
18:47:31.595 [Lua] Lobby data power_level = 835
18:47:31.595 [Lua] Lobby data selected_level_key = inn_level
18:47:31.595 [Lua] Lobby data difficulty = normal
18:47:31.595 [Lua] Lobby data player_slot_4 = 0:0
18:47:31.595 [Lua] Lobby data unique_server_name = JayJay
18:47:31.596 [Lua] Lobby data matchmaking = false
18:47:31.596 [Lua] Lobby data host = 110000106697298
18:47:31.596 [Lua] Lobby data country_code = DE
18:47:31.596 [Lua] Lobby data game_mode = 3
18:47:31.596 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:47:31.596 [Lua] Lobby data player_slot_2 = 0:0
18:47:31.596 [Lua] Lobby data player_slot_1 = 0:0
18:47:31.596 [Lua] Lobby data player_slot_3 = 0:0
18:47:31.596 [Lua] Lobby data num_players = 1
18:47:31.596 [Lua] Set lobby end.
18:47:31.596 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
18:47:31.597 [Lua]
18:47:31.597 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
18:47:31.597 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
18:47:31.597 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
18:47:31.597 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
18:47:31.597 [Lua] [wwise/two_handed_swords] = false (boolean)
18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
18:47:31.597 [Lua]
18:47:31.597 [Lua]
18:47:31.597 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
18:47:31.597 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
18:47:31.597 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
18:47:31.597 [Lua] [wwise/two_handed_swords] = false (boolean)
18:47:31.597 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
18:47:31.597 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean)
18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
18:47:31.597 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
18:47:31.597 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
18:47:31.597 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
18:47:31.597 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
18:47:31.597 [Lua]
18:47:31.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
18:47:31.611 [Lua] [EquipmentUI] - Destroy
18:47:31.611 [Lua] [GamePadEquipmentUI] - Destroy
18:47:31.611 [Lua] [AbilityUI] - Destroy
18:47:31.611 [Lua] [GamePadAbilityUI] - Destroy
18:47:31.611 [Lua] [GameNetworkManager] destroying game object with go_id=43
18:47:31.614 [Save] Saving `save_data`
18:47:31.620 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
18:47:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
18:47:31.620 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
18:47:31.624 [Save] Save done
18:47:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04, InventoryPackageSynchronizerClient
18:47:31.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient
18:47:31.665 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
18:47:31.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_04/wpn_emp_bow_04_3p, InventoryPackageSynchronizerClient
18:47:31.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, InventoryPackageSynchronizerClient
18:47:31.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
18:47:31.665 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
18:47:31.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_10, InventoryPackageSynchronizerClient
18:47:31.666 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient
18:47:31.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient
18:47:31.672 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
18:47:31.675 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
18:47:31.697 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
18:47:31.780 [Lua] [IngameUI] menu view on_exit character_selection
18:47:31.780 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
18:47:31.780 [Lua] hero_fullscreen_menu_on_exit
18:47:31.785 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd6950
18:47:31.785 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
18:47:31.785 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
18:47:32.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:47:32.611 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:47:32.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:47:32.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:47:32.983 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:47:32.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
18:47:33.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
18:47:33.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
18:47:33.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
18:47:33.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
18:47:33.848 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
18:47:33.849 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
18:47:34.168 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
18:47:34.168 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
18:47:34.168 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:47:34.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:47:34.604 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:47:34.604 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
18:47:34.809 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
18:47:34.809 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
18:47:34.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
18:47:35.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
18:47:35.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
18:47:35.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
18:47:35.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
18:47:35.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
18:47:35.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
18:47:36.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
18:47:36.001 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
18:47:36.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
18:47:36.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
18:47:36.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
18:47:36.911 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
18:47:36.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:47:36.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:47:36.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
18:47:37.646 [Lua] [IngameUI] menu view on_enter hero_view
18:47:37.656 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490
18:47:37.656 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:47:37.656 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0c7ebfe0)
18:47:37.656 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0c7e2e00)
18:47:37.656 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0c7cc040)
18:47:37.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:47:37.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:47:37.684 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:47:37.685 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:47:37.695 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:47:38.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:47:38.920 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:47:38.938 [World] Spawning level.
18:47:38.978 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:38.978 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:39.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:39.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:39.053 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:39.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:47:39.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:39.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:47:39.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:50.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:47:50.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:50.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:47:50.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:50.770 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
18:47:50.802 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
18:47:50.802 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
18:47:50.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
18:47:50.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:47:50.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
18:47:50.943 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
18:47:50.943 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
18:47:51.014 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
18:47:51.014 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
18:47:51.015 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
18:47:51.266 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
18:47:51.266 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
18:47:51.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
18:47:51.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
18:47:51.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01
18:47:51.965 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
18:47:52.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:47:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:47:52.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:47:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:04.886 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:48:04.886 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:04.886 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:04.886 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:04.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:04.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:04.902 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:48:04.902 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:48:04.904 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:48:04.904 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:48:25.841 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:48:25.841 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:48:25.844 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:48:25.845 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:48:25.855 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:48:26.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:48:26.446 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:48:26.467 [World] Spawning level.
18:48:26.510 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:26.510 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:26.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:26.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:26.586 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:26.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:26.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:26.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:26.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:27.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:27.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:27.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:27.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:28.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:28.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:28.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:28.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:31.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:31.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:31.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:31.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:31.107 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
18:48:31.157 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
18:48:31.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
18:48:31.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:48:31.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01, InventoryPackageSynchronizerClient
18:48:31.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:48:31.353 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
18:48:31.353 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
18:48:31.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
18:48:32.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
18:48:32.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01
18:48:32.050 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
18:48:32.802 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:48:32.802 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:32.802 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:32.802 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:32.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:32.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:32.823 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:48:32.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
18:48:32.824 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
18:48:32.828 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:48:32.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
18:48:32.842 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:48:34.671 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
18:48:34.671 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
18:48:37.251 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 4
18:48:37.271 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 4 1
18:48:38.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
18:48:38.251 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 4
18:48:38.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 4
18:48:40.411 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 5
18:48:40.430 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 5 2
18:48:40.702 [Lua] [PlayFabRequestQueue] EAC Enabled! 5
18:48:40.702 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 5
18:48:41.395 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 5
18:48:42.344 [Lua] PlayFabMirror:_commit_internal 2
18:48:42.344 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 6
18:48:42.344 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 7
18:48:42.344 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:48:42.345 [Lua] generate_backend_stats 110000106697298:1
18:48:42.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8
18:48:42.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
18:48:42.380 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 6
18:48:42.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 6
18:48:42.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 7
18:48:42.978 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 7
18:48:42.993 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 3
18:48:43.244 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
18:48:43.244 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8
18:48:43.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8
18:48:43.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
18:48:44.021 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
18:48:44.034 [Lua] commit result success 2
18:48:44.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 10
18:48:44.828 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 10 4
18:48:45.098 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
18:48:45.098 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 10
18:48:45.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 10
18:48:49.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
18:48:49.302 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
18:48:49.302 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:48:49.304 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:48:49.305 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
18:48:49.305 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:48:49.315 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:48:49.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:48:49.937 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:48:49.960 [World] Spawning level.
18:48:50.003 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:50.003 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:50.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:50.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:50.079 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:50.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:50.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:50.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:48:50.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:48:55.078 [Lua] PlayFabMirror:_commit_internal 3
18:48:55.078 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:48:55.080 [Lua] generate_backend_stats 110000106697298:1
18:48:55.096 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11
18:48:55.120 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 5
18:48:55.376 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
18:48:55.376 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11
18:48:55.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11
18:48:55.917 [Lua] commit result success 3
18:49:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:15.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
18:49:15.061 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
18:49:15.075 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
18:49:16.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:49:16.032 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:16.032 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:16.032 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:16.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:16.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:16.050 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:49:16.050 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:49:16.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:49:16.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:49:17.347 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:49:17.347 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:49:17.349 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:49:17.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:49:17.360 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:49:17.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:49:17.901 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:49:17.924 [World] Spawning level.
18:49:17.966 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:17.966 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:18.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:18.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:18.034 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:18.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:18.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:18.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:18.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:18.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:18.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:18.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:18.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:23.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:23.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:23.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:23.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:49:24.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:49:24.887 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:24.887 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:24.887 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:24.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:24.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:49:24.904 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:49:24.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:49:24.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:49:24.907 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:49:31.282 [Lua] [IngameUI] menu view on_exit hero_view
18:49:31.292 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490
18:49:31.292 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:49:31.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:49:31.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:49:41.217 [Lua] PlayFabMirror:_commit_internal 4
18:49:41.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 12
18:49:41.217 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:49:41.220 [Lua] generate_backend_stats 110000106697298:1
18:49:41.237 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:49:41.247 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 12
18:49:41.518 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 12
18:49:41.524 [Lua] commit result success 4
18:50:30.915 [Lua] [IngameUI] menu view on_enter hero_view
18:50:30.921 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490
18:50:30.921 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:50:30.946 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:50:30.947 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:50:30.950 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:50:30.950 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:50:30.960 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:50:31.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:50:31.541 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:50:31.561 [World] Spawning level.
18:50:31.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:31.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:31.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:31.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:31.666 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:31.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:31.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:31.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:31.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:32.093 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:50:32.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:32.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:32.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:32.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:32.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:32.109 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:50:32.109 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:50:32.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:50:32.111 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:50:34.948 [Lua] [IngameUI] menu view on_exit hero_view
18:50:34.956 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490
18:50:34.956 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:50:34.956 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:50:34.956 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:50:44.353 [Lua] [IngameUI] menu view on_enter hero_view
18:50:44.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490
18:50:44.359 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:50:44.381 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:50:44.382 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:50:44.384 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:50:44.385 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:50:44.394 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:50:44.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:50:44.892 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:50:44.907 [World] Spawning level.
18:50:44.946 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:44.946 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:44.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:44.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:44.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:44.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:44.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:44.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:44.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:45.113 [Lua] PlayFabMirror:_commit_internal 5
18:50:45.113 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:50:45.114 [Lua] generate_backend_stats 110000106697298:1
18:50:45.131 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:50:45.149 [Lua] commit result success 5
18:50:46.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:46.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:46.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:46.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:58.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:58.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:58.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:50:58.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:50:58.346 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
18:50:58.367 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298
18:50:58.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient, async-read,
18:50:58.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient, async-read,
18:50:58.367 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
18:50:58.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient
18:50:58.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient
18:50:58.445 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
18:50:58.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p
18:50:58.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p
18:50:58.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3
18:50:59.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3
18:50:59.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3
18:50:59.241 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
18:50:59.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
18:50:59.438 [Lua] [PackageManager] Force_load: wwise/blunderbuss
18:50:59.461 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
18:51:01.171 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:51:01.171 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:01.171 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:01.171 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:01.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:01.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:01.187 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:51:01.187 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
18:51:01.188 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
18:51:01.191 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
18:51:01.191 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
18:51:01.193 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:51:01.193 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
18:51:01.206 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:51:05.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 13
18:51:05.091 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 13 6
18:51:05.368 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
18:51:05.368 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 13
18:51:06.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 13
18:51:07.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 14
18:51:07.738 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 14 7
18:51:08.025 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
18:51:08.025 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 14
18:51:08.717 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 14
18:51:10.324 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 15
18:51:10.336 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 15 8
18:51:10.588 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
18:51:10.588 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 15
18:51:11.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 15
18:51:12.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 16
18:51:12.647 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 16 9
18:51:12.915 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
18:51:12.915 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 16
18:51:13.611 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 16
18:51:20.314 [Lua] PlayFabMirror:_commit_internal 6
18:51:20.314 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 17
18:51:20.314 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:51:20.316 [Lua] generate_backend_stats 110000106697298:1
18:51:20.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 18
18:51:20.348 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 17
18:51:20.645 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 17
18:51:20.649 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 10
18:51:20.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
18:51:20.916 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18
18:51:21.433 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 18
18:51:21.440 [Lua] commit result success 6
18:51:21.745 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
18:51:21.745 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
18:51:25.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 19
18:51:25.238 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 19 11
18:51:25.504 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
18:51:25.504 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 19
18:51:26.303 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 19
18:51:29.569 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 20
18:51:29.585 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 20 12
18:51:29.910 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
18:51:29.910 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 20
18:51:30.645 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 20
18:51:32.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 21
18:51:32.539 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 21 13
18:51:32.789 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
18:51:32.789 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 21
18:51:33.688 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 21
18:51:35.415 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 22
18:51:35.427 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 22 14
18:51:35.693 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
18:51:35.693 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 22
18:51:36.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 22
18:51:41.335 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 23
18:51:41.350 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 23 15
18:51:41.598 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
18:51:41.599 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 23
18:51:42.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 23
18:51:45.636 [Lua] PlayFabMirror:_commit_internal 7
18:51:45.636 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:51:45.638 [Lua] generate_backend_stats 110000106697298:1
18:51:45.654 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24
18:51:45.673 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 16
18:51:45.991 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
18:51:45.991 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24
18:51:46.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24
18:51:46.495 [Lua] commit result success 7
18:51:51.375 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
18:51:51.375 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
18:51:51.375 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:51:51.377 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:51:51.378 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
18:51:51.378 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:51:51.388 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:51:51.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:51:51.916 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:51:51.932 [World] Spawning level.
18:51:51.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:51:51.968 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:51:52.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:51:52.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:51:52.009 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:51:52.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:52.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:51:52.009 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:52.009 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:51:57.977 [Lua] [IngameUI] menu view on_exit hero_view
18:51:57.985 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490
18:51:57.985 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:51:57.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:51:57.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:51:57.985 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:57.985 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:57.985 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:57.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:57.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:51:58.003 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:51:58.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:51:58.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:52:08.018 [Lua] [IngameUI] menu view on_enter hero_view
18:52:08.026 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490
18:52:08.026 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:52:08.048 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:52:08.049 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:52:08.051 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:52:08.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:52:08.060 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:52:08.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:52:08.564 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:52:08.580 [World] Spawning level.
18:52:08.621 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:08.621 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:08.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:08.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:08.670 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:08.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:08.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:08.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:08.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:10.720 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:52:10.720 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:10.720 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:10.720 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:10.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:10.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:10.734 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:52:10.734 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:52:10.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:52:10.737 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:52:11.680 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:52:11.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:52:11.682 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:52:11.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:52:11.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:52:12.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:52:12.179 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:52:12.196 [World] Spawning level.
18:52:12.231 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:12.231 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:12.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:12.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:12.275 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:12.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:12.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:12.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:12.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:12.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:12.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:12.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:12.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:17.979 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:52:17.979 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:17.979 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:17.979 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:17.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:17.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:17.993 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:52:17.993 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
18:52:17.994 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
18:52:17.997 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
18:52:17.997 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
18:52:17.999 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:52:17.999 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
18:52:18.011 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:52:18.365 [Lua] PlayFabMirror:_commit_internal 8
18:52:18.365 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:52:18.367 [Lua] generate_backend_stats 110000106697298:1
18:52:18.381 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:52:18.400 [Lua] commit result success 8
18:52:21.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 25
18:52:21.661 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 25 17
18:52:21.927 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
18:52:21.927 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 25
18:52:22.710 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 25
18:52:24.206 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 26
18:52:24.218 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 26 18
18:52:24.486 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
18:52:24.486 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 26
18:52:25.178 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 26
18:52:26.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 27
18:52:26.603 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 27 19
18:52:26.886 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
18:52:26.886 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 27
18:52:27.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 27
18:52:29.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 28
18:52:29.579 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 28 20
18:52:29.830 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
18:52:29.830 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 28
18:52:30.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 28
18:52:32.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 29
18:52:32.530 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 29 21
18:52:32.795 [Lua] [PlayFabRequestQueue] EAC Enabled! 29
18:52:32.795 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 29
18:52:33.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 29
18:52:35.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 30
18:52:35.481 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 30 22
18:52:35.730 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
18:52:35.730 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 30
18:52:36.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 30
18:52:38.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 31
18:52:38.137 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 31 23
18:52:38.385 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
18:52:38.385 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 31
18:52:39.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 31
18:52:41.159 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 32
18:52:41.176 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 32 24
18:52:41.435 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
18:52:41.435 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 32
18:52:42.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 32
18:52:45.174 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
18:52:45.174 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
18:52:45.174 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:52:45.176 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:52:45.176 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
18:52:45.177 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:52:45.186 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:52:45.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:52:45.691 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:52:45.708 [World] Spawning level.
18:52:45.745 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:45.745 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:45.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:45.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:45.793 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:45.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:45.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:45.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:45.793 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:46.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:46.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:46.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:46.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:52:47.530 [Lua] PlayFabMirror:_commit_internal 9
18:52:47.530 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:52:47.532 [Lua] generate_backend_stats 110000106697298:1
18:52:47.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33
18:52:47.566 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 25
18:52:47.845 [Lua] [PlayFabRequestQueue] EAC Enabled! 33
18:52:47.845 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33
18:52:48.345 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33
18:52:48.350 [Lua] commit result success 9
18:52:51.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:52:51.602 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:51.602 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:51.602 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:51.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:51.602 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:52:51.616 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:52:51.616 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
18:52:51.617 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
18:52:51.620 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
18:52:51.620 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
18:52:51.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:52:51.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
18:52:51.634 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:52:55.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 34
18:52:55.668 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 34 26
18:52:55.933 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
18:52:55.933 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 34
18:52:56.633 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 34
18:52:58.163 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 35
18:52:58.176 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 35 27
18:52:58.441 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
18:52:58.441 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 35
18:52:59.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 35
18:53:00.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 36
18:53:00.967 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 36 28
18:53:01.228 [Lua] [PlayFabRequestQueue] EAC Enabled! 36
18:53:01.228 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 36
18:53:02.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 36
18:53:03.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 37
18:53:03.372 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 37 29
18:53:03.656 [Lua] [PlayFabRequestQueue] EAC Enabled! 37
18:53:03.657 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 37
18:53:04.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 37
18:53:06.393 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 38
18:53:06.405 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 38 30
18:53:06.656 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
18:53:06.656 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 38
18:53:07.387 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 38
18:53:08.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 39
18:53:08.925 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 39 31
18:53:09.301 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
18:53:09.301 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 39
18:53:10.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 39
18:53:11.394 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 40
18:53:11.405 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 40 32
18:53:11.656 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
18:53:11.656 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 40
18:53:12.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 40
18:53:13.910 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 41
18:53:13.921 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 41 33
18:53:14.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
18:53:14.185 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 41
18:53:14.904 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 41
18:53:16.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 42
18:53:16.460 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 42 34
18:53:16.726 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
18:53:16.726 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 42
18:53:17.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 42
18:53:18.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 43
18:53:18.955 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 43 35
18:53:19.231 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
18:53:19.231 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 43
18:53:19.925 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 43
18:53:22.941 [Lua] [IngameUI] menu view on_exit hero_view
18:53:22.948 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490
18:53:22.948 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:53:22.948 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:53:22.948 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
18:53:22.948 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
18:53:22.948 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
18:53:26.513 [Lua] PlayFabMirror:_commit_internal 10
18:53:26.513 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:53:26.515 [Lua] generate_backend_stats 110000106697298:1
18:53:26.528 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 44
18:53:26.538 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 44 36
18:53:26.799 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
18:53:26.799 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 44
18:53:27.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 44
18:53:27.330 [Lua] commit result success 10
18:53:29.796 [Lua] [IngameUI] menu view on_enter hero_view
18:53:29.803 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490
18:53:29.803 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:53:29.825 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:53:29.826 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:53:29.828 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:53:29.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:53:29.837 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:53:30.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:53:30.322 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:53:30.341 [World] Spawning level.
18:53:30.377 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:30.377 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:30.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:30.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:30.420 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:30.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:30.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:30.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:30.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:31.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:31.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:31.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:31.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:31.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
18:53:31.464 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298
18:53:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
18:53:31.464 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:53:31.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient
18:53:31.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient
18:53:31.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
18:53:31.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
18:53:31.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
18:53:32.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
18:53:32.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01
18:53:32.849 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
18:53:33.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:33.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:33.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:33.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:33.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
18:53:33.623 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298
18:53:33.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient, async-read,
18:53:33.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient, async-read,
18:53:33.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:53:33.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01, InventoryPackageSynchronizerClient
18:53:33.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p
18:53:33.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p
18:53:33.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3
18:53:34.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3
18:53:34.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3
18:53:34.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
18:53:34.311 [Lua] [IngameUI] menu view on_exit hero_view
18:53:34.319 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490
18:53:34.319 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:53:34.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:53:34.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:53:34.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:34.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:34.319 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:34.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:34.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:34.334 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:53:34.334 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:53:34.334 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:53:42.192 [Lua] [IngameUI] menu view on_enter hero_view
18:53:42.198 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02f5e490
18:53:42.198 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:53:42.221 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:53:42.222 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:53:42.224 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:53:42.224 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:53:42.233 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:53:42.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:53:42.777 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:53:42.793 [World] Spawning level.
18:53:42.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:42.831 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:42.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:42.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:42.870 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:42.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:42.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:42.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:42.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
18:53:44.685 [Lua] [IngameUI] menu view on_exit hero_view
18:53:44.692 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02f5e490
18:53:44.692 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:53:44.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:53:44.692 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:53:44.692 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:44.692 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:44.692 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:44.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:44.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
18:53:44.713 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:53:44.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:53:44.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:54:04.463 [Lua] PlayFabMirror:_commit_internal 11
18:54:04.463 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:54:04.465 [Lua] generate_backend_stats 110000106697298:1
18:54:04.479 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:54:04.490 [Lua] commit result success 11
18:54:53.488 [Lua] [IngameUI] menu view on_enter ingame_menu
18:54:55.034 [Lua] [IngameUI] menu view on_exit ingame_menu
18:54:55.034 [Lua] [IngameUI] menu view on_enter vmf_options_view
18:55:24.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_open` for object id: 3, name: `unknown`
18:55:25.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:55:28.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_open` for object id: 3, name: `unknown`
18:55:29.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:55:30.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_open` for object id: 3, name: `unknown`
18:55:43.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:00.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:00.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:02.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:02.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:03.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:04.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:06.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:07.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:08.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:10.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:11.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 3, name: `unknown`
18:56:20.200 [Lua] [IngameUI] menu view on_exit vmf_options_view
18:57:05.544 [Window] Window => inactive
18:57:07.199 [Window] Window => active
18:57:08.666 [Lua] [IngameUI] menu view on_enter start_game_view
18:57:08.672 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fd9fb0
18:57:08.672 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:57:08.675 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
18:57:08.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
18:57:08.677 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
18:57:08.677 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
18:57:12.390 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
18:57:12.390 [Lua] ............................................................................................................
18:57:12.390 [Lua] ............................................................................................................
18:57:12.390 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
18:57:12.390 [Lua] ............................................................................................................
18:57:12.390 [Lua] ............................................................................................................
18:57:12.390 [Lua] [Matchmaking] Cancelling matchmaking
18:57:12.390 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:57:12.408 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:57:12.408 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:57:12.411 [Lua] Set lobby begin:
18:57:12.411 [Lua] Lobby data level_key = inn_level
18:57:12.411 [Lua] Lobby data power_level = 835
18:57:12.411 [Lua] Lobby data selected_level_key = inn_level
18:57:12.411 [Lua] Lobby data difficulty = hardest
18:57:12.412 [Lua] Lobby data player_slot_4 = 0:0
18:57:12.412 [Lua] Lobby data unique_server_name = JayJay
18:57:12.412 [Lua] Lobby data matchmaking = false
18:57:12.412 [Lua] Lobby data host = 110000106697298
18:57:12.412 [Lua] Lobby data country_code = DE
18:57:12.412 [Lua] Lobby data game_mode = 3
18:57:12.412 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:12.412 [Lua] Lobby data player_slot_2 = 0:0
18:57:12.412 [Lua] Lobby data player_slot_1 = 0:0
18:57:12.412 [Lua] Lobby data player_slot_3 = 0:0
18:57:12.412 [Lua] Lobby data num_players = 1
18:57:12.412 [Lua] Set lobby end.
18:57:12.412 [Lua] [PartyManager] Leader is set to 110000106697298
18:57:12.413 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
18:57:12.413 [Lua] [LevelTransitionHandler] set_next_level( nil )
18:57:12.413 [Lua] Set lobby begin:
18:57:12.413 [Lua] Lobby data twitch_enabled = false
18:57:12.413 [Lua] Lobby data power_level = 835
18:57:12.413 [Lua] Lobby data unique_server_name = JayJay
18:57:12.413 [Lua] Lobby data host = 110000106697298
18:57:12.413 [Lua] Lobby data game_mode = 1
18:57:12.413 [Lua] Lobby data level_key = inn_level
18:57:12.413 [Lua] Lobby data player_slot_1 = 0:0
18:57:12.413 [Lua] Lobby data selected_level_key = inn_level
18:57:12.413 [Lua] Lobby data quick_game = true
18:57:12.413 [Lua] Lobby data mechanism = adventure
18:57:12.413 [Lua] Lobby data matchmaking = true
18:57:12.413 [Lua] Lobby data num_players = 1
18:57:12.413 [Lua] Lobby data country_code = DE
18:57:12.413 [Lua] Lobby data difficulty = hardest
18:57:12.414 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:12.414 [Lua] Lobby data player_slot_2 = 0:0
18:57:12.414 [Lua] Lobby data player_slot_4 = 0:0
18:57:12.414 [Lua] Lobby data player_slot_3 = 0:0
18:57:12.414 [Lua] Lobby data eac_authorized = true
18:57:12.414 [Lua] Set lobby end.
18:57:12.414 [Lua] Set lobby begin:
18:57:12.414 [Lua] Lobby data twitch_enabled = false
18:57:12.414 [Lua] Lobby data power_level = 835
18:57:12.414 [Lua] Lobby data unique_server_name = JayJay
18:57:12.414 [Lua] Lobby data host = 110000106697298
18:57:12.414 [Lua] Lobby data game_mode = 1
18:57:12.414 [Lua] Lobby data is_private = false
18:57:12.414 [Lua] Lobby data level_key = inn_level
18:57:12.414 [Lua] Lobby data player_slot_1 = 0:0
18:57:12.414 [Lua] Lobby data selected_level_key = inn_level
18:57:12.415 [Lua] Lobby data quick_game = true
18:57:12.415 [Lua] Lobby data mechanism = adventure
18:57:12.415 [Lua] Lobby data matchmaking = true
18:57:12.415 [Lua] Lobby data num_players = 1
18:57:12.415 [Lua] Lobby data country_code = DE
18:57:12.415 [Lua] Lobby data difficulty = hardest
18:57:12.415 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:12.415 [Lua] Lobby data player_slot_2 = 0:0
18:57:12.415 [Lua] Lobby data player_slot_4 = 0:0
18:57:12.416 [Lua] Lobby data player_slot_3 = 0:0
18:57:12.416 [Lua] Lobby data eac_authorized = true
18:57:12.416 [Lua] Set lobby end.
18:57:12.418 [Lua] [ChatManager][1]System: Starting hosted game...
18:57:12.418 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:57:12.418 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:57:12.504 [Lua] [IngameUI] menu view on_exit start_game_view
18:57:12.504 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:57:12.505 [Save] Saving `save_data`
18:57:12.505 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
18:57:12.505 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
18:57:12.505 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
18:57:12.514 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fd9fb0
18:57:12.517 [Save] Save done
18:57:15.313 [SteamLobby] Detected added member 110000117de3a96
18:57:15.314 [Lua] [NetworkServer] Changing num_players from 1 to 2
18:57:15.314 [Lua] Players: 2
18:57:15.314 [Lua] Set lobby begin:
18:57:15.314 [Lua] Lobby data twitch_enabled = false
18:57:15.314 [Lua] Lobby data power_level = 835
18:57:15.314 [Lua] Lobby data unique_server_name = JayJay
18:57:15.314 [Lua] Lobby data host = 110000106697298
18:57:15.315 [Lua] Lobby data game_mode = 1
18:57:15.315 [Lua] Lobby data is_private = false
18:57:15.315 [Lua] Lobby data level_key = inn_level
18:57:15.315 [Lua] Lobby data player_slot_1 = 0:0
18:57:15.315 [Lua] Lobby data selected_level_key = inn_level
18:57:15.315 [Lua] Lobby data quick_game = true
18:57:15.315 [Lua] Lobby data mechanism = adventure
18:57:15.315 [Lua] Lobby data matchmaking = true
18:57:15.315 [Lua] Lobby data num_players = 2
18:57:15.316 [Lua] Lobby data country_code = DE
18:57:15.316 [Lua] Lobby data difficulty = hardest
18:57:15.316 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:15.316 [Lua] Lobby data player_slot_2 = 0:0
18:57:15.316 [Lua] Lobby data player_slot_4 = 0:0
18:57:15.316 [Lua] Lobby data player_slot_3 = 0:0
18:57:15.316 [Lua] Lobby data eac_authorized = true
18:57:15.316 [Lua] Set lobby end.
18:57:15.317 [Lua] [LobbyMembers] Member joined 110000117de3a96
18:57:15.336 [Connection] Creating endpoint 110000117de3a96 - reliable message sent
18:57:15.336 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
18:57:15.357 [SteamAuthenticator] Sent ticket request to 110000117de3a96
18:57:15.358 [Lua] [ChatManager][1]System: jatsuli is joining the game
18:57:19.966 [SteamAuthenticator] Got ticket from 110000117de3a96
18:57:19.966 [SteamAuthenticator] BeginAuthSession 110000117de3a96
18:57:19.966 [SteamAuthenticator] Authenticating 110000117de3a96
18:57:19.967 [SteamAuthenticator] Got ticket request from 110000117de3a96
18:57:19.967 [SteamAuthenticator] GetAuthSessionTicket 110000117de3a96
18:57:19.967 [SteamAuthenticator] Sent ticket to 110000117de3a96
18:57:20.318 [SteamAuthenticator] Steam validation for 110000117de3a96 with response 0
18:57:20.484 [Connection] New session id 79 to 110000117de3a96.
18:57:20.590 [Connection] Established a connection <79.211> to 110000117de3a96
18:57:20.590 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:57:20.590 [Lua] [Matchmaking] Got a handshake request from 110000117de3a96 with user name 'jatsuli'
18:57:20.762 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000117de3a96, replying lobby_ok
18:57:20.905 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000117de3a96 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
18:57:21.044 [Lua] Set lobby begin:
18:57:21.044 [Lua] Lobby data twitch_enabled = false
18:57:21.044 [Lua] Lobby data power_level = 835
18:57:21.044 [Lua] Lobby data unique_server_name = JayJay
18:57:21.044 [Lua] Lobby data host = 110000106697298
18:57:21.044 [Lua] Lobby data game_mode = 1
18:57:21.044 [Lua] Lobby data is_private = false
18:57:21.044 [Lua] Lobby data level_key = inn_level
18:57:21.044 [Lua] Lobby data player_slot_1 = 0:0
18:57:21.044 [Lua] Lobby data selected_level_key = inn_level
18:57:21.045 [Lua] Lobby data quick_game = true
18:57:21.045 [Lua] Lobby data mechanism = adventure
18:57:21.045 [Lua] Lobby data matchmaking = true
18:57:21.045 [Lua] Lobby data num_players = 2
18:57:21.045 [Lua] Lobby data country_code = DE
18:57:21.045 [Lua] Lobby data difficulty = hardest
18:57:21.045 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:21.045 [Lua] Lobby data player_slot_2 = 0:0
18:57:21.046 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:57:21.046 [Lua] Lobby data player_slot_3 = 0:0
18:57:21.046 [Lua] Lobby data eac_authorized = true
18:57:21.046 [Lua] Set lobby end.
18:57:21.046 [Lua] [Matchmaking] Assigning profile slot 4 to 110000117de3a96
18:57:21.046 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298
18:57:23.364 [Lua] ### CLEARING PEER STATE FOR 110000117de3a96
18:57:23.497 [Lua] [PSM] Peer 110000117de3a96 joined. Want to use profile index "4"
18:57:23.497 [Lua] Mechanism says: a client joined the game! 110000117de3a96
18:57:23.497 [EAC] EAC server has client 110000117de3a96 (and owner 110000117de3a96)
18:57:23.497 [EACServer] [19:57:23:496][Windows][EAC Server] [Info][RegisterClient] Client: 0110000117DE3A96 PlayerGUID: 76561198360705686 PlayerIP: 0.0.0.0 OwnerGUID: 76561198360705686 PlayerName: JayJay
18:57:23.497 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000117de3a96, connection_key=0)
18:57:23.611 [EACServer] [19:57:23:610][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
18:57:23.856 [EACServer] [19:57:23:855][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000117DE3A96 Session: 1 Status: Client Authenticated Message: Client authenticated.
18:57:23.861 [EAC] Peer 110000117de3a96 switched EAC state to ClientAuthenticatedLocal
18:57:24.001 [EACServer] [19:57:24:000][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000117DE3A96.
18:57:24.302 [EACServer] [19:57:24:301][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000117DE3A96
18:57:24.302 [EACServer] [19:57:24:301][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000117DE3A96 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:57:24.311 [EAC] Peer 110000117de3a96 switched EAC state to ClientAuthenticatedRemote
18:57:25.524 [Lua] player (110000117de3a96,1) was put into party 0
18:57:25.524 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000117de3a96
18:57:25.654 [Lua] ### Sending rpc_level_loaded
18:57:25.654 [Lua] #### Has state machine: true, sender: 110000117de3a96, level_id: 50
18:57:25.654 [Lua] Peer 110000117de3a96 has loaded the level but not all enemies, so we wait
18:57:25.654 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000117de3a96, connection_key=0)
18:57:25.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:8 my_peer_id:110000106697298
18:57:27.640 [SteamVoipClient] select_out(110000117de3a96, on)
18:57:27.640 [SteamVoipClient] select_in(110000117de3a96, on)
18:57:27.640 [SteamVoipClient] select_out(110000117de3a96, off)
18:57:29.038 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:57:29.038 [Lua] [Matchmaking] Got a handshake request from 110000117de3a96 with user name 'jatsuli'
18:57:29.062 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53
18:57:29.062 [Lua] RemotePlayer:create_game_object( ) 53
18:57:29.076 [Lua] player (110000117de3a96,1) was put into party 1
18:57:29.076 [Lua] Assigning peer(110000117de3a96:1) to profile(4) career(1)
18:57:29.076 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000117de3a96) local_player_id(1) profile_index(4) career_index(1)
18:57:29.076 [Lua] Set lobby begin:
18:57:29.076 [Lua] Lobby data twitch_enabled = false
18:57:29.076 [Lua] Lobby data power_level = 835
18:57:29.076 [Lua] Lobby data unique_server_name = JayJay
18:57:29.076 [Lua] Lobby data host = 110000106697298
18:57:29.076 [Lua] Lobby data game_mode = 1
18:57:29.076 [Lua] Lobby data is_private = false
18:57:29.076 [Lua] Lobby data level_key = inn_level
18:57:29.076 [Lua] Lobby data player_slot_1 = 0:0
18:57:29.076 [Lua] Lobby data selected_level_key = inn_level
18:57:29.076 [Lua] Lobby data quick_game = true
18:57:29.077 [Lua] Lobby data mechanism = adventure
18:57:29.077 [Lua] Lobby data matchmaking = true
18:57:29.077 [Lua] Lobby data num_players = 2
18:57:29.077 [Lua] Lobby data country_code = DE
18:57:29.077 [Lua] Lobby data difficulty = hardest
18:57:29.077 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:29.077 [Lua] Lobby data player_slot_2 = 0:0
18:57:29.077 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:57:29.077 [Lua] Lobby data player_slot_3 = 0:0
18:57:29.077 [Lua] Lobby data eac_authorized = true
18:57:29.077 [Lua] Set lobby end.
18:57:29.077 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298
18:57:29.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read,
18:57:29.392 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000117de3a96 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:57:29.392 [Lua] Adding player sync data to peer=110000117de3a96 local_player_id=1
18:57:29.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
18:57:29.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:9 my_peer_id:110000106697298
18:57:29.394 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000117de3a96
18:57:29.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298
18:57:29.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
18:57:29.403 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
18:57:29.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
18:57:29.524 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
18:57:29.525 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
18:57:29.656 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
18:57:29.656 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
18:57:29.656 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
18:57:29.986 [Lua] Set lobby begin:
18:57:29.986 [Lua] Lobby data twitch_enabled = false
18:57:29.986 [Lua] Lobby data power_level = 417
18:57:29.986 [Lua] Lobby data unique_server_name = JayJay
18:57:29.986 [Lua] Lobby data host = 110000106697298
18:57:29.986 [Lua] Lobby data game_mode = 1
18:57:29.986 [Lua] Lobby data is_private = false
18:57:29.987 [Lua] Lobby data level_key = inn_level
18:57:29.987 [Lua] Lobby data player_slot_1 = 0:0
18:57:29.987 [Lua] Lobby data selected_level_key = inn_level
18:57:29.987 [Lua] Lobby data quick_game = true
18:57:29.987 [Lua] Lobby data mechanism = adventure
18:57:29.987 [Lua] Lobby data matchmaking = true
18:57:29.987 [Lua] Lobby data num_players = 2
18:57:29.987 [Lua] Lobby data country_code = DE
18:57:29.987 [Lua] Lobby data difficulty = hardest
18:57:29.987 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:29.987 [Lua] Lobby data player_slot_2 = 0:0
18:57:29.987 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:57:29.987 [Lua] Lobby data player_slot_3 = 0:0
18:57:29.988 [Lua] Lobby data eac_authorized = true
18:57:29.988 [Lua] Set lobby end.
18:57:30.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
18:57:30.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
18:57:30.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
18:57:30.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
18:57:30.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
18:57:30.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:57:31.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:57:31.181 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart
18:57:31.182 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:57:31.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:57:31.298 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:57:31.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
18:57:31.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
18:57:31.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
18:57:31.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
18:57:32.312 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
18:57:32.312 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
18:57:32.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
18:57:32.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
18:57:32.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
18:57:32.591 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
18:57:32.667 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
18:57:32.667 [Lua] [PackageManager] Force_load: wwise/bow
18:57:32.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
18:57:32.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
18:57:32.894 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
18:57:32.913 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
18:57:34.641 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000117de3a96 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:57:34.643 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
18:57:34.644 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:57:35.143 [Lua] Set lobby begin:
18:57:35.143 [Lua] Lobby data twitch_enabled = false
18:57:35.143 [Lua] Lobby data power_level = 729
18:57:35.144 [Lua] Lobby data unique_server_name = JayJay
18:57:35.144 [Lua] Lobby data host = 110000106697298
18:57:35.144 [Lua] Lobby data game_mode = 1
18:57:35.144 [Lua] Lobby data is_private = false
18:57:35.144 [Lua] Lobby data level_key = inn_level
18:57:35.144 [Lua] Lobby data player_slot_1 = 0:0
18:57:35.144 [Lua] Lobby data selected_level_key = inn_level
18:57:35.144 [Lua] Lobby data quick_game = true
18:57:35.144 [Lua] Lobby data mechanism = adventure
18:57:35.144 [Lua] Lobby data matchmaking = true
18:57:35.144 [Lua] Lobby data num_players = 2
18:57:35.144 [Lua] Lobby data country_code = DE
18:57:35.144 [Lua] Lobby data difficulty = hardest
18:57:35.145 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:35.145 [Lua] Lobby data player_slot_2 = 0:0
18:57:35.145 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:57:35.145 [Lua] Lobby data player_slot_3 = 0:0
18:57:35.145 [Lua] Lobby data eac_authorized = true
18:57:35.145 [Lua] Set lobby end.
18:57:44.182 [SteamLobby] Detected added member 11000010117cfdf
18:57:44.182 [Lua] [NetworkServer] Changing num_players from 2 to 3
18:57:44.182 [Lua] Players: 3
18:57:44.182 [Lua] Set lobby begin:
18:57:44.182 [Lua] Lobby data twitch_enabled = false
18:57:44.182 [Lua] Lobby data power_level = 729
18:57:44.182 [Lua] Lobby data unique_server_name = JayJay
18:57:44.182 [Lua] Lobby data host = 110000106697298
18:57:44.182 [Lua] Lobby data game_mode = 1
18:57:44.183 [Lua] Lobby data is_private = false
18:57:44.183 [Lua] Lobby data level_key = inn_level
18:57:44.183 [Lua] Lobby data player_slot_1 = 0:0
18:57:44.183 [Lua] Lobby data selected_level_key = inn_level
18:57:44.183 [Lua] Lobby data quick_game = true
18:57:44.183 [Lua] Lobby data mechanism = adventure
18:57:44.183 [Lua] Lobby data matchmaking = true
18:57:44.183 [Lua] Lobby data num_players = 3
18:57:44.183 [Lua] Lobby data country_code = DE
18:57:44.183 [Lua] Lobby data difficulty = hardest
18:57:44.183 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:44.183 [Lua] Lobby data player_slot_2 = 0:0
18:57:44.183 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:57:44.184 [Lua] Lobby data player_slot_3 = 0:0
18:57:44.184 [Lua] Lobby data eac_authorized = true
18:57:44.184 [Lua] Set lobby end.
18:57:44.184 [Lua] [LobbyMembers] Member joined 11000010117cfdf
18:57:44.201 [Connection] Creating endpoint 11000010117cfdf - reliable message sent
18:57:44.202 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
18:57:44.218 [SteamAuthenticator] Sent ticket request to 11000010117cfdf
18:57:44.220 [Lua] [ChatManager][1]System: King Mox is joining the game
18:57:48.416 [SteamAuthenticator] Got ticket from 11000010117cfdf
18:57:48.416 [SteamAuthenticator] BeginAuthSession 11000010117cfdf
18:57:48.416 [SteamAuthenticator] Authenticating 11000010117cfdf
18:57:48.417 [SteamAuthenticator] Got ticket request from 11000010117cfdf
18:57:48.417 [SteamAuthenticator] GetAuthSessionTicket 11000010117cfdf
18:57:48.417 [SteamAuthenticator] Sent ticket to 11000010117cfdf
18:57:48.801 [SteamAuthenticator] Steam validation for 11000010117cfdf with response 0
18:57:48.843 [Connection] New session id 154 to 11000010117cfdf.
18:57:48.923 [Connection] Established a connection <45.154> to 11000010117cfdf
18:57:48.923 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:57:48.923 [Lua] [Matchmaking] Got a handshake request from 11000010117cfdf with user name 'King Mox'
18:57:49.005 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010117cfdf, replying lobby_ok
18:57:49.064 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010117cfdf REPLY wh:0 | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298
18:57:49.162 [Lua] Set lobby begin:
18:57:49.162 [Lua] Lobby data twitch_enabled = false
18:57:49.162 [Lua] Lobby data power_level = 729
18:57:49.162 [Lua] Lobby data unique_server_name = JayJay
18:57:49.162 [Lua] Lobby data host = 110000106697298
18:57:49.162 [Lua] Lobby data game_mode = 1
18:57:49.162 [Lua] Lobby data is_private = false
18:57:49.163 [Lua] Lobby data level_key = inn_level
18:57:49.163 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:57:49.163 [Lua] Lobby data selected_level_key = inn_level
18:57:49.163 [Lua] Lobby data quick_game = true
18:57:49.163 [Lua] Lobby data mechanism = adventure
18:57:49.163 [Lua] Lobby data matchmaking = true
18:57:49.163 [Lua] Lobby data num_players = 3
18:57:49.164 [Lua] Lobby data country_code = DE
18:57:49.164 [Lua] Lobby data difficulty = hardest
18:57:49.164 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:49.164 [Lua] Lobby data player_slot_2 = 0:0
18:57:49.165 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:57:49.165 [Lua] Lobby data player_slot_3 = 0:0
18:57:49.165 [Lua] Lobby data eac_authorized = true
18:57:49.165 [Lua] Set lobby end.
18:57:49.165 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010117cfdf
18:57:49.165 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010117cfdf | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298
18:57:49.286 [Lua] PlayFabMirror:_commit_internal 12
18:57:49.286 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:57:49.287 [Lua] generate_backend_stats 110000106697298:1
18:57:49.303 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:57:49.303 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 45
18:57:49.313 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 45
18:57:49.809 [SteamLobby] Detected added member 11000010147c3df
18:57:49.810 [Lua] [NetworkServer] Changing num_players from 3 to 4
18:57:49.810 [Lua] Players: 4
18:57:49.810 [Lua] Set lobby begin:
18:57:49.810 [Lua] Lobby data twitch_enabled = false
18:57:49.811 [Lua] Lobby data power_level = 729
18:57:49.811 [Lua] Lobby data unique_server_name = JayJay
18:57:49.811 [Lua] Lobby data host = 110000106697298
18:57:49.811 [Lua] Lobby data game_mode = 1
18:57:49.811 [Lua] Lobby data is_private = false
18:57:49.811 [Lua] Lobby data level_key = inn_level
18:57:49.811 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:57:49.811 [Lua] Lobby data selected_level_key = inn_level
18:57:49.811 [Lua] Lobby data quick_game = true
18:57:49.811 [Lua] Lobby data mechanism = adventure
18:57:49.811 [Lua] Lobby data matchmaking = true
18:57:49.811 [Lua] Lobby data num_players = 4
18:57:49.811 [Lua] Lobby data country_code = DE
18:57:49.812 [Lua] Lobby data difficulty = hardest
18:57:49.812 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:49.812 [Lua] Lobby data player_slot_2 = 0:0
18:57:49.812 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:57:49.812 [Lua] Lobby data player_slot_3 = 0:0
18:57:49.812 [Lua] Lobby data eac_authorized = true
18:57:49.812 [Lua] Set lobby end.
18:57:49.813 [Lua] [LobbyMembers] Member joined 11000010147c3df
18:57:49.831 [Connection] Creating endpoint 11000010147c3df - reliable message sent
18:57:49.832 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
18:57:49.849 [SteamAuthenticator] Sent ticket request to 11000010147c3df
18:57:49.851 [Lua] [ChatManager][1]System: WepperPeppe is joining the game
18:57:50.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 45
18:57:50.477 [Lua] commit result success 12
18:57:51.386 [Lua] ### CLEARING PEER STATE FOR 11000010117cfdf
18:57:51.466 [Lua] [PSM] Peer 11000010117cfdf joined. Want to use profile index "1"
18:57:51.466 [Lua] Mechanism says: a client joined the game! 11000010117cfdf
18:57:51.466 [EAC] EAC server has client 11000010117cfdf (and owner 11000010117cfdf)
18:57:51.466 [EACServer] [19:57:51:466][Windows][EAC Server] [Info][RegisterClient] Client: 011000010117CFDF PlayerGUID: 76561197978603487 PlayerIP: 0.0.0.0 OwnerGUID: 76561197978603487 PlayerName: JayJay
18:57:51.466 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010117cfdf, connection_key=1)
18:57:51.703 [EACServer] [19:57:51:702][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010117CFDF Session: 2 Status: Client Authenticated Message: Client authenticated.
18:57:51.707 [EAC] Peer 11000010117cfdf switched EAC state to ClientAuthenticatedLocal
18:57:51.850 [EACServer] [19:57:51:849][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010117CFDF.
18:57:52.050 [EACServer] [19:57:52:050][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010117CFDF
18:57:52.051 [EACServer] [19:57:52:050][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010117CFDF Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:57:52.062 [EAC] Peer 11000010117cfdf switched EAC state to ClientAuthenticatedRemote
18:57:53.463 [Lua] player (11000010117cfdf,1) was put into party 0
18:57:53.463 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010117cfdf
18:57:53.539 [Lua] ### Sending rpc_level_loaded
18:57:53.539 [Lua] #### Has state machine: true, sender: 11000010117cfdf, level_id: 50
18:57:53.539 [Lua] Peer 11000010117cfdf has loaded the level but not all enemies, so we wait
18:57:53.578 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010117cfdf, connection_key=1)
18:57:53.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:9 my_peer_id:110000106697298
18:57:54.237 [SteamAuthenticator] Got ticket from 11000010147c3df
18:57:54.238 [SteamAuthenticator] BeginAuthSession 11000010147c3df
18:57:54.238 [SteamAuthenticator] Authenticating 11000010147c3df
18:57:54.255 [SteamAuthenticator] Got ticket request from 11000010147c3df
18:57:54.256 [SteamAuthenticator] GetAuthSessionTicket 11000010147c3df
18:57:54.256 [SteamAuthenticator] Sent ticket to 11000010147c3df
18:57:54.570 [SteamAuthenticator] Steam validation for 11000010147c3df with response 0
18:57:54.745 [Connection] New session id 78 to 11000010147c3df.
18:57:54.885 [Connection] Established a connection <78.187> to 11000010147c3df
18:57:54.885 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:57:54.885 [Lua] [Matchmaking] Got a handshake request from 11000010147c3df with user name 'WepperPeppe'
18:57:55.024 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010147c3df, replying lobby_ok
18:57:55.162 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010147c3df REPLY wh:11000010117cfdf | we:110000117de3a96 | dr:0 | bw:0 | es:110000106697298
18:57:55.164 [SteamVoipClient] select_out(11000010117cfdf, on)
18:57:55.164 [SteamVoipClient] select_in(11000010117cfdf, on)
18:57:55.164 [SteamVoipClient] select_out(11000010117cfdf, off)
18:57:55.299 [Lua] Set lobby begin:
18:57:55.299 [Lua] Lobby data twitch_enabled = false
18:57:55.299 [Lua] Lobby data power_level = 729
18:57:55.299 [Lua] Lobby data unique_server_name = JayJay
18:57:55.299 [Lua] Lobby data host = 110000106697298
18:57:55.299 [Lua] Lobby data game_mode = 1
18:57:55.300 [Lua] Lobby data is_private = false
18:57:55.300 [Lua] Lobby data level_key = inn_level
18:57:55.300 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:57:55.300 [Lua] Lobby data selected_level_key = inn_level
18:57:55.300 [Lua] Lobby data quick_game = true
18:57:55.300 [Lua] Lobby data mechanism = adventure
18:57:55.300 [Lua] Lobby data matchmaking = true
18:57:55.300 [Lua] Lobby data num_players = 4
18:57:55.300 [Lua] Lobby data country_code = DE
18:57:55.300 [Lua] Lobby data difficulty = hardest
18:57:55.301 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:55.301 [Lua] Lobby data player_slot_2 = 0:0
18:57:55.301 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:57:55.301 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:57:55.301 [Lua] Lobby data eac_authorized = true
18:57:55.301 [Lua] Set lobby end.
18:57:55.301 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010147c3df
18:57:55.301 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010117cfdf | we:110000117de3a96 | dr:11000010147c3df | bw:0 | es:110000106697298
18:57:56.947 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:57:56.948 [Lua] [Matchmaking] Got a handshake request from 11000010117cfdf with user name 'King Mox'
18:57:56.973 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
18:57:56.973 [Lua] RemotePlayer:create_game_object( ) 55
18:57:56.988 [Lua] player (11000010117cfdf,1) was put into party 1
18:57:56.988 [Lua] Assigning peer(11000010117cfdf:1) to profile(1) career(2)
18:57:56.988 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010117cfdf) local_player_id(1) profile_index(1) career_index(2)
18:57:56.988 [Lua] Set lobby begin:
18:57:56.988 [Lua] Lobby data twitch_enabled = false
18:57:56.988 [Lua] Lobby data power_level = 729
18:57:56.988 [Lua] Lobby data unique_server_name = JayJay
18:57:56.989 [Lua] Lobby data host = 110000106697298
18:57:56.989 [Lua] Lobby data game_mode = 1
18:57:56.989 [Lua] Lobby data is_private = false
18:57:56.989 [Lua] Lobby data level_key = inn_level
18:57:56.989 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:57:56.989 [Lua] Lobby data selected_level_key = inn_level
18:57:56.989 [Lua] Lobby data quick_game = true
18:57:56.989 [Lua] Lobby data mechanism = adventure
18:57:56.989 [Lua] Lobby data matchmaking = true
18:57:56.989 [Lua] Lobby data num_players = 4
18:57:56.989 [Lua] Lobby data country_code = DE
18:57:56.989 [Lua] Lobby data difficulty = hardest
18:57:56.989 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:57:56.990 [Lua] Lobby data player_slot_2 = 0:0
18:57:56.990 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:57:56.990 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:57:56.990 [Lua] Lobby data eac_authorized = true
18:57:56.990 [Lua] Set lobby end.
18:57:56.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010117cfdf | we:110000117de3a96 | dr:11000010147c3df | bw:0 | es:110000106697298
18:57:56.991 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read,
18:57:56.991 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:57:57.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3, async-read,
18:57:57.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:57:57.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2, async-read,
18:57:57.237 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010117cfdf go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:57:57.237 [Lua] Adding player sync data to peer=11000010117cfdf local_player_id=1
18:57:57.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
18:57:57.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:10 my_peer_id:110000106697298
18:57:57.238 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:10 my_peer_id:110000106697298
18:57:57.240 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010117cfdf
18:57:57.249 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298
18:57:57.249 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
18:57:57.249 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
18:57:57.249 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
18:57:57.249 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read,
18:57:57.249 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:57:57.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:57:57.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:57:57.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
18:57:57.382 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
18:57:57.382 [Lua] [PackageManager] Force_load: wwise/crossbow
18:57:57.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
18:57:57.476 [Lua] ### CLEARING PEER STATE FOR 11000010147c3df
18:57:57.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
18:57:57.495 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
18:57:57.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
18:57:57.575 [Lua] [PSM] Peer 11000010147c3df joined. Want to use profile index "3"
18:57:57.575 [Lua] Mechanism says: a client joined the game! 11000010147c3df
18:57:57.575 [EAC] EAC server has client 11000010147c3df (and owner 11000010147c3df)
18:57:57.575 [EACServer] [19:57:57:575][Windows][EAC Server] [Info][RegisterClient] Client: 011000010147C3DF PlayerGUID: 76561197981746143 PlayerIP: 0.0.0.0 OwnerGUID: 76561197981746143 PlayerName: JayJay
18:57:57.575 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010147c3df, connection_key=2)
18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:11 my_peer_id:110000106697298
18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:11 my_peer_id:110000106697298
18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:12 my_peer_id:110000106697298
18:57:57.754 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:12 my_peer_id:110000106697298
18:57:57.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298
18:57:57.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:57:57.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:57:57.769 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298
18:57:57.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
18:57:57.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
18:57:57.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
18:57:57.854 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
18:57:57.854 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
18:57:57.926 [EACServer] [19:57:57:926][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010147C3DF Session: 3 Status: Client Authenticated Message: Client authenticated.
18:57:57.932 [EAC] Peer 11000010147c3df switched EAC state to ClientAuthenticatedLocal
18:57:58.062 [EACServer] [19:57:58:062][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010147C3DF.
18:57:58.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
18:57:58.094 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red
18:57:58.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:57:58.364 [EACServer] [19:57:58:363][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010147C3DF
18:57:58.364 [EACServer] [19:57:58:363][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010147C3DF Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:57:58.373 [EAC] Peer 11000010147c3df switched EAC state to ClientAuthenticatedRemote
18:57:58.944 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:57:58.944 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
18:57:58.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:57:59.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:57:59.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
18:57:59.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
18:57:59.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
18:57:59.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
18:57:59.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:57:59.623 [Lua] player (11000010147c3df,1) was put into party 0
18:57:59.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010147c3df
18:57:59.760 [Lua] ### Sending rpc_level_loaded
18:57:59.760 [Lua] #### Has state machine: true, sender: 11000010147c3df, level_id: 50
18:57:59.760 [Lua] Peer 11000010147c3df has loaded the level but not all enemies, so we wait
18:57:59.760 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010147c3df, connection_key=2)
18:57:59.762 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010147c3df inventory_sync_id:12 my_peer_id:110000106697298
18:57:59.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:57:59.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
18:57:59.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:58:00.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:58:00.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:58:00.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:58:00.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:58:00.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:58:00.316 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
18:58:00.317 [Lua] Set lobby begin:
18:58:00.317 [Lua] Lobby data twitch_enabled = false
18:58:00.317 [Lua] Lobby data power_level = 486
18:58:00.317 [Lua] Lobby data unique_server_name = JayJay
18:58:00.317 [Lua] Lobby data host = 110000106697298
18:58:00.317 [Lua] Lobby data game_mode = 1
18:58:00.319 [Lua] Lobby data is_private = false
18:58:00.319 [Lua] Lobby data level_key = inn_level
18:58:00.319 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:58:00.319 [Lua] Lobby data selected_level_key = inn_level
18:58:00.319 [Lua] Lobby data quick_game = true
18:58:00.319 [Lua] Lobby data mechanism = adventure
18:58:00.320 [Lua] Lobby data matchmaking = true
18:58:00.320 [Lua] Lobby data num_players = 4
18:58:00.320 [Lua] Lobby data country_code = DE
18:58:00.320 [Lua] Lobby data difficulty = hardest
18:58:00.320 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:00.320 [Lua] Lobby data player_slot_2 = 0:0
18:58:00.321 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:58:00.321 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:00.321 [Lua] Lobby data eac_authorized = true
18:58:00.321 [Lua] Set lobby end.
18:58:02.624 [SteamLobby] Detected removed member 110000117de3a96
18:58:02.625 [Lua] [NetworkServer] Changing num_players from 4 to 3
18:58:02.625 [Lua] Players: 3
18:58:02.625 [Lua] Set lobby begin:
18:58:02.625 [Lua] Lobby data twitch_enabled = false
18:58:02.625 [Lua] Lobby data power_level = 486
18:58:02.625 [Lua] Lobby data unique_server_name = JayJay
18:58:02.625 [Lua] Lobby data host = 110000106697298
18:58:02.625 [Lua] Lobby data game_mode = 1
18:58:02.625 [Lua] Lobby data is_private = false
18:58:02.626 [Lua] Lobby data level_key = inn_level
18:58:02.626 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:58:02.626 [Lua] Lobby data selected_level_key = inn_level
18:58:02.626 [Lua] Lobby data quick_game = true
18:58:02.626 [Lua] Lobby data mechanism = adventure
18:58:02.626 [Lua] Lobby data matchmaking = true
18:58:02.626 [Lua] Lobby data num_players = 3
18:58:02.626 [Lua] Lobby data country_code = DE
18:58:02.627 [Lua] Lobby data difficulty = hardest
18:58:02.627 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:02.627 [Lua] Lobby data player_slot_2 = 0:0
18:58:02.627 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:58:02.627 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:02.627 [Lua] Lobby data eac_authorized = true
18:58:02.627 [Lua] Set lobby end.
18:58:02.628 [Lua] [LobbyMembers] Member left 110000117de3a96
18:58:05.324 [Lua] Set lobby begin:
18:58:05.324 [Lua] Lobby data twitch_enabled = false
18:58:05.324 [Lua] Lobby data power_level = 765
18:58:05.324 [Lua] Lobby data unique_server_name = JayJay
18:58:05.325 [Lua] Lobby data host = 110000106697298
18:58:05.325 [Lua] Lobby data game_mode = 1
18:58:05.325 [Lua] Lobby data is_private = false
18:58:05.325 [Lua] Lobby data level_key = inn_level
18:58:05.325 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:58:05.325 [Lua] Lobby data selected_level_key = inn_level
18:58:05.325 [Lua] Lobby data quick_game = true
18:58:05.325 [Lua] Lobby data mechanism = adventure
18:58:05.325 [Lua] Lobby data matchmaking = true
18:58:05.325 [Lua] Lobby data num_players = 3
18:58:05.325 [Lua] Lobby data country_code = DE
18:58:05.325 [Lua] Lobby data difficulty = hardest
18:58:05.325 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:05.325 [Lua] Lobby data player_slot_2 = 0:0
18:58:05.326 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:58:05.326 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:05.326 [Lua] Lobby data eac_authorized = true
18:58:05.326 [Lua] Set lobby end.
18:58:05.423 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:58:05.424 [Lua] [Matchmaking] Got a handshake request from 11000010147c3df with user name 'WepperPeppe'
18:58:05.447 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
18:58:05.447 [Lua] RemotePlayer:create_game_object( ) 56
18:58:05.463 [Lua] player (11000010147c3df,1) was put into party 1
18:58:05.463 [Lua] Assigning peer(11000010147c3df:1) to profile(3) career(2)
18:58:05.463 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010147c3df) local_player_id(1) profile_index(3) career_index(2)
18:58:05.463 [Lua] Set lobby begin:
18:58:05.463 [Lua] Lobby data twitch_enabled = false
18:58:05.464 [Lua] Lobby data power_level = 765
18:58:05.464 [Lua] Lobby data unique_server_name = JayJay
18:58:05.464 [Lua] Lobby data host = 110000106697298
18:58:05.464 [Lua] Lobby data game_mode = 1
18:58:05.464 [Lua] Lobby data is_private = false
18:58:05.464 [Lua] Lobby data level_key = inn_level
18:58:05.464 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:58:05.464 [Lua] Lobby data selected_level_key = inn_level
18:58:05.464 [Lua] Lobby data quick_game = true
18:58:05.464 [Lua] Lobby data mechanism = adventure
18:58:05.464 [Lua] Lobby data matchmaking = true
18:58:05.464 [Lua] Lobby data num_players = 3
18:58:05.464 [Lua] Lobby data country_code = DE
18:58:05.464 [Lua] Lobby data difficulty = hardest
18:58:05.464 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:05.464 [Lua] Lobby data player_slot_2 = 0:0
18:58:05.465 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:58:05.465 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:05.465 [Lua] Lobby data eac_authorized = true
18:58:05.465 [Lua] Set lobby end.
18:58:05.465 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010117cfdf | we:110000117de3a96 | dr:11000010147c3df | bw:0 | es:110000106697298
18:58:05.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3, async-read,
18:58:05.466 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:58:05.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2, async-read,
18:58:05.466 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:58:05.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
18:58:05.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read,
18:58:05.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:58:05.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_1, async-read,
18:58:05.635 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010147c3df go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:58:05.635 [Lua] Adding player sync data to peer=11000010147c3df local_player_id=1
18:58:05.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
18:58:05.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010117cfdf inventory_sync_id:13 my_peer_id:110000106697298
18:58:05.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010147c3df inventory_sync_id:13 my_peer_id:110000106697298
18:58:05.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000117de3a96 inventory_sync_id:13 my_peer_id:110000106697298
18:58:05.638 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010147c3df
18:58:05.647 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298
18:58:05.647 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
18:58:05.647 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
18:58:05.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:58:05.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
18:58:05.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:58:05.648 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
18:58:05.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
18:58:05.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:58:05.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:58:05.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:58:05.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
18:58:05.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:58:05.794 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
18:58:05.991 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
18:58:05.991 [Lua] [PackageManager] Force_load: wwise/drakegun
18:58:05.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
18:58:06.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
18:58:06.450 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
18:58:06.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
18:58:06.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
18:58:06.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p
18:58:06.827 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
18:58:07.216 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
18:58:07.216 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
18:58:07.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
18:58:07.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
18:58:07.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
18:58:07.591 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
18:58:07.687 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
18:58:07.687 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
18:58:07.687 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
18:58:07.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
18:58:07.846 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
18:58:07.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
18:58:08.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
18:58:08.836 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
18:58:08.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
18:58:09.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
18:58:09.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
18:58:09.112 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
18:58:10.511 [Lua] Set lobby begin:
18:58:10.511 [Lua] Lobby data twitch_enabled = false
18:58:10.511 [Lua] Lobby data power_level = 757
18:58:10.511 [Lua] Lobby data unique_server_name = JayJay
18:58:10.511 [Lua] Lobby data host = 110000106697298
18:58:10.511 [Lua] Lobby data game_mode = 1
18:58:10.512 [Lua] Lobby data is_private = false
18:58:10.512 [Lua] Lobby data level_key = inn_level
18:58:10.512 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:58:10.512 [Lua] Lobby data selected_level_key = inn_level
18:58:10.512 [Lua] Lobby data quick_game = true
18:58:10.512 [Lua] Lobby data mechanism = adventure
18:58:10.512 [Lua] Lobby data matchmaking = true
18:58:10.512 [Lua] Lobby data num_players = 3
18:58:10.512 [Lua] Lobby data country_code = DE
18:58:10.512 [Lua] Lobby data difficulty = hardest
18:58:10.513 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:10.513 [Lua] Lobby data player_slot_2 = 0:0
18:58:10.513 [Lua] Lobby data player_slot_4 = 110000117de3a96:1
18:58:10.513 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:10.513 [Lua] Lobby data eac_authorized = true
18:58:10.513 [Lua] Set lobby end.
18:58:11.260 warning: [Steam] Session connect failed 110000117de3a96, error: 1
18:58:11.348 [SteamTransport] Session state error: 1
18:58:11.348 [Connection] Connection to 110000117de3a96 broken in transport layer.
18:58:11.358 [Lua] [ChatManager][1]System: jatsuli has left the game
18:58:11.358 [Lua] [PSM] Disconnecting peer 110000117de3a96
18:58:11.358 [Lua] [PSM] Disconnected peer 110000117de3a96 is being removed from session.
18:58:11.358 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000117de3a96
18:58:11.358 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000117de3a96
18:58:11.358 [Lua] [GameNetworkManager] destroying game object with go_id=53
18:58:11.358 [Lua] Set lobby begin:
18:58:11.358 [Lua] Lobby data twitch_enabled = false
18:58:11.358 [Lua] Lobby data power_level = 757
18:58:11.358 [Lua] Lobby data unique_server_name = JayJay
18:58:11.359 [Lua] Lobby data host = 110000106697298
18:58:11.359 [Lua] Lobby data game_mode = 1
18:58:11.359 [Lua] Lobby data is_private = false
18:58:11.359 [Lua] Lobby data level_key = inn_level
18:58:11.359 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:58:11.359 [Lua] Lobby data selected_level_key = inn_level
18:58:11.359 [Lua] Lobby data quick_game = true
18:58:11.360 [Lua] Lobby data mechanism = adventure
18:58:11.360 [Lua] Lobby data matchmaking = true
18:58:11.360 [Lua] Lobby data num_players = 3
18:58:11.360 [Lua] Lobby data country_code = DE
18:58:11.360 [Lua] Lobby data difficulty = hardest
18:58:11.360 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:11.360 [Lua] Lobby data player_slot_2 = 0:0
18:58:11.360 [Lua] Lobby data player_slot_4 = 0:0
18:58:11.360 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:11.360 [Lua] Lobby data eac_authorized = true
18:58:11.360 [Lua] Set lobby end.
18:58:11.360 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000117de3a96)
18:58:11.360 [EAC] EAC server lost client 110000117de3a96
18:58:11.360 [EACServer] [19:58:11:360][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000117DE3A96 PlayerGUID: 76561198360705686
18:58:11.361 [SteamVoipClient] select_out(110000117de3a96, off)
18:58:11.361 [SteamVoipClient] select_in(110000117de3a96, off)
18:58:11.361 [Lua] [GameNetworkManager] destroying game object with go_id=54
18:58:11.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
18:58:11.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:58:11.363 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read,
18:58:11.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:58:11.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
18:58:11.376 [SteamAuthenticator] Steam validation for 110000117de3a96 with response 6
18:58:11.376 [SteamAuthenticator] Kickout of 110000117de3a96 executed immediately due to failed authentication
18:58:11.380 [Connection] Destroying endpoint 110000117de3a96 - explicit request
18:58:11.382 [SteamAuthenticator] CancelAuthTicket 110000117de3a96
18:58:11.382 [SteamAuthenticator] EndAuthSession 110000117de3a96
18:58:11.474 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010117cfdf go_type=player_unit go_created_func_name=game_object_created_player_unit
18:58:11.475 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
18:58:11.476 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:58:11.516 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010147c3df go_type=player_unit go_created_func_name=game_object_created_player_unit
18:58:11.518 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
18:58:11.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:58:12.735 [Lua] [Matchmaking] Handshake host removing client 110000117de3a96
18:58:15.531 [Lua] Set lobby begin:
18:58:15.531 [Lua] Lobby data twitch_enabled = false
18:58:15.531 [Lua] Lobby data power_level = 801
18:58:15.531 [Lua] Lobby data unique_server_name = JayJay
18:58:15.531 [Lua] Lobby data host = 110000106697298
18:58:15.531 [Lua] Lobby data game_mode = 1
18:58:15.531 [Lua] Lobby data is_private = false
18:58:15.531 [Lua] Lobby data level_key = inn_level
18:58:15.531 [Lua] Lobby data player_slot_1 = 11000010117cfdf:1
18:58:15.531 [Lua] Lobby data selected_level_key = inn_level
18:58:15.531 [Lua] Lobby data quick_game = true
18:58:15.532 [Lua] Lobby data mechanism = adventure
18:58:15.532 [Lua] Lobby data matchmaking = true
18:58:15.532 [Lua] Lobby data num_players = 3
18:58:15.532 [Lua] Lobby data country_code = DE
18:58:15.532 [Lua] Lobby data difficulty = hardest
18:58:15.532 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:15.532 [Lua] Lobby data player_slot_2 = 0:0
18:58:15.532 [Lua] Lobby data player_slot_4 = 0:0
18:58:15.532 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:15.532 [Lua] Lobby data eac_authorized = true
18:58:15.532 [Lua] Set lobby end.
18:58:22.281 [Lua] PlayFabMirror:_commit_internal 13
18:58:22.281 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:58:22.283 [Lua] generate_backend_stats 110000106697298:1
18:58:22.299 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:58:22.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46
18:58:22.314 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46
18:58:22.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46
18:58:22.780 [Lua] commit result success 13
18:58:26.440 warning: [Steam] Session connect failed 110000117de3a96, error: 4
18:58:28.662 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010117cfdf
18:58:28.663 [Lua] [ChatManager][1]System: King Mox has left the game
18:58:28.663 [Lua] [PSM] Disconnecting peer 11000010117cfdf
18:58:28.663 [Lua] [PSM] Disconnected peer 11000010117cfdf is being removed from session.
18:58:28.663 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010117cfdf
18:58:28.664 [Lua] [GameNetworkManager] destroying game object with go_id=55
18:58:28.664 [Lua] Set lobby begin:
18:58:28.664 [Lua] Lobby data twitch_enabled = false
18:58:28.664 [Lua] Lobby data power_level = 801
18:58:28.664 [Lua] Lobby data unique_server_name = JayJay
18:58:28.664 [Lua] Lobby data host = 110000106697298
18:58:28.664 [Lua] Lobby data game_mode = 1
18:58:28.664 [Lua] Lobby data is_private = false
18:58:28.664 [Lua] Lobby data level_key = inn_level
18:58:28.665 [Lua] Lobby data player_slot_1 = 0:0
18:58:28.665 [Lua] Lobby data selected_level_key = inn_level
18:58:28.665 [Lua] Lobby data quick_game = true
18:58:28.665 [Lua] Lobby data mechanism = adventure
18:58:28.665 [Lua] Lobby data matchmaking = true
18:58:28.665 [Lua] Lobby data num_players = 3
18:58:28.665 [Lua] Lobby data country_code = DE
18:58:28.665 [Lua] Lobby data difficulty = hardest
18:58:28.665 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:28.666 [Lua] Lobby data player_slot_2 = 0:0
18:58:28.666 [Lua] Lobby data player_slot_4 = 0:0
18:58:28.666 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:28.666 [Lua] Lobby data eac_authorized = true
18:58:28.666 [Lua] Set lobby end.
18:58:28.666 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010117cfdf)
18:58:28.666 [EAC] EAC server lost client 11000010117cfdf
18:58:28.666 [EACServer] [19:58:28:665][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010117CFDF PlayerGUID: 76561197978603487
18:58:28.667 [Lua] [GameNetworkManager] destroying game object with go_id=57
18:58:28.669 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
18:58:28.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:58:28.669 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:58:30.588 [Lua] Set lobby begin:
18:58:30.588 [Lua] Lobby data twitch_enabled = false
18:58:30.588 [Lua] Lobby data power_level = 785
18:58:30.588 [Lua] Lobby data unique_server_name = JayJay
18:58:30.588 [Lua] Lobby data host = 110000106697298
18:58:30.588 [Lua] Lobby data game_mode = 1
18:58:30.588 [Lua] Lobby data is_private = false
18:58:30.588 [Lua] Lobby data level_key = inn_level
18:58:30.589 [Lua] Lobby data player_slot_1 = 0:0
18:58:30.589 [Lua] Lobby data selected_level_key = inn_level
18:58:30.590 [Lua] Lobby data quick_game = true
18:58:30.590 [Lua] Lobby data mechanism = adventure
18:58:30.590 [Lua] Lobby data matchmaking = true
18:58:30.590 [Lua] Lobby data num_players = 3
18:58:30.590 [Lua] Lobby data country_code = DE
18:58:30.590 [Lua] Lobby data difficulty = hardest
18:58:30.590 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:30.590 [Lua] Lobby data player_slot_2 = 0:0
18:58:30.591 [Lua] Lobby data player_slot_4 = 0:0
18:58:30.591 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:30.591 [Lua] Lobby data eac_authorized = true
18:58:30.591 [Lua] Set lobby end.
18:58:31.068 [SteamLobby] Detected removed member 11000010117cfdf
18:58:31.068 [Connection] Destroying endpoint 11000010117cfdf - explicit request
18:58:31.071 [SteamAuthenticator] CancelAuthTicket 11000010117cfdf
18:58:31.071 [SteamAuthenticator] EndAuthSession 11000010117cfdf
18:58:31.071 [Lua] [NetworkServer] Changing num_players from 3 to 2
18:58:31.071 [Lua] Players: 2
18:58:31.071 [Lua] Set lobby begin:
18:58:31.071 [Lua] Lobby data twitch_enabled = false
18:58:31.071 [Lua] Lobby data power_level = 785
18:58:31.071 [Lua] Lobby data unique_server_name = JayJay
18:58:31.071 [Lua] Lobby data host = 110000106697298
18:58:31.072 [Lua] Lobby data game_mode = 1
18:58:31.072 [Lua] Lobby data is_private = false
18:58:31.072 [Lua] Lobby data level_key = inn_level
18:58:31.072 [Lua] Lobby data player_slot_1 = 0:0
18:58:31.072 [Lua] Lobby data selected_level_key = inn_level
18:58:31.072 [Lua] Lobby data quick_game = true
18:58:31.072 [Lua] Lobby data mechanism = adventure
18:58:31.072 [Lua] Lobby data matchmaking = true
18:58:31.072 [Lua] Lobby data num_players = 2
18:58:31.072 [Lua] Lobby data country_code = DE
18:58:31.072 [Lua] Lobby data difficulty = hardest
18:58:31.073 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:31.073 [Lua] Lobby data player_slot_2 = 0:0
18:58:31.073 [Lua] Lobby data player_slot_4 = 0:0
18:58:31.073 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:31.073 [Lua] Lobby data eac_authorized = true
18:58:31.073 [Lua] Set lobby end.
18:58:31.073 [SteamVoipClient] select_out(11000010117cfdf, off)
18:58:31.073 [SteamVoipClient] select_in(11000010117cfdf, off)
18:58:31.074 [Lua] [LobbyMembers] Member left 11000010117cfdf
18:58:32.829 [Lua] [Matchmaking] Handshake host removing client 11000010117cfdf
18:58:34.770 [SteamLobby] Detected added member 1100001024a68fc
18:58:34.771 [Lua] [NetworkServer] Changing num_players from 2 to 3
18:58:34.771 [Lua] Players: 3
18:58:34.771 [Lua] Set lobby begin:
18:58:34.771 [Lua] Lobby data twitch_enabled = false
18:58:34.771 [Lua] Lobby data power_level = 785
18:58:34.771 [Lua] Lobby data unique_server_name = JayJay
18:58:34.772 [Lua] Lobby data host = 110000106697298
18:58:34.772 [Lua] Lobby data game_mode = 1
18:58:34.772 [Lua] Lobby data is_private = false
18:58:34.772 [Lua] Lobby data level_key = inn_level
18:58:34.772 [Lua] Lobby data player_slot_1 = 0:0
18:58:34.772 [Lua] Lobby data selected_level_key = inn_level
18:58:34.772 [Lua] Lobby data quick_game = true
18:58:34.772 [Lua] Lobby data mechanism = adventure
18:58:34.772 [Lua] Lobby data matchmaking = true
18:58:34.772 [Lua] Lobby data num_players = 3
18:58:34.772 [Lua] Lobby data country_code = DE
18:58:34.772 [Lua] Lobby data difficulty = hardest
18:58:34.772 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:34.772 [Lua] Lobby data player_slot_2 = 0:0
18:58:34.773 [Lua] Lobby data player_slot_4 = 0:0
18:58:34.773 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:34.773 [Lua] Lobby data eac_authorized = true
18:58:34.773 [Lua] Set lobby end.
18:58:34.773 [Lua] [LobbyMembers] Member joined 1100001024a68fc
18:58:34.791 [Connection] Creating endpoint 1100001024a68fc - reliable message sent
18:58:34.792 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
18:58:34.808 [SteamAuthenticator] Sent ticket request to 1100001024a68fc
18:58:34.810 [Lua] [ChatManager][1]System: MrNajsman is joining the game
18:58:38.933 [SteamAuthenticator] Got ticket from 1100001024a68fc
18:58:38.933 [SteamAuthenticator] BeginAuthSession 1100001024a68fc
18:58:38.933 [SteamAuthenticator] Authenticating 1100001024a68fc
18:58:38.955 [SteamAuthenticator] Got ticket request from 1100001024a68fc
18:58:38.955 [SteamAuthenticator] GetAuthSessionTicket 1100001024a68fc
18:58:38.955 [SteamAuthenticator] Sent ticket to 1100001024a68fc
18:58:39.209 [SteamAuthenticator] Steam validation for 1100001024a68fc with response 0
18:58:39.405 [Connection] New session id 185 to 1100001024a68fc.
18:58:39.503 [Connection] Established a connection <185.193> to 1100001024a68fc
18:58:39.503 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:58:39.503 [Lua] [Matchmaking] Got a handshake request from 1100001024a68fc with user name 'MrNajsman'
18:58:39.582 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 1100001024a68fc, replying lobby_ok
18:58:39.683 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001024a68fc REPLY wh:0 | we:0 | dr:11000010147c3df | bw:0 | es:110000106697298
18:58:39.739 [Lua] Set lobby begin:
18:58:39.739 [Lua] Lobby data twitch_enabled = false
18:58:39.739 [Lua] Lobby data power_level = 785
18:58:39.739 [Lua] Lobby data unique_server_name = JayJay
18:58:39.739 [Lua] Lobby data host = 110000106697298
18:58:39.740 [Lua] Lobby data game_mode = 1
18:58:39.740 [Lua] Lobby data is_private = false
18:58:39.740 [Lua] Lobby data level_key = inn_level
18:58:39.740 [Lua] Lobby data player_slot_1 = 0:0
18:58:39.740 [Lua] Lobby data selected_level_key = inn_level
18:58:39.740 [Lua] Lobby data quick_game = true
18:58:39.740 [Lua] Lobby data mechanism = adventure
18:58:39.740 [Lua] Lobby data matchmaking = true
18:58:39.740 [Lua] Lobby data num_players = 3
18:58:39.741 [Lua] Lobby data country_code = DE
18:58:39.741 [Lua] Lobby data difficulty = hardest
18:58:39.741 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:39.741 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:58:39.741 [Lua] Lobby data player_slot_4 = 0:0
18:58:39.741 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:39.741 [Lua] Lobby data eac_authorized = true
18:58:39.741 [Lua] Set lobby end.
18:58:39.741 [Lua] [Matchmaking] Assigning profile slot 2 to 1100001024a68fc
18:58:39.741 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298
18:58:41.713 [SteamLobby] Detected added member 110000102421e32
18:58:41.715 [Lua] [NetworkServer] Changing num_players from 3 to 4
18:58:41.715 [Lua] Players: 4
18:58:41.715 [Lua] Set lobby begin:
18:58:41.715 [Lua] Lobby data twitch_enabled = false
18:58:41.715 [Lua] Lobby data power_level = 785
18:58:41.715 [Lua] Lobby data unique_server_name = JayJay
18:58:41.715 [Lua] Lobby data host = 110000106697298
18:58:41.715 [Lua] Lobby data game_mode = 1
18:58:41.715 [Lua] Lobby data is_private = false
18:58:41.715 [Lua] Lobby data level_key = inn_level
18:58:41.715 [Lua] Lobby data player_slot_1 = 0:0
18:58:41.715 [Lua] Lobby data selected_level_key = inn_level
18:58:41.715 [Lua] Lobby data quick_game = true
18:58:41.716 [Lua] Lobby data mechanism = adventure
18:58:41.716 [Lua] Lobby data matchmaking = true
18:58:41.716 [Lua] Lobby data num_players = 4
18:58:41.716 [Lua] Lobby data country_code = DE
18:58:41.716 [Lua] Lobby data difficulty = hardest
18:58:41.716 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:41.716 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:58:41.716 [Lua] Lobby data player_slot_4 = 0:0
18:58:41.716 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:41.716 [Lua] Lobby data eac_authorized = true
18:58:41.716 [Lua] Set lobby end.
18:58:41.717 [Lua] [LobbyMembers] Member joined 110000102421e32
18:58:41.734 [Connection] Creating endpoint 110000102421e32 - reliable message sent
18:58:41.734 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
18:58:41.753 [SteamAuthenticator] Sent ticket request to 110000102421e32
18:58:41.757 [Lua] [ChatManager][1]System: NuclearToast is joining the game
18:58:41.967 [Lua] ### CLEARING PEER STATE FOR 1100001024a68fc
18:58:42.067 [Lua] [PSM] Peer 1100001024a68fc joined. Want to use profile index "2"
18:58:42.067 [Lua] Mechanism says: a client joined the game! 1100001024a68fc
18:58:42.068 [EAC] EAC server has client 1100001024a68fc (and owner 1100001024a68fc)
18:58:42.068 [EACServer] [19:58:42:068][Windows][EAC Server] [Info][RegisterClient] Client: 01100001024A68FC PlayerGUID: 76561197998696700 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998696700 PlayerName: JayJay
18:58:42.068 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001024a68fc, connection_key=3)
18:58:42.301 [EACServer] [19:58:42:301][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024A68FC Session: 4 Status: Client Authenticated Message: Client authenticated.
18:58:42.304 [EAC] Peer 1100001024a68fc switched EAC state to ClientAuthenticatedLocal
18:58:42.440 [EACServer] [19:58:42:440][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001024A68FC.
18:58:42.640 [EACServer] [19:58:42:640][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001024A68FC
18:58:42.640 [EACServer] [19:58:42:640][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001024A68FC Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:58:42.645 [EAC] Peer 1100001024a68fc switched EAC state to ClientAuthenticatedRemote
18:58:44.058 [Lua] player (1100001024a68fc,1) was put into party 0
18:58:44.058 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024a68fc
18:58:44.136 [Lua] ### Sending rpc_level_loaded
18:58:44.136 [Lua] #### Has state machine: true, sender: 1100001024a68fc, level_id: 50
18:58:44.136 [Lua] Peer 1100001024a68fc has loaded the level but not all enemies, so we wait
18:58:44.155 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001024a68fc, connection_key=3)
18:58:44.157 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024a68fc inventory_sync_id:13 my_peer_id:110000106697298
18:58:45.915 [SteamAuthenticator] Got ticket from 110000102421e32
18:58:45.915 [SteamAuthenticator] BeginAuthSession 110000102421e32
18:58:45.915 [SteamAuthenticator] Authenticating 110000102421e32
18:58:45.935 [SteamAuthenticator] Got ticket request from 110000102421e32
18:58:45.935 [SteamAuthenticator] GetAuthSessionTicket 110000102421e32
18:58:45.935 [SteamAuthenticator] Sent ticket to 110000102421e32
18:58:46.254 [SteamAuthenticator] Steam validation for 110000102421e32 with response 0
18:58:46.350 [Connection] New session id 123 to 110000102421e32.
18:58:46.408 [Connection] Established a connection <123.220> to 110000102421e32
18:58:46.408 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:58:46.408 [Lua] [Matchmaking] Got a handshake request from 110000102421e32 with user name 'NuclearToast'
18:58:46.509 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000102421e32, replying lobby_ok
18:58:46.585 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102421e32 REPLY wh:0 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298
18:58:46.644 [Lua] Set lobby begin:
18:58:46.644 [Lua] Lobby data twitch_enabled = false
18:58:46.644 [Lua] Lobby data power_level = 785
18:58:46.644 [Lua] Lobby data unique_server_name = JayJay
18:58:46.644 [Lua] Lobby data host = 110000106697298
18:58:46.644 [Lua] Lobby data game_mode = 1
18:58:46.644 [Lua] Lobby data is_private = false
18:58:46.644 [Lua] Lobby data level_key = inn_level
18:58:46.644 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:58:46.644 [Lua] Lobby data selected_level_key = inn_level
18:58:46.645 [Lua] Lobby data quick_game = true
18:58:46.645 [Lua] Lobby data mechanism = adventure
18:58:46.645 [Lua] Lobby data matchmaking = true
18:58:46.645 [Lua] Lobby data num_players = 4
18:58:46.645 [Lua] Lobby data country_code = DE
18:58:46.645 [Lua] Lobby data difficulty = hardest
18:58:46.645 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:46.645 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:58:46.645 [Lua] Lobby data player_slot_4 = 0:0
18:58:46.645 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:46.645 [Lua] Lobby data eac_authorized = true
18:58:46.646 [Lua] Set lobby end.
18:58:46.646 [Lua] [Matchmaking] Assigning profile slot 1 to 110000102421e32
18:58:46.646 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102421e32 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298
18:58:47.042 [SteamVoipClient] select_out(1100001024a68fc, on)
18:58:47.042 [SteamVoipClient] select_in(1100001024a68fc, on)
18:58:47.042 [SteamVoipClient] select_out(1100001024a68fc, off)
18:58:47.711 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:58:47.711 [Lua] [Matchmaking] Got a handshake request from 1100001024a68fc with user name 'MrNajsman'
18:58:47.737 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
18:58:47.737 [Lua] RemotePlayer:create_game_object( ) 59
18:58:47.752 [Lua] player (1100001024a68fc,1) was put into party 1
18:58:47.752 [Lua] Assigning peer(1100001024a68fc:1) to profile(2) career(3)
18:58:47.752 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001024a68fc) local_player_id(1) profile_index(2) career_index(3)
18:58:47.752 [Lua] Set lobby begin:
18:58:47.752 [Lua] Lobby data twitch_enabled = false
18:58:47.752 [Lua] Lobby data power_level = 785
18:58:47.753 [Lua] Lobby data unique_server_name = JayJay
18:58:47.753 [Lua] Lobby data host = 110000106697298
18:58:47.753 [Lua] Lobby data game_mode = 1
18:58:47.753 [Lua] Lobby data is_private = false
18:58:47.753 [Lua] Lobby data level_key = inn_level
18:58:47.753 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:58:47.753 [Lua] Lobby data selected_level_key = inn_level
18:58:47.753 [Lua] Lobby data quick_game = true
18:58:47.753 [Lua] Lobby data mechanism = adventure
18:58:47.753 [Lua] Lobby data matchmaking = true
18:58:47.753 [Lua] Lobby data num_players = 4
18:58:47.753 [Lua] Lobby data country_code = DE
18:58:47.753 [Lua] Lobby data difficulty = hardest
18:58:47.753 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:47.753 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:58:47.753 [Lua] Lobby data player_slot_4 = 0:0
18:58:47.754 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:47.754 [Lua] Lobby data eac_authorized = true
18:58:47.754 [Lua] Set lobby end.
18:58:47.754 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102421e32 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298
18:58:47.755 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
18:58:47.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:58:47.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
18:58:47.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:58:47.961 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
18:58:47.961 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001024a68fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:58:47.961 [Lua] Adding player sync data to peer=1100001024a68fc local_player_id=1
18:58:47.961 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
18:58:47.961 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024a68fc inventory_sync_id:14 my_peer_id:110000106697298
18:58:47.961 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010147c3df inventory_sync_id:14 my_peer_id:110000106697298
18:58:47.965 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024a68fc
18:58:47.975 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298
18:58:47.975 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
18:58:47.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
18:58:47.975 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:58:47.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
18:58:47.975 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
18:58:47.975 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
18:58:47.975 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
18:58:47.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read,
18:58:48.035 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
18:58:48.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
18:58:48.036 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
18:58:48.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
18:58:48.036 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient
18:58:48.036 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
18:58:48.036 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
18:58:48.036 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
18:58:48.037 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
18:58:48.037 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/helmgart/chr_way_watcher_upgraded_helmgart, InventoryPackageSynchronizerClient
18:58:48.051 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
18:58:48.051 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
18:58:48.052 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient
18:58:48.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
18:58:48.067 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
18:58:48.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
18:58:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
18:58:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, InventoryPackageSynchronizerClient
18:58:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
18:58:48.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
18:58:48.278 [Lua] [PackageManager] Force_load: wwise/staff
18:58:48.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
18:58:48.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
18:58:48.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
18:58:48.580 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
18:58:48.923 [Lua] ### CLEARING PEER STATE FOR 110000102421e32
18:58:48.985 [Lua] [PSM] Peer 110000102421e32 joined. Want to use profile index "1"
18:58:48.985 [Lua] Mechanism says: a client joined the game! 110000102421e32
18:58:48.985 [EAC] EAC server has client 110000102421e32 (and owner 110000102421e32)
18:58:48.985 [EACServer] [19:58:48:985][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102421E32 PlayerGUID: 76561197998153266 PlayerIP: 0.0.0.0 OwnerGUID: 76561197998153266 PlayerName: JayJay
18:58:48.985 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102421e32, connection_key=4)
18:58:49.257 [EACServer] [19:58:49:257][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102421E32 Session: 5 Status: Client Authenticated Message: Client authenticated.
18:58:49.266 [EAC] Peer 110000102421e32 switched EAC state to ClientAuthenticatedLocal
18:58:49.454 [EACServer] [19:58:49:454][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102421E32.
18:58:49.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
18:58:49.556 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
18:58:49.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:58:49.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:58:49.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:58:49.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
18:58:49.755 [EACServer] [19:58:49:755][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102421E32
18:58:49.755 [EACServer] [19:58:49:755][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102421E32 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
18:58:49.777 [EAC] Peer 110000102421e32 switched EAC state to ClientAuthenticatedRemote
18:58:49.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
18:58:49.872 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
18:58:49.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
18:58:50.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
18:58:50.214 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
18:58:50.214 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
18:58:50.333 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
18:58:50.333 [Lua] [PackageManager] Force_load: wwise/flail
18:58:50.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
18:58:50.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
18:58:50.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
18:58:50.760 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
18:58:50.837 [Lua] Set lobby begin:
18:58:50.837 [Lua] Lobby data twitch_enabled = false
18:58:50.837 [Lua] Lobby data power_level = 523
18:58:50.837 [Lua] Lobby data unique_server_name = JayJay
18:58:50.837 [Lua] Lobby data host = 110000106697298
18:58:50.837 [Lua] Lobby data game_mode = 1
18:58:50.837 [Lua] Lobby data is_private = false
18:58:50.837 [Lua] Lobby data level_key = inn_level
18:58:50.837 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:58:50.837 [Lua] Lobby data selected_level_key = inn_level
18:58:50.838 [Lua] Lobby data quick_game = true
18:58:50.838 [Lua] Lobby data mechanism = adventure
18:58:50.838 [Lua] Lobby data matchmaking = true
18:58:50.838 [Lua] Lobby data num_players = 4
18:58:50.838 [Lua] Lobby data country_code = DE
18:58:50.838 [Lua] Lobby data difficulty = hardest
18:58:50.838 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:50.838 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:58:50.838 [Lua] Lobby data player_slot_4 = 0:0
18:58:50.838 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:50.838 [Lua] Lobby data eac_authorized = true
18:58:50.838 [Lua] Set lobby end.
18:58:51.054 [Lua] player (110000102421e32,1) was put into party 0
18:58:51.054 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102421e32
18:58:51.129 [Lua] ### Sending rpc_level_loaded
18:58:51.129 [Lua] #### Has state machine: true, sender: 110000102421e32, level_id: 50
18:58:51.129 [Lua] Peer 110000102421e32 has loaded the level but not all enemies, so we wait
18:58:51.169 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102421e32, connection_key=4)
18:58:51.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102421e32 inventory_sync_id:14 my_peer_id:110000106697298
18:58:53.779 [SteamVoipClient] select_out(110000102421e32, on)
18:58:53.779 [SteamVoipClient] select_in(110000102421e32, on)
18:58:53.779 [SteamVoipClient] select_out(110000102421e32, off)
18:58:55.886 [Lua] Set lobby begin:
18:58:55.886 [Lua] Lobby data twitch_enabled = false
18:58:55.886 [Lua] Lobby data power_level = 801
18:58:55.886 [Lua] Lobby data unique_server_name = JayJay
18:58:55.886 [Lua] Lobby data host = 110000106697298
18:58:55.886 [Lua] Lobby data game_mode = 1
18:58:55.886 [Lua] Lobby data is_private = false
18:58:55.886 [Lua] Lobby data level_key = inn_level
18:58:55.886 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:58:55.887 [Lua] Lobby data selected_level_key = inn_level
18:58:55.887 [Lua] Lobby data quick_game = true
18:58:55.887 [Lua] Lobby data mechanism = adventure
18:58:55.887 [Lua] Lobby data matchmaking = true
18:58:55.887 [Lua] Lobby data num_players = 4
18:58:55.887 [Lua] Lobby data country_code = DE
18:58:55.887 [Lua] Lobby data difficulty = hardest
18:58:55.887 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:55.887 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:58:55.887 [Lua] Lobby data player_slot_4 = 0:0
18:58:55.887 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:55.888 [Lua] Lobby data eac_authorized = true
18:58:55.888 [Lua] Set lobby end.
18:58:58.130 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
18:58:58.130 [Lua] [Matchmaking] Got a handshake request from 110000102421e32 with user name 'NuclearToast'
18:58:58.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
18:58:58.155 [Lua] RemotePlayer:create_game_object( ) 60
18:58:58.170 [Lua] player (110000102421e32,1) was put into party 1
18:58:58.170 [Lua] Assigning peer(110000102421e32:1) to profile(1) career(1)
18:58:58.170 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102421e32) local_player_id(1) profile_index(1) career_index(1)
18:58:58.170 [Lua] Set lobby begin:
18:58:58.170 [Lua] Lobby data twitch_enabled = false
18:58:58.170 [Lua] Lobby data power_level = 801
18:58:58.170 [Lua] Lobby data unique_server_name = JayJay
18:58:58.170 [Lua] Lobby data host = 110000106697298
18:58:58.171 [Lua] Lobby data game_mode = 1
18:58:58.171 [Lua] Lobby data is_private = false
18:58:58.171 [Lua] Lobby data level_key = inn_level
18:58:58.171 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:58:58.171 [Lua] Lobby data selected_level_key = inn_level
18:58:58.171 [Lua] Lobby data quick_game = true
18:58:58.171 [Lua] Lobby data mechanism = adventure
18:58:58.171 [Lua] Lobby data matchmaking = true
18:58:58.171 [Lua] Lobby data num_players = 4
18:58:58.171 [Lua] Lobby data country_code = DE
18:58:58.171 [Lua] Lobby data difficulty = hardest
18:58:58.171 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:58:58.172 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:58:58.172 [Lua] Lobby data player_slot_4 = 0:0
18:58:58.172 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:58:58.172 [Lua] Lobby data eac_authorized = true
18:58:58.172 [Lua] Set lobby end.
18:58:58.172 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000102421e32 | we:0 | dr:11000010147c3df | bw:1100001024a68fc | es:110000106697298
18:58:58.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
18:58:58.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:58:58.173 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
18:58:58.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:58:58.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
18:58:58.616 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:58:58.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
18:58:58.616 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
18:58:58.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read,
18:58:58.616 [Lua] [MOD][VMF][INFO] Added 110000102421e32 to the VMF users list.
18:58:58.616 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000102421e32 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
18:58:58.616 [Lua] Adding player sync data to peer=110000102421e32 local_player_id=1
18:58:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
18:58:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001024a68fc inventory_sync_id:15 my_peer_id:110000106697298
18:58:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102421e32 inventory_sync_id:15 my_peer_id:110000106697298
18:58:58.617 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010147c3df inventory_sync_id:15 my_peer_id:110000106697298
18:58:58.619 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102421e32
18:58:58.630 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298
18:58:58.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
18:58:58.630 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
18:58:58.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
18:58:58.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
18:58:58.630 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
18:58:58.630 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
18:58:58.630 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
18:58:58.630 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
18:58:58.630 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
18:58:58.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
18:58:58.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
18:58:58.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:58:58.919 [Lua] PlayFabMirror:_commit_internal 14
18:58:58.919 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:58:58.921 [Lua] generate_backend_stats 110000106697298:1
18:58:58.940 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:58:58.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 47
18:58:58.956 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 47
18:58:59.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:58:59.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:58:59.221 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
18:58:59.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
18:58:59.446 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
18:58:59.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
18:58:59.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 47
18:58:59.585 [Lua] commit result success 14
18:58:59.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
18:58:59.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
18:58:59.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
18:59:00.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
18:59:00.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
18:59:00.052 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
18:59:00.257 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
18:59:00.257 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
18:59:00.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
18:59:00.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
18:59:00.393 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
18:59:00.394 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:59:00.577 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:59:00.577 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:59:00.577 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
18:59:00.674 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
18:59:00.674 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
18:59:00.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
18:59:00.990 [Lua] Set lobby begin:
18:59:00.990 [Lua] Lobby data twitch_enabled = false
18:59:00.990 [Lua] Lobby data power_level = 601
18:59:00.990 [Lua] Lobby data unique_server_name = JayJay
18:59:00.990 [Lua] Lobby data host = 110000106697298
18:59:00.990 [Lua] Lobby data game_mode = 1
18:59:00.990 [Lua] Lobby data is_private = false
18:59:00.990 [Lua] Lobby data level_key = inn_level
18:59:00.991 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:59:00.991 [Lua] Lobby data selected_level_key = inn_level
18:59:00.991 [Lua] Lobby data quick_game = true
18:59:00.991 [Lua] Lobby data mechanism = adventure
18:59:00.991 [Lua] Lobby data matchmaking = true
18:59:00.991 [Lua] Lobby data num_players = 4
18:59:00.991 [Lua] Lobby data country_code = DE
18:59:00.991 [Lua] Lobby data difficulty = hardest
18:59:00.991 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:59:00.991 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:59:00.991 [Lua] Lobby data player_slot_4 = 0:0
18:59:00.991 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:59:00.991 [Lua] Lobby data eac_authorized = true
18:59:00.991 [Lua] Set lobby end.
18:59:01.542 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
18:59:01.542 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
18:59:01.562 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
18:59:05.038 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001024a68fc go_type=player_unit go_created_func_name=game_object_created_player_unit
18:59:05.040 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
18:59:05.042 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:59:05.043 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000102421e32 go_type=player_unit go_created_func_name=game_object_created_player_unit
18:59:05.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
18:59:05.045 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:59:06.075 [Lua] Set lobby begin:
18:59:06.075 [Lua] Lobby data twitch_enabled = false
18:59:06.075 [Lua] Lobby data power_level = 797
18:59:06.075 [Lua] Lobby data unique_server_name = JayJay
18:59:06.075 [Lua] Lobby data host = 110000106697298
18:59:06.076 [Lua] Lobby data game_mode = 1
18:59:06.076 [Lua] Lobby data is_private = false
18:59:06.077 [Lua] Lobby data level_key = inn_level
18:59:06.077 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:59:06.077 [Lua] Lobby data selected_level_key = inn_level
18:59:06.077 [Lua] Lobby data quick_game = true
18:59:06.077 [Lua] Lobby data mechanism = adventure
18:59:06.077 [Lua] Lobby data matchmaking = true
18:59:06.077 [Lua] Lobby data num_players = 4
18:59:06.077 [Lua] Lobby data country_code = DE
18:59:06.077 [Lua] Lobby data difficulty = hardest
18:59:06.077 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:59:06.078 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:59:06.078 [Lua] Lobby data player_slot_4 = 0:0
18:59:06.078 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:59:06.078 [Lua] Lobby data eac_authorized = true
18:59:06.078 [Lua] Set lobby end.
18:59:16.956 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:59:16.960 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:59:16.960 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate
18:59:16.960 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
18:59:16.960 [Lua] Set lobby begin:
18:59:16.960 [Lua] Lobby data twitch_enabled = false
18:59:16.960 [Lua] Lobby data power_level = 797
18:59:16.961 [Lua] Lobby data unique_server_name = JayJay
18:59:16.961 [Lua] Lobby data host = 110000106697298
18:59:16.961 [Lua] Lobby data game_mode = 2
18:59:16.961 [Lua] Lobby data is_private = false
18:59:16.961 [Lua] Lobby data level_key = inn_level
18:59:16.961 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:59:16.961 [Lua] Lobby data selected_level_key = skittergate
18:59:16.961 [Lua] Lobby data quick_game = true
18:59:16.961 [Lua] Lobby data mechanism = adventure
18:59:16.961 [Lua] Lobby data matchmaking = true
18:59:16.962 [Lua] Lobby data num_players = 4
18:59:16.962 [Lua] Lobby data country_code = DE
18:59:16.962 [Lua] Lobby data difficulty = hardest
18:59:16.962 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:59:16.962 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:59:16.962 [Lua] Lobby data player_slot_4 = 0:0
18:59:16.962 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:59:16.962 [Lua] Lobby data eac_authorized = true
18:59:16.962 [Lua] Set lobby end.
18:59:16.965 [Lua] Set lobby begin:
18:59:16.965 [Lua] Lobby data twitch_enabled = false
18:59:16.965 [Lua] Lobby data power_level = 797
18:59:16.965 [Lua] Lobby data unique_server_name = JayJay
18:59:16.965 [Lua] Lobby data host = 110000106697298
18:59:16.965 [Lua] Lobby data game_mode = 2
18:59:16.966 [Lua] Lobby data is_private = false
18:59:16.966 [Lua] Lobby data level_key = inn_level
18:59:16.966 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:59:16.966 [Lua] Lobby data selected_level_key = skittergate
18:59:16.966 [Lua] Lobby data quick_game = true
18:59:16.968 [Lua] Lobby data mechanism = adventure
18:59:16.968 [Lua] Lobby data matchmaking = true
18:59:16.968 [Lua] Lobby data num_players = 4
18:59:16.968 [Lua] Lobby data country_code = DE
18:59:16.969 [Lua] Lobby data difficulty = hardest
18:59:16.969 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:59:16.969 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:59:16.969 [Lua] Lobby data player_slot_4 = 0:0
18:59:16.969 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:59:16.969 [Lua] Lobby data eac_authorized = true
18:59:16.969 [Lua] Set lobby end.
18:59:16.970 [Lua] Complete level triggered.
18:59:16.972 [Save] Saving `save_data`
18:59:16.972 [Lua] gm_event_end_conditions_met false false
18:59:16.973 [Lua] PlayFabMirror:_commit_internal nil
18:59:16.973 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:59:16.975 [Lua] generate_backend_stats 110000106697298:1
18:59:16.982 [Save] Save done
18:59:16.982 [Save] Saving `save_data`
18:59:16.990 [Save] Save done
18:59:16.990 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:59:16.991 [Save] Saving `save_data`
18:59:16.991 [Lua] TRANSITION nil nil skittergate
18:59:16.991 [Lua] Transition type "skittergate", is server: true
18:59:16.991 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
18:59:16.991 [Lua] [GameNetworkManager] Leaving game...
18:59:16.991 [Lua] [GameNetworkManager] Shutting down game session host.
18:59:16.991 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:59:16.991 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:59:16.991 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=719.40
18:59:17.000 [Save] Save done
18:59:17.004 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:59:17.004 [Lua] commit result success 15
18:59:17.040 [GameSessionCommon] failed to skip message because type is unknown
18:59:17.040 warning: [Network] Got broken update game object message from llx
18:59:18.983 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:59:18.983 [Lua] Clearing all global lookup lists
18:59:18.983 [Lua] [IngamePlayerListUI] - Destroy
18:59:18.984 [Lua] [EquipmentUI] - Destroy
18:59:18.984 [Lua] [GamePadEquipmentUI] - Destroy
18:59:18.984 [Lua] [AbilityUI] - Destroy
18:59:18.984 [Lua] [GamePadAbilityUI] - Destroy
18:59:18.985 [Lua] [IngameUI] destroy
18:59:19.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
18:59:19.005 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2
18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1
18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
18:59:19.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
18:59:19.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
18:59:19.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
18:59:19.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
18:59:19.008 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3
18:59:19.038 [Lua] [MOD][VMF][INFO] Removed 110000102421e32 from the VMF users list.
18:59:19.122 [Lua] [Managers] Destroying state managers...
18:59:19.131 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:59:19.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
18:59:19.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024a68fc
18:59:19.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102421e32
18:59:19.131 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010147c3df
18:59:19.131 [Lua] [Matchmaking] unregister rpcs
18:59:19.131 [Lua] ############### UNLOADING PACKAGES ###############
18:59:19.131 [Lua] [Gamestate] Enter state StateLoading
18:59:19.136 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:59:19.136 [Lua] [Matchmaking] register rpcs
18:59:19.136 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
18:59:19.136 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
18:59:19.136 [Lua] Set lobby begin:
18:59:19.136 [Lua] Lobby data twitch_enabled = false
18:59:19.136 [Lua] Lobby data power_level = 0
18:59:19.136 [Lua] Lobby data unique_server_name = JayJay
18:59:19.136 [Lua] Lobby data host = 110000106697298
18:59:19.136 [Lua] Lobby data game_mode = 2
18:59:19.136 [Lua] Lobby data is_private = false
18:59:19.136 [Lua] Lobby data level_key = inn_level
18:59:19.136 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:59:19.137 [Lua] Lobby data selected_level_key = skittergate
18:59:19.137 [Lua] Lobby data quick_game = true
18:59:19.137 [Lua] Lobby data mechanism = adventure
18:59:19.137 [Lua] Lobby data matchmaking = true
18:59:19.137 [Lua] Lobby data num_players = 4
18:59:19.137 [Lua] Lobby data country_code = DE
18:59:19.137 [Lua] Lobby data difficulty = hardest
18:59:19.137 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:59:19.137 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:59:19.137 [Lua] Lobby data player_slot_4 = 0:0
18:59:19.137 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:59:19.137 [Lua] Lobby data eac_authorized = true
18:59:19.137 [Lua] Set lobby end.
18:59:19.137 [Lua] registering RPCs
18:59:19.137 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:59:19.137 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:59:19.137 [Lua] Set lobby begin:
18:59:19.138 [Lua] Lobby data twitch_enabled = false
18:59:19.138 [Lua] Lobby data power_level = 0
18:59:19.138 [Lua] Lobby data unique_server_name = JayJay
18:59:19.138 [Lua] Lobby data host = 110000106697298
18:59:19.138 [Lua] Lobby data game_mode = 2
18:59:19.138 [Lua] Lobby data is_private = false
18:59:19.138 [Lua] Lobby data level_key = skittergate
18:59:19.138 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:59:19.138 [Lua] Lobby data selected_level_key = skittergate
18:59:19.138 [Lua] Lobby data quick_game = true
18:59:19.138 [Lua] Lobby data mechanism = adventure
18:59:19.138 [Lua] Lobby data matchmaking = true
18:59:19.138 [Lua] Lobby data num_players = 4
18:59:19.138 [Lua] Lobby data country_code = DE
18:59:19.138 [Lua] Lobby data difficulty = hardest
18:59:19.139 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:59:19.139 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:59:19.139 [Lua] Lobby data player_slot_4 = 0:0
18:59:19.139 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:59:19.139 [Lua] Lobby data eac_authorized = true
18:59:19.139 [Lua] Set lobby end.
18:59:19.139 [Lua] MUSIC MANAGER unmute_all_world_sounds 69322 0
18:59:19.139 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 48
18:59:19.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:59:19.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 48
18:59:19.154 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
18:59:19.154 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil]
18:59:19.154 [Lua] [LevelTransitionHandler] load_level skittergate
18:59:19.244 [Umbra] Unload tome
18:59:19.432 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
18:59:19.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
18:59:19.432 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
18:59:19.432 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
18:59:19.432 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
18:59:19.432 [Lua] [StateLoading] got rpc_load_level 70 skittergate
18:59:19.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
18:59:19.574 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
18:59:19.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
18:59:19.595 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_01 69323 0
18:59:19.610 [Lua] MUSIC MANAGER Play_loading_screen_music 69324 0
18:59:19.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 48
18:59:19.953 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
18:59:24.112 [Lua] ### Sending rpc_level_loaded
18:59:24.112 [Lua] #### Has state machine: true, sender: 1100001024a68fc, level_id: 70
18:59:24.112 [Lua] Peer 1100001024a68fc has loaded the level and all enemies are loaded
18:59:26.866 [Lua] ### Sending rpc_level_loaded
18:59:26.866 [Lua] #### Has state machine: true, sender: 11000010147c3df, level_id: 70
18:59:26.866 [Lua] Peer 11000010147c3df has loaded the level and all enemies are loaded
18:59:29.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
18:59:29.311 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
18:59:29.329 [Lua] [LevelTransitionHandler] Level load completed!
18:59:29.329 [Lua] [EnemyPackageLoader] setup_startup_enemies
18:59:29.347 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:59:29.347 [Lua] checking dlc's against conflict directors
18:59:29.347 [Lua] --- --- ---
18:59:29.347 [Lua] Starting... difficulty 'hardest'
18:59:29.347 [Lua] These are the starting conflict directors:
18:59:29.347 [Lua] chaos
18:59:29.347 [Lua] skaven
18:59:29.347 [Lua] default
18:59:29.347 [Lua] --- --- ---
18:59:29.347 [Lua]
18:59:29.347 [Lua] DONE! Found the following directors:
18:59:29.347 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat
18:59:29.347 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
18:59:29.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read,
18:59:29.349 [Lua] ### Sending rpc_level_loaded
18:59:29.349 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 70
18:59:29.349 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
18:59:29.370 [Lua] ### Sending rpc_level_loaded
18:59:29.370 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 70
18:59:30.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:59:30.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:59:30.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:59:30.366 [Lua] ### Sending rpc_level_loaded
18:59:30.366 [Lua] #### Has state machine: true, sender: 110000102421e32, level_id: 70
18:59:30.366 [Lua] Peer 110000102421e32 has loaded the level and all enemies are loaded
18:59:30.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:59:30.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:59:30.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:59:31.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:59:31.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:59:31.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:59:32.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:59:32.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:59:32.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:59:34.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:59:34.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:59:34.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:59:34.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:59:34.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:59:34.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:59:34.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:59:34.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:59:34.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:59:35.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:59:35.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:59:35.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:59:36.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:59:36.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:59:36.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:59:36.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:59:36.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:59:36.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:59:37.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:59:37.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:59:37.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:59:37.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:59:37.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:59:37.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:59:38.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:59:38.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:59:38.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:59:40.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:59:40.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:59:40.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:59:40.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:59:40.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:59:40.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:59:41.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:59:41.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:59:41.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:59:42.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:59:42.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:59:42.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:59:43.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:59:43.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:59:43.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:59:44.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:59:44.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:59:44.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:59:44.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:59:44.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:59:44.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:59:45.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:59:45.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:59:45.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:59:46.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:59:46.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:59:46.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:59:47.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:59:47.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:59:47.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:59:47.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:59:47.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:59:47.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:59:48.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:59:48.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:59:48.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:59:49.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:59:49.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:59:49.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:59:49.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:59:49.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:59:49.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:59:50.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:59:50.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:59:50.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:59:50.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:59:50.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:59:50.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:59:50.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:59:50.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:59:50.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
18:59:52.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
18:59:52.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
18:59:52.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
18:59:54.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
18:59:54.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
18:59:54.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
18:59:55.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
18:59:55.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
18:59:55.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
18:59:57.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
18:59:57.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
18:59:57.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp
18:59:58.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
18:59:58.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
18:59:58.170 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
18:59:58.170 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:59:58.170 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:59:59.182 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:59:59.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:59:59.182 [Lua] [Matchmaking] unregister rpcs
18:59:59.182 [Lua] Set lobby begin:
18:59:59.182 [Lua] Lobby data twitch_enabled = false
18:59:59.182 [Lua] Lobby data power_level = 0
18:59:59.182 [Lua] Lobby data unique_server_name = JayJay
18:59:59.182 [Lua] Lobby data host = 110000106697298
18:59:59.182 [Lua] Lobby data game_mode = 2
18:59:59.182 [Lua] Lobby data is_private = false
18:59:59.183 [Lua] Lobby data level_key = skittergate
18:59:59.183 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:59:59.183 [Lua] Lobby data selected_level_key = skittergate
18:59:59.183 [Lua] Lobby data quick_game = true
18:59:59.183 [Lua] Lobby data mechanism = adventure
18:59:59.183 [Lua] Lobby data matchmaking = true
18:59:59.183 [Lua] Lobby data num_players = 4
18:59:59.183 [Lua] Lobby data country_code = DE
18:59:59.183 [Lua] Lobby data difficulty = hardest
18:59:59.183 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:59:59.183 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:59:59.183 [Lua] Lobby data player_slot_4 = 0:0
18:59:59.183 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:59:59.183 [Lua] Lobby data eac_authorized = true
18:59:59.183 [Lua] Set lobby end.
18:59:59.184 [Lua] [Managers] Destroying state managers...
18:59:59.185 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
18:59:59.185 [Lua] MUSIC MANAGER Stop_loading_screen_music 69325 0
18:59:59.185 [Lua] [Gamestate] Enter StateIngame HOST
18:59:59.186 [Lua] <>level = skittergate<>
18:59:59.186 [Lua] Set lobby begin:
18:59:59.186 [Lua] Lobby data twitch_enabled = false
18:59:59.186 [Lua] Lobby data power_level = 0
18:59:59.186 [Lua] Lobby data unique_server_name = JayJay
18:59:59.186 [Lua] Lobby data host = 110000106697298
18:59:59.186 [Lua] Lobby data game_mode = 2
18:59:59.186 [Lua] Lobby data is_private = false
18:59:59.186 [Lua] Lobby data level_key = skittergate
18:59:59.186 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:59:59.186 [Lua] Lobby data selected_level_key = skittergate
18:59:59.186 [Lua] Lobby data quick_game = true
18:59:59.186 [Lua] Lobby data mechanism = adventure
18:59:59.186 [Lua] Lobby data matchmaking = true
18:59:59.186 [Lua] Lobby data num_players = 4
18:59:59.186 [Lua] Lobby data country_code = DE
18:59:59.186 [Lua] Lobby data difficulty = hardest
18:59:59.186 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:59:59.186 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:59:59.187 [Lua] Lobby data player_slot_4 = 0:0
18:59:59.187 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:59:59.187 [Lua] Lobby data eac_authorized = true
18:59:59.187 [Lua] Set lobby end.
18:59:59.187 [Umbra] Init version: 3.4.15 :: 16 threads
18:59:59.187 [Lua] [StateIngame] Server ingame
18:59:59.192 [Lua] Set lobby begin:
18:59:59.192 [Lua] Lobby data twitch_enabled = false
18:59:59.192 [Lua] Lobby data power_level = 0
18:59:59.192 [Lua] Lobby data unique_server_name = JayJay
18:59:59.192 [Lua] Lobby data host = 110000106697298
18:59:59.192 [Lua] Lobby data game_mode = 2
18:59:59.192 [Lua] Lobby data is_private = false
18:59:59.192 [Lua] Lobby data level_key = skittergate
18:59:59.193 [Lua] Lobby data player_slot_1 = 110000102421e32:1
18:59:59.193 [Lua] Lobby data selected_level_key = skittergate
18:59:59.193 [Lua] Lobby data quick_game = true
18:59:59.193 [Lua] Lobby data mechanism = adventure
18:59:59.193 [Lua] Lobby data matchmaking = true
18:59:59.193 [Lua] Lobby data num_players = 4
18:59:59.193 [Lua] Lobby data country_code = DE
18:59:59.193 [Lua] Lobby data difficulty = hardest
18:59:59.193 [Lua] Lobby data player_slot_5 = 110000106697298:1
18:59:59.193 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
18:59:59.193 [Lua] Lobby data player_slot_4 = 0:0
18:59:59.193 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
18:59:59.193 [Lua] Lobby data eac_authorized = true
18:59:59.193 [Lua] Set lobby end.
18:59:59.193 [Lua] [Matchmaking] register rpcs
18:59:59.193 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:59:59.194 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
18:59:59.194 [Lua] [GameNetworkManager] self.is_server = true
18:59:59.194 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
18:59:59.194 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
18:59:59.194 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
18:59:59.194 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
18:59:59.194 [Network] Setting artificial MTU limit to 65536
18:59:59.205 [Lua] Switching ConflictSettings: to: default
18:59:59.205 [Lua] pacing=default
18:59:59.205 [Lua] roaming=nil
18:59:59.205 [Lua] specials=default
18:59:59.205 [Lua] debug_color=maroon
18:59:59.205 [Lua] pack_spawning=default
18:59:59.205 [Lua] contained_breeds=nil
18:59:59.205 [Lua] disabled=false
18:59:59.205 [Lua] boss=default
18:59:59.205 [Lua] horde=default
18:59:59.205 [Lua] name=default
18:59:59.205 [Lua] intensity=default
18:59:59.205 [Lua] ---
18:59:59.205 [Lua] [LevelAnalysis] set_random_seed( 8574629)
18:59:59.211 [Lua] [AIInterestPointSystem] Level Seed: 8574629
18:59:59.212 [Lua]
18:59:59.212 [Lua] [entity_system_bag] = table
18:59:59.212 [Lua] [entity_system_bag] = metatable
18:59:59.212 [Lua] [startup_data] = table
18:59:59.212 [Lua] [entity_manager] = table
18:59:59.212 [Lua] [entity_manager] = metatable
18:59:59.212 [Lua] [unit_spawner] = table
18:59:59.212 [Lua] [unit_spawner] = metatable
18:59:59.212 [Lua] [unit_storage] = table
18:59:59.212 [Lua] [unit_storage] = metatable
18:59:59.212 [Lua] [dice_keeper] = table
18:59:59.212 [Lua] [dice_keeper] = metatable
18:59:59.212 [Lua] [is_server] = true (boolean)
18:59:59.212 [Lua] [world] = [World]
18:59:59.212 [Lua] [system_api] = table
18:59:59.212 [Lua] [entity_system] = table
18:59:59.212 [Lua] [entity_system] = metatable
18:59:59.212 [Lua] [network_lobby] = table
18:59:59.212 [Lua] [network_lobby] = metatable
18:59:59.212 [Lua] [profile_synchronizer] = table
18:59:59.212 [Lua] [profile_synchronizer] = metatable
18:59:59.212 [Lua] [level_transition_handler] = table
18:59:59.212 [Lua] [level_transition_handler] = metatable
18:59:59.212 [Lua] [num_local_human_players] = 1 (number)
18:59:59.212 [Lua] [statistics_db] = table
18:59:59.212 [Lua] [statistics_db] = metatable
18:59:59.212 [Lua] [network_server] = table
18:59:59.212 [Lua] [network_server] = metatable
18:59:59.212 [Lua] [input_manager] = table
18:59:59.212 [Lua] [input_manager] = metatable
18:59:59.212 [Lua] [network_clock] = table
18:59:59.212 [Lua] [network_clock] = metatable
18:59:59.212 [Lua] [network_transmit] = table
18:59:59.212 [Lua] [network_transmit] = metatable
18:59:59.212 [Lua] [free_flight_manager] = table
18:59:59.212 [Lua] [free_flight_manager] = metatable
18:59:59.212 [Lua] [network_manager] = table
18:59:59.212 [Lua] [network_manager] = metatable
18:59:59.212 [Lua] [network_event_delegate] = table
18:59:59.212 [Lua] [network_event_delegate] = metatable
18:59:59.212 [Lua]
18:59:59.212 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:59:59.212 [Lua] ignoring extension VersusInteractObjectiveExtension
18:59:59.212 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:59:59.212 [Lua] ignoring extension VersusSocketObjectiveExtension
18:59:59.212 [Lua] ignoring extension VersusTargetObjectiveExtension
18:59:59.215 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:59:59.250 [Lua] [AchievementManager] Achievements using the steam platform
18:59:59.251 [Lua] [StateIngame] Level seed: 8574629
18:59:59.251 [World] Spawning level.
19:00:00.625 warning: [Lua] This function is deprecated and shouldn't be called
19:00:00.665 warning: [Lua] This function is deprecated and shouldn't be called
19:00:00.683 [Lua] respawn_unit_spawned with group id: rasknitt_arena
19:00:00.683 [Lua] respawn_unit_spawned with group id: rasknitt_arena
19:00:00.683 [Lua] respawn_unit_spawned with group id: rasknitt_arena
19:00:00.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 63, name: `unknown`
19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
19:00:00.707 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
19:00:00.708 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
19:00:00.708 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
19:00:00.708 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
19:00:00.708 [Lua] respawn_unit_spawned with group id: skittergate_ending
19:00:00.708 [Lua] respawn_unit_spawned with group id: skittergate_ending
19:00:00.708 [Lua] respawn_unit_spawned with group id: skittergate_ending
19:00:00.708 [Lua] respawn_unit_spawned with group id: generator_respawns
19:00:00.708 [Lua] respawn_unit_spawned with group id: generator_respawns
19:00:00.708 [Lua] respawn_unit_spawned with group id: generator_respawns
19:00:00.731 [Lua] respawn_unit_spawned with group id: pre_norsca_2
19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_2
19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_2
19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:00:00.732 [Lua] respawn_unit_spawned with group id: pre_norsca_1
19:00:00.813 [Lua] [LevelAnalysis] set_random_seed( 8574629)
19:00:00.843 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:00:00.843 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:00:00.844 [Lua] [IngameUI] init
19:00:00.861 [SteamVoipClient] select_out(110000102421e32, off)
19:00:00.861 [SteamVoipClient] select_out(1100001024a68fc, off)
19:00:00.861 [SteamVoipClient] select_out(110000106697298, off)
19:00:00.868 [Lua] cb_razer_chroma_setup
19:00:00.923 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:00:00.924 [Lua] Set lobby begin:
19:00:00.924 [Lua] Lobby data twitch_enabled = false
19:00:00.924 [Lua] Lobby data power_level = 835
19:00:00.924 [Lua] Lobby data unique_server_name = JayJay
19:00:00.924 [Lua] Lobby data host = 110000106697298
19:00:00.924 [Lua] Lobby data game_mode = 2
19:00:00.924 [Lua] Lobby data is_private = false
19:00:00.924 [Lua] Lobby data level_key = skittergate
19:00:00.924 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:00:00.924 [Lua] Lobby data selected_level_key = skittergate
19:00:00.924 [Lua] Lobby data quick_game = true
19:00:00.924 [Lua] Lobby data mechanism = adventure
19:00:00.924 [Lua] Lobby data matchmaking = true
19:00:00.925 [Lua] Lobby data num_players = 4
19:00:00.925 [Lua] Lobby data country_code = DE
19:00:00.925 [Lua] Lobby data difficulty = hardest
19:00:00.925 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:00:00.925 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:00:00.925 [Lua] Lobby data player_slot_4 = 0:0
19:00:00.925 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:00:00.925 [Lua] Lobby data eac_authorized = true
19:00:00.925 [Lua] Set lobby end.
19:00:00.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 23, name: `unknown`
19:00:00.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 43, name: `unknown`
19:00:00.927 warning: [Lua] This function is deprecated and shouldn't be called
19:00:00.927 [Lua] CurrentConflictSettings default
19:00:00.927 [Lua] [ConflictDirector] conflict_director is ai_ready
19:00:00.944 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:00:00.945 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:00:00.952 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:00:00.952 [Lua] Forming navigation groups in one frame
19:00:00.952 [Lua] Forming navigation groups
19:00:00.955 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000663931
19:00:01.180 [Lua] NavigationGroupManager -> calulation time B: 0.22499999999990905
19:00:01.180 [Lua] number of nav groups: 305
19:00:01.184 [Lua] number of refined nav groups : 204
19:00:01.188 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988
19:00:01.188 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.885887663345784 Normalized coefficient: 1.2222673681069904
19:00:01.194 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.241773538291451 Normalized coefficient: 1.1059015899707585
19:00:01.197 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.772117753699423 Normalized coefficient: 1.4621080422733992
19:00:01.202 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.673002592474223 Normalized coefficient: 1.3492672408172233
19:00:01.207 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.9540627032518367 Normalized coefficient: 1.1880721025918721
19:00:01.220 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
19:00:01.220 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
19:00:01.220 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
19:00:01.220 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
19:00:01.235 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
19:00:01.235 [Lua] [LevelAnalysis] This level has a total main-path length of 1795.998 meters.
19:00:01.235 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:00:01.235 [Lua] [LevelAnalysis]
19:00:01.235 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:00:01.235 [Lua] [LevelAnalysis]
19:00:01.235 [Lua] [LevelAnalysis] Terror events added:
19:00:01.235 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
19:00:01.235 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
19:00:01.235 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
19:00:01.235 [Lua] NORMAL PATROL MAIN PATH 280.75814819335938
19:00:01.235 [Lua] [waypoints] = table
19:00:01.235 [Lua] [astar_points] = table
19:00:01.235 [Lua] [travel_dist] = 280.75814546644688 (number)
19:00:01.235 [Lua] [one_directional] = true (boolean)
19:00:01.235 [Lua] [id] = boss5 (string)
19:00:01.235 [Lua] ----> using boss spline path!
19:00:01.236 [Lua] Adding main path event: Vector3Box(-237.093, -378.502, -96.2584) boss_event_skaven_spline_patrol 45 table: 00000000036DFFB0
19:00:01.236 [Lua] ----> using boss gizmo!
19:00:01.236 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 8, forbidden-dist: -1656.2 start-travel-dist: 1947.0, end-travel-dist: 2141.7 spawn_distance 280.8
19:00:01.236 [Lua] Adding main path event: Vector3Box(308, 230, -12.305) boss_event_chaos_troll 45 table: 00000000036E05D0
19:00:01.236 [Lua] [LevelAnalysis] num_event_places_f: 1.1639988225301108 , num_event_places: 1 , trailing_event_fraction: 0.16399882253011078 , num_events: 1
19:00:01.236 [Lua] [LevelAnalysis] Level path distance: 1795.998233795166
19:00:01.236 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
19:00:01.236 [Lua] [LevelAnalysis] wanted_distance: 91.848042979836464
19:00:01.236 [Lua] [LevelAnalysis] Terror events added:
19:00:01.236 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:00:01.236 [Lua] Adding main path event: Vector3Box(-172, -470, -47.7046) rare_event_loot_rat 45 table: 00000000036E0BE0
19:00:01.236 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314
19:00:01.244 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:00:01.248 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:00:01.254 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:00:01.256 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74
19:00:01.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:00:01.505 [Lua] MUSIC: explore -> lost
19:00:02.371 [Lua] Set lobby begin:
19:00:02.371 [Lua] Lobby data twitch_enabled = false
19:00:02.371 [Lua] Lobby data power_level = 835
19:00:02.371 [Lua] Lobby data unique_server_name = JayJay
19:00:02.371 [Lua] Lobby data host = 110000106697298
19:00:02.371 [Lua] Lobby data game_mode = 2
19:00:02.371 [Lua] Lobby data is_private = false
19:00:02.372 [Lua] Lobby data level_key = skittergate
19:00:02.372 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:00:02.372 [Lua] Lobby data selected_level_key = skittergate
19:00:02.372 [Lua] Lobby data quick_game = true
19:00:02.372 [Lua] Lobby data mechanism = adventure
19:00:02.372 [Lua] Lobby data matchmaking = true
19:00:02.372 [Lua] Lobby data num_players = 4
19:00:02.372 [Lua] Lobby data country_code = DE
19:00:02.372 [Lua] Lobby data difficulty = hardest
19:00:02.372 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:00:02.372 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:00:02.372 [Lua] Lobby data player_slot_4 = 0:0
19:00:02.372 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:00:02.372 [Lua] Lobby data eac_authorized = true
19:00:02.373 [Lua] Set lobby end.
19:00:02.373 [Lua] [Matchmaking] Assigned player 1100001024a68fc to slot 2 when hot join syncing
19:00:02.373 [Lua] Breedfreezer (server) starting a hot join sync
19:00:02.373 [Lua] packing 0 units of breed chaos_marauder
19:00:02.373 [Lua] packing 0 units of breed skaven_clan_rat
19:00:02.373 [Lua] packing 0 units of breed skaven_storm_vermin
19:00:02.373 [Lua] packing 0 units of breed skaven_slave
19:00:02.373 [Lua] packing 0 units of breed chaos_fanatic
19:00:02.373 [Lua] packing 0 units of breed beastmen_ungor_archer
19:00:02.373 [Lua] packing 0 units of breed chaos_raider
19:00:02.373 [Lua] packing 0 units of breed chaos_warrior
19:00:02.373 [Lua] packing 0 units of breed chaos_berzerker
19:00:02.373 [Lua] packing 0 units of breed beastmen_bestigor
19:00:02.373 [Lua] packing 0 units of breed beastmen_ungor
19:00:02.373 [Lua] packing 0 units of breed skaven_plague_monk
19:00:02.373 [Lua] packing 0 units of breed beastmen_gor
19:00:02.373 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:00:02.373 [Lua]
19:00:02.373 [Lua] [1] = 1 (number)
19:00:02.373 [Lua] [2] = 0 (number)
19:00:02.373 [Lua] [3] = 1 (number)
19:00:02.373 [Lua] [4] = 0 (number)
19:00:02.373 [Lua] [5] = 1 (number)
19:00:02.373 [Lua] [6] = 0 (number)
19:00:02.373 [Lua] [7] = 1 (number)
19:00:02.373 [Lua] [8] = 0 (number)
19:00:02.373 [Lua] [9] = 1 (number)
19:00:02.373 [Lua] [10] = 0 (number)
19:00:02.373 [Lua] [11] = 1 (number)
19:00:02.373 [Lua] [12] = 0 (number)
19:00:02.373 [Lua] [13] = 1 (number)
19:00:02.373 [Lua] [14] = 0 (number)
19:00:02.373 [Lua] [15] = 1 (number)
19:00:02.373 [Lua] [16] = 0 (number)
19:00:02.373 [Lua] [17] = 1 (number)
19:00:02.373 [Lua] [18] = 0 (number)
19:00:02.373 [Lua] [19] = 1 (number)
19:00:02.373 [Lua] [20] = 0 (number)
19:00:02.373 [Lua] [21] = 1 (number)
19:00:02.373 [Lua] [22] = 0 (number)
19:00:02.373 [Lua] [23] = 1 (number)
19:00:02.373 [Lua] [24] = 0 (number)
19:00:02.373 [Lua] [25] = 1 (number)
19:00:02.373 [Lua] [26] = 0 (number)
19:00:02.373 [Lua]
19:00:02.373 [Lua]
19:00:02.373 [Lua]
19:00:02.374 [Lua] Set lobby begin:
19:00:02.375 [Lua] Lobby data twitch_enabled = false
19:00:02.375 [Lua] Lobby data power_level = 835
19:00:02.375 [Lua] Lobby data unique_server_name = JayJay
19:00:02.375 [Lua] Lobby data host = 110000106697298
19:00:02.375 [Lua] Lobby data game_mode = 2
19:00:02.375 [Lua] Lobby data is_private = false
19:00:02.375 [Lua] Lobby data level_key = skittergate
19:00:02.375 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:00:02.375 [Lua] Lobby data selected_level_key = skittergate
19:00:02.375 [Lua] Lobby data quick_game = true
19:00:02.375 [Lua] Lobby data mechanism = adventure
19:00:02.375 [Lua] Lobby data matchmaking = true
19:00:02.376 [Lua] Lobby data num_players = 4
19:00:02.376 [Lua] Lobby data country_code = DE
19:00:02.376 [Lua] Lobby data difficulty = hardest
19:00:02.376 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:00:02.376 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:00:02.376 [Lua] Lobby data player_slot_4 = 0:0
19:00:02.376 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:00:02.376 [Lua] Lobby data eac_authorized = true
19:00:02.376 [Lua] Set lobby end.
19:00:02.376 [Lua] [Matchmaking] Assigned player 110000102421e32 to slot 1 when hot join syncing
19:00:02.376 [Lua] Breedfreezer (server) starting a hot join sync
19:00:02.376 [Lua] packing 0 units of breed chaos_marauder
19:00:02.376 [Lua] packing 0 units of breed skaven_clan_rat
19:00:02.376 [Lua] packing 0 units of breed skaven_storm_vermin
19:00:02.376 [Lua] packing 0 units of breed skaven_slave
19:00:02.376 [Lua] packing 0 units of breed chaos_fanatic
19:00:02.376 [Lua] packing 0 units of breed beastmen_ungor_archer
19:00:02.376 [Lua] packing 0 units of breed chaos_raider
19:00:02.376 [Lua] packing 0 units of breed chaos_warrior
19:00:02.376 [Lua] packing 0 units of breed chaos_berzerker
19:00:02.376 [Lua] packing 0 units of breed beastmen_bestigor
19:00:02.376 [Lua] packing 0 units of breed beastmen_ungor
19:00:02.376 [Lua] packing 0 units of breed skaven_plague_monk
19:00:02.376 [Lua] packing 0 units of breed beastmen_gor
19:00:02.376 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:00:02.376 [Lua]
19:00:02.376 [Lua] [1] = 1 (number)
19:00:02.376 [Lua] [2] = 0 (number)
19:00:02.376 [Lua] [3] = 1 (number)
19:00:02.376 [Lua] [4] = 0 (number)
19:00:02.376 [Lua] [5] = 1 (number)
19:00:02.376 [Lua] [6] = 0 (number)
19:00:02.376 [Lua] [7] = 1 (number)
19:00:02.376 [Lua] [8] = 0 (number)
19:00:02.376 [Lua] [9] = 1 (number)
19:00:02.376 [Lua] [10] = 0 (number)
19:00:02.376 [Lua] [11] = 1 (number)
19:00:02.376 [Lua] [12] = 0 (number)
19:00:02.376 [Lua] [13] = 1 (number)
19:00:02.376 [Lua] [14] = 0 (number)
19:00:02.376 [Lua] [15] = 1 (number)
19:00:02.376 [Lua] [16] = 0 (number)
19:00:02.376 [Lua] [17] = 1 (number)
19:00:02.376 [Lua] [18] = 0 (number)
19:00:02.376 [Lua] [19] = 1 (number)
19:00:02.376 [Lua] [20] = 0 (number)
19:00:02.376 [Lua] [21] = 1 (number)
19:00:02.376 [Lua] [22] = 0 (number)
19:00:02.376 [Lua] [23] = 1 (number)
19:00:02.376 [Lua] [24] = 0 (number)
19:00:02.376 [Lua] [25] = 1 (number)
19:00:02.376 [Lua] [26] = 0 (number)
19:00:02.376 [Lua]
19:00:02.376 [Lua]
19:00:02.376 [Lua]
19:00:02.378 [Lua] Set lobby begin:
19:00:02.378 [Lua] Lobby data twitch_enabled = false
19:00:02.378 [Lua] Lobby data power_level = 835
19:00:02.378 [Lua] Lobby data unique_server_name = JayJay
19:00:02.379 [Lua] Lobby data host = 110000106697298
19:00:02.379 [Lua] Lobby data game_mode = 2
19:00:02.379 [Lua] Lobby data is_private = false
19:00:02.379 [Lua] Lobby data level_key = skittergate
19:00:02.379 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:00:02.379 [Lua] Lobby data selected_level_key = skittergate
19:00:02.379 [Lua] Lobby data quick_game = true
19:00:02.379 [Lua] Lobby data mechanism = adventure
19:00:02.379 [Lua] Lobby data matchmaking = true
19:00:02.379 [Lua] Lobby data num_players = 4
19:00:02.379 [Lua] Lobby data country_code = DE
19:00:02.379 [Lua] Lobby data difficulty = hardest
19:00:02.379 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:00:02.379 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:00:02.379 [Lua] Lobby data player_slot_4 = 0:0
19:00:02.379 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:00:02.380 [Lua] Lobby data eac_authorized = true
19:00:02.380 [Lua] Set lobby end.
19:00:02.380 [Lua] [Matchmaking] Assigned player 11000010147c3df to slot 3 when hot join syncing
19:00:02.380 [Lua] Breedfreezer (server) starting a hot join sync
19:00:02.380 [Lua] packing 0 units of breed chaos_marauder
19:00:02.380 [Lua] packing 0 units of breed skaven_clan_rat
19:00:02.380 [Lua] packing 0 units of breed skaven_storm_vermin
19:00:02.380 [Lua] packing 0 units of breed skaven_slave
19:00:02.380 [Lua] packing 0 units of breed chaos_fanatic
19:00:02.380 [Lua] packing 0 units of breed beastmen_ungor_archer
19:00:02.380 [Lua] packing 0 units of breed chaos_raider
19:00:02.380 [Lua] packing 0 units of breed chaos_warrior
19:00:02.380 [Lua] packing 0 units of breed chaos_berzerker
19:00:02.380 [Lua] packing 0 units of breed beastmen_bestigor
19:00:02.380 [Lua] packing 0 units of breed beastmen_ungor
19:00:02.380 [Lua] packing 0 units of breed skaven_plague_monk
19:00:02.380 [Lua] packing 0 units of breed beastmen_gor
19:00:02.380 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:00:02.380 [Lua]
19:00:02.380 [Lua] [1] = 1 (number)
19:00:02.380 [Lua] [2] = 0 (number)
19:00:02.380 [Lua] [3] = 1 (number)
19:00:02.380 [Lua] [4] = 0 (number)
19:00:02.380 [Lua] [5] = 1 (number)
19:00:02.380 [Lua] [6] = 0 (number)
19:00:02.380 [Lua] [7] = 1 (number)
19:00:02.380 [Lua] [8] = 0 (number)
19:00:02.380 [Lua] [9] = 1 (number)
19:00:02.380 [Lua] [10] = 0 (number)
19:00:02.380 [Lua] [11] = 1 (number)
19:00:02.380 [Lua] [12] = 0 (number)
19:00:02.380 [Lua] [13] = 1 (number)
19:00:02.380 [Lua] [14] = 0 (number)
19:00:02.380 [Lua] [15] = 1 (number)
19:00:02.380 [Lua] [16] = 0 (number)
19:00:02.380 [Lua] [17] = 1 (number)
19:00:02.380 [Lua] [18] = 0 (number)
19:00:02.380 [Lua] [19] = 1 (number)
19:00:02.380 [Lua] [20] = 0 (number)
19:00:02.380 [Lua] [21] = 1 (number)
19:00:02.380 [Lua] [22] = 0 (number)
19:00:02.380 [Lua] [23] = 1 (number)
19:00:02.380 [Lua] [24] = 0 (number)
19:00:02.380 [Lua] [25] = 1 (number)
19:00:02.380 [Lua] [26] = 0 (number)
19:00:02.380 [Lua]
19:00:02.380 [Lua]
19:00:02.380 [Lua]
19:00:02.381 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75
19:00:02.381 [Lua] RemotePlayer:create_game_object( ) 75
19:00:02.394 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76
19:00:02.394 [Lua] RemotePlayer:create_game_object( ) 76
19:00:02.408 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77
19:00:02.408 [Lua] RemotePlayer:create_game_object( ) 77
19:00:02.426 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010147c3df
19:00:02.426 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024a68fc
19:00:02.426 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102421e32
19:00:02.431 [Lua] MUSIC: lost -> explore
19:00:02.454 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:00:02.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:00:02.455 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
19:00:02.529 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001024a68fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:00:02.529 [Lua] Adding player sync data to peer=1100001024a68fc local_player_id=1
19:00:02.529 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001024a68fc go_type=player_unit go_created_func_name=game_object_created_player_unit
19:00:02.532 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
19:00:02.534 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:00:02.534 [Lua] [MOD][VMF][INFO] Added 110000102421e32 to the VMF users list.
19:00:02.534 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102421e32 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:00:02.535 [Lua] Adding player sync data to peer=110000102421e32 local_player_id=1
19:00:02.535 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102421e32 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:00:02.537 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
19:00:02.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:00:02.587 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010147c3df go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:00:02.587 [Lua] Adding player sync data to peer=11000010147c3df local_player_id=1
19:00:02.588 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010147c3df go_type=player_unit go_created_func_name=game_object_created_player_unit
19:00:02.589 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
19:00:02.590 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:00:03.174 [Lua] StateInGameRunning:_game_actually_starts()
19:00:03.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 3, name: `unknown`
19:00:03.175 [Lua] #################################################################################################################
19:00:03.175 [Lua] [Loading Time]: 00:00:42 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:00:03.175 [Lua] #################################################################################################################
19:00:03.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49
19:00:03.175 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
19:00:03.194 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49
19:00:03.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49
19:00:03.482 [Lua] Commit load time data
19:00:06.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
19:00:06.930 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
19:00:07.097 [Lua] Set lobby begin:
19:00:07.097 [Lua] Lobby data twitch_enabled = false
19:00:07.097 [Lua] Lobby data power_level = 797
19:00:07.097 [Lua] Lobby data unique_server_name = JayJay
19:00:07.097 [Lua] Lobby data host = 110000106697298
19:00:07.097 [Lua] Lobby data game_mode = 2
19:00:07.097 [Lua] Lobby data is_private = false
19:00:07.097 [Lua] Lobby data level_key = skittergate
19:00:07.097 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:00:07.098 [Lua] Lobby data selected_level_key = skittergate
19:00:07.098 [Lua] Lobby data quick_game = true
19:00:07.098 [Lua] Lobby data mechanism = adventure
19:00:07.098 [Lua] Lobby data matchmaking = true
19:00:07.099 [Lua] Lobby data num_players = 4
19:00:07.099 [Lua] Lobby data country_code = DE
19:00:07.099 [Lua] Lobby data difficulty = hardest
19:00:07.099 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:00:07.099 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:00:07.099 [Lua] Lobby data player_slot_4 = 0:0
19:00:07.099 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:00:07.099 [Lua] Lobby data eac_authorized = true
19:00:07.099 [Lua] Set lobby end.
19:00:22.329 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:22.836 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:00:23.055 [Lua] Override Player Respawning pre_norsca_1 true
19:00:23.426 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:23.795 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:00:26.163 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:26.906 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:27.127 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:00:27.581 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:27.963 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:00:28.511 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:28.663 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:00:29.212 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:29.518 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:00:30.308 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:00:36.163 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:36.735 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:36.736 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:00:37.276 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:00:37.394 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:37.905 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:00:37.939 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:38.447 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:00:38.481 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:38.997 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:00:39.041 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:39.433 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:00:39.525 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:00:40.850 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:00:44.263 [Lua] Players are leaving the safe zone
19:00:47.202 [Lua] [ChatManager][1]System: WepperPeppe picked up a Tome
19:01:06.457 [Lua] main path terror event triggered: rare_event_loot_rat
19:01:06.457 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
19:01:09.829 [Lua] Switching ConflictSettings: to: skaven
19:01:09.829 [Lua] pacing=default
19:01:09.829 [Lua] roaming=nil
19:01:09.829 [Lua] specials=skaven
19:01:09.829 [Lua] debug_color=orange
19:01:09.829 [Lua] pack_spawning=skaven
19:01:09.829 [Lua] contained_breeds=nil
19:01:09.829 [Lua] disabled=false
19:01:09.829 [Lua] boss=skaven
19:01:09.829 [Lua] horde=default
19:01:09.829 [Lua] name=skaven
19:01:09.829 [Lua] intensity=default
19:01:09.829 [Lua] ---
19:01:12.075 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:12.503 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:12.555 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:12.996 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:13.094 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:13.583 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:14.255 [Lua] [ChatManager][1]System: WepperPeppe picked up a Loot Die
19:01:21.048 [Lua] [ChatManager][1]System: WepperPeppe picked up a Grimoire
19:01:22.332 [Lua] fence jumping
19:01:22.740 [Lua] simple los failed
19:01:25.448 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:26.024 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:26.024 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:26.593 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:26.947 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:01:26.948 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
19:01:27.128 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:27.708 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:27.845 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:28.422 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:28.481 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:28.923 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:29.019 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:29.428 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:29.832 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:30.197 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:01:30.543 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:30.922 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:01:35.010 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:35.517 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:01:38.931 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:39.256 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:01:42.433 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:01:42.433 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
19:01:44.251 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:44.722 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:44.789 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:44.873 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:45.041 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:01:45.485 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:46.214 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:46.795 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:01:48.876 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:49.340 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:01:49.573 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:50.054 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:01:50.054 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:50.378 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:01:51.754 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:52.138 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:01:52.496 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:52.846 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:01:53.263 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:01:53.594 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:02:01.579 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:01.965 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:02:02.147 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:02.317 [Lua] Coordinated attack!
19:02:02.649 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:02:13.397 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:14.118 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:02:18.311 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:18.632 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
19:02:18.632 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
19:02:18.649 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:18.653 [Lua] > starting new spline, using new navbot: standard , id: boss5
19:02:19.295 [Lua] > continuing spline boss5 index: 2 reties: 0
19:02:19.310 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:02:19.311 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:02:19.338 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
19:02:19.338 [Lua] > continuing spline boss5 index: 3 reties: 0
19:02:19.405 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
19:02:19.405 [Lua] > spline completed boss5 reties: 0
19:02:19.812 [Lua] Init group template: spline_patrol
19:02:20.137 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:21.023 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:02:21.632 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:21.989 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:02:23.880 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:02:24.503 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:02:28.051 [Lua] Time for new HOOORDE! multi_first_wave
19:02:28.051 [Lua] horde requested: ambush
19:02:28.051 [Lua] setting up ambush-horde
19:02:28.051 [Lua] Composing horde 'large' .. using variant 'plain'
19:02:28.051 [Lua] -> spawning: 57
19:02:28.051 [Lua] horde crated with id 2 of type ambush
19:02:28.051 [Lua] ambush horde has started
19:02:28.061 [Lua] MUSIC: explore -> pre_ambush
19:02:29.211 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:02:29.212 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
19:02:32.685 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:02:33.562 [Lua] MUSIC: pre_ambush -> horde
19:02:35.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:02:39.576 [Lua] Init group template: horde
19:02:55.567 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:02:55.567 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:02:55.567 [Lua] horde requested: ambush
19:02:55.567 [Lua] setting up ambush-horde
19:02:55.567 [Lua] Composing horde 'large' .. using variant 'plain'
19:02:55.567 [Lua] -> spawning: 55
19:02:55.567 [Lua] horde crated with id 3 of type ambush
19:02:55.567 [Lua] ambush horde has started
19:02:58.267 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
19:03:00.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:03:00.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1212304
19:03:05.444 [Lua] Init group template: horde
19:03:07.653 [Lua] fence jumping
19:03:10.906 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 86222 0
19:03:13.077 [Lua] Pushing horde in time; too many units out
19:03:16.049 [Lua] Horde killed: ?
19:03:16.079 [Lua] HORDE: last wave, reset to standard horde delay
19:03:16.079 [Lua] Time for new HOOORDE! multi_last_wave
19:03:16.079 [Lua] horde requested: ambush
19:03:16.079 [Lua] setting up ambush-horde
19:03:16.079 [Lua] Composing horde 'large' .. using variant 'plain'
19:03:16.079 [Lua] -> spawning: 55
19:03:16.079 [Lua] horde crated with id 4 of type ambush
19:03:16.079 [Lua] ambush horde has started
19:03:19.552 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:03:19.552 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
19:03:19.552 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:19.552 [Lua] ->moving spawner
19:03:24.827 [Lua] Horde killed: ?
19:03:25.416 [Lua] Init group template: horde
19:03:26.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:03:26.150 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1212304
19:03:32.435 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:32.949 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:33.098 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:03:33.494 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:33.567 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:03:34.113 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:03:49.330 [Lua] MUSIC: horde -> explore
19:03:49.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:03:49.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:03:49.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:03:53.621 [Lua] Horde killed: ?
19:03:55.495 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:03:56.007 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:03:58.075 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:03:58.076 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source.
19:04:03.211 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:03.774 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:04:04.234 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:04.263 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards
19:04:04.693 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:04:04.748 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:05.009 [Lua] [ChatManager][1]System: MrNajsman picked up a Grimoire
19:04:05.214 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:04:08.054 [Lua] [ChatManager][1]System: MrNajsman picked up a piece of Ravaged Art
19:04:13.396 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
19:04:22.026 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:22.424 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:04:22.560 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:22.582 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:22.798 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
19:04:23.001 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:04:23.075 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:04:23.075 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:23.126 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:23.527 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:04:23.594 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:04:23.616 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:23.637 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:23.966 [Lua] Override Player Respawning pre_norsca_2 true
19:04:23.966 [Lua] Override Player Respawning pre_norsca_1 false
19:04:24.021 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:04:24.128 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:04:24.171 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:24.602 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:04:41.594 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:42.236 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:42.735 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:04:42.901 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:43.361 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:04:43.581 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:04:44.017 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:04:44.738 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:05:01.907 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 6
19:05:11.763 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:05:12.333 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:05:25.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
19:05:25.622 [Lua] Override Player Respawning pre_norsca_2 false
19:05:26.041 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
19:05:26.344 [Flow] ####################81.5 244 7###########################
19:05:26.632 [Flow] ####################81.5 244 7###########################
19:05:26.798 [Lua] main_path_player_far_away_check started
19:05:27.128 [Lua] main_path_player_far_away_check started
19:05:28.353 [Flow] ####################81.5 244 7###########################
19:05:28.419 [Lua] main_path_player_far_away_check started
19:05:29.883 [Flow] ####################81.5 244 7###########################
19:05:30.292 [Lua] main_path_player_far_away_check started
19:05:33.460 [Lua] main_path_player_far_away_check started
19:05:34.819 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
19:05:34.896 [Lua] main_path_player_far_away_check started
19:05:35.186 [Lua] going to make a rush intervention, since loneliness_value= 162.70125082950153 and dist= 1429.119140625
19:05:35.186 [Lua] rush intervention - ambush horde!
19:05:35.186 [Lua] setting up ambush-horde
19:05:35.186 [Lua] Composing horde 'large' .. using variant 'plain'
19:05:35.186 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead
19:05:35.186 [Lua] setting up vector-horde
19:05:35.186 [Lua] Composing horde 'large' .. using variant 'plain'
19:05:35.186 [Lua] --> horde wants to spawn ahead of players (0.18208731084439/0.67
19:05:35.186 [Lua] -> spawning: 52
19:05:35.186 [Lua] horde crated with id 5 of type vector
19:05:35.186 [Lua] vector horde has started
19:05:35.187 [Lua] rush intervention - spawning skaven_gutter_runner
19:05:35.192 [Lua] MUSIC: explore -> pre_horde
19:05:35.470 [Lua] main_path_player_far_away_check started
19:05:35.542 [Lua] main_path_player_far_away_check started
19:05:36.835 [Lua] main_path_player_far_away_check started
19:05:40.932 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:05:42.386 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:05:43.285 [Lua] Switching ConflictSettings: to: chaos
19:05:43.285 [Lua] pacing=chaos
19:05:43.285 [Lua] roaming=nil
19:05:43.285 [Lua] specials=chaos
19:05:43.285 [Lua] debug_color=purple
19:05:43.285 [Lua] pack_spawning=chaos
19:05:43.285 [Lua] contained_breeds=nil
19:05:43.285 [Lua] disabled=false
19:05:43.285 [Lua] boss=chaos
19:05:43.285 [Lua] horde=chaos
19:05:43.285 [Lua] name=chaos
19:05:43.285 [Lua] intensity=default
19:05:43.285 [Lua] ---
19:05:43.463 [Lua] MUSIC: pre_horde -> horde
19:05:44.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:05:45.364 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:05:46.286 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:05:46.682 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:05:46.940 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:05:47.076 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:05:47.715 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:05:47.818 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:05:48.654 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:05:54.955 [Lua] replace_hidden_spawners -> first try found: 1 cover points
19:05:54.955 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:05:54.955 [Lua] ->moving spawner
19:05:54.955 [Lua] ->moving spawner
19:06:01.069 [Lua] Init group template: horde
19:06:01.100 [Lua] MUSIC: horde -> explore
19:06:02.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:06:02.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:06:02.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:06:02.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:06:12.085 [Lua] Horde killed: ?
19:06:13.941 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:14.511 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:06:14.573 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:15.077 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:06:15.229 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:15.803 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:15.845 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:06:16.348 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:16.414 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:06:16.767 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:06:44.396 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:06:44.881 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:01.968 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:02.442 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:02.511 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:03.021 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:04.478 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:05.054 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:06.384 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:06.523 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
19:07:06.818 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:07.092 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:07.456 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:07.619 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:07.980 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:13.332 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:13.915 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:14.150 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:14.201 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:14.726 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:14.794 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:14.931 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:15.304 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:16.507 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:16.729 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:17.223 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:17.292 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:17.326 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:17.394 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:17.705 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:07:18.024 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:31.946 [Lua] [ChatManager][1]System: MrNajsman picked up a piece of Ravaged Art
19:07:32.197 [Lua] [ChatManager][1]System: WepperPeppe picked up a piece of Ravaged Art
19:07:41.287 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:42.206 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:48.146 [Lua] Coordinated attack!
19:07:50.252 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:50.928 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:51.186 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:51.997 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:51.997 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:52.837 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:53.042 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:53.484 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:53.825 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:54.152 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:54.435 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:54.817 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:55.103 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:55.499 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:55.715 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:56.062 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:56.255 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:07:56.526 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:07:56.615 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:07:56.984 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:05.693 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:06.139 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:08:09.257 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:08:09.258 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source.
19:08:14.051 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:14.657 [Lua] Time for new HOOORDE! multi_first_wave
19:08:14.657 [Lua] horde requested: vector_blob
19:08:14.657 [Lua] wants to spawn behind within distance: 60
19:08:14.657 [Lua] horde crated with id 6 of type vector_blob
19:08:14.658 [Lua] managed to spawn 26/26 horde enemies
19:08:14.658 [Lua] vector blob horde has started
19:08:14.665 [Lua] MUSIC: explore -> pre_horde
19:08:15.056 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:15.166 [Lua] Init group template: horde
19:08:15.700 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:16.530 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:17.021 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
19:08:18.157 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:18.612 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:08:18.612 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:18.686 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:18.727 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:18.990 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:19.089 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:08:19.125 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:08:19.270 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:19.669 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:20.103 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:20.525 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:08:20.629 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:21.060 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:08:21.176 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:21.671 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:08:21.734 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:21.845 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:22.241 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:22.242 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:08:22.511 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:22.945 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:23.123 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:23.616 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:25.734 [Lua] MUSIC: pre_horde -> horde
19:08:25.784 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:25.891 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:25.911 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:26.272 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:08:26.316 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:08:26.887 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:08:26.887 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:08:26.887 [Lua] horde requested: vector_blob
19:08:26.887 [Lua] wants to spawn behind within distance: 60
19:08:26.887 [Lua] horde crated with id 7 of type vector_blob
19:08:26.887 [Lua] managed to spawn 32/32 horde enemies
19:08:26.887 [Lua] vector blob horde has started
19:08:27.558 [Lua] Init group template: horde
19:08:27.613 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:29.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207
19:08:30.951 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:31.870 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:31.945 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:32.663 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:42.203 [Lua] HORDE: last wave, reset to standard horde delay
19:08:42.203 [Lua] Time for new HOOORDE! multi_last_wave
19:08:42.203 [Lua] horde requested: vector_blob
19:08:42.203 [Lua] wants to spawn behind within distance: 60
19:08:42.203 [Lua] horde crated with id 8 of type vector_blob
19:08:42.203 [Lua] managed to spawn 29/29 horde enemies
19:08:42.203 [Lua] vector blob horde has started
19:08:42.798 [Lua] Horde killed: ?
19:08:42.931 [Lua] Init group template: horde
19:08:52.906 [Lua] Horde killed: ?
19:08:54.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207
19:08:55.916 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:56.596 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:56.763 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:57.401 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:57.631 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:58.235 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:58.401 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:59.259 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:59.260 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:08:59.862 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:00.200 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:00.798 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:03.448 [Lua] MUSIC: horde -> explore
19:09:05.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:09:05.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:09:05.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:09:05.592 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:05.859 [Lua] Horde killed: ?
19:09:07.268 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:26.006 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:26.665 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:26.707 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:27.213 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:27.317 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:27.824 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:28.000 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:28.456 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:32.337 [Lua] main path terror event triggered: boss_event_chaos_troll
19:09:32.337 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
19:09:32.371 [Flow] Boss DoorTroll
19:09:32.371 [Flow] Boss DoorTroll
19:09:32.374 [Lua] Init group template: boss_door_closers
19:09:41.514 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:09:41.514 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
19:09:48.567 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:48.902 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:09:49.269 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:49.610 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:09:50.864 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:51.574 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:51.881 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:52.570 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:52.734 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:53.405 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:53.456 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:54.022 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:54.074 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:54.595 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:09:54.639 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:55.171 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:09:56.346 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
19:10:06.237 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:10:08.794 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:09.293 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:10:23.528 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 6 action: skulk_approach
19:10:24.393 [Lua] Time for new HOOORDE! multi_first_wave
19:10:24.393 [Lua] horde requested: vector_blob
19:10:24.393 [Lua] wants to spawn behind within distance: 60
19:10:24.393 [Lua] horde crated with id 10 of type vector_blob
19:10:24.394 [Lua] managed to spawn 33/33 horde enemies
19:10:24.394 [Lua] vector blob horde has started
19:10:24.402 [Lua] MUSIC: explore -> pre_horde
19:10:25.075 [Lua] Init group template: horde
19:10:26.222 [Lua] chaos troll died!
19:10:26.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:10:26.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:10:26.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:10:34.210 [Lua] MUSIC: pre_horde -> horde
19:10:34.431 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:35.007 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:35.174 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:10:35.525 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:35.662 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:10:35.701 [SteamVoipClient] select_out(110000102421e32, on)
19:10:35.701 [SteamVoipClient] select_out(1100001024a68fc, on)
19:10:35.701 [SteamVoipClient] select_out(110000106697298, on)
19:10:36.152 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:36.152 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:36.186 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:10:36.635 [SteamVoipClient] select_out(110000102421e32, off)
19:10:36.635 [SteamVoipClient] select_out(1100001024a68fc, off)
19:10:36.635 [SteamVoipClient] select_out(110000106697298, off)
19:10:36.668 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:36.775 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:10:37.048 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:37.213 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:37.257 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:10:37.733 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:37.753 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:10:37.795 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:38.616 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:38.698 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:39.263 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:39.565 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:40.225 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:40.611 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:40.892 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:40.993 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:41.077 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:10:41.077 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:10:41.077 [Lua] horde requested: vector_blob
19:10:41.077 [Lua] wants to spawn ahead within distance: 60
19:10:41.077 [Lua] horde crated with id 11 of type vector_blob
19:10:41.077 [Lua] managed to spawn 26/26 horde enemies
19:10:41.077 [Lua] vector blob horde has started
19:10:41.360 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:41.527 [Lua] Coordinated attack!
19:10:41.623 [Lua] Init group template: horde
19:10:41.660 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:41.730 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:42.145 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:42.515 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:42.856 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:10:43.834 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:45.124 [Lua] chaos troll was despawned!
19:10:45.187 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:45.537 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:46.851 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:46.896 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:47.690 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:47.963 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:48.639 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:49.054 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:49.572 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:49.848 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:50.741 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:51.694 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:52.736 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:10:56.326 [Lua] HORDE: last wave, reset to standard horde delay
19:10:56.326 [Lua] Time for new HOOORDE! multi_last_wave
19:10:56.326 [Lua] horde requested: vector_blob
19:10:56.326 [Lua] wants to spawn behind within distance: 60
19:10:56.326 [Lua] horde crated with id 12 of type vector_blob
19:10:56.327 [Lua] managed to spawn 28/28 horde enemies
19:10:56.327 [Lua] vector blob horde has started
19:10:57.012 [Lua] Init group template: horde
19:10:58.762 [Lua] Horde killed: ?
19:11:07.392 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:08.482 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:11:13.897 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:11:13.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source.
19:11:23.224 [Lua] Horde killed: ?
19:11:23.690 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:24.173 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source.
19:11:24.720 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:11:24.767 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:25.766 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:11:25.963 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:26.816 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
19:11:26.910 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:11:27.026 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:27.988 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:11:28.091 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:28.805 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:11:29.182 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:30.068 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:11:30.312 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:31.172 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:11:31.475 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:32.310 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:11:32.615 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:33.369 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:11:37.334 [Lua] MUSIC: horde -> explore
19:11:38.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:11:38.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:11:38.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:11:41.122 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:41.503 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:11:41.941 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:42.265 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:11:42.925 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:43.292 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:11:44.611 [Lua] Horde killed: ?
19:11:47.496 [Lua] [ChatManager][1]System: WepperPeppe discarded a Tome
19:11:48.542 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:49.120 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:49.181 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:11:49.362 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:49.472 [Lua] [ChatManager][1]System: WepperPeppe picked up a Tome
19:11:49.625 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:49.758 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:11:49.959 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:11:50.231 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:11:53.707 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:54.506 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:11:54.658 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:55.408 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:11:56.318 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:57.083 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:11:57.227 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:57.993 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:11:58.345 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:59.095 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:12:00.131 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:01.103 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:12:01.300 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:02.318 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:12:06.097 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:06.813 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:07.201 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:12:07.222 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:12:07.383 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:08.058 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:12:14.005 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 3 10
19:12:15.135 [Lua] Coordinated attack!
19:12:28.037 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:28.522 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:12:28.729 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:29.242 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:12:34.985 [Lua] [ChatManager][1]System: JayJay picked up a Tome
19:12:44.663 [Lua] Time for new HOOORDE! multi_first_wave
19:12:44.663 [Lua] horde requested: vector_blob
19:12:44.663 [Lua] wants to spawn ahead within distance: 60
19:12:44.663 [Lua] horde crated with id 13 of type vector_blob
19:12:44.664 [Lua] managed to spawn 29/29 horde enemies
19:12:44.664 [Lua] vector blob horde has started
19:12:44.673 [Lua] MUSIC: explore -> pre_horde
19:12:45.282 [Lua] Init group template: horde
19:12:49.988 [Lua] MUSIC: pre_horde -> horde
19:12:52.701 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
19:12:54.407 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
19:12:54.464 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:54.942 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:12:57.834 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:58.933 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:12:58.992 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:12:59.884 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:00.087 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:13:00.804 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:00.989 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:13:01.078 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:13:01.078 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:13:01.078 [Lua] horde requested: vector_blob
19:13:01.078 [Lua] wants to spawn behind within distance: 60
19:13:01.078 [Lua] horde crated with id 14 of type vector_blob
19:13:01.078 [Lua] managed to spawn 30/30 horde enemies
19:13:01.078 [Lua] vector blob horde has started
19:13:01.689 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:01.875 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:13:01.882 [Lua] Init group template: horde
19:13:02.473 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:13:11.858 [Lua] Horde killed: ?
19:13:16.091 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 161157 0
19:13:17.622 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:18.118 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:13:18.174 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:18.422 [Lua] HORDE: last wave, reset to standard horde delay
19:13:18.422 [Lua] Time for new HOOORDE! multi_last_wave
19:13:18.422 [Lua] horde requested: vector_blob
19:13:18.422 [Lua] wants to spawn ahead within distance: 60
19:13:18.422 [Lua] horde crated with id 15 of type vector_blob
19:13:18.422 [Lua] managed to spawn 30/30 horde enemies
19:13:18.422 [Lua] vector blob horde has started
19:13:18.657 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:13:19.239 [Lua] Init group template: horde
19:13:29.384 [Lua] Horde killed: ?
19:13:33.069 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:33.636 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:13:33.735 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:33.736 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:34.281 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:13:34.458 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:13:34.616 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:35.271 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:13:35.908 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:36.647 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:13:38.114 [Lua] MUSIC: horde -> explore
19:13:39.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:13:39.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:13:39.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:13:39.978 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:40.337 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:40.375 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:13:40.840 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
19:13:40.888 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:41.028 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:13:41.585 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:13:41.722 [Lua] Coordinated attack!
19:13:44.637 [Lua] Horde killed: ?
19:13:53.450 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:53.796 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:13:57.992 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:58.753 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:58.795 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:13:59.584 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:59.602 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:14:00.207 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:00.316 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:14:00.935 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:14:01.006 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:01.549 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:14:01.689 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:02.485 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:14:02.742 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:14:13.236 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:13.742 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:16.188 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:14:16.205 [Lua] Spline already found!
19:14:16.248 [Lua] Init group template: spline_patrol
19:14:17.134 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source.
19:14:24.050 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:24.492 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:24.569 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:25.007 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:25.069 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:25.498 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:25.627 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:26.011 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:26.193 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:26.556 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:26.724 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:14:26.744 [Lua] Spline already found!
19:14:26.799 [Lua] Init group template: spline_patrol
19:14:27.690 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:28.011 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:14:28.032 [Lua] Spline already found!
19:14:28.052 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:14:28.104 [Lua] Init group template: spline_patrol
19:14:28.409 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:28.824 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:14:29.009 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:29.424 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:14:34.119 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:14:34.136 [Lua] Spline already found!
19:14:34.175 [Lua] Init group template: spline_patrol
19:14:39.945 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:40.375 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:14:40.688 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:41.039 [Lua] Coordinated attack!
19:14:41.150 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:14:42.890 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:43.485 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:45.923 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:46.426 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:46.798 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:47.614 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:14:50.271 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:50.909 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:14:54.228 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:54.835 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:54.869 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:55.421 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:55.776 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:56.257 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:56.359 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:56.860 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:57.124 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:57.550 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:57.643 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:58.054 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:58.090 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:58.180 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:58.579 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:14:58.914 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:14:59.034 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:59.694 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:15:00.089 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:00.593 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:15:00.955 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:01.572 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:15:02.093 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:02.562 [Lua] Time for new HOOORDE! multi_first_wave
19:15:02.562 [Lua] horde requested: vector_blob
19:15:02.562 [Lua] wants to spawn behind within distance: 60
19:15:02.562 [Lua] horde crated with id 20 of type vector_blob
19:15:02.563 [Lua] managed to spawn 27/28 horde enemies
19:15:02.563 [Lua] vector blob horde has started
19:15:02.570 [Lua] MUSIC: explore -> pre_horde
19:15:02.613 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:15:11.330 [Lua] MUSIC: pre_horde -> horde
19:15:16.453 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:17.181 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:15:17.960 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:18.680 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:15:22.883 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
19:15:22.883 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:15:22.883 [Lua] horde requested: vector_blob
19:15:22.883 [Lua] wants to spawn ahead within distance: 60
19:15:22.883 [Lua] horde crated with id 21 of type vector_blob
19:15:22.884 [Lua] managed to spawn 30/30 horde enemies
19:15:22.884 [Lua] vector blob horde has started
19:15:23.610 [Lua] Init group template: horde
19:15:32.047 [Lua] HORDE: last wave, reset to standard horde delay
19:15:32.047 [Lua] Time for new HOOORDE! multi_last_wave
19:15:32.047 [Lua] horde requested: vector_blob
19:15:32.047 [Lua] wants to spawn ahead within distance: 60
19:15:32.047 [Lua] horde crated with id 22 of type vector_blob
19:15:32.047 [Lua] managed to spawn 31/31 horde enemies
19:15:32.047 [Lua] vector blob horde has started
19:15:32.832 [Lua] Init group template: horde
19:15:46.697 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:15:46.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
19:15:47.546 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:47.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:15:48.107 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:15:52.545 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 189646 0
19:15:53.113 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:53.453 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:15:55.103 [Lua] MUSIC: horde -> explore
19:15:55.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:15:55.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:15:55.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:15:55.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:15:55.986 [Lua] Horde killed: ?
19:15:56.526 [Lua] Horde killed: ?
19:15:59.558 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:59.985 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:16:00.065 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:01.181 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:16:10.833 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:11.773 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:16:11.922 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:12.672 [Lua] Override Player Respawning gatekeeper_boss true
19:16:12.757 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:16:13.013 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:13.770 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:16:14.082 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:14.764 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:16:15.174 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:15.791 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:16:21.034 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:21.479 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:16:21.547 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:21.992 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:16:27.576 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
19:16:47.795 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss
19:16:47.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:16:47.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1232
19:16:50.760 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:51.498 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:16:52.906 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:53.659 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:16:54.061 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:54.749 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:16:57.155 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:57.525 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:16:57.898 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:58.271 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:16:58.674 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:59.027 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:16:59.404 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:59.764 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:00.187 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:00.542 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:00.833 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:01.202 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:01.508 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:01.832 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:02.291 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:02.674 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:02.907 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
19:17:02.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:17:02.938 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:02.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1232
19:17:03.313 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:18.668 [Lua] Override Player Respawning gatekeeper_boss false
19:17:18.668 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
19:17:18.668 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders
19:17:20.511 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die
19:17:21.762 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:22.861 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:22.877 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:23.486 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:23.653 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:23.985 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:24.059 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:24.569 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:24.777 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:25.004 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:25.118 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:25.528 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:28.141 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 12
19:17:28.185 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 11
19:17:28.344 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 10
19:17:28.344 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 4 9
19:17:31.527 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:31.625 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:17:31.644 [Lua] Spline already found!
19:17:31.708 [Lua] Init group template: spline_patrol
19:17:32.043 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:17:32.061 [Lua] Spline already found!
19:17:32.094 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:32.098 [Lua] Init group template: spline_patrol
19:17:32.141 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:32.627 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:32.667 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:33.132 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:33.285 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:33.831 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:33.873 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:34.340 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:34.381 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:34.824 [Lua] [ChatManager][1]System: JayJay discarded a Tome
19:17:34.893 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:17:37.776 [Lua] [ChatManager][1]System: JayJay picked up a Tome
19:17:41.801 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:42.195 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:17:47.882 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:47.944 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:48.266 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:17:48.778 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:48.863 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:49.639 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:49.709 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:50.426 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:50.475 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:51.183 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:17:52.387 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:17:52.416 [Lua] Spline already found!
19:17:52.492 [Lua] Init group template: spline_patrol
19:18:11.113 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:11.516 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:18:11.874 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:12.277 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:18:15.437 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:16.152 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:18:16.472 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:16.494 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:18:16.518 [Lua] Spline already found!
19:18:16.563 [Lua] Init group template: spline_patrol
19:18:17.124 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:18:17.306 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:17.778 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:17.963 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:18:18.282 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:18:18.323 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:18.323 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:18.875 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:18.876 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:18:18.962 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:18.986 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:19.081 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
19:18:19.095 [Lua] Coordinated attack!
19:18:19.335 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:18:19.397 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:19.451 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:18:19.452 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:18:19.590 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:20.033 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:18:20.119 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:18:20.793 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:18:38.770 [Lua] [ChatManager][1]System: NuclearToast picked up a Tome
19:18:38.967 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:18:43.125 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:43.606 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:18:43.876 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:44.339 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:18:44.639 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:45.145 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:18:46.064 [Lua] simple los failed
19:18:49.182 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:49.631 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:18:51.779 [Lua] Time for new HOOORDE! multi_first_wave
19:18:51.779 [Lua] horde requested: vector_blob
19:18:51.779 [Lua] wants to spawn ahead within distance: 60
19:18:51.779 [Lua] horde crated with id 27 of type vector_blob
19:18:51.779 [Lua] managed to spawn 31/31 horde enemies
19:18:51.779 [Lua] vector blob horde has started
19:18:51.788 [Lua] MUSIC: explore -> pre_horde
19:18:52.068 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 202706 0
19:18:52.459 [Lua] Init group template: horde
19:18:56.824 [Lua] MUSIC: pre_horde -> horde
19:19:00.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207
19:19:06.890 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:19:06.890 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:19:06.890 [Lua] horde requested: vector_blob
19:19:06.890 [Lua] wants to spawn ahead within distance: 60
19:19:06.890 [Lua] horde crated with id 28 of type vector_blob
19:19:06.890 [Lua] managed to spawn 27/27 horde enemies
19:19:06.890 [Lua] vector blob horde has started
19:19:07.766 [Lua] Init group template: horde
19:19:14.167 [Lua] Coordinated attack!
19:19:15.941 [Lua] HORDE: last wave, reset to standard horde delay
19:19:15.941 [Lua] Time for new HOOORDE! multi_last_wave
19:19:15.941 [Lua] horde requested: vector_blob
19:19:15.941 [Lua] wants to spawn ahead within distance: 60
19:19:15.941 [Lua] horde crated with id 29 of type vector_blob
19:19:15.941 [Lua] managed to spawn 30/30 horde enemies
19:19:15.941 [Lua] vector blob horde has started
19:19:16.985 [Lua] Init group template: horde
19:19:17.214 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:17.833 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:18.285 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:18.473 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:18.683 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:18.711 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:19.023 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:19.241 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:19.269 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:19:19.692 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:19.807 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:20.325 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:20.395 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:20.555 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:20.675 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:20.745 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:20.834 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:20.946 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:21.040 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:21.061 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:21.109 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:21.229 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:21.299 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:21.498 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:21.549 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:21.705 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:21.742 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:21.775 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:21.947 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:21.947 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:22.047 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:22.115 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:22.269 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:22.309 [Lua] Horde killed: ?
19:19:22.474 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:22.539 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:22.705 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:22.773 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:22.836 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:22.935 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:22.935 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:23.033 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:23.267 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:23.535 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:23.601 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:23.674 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:24.369 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:25.556 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:25.683 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207
19:19:26.244 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:27.396 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:27.882 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:28.516 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:28.775 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:28.951 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:29.027 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:29.257 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:29.257 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:29.521 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:29.556 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:29.652 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:29.724 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:29.983 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:30.017 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:30.236 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:30.267 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:30.487 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:30.757 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:36.165 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:36.421 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:36.743 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:36.987 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:37.020 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:37.254 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:37.385 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:37.463 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:37.603 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:37.718 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:37.852 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:37.962 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:38.203 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:38.229 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:38.429 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:38.743 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:41.195 [Lua] Horde killed: ?
19:19:43.911 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:44.178 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:44.361 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:44.435 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:44.503 [Lua] MUSIC: horde -> explore
19:19:44.570 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:44.674 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:44.826 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:45.020 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:45.093 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:45.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:19:45.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:19:45.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:19:45.256 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:45.440 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:45.531 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:45.683 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:45.780 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:45.939 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:46.185 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:48.566 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 217363 0
19:19:49.121 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:49.394 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:49.699 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:49.804 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:53.722 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:53.987 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:54.170 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:54.232 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:54.437 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:54.503 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:54.637 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:54.848 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:54.868 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:19:55.273 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:55.492 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:55.904 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:56.110 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 197 will change to a manual source.
19:19:56.143 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:56.895 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:19:57.263 [Lua] Horde killed: ?
19:20:01.132 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:01.635 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:20:01.708 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:02.391 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:02.521 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:20:02.564 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:02.889 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:20:03.043 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:03.202 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:03.396 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:20:03.536 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:20:03.875 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:04.617 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:20:05.417 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:20:36.473 [Lua] [ChatManager][1]System: JayJay discarded a Tome
19:20:42.803 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:20:45.415 [Lua] [ChatManager][1]System: JayJay picked up a Tome
19:20:46.950 [Lua] [ChatManager][1]System: JayJay discarded a Tome
19:20:48.963 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:20:51.095 [Lua] [ChatManager][1]System: JayJay picked up a Tome
19:20:54.234 [Lua] Time for new HOOORDE! multi_first_wave
19:20:54.234 [Lua] horde requested: vector_blob
19:20:54.234 [Lua] wants to spawn ahead within distance: 60
19:20:54.234 [Lua] horde crated with id 30 of type vector_blob
19:20:54.234 [Lua] managed to spawn 31/31 horde enemies
19:20:54.235 [Lua] vector blob horde has started
19:20:54.242 [Lua] MUSIC: explore -> pre_horde
19:20:54.785 [Lua] Init group template: horde
19:20:55.047 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:55.683 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:20:56.167 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:56.724 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:20:56.942 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:57.019 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:57.454 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:20:57.454 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:21:04.750 [Lua] MUSIC: pre_horde -> horde
19:21:06.432 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:07.132 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:07.418 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:21:07.555 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:21:07.555 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:21:07.555 [Lua] horde requested: vector_blob
19:21:07.555 [Lua] wants to spawn ahead within distance: 60
19:21:07.555 [Lua] horde crated with id 31 of type vector_blob
19:21:07.556 [Lua] managed to spawn 29/30 horde enemies
19:21:07.556 [Lua] vector blob horde has started
19:21:07.779 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:08.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207
19:21:08.107 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:21:08.236 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:21:08.236 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 203 will change to a manual source.
19:21:08.697 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:21:09.005 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:09.890 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:09.891 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:21:10.791 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:21:13.263 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
19:21:17.802 [Lua] Override Player Respawning generator_respawns true
19:21:17.818 [Lua] main_path_player_far_away_check started
19:21:21.973 [Lua] main_path_player_far_away_check started
19:21:22.702 [Lua] main_path_player_far_away_check started
19:21:27.549 [Lua] main_path_player_far_away_check started
19:21:30.816 [Lua] main_path_player_far_away_check started
19:21:33.623 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 71207
19:21:38.078 [Lua] Horde killed: ?
19:21:54.934 [Lua] MUSIC: horde -> explore
19:21:56.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:21:56.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:21:56.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:22:05.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:22:06.472 [Lua] main_path_player_far_away_check started
19:22:06.494 [Lua] main_path_player_far_away_check started
19:22:06.518 [Lua] main_path_player_far_away_check started
19:22:06.546 [Lua] main_path_player_far_away_check started
19:22:09.573 [Lua] main_path_player_far_away_check started
19:22:09.591 [Lua] main_path_player_far_away_check started
19:22:09.607 [Lua] main_path_player_far_away_check started
19:22:09.628 [Lua] main_path_player_far_away_check started
19:22:12.753 [Lua] main_path_player_far_away_check started
19:22:12.769 [Lua] main_path_player_far_away_check started
19:22:12.787 [Lua] main_path_player_far_away_check started
19:22:12.808 [Lua] main_path_player_far_away_check started
19:22:15.965 [Lua] main_path_player_far_away_check started
19:22:15.981 [Lua] main_path_player_far_away_check started
19:22:16.769 [Lua] Override Player Respawning generator_respawns false
19:22:16.779 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
19:22:16.850 [Lua] MUSIC: explore -> pre_horde
19:22:16.909 [Lua] Switching ConflictSettings: to: skaven
19:22:16.909 [Lua] pacing=default
19:22:16.909 [Lua] roaming=nil
19:22:16.909 [Lua] specials=skaven
19:22:16.909 [Lua] debug_color=orange
19:22:16.909 [Lua] pack_spawning=skaven
19:22:16.909 [Lua] contained_breeds=nil
19:22:16.909 [Lua] disabled=false
19:22:16.909 [Lua] boss=skaven
19:22:16.909 [Lua] horde=default
19:22:16.909 [Lua] name=skaven
19:22:16.909 [Lua] intensity=default
19:22:16.909 [Lua] ---
19:22:17.797 [Lua] Override Player Respawning rasknitt_arena true
19:22:20.942 [Lua] MUSIC: pre_horde -> horde
19:22:41.197 [Lua] event horde ends!
19:22:46.190 [Lua] event horde ends!
19:22:46.229 [Lua] MUSIC: horde -> explore
19:22:48.557 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
19:22:48.657 [Lua] MUSIC: explore -> pre_horde
19:22:48.684 [Lua] MUSIC: pre_horde -> horde
19:23:09.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:23:09.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 3064913
19:23:09.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 3064918
19:23:12.845 [Lua] event horde ends!
19:23:17.822 [Lua] event horde ends!
19:23:17.860 [Lua] MUSIC: horde -> explore
19:23:18.528 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
19:23:18.605 [Lua] MUSIC: explore -> pre_horde
19:23:18.630 [Lua] MUSIC: pre_horde -> horde
19:23:24.109 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:24.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:23:24.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:23:24.610 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:23:26.877 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:27.605 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:23:27.743 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:28.392 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:28.439 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:23:29.098 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:23:29.202 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:29.426 [Lua] main_path_player_far_away_check started
19:23:29.944 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:23:31.893 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:32.507 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:32.628 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:23:32.631 [Lua] main_path_player_far_away_check started
19:23:33.028 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:33.028 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:33.240 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:23:33.568 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:33.679 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:23:33.704 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:23:34.094 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:34.184 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:23:34.302 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:34.667 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:23:34.889 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:23:35.366 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:36.103 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:23:37.217 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:37.936 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:23:40.034 [Lua] [ChatManager][1]System: JayJay discarded a Tome
19:23:42.106 [Lua] [ChatManager][1]System: JayJay picked up a Tome
19:23:42.687 [Lua] event horde ends!
19:23:47.766 [Lua] event horde ends!
19:23:47.807 [Lua] MUSIC: horde -> explore
19:23:49.960 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
19:23:50.053 [Lua] MUSIC: explore -> pre_horde
19:23:50.079 [Lua] MUSIC: pre_horde -> horde
19:23:51.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 1289178
19:23:52.270 [Lua] [ChatManager][1]System: NuclearToast discarded a Tome
19:23:54.255 [Lua] [ChatManager][1]System: NuclearToast picked up a Tome
19:23:55.844 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:56.434 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:56.434 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:23:56.948 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:56.996 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:23:57.319 [Lua] main_path_player_far_away_check started
19:23:57.475 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:23:57.475 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:57.983 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:23:58.322 [Lua] main_path_player_far_away_check started
19:23:58.528 [Lua] main_path_player_far_away_check started
19:23:59.963 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 18
19:24:01.830 [Lua] main_path_player_far_away_check started
19:24:02.886 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 1 41
19:24:03.046 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:03.794 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:24:04.244 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:05.054 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:24:05.273 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:06.117 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:24:06.138 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
19:24:06.275 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:07.091 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:24:08.214 [Flow] ##################-335 -412 -123.5###################
19:24:08.279 [Lua] main_path_player_far_away_check started
19:24:08.686 [Flow] ##################-335 -412 -123.5###################
19:24:09.116 [Lua] main_path_player_far_away_check started
19:24:09.162 [Flow] ##################-335 -412 -123.5###################
19:24:09.423 [Lua] main_path_player_far_away_check started
19:24:09.752 [Flow] ##################-335 -412 -123.5###################
19:24:09.774 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 46
19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 45
19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 44
19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 43
19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 42
19:24:09.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 41
19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 40
19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 17 39
19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 38
19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 37
19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 36
19:24:09.793 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 35
19:24:09.812 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 34
19:24:09.812 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 33
19:24:09.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 24 32
19:24:09.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 31
19:24:09.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 30
19:24:09.813 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 29
19:24:09.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 28 28
19:24:09.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 27
19:24:09.831 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 26
19:24:09.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 25
19:24:09.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 24
19:24:09.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 23
19:24:09.849 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 22
19:24:09.849 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 21
19:24:09.849 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 8 20
19:24:09.849 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 9 19
19:24:09.849 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 18
19:24:09.849 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 17
19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 16
19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 15
19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 14
19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 13
19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 12
19:24:09.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 11
19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 4 10
19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 9
19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 8
19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 7
19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 6
19:24:09.885 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 5
19:24:09.903 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 4
19:24:09.903 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 3
19:24:09.903 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 2
19:24:09.903 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 1
19:24:10.169 [Lua] main_path_player_far_away_check started
19:24:11.961 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
19:24:12.274 [Lua] main_path_player_far_away_check started
19:24:13.984 [Lua] event horde ends!
19:24:14.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:24:14.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x10ed7, position: 0
19:24:15.148 [Lua] main_path_player_far_away_check started
19:24:15.674 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 4
19:24:15.776 [Lua] main_path_player_far_away_check started
19:24:16.207 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:16.235 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:16.261 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:16.290 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:16.538 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4
19:24:16.578 [Lua] main_path_player_far_away_check started
19:24:16.656 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:16.678 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:16.699 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:16.722 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:17.211 [Lua] main_path_player_far_away_check started
19:24:17.212 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:17.242 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
19:24:19.196 [Lua] event horde ends!
19:24:19.710 [Lua] main_path_player_far_away_check started
19:24:21.256 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:21.281 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:21.306 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:21.333 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:21.757 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:21.782 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:21.808 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:21.836 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:22.288 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:22.318 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:22.347 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:22.374 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:22.798 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:22.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:22.850 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:22.878 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:23.303 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:23.328 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:23.357 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:23.382 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:23.804 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:23.829 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:23.856 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:23.884 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:24.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:24.335 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:24.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:24.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:24.816 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:24.842 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:24.870 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:24.905 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:25.332 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:25.355 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:25.383 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:25.409 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:25.822 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:25.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:25.875 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
19:24:29.274 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss
19:24:29.332 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized
19:24:29.709 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001024a68fc, connection_key=3, breed_name=skaven_grey_seer)
19:24:29.973 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010147c3df, connection_key=2, breed_name=skaven_grey_seer)
19:24:30.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer
19:24:30.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer
19:24:30.417 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102421e32, connection_key=4, breed_name=skaven_grey_seer)
19:24:30.420 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443
19:24:36.233 [Lua] event horde ends!
19:24:41.022 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:41.312 [Lua] event horde ends!
19:24:41.339 [Lua] MUSIC: horde -> explore
19:24:41.510 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:24:45.524 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized
19:24:45.823 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001024a68fc, connection_key=3, breed_name=skaven_stormfiend_boss)
19:24:46.046 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010147c3df, connection_key=2, breed_name=skaven_stormfiend_boss)
19:24:46.220 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000102421e32, connection_key=4, breed_name=skaven_stormfiend_boss)
19:24:46.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss
19:24:46.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss
19:24:46.944 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
19:24:59.192 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:59.731 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:24:59.904 [Flow] SEERDamage taken
19:25:00.665 [Flow] SEERDamage taken
19:25:01.459 [Flow] SEERDamage taken
19:25:02.258 [Flow] SEERDamage taken
19:25:02.497 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:02.778 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:02.898 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:03.000 [Flow] SEERDamage taken
19:25:03.027 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:03.161 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:03.290 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:03.383 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:03.487 [Flow] SEERDamage taken
19:25:03.545 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:03.644 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:03.772 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:03.779 [Flow] SEERDamage taken
19:25:03.936 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:04.031 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:04.164 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:04.294 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:04.547 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:04.635 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:04.775 [Flow] SEERDisable physics
19:25:04.775 [Flow] SEERTeleport
19:25:04.821 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:05.077 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:05.214 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:05.314 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:05.455 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:05.572 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:05.688 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:05.919 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:08.938 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:09.396 [Flow] SEERDamage taken
19:25:09.611 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:09.662 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:10.061 [Flow] SEERDamage taken
19:25:10.251 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:10.311 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:10.717 [Flow] SEERDamage taken
19:25:10.970 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:11.209 [Flow] SEERDamage taken
19:25:11.362 [Flow] SEERDamage taken
19:25:11.457 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:11.881 [Flow] SEERDamage taken
19:25:12.165 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:12.380 [Flow] SEERDamage taken
19:25:13.770 [Flow] SEERDamage taken
19:25:14.451 [Flow] SEERDamage taken
19:25:14.617 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:14.947 [Lua] event horde ends!
19:25:15.623 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:15.801 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.103 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.142 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:16.177 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.411 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.513 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:16.517 [Flow] SEERDamage taken
19:25:16.622 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.669 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.777 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:16.778 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:16.932 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:17.032 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:17.147 [Flow] SEERDamage taken
19:25:17.186 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:17.224 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:17.304 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:17.413 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:17.447 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:17.559 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:17.699 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:17.770 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:17.804 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:17.956 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:17.995 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:18.103 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:18.223 [Flow] SEERDamage taken
19:25:18.383 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:18.502 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:18.542 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:18.628 [Flow] SEERDamage taken
19:25:19.075 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:19.112 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:19.229 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:19.629 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:25:19.927 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:20.540 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:20.838 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:21.003 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:21.066 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:21.258 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:21.504 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:34.183 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:34.627 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:39.027 [Lua] event horde ends!
19:25:46.621 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:46.897 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:47.015 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:47.651 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:47.834 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:48.836 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:50.146 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:50.194 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:50.626 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:25:50.768 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:50.769 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:51.039 [Lua] event horde ends!
19:25:51.116 [Flow] SEERDamage taken
19:25:51.341 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:51.368 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:51.708 [Flow] SEERDamage taken
19:25:51.931 [Flow] SEERDamage taken
19:25:51.957 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:25:52.579 [Flow] SEERDamage taken
19:25:53.549 [Flow] SEERDamage taken
19:25:56.641 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:57.557 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:58.637 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:58.906 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:59.085 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:59.153 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:59.295 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:59.399 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:59.505 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:59.610 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:59.731 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:59.801 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:25:59.875 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:00.016 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:00.088 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:00.269 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:26:00.269 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:00.372 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:00.481 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:00.621 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:00.746 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:00.882 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:01.016 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:01.116 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:01.307 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:01.493 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:04.727 [Flow] SEERDamage taken
19:26:07.034 [Lua] event horde ends!
19:26:11.856 [Lua] event horde ends!
19:26:16.342 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:16.614 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:16.745 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:16.832 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:16.996 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:17.079 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:17.168 [Flow] SEERDamage taken
19:26:17.221 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:17.340 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:17.489 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:17.581 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:17.762 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:17.824 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:17.973 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:18.073 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:18.204 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:18.300 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:18.424 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:18.552 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:18.645 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:18.807 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:18.907 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:19.157 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:26:19.634 [Flow] SEERDamage taken
19:26:21.351 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:21.867 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:22.264 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:22.768 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:23.174 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:23.739 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:23.979 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:24.628 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:24.919 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:25.606 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:25.950 [Lua] event horde ends!
19:26:26.774 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:27.641 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:27.977 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:28.547 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:28.609 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:29.295 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:35.140 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:35.268 [Lua] event horde ends!
19:26:35.857 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:35.927 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:36.607 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:37.122 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:37.334 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:49.276 [Lua] event horde ends!
19:26:52.437 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102421e32
19:26:52.440 [Lua] [GameNetworkManager] destroying game object with go_id=81
19:26:53.482 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:53.541 [Lua] event horde ends!
19:26:54.206 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:55.813 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:56.550 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:26:57.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x445bb, position: 0
19:26:57.606 [Flow] SEERDamage taken
19:26:57.779 [Lua] event horde ends!
19:26:58.477 [Flow] SEERDamage taken
19:26:59.254 [Flow] SEERDamage taken
19:26:59.388 [Flow] SEERDamage taken
19:26:59.672 [Flow] SEERDamage taken
19:27:00.195 [Flow] SEERDamage taken
19:27:00.314 [Flow] SEERDamage taken
19:27:00.467 [Flow] SEERDamage taken
19:27:00.494 [Flow] SEERDamage taken
19:27:01.171 [Lua] [EquipmentUI] - Destroy
19:27:01.171 [Lua] [GamePadEquipmentUI] - Destroy
19:27:01.171 [Lua] [AbilityUI] - Destroy
19:27:01.171 [Lua] [GamePadAbilityUI] - Destroy
19:27:01.171 [Lua] [GameNetworkManager] destroying game object with go_id=79
19:27:01.353 [Lua] event horde ends!
19:27:08.360 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:08.764 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:27:08.927 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:09.280 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:27:09.446 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:09.873 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:27:13.344 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:13.854 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:14.099 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:27:14.374 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:14.616 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:27:14.913 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:15.058 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:27:15.425 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:15.498 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:27:15.954 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:27:17.339 [Lua] Returning override respawn unit
19:27:17.453 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000102421e32 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:27:17.455 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=822
19:27:17.456 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.43307086825370789) ranged slot ammo (0.43307086825370789)
19:27:21.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x45666, position: 0
19:27:26.125 [Lua] Returning override respawn unit
19:27:26.138 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5)
19:27:26.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66666666666666663)
19:27:26.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66666666666666663)
19:27:26.144 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=825
19:27:27.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x45973, position: 0
19:27:27.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x459b3, position: 0
19:27:27.796 [Lua] event horde ends!
19:27:42.474 [Lua] event horde ends!
19:27:56.309 [Lua] [ChatManager][1]System: WepperPeppe picked up a Loot Die
19:27:59.882 [Lua] [ChatManager][1]System: NuclearToast picked up a Tome
19:28:16.713 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:17.241 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:17.737 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:18.075 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:28:18.293 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:18.544 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:28:18.637 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:18.840 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:19.059 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:28:19.405 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:19.574 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:19.620 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:28:20.169 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:28:20.365 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:20.434 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:20.801 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:21.407 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:22.438 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:23.359 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:24.014 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:24.438 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:24.642 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:25.096 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:25.183 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:25.351 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:25.616 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:25.736 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:25.983 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:26.273 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:26.434 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:26.614 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:26.721 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:27.136 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:27.737 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:28.183 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:28.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x471a6, position: 0
19:28:29.245 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:33.416 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:34.008 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:28:37.853 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:38.447 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:28:38.964 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:39.456 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:28:39.781 [Lua] event horde ends!
19:28:43.743 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:43.934 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:44.086 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:44.250 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:44.418 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:44.544 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:44.593 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:44.683 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:44.772 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:44.773 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:44.930 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:45.037 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:45.109 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:45.207 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:45.283 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:45.310 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:45.521 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:45.569 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:45.685 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:45.879 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:28:45.933 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:46.075 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:28:47.180 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:47.890 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:48.290 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:48.484 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:49.027 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:49.028 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:49.588 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:49.588 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:50.168 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:50.169 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:50.706 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:28:51.316 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:29:01.425 [Lua] event horde ends!
19:29:03.351 [Lua] [ChatManager][1]System: JayJay picked up a Tome
19:29:06.444 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:06.567 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000102421e32 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:07.110 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:07.385 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:07.486 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:07.540 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102421e32
19:29:07.982 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:08.075 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:08.193 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:08.621 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:08.673 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:08.725 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:09.172 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:09.253 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:09.311 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:29:09.340 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:09.340 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:29:09.631 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:09.790 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:29:09.869 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:09.869 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:10.258 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:29:10.393 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:11.471 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:29:25.002 [Lua] event horde ends!
19:29:27.236 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:27.738 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:34.425 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:35.055 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:35.077 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:29:35.584 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:35.685 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:36.231 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:36.258 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:36.788 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:36.839 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:37.306 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:37.454 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:37.931 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:38.085 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:38.544 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:29:47.172 [Lua] event horde ends!
19:29:48.058 [Lua] Override Player Respawning rasknitt_arena false
19:29:48.171 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:29:48.256 [Lua] MUSIC: explore -> pre_horde
19:29:48.285 [Lua] MUSIC: pre_horde -> horde
19:29:49.061 [Lua] Override Player Respawning skittergate_ending true
19:29:53.037 warning: [Lua] This function is deprecated and shouldn't be called
19:29:53.673 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die
19:29:54.060 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die
19:29:54.104 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.104 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.104 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.104 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.155 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.155 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.155 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.155 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.308 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.308 warning: [Physics] Create Actor: Shape density varies. Using average.
19:29:54.539 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die
19:29:58.386 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:29:58.819 [Lua] event horde ends!
19:30:01.094 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:01.566 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:30:01.595 [Lua] main_path_player_far_away_check started
19:30:02.622 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:02.628 [Lua] main_path_player_far_away_check started
19:30:03.147 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:30:05.477 [Lua] main_path_player_far_away_check started
19:30:05.594 [Flow] Playing story:escape_path_crash_01
19:30:08.031 [Lua] main_path_player_far_away_check started
19:30:08.642 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:08.642 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:08.648 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:30:08.688 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:08.689 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:08.689 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:08.689 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:10.906 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:10.906 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:10.906 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:10.906 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:12.424 [Lua] event horde ends!
19:30:14.881 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:15.382 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:15.433 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:15.494 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:30:15.550 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:15.550 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:15.550 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:15.550 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:15.550 [Flow] Playing story:escape_falling_beams_01
19:30:15.607 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:15.607 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:15.607 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:15.607 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.007 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:30:16.097 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.097 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.097 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.097 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.098 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.098 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.098 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.098 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.098 [Flow] Playing story:large_falling_rocks_on_machines_01
19:30:16.126 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.126 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.126 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.126 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.154 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.154 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.154 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.154 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.155 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.155 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.155 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.155 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.184 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.184 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.184 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.184 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.302 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.302 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.302 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.302 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.336 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.336 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.616 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.616 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.616 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.616 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.679 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.679 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.679 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.680 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.850 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:16.850 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.156 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.156 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.156 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.156 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.217 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.217 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.217 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.217 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.258 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:17.374 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.374 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.703 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.703 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.703 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.703 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.766 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.766 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.766 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.766 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.863 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.863 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.863 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.863 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.864 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.864 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.894 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.894 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.924 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.924 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.924 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.924 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.925 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.925 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.925 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:17.925 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:18.065 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:18.065 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:18.161 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:18.161 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:18.213 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:18.213 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:18.213 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:18.213 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:18.963 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:30:19.077 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:19.750 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:19.874 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:20.388 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:20.585 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:21.044 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:21.196 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:21.725 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:21.884 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:22.447 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:22.563 [Lua] event horde ends!
19:30:29.104 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:30:30.458 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:30.458 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:30.458 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:30.458 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:32.708 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:32.708 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:32.708 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:32.708 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:32.776 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:32.776 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:32.776 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:32.776 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:32.781 [Lua] event horde ends!
19:30:33.132 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.132 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.133 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.133 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.133 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.133 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.200 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.276 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:33.368 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.368 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.580 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.580 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.580 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:33.580 warning: [Physics] Create Actor: Shape density varies. Using average.
19:30:34.127 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:34.572 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:35.225 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:35.563 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:35.907 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:36.551 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:37.200 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:37.291 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:37.938 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:38.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 21
19:30:39.331 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:30:40.058 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 20
19:30:42.989 [Lua] event horde ends!
19:30:43.455 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 23
19:30:44.093 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 22
19:30:44.569 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 24
19:30:45.161 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 24
19:30:47.621 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:48.266 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:48.337 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:48.957 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:48.980 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:49.514 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:30:49.553 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:49.856 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:50.541 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:52.603 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:53.224 [Lua] event horde ends!
19:30:53.730 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:30:53.734 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 20
19:30:54.303 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 21 21
19:30:54.741 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 23
19:30:55.330 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 24 24
19:30:58.923 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 21
19:30:58.973 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 20
19:30:59.158 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 19
19:30:59.778 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
19:31:00.213 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 18
19:31:00.281 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 17
19:31:01.053 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 16
19:31:02.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 15
19:31:03.204 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:03.505 [Lua] event horde ends!
19:31:03.683 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 11 13
19:31:03.686 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:03.686 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:03.686 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:03.686 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:03.981 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 16
19:31:04.019 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:04.510 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:04.560 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 17 17
19:31:04.661 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 14
19:31:05.079 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 17
19:31:05.277 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:05.607 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 17
19:31:06.019 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 17
19:31:06.238 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:07.063 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:07.226 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:07.520 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:31:07.715 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:07.902 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:08.133 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:08.268 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:08.521 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:31:08.669 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 5 size: 15 action: nil
19:31:08.775 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:09.022 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:09.399 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:09.432 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:31:10.133 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:31:10.380 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:10.570 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:11.016 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 13
19:31:11.042 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 12
19:31:11.185 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:11.524 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.524 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.574 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:11.592 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.592 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.592 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.592 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.642 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.642 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.713 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.713 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.713 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.713 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.734 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.734 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.734 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.734 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.846 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.849 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:31:11.916 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.916 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.916 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:11.916 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.053 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.123 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.124 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.124 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.124 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.175 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.175 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.247 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.247 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.247 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.247 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.251 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=1100001024a68fc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:12.270 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.270 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.270 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.270 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.387 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.387 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.387 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.387 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:12.467 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:13.100 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:13.568 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001024a68fc
19:31:13.789 [Lua] event horde ends!
19:31:14.011 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:14.109 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 10
19:31:14.462 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:15.160 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 8
19:31:15.206 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:15.677 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=11000010147c3df go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:16.251 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010147c3df
19:31:24.081 [Lua] event horde ends!
19:31:24.124 [Lua] MUSIC: horde -> explore
19:31:27.773 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:27.773 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:27.773 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:27.773 warning: [Physics] Create Actor: Shape density varies. Using average.
19:31:32.006 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 3 action: nil
19:31:52.730 [Lua] Complete level triggered.
19:31:52.731 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
19:31:52.732 [Save] Saving `save_data`
19:31:52.732 [Lua] gm_event_end_conditions_met true false
19:31:52.744 [Save] Save done
19:31:52.744 [Save] Saving `save_data`
19:31:52.750 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
19:31:52.750 [Lua] Game won
19:31:52.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:31:52.752 [Lua] generate_backend_stats 110000106697298:1
19:31:52.754 [Save] Save done
19:31:52.765 [Lua] PlayFabMirror:_commit_internal nil
19:31:52.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50
19:31:52.765 [Save] Saving `save_data`
19:31:52.769 [Lua] MUSIC: explore -> won
19:31:52.776 [Save] Save done
19:31:52.782 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 37
19:31:52.784 [Lua] Complete level triggered.
19:31:52.806 [Lua] Complete level triggered.
19:31:52.833 [Lua] Complete level triggered.
19:31:52.857 [Lua] Complete level triggered.
19:31:52.882 [Lua] Complete level triggered.
19:31:52.907 [Lua] Complete level triggered.
19:31:52.933 [Lua] Complete level triggered.
19:31:52.955 [Lua] Complete level triggered.
19:31:52.982 [Lua] Complete level triggered.
19:31:53.895 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
19:31:53.895 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50
19:31:54.553 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50
19:31:54.565 [Lua] commit result success 16
19:31:54.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 51
19:31:54.566 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
19:31:54.900 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 51 38
19:31:55.828 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
19:31:55.828 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 51
19:31:56.783 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 51
19:31:56.783 [Save] Saving `save_data`
19:31:56.793 [Save] Save done
19:31:56.793 [Save] Saving `save_data`
19:31:56.809 [Save] Save done
19:32:02.076 [Lua] Set lobby begin:
19:32:02.076 [Lua] Lobby data twitch_enabled = false
19:32:02.076 [Lua] Lobby data power_level = 800
19:32:02.076 [Lua] Lobby data unique_server_name = JayJay
19:32:02.076 [Lua] Lobby data host = 110000106697298
19:32:02.076 [Lua] Lobby data game_mode = 2
19:32:02.076 [Lua] Lobby data is_private = false
19:32:02.076 [Lua] Lobby data level_key = skittergate
19:32:02.076 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:32:02.076 [Lua] Lobby data selected_level_key = skittergate
19:32:02.076 [Lua] Lobby data quick_game = true
19:32:02.077 [Lua] Lobby data mechanism = adventure
19:32:02.077 [Lua] Lobby data matchmaking = true
19:32:02.077 [Lua] Lobby data num_players = 4
19:32:02.077 [Lua] Lobby data country_code = DE
19:32:02.077 [Lua] Lobby data difficulty = hardest
19:32:02.077 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:32:02.077 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:32:02.077 [Lua] Lobby data player_slot_4 = 0:0
19:32:02.077 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:32:02.077 [Lua] Lobby data eac_authorized = true
19:32:02.077 [Lua] Set lobby end.
19:32:02.435 [Lua] ConflictDirector - destroy all units
19:32:02.460 [Lua] TRANSITION nil nil inn_level
19:32:02.460 [Lua] Transition type "inn_level", is server: true
19:32:02.460 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:32:02.460 [Lua] [GameNetworkManager] Leaving game...
19:32:02.460 [Lua] [GameNetworkManager] Shutting down game session host.
19:32:02.460 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:32:02.461 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:32:02.461 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1902.08
19:32:02.481 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:32:02.525 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 6b92 or from non-session peer 110000102421e32
19:32:04.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:32:04.482 [Lua] Clearing all global lookup lists
19:32:04.482 [Lua] [IngamePlayerListUI] - Destroy
19:32:04.482 [Lua] [EquipmentUI] - Destroy
19:32:04.482 [Lua] [GamePadEquipmentUI] - Destroy
19:32:04.482 [Lua] [AbilityUI] - Destroy
19:32:04.482 [Lua] [GamePadAbilityUI] - Destroy
19:32:04.483 [Lua] [IngameUI] destroy
19:32:04.535 [Lua] [MOD][VMF][INFO] Removed 110000102421e32 from the VMF users list.
19:32:04.696 [Lua] [Managers] Destroying state managers...
19:32:04.718 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:32:04.929 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:32:04.946 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
19:32:04.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:32:04.955 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader
19:32:04.964 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
19:32:04.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:32:04.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:32:04.970 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:32:04.970 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:32:04.971 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:32:04.975 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:32:04.984 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
19:32:04.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:32:04.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:32:04.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:32:04.996 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:32:05.005 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:32:05.006 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:32:05.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader
19:32:05.017 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
19:32:05.020 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:32:05.023 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:32:05.026 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:32:05.032 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:32:05.033 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:32:05.039 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:32:05.048 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:32:05.055 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:32:05.060 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:32:05.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:32:05.069 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:32:05.076 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:32:05.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:32:05.113 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
19:32:05.125 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:32:05.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:32:05.147 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:32:05.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:32:05.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001024a68fc
19:32:05.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102421e32
19:32:05.147 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010147c3df
19:32:05.147 [Lua] [Matchmaking] unregister rpcs
19:32:05.147 [Lua] ############### UNLOADING PACKAGES ###############
19:32:05.147 [Lua] [Gamestate] Enter state StateLoading
19:32:05.152 [World] Spawning level.
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] Found camera: end_screen_camera
19:32:05.168 [Lua] [EndViewState] Enter Substate EndViewStateSummary
19:32:05.169 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:32:05.169 [Lua] [Matchmaking] register rpcs
19:32:05.169 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:32:05.169 [Lua] Set lobby begin:
19:32:05.169 [Lua] Lobby data twitch_enabled = false
19:32:05.169 [Lua] Lobby data power_level = 0
19:32:05.169 [Lua] Lobby data unique_server_name = JayJay
19:32:05.169 [Lua] Lobby data host = 110000106697298
19:32:05.169 [Lua] Lobby data game_mode = 2
19:32:05.169 [Lua] Lobby data is_private = false
19:32:05.169 [Lua] Lobby data level_key = skittergate
19:32:05.169 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:32:05.170 [Lua] Lobby data selected_level_key = skittergate
19:32:05.170 [Lua] Lobby data quick_game = true
19:32:05.170 [Lua] Lobby data mechanism = adventure
19:32:05.170 [Lua] Lobby data matchmaking = true
19:32:05.170 [Lua] Lobby data num_players = 4
19:32:05.170 [Lua] Lobby data country_code = DE
19:32:05.170 [Lua] Lobby data difficulty = hardest
19:32:05.170 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:32:05.170 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:32:05.170 [Lua] Lobby data player_slot_4 = 0:0
19:32:05.170 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:32:05.170 [Lua] Lobby data eac_authorized = true
19:32:05.170 [Lua] Set lobby end.
19:32:05.170 [Lua] registering RPCs
19:32:05.170 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:32:05.171 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:32:05.171 [Lua] Set lobby begin:
19:32:05.171 [Lua] Lobby data twitch_enabled = false
19:32:05.171 [Lua] Lobby data power_level = 0
19:32:05.171 [Lua] Lobby data unique_server_name = JayJay
19:32:05.171 [Lua] Lobby data host = 110000106697298
19:32:05.171 [Lua] Lobby data game_mode = 3
19:32:05.171 [Lua] Lobby data is_private = false
19:32:05.171 [Lua] Lobby data level_key = inn_level
19:32:05.171 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:32:05.171 [Lua] Lobby data selected_level_key = skittergate
19:32:05.171 [Lua] Lobby data quick_game = true
19:32:05.171 [Lua] Lobby data mechanism = adventure
19:32:05.171 [Lua] Lobby data matchmaking = false
19:32:05.171 [Lua] Lobby data num_players = 4
19:32:05.171 [Lua] Lobby data country_code = DE
19:32:05.171 [Lua] Lobby data difficulty = hardest
19:32:05.171 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:32:05.171 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:32:05.171 [Lua] Lobby data player_slot_4 = 0:0
19:32:05.172 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:32:05.172 [Lua] Lobby data eac_authorized = true
19:32:05.172 [Lua] Set lobby end.
19:32:05.172 [Lua] MUSIC MANAGER unmute_all_world_sounds 311157 0
19:32:05.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 52
19:32:05.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:32:05.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 52
19:32:05.179 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:32:05.179 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
19:32:05.179 [Lua] [LevelTransitionHandler] load_level inn_level
19:32:05.339 [Umbra] Unload tome
19:32:05.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x4bf76, position: 0
19:32:05.476 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
19:32:05.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:32:05.476 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:32:05.476 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
19:32:05.476 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:32:05.476 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:32:05.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:32:05.662 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:32:05.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:32:05.694 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 52
19:32:05.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:32:05.704 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:32:05.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:32:06.157 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:32:10.089 [Lua] ### Sending rpc_level_loaded
19:32:10.089 [Lua] #### Has state machine: true, sender: 1100001024a68fc, level_id: 50
19:32:10.089 [Lua] Peer 1100001024a68fc has loaded the level and all enemies are loaded
19:32:13.008 [Lua] ### Sending rpc_level_loaded
19:32:13.008 [Lua] #### Has state machine: true, sender: 11000010147c3df, level_id: 50
19:32:13.008 [Lua] Peer 11000010147c3df has loaded the level and all enemies are loaded
19:32:13.044 [Lua] ### Sending rpc_level_loaded
19:32:13.044 [Lua] #### Has state machine: true, sender: 110000102421e32, level_id: 50
19:32:13.044 [Lua] Peer 110000102421e32 has loaded the level and all enemies are loaded
19:32:15.851 [Lua] min_height 91.160001754760742
19:32:16.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:32:16.022 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:32:16.044 [Lua] [LevelTransitionHandler] Level load completed!
19:32:16.044 [Lua] [EnemyPackageLoader] setup_startup_enemies
19:32:16.044 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:32:16.046 [Lua] ### Sending rpc_level_loaded
19:32:16.046 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
19:32:16.046 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:32:16.046 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:32:16.046 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:32:16.081 [Lua] ### Sending rpc_level_loaded
19:32:16.081 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
19:32:21.873 [Lua] [EndViewState] Exit Substate EndViewStateSummary
19:32:21.873 [Lua] [PlayState] Enter Substate EndViewStateChest
19:32:50.476 [Lua] min_height 91.160001754760742
19:32:56.080 [Lua] [PlayState] Exit Substate EndViewStateChest
19:32:56.080 [Lua] [PlayState] Enter Substate EndViewStateScore
19:33:09.516 [Lua] [PlayState] Exit Substate EndViewStateScore
19:33:09.527 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:33:10.516 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:33:10.516 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:33:10.516 [Lua] [Matchmaking] unregister rpcs
19:33:10.517 [Lua] Set lobby begin:
19:33:10.517 [Lua] Lobby data twitch_enabled = false
19:33:10.517 [Lua] Lobby data power_level = 0
19:33:10.517 [Lua] Lobby data unique_server_name = JayJay
19:33:10.517 [Lua] Lobby data host = 110000106697298
19:33:10.517 [Lua] Lobby data game_mode = 3
19:33:10.517 [Lua] Lobby data is_private = false
19:33:10.517 [Lua] Lobby data level_key = inn_level
19:33:10.517 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:10.517 [Lua] Lobby data selected_level_key = skittergate
19:33:10.518 [Lua] Lobby data quick_game = true
19:33:10.518 [Lua] Lobby data mechanism = adventure
19:33:10.518 [Lua] Lobby data matchmaking = false
19:33:10.518 [Lua] Lobby data num_players = 4
19:33:10.518 [Lua] Lobby data country_code = DE
19:33:10.518 [Lua] Lobby data difficulty = hardest
19:33:10.518 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:10.518 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:10.518 [Lua] Lobby data player_slot_4 = 0:0
19:33:10.518 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:10.518 [Lua] Lobby data eac_authorized = true
19:33:10.518 [Lua] Set lobby end.
19:33:10.518 [Lua] [Managers] Destroying state managers...
19:33:10.520 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:33:10.520 [Lua] MUSIC MANAGER Stop_loading_screen_music 311373 0
19:33:10.520 [Lua] [Gamestate] Enter StateIngame HOST
19:33:10.521 [Lua] <>level = inn_level<>
19:33:10.521 [Lua] Set lobby begin:
19:33:10.521 [Lua] Lobby data twitch_enabled = false
19:33:10.521 [Lua] Lobby data power_level = 0
19:33:10.521 [Lua] Lobby data unique_server_name = JayJay
19:33:10.521 [Lua] Lobby data host = 110000106697298
19:33:10.521 [Lua] Lobby data game_mode = 3
19:33:10.521 [Lua] Lobby data is_private = false
19:33:10.521 [Lua] Lobby data level_key = inn_level
19:33:10.521 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:10.522 [Lua] Lobby data selected_level_key = inn_level
19:33:10.522 [Lua] Lobby data quick_game = true
19:33:10.522 [Lua] Lobby data mechanism = adventure
19:33:10.522 [Lua] Lobby data matchmaking = false
19:33:10.522 [Lua] Lobby data num_players = 4
19:33:10.522 [Lua] Lobby data country_code = DE
19:33:10.522 [Lua] Lobby data difficulty = hardest
19:33:10.522 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:10.522 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:10.522 [Lua] Lobby data player_slot_4 = 0:0
19:33:10.522 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:10.522 [Lua] Lobby data eac_authorized = true
19:33:10.522 [Lua] Set lobby end.
19:33:10.522 [Umbra] Init version: 3.4.15 :: 16 threads
19:33:10.523 [Lua] [StateIngame] Server ingame
19:33:10.527 [Lua] Set lobby begin:
19:33:10.527 [Lua] Lobby data twitch_enabled = false
19:33:10.527 [Lua] Lobby data power_level = 0
19:33:10.527 [Lua] Lobby data unique_server_name = JayJay
19:33:10.527 [Lua] Lobby data host = 110000106697298
19:33:10.527 [Lua] Lobby data game_mode = 3
19:33:10.527 [Lua] Lobby data is_private = false
19:33:10.527 [Lua] Lobby data level_key = inn_level
19:33:10.527 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:10.527 [Lua] Lobby data selected_level_key = inn_level
19:33:10.528 [Lua] Lobby data quick_game = true
19:33:10.528 [Lua] Lobby data mechanism = adventure
19:33:10.528 [Lua] Lobby data matchmaking = false
19:33:10.528 [Lua] Lobby data num_players = 4
19:33:10.528 [Lua] Lobby data country_code = DE
19:33:10.528 [Lua] Lobby data difficulty = hardest
19:33:10.528 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:10.528 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:10.528 [Lua] Lobby data player_slot_4 = 0:0
19:33:10.528 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:10.528 [Lua] Lobby data eac_authorized = true
19:33:10.528 [Lua] Set lobby end.
19:33:10.528 [Lua] [Matchmaking] register rpcs
19:33:10.528 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:33:10.529 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:33:10.529 [Lua] [GameNetworkManager] self.is_server = true
19:33:10.529 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
19:33:10.529 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:33:10.529 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:33:10.529 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:33:10.529 [Network] Setting artificial MTU limit to 65536
19:33:10.540 [Lua] Switching ConflictSettings: to: disabled
19:33:10.540 [Lua] pacing=disabled
19:33:10.540 [Lua] roaming=nil
19:33:10.540 [Lua] specials=disabled
19:33:10.540 [Lua] debug_color=black
19:33:10.540 [Lua] pack_spawning=disabled
19:33:10.540 [Lua] contained_breeds=nil
19:33:10.540 [Lua] disabled=true
19:33:10.540 [Lua] boss=disabled
19:33:10.540 [Lua] horde=disabled
19:33:10.540 [Lua] name=disabled
19:33:10.540 [Lua] intensity=disabled
19:33:10.540 [Lua] ---
19:33:10.540 [Lua] [LevelAnalysis] set_random_seed( 12313652)
19:33:10.546 [Lua] [AIInterestPointSystem] Level Seed: 12313652
19:33:10.546 [Lua]
19:33:10.546 [Lua] [entity_system_bag] = table
19:33:10.546 [Lua] [entity_system_bag] = metatable
19:33:10.546 [Lua] [startup_data] = table
19:33:10.546 [Lua] [entity_manager] = table
19:33:10.546 [Lua] [entity_manager] = metatable
19:33:10.546 [Lua] [unit_spawner] = table
19:33:10.546 [Lua] [unit_spawner] = metatable
19:33:10.546 [Lua] [unit_storage] = table
19:33:10.546 [Lua] [unit_storage] = metatable
19:33:10.546 [Lua] [dice_keeper] = table
19:33:10.546 [Lua] [dice_keeper] = metatable
19:33:10.546 [Lua] [is_server] = true (boolean)
19:33:10.546 [Lua] [world] = [World]
19:33:10.546 [Lua] [system_api] = table
19:33:10.546 [Lua] [entity_system] = table
19:33:10.546 [Lua] [entity_system] = metatable
19:33:10.546 [Lua] [network_lobby] = table
19:33:10.546 [Lua] [network_lobby] = metatable
19:33:10.546 [Lua] [profile_synchronizer] = table
19:33:10.546 [Lua] [profile_synchronizer] = metatable
19:33:10.546 [Lua] [level_transition_handler] = table
19:33:10.546 [Lua] [level_transition_handler] = metatable
19:33:10.546 [Lua] [num_local_human_players] = 1 (number)
19:33:10.546 [Lua] [statistics_db] = table
19:33:10.546 [Lua] [statistics_db] = metatable
19:33:10.546 [Lua] [network_server] = table
19:33:10.546 [Lua] [network_server] = metatable
19:33:10.546 [Lua] [input_manager] = table
19:33:10.546 [Lua] [input_manager] = metatable
19:33:10.546 [Lua] [network_clock] = table
19:33:10.546 [Lua] [network_clock] = metatable
19:33:10.546 [Lua] [network_transmit] = table
19:33:10.546 [Lua] [network_transmit] = metatable
19:33:10.546 [Lua] [free_flight_manager] = table
19:33:10.546 [Lua] [free_flight_manager] = metatable
19:33:10.546 [Lua] [network_manager] = table
19:33:10.546 [Lua] [network_manager] = metatable
19:33:10.546 [Lua] [network_event_delegate] = table
19:33:10.546 [Lua] [network_event_delegate] = metatable
19:33:10.546 [Lua]
19:33:10.547 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:33:10.547 [Lua] ignoring extension VersusInteractObjectiveExtension
19:33:10.547 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:33:10.547 [Lua] ignoring extension VersusSocketObjectiveExtension
19:33:10.547 [Lua] ignoring extension VersusTargetObjectiveExtension
19:33:10.548 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:33:10.551 [Lua] [AchievementManager] Achievements using the steam platform
19:33:10.552 [Lua] [StateIngame] Level seed: 12313652
19:33:10.552 [World] Spawning level.
19:33:11.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:33:11.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:33:11.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:33:11.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:33:11.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:33:11.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:33:11.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:33:11.193 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:33:11.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
19:33:11.195 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read,
19:33:11.197 [Lua] [LevelAnalysis] set_random_seed( 12313652)
19:33:11.223 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
19:33:11.223 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
19:33:11.224 [Lua] [IngameUI] init
19:33:11.243 [SteamVoipClient] select_out(110000102421e32, off)
19:33:11.243 [SteamVoipClient] select_out(1100001024a68fc, off)
19:33:11.243 [SteamVoipClient] select_out(110000106697298, off)
19:33:11.249 [Lua] cb_razer_chroma_setup
19:33:11.325 [Lua] [Matchmaking] Cancelling matchmaking
19:33:11.325 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
19:33:11.325 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:33:11.325 [Lua] Set lobby begin:
19:33:11.325 [Lua] Lobby data twitch_enabled = false
19:33:11.326 [Lua] Lobby data power_level = 0
19:33:11.326 [Lua] Lobby data unique_server_name = JayJay
19:33:11.326 [Lua] Lobby data host = 110000106697298
19:33:11.326 [Lua] Lobby data game_mode = 3
19:33:11.326 [Lua] Lobby data is_private = false
19:33:11.326 [Lua] Lobby data level_key = inn_level
19:33:11.326 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:11.326 [Lua] Lobby data selected_level_key = inn_level
19:33:11.326 [Lua] Lobby data quick_game = true
19:33:11.326 [Lua] Lobby data mechanism = adventure
19:33:11.326 [Lua] Lobby data matchmaking = false
19:33:11.326 [Lua] Lobby data num_players = 4
19:33:11.326 [Lua] Lobby data country_code = DE
19:33:11.326 [Lua] Lobby data difficulty = normal
19:33:11.326 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:11.326 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:11.326 [Lua] Lobby data player_slot_4 = 0:0
19:33:11.326 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:11.327 [Lua] Lobby data eac_authorized = true
19:33:11.327 [Lua] Set lobby end.
19:33:11.330 [Lua] Set lobby begin:
19:33:11.330 [Lua] Lobby data twitch_enabled = false
19:33:11.330 [Lua] Lobby data power_level = 0
19:33:11.330 [Lua] Lobby data unique_server_name = JayJay
19:33:11.330 [Lua] Lobby data host = 110000106697298
19:33:11.330 [Lua] Lobby data game_mode = 3
19:33:11.330 [Lua] Lobby data is_private = false
19:33:11.330 [Lua] Lobby data level_key = inn_level
19:33:11.330 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:11.330 [Lua] Lobby data selected_level_key = inn_level
19:33:11.330 [Lua] Lobby data quick_game = true
19:33:11.331 [Lua] Lobby data mechanism = adventure
19:33:11.331 [Lua] Lobby data matchmaking = false
19:33:11.331 [Lua] Lobby data num_players = 4
19:33:11.331 [Lua] Lobby data country_code = DE
19:33:11.331 [Lua] Lobby data difficulty = normal
19:33:11.331 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:11.331 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:11.331 [Lua] Lobby data player_slot_4 = 0:0
19:33:11.331 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:11.331 [Lua] Lobby data eac_authorized = true
19:33:11.331 [Lua] Set lobby end.
19:33:11.331 [Lua] [PartyManager] Leader is set to 110000106697298
19:33:11.331 [Lua] [LevelTransitionHandler] set_next_level( nil )
19:33:11.331 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:33:11.331 [Lua] Set lobby begin:
19:33:11.331 [Lua] Lobby data twitch_enabled = false
19:33:11.331 [Lua] Lobby data power_level = 835
19:33:11.332 [Lua] Lobby data unique_server_name = JayJay
19:33:11.332 [Lua] Lobby data host = 110000106697298
19:33:11.332 [Lua] Lobby data game_mode = 3
19:33:11.332 [Lua] Lobby data is_private = false
19:33:11.332 [Lua] Lobby data level_key = inn_level
19:33:11.332 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:11.332 [Lua] Lobby data selected_level_key = inn_level
19:33:11.332 [Lua] Lobby data quick_game = true
19:33:11.332 [Lua] Lobby data mechanism = adventure
19:33:11.332 [Lua] Lobby data matchmaking = false
19:33:11.332 [Lua] Lobby data num_players = 4
19:33:11.332 [Lua] Lobby data country_code = DE
19:33:11.332 [Lua] Lobby data difficulty = normal
19:33:11.332 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:11.332 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:11.332 [Lua] Lobby data player_slot_4 = 0:0
19:33:11.332 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:11.333 [Lua] Lobby data eac_authorized = true
19:33:11.333 [Lua] Set lobby end.
19:33:11.334 [Flow] complete_skittergate_legend true
19:33:11.334 [Flow] complete_all_helmgart_levels_recruit true
19:33:11.336 [Flow] WitchHunterLevel:35
19:33:11.336 [Flow] LeaderYes
19:33:11.336 [Flow] ALL PC XP:304250
19:33:11.336 [Flow] Has "bogenhafen" DLC:true
19:33:11.336 [Flow] WH XP:60850
19:33:11.336 [Flow] Number of crafted items:10545
19:33:11.336 [Flow] Has "pre_order" DLC:true
19:33:11.336 [Flow] Sum of Powe Levels:1500
19:33:11.336 [Flow] lodestone diff 1:false
19:33:11.337 [Flow] magnus and forest activated
19:33:11.337 [Flow] magnus and forest activated
19:33:11.337 [Flow] cemetery and forest activated
19:33:11.337 [Flow] magnus and cemetery
19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:33:11.337 [Flow] ALL RUNES ACTIVATED
19:33:11.337 [Flow] magnus and forest activated
19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:33:11.337 [Flow] ALL RUNES ACTIVATED
19:33:11.337 [Flow] cemetery and forest activated
19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:33:11.337 [Flow] ALL RUNES ACTIVATED
19:33:11.337 [Flow] magnus and forest activated
19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:33:11.337 [Flow] ALL RUNES ACTIVATED
19:33:11.337 [Flow] magnus and cemetery
19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:33:11.337 [Flow] ALL RUNES ACTIVATED
19:33:11.337 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:33:11.340 [Lua] CurrentConflictSettings disabled
19:33:11.340 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:33:11.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:33:11.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:33:11.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:33:11.344 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
19:33:11.344 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:33:11.345 [Lua] MUSIC: won -> explore
19:33:11.649 [Lua] Set lobby begin:
19:33:11.650 [Lua] Lobby data twitch_enabled = false
19:33:11.650 [Lua] Lobby data power_level = 835
19:33:11.650 [Lua] Lobby data unique_server_name = JayJay
19:33:11.650 [Lua] Lobby data host = 110000106697298
19:33:11.650 [Lua] Lobby data game_mode = 3
19:33:11.650 [Lua] Lobby data is_private = false
19:33:11.650 [Lua] Lobby data level_key = inn_level
19:33:11.650 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:11.651 [Lua] Lobby data selected_level_key = inn_level
19:33:11.651 [Lua] Lobby data quick_game = true
19:33:11.651 [Lua] Lobby data mechanism = adventure
19:33:11.651 [Lua] Lobby data matchmaking = false
19:33:11.651 [Lua] Lobby data num_players = 4
19:33:11.651 [Lua] Lobby data country_code = DE
19:33:11.651 [Lua] Lobby data difficulty = normal
19:33:11.651 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:11.651 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:11.651 [Lua] Lobby data player_slot_4 = 0:0
19:33:11.652 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:11.652 [Lua] Lobby data eac_authorized = true
19:33:11.652 [Lua] Set lobby end.
19:33:11.652 [Lua] [Matchmaking] Assigned player 1100001024a68fc to slot 2 when hot join syncing
19:33:11.654 [Lua] Set lobby begin:
19:33:11.654 [Lua] Lobby data twitch_enabled = false
19:33:11.654 [Lua] Lobby data power_level = 835
19:33:11.654 [Lua] Lobby data unique_server_name = JayJay
19:33:11.654 [Lua] Lobby data host = 110000106697298
19:33:11.654 [Lua] Lobby data game_mode = 3
19:33:11.654 [Lua] Lobby data is_private = false
19:33:11.654 [Lua] Lobby data level_key = inn_level
19:33:11.654 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:11.654 [Lua] Lobby data selected_level_key = inn_level
19:33:11.654 [Lua] Lobby data quick_game = true
19:33:11.654 [Lua] Lobby data mechanism = adventure
19:33:11.654 [Lua] Lobby data matchmaking = false
19:33:11.655 [Lua] Lobby data num_players = 4
19:33:11.655 [Lua] Lobby data country_code = DE
19:33:11.655 [Lua] Lobby data difficulty = normal
19:33:11.655 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:11.655 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:11.655 [Lua] Lobby data player_slot_4 = 0:0
19:33:11.655 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:11.655 [Lua] Lobby data eac_authorized = true
19:33:11.655 [Lua] Set lobby end.
19:33:11.655 [Lua] [Matchmaking] Assigned player 110000102421e32 to slot 1 when hot join syncing
19:33:11.657 [Lua] Set lobby begin:
19:33:11.657 [Lua] Lobby data twitch_enabled = false
19:33:11.657 [Lua] Lobby data power_level = 835
19:33:11.657 [Lua] Lobby data unique_server_name = JayJay
19:33:11.657 [Lua] Lobby data host = 110000106697298
19:33:11.657 [Lua] Lobby data game_mode = 3
19:33:11.657 [Lua] Lobby data is_private = false
19:33:11.657 [Lua] Lobby data level_key = inn_level
19:33:11.657 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:11.658 [Lua] Lobby data selected_level_key = inn_level
19:33:11.658 [Lua] Lobby data quick_game = true
19:33:11.658 [Lua] Lobby data mechanism = adventure
19:33:11.658 [Lua] Lobby data matchmaking = false
19:33:11.658 [Lua] Lobby data num_players = 4
19:33:11.658 [Lua] Lobby data country_code = DE
19:33:11.658 [Lua] Lobby data difficulty = normal
19:33:11.658 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:11.658 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:11.658 [Lua] Lobby data player_slot_4 = 0:0
19:33:11.658 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:11.658 [Lua] Lobby data eac_authorized = true
19:33:11.658 [Lua] Set lobby end.
19:33:11.658 [Lua] [Matchmaking] Assigned player 11000010147c3df to slot 3 when hot join syncing
19:33:11.659 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
19:33:11.659 [Lua] RemotePlayer:create_game_object( ) 27
19:33:11.673 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
19:33:11.673 [Lua] RemotePlayer:create_game_object( ) 28
19:33:11.686 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
19:33:11.686 [Lua] RemotePlayer:create_game_object( ) 29
19:33:11.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:33:11.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:33:11.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:33:11.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:33:11.702 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010147c3df
19:33:11.702 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001024a68fc
19:33:11.702 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102421e32
19:33:11.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:33:11.741 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:33:11.741 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
19:33:11.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
19:33:11.911 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010147c3df go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:33:11.911 [Lua] Adding player sync data to peer=11000010147c3df local_player_id=1
19:33:11.912 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010147c3df go_type=player_unit go_created_func_name=game_object_created_player_unit
19:33:11.914 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
19:33:11.915 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:33:11.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
19:33:11.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
19:33:11.916 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001024a68fc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:33:11.916 [Lua] Adding player sync data to peer=1100001024a68fc local_player_id=1
19:33:11.917 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001024a68fc go_type=player_unit go_created_func_name=game_object_created_player_unit
19:33:11.919 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
19:33:11.920 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:33:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
19:33:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2, async-read,
19:33:11.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read,
19:33:11.922 [Lua] [MOD][VMF][INFO] Added 110000102421e32 to the VMF users list.
19:33:11.922 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102421e32 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:33:11.922 [Lua] Adding player sync data to peer=110000102421e32 local_player_id=1
19:33:11.922 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102421e32 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:33:11.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
19:33:11.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:33:12.213 [Flow] DISABLE
19:33:12.455 [Lua] StateInGameRunning:_game_actually_starts()
19:33:12.455 [Lua] #################################################################################################################
19:33:12.455 [Lua] [Loading Time]: 00:01:07 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:33:12.455 [Lua] #################################################################################################################
19:33:12.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53
19:33:12.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53
19:33:13.234 [Lua] [IngameUI] menu view on_enter hero_view
19:33:13.245 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0
19:33:13.245 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:33:13.268 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:33:13.269 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:33:13.271 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:33:13.271 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:33:13.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:33:13.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53
19:33:13.587 [Lua] Commit load time data
19:33:13.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:33:13.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:33:13.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:33:13.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:33:13.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:33:13.921 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:33:13.921 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:33:13.923 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:33:13.923 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:33:14.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:33:14.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:33:14.509 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:33:14.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:33:15.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:33:15.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:33:15.045 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:33:15.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:33:15.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:33:15.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
19:33:15.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:33:15.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:33:15.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:33:15.796 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:33:15.797 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:33:15.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:33:16.406 [Lua] PlayFabMirror:_commit_internal 17
19:33:16.406 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:33:16.409 [Lua] generate_backend_stats 110000106697298:1
19:33:16.427 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:33:16.427 [Lua] Set lobby begin:
19:33:16.427 [Lua] Lobby data twitch_enabled = false
19:33:16.427 [Lua] Lobby data power_level = 800
19:33:16.427 [Lua] Lobby data unique_server_name = JayJay
19:33:16.427 [Lua] Lobby data host = 110000106697298
19:33:16.428 [Lua] Lobby data game_mode = 3
19:33:16.428 [Lua] Lobby data is_private = false
19:33:16.428 [Lua] Lobby data level_key = inn_level
19:33:16.428 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:16.428 [Lua] Lobby data selected_level_key = inn_level
19:33:16.428 [Lua] Lobby data quick_game = true
19:33:16.428 [Lua] Lobby data mechanism = adventure
19:33:16.428 [Lua] Lobby data matchmaking = false
19:33:16.428 [Lua] Lobby data num_players = 4
19:33:16.428 [Lua] Lobby data country_code = DE
19:33:16.428 [Lua] Lobby data difficulty = normal
19:33:16.428 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:16.428 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:16.428 [Lua] Lobby data player_slot_4 = 0:0
19:33:16.428 [Lua] Lobby data player_slot_3 = 11000010147c3df:1
19:33:16.428 [Lua] Lobby data eac_authorized = true
19:33:16.429 [Lua] Set lobby end.
19:33:16.446 [Lua] commit result success 17
19:33:16.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:33:16.783 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
19:33:16.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:33:16.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:33:17.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:33:17.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:33:17.744 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
19:33:17.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
19:33:17.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
19:33:17.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
19:33:17.870 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
19:33:17.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
19:33:18.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
19:33:18.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
19:33:18.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
19:33:18.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
19:33:18.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
19:33:18.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
19:33:18.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
19:33:18.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:33:18.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:33:18.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
19:33:18.297 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
19:33:18.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:33:18.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:33:18.513 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:33:18.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
19:33:18.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:33:18.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:33:18.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:33:18.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
19:33:18.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:33:18.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:33:18.729 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:33:18.730 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
19:33:18.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:33:18.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:33:18.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
19:33:18.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:33:18.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:33:18.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:33:18.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:33:18.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:33:18.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:33:19.325 [Lua] [ChatManager][1]System: WepperPeppe has left the game
19:33:19.325 [Lua] [PSM] Disconnecting peer 11000010147c3df
19:33:19.325 [Lua] [PSM] Disconnected peer 11000010147c3df is being removed from session.
19:33:19.325 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010147c3df
19:33:19.325 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010147c3df
19:33:19.325 [Lua] [GameNetworkManager] destroying game object with go_id=29
19:33:19.325 [Lua] Set lobby begin:
19:33:19.325 [Lua] Lobby data twitch_enabled = false
19:33:19.325 [Lua] Lobby data power_level = 800
19:33:19.326 [Lua] Lobby data unique_server_name = JayJay
19:33:19.326 [Lua] Lobby data host = 110000106697298
19:33:19.326 [Lua] Lobby data game_mode = 3
19:33:19.326 [Lua] Lobby data is_private = false
19:33:19.326 [Lua] Lobby data level_key = inn_level
19:33:19.326 [Lua] Lobby data player_slot_1 = 110000102421e32:1
19:33:19.326 [Lua] Lobby data selected_level_key = inn_level
19:33:19.326 [Lua] Lobby data quick_game = true
19:33:19.327 [Lua] Lobby data mechanism = adventure
19:33:19.327 [Lua] Lobby data matchmaking = false
19:33:19.327 [Lua] Lobby data num_players = 4
19:33:19.327 [Lua] Lobby data country_code = DE
19:33:19.327 [Lua] Lobby data difficulty = normal
19:33:19.327 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:19.327 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:19.327 [Lua] Lobby data player_slot_4 = 0:0
19:33:19.327 [Lua] Lobby data player_slot_3 = 0:0
19:33:19.327 [Lua] Lobby data eac_authorized = true
19:33:19.327 [Lua] Set lobby end.
19:33:19.327 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010147c3df)
19:33:19.328 [EAC] EAC server lost client 11000010147c3df
19:33:19.328 [EACServer] [20:33:19:327][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010147C3DF PlayerGUID: 76561197981746143
19:33:19.328 [Lua] [GameNetworkManager] destroying game object with go_id=33
19:33:19.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
19:33:19.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:33:19.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
19:33:19.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:33:19.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
19:33:20.558 [Lua] [ChatManager][1]System: NuclearToast has left the game
19:33:20.558 [Lua] [PSM] Disconnecting peer 110000102421e32
19:33:20.558 [Lua] [PSM] Disconnected peer 110000102421e32 is being removed from session.
19:33:20.558 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102421e32
19:33:20.558 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102421e32
19:33:20.558 [Lua] [MOD][VMF][INFO] Removed 110000102421e32 from the VMF users list.
19:33:20.559 [Lua] [GameNetworkManager] destroying game object with go_id=28
19:33:20.559 [Lua] Set lobby begin:
19:33:20.559 [Lua] Lobby data twitch_enabled = false
19:33:20.559 [Lua] Lobby data power_level = 800
19:33:20.559 [Lua] Lobby data unique_server_name = JayJay
19:33:20.559 [Lua] Lobby data host = 110000106697298
19:33:20.559 [Lua] Lobby data game_mode = 3
19:33:20.560 [Lua] Lobby data is_private = false
19:33:20.560 [Lua] Lobby data level_key = inn_level
19:33:20.560 [Lua] Lobby data player_slot_1 = 0:0
19:33:20.560 [Lua] Lobby data selected_level_key = inn_level
19:33:20.560 [Lua] Lobby data quick_game = true
19:33:20.561 [Lua] Lobby data mechanism = adventure
19:33:20.561 [Lua] Lobby data matchmaking = false
19:33:20.561 [Lua] Lobby data num_players = 4
19:33:20.561 [Lua] Lobby data country_code = DE
19:33:20.561 [Lua] Lobby data difficulty = normal
19:33:20.561 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:20.561 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:20.561 [Lua] Lobby data player_slot_4 = 0:0
19:33:20.561 [Lua] Lobby data player_slot_3 = 0:0
19:33:20.561 [Lua] Lobby data eac_authorized = true
19:33:20.561 [Lua] Set lobby end.
19:33:20.561 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102421e32)
19:33:20.561 [EAC] EAC server lost client 110000102421e32
19:33:20.562 [EACServer] [20:33:20:561][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102421E32 PlayerGUID: 76561197998153266
19:33:20.562 [Lua] [GameNetworkManager] destroying game object with go_id=35
19:33:20.564 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
19:33:20.564 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:33:20.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2
19:33:21.444 [Lua] Set lobby begin:
19:33:21.444 [Lua] Lobby data twitch_enabled = false
19:33:21.444 [Lua] Lobby data power_level = 835
19:33:21.444 [Lua] Lobby data unique_server_name = JayJay
19:33:21.444 [Lua] Lobby data host = 110000106697298
19:33:21.445 [Lua] Lobby data game_mode = 3
19:33:21.445 [Lua] Lobby data is_private = false
19:33:21.445 [Lua] Lobby data level_key = inn_level
19:33:21.445 [Lua] Lobby data player_slot_1 = 0:0
19:33:21.445 [Lua] Lobby data selected_level_key = inn_level
19:33:21.445 [Lua] Lobby data quick_game = true
19:33:21.445 [Lua] Lobby data mechanism = adventure
19:33:21.445 [Lua] Lobby data matchmaking = false
19:33:21.445 [Lua] Lobby data num_players = 4
19:33:21.445 [Lua] Lobby data country_code = DE
19:33:21.445 [Lua] Lobby data difficulty = normal
19:33:21.445 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:21.445 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:21.446 [Lua] Lobby data player_slot_4 = 0:0
19:33:21.446 [Lua] Lobby data player_slot_3 = 0:0
19:33:21.446 [Lua] Lobby data eac_authorized = true
19:33:21.446 [Lua] Set lobby end.
19:33:21.789 [SteamLobby] Detected removed member 11000010147c3df
19:33:21.789 [Connection] Destroying endpoint 11000010147c3df - explicit request
19:33:21.791 [SteamAuthenticator] CancelAuthTicket 11000010147c3df
19:33:21.792 [SteamAuthenticator] EndAuthSession 11000010147c3df
19:33:21.792 [Lua] [NetworkServer] Changing num_players from 4 to 3
19:33:21.792 [Lua] Players: 3
19:33:21.792 [Lua] Set lobby begin:
19:33:21.792 [Lua] Lobby data twitch_enabled = false
19:33:21.792 [Lua] Lobby data power_level = 835
19:33:21.792 [Lua] Lobby data unique_server_name = JayJay
19:33:21.792 [Lua] Lobby data host = 110000106697298
19:33:21.792 [Lua] Lobby data game_mode = 3
19:33:21.792 [Lua] Lobby data is_private = false
19:33:21.792 [Lua] Lobby data level_key = inn_level
19:33:21.792 [Lua] Lobby data player_slot_1 = 0:0
19:33:21.792 [Lua] Lobby data selected_level_key = inn_level
19:33:21.793 [Lua] Lobby data quick_game = true
19:33:21.793 [Lua] Lobby data mechanism = adventure
19:33:21.793 [Lua] Lobby data matchmaking = false
19:33:21.793 [Lua] Lobby data num_players = 3
19:33:21.793 [Lua] Lobby data country_code = DE
19:33:21.793 [Lua] Lobby data difficulty = normal
19:33:21.793 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:21.793 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:21.793 [Lua] Lobby data player_slot_4 = 0:0
19:33:21.793 [Lua] Lobby data player_slot_3 = 0:0
19:33:21.793 [Lua] Lobby data eac_authorized = true
19:33:21.793 [Lua] Set lobby end.
19:33:21.794 [Lua] [LobbyMembers] Member left 11000010147c3df
19:33:23.117 [SteamLobby] Detected removed member 110000102421e32
19:33:23.117 [Connection] Destroying endpoint 110000102421e32 - explicit request
19:33:23.119 [SteamAuthenticator] CancelAuthTicket 110000102421e32
19:33:23.120 [SteamAuthenticator] EndAuthSession 110000102421e32
19:33:23.120 [Lua] [NetworkServer] Changing num_players from 3 to 2
19:33:23.120 [Lua] Players: 2
19:33:23.120 [Lua] Set lobby begin:
19:33:23.120 [Lua] Lobby data twitch_enabled = false
19:33:23.120 [Lua] Lobby data power_level = 835
19:33:23.120 [Lua] Lobby data unique_server_name = JayJay
19:33:23.120 [Lua] Lobby data host = 110000106697298
19:33:23.120 [Lua] Lobby data game_mode = 3
19:33:23.120 [Lua] Lobby data is_private = false
19:33:23.120 [Lua] Lobby data level_key = inn_level
19:33:23.120 [Lua] Lobby data player_slot_1 = 0:0
19:33:23.120 [Lua] Lobby data selected_level_key = inn_level
19:33:23.121 [Lua] Lobby data quick_game = true
19:33:23.121 [Lua] Lobby data mechanism = adventure
19:33:23.121 [Lua] Lobby data matchmaking = false
19:33:23.121 [Lua] Lobby data num_players = 2
19:33:23.121 [Lua] Lobby data country_code = DE
19:33:23.121 [Lua] Lobby data difficulty = normal
19:33:23.121 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:23.122 [Lua] Lobby data player_slot_2 = 1100001024a68fc:1
19:33:23.122 [Lua] Lobby data player_slot_4 = 0:0
19:33:23.122 [Lua] Lobby data player_slot_3 = 0:0
19:33:23.122 [Lua] Lobby data eac_authorized = true
19:33:23.122 [Lua] Set lobby end.
19:33:23.122 [SteamVoipClient] select_out(110000102421e32, off)
19:33:23.122 [SteamVoipClient] select_in(110000102421e32, off)
19:33:23.122 [Lua] [LobbyMembers] Member left 110000102421e32
19:33:23.226 [Lua] [Matchmaking] Handshake host removing client 11000010147c3df
19:33:23.226 [Lua] [Matchmaking] Handshake host removing client 110000102421e32
19:33:23.644 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:33:23.644 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:33:23.647 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:33:23.647 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:33:23.658 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:33:24.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:33:24.283 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:33:24.302 [World] Spawning level.
19:33:24.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:33:24.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:33:24.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:33:24.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:33:24.412 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:33:24.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:33:24.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:33:24.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:33:24.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:33:27.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
19:33:27.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:33:27.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:33:27.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:33:27.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:33:27.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:33:27.908 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:33:27.908 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:33:27.940 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
19:33:27.940 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:33:27.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
19:33:27.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:33:28.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
19:33:28.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:33:28.045 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:33:28.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:33:28.329 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
19:33:28.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:33:28.362 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:33:28.362 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:33:29.510 [Lua] PlayFabMirror:_commit_internal 18
19:33:29.511 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 54
19:33:29.511 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:33:29.513 [Lua] generate_backend_stats 110000106697298:1
19:33:29.531 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:33:29.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 55
19:33:29.553 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 54
19:33:29.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 54
19:33:29.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 55
19:33:30.389 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 55
19:33:30.406 [Lua] commit result success 18
19:33:46.778 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001024a68fc
19:33:46.779 [Lua] [ChatManager][1]System: MrNajsman has left the game
19:33:46.779 [Lua] [PSM] Disconnecting peer 1100001024a68fc
19:33:46.779 [Lua] [PSM] Disconnected peer 1100001024a68fc is being removed from session.
19:33:46.779 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001024a68fc
19:33:46.780 [Lua] [GameNetworkManager] destroying game object with go_id=27
19:33:46.780 [Lua] Set lobby begin:
19:33:46.780 [Lua] Lobby data twitch_enabled = false
19:33:46.780 [Lua] Lobby data power_level = 835
19:33:46.780 [Lua] Lobby data unique_server_name = JayJay
19:33:46.780 [Lua] Lobby data host = 110000106697298
19:33:46.781 [Lua] Lobby data game_mode = 3
19:33:46.781 [Lua] Lobby data is_private = false
19:33:46.781 [Lua] Lobby data level_key = inn_level
19:33:46.781 [Lua] Lobby data player_slot_1 = 0:0
19:33:46.781 [Lua] Lobby data selected_level_key = inn_level
19:33:46.781 [Lua] Lobby data quick_game = true
19:33:46.781 [Lua] Lobby data mechanism = adventure
19:33:46.781 [Lua] Lobby data matchmaking = false
19:33:46.782 [Lua] Lobby data num_players = 2
19:33:46.782 [Lua] Lobby data country_code = DE
19:33:46.782 [Lua] Lobby data difficulty = normal
19:33:46.782 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:46.782 [Lua] Lobby data player_slot_2 = 0:0
19:33:46.782 [Lua] Lobby data player_slot_4 = 0:0
19:33:46.782 [Lua] Lobby data player_slot_3 = 0:0
19:33:46.782 [Lua] Lobby data eac_authorized = true
19:33:46.782 [Lua] Set lobby end.
19:33:46.782 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001024a68fc)
19:33:46.782 [EAC] EAC server lost client 1100001024a68fc
19:33:46.783 [EACServer] [20:33:46:782][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001024A68FC PlayerGUID: 76561197998696700
19:33:46.783 [EACServer] [20:33:46:782][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
19:33:46.783 [Lua] [GameNetworkManager] destroying game object with go_id=34
19:33:46.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3
19:33:49.134 warning: [Steam] Session connect failed 110000102421e32, error: 4
19:33:49.274 [SteamLobby] Detected removed member 1100001024a68fc
19:33:49.274 [Connection] Destroying endpoint 1100001024a68fc - explicit request
19:33:49.276 [SteamAuthenticator] CancelAuthTicket 1100001024a68fc
19:33:49.276 [SteamAuthenticator] EndAuthSession 1100001024a68fc
19:33:49.276 [Lua] [NetworkServer] Changing num_players from 2 to 1
19:33:49.276 [Lua] Players: 1
19:33:49.276 [Lua] Set lobby begin:
19:33:49.276 [Lua] Lobby data twitch_enabled = false
19:33:49.276 [Lua] Lobby data power_level = 835
19:33:49.276 [Lua] Lobby data unique_server_name = JayJay
19:33:49.276 [Lua] Lobby data host = 110000106697298
19:33:49.277 [Lua] Lobby data game_mode = 3
19:33:49.277 [Lua] Lobby data is_private = false
19:33:49.277 [Lua] Lobby data level_key = inn_level
19:33:49.277 [Lua] Lobby data player_slot_1 = 0:0
19:33:49.277 [Lua] Lobby data selected_level_key = inn_level
19:33:49.277 [Lua] Lobby data quick_game = true
19:33:49.277 [Lua] Lobby data mechanism = adventure
19:33:49.277 [Lua] Lobby data matchmaking = false
19:33:49.277 [Lua] Lobby data num_players = 1
19:33:49.277 [Lua] Lobby data country_code = DE
19:33:49.277 [Lua] Lobby data difficulty = normal
19:33:49.277 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:33:49.277 [Lua] Lobby data player_slot_2 = 0:0
19:33:49.278 [Lua] Lobby data player_slot_4 = 0:0
19:33:49.278 [Lua] Lobby data player_slot_3 = 0:0
19:33:49.278 [Lua] Lobby data eac_authorized = true
19:33:49.278 [Lua] Set lobby end.
19:33:49.278 [SteamVoipClient] select_out(1100001024a68fc, off)
19:33:49.278 [SteamVoipClient] select_in(1100001024a68fc, off)
19:33:49.278 [Lua] [LobbyMembers] Member left 1100001024a68fc
19:33:49.442 [Lua] [Matchmaking] Handshake host removing client 1100001024a68fc
19:33:50.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:33:50.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:33:50.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:33:50.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:33:56.830 [Lua] PlayFabMirror:_commit_internal 19
19:33:56.830 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:33:56.833 [Lua] generate_backend_stats 110000106697298:1
19:33:56.847 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:33:56.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56
19:33:56.869 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56
19:33:57.357 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56
19:33:57.373 [Lua] commit result success 19
19:34:01.981 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:34:01.981 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:01.981 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:01.981 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:01.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:01.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:02.000 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:34:02.000 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:34:02.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:34:02.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:34:07.673 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:34:07.673 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:34:07.675 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:34:07.676 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:34:07.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:34:08.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:34:08.238 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:34:08.256 [World] Spawning level.
19:34:08.294 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:08.294 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:08.361 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:08.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:08.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:08.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:08.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:08.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:08.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:08.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:13.723 warning: [Steam] Session connect failed 1100001024a68fc, error: 4
19:34:25.087 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:25.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:25.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:25.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:25.120 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
19:34:25.154 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298
19:34:25.171 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
19:34:25.293 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:34:25.294 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
19:34:25.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:34:25.294 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
19:34:25.294 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
19:34:25.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
19:34:25.295 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
19:34:25.295 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
19:34:25.307 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:34:25.307 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
19:34:25.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
19:34:25.315 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
19:34:25.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient
19:34:25.319 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:34:25.319 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
19:34:25.319 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient
19:34:25.324 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
19:34:25.328 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
19:34:25.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
19:34:25.329 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
19:34:25.330 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
19:34:25.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
19:34:25.347 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:34:25.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:34:25.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
19:34:25.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
19:34:39.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:39.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:39.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:39.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:34:39.608 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
19:34:39.640 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298
19:34:39.650 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
19:34:50.209 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:34:50.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:50.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:50.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:50.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:50.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:34:50.225 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:34:50.225 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:34:50.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:34:50.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:34:56.387 [Lua] [IngameUI] menu view on_exit hero_view
19:34:56.396 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0
19:34:56.396 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:34:56.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:34:56.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:35:02.660 [Lua] [IngameUI] menu view on_enter hero_view
19:35:02.668 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0
19:35:02.668 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
19:35:04.268 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 57
19:35:04.283 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 57 39
19:35:05.328 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
19:35:05.328 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 57
19:35:06.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 57
19:35:06.157 [Save] Saving `save_data`
19:35:06.159 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface peddler
19:35:06.166 [Save] Save done
19:35:06.185 [Lua] min_height 91.160001754760742
19:35:10.971 [Lua] [IngameUI] menu view on_exit hero_view
19:35:10.977 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0
19:35:10.977 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
19:35:11.546 [Lua] PlayFabMirror:_commit_internal 20
19:35:11.547 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 58
19:35:11.547 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 59
19:35:11.547 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:35:11.549 [Lua] generate_backend_stats 110000106697298:1
19:35:11.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 60
19:35:11.579 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 58
19:35:11.859 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 58
19:35:11.874 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 59
19:35:12.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 59
19:35:12.173 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 60 40
19:35:12.286 [Lua] [IngameUI] menu view on_enter start_game_view
19:35:12.288 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a755090
19:35:12.288 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:35:12.291 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
19:35:12.291 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
19:35:12.292 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
19:35:12.293 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
19:35:12.453 [Lua] [PlayFabRequestQueue] EAC Enabled! 60
19:35:12.453 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 60
19:35:13.006 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 60
19:35:13.017 [Lua] commit result success 20
19:35:13.065 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
19:35:13.065 [Lua] ............................................................................................................
19:35:13.065 [Lua] ............................................................................................................
19:35:13.065 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
19:35:13.065 [Lua] ............................................................................................................
19:35:13.065 [Lua] ............................................................................................................
19:35:13.065 [Lua] [Matchmaking] Cancelling matchmaking
19:35:13.065 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:35:13.081 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:35:13.081 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:35:13.084 [Lua] Set lobby begin:
19:35:13.084 [Lua] Lobby data twitch_enabled = false
19:35:13.084 [Lua] Lobby data power_level = 835
19:35:13.084 [Lua] Lobby data unique_server_name = JayJay
19:35:13.084 [Lua] Lobby data host = 110000106697298
19:35:13.084 [Lua] Lobby data game_mode = 3
19:35:13.084 [Lua] Lobby data is_private = false
19:35:13.085 [Lua] Lobby data level_key = inn_level
19:35:13.085 [Lua] Lobby data player_slot_1 = 0:0
19:35:13.085 [Lua] Lobby data selected_level_key = inn_level
19:35:13.085 [Lua] Lobby data quick_game = true
19:35:13.085 [Lua] Lobby data mechanism = adventure
19:35:13.085 [Lua] Lobby data matchmaking = false
19:35:13.085 [Lua] Lobby data num_players = 1
19:35:13.085 [Lua] Lobby data country_code = DE
19:35:13.085 [Lua] Lobby data difficulty = hardest
19:35:13.085 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:13.085 [Lua] Lobby data player_slot_2 = 0:0
19:35:13.085 [Lua] Lobby data player_slot_4 = 0:0
19:35:13.085 [Lua] Lobby data player_slot_3 = 0:0
19:35:13.085 [Lua] Lobby data eac_authorized = true
19:35:13.085 [Lua] Set lobby end.
19:35:13.085 [Lua] [PartyManager] Leader is set to 110000106697298
19:35:13.086 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
19:35:13.086 [Lua] [LevelTransitionHandler] set_next_level( nil )
19:35:13.086 [Lua] Set lobby begin:
19:35:13.086 [Lua] Lobby data twitch_enabled = false
19:35:13.086 [Lua] Lobby data power_level = 835
19:35:13.086 [Lua] Lobby data unique_server_name = JayJay
19:35:13.086 [Lua] Lobby data host = 110000106697298
19:35:13.086 [Lua] Lobby data game_mode = 1
19:35:13.086 [Lua] Lobby data is_private = false
19:35:13.086 [Lua] Lobby data level_key = inn_level
19:35:13.086 [Lua] Lobby data player_slot_1 = 0:0
19:35:13.086 [Lua] Lobby data selected_level_key = inn_level
19:35:13.086 [Lua] Lobby data quick_game = true
19:35:13.086 [Lua] Lobby data mechanism = adventure
19:35:13.086 [Lua] Lobby data matchmaking = true
19:35:13.086 [Lua] Lobby data num_players = 1
19:35:13.087 [Lua] Lobby data country_code = DE
19:35:13.087 [Lua] Lobby data difficulty = hardest
19:35:13.087 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:13.087 [Lua] Lobby data player_slot_2 = 0:0
19:35:13.087 [Lua] Lobby data player_slot_4 = 0:0
19:35:13.087 [Lua] Lobby data player_slot_3 = 0:0
19:35:13.087 [Lua] Lobby data eac_authorized = true
19:35:13.087 [Lua] Set lobby end.
19:35:13.087 [Lua] Set lobby begin:
19:35:13.087 [Lua] Lobby data twitch_enabled = false
19:35:13.087 [Lua] Lobby data power_level = 835
19:35:13.087 [Lua] Lobby data unique_server_name = JayJay
19:35:13.087 [Lua] Lobby data host = 110000106697298
19:35:13.087 [Lua] Lobby data game_mode = 1
19:35:13.087 [Lua] Lobby data is_private = false
19:35:13.087 [Lua] Lobby data level_key = inn_level
19:35:13.087 [Lua] Lobby data player_slot_1 = 0:0
19:35:13.088 [Lua] Lobby data selected_level_key = inn_level
19:35:13.088 [Lua] Lobby data quick_game = true
19:35:13.088 [Lua] Lobby data mechanism = adventure
19:35:13.088 [Lua] Lobby data matchmaking = true
19:35:13.088 [Lua] Lobby data num_players = 1
19:35:13.088 [Lua] Lobby data country_code = DE
19:35:13.088 [Lua] Lobby data difficulty = hardest
19:35:13.088 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:13.088 [Lua] Lobby data player_slot_2 = 0:0
19:35:13.088 [Lua] Lobby data player_slot_4 = 0:0
19:35:13.088 [Lua] Lobby data player_slot_3 = 0:0
19:35:13.088 [Lua] Lobby data eac_authorized = true
19:35:13.088 [Lua] Set lobby end.
19:35:13.091 [Lua] [ChatManager][1]System: Starting hosted game...
19:35:13.091 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:35:13.091 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:35:13.172 [Lua] [IngameUI] menu view on_exit start_game_view
19:35:13.173 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:35:13.173 [Save] Saving `save_data`
19:35:13.173 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
19:35:13.173 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
19:35:13.173 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
19:35:13.183 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a755090
19:35:13.184 [Save] Save done
19:35:17.407 [Lua] [IngameUI] menu view on_enter hero_view
19:35:17.416 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0
19:35:17.416 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:35:17.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:35:17.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:35:17.444 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:35:17.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:35:17.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:35:17.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:35:17.973 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:35:17.993 [World] Spawning level.
19:35:18.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:18.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:18.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:18.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:18.089 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:18.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:18.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:18.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:18.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:18.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:18.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:18.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:18.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:20.719 [SteamLobby] Detected added member 11000010520f5fa
19:35:20.720 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:35:20.720 [Lua] Players: 2
19:35:20.720 [Lua] Set lobby begin:
19:35:20.720 [Lua] Lobby data twitch_enabled = false
19:35:20.720 [Lua] Lobby data power_level = 835
19:35:20.720 [Lua] Lobby data unique_server_name = JayJay
19:35:20.720 [Lua] Lobby data host = 110000106697298
19:35:20.720 [Lua] Lobby data game_mode = 1
19:35:20.720 [Lua] Lobby data is_private = false
19:35:20.721 [Lua] Lobby data level_key = inn_level
19:35:20.721 [Lua] Lobby data player_slot_1 = 0:0
19:35:20.721 [Lua] Lobby data selected_level_key = inn_level
19:35:20.721 [Lua] Lobby data quick_game = true
19:35:20.721 [Lua] Lobby data mechanism = adventure
19:35:20.722 [Lua] Lobby data matchmaking = true
19:35:20.722 [Lua] Lobby data num_players = 2
19:35:20.722 [Lua] Lobby data country_code = DE
19:35:20.722 [Lua] Lobby data difficulty = hardest
19:35:20.722 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:20.722 [Lua] Lobby data player_slot_2 = 0:0
19:35:20.722 [Lua] Lobby data player_slot_4 = 0:0
19:35:20.722 [Lua] Lobby data player_slot_3 = 0:0
19:35:20.722 [Lua] Lobby data eac_authorized = true
19:35:20.722 [Lua] Set lobby end.
19:35:20.723 [Lua] [LobbyMembers] Member joined 11000010520f5fa
19:35:20.757 [Connection] Creating endpoint 11000010520f5fa - reliable message sent
19:35:20.761 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:35:20.784 [SteamAuthenticator] Sent ticket request to 11000010520f5fa
19:35:20.785 [Lua] [ChatManager][1]System: mischievous is joining the game
19:35:22.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:22.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:22.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:22.975 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:35:23.003 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298
19:35:23.031 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298
19:35:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:35:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
19:35:23.031 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:35:23.134 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
19:35:23.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
19:35:23.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:35:23.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
19:35:23.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
19:35:23.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
19:35:24.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
19:35:24.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01
19:35:24.647 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
19:35:24.769 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
19:35:24.769 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
19:35:24.796 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
19:35:24.922 [SteamLobby] Detected added member 11000010263b92b
19:35:24.922 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:35:24.922 [Lua] Players: 3
19:35:24.922 [Lua] Set lobby begin:
19:35:24.922 [Lua] Lobby data twitch_enabled = false
19:35:24.923 [Lua] Lobby data power_level = 835
19:35:24.923 [Lua] Lobby data unique_server_name = JayJay
19:35:24.923 [Lua] Lobby data host = 110000106697298
19:35:24.923 [Lua] Lobby data game_mode = 1
19:35:24.923 [Lua] Lobby data is_private = false
19:35:24.923 [Lua] Lobby data level_key = inn_level
19:35:24.923 [Lua] Lobby data player_slot_1 = 0:0
19:35:24.923 [Lua] Lobby data selected_level_key = inn_level
19:35:24.924 [Lua] Lobby data quick_game = true
19:35:24.924 [Lua] Lobby data mechanism = adventure
19:35:24.924 [Lua] Lobby data matchmaking = true
19:35:24.924 [Lua] Lobby data num_players = 3
19:35:24.924 [Lua] Lobby data country_code = DE
19:35:24.924 [Lua] Lobby data difficulty = hardest
19:35:24.924 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:24.924 [Lua] Lobby data player_slot_2 = 0:0
19:35:24.924 [Lua] Lobby data player_slot_4 = 0:0
19:35:24.924 [Lua] Lobby data player_slot_3 = 0:0
19:35:24.924 [Lua] Lobby data eac_authorized = true
19:35:24.924 [Lua] Set lobby end.
19:35:24.925 [Lua] [LobbyMembers] Member joined 11000010263b92b
19:35:24.949 [Connection] Creating endpoint 11000010263b92b - reliable message sent
19:35:24.950 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:35:24.976 [SteamAuthenticator] Sent ticket request to 11000010263b92b
19:35:24.977 [Lua] [ChatManager][1]System: Nyarlathotep is joining the game
19:35:25.469 [SteamAuthenticator] Got ticket from 11000010520f5fa
19:35:25.470 [SteamAuthenticator] BeginAuthSession 11000010520f5fa
19:35:25.470 [SteamAuthenticator] Authenticating 11000010520f5fa
19:35:25.470 [SteamAuthenticator] Got ticket request from 11000010520f5fa
19:35:25.470 [SteamAuthenticator] GetAuthSessionTicket 11000010520f5fa
19:35:25.471 [SteamAuthenticator] Sent ticket to 11000010520f5fa
19:35:25.805 [SteamAuthenticator] Steam validation for 11000010520f5fa with response 0
19:35:25.984 [Connection] New session id 174 to 11000010520f5fa.
19:35:26.108 [Connection] Established a connection <19.174> to 11000010520f5fa
19:35:26.108 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:35:26.108 [Lua] [Matchmaking] Got a handshake request from 11000010520f5fa with user name 'mischievous'
19:35:26.226 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010520f5fa, replying lobby_ok
19:35:26.323 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010520f5fa REPLY wh:0 | we:0 | dr:0 | bw:0 | es:110000106697298
19:35:26.413 [Lua] Set lobby begin:
19:35:26.413 [Lua] Lobby data twitch_enabled = false
19:35:26.413 [Lua] Lobby data power_level = 835
19:35:26.414 [Lua] Lobby data unique_server_name = JayJay
19:35:26.414 [Lua] Lobby data host = 110000106697298
19:35:26.414 [Lua] Lobby data game_mode = 1
19:35:26.414 [Lua] Lobby data is_private = false
19:35:26.414 [Lua] Lobby data level_key = inn_level
19:35:26.414 [Lua] Lobby data player_slot_1 = 0:0
19:35:26.414 [Lua] Lobby data selected_level_key = inn_level
19:35:26.414 [Lua] Lobby data quick_game = true
19:35:26.415 [Lua] Lobby data mechanism = adventure
19:35:26.415 [Lua] Lobby data matchmaking = true
19:35:26.415 [Lua] Lobby data num_players = 3
19:35:26.415 [Lua] Lobby data country_code = DE
19:35:26.415 [Lua] Lobby data difficulty = hardest
19:35:26.415 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:26.415 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:26.415 [Lua] Lobby data player_slot_4 = 0:0
19:35:26.416 [Lua] Lobby data player_slot_3 = 0:0
19:35:26.416 [Lua] Lobby data eac_authorized = true
19:35:26.416 [Lua] Set lobby end.
19:35:26.416 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010520f5fa
19:35:26.416 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298
19:35:26.614 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:35:26.614 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:26.614 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:26.614 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:26.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:26.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:35:26.629 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:35:26.629 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:35:26.630 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:35:26.633 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:35:26.633 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
19:35:26.635 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:35:26.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:35:26.645 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:35:27.371 [SteamLobby] Detected added member 110000101dfcf66
19:35:27.372 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:35:27.372 [Lua] Players: 4
19:35:27.372 [Lua] Set lobby begin:
19:35:27.372 [Lua] Lobby data twitch_enabled = false
19:35:27.372 [Lua] Lobby data power_level = 835
19:35:27.373 [Lua] Lobby data unique_server_name = JayJay
19:35:27.373 [Lua] Lobby data host = 110000106697298
19:35:27.373 [Lua] Lobby data game_mode = 1
19:35:27.373 [Lua] Lobby data is_private = false
19:35:27.373 [Lua] Lobby data level_key = inn_level
19:35:27.373 [Lua] Lobby data player_slot_1 = 0:0
19:35:27.373 [Lua] Lobby data selected_level_key = inn_level
19:35:27.373 [Lua] Lobby data quick_game = true
19:35:27.373 [Lua] Lobby data mechanism = adventure
19:35:27.373 [Lua] Lobby data matchmaking = true
19:35:27.373 [Lua] Lobby data num_players = 4
19:35:27.373 [Lua] Lobby data country_code = DE
19:35:27.374 [Lua] Lobby data difficulty = hardest
19:35:27.374 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:27.374 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:27.374 [Lua] Lobby data player_slot_4 = 0:0
19:35:27.374 [Lua] Lobby data player_slot_3 = 0:0
19:35:27.374 [Lua] Lobby data eac_authorized = true
19:35:27.374 [Lua] Set lobby end.
19:35:27.374 [Lua] [LobbyMembers] Member joined 110000101dfcf66
19:35:27.395 [Connection] Creating endpoint 110000101dfcf66 - reliable message sent
19:35:27.395 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:35:27.414 [SteamAuthenticator] Sent ticket request to 110000101dfcf66
19:35:27.415 [Lua] [ChatManager][1]System: Mr. Querydsl is joining the game
19:35:28.664 [Lua] ### CLEARING PEER STATE FOR 11000010520f5fa
19:35:28.795 [Lua] [PSM] Peer 11000010520f5fa joined. Want to use profile index "2"
19:35:28.795 [Lua] Mechanism says: a client joined the game! 11000010520f5fa
19:35:28.796 [EAC] EAC server has client 11000010520f5fa (and owner 11000010520f5fa)
19:35:28.796 [EACServer] [20:35:28:795][Windows][EAC Server] [Info][RegisterClient] Client: 011000010520F5FA PlayerGUID: 76561198046311930 PlayerIP: 0.0.0.0 OwnerGUID: 76561198046311930 PlayerName: JayJay
19:35:28.796 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010520f5fa, connection_key=5)
19:35:28.983 [EACServer] [20:35:28:982][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:35:29.141 [EACServer] [20:35:29:140][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010520F5FA Session: 6 Status: Client Authenticated Message: Client authenticated.
19:35:29.145 [EAC] Peer 11000010520f5fa switched EAC state to ClientAuthenticatedLocal
19:35:29.280 [EACServer] [20:35:29:279][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010520F5FA.
19:35:29.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 61
19:35:29.432 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 61 41
19:35:29.581 [EACServer] [20:35:29:580][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010520F5FA
19:35:29.581 [EACServer] [20:35:29:580][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010520F5FA Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:35:29.590 [EAC] Peer 11000010520f5fa switched EAC state to ClientAuthenticatedRemote
19:35:29.697 [Lua] [PlayFabRequestQueue] EAC Enabled! 61
19:35:29.697 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 61
19:35:30.466 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 61
19:35:30.845 [Lua] player (11000010520f5fa,1) was put into party 0
19:35:30.845 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa
19:35:30.975 [Lua] ### Sending rpc_level_loaded
19:35:30.975 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 50
19:35:30.975 [Lua] Peer 11000010520f5fa has loaded the level but not all enemies, so we wait
19:35:31.003 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010520f5fa, connection_key=5)
19:35:31.005 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:18 my_peer_id:110000106697298
19:35:31.704 [SteamAuthenticator] Got ticket from 110000101dfcf66
19:35:31.704 [SteamAuthenticator] BeginAuthSession 110000101dfcf66
19:35:31.704 [SteamAuthenticator] Authenticating 110000101dfcf66
19:35:31.733 [SteamAuthenticator] Got ticket request from 110000101dfcf66
19:35:31.733 [SteamAuthenticator] GetAuthSessionTicket 110000101dfcf66
19:35:31.733 [SteamAuthenticator] Sent ticket to 110000101dfcf66
19:35:31.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 62
19:35:31.957 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 62 42
19:35:32.071 [SteamAuthenticator] Steam validation for 110000101dfcf66 with response 0
19:35:32.072 [Connection] New session id 9 to 110000101dfcf66.
19:35:32.142 [Connection] Established a connection <9.203> to 110000101dfcf66
19:35:32.142 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:35:32.142 [Lua] [Matchmaking] Got a handshake request from 110000101dfcf66 with user name 'Mr. Querydsl'
19:35:32.222 [Lua] [PlayFabRequestQueue] EAC Enabled! 62
19:35:32.222 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 62
19:35:32.253 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000101dfcf66, replying lobby_ok
19:35:32.364 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101dfcf66 REPLY wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298
19:35:32.454 [Lua] Set lobby begin:
19:35:32.454 [Lua] Lobby data twitch_enabled = false
19:35:32.454 [Lua] Lobby data power_level = 835
19:35:32.454 [Lua] Lobby data unique_server_name = JayJay
19:35:32.454 [Lua] Lobby data host = 110000106697298
19:35:32.455 [Lua] Lobby data game_mode = 1
19:35:32.455 [Lua] Lobby data is_private = false
19:35:32.455 [Lua] Lobby data level_key = inn_level
19:35:32.455 [Lua] Lobby data player_slot_1 = 0:0
19:35:32.455 [Lua] Lobby data selected_level_key = inn_level
19:35:32.455 [Lua] Lobby data quick_game = true
19:35:32.455 [Lua] Lobby data mechanism = adventure
19:35:32.455 [Lua] Lobby data matchmaking = true
19:35:32.455 [Lua] Lobby data num_players = 4
19:35:32.455 [Lua] Lobby data country_code = DE
19:35:32.456 [Lua] Lobby data difficulty = hardest
19:35:32.456 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:32.456 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:32.456 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1
19:35:32.456 [Lua] Lobby data player_slot_3 = 0:0
19:35:32.456 [Lua] Lobby data eac_authorized = true
19:35:32.456 [Lua] Set lobby end.
19:35:32.456 [Lua] [Matchmaking] Assigning profile slot 4 to 110000101dfcf66
19:35:32.456 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101dfcf66 | dr:0 | bw:11000010520f5fa | es:110000106697298
19:35:32.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 62
19:35:33.947 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:35:33.947 [Lua] [Matchmaking] Got a handshake request from 11000010520f5fa with user name 'mischievous'
19:35:33.979 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
19:35:33.979 [Lua] RemotePlayer:create_game_object( ) 50
19:35:33.993 [Lua] player (11000010520f5fa,1) was put into party 1
19:35:33.993 [Lua] Assigning peer(11000010520f5fa:1) to profile(2) career(1)
19:35:33.993 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010520f5fa) local_player_id(1) profile_index(2) career_index(1)
19:35:33.993 [Lua] Set lobby begin:
19:35:33.993 [Lua] Lobby data twitch_enabled = false
19:35:33.993 [Lua] Lobby data power_level = 835
19:35:33.993 [Lua] Lobby data unique_server_name = JayJay
19:35:33.993 [Lua] Lobby data host = 110000106697298
19:35:33.993 [Lua] Lobby data game_mode = 1
19:35:33.994 [Lua] Lobby data is_private = false
19:35:33.994 [Lua] Lobby data level_key = inn_level
19:35:33.994 [Lua] Lobby data player_slot_1 = 0:0
19:35:33.994 [Lua] Lobby data selected_level_key = inn_level
19:35:33.994 [Lua] Lobby data quick_game = true
19:35:33.994 [Lua] Lobby data mechanism = adventure
19:35:33.994 [Lua] Lobby data matchmaking = true
19:35:33.994 [Lua] Lobby data num_players = 4
19:35:33.994 [Lua] Lobby data country_code = DE
19:35:33.994 [Lua] Lobby data difficulty = hardest
19:35:33.994 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:33.994 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:33.994 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1
19:35:33.994 [Lua] Lobby data player_slot_3 = 0:0
19:35:33.995 [Lua] Lobby data eac_authorized = true
19:35:33.995 [Lua] Set lobby end.
19:35:33.995 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101dfcf66 | dr:0 | bw:11000010520f5fa | es:110000106697298
19:35:34.184 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
19:35:34.184 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:35:34.184 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1
19:35:34.184 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298
19:35:34.184 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:19 my_peer_id:110000106697298
19:35:34.187 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa
19:35:34.202 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298
19:35:34.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:35:34.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:35:34.202 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
19:35:34.202 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
19:35:34.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
19:35:34.202 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
19:35:34.202 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:35:34.202 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:35:34.202 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
19:35:34.350 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 63
19:35:34.366 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 63 43
19:35:34.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
19:35:34.503 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
19:35:34.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
19:35:34.726 [Lua] ### CLEARING PEER STATE FOR 110000101dfcf66
19:35:34.767 [Lua] [PlayFabRequestQueue] EAC Enabled! 63
19:35:34.767 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 63
19:35:34.816 [Lua] [PSM] Peer 110000101dfcf66 joined. Want to use profile index "4"
19:35:34.816 [Lua] Mechanism says: a client joined the game! 110000101dfcf66
19:35:34.816 [EAC] EAC server has client 110000101dfcf66 (and owner 110000101dfcf66)
19:35:34.816 [EACServer] [20:35:34:815][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101DFCF66 PlayerGUID: 76561197991710566 PlayerIP: 0.0.0.0 OwnerGUID: 76561197991710566 PlayerName: JayJay
19:35:34.816 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101dfcf66, connection_key=6)
19:35:34.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
19:35:34.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
19:35:34.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
19:35:35.037 [EACServer] [20:35:35:036][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101DFCF66 Session: 7 Status: Client Authenticated Message: Client authenticated.
19:35:35.042 [EAC] Peer 110000101dfcf66 switched EAC state to ClientAuthenticatedLocal
19:35:35.188 [EACServer] [20:35:35:187][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101DFCF66.
19:35:35.389 [EACServer] [20:35:35:388][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101DFCF66
19:35:35.389 [EACServer] [20:35:35:388][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101DFCF66 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:35:35.408 [EAC] Peer 110000101dfcf66 switched EAC state to ClientAuthenticatedRemote
19:35:35.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 63
19:35:35.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
19:35:35.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
19:35:35.630 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:35:35.918 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:35:35.918 [Lua] [PackageManager] Force_load: wwise/staff
19:35:35.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:35:36.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:35:36.259 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:35:36.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:35:36.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:35:36.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:35:36.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
19:35:36.901 [Lua] player (110000101dfcf66,1) was put into party 0
19:35:36.901 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101dfcf66
19:35:36.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
19:35:36.924 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
19:35:36.925 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:35:37.010 [Lua] ### Sending rpc_level_loaded
19:35:37.010 [Lua] #### Has state machine: true, sender: 110000101dfcf66, level_id: 50
19:35:37.010 [Lua] Peer 110000101dfcf66 has loaded the level but not all enemies, so we wait
19:35:37.010 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101dfcf66, connection_key=6)
19:35:37.013 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101dfcf66 inventory_sync_id:19 my_peer_id:110000106697298
19:35:37.039 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 64
19:35:37.056 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 64 44
19:35:37.322 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
19:35:37.323 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 64
19:35:38.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 64
19:35:38.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:35:38.054 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:35:38.055 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:35:38.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:35:38.219 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:35:38.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
19:35:38.416 [Lua] Set lobby begin:
19:35:38.416 [Lua] Lobby data twitch_enabled = false
19:35:38.416 [Lua] Lobby data power_level = 417
19:35:38.416 [Lua] Lobby data unique_server_name = JayJay
19:35:38.416 [Lua] Lobby data host = 110000106697298
19:35:38.417 [Lua] Lobby data game_mode = 1
19:35:38.417 [Lua] Lobby data is_private = false
19:35:38.417 [Lua] Lobby data level_key = inn_level
19:35:38.417 [Lua] Lobby data player_slot_1 = 0:0
19:35:38.417 [Lua] Lobby data selected_level_key = inn_level
19:35:38.417 [Lua] Lobby data quick_game = true
19:35:38.418 [Lua] Lobby data mechanism = adventure
19:35:38.418 [Lua] Lobby data matchmaking = true
19:35:38.418 [Lua] Lobby data num_players = 4
19:35:38.418 [Lua] Lobby data country_code = DE
19:35:38.418 [Lua] Lobby data difficulty = hardest
19:35:38.418 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:38.418 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:38.418 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1
19:35:38.418 [Lua] Lobby data player_slot_3 = 0:0
19:35:38.418 [Lua] Lobby data eac_authorized = true
19:35:38.418 [Lua] Set lobby end.
19:35:38.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
19:35:38.526 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
19:35:38.553 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
19:35:38.824 [SteamVoipClient] select_out(110000101dfcf66, on)
19:35:38.824 [SteamVoipClient] select_in(110000101dfcf66, on)
19:35:38.824 [SteamVoipClient] select_out(110000101dfcf66, off)
19:35:39.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 65
19:35:39.387 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 65 45
19:35:39.668 [Lua] [PlayFabRequestQueue] EAC Enabled! 65
19:35:39.668 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 65
19:35:39.988 warning: [Steam] Session connect failed 11000010263b92b, error: 4
19:35:40.435 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 65
19:35:41.815 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:35:41.815 [Lua] [Matchmaking] Got a handshake request from 110000101dfcf66 with user name 'Mr. Querydsl'
19:35:41.849 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51
19:35:41.849 [Lua] RemotePlayer:create_game_object( ) 51
19:35:41.864 [Lua] player (110000101dfcf66,1) was put into party 1
19:35:41.864 [Lua] Assigning peer(110000101dfcf66:1) to profile(4) career(3)
19:35:41.864 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101dfcf66) local_player_id(1) profile_index(4) career_index(3)
19:35:41.864 [Lua] Set lobby begin:
19:35:41.864 [Lua] Lobby data twitch_enabled = false
19:35:41.864 [Lua] Lobby data power_level = 417
19:35:41.864 [Lua] Lobby data unique_server_name = JayJay
19:35:41.865 [Lua] Lobby data host = 110000106697298
19:35:41.865 [Lua] Lobby data game_mode = 1
19:35:41.865 [Lua] Lobby data is_private = false
19:35:41.865 [Lua] Lobby data level_key = inn_level
19:35:41.865 [Lua] Lobby data player_slot_1 = 0:0
19:35:41.865 [Lua] Lobby data selected_level_key = inn_level
19:35:41.865 [Lua] Lobby data quick_game = true
19:35:41.865 [Lua] Lobby data mechanism = adventure
19:35:41.865 [Lua] Lobby data matchmaking = true
19:35:41.865 [Lua] Lobby data num_players = 4
19:35:41.865 [Lua] Lobby data country_code = DE
19:35:41.865 [Lua] Lobby data difficulty = hardest
19:35:41.865 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:41.866 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:41.866 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1
19:35:41.866 [Lua] Lobby data player_slot_3 = 0:0
19:35:41.866 [Lua] Lobby data eac_authorized = true
19:35:41.866 [Lua] Set lobby end.
19:35:41.866 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000101dfcf66 | dr:0 | bw:11000010520f5fa | es:110000106697298
19:35:41.867 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
19:35:41.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:35:41.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
19:35:41.984 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:35:41.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read,
19:35:41.984 [Lua] [MOD][VMF][INFO] Added 110000101dfcf66 to the VMF users list.
19:35:41.984 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000101dfcf66 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:35:41.984 [Lua] Adding player sync data to peer=110000101dfcf66 local_player_id=1
19:35:41.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298
19:35:41.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:20 my_peer_id:110000106697298
19:35:41.985 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101dfcf66 inventory_sync_id:20 my_peer_id:110000106697298
19:35:41.986 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101dfcf66
19:35:42.002 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298
19:35:42.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient, async-read,
19:35:42.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:35:42.002 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:35:42.002 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:35:42.002 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
19:35:42.002 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:35:42.002 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
19:35:42.002 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read,
19:35:42.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:35:42.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 66
19:35:42.103 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 66 46
19:35:42.382 [Lua] [PlayFabRequestQueue] EAC Enabled! 66
19:35:42.382 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 66
19:35:42.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
19:35:42.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
19:35:42.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:35:42.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:35:42.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:35:42.777 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
19:35:43.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 66
19:35:43.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
19:35:43.145 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
19:35:43.146 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:35:43.645 [Lua] Set lobby begin:
19:35:43.645 [Lua] Lobby data twitch_enabled = false
19:35:43.646 [Lua] Lobby data power_level = 556
19:35:43.646 [Lua] Lobby data unique_server_name = JayJay
19:35:43.646 [Lua] Lobby data host = 110000106697298
19:35:43.646 [Lua] Lobby data game_mode = 1
19:35:43.646 [Lua] Lobby data is_private = false
19:35:43.646 [Lua] Lobby data level_key = inn_level
19:35:43.646 [Lua] Lobby data player_slot_1 = 0:0
19:35:43.646 [Lua] Lobby data selected_level_key = inn_level
19:35:43.646 [Lua] Lobby data quick_game = true
19:35:43.646 [Lua] Lobby data mechanism = adventure
19:35:43.647 [Lua] Lobby data matchmaking = true
19:35:43.647 [Lua] Lobby data num_players = 4
19:35:43.647 [Lua] Lobby data country_code = DE
19:35:43.647 [Lua] Lobby data difficulty = hardest
19:35:43.647 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:43.647 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:43.647 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1
19:35:43.647 [Lua] Lobby data player_slot_3 = 0:0
19:35:43.647 [Lua] Lobby data eac_authorized = true
19:35:43.648 [Lua] Set lobby end.
19:35:44.040 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:35:44.040 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:35:44.042 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:35:44.152 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:35:44.152 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:35:44.153 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:35:44.194 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:35:44.194 [Lua] [PackageManager] Force_load: wwise/bow
19:35:44.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
19:35:44.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
19:35:44.446 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
19:35:44.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:35:44.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 67
19:35:44.599 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 67 47
19:35:44.689 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:35:44.689 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:35:44.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
19:35:44.865 [Lua] [PlayFabRequestQueue] EAC Enabled! 67
19:35:44.865 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 67
19:35:44.985 [Lua] PlayFabMirror:_commit_internal 21
19:35:44.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 68
19:35:44.985 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:35:44.988 [Lua] generate_backend_stats 110000106697298:1
19:35:45.002 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 69
19:35:45.003 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 70
19:35:45.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
19:35:45.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
19:35:45.132 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
19:35:45.590 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 67
19:35:45.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 68
19:35:46.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 68
19:35:46.547 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 69 48
19:35:46.835 [Lua] [PlayFabRequestQueue] EAC Enabled! 69
19:35:46.835 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 69
19:35:47.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 71
19:35:47.345 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 69
19:35:47.353 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 70
19:35:47.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 70
19:35:47.853 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 71 49
19:35:47.853 [Lua] commit result success 21
19:35:48.139 [Lua] [PlayFabRequestQueue] EAC Enabled! 71
19:35:48.139 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 71
19:35:48.817 [Lua] Set lobby begin:
19:35:48.817 [Lua] Lobby data twitch_enabled = false
19:35:48.818 [Lua] Lobby data power_level = 835
19:35:48.818 [Lua] Lobby data unique_server_name = JayJay
19:35:48.818 [Lua] Lobby data host = 110000106697298
19:35:48.818 [Lua] Lobby data game_mode = 1
19:35:48.818 [Lua] Lobby data is_private = false
19:35:48.818 [Lua] Lobby data level_key = inn_level
19:35:48.818 [Lua] Lobby data player_slot_1 = 0:0
19:35:48.818 [Lua] Lobby data selected_level_key = inn_level
19:35:48.818 [Lua] Lobby data quick_game = true
19:35:48.818 [Lua] Lobby data mechanism = adventure
19:35:48.818 [Lua] Lobby data matchmaking = true
19:35:48.818 [Lua] Lobby data num_players = 4
19:35:48.819 [Lua] Lobby data country_code = DE
19:35:48.819 [Lua] Lobby data difficulty = hardest
19:35:48.819 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:48.819 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:48.819 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1
19:35:48.821 [Lua] Lobby data player_slot_3 = 0:0
19:35:48.821 [Lua] Lobby data eac_authorized = true
19:35:48.822 [Lua] Set lobby end.
19:35:48.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 71
19:35:50.296 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 72
19:35:50.312 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 72 50
19:35:50.598 [Lua] [PlayFabRequestQueue] EAC Enabled! 72
19:35:50.598 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 72
19:35:51.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 72
19:35:55.311 [SteamLobby] Detected removed member 11000010263b92b
19:35:55.312 [Connection] Destroying endpoint 11000010263b92b - explicit request
19:35:55.314 [Lua] [ChatManager][1]System: Nyarlathotep has left the game
19:35:55.314 [Lua] [PSM] Disconnecting peer 11000010263b92b
19:35:55.314 [Lua] Set lobby begin:
19:35:55.314 [Lua] Lobby data twitch_enabled = false
19:35:55.315 [Lua] Lobby data power_level = 835
19:35:55.315 [Lua] Lobby data unique_server_name = JayJay
19:35:55.315 [Lua] Lobby data host = 110000106697298
19:35:55.315 [Lua] Lobby data game_mode = 1
19:35:55.315 [Lua] Lobby data is_private = false
19:35:55.315 [Lua] Lobby data level_key = inn_level
19:35:55.315 [Lua] Lobby data player_slot_1 = 0:0
19:35:55.315 [Lua] Lobby data selected_level_key = inn_level
19:35:55.315 [Lua] Lobby data quick_game = true
19:35:55.315 [Lua] Lobby data mechanism = adventure
19:35:55.315 [Lua] Lobby data matchmaking = true
19:35:55.315 [Lua] Lobby data num_players = 4
19:35:55.315 [Lua] Lobby data country_code = DE
19:35:55.315 [Lua] Lobby data difficulty = hardest
19:35:55.315 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:55.316 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:55.316 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1
19:35:55.316 [Lua] Lobby data player_slot_3 = 0:0
19:35:55.316 [Lua] Lobby data eac_authorized = true
19:35:55.316 [Lua] Set lobby end.
19:35:55.316 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010263b92b)
19:35:55.316 [Lua] [NetworkServer] Changing num_players from 4 to 3
19:35:55.316 [Lua] Players: 3
19:35:55.316 [Lua] Set lobby begin:
19:35:55.316 [Lua] Lobby data twitch_enabled = false
19:35:55.316 [Lua] Lobby data power_level = 835
19:35:55.316 [Lua] Lobby data unique_server_name = JayJay
19:35:55.316 [Lua] Lobby data host = 110000106697298
19:35:55.316 [Lua] Lobby data game_mode = 1
19:35:55.316 [Lua] Lobby data is_private = false
19:35:55.316 [Lua] Lobby data level_key = inn_level
19:35:55.316 [Lua] Lobby data player_slot_1 = 0:0
19:35:55.316 [Lua] Lobby data selected_level_key = inn_level
19:35:55.316 [Lua] Lobby data quick_game = true
19:35:55.317 [Lua] Lobby data mechanism = adventure
19:35:55.317 [Lua] Lobby data matchmaking = true
19:35:55.317 [Lua] Lobby data num_players = 3
19:35:55.317 [Lua] Lobby data country_code = DE
19:35:55.317 [Lua] Lobby data difficulty = hardest
19:35:55.317 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:35:55.317 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:35:55.317 [Lua] Lobby data player_slot_4 = 110000101dfcf66:1
19:35:55.317 [Lua] Lobby data player_slot_3 = 0:0
19:35:55.317 [Lua] Lobby data eac_authorized = true
19:35:55.317 [Lua] Set lobby end.
19:35:55.317 [Lua] [LobbyMembers] Member left 11000010263b92b
19:35:55.421 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000101dfcf66 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:35:55.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
19:35:55.424 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:35:55.470 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
19:35:55.472 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
19:35:55.473 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:35:57.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 73
19:35:57.617 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 73 51
19:35:57.887 [Lua] [PlayFabRequestQueue] EAC Enabled! 73
19:35:57.887 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 73
19:35:58.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 73
19:36:00.175 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 74
19:36:00.193 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 74 52
19:36:00.479 [Lua] [PlayFabRequestQueue] EAC Enabled! 74
19:36:00.479 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 74
19:36:01.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298
19:36:01.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:21 my_peer_id:110000106697298
19:36:01.192 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101dfcf66 inventory_sync_id:21 my_peer_id:110000106697298
19:36:01.208 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298
19:36:01.208 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:36:01.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 74
19:36:01.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:36:01.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:36:01.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:36:01.626 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
19:36:02.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 75
19:36:02.779 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 75 53
19:36:03.052 [Lua] [PlayFabRequestQueue] EAC Enabled! 75
19:36:03.052 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 75
19:36:03.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 75
19:36:04.198 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101dfcf66
19:36:04.200 [Lua] [ChatManager][1]System: Mr. Querydsl has left the game
19:36:04.200 [Lua] [PSM] Disconnecting peer 110000101dfcf66
19:36:04.200 [Lua] [PSM] Disconnected peer 110000101dfcf66 is being removed from session.
19:36:04.200 [Lua] [GameNetworkManager] game object was destroyed id=5120 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101dfcf66
19:36:04.200 [Lua] [MOD][VMF][INFO] Removed 110000101dfcf66 from the VMF users list.
19:36:04.200 [Lua] [GameNetworkManager] destroying game object with go_id=51
19:36:04.200 [Lua] Set lobby begin:
19:36:04.200 [Lua] Lobby data twitch_enabled = false
19:36:04.200 [Lua] Lobby data power_level = 835
19:36:04.201 [Lua] Lobby data unique_server_name = JayJay
19:36:04.201 [Lua] Lobby data host = 110000106697298
19:36:04.201 [Lua] Lobby data game_mode = 1
19:36:04.201 [Lua] Lobby data is_private = false
19:36:04.201 [Lua] Lobby data level_key = inn_level
19:36:04.201 [Lua] Lobby data player_slot_1 = 0:0
19:36:04.201 [Lua] Lobby data selected_level_key = inn_level
19:36:04.201 [Lua] Lobby data quick_game = true
19:36:04.201 [Lua] Lobby data mechanism = adventure
19:36:04.202 [Lua] Lobby data matchmaking = true
19:36:04.202 [Lua] Lobby data num_players = 3
19:36:04.202 [Lua] Lobby data country_code = DE
19:36:04.202 [Lua] Lobby data difficulty = hardest
19:36:04.202 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:04.202 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:04.202 [Lua] Lobby data player_slot_4 = 0:0
19:36:04.202 [Lua] Lobby data player_slot_3 = 0:0
19:36:04.202 [Lua] Lobby data eac_authorized = true
19:36:04.203 [Lua] Set lobby end.
19:36:04.203 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101dfcf66)
19:36:04.203 [EAC] EAC server lost client 110000101dfcf66
19:36:04.203 [EACServer] [20:36:04:203][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101DFCF66 PlayerGUID: 76561197991710566
19:36:04.203 [Lua] [GameNetworkManager] destroying game object with go_id=52
19:36:04.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
19:36:04.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:36:04.205 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:36:06.733 [SteamLobby] Detected removed member 110000101dfcf66
19:36:06.734 [Connection] Destroying endpoint 110000101dfcf66 - explicit request
19:36:06.736 [SteamAuthenticator] CancelAuthTicket 110000101dfcf66
19:36:06.736 [SteamAuthenticator] EndAuthSession 110000101dfcf66
19:36:06.736 [Lua] [NetworkServer] Changing num_players from 3 to 2
19:36:06.736 [Lua] Players: 2
19:36:06.736 [Lua] Set lobby begin:
19:36:06.736 [Lua] Lobby data twitch_enabled = false
19:36:06.736 [Lua] Lobby data power_level = 835
19:36:06.736 [Lua] Lobby data unique_server_name = JayJay
19:36:06.736 [Lua] Lobby data host = 110000106697298
19:36:06.737 [Lua] Lobby data game_mode = 1
19:36:06.737 [Lua] Lobby data is_private = false
19:36:06.737 [Lua] Lobby data level_key = inn_level
19:36:06.737 [Lua] Lobby data player_slot_1 = 0:0
19:36:06.737 [Lua] Lobby data selected_level_key = inn_level
19:36:06.737 [Lua] Lobby data quick_game = true
19:36:06.737 [Lua] Lobby data mechanism = adventure
19:36:06.737 [Lua] Lobby data matchmaking = true
19:36:06.737 [Lua] Lobby data num_players = 2
19:36:06.737 [Lua] Lobby data country_code = DE
19:36:06.737 [Lua] Lobby data difficulty = hardest
19:36:06.737 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:06.737 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:06.739 [Lua] Lobby data player_slot_4 = 0:0
19:36:06.739 [Lua] Lobby data player_slot_3 = 0:0
19:36:06.739 [Lua] Lobby data eac_authorized = true
19:36:06.739 [Lua] Set lobby end.
19:36:06.739 [SteamVoipClient] select_out(110000101dfcf66, off)
19:36:06.739 [SteamVoipClient] select_in(110000101dfcf66, off)
19:36:06.739 [Lua] [LobbyMembers] Member left 110000101dfcf66
19:36:07.665 [Lua] [Matchmaking] Handshake host removing client 110000101dfcf66
19:36:07.823 [Lua] PlayFabMirror:_commit_internal 22
19:36:07.823 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:36:07.825 [Lua] generate_backend_stats 110000106697298:1
19:36:07.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 76
19:36:07.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 77
19:36:07.858 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 76 54
19:36:08.123 [Lua] [PlayFabRequestQueue] EAC Enabled! 76
19:36:08.123 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 76
19:36:08.552 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 78
19:36:08.631 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 76
19:36:08.637 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 77
19:36:09.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 77
19:36:09.103 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 78 55
19:36:09.103 [Lua] commit result success 22
19:36:09.355 [Lua] [PlayFabRequestQueue] EAC Enabled! 78
19:36:09.355 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 78
19:36:10.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 78
19:36:10.570 [SteamLobby] Detected added member 1100001071769af
19:36:10.570 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:36:10.570 [Lua] Players: 3
19:36:10.570 [Lua] Set lobby begin:
19:36:10.570 [Lua] Lobby data twitch_enabled = false
19:36:10.571 [Lua] Lobby data power_level = 835
19:36:10.571 [Lua] Lobby data unique_server_name = JayJay
19:36:10.571 [Lua] Lobby data host = 110000106697298
19:36:10.571 [Lua] Lobby data game_mode = 1
19:36:10.571 [Lua] Lobby data is_private = false
19:36:10.571 [Lua] Lobby data level_key = inn_level
19:36:10.571 [Lua] Lobby data player_slot_1 = 0:0
19:36:10.571 [Lua] Lobby data selected_level_key = inn_level
19:36:10.572 [Lua] Lobby data quick_game = true
19:36:10.572 [Lua] Lobby data mechanism = adventure
19:36:10.572 [Lua] Lobby data matchmaking = true
19:36:10.572 [Lua] Lobby data num_players = 3
19:36:10.572 [Lua] Lobby data country_code = DE
19:36:10.572 [Lua] Lobby data difficulty = hardest
19:36:10.572 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:10.572 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:10.572 [Lua] Lobby data player_slot_4 = 0:0
19:36:10.572 [Lua] Lobby data player_slot_3 = 0:0
19:36:10.572 [Lua] Lobby data eac_authorized = true
19:36:10.572 [Lua] Set lobby end.
19:36:10.573 [Lua] [LobbyMembers] Member joined 1100001071769af
19:36:10.594 [Connection] Creating endpoint 1100001071769af - reliable message sent
19:36:10.594 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:36:10.616 [SteamAuthenticator] Sent ticket request to 1100001071769af
19:36:10.618 [Lua] [ChatManager][1]System: Pizza Time is joining the game
19:36:11.777 [SteamLobby] Detected added member 1100001021315a2
19:36:11.777 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:36:11.777 [Lua] Players: 4
19:36:11.777 [Lua] Set lobby begin:
19:36:11.777 [Lua] Lobby data twitch_enabled = false
19:36:11.777 [Lua] Lobby data power_level = 835
19:36:11.777 [Lua] Lobby data unique_server_name = JayJay
19:36:11.777 [Lua] Lobby data host = 110000106697298
19:36:11.778 [Lua] Lobby data game_mode = 1
19:36:11.778 [Lua] Lobby data is_private = false
19:36:11.778 [Lua] Lobby data level_key = inn_level
19:36:11.778 [Lua] Lobby data player_slot_1 = 0:0
19:36:11.778 [Lua] Lobby data selected_level_key = inn_level
19:36:11.778 [Lua] Lobby data quick_game = true
19:36:11.778 [Lua] Lobby data mechanism = adventure
19:36:11.778 [Lua] Lobby data matchmaking = true
19:36:11.778 [Lua] Lobby data num_players = 4
19:36:11.778 [Lua] Lobby data country_code = DE
19:36:11.779 [Lua] Lobby data difficulty = hardest
19:36:11.779 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:11.779 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:11.779 [Lua] Lobby data player_slot_4 = 0:0
19:36:11.779 [Lua] Lobby data player_slot_3 = 0:0
19:36:11.779 [Lua] Lobby data eac_authorized = true
19:36:11.779 [Lua] Set lobby end.
19:36:11.779 [Lua] [LobbyMembers] Member joined 1100001021315a2
19:36:11.799 [Connection] Creating endpoint 1100001021315a2 - reliable message sent
19:36:11.799 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:36:11.823 [SteamAuthenticator] Sent ticket request to 1100001021315a2
19:36:11.825 [Lua] [ChatManager][1]System: Rajisces is joining the game
19:36:13.319 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 79
19:36:13.340 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 79 56
19:36:13.611 [Lua] [PlayFabRequestQueue] EAC Enabled! 79
19:36:13.611 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 79
19:36:14.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 79
19:36:15.854 [SteamAuthenticator] Got ticket from 1100001071769af
19:36:15.854 [SteamAuthenticator] BeginAuthSession 1100001071769af
19:36:15.854 [SteamAuthenticator] Authenticating 1100001071769af
19:36:15.854 [SteamAuthenticator] Got ticket request from 1100001071769af
19:36:15.855 [SteamAuthenticator] GetAuthSessionTicket 1100001071769af
19:36:15.855 [SteamAuthenticator] Sent ticket to 1100001071769af
19:36:16.139 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 80
19:36:16.156 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 80 57
19:36:16.171 [SteamAuthenticator] Steam validation for 1100001071769af with response 0
19:36:16.409 [Connection] New session id 160 to 1100001071769af.
19:36:16.450 [Lua] [PlayFabRequestQueue] EAC Enabled! 80
19:36:16.450 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 80
19:36:16.525 [Connection] Established a connection <160.239> to 1100001071769af
19:36:16.525 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:36:16.526 [Lua] [Matchmaking] Got a handshake request from 1100001071769af with user name 'Pizza Time'
19:36:16.685 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 1100001071769af, replying lobby_ok
19:36:16.824 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001071769af REPLY wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298
19:36:17.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 80
19:36:18.705 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 81
19:36:18.720 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 81 58
19:36:18.989 [Lua] [PlayFabRequestQueue] EAC Enabled! 81
19:36:18.989 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 81
19:36:19.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 81
19:36:20.624 [Lua] Set lobby begin:
19:36:20.624 [Lua] Lobby data twitch_enabled = false
19:36:20.624 [Lua] Lobby data power_level = 835
19:36:20.624 [Lua] Lobby data unique_server_name = JayJay
19:36:20.624 [Lua] Lobby data host = 110000106697298
19:36:20.624 [Lua] Lobby data game_mode = 1
19:36:20.624 [Lua] Lobby data is_private = false
19:36:20.624 [Lua] Lobby data level_key = inn_level
19:36:20.625 [Lua] Lobby data player_slot_1 = 0:0
19:36:20.625 [Lua] Lobby data selected_level_key = inn_level
19:36:20.625 [Lua] Lobby data quick_game = true
19:36:20.625 [Lua] Lobby data mechanism = adventure
19:36:20.625 [Lua] Lobby data matchmaking = true
19:36:20.625 [Lua] Lobby data num_players = 4
19:36:20.626 [Lua] Lobby data country_code = DE
19:36:20.626 [Lua] Lobby data difficulty = hardest
19:36:20.626 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:20.626 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:20.626 [Lua] Lobby data player_slot_4 = 0:0
19:36:20.626 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:36:20.626 [Lua] Lobby data eac_authorized = true
19:36:20.626 [Lua] Set lobby end.
19:36:20.626 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001071769af
19:36:20.626 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298
19:36:21.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 82
19:36:21.388 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 82 59
19:36:21.664 [Lua] [PlayFabRequestQueue] EAC Enabled! 82
19:36:21.664 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 82
19:36:22.446 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 82
19:36:22.884 [Lua] ### CLEARING PEER STATE FOR 1100001071769af
19:36:23.021 [Lua] [PSM] Peer 1100001071769af joined. Want to use profile index "3"
19:36:23.021 [Lua] Mechanism says: a client joined the game! 1100001071769af
19:36:23.022 [EAC] EAC server has client 1100001071769af (and owner 1100001071769af)
19:36:23.022 [EACServer] [20:36:23:021][Windows][EAC Server] [Info][RegisterClient] Client: 01100001071769AF PlayerGUID: 76561198079240623 PlayerIP: 0.0.0.0 OwnerGUID: 76561198079240623 PlayerName: JayJay
19:36:23.022 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001071769af, connection_key=7)
19:36:23.398 [EACServer] [20:36:23:397][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001071769AF Session: 8 Status: Client Authenticated Message: Client authenticated.
19:36:23.402 [EAC] Peer 1100001071769af switched EAC state to ClientAuthenticatedLocal
19:36:23.571 [EACServer] [20:36:23:570][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001071769AF.
19:36:23.870 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 83
19:36:23.871 [EACServer] [20:36:23:871][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001071769AF
19:36:23.871 [EACServer] [20:36:23:871][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001071769AF Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:36:23.885 [EAC] Peer 1100001071769af switched EAC state to ClientAuthenticatedRemote
19:36:23.886 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 83 60
19:36:24.066 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:36:24.153 [Lua] [PlayFabRequestQueue] EAC Enabled! 83
19:36:24.153 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 83
19:36:24.583 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
19:36:24.928 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 83
19:36:25.042 [Lua] player (1100001071769af,1) was put into party 0
19:36:25.042 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001071769af
19:36:25.172 [Lua] ### Sending rpc_level_loaded
19:36:25.172 [Lua] #### Has state machine: true, sender: 1100001071769af, level_id: 50
19:36:25.172 [Lua] Peer 1100001071769af has loaded the level but not all enemies, so we wait
19:36:25.195 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001071769af, connection_key=7)
19:36:25.197 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:21 my_peer_id:110000106697298
19:36:26.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 84
19:36:26.543 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 84 61
19:36:26.813 [Lua] [PlayFabRequestQueue] EAC Enabled! 84
19:36:26.813 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 84
19:36:26.836 warning: [Steam] Session connect failed 1100001021315a2, error: 4
19:36:27.530 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 84
19:36:27.540 [SteamVoipClient] select_out(1100001071769af, on)
19:36:27.540 [SteamVoipClient] select_in(1100001071769af, on)
19:36:27.540 [SteamVoipClient] select_out(1100001071769af, off)
19:36:27.638 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:36:28.124 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
19:36:30.467 [Lua] [IngameUI] menu view on_exit hero_view
19:36:30.476 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0
19:36:30.476 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:36:30.476 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:36:30.476 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:36:30.476 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
19:36:30.476 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:36:30.505 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:36:30.506 [Lua] [Matchmaking] Got a handshake request from 1100001071769af with user name 'Pizza Time'
19:36:30.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
19:36:30.531 [Lua] RemotePlayer:create_game_object( ) 54
19:36:30.548 [Lua] player (1100001071769af,1) was put into party 1
19:36:30.548 [Lua] Assigning peer(1100001071769af:1) to profile(3) career(2)
19:36:30.548 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001071769af) local_player_id(1) profile_index(3) career_index(2)
19:36:30.548 [Lua] Set lobby begin:
19:36:30.548 [Lua] Lobby data twitch_enabled = false
19:36:30.548 [Lua] Lobby data power_level = 835
19:36:30.548 [Lua] Lobby data unique_server_name = JayJay
19:36:30.548 [Lua] Lobby data host = 110000106697298
19:36:30.548 [Lua] Lobby data game_mode = 1
19:36:30.548 [Lua] Lobby data is_private = false
19:36:30.549 [Lua] Lobby data level_key = inn_level
19:36:30.549 [Lua] Lobby data player_slot_1 = 0:0
19:36:30.549 [Lua] Lobby data selected_level_key = inn_level
19:36:30.549 [Lua] Lobby data quick_game = true
19:36:30.549 [Lua] Lobby data mechanism = adventure
19:36:30.549 [Lua] Lobby data matchmaking = true
19:36:30.549 [Lua] Lobby data num_players = 4
19:36:30.549 [Lua] Lobby data country_code = DE
19:36:30.549 [Lua] Lobby data difficulty = hardest
19:36:30.549 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:30.549 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:30.550 [Lua] Lobby data player_slot_4 = 0:0
19:36:30.550 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:36:30.550 [Lua] Lobby data eac_authorized = true
19:36:30.550 [Lua] Set lobby end.
19:36:30.550 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298
19:36:30.551 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
19:36:30.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:36:30.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
19:36:30.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:36:30.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
19:36:30.791 [Lua] [GameNetworkManager] game object created go_id=6144, owner_id=1100001071769af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:36:30.791 [Lua] Adding player sync data to peer=1100001071769af local_player_id=1
19:36:30.793 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298
19:36:30.793 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:22 my_peer_id:110000106697298
19:36:30.793 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:22 my_peer_id:110000106697298
19:36:30.795 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001071769af
19:36:30.804 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298
19:36:30.804 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:36:30.804 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:36:30.804 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:36:30.804 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:36:30.804 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:36:30.804 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:36:30.804 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read,
19:36:30.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:36:30.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
19:36:30.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:36:30.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:36:30.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:36:30.828 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:36:30.867 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
19:36:30.867 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
19:36:30.867 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
19:36:30.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
19:36:30.867 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
19:36:30.886 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:36:30.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, InventoryPackageSynchronizerClient
19:36:30.888 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient
19:36:30.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:36:30.977 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:36:30.977 [Lua] [PackageManager] Force_load: wwise/drakegun
19:36:30.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:36:31.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:36:31.371 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:36:31.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:36:32.222 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:36:32.222 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
19:36:32.224 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:36:32.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:36:32.373 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:36:32.373 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:36:33.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:36:33.089 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:36:33.091 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:36:33.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:36:33.244 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:36:33.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
19:36:33.378 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
19:36:33.378 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
19:36:33.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
19:36:33.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
19:36:33.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
19:36:33.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
19:36:34.250 [Lua] PlayFabMirror:_commit_internal 23
19:36:34.250 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:36:34.253 [Lua] generate_backend_stats 110000106697298:1
19:36:34.269 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 85
19:36:34.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 86
19:36:34.283 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 85 62
19:36:34.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
19:36:34.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
19:36:34.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
19:36:34.566 [Lua] [PlayFabRequestQueue] EAC Enabled! 85
19:36:34.566 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 85
19:36:35.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 85
19:36:35.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
19:36:35.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
19:36:35.161 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 86
19:36:35.191 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
19:36:35.391 [Lua] Set lobby begin:
19:36:35.391 [Lua] Lobby data twitch_enabled = false
19:36:35.391 [Lua] Lobby data power_level = 556
19:36:35.391 [Lua] Lobby data unique_server_name = JayJay
19:36:35.391 [Lua] Lobby data host = 110000106697298
19:36:35.391 [Lua] Lobby data game_mode = 1
19:36:35.391 [Lua] Lobby data is_private = false
19:36:35.391 [Lua] Lobby data level_key = inn_level
19:36:35.391 [Lua] Lobby data player_slot_1 = 0:0
19:36:35.391 [Lua] Lobby data selected_level_key = inn_level
19:36:35.392 [Lua] Lobby data quick_game = true
19:36:35.392 [Lua] Lobby data mechanism = adventure
19:36:35.392 [Lua] Lobby data matchmaking = true
19:36:35.392 [Lua] Lobby data num_players = 4
19:36:35.392 [Lua] Lobby data country_code = DE
19:36:35.392 [Lua] Lobby data difficulty = hardest
19:36:35.392 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:35.392 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:35.392 [Lua] Lobby data player_slot_4 = 0:0
19:36:35.392 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:36:35.392 [Lua] Lobby data eac_authorized = true
19:36:35.392 [Lua] Set lobby end.
19:36:35.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 86
19:36:35.660 [Lua] commit result success 23
19:36:40.546 [Lua] Set lobby begin:
19:36:40.546 [Lua] Lobby data twitch_enabled = false
19:36:40.546 [Lua] Lobby data power_level = 825
19:36:40.547 [Lua] Lobby data unique_server_name = JayJay
19:36:40.547 [Lua] Lobby data host = 110000106697298
19:36:40.547 [Lua] Lobby data game_mode = 1
19:36:40.547 [Lua] Lobby data is_private = false
19:36:40.547 [Lua] Lobby data level_key = inn_level
19:36:40.547 [Lua] Lobby data player_slot_1 = 0:0
19:36:40.547 [Lua] Lobby data selected_level_key = inn_level
19:36:40.547 [Lua] Lobby data quick_game = true
19:36:40.547 [Lua] Lobby data mechanism = adventure
19:36:40.547 [Lua] Lobby data matchmaking = true
19:36:40.547 [Lua] Lobby data num_players = 4
19:36:40.547 [Lua] Lobby data country_code = DE
19:36:40.548 [Lua] Lobby data difficulty = hardest
19:36:40.548 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:40.548 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:40.548 [Lua] Lobby data player_slot_4 = 0:0
19:36:40.548 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:36:40.548 [Lua] Lobby data eac_authorized = true
19:36:40.548 [Lua] Set lobby end.
19:36:42.465 [SteamLobby] Detected removed member 1100001021315a2
19:36:42.468 [Connection] Destroying endpoint 1100001021315a2 - explicit request
19:36:42.470 [Lua] [ChatManager][1]System: Rajisces has left the game
19:36:42.470 [Lua] [PSM] Disconnecting peer 1100001021315a2
19:36:42.471 [Lua] Set lobby begin:
19:36:42.471 [Lua] Lobby data twitch_enabled = false
19:36:42.471 [Lua] Lobby data power_level = 825
19:36:42.471 [Lua] Lobby data unique_server_name = JayJay
19:36:42.471 [Lua] Lobby data host = 110000106697298
19:36:42.471 [Lua] Lobby data game_mode = 1
19:36:42.471 [Lua] Lobby data is_private = false
19:36:42.471 [Lua] Lobby data level_key = inn_level
19:36:42.471 [Lua] Lobby data player_slot_1 = 0:0
19:36:42.472 [Lua] Lobby data selected_level_key = inn_level
19:36:42.472 [Lua] Lobby data quick_game = true
19:36:42.472 [Lua] Lobby data mechanism = adventure
19:36:42.472 [Lua] Lobby data matchmaking = true
19:36:42.473 [Lua] Lobby data num_players = 4
19:36:42.473 [Lua] Lobby data country_code = DE
19:36:42.473 [Lua] Lobby data difficulty = hardest
19:36:42.473 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:42.474 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:42.474 [Lua] Lobby data player_slot_4 = 0:0
19:36:42.474 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:36:42.474 [Lua] Lobby data eac_authorized = true
19:36:42.474 [Lua] Set lobby end.
19:36:42.474 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001021315a2)
19:36:42.474 [Lua] [NetworkServer] Changing num_players from 4 to 3
19:36:42.474 [Lua] Players: 3
19:36:42.474 [Lua] Set lobby begin:
19:36:42.474 [Lua] Lobby data twitch_enabled = false
19:36:42.474 [Lua] Lobby data power_level = 825
19:36:42.474 [Lua] Lobby data unique_server_name = JayJay
19:36:42.474 [Lua] Lobby data host = 110000106697298
19:36:42.475 [Lua] Lobby data game_mode = 1
19:36:42.475 [Lua] Lobby data is_private = false
19:36:42.475 [Lua] Lobby data level_key = inn_level
19:36:42.475 [Lua] Lobby data player_slot_1 = 0:0
19:36:42.475 [Lua] Lobby data selected_level_key = inn_level
19:36:42.475 [Lua] Lobby data quick_game = true
19:36:42.475 [Lua] Lobby data mechanism = adventure
19:36:42.475 [Lua] Lobby data matchmaking = true
19:36:42.475 [Lua] Lobby data num_players = 3
19:36:42.475 [Lua] Lobby data country_code = DE
19:36:42.476 [Lua] Lobby data difficulty = hardest
19:36:42.476 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:36:42.476 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:36:42.476 [Lua] Lobby data player_slot_4 = 0:0
19:36:42.476 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:36:42.476 [Lua] Lobby data eac_authorized = true
19:36:42.476 [Lua] Set lobby end.
19:36:42.477 [Lua] [LobbyMembers] Member left 1100001021315a2
19:36:42.635 [Lua] [GameNetworkManager] game object created go_id=6145, owner_id=1100001071769af go_type=player_unit go_created_func_name=game_object_created_player_unit
19:36:42.637 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
19:36:42.638 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:36:46.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:23 my_peer_id:110000106697298
19:36:46.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:23 my_peer_id:110000106697298
19:36:46.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:23 my_peer_id:110000106697298
19:36:46.577 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:23 my_peer_id:110000106697298
19:36:46.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:36:46.577 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read,
19:36:46.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:36:46.640 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:36:47.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
19:36:47.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p
19:36:47.220 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills
19:36:47.393 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
19:36:47.393 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
19:36:47.425 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
19:36:51.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:24 my_peer_id:110000106697298
19:36:51.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:24 my_peer_id:110000106697298
19:36:51.098 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:24 my_peer_id:110000106697298
19:36:51.111 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:24 my_peer_id:110000106697298
19:36:51.111 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:36:51.111 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:36:51.198 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient
19:36:51.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_runed_01_3p, InventoryPackageSynchronizerClient
19:36:51.345 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:36:51.345 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:36:51.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
19:36:51.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
19:36:51.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p
19:36:51.513 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
19:36:52.969 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:25 my_peer_id:110000106697298
19:36:52.969 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:25 my_peer_id:110000106697298
19:36:52.969 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:25 my_peer_id:110000106697298
19:36:52.981 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:25 my_peer_id:110000106697298
19:36:52.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:36:53.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:36:53.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:36:53.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:36:53.229 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
19:37:00.831 [SteamLobby] Detected added member 110000102c9d18e
19:37:00.832 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:37:00.832 [Lua] Players: 4
19:37:00.832 [Lua] Set lobby begin:
19:37:00.832 [Lua] Lobby data twitch_enabled = false
19:37:00.832 [Lua] Lobby data power_level = 825
19:37:00.832 [Lua] Lobby data unique_server_name = JayJay
19:37:00.832 [Lua] Lobby data host = 110000106697298
19:37:00.832 [Lua] Lobby data game_mode = 1
19:37:00.832 [Lua] Lobby data is_private = false
19:37:00.832 [Lua] Lobby data level_key = inn_level
19:37:00.832 [Lua] Lobby data player_slot_1 = 0:0
19:37:00.832 [Lua] Lobby data selected_level_key = inn_level
19:37:00.833 [Lua] Lobby data quick_game = true
19:37:00.833 [Lua] Lobby data mechanism = adventure
19:37:00.833 [Lua] Lobby data matchmaking = true
19:37:00.833 [Lua] Lobby data num_players = 4
19:37:00.833 [Lua] Lobby data country_code = DE
19:37:00.833 [Lua] Lobby data difficulty = hardest
19:37:00.833 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:37:00.833 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:37:00.833 [Lua] Lobby data player_slot_4 = 0:0
19:37:00.833 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:37:00.833 [Lua] Lobby data eac_authorized = true
19:37:00.833 [Lua] Set lobby end.
19:37:00.834 [Lua] [LobbyMembers] Member joined 110000102c9d18e
19:37:00.853 [Connection] Creating endpoint 110000102c9d18e - reliable message sent
19:37:00.854 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:37:00.876 [SteamAuthenticator] Sent ticket request to 110000102c9d18e
19:37:00.878 [Lua] [ChatManager][1]System: Pontius Glo is joining the game
19:37:01.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:26 my_peer_id:110000106697298
19:37:01.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:26 my_peer_id:110000106697298
19:37:01.457 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:26 my_peer_id:110000106697298
19:37:01.471 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:26 my_peer_id:110000106697298
19:37:01.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:37:01.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
19:37:02.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
19:37:02.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
19:37:02.185 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
19:37:05.285 [SteamAuthenticator] Got ticket from 110000102c9d18e
19:37:05.286 [SteamAuthenticator] BeginAuthSession 110000102c9d18e
19:37:05.286 [SteamAuthenticator] Authenticating 110000102c9d18e
19:37:05.286 [SteamAuthenticator] Got ticket request from 110000102c9d18e
19:37:05.286 [SteamAuthenticator] GetAuthSessionTicket 110000102c9d18e
19:37:05.286 [SteamAuthenticator] Sent ticket to 110000102c9d18e
19:37:05.666 [SteamAuthenticator] Steam validation for 110000102c9d18e with response 0
19:37:05.726 [Connection] New session id 246 to 110000102c9d18e.
19:37:05.845 [Connection] Established a connection <3.246> to 110000102c9d18e
19:37:05.845 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:37:05.845 [Lua] [Matchmaking] Got a handshake request from 110000102c9d18e with user name 'Pontius Glo'
19:37:05.973 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000102c9d18e, replying lobby_ok
19:37:06.109 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c9d18e REPLY wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298
19:37:06.231 [Lua] Set lobby begin:
19:37:06.231 [Lua] Lobby data twitch_enabled = false
19:37:06.231 [Lua] Lobby data power_level = 825
19:37:06.231 [Lua] Lobby data unique_server_name = JayJay
19:37:06.231 [Lua] Lobby data host = 110000106697298
19:37:06.231 [Lua] Lobby data game_mode = 1
19:37:06.231 [Lua] Lobby data is_private = false
19:37:06.231 [Lua] Lobby data level_key = inn_level
19:37:06.232 [Lua] Lobby data player_slot_1 = 0:0
19:37:06.232 [Lua] Lobby data selected_level_key = inn_level
19:37:06.232 [Lua] Lobby data quick_game = true
19:37:06.232 [Lua] Lobby data mechanism = adventure
19:37:06.232 [Lua] Lobby data matchmaking = true
19:37:06.232 [Lua] Lobby data num_players = 4
19:37:06.232 [Lua] Lobby data country_code = DE
19:37:06.232 [Lua] Lobby data difficulty = hardest
19:37:06.232 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:37:06.232 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:37:06.232 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:37:06.232 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:37:06.232 [Lua] Lobby data eac_authorized = true
19:37:06.233 [Lua] Set lobby end.
19:37:06.233 [Lua] [Matchmaking] Assigning profile slot 4 to 110000102c9d18e
19:37:06.233 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c9d18e | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298
19:37:08.619 [Lua] ### CLEARING PEER STATE FOR 110000102c9d18e
19:37:08.754 [Lua] [PSM] Peer 110000102c9d18e joined. Want to use profile index "4"
19:37:08.754 [Lua] Mechanism says: a client joined the game! 110000102c9d18e
19:37:08.754 [EAC] EAC server has client 110000102c9d18e (and owner 110000102c9d18e)
19:37:08.754 [EACServer] [20:37:08:754][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C9D18E PlayerGUID: 76561198007046542 PlayerIP: 0.0.0.0 OwnerGUID: 76561198007046542 PlayerName: JayJay
19:37:08.755 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c9d18e, connection_key=8)
19:37:09.614 [EACServer] [20:37:09:614][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C9D18E Session: 9 Status: Client Authenticated Message: Client authenticated.
19:37:09.618 [EAC] Peer 110000102c9d18e switched EAC state to ClientAuthenticatedLocal
19:37:09.760 [EACServer] [20:37:09:760][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102C9D18E.
19:37:10.061 [EACServer] [20:37:10:060][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102C9D18E
19:37:10.061 [EACServer] [20:37:10:060][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C9D18E Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:37:10.078 [EAC] Peer 110000102c9d18e switched EAC state to ClientAuthenticatedRemote
19:37:10.744 [Lua] player (110000102c9d18e,1) was put into party 0
19:37:10.744 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c9d18e
19:37:10.888 [Lua] ### Sending rpc_level_loaded
19:37:10.888 [Lua] #### Has state machine: true, sender: 110000102c9d18e, level_id: 50
19:37:10.888 [Lua] Peer 110000102c9d18e has loaded the level but not all enemies, so we wait
19:37:10.912 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102c9d18e, connection_key=8)
19:37:10.914 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c9d18e inventory_sync_id:26 my_peer_id:110000106697298
19:37:11.910 [SteamVoipClient] select_out(110000102c9d18e, on)
19:37:11.910 [SteamVoipClient] select_in(110000102c9d18e, on)
19:37:11.910 [SteamVoipClient] select_out(110000102c9d18e, off)
19:37:18.163 [Lua] [IngameUI] menu view on_enter hero_view
19:37:18.177 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0
19:37:18.177 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:37:18.201 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:37:18.202 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:37:18.204 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:37:18.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:37:18.215 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:37:18.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:37:18.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:37:18.792 [World] Spawning level.
19:37:18.841 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:18.841 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:18.900 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:18.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:18.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:18.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:19.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:19.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:19.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:19.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:19.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:27 my_peer_id:110000106697298
19:37:19.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c9d18e inventory_sync_id:27 my_peer_id:110000106697298
19:37:19.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:27 my_peer_id:110000106697298
19:37:19.464 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:27 my_peer_id:110000106697298
19:37:19.497 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:27 my_peer_id:110000106697298
19:37:19.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
19:37:19.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:37:19.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
19:37:19.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01, InventoryPackageSynchronizerClient
19:37:19.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
19:37:19.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
19:37:19.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
19:37:20.005 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:37:20.005 [Lua] [Matchmaking] Got a handshake request from 110000102c9d18e with user name 'Pontius Glo'
19:37:20.510 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:37:20.511 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:20.511 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:20.511 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:20.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:20.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:20.526 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:37:20.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:37:20.528 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:37:20.530 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:37:20.530 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
19:37:20.532 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:37:20.532 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:37:20.543 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:37:20.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
19:37:20.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
19:37:20.676 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27
19:37:20.728 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
19:37:20.728 [Lua] RemotePlayer:create_game_object( ) 56
19:37:20.744 [Lua] player (110000102c9d18e,1) was put into party 1
19:37:20.744 [Lua] Assigning peer(110000102c9d18e:1) to profile(4) career(2)
19:37:20.744 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102c9d18e) local_player_id(1) profile_index(4) career_index(2)
19:37:20.744 [Lua] Set lobby begin:
19:37:20.744 [Lua] Lobby data twitch_enabled = false
19:37:20.745 [Lua] Lobby data power_level = 825
19:37:20.745 [Lua] Lobby data unique_server_name = JayJay
19:37:20.745 [Lua] Lobby data host = 110000106697298
19:37:20.746 [Lua] Lobby data game_mode = 1
19:37:20.746 [Lua] Lobby data is_private = false
19:37:20.746 [Lua] Lobby data level_key = inn_level
19:37:20.746 [Lua] Lobby data player_slot_1 = 0:0
19:37:20.746 [Lua] Lobby data selected_level_key = inn_level
19:37:20.746 [Lua] Lobby data quick_game = true
19:37:20.746 [Lua] Lobby data mechanism = adventure
19:37:20.747 [Lua] Lobby data matchmaking = true
19:37:20.747 [Lua] Lobby data num_players = 4
19:37:20.747 [Lua] Lobby data country_code = DE
19:37:20.747 [Lua] Lobby data difficulty = hardest
19:37:20.747 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:37:20.747 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:37:20.747 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:37:20.747 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:37:20.747 [Lua] Lobby data eac_authorized = true
19:37:20.747 [Lua] Set lobby end.
19:37:20.747 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000102c9d18e | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298
19:37:20.748 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c9d18e
19:37:20.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
19:37:20.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:37:20.750 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
19:37:20.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:37:20.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
19:37:20.936 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:37:20.936 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
19:37:20.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2
19:37:20.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read,
19:37:20.954 [Lua] [MOD][VMF][INFO] Added 110000102c9d18e to the VMF users list.
19:37:20.954 [Lua] [GameNetworkManager] game object created go_id=7168, owner_id=110000102c9d18e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:37:20.954 [Lua] Adding player sync data to peer=110000102c9d18e local_player_id=1
19:37:20.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:28 my_peer_id:110000106697298
19:37:20.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c9d18e inventory_sync_id:28 my_peer_id:110000106697298
19:37:20.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:28 my_peer_id:110000106697298
19:37:20.954 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:28 my_peer_id:110000106697298
19:37:20.971 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:28 my_peer_id:110000106697298
19:37:20.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:37:20.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:37:20.971 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:37:20.971 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
19:37:20.971 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
19:37:20.971 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:37:20.971 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:37:20.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:37:21.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:37:21.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
19:37:21.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:37:21.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:37:21.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:37:21.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
19:37:21.199 [Lua] Set lobby begin:
19:37:21.199 [Lua] Lobby data twitch_enabled = false
19:37:21.200 [Lua] Lobby data power_level = 618
19:37:21.200 [Lua] Lobby data unique_server_name = JayJay
19:37:21.200 [Lua] Lobby data host = 110000106697298
19:37:21.200 [Lua] Lobby data game_mode = 1
19:37:21.200 [Lua] Lobby data is_private = false
19:37:21.201 [Lua] Lobby data level_key = inn_level
19:37:21.201 [Lua] Lobby data player_slot_1 = 0:0
19:37:21.201 [Lua] Lobby data selected_level_key = inn_level
19:37:21.201 [Lua] Lobby data quick_game = true
19:37:21.201 [Lua] Lobby data mechanism = adventure
19:37:21.201 [Lua] Lobby data matchmaking = true
19:37:21.201 [Lua] Lobby data num_players = 4
19:37:21.201 [Lua] Lobby data country_code = DE
19:37:21.201 [Lua] Lobby data difficulty = hardest
19:37:21.201 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:37:21.201 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:37:21.201 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:37:21.201 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:37:21.201 [Lua] Lobby data eac_authorized = true
19:37:21.201 [Lua] Set lobby end.
19:37:21.289 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
19:37:21.289 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:37:21.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
19:37:21.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
19:37:21.301 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:37:21.434 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:37:21.434 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:37:21.434 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
19:37:21.707 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
19:37:21.707 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
19:37:21.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
19:37:21.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
19:37:21.985 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
19:37:21.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:37:23.133 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:37:23.133 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:37:23.135 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:37:23.176 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:37:23.177 [Lua] [PackageManager] Force_load: wwise/bow
19:37:23.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
19:37:23.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
19:37:23.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
19:37:23.581 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
19:37:23.742 [Lua] [GameNetworkManager] game object created go_id=7169, owner_id=110000102c9d18e go_type=player_unit go_created_func_name=game_object_created_player_unit
19:37:23.744 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
19:37:23.746 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:37:26.180 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:37:26.180 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:37:26.180 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:37:26.182 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:37:26.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:37:26.182 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:37:26.192 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:37:26.358 [Lua] Set lobby begin:
19:37:26.358 [Lua] Lobby data twitch_enabled = false
19:37:26.358 [Lua] Lobby data power_level = 815
19:37:26.358 [Lua] Lobby data unique_server_name = JayJay
19:37:26.358 [Lua] Lobby data host = 110000106697298
19:37:26.358 [Lua] Lobby data game_mode = 1
19:37:26.358 [Lua] Lobby data is_private = false
19:37:26.358 [Lua] Lobby data level_key = inn_level
19:37:26.358 [Lua] Lobby data player_slot_1 = 0:0
19:37:26.358 [Lua] Lobby data selected_level_key = inn_level
19:37:26.359 [Lua] Lobby data quick_game = true
19:37:26.359 [Lua] Lobby data mechanism = adventure
19:37:26.359 [Lua] Lobby data matchmaking = true
19:37:26.359 [Lua] Lobby data num_players = 4
19:37:26.359 [Lua] Lobby data country_code = DE
19:37:26.359 [Lua] Lobby data difficulty = hardest
19:37:26.359 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:37:26.359 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:37:26.359 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:37:26.359 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:37:26.359 [Lua] Lobby data eac_authorized = true
19:37:26.359 [Lua] Set lobby end.
19:37:26.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:37:26.731 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:37:26.749 [World] Spawning level.
19:37:26.787 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:26.787 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:26.845 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:26.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:26.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:26.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:28.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:37:28.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:28.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:28.027 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:28.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:28.027 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:28.044 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:37:28.044 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
19:37:28.045 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
19:37:28.048 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
19:37:28.048 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
19:37:28.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:37:28.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
19:37:28.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:37:32.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingApplySkin2 87
19:37:32.201 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingApplySkin2 87 63
19:37:32.482 [Lua] [PlayFabRequestQueue] EAC Enabled! 87
19:37:32.482 [Lua] [PlayFabRequestQueue] Sending Request craftingApplySkin2 87
19:37:33.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingApplySkin2 87
19:37:34.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
19:37:34.668 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
19:37:34.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:37:34.670 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:37:34.670 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
19:37:34.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:37:34.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:37:35.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:37:35.209 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:37:35.229 [World] Spawning level.
19:37:35.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:35.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:35.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:35.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:35.324 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:35.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:35.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:35.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:35.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:35.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:35.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:35.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:35.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:35.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:29 my_peer_id:110000106697298
19:37:35.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102c9d18e inventory_sync_id:29 my_peer_id:110000106697298
19:37:35.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:29 my_peer_id:110000106697298
19:37:35.615 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:29 my_peer_id:110000106697298
19:37:35.642 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:29 my_peer_id:110000106697298
19:37:35.654 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
19:37:36.852 [Lua] [IngameUI] menu view on_exit hero_view
19:37:36.863 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0
19:37:36.863 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:37:36.863 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:37:36.863 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:37:36.864 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:36.864 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:36.864 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:36.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:36.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:36.881 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:37:36.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:37:36.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:37:46.088 [Lua] PlayFabMirror:_commit_internal 24
19:37:46.088 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:37:46.091 [Lua] generate_backend_stats 110000106697298:1
19:37:46.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 88
19:37:46.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 89
19:37:46.123 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 88 64
19:37:46.425 [Lua] [PlayFabRequestQueue] EAC Enabled! 88
19:37:46.425 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 88
19:37:46.941 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 88
19:37:46.958 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 89
19:37:48.018 [Lua] [IngameUI] menu view on_enter hero_view
19:37:48.026 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0540dac0
19:37:48.026 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:37:48.052 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:37:48.053 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:37:48.055 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:37:48.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:37:48.067 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:37:48.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:37:48.621 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:37:48.642 [World] Spawning level.
19:37:48.683 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:48.683 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:48.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:48.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:48.755 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:48.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:48.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:48.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:48.756 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
19:37:49.247 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:37:49.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:49.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:49.247 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:49.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:49.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
19:37:49.263 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:37:49.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:37:49.266 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:37:49.266 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:37:50.637 [Lua] [IngameUI] menu view on_exit hero_view
19:37:50.648 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0540dac0
19:37:50.648 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:37:50.648 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:37:50.648 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:37:50.795 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 89
19:37:50.806 [Lua] commit result success 24
19:38:14.734 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:38:14.736 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:38:14.737 [Lua] [MATCHMAKING] - Hosting game on level: inn_level forest_ambush
19:38:14.737 [Lua] [LevelTransitionHandler] set_next_level( forest_ambush )
19:38:14.737 [Lua] Set lobby begin:
19:38:14.737 [Lua] Lobby data twitch_enabled = false
19:38:14.737 [Lua] Lobby data power_level = 815
19:38:14.737 [Lua] Lobby data unique_server_name = JayJay
19:38:14.737 [Lua] Lobby data host = 110000106697298
19:38:14.737 [Lua] Lobby data game_mode = 2
19:38:14.737 [Lua] Lobby data is_private = false
19:38:14.737 [Lua] Lobby data level_key = inn_level
19:38:14.738 [Lua] Lobby data player_slot_1 = 0:0
19:38:14.738 [Lua] Lobby data selected_level_key = forest_ambush
19:38:14.738 [Lua] Lobby data quick_game = true
19:38:14.738 [Lua] Lobby data mechanism = adventure
19:38:14.738 [Lua] Lobby data matchmaking = true
19:38:14.738 [Lua] Lobby data num_players = 4
19:38:14.738 [Lua] Lobby data country_code = DE
19:38:14.738 [Lua] Lobby data difficulty = hardest
19:38:14.738 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:14.738 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:14.738 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:14.738 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:14.738 [Lua] Lobby data eac_authorized = true
19:38:14.738 [Lua] Set lobby end.
19:38:14.742 [Lua] Set lobby begin:
19:38:14.742 [Lua] Lobby data twitch_enabled = false
19:38:14.742 [Lua] Lobby data power_level = 815
19:38:14.742 [Lua] Lobby data unique_server_name = JayJay
19:38:14.742 [Lua] Lobby data host = 110000106697298
19:38:14.742 [Lua] Lobby data game_mode = 2
19:38:14.742 [Lua] Lobby data is_private = false
19:38:14.742 [Lua] Lobby data level_key = inn_level
19:38:14.742 [Lua] Lobby data player_slot_1 = 0:0
19:38:14.742 [Lua] Lobby data selected_level_key = forest_ambush
19:38:14.742 [Lua] Lobby data quick_game = true
19:38:14.743 [Lua] Lobby data mechanism = adventure
19:38:14.743 [Lua] Lobby data matchmaking = true
19:38:14.743 [Lua] Lobby data num_players = 4
19:38:14.743 [Lua] Lobby data country_code = DE
19:38:14.743 [Lua] Lobby data difficulty = hardest
19:38:14.743 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:14.743 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:14.743 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:14.743 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:14.743 [Lua] Lobby data eac_authorized = true
19:38:14.743 [Lua] Set lobby end.
19:38:14.744 [Lua] Complete level triggered.
19:38:14.746 [Save] Saving `save_data`
19:38:14.746 [Lua] gm_event_end_conditions_met false false
19:38:14.747 [Lua] FORCE COMMIT 25
19:38:14.747 [Lua] PlayFabMirror:_commit_internal 25
19:38:14.747 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 90
19:38:14.747 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:38:14.749 [Lua] generate_backend_stats 110000106697298:1
19:38:14.756 [Save] Save done
19:38:14.756 [Save] Saving `save_data`
19:38:14.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:38:14.766 [Lua] TRANSITION nil nil forest_ambush
19:38:14.766 [Lua] Transition type "forest_ambush", is server: true
19:38:14.766 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:38:14.766 [Lua] [GameNetworkManager] Leaving game...
19:38:14.766 [Lua] [GameNetworkManager] Shutting down game session host.
19:38:14.766 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:38:14.766 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:38:14.766 [Save] Save done
19:38:14.766 [Save] Saving `save_data`
19:38:14.766 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=300.73
19:38:14.776 [Save] Save done
19:38:14.788 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:38:14.788 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 90
19:38:14.802 [GameSessionCommon] failed to skip message because type is unknown
19:38:14.802 warning: [Network] Got broken update game object message from llx
19:38:14.836 [GameSessionCommon] failed to skip message because type is unknown
19:38:14.836 warning: [Network] Got broken update game object message from llx
19:38:14.852 [GameSessionCommon] failed to skip message because type is unknown
19:38:14.852 warning: [Network] Got broken update game object message from llx
19:38:14.852 [GameSessionCommon] failed to skip message because type is unknown
19:38:14.852 warning: [Network] Got broken update game object message from llx
19:38:15.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 90
19:38:15.089 [Lua] commit result success 25
19:38:16.774 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:38:16.774 [Lua] Clearing all global lookup lists
19:38:16.775 [Lua] [IngamePlayerListUI] - Destroy
19:38:16.775 [Lua] [EquipmentUI] - Destroy
19:38:16.775 [Lua] [GamePadEquipmentUI] - Destroy
19:38:16.775 [Lua] [AbilityUI] - Destroy
19:38:16.775 [Lua] [GamePadAbilityUI] - Destroy
19:38:16.775 [Lua] [IngameUI] destroy
19:38:16.784 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
19:38:16.784 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:38:16.784 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:38:16.784 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2
19:38:16.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1
19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
19:38:16.786 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:38:16.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3
19:38:16.789 [Lua] [MOD][VMF][INFO] Removed 110000102c9d18e from the VMF users list.
19:38:16.865 [Lua] [Managers] Destroying state managers...
19:38:16.880 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:38:16.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
19:38:16.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102c9d18e
19:38:16.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa
19:38:16.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001071769af
19:38:16.881 [Lua] [Matchmaking] unregister rpcs
19:38:16.881 [Lua] ############### UNLOADING PACKAGES ###############
19:38:16.881 [Lua] [Gamestate] Enter state StateLoading
19:38:16.885 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:38:16.885 [Lua] [Matchmaking] register rpcs
19:38:16.885 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
19:38:16.885 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
19:38:16.885 [Lua] Set lobby begin:
19:38:16.885 [Lua] Lobby data twitch_enabled = false
19:38:16.885 [Lua] Lobby data power_level = 0
19:38:16.886 [Lua] Lobby data unique_server_name = JayJay
19:38:16.886 [Lua] Lobby data host = 110000106697298
19:38:16.886 [Lua] Lobby data game_mode = 2
19:38:16.886 [Lua] Lobby data is_private = false
19:38:16.886 [Lua] Lobby data level_key = inn_level
19:38:16.886 [Lua] Lobby data player_slot_1 = 0:0
19:38:16.886 [Lua] Lobby data selected_level_key = forest_ambush
19:38:16.886 [Lua] Lobby data quick_game = true
19:38:16.886 [Lua] Lobby data mechanism = adventure
19:38:16.886 [Lua] Lobby data matchmaking = true
19:38:16.886 [Lua] Lobby data num_players = 4
19:38:16.886 [Lua] Lobby data country_code = DE
19:38:16.886 [Lua] Lobby data difficulty = hardest
19:38:16.886 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:16.886 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:16.887 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:16.887 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:16.887 [Lua] Lobby data eac_authorized = true
19:38:16.887 [Lua] Set lobby end.
19:38:16.887 [Lua] registering RPCs
19:38:16.887 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:38:16.887 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:38:16.887 [Lua] Set lobby begin:
19:38:16.887 [Lua] Lobby data twitch_enabled = false
19:38:16.887 [Lua] Lobby data power_level = 0
19:38:16.887 [Lua] Lobby data unique_server_name = JayJay
19:38:16.887 [Lua] Lobby data host = 110000106697298
19:38:16.887 [Lua] Lobby data game_mode = 2
19:38:16.887 [Lua] Lobby data is_private = false
19:38:16.887 [Lua] Lobby data level_key = forest_ambush
19:38:16.887 [Lua] Lobby data player_slot_1 = 0:0
19:38:16.887 [Lua] Lobby data selected_level_key = forest_ambush
19:38:16.887 [Lua] Lobby data quick_game = true
19:38:16.887 [Lua] Lobby data mechanism = adventure
19:38:16.887 [Lua] Lobby data matchmaking = true
19:38:16.888 [Lua] Lobby data num_players = 4
19:38:16.888 [Lua] Lobby data country_code = DE
19:38:16.888 [Lua] Lobby data difficulty = hardest
19:38:16.888 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:16.888 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:16.888 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:16.888 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:16.888 [Lua] Lobby data eac_authorized = true
19:38:16.888 [Lua] Set lobby end.
19:38:16.888 [Lua] MUSIC MANAGER unmute_all_world_sounds 340470 0
19:38:16.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 91
19:38:16.888 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:38:16.893 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 91
19:38:16.894 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_18, global_loading_screens, async-read, prioritized
19:38:16.894 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[forest_ambush] self.picked_level_key=[nil]
19:38:16.894 [Lua] [LevelTransitionHandler] load_level forest_ambush
19:38:16.977 [Umbra] Unload tome
19:38:17.145 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:38:17.145 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:38:17.145 [Lua] [LevelTransitionHandler] Loading level: "forest_ambush"
19:38:17.145 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/forest_ambush"
19:38:17.145 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler, async-read,
19:38:17.145 [Lua] [StateLoading] got rpc_load_level 51 forest_ambush
19:38:17.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_18
19:38:17.293 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_18
19:38:17.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/forest_ambush
19:38:17.308 [Lua] MUSIC MANAGER nfl_forest_ambush_loading_screen_02 340471 0
19:38:17.314 [Lua] MUSIC MANAGER Play_loading_screen_music 340472 0
19:38:17.358 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 91
19:38:19.257 [Umbra] Loading umbra tome '#ID[79ab8a6e87c62d3a]'
19:38:24.670 [Lua] ### Sending rpc_level_loaded
19:38:24.670 [Lua] #### Has state machine: true, sender: 1100001071769af, level_id: 51
19:38:24.670 [Lua] Peer 1100001071769af has loaded the level and all enemies are loaded
19:38:25.462 [Lua] ### Sending rpc_level_loaded
19:38:25.462 [Lua] #### Has state machine: true, sender: 110000102c9d18e, level_id: 51
19:38:25.462 [Lua] Peer 110000102c9d18e has loaded the level and all enemies are loaded
19:38:25.666 [Lua] ### Sending rpc_level_loaded
19:38:25.666 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 51
19:38:25.666 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded
19:38:27.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/forest_ambush
19:38:27.373 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/forest_ambush
19:38:27.391 [Lua] [LevelTransitionHandler] Level load completed!
19:38:27.391 [Lua] [EnemyPackageLoader] setup_startup_enemies
19:38:27.458 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:38:27.458 [Lua] checking dlc's against conflict directors
19:38:27.458 [Lua] --- --- ---
19:38:27.458 [Lua] Starting... difficulty 'hardest'
19:38:27.458 [Lua] These are the starting conflict directors:
19:38:27.458 [Lua] skaven
19:38:27.458 [Lua] --- --- ---
19:38:27.458 [Lua]
19:38:27.458 [Lua] Looking for a new director:
19:38:27.458 [Lua] (free: 12) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
19:38:27.458 [Lua] ->trying director: chaos_beastmen
19:38:27.459 [Lua] --> success!
19:38:27.459 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_ungor beastmen_minotaur beastmen_bestigor beastmen_ungor_archer chaos_spawn chaos_troll
19:38:27.459 [Lua]
19:38:27.459 [Lua] Looking for a new director:
19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
19:38:27.459 [Lua] ->trying director: skaven
19:38:27.459 [Lua] --> success!
19:38:27.459 [Lua] --> re-used the same breeds
19:38:27.459 [Lua]
19:38:27.459 [Lua] Looking for a new director:
19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
19:38:27.459 [Lua] ->trying director: chaos_beastmen
19:38:27.459 [Lua] --> success!
19:38:27.459 [Lua] --> re-used the same breeds
19:38:27.459 [Lua]
19:38:27.459 [Lua] Looking for a new director:
19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
19:38:27.459 [Lua] ->trying director: skaven_beastmen
19:38:27.459 [Lua] --> success!
19:38:27.459 [Lua] --> re-used the same breeds
19:38:27.459 [Lua]
19:38:27.459 [Lua] Looking for a new director:
19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
19:38:27.459 [Lua] ->trying director: skaven
19:38:27.459 [Lua] --> success!
19:38:27.459 [Lua] --> re-used the same breeds
19:38:27.459 [Lua]
19:38:27.459 [Lua] Looking for a new director:
19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
19:38:27.459 [Lua] ->trying director: default
19:38:27.459 [Lua] --> success!
19:38:27.459 [Lua] --> re-used the same breeds
19:38:27.459 [Lua]
19:38:27.459 [Lua] Looking for a new director:
19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
19:38:27.459 [Lua] ->trying director: chaos
19:38:27.459 [Lua] --> success!
19:38:27.459 [Lua] --> re-used the same breeds
19:38:27.459 [Lua]
19:38:27.459 [Lua] Looking for a new director:
19:38:27.459 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
19:38:27.459 [Lua] ->trying director: skaven_beastmen
19:38:27.459 [Lua] --> success!
19:38:27.459 [Lua] --> re-used the same breeds
19:38:27.459 [Lua]
19:38:27.459 [Lua] DONE! Found the following directors:
19:38:27.459 [Lua] chaos_beastmen
19:38:27.459 [Lua] skaven
19:38:27.459 [Lua] chaos_beastmen
19:38:27.459 [Lua] skaven_beastmen
19:38:27.459 [Lua] skaven
19:38:27.459 [Lua] default
19:38:27.459 [Lua] chaos
19:38:27.459 [Lua] skaven_beastmen
19:38:27.459 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_plague_monk skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer chaos_raider skaven_storm_vermin_with_shield
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
19:38:27.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
19:38:27.460 [Lua] ### Sending rpc_level_loaded
19:38:27.460 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 51
19:38:27.460 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
19:38:27.482 [Lua] ### Sending rpc_level_loaded
19:38:27.482 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 51
19:38:28.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:38:28.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:38:28.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:38:28.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:38:28.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:38:28.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:38:28.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:38:28.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:38:28.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:38:29.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:38:29.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:38:29.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:38:30.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:38:30.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:38:30.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:38:30.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:38:30.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:38:30.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:38:31.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:38:31.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:38:31.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:38:31.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:38:31.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:38:31.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:38:32.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:38:32.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:38:32.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:38:32.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:38:32.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:38:32.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:38:32.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:38:32.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:38:32.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:38:33.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:38:33.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:38:33.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:38:33.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:38:33.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:38:33.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:38:34.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:38:34.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:38:34.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:38:35.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:38:35.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:38:35.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:38:35.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:38:35.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:38:35.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:38:36.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:38:36.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:38:36.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:38:36.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:38:36.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:38:36.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:38:36.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:38:36.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:38:36.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:38:37.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:38:37.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:38:37.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:38:38.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:38:38.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:38:38.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:38:38.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:38:38.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:38:38.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:38:39.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:38:39.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:38:39.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:38:39.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:38:39.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:38:39.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:38:39.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:38:39.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:38:39.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:38:40.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:38:40.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:38:40.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:38:40.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:38:40.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:38:40.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:38:40.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:38:40.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:38:40.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:38:40.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:38:40.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:38:40.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:38:40.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:38:40.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:38:40.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
19:38:41.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
19:38:41.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
19:38:41.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
19:38:42.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
19:38:42.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
19:38:42.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
19:38:43.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
19:38:43.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
19:38:43.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
19:38:44.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
19:38:44.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
19:38:44.802 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: forest_ambush game_mode: custom
19:38:44.802 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:38:44.802 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:38:45.800 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:38:45.800 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:38:45.800 [Lua] [Matchmaking] unregister rpcs
19:38:45.800 [Lua] Set lobby begin:
19:38:45.800 [Lua] Lobby data twitch_enabled = false
19:38:45.800 [Lua] Lobby data power_level = 0
19:38:45.800 [Lua] Lobby data unique_server_name = JayJay
19:38:45.800 [Lua] Lobby data host = 110000106697298
19:38:45.800 [Lua] Lobby data game_mode = 2
19:38:45.800 [Lua] Lobby data is_private = false
19:38:45.800 [Lua] Lobby data level_key = forest_ambush
19:38:45.800 [Lua] Lobby data player_slot_1 = 0:0
19:38:45.800 [Lua] Lobby data selected_level_key = forest_ambush
19:38:45.800 [Lua] Lobby data quick_game = true
19:38:45.801 [Lua] Lobby data mechanism = adventure
19:38:45.801 [Lua] Lobby data matchmaking = true
19:38:45.801 [Lua] Lobby data num_players = 4
19:38:45.801 [Lua] Lobby data country_code = DE
19:38:45.801 [Lua] Lobby data difficulty = hardest
19:38:45.801 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:45.801 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:45.801 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:45.801 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:45.801 [Lua] Lobby data eac_authorized = true
19:38:45.801 [Lua] Set lobby end.
19:38:45.802 [Lua] [Managers] Destroying state managers...
19:38:45.803 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_18, global_loading_screens
19:38:45.803 [Lua] MUSIC MANAGER Stop_loading_screen_music 340473 0
19:38:45.803 [Lua] [Gamestate] Enter StateIngame HOST
19:38:45.803 [Lua] <>level = forest_ambush<>
19:38:45.803 [Lua] Set lobby begin:
19:38:45.803 [Lua] Lobby data twitch_enabled = false
19:38:45.804 [Lua] Lobby data power_level = 0
19:38:45.804 [Lua] Lobby data unique_server_name = JayJay
19:38:45.804 [Lua] Lobby data host = 110000106697298
19:38:45.804 [Lua] Lobby data game_mode = 2
19:38:45.804 [Lua] Lobby data is_private = false
19:38:45.804 [Lua] Lobby data level_key = forest_ambush
19:38:45.804 [Lua] Lobby data player_slot_1 = 0:0
19:38:45.804 [Lua] Lobby data selected_level_key = forest_ambush
19:38:45.804 [Lua] Lobby data quick_game = true
19:38:45.804 [Lua] Lobby data mechanism = adventure
19:38:45.804 [Lua] Lobby data matchmaking = true
19:38:45.804 [Lua] Lobby data num_players = 4
19:38:45.804 [Lua] Lobby data country_code = DE
19:38:45.804 [Lua] Lobby data difficulty = hardest
19:38:45.804 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:45.804 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:45.805 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:45.805 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:45.805 [Lua] Lobby data eac_authorized = true
19:38:45.805 [Lua] Set lobby end.
19:38:45.805 [Umbra] Init version: 3.4.15 :: 16 threads
19:38:45.805 [Lua] [StateIngame] Server ingame
19:38:45.809 [Lua] Set lobby begin:
19:38:45.809 [Lua] Lobby data twitch_enabled = false
19:38:45.810 [Lua] Lobby data power_level = 0
19:38:45.810 [Lua] Lobby data unique_server_name = JayJay
19:38:45.810 [Lua] Lobby data host = 110000106697298
19:38:45.810 [Lua] Lobby data game_mode = 2
19:38:45.810 [Lua] Lobby data is_private = false
19:38:45.810 [Lua] Lobby data level_key = forest_ambush
19:38:45.810 [Lua] Lobby data player_slot_1 = 0:0
19:38:45.810 [Lua] Lobby data selected_level_key = forest_ambush
19:38:45.810 [Lua] Lobby data quick_game = true
19:38:45.810 [Lua] Lobby data mechanism = adventure
19:38:45.810 [Lua] Lobby data matchmaking = true
19:38:45.810 [Lua] Lobby data num_players = 4
19:38:45.810 [Lua] Lobby data country_code = DE
19:38:45.810 [Lua] Lobby data difficulty = hardest
19:38:45.810 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:45.811 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:45.811 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:45.811 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:45.811 [Lua] Lobby data eac_authorized = true
19:38:45.811 [Lua] Set lobby end.
19:38:45.811 [Lua] [Matchmaking] register rpcs
19:38:45.811 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:38:45.812 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
19:38:45.812 [Lua] [GameNetworkManager] self.is_server = true
19:38:45.812 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
19:38:45.812 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:38:45.812 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:38:45.812 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:38:45.812 [Network] Setting artificial MTU limit to 65536
19:38:45.824 [Lua] Switching ConflictSettings: to: default
19:38:45.824 [Lua] pacing=default
19:38:45.824 [Lua] roaming=nil
19:38:45.824 [Lua] specials=default
19:38:45.824 [Lua] debug_color=maroon
19:38:45.824 [Lua] pack_spawning=default
19:38:45.824 [Lua] contained_breeds=nil
19:38:45.824 [Lua] disabled=false
19:38:45.824 [Lua] boss=default
19:38:45.824 [Lua] horde=default
19:38:45.824 [Lua] name=default
19:38:45.824 [Lua] intensity=default
19:38:45.824 [Lua] ---
19:38:45.824 [Lua] [LevelAnalysis] set_random_seed( 812955)
19:38:45.847 [Lua] [AIInterestPointSystem] Level Seed: 812955
19:38:45.847 [Lua]
19:38:45.847 [Lua] [entity_system_bag] = table
19:38:45.847 [Lua] [entity_system_bag] = metatable
19:38:45.847 [Lua] [startup_data] = table
19:38:45.847 [Lua] [entity_manager] = table
19:38:45.847 [Lua] [entity_manager] = metatable
19:38:45.848 [Lua] [unit_spawner] = table
19:38:45.848 [Lua] [unit_spawner] = metatable
19:38:45.848 [Lua] [unit_storage] = table
19:38:45.848 [Lua] [unit_storage] = metatable
19:38:45.848 [Lua] [dice_keeper] = table
19:38:45.848 [Lua] [dice_keeper] = metatable
19:38:45.848 [Lua] [is_server] = true (boolean)
19:38:45.848 [Lua] [world] = [World]
19:38:45.848 [Lua] [system_api] = table
19:38:45.848 [Lua] [entity_system] = table
19:38:45.848 [Lua] [entity_system] = metatable
19:38:45.848 [Lua] [network_lobby] = table
19:38:45.848 [Lua] [network_lobby] = metatable
19:38:45.848 [Lua] [profile_synchronizer] = table
19:38:45.848 [Lua] [profile_synchronizer] = metatable
19:38:45.848 [Lua] [level_transition_handler] = table
19:38:45.848 [Lua] [level_transition_handler] = metatable
19:38:45.848 [Lua] [num_local_human_players] = 1 (number)
19:38:45.848 [Lua] [statistics_db] = table
19:38:45.848 [Lua] [statistics_db] = metatable
19:38:45.848 [Lua] [network_server] = table
19:38:45.848 [Lua] [network_server] = metatable
19:38:45.848 [Lua] [input_manager] = table
19:38:45.848 [Lua] [input_manager] = metatable
19:38:45.848 [Lua] [network_clock] = table
19:38:45.848 [Lua] [network_clock] = metatable
19:38:45.848 [Lua] [network_transmit] = table
19:38:45.848 [Lua] [network_transmit] = metatable
19:38:45.848 [Lua] [free_flight_manager] = table
19:38:45.848 [Lua] [free_flight_manager] = metatable
19:38:45.848 [Lua] [network_manager] = table
19:38:45.848 [Lua] [network_manager] = metatable
19:38:45.848 [Lua] [network_event_delegate] = table
19:38:45.848 [Lua] [network_event_delegate] = metatable
19:38:45.848 [Lua]
19:38:45.848 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:38:45.848 [Lua] ignoring extension VersusInteractObjectiveExtension
19:38:45.848 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:38:45.848 [Lua] ignoring extension VersusSocketObjectiveExtension
19:38:45.848 [Lua] ignoring extension VersusTargetObjectiveExtension
19:38:45.853 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:38:45.880 [Lua] [AchievementManager] Achievements using the steam platform
19:38:45.880 [Lua] [StateIngame] Level seed: 812955
19:38:45.881 [World] Spawning level.
19:38:47.084 warning: [Lua] This function is deprecated and shouldn't be called
19:38:47.099 [Lua] respawn_unit_spawned with group id: doomwheel_event
19:38:47.099 [Lua] respawn_unit_spawned with group id: doomwheel_event
19:38:47.099 [Lua] respawn_unit_spawned with group id: doomwheel_event
19:38:47.246 warning: [Physics] Invalid actor `#ID[e43f8295]` in `#ID[46cab355bd8d4d37]`: Trigger shapes cannot be triangle meshes or height fields. Make the shape static and disable its trigger state.
19:38:47.347 [Lua] [LevelAnalysis] set_random_seed( 812955)
19:38:47.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:38:47.377 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:38:47.378 [Lua] [IngameUI] init
19:38:47.395 [SteamVoipClient] select_out(110000102c9d18e, off)
19:38:47.395 [SteamVoipClient] select_out(110000106697298, off)
19:38:47.395 [SteamVoipClient] select_out(1100001071769af, off)
19:38:47.401 [Lua] cb_razer_chroma_setup
19:38:47.455 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:38:47.456 [Lua] Set lobby begin:
19:38:47.456 [Lua] Lobby data twitch_enabled = false
19:38:47.456 [Lua] Lobby data power_level = 835
19:38:47.456 [Lua] Lobby data unique_server_name = JayJay
19:38:47.456 [Lua] Lobby data host = 110000106697298
19:38:47.456 [Lua] Lobby data game_mode = 2
19:38:47.456 [Lua] Lobby data is_private = false
19:38:47.456 [Lua] Lobby data level_key = forest_ambush
19:38:47.456 [Lua] Lobby data player_slot_1 = 0:0
19:38:47.456 [Lua] Lobby data selected_level_key = forest_ambush
19:38:47.456 [Lua] Lobby data quick_game = true
19:38:47.456 [Lua] Lobby data mechanism = adventure
19:38:47.456 [Lua] Lobby data matchmaking = true
19:38:47.456 [Lua] Lobby data num_players = 4
19:38:47.456 [Lua] Lobby data country_code = DE
19:38:47.456 [Lua] Lobby data difficulty = hardest
19:38:47.456 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:47.457 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:47.457 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:47.457 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:47.457 [Lua] Lobby data eac_authorized = true
19:38:47.457 [Lua] Set lobby end.
19:38:47.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:38:47.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:38:47.457 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:38:47.458 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:38:47.458 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:38:47.458 [Flow] BENCHMARK NO
19:38:47.458 [Lua] CurrentConflictSettings default
19:38:47.458 [Lua] [ConflictDirector] conflict_director is ai_ready
19:38:47.461 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:38:47.461 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:38:47.471 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:38:47.471 [Lua] Forming navigation groups in one frame
19:38:47.471 [Lua] Forming navigation groups
19:38:47.517 [Lua] NavigationGroupManager -> calulation time A: 0.046000000000276486
19:38:48.347 [Lua] NavigationGroupManager -> calulation time B: 0.82999999999992724
19:38:48.347 [Lua] number of nav groups: 406
19:38:48.356 [Lua] number of refined nav groups : 240
19:38:48.371 [Lua] NavigationGroupManager -> calulation time C: 0.023999999999887223
19:38:48.371 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.315114842355252 Normalized coefficient: 1.182866252861702
19:38:48.380 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.624393714964391 Normalized coefficient: 1.0769677230368753
19:38:48.388 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.330710134655238 Normalized coefficient: 1.3900276163475624
19:38:48.395 [Lua] Warning: missing nodes! in zones
19:38:48.397 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 0.77651245892047893 Normalized coefficient: 4.6361136368691147
19:38:48.418 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
19:38:48.440 [Lua] [LevelAnalysis] Generating boss paths for level: forest_ambush
19:38:48.440 [Lua] [LevelAnalysis] This level has a total main-path length of 1163.035 meters.
19:38:48.440 [Lua] [LevelAnalysis] grouping spawners for event_patrol
19:38:48.440 [Lua] [LevelAnalysis]
19:38:48.440 [Lua] [LevelAnalysis] grouping spawners for event_boss
19:38:48.440 [Lua] [LevelAnalysis]
19:38:48.440 [Lua] [LevelAnalysis] Terror events added:
19:38:48.440 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:38:48.440 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
19:38:48.440 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
19:38:48.440 [Lua] ----> using boss gizmo!
19:38:48.440 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 21, forbidden-dist: -109.0 start-travel-dist: 119.0, end-travel-dist: 360.1 spawn_distance 0.0
19:38:48.440 [Lua] Adding main path event: Vector3Box(136.474, -93.9421, -0.797) boss_event_minotaur 45 table: 0000000008267A40
19:38:48.440 [Lua] NORMAL PATROL MAIN PATH 592.66168212890625
19:38:48.440 [Lua] [waypoints] = table
19:38:48.440 [Lua] [astar_points] = table
19:38:48.440 [Lua] [travel_dist] = 592.22282841801643 (number)
19:38:48.440 [Lua] [one_directional] = false (boolean)
19:38:48.440 [Lua] [id] = boss_3 (string)
19:38:48.440 [Lua] ----> using boss spline path!
19:38:48.440 [Lua] Adding main path event: Vector3Box(229.325, -179.326, 12.732) boss_event_chaos_beastmen_spline_patrol 45 table: 0000000008267F60
19:38:48.440 [Lua] [LevelAnalysis] num_event_places_f: 0.74202307891845698 , num_event_places: 0 , trailing_event_fraction: 0.74202307891845698 , num_events: 0
19:38:48.440 [Lua] [LevelAnalysis] Level path distance: 1163.0346183776855
19:38:48.441 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:38:48.449 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:38:48.456 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:38:48.457 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:38:48.459 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
19:38:48.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:38:48.537 [Lua] MUSIC: explore -> lost
19:38:48.816 [Lua] Set lobby begin:
19:38:48.816 [Lua] Lobby data twitch_enabled = false
19:38:48.816 [Lua] Lobby data power_level = 835
19:38:48.816 [Lua] Lobby data unique_server_name = JayJay
19:38:48.816 [Lua] Lobby data host = 110000106697298
19:38:48.816 [Lua] Lobby data game_mode = 2
19:38:48.816 [Lua] Lobby data is_private = false
19:38:48.816 [Lua] Lobby data level_key = forest_ambush
19:38:48.816 [Lua] Lobby data player_slot_1 = 0:0
19:38:48.817 [Lua] Lobby data selected_level_key = forest_ambush
19:38:48.817 [Lua] Lobby data quick_game = true
19:38:48.817 [Lua] Lobby data mechanism = adventure
19:38:48.817 [Lua] Lobby data matchmaking = true
19:38:48.817 [Lua] Lobby data num_players = 4
19:38:48.817 [Lua] Lobby data country_code = DE
19:38:48.817 [Lua] Lobby data difficulty = hardest
19:38:48.817 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:48.817 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:48.817 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:48.817 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:48.818 [Lua] Lobby data eac_authorized = true
19:38:48.818 [Lua] Set lobby end.
19:38:48.818 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing
19:38:48.818 [Lua] Breedfreezer (server) starting a hot join sync
19:38:48.818 [Lua] packing 0 units of breed chaos_marauder
19:38:48.818 [Lua] packing 0 units of breed skaven_clan_rat
19:38:48.818 [Lua] packing 0 units of breed skaven_storm_vermin
19:38:48.818 [Lua] packing 0 units of breed skaven_slave
19:38:48.818 [Lua] packing 0 units of breed chaos_fanatic
19:38:48.818 [Lua] packing 0 units of breed beastmen_ungor_archer
19:38:48.818 [Lua] packing 0 units of breed chaos_raider
19:38:48.818 [Lua] packing 0 units of breed chaos_warrior
19:38:48.818 [Lua] packing 0 units of breed chaos_berzerker
19:38:48.818 [Lua] packing 0 units of breed beastmen_bestigor
19:38:48.818 [Lua] packing 0 units of breed beastmen_ungor
19:38:48.818 [Lua] packing 0 units of breed skaven_plague_monk
19:38:48.818 [Lua] packing 0 units of breed beastmen_gor
19:38:48.818 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:38:48.818 [Lua]
19:38:48.818 [Lua] [1] = 1 (number)
19:38:48.818 [Lua] [2] = 0 (number)
19:38:48.818 [Lua] [3] = 1 (number)
19:38:48.818 [Lua] [4] = 0 (number)
19:38:48.818 [Lua] [5] = 1 (number)
19:38:48.818 [Lua] [6] = 0 (number)
19:38:48.818 [Lua] [7] = 1 (number)
19:38:48.818 [Lua] [8] = 0 (number)
19:38:48.818 [Lua] [9] = 1 (number)
19:38:48.818 [Lua] [10] = 0 (number)
19:38:48.818 [Lua] [11] = 1 (number)
19:38:48.818 [Lua] [12] = 0 (number)
19:38:48.818 [Lua] [13] = 1 (number)
19:38:48.818 [Lua] [14] = 0 (number)
19:38:48.818 [Lua] [15] = 1 (number)
19:38:48.818 [Lua] [16] = 0 (number)
19:38:48.818 [Lua] [17] = 1 (number)
19:38:48.818 [Lua] [18] = 0 (number)
19:38:48.818 [Lua] [19] = 1 (number)
19:38:48.818 [Lua] [20] = 0 (number)
19:38:48.818 [Lua] [21] = 1 (number)
19:38:48.818 [Lua] [22] = 0 (number)
19:38:48.818 [Lua] [23] = 1 (number)
19:38:48.818 [Lua] [24] = 0 (number)
19:38:48.818 [Lua] [25] = 1 (number)
19:38:48.818 [Lua] [26] = 0 (number)
19:38:48.818 [Lua]
19:38:48.818 [Lua]
19:38:48.818 [Lua]
19:38:48.820 [Lua] Set lobby begin:
19:38:48.820 [Lua] Lobby data twitch_enabled = false
19:38:48.820 [Lua] Lobby data power_level = 835
19:38:48.820 [Lua] Lobby data unique_server_name = JayJay
19:38:48.820 [Lua] Lobby data host = 110000106697298
19:38:48.821 [Lua] Lobby data game_mode = 2
19:38:48.821 [Lua] Lobby data is_private = false
19:38:48.821 [Lua] Lobby data level_key = forest_ambush
19:38:48.821 [Lua] Lobby data player_slot_1 = 0:0
19:38:48.821 [Lua] Lobby data selected_level_key = forest_ambush
19:38:48.821 [Lua] Lobby data quick_game = true
19:38:48.821 [Lua] Lobby data mechanism = adventure
19:38:48.821 [Lua] Lobby data matchmaking = true
19:38:48.822 [Lua] Lobby data num_players = 4
19:38:48.822 [Lua] Lobby data country_code = DE
19:38:48.822 [Lua] Lobby data difficulty = hardest
19:38:48.822 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:48.822 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:48.822 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:48.822 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:48.822 [Lua] Lobby data eac_authorized = true
19:38:48.822 [Lua] Set lobby end.
19:38:48.822 [Lua] [Matchmaking] Assigned player 1100001071769af to slot 3 when hot join syncing
19:38:48.822 [Lua] Breedfreezer (server) starting a hot join sync
19:38:48.822 [Lua] packing 0 units of breed chaos_marauder
19:38:48.822 [Lua] packing 0 units of breed skaven_clan_rat
19:38:48.822 [Lua] packing 0 units of breed skaven_storm_vermin
19:38:48.822 [Lua] packing 0 units of breed skaven_slave
19:38:48.822 [Lua] packing 0 units of breed chaos_fanatic
19:38:48.822 [Lua] packing 0 units of breed beastmen_ungor_archer
19:38:48.822 [Lua] packing 0 units of breed chaos_raider
19:38:48.822 [Lua] packing 0 units of breed chaos_warrior
19:38:48.822 [Lua] packing 0 units of breed chaos_berzerker
19:38:48.822 [Lua] packing 0 units of breed beastmen_bestigor
19:38:48.822 [Lua] packing 0 units of breed beastmen_ungor
19:38:48.822 [Lua] packing 0 units of breed skaven_plague_monk
19:38:48.822 [Lua] packing 0 units of breed beastmen_gor
19:38:48.823 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:38:48.823 [Lua]
19:38:48.823 [Lua] [1] = 1 (number)
19:38:48.823 [Lua] [2] = 0 (number)
19:38:48.823 [Lua] [3] = 1 (number)
19:38:48.823 [Lua] [4] = 0 (number)
19:38:48.823 [Lua] [5] = 1 (number)
19:38:48.823 [Lua] [6] = 0 (number)
19:38:48.823 [Lua] [7] = 1 (number)
19:38:48.823 [Lua] [8] = 0 (number)
19:38:48.823 [Lua] [9] = 1 (number)
19:38:48.823 [Lua] [10] = 0 (number)
19:38:48.823 [Lua] [11] = 1 (number)
19:38:48.823 [Lua] [12] = 0 (number)
19:38:48.823 [Lua] [13] = 1 (number)
19:38:48.823 [Lua] [14] = 0 (number)
19:38:48.823 [Lua] [15] = 1 (number)
19:38:48.823 [Lua] [16] = 0 (number)
19:38:48.823 [Lua] [17] = 1 (number)
19:38:48.823 [Lua] [18] = 0 (number)
19:38:48.823 [Lua] [19] = 1 (number)
19:38:48.823 [Lua] [20] = 0 (number)
19:38:48.823 [Lua] [21] = 1 (number)
19:38:48.823 [Lua] [22] = 0 (number)
19:38:48.823 [Lua] [23] = 1 (number)
19:38:48.823 [Lua] [24] = 0 (number)
19:38:48.823 [Lua] [25] = 1 (number)
19:38:48.823 [Lua] [26] = 0 (number)
19:38:48.823 [Lua]
19:38:48.823 [Lua]
19:38:48.823 [Lua]
19:38:48.824 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
19:38:48.824 [Lua] RemotePlayer:create_game_object( ) 57
19:38:48.837 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
19:38:48.837 [Lua] RemotePlayer:create_game_object( ) 58
19:38:48.852 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa
19:38:48.852 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001071769af
19:38:48.858 [Lua] MUSIC: lost -> explore
19:38:48.965 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:38:48.965 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1
19:38:48.984 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001071769af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:38:48.984 [Lua] Adding player sync data to peer=1100001071769af local_player_id=1
19:38:49.984 [Lua] Set lobby begin:
19:38:49.984 [Lua] Lobby data twitch_enabled = false
19:38:49.985 [Lua] Lobby data power_level = 835
19:38:49.985 [Lua] Lobby data unique_server_name = JayJay
19:38:49.985 [Lua] Lobby data host = 110000106697298
19:38:49.985 [Lua] Lobby data game_mode = 2
19:38:49.985 [Lua] Lobby data is_private = false
19:38:49.985 [Lua] Lobby data level_key = forest_ambush
19:38:49.985 [Lua] Lobby data player_slot_1 = 0:0
19:38:49.985 [Lua] Lobby data selected_level_key = forest_ambush
19:38:49.985 [Lua] Lobby data quick_game = true
19:38:49.985 [Lua] Lobby data mechanism = adventure
19:38:49.985 [Lua] Lobby data matchmaking = true
19:38:49.985 [Lua] Lobby data num_players = 4
19:38:49.985 [Lua] Lobby data country_code = DE
19:38:49.985 [Lua] Lobby data difficulty = hardest
19:38:49.985 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:49.986 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:49.986 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:49.986 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:49.986 [Lua] Lobby data eac_authorized = true
19:38:49.986 [Lua] Set lobby end.
19:38:49.986 [Lua] [Matchmaking] Assigned player 110000102c9d18e to slot 4 when hot join syncing
19:38:49.986 [Lua] Breedfreezer (server) starting a hot join sync
19:38:49.986 [Lua] packing 0 units of breed chaos_marauder
19:38:49.986 [Lua] packing 0 units of breed skaven_clan_rat
19:38:49.986 [Lua] packing 0 units of breed skaven_storm_vermin
19:38:49.986 [Lua] packing 0 units of breed skaven_slave
19:38:49.986 [Lua] packing 0 units of breed chaos_fanatic
19:38:49.986 [Lua] packing 0 units of breed beastmen_ungor_archer
19:38:49.986 [Lua] packing 0 units of breed chaos_raider
19:38:49.986 [Lua] packing 0 units of breed chaos_warrior
19:38:49.986 [Lua] packing 0 units of breed chaos_berzerker
19:38:49.986 [Lua] packing 0 units of breed beastmen_bestigor
19:38:49.986 [Lua] packing 0 units of breed beastmen_ungor
19:38:49.986 [Lua] packing 0 units of breed skaven_plague_monk
19:38:49.986 [Lua] packing 0 units of breed beastmen_gor
19:38:49.986 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:38:49.986 [Lua]
19:38:49.986 [Lua] [1] = 1 (number)
19:38:49.986 [Lua] [2] = 0 (number)
19:38:49.986 [Lua] [3] = 1 (number)
19:38:49.986 [Lua] [4] = 0 (number)
19:38:49.986 [Lua] [5] = 1 (number)
19:38:49.986 [Lua] [6] = 0 (number)
19:38:49.986 [Lua] [7] = 1 (number)
19:38:49.986 [Lua] [8] = 0 (number)
19:38:49.986 [Lua] [9] = 1 (number)
19:38:49.986 [Lua] [10] = 0 (number)
19:38:49.986 [Lua] [11] = 1 (number)
19:38:49.986 [Lua] [12] = 0 (number)
19:38:49.986 [Lua] [13] = 1 (number)
19:38:49.986 [Lua] [14] = 0 (number)
19:38:49.986 [Lua] [15] = 1 (number)
19:38:49.986 [Lua] [16] = 0 (number)
19:38:49.986 [Lua] [17] = 1 (number)
19:38:49.986 [Lua] [18] = 0 (number)
19:38:49.986 [Lua] [19] = 1 (number)
19:38:49.986 [Lua] [20] = 0 (number)
19:38:49.986 [Lua] [21] = 1 (number)
19:38:49.986 [Lua] [22] = 0 (number)
19:38:49.986 [Lua] [23] = 1 (number)
19:38:49.986 [Lua] [24] = 0 (number)
19:38:49.986 [Lua] [25] = 1 (number)
19:38:49.986 [Lua] [26] = 0 (number)
19:38:49.986 [Lua]
19:38:49.986 [Lua]
19:38:49.986 [Lua]
19:38:49.987 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
19:38:49.987 [Lua] RemotePlayer:create_game_object( ) 59
19:38:50.003 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102c9d18e
19:38:50.022 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:38:50.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:38:50.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
19:38:50.047 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:38:50.047 [Lua] pacing=default
19:38:50.047 [Lua] locked_func_name=beastmen
19:38:50.047 [Lua] roaming=nil
19:38:50.047 [Lua] specials=chaos_beastmen
19:38:50.047 [Lua] debug_color=orange
19:38:50.047 [Lua] pack_spawning=chaos_beastmen
19:38:50.047 [Lua] contained_breeds=nil
19:38:50.047 [Lua] disabled=false
19:38:50.047 [Lua] boss=chaos_beastmen
19:38:50.047 [Lua] horde=beastmen
19:38:50.047 [Lua] name=chaos_beastmen
19:38:50.047 [Lua] intensity=default
19:38:50.047 [Lua] ---
19:38:50.127 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
19:38:50.129 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
19:38:50.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:38:50.144 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001071769af go_type=player_unit go_created_func_name=game_object_created_player_unit
19:38:50.145 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
19:38:50.146 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:38:50.359 [Lua] [MOD][VMF][INFO] Added 110000102c9d18e to the VMF users list.
19:38:50.359 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c9d18e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:38:50.359 [Lua] Adding player sync data to peer=110000102c9d18e local_player_id=1
19:38:50.360 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c9d18e go_type=player_unit go_created_func_name=game_object_created_player_unit
19:38:50.362 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
19:38:50.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:38:50.444 [Lua] StateInGameRunning:_game_actually_starts()
19:38:50.444 [Lua] #################################################################################################################
19:38:50.444 [Lua] [Loading Time]: 00:00:34 [Transition]: inn_level-forest_ambush [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:38:50.444 [Lua] #################################################################################################################
19:38:50.444 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 92
19:38:50.445 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
19:38:50.465 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 92
19:38:50.472 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3400906390, playing_id: 0x53299, position: 0
19:38:50.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
19:38:50.529 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
19:38:50.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 92
19:38:50.702 [Lua] Commit load time data
19:38:51.193 [Lua] Set lobby begin:
19:38:51.193 [Lua] Lobby data twitch_enabled = false
19:38:51.193 [Lua] Lobby data power_level = 208
19:38:51.193 [Lua] Lobby data unique_server_name = JayJay
19:38:51.193 [Lua] Lobby data host = 110000106697298
19:38:51.193 [Lua] Lobby data game_mode = 2
19:38:51.193 [Lua] Lobby data is_private = false
19:38:51.194 [Lua] Lobby data level_key = forest_ambush
19:38:51.194 [Lua] Lobby data player_slot_1 = 0:0
19:38:51.194 [Lua] Lobby data selected_level_key = forest_ambush
19:38:51.194 [Lua] Lobby data quick_game = true
19:38:51.194 [Lua] Lobby data mechanism = adventure
19:38:51.194 [Lua] Lobby data matchmaking = true
19:38:51.194 [Lua] Lobby data num_players = 4
19:38:51.194 [Lua] Lobby data country_code = DE
19:38:51.194 [Lua] Lobby data difficulty = hardest
19:38:51.194 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:51.194 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:51.194 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:51.194 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:51.194 [Lua] Lobby data eac_authorized = true
19:38:51.194 [Lua] Set lobby end.
19:38:56.187 [Lua] Set lobby begin:
19:38:56.188 [Lua] Lobby data twitch_enabled = false
19:38:56.188 [Lua] Lobby data power_level = 815
19:38:56.188 [Lua] Lobby data unique_server_name = JayJay
19:38:56.188 [Lua] Lobby data host = 110000106697298
19:38:56.188 [Lua] Lobby data game_mode = 2
19:38:56.188 [Lua] Lobby data is_private = false
19:38:56.189 [Lua] Lobby data level_key = forest_ambush
19:38:56.189 [Lua] Lobby data player_slot_1 = 0:0
19:38:56.189 [Lua] Lobby data selected_level_key = forest_ambush
19:38:56.189 [Lua] Lobby data quick_game = true
19:38:56.189 [Lua] Lobby data mechanism = adventure
19:38:56.189 [Lua] Lobby data matchmaking = true
19:38:56.189 [Lua] Lobby data num_players = 4
19:38:56.189 [Lua] Lobby data country_code = DE
19:38:56.189 [Lua] Lobby data difficulty = hardest
19:38:56.189 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:38:56.190 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:38:56.190 [Lua] Lobby data player_slot_4 = 110000102c9d18e:1
19:38:56.190 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:38:56.190 [Lua] Lobby data eac_authorized = true
19:38:56.190 [Lua] Set lobby end.
19:39:10.386 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
19:39:14.076 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 1 5
19:39:21.493 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:39:21.510 [Lua] Spline already found!
19:39:21.673 [Lua] Init group template: spline_patrol
19:39:21.710 [Lua] Players are leaving the safe zone
19:39:31.587 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:31.971 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:39:35.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3400906390, playing_id: 0x53299, position: 2183952
19:39:40.292 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:39:40.314 [Lua] Spline already found!
19:39:40.439 [Lua] Init group template: spline_patrol
19:39:53.236 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:53.756 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:53.808 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:39:54.239 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:54.282 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:39:54.716 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:54.779 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:39:55.233 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:55.257 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:39:55.703 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:55.703 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:39:56.282 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:56.708 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:39:56.801 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:56.949 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:39:57.258 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:39:59.167 [Lua] fence jumping
19:40:00.043 [Lua] ready to jump failed
19:40:04.369 [Lua] Time for new HOOORDE! multi_first_wave
19:40:04.369 [Lua] horde requested: vector
19:40:04.369 [Lua] setting up vector-horde
19:40:04.369 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:40:04.369 [Lua] --> horde wants to spawn ahead of players (0.41708275673079/0.67
19:40:04.369 [Lua] -> spawning: 20
19:40:04.369 [Lua] horde crated with id 3 of type vector
19:40:04.369 [Lua] vector horde has started
19:40:04.382 [Lua] MUSIC: explore -> pre_horde
19:40:05.997 [Lua] simple los failed
19:40:12.355 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:40:12.355 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:40:12.355 [Lua] horde requested: vector
19:40:12.355 [Lua] setting up vector-horde
19:40:12.355 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:40:12.355 [Lua] --> horde wants to spawn ahead of players (0.24466351756502/0.67
19:40:12.356 [Lua] -> spawning: 20
19:40:12.356 [Lua] horde crated with id 4 of type vector
19:40:12.356 [Lua] vector horde has started
19:40:12.431 [Lua] MUSIC: pre_horde -> horde
19:40:19.350 [Lua] HORDE: last wave, reset to standard horde delay
19:40:19.350 [Lua] Time for new HOOORDE! multi_last_wave
19:40:19.350 [Lua] horde requested: vector
19:40:19.350 [Lua] setting up vector-horde
19:40:19.350 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:40:19.350 [Lua] --> horde wants to spawn ahead of players (0.080006434431536/0.67
19:40:19.350 [Lua] -> spawning: 19
19:40:19.350 [Lua] horde crated with id 5 of type vector
19:40:19.350 [Lua] vector horde has started
19:40:19.570 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:19.958 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:40:20.067 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:20.488 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:40:20.561 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:20.921 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:40:21.028 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:21.576 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:40:22.639 [Lua] Coordinated attack!
19:40:32.329 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:40:32.355 [Lua] Spline already found!
19:40:32.435 [Lua] Init group template: spline_patrol
19:40:34.831 [Lua] Switching ConflictSettings: to: skaven
19:40:34.831 [Lua] pacing=default
19:40:34.831 [Lua] roaming=nil
19:40:34.831 [Lua] specials=skaven
19:40:34.831 [Lua] debug_color=orange
19:40:34.831 [Lua] pack_spawning=skaven
19:40:34.831 [Lua] contained_breeds=nil
19:40:34.831 [Lua] disabled=false
19:40:34.831 [Lua] boss=skaven
19:40:34.831 [Lua] horde=default
19:40:34.831 [Lua] name=skaven
19:40:34.831 [Lua] intensity=default
19:40:34.831 [Lua] ---
19:40:36.394 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:40:36.394 [Lua] pacing=default
19:40:36.394 [Lua] locked_func_name=beastmen
19:40:36.394 [Lua] roaming=nil
19:40:36.394 [Lua] specials=chaos_beastmen
19:40:36.394 [Lua] debug_color=orange
19:40:36.394 [Lua] pack_spawning=chaos_beastmen
19:40:36.394 [Lua] contained_breeds=nil
19:40:36.394 [Lua] disabled=false
19:40:36.394 [Lua] boss=chaos_beastmen
19:40:36.394 [Lua] horde=beastmen
19:40:36.394 [Lua] name=chaos_beastmen
19:40:36.394 [Lua] intensity=default
19:40:36.394 [Lua] ---
19:40:36.460 [Lua] Switching ConflictSettings: to: skaven
19:40:36.460 [Lua] pacing=default
19:40:36.460 [Lua] roaming=nil
19:40:36.460 [Lua] specials=skaven
19:40:36.460 [Lua] debug_color=orange
19:40:36.460 [Lua] pack_spawning=skaven
19:40:36.460 [Lua] contained_breeds=nil
19:40:36.460 [Lua] disabled=false
19:40:36.460 [Lua] boss=skaven
19:40:36.460 [Lua] horde=default
19:40:36.460 [Lua] name=skaven
19:40:36.460 [Lua] intensity=default
19:40:36.460 [Lua] ---
19:40:39.546 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:40:39.562 [Lua] Spline already found!
19:40:39.603 [Lua] Init group template: spline_patrol
19:40:53.266 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:40:54.366 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:40:54.389 [Lua] Spline already found!
19:40:54.469 [Lua] Init group template: spline_patrol
19:40:56.310 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:41:00.094 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:00.483 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:41:15.397 [Lua] main path terror event triggered: boss_event_minotaur
19:41:15.397 [Lua] TerrorEventMixer.start_event: boss_event_minotaur
19:41:15.436 [Flow] Boss DoorStormfiend
19:41:15.441 [Lua] Init group template: boss_door_closers
19:41:24.967 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:25.416 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:41:26.223 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:26.698 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:41:27.923 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:28.408 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:41:29.284 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:29.714 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:41:32.311 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:32.762 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:41:33.408 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:33.854 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:41:37.326 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:37.862 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:41:38.604 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:39.126 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:41:40.432 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:40.833 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:40.904 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:41.389 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:41.750 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:41.859 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:42.347 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:42.510 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:42.578 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:42.737 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:50.911 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:51.382 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:51.382 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:51.785 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:51.853 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:52.277 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:52.345 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:52.765 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:52.844 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:53.192 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:53.332 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:53.708 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:41:59.000 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:41:59.366 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:17.038 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:17.410 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:17.499 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:17.895 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:17.995 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:18.314 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
19:42:18.381 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:18.477 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:19.239 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:25.176 [Lua] [ChatManager][1]System: mischievous picked up a Loot Die
19:42:26.025 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:26.488 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:26.730 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:26.994 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:27.492 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:27.492 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:27.521 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:27.965 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:28.103 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:28.174 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:28.292 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:42:28.885 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:42:38.503 [Lua] [ChatManager][1]System: JayJay picked up a piece of Ravaged Art
19:42:40.533 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:42:40.950 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:42:49.378 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:42:49.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 210 will change to a manual source.
19:42:57.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x57b76, position: 0
19:43:00.654 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:43:00.676 [Lua] Spline already found!
19:43:00.752 [Lua] Init group template: spline_patrol
19:43:03.326 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:03.831 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:43:07.096 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:07.596 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:07.596 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:43:07.896 [Lua] Coordinated attack!
19:43:08.090 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:08.152 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:43:08.652 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:43:14.449 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 10 18
19:43:14.470 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 1 17
19:43:16.954 [Lua] Time for new HOOORDE! multi_first_wave
19:43:16.954 [Lua] horde requested: ambush
19:43:16.954 [Lua] setting up ambush-horde
19:43:16.954 [Lua] Composing horde 'large' .. using variant 'plain'
19:43:16.954 [Lua] -> spawning: 54
19:43:16.954 [Lua] horde crated with id 11 of type ambush
19:43:16.954 [Lua] ambush horde has started
19:43:24.065 [Lua] Init group template: horde
19:43:28.608 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:43:28.608 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:43:28.608 [Lua] horde requested: ambush
19:43:28.608 [Lua] setting up ambush-horde
19:43:28.608 [Lua] Composing horde 'large' .. using variant 'plain'
19:43:28.609 [Lua] -> spawning: 56
19:43:28.609 [Lua] horde crated with id 12 of type ambush
19:43:28.609 [Lua] ambush horde has started
19:43:35.197 [Lua] Init group template: horde
19:43:46.345 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 60 action: follow
19:43:46.383 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 59 action: follow
19:43:46.596 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 56 action: follow
19:43:47.971 [Lua] HORDE: last wave, reset to standard horde delay
19:43:47.971 [Lua] Time for new HOOORDE! multi_last_wave
19:43:47.971 [Lua] horde requested: ambush
19:43:47.971 [Lua] setting up ambush-horde
19:43:47.971 [Lua] Composing horde 'large' .. using variant 'plain'
19:43:47.971 [Lua] -> spawning: 56
19:43:47.971 [Lua] horde crated with id 13 of type ambush
19:43:47.971 [Lua] ambush horde has started
19:43:49.496 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 54 action: follow
19:43:49.683 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:43:49.684 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
19:43:50.629 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 49 action: follow
19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:43:51.448 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:43:51.448 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:43:53.335 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 87 action: follow
19:43:54.597 [Lua] Init group template: horde
19:43:55.962 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 87 action: follow
19:43:57.011 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:57.510 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:57.511 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:43:57.951 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:43:58.592 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:43:58.926 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:43:59.208 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 76 action: nil
19:44:00.219 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:44:00.219 [Lua] pacing=default
19:44:00.219 [Lua] locked_func_name=beastmen
19:44:00.219 [Lua] roaming=nil
19:44:00.219 [Lua] specials=chaos_beastmen
19:44:00.219 [Lua] debug_color=orange
19:44:00.219 [Lua] pack_spawning=chaos_beastmen
19:44:00.219 [Lua] contained_breeds=nil
19:44:00.219 [Lua] disabled=false
19:44:00.219 [Lua] boss=chaos_beastmen
19:44:00.219 [Lua] horde=beastmen
19:44:00.219 [Lua] name=chaos_beastmen
19:44:00.219 [Lua] intensity=default
19:44:00.219 [Lua] ---
19:44:02.068 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 72 action: follow
19:44:02.398 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 71 action: nil
19:44:05.590 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:05.854 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 67 size: 67 action: nil
19:44:05.912 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:44:06.374 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:06.793 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:44:07.685 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:07.990 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:44:08.262 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 52 size: 65 action: follow
19:44:08.712 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 62 action: follow
19:44:09.127 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 16 size: 58 action: follow
19:44:09.247 [Lua] Horde killed: ?
19:44:09.712 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 56 action: follow
19:44:10.205 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 53 action: follow
19:44:11.769 [Lua] Destroying unit since outside mesh or world
19:44:29.451 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:29.909 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:44:30.614 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:31.052 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:44:31.106 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:31.519 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:44:31.566 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:31.721 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:31.952 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:44:31.974 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:44:31.976 [Lua] Spline already found!
19:44:32.059 [Lua] Init group template: spline_patrol
19:44:32.178 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:32.224 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:44:32.576 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:32.759 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:44:32.780 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:44:33.013 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:44:33.284 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:44:35.331 [Lua] Horde killed: ?
19:44:37.921 [Lua] Horde killed: ?
19:44:52.982 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:44:53.003 [Lua] Spline already found!
19:44:53.249 [Lua] Init group template: spline_patrol
19:45:10.396 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:45:10.397 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
19:45:14.535 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000102c9d18e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:14.951 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c9d18e
19:45:19.802 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:20.265 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:20.265 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:45:20.717 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:45:24.133 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:45:30.387 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:30.833 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:45:37.757 [Lua] Destroying unit since outside mesh or world
19:45:43.916 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:44.324 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:45:44.423 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:44.428 [Lua] Time for new HOOORDE! multi_first_wave
19:45:44.428 [Lua] horde requested: vector
19:45:44.428 [Lua] setting up vector-horde
19:45:44.428 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:45:44.428 [Lua] --> horde wants to spawn ahead of players (0.40659303938684/0.67
19:45:44.428 [Lua] -> spawning: 20
19:45:44.428 [Lua] horde crated with id 16 of type vector
19:45:44.428 [Lua] vector horde has started
19:45:44.937 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:45:50.604 [Lua] Coordinated attack!
19:45:52.855 [Lua] Init group template: horde
19:45:54.487 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:45:54.487 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:45:54.487 [Lua] horde requested: vector
19:45:54.487 [Lua] setting up vector-horde
19:45:54.487 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:45:54.487 [Lua] --> horde wants to spawn behind players (0.90907669306072/0.67
19:45:54.487 [Lua] -> spawning: 18
19:45:54.487 [Lua] horde crated with id 17 of type vector
19:45:54.488 [Lua] vector horde has started
19:45:56.323 [Lua] main_path_player_far_away_check started
19:45:57.363 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:57.701 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:45:58.870 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:59.216 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:45:59.419 [Lua] main_path_player_far_away_check started
19:45:59.437 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:59.872 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:00.477 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:00.966 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:02.566 [Lua] main_path_player_far_away_check started
19:46:02.566 [Lua] replace_hidden_spawners -> first try found: 1 cover points
19:46:02.566 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:46:02.566 [Lua] ->moving spawner
19:46:02.566 [Lua] ->moving spawner
19:46:02.566 [Lua] ->moving spawner
19:46:02.566 [Lua] ->moving spawner
19:46:02.566 [Lua] ->moving spawner
19:46:02.566 [Lua] ->moving spawner
19:46:02.566 [Lua] ->moving spawner
19:46:02.566 [Lua] ->moving spawner
19:46:02.587 [Lua] replace_hidden_spawners -> first try found: 3 cover points
19:46:02.587 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:46:02.587 [Lua] ->moving spawner
19:46:02.587 [Lua] ->moving spawner
19:46:02.587 [Lua] ->moving spawner
19:46:02.587 [Lua] ->moving spawner
19:46:02.587 [Lua] ->moving spawner
19:46:02.587 [Lua] ->moving spawner
19:46:02.587 [Lua] ->moving spawner
19:46:02.587 [Lua] ->moving spawner
19:46:02.978 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c9d18e
19:46:02.981 [Lua] [ChatManager][1]System: Pontius Glo has left the game
19:46:02.981 [Lua] [PSM] Disconnecting peer 110000102c9d18e
19:46:02.981 [Lua] [PSM] Disconnected peer 110000102c9d18e is being removed from session.
19:46:02.981 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c9d18e
19:46:02.981 [Lua] [MOD][VMF][INFO] Removed 110000102c9d18e from the VMF users list.
19:46:02.981 [Lua] [GameNetworkManager] destroying game object with go_id=59
19:46:02.981 [Lua] Set lobby begin:
19:46:02.981 [Lua] Lobby data twitch_enabled = false
19:46:02.981 [Lua] Lobby data power_level = 815
19:46:02.981 [Lua] Lobby data unique_server_name = JayJay
19:46:02.982 [Lua] Lobby data host = 110000106697298
19:46:02.982 [Lua] Lobby data game_mode = 2
19:46:02.982 [Lua] Lobby data is_private = false
19:46:02.982 [Lua] Lobby data level_key = forest_ambush
19:46:02.982 [Lua] Lobby data player_slot_1 = 0:0
19:46:02.982 [Lua] Lobby data selected_level_key = forest_ambush
19:46:02.982 [Lua] Lobby data quick_game = true
19:46:02.982 [Lua] Lobby data mechanism = adventure
19:46:02.982 [Lua] Lobby data matchmaking = true
19:46:02.982 [Lua] Lobby data num_players = 4
19:46:02.983 [Lua] Lobby data country_code = DE
19:46:02.983 [Lua] Lobby data difficulty = hardest
19:46:02.983 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:02.983 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:46:02.983 [Lua] Lobby data player_slot_4 = 0:0
19:46:02.983 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:46:02.983 [Lua] Lobby data eac_authorized = true
19:46:02.983 [Lua] Set lobby end.
19:46:02.983 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102c9d18e)
19:46:02.983 [EAC] EAC server lost client 110000102c9d18e
19:46:02.983 [EACServer] [20:46:02:983][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102C9D18E PlayerGUID: 76561198007046542
19:46:02.984 [Lua] [GameNetworkManager] destroying game object with go_id=66
19:46:02.989 [Lua] player (110000106697298,2) was put into party 1
19:46:03.005 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=485
19:46:03.005 [Lua] Assigning peer(110000106697298:2) to profile(1) career(3)
19:46:03.005 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(1) career_index(3)
19:46:03.005 [Lua] Set lobby begin:
19:46:03.005 [Lua] Lobby data twitch_enabled = false
19:46:03.005 [Lua] Lobby data power_level = 815
19:46:03.006 [Lua] Lobby data unique_server_name = JayJay
19:46:03.006 [Lua] Lobby data host = 110000106697298
19:46:03.006 [Lua] Lobby data game_mode = 2
19:46:03.006 [Lua] Lobby data is_private = false
19:46:03.006 [Lua] Lobby data level_key = forest_ambush
19:46:03.006 [Lua] Lobby data player_slot_1 = 0:0
19:46:03.006 [Lua] Lobby data selected_level_key = forest_ambush
19:46:03.006 [Lua] Lobby data quick_game = true
19:46:03.006 [Lua] Lobby data mechanism = adventure
19:46:03.006 [Lua] Lobby data matchmaking = true
19:46:03.006 [Lua] Lobby data num_players = 4
19:46:03.007 [Lua] Lobby data country_code = DE
19:46:03.007 [Lua] Lobby data difficulty = hardest
19:46:03.007 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:03.007 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:46:03.007 [Lua] Lobby data player_slot_4 = 0:0
19:46:03.007 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:46:03.007 [Lua] Lobby data eac_authorized = true
19:46:03.007 [Lua] Set lobby end.
19:46:03.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298
19:46:03.008 [Lua]
19:46:03.008 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
19:46:03.008 [Lua] [wwise/flail] = false (boolean)
19:46:03.008 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
19:46:03.008 [Lua] [wwise/handgun_rifle] = false (boolean)
19:46:03.008 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
19:46:03.008 [Lua]
19:46:03.008 [Lua]
19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
19:46:03.008 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
19:46:03.008 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
19:46:03.008 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
19:46:03.008 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
19:46:03.008 [Lua] [wwise/flail] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
19:46:03.008 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:46:03.008 [Lua] [wwise/handgun_rifle] = false (boolean)
19:46:03.008 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
19:46:03.008 [Lua]
19:46:03.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:30 my_peer_id:110000106697298
19:46:03.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:30 my_peer_id:110000106697298
19:46:03.020 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:30 my_peer_id:110000106697298
19:46:03.041 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:30 my_peer_id:110000106697298
19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:46:03.041 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
19:46:03.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
19:46:03.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
19:46:03.150 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:46:03.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
19:46:03.153 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
19:46:03.154 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
19:46:03.155 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
19:46:03.166 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
19:46:05.721 [SteamLobby] Detected removed member 110000102c9d18e
19:46:05.722 [Connection] Destroying endpoint 110000102c9d18e - explicit request
19:46:05.724 [SteamAuthenticator] CancelAuthTicket 110000102c9d18e
19:46:05.724 [SteamAuthenticator] EndAuthSession 110000102c9d18e
19:46:05.724 [Lua] [NetworkServer] Changing num_players from 4 to 3
19:46:05.724 [Lua] Players: 3
19:46:05.724 [Lua] Set lobby begin:
19:46:05.724 [Lua] Lobby data twitch_enabled = false
19:46:05.724 [Lua] Lobby data power_level = 815
19:46:05.725 [Lua] Lobby data unique_server_name = JayJay
19:46:05.725 [Lua] Lobby data host = 110000106697298
19:46:05.725 [Lua] Lobby data game_mode = 2
19:46:05.725 [Lua] Lobby data is_private = false
19:46:05.725 [Lua] Lobby data level_key = forest_ambush
19:46:05.726 [Lua] Lobby data player_slot_1 = 0:0
19:46:05.726 [Lua] Lobby data selected_level_key = forest_ambush
19:46:05.726 [Lua] Lobby data quick_game = true
19:46:05.726 [Lua] Lobby data mechanism = adventure
19:46:05.726 [Lua] Lobby data matchmaking = true
19:46:05.726 [Lua] Lobby data num_players = 3
19:46:05.726 [Lua] Lobby data country_code = DE
19:46:05.726 [Lua] Lobby data difficulty = hardest
19:46:05.726 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:05.727 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:46:05.727 [Lua] Lobby data player_slot_4 = 0:0
19:46:05.727 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:46:05.727 [Lua] Lobby data eac_authorized = true
19:46:05.727 [Lua] Set lobby end.
19:46:05.728 [SteamVoipClient] select_out(110000102c9d18e, off)
19:46:05.728 [SteamVoipClient] select_in(110000102c9d18e, off)
19:46:05.728 [Lua] [LobbyMembers] Member left 110000102c9d18e
19:46:05.767 [Lua] [Matchmaking] Handshake host removing client 110000102c9d18e
19:46:05.938 [Lua] Set lobby begin:
19:46:05.938 [Lua] Lobby data twitch_enabled = false
19:46:05.938 [Lua] Lobby data power_level = 825
19:46:05.939 [Lua] Lobby data unique_server_name = JayJay
19:46:05.939 [Lua] Lobby data host = 110000106697298
19:46:05.939 [Lua] Lobby data game_mode = 2
19:46:05.939 [Lua] Lobby data is_private = false
19:46:05.939 [Lua] Lobby data level_key = forest_ambush
19:46:05.939 [Lua] Lobby data player_slot_1 = 0:0
19:46:05.939 [Lua] Lobby data selected_level_key = forest_ambush
19:46:05.939 [Lua] Lobby data quick_game = true
19:46:05.939 [Lua] Lobby data mechanism = adventure
19:46:05.939 [Lua] Lobby data matchmaking = true
19:46:05.939 [Lua] Lobby data num_players = 3
19:46:05.940 [Lua] Lobby data country_code = DE
19:46:05.940 [Lua] Lobby data difficulty = hardest
19:46:05.940 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:05.940 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:46:05.940 [Lua] Lobby data player_slot_4 = 0:0
19:46:05.940 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:46:05.941 [Lua] Lobby data eac_authorized = true
19:46:05.941 [Lua] Set lobby end.
19:46:06.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
19:46:06.474 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
19:46:06.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
19:46:11.380 [SteamLobby] Detected added member 11000010b0cf745
19:46:11.381 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:46:11.381 [Lua] Players: 4
19:46:11.381 [Lua] Set lobby begin:
19:46:11.381 [Lua] Lobby data twitch_enabled = false
19:46:11.381 [Lua] Lobby data power_level = 825
19:46:11.381 [Lua] Lobby data unique_server_name = JayJay
19:46:11.381 [Lua] Lobby data host = 110000106697298
19:46:11.382 [Lua] Lobby data game_mode = 2
19:46:11.382 [Lua] Lobby data is_private = false
19:46:11.382 [Lua] Lobby data level_key = forest_ambush
19:46:11.382 [Lua] Lobby data player_slot_1 = 0:0
19:46:11.382 [Lua] Lobby data selected_level_key = forest_ambush
19:46:11.382 [Lua] Lobby data quick_game = true
19:46:11.382 [Lua] Lobby data mechanism = adventure
19:46:11.382 [Lua] Lobby data matchmaking = true
19:46:11.382 [Lua] Lobby data num_players = 4
19:46:11.382 [Lua] Lobby data country_code = DE
19:46:11.382 [Lua] Lobby data difficulty = hardest
19:46:11.382 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:11.382 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:46:11.384 [Lua] Lobby data player_slot_4 = 0:0
19:46:11.385 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:46:11.385 [Lua] Lobby data eac_authorized = true
19:46:11.385 [Lua] Set lobby end.
19:46:11.385 [Lua] [LobbyMembers] Member joined 11000010b0cf745
19:46:11.404 [Connection] Creating endpoint 11000010b0cf745 - reliable message sent
19:46:11.405 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
19:46:11.422 [SteamAuthenticator] Sent ticket request to 11000010b0cf745
19:46:11.429 [Lua] [ChatManager][1]System: D&F is joining the game
19:46:11.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
19:46:11.582 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
19:46:11.583 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
19:46:13.333 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 7 size: 46 action: follow
19:46:15.740 [SteamAuthenticator] Got ticket from 11000010b0cf745
19:46:15.741 [SteamAuthenticator] BeginAuthSession 11000010b0cf745
19:46:15.741 [SteamAuthenticator] Authenticating 11000010b0cf745
19:46:15.741 [SteamAuthenticator] Got ticket request from 11000010b0cf745
19:46:15.741 [SteamAuthenticator] GetAuthSessionTicket 11000010b0cf745
19:46:15.741 [SteamAuthenticator] Sent ticket to 11000010b0cf745
19:46:16.086 [SteamAuthenticator] Steam validation for 11000010b0cf745 with response 0
19:46:16.165 [Connection] New session id 58 to 11000010b0cf745.
19:46:16.262 [Connection] Established a connection <58.202> to 11000010b0cf745
19:46:16.262 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:46:16.263 [Lua] [Matchmaking] Got a handshake request from 11000010b0cf745 with user name 'D&F'
19:46:16.366 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010b0cf745, replying lobby_ok
19:46:16.492 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010b0cf745 REPLY wh:0 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298
19:46:16.647 [Lua] Set lobby begin:
19:46:16.647 [Lua] Lobby data twitch_enabled = false
19:46:16.647 [Lua] Lobby data power_level = 825
19:46:16.647 [Lua] Lobby data unique_server_name = JayJay
19:46:16.647 [Lua] Lobby data host = 110000106697298
19:46:16.647 [Lua] Lobby data game_mode = 2
19:46:16.647 [Lua] Lobby data is_private = false
19:46:16.647 [Lua] Lobby data level_key = forest_ambush
19:46:16.648 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1
19:46:16.648 [Lua] Lobby data selected_level_key = forest_ambush
19:46:16.648 [Lua] Lobby data quick_game = true
19:46:16.648 [Lua] Lobby data mechanism = adventure
19:46:16.648 [Lua] Lobby data matchmaking = true
19:46:16.648 [Lua] Lobby data num_players = 4
19:46:16.648 [Lua] Lobby data country_code = DE
19:46:16.648 [Lua] Lobby data difficulty = hardest
19:46:16.648 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:46:16.648 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:46:16.648 [Lua] Lobby data player_slot_4 = 0:0
19:46:16.649 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:46:16.649 [Lua] Lobby data eac_authorized = true
19:46:16.649 [Lua] Set lobby end.
19:46:16.649 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010b0cf745
19:46:16.649 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010b0cf745 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298
19:46:17.789 [Lua] HORDE: last wave, reset to standard horde delay
19:46:17.789 [Lua] Time for new HOOORDE! multi_last_wave
19:46:17.789 [Lua] horde requested: vector
19:46:17.789 [Lua] setting up vector-horde
19:46:17.789 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:46:17.789 [Lua] --> horde wants to spawn ahead of players (0.62640082478323/0.67
19:46:17.789 [Lua] -> spawning: 19
19:46:17.789 [Lua] horde crated with id 18 of type vector
19:46:17.789 [Lua] vector horde has started
19:46:18.904 [Lua] ### CLEARING PEER STATE FOR 11000010b0cf745
19:46:19.023 [Lua] [PSM] Peer 11000010b0cf745 joined. Want to use profile index "1"
19:46:19.023 [Lua] Mechanism says: a client joined the game! 11000010b0cf745
19:46:19.023 [EAC] EAC server has client 11000010b0cf745 (and owner 11000010b0cf745)
19:46:19.024 [EACServer] [20:46:19:024][Windows][EAC Server] [Info][RegisterClient] Client: 011000010B0CF745 PlayerGUID: 76561198145664837 PlayerIP: 0.0.0.0 OwnerGUID: 76561198145664837 PlayerName: JayJay
19:46:19.024 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010b0cf745, connection_key=9)
19:46:19.271 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:46:19.924 [EACServer] [20:46:19:923][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B0CF745 Session: 10 Status: Client Authenticated Message: Client authenticated.
19:46:19.928 [EAC] Peer 11000010b0cf745 switched EAC state to ClientAuthenticatedLocal
19:46:20.083 [EACServer] [20:46:20:083][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010B0CF745.
19:46:20.384 [EACServer] [20:46:20:384][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010B0CF745
19:46:20.384 [EACServer] [20:46:20:384][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B0CF745 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:46:20.395 [EAC] Peer 11000010b0cf745 switched EAC state to ClientAuthenticatedRemote
19:46:21.037 [Lua] player (11000010b0cf745,1) was put into party 0
19:46:21.037 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b0cf745
19:46:22.668 [SteamVoipClient] select_out(11000010b0cf745, on)
19:46:22.668 [SteamVoipClient] select_in(11000010b0cf745, on)
19:46:22.668 [SteamVoipClient] select_out(11000010b0cf745, off)
19:46:23.827 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:46:23.828 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
19:46:26.328 [Lua] Init group template: horde
19:46:28.172 [Lua] ### Sending rpc_level_loaded
19:46:28.172 [Lua] #### Has state machine: true, sender: 11000010b0cf745, level_id: 51
19:46:28.172 [Lua] Peer 11000010b0cf745 has loaded the level but not all enemies, so we wait
19:46:30.855 warning: [Steam] Session connect failed 110000102c9d18e, error: 4
19:46:32.747 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:33.086 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:33.245 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:33.638 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:33.752 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:34.255 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:34.311 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:34.832 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:35.013 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:35.431 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:35.431 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:35.922 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:35.993 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:36.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
19:46:36.366 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
19:46:36.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:46:36.413 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:36.610 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:37.071 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:46:39.559 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 392843 0
19:46:42.101 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010b0cf745, connection_key=9)
19:46:42.102 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010b0cf745 inventory_sync_id:30 my_peer_id:110000106697298
19:46:43.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:46:43.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:46:43.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
19:46:47.390 [Lua] Horde killed: ?
19:46:49.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
19:46:49.170 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
19:46:49.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
19:46:55.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
19:46:55.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1
19:46:55.300 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
19:46:57.487 [Lua] Horde killed: ?
19:47:02.655 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
19:47:02.655 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
19:47:02.657 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
19:47:04.129 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
19:47:04.129 [Lua] [PackageManager] Force_load: wwise/flail
19:47:04.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
19:47:10.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
19:47:10.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p
19:47:10.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
19:47:11.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
19:47:11.372 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03
19:47:11.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
19:47:29.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
19:47:29.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
19:47:29.410 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
19:47:29.939 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
19:47:29.939 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
19:47:29.956 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
19:47:29.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (1) melee slot ammo (1) ranged slot ammo (0)
19:47:29.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=507
19:47:30.010 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:47:30.010 [Lua] pacing=default
19:47:30.010 [Lua] locked_func_name=beastmen
19:47:30.010 [Lua] roaming=nil
19:47:30.010 [Lua] specials=skaven_beastmen
19:47:30.010 [Lua] debug_color=orange
19:47:30.010 [Lua] pack_spawning=skaven_beastmen
19:47:30.010 [Lua] contained_breeds=nil
19:47:30.011 [Lua] disabled=false
19:47:30.011 [Lua] boss=skaven_beastmen
19:47:30.011 [Lua] horde=beastmen
19:47:30.011 [Lua] name=skaven_beastmen
19:47:30.011 [Lua] intensity=default
19:47:30.011 [Lua] ---
19:47:31.721 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:47:31.721 [Lua] [Matchmaking] Got a handshake request from 11000010b0cf745 with user name 'D&F'
19:47:31.745 [Lua] Breedfreezer (server) starting a hot join sync
19:47:31.745 [Lua] packing 5 units of breed chaos_marauder
19:47:31.745 [Lua] packing 14 units of breed skaven_clan_rat
19:47:31.745 [Lua] packing 0 units of breed skaven_storm_vermin
19:47:31.745 [Lua] packing 50 units of breed skaven_slave
19:47:31.745 [Lua] packing 2 units of breed chaos_fanatic
19:47:31.745 [Lua] packing 0 units of breed beastmen_ungor_archer
19:47:31.745 [Lua] packing 7 units of breed chaos_raider
19:47:31.745 [Lua] packing 1 units of breed chaos_warrior
19:47:31.745 [Lua] packing 0 units of breed chaos_berzerker
19:47:31.745 [Lua] packing 4 units of breed beastmen_bestigor
19:47:31.745 [Lua] packing 17 units of breed beastmen_ungor
19:47:31.745 [Lua] packing 3 units of breed skaven_plague_monk
19:47:31.745 [Lua] packing 18 units of breed beastmen_gor
19:47:31.745 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:47:31.745 [Lua]
19:47:31.745 [Lua] [1] = 21 (number)
19:47:31.745 [Lua] [2] = 5 (number)
19:47:31.745 [Lua] [3] = 2 (number)
19:47:31.745 [Lua] [4] = 14 (number)
19:47:31.745 [Lua] [5] = 1 (number)
19:47:31.745 [Lua] [6] = 0 (number)
19:47:31.745 [Lua] [7] = 12 (number)
19:47:31.745 [Lua] [8] = 50 (number)
19:47:31.745 [Lua] [9] = 1 (number)
19:47:31.745 [Lua] [10] = 2 (number)
19:47:31.745 [Lua] [11] = 1 (number)
19:47:31.745 [Lua] [12] = 0 (number)
19:47:31.745 [Lua] [13] = 6 (number)
19:47:31.745 [Lua] [14] = 7 (number)
19:47:31.745 [Lua] [15] = 1 (number)
19:47:31.745 [Lua] [16] = 1 (number)
19:47:31.745 [Lua] [17] = 1 (number)
19:47:31.745 [Lua] [18] = 0 (number)
19:47:31.745 [Lua] [19] = 14 (number)
19:47:31.745 [Lua] [20] = 4 (number)
19:47:31.745 [Lua] [21] = 16 (number)
19:47:31.745 [Lua] [22] = 17 (number)
19:47:31.745 [Lua] [23] = 1 (number)
19:47:31.745 [Lua] [24] = 3 (number)
19:47:31.745 [Lua] [25] = 5 (number)
19:47:31.745 [Lua] [26] = 18 (number)
19:47:31.745 [Lua]
19:47:31.745 [Lua]
19:47:31.745 [Lua] [1] = 70 (number)
19:47:31.745 [Lua] [2] = 96 (number)
19:47:31.745 [Lua] [3] = 106 (number)
19:47:31.745 [Lua] [4] = 97 (number)
19:47:31.745 [Lua] [5] = 80 (number)
19:47:31.745 [Lua] [6] = 126 (number)
19:47:31.745 [Lua] [7] = 111 (number)
19:47:31.745 [Lua] [8] = 169 (number)
19:47:31.745 [Lua] [9] = 149 (number)
19:47:31.745 [Lua] [10] = 90 (number)
19:47:31.745 [Lua] [11] = 152 (number)
19:47:31.745 [Lua] [12] = 101 (number)
19:47:31.745 [Lua] [13] = 122 (number)
19:47:31.745 [Lua] [14] = 117 (number)
19:47:31.745 [Lua] [15] = 128 (number)
19:47:31.745 [Lua] [16] = 93 (number)
19:47:31.745 [Lua] [17] = 196 (number)
19:47:31.745 [Lua] [18] = 115 (number)
19:47:31.745 [Lua] [19] = 89 (number)
19:47:31.745 [Lua] [20] = 311 (number)
19:47:31.745 [Lua] [21] = 322 (number)
19:47:31.745 [Lua] [22] = 325 (number)
19:47:31.745 [Lua] [23] = 309 (number)
19:47:31.745 [Lua] [24] = 295 (number)
19:47:31.745 [Lua] [25] = 375 (number)
19:47:31.745 [Lua] [26] = 381 (number)
19:47:31.745 [Lua] [27] = 384 (number)
19:47:31.745 [Lua] [28] = 327 (number)
19:47:31.745 [Lua] [29] = 382 (number)
19:47:31.745 [Lua] [30] = 367 (number)
19:47:31.745 [Lua] [31] = 361 (number)
19:47:31.745 [Lua] [32] = 374 (number)
19:47:31.745 [Lua] [33] = 303 (number)
19:47:31.745 [Lua] [34] = 373 (number)
19:47:31.745 [Lua] [35] = 376 (number)
19:47:31.745 [Lua] [36] = 317 (number)
19:47:31.745 [Lua] [37] = 377 (number)
19:47:31.745 [Lua] [38] = 369 (number)
19:47:31.745 [Lua] [39] = 372 (number)
19:47:31.745 [Lua] [40] = 355 (number)
19:47:31.745 [Lua] [41] = 316 (number)
19:47:31.745 [Lua] [42] = 299 (number)
19:47:31.745 [Lua] [43] = 343 (number)
19:47:31.745 [Lua] [44] = 332 (number)
19:47:31.745 [Lua] [45] = 310 (number)
19:47:31.745 [Lua] [46] = 348 (number)
19:47:31.745 [Lua] [47] = 352 (number)
19:47:31.745 [Lua] [48] = 341 (number)
19:47:31.745 [Lua] [49] = 366 (number)
19:47:31.745 [Lua] [50] = 356 (number)
19:47:31.745 [Lua] [51] = 342 (number)
19:47:31.745 [Lua] [52] = 312 (number)
19:47:31.745 [Lua] [53] = 315 (number)
19:47:31.745 [Lua] [54] = 326 (number)
19:47:31.745 [Lua] [55] = 345 (number)
19:47:31.745 [Lua] [56] = 297 (number)
19:47:31.745 [Lua] [57] = 329 (number)
19:47:31.745 [Lua] [58] = 347 (number)
19:47:31.745 [Lua] [59] = 300 (number)
19:47:31.745 [Lua] [60] = 379 (number)
19:47:31.745 [Lua] [61] = 307 (number)
19:47:31.745 [Lua] [62] = 318 (number)
19:47:31.746 [Lua] [63] = 358 (number)
19:47:31.746 [Lua] [64] = 319 (number)
19:47:31.746 [Lua] [65] = 340 (number)
19:47:31.746 [Lua] [66] = 333 (number)
19:47:31.746 [Lua] [67] = 330 (number)
19:47:31.746 [Lua] [68] = 338 (number)
19:47:31.746 [Lua] [69] = 323 (number)
19:47:31.746 [Lua] [70] = 98 (number)
19:47:31.746 [Lua] [71] = 108 (number)
19:47:31.746 [Lua] [72] = 79 (number)
19:47:31.746 [Lua] [73] = 403 (number)
19:47:31.746 [Lua] [74] = 104 (number)
19:47:31.746 [Lua] [75] = 404 (number)
19:47:31.746 [Lua] [76] = 410 (number)
19:47:31.746 [Lua] [77] = 438 (number)
19:47:31.746 [Lua] [78] = 68 (number)
19:47:31.746 [Lua] [79] = 103 (number)
19:47:31.746 [Lua] [80] = 76 (number)
19:47:31.746 [Lua] [81] = 82 (number)
19:47:31.746 [Lua] [82] = 433 (number)
19:47:31.746 [Lua] [83] = 432 (number)
19:47:31.746 [Lua] [84] = 172 (number)
19:47:31.746 [Lua] [85] = 466 (number)
19:47:31.746 [Lua] [86] = 465 (number)
19:47:31.746 [Lua] [87] = 476 (number)
19:47:31.746 [Lua] [88] = 483 (number)
19:47:31.746 [Lua] [89] = 471 (number)
19:47:31.746 [Lua] [90] = 467 (number)
19:47:31.746 [Lua] [91] = 481 (number)
19:47:31.746 [Lua] [92] = 474 (number)
19:47:31.746 [Lua] [93] = 475 (number)
19:47:31.746 [Lua] [94] = 157 (number)
19:47:31.746 [Lua] [95] = 154 (number)
19:47:31.746 [Lua] [96] = 159 (number)
19:47:31.746 [Lua] [97] = 484 (number)
19:47:31.746 [Lua] [98] = 468 (number)
19:47:31.746 [Lua] [99] = 470 (number)
19:47:31.746 [Lua] [100] = 167 (number)
19:47:31.746 [Lua] [101] = 429 (number)
19:47:31.746 [Lua] [102] = 431 (number)
19:47:31.746 [Lua] [103] = 430 (number)
19:47:31.746 [Lua] [104] = 482 (number)
19:47:31.746 [Lua] [105] = 479 (number)
19:47:31.746 [Lua] [106] = 480 (number)
19:47:31.746 [Lua] [107] = 166 (number)
19:47:31.746 [Lua] [108] = 473 (number)
19:47:31.746 [Lua] [109] = 155 (number)
19:47:31.746 [Lua] [110] = 158 (number)
19:47:31.746 [Lua] [111] = 477 (number)
19:47:31.746 [Lua] [112] = 145 (number)
19:47:31.746 [Lua] [113] = 472 (number)
19:47:31.746 [Lua] [114] = 478 (number)
19:47:31.746 [Lua] [115] = 161 (number)
19:47:31.746 [Lua] [116] = 163 (number)
19:47:31.746 [Lua] [117] = 493 (number)
19:47:31.746 [Lua] [118] = 153 (number)
19:47:31.746 [Lua] [119] = 496 (number)
19:47:31.746 [Lua] [120] = 162 (number)
19:47:31.746 [Lua] [121] = 171 (number)
19:47:31.746 [Lua]
19:47:31.747 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=509
19:47:31.747 [Lua] RemotePlayer:create_game_object( ) 509
19:47:31.763 [Lua] Assigning peer(11000010b0cf745:1) to profile(1) career(1)
19:47:31.763 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010b0cf745) local_player_id(1) profile_index(1) career_index(1)
19:47:31.763 [Lua] Set lobby begin:
19:47:31.763 [Lua] Lobby data twitch_enabled = false
19:47:31.763 [Lua] Lobby data power_level = 825
19:47:31.763 [Lua] Lobby data unique_server_name = JayJay
19:47:31.763 [Lua] Lobby data host = 110000106697298
19:47:31.763 [Lua] Lobby data game_mode = 2
19:47:31.763 [Lua] Lobby data is_private = false
19:47:31.763 [Lua] Lobby data level_key = forest_ambush
19:47:31.763 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1
19:47:31.763 [Lua] Lobby data selected_level_key = forest_ambush
19:47:31.763 [Lua] Lobby data quick_game = true
19:47:31.763 [Lua] Lobby data mechanism = adventure
19:47:31.763 [Lua] Lobby data matchmaking = true
19:47:31.764 [Lua] Lobby data num_players = 4
19:47:31.764 [Lua] Lobby data country_code = DE
19:47:31.764 [Lua] Lobby data difficulty = hardest
19:47:31.764 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:47:31.764 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:47:31.764 [Lua] Lobby data player_slot_4 = 0:0
19:47:31.764 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:47:31.764 [Lua] Lobby data eac_authorized = true
19:47:31.764 [Lua] Set lobby end.
19:47:31.764 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010b0cf745 | we:0 | dr:1100001071769af | bw:11000010520f5fa | es:110000106697298
19:47:31.764 [Lua] [GameNetworkManager] destroying game object with go_id=485
19:47:31.764 [Lua] player (11000010b0cf745,1) was put into party 1
19:47:31.765 [Lua] [GameNetworkManager] destroying game object with go_id=507
19:47:31.791 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:47:31.791 [Lua] pacing=default
19:47:31.791 [Lua] locked_func_name=beastmen
19:47:31.791 [Lua] roaming=nil
19:47:31.791 [Lua] specials=chaos_beastmen
19:47:31.791 [Lua] debug_color=orange
19:47:31.791 [Lua] pack_spawning=chaos_beastmen
19:47:31.791 [Lua] contained_breeds=nil
19:47:31.791 [Lua] disabled=false
19:47:31.791 [Lua] boss=chaos_beastmen
19:47:31.791 [Lua] horde=beastmen
19:47:31.791 [Lua] name=chaos_beastmen
19:47:31.791 [Lua] intensity=default
19:47:31.791 [Lua] ---
19:47:32.274 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010b0cf745 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:47:32.274 [Lua] Adding player sync data to peer=11000010b0cf745 local_player_id=1
19:47:32.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:31 my_peer_id:110000106697298
19:47:32.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010b0cf745 inventory_sync_id:31 my_peer_id:110000106697298
19:47:32.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:31 my_peer_id:110000106697298
19:47:32.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001071769af inventory_sync_id:31 my_peer_id:110000106697298
19:47:32.277 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010b0cf745
19:47:32.287 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:31 my_peer_id:110000106697298
19:47:32.287 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
19:47:32.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:47:32.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:47:32.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
19:47:32.288 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
19:47:32.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:47:32.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
19:47:32.344 [Lua] Set lobby begin:
19:47:32.344 [Lua] Lobby data twitch_enabled = false
19:47:32.344 [Lua] Lobby data power_level = 618
19:47:32.344 [Lua] Lobby data unique_server_name = JayJay
19:47:32.344 [Lua] Lobby data host = 110000106697298
19:47:32.344 [Lua] Lobby data game_mode = 2
19:47:32.344 [Lua] Lobby data is_private = false
19:47:32.345 [Lua] Lobby data level_key = forest_ambush
19:47:32.345 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1
19:47:32.345 [Lua] Lobby data selected_level_key = forest_ambush
19:47:32.345 [Lua] Lobby data quick_game = true
19:47:32.345 [Lua] Lobby data mechanism = adventure
19:47:32.345 [Lua] Lobby data matchmaking = true
19:47:32.345 [Lua] Lobby data num_players = 4
19:47:32.345 [Lua] Lobby data country_code = DE
19:47:32.345 [Lua] Lobby data difficulty = hardest
19:47:32.345 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:47:32.345 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:47:32.345 [Lua] Lobby data player_slot_4 = 0:0
19:47:32.345 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:47:32.345 [Lua] Lobby data eac_authorized = true
19:47:32.346 [Lua] Set lobby end.
19:47:33.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
19:47:33.412 [Lua] [PackageManager] Force_load: wwise/crossbow
19:47:33.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
19:47:37.459 [Lua] Set lobby begin:
19:47:37.459 [Lua] Lobby data twitch_enabled = false
19:47:37.459 [Lua] Lobby data power_level = 827
19:47:37.459 [Lua] Lobby data unique_server_name = JayJay
19:47:37.459 [Lua] Lobby data host = 110000106697298
19:47:37.459 [Lua] Lobby data game_mode = 2
19:47:37.459 [Lua] Lobby data is_private = false
19:47:37.459 [Lua] Lobby data level_key = forest_ambush
19:47:37.459 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1
19:47:37.459 [Lua] Lobby data selected_level_key = forest_ambush
19:47:37.459 [Lua] Lobby data quick_game = true
19:47:37.459 [Lua] Lobby data mechanism = adventure
19:47:37.459 [Lua] Lobby data matchmaking = true
19:47:37.459 [Lua] Lobby data num_players = 4
19:47:37.459 [Lua] Lobby data country_code = DE
19:47:37.459 [Lua] Lobby data difficulty = hardest
19:47:37.459 [Lua] Lobby data player_slot_5 = 110000106697298:1
19:47:37.460 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
19:47:37.460 [Lua] Lobby data player_slot_4 = 0:0
19:47:37.460 [Lua] Lobby data player_slot_3 = 1100001071769af:1
19:47:37.460 [Lua] Lobby data eac_authorized = true
19:47:37.460 [Lua] Set lobby end.
19:47:38.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
19:47:38.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
19:47:38.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
19:47:43.216 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:47:43.216 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source.
19:47:45.100 [Lua] ready to jump failed
19:47:47.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
19:47:47.768 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
19:47:47.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:47:47.833 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:47:47.890 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:47:47.890 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:47:47.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
19:47:47.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
19:47:47.980 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
19:47:47.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:47:48.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:47:48.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:47:48.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:47:48.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:47:48.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:47:48.220 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31
19:47:48.370 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010b0cf745 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:47:48.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=513
19:47:48.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (1) melee slot ammo (1) ranged slot ammo (0)
19:47:48.446 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:47:48.446 [Lua] pacing=default
19:47:48.446 [Lua] locked_func_name=beastmen
19:47:48.446 [Lua] roaming=nil
19:47:48.446 [Lua] specials=skaven_beastmen
19:47:48.446 [Lua] debug_color=orange
19:47:48.446 [Lua] pack_spawning=skaven_beastmen
19:47:48.446 [Lua] contained_breeds=nil
19:47:48.446 [Lua] disabled=false
19:47:48.446 [Lua] boss=skaven_beastmen
19:47:48.446 [Lua] horde=beastmen
19:47:48.446 [Lua] name=skaven_beastmen
19:47:48.446 [Lua] intensity=default
19:47:48.446 [Lua] ---
19:47:58.916 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:47:59.420 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:47:59.436 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:47:59.895 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:47:59.896 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:48:00.395 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:48:00.458 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:48:00.936 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:48:00.978 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:48:01.497 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:48:02.003 [Lua] main_path_player_far_away_check started
19:48:03.698 [Lua] main_path_player_far_away_check started
19:48:04.204 [Lua] main_path_player_far_away_check started
19:48:07.398 [Lua] main_path_player_far_away_check started
19:48:07.498 [Lua] Switching ConflictSettings: to: chaos_beastmen
19:48:07.498 [Lua] pacing=default
19:48:07.498 [Lua] locked_func_name=beastmen
19:48:07.498 [Lua] roaming=nil
19:48:07.498 [Lua] specials=chaos_beastmen
19:48:07.498 [Lua] debug_color=orange
19:48:07.498 [Lua] pack_spawning=chaos_beastmen
19:48:07.498 [Lua] contained_breeds=nil
19:48:07.498 [Lua] disabled=false
19:48:07.498 [Lua] boss=chaos_beastmen
19:48:07.498 [Lua] horde=beastmen
19:48:07.498 [Lua] name=chaos_beastmen
19:48:07.498 [Lua] intensity=default
19:48:07.498 [Lua] ---
19:48:19.087 [Lua] Coordinated attack!
19:48:34.409 [Lua] Time for new HOOORDE! multi_first_wave
19:48:34.409 [Lua] horde requested: vector
19:48:34.409 [Lua] setting up vector-horde
19:48:34.409 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:48:34.409 [Lua] --> horde wants to spawn ahead of players (0.18000165661841/0.67
19:48:34.409 [Lua] -> spawning: 19
19:48:34.409 [Lua] horde crated with id 19 of type vector
19:48:34.409 [Lua] vector horde has started
19:48:42.523 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
19:48:42.553 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:48:42.553 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:48:42.553 [Lua] horde requested: vector
19:48:42.553 [Lua] setting up vector-horde
19:48:42.553 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:48:42.553 [Lua] --> horde wants to spawn ahead of players (0.17861329393762/0.67
19:48:42.554 [Lua] -> spawning: 17
19:48:42.554 [Lua] horde crated with id 20 of type vector
19:48:42.554 [Lua] vector horde has started
19:48:56.117 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:48:56.556 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:48:56.830 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:48:57.335 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:49:05.774 [Lua] HORDE: last wave, reset to standard horde delay
19:49:05.774 [Lua] Time for new HOOORDE! multi_last_wave
19:49:05.774 [Lua] horde requested: vector
19:49:05.774 [Lua] setting up vector-horde
19:49:05.774 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:49:05.774 [Lua] --> horde wants to spawn ahead of players (0.51299553690984/0.67
19:49:05.774 [Lua] -> spawning: 20
19:49:05.774 [Lua] horde crated with id 21 of type vector
19:49:05.774 [Lua] vector horde has started
19:49:10.057 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:10.412 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:49:11.594 [Lua] [ChatManager][1]System: JayJay picked up a Tome
19:49:16.745 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:17.175 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:49:17.232 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:17.668 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:49:17.731 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:18.171 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:49:21.608 [Lua] Coordinated attack!
19:49:37.832 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:49:37.832 [Lua] pacing=default
19:49:37.832 [Lua] locked_func_name=beastmen
19:49:37.832 [Lua] roaming=nil
19:49:37.832 [Lua] specials=skaven_beastmen
19:49:37.832 [Lua] debug_color=orange
19:49:37.832 [Lua] pack_spawning=skaven_beastmen
19:49:37.832 [Lua] contained_breeds=nil
19:49:37.832 [Lua] disabled=false
19:49:37.832 [Lua] boss=skaven_beastmen
19:49:37.832 [Lua] horde=beastmen
19:49:37.832 [Lua] name=skaven_beastmen
19:49:37.832 [Lua] intensity=default
19:49:37.832 [Lua] ---
19:49:37.988 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:38.408 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:49:38.514 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:38.904 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:49:44.359 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:44.733 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:49:44.858 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:46.171 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:49:49.128 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:49:51.714 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:50:04.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 210 will change to a manual source.
19:50:22.284 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:22.516 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:50:22.688 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol
19:50:22.688 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol
19:50:22.716 [Lua] > starting new spline, using new navbot: standard , id: boss_3
19:50:22.731 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:22.839 [Lua] > continuing spline boss_3 index: 2 reties: 0
19:50:22.942 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:22.942 [Lua] > continuing spline boss_3 index: 3 reties: 0
19:50:22.991 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:22.991 [Lua] > continuing spline boss_3 index: 4 reties: 0
19:50:23.073 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:50:23.078 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.078 [Lua] > continuing spline boss_3 index: 5 reties: 0
19:50:23.103 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.103 [Lua] > continuing spline boss_3 index: 6 reties: 0
19:50:23.206 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.206 [Lua] > continuing spline boss_3 index: 7 reties: 0
19:50:23.292 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.292 [Lua] > continuing spline boss_3 index: 8 reties: 0
19:50:23.346 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.347 [Lua] > continuing spline boss_3 index: 9 reties: 0
19:50:23.407 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.407 [Lua] > continuing spline boss_3 index: 10 reties: 0
19:50:23.436 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.436 [Lua] > continuing spline boss_3 index: 11 reties: 0
19:50:23.493 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.493 [Lua] > continuing spline boss_3 index: 12 reties: 0
19:50:23.520 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.520 [Lua] > continuing spline boss_3 index: 13 reties: 0
19:50:23.547 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.547 [Lua] > continuing spline boss_3 index: 14 reties: 0
19:50:23.597 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
19:50:23.597 [Lua] > spline completed boss_3 reties: 0
19:50:24.117 [Lua] Init group template: spline_patrol
19:50:33.544 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:50:33.572 [Lua] Spline already found!
19:50:33.634 [Lua] Init group template: spline_patrol
19:51:00.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x664d5, position: 0
19:51:03.859 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
19:51:36.372 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:36.759 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:51:37.007 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:37.410 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:52:04.204 [Lua] Time for new HOOORDE! multi_first_wave
19:52:04.204 [Lua] horde requested: vector
19:52:04.204 [Lua] setting up vector-horde
19:52:04.204 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:52:04.204 [Lua] --> horde wants to spawn behind players (0.95694177946137/0.67
19:52:04.205 [Lua] -> spawning: 19
19:52:04.205 [Lua] horde crated with id 24 of type vector
19:52:04.205 [Lua] vector horde has started
19:52:07.553 [Lua] [ChatManager][1]System: JayJay discarded a Tome
19:52:11.137 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:52:11.137 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
19:52:12.307 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:52:12.307 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:52:12.307 [Lua] horde requested: vector
19:52:12.307 [Lua] setting up vector-horde
19:52:12.307 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:52:12.307 [Lua] --> horde wants to spawn ahead of players (0.026564283212544/0.67
19:52:12.308 [Lua] -> spawning: 19
19:52:12.308 [Lua] horde crated with id 25 of type vector
19:52:12.308 [Lua] vector horde has started
19:52:12.687 [Lua] [ChatManager][1]System: JayJay picked up a Tome
19:52:21.015 [Lua] Init group template: horde
19:52:23.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x68262, position: 0
19:52:33.763 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 32 size: 40 action: follow
19:52:38.123 [Lua] HORDE: last wave, reset to standard horde delay
19:52:38.123 [Lua] Time for new HOOORDE! multi_last_wave
19:52:38.123 [Lua] horde requested: vector
19:52:38.123 [Lua] setting up vector-horde
19:52:38.123 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:52:38.123 [Lua] --> horde wants to spawn behind players (0.76928983068495/0.67
19:52:38.123 [Lua] -> spawning: 17
19:52:38.123 [Lua] horde crated with id 26 of type vector
19:52:38.123 [Lua] vector horde has started
19:52:39.095 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:52:39.768 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:40.219 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:52:40.250 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:40.722 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:52:40.722 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:41.091 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:52:41.596 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:42.003 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:52:42.087 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:42.560 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:52:50.780 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 28 41
19:52:50.805 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 32 39
19:52:51.193 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 36 38
19:52:51.452 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 16 35
19:53:00.876 [Lua] Horde killed: ?
19:53:15.341 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:15.796 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:53:33.035 [Lua] Coordinated attack!
19:53:34.358 [Lua] [ChatManager][1]System: Pizza Time picked up a Grimoire
19:53:36.309 [Lua] [ChatManager][1]System: JayJay discarded a Tome
19:53:41.184 [Lua] [ChatManager][1]System: Pizza Time picked up a Tome
19:53:46.288 [Lua] Override Player Respawning doomwheel_event true
19:53:46.298 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_01
19:53:46.320 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
19:53:46.321 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
19:53:47.940 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:53:48.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x6ad5e, position: 0
19:53:49.422 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
19:53:52.238 [Lua] Time for new HOOORDE! multi_first_wave
19:53:52.238 [Lua] horde requested: ambush
19:53:52.238 [Lua] setting up ambush-horde
19:53:52.238 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
19:53:52.238 [Lua] -> spawning: 19
19:53:52.238 [Lua] horde crated with id 27 of type ambush
19:53:52.239 [Lua] ambush horde has started
19:53:53.014 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:53.454 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:53:54.982 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:55.460 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:53:55.750 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:53:55.750 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
19:53:55.750 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:53:55.750 [Lua] ->moving spawner
19:53:55.750 [Lua] ->moving spawner
19:53:55.750 [Lua] ->moving spawner
19:53:55.750 [Lua] ->moving spawner
19:53:55.750 [Lua] ->moving spawner
19:53:55.750 [Lua] ->moving spawner
19:53:55.750 [Lua] ->moving spawner
19:53:55.750 [Lua] ->moving spawner
19:53:55.750 [Lua] ->moving spawner
19:53:55.750 [Lua] ->moving spawner
19:53:56.294 [Lua] Init group template: horde
19:53:56.849 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop
19:53:56.849 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_02
19:53:59.244 [Lua] Switching ConflictSettings: to: skaven
19:53:59.244 [Lua] pacing=default
19:53:59.244 [Lua] roaming=nil
19:53:59.244 [Lua] specials=skaven
19:53:59.244 [Lua] debug_color=orange
19:53:59.244 [Lua] pack_spawning=skaven
19:53:59.244 [Lua] contained_breeds=nil
19:53:59.244 [Lua] disabled=false
19:53:59.244 [Lua] boss=skaven
19:53:59.244 [Lua] horde=default
19:53:59.244 [Lua] name=skaven
19:53:59.244 [Lua] intensity=default
19:53:59.244 [Lua] ---
19:54:00.073 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:54:00.073 [Lua] pacing=default
19:54:00.073 [Lua] locked_func_name=beastmen
19:54:00.073 [Lua] roaming=nil
19:54:00.073 [Lua] specials=skaven_beastmen
19:54:00.073 [Lua] debug_color=orange
19:54:00.073 [Lua] pack_spawning=skaven_beastmen
19:54:00.073 [Lua] contained_breeds=nil
19:54:00.073 [Lua] disabled=false
19:54:00.073 [Lua] boss=skaven_beastmen
19:54:00.073 [Lua] horde=beastmen
19:54:00.073 [Lua] name=skaven_beastmen
19:54:00.073 [Lua] intensity=default
19:54:00.073 [Lua] ---
19:54:04.132 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:54:07.178 [Lua] Switching ConflictSettings: to: skaven
19:54:07.178 [Lua] pacing=default
19:54:07.178 [Lua] roaming=nil
19:54:07.178 [Lua] specials=skaven
19:54:07.178 [Lua] debug_color=orange
19:54:07.178 [Lua] pack_spawning=skaven
19:54:07.178 [Lua] contained_breeds=nil
19:54:07.178 [Lua] disabled=false
19:54:07.178 [Lua] boss=skaven
19:54:07.178 [Lua] horde=default
19:54:07.178 [Lua] name=skaven
19:54:07.178 [Lua] intensity=default
19:54:07.178 [Lua] ---
19:54:07.451 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:54:07.451 [Lua] pacing=default
19:54:07.451 [Lua] locked_func_name=beastmen
19:54:07.451 [Lua] roaming=nil
19:54:07.451 [Lua] specials=skaven_beastmen
19:54:07.451 [Lua] debug_color=orange
19:54:07.451 [Lua] pack_spawning=skaven_beastmen
19:54:07.451 [Lua] contained_breeds=nil
19:54:07.451 [Lua] disabled=false
19:54:07.451 [Lua] boss=skaven_beastmen
19:54:07.451 [Lua] horde=beastmen
19:54:07.451 [Lua] name=skaven_beastmen
19:54:07.451 [Lua] intensity=default
19:54:07.451 [Lua] ---
19:54:08.960 [Lua] Switching ConflictSettings: to: skaven
19:54:08.960 [Lua] pacing=default
19:54:08.960 [Lua] roaming=nil
19:54:08.960 [Lua] specials=skaven
19:54:08.960 [Lua] debug_color=orange
19:54:08.960 [Lua] pack_spawning=skaven
19:54:08.960 [Lua] contained_breeds=nil
19:54:08.960 [Lua] disabled=false
19:54:08.960 [Lua] boss=skaven
19:54:08.960 [Lua] horde=default
19:54:08.960 [Lua] name=skaven
19:54:08.960 [Lua] intensity=default
19:54:08.960 [Lua] ---
19:54:09.788 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:54:09.788 [Lua] pacing=default
19:54:09.788 [Lua] locked_func_name=beastmen
19:54:09.788 [Lua] roaming=nil
19:54:09.788 [Lua] specials=skaven_beastmen
19:54:09.788 [Lua] debug_color=orange
19:54:09.788 [Lua] pack_spawning=skaven_beastmen
19:54:09.788 [Lua] contained_breeds=nil
19:54:09.788 [Lua] disabled=false
19:54:09.788 [Lua] boss=skaven_beastmen
19:54:09.788 [Lua] horde=beastmen
19:54:09.788 [Lua] name=skaven_beastmen
19:54:09.788 [Lua] intensity=default
19:54:09.788 [Lua] ---
19:54:15.629 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:15.672 [Lua] Switching ConflictSettings: to: skaven
19:54:15.672 [Lua] pacing=default
19:54:15.672 [Lua] roaming=nil
19:54:15.672 [Lua] specials=skaven
19:54:15.672 [Lua] debug_color=orange
19:54:15.672 [Lua] pack_spawning=skaven
19:54:15.672 [Lua] contained_breeds=nil
19:54:15.672 [Lua] disabled=false
19:54:15.672 [Lua] boss=skaven
19:54:15.672 [Lua] horde=default
19:54:15.672 [Lua] name=skaven
19:54:15.672 [Lua] intensity=default
19:54:15.672 [Lua] ---
19:54:16.091 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:54:16.091 [Lua] pacing=default
19:54:16.091 [Lua] locked_func_name=beastmen
19:54:16.091 [Lua] roaming=nil
19:54:16.091 [Lua] specials=skaven_beastmen
19:54:16.091 [Lua] debug_color=orange
19:54:16.091 [Lua] pack_spawning=skaven_beastmen
19:54:16.091 [Lua] contained_breeds=nil
19:54:16.091 [Lua] disabled=false
19:54:16.091 [Lua] boss=skaven_beastmen
19:54:16.091 [Lua] horde=beastmen
19:54:16.091 [Lua] name=skaven_beastmen
19:54:16.091 [Lua] intensity=default
19:54:16.091 [Lua] ---
19:54:16.162 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:54:16.222 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:16.737 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:16.766 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:54:17.038 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:54:17.217 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:17.557 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:54:18.851 [Lua] Switching ConflictSettings: to: skaven
19:54:18.851 [Lua] pacing=default
19:54:18.851 [Lua] roaming=nil
19:54:18.851 [Lua] specials=skaven
19:54:18.851 [Lua] debug_color=orange
19:54:18.851 [Lua] pack_spawning=skaven
19:54:18.851 [Lua] contained_breeds=nil
19:54:18.851 [Lua] disabled=false
19:54:18.851 [Lua] boss=skaven
19:54:18.851 [Lua] horde=default
19:54:18.851 [Lua] name=skaven
19:54:18.851 [Lua] intensity=default
19:54:18.851 [Lua] ---
19:54:21.318 [Lua] event horde ends!
19:54:22.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6c4f3, position: 0
19:54:24.515 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:24.953 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:54:24.995 [Lua] Switching ConflictSettings: to: skaven_beastmen
19:54:24.995 [Lua] pacing=default
19:54:24.995 [Lua] locked_func_name=beastmen
19:54:24.995 [Lua] roaming=nil
19:54:24.995 [Lua] specials=skaven_beastmen
19:54:24.995 [Lua] debug_color=orange
19:54:24.995 [Lua] pack_spawning=skaven_beastmen
19:54:24.995 [Lua] contained_breeds=nil
19:54:24.995 [Lua] disabled=false
19:54:24.995 [Lua] boss=skaven_beastmen
19:54:24.995 [Lua] horde=beastmen
19:54:24.995 [Lua] name=skaven_beastmen
19:54:24.995 [Lua] intensity=default
19:54:24.995 [Lua] ---
19:54:25.199 [Lua] Switching ConflictSettings: to: skaven
19:54:25.199 [Lua] pacing=default
19:54:25.199 [Lua] roaming=nil
19:54:25.199 [Lua] specials=skaven
19:54:25.199 [Lua] debug_color=orange
19:54:25.199 [Lua] pack_spawning=skaven
19:54:25.199 [Lua] contained_breeds=nil
19:54:25.199 [Lua] disabled=false
19:54:25.199 [Lua] boss=skaven
19:54:25.199 [Lua] horde=default
19:54:25.199 [Lua] name=skaven
19:54:25.199 [Lua] intensity=default
19:54:25.199 [Lua] ---
19:54:25.405 [Lua] event horde ends!
19:54:25.431 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:54:25.431 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:54:25.431 [Lua] horde requested: ambush
19:54:25.431 [Lua] setting up ambush-horde
19:54:25.431 [Lua] Composing horde 'large' .. using variant 'plain'
19:54:25.432 [Lua] -> spawning: 53
19:54:25.432 [Lua] horde crated with id 28 of type ambush
19:54:25.432 [Lua] ambush horde has started
19:54:28.900 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:54:28.900 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:54:28.900 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:54:28.901 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:54:28.901 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:54:28.901 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:54:28.901 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:54:28.901 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:54:28.901 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:54:28.901 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:54:28.901 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
19:54:28.901 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
19:54:30.857 [Lua] Init group template: horde
19:54:31.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x6ad5e, position: 2078066
19:54:32.763 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:33.113 [Lua] Horde killed: ?
19:54:33.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x6ad5e, position: 2137506
19:54:33.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2584006264, playing_id: 0x6ad5e, position: 2137506
19:54:37.549 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop
19:54:39.732 [Lua] HORDE: last wave, reset to standard horde delay
19:54:39.732 [Lua] Time for new HOOORDE! multi_last_wave
19:54:39.732 [Lua] horde requested: ambush
19:54:39.732 [Lua] setting up ambush-horde
19:54:39.732 [Lua] Composing horde 'large' .. using variant 'plain'
19:54:39.732 [Lua] -> spawning: 57
19:54:39.732 [Lua] horde crated with id 29 of type ambush
19:54:39.732 [Lua] ambush horde has started
19:54:41.863 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
19:54:42.876 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:54:43.202 [Lua] replace_hidden_spawners -> first try found: 1 cover points
19:54:43.202 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:43.202 [Lua] ->moving spawner
19:54:44.871 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:54:45.238 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:54:45.534 [Lua] Init group template: horde
19:54:45.596 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:55:00.247 [Lua] Horde killed: ?
19:55:01.843 [Lua] event horde ends!
19:55:05.808 [Lua] event horde ends!
19:55:16.944 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_loop
19:55:18.171 [Lua] Horde killed: ?
19:55:24.835 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
19:55:25.181 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:55:41.134 [Lua] event horde ends!
19:55:42.114 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
19:55:45.202 [Lua] event horde ends!
19:55:51.094 [Lua] event horde ends!
19:55:53.871 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
19:55:53.871 [Flow] Socket 1 occupied
19:55:53.871 [Lua] [flow:Sockets occupied:] float=1.000000
19:55:53.871 [Flow] Objective unit hit socket:true
19:55:57.037 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_c
19:55:57.048 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_c
19:55:57.096 [Lua] [flow] string="Force Destroy"
19:55:57.096 [Lua] [flow] string="Counter" float=1.000000
19:55:57.096 [Lua] [flow] string="Broken State Destroyed"
19:55:57.466 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
19:56:05.223 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:05.860 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:56:08.459 [Lua] event horde ends!
19:56:08.604 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:09.005 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:09.223 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:56:09.491 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:09.693 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:56:10.008 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:10.110 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:56:10.476 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:10.556 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:56:11.032 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:56:12.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x71cf9, position: 0
19:56:12.707 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
19:56:21.359 [Lua] event horde ends!
19:56:23.738 [Lua] event horde ends!
19:56:23.801 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:24.255 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:24.384 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:56:24.753 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:24.815 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:56:25.278 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:56:25.307 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:56:25.846 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:56:39.024 [Lua] event horde ends!
19:56:47.057 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_guards_03
19:56:47.322 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
19:56:54.905 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
19:56:54.905 [Flow] Socket 1 occupied
19:56:54.905 [Lua] [flow:Sockets occupied:] float=1.000000
19:56:54.905 [Flow] Objective unit hit socket:true
19:56:57.888 [Lua] TerrorEventMixer.start_random_event: forest_skaven_camp -> forest_skaven_camp_a
19:56:57.895 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_a
19:56:57.949 [Lua] [flow] string="Force Destroy"
19:56:57.949 [Lua] [flow] string="Counter" float=1.000000
19:56:57.949 [Lua] [flow] string="Broken State Destroyed"
19:57:04.487 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_resistance_loop
19:57:10.525 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[8d489b6f75a1e34c]']
19:57:10.525 [Flow] Socket 1 occupied
19:57:10.526 [Lua] [flow:Sockets occupied:] float=1.000000
19:57:10.526 [Flow] Objective unit hit socket:true
19:57:10.676 [Lua] event horde ends!
19:57:13.639 [Lua] event horde ends!
19:57:13.756 [Lua] [flow] string="Force Destroy"
19:57:13.756 [Lua] [flow] string="Counter" float=1.000000
19:57:13.756 [Lua] [flow] string="Broken State Destroyed"
19:57:15.669 [Lua] TerrorEventMixer.start_event: forest_skaven_camp_finale
19:57:16.721 warning: [Lua] This function is deprecated and shouldn't be called
19:57:16.722 [Lua] Override Player Respawning doomwheel_event false
19:57:22.227 [Lua] event horde ends!
19:57:30.852 [Lua] event horde ends!
19:57:40.010 [Lua] event horde ends!
19:57:40.054 [Lua] event horde ends!
19:57:43.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7538d, position: 0
19:57:44.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x75416, position: 0
19:57:57.622 [Lua] simple los failed
19:57:59.956 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:00.463 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:58:00.507 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:01.067 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:01.186 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:58:01.740 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:58:10.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 20
19:58:14.859 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:15.373 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:58:17.762 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:58:18.269 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:58:30.443 [Lua] event horde ends!
19:58:33.400 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 40
19:58:33.400 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 39
19:58:33.424 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 4 38
19:58:33.424 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 37
19:58:33.446 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:58:33.470 [Lua] Spline already found!
19:58:33.554 [Lua] Init group template: spline_patrol
19:58:43.813 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:58:43.841 [Lua] Spline already found!
19:58:43.929 [Lua] Init group template: spline_patrol
19:58:44.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x76a71, position: 0
19:58:45.320 [Lua] [ChatManager][1]System: mischievous picked up a Tome
19:58:51.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x76e79, position: 0
19:58:52.168 [Lua] ready to jump failed
19:58:53.998 [Lua] ready to jump failed
19:58:56.338 [Lua] ready to jump failed
19:58:59.267 [Lua] ready to jump failed
19:58:59.841 [Lua] fence jumping
19:59:00.012 [Lua] ready to jump failed
19:59:01.852 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
19:59:02.695 [Lua] simple los failed
19:59:05.552 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:06.072 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:06.698 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:06.891 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:59:07.276 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:59:07.399 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:59:08.926 [Lua] fence jumping
19:59:09.504 [Lua] simple los failed
19:59:11.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x77450, position: 0
19:59:11.833 [Lua] fence jumping
19:59:12.922 [Lua] ready to jump failed
19:59:14.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x77584, position: 0
19:59:15.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x775c2, position: 0
19:59:15.817 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 488969 0
19:59:16.831 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:17.260 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:59:34.344 [Lua] TerrorEventMixer.start_event: roaming_patrol
19:59:34.368 [Lua] Spline already found!
19:59:34.451 [Lua] Init group template: spline_patrol
19:59:35.219 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:35.845 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
19:59:36.067 [Lua] Coordinated attack!
19:59:39.844 [Lua] Time for new HOOORDE! multi_first_wave
19:59:39.844 [Lua] horde requested: ambush
19:59:39.844 [Lua] setting up ambush-horde
19:59:39.844 [Lua] Composing horde 'large' .. using variant 'plain'
19:59:39.845 [Lua] -> spawning: 52
19:59:39.845 [Lua] horde crated with id 33 of type ambush
19:59:39.845 [Lua] ambush horde has started
19:59:42.016 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:42.400 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
19:59:43.337 [Lua] replace_hidden_spawners -> first try found: 10 cover points
19:59:43.337 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:43.337 [Lua] ->moving spawner
19:59:44.937 [Lua] Init group template: horde
19:59:51.954 [Lua] Pushing horde in time; too many units out
19:59:57.007 [Lua] Pushing horde in time; too many units out
20:00:01.983 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:00:01.983 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:00:01.983 [Lua] horde requested: ambush
20:00:01.983 [Lua] setting up ambush-horde
20:00:01.983 [Lua] Composing horde 'large' .. using variant 'plain'
20:00:01.984 [Lua] -> spawning: 57
20:00:01.984 [Lua] horde crated with id 34 of type ambush
20:00:01.984 [Lua] ambush horde has started
20:00:03.664 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:00:03.686 [Lua] Spline already found!
20:00:03.745 [Lua] Init group template: spline_patrol
20:00:04.034 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:04.537 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:04.537 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:04.586 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
20:00:04.925 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:05.015 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:05.371 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:05.496 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:05.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x78e88, position: 0
20:00:05.878 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:06.185 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:06.741 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:06.741 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:07.191 [Lua] Init group template: horde
20:00:07.211 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:07.635 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:08.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x79086, position: 0
20:00:08.312 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:09.317 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:09.710 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:09.813 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:10.335 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:12.917 [Lua] Horde killed: ?
20:00:13.463 [Lua] simple los failed
20:00:16.358 [Lua] Pushing horde in time; too many units out
20:00:16.737 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:00:16.738 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 179 will change to a manual source.
20:00:17.868 [Lua] simple los failed
20:00:21.373 [Lua] HORDE: last wave, reset to standard horde delay
20:00:21.373 [Lua] Time for new HOOORDE! multi_last_wave
20:00:21.373 [Lua] horde requested: ambush
20:00:21.373 [Lua] setting up ambush-horde
20:00:21.373 [Lua] Composing horde 'large' .. using variant 'plain'
20:00:21.374 [Lua] -> spawning: 55
20:00:21.374 [Lua] horde crated with id 36 of type ambush
20:00:21.374 [Lua] ambush horde has started
20:00:26.617 [Lua] Init group template: horde
20:00:27.904 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:28.293 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:28.406 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:28.715 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:00:54.600 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:00:54.685 [Lua] Horde killed: ?
20:00:55.091 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:13.245 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:13.578 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:21.494 [Lua] Horde killed: ?
20:01:30.642 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:01:30.643 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source.
20:01:31.390 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
20:01:39.787 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:40.211 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:40.301 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:40.717 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:40.767 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:41.268 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:41.368 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:41.369 [Lua] Coordinated attack!
20:01:41.717 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:53.095 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:53.516 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:53.580 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:53.910 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:54.043 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:54.441 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:54.569 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:54.927 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:55.045 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:55.605 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:55.958 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:56.145 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:56.563 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:01:58.654 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:02:01.184 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:02:02.724 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
20:02:08.115 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:02:08.137 [Lua] Spline already found!
20:02:08.189 [Lua] Init group template: spline_patrol
20:02:09.635 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:10.069 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:02:10.091 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:10.521 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:02:10.562 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:10.962 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:02:14.193 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:14.583 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:02:14.686 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:15.041 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:02:15.188 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:15.535 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:02:15.677 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:16.001 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:02:16.153 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:16.446 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:02:16.626 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:17.015 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:02:23.585 [Lua] Coordinated attack!
20:02:42.155 [Lua] Time for new HOOORDE! multi_first_wave
20:02:42.155 [Lua] horde requested: vector_blob
20:02:42.155 [Lua] wants to spawn ahead within distance: 60
20:02:42.156 [Lua] horde crated with id 38 of type vector_blob
20:02:42.156 [Lua] managed to spawn 59/59 horde enemies
20:02:42.156 [Lua] vector blob horde has started
20:02:43.724 [Lua] Init group template: horde
20:02:52.141 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:02:52.167 [Lua] Spline already found!
20:02:52.234 [Lua] Init group template: spline_patrol
20:03:03.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7dcb6, position: 0
20:03:04.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x7de10, position: 0
20:03:05.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7de74, position: 0
20:03:16.064 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:03:16.064 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:03:16.064 [Lua] horde requested: vector_blob
20:03:16.064 [Lua] wants to spawn ahead within distance: 60
20:03:16.064 [Lua] horde crated with id 40 of type vector_blob
20:03:16.064 [Lua] managed to spawn 55/55 horde enemies
20:03:16.064 [Lua] vector blob horde has started
20:03:18.051 [Lua] Init group template: horde
20:03:22.385 [Lua] Horde killed: ?
20:03:32.209 [Lua] Pushing horde in time; too many units out
20:03:33.258 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:03:33.804 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
20:03:34.305 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:03:37.291 [Lua] HORDE: last wave, reset to standard horde delay
20:03:37.291 [Lua] Time for new HOOORDE! multi_last_wave
20:03:37.291 [Lua] horde requested: vector_blob
20:03:37.291 [Lua] wants to spawn ahead within distance: 60
20:03:37.291 [Lua] horde crated with id 41 of type vector_blob
20:03:37.292 [Lua] managed to spawn 58/58 horde enemies
20:03:37.292 [Lua] vector blob horde has started
20:03:38.695 [Lua] Init group template: horde
20:03:40.429 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:03:43.081 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b0cf745
20:03:43.083 [Lua] [GameNetworkManager] destroying game object with go_id=513
20:03:47.023 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 40 size: 94 action: advance_towards_players
20:03:54.298 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:54.901 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:03:55.064 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:55.761 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:03:58.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x80ac8, position: 0
20:03:59.554 [Lua] Horde killed: ?
20:04:01.013 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 47
20:04:01.235 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 46
20:04:02.317 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 41
20:04:02.660 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 39
20:04:08.239 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=11000010b0cf745 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:04:08.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=231
20:04:08.243 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.44881889224052429)
20:04:10.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x81545, position: 0
20:04:13.683 [Lua] Horde killed: ?
20:04:15.159 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:15.651 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:15.759 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:16.135 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:16.226 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:16.623 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:16.691 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:17.075 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:17.930 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:18.401 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:26.046 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:26.516 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:26.684 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:28.042 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:34.088 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:34.579 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:34.579 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:35.197 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:35.281 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:35.375 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:35.393 [Lua] Spline already found!
20:04:35.439 [Lua] Init group template: spline_patrol
20:04:35.704 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:35.790 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:04:36.143 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:04:36.533 [Lua] Switching ConflictSettings: to: default
20:04:36.533 [Lua] pacing=default
20:04:36.533 [Lua] roaming=nil
20:04:36.533 [Lua] specials=default
20:04:36.533 [Lua] debug_color=maroon
20:04:36.533 [Lua] pack_spawning=default
20:04:36.533 [Lua] contained_breeds=nil
20:04:36.533 [Lua] disabled=false
20:04:36.533 [Lua] boss=default
20:04:36.533 [Lua] horde=default
20:04:36.533 [Lua] name=default
20:04:36.533 [Lua] intensity=default
20:04:36.533 [Lua] ---
20:04:37.116 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:04:37.136 [Lua] Spline already found!
20:04:37.182 [Lua] Init group template: spline_patrol
20:04:51.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8212d, position: 0
20:05:01.248 [Lua] fence jumping
20:05:02.096 [Lua] simple los failed
20:05:05.070 [Lua] ready to jump failed
20:05:07.454 [Lua] fence jumping
20:05:08.224 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:08.567 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:08.715 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:05:08.913 [Lua] ready to jump failed
20:05:09.019 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
20:05:12.005 [Lua] simple los failed
20:05:12.728 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:13.129 [Lua] Time for new HOOORDE! multi_first_wave
20:05:13.129 [Lua] horde requested: ambush
20:05:13.129 [Lua] setting up ambush-horde
20:05:13.129 [Lua] Composing horde 'large' .. using variant 'plain'
20:05:13.130 [Lua] -> spawning: 54
20:05:13.130 [Lua] horde crated with id 44 of type ambush
20:05:13.130 [Lua] ambush horde has started
20:05:13.329 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
20:05:14.178 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:05:14.199 [Lua] Spline already found!
20:05:14.263 [Lua] Init group template: spline_patrol
20:05:14.917 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:15.396 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
20:05:19.815 [Lua] Init group template: horde
20:05:19.988 [Lua] fence jumping
20:05:22.656 [Lua] Destroying unit since outside mesh or world
20:05:29.484 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:05:29.484 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:05:29.484 [Lua] horde requested: ambush
20:05:29.484 [Lua] setting up ambush-horde
20:05:29.484 [Lua] Composing horde 'large' .. using variant 'plain'
20:05:29.484 [Lua] -> spawning: 55
20:05:29.484 [Lua] horde crated with id 46 of type ambush
20:05:29.485 [Lua] ambush horde has started
20:05:35.837 [Lua] Init group template: horde
20:05:44.562 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:44.913 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:05:45.027 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:45.242 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 540931 0
20:05:45.467 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:05:45.750 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:46.121 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:05:49.048 [Lua] HORDE: last wave, reset to standard horde delay
20:05:49.048 [Lua] Time for new HOOORDE! multi_last_wave
20:05:49.048 [Lua] horde requested: ambush
20:05:49.048 [Lua] setting up ambush-horde
20:05:49.048 [Lua] Composing horde 'large' .. using variant 'plain'
20:05:49.048 [Lua] -> spawning: 57
20:05:49.048 [Lua] horde crated with id 47 of type ambush
20:05:49.048 [Lua] ambush horde has started
20:05:55.085 [Lua] Init group template: horde
20:05:57.164 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:05:57.553 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
20:06:06.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x854d9, position: 0
20:06:06.823 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x85537, position: 0
20:06:09.782 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 54
20:06:17.955 [Lua] Horde killed: ?
20:06:19.667 [Lua] Horde killed: ?
20:06:23.996 [Lua] Horde killed: ?
20:06:31.466 [Lua] Switching ConflictSettings: to: chaos
20:06:31.466 [Lua] pacing=chaos
20:06:31.466 [Lua] roaming=nil
20:06:31.466 [Lua] specials=chaos
20:06:31.466 [Lua] debug_color=purple
20:06:31.466 [Lua] pack_spawning=chaos
20:06:31.466 [Lua] contained_breeds=nil
20:06:31.466 [Lua] disabled=false
20:06:31.466 [Lua] boss=chaos
20:06:31.466 [Lua] horde=chaos
20:06:31.466 [Lua] name=chaos
20:06:31.466 [Lua] intensity=default
20:06:31.466 [Lua] ---
20:06:32.585 [Lua] Switching ConflictSettings: to: default
20:06:32.585 [Lua] pacing=default
20:06:32.585 [Lua] roaming=nil
20:06:32.585 [Lua] specials=default
20:06:32.585 [Lua] debug_color=maroon
20:06:32.585 [Lua] pack_spawning=default
20:06:32.585 [Lua] contained_breeds=nil
20:06:32.585 [Lua] disabled=false
20:06:32.585 [Lua] boss=default
20:06:32.585 [Lua] horde=default
20:06:32.585 [Lua] name=default
20:06:32.585 [Lua] intensity=default
20:06:32.585 [Lua] ---
20:07:01.630 [Lua] Switching ConflictSettings: to: chaos
20:07:01.630 [Lua] pacing=chaos
20:07:01.630 [Lua] roaming=nil
20:07:01.630 [Lua] specials=chaos
20:07:01.630 [Lua] debug_color=purple
20:07:01.630 [Lua] pack_spawning=chaos
20:07:01.630 [Lua] contained_breeds=nil
20:07:01.630 [Lua] disabled=false
20:07:01.630 [Lua] boss=chaos
20:07:01.630 [Lua] horde=chaos
20:07:01.630 [Lua] name=chaos
20:07:01.630 [Lua] intensity=default
20:07:01.630 [Lua] ---
20:07:08.242 [Lua] TerrorEventMixer.start_event: forest_end_event_start
20:07:08.262 [Flow] STOP PACING
20:07:11.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2905900830, playing_id: 0x868ae, position: 0
20:07:11.881 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2905900830, playing_id: 0x868ae, position: 0
20:07:12.215 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:07:12.215 [Lua] pacing=default
20:07:12.215 [Lua] locked_func_name=beastmen
20:07:12.215 [Lua] roaming=nil
20:07:12.215 [Lua] specials=skaven_beastmen
20:07:12.215 [Lua] debug_color=orange
20:07:12.215 [Lua] pack_spawning=skaven_beastmen
20:07:12.215 [Lua] contained_breeds=nil
20:07:12.215 [Lua] disabled=false
20:07:12.215 [Lua] boss=skaven_beastmen
20:07:12.215 [Lua] horde=beastmen
20:07:12.215 [Lua] name=skaven_beastmen
20:07:12.215 [Lua] intensity=default
20:07:12.215 [Lua] ---
20:07:37.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8716b, position: 0
20:07:42.944 [Lua] [ChatManager][1]System: mischievous discarded a Tome
20:07:44.390 [Lua] [flow] string="Door Interacted"
20:07:44.414 [Lua] [flow] string="Cellar Door Equal"
20:07:45.335 [Lua] [ChatManager][1]System: mischievous picked up a Tome
20:07:49.865 [Lua] [ChatManager][1]System: JayJay discarded a Tome
20:08:06.848 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:08:08.365 [Lua] [ChatManager][1]System: JayJay discarded a Tome
20:08:22.214 [Lua] [ChatManager][1]System: D&F picked up a Tome
20:08:38.116 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:08:40.803 [Lua] [flow] string="Door Interacted"
20:08:40.827 [Lua] [flow] string="Cellar Door Not Equal"
20:08:46.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:08:48.049 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:09:07.853 [Lua] TerrorEventMixer.start_random_event: forest_end -> forest_end_event_a
20:09:07.853 [Lua] TerrorEventMixer.start_random_event: generic_special_fun -> generic_specials_fun_b
20:09:07.862 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
20:09:07.862 [Lua] TerrorEventMixer.start_event: forest_end_event_a
20:09:07.862 [Lua] TerrorEventMixer.start_event: generic_specials_fun_b
20:09:07.879 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
20:09:10.779 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:11.303 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
20:09:14.087 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:09:32.359 [Lua] event horde ends!
20:09:32.399 [Lua] event horde ends!
20:09:38.332 [Lua] event horde ends!
20:09:38.765 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:39.294 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
20:09:43.545 [Lua] event horde ends!
20:09:43.583 [Lua] event horde ends!
20:09:47.475 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:47.943 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
20:09:50.613 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:09:51.003 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
20:09:54.287 [Lua] TerrorEventMixer.start_random_event: forest_end -> forest_end_event_b
20:09:54.287 [Lua] TerrorEventMixer.start_event: forest_end_event_b
20:09:54.539 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
20:09:55.076 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source.
20:09:58.959 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b0cf745
20:09:58.961 [Lua] [GameNetworkManager] destroying game object with go_id=231
20:10:01.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53208, position: 0
20:10:08.287 [Lua] TerrorEventMixer.start_random_event: generic_special_fun -> generic_specials_fun_a
20:10:08.295 [Lua] TerrorEventMixer.start_event: generic_specials_fun_a
20:10:08.321 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:10:18.496 [Lua] event horde ends!
20:10:18.708 [Lua] event horde ends!
20:10:23.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8b4a5, position: 0
20:10:24.052 [Lua] respawner: far ahead not found, using spawner behind
20:10:24.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8b502, position: 0
20:10:24.211 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=11000010b0cf745 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:10:24.213 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=515
20:10:24.214 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.10236220806837082)
20:10:33.272 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
20:10:33.957 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:34.507 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:10:40.978 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:10:47.982 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=11000010b0cf745 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:10:48.357 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b0cf745
20:10:51.061 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8c4ce, position: 0
20:10:51.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8c56a, position: 0
20:10:53.349 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:10:57.497 [Lua] event horde ends!
20:10:58.885 [Lua] event horde ends!
20:10:58.932 [Lua] event horde ends!
20:11:03.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53208, position: 0
20:11:03.911 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53208, position: 0
20:11:04.637 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
20:11:16.149 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)]
20:11:16.198 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:16.927 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:11:21.855 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b0cf745
20:11:21.860 [Lua] [GameNetworkManager] destroying game object with go_id=515
20:11:28.717 [Lua] event horde ends!
20:11:30.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x53208, position: 1289178
20:11:31.399 [Lua] [flow_callback_trigger_dialogue_event] No extension found belonging to system "dialogue_system" for unit [Unit (deleted)]
20:11:31.534 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:32.031 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001071769af go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:11:32.035 [Lua] TerrorEventMixer.start_event: forest_end_finale
20:11:32.126 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:11:32.582 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001071769af
20:11:34.806 [Lua] TerrorEventMixer.start_event: forest_end_event_loop
20:11:46.899 [Lua] respawner: far ahead not found, using spawner behind
20:11:47.029 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=11000010b0cf745 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:11:47.031 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=526
20:11:47.032 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.44881889224052429)
20:11:47.967 [Lua] Complete level triggered.
20:11:47.967 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:11:47.968 [Lua] gm_event_end_conditions_met true false
20:11:47.968 [Save] Saving `save_data`
20:11:47.983 [Save] Save done
20:11:47.983 [Save] Saving `save_data`
20:11:47.992 [Save] Save done
20:11:47.993 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:11:47.993 [Lua] Game won
20:11:47.993 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:11:47.994 [Lua] generate_backend_stats 110000106697298:1
20:11:48.007 [Lua] PlayFabMirror:_commit_internal nil
20:11:48.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 93
20:11:48.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 94
20:11:48.008 [Save] Saving `save_data`
20:11:48.012 [Lua] MUSIC: horde -> won
20:11:48.017 [Save] Save done
20:11:48.020 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 93 65
20:11:48.024 [Lua] Complete level triggered.
20:11:48.058 [Lua] Complete level triggered.
20:11:48.092 [Lua] Complete level triggered.
20:11:48.124 [Lua] Complete level triggered.
20:11:48.157 [Lua] Complete level triggered.
20:11:48.191 [Lua] Complete level triggered.
20:11:49.066 [Lua] [PlayFabRequestQueue] EAC Enabled! 93
20:11:49.066 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 93
20:11:49.729 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 93
20:11:49.746 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 94
20:11:50.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 94
20:11:50.030 [Lua] commit result success 26
20:11:50.030 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 95
20:11:50.030 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:11:50.076 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 95 66
20:11:51.016 [Lua] [PlayFabRequestQueue] EAC Enabled! 95
20:11:51.016 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 95
20:11:51.957 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 95
20:11:51.958 [Save] Saving `save_data`
20:11:51.969 [Save] Save done
20:11:57.761 [Lua] ConflictDirector - destroy all units
20:11:57.802 [Lua] TRANSITION nil nil inn_level
20:11:57.802 [Lua] Transition type "inn_level", is server: true
20:11:57.802 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:11:57.802 [Lua] [GameNetworkManager] Leaving game...
20:11:57.802 [Lua] [GameNetworkManager] Shutting down game session host.
20:11:57.802 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:11:57.802 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:11:57.802 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1976.96
20:11:57.834 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:11:57.925 [Lua] [PlayerSyncData] Game session is not initialized
20:11:57.925 [Lua] [PlayerSyncData] Game session is not initialized
20:11:57.925 [Lua] [PlayerSyncData] Game session is not initialized
20:11:57.925 [Lua] Set lobby begin:
20:11:57.925 [Lua] Lobby data twitch_enabled = false
20:11:57.925 [Lua] Lobby data power_level = 0
20:11:57.926 [Lua] Lobby data unique_server_name = JayJay
20:11:57.926 [Lua] Lobby data host = 110000106697298
20:11:57.926 [Lua] Lobby data game_mode = 2
20:11:57.926 [Lua] Lobby data is_private = false
20:11:57.926 [Lua] Lobby data level_key = forest_ambush
20:11:57.926 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1
20:11:57.926 [Lua] Lobby data selected_level_key = forest_ambush
20:11:57.926 [Lua] Lobby data quick_game = true
20:11:57.926 [Lua] Lobby data mechanism = adventure
20:11:57.927 [Lua] Lobby data matchmaking = true
20:11:57.927 [Lua] Lobby data num_players = 4
20:11:57.927 [Lua] Lobby data country_code = DE
20:11:57.927 [Lua] Lobby data difficulty = hardest
20:11:57.927 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:11:57.927 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:11:57.927 [Lua] Lobby data player_slot_4 = 0:0
20:11:57.927 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:11:57.927 [Lua] Lobby data eac_authorized = true
20:11:57.927 [Lua] Set lobby end.
20:11:59.703 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:11:59.713 [Lua] Clearing all global lookup lists
20:11:59.713 [Lua] [IngamePlayerListUI] - Destroy
20:11:59.713 [Lua] [EquipmentUI] - Destroy
20:11:59.714 [Lua] [GamePadEquipmentUI] - Destroy
20:11:59.714 [Lua] [AbilityUI] - Destroy
20:11:59.714 [Lua] [GamePadAbilityUI] - Destroy
20:11:59.715 [Lua] [IngameUI] destroy
20:12:00.048 [Lua] [Managers] Destroying state managers...
20:12:00.073 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:12:00.420 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:12:00.447 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:12:00.461 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:12:00.478 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:12:00.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:12:00.494 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:12:00.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:12:00.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:12:00.498 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:12:00.518 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:12:00.533 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:12:00.534 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:12:00.537 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:12:00.539 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:12:00.573 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:12:00.597 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:12:00.600 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:12:00.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:12:00.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:12:00.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:12:00.644 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:12:00.645 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:12:00.678 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:12:00.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:12:00.712 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:12:00.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:12:00.732 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:12:00.738 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:12:00.764 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:12:00.774 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:12:00.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:12:00.841 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:12:00.859 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:12:00.884 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:12:00.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:12:00.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b0cf745
20:12:00.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa
20:12:00.884 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001071769af
20:12:00.884 [Lua] [Matchmaking] unregister rpcs
20:12:00.885 [Lua] ############### UNLOADING PACKAGES ###############
20:12:00.885 [Lua] [Gamestate] Enter state StateLoading
20:12:00.889 [World] Spawning level.
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] Found camera: end_screen_camera
20:12:00.908 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:12:00.909 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:12:00.909 [Lua] [Matchmaking] register rpcs
20:12:00.909 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:12:00.909 [Lua] registering RPCs
20:12:00.909 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:12:00.909 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:12:00.909 [Lua] Set lobby begin:
20:12:00.909 [Lua] Lobby data twitch_enabled = false
20:12:00.909 [Lua] Lobby data power_level = 0
20:12:00.909 [Lua] Lobby data unique_server_name = JayJay
20:12:00.909 [Lua] Lobby data host = 110000106697298
20:12:00.909 [Lua] Lobby data game_mode = 3
20:12:00.910 [Lua] Lobby data is_private = false
20:12:00.910 [Lua] Lobby data level_key = inn_level
20:12:00.910 [Lua] Lobby data player_slot_1 = 11000010b0cf745:1
20:12:00.910 [Lua] Lobby data selected_level_key = forest_ambush
20:12:00.910 [Lua] Lobby data quick_game = true
20:12:00.910 [Lua] Lobby data mechanism = adventure
20:12:00.910 [Lua] Lobby data matchmaking = false
20:12:00.910 [Lua] Lobby data num_players = 4
20:12:00.910 [Lua] Lobby data country_code = DE
20:12:00.910 [Lua] Lobby data difficulty = hardest
20:12:00.910 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:12:00.911 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:12:00.911 [Lua] Lobby data player_slot_4 = 0:0
20:12:00.911 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:12:00.911 [Lua] Lobby data eac_authorized = true
20:12:00.911 [Lua] Set lobby end.
20:12:00.911 [Lua] MUSIC MANAGER unmute_all_world_sounds 582575 0
20:12:00.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 96
20:12:00.911 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:12:00.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 96
20:12:00.919 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:12:00.919 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
20:12:00.919 [Lua] [LevelTransitionHandler] load_level inn_level
20:12:01.175 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x8e3b0, position: 0
20:12:01.299 [Umbra] Unload tome
20:12:01.447 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/forest_ambush, LevelTransitionHandler
20:12:01.447 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:12:01.447 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:12:01.447 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:12:01.447 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:12:01.447 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:12:01.484 [SteamLobby] Detected removed member 11000010b0cf745
20:12:01.485 [Connection] Destroying endpoint 11000010b0cf745 - explicit request
20:12:01.487 [SteamAuthenticator] CancelAuthTicket 11000010b0cf745
20:12:01.487 [SteamAuthenticator] EndAuthSession 11000010b0cf745
20:12:01.487 [Lua] [ChatManager][1]System: D&F has left the game
20:12:01.487 [Lua] [PSM] Disconnecting peer 11000010b0cf745
20:12:01.487 [Lua] Set lobby begin:
20:12:01.487 [Lua] Lobby data twitch_enabled = false
20:12:01.488 [Lua] Lobby data power_level = 0
20:12:01.488 [Lua] Lobby data unique_server_name = JayJay
20:12:01.488 [Lua] Lobby data host = 110000106697298
20:12:01.488 [Lua] Lobby data game_mode = 3
20:12:01.488 [Lua] Lobby data is_private = false
20:12:01.488 [Lua] Lobby data level_key = inn_level
20:12:01.488 [Lua] Lobby data player_slot_1 = 0:0
20:12:01.488 [Lua] Lobby data selected_level_key = forest_ambush
20:12:01.488 [Lua] Lobby data quick_game = true
20:12:01.488 [Lua] Lobby data mechanism = adventure
20:12:01.488 [Lua] Lobby data matchmaking = false
20:12:01.488 [Lua] Lobby data num_players = 4
20:12:01.488 [Lua] Lobby data country_code = DE
20:12:01.488 [Lua] Lobby data difficulty = hardest
20:12:01.489 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:12:01.489 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:12:01.489 [Lua] Lobby data player_slot_4 = 0:0
20:12:01.489 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:12:01.489 [Lua] Lobby data eac_authorized = true
20:12:01.489 [Lua] Set lobby end.
20:12:01.489 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010b0cf745)
20:12:01.489 [EAC] EAC server lost client 11000010b0cf745
20:12:01.489 [EACServer] [21:12:01:489][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010B0CF745 PlayerGUID: 76561198145664837
20:12:01.489 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:12:01.489 [Lua] Players: 3
20:12:01.489 [Lua] Set lobby begin:
20:12:01.489 [Lua] Lobby data twitch_enabled = false
20:12:01.489 [Lua] Lobby data power_level = 0
20:12:01.489 [Lua] Lobby data unique_server_name = JayJay
20:12:01.489 [Lua] Lobby data host = 110000106697298
20:12:01.489 [Lua] Lobby data game_mode = 3
20:12:01.490 [Lua] Lobby data is_private = false
20:12:01.490 [Lua] Lobby data level_key = inn_level
20:12:01.490 [Lua] Lobby data player_slot_1 = 0:0
20:12:01.490 [Lua] Lobby data selected_level_key = forest_ambush
20:12:01.490 [Lua] Lobby data quick_game = true
20:12:01.490 [Lua] Lobby data mechanism = adventure
20:12:01.490 [Lua] Lobby data matchmaking = false
20:12:01.490 [Lua] Lobby data num_players = 3
20:12:01.491 [Lua] Lobby data country_code = DE
20:12:01.491 [Lua] Lobby data difficulty = hardest
20:12:01.491 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:12:01.491 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:12:01.491 [Lua] Lobby data player_slot_4 = 0:0
20:12:01.491 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:12:01.491 [Lua] Lobby data eac_authorized = true
20:12:01.491 [Lua] Set lobby end.
20:12:01.492 [SteamVoipClient] select_out(11000010b0cf745, off)
20:12:01.492 [SteamVoipClient] select_in(11000010b0cf745, off)
20:12:01.494 [Lua] [LobbyMembers] Member left 11000010b0cf745
20:12:01.494 [Lua] [Matchmaking] Handshake host removing client 11000010b0cf745
20:12:01.496 [Lua] [LoadTimeManager] Member left
20:12:01.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:12:01.608 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:12:01.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:12:01.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:12:01.656 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:12:01.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:12:01.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 96
20:12:02.070 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:12:08.510 [Lua] ### Sending rpc_level_loaded
20:12:08.510 [Lua] #### Has state machine: true, sender: 1100001071769af, level_id: 50
20:12:08.510 [Lua] Peer 1100001071769af has loaded the level and all enemies are loaded
20:12:09.364 [Lua] ### Sending rpc_level_loaded
20:12:09.364 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 50
20:12:09.364 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded
20:12:11.630 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:12:11.630 [Lua] [PlayState] Enter Substate EndViewStateChest
20:12:12.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:12:12.017 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:12:12.038 [Lua] [LevelTransitionHandler] Level load completed!
20:12:12.038 [Lua] [EnemyPackageLoader] setup_startup_enemies
20:12:12.038 [Lua] [EnemyPackageLoader] Load no enemies on this level
20:12:12.040 [Lua] ### Sending rpc_level_loaded
20:12:12.040 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
20:12:12.040 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:12:12.040 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:12:12.040 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:12:12.074 [Lua] ### Sending rpc_level_loaded
20:12:12.074 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
20:12:16.481 warning: [Steam] Session connect failed 11000010b0cf745, error: 4
20:12:41.922 [Lua] min_height 91.160001754760742
20:12:47.534 [Lua] [PlayState] Exit Substate EndViewStateChest
20:12:47.534 [Lua] [PlayState] Enter Substate EndViewStateScore
20:13:18.009 [Lua] [PlayState] Exit Substate EndViewStateScore
20:13:18.020 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:13:18.999 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:13:18.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:13:18.999 [Lua] [Matchmaking] unregister rpcs
20:13:18.999 [Lua] Set lobby begin:
20:13:18.999 [Lua] Lobby data twitch_enabled = false
20:13:18.999 [Lua] Lobby data power_level = 0
20:13:19.000 [Lua] Lobby data unique_server_name = JayJay
20:13:19.000 [Lua] Lobby data host = 110000106697298
20:13:19.000 [Lua] Lobby data game_mode = 3
20:13:19.000 [Lua] Lobby data is_private = false
20:13:19.000 [Lua] Lobby data level_key = inn_level
20:13:19.000 [Lua] Lobby data player_slot_1 = 0:0
20:13:19.000 [Lua] Lobby data selected_level_key = forest_ambush
20:13:19.000 [Lua] Lobby data quick_game = true
20:13:19.000 [Lua] Lobby data mechanism = adventure
20:13:19.000 [Lua] Lobby data matchmaking = false
20:13:19.000 [Lua] Lobby data num_players = 3
20:13:19.001 [Lua] Lobby data country_code = DE
20:13:19.001 [Lua] Lobby data difficulty = hardest
20:13:19.001 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:19.001 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:19.001 [Lua] Lobby data player_slot_4 = 0:0
20:13:19.001 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:13:19.001 [Lua] Lobby data eac_authorized = true
20:13:19.001 [Lua] Set lobby end.
20:13:19.001 [Lua] [Managers] Destroying state managers...
20:13:19.003 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:13:19.003 [Lua] MUSIC MANAGER Stop_loading_screen_music 582770 0
20:13:19.003 [Lua] [Gamestate] Enter StateIngame HOST
20:13:19.003 [Lua] <>level = inn_level<>
20:13:19.003 [Lua] Set lobby begin:
20:13:19.003 [Lua] Lobby data twitch_enabled = false
20:13:19.003 [Lua] Lobby data power_level = 0
20:13:19.003 [Lua] Lobby data unique_server_name = JayJay
20:13:19.003 [Lua] Lobby data host = 110000106697298
20:13:19.004 [Lua] Lobby data game_mode = 3
20:13:19.004 [Lua] Lobby data is_private = false
20:13:19.004 [Lua] Lobby data level_key = inn_level
20:13:19.004 [Lua] Lobby data player_slot_1 = 0:0
20:13:19.004 [Lua] Lobby data selected_level_key = inn_level
20:13:19.004 [Lua] Lobby data quick_game = true
20:13:19.004 [Lua] Lobby data mechanism = adventure
20:13:19.004 [Lua] Lobby data matchmaking = false
20:13:19.004 [Lua] Lobby data num_players = 3
20:13:19.004 [Lua] Lobby data country_code = DE
20:13:19.004 [Lua] Lobby data difficulty = hardest
20:13:19.004 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:19.004 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:19.004 [Lua] Lobby data player_slot_4 = 0:0
20:13:19.004 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:13:19.004 [Lua] Lobby data eac_authorized = true
20:13:19.004 [Lua] Set lobby end.
20:13:19.004 [Umbra] Init version: 3.4.15 :: 16 threads
20:13:19.005 [Lua] [StateIngame] Server ingame
20:13:19.009 [Lua] Set lobby begin:
20:13:19.009 [Lua] Lobby data twitch_enabled = false
20:13:19.009 [Lua] Lobby data power_level = 0
20:13:19.010 [Lua] Lobby data unique_server_name = JayJay
20:13:19.010 [Lua] Lobby data host = 110000106697298
20:13:19.010 [Lua] Lobby data game_mode = 3
20:13:19.010 [Lua] Lobby data is_private = false
20:13:19.010 [Lua] Lobby data level_key = inn_level
20:13:19.010 [Lua] Lobby data player_slot_1 = 0:0
20:13:19.010 [Lua] Lobby data selected_level_key = inn_level
20:13:19.010 [Lua] Lobby data quick_game = true
20:13:19.010 [Lua] Lobby data mechanism = adventure
20:13:19.010 [Lua] Lobby data matchmaking = false
20:13:19.010 [Lua] Lobby data num_players = 3
20:13:19.010 [Lua] Lobby data country_code = DE
20:13:19.011 [Lua] Lobby data difficulty = hardest
20:13:19.011 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:19.011 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:19.011 [Lua] Lobby data player_slot_4 = 0:0
20:13:19.011 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:13:19.011 [Lua] Lobby data eac_authorized = true
20:13:19.011 [Lua] Set lobby end.
20:13:19.011 [Lua] [Matchmaking] register rpcs
20:13:19.011 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:13:19.011 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:13:19.011 [Lua] [GameNetworkManager] self.is_server = true
20:13:19.011 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
20:13:19.011 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:13:19.011 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:13:19.011 [Network] Setting artificial MTU limit to 65536
20:13:19.022 [Lua] Switching ConflictSettings: to: disabled
20:13:19.022 [Lua] pacing=disabled
20:13:19.022 [Lua] roaming=nil
20:13:19.022 [Lua] specials=disabled
20:13:19.022 [Lua] debug_color=black
20:13:19.022 [Lua] pack_spawning=disabled
20:13:19.022 [Lua] contained_breeds=nil
20:13:19.022 [Lua] disabled=true
20:13:19.022 [Lua] boss=disabled
20:13:19.022 [Lua] horde=disabled
20:13:19.022 [Lua] name=disabled
20:13:19.022 [Lua] intensity=disabled
20:13:19.022 [Lua] ---
20:13:19.023 [Lua] [LevelAnalysis] set_random_seed( 5778648)
20:13:19.028 [Lua] [AIInterestPointSystem] Level Seed: 5778648
20:13:19.028 [Lua]
20:13:19.028 [Lua] [entity_system_bag] = table
20:13:19.028 [Lua] [entity_system_bag] = metatable
20:13:19.028 [Lua] [startup_data] = table
20:13:19.028 [Lua] [entity_manager] = table
20:13:19.028 [Lua] [entity_manager] = metatable
20:13:19.028 [Lua] [unit_spawner] = table
20:13:19.028 [Lua] [unit_spawner] = metatable
20:13:19.028 [Lua] [unit_storage] = table
20:13:19.028 [Lua] [unit_storage] = metatable
20:13:19.029 [Lua] [dice_keeper] = table
20:13:19.029 [Lua] [dice_keeper] = metatable
20:13:19.029 [Lua] [is_server] = true (boolean)
20:13:19.029 [Lua] [world] = [World]
20:13:19.029 [Lua] [system_api] = table
20:13:19.029 [Lua] [entity_system] = table
20:13:19.029 [Lua] [entity_system] = metatable
20:13:19.029 [Lua] [network_lobby] = table
20:13:19.029 [Lua] [network_lobby] = metatable
20:13:19.029 [Lua] [profile_synchronizer] = table
20:13:19.029 [Lua] [profile_synchronizer] = metatable
20:13:19.029 [Lua] [level_transition_handler] = table
20:13:19.029 [Lua] [level_transition_handler] = metatable
20:13:19.029 [Lua] [num_local_human_players] = 1 (number)
20:13:19.029 [Lua] [statistics_db] = table
20:13:19.029 [Lua] [statistics_db] = metatable
20:13:19.029 [Lua] [network_server] = table
20:13:19.029 [Lua] [network_server] = metatable
20:13:19.029 [Lua] [input_manager] = table
20:13:19.029 [Lua] [input_manager] = metatable
20:13:19.029 [Lua] [network_clock] = table
20:13:19.029 [Lua] [network_clock] = metatable
20:13:19.029 [Lua] [network_transmit] = table
20:13:19.029 [Lua] [network_transmit] = metatable
20:13:19.029 [Lua] [free_flight_manager] = table
20:13:19.029 [Lua] [free_flight_manager] = metatable
20:13:19.029 [Lua] [network_manager] = table
20:13:19.029 [Lua] [network_manager] = metatable
20:13:19.029 [Lua] [network_event_delegate] = table
20:13:19.029 [Lua] [network_event_delegate] = metatable
20:13:19.029 [Lua]
20:13:19.029 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:13:19.029 [Lua] ignoring extension VersusInteractObjectiveExtension
20:13:19.029 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:13:19.029 [Lua] ignoring extension VersusSocketObjectiveExtension
20:13:19.029 [Lua] ignoring extension VersusTargetObjectiveExtension
20:13:19.030 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:13:19.034 [Lua] [AchievementManager] Achievements using the steam platform
20:13:19.035 [Lua] [StateIngame] Level seed: 5778648
20:13:19.035 [World] Spawning level.
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:13:19.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:13:19.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:13:19.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
20:13:19.694 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
20:13:19.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:13:19.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:13:19.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:13:19.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read,
20:13:19.699 [Lua] [LevelAnalysis] set_random_seed( 5778648)
20:13:19.725 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:13:19.725 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:13:19.726 [Lua] [IngameUI] init
20:13:19.747 [SteamVoipClient] select_out(110000106697298, off)
20:13:19.747 [SteamVoipClient] select_out(1100001071769af, off)
20:13:19.754 [Lua] cb_razer_chroma_setup
20:13:19.831 [Lua] [Matchmaking] Cancelling matchmaking
20:13:19.831 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
20:13:19.831 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:13:19.831 [Lua] Set lobby begin:
20:13:19.831 [Lua] Lobby data twitch_enabled = false
20:13:19.831 [Lua] Lobby data power_level = 0
20:13:19.832 [Lua] Lobby data unique_server_name = JayJay
20:13:19.832 [Lua] Lobby data host = 110000106697298
20:13:19.832 [Lua] Lobby data game_mode = 3
20:13:19.832 [Lua] Lobby data is_private = false
20:13:19.832 [Lua] Lobby data level_key = inn_level
20:13:19.832 [Lua] Lobby data player_slot_1 = 0:0
20:13:19.832 [Lua] Lobby data selected_level_key = inn_level
20:13:19.832 [Lua] Lobby data quick_game = true
20:13:19.832 [Lua] Lobby data mechanism = adventure
20:13:19.832 [Lua] Lobby data matchmaking = false
20:13:19.832 [Lua] Lobby data num_players = 3
20:13:19.832 [Lua] Lobby data country_code = DE
20:13:19.832 [Lua] Lobby data difficulty = normal
20:13:19.832 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:19.832 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:19.832 [Lua] Lobby data player_slot_4 = 0:0
20:13:19.832 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:13:19.833 [Lua] Lobby data eac_authorized = true
20:13:19.833 [Lua] Set lobby end.
20:13:19.836 [Lua] Set lobby begin:
20:13:19.836 [Lua] Lobby data twitch_enabled = false
20:13:19.836 [Lua] Lobby data power_level = 0
20:13:19.836 [Lua] Lobby data unique_server_name = JayJay
20:13:19.836 [Lua] Lobby data host = 110000106697298
20:13:19.836 [Lua] Lobby data game_mode = 3
20:13:19.836 [Lua] Lobby data is_private = false
20:13:19.836 [Lua] Lobby data level_key = inn_level
20:13:19.836 [Lua] Lobby data player_slot_1 = 0:0
20:13:19.836 [Lua] Lobby data selected_level_key = inn_level
20:13:19.836 [Lua] Lobby data quick_game = true
20:13:19.836 [Lua] Lobby data mechanism = adventure
20:13:19.837 [Lua] Lobby data matchmaking = false
20:13:19.837 [Lua] Lobby data num_players = 3
20:13:19.837 [Lua] Lobby data country_code = DE
20:13:19.837 [Lua] Lobby data difficulty = normal
20:13:19.837 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:19.839 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:19.839 [Lua] Lobby data player_slot_4 = 0:0
20:13:19.839 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:13:19.839 [Lua] Lobby data eac_authorized = true
20:13:19.839 [Lua] Set lobby end.
20:13:19.839 [Lua] [PartyManager] Leader is set to 110000106697298
20:13:19.839 [Lua] [LevelTransitionHandler] set_next_level( nil )
20:13:19.839 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:13:19.839 [Lua] Set lobby begin:
20:13:19.839 [Lua] Lobby data twitch_enabled = false
20:13:19.839 [Lua] Lobby data power_level = 835
20:13:19.839 [Lua] Lobby data unique_server_name = JayJay
20:13:19.839 [Lua] Lobby data host = 110000106697298
20:13:19.840 [Lua] Lobby data game_mode = 3
20:13:19.840 [Lua] Lobby data is_private = false
20:13:19.840 [Lua] Lobby data level_key = inn_level
20:13:19.840 [Lua] Lobby data player_slot_1 = 0:0
20:13:19.840 [Lua] Lobby data selected_level_key = inn_level
20:13:19.840 [Lua] Lobby data quick_game = true
20:13:19.840 [Lua] Lobby data mechanism = adventure
20:13:19.840 [Lua] Lobby data matchmaking = false
20:13:19.840 [Lua] Lobby data num_players = 3
20:13:19.840 [Lua] Lobby data country_code = DE
20:13:19.840 [Lua] Lobby data difficulty = normal
20:13:19.840 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:19.840 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:19.841 [Lua] Lobby data player_slot_4 = 0:0
20:13:19.841 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:13:19.841 [Lua] Lobby data eac_authorized = true
20:13:19.841 [Lua] Set lobby end.
20:13:19.842 [Flow] complete_skittergate_legend true
20:13:19.842 [Flow] complete_all_helmgart_levels_recruit true
20:13:19.844 [Flow] WitchHunterLevel:35
20:13:19.844 [Flow] LeaderYes
20:13:19.845 [Flow] ALL PC XP:304250
20:13:19.845 [Flow] Has "bogenhafen" DLC:true
20:13:19.845 [Flow] WH XP:60850
20:13:19.845 [Flow] Number of crafted items:10565
20:13:19.845 [Flow] Has "pre_order" DLC:true
20:13:19.845 [Flow] Sum of Powe Levels:1500
20:13:19.845 [Flow] lodestone diff 1:false
20:13:19.845 [Flow] magnus and forest activated
20:13:19.845 [Flow] magnus and forest activated
20:13:19.845 [Flow] cemetery and forest activated
20:13:19.845 [Flow] magnus and cemetery
20:13:19.845 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:13:19.845 [Flow] ALL RUNES ACTIVATED
20:13:19.845 [Flow] magnus and forest activated
20:13:19.845 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:13:19.845 [Flow] ALL RUNES ACTIVATED
20:13:19.845 [Flow] cemetery and forest activated
20:13:19.845 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:13:19.845 [Flow] ALL RUNES ACTIVATED
20:13:19.845 [Flow] magnus and forest activated
20:13:19.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:13:19.846 [Flow] ALL RUNES ACTIVATED
20:13:19.846 [Flow] magnus and cemetery
20:13:19.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:13:19.846 [Flow] ALL RUNES ACTIVATED
20:13:19.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:13:19.848 [Lua] CurrentConflictSettings disabled
20:13:19.849 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:13:19.854 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:13:19.854 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:13:19.854 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:13:19.854 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:13:19.854 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:13:19.855 [Lua] MUSIC: won -> explore
20:13:20.161 [Lua] Set lobby begin:
20:13:20.161 [Lua] Lobby data twitch_enabled = false
20:13:20.161 [Lua] Lobby data power_level = 835
20:13:20.161 [Lua] Lobby data unique_server_name = JayJay
20:13:20.161 [Lua] Lobby data host = 110000106697298
20:13:20.161 [Lua] Lobby data game_mode = 3
20:13:20.161 [Lua] Lobby data is_private = false
20:13:20.161 [Lua] Lobby data level_key = inn_level
20:13:20.161 [Lua] Lobby data player_slot_1 = 0:0
20:13:20.161 [Lua] Lobby data selected_level_key = inn_level
20:13:20.161 [Lua] Lobby data quick_game = true
20:13:20.161 [Lua] Lobby data mechanism = adventure
20:13:20.161 [Lua] Lobby data matchmaking = false
20:13:20.161 [Lua] Lobby data num_players = 3
20:13:20.162 [Lua] Lobby data country_code = DE
20:13:20.162 [Lua] Lobby data difficulty = normal
20:13:20.162 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:20.162 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:20.162 [Lua] Lobby data player_slot_4 = 0:0
20:13:20.162 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:13:20.162 [Lua] Lobby data eac_authorized = true
20:13:20.162 [Lua] Set lobby end.
20:13:20.162 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing
20:13:20.164 [Lua] Set lobby begin:
20:13:20.164 [Lua] Lobby data twitch_enabled = false
20:13:20.164 [Lua] Lobby data power_level = 835
20:13:20.164 [Lua] Lobby data unique_server_name = JayJay
20:13:20.164 [Lua] Lobby data host = 110000106697298
20:13:20.164 [Lua] Lobby data game_mode = 3
20:13:20.164 [Lua] Lobby data is_private = false
20:13:20.164 [Lua] Lobby data level_key = inn_level
20:13:20.164 [Lua] Lobby data player_slot_1 = 0:0
20:13:20.164 [Lua] Lobby data selected_level_key = inn_level
20:13:20.164 [Lua] Lobby data quick_game = true
20:13:20.165 [Lua] Lobby data mechanism = adventure
20:13:20.165 [Lua] Lobby data matchmaking = false
20:13:20.165 [Lua] Lobby data num_players = 3
20:13:20.165 [Lua] Lobby data country_code = DE
20:13:20.165 [Lua] Lobby data difficulty = normal
20:13:20.165 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:20.165 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:20.165 [Lua] Lobby data player_slot_4 = 0:0
20:13:20.165 [Lua] Lobby data player_slot_3 = 1100001071769af:1
20:13:20.165 [Lua] Lobby data eac_authorized = true
20:13:20.165 [Lua] Set lobby end.
20:13:20.165 [Lua] [Matchmaking] Assigned player 1100001071769af to slot 3 when hot join syncing
20:13:20.166 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:13:20.166 [Lua] RemotePlayer:create_game_object( ) 27
20:13:20.181 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:13:20.181 [Lua] RemotePlayer:create_game_object( ) 28
20:13:20.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:13:20.196 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:13:20.196 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:13:20.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:13:20.197 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa
20:13:20.197 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001071769af
20:13:20.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:13:20.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:13:20.249 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
20:13:20.384 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
20:13:20.384 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:13:20.384 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1
20:13:20.386 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
20:13:20.389 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:13:20.390 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:13:20.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
20:13:20.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
20:13:20.392 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001071769af go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:13:20.392 [Lua] Adding player sync data to peer=1100001071769af local_player_id=1
20:13:20.392 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001071769af go_type=player_unit go_created_func_name=game_object_created_player_unit
20:13:20.394 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:13:20.395 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:13:20.714 [Flow] DISABLE
20:13:20.962 [Lua] StateInGameRunning:_game_actually_starts()
20:13:20.962 [Lua] #################################################################################################################
20:13:20.962 [Lua] [Loading Time]: 00:01:20 [Transition]: forest_ambush-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true
20:13:20.962 [Lua] #################################################################################################################
20:13:20.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 97
20:13:20.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 97
20:13:21.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 97
20:13:21.945 [Lua] Commit load time data
20:13:22.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:13:22.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:13:22.311 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:13:22.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:13:22.453 [Lua] [IngameUI] menu view on_enter start_game_view
20:13:22.459 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06a736a0
20:13:22.459 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:13:22.464 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:13:22.464 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:13:22.466 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:13:22.466 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:13:23.063 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001071769af
20:13:23.066 [Lua] [ChatManager][1]System: Pizza Time has left the game
20:13:23.066 [Lua] [PSM] Disconnecting peer 1100001071769af
20:13:23.066 [Lua] [PSM] Disconnected peer 1100001071769af is being removed from session.
20:13:23.066 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001071769af
20:13:23.066 [Lua] [GameNetworkManager] destroying game object with go_id=28
20:13:23.066 [Lua] Set lobby begin:
20:13:23.066 [Lua] Lobby data twitch_enabled = false
20:13:23.066 [Lua] Lobby data power_level = 835
20:13:23.066 [Lua] Lobby data unique_server_name = JayJay
20:13:23.066 [Lua] Lobby data host = 110000106697298
20:13:23.067 [Lua] Lobby data game_mode = 3
20:13:23.067 [Lua] Lobby data is_private = false
20:13:23.067 [Lua] Lobby data level_key = inn_level
20:13:23.067 [Lua] Lobby data player_slot_1 = 0:0
20:13:23.067 [Lua] Lobby data selected_level_key = inn_level
20:13:23.067 [Lua] Lobby data quick_game = true
20:13:23.067 [Lua] Lobby data mechanism = adventure
20:13:23.067 [Lua] Lobby data matchmaking = false
20:13:23.067 [Lua] Lobby data num_players = 3
20:13:23.067 [Lua] Lobby data country_code = DE
20:13:23.067 [Lua] Lobby data difficulty = normal
20:13:23.067 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:23.067 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:23.067 [Lua] Lobby data player_slot_4 = 0:0
20:13:23.068 [Lua] Lobby data player_slot_3 = 0:0
20:13:23.068 [Lua] Lobby data eac_authorized = true
20:13:23.068 [Lua] Set lobby end.
20:13:23.068 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001071769af)
20:13:23.068 [EAC] EAC server lost client 1100001071769af
20:13:23.068 [EACServer] [21:13:23:067][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001071769AF PlayerGUID: 76561198079240623
20:13:23.069 [Lua] [GameNetworkManager] destroying game object with go_id=33
20:13:23.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
20:13:23.073 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2
20:13:23.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:13:23.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:13:23.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:13:23.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:13:23.970 [EACServer] [21:13:23:970][Windows][EAC Server] [Err!][PushNetworkMessage] Unknown Client( 01100001071769AF )!
20:13:24.875 [Lua] PlayFabMirror:_commit_internal 27
20:13:24.875 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:13:24.877 [Lua] generate_backend_stats 110000106697298:1
20:13:24.894 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:13:24.894 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 98
20:13:24.910 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 98
20:13:25.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:13:25.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:13:25.022 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:13:25.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:13:25.414 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 98
20:13:25.432 [Lua] commit result success 27
20:13:25.466 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
20:13:25.466 [Lua] ............................................................................................................
20:13:25.466 [Lua] ............................................................................................................
20:13:25.466 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
20:13:25.466 [Lua] ............................................................................................................
20:13:25.466 [Lua] ............................................................................................................
20:13:25.466 [Lua] [Matchmaking] Cancelling matchmaking
20:13:25.466 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:13:25.579 [Lua] [IngameUI] menu view on_exit start_game_view
20:13:25.579 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:13:25.579 [Save] Saving `save_data`
20:13:25.579 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:13:25.579 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:13:25.579 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:13:25.591 [Save] Save done
20:13:25.591 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06a736a0
20:13:25.604 [SteamLobby] Detected removed member 1100001071769af
20:13:25.604 [Connection] Destroying endpoint 1100001071769af - explicit request
20:13:25.606 [SteamAuthenticator] CancelAuthTicket 1100001071769af
20:13:25.606 [SteamAuthenticator] EndAuthSession 1100001071769af
20:13:25.606 [Lua] [NetworkServer] Changing num_players from 3 to 2
20:13:25.606 [Lua] Players: 2
20:13:25.607 [Lua] Set lobby begin:
20:13:25.607 [Lua] Lobby data twitch_enabled = false
20:13:25.607 [Lua] Lobby data power_level = 835
20:13:25.607 [Lua] Lobby data unique_server_name = JayJay
20:13:25.607 [Lua] Lobby data host = 110000106697298
20:13:25.607 [Lua] Lobby data game_mode = 3
20:13:25.607 [Lua] Lobby data is_private = false
20:13:25.607 [Lua] Lobby data level_key = inn_level
20:13:25.607 [Lua] Lobby data player_slot_1 = 0:0
20:13:25.607 [Lua] Lobby data selected_level_key = inn_level
20:13:25.607 [Lua] Lobby data quick_game = true
20:13:25.607 [Lua] Lobby data mechanism = adventure
20:13:25.608 [Lua] Lobby data matchmaking = false
20:13:25.608 [Lua] Lobby data num_players = 2
20:13:25.608 [Lua] Lobby data country_code = DE
20:13:25.608 [Lua] Lobby data difficulty = normal
20:13:25.608 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:13:25.608 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:13:25.608 [Lua] Lobby data player_slot_4 = 0:0
20:13:25.608 [Lua] Lobby data player_slot_3 = 0:0
20:13:25.608 [Lua] Lobby data eac_authorized = true
20:13:25.608 [Lua] Set lobby end.
20:13:25.609 [SteamVoipClient] select_out(1100001071769af, off)
20:13:25.609 [SteamVoipClient] select_in(1100001071769af, off)
20:13:25.609 [Lua] [LobbyMembers] Member left 1100001071769af
20:13:25.858 [Lua] [Matchmaking] Handshake host removing client 1100001071769af
20:13:26.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:13:26.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:13:26.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:13:26.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:13:28.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:13:28.376 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:13:28.376 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:13:28.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:13:28.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:13:28.561 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:13:28.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:13:28.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:13:29.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:13:29.051 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:13:29.052 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:13:29.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:13:29.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:13:29.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:13:29.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:13:29.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:13:29.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:13:29.892 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:13:29.893 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:13:29.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
20:13:29.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
20:13:29.942 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
20:13:29.943 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:13:29.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:13:29.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:13:29.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:13:29.976 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:13:29.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:13:30.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:13:30.025 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:13:30.026 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:13:30.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:13:30.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:13:30.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:13:30.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:13:30.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:13:30.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:13:30.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:13:30.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:13:30.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:13:30.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:13:30.143 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
20:13:30.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:13:30.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:13:30.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:13:30.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:13:30.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:13:30.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:13:31.007 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:13:31.007 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:13:31.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:13:31.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:13:31.041 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:13:31.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:13:31.058 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:13:31.058 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:13:31.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:13:31.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:13:31.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:13:31.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:13:31.225 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:13:31.225 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:13:31.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:13:31.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:13:56.928 [Lua] [IngameUI] menu view on_enter start_game_view
20:13:56.934 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06a736a0
20:13:56.934 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:13:56.938 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:13:56.938 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:13:56.939 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:13:56.940 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:13:58.277 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
20:13:58.277 [Lua] ............................................................................................................
20:13:58.277 [Lua] ............................................................................................................
20:13:58.277 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
20:13:58.277 [Lua] ............................................................................................................
20:13:58.277 [Lua] ............................................................................................................
20:13:58.277 [Lua] [Matchmaking] Cancelling matchmaking
20:13:58.277 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:13:58.382 [Lua] [IngameUI] menu view on_exit start_game_view
20:13:58.382 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:13:58.383 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:13:58.383 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:13:58.383 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:13:58.385 [Save] Saving `save_data`
20:13:58.393 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06a736a0
20:13:58.396 [Save] Save done
20:14:55.617 [Lua] [IngameUI] menu view on_enter start_game_view
20:14:55.622 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06a736a0
20:14:55.622 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:14:55.625 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:14:55.625 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:14:55.626 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:14:55.627 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:14:56.608 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
20:14:56.608 [Lua] ............................................................................................................
20:14:56.608 [Lua] ............................................................................................................
20:14:56.608 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
20:14:56.608 [Lua] ............................................................................................................
20:14:56.608 [Lua] ............................................................................................................
20:14:56.608 [Lua] [Matchmaking] Cancelling matchmaking
20:14:56.608 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:14:56.709 [Lua] [IngameUI] menu view on_exit start_game_view
20:14:56.709 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:14:56.710 [Save] Saving `save_data`
20:14:56.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:14:56.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:14:56.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:14:56.721 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06a736a0
20:14:56.722 [Save] Save done
20:15:13.321 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:15:13.321 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:15:13.325 [Lua] Set lobby begin:
20:15:13.325 [Lua] Lobby data twitch_enabled = false
20:15:13.325 [Lua] Lobby data power_level = 835
20:15:13.325 [Lua] Lobby data unique_server_name = JayJay
20:15:13.325 [Lua] Lobby data host = 110000106697298
20:15:13.325 [Lua] Lobby data game_mode = 3
20:15:13.325 [Lua] Lobby data is_private = false
20:15:13.325 [Lua] Lobby data level_key = inn_level
20:15:13.325 [Lua] Lobby data player_slot_1 = 0:0
20:15:13.325 [Lua] Lobby data selected_level_key = inn_level
20:15:13.325 [Lua] Lobby data quick_game = true
20:15:13.326 [Lua] Lobby data mechanism = adventure
20:15:13.326 [Lua] Lobby data matchmaking = false
20:15:13.326 [Lua] Lobby data num_players = 2
20:15:13.326 [Lua] Lobby data country_code = DE
20:15:13.326 [Lua] Lobby data difficulty = hardest
20:15:13.326 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:13.326 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:13.326 [Lua] Lobby data player_slot_4 = 0:0
20:15:13.326 [Lua] Lobby data player_slot_3 = 0:0
20:15:13.326 [Lua] Lobby data eac_authorized = true
20:15:13.326 [Lua] Set lobby end.
20:15:13.326 [Lua] [PartyManager] Leader is set to 110000106697298
20:15:13.326 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
20:15:13.326 [Lua] [LevelTransitionHandler] set_next_level( nil )
20:15:13.326 [Lua] Set lobby begin:
20:15:13.326 [Lua] Lobby data twitch_enabled = false
20:15:13.326 [Lua] Lobby data power_level = 835
20:15:13.327 [Lua] Lobby data unique_server_name = JayJay
20:15:13.327 [Lua] Lobby data host = 110000106697298
20:15:13.327 [Lua] Lobby data game_mode = 1
20:15:13.327 [Lua] Lobby data is_private = false
20:15:13.327 [Lua] Lobby data level_key = inn_level
20:15:13.327 [Lua] Lobby data player_slot_1 = 0:0
20:15:13.327 [Lua] Lobby data selected_level_key = inn_level
20:15:13.327 [Lua] Lobby data quick_game = true
20:15:13.327 [Lua] Lobby data mechanism = adventure
20:15:13.327 [Lua] Lobby data matchmaking = true
20:15:13.327 [Lua] Lobby data num_players = 2
20:15:13.327 [Lua] Lobby data country_code = DE
20:15:13.327 [Lua] Lobby data difficulty = hardest
20:15:13.327 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:13.327 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:13.327 [Lua] Lobby data player_slot_4 = 0:0
20:15:13.328 [Lua] Lobby data player_slot_3 = 0:0
20:15:13.328 [Lua] Lobby data eac_authorized = true
20:15:13.328 [Lua] Set lobby end.
20:15:13.328 [Lua] Set lobby begin:
20:15:13.328 [Lua] Lobby data twitch_enabled = false
20:15:13.328 [Lua] Lobby data power_level = 835
20:15:13.328 [Lua] Lobby data unique_server_name = JayJay
20:15:13.328 [Lua] Lobby data host = 110000106697298
20:15:13.328 [Lua] Lobby data game_mode = 1
20:15:13.328 [Lua] Lobby data is_private = false
20:15:13.328 [Lua] Lobby data level_key = inn_level
20:15:13.328 [Lua] Lobby data player_slot_1 = 0:0
20:15:13.328 [Lua] Lobby data selected_level_key = inn_level
20:15:13.328 [Lua] Lobby data quick_game = true
20:15:13.328 [Lua] Lobby data mechanism = adventure
20:15:13.328 [Lua] Lobby data matchmaking = true
20:15:13.328 [Lua] Lobby data num_players = 2
20:15:13.328 [Lua] Lobby data country_code = DE
20:15:13.328 [Lua] Lobby data difficulty = hardest
20:15:13.329 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:13.329 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:13.329 [Lua] Lobby data player_slot_4 = 0:0
20:15:13.329 [Lua] Lobby data player_slot_3 = 0:0
20:15:13.329 [Lua] Lobby data eac_authorized = true
20:15:13.329 [Lua] Set lobby end.
20:15:13.331 [Lua] [ChatManager][1]System: Starting hosted game...
20:15:13.331 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:15:13.331 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:15:27.151 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:15:27.154 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:15:27.154 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_bogenhafen_slum
20:15:27.154 [Lua] [LevelTransitionHandler] set_next_level( dlc_bogenhafen_slum )
20:15:27.154 [Lua] Set lobby begin:
20:15:27.154 [Lua] Lobby data twitch_enabled = false
20:15:27.155 [Lua] Lobby data power_level = 835
20:15:27.155 [Lua] Lobby data unique_server_name = JayJay
20:15:27.155 [Lua] Lobby data host = 110000106697298
20:15:27.155 [Lua] Lobby data game_mode = 2
20:15:27.155 [Lua] Lobby data is_private = false
20:15:27.155 [Lua] Lobby data level_key = inn_level
20:15:27.155 [Lua] Lobby data player_slot_1 = 0:0
20:15:27.155 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:15:27.155 [Lua] Lobby data quick_game = true
20:15:27.155 [Lua] Lobby data mechanism = adventure
20:15:27.156 [Lua] Lobby data matchmaking = true
20:15:27.156 [Lua] Lobby data num_players = 2
20:15:27.156 [Lua] Lobby data country_code = DE
20:15:27.156 [Lua] Lobby data difficulty = hardest
20:15:27.156 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:27.156 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:27.156 [Lua] Lobby data player_slot_4 = 0:0
20:15:27.156 [Lua] Lobby data player_slot_3 = 0:0
20:15:27.156 [Lua] Lobby data eac_authorized = true
20:15:27.156 [Lua] Set lobby end.
20:15:27.160 [Lua] Set lobby begin:
20:15:27.160 [Lua] Lobby data twitch_enabled = false
20:15:27.160 [Lua] Lobby data power_level = 835
20:15:27.160 [Lua] Lobby data unique_server_name = JayJay
20:15:27.160 [Lua] Lobby data host = 110000106697298
20:15:27.160 [Lua] Lobby data game_mode = 2
20:15:27.160 [Lua] Lobby data is_private = false
20:15:27.161 [Lua] Lobby data level_key = inn_level
20:15:27.161 [Lua] Lobby data player_slot_1 = 0:0
20:15:27.161 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:15:27.161 [Lua] Lobby data quick_game = true
20:15:27.161 [Lua] Lobby data mechanism = adventure
20:15:27.162 [Lua] Lobby data matchmaking = true
20:15:27.162 [Lua] Lobby data num_players = 2
20:15:27.162 [Lua] Lobby data country_code = DE
20:15:27.162 [Lua] Lobby data difficulty = hardest
20:15:27.162 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:27.162 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:27.162 [Lua] Lobby data player_slot_4 = 0:0
20:15:27.162 [Lua] Lobby data player_slot_3 = 0:0
20:15:27.162 [Lua] Lobby data eac_authorized = true
20:15:27.162 [Lua] Set lobby end.
20:15:27.163 [Lua] Complete level triggered.
20:15:27.166 [Save] Saving `save_data`
20:15:27.166 [Lua] gm_event_end_conditions_met false false
20:15:27.166 [Lua] PlayFabMirror:_commit_internal nil
20:15:27.166 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:15:27.169 [Lua] generate_backend_stats 110000106697298:1
20:15:27.176 [Save] Save done
20:15:27.176 [Save] Saving `save_data`
20:15:27.187 [Save] Save done
20:15:27.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 99
20:15:27.188 [Save] Saving `save_data`
20:15:27.188 [Lua] TRANSITION nil nil dlc_bogenhafen_slum
20:15:27.188 [Lua] Transition type "dlc_bogenhafen_slum", is server: true
20:15:27.188 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:15:27.188 [Lua] [GameNetworkManager] Leaving game...
20:15:27.188 [Lua] [GameNetworkManager] Shutting down game session host.
20:15:27.188 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:15:27.188 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:15:27.188 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=128.59
20:15:27.197 [Save] Save done
20:15:27.206 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:15:27.206 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 99 67
20:15:28.111 [Lua] [PlayFabRequestQueue] EAC Enabled! 99
20:15:28.111 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 99
20:15:28.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 99
20:15:28.613 [Lua] commit result success 28
20:15:29.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:15:29.170 [Lua] Clearing all global lookup lists
20:15:29.171 [Lua] [IngamePlayerListUI] - Destroy
20:15:29.171 [Lua] [EquipmentUI] - Destroy
20:15:29.171 [Lua] [GamePadEquipmentUI] - Destroy
20:15:29.171 [Lua] [AbilityUI] - Destroy
20:15:29.171 [Lua] [GamePadAbilityUI] - Destroy
20:15:29.172 [Lua] [IngameUI] destroy
20:15:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
20:15:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
20:15:29.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
20:15:29.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
20:15:29.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
20:15:29.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
20:15:29.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
20:15:29.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:15:29.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
20:15:29.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
20:15:29.194 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:15:29.195 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3
20:15:29.273 [Lua] [Managers] Destroying state managers...
20:15:29.281 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:15:29.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:15:29.281 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa
20:15:29.281 [Lua] [Matchmaking] unregister rpcs
20:15:29.282 [Lua] ############### UNLOADING PACKAGES ###############
20:15:29.282 [Lua] [Gamestate] Enter state StateLoading
20:15:29.286 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:15:29.286 [Lua] [Matchmaking] register rpcs
20:15:29.286 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:15:29.286 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:15:29.286 [Lua] Set lobby begin:
20:15:29.286 [Lua] Lobby data twitch_enabled = false
20:15:29.286 [Lua] Lobby data power_level = 0
20:15:29.286 [Lua] Lobby data unique_server_name = JayJay
20:15:29.286 [Lua] Lobby data host = 110000106697298
20:15:29.286 [Lua] Lobby data game_mode = 2
20:15:29.286 [Lua] Lobby data is_private = false
20:15:29.286 [Lua] Lobby data level_key = inn_level
20:15:29.286 [Lua] Lobby data player_slot_1 = 0:0
20:15:29.286 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:15:29.287 [Lua] Lobby data quick_game = true
20:15:29.287 [Lua] Lobby data mechanism = adventure
20:15:29.287 [Lua] Lobby data matchmaking = true
20:15:29.287 [Lua] Lobby data num_players = 2
20:15:29.287 [Lua] Lobby data country_code = DE
20:15:29.287 [Lua] Lobby data difficulty = hardest
20:15:29.287 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:29.287 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:29.287 [Lua] Lobby data player_slot_4 = 0:0
20:15:29.287 [Lua] Lobby data player_slot_3 = 0:0
20:15:29.287 [Lua] Lobby data eac_authorized = true
20:15:29.287 [Lua] Set lobby end.
20:15:29.287 [Lua] registering RPCs
20:15:29.287 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:15:29.287 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:15:29.287 [Lua] Set lobby begin:
20:15:29.287 [Lua] Lobby data twitch_enabled = false
20:15:29.287 [Lua] Lobby data power_level = 0
20:15:29.288 [Lua] Lobby data unique_server_name = JayJay
20:15:29.288 [Lua] Lobby data host = 110000106697298
20:15:29.288 [Lua] Lobby data game_mode = 2
20:15:29.288 [Lua] Lobby data is_private = false
20:15:29.288 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:15:29.288 [Lua] Lobby data player_slot_1 = 0:0
20:15:29.288 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:15:29.288 [Lua] Lobby data quick_game = true
20:15:29.288 [Lua] Lobby data mechanism = adventure
20:15:29.288 [Lua] Lobby data matchmaking = true
20:15:29.288 [Lua] Lobby data num_players = 2
20:15:29.288 [Lua] Lobby data country_code = DE
20:15:29.288 [Lua] Lobby data difficulty = hardest
20:15:29.288 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:29.289 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:29.289 [Lua] Lobby data player_slot_4 = 0:0
20:15:29.289 [Lua] Lobby data player_slot_3 = 0:0
20:15:29.289 [Lua] Lobby data eac_authorized = true
20:15:29.289 [Lua] Set lobby end.
20:15:29.289 [Lua] MUSIC MANAGER unmute_all_world_sounds 609883 0
20:15:29.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 100
20:15:29.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:15:29.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 100
20:15:29.293 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_16, global_loading_screens, async-read, prioritized
20:15:29.293 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_bogenhafen_slum] self.picked_level_key=[nil]
20:15:29.293 [Lua] [LevelTransitionHandler] load_level dlc_bogenhafen_slum
20:15:29.379 [Umbra] Unload tome
20:15:29.557 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:15:29.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:15:29.557 [Lua] [LevelTransitionHandler] Loading level: "dlc_bogenhafen_slum"
20:15:29.557 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/bogenhafen/slum"
20:15:29.557 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler, async-read,
20:15:29.557 [Lua] [StateLoading] got rpc_load_level 169 dlc_bogenhafen_slum
20:15:29.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_16
20:15:29.692 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_16
20:15:29.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/bogenhafen/slum
20:15:29.710 [Lua] MUSIC MANAGER nik_loading_screen_dlc_pit_02 609884 0
20:15:29.718 [Lua] MUSIC MANAGER Play_loading_screen_music 609885 0
20:15:29.793 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 100
20:15:31.077 [Umbra] Loading umbra tome '#ID[82c4d74da56eb971]'
20:15:39.222 [Lua] ### Sending rpc_level_loaded
20:15:39.222 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 169
20:15:39.222 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded
20:15:40.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/bogenhafen/slum
20:15:40.689 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/bogenhafen/slum
20:15:40.707 [Lua] [LevelTransitionHandler] Level load completed!
20:15:40.707 [Lua] [EnemyPackageLoader] setup_startup_enemies
20:15:40.783 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:15:40.783 [Lua] checking dlc's against conflict directors
20:15:40.783 [Lua] --- --- ---
20:15:40.783 [Lua] Starting... difficulty 'hardest'
20:15:40.783 [Lua] These are the starting conflict directors:
20:15:40.783 [Lua] skaven
20:15:40.783 [Lua] chaos
20:15:40.783 [Lua] --- --- ---
20:15:40.783 [Lua]
20:15:40.783 [Lua] Looking for a new director:
20:15:40.783 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
20:15:40.783 [Lua] ->trying director: skaven
20:15:40.784 [Lua] --> success!
20:15:40.784 [Lua] --> re-used the same breeds
20:15:40.784 [Lua]
20:15:40.784 [Lua] Looking for a new director:
20:15:40.784 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
20:15:40.784 [Lua] ->trying director: chaos
20:15:40.784 [Lua] --> success!
20:15:40.784 [Lua] --> re-used the same breeds
20:15:40.784 [Lua]
20:15:40.784 [Lua] Looking for a new director:
20:15:40.784 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
20:15:40.784 [Lua] ->trying director: chaos
20:15:40.784 [Lua] --> success!
20:15:40.784 [Lua] --> re-used the same breeds
20:15:40.784 [Lua]
20:15:40.784 [Lua] Looking for a new director:
20:15:40.784 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
20:15:40.784 [Lua] ->trying director: skaven_beastmen
20:15:40.784 [Lua] --> success!
20:15:40.784 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
20:15:40.784 [Lua]
20:15:40.784 [Lua] DONE! Found the following directors:
20:15:40.784 [Lua] skaven
20:15:40.784 [Lua] chaos
20:15:40.784 [Lua] chaos
20:15:40.784 [Lua] skaven_beastmen
20:15:40.784 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_warpfire_thrower skaven_rat_ogre skaven_poison_wind_globadier chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_with_shield skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_loot_rat
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:15:40.784 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:15:40.785 [Lua] ### Sending rpc_level_loaded
20:15:40.785 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 169
20:15:40.785 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:15:40.809 [Lua] ### Sending rpc_level_loaded
20:15:40.809 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 169
20:15:41.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:15:41.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:15:41.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:15:41.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:15:41.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:15:41.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:15:42.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:15:42.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:15:42.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:15:42.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:15:42.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:15:42.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:15:43.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:15:43.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:15:43.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:15:44.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:15:44.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:15:44.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:15:44.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:15:44.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:15:44.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:15:44.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:15:44.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:15:44.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:15:45.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:15:45.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:15:45.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:15:45.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:15:45.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:15:45.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:15:45.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:15:45.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:15:45.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:15:46.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:15:46.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:15:46.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:15:46.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:15:46.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:15:46.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:15:47.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:15:47.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:15:47.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:15:48.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:15:48.017 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:15:48.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:15:48.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:15:48.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:15:48.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:15:49.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:15:49.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:15:49.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:15:49.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:15:49.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:15:49.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:15:49.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:15:49.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:15:49.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:15:50.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:15:50.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:15:50.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:15:51.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:15:51.011 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:15:51.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:15:51.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:15:51.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:15:51.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:15:51.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:15:51.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:15:51.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:15:52.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:15:52.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:15:52.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:15:52.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:15:52.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:15:52.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:15:52.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:15:52.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:15:52.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:15:53.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:15:53.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:15:53.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:15:53.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:15:53.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:15:53.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:15:53.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:15:53.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:15:53.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:15:53.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:15:53.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:15:53.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:15:54.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:15:54.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:15:54.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:15:55.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:15:55.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:15:55.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:15:56.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:15:56.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:15:56.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:15:57.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:15:57.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:15:57.383 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_bogenhafen_slum game_mode: custom
20:15:57.383 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:15:57.383 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:15:58.393 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:15:58.393 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:15:58.393 [Lua] [Matchmaking] unregister rpcs
20:15:58.394 [Lua] Set lobby begin:
20:15:58.394 [Lua] Lobby data twitch_enabled = false
20:15:58.394 [Lua] Lobby data power_level = 0
20:15:58.394 [Lua] Lobby data unique_server_name = JayJay
20:15:58.394 [Lua] Lobby data host = 110000106697298
20:15:58.394 [Lua] Lobby data game_mode = 2
20:15:58.394 [Lua] Lobby data is_private = false
20:15:58.394 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:15:58.394 [Lua] Lobby data player_slot_1 = 0:0
20:15:58.394 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:15:58.394 [Lua] Lobby data quick_game = true
20:15:58.394 [Lua] Lobby data mechanism = adventure
20:15:58.395 [Lua] Lobby data matchmaking = true
20:15:58.395 [Lua] Lobby data num_players = 2
20:15:58.395 [Lua] Lobby data country_code = DE
20:15:58.395 [Lua] Lobby data difficulty = hardest
20:15:58.395 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:58.395 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:58.395 [Lua] Lobby data player_slot_4 = 0:0
20:15:58.395 [Lua] Lobby data player_slot_3 = 0:0
20:15:58.395 [Lua] Lobby data eac_authorized = true
20:15:58.395 [Lua] Set lobby end.
20:15:58.395 [Lua] [Managers] Destroying state managers...
20:15:58.397 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_16, global_loading_screens
20:15:58.397 [Lua] MUSIC MANAGER Stop_loading_screen_music 609886 0
20:15:58.397 [Lua] [Gamestate] Enter StateIngame HOST
20:15:58.397 [Lua] <>level = dlc_bogenhafen_slum<>
20:15:58.397 [Lua] Set lobby begin:
20:15:58.397 [Lua] Lobby data twitch_enabled = false
20:15:58.398 [Lua] Lobby data power_level = 0
20:15:58.398 [Lua] Lobby data unique_server_name = JayJay
20:15:58.398 [Lua] Lobby data host = 110000106697298
20:15:58.398 [Lua] Lobby data game_mode = 2
20:15:58.398 [Lua] Lobby data is_private = false
20:15:58.398 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:15:58.398 [Lua] Lobby data player_slot_1 = 0:0
20:15:58.398 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:15:58.398 [Lua] Lobby data quick_game = true
20:15:58.398 [Lua] Lobby data mechanism = adventure
20:15:58.399 [Lua] Lobby data matchmaking = true
20:15:58.399 [Lua] Lobby data num_players = 2
20:15:58.399 [Lua] Lobby data country_code = DE
20:15:58.399 [Lua] Lobby data difficulty = hardest
20:15:58.399 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:58.399 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:58.399 [Lua] Lobby data player_slot_4 = 0:0
20:15:58.399 [Lua] Lobby data player_slot_3 = 0:0
20:15:58.399 [Lua] Lobby data eac_authorized = true
20:15:58.399 [Lua] Set lobby end.
20:15:58.399 [Umbra] Init version: 3.4.15 :: 16 threads
20:15:58.400 [Lua] [StateIngame] Server ingame
20:15:58.404 [Lua] Set lobby begin:
20:15:58.404 [Lua] Lobby data twitch_enabled = false
20:15:58.404 [Lua] Lobby data power_level = 0
20:15:58.404 [Lua] Lobby data unique_server_name = JayJay
20:15:58.404 [Lua] Lobby data host = 110000106697298
20:15:58.404 [Lua] Lobby data game_mode = 2
20:15:58.404 [Lua] Lobby data is_private = false
20:15:58.404 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:15:58.404 [Lua] Lobby data player_slot_1 = 0:0
20:15:58.405 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:15:58.405 [Lua] Lobby data quick_game = true
20:15:58.405 [Lua] Lobby data mechanism = adventure
20:15:58.405 [Lua] Lobby data matchmaking = true
20:15:58.405 [Lua] Lobby data num_players = 2
20:15:58.405 [Lua] Lobby data country_code = DE
20:15:58.405 [Lua] Lobby data difficulty = hardest
20:15:58.405 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:15:58.405 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:15:58.406 [Lua] Lobby data player_slot_4 = 0:0
20:15:58.406 [Lua] Lobby data player_slot_3 = 0:0
20:15:58.406 [Lua] Lobby data eac_authorized = true
20:15:58.406 [Lua] Set lobby end.
20:15:58.406 [Lua] [Matchmaking] register rpcs
20:15:58.406 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:15:58.406 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:15:58.406 [Lua] [GameNetworkManager] self.is_server = true
20:15:58.406 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
20:15:58.406 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:15:58.406 [Network] Setting artificial MTU limit to 65536
20:15:58.419 [Lua] Switching ConflictSettings: to: default
20:15:58.419 [Lua] pacing=default
20:15:58.419 [Lua] roaming=nil
20:15:58.419 [Lua] specials=default
20:15:58.419 [Lua] debug_color=maroon
20:15:58.419 [Lua] pack_spawning=default
20:15:58.419 [Lua] contained_breeds=nil
20:15:58.419 [Lua] disabled=false
20:15:58.419 [Lua] boss=default
20:15:58.419 [Lua] horde=default
20:15:58.419 [Lua] name=default
20:15:58.419 [Lua] intensity=default
20:15:58.419 [Lua] ---
20:15:58.420 [Lua] [LevelAnalysis] set_random_seed( 7884508)
20:15:58.443 [Lua] [AIInterestPointSystem] Level Seed: 7884508
20:15:58.444 [Lua]
20:15:58.444 [Lua] [entity_system_bag] = table
20:15:58.444 [Lua] [entity_system_bag] = metatable
20:15:58.444 [Lua] [startup_data] = table
20:15:58.444 [Lua] [entity_manager] = table
20:15:58.444 [Lua] [entity_manager] = metatable
20:15:58.444 [Lua] [unit_spawner] = table
20:15:58.444 [Lua] [unit_spawner] = metatable
20:15:58.444 [Lua] [unit_storage] = table
20:15:58.444 [Lua] [unit_storage] = metatable
20:15:58.444 [Lua] [dice_keeper] = table
20:15:58.444 [Lua] [dice_keeper] = metatable
20:15:58.444 [Lua] [is_server] = true (boolean)
20:15:58.444 [Lua] [world] = [World]
20:15:58.444 [Lua] [system_api] = table
20:15:58.444 [Lua] [entity_system] = table
20:15:58.444 [Lua] [entity_system] = metatable
20:15:58.444 [Lua] [network_lobby] = table
20:15:58.444 [Lua] [network_lobby] = metatable
20:15:58.444 [Lua] [profile_synchronizer] = table
20:15:58.444 [Lua] [profile_synchronizer] = metatable
20:15:58.444 [Lua] [level_transition_handler] = table
20:15:58.444 [Lua] [level_transition_handler] = metatable
20:15:58.444 [Lua] [num_local_human_players] = 1 (number)
20:15:58.444 [Lua] [statistics_db] = table
20:15:58.444 [Lua] [statistics_db] = metatable
20:15:58.444 [Lua] [network_server] = table
20:15:58.444 [Lua] [network_server] = metatable
20:15:58.444 [Lua] [input_manager] = table
20:15:58.444 [Lua] [input_manager] = metatable
20:15:58.444 [Lua] [network_clock] = table
20:15:58.444 [Lua] [network_clock] = metatable
20:15:58.444 [Lua] [network_transmit] = table
20:15:58.444 [Lua] [network_transmit] = metatable
20:15:58.444 [Lua] [free_flight_manager] = table
20:15:58.444 [Lua] [free_flight_manager] = metatable
20:15:58.444 [Lua] [network_manager] = table
20:15:58.444 [Lua] [network_manager] = metatable
20:15:58.444 [Lua] [network_event_delegate] = table
20:15:58.444 [Lua] [network_event_delegate] = metatable
20:15:58.444 [Lua]
20:15:58.444 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:15:58.444 [Lua] ignoring extension VersusInteractObjectiveExtension
20:15:58.444 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:15:58.444 [Lua] ignoring extension VersusSocketObjectiveExtension
20:15:58.444 [Lua] ignoring extension VersusTargetObjectiveExtension
20:15:58.452 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:15:58.484 [Lua] [AchievementManager] Achievements using the steam platform
20:15:58.485 [Lua] [StateIngame] Level seed: 7884508
20:15:58.485 [World] Spawning level.
20:16:01.051 [Flow] Current State:0
20:16:01.063 [Lua] respawn_unit_spawned with group id: event
20:16:01.063 [Lua] respawn_unit_spawned with group id: event
20:16:01.064 [Lua] respawn_unit_spawned with group id: event
20:16:01.065 [Lua] respawn_unit_spawned with group id: after_event
20:16:01.065 [Lua] respawn_unit_spawned with group id: after_event
20:16:01.065 [Lua] respawn_unit_spawned with group id: after_event
20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_pre_event
20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
20:16:01.065 [Lua] respawn_unit_spawned with group id: gauntlet_after_event
20:16:01.076 [Flow] Current State:0
20:16:01.076 [Flow] Current State:0
20:16:01.076 [Flow] Current State:0
20:16:01.076 [Flow] Current State:0
20:16:01.076 [Flow] Current State:0
20:16:01.267 [Lua] [LevelAnalysis] set_random_seed( 7884508)
20:16:01.299 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:16:01.299 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:16:01.299 [Lua] [IngameUI] init
20:16:01.318 [SteamVoipClient] select_out(110000106697298, off)
20:16:01.325 [Lua] cb_razer_chroma_setup
20:16:01.383 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:16:01.383 [Lua] Set lobby begin:
20:16:01.383 [Lua] Lobby data twitch_enabled = false
20:16:01.383 [Lua] Lobby data power_level = 835
20:16:01.383 [Lua] Lobby data unique_server_name = JayJay
20:16:01.383 [Lua] Lobby data host = 110000106697298
20:16:01.383 [Lua] Lobby data game_mode = 2
20:16:01.383 [Lua] Lobby data is_private = false
20:16:01.383 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:16:01.384 [Lua] Lobby data player_slot_1 = 0:0
20:16:01.384 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:16:01.384 [Lua] Lobby data quick_game = true
20:16:01.384 [Lua] Lobby data mechanism = adventure
20:16:01.384 [Lua] Lobby data matchmaking = true
20:16:01.384 [Lua] Lobby data num_players = 2
20:16:01.384 [Lua] Lobby data country_code = DE
20:16:01.384 [Lua] Lobby data difficulty = hardest
20:16:01.384 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:16:01.384 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:16:01.384 [Lua] Lobby data player_slot_4 = 0:0
20:16:01.384 [Lua] Lobby data player_slot_3 = 0:0
20:16:01.384 [Lua] Lobby data eac_authorized = true
20:16:01.384 [Lua] Set lobby end.
20:16:01.385 [Flow] TEST_MOON_HIDE
20:16:01.385 [Flow] Spawned:c_barrel_socket
20:16:01.387 [Lua] CurrentConflictSettings default
20:16:01.387 [Lua] [ConflictDirector] conflict_director is ai_ready
20:16:01.397 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:16:01.397 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:16:01.419 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:16:01.419 [Lua] Forming navigation groups in one frame
20:16:01.419 [Lua] Forming navigation groups
20:16:01.427 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999998108251
20:16:02.288 [Lua] NavigationGroupManager -> calulation time B: 0.8610000000007858
20:16:02.288 [Lua] number of nav groups: 511
20:16:02.296 [Lua] number of refined nav groups : 376
20:16:02.311 [Lua] NavigationGroupManager -> calulation time C: 0.022999999999228748
20:16:02.312 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.812291496992108 Normalized coefficient: 1.1402887061448026
20:16:02.319 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7409750916995108 Normalized coefficient: 1.8018584694236568
20:16:02.325 [Lua] Warning: missing nodes! in zones
20:16:02.326 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.523354072868823 Normalized coefficient: 1.4966711079888908
20:16:02.331 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 7.4320167094469074 Normalized coefficient: 1.1504279839860982
20:16:02.355 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:16:02.355 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:16:02.355 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
20:16:02.355 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
20:16:02.405 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_bogenhafen_slum
20:16:02.405 [Lua] [LevelAnalysis] This level has a total main-path length of 1345.811 meters.
20:16:02.405 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:16:02.405 [Lua] [LevelAnalysis]
20:16:02.405 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:16:02.405 [Lua] [LevelAnalysis]
20:16:02.405 [Lua] [LevelAnalysis] Terror events added:
20:16:02.405 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
20:16:02.405 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:16:02.405 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
20:16:02.406 [Lua] NORMAL PATROL MAIN PATH 655.668212890625
20:16:02.406 [Lua] [waypoints] = table
20:16:02.406 [Lua] [astar_points] = table
20:16:02.406 [Lua] [travel_dist] = 655.66821023821831 (number)
20:16:02.406 [Lua] [one_directional] = true (boolean)
20:16:02.406 [Lua] [id] = boss_14 (string)
20:16:02.406 [Lua] ----> using boss spline path!
20:16:02.406 [Lua] Adding main path event: Vector3Box(-116.5, 79, 10.8946) boss_event_chaos_spline_patrol 45 table: 00000000020DA5E0
20:16:02.406 [Lua] [LevelAnalysis] num_event_places_f: 0.86387405482927959 , num_event_places: 0 , trailing_event_fraction: 0.86387405482927959 , num_events: 0
20:16:02.406 [Lua] [LevelAnalysis] Level path distance: 1345.8110822439194
20:16:02.406 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268
20:16:02.414 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:16:02.425 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:16:02.426 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:16:02.426 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:16:02.426 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=70
20:16:02.426 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:16:02.635 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.635 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:16:02.636 [Lua] player (110000106697298,2) was put into party 1
20:16:02.649 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=71
20:16:02.649 [Lua] Assigning peer(110000106697298:2) to profile(1) career(3)
20:16:02.649 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(1) career_index(3)
20:16:02.649 [Lua] Set lobby begin:
20:16:02.649 [Lua] Lobby data twitch_enabled = false
20:16:02.649 [Lua] Lobby data power_level = 835
20:16:02.649 [Lua] Lobby data unique_server_name = JayJay
20:16:02.649 [Lua] Lobby data host = 110000106697298
20:16:02.649 [Lua] Lobby data game_mode = 2
20:16:02.650 [Lua] Lobby data is_private = false
20:16:02.650 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:16:02.650 [Lua] Lobby data player_slot_1 = 0:0
20:16:02.650 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:16:02.650 [Lua] Lobby data quick_game = true
20:16:02.650 [Lua] Lobby data mechanism = adventure
20:16:02.650 [Lua] Lobby data matchmaking = true
20:16:02.650 [Lua] Lobby data num_players = 2
20:16:02.650 [Lua] Lobby data country_code = DE
20:16:02.651 [Lua] Lobby data difficulty = hardest
20:16:02.651 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:16:02.651 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:16:02.651 [Lua] Lobby data player_slot_4 = 0:0
20:16:02.651 [Lua] Lobby data player_slot_3 = 0:0
20:16:02.651 [Lua] Lobby data eac_authorized = true
20:16:02.651 [Lua] Set lobby end.
20:16:02.651 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298
20:16:02.651 [Lua]
20:16:02.651 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
20:16:02.651 [Lua] [wwise/flail] = false (boolean)
20:16:02.651 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:16:02.651 [Lua] [wwise/handgun_rifle] = false (boolean)
20:16:02.651 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:16:02.651 [Lua]
20:16:02.651 [Lua]
20:16:02.651 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:16:02.651 [Lua] [wwise/flail] = false (boolean)
20:16:02.651 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:16:02.651 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:16:02.651 [Lua] [wwise/handgun_rifle] = false (boolean)
20:16:02.651 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:16:02.651 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
20:16:02.651 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:16:02.651 [Lua]
20:16:02.651 [Lua] player (110000106697298,3) was put into party 1
20:16:02.667 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
20:16:02.667 [Lua] Assigning peer(110000106697298:3) to profile(4) career(1)
20:16:02.667 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(4) career_index(1)
20:16:02.667 [Lua] Set lobby begin:
20:16:02.667 [Lua] Lobby data twitch_enabled = false
20:16:02.667 [Lua] Lobby data power_level = 835
20:16:02.667 [Lua] Lobby data unique_server_name = JayJay
20:16:02.667 [Lua] Lobby data host = 110000106697298
20:16:02.667 [Lua] Lobby data game_mode = 2
20:16:02.667 [Lua] Lobby data is_private = false
20:16:02.667 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:16:02.667 [Lua] Lobby data player_slot_1 = 0:0
20:16:02.667 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:16:02.667 [Lua] Lobby data quick_game = true
20:16:02.667 [Lua] Lobby data mechanism = adventure
20:16:02.667 [Lua] Lobby data matchmaking = true
20:16:02.667 [Lua] Lobby data num_players = 2
20:16:02.667 [Lua] Lobby data country_code = DE
20:16:02.668 [Lua] Lobby data difficulty = hardest
20:16:02.668 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:16:02.668 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:16:02.668 [Lua] Lobby data player_slot_4 = 0:0
20:16:02.668 [Lua] Lobby data player_slot_3 = 0:0
20:16:02.668 [Lua] Lobby data eac_authorized = true
20:16:02.668 [Lua] Set lobby end.
20:16:02.668 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298
20:16:02.669 [Lua]
20:16:02.669 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
20:16:02.669 [Lua] [wwise/one_handed_swords] = false (boolean)
20:16:02.669 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:16:02.669 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:16:02.669 [Lua] [wwise/bow] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean)
20:16:02.669 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
20:16:02.669 [Lua]
20:16:02.669 [Lua]
20:16:02.669 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2] = false (boolean)
20:16:02.669 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
20:16:02.669 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:16:02.669 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean)
20:16:02.669 [Lua] [wwise/bow] = false (boolean)
20:16:02.669 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:16:02.669 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean)
20:16:02.669 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean)
20:16:02.669 [Lua] [wwise/one_handed_swords] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01] = false (boolean)
20:16:02.669 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
20:16:02.669 [Lua]
20:16:02.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:32 my_peer_id:110000106697298
20:16:02.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:32 my_peer_id:110000106697298
20:16:02.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:33 my_peer_id:110000106697298
20:16:02.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:33 my_peer_id:110000106697298
20:16:03.200 [Lua] Set lobby begin:
20:16:03.200 [Lua] Lobby data twitch_enabled = false
20:16:03.200 [Lua] Lobby data power_level = 835
20:16:03.200 [Lua] Lobby data unique_server_name = JayJay
20:16:03.200 [Lua] Lobby data host = 110000106697298
20:16:03.200 [Lua] Lobby data game_mode = 2
20:16:03.201 [Lua] Lobby data is_private = false
20:16:03.201 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:16:03.201 [Lua] Lobby data player_slot_1 = 0:0
20:16:03.201 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:16:03.201 [Lua] Lobby data quick_game = true
20:16:03.201 [Lua] Lobby data mechanism = adventure
20:16:03.201 [Lua] Lobby data matchmaking = true
20:16:03.201 [Lua] Lobby data num_players = 2
20:16:03.201 [Lua] Lobby data country_code = DE
20:16:03.202 [Lua] Lobby data difficulty = hardest
20:16:03.202 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:16:03.202 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:16:03.202 [Lua] Lobby data player_slot_4 = 0:0
20:16:03.202 [Lua] Lobby data player_slot_3 = 0:0
20:16:03.202 [Lua] Lobby data eac_authorized = true
20:16:03.202 [Lua] Set lobby end.
20:16:03.202 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing
20:16:03.202 [Lua] Breedfreezer (server) starting a hot join sync
20:16:03.202 [Lua] packing 0 units of breed chaos_marauder
20:16:03.202 [Lua] packing 0 units of breed skaven_clan_rat
20:16:03.202 [Lua] packing 0 units of breed skaven_storm_vermin
20:16:03.202 [Lua] packing 0 units of breed skaven_slave
20:16:03.202 [Lua] packing 0 units of breed chaos_fanatic
20:16:03.202 [Lua] packing 0 units of breed beastmen_ungor_archer
20:16:03.202 [Lua] packing 0 units of breed chaos_raider
20:16:03.202 [Lua] packing 0 units of breed chaos_warrior
20:16:03.202 [Lua] packing 0 units of breed chaos_berzerker
20:16:03.202 [Lua] packing 0 units of breed beastmen_bestigor
20:16:03.202 [Lua] packing 0 units of breed beastmen_ungor
20:16:03.202 [Lua] packing 0 units of breed skaven_plague_monk
20:16:03.202 [Lua] packing 0 units of breed beastmen_gor
20:16:03.202 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:16:03.202 [Lua]
20:16:03.202 [Lua] [1] = 1 (number)
20:16:03.202 [Lua] [2] = 0 (number)
20:16:03.202 [Lua] [3] = 1 (number)
20:16:03.202 [Lua] [4] = 0 (number)
20:16:03.202 [Lua] [5] = 1 (number)
20:16:03.202 [Lua] [6] = 0 (number)
20:16:03.202 [Lua] [7] = 1 (number)
20:16:03.202 [Lua] [8] = 0 (number)
20:16:03.202 [Lua] [9] = 1 (number)
20:16:03.202 [Lua] [10] = 0 (number)
20:16:03.202 [Lua] [11] = 1 (number)
20:16:03.202 [Lua] [12] = 0 (number)
20:16:03.202 [Lua] [13] = 1 (number)
20:16:03.202 [Lua] [14] = 0 (number)
20:16:03.202 [Lua] [15] = 1 (number)
20:16:03.202 [Lua] [16] = 0 (number)
20:16:03.202 [Lua] [17] = 1 (number)
20:16:03.202 [Lua] [18] = 0 (number)
20:16:03.202 [Lua] [19] = 1 (number)
20:16:03.202 [Lua] [20] = 0 (number)
20:16:03.202 [Lua] [21] = 1 (number)
20:16:03.202 [Lua] [22] = 0 (number)
20:16:03.202 [Lua] [23] = 1 (number)
20:16:03.202 [Lua] [24] = 0 (number)
20:16:03.202 [Lua] [25] = 1 (number)
20:16:03.202 [Lua] [26] = 0 (number)
20:16:03.202 [Lua]
20:16:03.202 [Lua]
20:16:03.202 [Lua]
20:16:03.204 [Lua] [GameNetworkManager] destroying game object with go_id=72
20:16:03.204 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73
20:16:03.204 [Lua] RemotePlayer:create_game_object( ) 73
20:16:03.218 [Lua] [GameNetworkManager] destroying game object with go_id=71
20:16:03.218 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa
20:16:03.220 [Lua] player (110000106697298,2) was put into party 1
20:16:03.235 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
20:16:03.235 [Lua] Assigning peer(110000106697298:2) to profile(1) career(3)
20:16:03.235 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(1) career_index(3)
20:16:03.235 [Lua] Set lobby begin:
20:16:03.235 [Lua] Lobby data twitch_enabled = false
20:16:03.235 [Lua] Lobby data power_level = 835
20:16:03.235 [Lua] Lobby data unique_server_name = JayJay
20:16:03.235 [Lua] Lobby data host = 110000106697298
20:16:03.235 [Lua] Lobby data game_mode = 2
20:16:03.235 [Lua] Lobby data is_private = false
20:16:03.235 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:16:03.235 [Lua] Lobby data player_slot_1 = 0:0
20:16:03.235 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:16:03.235 [Lua] Lobby data quick_game = true
20:16:03.235 [Lua] Lobby data mechanism = adventure
20:16:03.235 [Lua] Lobby data matchmaking = true
20:16:03.236 [Lua] Lobby data num_players = 2
20:16:03.236 [Lua] Lobby data country_code = DE
20:16:03.236 [Lua] Lobby data difficulty = hardest
20:16:03.236 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:16:03.236 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:16:03.236 [Lua] Lobby data player_slot_4 = 0:0
20:16:03.236 [Lua] Lobby data player_slot_3 = 0:0
20:16:03.236 [Lua] Lobby data eac_authorized = true
20:16:03.236 [Lua] Set lobby end.
20:16:03.236 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298
20:16:03.236 [Lua]
20:16:03.236 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:16:03.236 [Lua] [wwise/flail] = false (boolean)
20:16:03.236 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:16:03.236 [Lua] [wwise/handgun_rifle] = false (boolean)
20:16:03.236 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
20:16:03.236 [Lua]
20:16:03.236 [Lua]
20:16:03.236 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
20:16:03.236 [Lua] [wwise/flail] = false (boolean)
20:16:03.236 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
20:16:03.236 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03] = false (boolean)
20:16:03.236 [Lua] [wwise/handgun_rifle] = false (boolean)
20:16:03.236 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean)
20:16:03.236 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
20:16:03.236 [Lua] [units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p] = false (boolean)
20:16:03.236 [Lua]
20:16:03.236 [Lua] player (110000106697298,3) was put into party 1
20:16:03.250 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75
20:16:03.250 [Lua] Assigning peer(110000106697298:3) to profile(4) career(1)
20:16:03.250 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(3) profile_index(4) career_index(1)
20:16:03.250 [Lua] Set lobby begin:
20:16:03.250 [Lua] Lobby data twitch_enabled = false
20:16:03.251 [Lua] Lobby data power_level = 835
20:16:03.251 [Lua] Lobby data unique_server_name = JayJay
20:16:03.251 [Lua] Lobby data host = 110000106697298
20:16:03.251 [Lua] Lobby data game_mode = 2
20:16:03.251 [Lua] Lobby data is_private = false
20:16:03.251 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:16:03.251 [Lua] Lobby data player_slot_1 = 0:0
20:16:03.251 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:16:03.251 [Lua] Lobby data quick_game = true
20:16:03.251 [Lua] Lobby data mechanism = adventure
20:16:03.251 [Lua] Lobby data matchmaking = true
20:16:03.252 [Lua] Lobby data num_players = 2
20:16:03.252 [Lua] Lobby data country_code = DE
20:16:03.252 [Lua] Lobby data difficulty = hardest
20:16:03.252 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:16:03.252 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:16:03.252 [Lua] Lobby data player_slot_4 = 0:0
20:16:03.252 [Lua] Lobby data player_slot_3 = 0:0
20:16:03.252 [Lua] Lobby data eac_authorized = true
20:16:03.252 [Lua] Set lobby end.
20:16:03.252 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298
20:16:03.252 [Lua]
20:16:03.252 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
20:16:03.252 [Lua] [wwise/one_handed_swords] = false (boolean)
20:16:03.252 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:16:03.252 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:16:03.252 [Lua] [wwise/bow] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean)
20:16:03.252 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
20:16:03.252 [Lua]
20:16:03.252 [Lua]
20:16:03.252 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2] = false (boolean)
20:16:03.252 [Lua] [units/beings/player/way_watcher/first_person_base/chr_first_person_mesh] = false (boolean)
20:16:03.252 [Lua] [wwise/one_handed_daggers] = false (boolean)
20:16:03.252 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean)
20:16:03.252 [Lua] [wwise/bow] = false (boolean)
20:16:03.252 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
20:16:03.252 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p] = false (boolean)
20:16:03.252 [Lua] [units/beings/player/way_watcher/third_person_base/chr_third_person_base] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p] = false (boolean)
20:16:03.252 [Lua] [wwise/one_handed_swords] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01] = false (boolean)
20:16:03.252 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean)
20:16:03.252 [Lua]
20:16:03.263 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:32 my_peer_id:110000106697298
20:16:03.263 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:33 my_peer_id:110000106697298
20:16:03.263 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:16:03.263 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:34 my_peer_id:110000106697298
20:16:03.263 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:34 my_peer_id:110000106697298
20:16:03.263 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:35 my_peer_id:110000106697298
20:16:03.263 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:35 my_peer_id:110000106697298
20:16:03.294 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:34 my_peer_id:110000106697298
20:16:03.294 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:35 my_peer_id:110000106697298
20:16:03.364 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
20:16:03.364 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
20:16:03.364 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
20:16:03.364 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient
20:16:03.364 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:16:03.412 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:16:03.412 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
20:16:03.426 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
20:16:03.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, InventoryPackageSynchronizerClient
20:16:03.434 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
20:16:03.436 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
20:16:03.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient
20:16:03.436 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
20:16:03.439 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:16:03.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:16:03.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient
20:16:03.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
20:16:03.458 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:16:03.458 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1
20:16:03.529 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
20:16:03.529 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
20:16:03.529 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
20:16:04.084 [Lua] Set lobby begin:
20:16:04.084 [Lua] Lobby data twitch_enabled = false
20:16:04.084 [Lua] Lobby data power_level = 417
20:16:04.084 [Lua] Lobby data unique_server_name = JayJay
20:16:04.084 [Lua] Lobby data host = 110000106697298
20:16:04.084 [Lua] Lobby data game_mode = 2
20:16:04.084 [Lua] Lobby data is_private = false
20:16:04.084 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:16:04.085 [Lua] Lobby data player_slot_1 = 0:0
20:16:04.085 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:16:04.085 [Lua] Lobby data quick_game = true
20:16:04.085 [Lua] Lobby data mechanism = adventure
20:16:04.085 [Lua] Lobby data matchmaking = true
20:16:04.085 [Lua] Lobby data num_players = 2
20:16:04.085 [Lua] Lobby data country_code = DE
20:16:04.085 [Lua] Lobby data difficulty = hardest
20:16:04.085 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:16:04.085 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:16:04.086 [Lua] Lobby data player_slot_4 = 0:0
20:16:04.086 [Lua] Lobby data player_slot_3 = 0:0
20:16:04.087 [Lua] Lobby data eac_authorized = true
20:16:04.087 [Lua] Set lobby end.
20:16:04.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
20:16:04.253 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh
20:16:04.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
20:16:04.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
20:16:04.437 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
20:16:04.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
20:16:05.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
20:16:05.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
20:16:05.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:16:05.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:16:05.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:16:05.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
20:16:05.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
20:16:05.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
20:16:05.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2
20:16:06.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2
20:16:06.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2
20:16:06.415 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
20:16:06.451 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
20:16:06.451 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
20:16:06.452 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
20:16:06.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
20:16:06.487 [Lua] [PackageManager] Force_load: wwise/bow
20:16:06.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
20:16:07.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
20:16:07.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
20:16:07.252 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
20:16:08.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base
20:16:08.532 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base
20:16:08.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:16:08.882 [Lua] Set lobby begin:
20:16:08.882 [Lua] Lobby data twitch_enabled = false
20:16:08.882 [Lua] Lobby data power_level = 835
20:16:08.882 [Lua] Lobby data unique_server_name = JayJay
20:16:08.882 [Lua] Lobby data host = 110000106697298
20:16:08.882 [Lua] Lobby data game_mode = 2
20:16:08.882 [Lua] Lobby data is_private = false
20:16:08.882 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:16:08.882 [Lua] Lobby data player_slot_1 = 0:0
20:16:08.883 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:16:08.883 [Lua] Lobby data quick_game = true
20:16:08.883 [Lua] Lobby data mechanism = adventure
20:16:08.883 [Lua] Lobby data matchmaking = true
20:16:08.883 [Lua] Lobby data num_players = 2
20:16:08.883 [Lua] Lobby data country_code = DE
20:16:08.883 [Lua] Lobby data difficulty = hardest
20:16:08.883 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:16:08.883 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:16:08.883 [Lua] Lobby data player_slot_4 = 0:0
20:16:08.883 [Lua] Lobby data player_slot_3 = 0:0
20:16:08.883 [Lua] Lobby data eac_authorized = true
20:16:08.884 [Lua] Set lobby end.
20:16:08.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:16:08.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
20:16:08.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
20:16:09.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
20:16:09.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
20:16:09.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
20:16:10.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
20:16:10.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
20:16:10.335 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35
20:16:10.359 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:10.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
20:16:10.365 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:10.365 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
20:16:10.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:10.373 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:10.373 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81
20:16:10.394 [Lua] Switching ConflictSettings: to: skaven
20:16:10.394 [Lua] pacing=default
20:16:10.394 [Lua] roaming=nil
20:16:10.394 [Lua] specials=skaven
20:16:10.394 [Lua] debug_color=orange
20:16:10.394 [Lua] pack_spawning=skaven
20:16:10.394 [Lua] contained_breeds=nil
20:16:10.394 [Lua] disabled=false
20:16:10.394 [Lua] boss=skaven
20:16:10.394 [Lua] horde=default
20:16:10.394 [Lua] name=skaven
20:16:10.394 [Lua] intensity=default
20:16:10.394 [Lua] ---
20:16:10.519 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:10.521 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82
20:16:10.522 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:10.795 [Lua] StateInGameRunning:_game_actually_starts()
20:16:10.795 [Lua] #################################################################################################################
20:16:10.795 [Lua] [Loading Time]: 00:00:42 [Transition]: inn_level-dlc_bogenhafen_slum [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:16:10.795 [Lua] #################################################################################################################
20:16:10.795 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 101
20:16:10.795 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:16:10.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 101
20:16:11.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 101
20:16:11.096 [Lua] Commit load time data
20:16:12.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:16:12.659 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:16:13.488 [Flow] TEST_MOON_HIDE
20:16:39.152 [Lua] Players are leaving the safe zone
20:16:51.624 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:16:51.645 [Lua] Spline already found!
20:16:51.728 [Lua] Init group template: spline_patrol
20:16:53.583 [Lua] spawning mini patrol
20:16:58.727 [Lua] Init group template: mini_patrol
20:17:11.809 [Lua] Mini patrol killed! 2
20:17:16.513 [SteamLobby] Detected added member 110000100ead617
20:17:16.514 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:17:16.514 [Lua] Players: 3
20:17:16.514 [Lua] Set lobby begin:
20:17:16.514 [Lua] Lobby data twitch_enabled = false
20:17:16.514 [Lua] Lobby data power_level = 835
20:17:16.514 [Lua] Lobby data unique_server_name = JayJay
20:17:16.514 [Lua] Lobby data host = 110000106697298
20:17:16.514 [Lua] Lobby data game_mode = 2
20:17:16.517 [Lua] Lobby data is_private = false
20:17:16.517 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:17:16.517 [Lua] Lobby data player_slot_1 = 0:0
20:17:16.517 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:17:16.517 [Lua] Lobby data quick_game = true
20:17:16.517 [Lua] Lobby data mechanism = adventure
20:17:16.517 [Lua] Lobby data matchmaking = true
20:17:16.517 [Lua] Lobby data num_players = 3
20:17:16.518 [Lua] Lobby data country_code = DE
20:17:16.518 [Lua] Lobby data difficulty = hardest
20:17:16.518 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:16.518 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:17:16.518 [Lua] Lobby data player_slot_4 = 0:0
20:17:16.518 [Lua] Lobby data player_slot_3 = 0:0
20:17:16.518 [Lua] Lobby data eac_authorized = true
20:17:16.518 [Lua] Set lobby end.
20:17:16.518 [Lua] [LobbyMembers] Member joined 110000100ead617
20:17:16.534 [Connection] Creating endpoint 110000100ead617 - reliable message sent
20:17:16.535 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:17:16.551 [SteamAuthenticator] Sent ticket request to 110000100ead617
20:17:16.552 [Lua] [ChatManager][1]System: Emultra is joining the game
20:17:17.903 [Lua] event horde ends!
20:17:20.700 [SteamAuthenticator] Got ticket from 110000100ead617
20:17:20.700 [SteamAuthenticator] BeginAuthSession 110000100ead617
20:17:20.700 [SteamAuthenticator] Authenticating 110000100ead617
20:17:20.700 [SteamAuthenticator] Got ticket request from 110000100ead617
20:17:20.700 [SteamAuthenticator] GetAuthSessionTicket 110000100ead617
20:17:20.701 [SteamAuthenticator] Sent ticket to 110000100ead617
20:17:21.075 [SteamAuthenticator] Steam validation for 110000100ead617 with response 0
20:17:21.076 [Connection] New session id 20 to 110000100ead617.
20:17:21.168 [Connection] Established a connection <20.204> to 110000100ead617
20:17:21.168 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:17:21.168 [Lua] [Matchmaking] Got a handshake request from 110000100ead617 with user name 'Emultra'
20:17:21.252 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000100ead617, replying lobby_ok
20:17:21.338 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100ead617 REPLY wh:0 | we:0 | dr:0 | bw:11000010520f5fa | es:110000106697298
20:17:21.433 [Lua] Set lobby begin:
20:17:21.433 [Lua] Lobby data twitch_enabled = false
20:17:21.433 [Lua] Lobby data power_level = 835
20:17:21.434 [Lua] Lobby data unique_server_name = JayJay
20:17:21.434 [Lua] Lobby data host = 110000106697298
20:17:21.435 [Lua] Lobby data game_mode = 2
20:17:21.435 [Lua] Lobby data is_private = false
20:17:21.435 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:17:21.435 [Lua] Lobby data player_slot_1 = 0:0
20:17:21.436 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:17:21.436 [Lua] Lobby data quick_game = true
20:17:21.436 [Lua] Lobby data mechanism = adventure
20:17:21.436 [Lua] Lobby data matchmaking = true
20:17:21.436 [Lua] Lobby data num_players = 3
20:17:21.436 [Lua] Lobby data country_code = DE
20:17:21.436 [Lua] Lobby data difficulty = hardest
20:17:21.437 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:21.437 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:17:21.437 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:17:21.437 [Lua] Lobby data player_slot_3 = 0:0
20:17:21.437 [Lua] Lobby data eac_authorized = true
20:17:21.438 [Lua] Set lobby end.
20:17:21.438 [Lua] [Matchmaking] Assigning profile slot 4 to 110000100ead617
20:17:21.438 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:0 | bw:11000010520f5fa | es:110000106697298
20:17:23.940 [Lua] ### CLEARING PEER STATE FOR 110000100ead617
20:17:24.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x960f2, position: 0
20:17:24.056 [Lua] [PSM] Peer 110000100ead617 joined. Want to use profile index "4"
20:17:24.056 [Lua] Mechanism says: a client joined the game! 110000100ead617
20:17:24.058 [EAC] EAC server has client 110000100ead617 (and owner 110000100ead617)
20:17:24.058 [EACServer] [21:17:24:057][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100EAD617 PlayerGUID: 76561197975655959 PlayerIP: 0.0.0.0 OwnerGUID: 76561197975655959 PlayerName: JayJay
20:17:24.058 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100ead617, connection_key=10)
20:17:24.298 [EACServer] [21:17:24:297][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100EAD617 Session: 11 Status: Client Authenticated Message: Client authenticated.
20:17:24.302 [EAC] Peer 110000100ead617 switched EAC state to ClientAuthenticatedLocal
20:17:24.465 [EACServer] [21:17:24:464][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100EAD617.
20:17:24.765 [EACServer] [21:17:24:765][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100EAD617
20:17:24.765 [EACServer] [21:17:24:765][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100EAD617 Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:17:24.767 [EAC] Peer 110000100ead617 switched EAC state to ClientAuthenticatedRemote
20:17:25.968 [Lua] player (110000100ead617,1) was put into party 0
20:17:25.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
20:17:32.132 [Lua] ### Sending rpc_level_loaded
20:17:32.132 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 169
20:17:32.132 [Lua] Peer 110000100ead617 has loaded the level but not all enemies, so we wait
20:17:32.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:17:36.140 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:17:39.185 [Lua] spawning mini patrol
20:17:41.810 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100ead617, connection_key=10)
20:17:41.813 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:35 my_peer_id:110000106697298
20:17:44.151 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:17:44.169 [Lua] Spline already found!
20:17:44.266 [Lua] Init group template: spline_patrol
20:17:44.339 [Lua] Init group template: mini_patrol
20:17:48.702 [Lua] Mini patrol killed! 3
20:17:48.713 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:17:48.713 [Lua] [Matchmaking] Got a handshake request from 110000100ead617 with user name 'Emultra'
20:17:48.737 [Lua] Breedfreezer (server) starting a hot join sync
20:17:48.737 [Lua] packing 0 units of breed chaos_marauder
20:17:48.737 [Lua] packing 9 units of breed skaven_clan_rat
20:17:48.737 [Lua] packing 0 units of breed skaven_storm_vermin
20:17:48.737 [Lua] packing 0 units of breed skaven_slave
20:17:48.737 [Lua] packing 0 units of breed chaos_fanatic
20:17:48.737 [Lua] packing 0 units of breed beastmen_ungor_archer
20:17:48.737 [Lua] packing 0 units of breed chaos_raider
20:17:48.737 [Lua] packing 0 units of breed chaos_warrior
20:17:48.737 [Lua] packing 0 units of breed chaos_berzerker
20:17:48.737 [Lua] packing 0 units of breed beastmen_bestigor
20:17:48.737 [Lua] packing 0 units of breed beastmen_ungor
20:17:48.737 [Lua] packing 0 units of breed skaven_plague_monk
20:17:48.737 [Lua] packing 0 units of breed beastmen_gor
20:17:48.737 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:17:48.737 [Lua]
20:17:48.737 [Lua] [1] = 1 (number)
20:17:48.737 [Lua] [2] = 0 (number)
20:17:48.737 [Lua] [3] = 5 (number)
20:17:48.737 [Lua] [4] = 9 (number)
20:17:48.737 [Lua] [5] = 1 (number)
20:17:48.737 [Lua] [6] = 0 (number)
20:17:48.737 [Lua] [7] = 1 (number)
20:17:48.737 [Lua] [8] = 0 (number)
20:17:48.737 [Lua] [9] = 1 (number)
20:17:48.738 [Lua] [10] = 0 (number)
20:17:48.738 [Lua] [11] = 1 (number)
20:17:48.738 [Lua] [12] = 0 (number)
20:17:48.738 [Lua] [13] = 1 (number)
20:17:48.738 [Lua] [14] = 0 (number)
20:17:48.738 [Lua] [15] = 1 (number)
20:17:48.738 [Lua] [16] = 0 (number)
20:17:48.738 [Lua] [17] = 1 (number)
20:17:48.738 [Lua] [18] = 0 (number)
20:17:48.738 [Lua] [19] = 1 (number)
20:17:48.738 [Lua] [20] = 0 (number)
20:17:48.738 [Lua] [21] = 1 (number)
20:17:48.738 [Lua] [22] = 0 (number)
20:17:48.738 [Lua] [23] = 1 (number)
20:17:48.738 [Lua] [24] = 0 (number)
20:17:48.738 [Lua] [25] = 1 (number)
20:17:48.738 [Lua] [26] = 0 (number)
20:17:48.738 [Lua]
20:17:48.738 [Lua]
20:17:48.738 [Lua] [1] = 126 (number)
20:17:48.738 [Lua] [2] = 108 (number)
20:17:48.738 [Lua] [3] = 97 (number)
20:17:48.738 [Lua] [4] = 133 (number)
20:17:48.738 [Lua] [5] = 124 (number)
20:17:48.738 [Lua] [6] = 110 (number)
20:17:48.738 [Lua] [7] = 117 (number)
20:17:48.738 [Lua] [8] = 95 (number)
20:17:48.738 [Lua] [9] = 125 (number)
20:17:48.738 [Lua]
20:17:48.739 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=220
20:17:48.739 [Lua] RemotePlayer:create_game_object( ) 220
20:17:48.757 [Lua] Assigning peer(110000100ead617:1) to profile(4) career(2)
20:17:48.757 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100ead617) local_player_id(1) profile_index(4) career_index(2)
20:17:48.757 [Lua] Set lobby begin:
20:17:48.757 [Lua] Lobby data twitch_enabled = false
20:17:48.757 [Lua] Lobby data power_level = 835
20:17:48.757 [Lua] Lobby data unique_server_name = JayJay
20:17:48.757 [Lua] Lobby data host = 110000106697298
20:17:48.757 [Lua] Lobby data game_mode = 2
20:17:48.757 [Lua] Lobby data is_private = false
20:17:48.757 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:17:48.757 [Lua] Lobby data player_slot_1 = 0:0
20:17:48.757 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:17:48.757 [Lua] Lobby data quick_game = true
20:17:48.757 [Lua] Lobby data mechanism = adventure
20:17:48.757 [Lua] Lobby data matchmaking = true
20:17:48.757 [Lua] Lobby data num_players = 3
20:17:48.758 [Lua] Lobby data country_code = DE
20:17:48.758 [Lua] Lobby data difficulty = hardest
20:17:48.758 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:48.758 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:17:48.758 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:17:48.758 [Lua] Lobby data player_slot_3 = 0:0
20:17:48.758 [Lua] Lobby data eac_authorized = true
20:17:48.758 [Lua] Set lobby end.
20:17:48.758 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:0 | bw:11000010520f5fa | es:110000106697298
20:17:48.758 [Lua] [GameNetworkManager] destroying game object with go_id=75
20:17:48.758 [Lua] player (110000100ead617,1) was put into party 1
20:17:48.758 [Lua] [GameNetworkManager] destroying game object with go_id=79
20:17:49.135 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:17:49.135 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
20:17:49.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:36 my_peer_id:110000106697298
20:17:49.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:36 my_peer_id:110000106697298
20:17:49.135 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:36 my_peer_id:110000106697298
20:17:49.140 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
20:17:49.151 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:36 my_peer_id:110000106697298
20:17:49.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:17:49.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read,
20:17:49.151 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:17:49.151 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
20:17:49.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read,
20:17:49.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:17:49.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:17:50.727 [Lua] Set lobby begin:
20:17:50.727 [Lua] Lobby data twitch_enabled = false
20:17:50.727 [Lua] Lobby data power_level = 556
20:17:50.727 [Lua] Lobby data unique_server_name = JayJay
20:17:50.728 [Lua] Lobby data host = 110000106697298
20:17:50.728 [Lua] Lobby data game_mode = 2
20:17:50.728 [Lua] Lobby data is_private = false
20:17:50.728 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:17:50.728 [Lua] Lobby data player_slot_1 = 0:0
20:17:50.728 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:17:50.728 [Lua] Lobby data quick_game = true
20:17:50.728 [Lua] Lobby data mechanism = adventure
20:17:50.728 [Lua] Lobby data matchmaking = true
20:17:50.728 [Lua] Lobby data num_players = 3
20:17:50.728 [Lua] Lobby data country_code = DE
20:17:50.728 [Lua] Lobby data difficulty = hardest
20:17:50.728 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:50.728 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:17:50.728 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:17:50.729 [Lua] Lobby data player_slot_3 = 0:0
20:17:50.729 [Lua] Lobby data eac_authorized = true
20:17:50.729 [Lua] Set lobby end.
20:17:51.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:17:51.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
20:17:51.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
20:17:54.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
20:17:54.634 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
20:17:54.635 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:17:55.027 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:17:55.028 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:17:55.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
20:17:55.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
20:17:55.685 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
20:17:55.686 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
20:17:55.816 [Lua] Set lobby begin:
20:17:55.816 [Lua] Lobby data twitch_enabled = false
20:17:55.816 [Lua] Lobby data power_level = 835
20:17:55.816 [Lua] Lobby data unique_server_name = JayJay
20:17:55.817 [Lua] Lobby data host = 110000106697298
20:17:55.817 [Lua] Lobby data game_mode = 2
20:17:55.817 [Lua] Lobby data is_private = false
20:17:55.817 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:17:55.817 [Lua] Lobby data player_slot_1 = 0:0
20:17:55.817 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:17:55.817 [Lua] Lobby data quick_game = true
20:17:55.817 [Lua] Lobby data mechanism = adventure
20:17:55.817 [Lua] Lobby data matchmaking = true
20:17:55.817 [Lua] Lobby data num_players = 3
20:17:55.817 [Lua] Lobby data country_code = DE
20:17:55.817 [Lua] Lobby data difficulty = hardest
20:17:55.817 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:17:55.818 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:17:55.818 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:17:55.818 [Lua] Lobby data player_slot_3 = 0:0
20:17:55.818 [Lua] Lobby data eac_authorized = true
20:17:55.818 [Lua] Set lobby end.
20:17:57.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
20:17:57.668 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
20:17:57.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
20:17:57.688 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:17:57.706 [Lua] Spline already found!
20:17:57.756 [Lua] Init group template: spline_patrol
20:17:58.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
20:17:58.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
20:17:58.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:17:59.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:17:59.534 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
20:17:59.552 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
20:17:59.651 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:17:59.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=240
20:17:59.654 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99791666666666667) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.97499999999999998)
20:18:03.850 [Lua] event horde ends!
20:18:06.640 [Lua] Time for new HOOORDE! multi_first_wave
20:18:06.640 [Lua] horde requested: vector_blob
20:18:06.640 [Lua] wants to spawn ahead within distance: 60
20:18:06.640 [Lua] horde crated with id 6 of type vector_blob
20:18:06.640 [Lua] managed to spawn 56/56 horde enemies
20:18:06.640 [Lua] vector blob horde has started
20:18:06.649 [Lua] MUSIC: explore -> pre_horde
20:18:07.883 [Lua] Init group template: horde
20:18:14.392 [Lua] MUSIC: pre_horde -> horde
20:18:22.956 [Lua] Increasing frame table size to 512
20:18:23.331 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:18:23.331 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:18:23.331 [Lua] horde requested: vector_blob
20:18:23.331 [Lua] wants to spawn behind within distance: 60
20:18:23.331 [Lua] horde crated with id 7 of type vector_blob
20:18:23.331 [Lua] managed to spawn 54/54 horde enemies
20:18:23.331 [Lua] vector blob horde has started
20:18:24.201 [Lua] spawning mini patrol
20:18:25.497 [Lua] Init group template: horde
20:18:29.119 [Lua] Init group template: mini_patrol
20:18:31.437 [Lua] Horde killed: ?
20:18:33.941 [Lua] Mini patrol killed! 8
20:18:38.017 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:18:38.017 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:18:43.495 [Lua] HORDE: last wave, reset to standard horde delay
20:18:43.495 [Lua] Time for new HOOORDE! multi_last_wave
20:18:43.495 [Lua] horde requested: vector_blob
20:18:43.495 [Lua] wants to spawn behind within distance: 60
20:18:43.495 [Lua] horde crated with id 9 of type vector_blob
20:18:43.495 [Lua] managed to spawn 55/55 horde enemies
20:18:43.495 [Lua] vector blob horde has started
20:18:45.368 [Lua] Init group template: horde
20:18:48.229 [Lua] event horde ends!
20:18:55.220 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
20:18:59.789 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
20:18:59.974 [Lua] Horde killed: ?
20:19:06.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9a413, position: 0
20:19:06.661 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9a49f, position: 0
20:19:08.444 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:19:08.445 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
20:19:09.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9a6a0, position: 0
20:19:10.563 [Lua] MUSIC: horde -> explore
20:19:11.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:19:11.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:19:11.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:19:12.801 [Lua] Horde killed: ?
20:19:15.135 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:15.583 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:19:26.887 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:19:27.339 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:19:30.566 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:19:30.591 [Lua] Spline already found!
20:19:30.666 [Lua] Init group template: spline_patrol
20:19:38.572 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:19:38.591 [Lua] Spline already found!
20:19:38.657 [Lua] Init group template: spline_patrol
20:19:38.815 [Lua] spawning mini patrol
20:19:43.872 [Lua] Init group template: mini_patrol
20:19:46.374 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:19:46.402 [Lua] Spline already found!
20:19:46.479 [Lua] Init group template: spline_patrol
20:19:52.527 [Lua] Mini patrol killed! 12
20:20:01.568 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:01.966 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:20:03.058 [Lua] event horde ends!
20:20:09.927 [Lua] [ChatManager][1]System: mischievous picked up a Tome
20:20:16.020 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:16.299 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:20:16.472 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:20:16.947 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:17.305 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:20:18.383 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:18.884 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:20:19.312 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:19.869 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:20:20.224 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:20.595 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:20:20.614 [Lua] Spline already found!
20:20:20.668 [Lua] Init group template: spline_patrol
20:20:20.736 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:20:27.446 [Lua] Time for new HOOORDE! multi_first_wave
20:20:27.446 [Lua] horde requested: vector_blob
20:20:27.446 [Lua] wants to spawn behind within distance: 60
20:20:27.446 [Lua] horde crated with id 15 of type vector_blob
20:20:27.446 [Lua] managed to spawn 58/58 horde enemies
20:20:27.446 [Lua] vector blob horde has started
20:20:27.456 [Lua] MUSIC: explore -> pre_horde
20:20:28.620 [Lua] Init group template: horde
20:20:36.825 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:20:37.054 [SteamLobby] Detected added member 11000010228c671
20:20:37.054 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:20:37.054 [Lua] Players: 4
20:20:37.054 [Lua] Set lobby begin:
20:20:37.054 [Lua] Lobby data twitch_enabled = false
20:20:37.054 [Lua] Lobby data power_level = 835
20:20:37.054 [Lua] Lobby data unique_server_name = JayJay
20:20:37.054 [Lua] Lobby data host = 110000106697298
20:20:37.054 [Lua] Lobby data game_mode = 2
20:20:37.054 [Lua] Lobby data is_private = false
20:20:37.055 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:20:37.055 [Lua] Lobby data player_slot_1 = 0:0
20:20:37.055 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:20:37.055 [Lua] Lobby data quick_game = true
20:20:37.055 [Lua] Lobby data mechanism = adventure
20:20:37.055 [Lua] Lobby data matchmaking = true
20:20:37.055 [Lua] Lobby data num_players = 4
20:20:37.055 [Lua] Lobby data country_code = DE
20:20:37.055 [Lua] Lobby data difficulty = hardest
20:20:37.055 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:20:37.055 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:20:37.055 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:20:37.056 [Lua] Lobby data player_slot_3 = 0:0
20:20:37.056 [Lua] Lobby data eac_authorized = true
20:20:37.056 [Lua] Set lobby end.
20:20:37.056 [Lua] [LobbyMembers] Member joined 11000010228c671
20:20:37.077 [Connection] Creating endpoint 11000010228c671 - reliable message sent
20:20:37.077 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:20:37.096 [SteamAuthenticator] Sent ticket request to 11000010228c671
20:20:37.101 [Lua] [ChatManager][1]System: GoatEclipse is joining the game
20:20:37.253 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:20:41.486 [SteamAuthenticator] Got ticket from 11000010228c671
20:20:41.487 [SteamAuthenticator] BeginAuthSession 11000010228c671
20:20:41.487 [SteamAuthenticator] Authenticating 11000010228c671
20:20:41.487 [SteamAuthenticator] Got ticket request from 11000010228c671
20:20:41.487 [SteamAuthenticator] GetAuthSessionTicket 11000010228c671
20:20:41.487 [SteamAuthenticator] Sent ticket to 11000010228c671
20:20:41.833 [SteamAuthenticator] Steam validation for 11000010228c671 with response 0
20:20:41.884 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:20:41.904 [Connection] New session id 89 to 11000010228c671.
20:20:41.907 [Lua] Spline already found!
20:20:41.986 [Lua] Init group template: spline_patrol
20:20:42.012 [Connection] Established a connection <89.220> to 11000010228c671
20:20:42.012 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:20:42.012 [Lua] [Matchmaking] Got a handshake request from 11000010228c671 with user name 'GoatEclipse'
20:20:42.063 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:20:42.087 [Lua] Spline already found!
20:20:42.113 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010228c671, replying lobby_ok
20:20:42.217 [Lua] Init group template: spline_patrol
20:20:42.259 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010228c671 REPLY wh:0 | we:110000100ead617 | dr:0 | bw:11000010520f5fa | es:110000106697298
20:20:44.038 [SteamAuthenticator] Steam validation for 11000010228c671 with response 6
20:20:44.038 [SteamAuthenticator] Ignoring error when already accepted
20:20:44.040 [SteamLobby] Detected removed member 11000010228c671
20:20:44.041 [Connection] Destroying endpoint 11000010228c671 - explicit request
20:20:44.044 [SteamAuthenticator] CancelAuthTicket 11000010228c671
20:20:44.044 [SteamAuthenticator] EndAuthSession 11000010228c671
20:20:44.044 [Lua] [ChatManager][1]System: GoatEclipse has left the game
20:20:44.044 [Lua] [PSM] Disconnecting peer 11000010228c671
20:20:44.044 [Lua] Set lobby begin:
20:20:44.044 [Lua] Lobby data twitch_enabled = false
20:20:44.044 [Lua] Lobby data power_level = 835
20:20:44.044 [Lua] Lobby data unique_server_name = JayJay
20:20:44.044 [Lua] Lobby data host = 110000106697298
20:20:44.044 [Lua] Lobby data game_mode = 2
20:20:44.044 [Lua] Lobby data is_private = false
20:20:44.044 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:20:44.044 [Lua] Lobby data player_slot_1 = 0:0
20:20:44.045 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:20:44.045 [Lua] Lobby data quick_game = true
20:20:44.045 [Lua] Lobby data mechanism = adventure
20:20:44.045 [Lua] Lobby data matchmaking = true
20:20:44.045 [Lua] Lobby data num_players = 4
20:20:44.045 [Lua] Lobby data country_code = DE
20:20:44.045 [Lua] Lobby data difficulty = hardest
20:20:44.045 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:20:44.045 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:20:44.045 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:20:44.045 [Lua] Lobby data player_slot_3 = 0:0
20:20:44.045 [Lua] Lobby data eac_authorized = true
20:20:44.045 [Lua] Set lobby end.
20:20:44.046 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010228c671)
20:20:44.046 [Lua] [NetworkServer] Changing num_players from 4 to 3
20:20:44.046 [Lua] Players: 3
20:20:44.046 [Lua] Set lobby begin:
20:20:44.046 [Lua] Lobby data twitch_enabled = false
20:20:44.046 [Lua] Lobby data power_level = 835
20:20:44.046 [Lua] Lobby data unique_server_name = JayJay
20:20:44.046 [Lua] Lobby data host = 110000106697298
20:20:44.046 [Lua] Lobby data game_mode = 2
20:20:44.046 [Lua] Lobby data is_private = false
20:20:44.046 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:20:44.046 [Lua] Lobby data player_slot_1 = 0:0
20:20:44.046 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:20:44.046 [Lua] Lobby data quick_game = true
20:20:44.046 [Lua] Lobby data mechanism = adventure
20:20:44.046 [Lua] Lobby data matchmaking = true
20:20:44.046 [Lua] Lobby data num_players = 3
20:20:44.046 [Lua] Lobby data country_code = DE
20:20:44.046 [Lua] Lobby data difficulty = hardest
20:20:44.046 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:20:44.047 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:20:44.047 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:20:44.047 [Lua] Lobby data player_slot_3 = 0:0
20:20:44.047 [Lua] Lobby data eac_authorized = true
20:20:44.047 [Lua] Set lobby end.
20:20:44.047 [Lua] [LobbyMembers] Member left 11000010228c671
20:20:44.923 [Steam] Accepted session request from 11000010228c671
20:20:45.072 [Lua] main_path_player_far_away_check started
20:20:45.833 [Lua] [Matchmaking] Handshake host removing client 11000010228c671
20:20:48.220 [Lua] main_path_player_far_away_check started
20:20:48.324 [Lua] MUSIC: pre_horde -> horde
20:20:49.300 [Lua] main_path_player_far_away_check started
20:20:49.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:20:51.340 [Lua] main_path_player_far_away_check started
20:20:51.386 [Lua] main_path_player_far_away_check started
20:20:52.432 [Lua] main_path_player_far_away_check started
20:20:54.468 [Lua] main_path_player_far_away_check started
20:20:54.515 [Lua] main_path_player_far_away_check started
20:20:55.707 [Lua] main_path_player_far_away_check started
20:20:56.235 [Lua] Pushing horde in time; too many units out
20:20:56.438 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:20:56.438 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source.
20:20:56.552 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 4 77 77
20:20:57.738 [Lua] main_path_player_far_away_check started
20:20:57.795 [Lua] main_path_player_far_away_check started
20:20:57.795 [Lua] spawning mini patrol
20:20:58.887 [Lua] main_path_player_far_away_check started
20:20:59.411 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:20:59.411 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:20:59.411 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:20:59.411 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:21:00.933 [Lua] main_path_player_far_away_check started
20:21:00.986 [Lua] main_path_player_far_away_check started
20:21:01.303 [Lua] Pushing horde in time; too many units out
20:21:01.973 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 644553 0
20:21:01.995 [Lua] main_path_player_far_away_check started
20:21:02.714 [Lua] Init group template: mini_patrol
20:21:04.011 [Lua] main_path_player_far_away_check started
20:21:04.056 [Lua] main_path_player_far_away_check started
20:21:04.079 [Lua] fence jumping
20:21:04.659 [Lua] simple los failed
20:21:05.105 [Lua] main_path_player_far_away_check started
20:21:06.316 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:21:06.316 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:21:06.316 [Lua] horde requested: vector_blob
20:21:06.316 [Lua] wants to spawn ahead within distance: 60
20:21:06.316 [Lua] horde crated with id 19 of type vector_blob
20:21:06.317 [Lua] managed to spawn 56/56 horde enemies
20:21:06.317 [Lua] vector blob horde has started
20:21:07.037 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 80 86
20:21:07.061 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 86 86
20:21:07.190 [Lua] main_path_player_far_away_check started
20:21:07.403 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 80 95
20:21:07.455 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 91 96
20:21:07.455 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 93 95
20:21:07.455 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 94 94
20:21:07.556 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 97
20:21:07.582 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 97
20:21:07.667 [Lua] main_path_player_far_away_check started
20:21:07.735 [Lua] Init group template: horde
20:21:07.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 86 101
20:21:07.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 91 100
20:21:07.880 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 95 99
20:21:07.880 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 96 98
20:21:07.909 [Lua] fence jumping
20:21:08.002 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 97
20:21:08.196 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 74 96
20:21:08.271 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 91 95
20:21:08.297 [Lua] main_path_player_far_away_check started
20:21:08.631 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 81 94
20:21:08.655 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 91 93
20:21:09.237 [Lua] ready to jump failed
20:21:09.301 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 81 91
20:21:10.192 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 59 87
20:21:10.291 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 81 86
20:21:10.342 [Lua] main_path_player_far_away_check started
20:21:10.798 [Lua] main_path_player_far_away_check started
20:21:10.923 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 59 84
20:21:10.979 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 75 83
20:21:11.446 [Lua] main_path_player_far_away_check started
20:21:13.474 [Lua] main_path_player_far_away_check started
20:21:13.770 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 647237 0
20:21:13.881 [Lua] main_path_player_far_away_check started
20:21:14.541 [Lua] main_path_player_far_away_check started
20:21:14.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:21:14.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1212304
20:21:16.562 [Lua] Pushing horde in time; too many units out
20:21:16.620 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
20:21:16.687 [Lua] main_path_player_far_away_check started
20:21:17.074 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:21:17.074 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:21:18.908 [Lua] main_path_player_far_away_check started
20:21:19.871 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 72 action: follow
20:21:19.901 [Lua] main_path_player_far_away_check started
20:21:20.283 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 71 action: follow
20:21:20.572 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 69 action: follow
20:21:20.651 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 68 action: follow
20:21:20.815 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 67 action: nil
20:21:21.549 [Lua] Pushing horde in time; too many units out
20:21:21.834 [Lua] event horde ends!
20:21:21.947 [Lua] main_path_player_far_away_check started
20:21:22.155 [Lua] main_path_player_far_away_check started
20:21:23.080 [Lua] main_path_player_far_away_check started
20:21:24.082 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 13 size: 66 action: follow
20:21:24.271 [Lua] Mini patrol killed! 18
20:21:26.110 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 62 action: follow
20:21:26.192 [Lua] main_path_player_far_away_check started
20:21:26.635 [Lua] HORDE: last wave, reset to standard horde delay
20:21:26.635 [Lua] Time for new HOOORDE! multi_last_wave
20:21:26.635 [Lua] horde requested: vector_blob
20:21:26.635 [Lua] wants to spawn behind within distance: 60
20:21:26.635 [Lua] horde crated with id 20 of type vector_blob
20:21:26.635 [Lua] managed to spawn 58/58 horde enemies
20:21:26.635 [Lua] vector blob horde has started
20:21:26.912 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 68 action: follow
20:21:26.939 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 68 action: follow
20:21:27.610 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 90 action: follow
20:21:27.653 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:21:27.653 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:21:28.433 [Lua] Init group template: horde
20:21:28.872 [Lua] Horde killed: ?
20:21:29.342 [Lua] main_path_player_far_away_check started
20:21:29.579 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 107 action: follow
20:21:29.688 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 106 action: follow
20:21:30.174 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 105 action: nil
20:21:30.612 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 104 action: follow
20:21:31.355 [Lua] Destroying unit since outside mesh or world
20:21:31.618 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 106 action: nil
20:21:32.413 [Lua] main_path_player_far_away_check started
20:21:32.621 [Lua] main_path_player_far_away_check started
20:21:33.080 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 101 action: follow
20:21:33.220 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 44 size: 100 action: follow
20:21:33.498 [Lua] main_path_player_far_away_check started
20:21:33.701 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 99 action: nil
20:21:33.732 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 98 action: follow
20:21:34.879 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 97 action: follow
20:21:35.311 [Lua] main_path_player_far_away_check started
20:21:35.679 [Lua] main_path_player_far_away_check started
20:21:35.898 [Lua] main_path_player_far_away_check started
20:21:36.559 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 96 action: follow
20:21:36.715 [Lua] main_path_player_far_away_check started
20:21:36.860 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 95 action: nil
20:21:36.860 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 94 action: follow
20:21:37.069 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 93 action: nil
20:21:37.098 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 92 action: follow
20:21:37.214 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:21:37.237 [Lua] Spline already found!
20:21:37.303 [Lua] Init group template: spline_patrol
20:21:37.384 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 20 size: 94 action: follow
20:21:38.559 [Lua] main_path_player_far_away_check started
20:21:38.951 [Lua] main_path_player_far_away_check started
20:21:39.141 [Lua] main_path_player_far_away_check started
20:21:39.334 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:39.802 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:21:40.026 [Lua] main_path_player_far_away_check started
20:21:40.071 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:21:40.072 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1212304
20:21:40.913 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 8 size: 94 action: follow
20:21:41.035 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 93 action: follow
20:21:41.401 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 92 action: follow
20:21:41.612 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 91 action: follow
20:21:41.733 [Lua] main_path_player_far_away_check started
20:21:41.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 85 size: 90 action: follow
20:21:41.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 88 size: 89 action: follow
20:21:42.037 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 88 action: follow
20:21:42.067 [Lua] spawning mini patrol
20:21:42.187 [Lua] main_path_player_far_away_check started
20:21:42.389 [Lua] main_path_player_far_away_check started
20:21:42.938 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 58 size: 85 action: move_to_players
20:21:43.206 [Lua] main_path_player_far_away_check started
20:21:43.739 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 86 action: follow
20:21:44.025 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 23 size: 85 action: follow
20:21:44.313 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 83 size: 84 action: follow
20:21:44.871 [Lua] main_path_player_far_away_check started
20:21:45.158 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 25 size: 82 action: climb
20:21:45.300 [Lua] main_path_player_far_away_check started
20:21:45.629 [Lua] main_path_player_far_away_check started
20:21:46.424 [Lua] main_path_player_far_away_check started
20:21:47.118 [Lua] Init group template: mini_patrol
20:21:47.670 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 85 action: follow
20:21:48.059 [Lua] main_path_player_far_away_check started
20:21:48.517 [Lua] main_path_player_far_away_check started
20:21:48.838 [Lua] main_path_player_far_away_check started
20:21:49.651 [Lua] main_path_player_far_away_check started
20:21:50.497 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:50.920 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:21:51.355 [Lua] main_path_player_far_away_check started
20:21:51.746 [Lua] main_path_player_far_away_check started
20:21:52.101 [Lua] main_path_player_far_away_check started
20:21:52.817 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
20:21:52.817 [Flow] Socket 1 occupied
20:21:52.817 [Lua] [flow:Sockets occupied:] float=1.000000
20:21:52.818 [Flow] Objective unit hit socket:true
20:21:52.865 [Lua] main_path_player_far_away_check started
20:21:54.489 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 92 action: follow
20:21:54.591 [Lua] main_path_player_far_away_check started
20:21:54.965 [Lua] main_path_player_far_away_check started
20:21:55.337 [Lua] main_path_player_far_away_check started
20:21:55.850 [Flow] Destroyed:c_barrel_socket
20:21:56.096 [Lua] main_path_player_far_away_check started
20:21:57.849 [Lua] main_path_player_far_away_check started
20:21:58.209 [Lua] main_path_player_far_away_check started
20:21:58.577 [Lua] main_path_player_far_away_check started
20:21:59.343 [Lua] main_path_player_far_away_check started
20:22:00.985 [Lua] main_path_player_far_away_check started
20:22:01.323 [Lua] main_path_player_far_away_check started
20:22:01.542 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:22:01.542 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:22:01.782 [Lua] main_path_player_far_away_check started
20:22:02.462 [Lua] main_path_player_far_away_check started
20:22:04.219 [Lua] main_path_player_far_away_check started
20:22:04.580 [Lua] main_path_player_far_away_check started
20:22:05.063 [Lua] main_path_player_far_away_check started
20:22:05.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:22:05.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1212304
20:22:05.641 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa079a, position: 0
20:22:05.671 [Lua] main_path_player_far_away_check started
20:22:06.249 [Lua] event horde ends!
20:22:07.305 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:22:07.306 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source.
20:22:07.396 [Lua] main_path_player_far_away_check started
20:22:07.738 [Lua] main_path_player_far_away_check started
20:22:08.294 [Lua] main_path_player_far_away_check started
20:22:08.824 [Lua] main_path_player_far_away_check started
20:22:09.250 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome
20:22:10.266 [Lua] Mini patrol killed! 22
20:22:10.533 [Lua] main_path_player_far_away_check started
20:22:10.865 [Lua] main_path_player_far_away_check started
20:22:11.505 [Lua] main_path_player_far_away_check started
20:22:12.192 [Lua] main_path_player_far_away_check started
20:22:12.591 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010520f5fa
20:22:12.593 [Lua] [GameNetworkManager] destroying game object with go_id=82
20:22:13.746 [Lua] main_path_player_far_away_check started
20:22:14.075 [Lua] main_path_player_far_away_check started
20:22:14.656 [Lua] main_path_player_far_away_check started
20:22:16.851 [Lua] main_path_player_far_away_check started
20:22:17.186 [Lua] main_path_player_far_away_check started
20:22:17.759 [Lua] main_path_player_far_away_check started
20:22:18.426 [Lua] MUSIC: horde -> explore
20:22:18.874 [Lua] Horde killed: ?
20:22:19.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:22:19.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:22:19.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:22:19.531 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:22:19.902 [Lua] main_path_player_far_away_check started
20:22:20.395 [Lua] main_path_player_far_away_check started
20:22:21.009 [Lua] main_path_player_far_away_check started
20:22:23.026 [Lua] main_path_player_far_away_check started
20:22:23.443 [Lua] main_path_player_far_away_check started
20:22:24.169 [Lua] main_path_player_far_away_check started
20:22:25.835 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:26.074 [Lua] main_path_player_far_away_check started
20:22:26.241 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:22:26.573 [Lua] main_path_player_far_away_check started
20:22:27.279 [Lua] main_path_player_far_away_check started
20:22:29.209 [Lua] main_path_player_far_away_check started
20:22:29.671 [Lua] main_path_player_far_away_check started
20:22:30.360 [Lua] main_path_player_far_away_check started
20:22:31.738 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:32.145 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:22:32.389 [Lua] main_path_player_far_away_check started
20:22:32.389 [Lua] spawning mini patrol
20:22:32.837 [Lua] main_path_player_far_away_check started
20:22:33.459 [Lua] main_path_player_far_away_check started
20:22:35.464 [Lua] main_path_player_far_away_check started
20:22:36.015 [Lua] main_path_player_far_away_check started
20:22:36.630 [Lua] main_path_player_far_away_check started
20:22:36.810 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:37.158 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:22:37.407 [Lua] Init group template: mini_patrol
20:22:37.657 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
20:22:37.658 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=572
20:22:37.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:22:37.691 [Lua] Horde killed: ?
20:22:38.586 [Lua] main_path_player_far_away_check started
20:22:39.130 [Lua] main_path_player_far_away_check started
20:22:39.759 [Lua] main_path_player_far_away_check started
20:22:40.160 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:40.545 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:22:41.103 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:41.470 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:22:41.695 [Lua] main_path_player_far_away_check started
20:22:42.277 [Lua] main_path_player_far_away_check started
20:22:44.254 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:22:44.599 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:22:45.290 [Lua] main_path_player_far_away_check started
20:22:46.033 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
20:22:48.522 [Lua] main_path_player_far_away_check started
20:22:51.667 [Lua] main_path_player_far_away_check started
20:22:54.832 [Lua] main_path_player_far_away_check started
20:22:55.247 [Lua] Mini patrol killed! 23
20:22:56.523 [Lua] event horde ends!
20:22:57.898 [Lua] main_path_player_far_away_check started
20:23:01.017 [Lua] main_path_player_far_away_check started
20:23:05.056 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:05.457 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:23:08.431 [Lua] fence jumping
20:23:10.682 [Lua] Destroying unit since outside mesh or world
20:23:10.981 [Lua] Coordinated attack!
20:23:28.524 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:23:28.544 [Lua] Spline already found!
20:23:28.596 [Lua] Init group template: spline_patrol
20:23:29.758 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:23:29.779 [Lua] Spline already found!
20:23:29.829 [Lua] Init group template: spline_patrol
20:23:31.078 [Lua] Time for new HOOORDE! multi_first_wave
20:23:31.078 [Lua] horde requested: ambush
20:23:31.078 [Lua] setting up ambush-horde
20:23:31.078 [Lua] Composing horde 'large' .. using variant 'plain'
20:23:31.078 [Lua] -> spawning: 53
20:23:31.078 [Lua] horde crated with id 26 of type ambush
20:23:31.078 [Lua] ambush horde has started
20:23:31.088 [Lua] MUSIC: explore -> pre_ambush
20:23:33.545 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 18
20:23:34.010 [Lua] Switching ConflictSettings: to: chaos
20:23:34.010 [Lua] pacing=chaos
20:23:34.010 [Lua] roaming=nil
20:23:34.010 [Lua] specials=chaos
20:23:34.010 [Lua] debug_color=purple
20:23:34.010 [Lua] pack_spawning=chaos
20:23:34.010 [Lua] contained_breeds=nil
20:23:34.010 [Lua] disabled=false
20:23:34.010 [Lua] boss=chaos
20:23:34.010 [Lua] horde=chaos
20:23:34.010 [Lua] name=chaos
20:23:34.010 [Lua] intensity=default
20:23:34.010 [Lua] ---
20:23:36.171 [Lua] Init group template: horde
20:23:36.309 [Lua] MUSIC: pre_ambush -> horde
20:23:38.841 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 70
20:23:43.023 [Flow] 1
20:23:43.181 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:23:43.211 [Lua] Spline already found!
20:23:43.219 [Lua] Can't path, AStar was cancelled, need to wait for command queue to be flushed
20:23:43.251 [Lua] main_path_player_far_away_check started
20:23:43.706 [Lua] Init group template: spline_patrol
20:23:44.974 [Flow] 2
20:23:44.974 [Flow] 3
20:23:45.074 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:23:45.224 [Lua] spawning mini patrol
20:23:49.248 [Lua] event horde failed
20:23:49.867 [Lua] Pushing horde in time; too many units out
20:23:51.679 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:23:52.169 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:23:52.170 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source.
20:23:52.752 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
20:24:03.705 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 29
20:24:06.806 [SteamLobby] Detected added member 110000111a28e63
20:24:06.806 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:24:06.806 [Lua] Players: 4
20:24:06.806 [Lua] Set lobby begin:
20:24:06.806 [Lua] Lobby data twitch_enabled = false
20:24:06.807 [Lua] Lobby data power_level = 835
20:24:06.807 [Lua] Lobby data unique_server_name = JayJay
20:24:06.807 [Lua] Lobby data host = 110000106697298
20:24:06.807 [Lua] Lobby data game_mode = 2
20:24:06.807 [Lua] Lobby data is_private = false
20:24:06.807 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:24:06.807 [Lua] Lobby data player_slot_1 = 0:0
20:24:06.807 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:24:06.807 [Lua] Lobby data quick_game = true
20:24:06.807 [Lua] Lobby data mechanism = adventure
20:24:06.807 [Lua] Lobby data matchmaking = true
20:24:06.807 [Lua] Lobby data num_players = 4
20:24:06.807 [Lua] Lobby data country_code = DE
20:24:06.808 [Lua] Lobby data difficulty = hardest
20:24:06.808 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:06.808 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:24:06.808 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:24:06.808 [Lua] Lobby data player_slot_3 = 0:0
20:24:06.808 [Lua] Lobby data eac_authorized = true
20:24:06.808 [Lua] Set lobby end.
20:24:06.809 [Lua] [LobbyMembers] Member joined 110000111a28e63
20:24:06.833 [Connection] Creating endpoint 110000111a28e63 - reliable message sent
20:24:06.833 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:24:06.834 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 19
20:24:06.861 [SteamAuthenticator] Sent ticket request to 110000111a28e63
20:24:06.866 [Lua] [ChatManager][1]System: Grumli is joining the game
20:24:07.087 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:24:07.087 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:24:07.087 [Lua] horde requested: ambush
20:24:07.087 [Lua] setting up ambush-horde
20:24:07.087 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
20:24:07.088 [Lua] -> spawning: 28
20:24:07.088 [Lua] horde crated with id 29 of type ambush
20:24:07.088 [Lua] ambush horde has started
20:24:10.485 [Lua] replace_hidden_spawners -> first try found: 2 cover points
20:24:10.485 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:10.485 [Lua] ->moving spawner
20:24:11.072 [Lua] Init group template: horde
20:24:11.085 [SteamAuthenticator] Got ticket from 110000111a28e63
20:24:11.085 [SteamAuthenticator] BeginAuthSession 110000111a28e63
20:24:11.085 [SteamAuthenticator] Authenticating 110000111a28e63
20:24:11.104 [SteamAuthenticator] Got ticket request from 110000111a28e63
20:24:11.105 [SteamAuthenticator] GetAuthSessionTicket 110000111a28e63
20:24:11.105 [SteamAuthenticator] Sent ticket to 110000111a28e63
20:24:11.754 [SteamAuthenticator] Steam validation for 110000111a28e63 with response 0
20:24:11.755 [Connection] New session id 216 to 110000111a28e63.
20:24:11.835 [Connection] Established a connection <53.216> to 110000111a28e63
20:24:11.835 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:24:11.835 [Lua] [Matchmaking] Got a handshake request from 110000111a28e63 with user name 'Grumli'
20:24:11.858 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 42
20:24:11.940 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000111a28e63, replying lobby_ok
20:24:12.061 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000111a28e63 REPLY wh:0 | we:110000100ead617 | dr:0 | bw:11000010520f5fa | es:110000106697298
20:24:12.168 [Lua] Set lobby begin:
20:24:12.168 [Lua] Lobby data twitch_enabled = false
20:24:12.169 [Lua] Lobby data power_level = 835
20:24:12.169 [Lua] Lobby data unique_server_name = JayJay
20:24:12.169 [Lua] Lobby data host = 110000106697298
20:24:12.169 [Lua] Lobby data game_mode = 2
20:24:12.169 [Lua] Lobby data is_private = false
20:24:12.169 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:24:12.169 [Lua] Lobby data player_slot_1 = 0:0
20:24:12.170 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:24:12.170 [Lua] Lobby data quick_game = true
20:24:12.170 [Lua] Lobby data mechanism = adventure
20:24:12.171 [Lua] Lobby data matchmaking = true
20:24:12.171 [Lua] Lobby data num_players = 4
20:24:12.171 [Lua] Lobby data country_code = DE
20:24:12.171 [Lua] Lobby data difficulty = hardest
20:24:12.171 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:12.171 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:24:12.171 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:24:12.171 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:24:12.172 [Lua] Lobby data eac_authorized = true
20:24:12.172 [Lua] Set lobby end.
20:24:12.172 [Lua] [Matchmaking] Assigning profile slot 3 to 110000111a28e63
20:24:12.172 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010520f5fa | es:110000106697298
20:24:13.819 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:14.204 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:24:14.422 [Lua] ### CLEARING PEER STATE FOR 110000111a28e63
20:24:14.522 [Lua] [PSM] Peer 110000111a28e63 joined. Want to use profile index "3"
20:24:14.522 [Lua] Mechanism says: a client joined the game! 110000111a28e63
20:24:14.523 [EAC] EAC server has client 110000111a28e63 (and owner 110000111a28e63)
20:24:14.523 [EACServer] [21:24:14:523][Windows][EAC Server] [Info][RegisterClient] Client: 0110000111A28E63 PlayerGUID: 76561198256131683 PlayerIP: 0.0.0.0 OwnerGUID: 76561198256131683 PlayerName: JayJay
20:24:14.523 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000111a28e63, connection_key=11)
20:24:14.700 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:14.773 [EACServer] [21:24:14:773][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111A28E63 Session: 12 Status: Client Authenticated Message: Client authenticated.
20:24:14.777 [EAC] Peer 110000111a28e63 switched EAC state to ClientAuthenticatedLocal
20:24:14.934 [EACServer] [21:24:14:934][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000111A28E63.
20:24:15.135 [EACServer] [21:24:15:135][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000111A28E63
20:24:15.135 [EACServer] [21:24:15:135][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000111A28E63 Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:24:15.151 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:24:15.153 [EAC] Peer 110000111a28e63 switched EAC state to ClientAuthenticatedRemote
20:24:16.031 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:16.418 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:24:16.585 [Lua] player (110000111a28e63,1) was put into party 0
20:24:16.585 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
20:24:17.578 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:24:19.245 [SteamVoipClient] select_out(110000111a28e63, on)
20:24:19.245 [SteamVoipClient] select_in(110000111a28e63, on)
20:24:19.245 [SteamVoipClient] select_out(110000111a28e63, off)
20:24:22.240 [Lua] ### Sending rpc_level_loaded
20:24:22.240 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 169
20:24:22.240 [Lua] Peer 110000111a28e63 has loaded the level but not all enemies, so we wait
20:24:23.314 [Lua] HORDE: last wave, reset to standard horde delay
20:24:23.314 [Lua] Time for new HOOORDE! multi_last_wave
20:24:23.314 [Lua] horde requested: ambush
20:24:23.314 [Lua] setting up ambush-horde
20:24:23.314 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
20:24:23.315 [Lua] -> spawning: 30
20:24:23.315 [Lua] horde crated with id 30 of type ambush
20:24:23.315 [Lua] ambush horde has started
20:24:28.026 [Lua] Init group template: horde
20:24:29.560 [Lua] spawning mini patrol
20:24:30.717 [Lua] Horde killed: ?
20:24:31.147 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000111a28e63, connection_key=11)
20:24:31.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:36 my_peer_id:110000106697298
20:24:33.393 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:33.828 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:24:34.660 [Lua] Init group template: mini_patrol
20:24:35.429 [Lua] main_path_player_far_away_check started
20:24:38.537 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
20:24:38.537 [Lua] [Matchmaking] Got a handshake request from 110000111a28e63 with user name 'Grumli'
20:24:38.582 [Lua] Breedfreezer (server) starting a hot join sync
20:24:38.582 [Lua] packing 1 units of breed chaos_marauder
20:24:38.582 [Lua] packing 32 units of breed skaven_clan_rat
20:24:38.582 [Lua] packing 0 units of breed skaven_storm_vermin
20:24:38.582 [Lua] packing 49 units of breed skaven_slave
20:24:38.582 [Lua] packing 14 units of breed chaos_fanatic
20:24:38.582 [Lua] packing 0 units of breed beastmen_ungor_archer
20:24:38.582 [Lua] packing 0 units of breed chaos_raider
20:24:38.582 [Lua] packing 0 units of breed chaos_warrior
20:24:38.582 [Lua] packing 0 units of breed chaos_berzerker
20:24:38.582 [Lua] packing 0 units of breed beastmen_bestigor
20:24:38.583 [Lua] packing 0 units of breed beastmen_ungor
20:24:38.583 [Lua] packing 5 units of breed skaven_plague_monk
20:24:38.583 [Lua] packing 0 units of breed beastmen_gor
20:24:38.583 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:24:38.583 [Lua]
20:24:38.583 [Lua] [1] = 12 (number)
20:24:38.583 [Lua] [2] = 1 (number)
20:24:38.583 [Lua] [3] = 14 (number)
20:24:38.583 [Lua] [4] = 32 (number)
20:24:38.583 [Lua] [5] = 1 (number)
20:24:38.583 [Lua] [6] = 0 (number)
20:24:38.583 [Lua] [7] = 24 (number)
20:24:38.583 [Lua] [8] = 49 (number)
20:24:38.583 [Lua] [9] = 4 (number)
20:24:38.583 [Lua] [10] = 14 (number)
20:24:38.583 [Lua] [11] = 1 (number)
20:24:38.583 [Lua] [12] = 0 (number)
20:24:38.583 [Lua] [13] = 1 (number)
20:24:38.583 [Lua] [14] = 0 (number)
20:24:38.583 [Lua] [15] = 1 (number)
20:24:38.583 [Lua] [16] = 0 (number)
20:24:38.583 [Lua] [17] = 1 (number)
20:24:38.583 [Lua] [18] = 0 (number)
20:24:38.583 [Lua] [19] = 1 (number)
20:24:38.583 [Lua] [20] = 0 (number)
20:24:38.583 [Lua] [21] = 1 (number)
20:24:38.583 [Lua] [22] = 0 (number)
20:24:38.583 [Lua] [23] = 4 (number)
20:24:38.583 [Lua] [24] = 5 (number)
20:24:38.583 [Lua] [25] = 1 (number)
20:24:38.583 [Lua] [26] = 0 (number)
20:24:38.583 [Lua]
20:24:38.583 [Lua]
20:24:38.583 [Lua] [1] = 646 (number)
20:24:38.583 [Lua] [2] = 98 (number)
20:24:38.583 [Lua] [3] = 128 (number)
20:24:38.583 [Lua] [4] = 105 (number)
20:24:38.583 [Lua] [5] = 97 (number)
20:24:38.583 [Lua] [6] = 453 (number)
20:24:38.583 [Lua] [7] = 548 (number)
20:24:38.583 [Lua] [8] = 125 (number)
20:24:38.583 [Lua] [9] = 92 (number)
20:24:38.583 [Lua] [10] = 110 (number)
20:24:38.583 [Lua] [11] = 116 (number)
20:24:38.583 [Lua] [12] = 534 (number)
20:24:38.583 [Lua] [13] = 117 (number)
20:24:38.583 [Lua] [14] = 102 (number)
20:24:38.583 [Lua] [15] = 84 (number)
20:24:38.583 [Lua] [16] = 126 (number)
20:24:38.583 [Lua] [17] = 114 (number)
20:24:38.583 [Lua] [18] = 115 (number)
20:24:38.583 [Lua] [19] = 120 (number)
20:24:38.583 [Lua] [20] = 538 (number)
20:24:38.583 [Lua] [21] = 124 (number)
20:24:38.583 [Lua] [22] = 537 (number)
20:24:38.583 [Lua] [23] = 109 (number)
20:24:38.583 [Lua] [24] = 133 (number)
20:24:38.583 [Lua] [25] = 545 (number)
20:24:38.583 [Lua] [26] = 544 (number)
20:24:38.583 [Lua] [27] = 94 (number)
20:24:38.583 [Lua] [28] = 107 (number)
20:24:38.583 [Lua] [29] = 529 (number)
20:24:38.583 [Lua] [30] = 90 (number)
20:24:38.583 [Lua] [31] = 95 (number)
20:24:38.583 [Lua] [32] = 454 (number)
20:24:38.583 [Lua] [33] = 108 (number)
20:24:38.583 [Lua] [34] = 264 (number)
20:24:38.583 [Lua] [35] = 475 (number)
20:24:38.583 [Lua] [36] = 261 (number)
20:24:38.583 [Lua] [37] = 319 (number)
20:24:38.583 [Lua] [38] = 464 (number)
20:24:38.583 [Lua] [39] = 478 (number)
20:24:38.583 [Lua] [40] = 493 (number)
20:24:38.583 [Lua] [41] = 469 (number)
20:24:38.583 [Lua] [42] = 260 (number)
20:24:38.583 [Lua] [43] = 494 (number)
20:24:38.583 [Lua] [44] = 322 (number)
20:24:38.583 [Lua] [45] = 246 (number)
20:24:38.583 [Lua] [46] = 479 (number)
20:24:38.583 [Lua] [47] = 311 (number)
20:24:38.583 [Lua] [48] = 324 (number)
20:24:38.583 [Lua] [49] = 306 (number)
20:24:38.583 [Lua] [50] = 244 (number)
20:24:38.583 [Lua] [51] = 317 (number)
20:24:38.583 [Lua] [52] = 487 (number)
20:24:38.583 [Lua] [53] = 481 (number)
20:24:38.583 [Lua] [54] = 297 (number)
20:24:38.583 [Lua] [55] = 474 (number)
20:24:38.583 [Lua] [56] = 490 (number)
20:24:38.583 [Lua] [57] = 309 (number)
20:24:38.583 [Lua] [58] = 438 (number)
20:24:38.583 [Lua] [59] = 476 (number)
20:24:38.583 [Lua] [60] = 344 (number)
20:24:38.583 [Lua] [61] = 466 (number)
20:24:38.583 [Lua] [62] = 473 (number)
20:24:38.583 [Lua] [63] = 436 (number)
20:24:38.583 [Lua] [64] = 296 (number)
20:24:38.583 [Lua] [65] = 265 (number)
20:24:38.583 [Lua] [66] = 313 (number)
20:24:38.583 [Lua] [67] = 477 (number)
20:24:38.583 [Lua] [68] = 467 (number)
20:24:38.583 [Lua] [69] = 310 (number)
20:24:38.584 [Lua] [70] = 263 (number)
20:24:38.584 [Lua] [71] = 484 (number)
20:24:38.584 [Lua] [72] = 471 (number)
20:24:38.584 [Lua] [73] = 302 (number)
20:24:38.584 [Lua] [74] = 495 (number)
20:24:38.584 [Lua] [75] = 315 (number)
20:24:38.584 [Lua] [76] = 465 (number)
20:24:38.584 [Lua] [77] = 314 (number)
20:24:38.584 [Lua] [78] = 283 (number)
20:24:38.584 [Lua] [79] = 316 (number)
20:24:38.584 [Lua] [80] = 266 (number)
20:24:38.584 [Lua] [81] = 255 (number)
20:24:38.584 [Lua] [82] = 463 (number)
20:24:38.584 [Lua] [83] = 672 (number)
20:24:38.584 [Lua] [84] = 666 (number)
20:24:38.584 [Lua] [85] = 668 (number)
20:24:38.584 [Lua] [86] = 662 (number)
20:24:38.584 [Lua] [87] = 680 (number)
20:24:38.584 [Lua] [88] = 678 (number)
20:24:38.584 [Lua] [89] = 676 (number)
20:24:38.584 [Lua] [90] = 670 (number)
20:24:38.584 [Lua] [91] = 694 (number)
20:24:38.584 [Lua] [92] = 698 (number)
20:24:38.584 [Lua] [93] = 658 (number)
20:24:38.584 [Lua] [94] = 682 (number)
20:24:38.584 [Lua] [95] = 664 (number)
20:24:38.584 [Lua] [96] = 674 (number)
20:24:38.584 [Lua] [97] = 456 (number)
20:24:38.584 [Lua] [98] = 455 (number)
20:24:38.584 [Lua] [99] = 532 (number)
20:24:38.584 [Lua] [100] = 531 (number)
20:24:38.584 [Lua] [101] = 530 (number)
20:24:38.584 [Lua]
20:24:38.585 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=708
20:24:38.585 [Lua] RemotePlayer:create_game_object( ) 708
20:24:38.605 [Lua] Assigning peer(110000111a28e63:1) to profile(3) career(1)
20:24:38.605 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000111a28e63) local_player_id(1) profile_index(3) career_index(1)
20:24:38.605 [Lua] Set lobby begin:
20:24:38.605 [Lua] Lobby data twitch_enabled = false
20:24:38.605 [Lua] Lobby data power_level = 835
20:24:38.605 [Lua] Lobby data unique_server_name = JayJay
20:24:38.606 [Lua] Lobby data host = 110000106697298
20:24:38.606 [Lua] Lobby data game_mode = 2
20:24:38.606 [Lua] Lobby data is_private = false
20:24:38.606 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:24:38.606 [Lua] Lobby data player_slot_1 = 0:0
20:24:38.606 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:24:38.606 [Lua] Lobby data quick_game = true
20:24:38.606 [Lua] Lobby data mechanism = adventure
20:24:38.606 [Lua] Lobby data matchmaking = true
20:24:38.606 [Lua] Lobby data num_players = 4
20:24:38.606 [Lua] Lobby data country_code = DE
20:24:38.606 [Lua] Lobby data difficulty = hardest
20:24:38.606 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:38.606 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:24:38.606 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:24:38.606 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:24:38.607 [Lua] Lobby data eac_authorized = true
20:24:38.607 [Lua] Set lobby end.
20:24:38.607 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010520f5fa | es:110000106697298
20:24:38.607 [Lua] [GameNetworkManager] destroying game object with go_id=74
20:24:38.607 [Lua] player (110000111a28e63,1) was put into party 1
20:24:38.607 [Lua] [GameNetworkManager] destroying game object with go_id=77
20:24:38.883 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:24:38.883 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
20:24:38.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:37 my_peer_id:110000106697298
20:24:38.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:37 my_peer_id:110000106697298
20:24:38.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:37 my_peer_id:110000106697298
20:24:38.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:37 my_peer_id:110000106697298
20:24:38.886 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
20:24:38.907 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:37 my_peer_id:110000106697298
20:24:38.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:24:38.907 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:24:38.907 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient, async-read,
20:24:38.907 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:24:38.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:24:38.907 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
20:24:38.907 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
20:24:38.907 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
20:24:38.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:24:38.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
20:24:39.930 [Lua] Set lobby begin:
20:24:39.930 [Lua] Lobby data twitch_enabled = false
20:24:39.930 [Lua] Lobby data power_level = 626
20:24:39.931 [Lua] Lobby data unique_server_name = JayJay
20:24:39.932 [Lua] Lobby data host = 110000106697298
20:24:39.932 [Lua] Lobby data game_mode = 2
20:24:39.933 [Lua] Lobby data is_private = false
20:24:39.933 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:24:39.933 [Lua] Lobby data player_slot_1 = 0:0
20:24:39.933 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:24:39.934 [Lua] Lobby data quick_game = true
20:24:39.934 [Lua] Lobby data mechanism = adventure
20:24:39.934 [Lua] Lobby data matchmaking = true
20:24:39.934 [Lua] Lobby data num_players = 4
20:24:39.934 [Lua] Lobby data country_code = DE
20:24:39.934 [Lua] Lobby data difficulty = hardest
20:24:39.934 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:39.935 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:24:39.935 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:24:39.935 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:24:39.935 [Lua] Lobby data eac_authorized = true
20:24:39.935 [Lua] Set lobby end.
20:24:40.074 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:40.537 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:24:41.045 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:41.541 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:24:44.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:24:44.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:24:44.290 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:24:44.943 [Lua] Set lobby begin:
20:24:44.943 [Lua] Lobby data twitch_enabled = false
20:24:44.943 [Lua] Lobby data power_level = 835
20:24:44.943 [Lua] Lobby data unique_server_name = JayJay
20:24:44.943 [Lua] Lobby data host = 110000106697298
20:24:44.944 [Lua] Lobby data game_mode = 2
20:24:44.944 [Lua] Lobby data is_private = false
20:24:44.944 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:24:44.944 [Lua] Lobby data player_slot_1 = 0:0
20:24:44.944 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:24:44.944 [Lua] Lobby data quick_game = true
20:24:44.944 [Lua] Lobby data mechanism = adventure
20:24:44.944 [Lua] Lobby data matchmaking = true
20:24:44.944 [Lua] Lobby data num_players = 4
20:24:44.944 [Lua] Lobby data country_code = DE
20:24:44.944 [Lua] Lobby data difficulty = hardest
20:24:44.944 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:24:44.944 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:24:44.945 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:24:44.945 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:24:44.945 [Lua] Lobby data eac_authorized = true
20:24:44.945 [Lua] Set lobby end.
20:24:45.964 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:24:45.964 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:24:45.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:24:48.915 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:24:48.915 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04
20:24:48.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
20:24:53.539 [Lua] [ChatManager][1]System: mischievous picked up a piece of Ravaged Art
20:24:53.586 [Lua] event horde ends!
20:24:55.301 [Lua] MUSIC: horde -> explore
20:24:55.732 [Lua] Mini patrol killed! 31
20:24:56.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:24:56.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:24:56.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:24:59.075 [Lua] [ChatManager][1]System: Emultra picked up a piece of Ravaged Art
20:24:59.136 [Lua] Horde killed: ?
20:25:01.670 [Lua] Horde killed: ?
20:25:08.823 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 1 1
20:25:10.933 [Lua] spawning mini patrol
20:25:15.614 [Lua] Init group template: mini_patrol
20:25:17.329 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
20:25:17.329 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
20:25:17.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:25:19.183 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:25:19.183 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
20:25:19.184 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
20:25:20.001 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
20:25:20.001 [Lua] [PackageManager] Force_load: wwise/throwing_axe
20:25:20.001 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
20:25:20.150 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
20:25:20.150 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
20:25:20.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
20:25:20.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
20:25:20.679 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
20:25:20.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:25:20.947 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:25:20.947 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
20:25:20.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
20:25:21.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
20:25:21.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
20:25:21.084 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
20:25:21.382 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:25:21.384 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=723
20:25:21.386 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64173913043478259) temporary_health_percentage (0.029565217391304348) melee slot ammo (1) ranged slot ammo (0.46666666666666667)
20:25:25.724 [Lua] Mini patrol killed! 32
20:25:26.705 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:25:26.706 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source.
20:25:35.217 [Lua] event horde ends!
20:25:40.131 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:40.537 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:40.557 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:25:41.064 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:41.111 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:25:41.528 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:25:41.955 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:42.521 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:25:45.722 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:25:45.745 [Lua] Spline already found!
20:25:45.823 [Lua] Init group template: spline_patrol
20:25:46.007 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:46.423 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:25:47.904 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:48.445 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:25:52.537 [Lua] spawning mini patrol
20:25:57.718 [Lua] Init group template: mini_patrol
20:25:59.460 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
20:25:59.460 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
20:25:59.481 [Lua] > starting new spline, using new navbot: standard , id: boss_14
20:25:59.524 [Lua] > continuing spline boss_14 index: 2 reties: 0
20:25:59.540 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.540 [Lua] > continuing spline boss_14 index: 3 reties: 0
20:25:59.558 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.558 [Lua] > continuing spline boss_14 index: 4 reties: 0
20:25:59.581 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.581 [Lua] > continuing spline boss_14 index: 5 reties: 0
20:25:59.602 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.602 [Lua] > continuing spline boss_14 index: 6 reties: 0
20:25:59.623 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.623 [Lua] > continuing spline boss_14 index: 7 reties: 0
20:25:59.644 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.644 [Lua] > continuing spline boss_14 index: 8 reties: 0
20:25:59.686 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.687 [Lua] > continuing spline boss_14 index: 9 reties: 0
20:25:59.707 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.707 [Lua] > continuing spline boss_14 index: 10 reties: 0
20:25:59.749 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.749 [Lua] > continuing spline boss_14 index: 11 reties: 0
20:25:59.776 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.776 [Lua] > continuing spline boss_14 index: 12 reties: 0
20:25:59.794 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.794 [Lua] > continuing spline boss_14 index: 13 reties: 0
20:25:59.814 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.814 [Lua] > continuing spline boss_14 index: 14 reties: 0
20:25:59.835 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.835 [Lua] > continuing spline boss_14 index: 15 reties: 0
20:25:59.856 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.856 [Lua] > continuing spline boss_14 index: 16 reties: 0
20:25:59.877 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.877 [Lua] > continuing spline boss_14 index: 17 reties: 0
20:25:59.897 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.897 [Lua] > continuing spline boss_14 index: 18 reties: 0
20:25:59.916 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.916 [Lua] > continuing spline boss_14 index: 19 reties: 0
20:25:59.937 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.937 [Lua] > continuing spline boss_14 index: 20 reties: 0
20:25:59.959 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:25:59.959 [Lua] > continuing spline boss_14 index: 21 reties: 0
20:26:00.001 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.001 [Lua] > continuing spline boss_14 index: 22 reties: 0
20:26:00.026 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.026 [Lua] > continuing spline boss_14 index: 23 reties: 0
20:26:00.069 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.069 [Lua] > continuing spline boss_14 index: 24 reties: 0
20:26:00.112 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.112 [Lua] > continuing spline boss_14 index: 25 reties: 0
20:26:00.131 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.131 [Lua] > continuing spline boss_14 index: 26 reties: 0
20:26:00.152 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.152 [Lua] > continuing spline boss_14 index: 27 reties: 0
20:26:00.173 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.173 [Lua] > continuing spline boss_14 index: 28 reties: 0
20:26:00.192 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.192 [Lua] > continuing spline boss_14 index: 29 reties: 0
20:26:00.210 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.210 [Lua] > continuing spline boss_14 index: 30 reties: 0
20:26:00.231 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.231 [Lua] > continuing spline boss_14 index: 31 reties: 0
20:26:00.249 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.384185791015625e-07 boss_14
20:26:00.249 [Lua] > continuing spline boss_14 index: 32 reties: 0
20:26:00.271 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_14
20:26:00.271 [Lua] > continuing spline boss_14 index: 33 reties: 0
20:26:00.290 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.290 [Lua] > continuing spline boss_14 index: 34 reties: 0
20:26:00.311 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.311 [Lua] > continuing spline boss_14 index: 35 reties: 0
20:26:00.328 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.328 [Lua] > continuing spline boss_14 index: 36 reties: 0
20:26:00.347 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.347 [Lua] > continuing spline boss_14 index: 37 reties: 0
20:26:00.369 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_14
20:26:00.369 [Lua] > spline completed boss_14 reties: 0
20:26:00.774 [Lua] Init group template: spline_patrol
20:26:08.360 [Lua] Time for new HOOORDE! multi_first_wave
20:26:08.360 [Lua] horde requested: vector_blob
20:26:08.360 [Lua] wants to spawn ahead within distance: 60
20:26:08.360 [Lua] horde crated with id 36 of type vector_blob
20:26:08.360 [Lua] managed to spawn 28/28 horde enemies
20:26:08.360 [Lua] vector blob horde has started
20:26:08.371 [Lua] MUSIC: explore -> pre_horde
20:26:08.390 [Lua] MUSIC: pre_horde -> horde
20:26:08.949 [Lua] Init group template: horde
20:26:12.527 [Lua] Mini patrol killed! 34
20:26:12.600 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:13.011 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:13.977 [Lua] spawning mini patrol
20:26:16.971 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:26:17.058 [Lua] event horde ends!
20:26:17.527 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:17.532 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:26:17.533 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
20:26:17.606 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:17.728 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:26:17.728 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:26:17.728 [Lua] horde requested: vector_blob
20:26:17.728 [Lua] wants to spawn ahead within distance: 60
20:26:17.728 [Lua] horde crated with id 38 of type vector_blob
20:26:17.728 [Lua] managed to spawn 28/28 horde enemies
20:26:17.728 [Lua] vector blob horde has started
20:26:17.943 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:26:18.008 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:18.664 [Lua] Init group template: horde
20:26:19.156 [Lua] Init group template: mini_patrol
20:26:19.249 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:19.748 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:27.906 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:28.232 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:26:28.923 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:29.188 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:29.279 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:26:29.945 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:38.307 [Lua] event horde ends!
20:26:40.278 [Lua] Horde killed: ?
20:26:41.074 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:41.599 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:43.534 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:44.099 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:49.154 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:49.807 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:49.984 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:50.398 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:51.993 [Lua] Mini patrol killed! 37
20:26:53.705 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:53.875 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:54.079 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:26:54.380 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:54.967 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:55.386 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:55.903 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:26:56.412 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:26:57.141 [Lua] MUSIC: horde -> explore
20:26:59.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:26:59.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:26:59.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:26:59.963 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:00.374 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:00.558 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:01.070 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:01.201 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:01.619 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:01.809 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:02.210 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:02.458 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:02.890 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:03.721 [Lua] Horde killed: ?
20:27:06.110 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:06.712 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:06.955 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:07.152 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:07.281 [Lua] HORDE: last wave, reset to standard horde delay
20:27:07.281 [Lua] Time for new HOOORDE! multi_last_wave
20:27:07.281 [Lua] horde requested: vector_blob
20:27:07.281 [Lua] wants to spawn ahead within distance: 60
20:27:07.281 [Lua] horde crated with id 39 of type vector_blob
20:27:07.281 [Lua] managed to spawn 33/33 horde enemies
20:27:07.281 [Lua] vector blob horde has started
20:27:07.293 [Lua] MUSIC: explore -> pre_horde
20:27:07.360 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:07.796 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:07.952 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:08.118 [Lua] Init group template: horde
20:27:08.468 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:08.596 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:08.672 [Lua] fence jumping
20:27:09.017 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:09.736 [Lua] ready to jump failed
20:27:12.997 [Lua] MUSIC: pre_horde -> horde
20:27:16.677 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617
20:27:16.679 [Lua] [GameNetworkManager] destroying game object with go_id=240
20:27:16.794 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:17.266 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:17.418 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:17.889 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:22.871 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 700951 0
20:27:28.648 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 701911 0
20:27:33.880 [Lua] MUSIC: horde -> explore
20:27:34.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:27:34.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:27:34.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:27:34.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:27:37.834 [Lua] Horde killed: ?
20:27:41.749 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:27:41.751 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=843
20:27:41.752 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9291338324546814)
20:27:50.164 [Lua] spawning mini patrol
20:27:52.452 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:52.970 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:27:54.737 [Lua] Init group template: mini_patrol
20:27:58.268 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 7
20:28:09.255 [Lua] Mini patrol killed! 40
20:28:12.391 [Lua] spawning mini patrol
20:28:12.447 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:28:12.466 [Lua] Spline already found!
20:28:12.519 [Lua] Init group template: spline_patrol
20:28:14.393 [Lua] event horde ends!
20:28:15.131 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:28:15.132 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
20:28:17.511 [Lua] Init group template: mini_patrol
20:28:21.796 [Lua] Override Player Respawning event true
20:28:21.826 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:28:21.827 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
20:28:24.456 [Lua] Mini patrol killed! 41
20:28:24.629 [Flow] Current State:Greater
20:28:24.630 [Flow] Current State:1
20:28:25.417 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:25.730 [Flow] Current State:Greater
20:28:25.730 [Flow] Current State:2
20:28:26.638 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:28:26.830 [Flow] Current State:Greater
20:28:26.831 [Flow] Current State:3
20:28:27.062 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:28:28.003 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:28:28.070 [Flow] Current State:Greater
20:28:28.070 [Flow] Current State:4
20:28:29.166 [Flow] Barricade: Open
20:28:29.166 [Flow] Current State:Greater
20:28:29.166 [Flow] Completely Broken
20:28:29.167 [Flow] Current State:5
20:28:29.168 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:28:29.168 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:28:29.218 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
20:28:29.981 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_pacing_off
20:28:36.715 [Lua] event horde ends!
20:28:38.985 [Lua] [ChatManager][1]System: Grumli discarded a Tome
20:28:41.621 [Lua] [ChatManager][1]System: Grumli picked up a Tome
20:28:43.006 [Lua] [ChatManager][1]System: Grumli discarded a Tome
20:28:44.451 [Lua] [ChatManager][1]System: Grumli picked up a Tome
20:28:47.797 [Lua] [ChatManager][1]System: mischievous picked up a piece of Ravaged Art
20:29:03.773 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:29:03.773 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:29:03.796 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_start
20:29:03.876 [Lua] MUSIC: explore -> pre_horde
20:29:13.994 [Lua] MUSIC: pre_horde -> horde
20:29:17.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:29:17.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:29:17.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:29:18.509 [Flow] Current State:Greater
20:29:18.510 [Flow] Current State:1
20:29:18.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:29:20.132 [Flow] Current State:Greater
20:29:20.132 [Flow] Current State:2
20:29:22.592 [Flow] Current State:Greater
20:29:22.592 [Flow] Current State:3
20:29:24.025 [Flow] Current State:Greater
20:29:24.025 [Flow] Current State:4
20:29:25.142 [Flow] Barricade: Open
20:29:25.143 [Flow] Current State:Greater
20:29:25.143 [Flow] Completely Broken
20:29:25.144 [Flow] Current State:5
20:29:25.145 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:29:25.145 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:29:25.185 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
20:29:28.250 [Lua] event horde ends!
20:29:28.283 [Lua] MUSIC: horde -> explore
20:29:34.637 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:35.217 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:35.715 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:36.371 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:36.371 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:36.959 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:36.959 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:37.577 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:37.600 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:38.205 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:42.913 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right
20:29:42.913 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop
20:29:42.913 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right
20:29:42.998 [Lua] MUSIC: explore -> pre_horde
20:29:43.021 [Lua] MUSIC: pre_horde -> horde
20:29:44.060 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:44.701 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:44.730 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:45.295 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:45.354 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:45.938 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:46.132 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:46.646 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:50.688 [Flow] Current State:Greater
20:29:50.690 [Flow] Current State:1
20:29:50.803 [Flow] Current State:Greater
20:29:50.803 [Flow] Current State:1
20:29:52.785 [Flow] Current State:Greater
20:29:52.785 [Flow] Current State:2
20:29:54.039 [Flow] Current State:Greater
20:29:54.039 [Flow] Current State:3
20:29:54.333 [Flow] Current State:Greater
20:29:54.334 [Flow] Current State:2
20:29:55.467 [Flow] Current State:Greater
20:29:55.467 [Flow] Current State:4
20:29:56.550 [Flow] Barricade: Open
20:29:56.550 [Flow] Current State:Greater
20:29:56.550 [Flow] Completely Broken
20:29:56.551 [Flow] Current State:5
20:29:56.554 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:29:56.554 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:29:56.614 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
20:29:57.351 [Flow] Current State:Greater
20:29:57.352 [Flow] Current State:3
20:29:58.492 [Flow] Current State:Greater
20:29:58.493 [Flow] Current State:4
20:29:58.664 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:59.284 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:59.314 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:59.893 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:29:59.919 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:00.298 [Flow] Destructible interactable planks 01Started
20:30:00.474 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:00.523 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 5 size: 64 action: follow
20:30:00.553 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:01.163 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:01.163 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:01.465 [Flow] Current State:Rebuilt
20:30:01.465 [Flow] Current State:3
20:30:01.670 [Flow] Trying to trigger effect on: fx_07
20:30:01.670 [Flow] Trying to trigger effect on: fx_08
20:30:01.756 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:02.312 [Flow] Destructible interactable planks 01Fail
20:30:03.271 [Flow] Current State:Greater
20:30:03.272 [Flow] Current State:4
20:30:04.868 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 62 action: follow
20:30:06.205 [Flow] Barricade: Open
20:30:06.205 [Flow] Current State:Greater
20:30:06.205 [Flow] Completely Broken
20:30:06.206 [Flow] Current State:5
20:30:06.208 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:30:06.208 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:30:06.270 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
20:30:06.648 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:07.229 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:07.269 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:07.272 [Lua] event horde ends!
20:30:07.272 [Lua] event horde ends!
20:30:07.311 [Lua] event horde ends!
20:30:07.311 [Lua] event horde ends!
20:30:07.311 [Lua] event horde ends!
20:30:07.363 [Lua] MUSIC: horde -> explore
20:30:07.855 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:07.892 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:08.020 [Flow] Current State:Greater
20:30:08.021 [Flow] Current State:1
20:30:08.445 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:08.502 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:09.043 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:09.166 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:09.778 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:09.951 [Flow] Current State:Greater
20:30:09.952 [Flow] Current State:2
20:30:12.179 [Flow] Current State:Greater
20:30:12.180 [Flow] Current State:3
20:30:13.425 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid
20:30:13.602 [Lua] MUSIC: explore -> pre_horde
20:30:13.641 [Lua] MUSIC: pre_horde -> horde
20:30:13.795 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:14.442 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:14.484 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:15.101 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:15.102 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:15.269 [Flow] Current State:Greater
20:30:15.269 [Flow] Current State:4
20:30:15.740 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:15.741 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:16.355 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:16.396 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:17.057 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:18.684 [Flow] Barricade: Open
20:30:18.684 [Flow] Current State:Greater
20:30:18.684 [Flow] Completely Broken
20:30:18.685 [Flow] Current State:5
20:30:18.688 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:30:18.688 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[c8ee466f92e99dc5]']"]
20:30:18.768 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d8f3798fb5fae1fe]']"]
20:30:21.188 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:21.838 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:21.883 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:22.483 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:22.483 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:23.168 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:23.168 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:23.767 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:23.768 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:24.418 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:27.696 [Lua] Destroying unit since outside mesh or world
20:30:28.431 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:29.155 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:29.258 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:29.786 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:29.786 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:30.394 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:30.441 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:31.023 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:31.125 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:31.761 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:37.657 [Lua] event horde ends!
20:30:37.720 [Lua] MUSIC: horde -> explore
20:30:39.145 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:39.891 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:40.536 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:41.303 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:41.753 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:42.402 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:42.600 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:43.028 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:43.290 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:43.877 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:48.444 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:49.084 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:49.195 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:49.671 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:49.711 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:50.346 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:50.346 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:50.982 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:51.062 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:51.657 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:55.906 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:56.532 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:56.897 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:57.164 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:57.537 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:57.723 [Lua] TerrorEventMixer.start_random_event: dlc_bogenhafen_slum_event_spice_random -> dlc_bogenhafen_slum_event_spice_right
20:30:57.723 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_loop
20:30:57.723 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_right
20:30:57.723 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_spice_mid
20:30:57.788 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:57.831 [Lua] MUSIC: explore -> pre_horde
20:30:57.860 [Lua] MUSIC: pre_horde -> horde
20:30:58.020 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:58.361 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:30:58.536 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:30:59.172 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:04.420 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:04.977 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:05.146 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:05.629 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:05.905 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:06.288 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:06.331 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:06.903 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:07.119 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:07.730 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:13.588 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:14.144 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:14.233 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:14.776 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:14.844 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:15.446 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:15.477 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:16.075 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:16.128 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:31:16.669 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:31:17.583 [Lua] Override Player Respawning event false
20:31:17.583 [Lua] Override Player Respawning after_event true
20:31:17.593 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_event_end_loop
20:31:18.906 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 75 action: fallback_idle
20:31:21.923 [Lua] event horde ends!
20:31:21.923 [Lua] event horde ends!
20:31:21.972 [Lua] event horde ends!
20:31:21.972 [Lua] event horde ends!
20:31:21.972 [Lua] event horde ends!
20:31:22.011 [Lua] event horde ends!
20:31:29.926 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 66 size: 99 action: follow
20:31:29.926 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 70 size: 98 action: follow
20:31:31.209 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 101 action: follow
20:31:33.751 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 71 size: 110 action: follow
20:31:37.407 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 72 size: 119 action: follow
20:31:39.010 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 57 size: 118 action: follow
20:31:41.538 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 113 action: follow
20:31:41.574 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 19 size: 112 action: follow
20:31:41.979 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 74 size: 111 action: follow
20:31:42.034 [Lua] event horde ends!
20:31:42.078 [Lua] event horde ends!
20:31:42.154 [Lua] MUSIC: horde -> explore
20:31:42.885 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 60 size: 110 action: follow
20:31:43.993 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 109 action: follow
20:31:44.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:31:44.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 4189091
20:31:45.400 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 32 size: 108 action: follow
20:31:45.468 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 107 action: fallback_idle
20:31:45.607 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 73 size: 106 action: follow
20:31:45.809 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 104 size: 105 action: nil
20:31:45.943 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 28 size: 104 action: follow
20:31:46.891 [Flow] 1
20:31:46.891 [Flow] 2
20:31:46.892 [Flow] 3
20:31:46.977 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 65 size: 103 action: follow
20:31:47.030 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
20:31:47.519 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 41 size: 102 action: follow
20:31:47.664 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 67 size: 101 action: follow
20:32:00.583 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 90 action: follow
20:32:02.624 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 51 size: 88 action: follow
20:32:02.624 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 56 size: 87 action: follow
20:32:03.439 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 86 action: follow
20:32:03.681 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 5 size: 85 action: follow
20:32:03.896 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 84 action: follow
20:32:04.119 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 8 size: 83 action: fallback_idle
20:32:04.187 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 82 action: follow
20:32:04.955 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 84 action: follow
20:32:05.032 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 25 size: 83 action: follow
20:32:05.081 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 82 action: follow
20:32:05.257 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 74 size: 81 action: follow
20:32:05.819 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 34 size: 80 action: follow
20:32:05.911 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 55 size: 79 action: follow
20:32:06.060 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 80 action: follow
20:32:06.356 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 53 size: 79 action: follow
20:32:06.591 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 17 size: 78 action: follow
20:32:07.089 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 78 action: fallback_idle
20:32:07.822 [Lua] TerrorEventMixer.stop_event: dlc_bogenhafen_slum_event_end_loop
20:32:07.839 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_on
20:32:08.893 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 86 action: follow
20:32:09.096 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 85 action: follow
20:32:09.278 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 84 action: follow
20:32:09.750 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 48 size: 84 action: fallback_idle
20:32:09.774 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 55 size: 83 action: follow
20:32:09.986 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 12 size: 82 action: follow
20:32:09.986 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 14 size: 81 action: nil
20:32:10.249 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 68 size: 80 action: follow
20:32:10.562 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 57 size: 79 action: follow
20:32:11.465 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 24 size: 78 action: follow
20:32:11.465 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 77 action: follow
20:32:11.816 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 76 action: fallback_idle
20:32:12.123 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 75 action: follow
20:32:12.156 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 74 action: follow
20:32:12.182 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 31 size: 73 action: follow
20:32:12.259 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 72 action: follow
20:32:12.402 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 71 action: follow
20:32:12.516 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 70 action: follow
20:32:12.541 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 69 action: follow
20:32:12.627 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 58 size: 68 action: follow
20:32:12.729 [Lua] Destroying unit - ai got stuck breed: chaos_marauder_with_shield index: 13 size: 67 action: follow
20:32:12.789 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 66 action: follow
20:32:13.151 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:32:13.216 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 65 action: follow
20:32:13.485 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 64 action: follow
20:32:13.485 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 11 size: 63 action: follow
20:32:13.987 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 62 action: follow
20:32:14.045 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 33 size: 61 action: fallback_idle
20:32:14.582 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 60 action: follow
20:32:14.663 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 59 action: follow
20:32:14.771 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 19 size: 57 action: follow
20:32:14.794 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 56 action: follow
20:32:15.525 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 6 size: 55 action: follow
20:32:15.666 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 39 size: 54 action: fallback_idle
20:32:15.694 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:32:15.726 [Lua] Spline already found!
20:32:15.787 [Lua] Init group template: spline_patrol
20:32:15.911 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 33 size: 56 action: follow
20:32:17.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:32:17.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:32:17.501 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:32:19.412 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:32:19.436 [Lua] Spline already found!
20:32:19.542 [Lua] Init group template: spline_patrol
20:32:21.263 [Lua] Override Player Respawning after_event false
20:32:22.547 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:23.435 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:24.303 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:25.201 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:25.729 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:26.388 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:27.851 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:28.058 [Lua] spawning mini patrol
20:32:28.542 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:28.849 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:29.321 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:32.624 [Lua] Init group template: mini_patrol
20:32:33.418 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:33.854 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:35.177 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:35.771 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:35.932 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:36.587 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:36.654 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:37.160 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:42.685 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:44.228 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:49.373 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:49.740 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:32:50.304 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:50.633 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:32:51.251 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:51.536 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 24
20:32:51.584 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:32:51.929 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:52.172 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:52.263 [Lua] event horde ends!
20:32:52.282 [Lua] spawning mini patrol
20:32:52.557 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:32:52.623 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:53.000 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:53.745 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:54.071 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:54.288 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:54.464 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:32:54.527 [Lua] Mini patrol killed! 45
20:32:54.823 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:55.360 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:32:56.019 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:32:56.920 [Lua] Init group template: mini_patrol
20:33:01.194 [Lua] Time for new HOOORDE! multi_first_wave
20:33:01.194 [Lua] horde requested: vector_blob
20:33:01.194 [Lua] wants to spawn ahead within distance: 60
20:33:01.194 [Lua] horde crated with id 47 of type vector_blob
20:33:01.195 [Lua] managed to spawn 27/27 horde enemies
20:33:01.195 [Lua] vector blob horde has started
20:33:01.205 [Lua] MUSIC: explore -> pre_horde
20:33:01.230 [Lua] MUSIC: pre_horde -> horde
20:33:01.847 [Lua] Init group template: horde
20:33:02.975 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:03.364 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:33:03.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:33:03.908 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:04.232 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:33:04.996 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:05.351 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:33:05.377 [Lua] Coordinated attack!
20:33:05.565 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:05.949 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:33:08.419 [Lua] Mini patrol killed! 46
20:33:10.223 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:33:10.223 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:33:10.223 [Lua] horde requested: vector_blob
20:33:10.223 [Lua] wants to spawn ahead within distance: 60
20:33:10.223 [Lua] horde crated with id 48 of type vector_blob
20:33:10.223 [Lua] managed to spawn 29/29 horde enemies
20:33:10.223 [Lua] vector blob horde has started
20:33:10.853 [Lua] Init group template: horde
20:33:11.393 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:11.900 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:33:13.371 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 74
20:33:14.519 [Lua] spawning mini patrol
20:33:16.523 [Lua] event horde ends!
20:33:19.108 [Lua] Init group template: mini_patrol
20:33:28.942 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:33:31.408 [Lua] HORDE: last wave, reset to standard horde delay
20:33:31.408 [Lua] Time for new HOOORDE! multi_last_wave
20:33:31.408 [Lua] horde requested: vector_blob
20:33:31.408 [Lua] wants to spawn behind within distance: 60
20:33:31.408 [Lua] horde crated with id 50 of type vector_blob
20:33:31.409 [Lua] managed to spawn 31/31 horde enemies
20:33:31.409 [Lua] vector blob horde has started
20:33:32.378 [Lua] Init group template: horde
20:33:33.524 [Lua] Horde killed: ?
20:33:33.588 [Lua] Mini patrol killed! 49
20:33:35.010 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:35.375 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:33:35.959 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:36.393 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:33:36.902 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:37.328 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:33:38.676 [Lua] event horde ends!
20:33:48.248 [Lua] Horde killed: ?
20:33:51.566 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 38 action: fallback_idle
20:33:51.943 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:33:52.482 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:33:52.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 205 will change to a manual source.
20:33:53.302 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:54.218 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:33:54.443 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:33:54.500 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:55.134 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:33:57.534 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:57.941 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:33:58.474 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:33:58.850 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:34:01.720 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
20:34:02.662 [Lua] [ChatManager][1]System: mischievous picked up a Grimoire
20:34:03.066 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:03.414 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:34:05.576 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:05.951 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:34:06.455 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:06.496 [Lua] MUSIC: horde -> explore
20:34:06.883 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:34:07.402 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:07.754 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:34:07.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:34:07.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:34:07.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:34:08.052 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:08.465 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:34:13.358 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:13.751 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:13.923 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:34:14.192 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:34:15.407 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:15.788 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:34:16.283 [Lua] Coordinated attack!
20:34:23.462 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:34:23.569 [Lua] Horde killed: ?
20:34:23.873 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:34:40.733 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:34:40.751 [Lua] Spline already found!
20:34:40.825 [Lua] Init group template: spline_patrol
20:34:59.952 [Lua] [ChatManager][1]System: JayJay discarded a Tome
20:35:02.691 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:03.160 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:35:05.560 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:06.025 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:35:08.130 [Lua] spawning mini patrol
20:35:10.345 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:35:12.690 [Lua] Init group template: mini_patrol
20:35:26.784 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
20:35:32.409 [Lua] event horde ends!
20:35:32.413 [Lua] Mini patrol killed! 52
20:35:32.432 [Lua] spawning mini patrol
20:35:37.044 [Lua] Init group template: mini_patrol
20:35:39.452 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:39.939 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:35:43.497 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:43.931 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:35:44.431 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:44.791 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:35:49.123 [Lua] Mini patrol killed! 53
20:35:50.711 [Lua] fence jumping
20:35:50.988 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 3 12
20:35:52.126 [Lua] ready to jump failed
20:35:52.477 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:35:52.498 [Lua] Spline already found!
20:35:52.548 [Lua] Init group template: spline_patrol
20:35:53.187 [Lua] ready to jump failed
20:35:55.337 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 7 14
20:35:55.357 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 2 13
20:35:55.806 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 12
20:35:56.461 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:56.596 [Lua] event horde ends!
20:35:57.355 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:35:57.620 [Lua] spawning mini patrol
20:35:57.836 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:58.672 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:36:02.834 [Lua] Init group template: mini_patrol
20:36:06.657 [Lua] [ChatManager][1]System: mischievous picked up a Tome
20:36:16.569 [Lua] Mini patrol killed! 55
20:36:16.770 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:17.624 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:36:18.851 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:19.871 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:36:20.773 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:21.784 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:36:21.890 [Lua] event horde ends!
20:36:24.902 [Lua] Time for new HOOORDE! multi_first_wave
20:36:24.902 [Lua] horde requested: vector_blob
20:36:24.902 [Lua] wants to spawn ahead within distance: 60
20:36:24.902 [Lua] horde crated with id 56 of type vector_blob
20:36:24.902 [Lua] managed to spawn 32/32 horde enemies
20:36:24.902 [Lua] vector blob horde has started
20:36:24.910 [Lua] MUSIC: explore -> pre_horde
20:36:25.667 [Lua] Init group template: horde
20:36:29.069 [Lua] MUSIC: pre_horde -> horde
20:36:32.423 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:36:36.337 [Lua] spawning mini patrol
20:36:41.543 [Lua] Init group template: mini_patrol
20:36:45.538 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:36:45.538 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:36:45.538 [Lua] horde requested: vector_blob
20:36:45.538 [Lua] wants to spawn ahead within distance: 60
20:36:45.538 [Lua] horde crated with id 58 of type vector_blob
20:36:45.538 [Lua] managed to spawn 26/26 horde enemies
20:36:45.538 [Lua] vector blob horde has started
20:36:46.272 [Lua] Init group template: horde
20:36:51.472 [Lua] Horde killed: ?
20:36:57.464 [Lua] Mini patrol killed! 57
20:36:57.725 [Lua] HORDE: last wave, reset to standard horde delay
20:36:57.725 [Lua] Time for new HOOORDE! multi_last_wave
20:36:57.725 [Lua] horde requested: vector_blob
20:36:57.725 [Lua] wants to spawn behind within distance: 60
20:36:57.725 [Lua] horde crated with id 59 of type vector_blob
20:36:57.725 [Lua] managed to spawn 30/30 horde enemies
20:36:57.725 [Lua] vector blob horde has started
20:36:57.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:36:58.469 [Lua] Init group template: horde
20:36:59.708 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 50
20:37:00.563 [Lua] event horde ends!
20:37:04.021 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:04.128 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:04.433 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:04.508 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:37:05.791 [Lua] Horde killed: ?
20:37:10.204 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:37:10.226 [Lua] Spline already found!
20:37:10.285 [Lua] Init group template: spline_patrol
20:37:11.219 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:12.201 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:12.530 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:13.445 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:13.783 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:14.664 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:15.047 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:15.633 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:19.935 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:20.541 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:20.541 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:21.064 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:21.179 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:21.718 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:21.788 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:22.285 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:23.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:37:23.688 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 786156 0
20:37:26.369 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:26.794 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:28.538 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:37:28.538 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:37:34.032 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:34.032 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:35.249 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010520f5fa
20:37:35.251 [Lua] [GameNetworkManager] destroying game object with go_id=572
20:37:39.527 [Lua] MUSIC: horde -> explore
20:37:39.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:37:39.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:37:39.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:37:41.029 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617
20:37:41.030 [Lua] [GameNetworkManager] destroying game object with go_id=843
20:37:55.764 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:56.145 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:56.442 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:56.732 [Lua] Coordinated attack!
20:37:56.948 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:37:57.424 [Lua] Horde killed: ?
20:38:00.485 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:00.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=242
20:38:00.487 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:38:03.170 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:03.171 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=186
20:38:03.173 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9291338324546814)
20:38:06.304 [Lua] spawning mini patrol
20:38:11.412 [Lua] Init group template: mini_patrol
20:38:15.053 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:38:15.073 [Lua] Spline already found!
20:38:15.124 [Lua] Init group template: spline_patrol
20:38:20.413 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
20:38:20.539 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:38:20.557 [Lua] Spline already found!
20:38:20.628 [Lua] Init group template: spline_patrol
20:38:22.713 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:23.378 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:38:23.521 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:23.984 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:38:24.766 [Lua] Override Player Respawning gauntlet_pre_event true
20:38:29.452 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 214 will change to a manual source.
20:38:30.609 [Lua] event horde ends!
20:38:31.087 [Lua] Mini patrol killed! 61
20:38:39.848 [Lua] spawning mini patrol
20:38:40.191 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xc17f4, position: 0
20:38:44.886 [Lua] Init group template: mini_patrol
20:38:53.115 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:38:53.115 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:38:54.414 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:54.781 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:38:55.048 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:55.455 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:38:55.651 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:55.963 [Lua] Time for new HOOORDE! multi_first_wave
20:38:55.963 [Lua] horde requested: vector_blob
20:38:55.963 [Lua] wants to spawn ahead within distance: 60
20:38:55.963 [Lua] horde crated with id 65 of type vector_blob
20:38:55.963 [Lua] managed to spawn 28/28 horde enemies
20:38:55.963 [Lua] vector blob horde has started
20:38:55.974 [Lua] MUSIC: explore -> pre_horde
20:38:56.002 [Lua] MUSIC: pre_horde -> horde
20:38:56.285 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:38:56.677 [Lua] Init group template: horde
20:38:58.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:39:00.815 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:39:00.816 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:39:04.065 [Lua] event horde ends!
20:39:14.237 [Lua] spawning mini patrol
20:39:19.253 [Lua] Init group template: mini_patrol
20:39:23.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:39:27.767 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:28.448 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:39:36.460 [Lua] spawning mini patrol
20:39:36.872 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:39:36.872 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:39:36.872 [Lua] horde requested: vector_blob
20:39:36.872 [Lua] wants to spawn ahead within distance: 60
20:39:36.872 [Lua] horde crated with id 68 of type vector_blob
20:39:36.872 [Lua] managed to spawn 32/32 horde enemies
20:39:36.872 [Lua] vector blob horde has started
20:39:37.138 [Lua] Mini patrol killed! 64
20:39:37.891 [Lua] Init group template: horde
20:39:37.915 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:39:38.428 [Lua] event horde ends!
20:39:41.561 [Lua] Init group template: mini_patrol
20:39:42.668 [Lua] Mini patrol killed! 66
20:39:44.946 [Lua] Horde killed: ?
20:39:49.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:39:49.211 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:49.599 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:39:59.349 [Lua] HORDE: last wave, reset to standard horde delay
20:39:59.349 [Lua] Time for new HOOORDE! multi_last_wave
20:39:59.349 [Lua] horde requested: vector_blob
20:39:59.349 [Lua] wants to spawn ahead within distance: 60
20:39:59.349 [Lua] horde crated with id 69 of type vector_blob
20:39:59.349 [Lua] managed to spawn 31/31 horde enemies
20:39:59.349 [Lua] vector blob horde has started
20:40:00.335 [Lua] Init group template: horde
20:40:00.362 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:40:00.490 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:40:00.491 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 197 will change to a manual source.
20:40:00.581 [Lua] event horde ends!
20:40:02.233 [Lua] Horde killed: ?
20:40:03.952 [Lua] Mini patrol killed! 67
20:40:09.328 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:09.736 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:40:12.761 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1044609
20:40:13.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1100863
20:40:13.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 1100863
20:40:18.357 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 10 size: 36 action: skulk_approach
20:40:22.192 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:40:22.193 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:40:23.003 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 71207
20:40:24.021 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:24.352 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:40:25.156 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:40:25.156 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:40:36.419 [Lua] MUSIC: horde -> explore
20:40:36.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:40:36.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:40:36.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x94e60, position: 0
20:40:39.704 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:40.920 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:40:41.106 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:41.929 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:40:47.961 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:48.253 [Lua] Horde killed: ?
20:40:48.545 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:40:48.962 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:50.101 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:40:51.123 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 3
20:41:22.478 [Lua] [ChatManager][1]System: JayJay discarded a Tome
20:41:25.368 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:41:34.145 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:41:34.145 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 207 will change to a manual source.
20:41:40.788 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:41:40.789 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
20:41:45.241 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:41:45.241 [Lua] pacing=default
20:41:45.241 [Lua] locked_func_name=beastmen
20:41:45.241 [Lua] roaming=nil
20:41:45.241 [Lua] specials=skaven_beastmen
20:41:45.241 [Lua] debug_color=orange
20:41:45.241 [Lua] pack_spawning=skaven_beastmen
20:41:45.241 [Lua] contained_breeds=nil
20:41:45.241 [Lua] disabled=false
20:41:45.241 [Lua] boss=skaven_beastmen
20:41:45.241 [Lua] horde=beastmen
20:41:45.241 [Lua] name=skaven_beastmen
20:41:45.241 [Lua] intensity=default
20:41:45.241 [Lua] ---
20:41:46.460 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:41:47.632 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:47.837 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:48.142 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:41:48.237 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:41:50.387 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:50.969 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:41:56.475 [Lua] spawning mini patrol
20:41:59.798 [Lua] [ChatManager][1]System: Grumli discarded a Tome
20:42:02.233 [Lua] Init group template: mini_patrol
20:42:06.419 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 816422 0
20:42:06.607 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:06.958 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:42:11.117 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:11.682 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:42:11.959 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:12.499 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:42:12.649 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:13.145 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:13.395 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:42:13.462 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:42:20.188 [Lua] Coordinated attack!
20:42:20.356 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:20.617 [Lua] event horde ends!
20:42:20.668 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:20.762 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:42:21.097 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:42:23.038 [Lua] Mini patrol killed! 70
20:42:29.399 [Lua] Time for new HOOORDE! multi_first_wave
20:42:29.399 [Lua] horde requested: vector_blob
20:42:29.399 [Lua] wants to spawn ahead within distance: 60
20:42:29.399 [Lua] horde crated with id 71 of type vector_blob
20:42:29.399 [Lua] managed to spawn 19/19 horde enemies
20:42:29.399 [Lua] vector blob horde has started
20:42:29.409 [Lua] MUSIC: explore -> pre_horde
20:42:29.836 [Lua] Init group template: horde
20:42:35.235 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_pacing_off
20:42:35.235 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_disable_kick
20:42:36.074 [Lua] [ChatManager][1]System: mischievous picked up a Tome
20:42:36.898 [Lua] MUSIC: pre_horde -> horde
20:42:43.548 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:43.642 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_01
20:42:44.083 [Flow] wtf am I doig here
20:42:44.182 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:42:44.761 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:45.068 [Lua] Override Player Respawning gauntlet_pre_event false
20:42:45.068 [Lua] Override Player Respawning gauntlet_after_event true
20:42:45.474 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:42:46.012 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:46.506 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:42:47.410 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:42:47.411 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:42:49.044 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.044 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.044 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.044 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.106 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.106 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.106 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.106 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.226 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.226 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:49.266 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:42:49.266 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:42:51.291 [SteamVoipClient] select_out(110000106697298, on)
20:42:51.291 [SteamVoipClient] select_out(110000111a28e63, on)
20:42:52.668 [SteamVoipClient] select_out(110000106697298, off)
20:42:52.668 [SteamVoipClient] select_out(110000111a28e63, off)
20:42:53.964 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:53.964 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:53.964 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:53.964 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:53.989 [SteamVoipClient] select_out(110000106697298, on)
20:42:53.989 [SteamVoipClient] select_out(110000111a28e63, on)
20:42:54.555 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:54.555 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:54.555 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:54.555 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:55.051 [SteamVoipClient] select_out(110000106697298, off)
20:42:55.051 [SteamVoipClient] select_out(110000111a28e63, off)
20:42:55.558 [SteamVoipClient] select_out(110000106697298, on)
20:42:55.558 [SteamVoipClient] select_out(110000111a28e63, on)
20:42:56.856 [SteamVoipClient] select_out(110000106697298, off)
20:42:56.856 [SteamVoipClient] select_out(110000111a28e63, off)
20:42:59.131 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.131 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.131 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.131 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.206 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.206 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.206 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.206 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.349 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.349 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.349 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.349 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.350 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.350 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.421 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.421 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.421 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.421 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.570 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.645 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.645 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.645 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.645 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.685 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.685 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.685 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.685 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.761 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.761 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.761 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.761 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.801 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.802 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.914 warning: [Physics] Create Actor: Shape density varies. Using average.
20:42:59.914 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.525 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.525 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.525 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.525 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.600 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.600 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.600 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.600 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.747 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:01.747 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:04.235 [SteamVoipClient] select_out(110000106697298, on)
20:43:04.235 [SteamVoipClient] select_out(110000111a28e63, on)
20:43:05.612 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:05.612 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:05.612 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:05.612 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:05.618 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall
20:43:05.670 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:05.670 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:05.670 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:05.670 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:05.768 [SteamVoipClient] select_out(110000106697298, off)
20:43:05.768 [SteamVoipClient] select_out(110000111a28e63, off)
20:43:05.844 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:05.844 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:07.543 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_wall_smash
20:43:07.914 [Lua] event horde ends!
20:43:13.466 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:13.466 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:13.466 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:13.466 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:13.537 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:13.537 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:13.537 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:13.537 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:13.681 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:13.681 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:14.339 [SteamVoipClient] select_out(110000106697298, on)
20:43:14.339 [SteamVoipClient] select_out(110000111a28e63, on)
20:43:15.088 [SteamVoipClient] select_out(110000106697298, off)
20:43:15.088 [SteamVoipClient] select_out(110000111a28e63, off)
20:43:15.255 [Lua] TerrorEventMixer.start_event: dlc_bogenhafen_slum_gauntlet_part_02
20:43:15.474 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.474 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.474 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.474 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.548 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.549 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.549 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.549 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.698 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.698 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.699 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.699 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.699 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.699 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.774 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.774 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.774 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.774 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.820 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.820 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.820 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.820 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.911 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:15.911 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:18.436 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:18.436 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:18.436 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:18.436 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.182 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.182 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.182 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.182 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.240 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.240 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.240 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.240 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.379 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:19.379 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:20.090 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 8 33
20:43:21.819 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:43:21.819 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:43:23.656 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:23.656 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:23.656 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:23.656 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:23.732 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:23.732 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:23.732 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:23.732 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:23.891 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:23.891 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:25.856 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:43:25.856 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:43:28.728 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:28.728 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:28.728 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:28.728 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:28.792 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:28.792 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:28.792 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:28.792 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:28.948 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:28.948 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:29.961 [Lua] event horde ends!
20:43:29.961 [Lua] event horde ends!
20:43:31.745 [Lua] event horde ends!
20:43:37.017 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 7 53
20:43:39.517 [Lua] event horde ends!
20:43:39.872 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:39.872 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:39.872 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:39.872 warning: [Physics] Create Actor: Shape density varies. Using average.
20:43:57.671 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 30 size: 40 action: nil
20:44:05.942 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:06.255 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:44:06.931 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:07.297 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:44:20.483 [Lua] Horde killed: ?
20:44:25.178 [Lua] Complete level triggered.
20:44:25.178 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
20:44:25.179 [Lua] gm_event_end_conditions_met true false
20:44:25.179 [Save] Saving `save_data`
20:44:25.190 [Save] Save done
20:44:25.190 [Save] Saving `save_data`
20:44:25.202 [Save] Save done
20:44:25.209 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
20:44:25.209 [Lua] Game won
20:44:25.209 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:44:25.211 [Lua] generate_backend_stats 110000106697298:1
20:44:25.227 [Lua] PlayFabMirror:_commit_internal nil
20:44:25.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 102
20:44:25.228 [Save] Saving `save_data`
20:44:25.232 [Lua] MUSIC: horde -> won
20:44:25.237 [Save] Save done
20:44:25.246 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 102 68
20:44:25.253 [Lua] Complete level triggered.
20:44:25.291 [Lua] Complete level triggered.
20:44:25.329 [Lua] Complete level triggered.
20:44:25.371 [Lua] Complete level triggered.
20:44:25.407 [Lua] Complete level triggered.
20:44:25.447 [Lua] Complete level triggered.
20:44:26.338 [Lua] [PlayFabRequestQueue] EAC Enabled! 102
20:44:26.338 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 102
20:44:26.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 102
20:44:26.976 [Lua] commit result success 29
20:44:26.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 103
20:44:26.977 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
20:44:27.004 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 103 69
20:44:27.969 [Lua] [PlayFabRequestQueue] EAC Enabled! 103
20:44:27.969 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 103
20:44:28.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 103
20:44:28.836 [Save] Saving `save_data`
20:44:28.913 [Save] Save done
20:44:34.732 [Lua] ConflictDirector - destroy all units
20:44:37.626 [Lua] TRANSITION nil nil inn_level
20:44:37.626 [Lua] Transition type "inn_level", is server: true
20:44:37.626 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:44:37.626 [Lua] [GameNetworkManager] Leaving game...
20:44:37.626 [Lua] [GameNetworkManager] Shutting down game session host.
20:44:37.626 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:44:37.626 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:44:37.626 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1707.09
20:44:37.653 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:44:39.639 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:44:39.648 [Lua] Clearing all global lookup lists
20:44:39.648 [Lua] [IngamePlayerListUI] - Destroy
20:44:39.648 [Lua] [EquipmentUI] - Destroy
20:44:39.648 [Lua] [GamePadEquipmentUI] - Destroy
20:44:39.648 [Lua] [AbilityUI] - Destroy
20:44:39.648 [Lua] [GamePadAbilityUI] - Destroy
20:44:39.650 [Lua] [IngameUI] destroy
20:44:40.063 [Lua] [Managers] Destroying state managers...
20:44:40.099 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:44:40.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:44:40.517 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
20:44:40.530 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:44:40.539 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
20:44:40.542 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:44:40.545 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:44:40.546 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:44:40.547 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:44:40.547 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:44:40.552 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:44:40.562 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
20:44:40.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:44:40.565 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:44:40.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:44:40.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:44:40.590 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:44:40.592 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:44:40.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:44:40.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:44:40.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:44:40.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:44:40.610 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:44:40.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:44:40.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:44:40.636 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:44:40.643 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:44:40.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:44:40.650 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:44:40.656 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:44:40.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:44:40.697 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
20:44:40.711 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:44:40.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:44:40.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:44:40.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:44:40.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
20:44:40.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa
20:44:40.736 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
20:44:40.736 [Lua] [Matchmaking] unregister rpcs
20:44:40.736 [Lua] ############### UNLOADING PACKAGES ###############
20:44:40.736 [Lua] [Gamestate] Enter state StateLoading
20:44:40.740 [World] Spawning level.
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] Found camera: end_screen_camera
20:44:40.756 [Lua] [EndViewState] Enter Substate EndViewStateSummary
20:44:40.757 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:44:40.757 [Lua] [Matchmaking] register rpcs
20:44:40.757 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:44:40.757 [Lua] Set lobby begin:
20:44:40.757 [Lua] Lobby data twitch_enabled = false
20:44:40.757 [Lua] Lobby data power_level = 0
20:44:40.757 [Lua] Lobby data unique_server_name = JayJay
20:44:40.758 [Lua] Lobby data host = 110000106697298
20:44:40.758 [Lua] Lobby data game_mode = 2
20:44:40.758 [Lua] Lobby data is_private = false
20:44:40.758 [Lua] Lobby data level_key = dlc_bogenhafen_slum
20:44:40.758 [Lua] Lobby data player_slot_1 = 0:0
20:44:40.758 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:44:40.758 [Lua] Lobby data quick_game = true
20:44:40.758 [Lua] Lobby data mechanism = adventure
20:44:40.758 [Lua] Lobby data matchmaking = true
20:44:40.758 [Lua] Lobby data num_players = 4
20:44:40.758 [Lua] Lobby data country_code = DE
20:44:40.758 [Lua] Lobby data difficulty = hardest
20:44:40.758 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:44:40.758 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:44:40.758 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:44:40.758 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:44:40.758 [Lua] Lobby data eac_authorized = true
20:44:40.758 [Lua] Set lobby end.
20:44:40.759 [Lua] registering RPCs
20:44:40.759 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:44:40.759 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:44:40.759 [Lua] Set lobby begin:
20:44:40.759 [Lua] Lobby data twitch_enabled = false
20:44:40.759 [Lua] Lobby data power_level = 0
20:44:40.759 [Lua] Lobby data unique_server_name = JayJay
20:44:40.759 [Lua] Lobby data host = 110000106697298
20:44:40.759 [Lua] Lobby data game_mode = 3
20:44:40.759 [Lua] Lobby data is_private = false
20:44:40.759 [Lua] Lobby data level_key = inn_level
20:44:40.759 [Lua] Lobby data player_slot_1 = 0:0
20:44:40.759 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:44:40.759 [Lua] Lobby data quick_game = true
20:44:40.759 [Lua] Lobby data mechanism = adventure
20:44:40.759 [Lua] Lobby data matchmaking = false
20:44:40.759 [Lua] Lobby data num_players = 4
20:44:40.759 [Lua] Lobby data country_code = DE
20:44:40.759 [Lua] Lobby data difficulty = hardest
20:44:40.759 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:44:40.760 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:44:40.760 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:44:40.760 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:44:40.760 [Lua] Lobby data eac_authorized = true
20:44:40.760 [Lua] Set lobby end.
20:44:40.760 [Lua] MUSIC MANAGER unmute_all_world_sounds 845823 0
20:44:40.760 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 104
20:44:40.760 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:44:40.766 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 104
20:44:40.768 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:44:40.768 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
20:44:40.768 [Lua] [LevelTransitionHandler] load_level inn_level
20:44:41.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xce800, position: 0
20:44:41.054 [Umbra] Unload tome
20:44:41.152 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/bogenhafen/slum, LevelTransitionHandler
20:44:41.152 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
20:44:41.152 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
20:44:41.152 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
20:44:41.152 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
20:44:41.152 [Lua] [StateLoading] got rpc_load_level 50 inn_level
20:44:41.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:44:41.358 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:44:41.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:44:41.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 104
20:44:41.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:44:41.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:44:41.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:44:42.113 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
20:44:45.697 [Lua] ### Sending rpc_level_loaded
20:44:45.697 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50
20:44:45.697 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
20:44:45.746 [Lua] ### Sending rpc_level_loaded
20:44:45.746 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50
20:44:45.746 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded
20:44:48.586 [Lua] ### Sending rpc_level_loaded
20:44:48.586 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 50
20:44:48.586 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded
20:44:50.493 [Lua] [EndViewState] Exit Substate EndViewStateSummary
20:44:50.493 [Lua] [PlayState] Enter Substate EndViewStateChest
20:44:51.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:44:51.836 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:44:51.850 [Lua] [LevelTransitionHandler] Level load completed!
20:44:51.850 [Lua] [EnemyPackageLoader] setup_startup_enemies
20:44:51.850 [Lua] [EnemyPackageLoader] Load no enemies on this level
20:44:51.852 [Lua] ### Sending rpc_level_loaded
20:44:51.852 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
20:44:51.852 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:44:51.852 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
20:44:51.852 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:44:51.895 [Lua] ### Sending rpc_level_loaded
20:44:51.895 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
20:45:09.826 [Lua] min_height 91.160001754760742
20:45:15.443 [Lua] [PlayState] Exit Substate EndViewStateChest
20:45:15.443 [Lua] [PlayState] Enter Substate EndViewStateScore
20:45:29.530 [Lua] [PlayState] Exit Substate EndViewStateScore
20:45:29.540 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:45:30.525 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:45:30.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:45:30.525 [Lua] [Matchmaking] unregister rpcs
20:45:30.526 [Lua] Set lobby begin:
20:45:30.526 [Lua] Lobby data twitch_enabled = false
20:45:30.526 [Lua] Lobby data power_level = 0
20:45:30.526 [Lua] Lobby data unique_server_name = JayJay
20:45:30.526 [Lua] Lobby data host = 110000106697298
20:45:30.526 [Lua] Lobby data game_mode = 3
20:45:30.526 [Lua] Lobby data is_private = false
20:45:30.526 [Lua] Lobby data level_key = inn_level
20:45:30.526 [Lua] Lobby data player_slot_1 = 0:0
20:45:30.526 [Lua] Lobby data selected_level_key = dlc_bogenhafen_slum
20:45:30.526 [Lua] Lobby data quick_game = true
20:45:30.526 [Lua] Lobby data mechanism = adventure
20:45:30.526 [Lua] Lobby data matchmaking = false
20:45:30.526 [Lua] Lobby data num_players = 4
20:45:30.526 [Lua] Lobby data country_code = DE
20:45:30.527 [Lua] Lobby data difficulty = hardest
20:45:30.527 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:45:30.527 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:45:30.527 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:45:30.527 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:45:30.527 [Lua] Lobby data eac_authorized = true
20:45:30.527 [Lua] Set lobby end.
20:45:30.527 [Lua] [Managers] Destroying state managers...
20:45:30.529 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:45:30.529 [Lua] MUSIC MANAGER Stop_loading_screen_music 846000 0
20:45:30.529 [Lua] [Gamestate] Enter StateIngame HOST
20:45:30.530 [Lua] <>level = inn_level<>
20:45:30.530 [Lua] Set lobby begin:
20:45:30.530 [Lua] Lobby data twitch_enabled = false
20:45:30.530 [Lua] Lobby data power_level = 0
20:45:30.530 [Lua] Lobby data unique_server_name = JayJay
20:45:30.530 [Lua] Lobby data host = 110000106697298
20:45:30.530 [Lua] Lobby data game_mode = 3
20:45:30.530 [Lua] Lobby data is_private = false
20:45:30.531 [Lua] Lobby data level_key = inn_level
20:45:30.531 [Lua] Lobby data player_slot_1 = 0:0
20:45:30.531 [Lua] Lobby data selected_level_key = inn_level
20:45:30.531 [Lua] Lobby data quick_game = true
20:45:30.531 [Lua] Lobby data mechanism = adventure
20:45:30.531 [Lua] Lobby data matchmaking = false
20:45:30.531 [Lua] Lobby data num_players = 4
20:45:30.531 [Lua] Lobby data country_code = DE
20:45:30.531 [Lua] Lobby data difficulty = hardest
20:45:30.531 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:45:30.531 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:45:30.531 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:45:30.531 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:45:30.531 [Lua] Lobby data eac_authorized = true
20:45:30.531 [Lua] Set lobby end.
20:45:30.531 [Umbra] Init version: 3.4.15 :: 16 threads
20:45:30.532 [Lua] [StateIngame] Server ingame
20:45:30.537 [Lua] Set lobby begin:
20:45:30.537 [Lua] Lobby data twitch_enabled = false
20:45:30.537 [Lua] Lobby data power_level = 0
20:45:30.537 [Lua] Lobby data unique_server_name = JayJay
20:45:30.537 [Lua] Lobby data host = 110000106697298
20:45:30.537 [Lua] Lobby data game_mode = 3
20:45:30.537 [Lua] Lobby data is_private = false
20:45:30.537 [Lua] Lobby data level_key = inn_level
20:45:30.537 [Lua] Lobby data player_slot_1 = 0:0
20:45:30.537 [Lua] Lobby data selected_level_key = inn_level
20:45:30.537 [Lua] Lobby data quick_game = true
20:45:30.537 [Lua] Lobby data mechanism = adventure
20:45:30.538 [Lua] Lobby data matchmaking = false
20:45:30.538 [Lua] Lobby data num_players = 4
20:45:30.538 [Lua] Lobby data country_code = DE
20:45:30.538 [Lua] Lobby data difficulty = hardest
20:45:30.538 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:45:30.538 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:45:30.538 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:45:30.538 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:45:30.538 [Lua] Lobby data eac_authorized = true
20:45:30.538 [Lua] Set lobby end.
20:45:30.538 [Lua] [Matchmaking] register rpcs
20:45:30.538 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:45:30.538 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:45:30.538 [Lua] [GameNetworkManager] self.is_server = true
20:45:30.538 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
20:45:30.538 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:45:30.538 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:45:30.538 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:45:30.539 [Network] Setting artificial MTU limit to 65536
20:45:30.550 [Lua] Switching ConflictSettings: to: disabled
20:45:30.550 [Lua] pacing=disabled
20:45:30.550 [Lua] roaming=nil
20:45:30.550 [Lua] specials=disabled
20:45:30.550 [Lua] debug_color=black
20:45:30.550 [Lua] pack_spawning=disabled
20:45:30.550 [Lua] contained_breeds=nil
20:45:30.550 [Lua] disabled=true
20:45:30.550 [Lua] boss=disabled
20:45:30.550 [Lua] horde=disabled
20:45:30.550 [Lua] name=disabled
20:45:30.550 [Lua] intensity=disabled
20:45:30.550 [Lua] ---
20:45:30.550 [Lua] [LevelAnalysis] set_random_seed( 9950211)
20:45:30.556 [Lua] [AIInterestPointSystem] Level Seed: 9950211
20:45:30.556 [Lua]
20:45:30.556 [Lua] [entity_system_bag] = table
20:45:30.556 [Lua] [entity_system_bag] = metatable
20:45:30.556 [Lua] [startup_data] = table
20:45:30.556 [Lua] [entity_manager] = table
20:45:30.556 [Lua] [entity_manager] = metatable
20:45:30.556 [Lua] [unit_spawner] = table
20:45:30.556 [Lua] [unit_spawner] = metatable
20:45:30.556 [Lua] [unit_storage] = table
20:45:30.556 [Lua] [unit_storage] = metatable
20:45:30.556 [Lua] [dice_keeper] = table
20:45:30.556 [Lua] [dice_keeper] = metatable
20:45:30.556 [Lua] [is_server] = true (boolean)
20:45:30.557 [Lua] [world] = [World]
20:45:30.557 [Lua] [system_api] = table
20:45:30.557 [Lua] [entity_system] = table
20:45:30.557 [Lua] [entity_system] = metatable
20:45:30.557 [Lua] [network_lobby] = table
20:45:30.557 [Lua] [network_lobby] = metatable
20:45:30.557 [Lua] [profile_synchronizer] = table
20:45:30.557 [Lua] [profile_synchronizer] = metatable
20:45:30.557 [Lua] [level_transition_handler] = table
20:45:30.557 [Lua] [level_transition_handler] = metatable
20:45:30.557 [Lua] [num_local_human_players] = 1 (number)
20:45:30.557 [Lua] [statistics_db] = table
20:45:30.557 [Lua] [statistics_db] = metatable
20:45:30.557 [Lua] [network_server] = table
20:45:30.557 [Lua] [network_server] = metatable
20:45:30.557 [Lua] [input_manager] = table
20:45:30.557 [Lua] [input_manager] = metatable
20:45:30.557 [Lua] [network_clock] = table
20:45:30.557 [Lua] [network_clock] = metatable
20:45:30.557 [Lua] [network_transmit] = table
20:45:30.557 [Lua] [network_transmit] = metatable
20:45:30.557 [Lua] [free_flight_manager] = table
20:45:30.557 [Lua] [free_flight_manager] = metatable
20:45:30.557 [Lua] [network_manager] = table
20:45:30.557 [Lua] [network_manager] = metatable
20:45:30.557 [Lua] [network_event_delegate] = table
20:45:30.557 [Lua] [network_event_delegate] = metatable
20:45:30.557 [Lua]
20:45:30.557 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:45:30.557 [Lua] ignoring extension VersusInteractObjectiveExtension
20:45:30.557 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:45:30.557 [Lua] ignoring extension VersusSocketObjectiveExtension
20:45:30.557 [Lua] ignoring extension VersusTargetObjectiveExtension
20:45:30.558 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:45:30.563 [Lua] [AchievementManager] Achievements using the steam platform
20:45:30.563 [Lua] [StateIngame] Level seed: 9950211
20:45:30.564 [World] Spawning level.
20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:45:31.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:45:31.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:45:31.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:45:31.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
20:45:31.219 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
20:45:31.220 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:45:31.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read,
20:45:31.224 [Lua] [LevelAnalysis] set_random_seed( 9950211)
20:45:31.250 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:45:31.250 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:45:31.251 [Lua] [IngameUI] init
20:45:31.273 [SteamVoipClient] select_out(110000106697298, off)
20:45:31.273 [SteamVoipClient] select_out(110000111a28e63, off)
20:45:31.280 [Lua] cb_razer_chroma_setup
20:45:31.362 [Lua] [Matchmaking] Cancelling matchmaking
20:45:31.362 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
20:45:31.362 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:45:31.362 [Lua] Set lobby begin:
20:45:31.362 [Lua] Lobby data twitch_enabled = false
20:45:31.362 [Lua] Lobby data power_level = 0
20:45:31.362 [Lua] Lobby data unique_server_name = JayJay
20:45:31.362 [Lua] Lobby data host = 110000106697298
20:45:31.362 [Lua] Lobby data game_mode = 3
20:45:31.362 [Lua] Lobby data is_private = false
20:45:31.362 [Lua] Lobby data level_key = inn_level
20:45:31.362 [Lua] Lobby data player_slot_1 = 0:0
20:45:31.362 [Lua] Lobby data selected_level_key = inn_level
20:45:31.362 [Lua] Lobby data quick_game = true
20:45:31.362 [Lua] Lobby data mechanism = adventure
20:45:31.362 [Lua] Lobby data matchmaking = false
20:45:31.362 [Lua] Lobby data num_players = 4
20:45:31.363 [Lua] Lobby data country_code = DE
20:45:31.363 [Lua] Lobby data difficulty = normal
20:45:31.364 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:45:31.364 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:45:31.364 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:45:31.364 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:45:31.364 [Lua] Lobby data eac_authorized = true
20:45:31.364 [Lua] Set lobby end.
20:45:31.367 [Lua] Set lobby begin:
20:45:31.367 [Lua] Lobby data twitch_enabled = false
20:45:31.367 [Lua] Lobby data power_level = 0
20:45:31.367 [Lua] Lobby data unique_server_name = JayJay
20:45:31.368 [Lua] Lobby data host = 110000106697298
20:45:31.368 [Lua] Lobby data game_mode = 3
20:45:31.368 [Lua] Lobby data is_private = false
20:45:31.368 [Lua] Lobby data level_key = inn_level
20:45:31.368 [Lua] Lobby data player_slot_1 = 0:0
20:45:31.368 [Lua] Lobby data selected_level_key = inn_level
20:45:31.368 [Lua] Lobby data quick_game = true
20:45:31.368 [Lua] Lobby data mechanism = adventure
20:45:31.368 [Lua] Lobby data matchmaking = false
20:45:31.368 [Lua] Lobby data num_players = 4
20:45:31.368 [Lua] Lobby data country_code = DE
20:45:31.369 [Lua] Lobby data difficulty = normal
20:45:31.369 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:45:31.369 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:45:31.369 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:45:31.369 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:45:31.369 [Lua] Lobby data eac_authorized = true
20:45:31.369 [Lua] Set lobby end.
20:45:31.369 [Lua] [PartyManager] Leader is set to 110000106697298
20:45:31.369 [Lua] [LevelTransitionHandler] set_next_level( nil )
20:45:31.369 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:45:31.369 [Lua] Set lobby begin:
20:45:31.369 [Lua] Lobby data twitch_enabled = false
20:45:31.369 [Lua] Lobby data power_level = 835
20:45:31.370 [Lua] Lobby data unique_server_name = JayJay
20:45:31.370 [Lua] Lobby data host = 110000106697298
20:45:31.370 [Lua] Lobby data game_mode = 3
20:45:31.370 [Lua] Lobby data is_private = false
20:45:31.370 [Lua] Lobby data level_key = inn_level
20:45:31.370 [Lua] Lobby data player_slot_1 = 0:0
20:45:31.370 [Lua] Lobby data selected_level_key = inn_level
20:45:31.370 [Lua] Lobby data quick_game = true
20:45:31.370 [Lua] Lobby data mechanism = adventure
20:45:31.370 [Lua] Lobby data matchmaking = false
20:45:31.370 [Lua] Lobby data num_players = 4
20:45:31.370 [Lua] Lobby data country_code = DE
20:45:31.370 [Lua] Lobby data difficulty = normal
20:45:31.370 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:45:31.371 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:45:31.371 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:45:31.371 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:45:31.371 [Lua] Lobby data eac_authorized = true
20:45:31.371 [Lua] Set lobby end.
20:45:31.372 [Flow] complete_skittergate_legend true
20:45:31.372 [Flow] complete_all_helmgart_levels_recruit true
20:45:31.374 [Flow] WitchHunterLevel:35
20:45:31.374 [Flow] LeaderYes
20:45:31.374 [Flow] ALL PC XP:304250
20:45:31.374 [Flow] Has "bogenhafen" DLC:true
20:45:31.375 [Flow] WH XP:60850
20:45:31.375 [Flow] Number of crafted items:10565
20:45:31.375 [Flow] Has "pre_order" DLC:true
20:45:31.375 [Flow] Sum of Powe Levels:1500
20:45:31.375 [Flow] lodestone diff 1:false
20:45:31.375 [Flow] magnus and forest activated
20:45:31.375 [Flow] magnus and forest activated
20:45:31.375 [Flow] cemetery and forest activated
20:45:31.375 [Flow] magnus and cemetery
20:45:31.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:45:31.375 [Flow] ALL RUNES ACTIVATED
20:45:31.375 [Flow] magnus and forest activated
20:45:31.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:45:31.375 [Flow] ALL RUNES ACTIVATED
20:45:31.375 [Flow] cemetery and forest activated
20:45:31.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:45:31.375 [Flow] ALL RUNES ACTIVATED
20:45:31.375 [Flow] magnus and forest activated
20:45:31.375 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:45:31.375 [Flow] ALL RUNES ACTIVATED
20:45:31.375 [Flow] magnus and cemetery
20:45:31.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:45:31.376 [Flow] ALL RUNES ACTIVATED
20:45:31.376 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:45:31.378 [Lua] CurrentConflictSettings disabled
20:45:31.378 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:45:31.382 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:45:31.382 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:45:31.382 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:45:31.382 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:45:31.382 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:45:31.383 [Lua] MUSIC: won -> explore
20:45:31.693 [Lua] Set lobby begin:
20:45:31.693 [Lua] Lobby data twitch_enabled = false
20:45:31.693 [Lua] Lobby data power_level = 835
20:45:31.693 [Lua] Lobby data unique_server_name = JayJay
20:45:31.693 [Lua] Lobby data host = 110000106697298
20:45:31.693 [Lua] Lobby data game_mode = 3
20:45:31.693 [Lua] Lobby data is_private = false
20:45:31.693 [Lua] Lobby data level_key = inn_level
20:45:31.693 [Lua] Lobby data player_slot_1 = 0:0
20:45:31.693 [Lua] Lobby data selected_level_key = inn_level
20:45:31.693 [Lua] Lobby data quick_game = true
20:45:31.694 [Lua] Lobby data mechanism = adventure
20:45:31.694 [Lua] Lobby data matchmaking = false
20:45:31.694 [Lua] Lobby data num_players = 4
20:45:31.694 [Lua] Lobby data country_code = DE
20:45:31.694 [Lua] Lobby data difficulty = normal
20:45:31.694 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:45:31.694 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:45:31.694 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:45:31.694 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:45:31.695 [Lua] Lobby data eac_authorized = true
20:45:31.695 [Lua] Set lobby end.
20:45:31.695 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing
20:45:31.697 [Lua] Set lobby begin:
20:45:31.697 [Lua] Lobby data twitch_enabled = false
20:45:31.697 [Lua] Lobby data power_level = 835
20:45:31.697 [Lua] Lobby data unique_server_name = JayJay
20:45:31.697 [Lua] Lobby data host = 110000106697298
20:45:31.697 [Lua] Lobby data game_mode = 3
20:45:31.697 [Lua] Lobby data is_private = false
20:45:31.697 [Lua] Lobby data level_key = inn_level
20:45:31.698 [Lua] Lobby data player_slot_1 = 0:0
20:45:31.698 [Lua] Lobby data selected_level_key = inn_level
20:45:31.698 [Lua] Lobby data quick_game = true
20:45:31.698 [Lua] Lobby data mechanism = adventure
20:45:31.698 [Lua] Lobby data matchmaking = false
20:45:31.698 [Lua] Lobby data num_players = 4
20:45:31.698 [Lua] Lobby data country_code = DE
20:45:31.698 [Lua] Lobby data difficulty = normal
20:45:31.698 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:45:31.698 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:45:31.698 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:45:31.698 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:45:31.698 [Lua] Lobby data eac_authorized = true
20:45:31.699 [Lua] Set lobby end.
20:45:31.699 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing
20:45:31.701 [Lua] Set lobby begin:
20:45:31.701 [Lua] Lobby data twitch_enabled = false
20:45:31.701 [Lua] Lobby data power_level = 835
20:45:31.701 [Lua] Lobby data unique_server_name = JayJay
20:45:31.701 [Lua] Lobby data host = 110000106697298
20:45:31.701 [Lua] Lobby data game_mode = 3
20:45:31.701 [Lua] Lobby data is_private = false
20:45:31.701 [Lua] Lobby data level_key = inn_level
20:45:31.701 [Lua] Lobby data player_slot_1 = 0:0
20:45:31.701 [Lua] Lobby data selected_level_key = inn_level
20:45:31.701 [Lua] Lobby data quick_game = true
20:45:31.701 [Lua] Lobby data mechanism = adventure
20:45:31.701 [Lua] Lobby data matchmaking = false
20:45:31.702 [Lua] Lobby data num_players = 4
20:45:31.702 [Lua] Lobby data country_code = DE
20:45:31.702 [Lua] Lobby data difficulty = normal
20:45:31.702 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:45:31.702 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:45:31.702 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:45:31.702 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:45:31.702 [Lua] Lobby data eac_authorized = true
20:45:31.702 [Lua] Set lobby end.
20:45:31.702 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
20:45:31.703 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
20:45:31.703 [Lua] RemotePlayer:create_game_object( ) 27
20:45:31.718 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
20:45:31.718 [Lua] RemotePlayer:create_game_object( ) 28
20:45:31.732 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
20:45:31.732 [Lua] RemotePlayer:create_game_object( ) 29
20:45:31.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:45:31.747 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:45:31.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:45:31.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:45:31.748 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa
20:45:31.748 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
20:45:31.748 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
20:45:31.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:45:31.793 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:45:31.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
20:45:31.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
20:45:31.921 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:45:31.921 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
20:45:31.922 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:45:31.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
20:45:31.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:45:31.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
20:45:31.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
20:45:31.926 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:45:31.926 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1
20:45:31.926 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
20:45:31.928 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
20:45:31.929 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:45:31.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
20:45:31.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
20:45:31.930 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:45:31.930 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
20:45:31.930 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:45:31.932 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
20:45:31.933 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:45:32.267 [Flow] DISABLE
20:45:32.515 [Lua] StateInGameRunning:_game_actually_starts()
20:45:32.515 [Lua] #################################################################################################################
20:45:32.515 [Lua] [Loading Time]: 00:00:52 [Transition]: dlc_bogenhafen_slum-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:45:32.515 [Lua] #################################################################################################################
20:45:32.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 105
20:45:32.545 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 105
20:45:32.821 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 105
20:45:32.821 [Lua] Commit load time data
20:45:33.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:45:33.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:45:33.645 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:45:33.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:45:35.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:45:35.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:45:35.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:45:35.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:45:35.866 [Lua] [IngameUI] menu view on_enter start_game_view
20:45:35.870 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a97c2a0
20:45:35.870 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:45:35.874 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:45:35.874 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:45:35.876 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:45:35.876 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:45:36.345 [Lua] PlayFabMirror:_commit_internal 30
20:45:36.345 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:45:36.348 [Lua] generate_backend_stats 110000106697298:1
20:45:36.366 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:45:36.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 106
20:45:36.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 106
20:45:36.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 106
20:45:36.899 [Lua] commit result success 30
20:45:37.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
20:45:37.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
20:45:37.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:45:37.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:45:37.505 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
20:45:37.505 [Lua] ............................................................................................................
20:45:37.505 [Lua] ............................................................................................................
20:45:37.505 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
20:45:37.505 [Lua] ............................................................................................................
20:45:37.505 [Lua] ............................................................................................................
20:45:37.505 [Lua] [Matchmaking] Cancelling matchmaking
20:45:37.505 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:45:37.607 [Lua] [IngameUI] menu view on_exit start_game_view
20:45:37.607 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:45:37.607 [Save] Saving `save_data`
20:45:37.607 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:45:37.607 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:45:37.607 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:45:37.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a97c2a0
20:45:37.683 [Save] Save done
20:45:39.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:45:39.196 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
20:45:39.196 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:45:39.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:45:40.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:45:40.490 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:45:40.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:45:40.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:45:40.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:45:40.848 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
20:45:40.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:45:40.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:45:41.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:45:41.979 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:45:41.979 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
20:45:41.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:45:42.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:45:42.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
20:45:42.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
20:45:42.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:45:42.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:38 my_peer_id:110000106697298
20:45:42.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:38 my_peer_id:110000106697298
20:45:42.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:38 my_peer_id:110000106697298
20:45:42.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:38 my_peer_id:110000106697298
20:45:42.674 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:38 my_peer_id:110000106697298
20:45:42.674 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:45:42.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:42.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:45:42.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:45:42.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
20:45:42.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
20:45:42.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
20:45:43.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
20:45:43.649 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:45:43.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
20:45:43.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:45:43.683 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
20:45:43.683 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:45:43.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
20:45:43.698 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:45:43.717 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
20:45:43.717 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:45:43.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
20:45:43.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:45:43.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
20:45:43.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:45:43.767 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
20:45:43.767 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:45:44.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
20:45:44.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
20:45:44.333 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
20:45:44.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:45:45.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
20:45:45.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
20:45:45.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
20:45:45.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:45:45.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:45:45.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
20:45:45.724 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
20:45:45.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:45:45.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:45:45.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
20:45:45.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
20:45:45.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:45:45.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:45:45.881 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
20:45:45.881 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
20:45:45.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
20:45:47.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
20:45:47.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
20:45:47.389 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
20:45:47.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:45:47.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:45:47.424 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
20:45:47.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:45:47.425 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
20:45:47.425 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:45:47.576 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:45:47.576 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:45:47.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
20:45:48.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
20:45:48.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
20:45:48.117 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38
20:45:54.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:39 my_peer_id:110000106697298
20:45:54.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:39 my_peer_id:110000106697298
20:45:54.069 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:39 my_peer_id:110000106697298
20:45:54.070 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:39 my_peer_id:110000106697298
20:45:54.083 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:39 my_peer_id:110000106697298
20:45:54.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:54.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
20:45:54.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:45:54.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
20:45:54.789 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39
20:45:58.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:40 my_peer_id:110000106697298
20:45:58.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:40 my_peer_id:110000106697298
20:45:58.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:40 my_peer_id:110000106697298
20:45:58.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:40 my_peer_id:110000106697298
20:45:58.642 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:40 my_peer_id:110000106697298
20:45:58.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:45:58.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
20:45:59.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:45:59.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
20:45:59.579 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40
20:46:08.584 [Lua] [IngameUI] menu view on_enter start_game_view
20:46:08.590 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a97c2a0
20:46:08.590 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:46:08.594 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:46:08.594 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:46:08.595 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:46:08.595 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:46:09.222 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
20:46:09.222 [Lua] ............................................................................................................
20:46:09.222 [Lua] ............................................................................................................
20:46:09.222 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
20:46:09.222 [Lua] ............................................................................................................
20:46:09.222 [Lua] ............................................................................................................
20:46:09.222 [Lua] [Matchmaking] Cancelling matchmaking
20:46:09.222 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:46:09.328 [Lua] [IngameUI] menu view on_exit start_game_view
20:46:09.328 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:46:09.329 [Save] Saving `save_data`
20:46:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:46:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:46:09.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:46:09.344 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a97c2a0
20:46:09.398 [Save] Save done
20:46:33.676 [Lua] Assigning peer(11000010520f5fa:1) to profile(2) career(3)
20:46:33.676 [Lua] Set lobby begin:
20:46:33.676 [Lua] Lobby data twitch_enabled = false
20:46:33.677 [Lua] Lobby data power_level = 835
20:46:33.677 [Lua] Lobby data unique_server_name = JayJay
20:46:33.677 [Lua] Lobby data host = 110000106697298
20:46:33.677 [Lua] Lobby data game_mode = 3
20:46:33.677 [Lua] Lobby data is_private = false
20:46:33.677 [Lua] Lobby data level_key = inn_level
20:46:33.677 [Lua] Lobby data player_slot_1 = 0:0
20:46:33.677 [Lua] Lobby data selected_level_key = inn_level
20:46:33.677 [Lua] Lobby data quick_game = true
20:46:33.677 [Lua] Lobby data mechanism = adventure
20:46:33.677 [Lua] Lobby data matchmaking = false
20:46:33.677 [Lua] Lobby data num_players = 4
20:46:33.677 [Lua] Lobby data country_code = DE
20:46:33.677 [Lua] Lobby data difficulty = normal
20:46:33.677 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:46:33.677 [Lua] Lobby data player_slot_2 = 0:0
20:46:33.678 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:46:33.678 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:46:33.678 [Lua] Lobby data eac_authorized = true
20:46:33.678 [Lua] Set lobby end.
20:46:33.678 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010520f5fa) local_player_id(1) profile_index(2) career_index(3)
20:46:33.678 [Lua] Set lobby begin:
20:46:33.678 [Lua] Lobby data twitch_enabled = false
20:46:33.678 [Lua] Lobby data power_level = 835
20:46:33.678 [Lua] Lobby data unique_server_name = JayJay
20:46:33.678 [Lua] Lobby data host = 110000106697298
20:46:33.678 [Lua] Lobby data game_mode = 3
20:46:33.678 [Lua] Lobby data is_private = false
20:46:33.678 [Lua] Lobby data level_key = inn_level
20:46:33.678 [Lua] Lobby data player_slot_1 = 0:0
20:46:33.678 [Lua] Lobby data selected_level_key = inn_level
20:46:33.679 [Lua] Lobby data quick_game = true
20:46:33.679 [Lua] Lobby data mechanism = adventure
20:46:33.679 [Lua] Lobby data matchmaking = false
20:46:33.679 [Lua] Lobby data num_players = 4
20:46:33.679 [Lua] Lobby data country_code = DE
20:46:33.679 [Lua] Lobby data difficulty = normal
20:46:33.679 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:46:33.679 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:46:33.679 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:46:33.679 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:46:33.679 [Lua] Lobby data eac_authorized = true
20:46:33.679 [Lua] Set lobby end.
20:46:33.679 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010520f5fa | es:110000106697298
20:46:33.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:41 my_peer_id:110000106697298
20:46:33.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:41 my_peer_id:110000106697298
20:46:33.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:41 my_peer_id:110000106697298
20:46:33.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:41 my_peer_id:110000106697298
20:46:33.796 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010520f5fa
20:46:33.797 [Lua] [GameNetworkManager] destroying game object with go_id=34
20:46:33.809 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:41 my_peer_id:110000106697298
20:46:33.809 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
20:46:33.809 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
20:46:33.809 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
20:46:33.809 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
20:46:33.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
20:46:33.867 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient
20:46:33.868 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
20:46:33.868 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient
20:46:33.888 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
20:46:33.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, InventoryPackageSynchronizerClient
20:46:33.924 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
20:46:34.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
20:46:34.583 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
20:46:34.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
20:46:34.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
20:46:34.853 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
20:46:34.854 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
20:46:34.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
20:46:34.936 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
20:46:34.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
20:46:35.310 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
20:46:35.310 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
20:46:35.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:46:35.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:46:35.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
20:46:35.522 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41
20:46:35.656 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
20:46:35.658 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
20:46:35.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:46:39.762 [Lua] [IngameUI] menu view on_enter start_game_view
20:46:39.765 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a97c2a0
20:46:39.765 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:46:39.768 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:46:39.768 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:46:39.769 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:46:39.769 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:46:40.351 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
20:46:40.351 [Lua] ............................................................................................................
20:46:40.351 [Lua] ............................................................................................................
20:46:40.351 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
20:46:40.351 [Lua] ............................................................................................................
20:46:40.351 [Lua] ............................................................................................................
20:46:40.351 [Lua] [Matchmaking] Cancelling matchmaking
20:46:40.351 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:46:40.458 [Lua] [IngameUI] menu view on_exit start_game_view
20:46:40.458 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:46:40.458 [Save] Saving `save_data`
20:46:40.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:46:40.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:46:40.458 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:46:40.474 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a97c2a0
20:46:40.527 [Save] Save done
20:46:53.088 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:53.675 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:53.791 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:46:54.285 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:54.353 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:46:54.782 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:46:54.871 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:55.420 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:46:55.492 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:56.045 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:46:56.088 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:56.641 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:46:57.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:42 my_peer_id:110000106697298
20:46:57.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:42 my_peer_id:110000106697298
20:46:57.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010520f5fa inventory_sync_id:42 my_peer_id:110000106697298
20:46:57.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:42 my_peer_id:110000106697298
20:46:57.064 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:42 my_peer_id:110000106697298
20:46:57.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, InventoryPackageSynchronizerClient, async-read,
20:46:57.064 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
20:46:57.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
20:46:57.127 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
20:46:57.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, InventoryPackageSynchronizerClient
20:46:57.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
20:46:57.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
20:46:57.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
20:46:57.635 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:46:57.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:46:57.694 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:46:57.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:46:58.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:46:58.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:46:58.139 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42
20:47:23.171 [Lua] [IngameUI] menu view on_enter start_game_view
20:47:23.175 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a97c2a0
20:47:23.175 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
20:47:23.178 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
20:47:23.178 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
20:47:23.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
20:47:23.180 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
20:47:24.270 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
20:47:24.270 [Lua] ............................................................................................................
20:47:24.270 [Lua] ............................................................................................................
20:47:24.270 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
20:47:24.270 [Lua] ............................................................................................................
20:47:24.270 [Lua] ............................................................................................................
20:47:24.270 [Lua] [Matchmaking] Cancelling matchmaking
20:47:24.270 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:47:24.378 [Lua] [IngameUI] menu view on_exit start_game_view
20:47:24.378 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
20:47:24.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
20:47:24.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
20:47:24.379 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
20:47:24.379 [Save] Saving `save_data`
20:47:24.389 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a97c2a0
20:47:24.448 [Save] Save done
20:47:25.919 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:47:25.919 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:47:25.923 [Lua] Set lobby begin:
20:47:25.923 [Lua] Lobby data twitch_enabled = false
20:47:25.924 [Lua] Lobby data power_level = 835
20:47:25.924 [Lua] Lobby data unique_server_name = JayJay
20:47:25.924 [Lua] Lobby data host = 110000106697298
20:47:25.924 [Lua] Lobby data game_mode = 3
20:47:25.924 [Lua] Lobby data is_private = false
20:47:25.924 [Lua] Lobby data level_key = inn_level
20:47:25.924 [Lua] Lobby data player_slot_1 = 0:0
20:47:25.924 [Lua] Lobby data selected_level_key = inn_level
20:47:25.924 [Lua] Lobby data quick_game = true
20:47:25.924 [Lua] Lobby data mechanism = adventure
20:47:25.925 [Lua] Lobby data matchmaking = false
20:47:25.925 [Lua] Lobby data num_players = 4
20:47:25.925 [Lua] Lobby data country_code = DE
20:47:25.925 [Lua] Lobby data difficulty = hardest
20:47:25.925 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:47:25.925 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:47:25.925 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:47:25.925 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:47:25.925 [Lua] Lobby data eac_authorized = true
20:47:25.925 [Lua] Set lobby end.
20:47:25.925 [Lua] [PartyManager] Leader is set to 110000106697298
20:47:25.925 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
20:47:25.925 [Lua] [LevelTransitionHandler] set_next_level( nil )
20:47:25.925 [Lua] Set lobby begin:
20:47:25.925 [Lua] Lobby data twitch_enabled = false
20:47:25.925 [Lua] Lobby data power_level = 835
20:47:25.925 [Lua] Lobby data unique_server_name = JayJay
20:47:25.926 [Lua] Lobby data host = 110000106697298
20:47:25.926 [Lua] Lobby data game_mode = 1
20:47:25.926 [Lua] Lobby data is_private = false
20:47:25.926 [Lua] Lobby data level_key = inn_level
20:47:25.926 [Lua] Lobby data player_slot_1 = 0:0
20:47:25.926 [Lua] Lobby data selected_level_key = inn_level
20:47:25.926 [Lua] Lobby data quick_game = true
20:47:25.926 [Lua] Lobby data mechanism = adventure
20:47:25.926 [Lua] Lobby data matchmaking = true
20:47:25.926 [Lua] Lobby data num_players = 4
20:47:25.926 [Lua] Lobby data country_code = DE
20:47:25.926 [Lua] Lobby data difficulty = hardest
20:47:25.926 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:47:25.926 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:47:25.926 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:47:25.926 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:47:25.926 [Lua] Lobby data eac_authorized = true
20:47:25.926 [Lua] Set lobby end.
20:47:25.926 [Lua] Set lobby begin:
20:47:25.926 [Lua] Lobby data twitch_enabled = false
20:47:25.927 [Lua] Lobby data power_level = 835
20:47:25.927 [Lua] Lobby data unique_server_name = JayJay
20:47:25.927 [Lua] Lobby data host = 110000106697298
20:47:25.927 [Lua] Lobby data game_mode = 1
20:47:25.927 [Lua] Lobby data is_private = false
20:47:25.927 [Lua] Lobby data level_key = inn_level
20:47:25.927 [Lua] Lobby data player_slot_1 = 0:0
20:47:25.927 [Lua] Lobby data selected_level_key = inn_level
20:47:25.927 [Lua] Lobby data quick_game = true
20:47:25.927 [Lua] Lobby data mechanism = adventure
20:47:25.927 [Lua] Lobby data matchmaking = true
20:47:25.927 [Lua] Lobby data num_players = 4
20:47:25.927 [Lua] Lobby data country_code = DE
20:47:25.927 [Lua] Lobby data difficulty = hardest
20:47:25.927 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:47:25.928 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:47:25.928 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:47:25.928 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:47:25.928 [Lua] Lobby data eac_authorized = true
20:47:25.928 [Lua] Set lobby end.
20:47:25.930 [Lua] [ChatManager][1]System: Starting hosted game...
20:47:25.930 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:47:25.930 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:47:34.235 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:47:34.238 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:47:34.241 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero
20:47:34.241 [Lua] [LevelTransitionHandler] set_next_level( ground_zero )
20:47:34.241 [Lua] Set lobby begin:
20:47:34.241 [Lua] Lobby data twitch_enabled = false
20:47:34.241 [Lua] Lobby data power_level = 835
20:47:34.242 [Lua] Lobby data unique_server_name = JayJay
20:47:34.242 [Lua] Lobby data host = 110000106697298
20:47:34.242 [Lua] Lobby data game_mode = 2
20:47:34.242 [Lua] Lobby data is_private = false
20:47:34.242 [Lua] Lobby data level_key = inn_level
20:47:34.242 [Lua] Lobby data player_slot_1 = 0:0
20:47:34.242 [Lua] Lobby data selected_level_key = ground_zero
20:47:34.242 [Lua] Lobby data quick_game = true
20:47:34.242 [Lua] Lobby data mechanism = adventure
20:47:34.242 [Lua] Lobby data matchmaking = true
20:47:34.242 [Lua] Lobby data num_players = 4
20:47:34.242 [Lua] Lobby data country_code = DE
20:47:34.242 [Lua] Lobby data difficulty = hardest
20:47:34.243 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:47:34.243 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:47:34.243 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:47:34.243 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:47:34.243 [Lua] Lobby data eac_authorized = true
20:47:34.243 [Lua] Set lobby end.
20:47:34.246 [Lua] Set lobby begin:
20:47:34.246 [Lua] Lobby data twitch_enabled = false
20:47:34.246 [Lua] Lobby data power_level = 835
20:47:34.246 [Lua] Lobby data unique_server_name = JayJay
20:47:34.247 [Lua] Lobby data host = 110000106697298
20:47:34.247 [Lua] Lobby data game_mode = 2
20:47:34.247 [Lua] Lobby data is_private = false
20:47:34.247 [Lua] Lobby data level_key = inn_level
20:47:34.247 [Lua] Lobby data player_slot_1 = 0:0
20:47:34.247 [Lua] Lobby data selected_level_key = ground_zero
20:47:34.247 [Lua] Lobby data quick_game = true
20:47:34.247 [Lua] Lobby data mechanism = adventure
20:47:34.247 [Lua] Lobby data matchmaking = true
20:47:34.247 [Lua] Lobby data num_players = 4
20:47:34.247 [Lua] Lobby data country_code = DE
20:47:34.247 [Lua] Lobby data difficulty = hardest
20:47:34.247 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:47:34.247 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:47:34.247 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:47:34.247 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:47:34.247 [Lua] Lobby data eac_authorized = true
20:47:34.248 [Lua] Set lobby end.
20:47:34.248 [Lua] Complete level triggered.
20:47:34.250 [Save] Saving `save_data`
20:47:34.251 [Lua] gm_event_end_conditions_met false false
20:47:34.251 [Lua] PlayFabMirror:_commit_internal nil
20:47:34.251 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:47:34.253 [Lua] generate_backend_stats 110000106697298:1
20:47:34.259 [Save] Save done
20:47:34.259 [Save] Saving `save_data`
20:47:34.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 107
20:47:34.267 [Save] Save done
20:47:34.267 [Save] Saving `save_data`
20:47:34.267 [Lua] TRANSITION nil nil ground_zero
20:47:34.267 [Lua] Transition type "ground_zero", is server: true
20:47:34.267 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:47:34.267 [Lua] [GameNetworkManager] Leaving game...
20:47:34.267 [Lua] [GameNetworkManager] Shutting down game session host.
20:47:34.267 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:47:34.267 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:47:34.267 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=123.95
20:47:34.276 [Save] Save done
20:47:34.287 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:47:34.287 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 107 70
20:47:34.335 [GameSessionCommon] failed to skip message because type is unknown
20:47:34.335 warning: [Network] Got broken update game object message from llx
20:47:35.239 [Lua] [PlayFabRequestQueue] EAC Enabled! 107
20:47:35.239 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 107
20:47:35.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 107
20:47:35.721 [Lua] commit result success 31
20:47:36.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:47:36.312 [Lua] Clearing all global lookup lists
20:47:36.312 [Lua] [IngamePlayerListUI] - Destroy
20:47:36.312 [Lua] [EquipmentUI] - Destroy
20:47:36.312 [Lua] [GamePadEquipmentUI] - Destroy
20:47:36.312 [Lua] [AbilityUI] - Destroy
20:47:36.312 [Lua] [GamePadAbilityUI] - Destroy
20:47:36.313 [Lua] [IngameUI] destroy
20:47:36.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
20:47:36.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2
20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
20:47:36.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
20:47:36.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
20:47:36.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
20:47:36.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
20:47:36.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3
20:47:36.412 [Lua] [Managers] Destroying state managers...
20:47:36.421 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:47:36.421 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
20:47:36.421 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
20:47:36.421 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa
20:47:36.421 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
20:47:36.422 [Lua] [Matchmaking] unregister rpcs
20:47:36.422 [Lua] ############### UNLOADING PACKAGES ###############
20:47:36.422 [Lua] [Gamestate] Enter state StateLoading
20:47:36.427 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:47:36.427 [Lua] [Matchmaking] register rpcs
20:47:36.427 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
20:47:36.427 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
20:47:36.427 [Lua] Set lobby begin:
20:47:36.427 [Lua] Lobby data twitch_enabled = false
20:47:36.427 [Lua] Lobby data power_level = 0
20:47:36.427 [Lua] Lobby data unique_server_name = JayJay
20:47:36.428 [Lua] Lobby data host = 110000106697298
20:47:36.428 [Lua] Lobby data game_mode = 2
20:47:36.428 [Lua] Lobby data is_private = false
20:47:36.428 [Lua] Lobby data level_key = inn_level
20:47:36.428 [Lua] Lobby data player_slot_1 = 0:0
20:47:36.428 [Lua] Lobby data selected_level_key = ground_zero
20:47:36.428 [Lua] Lobby data quick_game = true
20:47:36.428 [Lua] Lobby data mechanism = adventure
20:47:36.428 [Lua] Lobby data matchmaking = true
20:47:36.428 [Lua] Lobby data num_players = 4
20:47:36.428 [Lua] Lobby data country_code = DE
20:47:36.428 [Lua] Lobby data difficulty = hardest
20:47:36.428 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:47:36.428 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:47:36.428 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:47:36.429 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:47:36.429 [Lua] Lobby data eac_authorized = true
20:47:36.429 [Lua] Set lobby end.
20:47:36.429 [Lua] registering RPCs
20:47:36.429 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:47:36.429 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:47:36.429 [Lua] Set lobby begin:
20:47:36.429 [Lua] Lobby data twitch_enabled = false
20:47:36.429 [Lua] Lobby data power_level = 0
20:47:36.429 [Lua] Lobby data unique_server_name = JayJay
20:47:36.429 [Lua] Lobby data host = 110000106697298
20:47:36.429 [Lua] Lobby data game_mode = 2
20:47:36.429 [Lua] Lobby data is_private = false
20:47:36.429 [Lua] Lobby data level_key = ground_zero
20:47:36.429 [Lua] Lobby data player_slot_1 = 0:0
20:47:36.429 [Lua] Lobby data selected_level_key = ground_zero
20:47:36.429 [Lua] Lobby data quick_game = true
20:47:36.429 [Lua] Lobby data mechanism = adventure
20:47:36.429 [Lua] Lobby data matchmaking = true
20:47:36.430 [Lua] Lobby data num_players = 4
20:47:36.430 [Lua] Lobby data country_code = DE
20:47:36.430 [Lua] Lobby data difficulty = hardest
20:47:36.430 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:47:36.430 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:47:36.430 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:47:36.430 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:47:36.430 [Lua] Lobby data eac_authorized = true
20:47:36.430 [Lua] Set lobby end.
20:47:36.430 [Lua] MUSIC MANAGER unmute_all_world_sounds 863402 0
20:47:36.430 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 108
20:47:36.430 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:47:36.443 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 108
20:47:36.443 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized
20:47:36.444 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil]
20:47:36.444 [Lua] [LevelTransitionHandler] load_level ground_zero
20:47:36.519 [Umbra] Unload tome
20:47:36.687 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
20:47:36.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
20:47:36.688 [Lua] [LevelTransitionHandler] Loading level: "ground_zero"
20:47:36.688 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ground_zero"
20:47:36.688 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read,
20:47:36.688 [Lua] [StateLoading] got rpc_load_level 77 ground_zero
20:47:36.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10
20:47:36.830 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10
20:47:36.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero
20:47:36.847 [Lua] MUSIC MANAGER nik_loading_screen_ground_zero_01 863403 0
20:47:36.862 [Lua] MUSIC MANAGER Play_loading_screen_music 863404 0
20:47:37.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 108
20:47:38.153 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]'
20:47:41.346 [Lua] ### Sending rpc_level_loaded
20:47:41.346 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 77
20:47:41.346 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded
20:47:41.850 [Lua] ### Sending rpc_level_loaded
20:47:41.850 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 77
20:47:41.850 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
20:47:45.932 [Lua] ### Sending rpc_level_loaded
20:47:45.932 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 77
20:47:45.932 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded
20:47:47.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero
20:47:47.282 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero
20:47:47.300 [Lua] [LevelTransitionHandler] Level load completed!
20:47:47.300 [Lua] [EnemyPackageLoader] setup_startup_enemies
20:47:47.348 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:47:47.348 [Lua] checking dlc's against conflict directors
20:47:47.348 [Lua] --- --- ---
20:47:47.348 [Lua] Starting... difficulty 'hardest'
20:47:47.348 [Lua] There are no starting conflict directors!
20:47:47.348 [Lua] --- --- ---
20:47:47.348 [Lua]
20:47:47.348 [Lua] Looking for a new director:
20:47:47.348 [Lua] (free: 32) master hash is: chaos_exalted_sorcerer skaven_clan_rat skaven_storm_vermin_commander
20:47:47.348 [Lua] ->trying director: beastmen
20:47:47.348 [Lua] --> success!
20:47:47.348 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer beastmen_ungor skaven_pack_master skaven_loot_rat beastmen_minotaur skaven_gutter_runner chaos_marauder chaos_berzerker beastmen_bestigor skaven_plague_monk chaos_raider skaven_ratling_gunner
20:47:47.348 [Lua]
20:47:47.348 [Lua] Looking for a new director:
20:47:47.348 [Lua] (free: 15) master hash is: beastmen_standard_bearer beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_exalted_sorcerer beastmen_ungor skaven_clan_rat skaven_pack_master skaven_loot_rat beastmen_minotaur skaven_gutter_runner chaos_marauder chaos_raider chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander
20:47:47.348 [Lua] ->trying director: skaven_beastmen
20:47:47.348 [Lua] --> success!
20:47:47.348 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_stormfiend skaven_warpfire_thrower skaven_clan_rat_with_shield skaven_poison_wind_globadier
20:47:47.348 [Lua]
20:47:47.348 [Lua] Looking for a new director:
20:47:47.348 [Lua] (free: 9) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_exalted_sorcerer skaven_storm_vermin_with_shield skaven_poison_wind_globadier beastmen_ungor skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_loot_rat skaven_stormfiend beastmen_minotaur chaos_raider skaven_gutter_runner chaos_marauder skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander
20:47:47.348 [Lua] ->trying director: chaos_beastmen
20:47:47.348 [Lua] --> success!
20:47:47.348 [Lua] --> Added these breeds: chaos_troll chaos_warrior chaos_fanatic chaos_marauder_with_shield
20:47:47.348 [Lua]
20:47:47.348 [Lua] Looking for a new director:
20:47:47.348 [Lua] (free: 5) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_stormfiend chaos_warrior chaos_exalted_sorcerer skaven_storm_vermin_with_shield skaven_poison_wind_globadier beastmen_ungor skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander
20:47:47.348 [Lua] ->trying director: skaven
20:47:47.348 [Lua] --> success!
20:47:47.348 [Lua] --> Added these breeds: skaven_rat_ogre skaven_slave
20:47:47.348 [Lua]
20:47:47.348 [Lua] Looking for a new director:
20:47:47.348 [Lua] (free: 3) master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer skaven_slave chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre skaven_stormfiend chaos_warrior chaos_exalted_sorcerer skaven_storm_vermin_with_shield skaven_poison_wind_globadier beastmen_ungor skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander
20:47:47.348 [Lua] ->trying director: chaos_beastmen
20:47:47.348 [Lua] --> success!
20:47:47.348 [Lua] --> re-used the same breeds
20:47:47.348 [Lua]
20:47:47.348 [Lua] DONE! Found the following directors:
20:47:47.348 [Lua] beastmen
20:47:47.348 [Lua] skaven_beastmen
20:47:47.348 [Lua] chaos_beastmen
20:47:47.348 [Lua] skaven
20:47:47.348 [Lua] chaos_beastmen
20:47:47.348 [Lua] (free: 3), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer skaven_slave chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_raider skaven_rat_ogre skaven_stormfiend chaos_warrior chaos_exalted_sorcerer skaven_storm_vermin_with_shield skaven_poison_wind_globadier beastmen_ungor skaven_clan_rat skaven_warpfire_thrower skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander
20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:47:47.348 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:47:47.349 [Lua] ### Sending rpc_level_loaded
20:47:47.349 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 77
20:47:47.349 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
20:47:47.371 [Lua] ### Sending rpc_level_loaded
20:47:47.371 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 77
20:47:47.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:47:47.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:47:47.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:47:48.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:47:48.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:47:48.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:47:48.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:47:48.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:47:48.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:47:49.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:47:49.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:47:49.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:47:50.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:47:50.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:47:50.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:47:50.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:47:50.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:47:50.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:47:50.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:47:50.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:47:50.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:47:51.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:47:51.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:47:51.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:47:51.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:47:51.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:47:51.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:47:51.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:47:51.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:47:51.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:47:52.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:47:52.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:47:52.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:47:52.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:47:52.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:47:52.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:47:53.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:47:53.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:47:53.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:47:54.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:47:54.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:47:54.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:47:54.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:47:54.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:47:54.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:47:55.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:47:55.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:47:55.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:47:55.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:47:55.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:47:55.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:47:55.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:47:55.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:47:55.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:47:56.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:47:56.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:47:56.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:47:56.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:47:56.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:47:56.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:47:57.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:47:57.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:47:57.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:47:57.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:47:57.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:47:57.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:47:58.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:47:58.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:47:58.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:47:58.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:47:58.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:47:58.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:47:58.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:47:58.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:47:58.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:47:59.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:47:59.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:47:59.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:47:59.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:47:59.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:47:59.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:47:59.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:47:59.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:47:59.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:47:59.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:47:59.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:47:59.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:48:00.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:48:00.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:48:00.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:48:00.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:48:00.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:48:00.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:48:01.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:48:01.857 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:48:01.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:48:02.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:48:02.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:48:02.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:48:03.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:48:03.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:48:03.758 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: custom
20:48:03.758 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:48:03.759 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:48:04.758 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:48:04.758 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:48:04.758 [Lua] [Matchmaking] unregister rpcs
20:48:04.758 [Lua] Set lobby begin:
20:48:04.758 [Lua] Lobby data twitch_enabled = false
20:48:04.758 [Lua] Lobby data power_level = 0
20:48:04.758 [Lua] Lobby data unique_server_name = JayJay
20:48:04.758 [Lua] Lobby data host = 110000106697298
20:48:04.758 [Lua] Lobby data game_mode = 2
20:48:04.758 [Lua] Lobby data is_private = false
20:48:04.758 [Lua] Lobby data level_key = ground_zero
20:48:04.758 [Lua] Lobby data player_slot_1 = 0:0
20:48:04.759 [Lua] Lobby data selected_level_key = ground_zero
20:48:04.759 [Lua] Lobby data quick_game = true
20:48:04.759 [Lua] Lobby data mechanism = adventure
20:48:04.759 [Lua] Lobby data matchmaking = true
20:48:04.759 [Lua] Lobby data num_players = 4
20:48:04.759 [Lua] Lobby data country_code = DE
20:48:04.759 [Lua] Lobby data difficulty = hardest
20:48:04.759 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:48:04.759 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:48:04.759 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:48:04.759 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:48:04.759 [Lua] Lobby data eac_authorized = true
20:48:04.759 [Lua] Set lobby end.
20:48:04.759 [Lua] [Managers] Destroying state managers...
20:48:04.761 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens
20:48:04.761 [Lua] MUSIC MANAGER Stop_loading_screen_music 863405 0
20:48:04.761 [Lua] [Gamestate] Enter StateIngame HOST
20:48:04.762 [Lua] <>level = ground_zero<>
20:48:04.762 [Lua] Set lobby begin:
20:48:04.762 [Lua] Lobby data twitch_enabled = false
20:48:04.762 [Lua] Lobby data power_level = 0
20:48:04.762 [Lua] Lobby data unique_server_name = JayJay
20:48:04.762 [Lua] Lobby data host = 110000106697298
20:48:04.762 [Lua] Lobby data game_mode = 2
20:48:04.762 [Lua] Lobby data is_private = false
20:48:04.762 [Lua] Lobby data level_key = ground_zero
20:48:04.762 [Lua] Lobby data player_slot_1 = 0:0
20:48:04.762 [Lua] Lobby data selected_level_key = ground_zero
20:48:04.762 [Lua] Lobby data quick_game = true
20:48:04.762 [Lua] Lobby data mechanism = adventure
20:48:04.763 [Lua] Lobby data matchmaking = true
20:48:04.763 [Lua] Lobby data num_players = 4
20:48:04.763 [Lua] Lobby data country_code = DE
20:48:04.763 [Lua] Lobby data difficulty = hardest
20:48:04.763 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:48:04.763 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:48:04.763 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:48:04.763 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:48:04.763 [Lua] Lobby data eac_authorized = true
20:48:04.763 [Lua] Set lobby end.
20:48:04.763 [Umbra] Init version: 3.4.15 :: 16 threads
20:48:04.764 [Lua] [StateIngame] Server ingame
20:48:04.769 [Lua] Set lobby begin:
20:48:04.769 [Lua] Lobby data twitch_enabled = false
20:48:04.769 [Lua] Lobby data power_level = 0
20:48:04.769 [Lua] Lobby data unique_server_name = JayJay
20:48:04.769 [Lua] Lobby data host = 110000106697298
20:48:04.769 [Lua] Lobby data game_mode = 2
20:48:04.769 [Lua] Lobby data is_private = false
20:48:04.769 [Lua] Lobby data level_key = ground_zero
20:48:04.769 [Lua] Lobby data player_slot_1 = 0:0
20:48:04.769 [Lua] Lobby data selected_level_key = ground_zero
20:48:04.769 [Lua] Lobby data quick_game = true
20:48:04.769 [Lua] Lobby data mechanism = adventure
20:48:04.769 [Lua] Lobby data matchmaking = true
20:48:04.769 [Lua] Lobby data num_players = 4
20:48:04.769 [Lua] Lobby data country_code = DE
20:48:04.770 [Lua] Lobby data difficulty = hardest
20:48:04.770 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:48:04.770 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:48:04.770 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:48:04.770 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:48:04.770 [Lua] Lobby data eac_authorized = true
20:48:04.770 [Lua] Set lobby end.
20:48:04.770 [Lua] [Matchmaking] register rpcs
20:48:04.770 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:48:04.770 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
20:48:04.770 [Lua] [GameNetworkManager] self.is_server = true
20:48:04.770 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
20:48:04.770 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:48:04.770 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:48:04.770 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
20:48:04.770 [Network] Setting artificial MTU limit to 65536
20:48:04.783 [Lua] Switching ConflictSettings: to: default
20:48:04.783 [Lua] pacing=default
20:48:04.783 [Lua] roaming=nil
20:48:04.783 [Lua] specials=default
20:48:04.783 [Lua] debug_color=maroon
20:48:04.783 [Lua] pack_spawning=default
20:48:04.783 [Lua] contained_breeds=nil
20:48:04.783 [Lua] disabled=false
20:48:04.783 [Lua] boss=default
20:48:04.783 [Lua] horde=default
20:48:04.783 [Lua] name=default
20:48:04.783 [Lua] intensity=default
20:48:04.783 [Lua] ---
20:48:04.783 [Lua] [LevelAnalysis] set_random_seed( 11398631)
20:48:04.797 [Lua] [AIInterestPointSystem] Level Seed: 11398631
20:48:04.797 [Lua]
20:48:04.797 [Lua] [entity_system_bag] = table
20:48:04.797 [Lua] [entity_system_bag] = metatable
20:48:04.797 [Lua] [startup_data] = table
20:48:04.797 [Lua] [entity_manager] = table
20:48:04.797 [Lua] [entity_manager] = metatable
20:48:04.797 [Lua] [unit_spawner] = table
20:48:04.797 [Lua] [unit_spawner] = metatable
20:48:04.797 [Lua] [unit_storage] = table
20:48:04.797 [Lua] [unit_storage] = metatable
20:48:04.797 [Lua] [dice_keeper] = table
20:48:04.797 [Lua] [dice_keeper] = metatable
20:48:04.797 [Lua] [is_server] = true (boolean)
20:48:04.797 [Lua] [world] = [World]
20:48:04.797 [Lua] [system_api] = table
20:48:04.797 [Lua] [entity_system] = table
20:48:04.797 [Lua] [entity_system] = metatable
20:48:04.797 [Lua] [network_lobby] = table
20:48:04.797 [Lua] [network_lobby] = metatable
20:48:04.797 [Lua] [profile_synchronizer] = table
20:48:04.797 [Lua] [profile_synchronizer] = metatable
20:48:04.797 [Lua] [level_transition_handler] = table
20:48:04.797 [Lua] [level_transition_handler] = metatable
20:48:04.797 [Lua] [num_local_human_players] = 1 (number)
20:48:04.798 [Lua] [statistics_db] = table
20:48:04.798 [Lua] [statistics_db] = metatable
20:48:04.798 [Lua] [network_server] = table
20:48:04.798 [Lua] [network_server] = metatable
20:48:04.798 [Lua] [input_manager] = table
20:48:04.798 [Lua] [input_manager] = metatable
20:48:04.798 [Lua] [network_clock] = table
20:48:04.798 [Lua] [network_clock] = metatable
20:48:04.798 [Lua] [network_transmit] = table
20:48:04.798 [Lua] [network_transmit] = metatable
20:48:04.798 [Lua] [free_flight_manager] = table
20:48:04.798 [Lua] [free_flight_manager] = metatable
20:48:04.798 [Lua] [network_manager] = table
20:48:04.798 [Lua] [network_manager] = metatable
20:48:04.798 [Lua] [network_event_delegate] = table
20:48:04.798 [Lua] [network_event_delegate] = metatable
20:48:04.798 [Lua]
20:48:04.798 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:48:04.798 [Lua] ignoring extension VersusInteractObjectiveExtension
20:48:04.798 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:48:04.798 [Lua] ignoring extension VersusSocketObjectiveExtension
20:48:04.798 [Lua] ignoring extension VersusTargetObjectiveExtension
20:48:04.804 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:48:04.832 [Lua] [AchievementManager] Achievements using the steam platform
20:48:04.833 [Lua] [StateIngame] Level seed: 11398631
20:48:04.833 [World] Spawning level.
20:48:05.906 [Lua] respawn_unit_spawned with group id: boss_group
20:48:05.906 [Lua] respawn_unit_spawned with group id: boss_group
20:48:05.906 [Lua] respawn_unit_spawned with group id: boss_group
20:48:06.017 [Lua] [LevelAnalysis] set_random_seed( 11398631)
20:48:06.050 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:48:06.050 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:48:06.051 [Lua] [IngameUI] init
20:48:06.070 [SteamVoipClient] select_out(110000106697298, off)
20:48:06.070 [SteamVoipClient] select_out(110000111a28e63, off)
20:48:06.077 [Lua] cb_razer_chroma_setup
20:48:06.135 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
20:48:06.135 [Lua] Set lobby begin:
20:48:06.135 [Lua] Lobby data twitch_enabled = false
20:48:06.135 [Lua] Lobby data power_level = 835
20:48:06.135 [Lua] Lobby data unique_server_name = JayJay
20:48:06.135 [Lua] Lobby data host = 110000106697298
20:48:06.136 [Lua] Lobby data game_mode = 2
20:48:06.136 [Lua] Lobby data is_private = false
20:48:06.136 [Lua] Lobby data level_key = ground_zero
20:48:06.136 [Lua] Lobby data player_slot_1 = 0:0
20:48:06.136 [Lua] Lobby data selected_level_key = ground_zero
20:48:06.136 [Lua] Lobby data quick_game = true
20:48:06.136 [Lua] Lobby data mechanism = adventure
20:48:06.136 [Lua] Lobby data matchmaking = true
20:48:06.136 [Lua] Lobby data num_players = 4
20:48:06.136 [Lua] Lobby data country_code = DE
20:48:06.136 [Lua] Lobby data difficulty = hardest
20:48:06.136 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:48:06.136 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:48:06.136 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:48:06.137 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:48:06.137 [Lua] Lobby data eac_authorized = true
20:48:06.137 [Lua] Set lobby end.
20:48:06.138 [Lua] CurrentConflictSettings default
20:48:06.138 [Lua] [ConflictDirector] conflict_director is ai_ready
20:48:06.145 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:48:06.145 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:48:06.153 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:48:06.153 [Lua] Forming navigation groups in one frame
20:48:06.153 [Lua] Forming navigation groups
20:48:06.167 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964
20:48:06.648 [Lua] NavigationGroupManager -> calulation time B: 0.48099999999976717
20:48:06.648 [Lua] number of nav groups: 343
20:48:06.652 [Lua] number of refined nav groups : 252
20:48:06.664 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999825377
20:48:06.664 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.759779034554956 Normalized coefficient: 1.2343473940533898
20:48:06.672 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.368284389749165 Normalized coefficient: 1.2734183257504645
20:48:06.678 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.531047089397906 Normalized coefficient: 1.3091315807352755
20:48:06.695 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
20:48:06.695 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
20:48:06.699 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero
20:48:06.699 [Lua] [LevelAnalysis] This level has a total main-path length of 939.364 meters.
20:48:06.699 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:48:06.699 [Lua] [LevelAnalysis]
20:48:06.699 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:48:06.699 [Lua] [LevelAnalysis]
20:48:06.699 [Lua] [LevelAnalysis] Terror events added:
20:48:06.699 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
20:48:06.699 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
20:48:06.699 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
20:48:06.699 [Lua] ----> using boss gizmo!
20:48:06.699 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 8, forbidden-dist: -209.0 start-travel-dist: 415.4, end-travel-dist: 548.4 spawn_distance 196.4
20:48:06.699 [Lua] Adding main path event: Vector3Box(42.3761, 30.3111, -10.7311) boss_event_chaos_spawn 45 table: 00000000080BA080
20:48:06.699 [Lua] [LevelAnalysis] num_event_places_f: 0.59290929667154946 , num_event_places: 0 , trailing_event_fraction: 0.59290929667154946 , num_events: 0
20:48:06.699 [Lua] [LevelAnalysis] Level path distance: 939.36394500732422
20:48:06.699 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:48:06.708 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:48:06.717 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
20:48:06.717 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:48:06.804 [Lua] MUSIC: explore -> lost
20:48:07.274 [Lua] Set lobby begin:
20:48:07.274 [Lua] Lobby data twitch_enabled = false
20:48:07.274 [Lua] Lobby data power_level = 835
20:48:07.275 [Lua] Lobby data unique_server_name = JayJay
20:48:07.275 [Lua] Lobby data host = 110000106697298
20:48:07.275 [Lua] Lobby data game_mode = 2
20:48:07.275 [Lua] Lobby data is_private = false
20:48:07.275 [Lua] Lobby data level_key = ground_zero
20:48:07.275 [Lua] Lobby data player_slot_1 = 0:0
20:48:07.275 [Lua] Lobby data selected_level_key = ground_zero
20:48:07.275 [Lua] Lobby data quick_game = true
20:48:07.275 [Lua] Lobby data mechanism = adventure
20:48:07.275 [Lua] Lobby data matchmaking = true
20:48:07.275 [Lua] Lobby data num_players = 4
20:48:07.275 [Lua] Lobby data country_code = DE
20:48:07.276 [Lua] Lobby data difficulty = hardest
20:48:07.276 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:48:07.276 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:48:07.276 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:48:07.276 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:48:07.276 [Lua] Lobby data eac_authorized = true
20:48:07.276 [Lua] Set lobby end.
20:48:07.276 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing
20:48:07.276 [Lua] Breedfreezer (server) starting a hot join sync
20:48:07.276 [Lua] packing 0 units of breed chaos_marauder
20:48:07.276 [Lua] packing 0 units of breed skaven_clan_rat
20:48:07.276 [Lua] packing 0 units of breed skaven_storm_vermin
20:48:07.276 [Lua] packing 0 units of breed skaven_slave
20:48:07.276 [Lua] packing 0 units of breed chaos_fanatic
20:48:07.276 [Lua] packing 0 units of breed beastmen_ungor_archer
20:48:07.276 [Lua] packing 0 units of breed chaos_raider
20:48:07.276 [Lua] packing 0 units of breed chaos_warrior
20:48:07.276 [Lua] packing 0 units of breed chaos_berzerker
20:48:07.276 [Lua] packing 0 units of breed beastmen_bestigor
20:48:07.276 [Lua] packing 0 units of breed beastmen_ungor
20:48:07.276 [Lua] packing 0 units of breed skaven_plague_monk
20:48:07.276 [Lua] packing 0 units of breed beastmen_gor
20:48:07.276 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:48:07.276 [Lua]
20:48:07.276 [Lua] [1] = 1 (number)
20:48:07.276 [Lua] [2] = 0 (number)
20:48:07.276 [Lua] [3] = 1 (number)
20:48:07.276 [Lua] [4] = 0 (number)
20:48:07.276 [Lua] [5] = 1 (number)
20:48:07.276 [Lua] [6] = 0 (number)
20:48:07.276 [Lua] [7] = 1 (number)
20:48:07.276 [Lua] [8] = 0 (number)
20:48:07.276 [Lua] [9] = 1 (number)
20:48:07.276 [Lua] [10] = 0 (number)
20:48:07.276 [Lua] [11] = 1 (number)
20:48:07.276 [Lua] [12] = 0 (number)
20:48:07.276 [Lua] [13] = 1 (number)
20:48:07.276 [Lua] [14] = 0 (number)
20:48:07.276 [Lua] [15] = 1 (number)
20:48:07.276 [Lua] [16] = 0 (number)
20:48:07.276 [Lua] [17] = 1 (number)
20:48:07.276 [Lua] [18] = 0 (number)
20:48:07.276 [Lua] [19] = 1 (number)
20:48:07.276 [Lua] [20] = 0 (number)
20:48:07.276 [Lua] [21] = 1 (number)
20:48:07.276 [Lua] [22] = 0 (number)
20:48:07.276 [Lua] [23] = 1 (number)
20:48:07.276 [Lua] [24] = 0 (number)
20:48:07.276 [Lua] [25] = 1 (number)
20:48:07.276 [Lua] [26] = 0 (number)
20:48:07.276 [Lua]
20:48:07.276 [Lua]
20:48:07.276 [Lua]
20:48:07.278 [Lua] Set lobby begin:
20:48:07.278 [Lua] Lobby data twitch_enabled = false
20:48:07.279 [Lua] Lobby data power_level = 835
20:48:07.279 [Lua] Lobby data unique_server_name = JayJay
20:48:07.280 [Lua] Lobby data host = 110000106697298
20:48:07.280 [Lua] Lobby data game_mode = 2
20:48:07.280 [Lua] Lobby data is_private = false
20:48:07.280 [Lua] Lobby data level_key = ground_zero
20:48:07.280 [Lua] Lobby data player_slot_1 = 0:0
20:48:07.281 [Lua] Lobby data selected_level_key = ground_zero
20:48:07.281 [Lua] Lobby data quick_game = true
20:48:07.281 [Lua] Lobby data mechanism = adventure
20:48:07.281 [Lua] Lobby data matchmaking = true
20:48:07.281 [Lua] Lobby data num_players = 4
20:48:07.281 [Lua] Lobby data country_code = DE
20:48:07.281 [Lua] Lobby data difficulty = hardest
20:48:07.281 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:48:07.281 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:48:07.282 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:48:07.282 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:48:07.282 [Lua] Lobby data eac_authorized = true
20:48:07.282 [Lua] Set lobby end.
20:48:07.282 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing
20:48:07.282 [Lua] Breedfreezer (server) starting a hot join sync
20:48:07.282 [Lua] packing 0 units of breed chaos_marauder
20:48:07.282 [Lua] packing 0 units of breed skaven_clan_rat
20:48:07.282 [Lua] packing 0 units of breed skaven_storm_vermin
20:48:07.282 [Lua] packing 0 units of breed skaven_slave
20:48:07.282 [Lua] packing 0 units of breed chaos_fanatic
20:48:07.282 [Lua] packing 0 units of breed beastmen_ungor_archer
20:48:07.282 [Lua] packing 0 units of breed chaos_raider
20:48:07.282 [Lua] packing 0 units of breed chaos_warrior
20:48:07.282 [Lua] packing 0 units of breed chaos_berzerker
20:48:07.282 [Lua] packing 0 units of breed beastmen_bestigor
20:48:07.282 [Lua] packing 0 units of breed beastmen_ungor
20:48:07.282 [Lua] packing 0 units of breed skaven_plague_monk
20:48:07.282 [Lua] packing 0 units of breed beastmen_gor
20:48:07.282 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:48:07.282 [Lua]
20:48:07.282 [Lua] [1] = 1 (number)
20:48:07.282 [Lua] [2] = 0 (number)
20:48:07.282 [Lua] [3] = 1 (number)
20:48:07.282 [Lua] [4] = 0 (number)
20:48:07.282 [Lua] [5] = 1 (number)
20:48:07.282 [Lua] [6] = 0 (number)
20:48:07.282 [Lua] [7] = 1 (number)
20:48:07.282 [Lua] [8] = 0 (number)
20:48:07.282 [Lua] [9] = 1 (number)
20:48:07.282 [Lua] [10] = 0 (number)
20:48:07.282 [Lua] [11] = 1 (number)
20:48:07.282 [Lua] [12] = 0 (number)
20:48:07.282 [Lua] [13] = 1 (number)
20:48:07.282 [Lua] [14] = 0 (number)
20:48:07.282 [Lua] [15] = 1 (number)
20:48:07.282 [Lua] [16] = 0 (number)
20:48:07.282 [Lua] [17] = 1 (number)
20:48:07.282 [Lua] [18] = 0 (number)
20:48:07.282 [Lua] [19] = 1 (number)
20:48:07.282 [Lua] [20] = 0 (number)
20:48:07.282 [Lua] [21] = 1 (number)
20:48:07.282 [Lua] [22] = 0 (number)
20:48:07.282 [Lua] [23] = 1 (number)
20:48:07.282 [Lua] [24] = 0 (number)
20:48:07.282 [Lua] [25] = 1 (number)
20:48:07.282 [Lua] [26] = 0 (number)
20:48:07.282 [Lua]
20:48:07.282 [Lua]
20:48:07.282 [Lua]
20:48:07.284 [Lua] Set lobby begin:
20:48:07.284 [Lua] Lobby data twitch_enabled = false
20:48:07.284 [Lua] Lobby data power_level = 835
20:48:07.284 [Lua] Lobby data unique_server_name = JayJay
20:48:07.284 [Lua] Lobby data host = 110000106697298
20:48:07.285 [Lua] Lobby data game_mode = 2
20:48:07.285 [Lua] Lobby data is_private = false
20:48:07.285 [Lua] Lobby data level_key = ground_zero
20:48:07.285 [Lua] Lobby data player_slot_1 = 0:0
20:48:07.285 [Lua] Lobby data selected_level_key = ground_zero
20:48:07.285 [Lua] Lobby data quick_game = true
20:48:07.285 [Lua] Lobby data mechanism = adventure
20:48:07.285 [Lua] Lobby data matchmaking = true
20:48:07.285 [Lua] Lobby data num_players = 4
20:48:07.285 [Lua] Lobby data country_code = DE
20:48:07.285 [Lua] Lobby data difficulty = hardest
20:48:07.285 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:48:07.285 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:48:07.286 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:48:07.286 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:48:07.286 [Lua] Lobby data eac_authorized = true
20:48:07.286 [Lua] Set lobby end.
20:48:07.286 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
20:48:07.286 [Lua] Breedfreezer (server) starting a hot join sync
20:48:07.286 [Lua] packing 0 units of breed chaos_marauder
20:48:07.286 [Lua] packing 0 units of breed skaven_clan_rat
20:48:07.286 [Lua] packing 0 units of breed skaven_storm_vermin
20:48:07.286 [Lua] packing 0 units of breed skaven_slave
20:48:07.286 [Lua] packing 0 units of breed chaos_fanatic
20:48:07.286 [Lua] packing 0 units of breed beastmen_ungor_archer
20:48:07.286 [Lua] packing 0 units of breed chaos_raider
20:48:07.286 [Lua] packing 0 units of breed chaos_warrior
20:48:07.286 [Lua] packing 0 units of breed chaos_berzerker
20:48:07.286 [Lua] packing 0 units of breed beastmen_bestigor
20:48:07.286 [Lua] packing 0 units of breed beastmen_ungor
20:48:07.286 [Lua] packing 0 units of breed skaven_plague_monk
20:48:07.286 [Lua] packing 0 units of breed beastmen_gor
20:48:07.286 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:48:07.286 [Lua]
20:48:07.286 [Lua] [1] = 1 (number)
20:48:07.286 [Lua] [2] = 0 (number)
20:48:07.286 [Lua] [3] = 1 (number)
20:48:07.286 [Lua] [4] = 0 (number)
20:48:07.286 [Lua] [5] = 1 (number)
20:48:07.286 [Lua] [6] = 0 (number)
20:48:07.286 [Lua] [7] = 1 (number)
20:48:07.286 [Lua] [8] = 0 (number)
20:48:07.286 [Lua] [9] = 1 (number)
20:48:07.286 [Lua] [10] = 0 (number)
20:48:07.286 [Lua] [11] = 1 (number)
20:48:07.286 [Lua] [12] = 0 (number)
20:48:07.286 [Lua] [13] = 1 (number)
20:48:07.286 [Lua] [14] = 0 (number)
20:48:07.286 [Lua] [15] = 1 (number)
20:48:07.286 [Lua] [16] = 0 (number)
20:48:07.286 [Lua] [17] = 1 (number)
20:48:07.286 [Lua] [18] = 0 (number)
20:48:07.286 [Lua] [19] = 1 (number)
20:48:07.286 [Lua] [20] = 0 (number)
20:48:07.286 [Lua] [21] = 1 (number)
20:48:07.286 [Lua] [22] = 0 (number)
20:48:07.286 [Lua] [23] = 1 (number)
20:48:07.286 [Lua] [24] = 0 (number)
20:48:07.286 [Lua] [25] = 1 (number)
20:48:07.286 [Lua] [26] = 0 (number)
20:48:07.286 [Lua]
20:48:07.286 [Lua]
20:48:07.286 [Lua]
20:48:07.287 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
20:48:07.287 [Lua] RemotePlayer:create_game_object( ) 56
20:48:07.303 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
20:48:07.303 [Lua] RemotePlayer:create_game_object( ) 57
20:48:07.319 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
20:48:07.319 [Lua] RemotePlayer:create_game_object( ) 58
20:48:07.335 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa
20:48:07.335 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
20:48:07.335 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
20:48:07.340 [Lua] MUSIC: lost -> explore
20:48:07.378 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:48:07.379 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:48:07.379 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
20:48:07.411 [Lua] Switching ConflictSettings: to: beastmen
20:48:07.411 [Lua] pacing=beastmen
20:48:07.411 [Lua] locked_func_name=beastmen
20:48:07.411 [Lua] roaming=nil
20:48:07.411 [Lua] specials=beastmen
20:48:07.411 [Lua] debug_color=purple
20:48:07.411 [Lua] pack_spawning=beastmen
20:48:07.411 [Lua] contained_breeds=nil
20:48:07.411 [Lua] disabled=false
20:48:07.411 [Lua] boss=beastmen
20:48:07.411 [Lua] horde=beastmen
20:48:07.411 [Lua] name=beastmen
20:48:07.411 [Lua] intensity=default
20:48:07.411 [Lua] ---
20:48:07.444 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:48:07.444 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
20:48:07.445 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:48:07.445 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
20:48:07.445 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:48:07.447 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
20:48:07.448 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:48:07.452 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:48:07.528 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:48:07.530 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
20:48:07.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:48:07.532 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:48:07.532 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1
20:48:07.532 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
20:48:07.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
20:48:07.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:48:07.539 [Lua] Spline already found!
20:48:07.606 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:48:07.609 [Lua] Init group template: spline_patrol
20:48:07.641 [Lua] Spline already found!
20:48:07.717 [Lua] Init group template: spline_patrol
20:48:07.863 [Lua] StateInGameRunning:_game_actually_starts()
20:48:07.864 [Lua] #################################################################################################################
20:48:07.864 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:48:07.864 [Lua] #################################################################################################################
20:48:07.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 109
20:48:07.864 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
20:48:07.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 109
20:48:08.135 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 109
20:48:08.135 [Lua] Commit load time data
20:48:08.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
20:48:08.732 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
20:48:08.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0xd2d00, position: 0
20:48:11.605 [Lua] Set lobby begin:
20:48:11.605 [Lua] Lobby data twitch_enabled = false
20:48:11.606 [Lua] Lobby data power_level = 626
20:48:11.606 [Lua] Lobby data unique_server_name = JayJay
20:48:11.606 [Lua] Lobby data host = 110000106697298
20:48:11.606 [Lua] Lobby data game_mode = 2
20:48:11.606 [Lua] Lobby data is_private = false
20:48:11.606 [Lua] Lobby data level_key = ground_zero
20:48:11.606 [Lua] Lobby data player_slot_1 = 0:0
20:48:11.606 [Lua] Lobby data selected_level_key = ground_zero
20:48:11.607 [Lua] Lobby data quick_game = true
20:48:11.607 [Lua] Lobby data mechanism = adventure
20:48:11.607 [Lua] Lobby data matchmaking = true
20:48:11.607 [Lua] Lobby data num_players = 4
20:48:11.607 [Lua] Lobby data country_code = DE
20:48:11.607 [Lua] Lobby data difficulty = hardest
20:48:11.607 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:48:11.607 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:48:11.607 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:48:11.608 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:48:11.608 [Lua] Lobby data eac_authorized = true
20:48:11.608 [Lua] Set lobby end.
20:48:16.594 [Lua] Set lobby begin:
20:48:16.594 [Lua] Lobby data twitch_enabled = false
20:48:16.594 [Lua] Lobby data power_level = 835
20:48:16.594 [Lua] Lobby data unique_server_name = JayJay
20:48:16.594 [Lua] Lobby data host = 110000106697298
20:48:16.594 [Lua] Lobby data game_mode = 2
20:48:16.594 [Lua] Lobby data is_private = false
20:48:16.594 [Lua] Lobby data level_key = ground_zero
20:48:16.594 [Lua] Lobby data player_slot_1 = 0:0
20:48:16.594 [Lua] Lobby data selected_level_key = ground_zero
20:48:16.594 [Lua] Lobby data quick_game = true
20:48:16.595 [Lua] Lobby data mechanism = adventure
20:48:16.595 [Lua] Lobby data matchmaking = true
20:48:16.595 [Lua] Lobby data num_players = 4
20:48:16.595 [Lua] Lobby data country_code = DE
20:48:16.595 [Lua] Lobby data difficulty = hardest
20:48:16.595 [Lua] Lobby data player_slot_5 = 110000106697298:1
20:48:16.595 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
20:48:16.595 [Lua] Lobby data player_slot_4 = 110000100ead617:1
20:48:16.595 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
20:48:16.595 [Lua] Lobby data eac_authorized = true
20:48:16.595 [Lua] Set lobby end.
20:48:29.583 [Lua] Players are leaving the safe zone
20:48:29.905 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:48:29.925 [Lua] Spline already found!
20:48:30.017 [Lua] Init group template: spline_patrol
20:48:32.445 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:33.071 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:48:37.676 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:38.047 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:48:41.607 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:48:41.636 [Lua] Spline already found!
20:48:41.773 [Lua] Init group template: spline_patrol
20:48:42.545 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:48:42.567 [Lua] Spline already found!
20:48:42.648 [Lua] Init group template: spline_patrol
20:48:49.220 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:50.391 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:50.547 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:50.773 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:48:51.034 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:48:51.122 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:48:54.123 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:54.614 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:48:59.856 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:00.277 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:00.620 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.292 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:06.024 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:07.037 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:08.082 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:08.834 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:13.058 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:13.448 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:49:15.109 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:49:16.785 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:17.217 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:49:25.981 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:49:26.001 [Lua] Spline already found!
20:49:26.069 [Lua] Init group template: spline_patrol
20:49:34.622 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:34.637 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:35.059 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:49:35.271 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:42.457 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:43.673 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:45.533 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:46.306 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:46.530 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:47.020 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:49:47.044 [Lua] Spline already found!
20:49:47.102 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:47.109 [Lua] Init group template: spline_patrol
20:49:47.602 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:48.219 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:48.562 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:49.273 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:49:49.615 [Lua] Time for new HOOORDE! multi_first_wave
20:49:49.615 [Lua] horde requested: ambush
20:49:49.615 [Lua] setting up ambush-horde
20:49:49.615 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:49:49.615 [Lua] -> spawning: 20
20:49:49.615 [Lua] horde crated with id 8 of type ambush
20:49:49.615 [Lua] ambush horde has started
20:49:49.625 [Lua] MUSIC: explore -> pre_ambush
20:49:53.151 [Lua] MUSIC: pre_ambush -> horde
20:49:53.696 [Lua] Init group template: horde
20:49:57.704 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:49:57.704 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:49:57.704 [Lua] horde requested: ambush
20:49:57.704 [Lua] setting up ambush-horde
20:49:57.704 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:49:57.704 [Lua] -> spawning: 21
20:49:57.704 [Lua] horde crated with id 9 of type ambush
20:49:57.704 [Lua] ambush horde has started
20:50:01.911 [Lua] Init group template: horde
20:50:09.192 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 1 55
20:50:11.966 [Lua] HORDE: last wave, reset to standard horde delay
20:50:11.966 [Lua] Time for new HOOORDE! multi_last_wave
20:50:11.966 [Lua] horde requested: ambush
20:50:11.966 [Lua] setting up ambush-horde
20:50:11.966 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:50:11.967 [Lua] -> spawning: 19
20:50:11.967 [Lua] horde crated with id 10 of type ambush
20:50:11.967 [Lua] ambush horde has started
20:50:15.423 [Lua] specialspawn: random infront
20:50:15.423 [Lua] FAIL: Special spawn no hidden pos found :/
20:50:16.174 [Lua] Init group template: horde
20:50:16.459 [Lua] specialspawn: random infront
20:50:16.459 [Lua] FAIL: Special spawn no hidden pos found :/
20:50:18.941 [Lua] Horde killed: ?
20:50:21.921 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:50:21.921 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:50:24.238 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:50:24.238 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:50:25.173 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:25.895 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:50:33.187 [Lua] specialspawn: ahead == lonliest -->
20:50:33.187 [Lua] FAIL: Special spawn no hidden pos found :/
20:50:34.268 [Lua] specialspawn: ahead == lonliest -->
20:50:34.268 [Lua] FAIL: Special spawn no hidden pos found :/
20:50:34.720 [Lua] MUSIC: horde -> explore
20:50:35.270 [Lua] specialspawn: ahead == lonliest -->
20:50:35.270 [Lua] FAIL: Special spawn no hidden pos found :/
20:50:36.228 [Lua] specialspawn: ahead == lonliest -->
20:50:36.228 [Lua] FAIL: Special spawn no hidden pos found :/
20:50:37.250 [Lua] specialspawn: ahead == lonliest -->
20:50:37.250 [Lua] FAIL: Special spawn no hidden pos found :/
20:50:38.240 [Lua] specialspawn: ahead == lonliest -->
20:50:38.240 [Lua] FAIL: Special spawn no hidden pos found :/
20:50:39.094 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 19
20:50:39.430 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:39.801 [Lua] specialspawn: random infront
20:50:39.801 [Lua] FAIL: Special spawn no hidden pos found :/
20:50:39.895 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:50:40.621 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:41.132 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:50:42.292 [Lua] Horde killed: ?
20:50:42.813 [Lua] Horde killed: ?
20:50:49.404 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:50.073 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:50:50.798 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:51.422 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:50:53.208 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
20:51:05.393 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:05.849 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:51:05.896 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:05.993 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:06.357 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:51:06.554 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:51:06.577 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:06.746 [Lua] Coordinated attack!
20:51:07.115 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:51:07.206 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:07.659 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:51:18.944 [Lua] specialspawn: random behind
20:51:18.944 [Lua] FAIL: Special spawn no hidden pos found :/
20:51:19.923 [Lua] specialspawn: random infront
20:51:19.923 [Lua] FAIL: Special spawn no hidden pos found :/
20:51:21.024 [Lua] specialspawn: random infront
20:51:21.024 [Lua] FAIL: Special spawn no hidden pos found :/
20:51:22.538 [Lua] specialspawn: random infront
20:51:22.538 [Lua] FAIL: Special spawn no hidden pos found :/
20:51:23.594 [Lua] specialspawn: random infront
20:51:23.594 [Lua] FAIL: Special spawn no hidden pos found :/
20:51:25.065 [Lua] fence jumping
20:51:25.089 [Lua] specialspawn: random behind
20:51:25.089 [Lua] FAIL: Special spawn no hidden pos found :/
20:51:25.627 [Lua] ready to jump failed
20:51:28.753 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:29.225 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:51:29.349 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:29.865 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:51:29.953 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:30.428 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:51:31.056 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:31.546 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:51:32.340 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a
20:51:32.350 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a
20:51:32.713 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:51:32.743 [Lua] Spline already found!
20:51:32.981 [Lua] Init group template: spline_patrol
20:51:34.347 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:51:34.375 [Lua] Spline already found!
20:51:34.540 [Lua] Init group template: spline_patrol
20:51:38.849 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:39.411 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:51:40.065 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:40.986 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:41.578 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:51:42.256 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:43.116 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:43.771 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:51:44.444 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:44.500 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:51:45.045 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:51:45.213 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:45.660 [Lua] fence jumping
20:51:45.816 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:46.094 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:51:46.406 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:51:46.718 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:51:47.246 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:48.057 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:51:48.436 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:48.808 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:51:49.896 [Lua] Time for new HOOORDE! multi_first_wave
20:51:49.896 [Lua] horde requested: ambush
20:51:49.896 [Lua] setting up ambush-horde
20:51:49.896 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:51:49.896 [Lua] -> spawning: 17
20:51:49.896 [Lua] horde crated with id 13 of type ambush
20:51:49.896 [Lua] ambush horde has started
20:51:49.906 [Lua] MUSIC: explore -> pre_ambush
20:51:53.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xd8a1f, position: 0
20:51:54.785 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 887493 0
20:51:55.071 [Lua] MUSIC: pre_ambush -> horde
20:51:55.129 [Lua] Init group template: horde
20:52:01.342 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:52:01.342 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:52:01.342 [Lua] horde requested: ambush
20:52:01.342 [Lua] setting up ambush-horde
20:52:01.342 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:52:01.343 [Lua] -> spawning: 18
20:52:01.343 [Lua] horde crated with id 14 of type ambush
20:52:01.343 [Lua] ambush horde has started
20:52:06.511 [Lua] Init group template: horde
20:52:08.562 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:52:08.562 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:52:10.733 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:11.468 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:52:11.671 [Lua] HORDE: last wave, reset to standard horde delay
20:52:11.671 [Lua] Time for new HOOORDE! multi_last_wave
20:52:11.671 [Lua] horde requested: ambush
20:52:11.671 [Lua] setting up ambush-horde
20:52:11.671 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:52:11.671 [Lua] -> spawning: 19
20:52:11.672 [Lua] horde crated with id 15 of type ambush
20:52:11.672 [Lua] ambush horde has started
20:52:14.586 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:52:14.622 [Lua] Spline already found!
20:52:14.738 [Lua] Init group template: spline_patrol
20:52:15.138 [Lua] replace_hidden_spawners -> first try found: 2 cover points
20:52:15.138 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:15.138 [Lua] ->moving spawner
20:52:16.590 [Lua] Horde killed: ?
20:52:16.619 [Lua] Init group template: horde
20:52:20.279 [Lua] ready to jump failed
20:52:23.692 [Lua] Horde killed: ?
20:52:25.437 [Lua] MUSIC: horde -> explore
20:52:28.423 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 895635 0
20:52:28.528 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:52:28.528 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:52:30.359 [Lua] fence jumping
20:52:31.394 [Lua] ready to jump failed
20:52:33.735 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 1 12
20:52:34.263 [Lua] Horde killed: ?
20:52:35.502 [Lua] ready to jump failed
20:52:37.029 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:37.304 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:37.717 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:52:37.737 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:52:37.739 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:52:37.762 [Lua] Spline already found!
20:52:37.951 [Lua] Init group template: spline_patrol
20:52:38.159 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:38.732 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:52:39.312 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:39.679 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:52:39.887 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:40.420 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:52:43.710 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:44.189 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:52:44.216 [Lua] Spline already found!
20:52:44.286 [Lua] Init group template: spline_patrol
20:52:44.343 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:52:45.688 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:46.092 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:52:47.055 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:52:47.055 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:52:47.083 [Lua] Spline already found!
20:52:47.088 [Lua] Spline already found!
20:52:47.156 [Lua] Init group template: spline_patrol
20:52:47.239 [Lua] Init group template: spline_patrol
20:52:52.364 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:52.783 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:53.371 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:52:53.394 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:53.472 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:52:54.019 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:52:56.025 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:56.236 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:56.427 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:52:56.635 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:56.885 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:52:57.195 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:57.218 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:57.219 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:52:57.598 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:52:57.598 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:52:58.124 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:58.726 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:52:59.058 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:59.599 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:53:00.185 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:00.394 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:00.727 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:53:00.804 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:53:01.495 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:01.883 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:53:14.302 [Lua] [ChatManager][1]System: JayJay discarded a Tome
20:53:15.988 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:53:16.046 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:16.485 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:53:17.163 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:17.639 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:53:18.574 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:19.285 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:53:24.353 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:24.935 [Lua] [flow] string="Door Interacted"
20:53:24.967 [Lua] [flow] string="Cellar Door Equal"
20:53:25.518 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:53:32.269 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:32.665 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:53:39.107 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:39.522 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:53:48.813 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:49.217 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:53:51.464 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:53:51.737 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:52.492 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:53:53.275 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:54.028 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:53:54.980 [Lua] Time for new HOOORDE! multi_first_wave
20:53:54.980 [Lua] horde requested: vector
20:53:54.980 [Lua] setting up vector-horde
20:53:54.980 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:53:54.980 [Lua] --> horde wants to spawn ahead of players (0.42488338993589/0.67
20:53:54.980 [Lua] -> spawning: 17
20:53:54.980 [Lua] horde crated with id 21 of type vector
20:53:54.980 [Lua] vector horde has started
20:53:54.987 [Lua] MUSIC: explore -> pre_horde
20:54:02.112 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:02.216 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:54:02.216 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:54:02.216 [Lua] horde requested: vector
20:54:02.216 [Lua] setting up vector-horde
20:54:02.216 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:54:02.216 [Lua] --> horde wants to spawn behind players (0.84390598432482/0.67
20:54:02.216 [Lua] -> spawning: 19
20:54:02.216 [Lua] horde crated with id 22 of type vector
20:54:02.216 [Lua] vector horde has started
20:54:02.540 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:54:02.715 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:03.132 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:54:03.282 [Lua] MUSIC: pre_horde -> horde
20:54:03.298 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:03.699 [Lua] Init group template: horde
20:54:04.119 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:54:04.765 [Lua] fence jumping
20:54:09.810 [SteamVoipClient] select_out(110000106697298, on)
20:54:09.810 [SteamVoipClient] select_out(110000111a28e63, on)
20:54:10.393 [SteamVoipClient] select_out(110000106697298, off)
20:54:10.393 [SteamVoipClient] select_out(110000111a28e63, off)
20:54:11.072 [Lua] Init group template: horde
20:54:11.499 [Lua] HORDE: last wave, reset to standard horde delay
20:54:11.499 [Lua] Time for new HOOORDE! multi_last_wave
20:54:11.499 [Lua] horde requested: vector
20:54:11.499 [Lua] setting up vector-horde
20:54:11.499 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:54:11.499 [Lua] --> horde wants to spawn behind players (0.96655605534101/0.67
20:54:11.500 [Lua] -> spawning: 18
20:54:11.500 [Lua] horde crated with id 23 of type vector
20:54:11.500 [Lua] vector horde has started
20:54:20.433 [Lua] Init group template: horde
20:54:30.723 [Lua] Horde killed: ?
20:54:36.614 [Lua] MUSIC: horde -> explore
20:54:38.533 [Lua] fence jumping
20:54:39.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 190 will change to a manual source.
20:54:39.817 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:54:39.817 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:54:39.846 [Lua] Spline already found!
20:54:39.851 [Lua] Spline already found!
20:54:39.859 [Lua] simple los failed
20:54:39.914 [Lua] Init group template: spline_patrol
20:54:40.006 [Lua] Init group template: spline_patrol
20:54:40.377 [Lua] Horde killed: ?
20:54:40.991 [Lua] ready to jump failed
20:54:58.411 [Lua] [ChatManager][1]System: JayJay discarded a Tome
20:54:59.292 [Lua] Horde killed: ?
20:54:59.438 [Lua] main_path_player_far_away_check started
20:55:00.817 [Lua] [ChatManager][1]System: mischievous picked up a Tome
20:55:06.702 [Lua] [ChatManager][1]System: Grumli picked up a Tome
20:55:15.825 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:15.826 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:16.377 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:55:16.402 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:16.565 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:16.987 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:55:17.011 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:17.230 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:17.580 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:55:17.602 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:18.001 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:18.135 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:55:18.218 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:18.505 [Lua] main path terror event triggered: boss_event_chaos_spawn
20:55:18.505 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
20:55:18.551 [Flow] Boss DoorStormfiend
20:55:18.551 [Flow] Boss DoorStormfiend
20:55:18.553 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro
20:55:18.555 [Lua] Init group template: boss_door_closers
20:55:18.736 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:55:18.832 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:18.852 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:18.879 [Lua] Coordinated attack!
20:55:19.245 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:55:19.980 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:20.804 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:55:20.821 [Lua] Spline already found!
20:55:20.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:20.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:20.872 [Lua] Init group template: spline_patrol
20:55:22.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:22.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:22.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:23.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:23.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:23.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:26.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:26.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:26.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:28.667 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:29.031 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:29.772 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:55:29.773 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:55:29.816 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:30.181 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:30.734 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:31.027 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 850.15478515625 [Unit '#ID[a9b416aa2fc562b7]']
20:55:31.134 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:31.411 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:31.654 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:31.680 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:32.029 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:32.301 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:55:32.425 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:32.641 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.085 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:33.568 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:33.923 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:34.501 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.690 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:34.834 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:35.426 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:35.534 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:35.780 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:36.349 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:36.695 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:37.048 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:37.320 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:37.445 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:37.672 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:37.698 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:38.263 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:38.313 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:38.617 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:38.933 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:38.988 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:39.043 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:39.357 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:39.557 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:40.436 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:41.380 [Lua] Destroying unit since outside mesh or world
20:55:41.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 2447835
20:55:41.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:46.161 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:46.574 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:47.083 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:47.485 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:48.098 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:48.403 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:49.014 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:49.362 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:49.925 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:49.925 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:50.946 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:51.452 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:55:54.336 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:54.793 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:55.268 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:55.714 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:56.201 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:56.630 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:56.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 2447835
20:55:56.811 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:55:57.146 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:57.528 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:58.084 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.493 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:59.008 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:59.423 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:55:59.580 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:59.957 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:00.223 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:00.368 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:00.771 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:00.876 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:01.256 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:01.304 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:01.475 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:01.848 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:02.083 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:02.153 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:02.320 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:02.494 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:02.673 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:02.746 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:03.068 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:03.173 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:03.290 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:03.701 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:03.807 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:03.910 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:04.080 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:04.188 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:04.341 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:04.598 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:04.704 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:04.887 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:05.087 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:05.235 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:05.265 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:05.389 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:05.847 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:05.872 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:05.921 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:06.081 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:06.192 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:06.220 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:06.327 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:06.462 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:06.546 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:06.842 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:06.921 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:07.210 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:10.909 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:11.466 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:11.554 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:12.088 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:12.500 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:12.904 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:13.000 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:13.238 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:13.302 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:13.710 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:13.835 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:14.214 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:56:16.255 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:16.614 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:16.805 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:17.157 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:17.288 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:17.697 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:24.028 [Lua] Time for new HOOORDE! multi_first_wave
20:56:24.028 [Lua] horde requested: ambush
20:56:24.028 [Lua] setting up ambush-horde
20:56:24.028 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:56:24.029 [Lua] -> spawning: 18
20:56:24.029 [Lua] horde crated with id 28 of type ambush
20:56:24.029 [Lua] ambush horde has started
20:56:24.039 [Lua] MUSIC: explore -> pre_ambush
20:56:25.690 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:26.395 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:26.744 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:26.992 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:28.072 [Lua] MUSIC: pre_ambush -> explore
20:56:28.304 [Lua] [ChatManager][1]System: Emultra picked up a Loot Die
20:56:29.075 [Lua] Init group template: horde
20:56:29.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:56:29.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:56:29.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
20:56:33.340 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:33.993 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:34.509 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:35.322 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:35.681 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:36.331 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:36.842 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:37.556 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:37.728 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:56:37.728 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:56:37.728 [Lua] horde requested: ambush
20:56:37.729 [Lua] setting up ambush-horde
20:56:37.729 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:56:37.729 [Lua] -> spawning: 18
20:56:37.729 [Lua] horde crated with id 29 of type ambush
20:56:37.729 [Lua] ambush horde has started
20:56:37.747 [Lua] MUSIC: explore -> pre_ambush
20:56:37.788 [Lua] MUSIC: pre_ambush -> horde
20:56:38.034 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:38.883 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:42.264 [Lua] Init group template: horde
20:56:47.658 [Lua] HORDE: last wave, reset to standard horde delay
20:56:47.658 [Lua] Time for new HOOORDE! multi_last_wave
20:56:47.658 [Lua] horde requested: ambush
20:56:47.658 [Lua] setting up ambush-horde
20:56:47.658 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
20:56:47.658 [Lua] -> spawning: 17
20:56:47.658 [Lua] horde crated with id 30 of type ambush
20:56:47.658 [Lua] ambush horde has started
20:56:47.993 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
20:56:50.759 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:51.015 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:51.055 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:56:51.055 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
20:56:51.055 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
20:56:51.056 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:56:51.056 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
20:56:51.056 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
20:56:51.096 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:51.293 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:51.469 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:56:51.809 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:51.829 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:52.184 [Lua] Init group template: horde
20:56:52.309 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:54.172 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:54.181 [Lua] Destroying unit since outside mesh or world
20:56:54.672 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:54.936 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:55.563 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:55.601 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:56.083 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:56.589 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:56.829 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:57.338 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:57.399 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:56:57.568 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:56:58.676 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:57:00.469 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 194 will change to a manual source.
20:57:05.874 [Lua] MUSIC: horde -> explore
20:57:08.752 [Lua] Horde killed: ?
20:57:24.327 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:25.275 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:57:25.718 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:26.648 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:57:26.967 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:27.614 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:57:29.226 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:29.971 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:30.152 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:57:30.566 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:30.591 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:57:31.156 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:31.368 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:57:31.971 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:57:32.569 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:33.102 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:33.446 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:57:33.626 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:33.650 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:57:34.144 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:34.214 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:57:34.679 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:34.724 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:57:35.187 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:35.280 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:57:35.283 [Lua] simple los failed
20:57:35.748 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:57:38.020 [Lua] ready to jump failed
20:57:48.331 [Lua] simple los failed
20:57:48.526 [Lua] Horde killed: ?
20:57:49.772 [Lua] ready to jump failed
20:57:50.522 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:51.445 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:57:52.561 [Lua] Horde killed: ?
20:57:53.361 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:54.230 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:57:56.386 [Lua] simple los failed
20:57:57.839 [Lua] ready to jump failed
20:58:01.471 [Lua] Coordinated attack!
20:58:05.059 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:58:05.059 [Lua] pacing=default
20:58:05.059 [Lua] locked_func_name=beastmen
20:58:05.059 [Lua] roaming=nil
20:58:05.059 [Lua] specials=skaven_beastmen
20:58:05.059 [Lua] debug_color=orange
20:58:05.059 [Lua] pack_spawning=skaven_beastmen
20:58:05.059 [Lua] contained_breeds=nil
20:58:05.059 [Lua] disabled=false
20:58:05.059 [Lua] boss=skaven_beastmen
20:58:05.059 [Lua] horde=beastmen
20:58:05.059 [Lua] name=skaven_beastmen
20:58:05.059 [Lua] intensity=default
20:58:05.059 [Lua] ---
20:58:09.395 [Lua] Switching ConflictSettings: to: beastmen
20:58:09.395 [Lua] pacing=beastmen
20:58:09.395 [Lua] locked_func_name=beastmen
20:58:09.395 [Lua] roaming=nil
20:58:09.395 [Lua] specials=beastmen
20:58:09.395 [Lua] debug_color=purple
20:58:09.395 [Lua] pack_spawning=beastmen
20:58:09.395 [Lua] contained_breeds=nil
20:58:09.395 [Lua] disabled=false
20:58:09.395 [Lua] boss=beastmen
20:58:09.395 [Lua] horde=beastmen
20:58:09.395 [Lua] name=beastmen
20:58:09.395 [Lua] intensity=default
20:58:09.395 [Lua] ---
20:58:09.572 [Lua] Switching ConflictSettings: to: skaven_beastmen
20:58:09.572 [Lua] pacing=default
20:58:09.572 [Lua] locked_func_name=beastmen
20:58:09.572 [Lua] roaming=nil
20:58:09.572 [Lua] specials=skaven_beastmen
20:58:09.572 [Lua] debug_color=orange
20:58:09.572 [Lua] pack_spawning=skaven_beastmen
20:58:09.572 [Lua] contained_breeds=nil
20:58:09.573 [Lua] disabled=false
20:58:09.573 [Lua] boss=skaven_beastmen
20:58:09.573 [Lua] horde=beastmen
20:58:09.573 [Lua] name=skaven_beastmen
20:58:09.573 [Lua] intensity=default
20:58:09.573 [Lua] ---
20:58:20.748 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
20:58:30.197 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
20:58:32.772 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
20:58:34.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_02` for object id: 170, name: `unknown`
20:58:34.699 warning: [Lua] Unknown wwise event for dialogues: "pbw_gameplay_hearing_a_standard_bearer_02". Defined in rule "pbw_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound...
20:58:34.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_01` for object id: 170, name: `unknown`
20:58:34.699 warning: [Lua] Couldn't play fallback dialogue
20:58:34.847 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:35.787 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:58:35.855 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:36.127 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:36.336 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:58:36.574 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:58:37.087 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:37.696 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:58:37.993 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:38.468 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:58:42.234 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:42.938 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:58:43.438 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:44.174 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:58:52.981 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:53.426 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:58:54.017 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:54.382 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:59:00.671 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:01.231 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:59:02.135 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:02.590 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
20:59:11.717 [Lua] Time for new HOOORDE! multi_first_wave
20:59:11.717 [Lua] horde requested: vector_blob
20:59:11.717 [Lua] wants to spawn ahead within distance: 60
20:59:11.717 [Lua] horde crated with id 31 of type vector_blob
20:59:11.717 [Lua] managed to spawn 22/22 horde enemies
20:59:11.717 [Lua] vector blob horde has started
20:59:11.725 [Lua] MUSIC: explore -> pre_horde
20:59:11.743 [Lua] MUSIC: pre_horde -> explore
20:59:12.104 [Lua] Init group template: horde
20:59:14.180 [Lua] [ChatManager][1]System: JayJay picked up a Tome
20:59:20.753 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:21.577 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:59:21.948 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:21.950 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:59:21.950 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:59:21.950 [Lua] horde requested: vector_blob
20:59:21.950 [Lua] wants to spawn behind within distance: 60
20:59:21.950 [Lua] horde crated with id 32 of type vector_blob
20:59:21.950 [Lua] managed to spawn 21/21 horde enemies
20:59:21.951 [Lua] vector blob horde has started
20:59:21.962 [Lua] MUSIC: explore -> pre_horde
20:59:21.987 [Lua] MUSIC: pre_horde -> horde
20:59:22.501 [Lua] Init group template: horde
20:59:22.632 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:59:22.897 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:23.092 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:23.443 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:59:23.903 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:59:24.086 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:24.274 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:24.512 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:59:25.088 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:59:25.465 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:26.005 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
20:59:26.376 [Lua] MUSIC: horde -> explore
20:59:28.479 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:59:28.513 [Lua] Spline already found!
20:59:28.579 [Lua] Init group template: spline_patrol
20:59:29.712 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:30.060 [Lua] HORDE: last wave, reset to standard horde delay
20:59:30.060 [Lua] Time for new HOOORDE! multi_last_wave
20:59:30.060 [Lua] horde requested: vector_blob
20:59:30.060 [Lua] wants to spawn ahead within distance: 60
20:59:30.060 [Lua] horde crated with id 34 of type vector_blob
20:59:30.060 [Lua] managed to spawn 22/22 horde enemies
20:59:30.060 [Lua] vector blob horde has started
20:59:30.072 [Lua] MUSIC: explore -> pre_horde
20:59:30.094 [Lua] MUSIC: pre_horde -> horde
20:59:30.293 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:30.660 [Lua] Init group template: horde
20:59:30.812 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:59:30.934 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:31.165 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:59:31.194 [Lua] Spline already found!
20:59:31.278 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:59:31.346 [Lua] Init group template: spline_patrol
20:59:31.526 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:59:31.563 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:32.324 [Lua] -----Enter charged
20:59:32.419 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:59:33.361 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:33.366 [Lua] -----Exit charged
20:59:33.465 [Lua] Horde killed: ?
20:59:33.753 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
20:59:36.026 [Lua] TerrorEventMixer.start_event: roaming_patrol
20:59:36.062 [Lua] Spline already found!
20:59:36.132 [Lua] Init group template: spline_patrol
20:59:49.647 [Lua] MUSIC: horde -> explore
20:59:49.964 [Lua] Destroying unit since outside mesh or world
20:59:53.057 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
20:59:53.579 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
20:59:53.580 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source.
20:59:54.369 [Lua] Horde killed: ?
20:59:59.478 [Lua] Horde killed: ?
21:00:01.940 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:00:01.966 [Lua] Spline already found!
21:00:02.018 [Lua] Init group template: spline_patrol
21:00:03.018 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:00:03.040 [Lua] Spline already found!
21:00:03.107 [Lua] Init group template: spline_patrol
21:00:03.293 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:03.910 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:03.910 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:04.855 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:04.903 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:00:04.903 [Lua] pacing=default
21:00:04.903 [Lua] locked_func_name=beastmen
21:00:04.903 [Lua] roaming=nil
21:00:04.903 [Lua] specials=chaos_beastmen
21:00:04.903 [Lua] debug_color=orange
21:00:04.903 [Lua] pack_spawning=chaos_beastmen
21:00:04.903 [Lua] contained_breeds=nil
21:00:04.903 [Lua] disabled=false
21:00:04.903 [Lua] boss=chaos_beastmen
21:00:04.903 [Lua] horde=beastmen
21:00:04.903 [Lua] name=chaos_beastmen
21:00:04.903 [Lua] intensity=default
21:00:04.903 [Lua] ---
21:00:07.560 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:00:07.589 [Lua] Spline already found!
21:00:07.699 [Lua] Init group template: spline_patrol
21:00:07.746 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
21:00:12.428 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:00:12.428 [Lua] pacing=default
21:00:12.428 [Lua] locked_func_name=beastmen
21:00:12.428 [Lua] roaming=nil
21:00:12.428 [Lua] specials=skaven_beastmen
21:00:12.428 [Lua] debug_color=orange
21:00:12.428 [Lua] pack_spawning=skaven_beastmen
21:00:12.428 [Lua] contained_breeds=nil
21:00:12.428 [Lua] disabled=false
21:00:12.428 [Lua] boss=skaven_beastmen
21:00:12.428 [Lua] horde=beastmen
21:00:12.428 [Lua] name=skaven_beastmen
21:00:12.428 [Lua] intensity=default
21:00:12.428 [Lua] ---
21:00:14.320 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:00:14.320 [Lua] pacing=default
21:00:14.320 [Lua] locked_func_name=beastmen
21:00:14.320 [Lua] roaming=nil
21:00:14.320 [Lua] specials=chaos_beastmen
21:00:14.320 [Lua] debug_color=orange
21:00:14.320 [Lua] pack_spawning=chaos_beastmen
21:00:14.320 [Lua] contained_breeds=nil
21:00:14.320 [Lua] disabled=false
21:00:14.320 [Lua] boss=chaos_beastmen
21:00:14.320 [Lua] horde=beastmen
21:00:14.320 [Lua] name=chaos_beastmen
21:00:14.320 [Lua] intensity=default
21:00:14.320 [Lua] ---
21:00:14.684 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:00:14.684 [Lua] pacing=default
21:00:14.684 [Lua] locked_func_name=beastmen
21:00:14.684 [Lua] roaming=nil
21:00:14.684 [Lua] specials=skaven_beastmen
21:00:14.684 [Lua] debug_color=orange
21:00:14.684 [Lua] pack_spawning=skaven_beastmen
21:00:14.684 [Lua] contained_breeds=nil
21:00:14.684 [Lua] disabled=false
21:00:14.684 [Lua] boss=skaven_beastmen
21:00:14.684 [Lua] horde=beastmen
21:00:14.684 [Lua] name=skaven_beastmen
21:00:14.685 [Lua] intensity=default
21:00:14.685 [Lua] ---
21:00:16.026 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:16.699 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:16.994 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:17.172 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:00:17.172 [Lua] pacing=default
21:00:17.172 [Lua] locked_func_name=beastmen
21:00:17.172 [Lua] roaming=nil
21:00:17.172 [Lua] specials=chaos_beastmen
21:00:17.172 [Lua] debug_color=orange
21:00:17.172 [Lua] pack_spawning=chaos_beastmen
21:00:17.172 [Lua] contained_breeds=nil
21:00:17.172 [Lua] disabled=false
21:00:17.172 [Lua] boss=chaos_beastmen
21:00:17.172 [Lua] horde=beastmen
21:00:17.172 [Lua] name=chaos_beastmen
21:00:17.172 [Lua] intensity=default
21:00:17.172 [Lua] ---
21:00:17.444 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:20.705 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:21.071 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:00:26.753 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:28.055 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:28.627 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:00:28.649 [Lua] Spline already found!
21:00:28.707 [Lua] Init group template: spline_patrol
21:00:29.351 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:29.946 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:00:30.684 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:31.250 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:00:31.387 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:31.968 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:00:32.001 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:32.711 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:00:42.870 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:43.461 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:43.650 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:44.097 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:44.286 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:44.773 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:44.932 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:45.415 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:45.557 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:46.086 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:00:48.302 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
21:00:50.734 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:51.209 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:00:51.246 [Flow] ----- ANIM ENDED
21:00:51.549 [Flow] ---- SPLASH START
21:00:51.586 [Flow] ---- SPLASH START
21:00:55.575 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:00:55.594 [Lua] Spline already found!
21:00:55.660 [Lua] Init group template: spline_patrol
21:00:55.810 [Lua] [ChatManager][1]System: mischievous picked up a Grimoire
21:00:57.970 [Lua] Time for new HOOORDE! multi_first_wave
21:00:57.970 [Lua] horde requested: vector
21:00:57.970 [Lua] setting up vector-horde
21:00:57.970 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:00:57.970 [Lua] --> horde wants to spawn ahead of players (0.38412230249504/0.67
21:00:57.971 [Lua] -> spawning: 20
21:00:57.971 [Lua] horde crated with id 42 of type vector
21:00:57.971 [Lua] vector horde has started
21:00:57.982 [Lua] MUSIC: explore -> pre_horde
21:00:59.559 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:00:59.588 [Lua] Spline already found!
21:00:59.675 [Lua] Init group template: spline_patrol
21:01:02.688 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:03.211 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:06.168 [Lua] MUSIC: pre_horde -> horde
21:01:06.285 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
21:01:06.712 [Lua] Init group template: horde
21:01:07.217 [Lua] MUSIC: horde -> explore
21:01:07.654 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:08.221 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:08.621 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:09.079 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:13.420 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:13.820 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:01:13.820 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:01:13.820 [Lua] horde requested: vector
21:01:13.820 [Lua] setting up vector-horde
21:01:13.820 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:01:13.821 [Lua] --> horde wants to spawn ahead of players (0.094000278786215/0.67
21:01:13.821 [Lua] -> spawning: 21
21:01:13.821 [Lua] horde crated with id 44 of type vector
21:01:13.821 [Lua] vector horde has started
21:01:13.830 [Lua] MUSIC: explore -> pre_horde
21:01:13.856 [Lua] MUSIC: pre_horde -> horde
21:01:14.101 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:14.305 [Flow] ----- ANIM ENDED
21:01:14.653 [Flow] ---- SPLASH START
21:01:14.689 [Flow] ---- SPLASH START
21:01:15.447 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:16.271 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:20.892 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:21.562 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:21.600 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:22.065 [Lua] HORDE: last wave, reset to standard horde delay
21:01:22.065 [Lua] Time for new HOOORDE! multi_last_wave
21:01:22.065 [Lua] horde requested: vector
21:01:22.065 [Lua] setting up vector-horde
21:01:22.065 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:01:22.065 [Lua] --> horde wants to spawn behind players (0.97436204260868/0.67
21:01:22.065 [Lua] -> spawning: 20
21:01:22.065 [Lua] horde crated with id 45 of type vector
21:01:22.065 [Lua] vector horde has started
21:01:22.187 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:22.681 [Lua] Init group template: horde
21:01:27.598 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:28.348 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:30.960 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:01:30.960 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:01:31.800 [Lua] Init group template: horde
21:01:40.566 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:40.566 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:01:43.208 [Lua] MUSIC: horde -> explore
21:01:44.126 [Lua] Horde killed: ?
21:01:44.883 [Lua] Coordinated attack!
21:01:56.737 [Lua] Horde killed: ?
21:02:01.703 [Lua] Horde killed: ?
21:02:04.446 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:04.932 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:08.180 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:02:08.747 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:09.287 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:02:12.318 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:02:13.274 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:13.699 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:13.876 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:14.315 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:14.467 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:14.800 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:16.139 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:16.590 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:02:17.084 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:17.455 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:02:17.807 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 966260 0
21:02:20.834 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:21.345 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:02:27.550 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:28.293 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:02:28.315 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:28.848 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:28.969 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:29.396 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:29.566 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:29.932 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:32.208 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:32.612 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:39.282 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:39.304 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:39.612 [Lua] Switching ConflictSettings: to: skaven
21:02:39.612 [Lua] pacing=default
21:02:39.612 [Lua] roaming=nil
21:02:39.612 [Lua] specials=skaven
21:02:39.612 [Lua] debug_color=orange
21:02:39.612 [Lua] pack_spawning=skaven
21:02:39.612 [Lua] contained_breeds=nil
21:02:39.612 [Lua] disabled=false
21:02:39.612 [Lua] boss=skaven
21:02:39.612 [Lua] horde=default
21:02:39.612 [Lua] name=skaven
21:02:39.612 [Lua] intensity=default
21:02:39.612 [Lua] ---
21:02:39.709 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:39.871 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:40.031 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:02:40.334 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:02:40.447 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:02:42.838 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:43.209 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:02:44.833 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:02:51.287 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:51.755 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:02:52.808 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:53.115 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:02:53.132 [Lua] Spline already found!
21:02:53.169 [Lua] Init group template: spline_patrol
21:02:53.906 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:02:57.469 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:02:57.488 [Lua] Spline already found!
21:02:57.555 [Lua] Init group template: spline_patrol
21:03:00.168 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:03:00.197 [Lua] Spline already found!
21:03:00.245 [Lua] Init group template: spline_patrol
21:03:06.823 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:03:06.846 [Lua] Spline already found!
21:03:06.893 [Lua] Init group template: spline_patrol
21:03:08.868 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:09.262 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:03:09.263 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:10.088 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:03:10.304 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:03:10.305 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 190 will change to a manual source.
21:03:11.015 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:11.667 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:03:12.065 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:12.576 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:03:15.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xec9b3, position: 0
21:03:19.418 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xecb83, position: 0
21:03:20.230 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:03:20.999 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:21.605 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:03:22.561 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xecca2, position: 0
21:03:23.111 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xeccd5, position: 0
21:03:30.626 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:03:31.129 [Lua] specialspawn: random infront
21:03:31.129 [Lua] FAIL: Special spawn no hidden pos found :/
21:03:32.345 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:03:32.925 [Lua] Time for new HOOORDE! multi_first_wave
21:03:32.925 [Lua] horde requested: vector_blob
21:03:32.925 [Lua] wants to spawn behind within distance: 60
21:03:32.925 [Lua] horde crated with id 50 of type vector_blob
21:03:32.925 [Lua] managed to spawn 55/55 horde enemies
21:03:32.926 [Lua] vector blob horde has started
21:03:32.937 [Lua] MUSIC: explore -> pre_horde
21:03:34.372 [Lua] Init group template: horde
21:03:35.348 [Lua] simple los failed
21:03:40.380 [Lua] ready to jump failed
21:03:42.235 [Lua] ready to jump failed
21:03:42.626 [Lua] MUSIC: pre_horde -> horde
21:03:44.939 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:45.105 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:45.547 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:45.655 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:03:45.737 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:03:46.016 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:46.142 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:46.275 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:03:46.473 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:03:46.742 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:46.816 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:03:46.968 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:47.343 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:47.415 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:03:47.519 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:03:47.936 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:03:48.009 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:03:48.502 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:03:53.481 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:03:53.481 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:03:53.481 [Lua] horde requested: vector_blob
21:03:53.481 [Lua] wants to spawn behind within distance: 60
21:03:53.481 [Lua] horde crated with id 51 of type vector_blob
21:03:53.481 [Lua] managed to spawn 54/54 horde enemies
21:03:53.481 [Lua] vector blob horde has started
21:03:55.015 [Lua] Init group template: horde
21:04:03.470 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:04.080 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:04.195 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:04:04.716 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:04.829 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:04:05.337 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:05.390 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:04:05.952 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:04:06.572 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:07.087 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:04:07.500 [Lua] Horde killed: ?
21:04:11.981 [Lua] Pushing horde in time; too many units out
21:04:15.473 [Lua] MUSIC: horde -> explore
21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:15.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:15.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:15.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:15.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:16.955 [Lua] HORDE: last wave, reset to standard horde delay
21:04:16.955 [Lua] Time for new HOOORDE! multi_last_wave
21:04:16.955 [Lua] horde requested: vector_blob
21:04:16.955 [Lua] wants to spawn ahead within distance: 60
21:04:16.955 [Lua] horde crated with id 52 of type vector_blob
21:04:16.955 [Lua] managed to spawn 56/56 horde enemies
21:04:16.955 [Lua] vector blob horde has started
21:04:16.966 [Lua] MUSIC: explore -> pre_horde
21:04:16.990 [Lua] MUSIC: pre_horde -> horde
21:04:18.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:18.521 [Lua] Init group template: horde
21:04:21.732 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 214 will change to a manual source.
21:04:24.805 [Lua] Horde killed: ?
21:04:30.036 [Lua] MUSIC: horde -> explore
21:04:30.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:30.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:30.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xd2cb5, position: 0
21:04:33.274 [Lua] ready to jump failed
21:04:40.455 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 2 12
21:04:41.041 [Lua] fence jumping
21:04:42.050 [Lua] simple los failed
21:04:43.258 [Lua] fence jumping
21:04:44.098 [Lua] ready to jump failed
21:04:45.769 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:46.120 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:04:46.757 [Lua] Override Player Respawning boss_group true
21:04:46.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf00e4, position: 0
21:04:46.896 [Lua] Horde killed: ?
21:04:50.702 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:04:51.193 [Lua] [ChatManager][1]System: Grumli discarded a Tome
21:04:52.779 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:04:53.750 [Lua] [ChatManager][1]System: Grumli picked up a Tome
21:04:56.748 [Lua] TerrorEventMixer.start_event: generic_disable_specials
21:04:56.748 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
21:05:01.670 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5
21:05:01.973 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:05:01.993 [Lua] Spline already found!
21:05:02.039 [Lua] Init group template: spline_patrol
21:05:11.223 [Lua] TerrorEventMixer.start_event: gz_chaos_boss
21:05:11.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized
21:05:11.615 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100ead617, connection_key=10, breed_name=chaos_exalted_sorcerer)
21:05:11.635 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000111a28e63, connection_key=11, breed_name=chaos_exalted_sorcerer)
21:05:11.830 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010520f5fa, connection_key=5, breed_name=chaos_exalted_sorcerer)
21:05:12.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer
21:05:12.627 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer
21:05:15.592 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:15.891 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:16.190 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:16.293 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:16.785 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:16.827 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:16.869 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:17.195 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:17.342 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:17.390 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:17.432 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:17.648 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:05:17.986 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:18.071 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:18.337 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:18.670 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 8
21:05:18.711 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:18.890 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 4 7
21:05:19.185 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 6
21:05:32.556 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:05:32.556 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:05:35.949 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:36.682 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:37.606 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:38.476 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:05:39.099 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:40.336 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:41.377 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:41.882 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:41.980 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:42.538 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:42.626 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:43.064 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:43.675 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:44.047 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:44.204 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:44.546 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:45.662 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:46.113 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:46.336 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:46.336 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:46.377 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:46.752 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:52.814 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:53.171 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:05:53.697 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:54.184 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:55.320 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:55.855 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:55.855 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:56.369 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:56.389 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:56.913 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:05:58.054 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:05:58.054 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:05:59.247 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:59.888 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.114 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:00.257 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:01.042 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:01.511 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:01.740 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:01.855 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.281 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:02.340 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.678 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:06:02.905 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:08.488 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:09.084 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:09.084 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:09.671 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:09.734 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:10.314 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:10.336 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:10.867 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:10.983 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:11.560 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:14.798 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:15.326 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:15.406 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:15.980 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:16.038 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:16.578 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:16.664 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:17.200 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:17.228 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:17.401 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:06:17.401 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:06:17.620 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:17.857 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:18.019 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:06:18.202 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:18.644 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:06:18.761 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:19.167 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:06:19.898 [Lua] event horde ends!
21:06:20.172 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:21.014 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:21.069 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:21.455 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:21.518 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:21.843 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:22.341 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:22.584 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:22.858 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:23.010 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:23.324 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:23.719 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:24.249 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:24.661 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:25.195 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:25.586 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:26.136 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:26.564 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:30.874 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:31.310 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:32.367 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:32.837 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:33.306 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:33.780 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:34.228 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:34.698 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:35.149 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:35.647 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:36.091 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:36.572 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:37.672 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:38.128 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:38.578 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:39.045 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:39.485 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:39.954 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:40.417 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:41.494 [Lua] event horde ends!
21:06:41.557 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:41.924 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:42.473 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:42.869 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:42.921 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:43.070 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:43.536 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:06:43.578 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:43.598 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:43.626 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:44.060 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:06:44.123 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:44.526 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:44.556 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:44.636 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:06:44.991 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:45.207 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:45.462 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:45.671 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:45.818 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:45.900 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:46.314 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:46.388 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:46.837 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:47.224 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:06:47.224 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:06:47.307 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:47.671 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:47.767 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:48.280 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:48.761 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:50.733 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:51.759 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:06:57.571 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:57.947 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:58.167 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:58.553 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:58.784 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:59.174 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:06:59.398 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:59.770 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:00.042 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:00.398 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:00.691 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:01.090 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:05.584 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:07:05.584 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:07:08.972 [Lua] event horde ends!
21:07:11.543 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:11.668 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:12.022 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:12.079 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:12.079 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:12.540 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:12.630 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:12.630 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:13.015 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:13.082 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:13.148 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:13.624 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:13.676 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:13.917 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:14.145 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:14.529 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:14.594 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:15.152 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:15.194 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:15.944 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:18.280 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:18.670 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:18.999 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:20.391 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:22.351 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:22.779 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:23.276 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:23.720 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:24.213 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:24.655 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:24.841 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:25.417 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:25.641 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:25.862 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:26.123 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.325 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.419 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.569 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:26.764 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:26.764 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:26.811 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:26.942 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:27.151 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:27.275 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:27.327 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:27.373 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:27.473 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:27.701 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:27.831 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:27.885 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:27.997 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:28.031 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:28.367 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:28.391 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:28.466 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:28.517 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010520f5fa go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:28.645 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:28.793 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:28.895 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010520f5fa
21:07:29.508 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:29.703 [Lua] event horde ends!
21:07:30.034 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:30.495 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:31.092 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:31.568 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:32.853 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:33.259 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:33.468 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:33.523 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:33.876 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:33.984 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:34.092 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:34.393 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:07:34.393 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
21:07:34.469 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:34.469 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:34.704 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:34.915 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:35.138 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:35.363 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:35.424 [Lua] Override Player Respawning boss_group false
21:07:35.451 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:07:36.133 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:07:37.309 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:07:38.165 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die
21:07:38.660 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die
21:07:46.218 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:07:46.218 [Lua] pacing=default
21:07:46.218 [Lua] locked_func_name=beastmen
21:07:46.218 [Lua] roaming=nil
21:07:46.218 [Lua] specials=chaos_beastmen
21:07:46.218 [Lua] debug_color=orange
21:07:46.218 [Lua] pack_spawning=chaos_beastmen
21:07:46.218 [Lua] contained_breeds=nil
21:07:46.218 [Lua] disabled=false
21:07:46.218 [Lua] boss=chaos_beastmen
21:07:46.218 [Lua] horde=beastmen
21:07:46.218 [Lua] name=chaos_beastmen
21:07:46.218 [Lua] intensity=default
21:07:46.218 [Lua] ---
21:08:03.793 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:04.609 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:08:05.263 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:05.733 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:08:09.507 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:08:10.008 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:08:18.543 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
21:08:22.974 [Lua] Complete level triggered.
21:08:22.974 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
21:08:22.975 [Save] Saving `save_data`
21:08:22.975 [Lua] gm_event_end_conditions_met true false
21:08:22.987 [Save] Save done
21:08:22.987 [Save] Saving `save_data`
21:08:22.987 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:08:22.987 [Lua] Game won
21:08:22.988 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:08:22.990 [Lua] generate_backend_stats 110000106697298:1
21:08:22.997 [Save] Save done
21:08:23.005 [Lua] PlayFabMirror:_commit_internal nil
21:08:23.005 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 110
21:08:23.006 [Save] Saving `save_data`
21:08:23.010 [Lua] MUSIC: explore -> won
21:08:23.016 [Save] Save done
21:08:23.021 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 110 71
21:08:23.023 [Lua] Complete level triggered.
21:08:23.046 [Lua] Complete level triggered.
21:08:23.062 [Lua] Complete level triggered.
21:08:23.083 [Lua] Complete level triggered.
21:08:23.104 [Lua] Complete level triggered.
21:08:23.125 [Lua] Complete level triggered.
21:08:23.146 [Lua] Complete level triggered.
21:08:23.165 [Lua] Complete level triggered.
21:08:23.188 [Lua] Complete level triggered.
21:08:23.208 [Lua] Complete level triggered.
21:08:23.973 [Lua] [PlayFabRequestQueue] EAC Enabled! 110
21:08:23.973 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 110
21:08:24.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 110
21:08:24.595 [Lua] commit result success 32
21:08:24.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 111
21:08:24.595 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:08:24.614 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 111 72
21:08:27.138 [Lua] [PlayFabRequestQueue] EAC Enabled! 111
21:08:27.138 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 111
21:08:28.172 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 111
21:08:28.173 [Save] Saving `save_data`
21:08:28.182 [Save] Save done
21:08:28.182 [Save] Saving `save_data`
21:08:28.195 [Save] Save done
21:08:32.295 [Lua] ConflictDirector - destroy all units
21:08:32.637 [Lua] TRANSITION nil nil inn_level
21:08:32.637 [Lua] Transition type "inn_level", is server: true
21:08:32.637 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:08:32.637 [Lua] [GameNetworkManager] Leaving game...
21:08:32.637 [Lua] [GameNetworkManager] Shutting down game session host.
21:08:32.637 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:08:32.637 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:08:32.638 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1216.77
21:08:32.649 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:08:34.635 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:08:34.637 [Lua] Clearing all global lookup lists
21:08:34.637 [Lua] [IngamePlayerListUI] - Destroy
21:08:34.637 [Lua] [EquipmentUI] - Destroy
21:08:34.637 [Lua] [GamePadEquipmentUI] - Destroy
21:08:34.637 [Lua] [AbilityUI] - Destroy
21:08:34.637 [Lua] [GamePadAbilityUI] - Destroy
21:08:34.639 [Lua] [IngameUI] destroy
21:08:34.860 [Lua] [Managers] Destroying state managers...
21:08:34.881 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:08:35.063 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:08:35.086 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:08:35.094 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:08:35.101 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:08:35.103 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:08:35.105 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:08:35.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:08:35.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:08:35.108 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:08:35.112 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:08:35.120 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:08:35.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:08:35.123 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:08:35.123 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:08:35.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:08:35.140 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:08:35.141 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:08:35.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader
21:08:35.147 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:08:35.150 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:08:35.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:08:35.157 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:08:35.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:08:35.165 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:08:35.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:08:35.180 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:08:35.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:08:35.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:08:35.192 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:08:35.198 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:08:35.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:08:35.231 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:08:35.242 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:08:35.253 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:08:35.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:08:35.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
21:08:35.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
21:08:35.262 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010520f5fa
21:08:35.263 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
21:08:35.263 [Lua] [Matchmaking] unregister rpcs
21:08:35.263 [Lua] ############### UNLOADING PACKAGES ###############
21:08:35.263 [Lua] [Gamestate] Enter state StateLoading
21:08:35.267 [World] Spawning level.
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] Found camera: end_screen_camera
21:08:35.283 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:08:35.284 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:08:35.284 [Lua] [Matchmaking] register rpcs
21:08:35.284 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:08:35.284 [Lua] Set lobby begin:
21:08:35.284 [Lua] Lobby data twitch_enabled = false
21:08:35.285 [Lua] Lobby data power_level = 0
21:08:35.285 [Lua] Lobby data unique_server_name = JayJay
21:08:35.285 [Lua] Lobby data host = 110000106697298
21:08:35.285 [Lua] Lobby data game_mode = 2
21:08:35.285 [Lua] Lobby data is_private = false
21:08:35.285 [Lua] Lobby data level_key = ground_zero
21:08:35.285 [Lua] Lobby data player_slot_1 = 0:0
21:08:35.285 [Lua] Lobby data selected_level_key = ground_zero
21:08:35.285 [Lua] Lobby data quick_game = true
21:08:35.285 [Lua] Lobby data mechanism = adventure
21:08:35.285 [Lua] Lobby data matchmaking = true
21:08:35.285 [Lua] Lobby data num_players = 4
21:08:35.285 [Lua] Lobby data country_code = DE
21:08:35.285 [Lua] Lobby data difficulty = hardest
21:08:35.285 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:08:35.286 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:08:35.286 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:08:35.286 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:08:35.286 [Lua] Lobby data eac_authorized = true
21:08:35.286 [Lua] Set lobby end.
21:08:35.286 [Lua] registering RPCs
21:08:35.286 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:08:35.286 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:08:35.286 [Lua] Set lobby begin:
21:08:35.286 [Lua] Lobby data twitch_enabled = false
21:08:35.286 [Lua] Lobby data power_level = 0
21:08:35.286 [Lua] Lobby data unique_server_name = JayJay
21:08:35.286 [Lua] Lobby data host = 110000106697298
21:08:35.286 [Lua] Lobby data game_mode = 3
21:08:35.286 [Lua] Lobby data is_private = false
21:08:35.286 [Lua] Lobby data level_key = inn_level
21:08:35.286 [Lua] Lobby data player_slot_1 = 0:0
21:08:35.286 [Lua] Lobby data selected_level_key = ground_zero
21:08:35.286 [Lua] Lobby data quick_game = true
21:08:35.286 [Lua] Lobby data mechanism = adventure
21:08:35.286 [Lua] Lobby data matchmaking = false
21:08:35.287 [Lua] Lobby data num_players = 4
21:08:35.287 [Lua] Lobby data country_code = DE
21:08:35.287 [Lua] Lobby data difficulty = hardest
21:08:35.287 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:08:35.287 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:08:35.287 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:08:35.287 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:08:35.287 [Lua] Lobby data eac_authorized = true
21:08:35.287 [Lua] Set lobby end.
21:08:35.287 [Lua] MUSIC MANAGER unmute_all_world_sounds 996088 0
21:08:35.287 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 112
21:08:35.287 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:08:35.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 112
21:08:35.294 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:08:35.294 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
21:08:35.294 [Lua] [LevelTransitionHandler] load_level inn_level
21:08:35.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xf32f9, position: 0
21:08:35.527 [Umbra] Unload tome
21:08:35.596 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler
21:08:35.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:08:35.596 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:08:35.596 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
21:08:35.596 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:08:35.596 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:08:35.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:08:35.765 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:08:35.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:08:35.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:08:35.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:08:35.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:08:35.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 112
21:08:36.277 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:08:40.547 [Lua] ### Sending rpc_level_loaded
21:08:40.547 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50
21:08:40.547 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
21:08:40.582 [Lua] ### Sending rpc_level_loaded
21:08:40.582 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50
21:08:40.582 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded
21:08:43.459 [Lua] ### Sending rpc_level_loaded
21:08:43.459 [Lua] #### Has state machine: true, sender: 11000010520f5fa, level_id: 50
21:08:43.459 [Lua] Peer 11000010520f5fa has loaded the level and all enemies are loaded
21:08:44.804 [Lua] min_height 91.160001754760742
21:08:45.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:08:45.986 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:08:46.001 [Lua] [LevelTransitionHandler] Level load completed!
21:08:46.001 [Lua] [EnemyPackageLoader] setup_startup_enemies
21:08:46.001 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:08:46.004 [Lua] ### Sending rpc_level_loaded
21:08:46.004 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
21:08:46.004 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
21:08:46.004 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:08:46.004 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:08:46.045 [Lua] ### Sending rpc_level_loaded
21:08:46.045 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
21:08:52.052 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:08:52.052 [Lua] [PlayState] Enter Substate EndViewStateChest
21:09:25.822 [Lua] min_height 91.160001754760742
21:09:31.427 [Lua] [PlayState] Exit Substate EndViewStateChest
21:09:31.427 [Lua] [PlayState] Enter Substate EndViewStateScore
21:09:45.458 [Lua] [PlayState] Exit Substate EndViewStateScore
21:09:45.469 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:09:46.452 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:09:46.452 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:09:46.452 [Lua] [Matchmaking] unregister rpcs
21:09:46.452 [Lua] Set lobby begin:
21:09:46.452 [Lua] Lobby data twitch_enabled = false
21:09:46.452 [Lua] Lobby data power_level = 0
21:09:46.452 [Lua] Lobby data unique_server_name = JayJay
21:09:46.453 [Lua] Lobby data host = 110000106697298
21:09:46.453 [Lua] Lobby data game_mode = 3
21:09:46.453 [Lua] Lobby data is_private = false
21:09:46.453 [Lua] Lobby data level_key = inn_level
21:09:46.453 [Lua] Lobby data player_slot_1 = 0:0
21:09:46.453 [Lua] Lobby data selected_level_key = ground_zero
21:09:46.453 [Lua] Lobby data quick_game = true
21:09:46.453 [Lua] Lobby data mechanism = adventure
21:09:46.453 [Lua] Lobby data matchmaking = false
21:09:46.453 [Lua] Lobby data num_players = 4
21:09:46.453 [Lua] Lobby data country_code = DE
21:09:46.453 [Lua] Lobby data difficulty = hardest
21:09:46.453 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:09:46.453 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:09:46.453 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:09:46.453 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:09:46.454 [Lua] Lobby data eac_authorized = true
21:09:46.454 [Lua] Set lobby end.
21:09:46.454 [Lua] [Managers] Destroying state managers...
21:09:46.455 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:09:46.455 [Lua] MUSIC MANAGER Stop_loading_screen_music 996307 0
21:09:46.455 [Lua] [Gamestate] Enter StateIngame HOST
21:09:46.456 [Lua] <>level = inn_level<>
21:09:46.456 [Lua] Set lobby begin:
21:09:46.456 [Lua] Lobby data twitch_enabled = false
21:09:46.456 [Lua] Lobby data power_level = 0
21:09:46.456 [Lua] Lobby data unique_server_name = JayJay
21:09:46.456 [Lua] Lobby data host = 110000106697298
21:09:46.456 [Lua] Lobby data game_mode = 3
21:09:46.456 [Lua] Lobby data is_private = false
21:09:46.456 [Lua] Lobby data level_key = inn_level
21:09:46.456 [Lua] Lobby data player_slot_1 = 0:0
21:09:46.456 [Lua] Lobby data selected_level_key = inn_level
21:09:46.456 [Lua] Lobby data quick_game = true
21:09:46.456 [Lua] Lobby data mechanism = adventure
21:09:46.456 [Lua] Lobby data matchmaking = false
21:09:46.456 [Lua] Lobby data num_players = 4
21:09:46.456 [Lua] Lobby data country_code = DE
21:09:46.457 [Lua] Lobby data difficulty = hardest
21:09:46.457 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:09:46.457 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:09:46.457 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:09:46.457 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:09:46.457 [Lua] Lobby data eac_authorized = true
21:09:46.457 [Lua] Set lobby end.
21:09:46.457 [Umbra] Init version: 3.4.15 :: 16 threads
21:09:46.457 [Lua] [StateIngame] Server ingame
21:09:46.462 [Lua] Set lobby begin:
21:09:46.462 [Lua] Lobby data twitch_enabled = false
21:09:46.462 [Lua] Lobby data power_level = 0
21:09:46.462 [Lua] Lobby data unique_server_name = JayJay
21:09:46.462 [Lua] Lobby data host = 110000106697298
21:09:46.462 [Lua] Lobby data game_mode = 3
21:09:46.462 [Lua] Lobby data is_private = false
21:09:46.462 [Lua] Lobby data level_key = inn_level
21:09:46.462 [Lua] Lobby data player_slot_1 = 0:0
21:09:46.462 [Lua] Lobby data selected_level_key = inn_level
21:09:46.463 [Lua] Lobby data quick_game = true
21:09:46.463 [Lua] Lobby data mechanism = adventure
21:09:46.463 [Lua] Lobby data matchmaking = false
21:09:46.463 [Lua] Lobby data num_players = 4
21:09:46.463 [Lua] Lobby data country_code = DE
21:09:46.463 [Lua] Lobby data difficulty = hardest
21:09:46.463 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:09:46.463 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:09:46.463 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:09:46.463 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:09:46.463 [Lua] Lobby data eac_authorized = true
21:09:46.463 [Lua] Set lobby end.
21:09:46.463 [Lua] [Matchmaking] register rpcs
21:09:46.464 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:09:46.464 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
21:09:46.464 [Lua] [GameNetworkManager] self.is_server = true
21:09:46.464 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
21:09:46.464 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:09:46.464 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:09:46.464 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:09:46.464 [Network] Setting artificial MTU limit to 65536
21:09:46.476 [Lua] Switching ConflictSettings: to: disabled
21:09:46.476 [Lua] pacing=disabled
21:09:46.476 [Lua] roaming=nil
21:09:46.476 [Lua] specials=disabled
21:09:46.476 [Lua] debug_color=black
21:09:46.476 [Lua] pack_spawning=disabled
21:09:46.476 [Lua] contained_breeds=nil
21:09:46.476 [Lua] disabled=true
21:09:46.476 [Lua] boss=disabled
21:09:46.476 [Lua] horde=disabled
21:09:46.476 [Lua] name=disabled
21:09:46.476 [Lua] intensity=disabled
21:09:46.476 [Lua] ---
21:09:46.476 [Lua] [LevelAnalysis] set_random_seed( 8259564)
21:09:46.482 [Lua] [AIInterestPointSystem] Level Seed: 8259564
21:09:46.483 [Lua]
21:09:46.483 [Lua] [entity_system_bag] = table
21:09:46.483 [Lua] [entity_system_bag] = metatable
21:09:46.483 [Lua] [startup_data] = table
21:09:46.483 [Lua] [entity_manager] = table
21:09:46.483 [Lua] [entity_manager] = metatable
21:09:46.483 [Lua] [unit_spawner] = table
21:09:46.483 [Lua] [unit_spawner] = metatable
21:09:46.483 [Lua] [unit_storage] = table
21:09:46.483 [Lua] [unit_storage] = metatable
21:09:46.483 [Lua] [dice_keeper] = table
21:09:46.483 [Lua] [dice_keeper] = metatable
21:09:46.483 [Lua] [is_server] = true (boolean)
21:09:46.483 [Lua] [world] = [World]
21:09:46.483 [Lua] [system_api] = table
21:09:46.483 [Lua] [entity_system] = table
21:09:46.483 [Lua] [entity_system] = metatable
21:09:46.483 [Lua] [network_lobby] = table
21:09:46.483 [Lua] [network_lobby] = metatable
21:09:46.483 [Lua] [profile_synchronizer] = table
21:09:46.483 [Lua] [profile_synchronizer] = metatable
21:09:46.483 [Lua] [level_transition_handler] = table
21:09:46.483 [Lua] [level_transition_handler] = metatable
21:09:46.483 [Lua] [num_local_human_players] = 1 (number)
21:09:46.483 [Lua] [statistics_db] = table
21:09:46.483 [Lua] [statistics_db] = metatable
21:09:46.483 [Lua] [network_server] = table
21:09:46.483 [Lua] [network_server] = metatable
21:09:46.483 [Lua] [input_manager] = table
21:09:46.483 [Lua] [input_manager] = metatable
21:09:46.483 [Lua] [network_clock] = table
21:09:46.483 [Lua] [network_clock] = metatable
21:09:46.483 [Lua] [network_transmit] = table
21:09:46.483 [Lua] [network_transmit] = metatable
21:09:46.483 [Lua] [free_flight_manager] = table
21:09:46.483 [Lua] [free_flight_manager] = metatable
21:09:46.483 [Lua] [network_manager] = table
21:09:46.483 [Lua] [network_manager] = metatable
21:09:46.483 [Lua] [network_event_delegate] = table
21:09:46.483 [Lua] [network_event_delegate] = metatable
21:09:46.483 [Lua]
21:09:46.483 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:09:46.483 [Lua] ignoring extension VersusInteractObjectiveExtension
21:09:46.483 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:09:46.483 [Lua] ignoring extension VersusSocketObjectiveExtension
21:09:46.483 [Lua] ignoring extension VersusTargetObjectiveExtension
21:09:46.484 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:09:46.489 [Lua] [AchievementManager] Achievements using the steam platform
21:09:46.490 [Lua] [StateIngame] Level seed: 8259564
21:09:46.490 [World] Spawning level.
21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:09:47.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:09:47.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:09:47.141 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:09:47.141 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
21:09:47.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
21:09:47.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:09:47.144 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read,
21:09:47.146 [Lua] [LevelAnalysis] set_random_seed( 8259564)
21:09:47.175 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:09:47.175 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:09:47.175 [Lua] [IngameUI] init
21:09:47.196 [SteamVoipClient] select_out(110000106697298, off)
21:09:47.196 [SteamVoipClient] select_out(110000111a28e63, off)
21:09:47.205 [Lua] cb_razer_chroma_setup
21:09:47.284 [Lua] [Matchmaking] Cancelling matchmaking
21:09:47.284 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
21:09:47.284 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:09:47.284 [Lua] Set lobby begin:
21:09:47.284 [Lua] Lobby data twitch_enabled = false
21:09:47.284 [Lua] Lobby data power_level = 0
21:09:47.284 [Lua] Lobby data unique_server_name = JayJay
21:09:47.284 [Lua] Lobby data host = 110000106697298
21:09:47.285 [Lua] Lobby data game_mode = 3
21:09:47.285 [Lua] Lobby data is_private = false
21:09:47.285 [Lua] Lobby data level_key = inn_level
21:09:47.285 [Lua] Lobby data player_slot_1 = 0:0
21:09:47.285 [Lua] Lobby data selected_level_key = inn_level
21:09:47.285 [Lua] Lobby data quick_game = true
21:09:47.285 [Lua] Lobby data mechanism = adventure
21:09:47.285 [Lua] Lobby data matchmaking = false
21:09:47.285 [Lua] Lobby data num_players = 4
21:09:47.285 [Lua] Lobby data country_code = DE
21:09:47.285 [Lua] Lobby data difficulty = normal
21:09:47.285 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:09:47.285 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:09:47.285 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:09:47.285 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:09:47.285 [Lua] Lobby data eac_authorized = true
21:09:47.285 [Lua] Set lobby end.
21:09:47.288 [Lua] Set lobby begin:
21:09:47.288 [Lua] Lobby data twitch_enabled = false
21:09:47.288 [Lua] Lobby data power_level = 0
21:09:47.288 [Lua] Lobby data unique_server_name = JayJay
21:09:47.288 [Lua] Lobby data host = 110000106697298
21:09:47.289 [Lua] Lobby data game_mode = 3
21:09:47.289 [Lua] Lobby data is_private = false
21:09:47.289 [Lua] Lobby data level_key = inn_level
21:09:47.289 [Lua] Lobby data player_slot_1 = 0:0
21:09:47.289 [Lua] Lobby data selected_level_key = inn_level
21:09:47.289 [Lua] Lobby data quick_game = true
21:09:47.289 [Lua] Lobby data mechanism = adventure
21:09:47.289 [Lua] Lobby data matchmaking = false
21:09:47.289 [Lua] Lobby data num_players = 4
21:09:47.289 [Lua] Lobby data country_code = DE
21:09:47.289 [Lua] Lobby data difficulty = normal
21:09:47.289 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:09:47.289 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:09:47.289 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:09:47.289 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:09:47.289 [Lua] Lobby data eac_authorized = true
21:09:47.290 [Lua] Set lobby end.
21:09:47.290 [Lua] [PartyManager] Leader is set to 110000106697298
21:09:47.290 [Lua] [LevelTransitionHandler] set_next_level( nil )
21:09:47.290 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:09:47.290 [Lua] Set lobby begin:
21:09:47.290 [Lua] Lobby data twitch_enabled = false
21:09:47.290 [Lua] Lobby data power_level = 835
21:09:47.290 [Lua] Lobby data unique_server_name = JayJay
21:09:47.290 [Lua] Lobby data host = 110000106697298
21:09:47.290 [Lua] Lobby data game_mode = 3
21:09:47.290 [Lua] Lobby data is_private = false
21:09:47.290 [Lua] Lobby data level_key = inn_level
21:09:47.290 [Lua] Lobby data player_slot_1 = 0:0
21:09:47.290 [Lua] Lobby data selected_level_key = inn_level
21:09:47.290 [Lua] Lobby data quick_game = true
21:09:47.291 [Lua] Lobby data mechanism = adventure
21:09:47.291 [Lua] Lobby data matchmaking = false
21:09:47.291 [Lua] Lobby data num_players = 4
21:09:47.291 [Lua] Lobby data country_code = DE
21:09:47.291 [Lua] Lobby data difficulty = normal
21:09:47.291 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:09:47.291 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:09:47.291 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:09:47.291 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:09:47.291 [Lua] Lobby data eac_authorized = true
21:09:47.291 [Lua] Set lobby end.
21:09:47.293 [Flow] complete_skittergate_legend true
21:09:47.293 [Flow] complete_all_helmgart_levels_recruit true
21:09:47.295 [Flow] WitchHunterLevel:35
21:09:47.295 [Flow] LeaderYes
21:09:47.295 [Flow] ALL PC XP:304250
21:09:47.295 [Flow] Has "bogenhafen" DLC:true
21:09:47.295 [Flow] WH XP:60850
21:09:47.295 [Flow] Number of crafted items:10565
21:09:47.295 [Flow] Has "pre_order" DLC:true
21:09:47.295 [Flow] Sum of Powe Levels:1500
21:09:47.295 [Flow] lodestone diff 1:false
21:09:47.296 [Flow] magnus and forest activated
21:09:47.296 [Flow] magnus and forest activated
21:09:47.296 [Flow] cemetery and forest activated
21:09:47.296 [Flow] magnus and cemetery
21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:47.296 [Flow] ALL RUNES ACTIVATED
21:09:47.296 [Flow] magnus and forest activated
21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:47.296 [Flow] ALL RUNES ACTIVATED
21:09:47.296 [Flow] cemetery and forest activated
21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:47.296 [Flow] ALL RUNES ACTIVATED
21:09:47.296 [Flow] magnus and forest activated
21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:47.296 [Flow] ALL RUNES ACTIVATED
21:09:47.296 [Flow] magnus and cemetery
21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:47.296 [Flow] ALL RUNES ACTIVATED
21:09:47.296 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:09:47.299 [Lua] CurrentConflictSettings disabled
21:09:47.299 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:09:47.303 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:09:47.303 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:09:47.303 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:09:47.303 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:09:47.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:09:47.305 [Lua] MUSIC: won -> explore
21:09:47.623 [Lua] Set lobby begin:
21:09:47.623 [Lua] Lobby data twitch_enabled = false
21:09:47.623 [Lua] Lobby data power_level = 835
21:09:47.624 [Lua] Lobby data unique_server_name = JayJay
21:09:47.624 [Lua] Lobby data host = 110000106697298
21:09:47.624 [Lua] Lobby data game_mode = 3
21:09:47.624 [Lua] Lobby data is_private = false
21:09:47.624 [Lua] Lobby data level_key = inn_level
21:09:47.624 [Lua] Lobby data player_slot_1 = 0:0
21:09:47.624 [Lua] Lobby data selected_level_key = inn_level
21:09:47.624 [Lua] Lobby data quick_game = true
21:09:47.625 [Lua] Lobby data mechanism = adventure
21:09:47.625 [Lua] Lobby data matchmaking = false
21:09:47.625 [Lua] Lobby data num_players = 4
21:09:47.625 [Lua] Lobby data country_code = DE
21:09:47.625 [Lua] Lobby data difficulty = normal
21:09:47.625 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:09:47.625 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:09:47.625 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:09:47.625 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:09:47.625 [Lua] Lobby data eac_authorized = true
21:09:47.626 [Lua] Set lobby end.
21:09:47.626 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing
21:09:47.628 [Lua] Set lobby begin:
21:09:47.628 [Lua] Lobby data twitch_enabled = false
21:09:47.628 [Lua] Lobby data power_level = 835
21:09:47.629 [Lua] Lobby data unique_server_name = JayJay
21:09:47.629 [Lua] Lobby data host = 110000106697298
21:09:47.629 [Lua] Lobby data game_mode = 3
21:09:47.629 [Lua] Lobby data is_private = false
21:09:47.629 [Lua] Lobby data level_key = inn_level
21:09:47.629 [Lua] Lobby data player_slot_1 = 0:0
21:09:47.629 [Lua] Lobby data selected_level_key = inn_level
21:09:47.629 [Lua] Lobby data quick_game = true
21:09:47.629 [Lua] Lobby data mechanism = adventure
21:09:47.629 [Lua] Lobby data matchmaking = false
21:09:47.630 [Lua] Lobby data num_players = 4
21:09:47.630 [Lua] Lobby data country_code = DE
21:09:47.630 [Lua] Lobby data difficulty = normal
21:09:47.630 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:09:47.630 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:09:47.630 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:09:47.630 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:09:47.630 [Lua] Lobby data eac_authorized = true
21:09:47.630 [Lua] Set lobby end.
21:09:47.630 [Lua] [Matchmaking] Assigned player 11000010520f5fa to slot 2 when hot join syncing
21:09:47.633 [Lua] Set lobby begin:
21:09:47.633 [Lua] Lobby data twitch_enabled = false
21:09:47.633 [Lua] Lobby data power_level = 835
21:09:47.633 [Lua] Lobby data unique_server_name = JayJay
21:09:47.633 [Lua] Lobby data host = 110000106697298
21:09:47.633 [Lua] Lobby data game_mode = 3
21:09:47.633 [Lua] Lobby data is_private = false
21:09:47.633 [Lua] Lobby data level_key = inn_level
21:09:47.633 [Lua] Lobby data player_slot_1 = 0:0
21:09:47.633 [Lua] Lobby data selected_level_key = inn_level
21:09:47.634 [Lua] Lobby data quick_game = true
21:09:47.634 [Lua] Lobby data mechanism = adventure
21:09:47.634 [Lua] Lobby data matchmaking = false
21:09:47.634 [Lua] Lobby data num_players = 4
21:09:47.634 [Lua] Lobby data country_code = DE
21:09:47.634 [Lua] Lobby data difficulty = normal
21:09:47.634 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:09:47.634 [Lua] Lobby data player_slot_2 = 11000010520f5fa:1
21:09:47.634 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:09:47.634 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:09:47.634 [Lua] Lobby data eac_authorized = true
21:09:47.634 [Lua] Set lobby end.
21:09:47.634 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
21:09:47.636 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:09:47.636 [Lua] RemotePlayer:create_game_object( ) 27
21:09:47.650 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:09:47.650 [Lua] RemotePlayer:create_game_object( ) 28
21:09:47.665 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:09:47.665 [Lua] RemotePlayer:create_game_object( ) 29
21:09:47.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:09:47.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
21:09:47.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
21:09:47.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:09:47.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010520f5fa
21:09:47.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
21:09:47.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
21:09:47.732 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:47.732 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:47.733 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
21:09:47.868 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
21:09:47.868 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:09:47.868 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
21:09:47.869 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:09:47.871 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:09:47.872 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:47.873 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
21:09:47.873 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
21:09:47.873 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010520f5fa go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:09:47.873 [Lua] Adding player sync data to peer=11000010520f5fa local_player_id=1
21:09:47.873 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010520f5fa go_type=player_unit go_created_func_name=game_object_created_player_unit
21:09:47.876 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
21:09:47.877 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:47.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
21:09:47.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
21:09:47.878 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:09:47.878 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
21:09:47.878 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:09:47.880 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
21:09:47.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:09:48.206 [Flow] DISABLE
21:09:48.455 [Lua] StateInGameRunning:_game_actually_starts()
21:09:48.455 [Lua] #################################################################################################################
21:09:48.456 [Lua] [Loading Time]: 00:01:13 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:09:48.456 [Lua] #################################################################################################################
21:09:48.456 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 113
21:09:48.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 113
21:09:49.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 113
21:09:49.497 [Lua] Commit load time data
21:09:49.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:09:49.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:09:49.967 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:09:49.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:09:50.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:09:50.844 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
21:09:50.845 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:09:50.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:09:50.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:09:50.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:09:50.911 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:09:50.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:09:51.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:09:51.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:09:51.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:09:51.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:09:52.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:09:52.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:09:52.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:09:52.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:09:52.316 [Lua] PlayFabMirror:_commit_internal 33
21:09:52.316 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:09:52.319 [Lua] generate_backend_stats 110000106697298:1
21:09:52.337 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:09:52.354 [Lua] commit result success 33
21:09:53.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:09:53.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:09:53.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:09:53.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:09:53.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:09:53.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:09:53.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:09:53.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:09:53.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:09:53.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:09:53.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:09:53.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:09:53.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:09:53.444 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:09:53.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:09:53.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
21:09:53.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
21:09:53.502 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
21:09:53.503 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:09:53.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:09:53.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:09:53.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
21:09:53.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:09:53.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
21:09:53.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
21:09:53.620 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
21:09:53.621 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:09:53.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:09:53.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:09:53.679 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:09:53.680 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
21:09:53.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:09:53.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:09:53.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:09:53.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
21:09:53.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:09:53.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:09:53.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:09:53.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:09:53.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:09:53.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:09:53.846 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:09:53.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:09:53.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:10:02.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
21:10:02.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:10:02.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
21:10:02.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:10:02.423 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:10:02.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:10:02.449 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
21:10:02.449 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:10:02.482 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
21:10:02.482 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:10:02.509 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
21:10:02.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:10:02.536 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
21:10:02.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:10:02.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:10:02.566 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:10:02.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
21:10:02.788 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:10:02.817 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
21:10:02.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:10:46.396 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010520f5fa
21:10:46.397 [Lua] [ChatManager][1]System: mischievous has left the game
21:10:46.397 [Lua] [PSM] Disconnecting peer 11000010520f5fa
21:10:46.397 [Lua] [PSM] Disconnected peer 11000010520f5fa is being removed from session.
21:10:46.397 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010520f5fa
21:10:46.398 [Lua] [GameNetworkManager] destroying game object with go_id=28
21:10:46.398 [Lua] Set lobby begin:
21:10:46.398 [Lua] Lobby data twitch_enabled = false
21:10:46.398 [Lua] Lobby data power_level = 835
21:10:46.398 [Lua] Lobby data unique_server_name = JayJay
21:10:46.398 [Lua] Lobby data host = 110000106697298
21:10:46.398 [Lua] Lobby data game_mode = 3
21:10:46.398 [Lua] Lobby data is_private = false
21:10:46.398 [Lua] Lobby data level_key = inn_level
21:10:46.398 [Lua] Lobby data player_slot_1 = 0:0
21:10:46.398 [Lua] Lobby data selected_level_key = inn_level
21:10:46.398 [Lua] Lobby data quick_game = true
21:10:46.399 [Lua] Lobby data mechanism = adventure
21:10:46.399 [Lua] Lobby data matchmaking = false
21:10:46.399 [Lua] Lobby data num_players = 4
21:10:46.399 [Lua] Lobby data country_code = DE
21:10:46.399 [Lua] Lobby data difficulty = normal
21:10:46.399 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:10:46.399 [Lua] Lobby data player_slot_2 = 0:0
21:10:46.399 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:10:46.399 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:10:46.399 [Lua] Lobby data eac_authorized = true
21:10:46.399 [Lua] Set lobby end.
21:10:46.399 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010520f5fa)
21:10:46.399 [EAC] EAC server lost client 11000010520f5fa
21:10:46.399 [EACServer] [22:10:46:399][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010520F5FA PlayerGUID: 76561198046311930
21:10:46.400 [Lua] [GameNetworkManager] destroying game object with go_id=34
21:10:46.402 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
21:10:46.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
21:10:46.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:10:48.915 [SteamLobby] Detected removed member 11000010520f5fa
21:10:48.915 [Connection] Destroying endpoint 11000010520f5fa - explicit request
21:10:48.917 [SteamAuthenticator] CancelAuthTicket 11000010520f5fa
21:10:48.917 [SteamAuthenticator] EndAuthSession 11000010520f5fa
21:10:48.918 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:10:48.918 [Lua] Players: 3
21:10:48.918 [Lua] Set lobby begin:
21:10:48.918 [Lua] Lobby data twitch_enabled = false
21:10:48.918 [Lua] Lobby data power_level = 835
21:10:48.918 [Lua] Lobby data unique_server_name = JayJay
21:10:48.918 [Lua] Lobby data host = 110000106697298
21:10:48.918 [Lua] Lobby data game_mode = 3
21:10:48.918 [Lua] Lobby data is_private = false
21:10:48.918 [Lua] Lobby data level_key = inn_level
21:10:48.918 [Lua] Lobby data player_slot_1 = 0:0
21:10:48.918 [Lua] Lobby data selected_level_key = inn_level
21:10:48.918 [Lua] Lobby data quick_game = true
21:10:48.918 [Lua] Lobby data mechanism = adventure
21:10:48.918 [Lua] Lobby data matchmaking = false
21:10:48.918 [Lua] Lobby data num_players = 3
21:10:48.918 [Lua] Lobby data country_code = DE
21:10:48.918 [Lua] Lobby data difficulty = normal
21:10:48.919 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:10:48.919 [Lua] Lobby data player_slot_2 = 0:0
21:10:48.919 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:10:48.919 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:10:48.919 [Lua] Lobby data eac_authorized = true
21:10:48.919 [Lua] Set lobby end.
21:10:48.919 [Lua] [LobbyMembers] Member left 11000010520f5fa
21:10:49.707 [Steam] Accepted session request from 11000010520f5fa
21:10:50.553 [Lua] [Matchmaking] Handshake host removing client 11000010520f5fa
21:10:51.384 [Lua] PlayFabMirror:_commit_internal 34
21:10:51.384 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:10:51.387 [Lua] generate_backend_stats 110000106697298:1
21:10:51.404 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:10:51.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 114
21:10:51.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 114
21:10:51.911 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 114
21:10:51.928 [Lua] commit result success 34
21:12:18.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pes_we_backstory_three_05_1 ` for object id: 118, name: `unknown`
21:12:18.321 warning: [Lua] Unknown wwise event for dialogues: "pes_we_backstory_three_05_1 ". Defined in rule "pes_we_backstory_three_05". Trying to fall back on first sound...
21:12:49.125 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:43 my_peer_id:110000106697298
21:12:49.125 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:43 my_peer_id:110000106697298
21:12:49.125 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:43 my_peer_id:110000106697298
21:12:49.137 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:43 my_peer_id:110000106697298
21:12:49.137 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
21:12:49.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:12:49.260 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:12:49.266 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
21:12:49.270 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
21:12:49.274 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
21:12:49.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
21:12:49.276 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient
21:12:49.276 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
21:12:49.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
21:12:49.294 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
21:12:49.294 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
21:12:49.430 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43
21:12:52.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:44 my_peer_id:110000106697298
21:12:52.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:44 my_peer_id:110000106697298
21:12:52.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:44 my_peer_id:110000106697298
21:12:52.897 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:44 my_peer_id:110000106697298
21:12:52.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read,
21:12:52.986 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
21:12:53.031 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
21:12:53.031 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
21:12:53.058 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 44
21:13:01.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:45 my_peer_id:110000106697298
21:13:01.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:45 my_peer_id:110000106697298
21:13:01.220 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:45 my_peer_id:110000106697298
21:13:01.232 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:45 my_peer_id:110000106697298
21:13:01.232 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
21:13:01.331 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient
21:13:01.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
21:13:01.332 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
21:13:01.344 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 45
21:13:08.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:46 my_peer_id:110000106697298
21:13:08.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:46 my_peer_id:110000106697298
21:13:08.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:46 my_peer_id:110000106697298
21:13:08.341 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:46 my_peer_id:110000106697298
21:13:08.341 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read,
21:13:08.434 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
21:13:08.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
21:13:08.435 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
21:13:08.448 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46
21:13:09.627 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:47 my_peer_id:110000106697298
21:13:09.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:47 my_peer_id:110000106697298
21:13:09.628 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:47 my_peer_id:110000106697298
21:13:09.639 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:47 my_peer_id:110000106697298
21:13:09.639 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
21:13:09.736 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient
21:13:09.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
21:13:09.736 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
21:13:09.746 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 47
21:13:14.244 [Lua] Assigning peer(110000100ead617:1) to profile(4) career(2)
21:13:14.244 [Lua] Set lobby begin:
21:13:14.244 [Lua] Lobby data twitch_enabled = false
21:13:14.244 [Lua] Lobby data power_level = 835
21:13:14.244 [Lua] Lobby data unique_server_name = JayJay
21:13:14.244 [Lua] Lobby data host = 110000106697298
21:13:14.245 [Lua] Lobby data game_mode = 3
21:13:14.245 [Lua] Lobby data is_private = false
21:13:14.245 [Lua] Lobby data level_key = inn_level
21:13:14.245 [Lua] Lobby data player_slot_1 = 0:0
21:13:14.245 [Lua] Lobby data selected_level_key = inn_level
21:13:14.245 [Lua] Lobby data quick_game = true
21:13:14.245 [Lua] Lobby data mechanism = adventure
21:13:14.245 [Lua] Lobby data matchmaking = false
21:13:14.245 [Lua] Lobby data num_players = 3
21:13:14.245 [Lua] Lobby data country_code = DE
21:13:14.246 [Lua] Lobby data difficulty = normal
21:13:14.246 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:13:14.247 [Lua] Lobby data player_slot_2 = 0:0
21:13:14.247 [Lua] Lobby data player_slot_4 = 0:0
21:13:14.247 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:13:14.247 [Lua] Lobby data eac_authorized = true
21:13:14.247 [Lua] Set lobby end.
21:13:14.247 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100ead617) local_player_id(1) profile_index(4) career_index(2)
21:13:14.247 [Lua] Set lobby begin:
21:13:14.247 [Lua] Lobby data twitch_enabled = false
21:13:14.247 [Lua] Lobby data power_level = 835
21:13:14.247 [Lua] Lobby data unique_server_name = JayJay
21:13:14.247 [Lua] Lobby data host = 110000106697298
21:13:14.247 [Lua] Lobby data game_mode = 3
21:13:14.248 [Lua] Lobby data is_private = false
21:13:14.248 [Lua] Lobby data level_key = inn_level
21:13:14.248 [Lua] Lobby data player_slot_1 = 0:0
21:13:14.248 [Lua] Lobby data selected_level_key = inn_level
21:13:14.248 [Lua] Lobby data quick_game = true
21:13:14.248 [Lua] Lobby data mechanism = adventure
21:13:14.248 [Lua] Lobby data matchmaking = false
21:13:14.248 [Lua] Lobby data num_players = 3
21:13:14.248 [Lua] Lobby data country_code = DE
21:13:14.249 [Lua] Lobby data difficulty = normal
21:13:14.249 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:13:14.249 [Lua] Lobby data player_slot_2 = 0:0
21:13:14.249 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:13:14.249 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:13:14.249 [Lua] Lobby data eac_authorized = true
21:13:14.249 [Lua] Set lobby end.
21:13:14.249 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298
21:13:14.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:48 my_peer_id:110000106697298
21:13:14.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:48 my_peer_id:110000106697298
21:13:14.353 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:48 my_peer_id:110000106697298
21:13:14.353 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617
21:13:14.355 [Lua] [GameNetworkManager] destroying game object with go_id=35
21:13:14.367 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:48 my_peer_id:110000106697298
21:13:14.382 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 48
21:13:14.452 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient
21:13:14.565 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:13:14.567 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
21:13:14.568 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:13:15.346 [Lua] Assigning peer(110000100ead617:1) to profile(4) career(2)
21:13:15.346 [Lua] Set lobby begin:
21:13:15.346 [Lua] Lobby data twitch_enabled = false
21:13:15.346 [Lua] Lobby data power_level = 835
21:13:15.346 [Lua] Lobby data unique_server_name = JayJay
21:13:15.347 [Lua] Lobby data host = 110000106697298
21:13:15.347 [Lua] Lobby data game_mode = 3
21:13:15.347 [Lua] Lobby data is_private = false
21:13:15.347 [Lua] Lobby data level_key = inn_level
21:13:15.347 [Lua] Lobby data player_slot_1 = 0:0
21:13:15.347 [Lua] Lobby data selected_level_key = inn_level
21:13:15.348 [Lua] Lobby data quick_game = true
21:13:15.348 [Lua] Lobby data mechanism = adventure
21:13:15.348 [Lua] Lobby data matchmaking = false
21:13:15.348 [Lua] Lobby data num_players = 3
21:13:15.348 [Lua] Lobby data country_code = DE
21:13:15.348 [Lua] Lobby data difficulty = normal
21:13:15.348 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:13:15.348 [Lua] Lobby data player_slot_2 = 0:0
21:13:15.349 [Lua] Lobby data player_slot_4 = 0:0
21:13:15.349 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:13:15.349 [Lua] Lobby data eac_authorized = true
21:13:15.349 [Lua] Set lobby end.
21:13:15.349 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100ead617) local_player_id(1) profile_index(4) career_index(2)
21:13:15.349 [Lua] Set lobby begin:
21:13:15.349 [Lua] Lobby data twitch_enabled = false
21:13:15.349 [Lua] Lobby data power_level = 835
21:13:15.349 [Lua] Lobby data unique_server_name = JayJay
21:13:15.349 [Lua] Lobby data host = 110000106697298
21:13:15.350 [Lua] Lobby data game_mode = 3
21:13:15.350 [Lua] Lobby data is_private = false
21:13:15.350 [Lua] Lobby data level_key = inn_level
21:13:15.350 [Lua] Lobby data player_slot_1 = 0:0
21:13:15.350 [Lua] Lobby data selected_level_key = inn_level
21:13:15.350 [Lua] Lobby data quick_game = true
21:13:15.350 [Lua] Lobby data mechanism = adventure
21:13:15.350 [Lua] Lobby data matchmaking = false
21:13:15.350 [Lua] Lobby data num_players = 3
21:13:15.350 [Lua] Lobby data country_code = DE
21:13:15.350 [Lua] Lobby data difficulty = normal
21:13:15.351 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:13:15.351 [Lua] Lobby data player_slot_2 = 0:0
21:13:15.351 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:13:15.351 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:13:15.351 [Lua] Lobby data eac_authorized = true
21:13:15.351 [Lua] Set lobby end.
21:13:15.351 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298
21:13:15.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:49 my_peer_id:110000106697298
21:13:15.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:49 my_peer_id:110000106697298
21:13:15.482 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:49 my_peer_id:110000106697298
21:13:15.482 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617
21:13:15.484 [Lua] [GameNetworkManager] destroying game object with go_id=50
21:13:15.495 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:49 my_peer_id:110000106697298
21:13:15.495 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read,
21:13:15.681 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
21:13:15.681 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
21:13:15.705 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49
21:13:15.857 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:13:15.859 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
21:13:15.861 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:13:25.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:50 my_peer_id:110000106697298
21:13:25.566 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:50 my_peer_id:110000106697298
21:13:25.567 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:50 my_peer_id:110000106697298
21:13:25.579 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:50 my_peer_id:110000106697298
21:13:25.579 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient, async-read,
21:13:25.677 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
21:13:25.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
21:13:25.678 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06
21:13:25.692 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50
21:14:19.005 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:19.381 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:14:20.218 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:14:20.570 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:15:04.209 [Lua] [IngameUI] menu view on_enter hero_view
21:15:04.219 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03938310
21:15:04.219 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:15:04.247 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:15:04.248 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:15:04.250 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:15:04.251 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:15:04.263 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:15:04.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:15:04.841 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:15:04.863 [World] Spawning level.
21:15:04.905 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:15:04.906 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:15:04.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:15:04.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:15:04.995 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:15:04.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:15:04.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:15:04.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:15:04.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:15:07.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:15:07.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:15:07.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:15:07.618 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:15:12.539 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:15:12.539 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:15:12.539 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:15:12.539 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:15:12.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:15:12.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:15:12.559 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:15:12.559 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
21:15:12.561 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
21:15:12.563 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
21:15:12.563 [Lua] [HeroWindowCraft] Enter Substate CraftPageApplySkin
21:15:12.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:15:12.566 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
21:15:12.577 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:15:14.328 [Lua] [HeroWindowCraft] Exit Substate CraftPageApplySkin
21:15:14.328 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
21:15:16.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 115
21:15:16.537 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 115 73
21:15:17.483 [Lua] [PlayFabRequestQueue] EAC Enabled! 115
21:15:17.483 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 115
21:15:18.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 115
21:15:21.582 [Lua] PlayFabMirror:_commit_internal 35
21:15:21.582 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:15:21.585 [Lua] generate_backend_stats 110000106697298:1
21:15:21.600 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 116
21:15:21.620 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 116 74
21:15:21.893 [Lua] [PlayFabRequestQueue] EAC Enabled! 116
21:15:21.893 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 116
21:15:21.939 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 117
21:15:22.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 116
21:15:22.492 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 117 75
21:15:22.492 [Lua] commit result success 35
21:15:22.763 [Lua] [PlayFabRequestQueue] EAC Enabled! 117
21:15:22.763 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 117
21:15:23.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 117
21:15:25.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 118
21:15:26.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 118 76
21:15:26.250 [Lua] [PlayFabRequestQueue] EAC Enabled! 118
21:15:26.250 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 118
21:15:26.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 118
21:15:32.097 [Lua] PlayFabMirror:_commit_internal 36
21:15:32.097 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:15:32.100 [Lua] generate_backend_stats 110000106697298:1
21:15:32.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 119
21:15:32.134 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 119 77
21:15:32.387 [Lua] [PlayFabRequestQueue] EAC Enabled! 119
21:15:32.387 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 119
21:15:32.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 119
21:15:32.903 [Lua] commit result success 36
21:15:46.272 [Lua] [IngameUI] menu view on_exit hero_view
21:15:46.280 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03938310
21:15:46.280 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:15:46.280 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:15:46.280 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
21:15:46.280 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
21:15:46.280 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
21:15:51.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:51 my_peer_id:110000106697298
21:15:51.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:51 my_peer_id:110000106697298
21:15:51.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:51 my_peer_id:110000106697298
21:15:51.054 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:51 my_peer_id:110000106697298
21:15:51.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:15:51.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, InventoryPackageSynchronizerClient
21:15:51.151 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
21:15:51.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
21:15:51.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
21:15:51.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
21:15:51.644 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 51
21:15:52.572 [Lua] [IngameUI] menu view on_enter start_game_view
21:15:52.579 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08fba330
21:15:52.579 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:15:52.583 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
21:15:52.583 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:15:52.584 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
21:15:52.585 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
21:15:53.816 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
21:15:53.816 [Lua] ............................................................................................................
21:15:53.816 [Lua] ............................................................................................................
21:15:53.816 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
21:15:53.816 [Lua] ............................................................................................................
21:15:53.816 [Lua] ............................................................................................................
21:15:53.816 [Lua] [Matchmaking] Cancelling matchmaking
21:15:53.816 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:15:53.933 [Lua] [IngameUI] menu view on_exit start_game_view
21:15:53.933 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:15:53.933 [Save] Saving `save_data`
21:15:53.933 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:15:53.933 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
21:15:53.933 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
21:15:53.944 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08fba330
21:15:53.947 [Save] Save done
21:15:56.728 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:15:56.728 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:15:56.731 [Lua] Set lobby begin:
21:15:56.731 [Lua] Lobby data twitch_enabled = false
21:15:56.731 [Lua] Lobby data power_level = 835
21:15:56.731 [Lua] Lobby data unique_server_name = JayJay
21:15:56.732 [Lua] Lobby data host = 110000106697298
21:15:56.732 [Lua] Lobby data game_mode = 3
21:15:56.732 [Lua] Lobby data is_private = false
21:15:56.732 [Lua] Lobby data level_key = inn_level
21:15:56.732 [Lua] Lobby data player_slot_1 = 0:0
21:15:56.732 [Lua] Lobby data selected_level_key = inn_level
21:15:56.732 [Lua] Lobby data quick_game = true
21:15:56.732 [Lua] Lobby data mechanism = adventure
21:15:56.732 [Lua] Lobby data matchmaking = false
21:15:56.732 [Lua] Lobby data num_players = 3
21:15:56.732 [Lua] Lobby data country_code = DE
21:15:56.732 [Lua] Lobby data difficulty = hardest
21:15:56.732 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:15:56.732 [Lua] Lobby data player_slot_2 = 0:0
21:15:56.733 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:15:56.733 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:15:56.733 [Lua] Lobby data eac_authorized = true
21:15:56.733 [Lua] Set lobby end.
21:15:56.733 [Lua] [PartyManager] Leader is set to 110000106697298
21:15:56.733 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
21:15:56.733 [Lua] [LevelTransitionHandler] set_next_level( nil )
21:15:56.733 [Lua] Set lobby begin:
21:15:56.733 [Lua] Lobby data twitch_enabled = false
21:15:56.733 [Lua] Lobby data power_level = 835
21:15:56.733 [Lua] Lobby data unique_server_name = JayJay
21:15:56.733 [Lua] Lobby data host = 110000106697298
21:15:56.733 [Lua] Lobby data game_mode = 1
21:15:56.733 [Lua] Lobby data is_private = false
21:15:56.733 [Lua] Lobby data level_key = inn_level
21:15:56.734 [Lua] Lobby data player_slot_1 = 0:0
21:15:56.734 [Lua] Lobby data selected_level_key = inn_level
21:15:56.734 [Lua] Lobby data quick_game = true
21:15:56.734 [Lua] Lobby data mechanism = adventure
21:15:56.734 [Lua] Lobby data matchmaking = true
21:15:56.734 [Lua] Lobby data num_players = 3
21:15:56.734 [Lua] Lobby data country_code = DE
21:15:56.734 [Lua] Lobby data difficulty = hardest
21:15:56.734 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:15:56.734 [Lua] Lobby data player_slot_2 = 0:0
21:15:56.734 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:15:56.734 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:15:56.734 [Lua] Lobby data eac_authorized = true
21:15:56.734 [Lua] Set lobby end.
21:15:56.734 [Lua] Set lobby begin:
21:15:56.734 [Lua] Lobby data twitch_enabled = false
21:15:56.734 [Lua] Lobby data power_level = 835
21:15:56.734 [Lua] Lobby data unique_server_name = JayJay
21:15:56.734 [Lua] Lobby data host = 110000106697298
21:15:56.734 [Lua] Lobby data game_mode = 1
21:15:56.735 [Lua] Lobby data is_private = false
21:15:56.735 [Lua] Lobby data level_key = inn_level
21:15:56.735 [Lua] Lobby data player_slot_1 = 0:0
21:15:56.735 [Lua] Lobby data selected_level_key = inn_level
21:15:56.735 [Lua] Lobby data quick_game = true
21:15:56.735 [Lua] Lobby data mechanism = adventure
21:15:56.735 [Lua] Lobby data matchmaking = true
21:15:56.735 [Lua] Lobby data num_players = 3
21:15:56.735 [Lua] Lobby data country_code = DE
21:15:56.735 [Lua] Lobby data difficulty = hardest
21:15:56.735 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:15:56.735 [Lua] Lobby data player_slot_2 = 0:0
21:15:56.735 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:15:56.735 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:15:56.735 [Lua] Lobby data eac_authorized = true
21:15:56.735 [Lua] Set lobby end.
21:15:56.738 [Lua] [ChatManager][1]System: Starting hosted game...
21:15:56.738 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:15:56.738 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:15:56.986 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:15:57.330 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:16:01.209 [Lua] PlayFabMirror:_commit_internal 37
21:16:01.209 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:16:01.212 [Lua] generate_backend_stats 110000106697298:1
21:16:01.226 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:16:01.238 [Lua] commit result success 37
21:16:27.997 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:29.007 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:16:29.582 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:30.589 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:16:30.959 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:31.974 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:16:32.145 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:33.189 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:16:33.294 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:34.310 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:16:43.260 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:44.259 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:16:44.730 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:45.736 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:16:46.146 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:16:47.176 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:16:59.118 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:16:59.121 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:16:59.121 [Lua] [MATCHMAKING] - Hosting game on level: inn_level cemetery
21:16:59.121 [Lua] [LevelTransitionHandler] set_next_level( cemetery )
21:16:59.121 [Lua] Set lobby begin:
21:16:59.121 [Lua] Lobby data twitch_enabled = false
21:16:59.121 [Lua] Lobby data power_level = 835
21:16:59.121 [Lua] Lobby data unique_server_name = JayJay
21:16:59.121 [Lua] Lobby data host = 110000106697298
21:16:59.122 [Lua] Lobby data game_mode = 2
21:16:59.122 [Lua] Lobby data is_private = false
21:16:59.122 [Lua] Lobby data level_key = inn_level
21:16:59.122 [Lua] Lobby data player_slot_1 = 0:0
21:16:59.122 [Lua] Lobby data selected_level_key = cemetery
21:16:59.122 [Lua] Lobby data quick_game = true
21:16:59.122 [Lua] Lobby data mechanism = adventure
21:16:59.122 [Lua] Lobby data matchmaking = true
21:16:59.122 [Lua] Lobby data num_players = 3
21:16:59.122 [Lua] Lobby data country_code = DE
21:16:59.122 [Lua] Lobby data difficulty = hardest
21:16:59.123 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:16:59.123 [Lua] Lobby data player_slot_2 = 0:0
21:16:59.123 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:16:59.123 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:16:59.123 [Lua] Lobby data eac_authorized = true
21:16:59.123 [Lua] Set lobby end.
21:16:59.127 [Lua] Set lobby begin:
21:16:59.127 [Lua] Lobby data twitch_enabled = false
21:16:59.127 [Lua] Lobby data power_level = 835
21:16:59.127 [Lua] Lobby data unique_server_name = JayJay
21:16:59.127 [Lua] Lobby data host = 110000106697298
21:16:59.127 [Lua] Lobby data game_mode = 2
21:16:59.127 [Lua] Lobby data is_private = false
21:16:59.127 [Lua] Lobby data level_key = inn_level
21:16:59.127 [Lua] Lobby data player_slot_1 = 0:0
21:16:59.127 [Lua] Lobby data selected_level_key = cemetery
21:16:59.127 [Lua] Lobby data quick_game = true
21:16:59.127 [Lua] Lobby data mechanism = adventure
21:16:59.127 [Lua] Lobby data matchmaking = true
21:16:59.128 [Lua] Lobby data num_players = 3
21:16:59.128 [Lua] Lobby data country_code = DE
21:16:59.128 [Lua] Lobby data difficulty = hardest
21:16:59.128 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:16:59.128 [Lua] Lobby data player_slot_2 = 0:0
21:16:59.128 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:16:59.128 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:16:59.128 [Lua] Lobby data eac_authorized = true
21:16:59.128 [Lua] Set lobby end.
21:16:59.128 [Lua] Complete level triggered.
21:16:59.131 [Save] Saving `save_data`
21:16:59.131 [Lua] gm_event_end_conditions_met false false
21:16:59.132 [Lua] PlayFabMirror:_commit_internal nil
21:16:59.132 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:16:59.134 [Lua] generate_backend_stats 110000106697298:1
21:16:59.140 [Save] Save done
21:16:59.140 [Save] Saving `save_data`
21:16:59.148 [Save] Save done
21:16:59.149 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:16:59.149 [Save] Saving `save_data`
21:16:59.149 [Lua] TRANSITION nil nil cemetery
21:16:59.149 [Lua] Transition type "cemetery", is server: true
21:16:59.149 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:16:59.149 [Lua] [GameNetworkManager] Leaving game...
21:16:59.149 [Lua] [GameNetworkManager] Shutting down game session host.
21:16:59.149 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:16:59.149 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:16:59.149 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=432.90
21:16:59.158 [Save] Save done
21:16:59.171 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:16:59.171 [Lua] commit result success 38
21:16:59.184 [GameSessionCommon] failed to skip message because type is unknown
21:16:59.184 warning: [Network] Got broken update game object message from llx
21:16:59.219 [GameSessionCommon] failed to skip message because type is unknown
21:16:59.219 warning: [Network] Got broken update game object message from llx
21:16:59.219 [GameSessionCommon] failed to skip message because type is unknown
21:16:59.219 warning: [Network] Got broken update game object message from llx
21:16:59.569 [Lua] [PlayerSyncData] Game session is not initialized
21:16:59.569 [Lua] [PlayerSyncData] Game session is not initialized
21:16:59.569 [Lua] Set lobby begin:
21:16:59.569 [Lua] Lobby data twitch_enabled = false
21:16:59.569 [Lua] Lobby data power_level = 0
21:16:59.569 [Lua] Lobby data unique_server_name = JayJay
21:16:59.569 [Lua] Lobby data host = 110000106697298
21:16:59.569 [Lua] Lobby data game_mode = 2
21:16:59.569 [Lua] Lobby data is_private = false
21:16:59.569 [Lua] Lobby data level_key = inn_level
21:16:59.569 [Lua] Lobby data player_slot_1 = 0:0
21:16:59.569 [Lua] Lobby data selected_level_key = cemetery
21:16:59.570 [Lua] Lobby data quick_game = true
21:16:59.570 [Lua] Lobby data mechanism = adventure
21:16:59.570 [Lua] Lobby data matchmaking = true
21:16:59.570 [Lua] Lobby data num_players = 3
21:16:59.570 [Lua] Lobby data country_code = DE
21:16:59.570 [Lua] Lobby data difficulty = hardest
21:16:59.570 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:16:59.570 [Lua] Lobby data player_slot_2 = 0:0
21:16:59.570 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:16:59.570 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:16:59.570 [Lua] Lobby data eac_authorized = true
21:16:59.571 [Lua] Set lobby end.
21:17:00.664 [SteamLobby] Detected added member 11000010868a034
21:17:00.665 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:17:00.665 [Lua] Players: 4
21:17:00.665 [Lua] Set lobby begin:
21:17:00.665 [Lua] Lobby data twitch_enabled = false
21:17:00.665 [Lua] Lobby data power_level = 0
21:17:00.665 [Lua] Lobby data unique_server_name = JayJay
21:17:00.665 [Lua] Lobby data host = 110000106697298
21:17:00.665 [Lua] Lobby data game_mode = 2
21:17:00.665 [Lua] Lobby data is_private = false
21:17:00.666 [Lua] Lobby data level_key = inn_level
21:17:00.666 [Lua] Lobby data player_slot_1 = 0:0
21:17:00.666 [Lua] Lobby data selected_level_key = cemetery
21:17:00.666 [Lua] Lobby data quick_game = true
21:17:00.666 [Lua] Lobby data mechanism = adventure
21:17:00.666 [Lua] Lobby data matchmaking = true
21:17:00.666 [Lua] Lobby data num_players = 4
21:17:00.666 [Lua] Lobby data country_code = DE
21:17:00.666 [Lua] Lobby data difficulty = hardest
21:17:00.666 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:00.666 [Lua] Lobby data player_slot_2 = 0:0
21:17:00.667 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:00.667 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:00.668 [Lua] Lobby data eac_authorized = true
21:17:00.668 [Lua] Set lobby end.
21:17:00.668 [Lua] [LobbyMembers] Member joined 11000010868a034
21:17:00.687 [Connection] Creating endpoint 11000010868a034 - reliable message sent
21:17:00.688 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:17:00.697 [SteamAuthenticator] Sent ticket request to 11000010868a034
21:17:00.699 [Lua] [ChatManager][1]System: IX-Red is joining the game
21:17:01.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:17:01.214 [Lua] Clearing all global lookup lists
21:17:01.214 [Lua] [IngamePlayerListUI] - Destroy
21:17:01.214 [Lua] [EquipmentUI] - Destroy
21:17:01.214 [Lua] [GamePadEquipmentUI] - Destroy
21:17:01.214 [Lua] [AbilityUI] - Destroy
21:17:01.214 [Lua] [GamePadAbilityUI] - Destroy
21:17:01.215 [Lua] [IngameUI] destroy
21:17:01.233 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
21:17:01.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3
21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
21:17:01.235 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
21:17:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
21:17:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
21:17:01.236 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3
21:17:01.319 [Lua] [Managers] Destroying state managers...
21:17:01.326 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:17:01.327 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
21:17:01.327 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
21:17:01.327 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
21:17:01.327 [Lua] [Matchmaking] unregister rpcs
21:17:01.327 [Lua] ############### UNLOADING PACKAGES ###############
21:17:01.327 [Lua] [Gamestate] Enter state StateLoading
21:17:01.333 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:17:01.333 [Lua] [Matchmaking] register rpcs
21:17:01.333 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:17:01.333 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:17:01.333 [Lua] registering RPCs
21:17:01.333 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:17:01.333 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:17:01.333 [Lua] Set lobby begin:
21:17:01.333 [Lua] Lobby data twitch_enabled = false
21:17:01.333 [Lua] Lobby data power_level = 0
21:17:01.333 [Lua] Lobby data unique_server_name = JayJay
21:17:01.333 [Lua] Lobby data host = 110000106697298
21:17:01.333 [Lua] Lobby data game_mode = 2
21:17:01.333 [Lua] Lobby data is_private = false
21:17:01.334 [Lua] Lobby data level_key = cemetery
21:17:01.334 [Lua] Lobby data player_slot_1 = 0:0
21:17:01.334 [Lua] Lobby data selected_level_key = cemetery
21:17:01.334 [Lua] Lobby data quick_game = true
21:17:01.334 [Lua] Lobby data mechanism = adventure
21:17:01.334 [Lua] Lobby data matchmaking = true
21:17:01.334 [Lua] Lobby data num_players = 4
21:17:01.334 [Lua] Lobby data country_code = DE
21:17:01.334 [Lua] Lobby data difficulty = hardest
21:17:01.334 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:01.334 [Lua] Lobby data player_slot_2 = 0:0
21:17:01.334 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:01.334 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:01.334 [Lua] Lobby data eac_authorized = true
21:17:01.334 [Lua] Set lobby end.
21:17:01.334 [Lua] MUSIC MANAGER unmute_all_world_sounds 1034209 0
21:17:01.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 120
21:17:01.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:17:01.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 120
21:17:01.339 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_20, global_loading_screens, async-read, prioritized
21:17:01.339 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[cemetery] self.picked_level_key=[nil]
21:17:01.339 [Lua] [LevelTransitionHandler] load_level cemetery
21:17:01.428 [Umbra] Unload tome
21:17:01.627 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:17:01.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:17:01.627 [Lua] [LevelTransitionHandler] Loading level: "cemetery"
21:17:01.627 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/holly/cemetery"
21:17:01.627 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler, async-read,
21:17:01.627 [Lua] [StateLoading] got rpc_load_level 44 cemetery
21:17:01.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_20
21:17:01.755 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_20
21:17:01.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/cemetery
21:17:01.776 [Lua] MUSIC MANAGER nfl_cemetery_loading_screen_01 1034210 0
21:17:01.784 [Lua] MUSIC MANAGER Play_loading_screen_music 1034211 0
21:17:02.163 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 120
21:17:03.408 [Umbra] Loading umbra tome '#ID[013cc5d86f8b08b1]'
21:17:05.082 [Lua] ### Sending rpc_level_loaded
21:17:05.082 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 44
21:17:05.082 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
21:17:05.149 [Lua] ### Sending rpc_level_loaded
21:17:05.149 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 44
21:17:05.149 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded
21:17:05.284 [SteamAuthenticator] Got ticket from 11000010868a034
21:17:05.284 [SteamAuthenticator] BeginAuthSession 11000010868a034
21:17:05.284 [SteamAuthenticator] Authenticating 11000010868a034
21:17:05.284 [SteamAuthenticator] Got ticket request from 11000010868a034
21:17:05.285 [SteamAuthenticator] GetAuthSessionTicket 11000010868a034
21:17:05.285 [SteamAuthenticator] Sent ticket to 11000010868a034
21:17:05.676 [SteamAuthenticator] Steam validation for 11000010868a034 with response 0
21:17:05.779 [Connection] New session id 8 to 11000010868a034.
21:17:05.912 [Connection] Established a connection <8.254> to 11000010868a034
21:17:05.912 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:17:05.912 [Lua] [Matchmaking] Got a handshake request from 11000010868a034 with user name 'IX-Red'
21:17:06.014 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010868a034, replying lobby_ok
21:17:06.131 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010868a034 REPLY wh:0 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298
21:17:06.299 [Lua] Set lobby begin:
21:17:06.299 [Lua] Lobby data twitch_enabled = false
21:17:06.299 [Lua] Lobby data power_level = 0
21:17:06.299 [Lua] Lobby data unique_server_name = JayJay
21:17:06.299 [Lua] Lobby data host = 110000106697298
21:17:06.300 [Lua] Lobby data game_mode = 2
21:17:06.300 [Lua] Lobby data is_private = false
21:17:06.300 [Lua] Lobby data level_key = cemetery
21:17:06.300 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:06.300 [Lua] Lobby data selected_level_key = cemetery
21:17:06.300 [Lua] Lobby data quick_game = true
21:17:06.300 [Lua] Lobby data mechanism = adventure
21:17:06.300 [Lua] Lobby data matchmaking = true
21:17:06.300 [Lua] Lobby data num_players = 4
21:17:06.300 [Lua] Lobby data country_code = DE
21:17:06.301 [Lua] Lobby data difficulty = hardest
21:17:06.301 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:06.301 [Lua] Lobby data player_slot_2 = 0:0
21:17:06.301 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:06.301 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:06.301 [Lua] Lobby data eac_authorized = true
21:17:06.301 [Lua] Set lobby end.
21:17:06.301 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010868a034
21:17:06.301 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298
21:17:08.494 [Lua] ### CLEARING PEER STATE FOR 11000010868a034
21:17:08.630 [Lua] [PSM] Peer 11000010868a034 joined. Want to use profile index "1"
21:17:08.630 [Lua] Mechanism says: a client joined the game! 11000010868a034
21:17:08.630 [EAC] EAC server has client 11000010868a034 (and owner 11000010868a034)
21:17:08.631 [EACServer] [22:17:08:630][Windows][EAC Server] [Info][RegisterClient] Client: 011000010868A034 PlayerGUID: 76561198101340212 PlayerIP: 0.0.0.0 OwnerGUID: 76561198101340212 PlayerName: JayJay
21:17:08.631 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010868a034, connection_key=12)
21:17:09.016 [EACServer] [22:17:09:016][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010868A034 Session: 13 Status: Client Authenticated Message: Client authenticated.
21:17:09.019 [EAC] Peer 11000010868a034 switched EAC state to ClientAuthenticatedLocal
21:17:09.209 [EACServer] [22:17:09:209][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010868A034.
21:17:09.510 [EACServer] [22:17:09:510][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010868A034
21:17:09.510 [EACServer] [22:17:09:510][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010868A034 Session: 13 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:17:09.528 [EAC] Peer 11000010868a034 switched EAC state to ClientAuthenticatedRemote
21:17:09.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/cemetery
21:17:09.846 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/cemetery
21:17:09.864 [Lua] [LevelTransitionHandler] Level load completed!
21:17:09.864 [Lua] [EnemyPackageLoader] setup_startup_enemies
21:17:09.899 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:17:09.899 [Lua] checking dlc's against conflict directors
21:17:09.899 [Lua] --- --- ---
21:17:09.899 [Lua] Starting... difficulty 'hardest'
21:17:09.899 [Lua] There are no starting conflict directors!
21:17:09.899 [Lua] --- --- ---
21:17:09.899 [Lua]
21:17:09.899 [Lua] Looking for a new director:
21:17:09.899 [Lua] (free: 24) master hash is: skaven_storm_vermin_with_shield skaven_clan_rat chaos_vortex_sorcerer chaos_fanatic chaos_marauder_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_ratling_gunner skaven_storm_vermin_commander skaven_plague_monk chaos_marauder
21:17:09.899 [Lua] ->trying director: chaos
21:17:09.899 [Lua] --> success!
21:17:09.899 [Lua] --> Added these breeds: skaven_pack_master skaven_loot_rat chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_gutter_runner chaos_berzerker chaos_warrior chaos_raider
21:17:09.899 [Lua]
21:17:09.899 [Lua] Looking for a new director:
21:17:09.899 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_loot_rat chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:17:09.899 [Lua] ->trying director: default
21:17:09.899 [Lua] --> success!
21:17:09.899 [Lua] --> Added these breeds: skaven_stormfiend skaven_storm_vermin skaven_slave skaven_rat_ogre skaven_clan_rat_with_shield
21:17:09.899 [Lua]
21:17:09.899 [Lua] Looking for a new director:
21:17:09.899 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:17:09.899 [Lua] ->trying director: chaos_beastmen
21:17:09.899 [Lua] --> success!
21:17:09.899 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_ungor_archer beastmen_bestigor beastmen_ungor
21:17:09.899 [Lua]
21:17:09.899 [Lua] Looking for a new director:
21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:17:09.899 [Lua] ->trying director: chaos_beastmen
21:17:09.899 [Lua] --> success!
21:17:09.899 [Lua] --> re-used the same breeds
21:17:09.899 [Lua]
21:17:09.899 [Lua] Looking for a new director:
21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:17:09.899 [Lua] ->trying director: chaos_beastmen
21:17:09.899 [Lua] --> success!
21:17:09.899 [Lua] --> re-used the same breeds
21:17:09.899 [Lua]
21:17:09.899 [Lua] Looking for a new director:
21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:17:09.899 [Lua] ->trying director: skaven
21:17:09.899 [Lua] --> success!
21:17:09.899 [Lua] --> re-used the same breeds
21:17:09.899 [Lua]
21:17:09.899 [Lua] Looking for a new director:
21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:17:09.899 [Lua] ->trying director: chaos
21:17:09.899 [Lua] --> success!
21:17:09.899 [Lua] --> re-used the same breeds
21:17:09.899 [Lua]
21:17:09.899 [Lua] Looking for a new director:
21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:17:09.899 [Lua] ->trying director: chaos
21:17:09.899 [Lua] --> success!
21:17:09.899 [Lua] --> re-used the same breeds
21:17:09.899 [Lua]
21:17:09.899 [Lua] Looking for a new director:
21:17:09.899 [Lua] (free: 4) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:17:09.899 [Lua] ->trying director: skaven_beastmen
21:17:09.899 [Lua] --> success!
21:17:09.899 [Lua] --> re-used the same breeds
21:17:09.899 [Lua]
21:17:09.899 [Lua] DONE! Found the following directors:
21:17:09.899 [Lua] chaos
21:17:09.899 [Lua] default
21:17:09.899 [Lua] chaos_beastmen
21:17:09.899 [Lua] chaos_beastmen
21:17:09.899 [Lua] chaos_beastmen
21:17:09.899 [Lua] skaven
21:17:09.899 [Lua] chaos
21:17:09.899 [Lua] chaos
21:17:09.899 [Lua] skaven_beastmen
21:17:09.899 [Lua] (free: 4), Master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_marauder skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander skaven_plague_monk skaven_ratling_gunner
21:17:09.899 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:17:09.899 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:17:09.899 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:17:09.900 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:17:09.901 [Lua] ### Sending rpc_level_loaded
21:17:09.901 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 44
21:17:09.901 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
21:17:09.922 [Lua] ### Sending rpc_level_loaded
21:17:09.922 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 44
21:17:10.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:17:10.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:17:10.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:17:10.602 [Lua] player (11000010868a034,1) was put into party 0
21:17:10.602 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010868a034
21:17:10.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:17:10.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:17:10.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:17:11.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:17:11.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:17:11.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:17:11.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:17:11.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:17:11.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:17:12.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:17:12.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:17:12.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:17:13.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:17:13.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:17:13.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:17:13.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:17:13.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:17:13.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:17:13.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:17:13.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:17:13.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:17:14.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:17:14.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:17:14.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:17:14.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:17:14.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:17:14.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:17:14.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:17:14.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:17:14.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:17:15.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:17:15.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:17:15.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:17:15.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:17:15.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:17:15.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:17:16.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:17:16.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:17:16.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:17:17.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:17:17.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:17:17.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:17:17.253 [Lua] ### Sending rpc_level_loaded
21:17:17.253 [Lua] #### Has state machine: true, sender: 11000010868a034, level_id: 44
21:17:17.253 [Lua] Peer 11000010868a034 has loaded the level but not all enemies, so we wait
21:17:17.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:17:17.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:17:17.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:17:18.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:17:18.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:17:18.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:17:18.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:17:18.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:17:18.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:17:18.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:17:18.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:17:18.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:17:19.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:17:19.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:17:19.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:17:20.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:17:20.102 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:17:20.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:17:20.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:17:20.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:17:20.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:17:21.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:17:21.062 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:17:21.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:17:21.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:17:21.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:17:21.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:17:21.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:17:21.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:17:21.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:17:22.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:17:22.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:17:22.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:17:22.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:17:22.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:17:22.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:17:22.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:17:22.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:17:22.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:17:22.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:17:22.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:17:22.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:17:22.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:17:22.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:17:22.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:17:23.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:17:23.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:17:23.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:17:24.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:17:24.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:17:24.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:17:25.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:17:25.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:17:25.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:17:26.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:17:26.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:17:26.680 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: cemetery game_mode: custom
21:17:26.680 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:17:26.680 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:17:27.687 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:17:27.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:17:27.687 [Lua] [Matchmaking] unregister rpcs
21:17:27.687 [Lua] Set lobby begin:
21:17:27.687 [Lua] Lobby data twitch_enabled = false
21:17:27.687 [Lua] Lobby data power_level = 0
21:17:27.687 [Lua] Lobby data unique_server_name = JayJay
21:17:27.687 [Lua] Lobby data host = 110000106697298
21:17:27.687 [Lua] Lobby data game_mode = 2
21:17:27.687 [Lua] Lobby data is_private = false
21:17:27.688 [Lua] Lobby data level_key = cemetery
21:17:27.688 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:27.688 [Lua] Lobby data selected_level_key = cemetery
21:17:27.688 [Lua] Lobby data quick_game = true
21:17:27.688 [Lua] Lobby data mechanism = adventure
21:17:27.688 [Lua] Lobby data matchmaking = true
21:17:27.688 [Lua] Lobby data num_players = 4
21:17:27.688 [Lua] Lobby data country_code = DE
21:17:27.688 [Lua] Lobby data difficulty = hardest
21:17:27.688 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:27.688 [Lua] Lobby data player_slot_2 = 0:0
21:17:27.688 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:27.688 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:27.689 [Lua] Lobby data eac_authorized = true
21:17:27.689 [Lua] Set lobby end.
21:17:27.689 [Lua] [Managers] Destroying state managers...
21:17:27.690 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_20, global_loading_screens
21:17:27.690 [Lua] MUSIC MANAGER Stop_loading_screen_music 1034212 0
21:17:27.690 [Lua] [Gamestate] Enter StateIngame HOST
21:17:27.691 [Lua] <>level = cemetery<>
21:17:27.691 [Lua] Set lobby begin:
21:17:27.691 [Lua] Lobby data twitch_enabled = false
21:17:27.691 [Lua] Lobby data power_level = 0
21:17:27.691 [Lua] Lobby data unique_server_name = JayJay
21:17:27.691 [Lua] Lobby data host = 110000106697298
21:17:27.691 [Lua] Lobby data game_mode = 2
21:17:27.691 [Lua] Lobby data is_private = false
21:17:27.691 [Lua] Lobby data level_key = cemetery
21:17:27.691 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:27.691 [Lua] Lobby data selected_level_key = cemetery
21:17:27.691 [Lua] Lobby data quick_game = true
21:17:27.691 [Lua] Lobby data mechanism = adventure
21:17:27.691 [Lua] Lobby data matchmaking = true
21:17:27.691 [Lua] Lobby data num_players = 4
21:17:27.691 [Lua] Lobby data country_code = DE
21:17:27.692 [Lua] Lobby data difficulty = hardest
21:17:27.692 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:27.692 [Lua] Lobby data player_slot_2 = 0:0
21:17:27.692 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:27.692 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:27.692 [Lua] Lobby data eac_authorized = true
21:17:27.692 [Lua] Set lobby end.
21:17:27.692 [Umbra] Init version: 3.4.15 :: 16 threads
21:17:27.692 [Lua] [StateIngame] Server ingame
21:17:27.696 [Lua] Set lobby begin:
21:17:27.696 [Lua] Lobby data twitch_enabled = false
21:17:27.697 [Lua] Lobby data power_level = 0
21:17:27.697 [Lua] Lobby data unique_server_name = JayJay
21:17:27.697 [Lua] Lobby data host = 110000106697298
21:17:27.697 [Lua] Lobby data game_mode = 2
21:17:27.697 [Lua] Lobby data is_private = false
21:17:27.697 [Lua] Lobby data level_key = cemetery
21:17:27.697 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:27.697 [Lua] Lobby data selected_level_key = cemetery
21:17:27.697 [Lua] Lobby data quick_game = true
21:17:27.697 [Lua] Lobby data mechanism = adventure
21:17:27.697 [Lua] Lobby data matchmaking = true
21:17:27.697 [Lua] Lobby data num_players = 4
21:17:27.698 [Lua] Lobby data country_code = DE
21:17:27.698 [Lua] Lobby data difficulty = hardest
21:17:27.698 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:27.698 [Lua] Lobby data player_slot_2 = 0:0
21:17:27.698 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:27.698 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:27.698 [Lua] Lobby data eac_authorized = true
21:17:27.698 [Lua] Set lobby end.
21:17:27.698 [Lua] [Matchmaking] register rpcs
21:17:27.698 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:17:27.699 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
21:17:27.699 [Lua] [GameNetworkManager] self.is_server = true
21:17:27.699 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
21:17:27.699 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:17:27.699 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:17:27.699 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:17:27.699 [Network] Setting artificial MTU limit to 65536
21:17:27.713 [Lua] Switching ConflictSettings: to: default
21:17:27.713 [Lua] pacing=default
21:17:27.713 [Lua] roaming=nil
21:17:27.713 [Lua] specials=default
21:17:27.713 [Lua] debug_color=maroon
21:17:27.713 [Lua] pack_spawning=default
21:17:27.713 [Lua] contained_breeds=nil
21:17:27.713 [Lua] disabled=false
21:17:27.713 [Lua] boss=default
21:17:27.713 [Lua] horde=default
21:17:27.713 [Lua] name=default
21:17:27.713 [Lua] intensity=default
21:17:27.713 [Lua] ---
21:17:27.713 [Lua] [LevelAnalysis] set_random_seed( 14019784)
21:17:27.721 [Lua] [AIInterestPointSystem] Level Seed: 14019784
21:17:27.722 [Lua]
21:17:27.722 [Lua] [entity_system_bag] = table
21:17:27.722 [Lua] [entity_system_bag] = metatable
21:17:27.722 [Lua] [startup_data] = table
21:17:27.722 [Lua] [entity_manager] = table
21:17:27.722 [Lua] [entity_manager] = metatable
21:17:27.722 [Lua] [unit_spawner] = table
21:17:27.722 [Lua] [unit_spawner] = metatable
21:17:27.722 [Lua] [unit_storage] = table
21:17:27.722 [Lua] [unit_storage] = metatable
21:17:27.722 [Lua] [dice_keeper] = table
21:17:27.722 [Lua] [dice_keeper] = metatable
21:17:27.722 [Lua] [is_server] = true (boolean)
21:17:27.722 [Lua] [world] = [World]
21:17:27.722 [Lua] [system_api] = table
21:17:27.722 [Lua] [entity_system] = table
21:17:27.722 [Lua] [entity_system] = metatable
21:17:27.722 [Lua] [network_lobby] = table
21:17:27.722 [Lua] [network_lobby] = metatable
21:17:27.722 [Lua] [profile_synchronizer] = table
21:17:27.722 [Lua] [profile_synchronizer] = metatable
21:17:27.722 [Lua] [level_transition_handler] = table
21:17:27.722 [Lua] [level_transition_handler] = metatable
21:17:27.722 [Lua] [num_local_human_players] = 1 (number)
21:17:27.722 [Lua] [statistics_db] = table
21:17:27.722 [Lua] [statistics_db] = metatable
21:17:27.722 [Lua] [network_server] = table
21:17:27.722 [Lua] [network_server] = metatable
21:17:27.722 [Lua] [input_manager] = table
21:17:27.722 [Lua] [input_manager] = metatable
21:17:27.722 [Lua] [network_clock] = table
21:17:27.722 [Lua] [network_clock] = metatable
21:17:27.722 [Lua] [network_transmit] = table
21:17:27.722 [Lua] [network_transmit] = metatable
21:17:27.722 [Lua] [free_flight_manager] = table
21:17:27.722 [Lua] [free_flight_manager] = metatable
21:17:27.722 [Lua] [network_manager] = table
21:17:27.722 [Lua] [network_manager] = metatable
21:17:27.722 [Lua] [network_event_delegate] = table
21:17:27.722 [Lua] [network_event_delegate] = metatable
21:17:27.722 [Lua]
21:17:27.722 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:17:27.722 [Lua] ignoring extension VersusInteractObjectiveExtension
21:17:27.722 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:17:27.722 [Lua] ignoring extension VersusSocketObjectiveExtension
21:17:27.722 [Lua] ignoring extension VersusTargetObjectiveExtension
21:17:27.730 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:17:27.760 [Lua] [AchievementManager] Achievements using the steam platform
21:17:27.762 [Lua] [StateIngame] Level seed: 14019784
21:17:27.762 [World] Spawning level.
21:17:30.655 [Lua] respawn_unit_spawned with group id: cauldron_event
21:17:30.655 [Lua] respawn_unit_spawned with group id: cauldron_event
21:17:30.655 [Lua] respawn_unit_spawned with group id: cauldron_event
21:17:30.800 [Lua] [LevelAnalysis] set_random_seed( 14019784)
21:17:30.833 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:17:30.833 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:17:30.833 [Lua] [IngameUI] init
21:17:30.852 [SteamVoipClient] select_out(110000106697298, off)
21:17:30.852 [SteamVoipClient] select_out(110000111a28e63, off)
21:17:30.860 [Lua] cb_razer_chroma_setup
21:17:30.920 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:17:30.920 [Lua] Set lobby begin:
21:17:30.920 [Lua] Lobby data twitch_enabled = false
21:17:30.920 [Lua] Lobby data power_level = 835
21:17:30.920 [Lua] Lobby data unique_server_name = JayJay
21:17:30.920 [Lua] Lobby data host = 110000106697298
21:17:30.920 [Lua] Lobby data game_mode = 2
21:17:30.921 [Lua] Lobby data is_private = false
21:17:30.921 [Lua] Lobby data level_key = cemetery
21:17:30.921 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:30.921 [Lua] Lobby data selected_level_key = cemetery
21:17:30.921 [Lua] Lobby data quick_game = true
21:17:30.921 [Lua] Lobby data mechanism = adventure
21:17:30.921 [Lua] Lobby data matchmaking = true
21:17:30.921 [Lua] Lobby data num_players = 4
21:17:30.921 [Lua] Lobby data country_code = DE
21:17:30.921 [Lua] Lobby data difficulty = hardest
21:17:30.921 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:30.921 [Lua] Lobby data player_slot_2 = 0:0
21:17:30.921 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:30.921 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:30.921 [Lua] Lobby data eac_authorized = true
21:17:30.921 [Lua] Set lobby end.
21:17:30.934 [Lua] CurrentConflictSettings default
21:17:30.934 [Lua] [ConflictDirector] conflict_director is ai_ready
21:17:30.937 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:17:30.937 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:17:30.951 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:17:30.951 [Lua] Forming navigation groups in one frame
21:17:30.951 [Lua] Forming navigation groups
21:17:30.992 [Lua] NavigationGroupManager -> calulation time A: 0.040999999999257852
21:17:31.319 [Lua] NavigationGroupManager -> calulation time B: 0.32799999999951979
21:17:31.319 [Lua] number of nav groups: 383
21:17:31.322 [Lua] number of refined nav groups : 300
21:17:31.338 [Lua] NavigationGroupManager -> calulation time C: 0.018000000000029104
21:17:31.338 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.650669991970062 Normalized coefficient: 1.1537895216326266
21:17:31.346 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.375567118823529 Normalized coefficient: 1.2726689491299246
21:17:31.354 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.068887062370784 Normalized coefficient: 1.1194915369052594
21:17:31.358 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 8.8495432481169694 Normalized coefficient: 1.3221021325015339
21:17:31.376 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
21:17:31.376 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
21:17:31.390 [Lua] [LevelAnalysis] Generating boss paths for level: cemetery
21:17:31.390 [Lua] [LevelAnalysis] This level has a total main-path length of 1334.960 meters.
21:17:31.390 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:17:31.390 [Lua] [LevelAnalysis]
21:17:31.390 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:17:31.390 [Lua] [LevelAnalysis]
21:17:31.390 [Lua] [LevelAnalysis] Terror events added:
21:17:31.390 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
21:17:31.390 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
21:17:31.390 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
21:17:31.390 [Lua] NORMAL PATROL MAIN PATH 197.10403442382813
21:17:31.390 [Lua] [waypoints] = table
21:17:31.390 [Lua] [astar_points] = table
21:17:31.390 [Lua] [travel_dist] = 197.10406462848186 (number)
21:17:31.390 [Lua] [one_directional] = false (boolean)
21:17:31.390 [Lua] [id] = boss_6 (string)
21:17:31.390 [Lua] ----> using boss spline path!
21:17:31.391 [Lua] Adding main path event: Vector3Box(76.3879, 3.76042, -1.813) boss_event_spline_patrol 45 table: 000000000152C380
21:17:31.391 [Lua] ----> using boss gizmo!
21:17:31.391 [Lua] [LevelAnalysis] section: 3, start-index: 76, end-index: 107, forbidden-dist: -337.5 start-travel-dist: 844.9, end-travel-dist: 1078.9 spawn_distance 497.4
21:17:31.391 [Lua] Adding main path event: Vector3Box(17, 158.15, -7.46636) boss_event_chaos_troll 45 table: 000000000152C940
21:17:31.391 [Lua] [LevelAnalysis] num_event_places_f: 0.85664012400309242 , num_event_places: 0 , trailing_event_fraction: 0.85664012400309242 , num_events: 1
21:17:31.391 [Lua] [LevelAnalysis] Level path distance: 1334.9601860046387
21:17:31.391 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1334.9601860046387 forbidden_dist: -1234.9601860046387
21:17:31.391 [Lua] [LevelAnalysis] wanted_distance: 117.44542003257251
21:17:31.391 [Lua] [LevelAnalysis] Terror events added:
21:17:31.391 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:17:31.391 [Lua] Adding main path event: Vector3Box(69.5759, -31.0262, 10.3113) rare_event_loot_rat 45 table: 000000000152C3B0
21:17:31.391 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:17:31.399 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:17:31.412 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=79
21:17:31.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:17:31.464 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010868a034, connection_key=12)
21:17:31.468 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:51 my_peer_id:110000106697298
21:17:31.475 [Lua] player (110000106697298,2) was put into party 1
21:17:31.489 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
21:17:31.489 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
21:17:31.489 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
21:17:31.489 [Lua] Set lobby begin:
21:17:31.489 [Lua] Lobby data twitch_enabled = false
21:17:31.490 [Lua] Lobby data power_level = 835
21:17:31.490 [Lua] Lobby data unique_server_name = JayJay
21:17:31.490 [Lua] Lobby data host = 110000106697298
21:17:31.490 [Lua] Lobby data game_mode = 2
21:17:31.491 [Lua] Lobby data is_private = false
21:17:31.492 [Lua] Lobby data level_key = cemetery
21:17:31.492 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:31.492 [Lua] Lobby data selected_level_key = cemetery
21:17:31.492 [Lua] Lobby data quick_game = true
21:17:31.492 [Lua] Lobby data mechanism = adventure
21:17:31.492 [Lua] Lobby data matchmaking = true
21:17:31.492 [Lua] Lobby data num_players = 4
21:17:31.492 [Lua] Lobby data country_code = DE
21:17:31.492 [Lua] Lobby data difficulty = hardest
21:17:31.492 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:31.492 [Lua] Lobby data player_slot_2 = 0:0
21:17:31.492 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:31.492 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:31.492 [Lua] Lobby data eac_authorized = true
21:17:31.492 [Lua] Set lobby end.
21:17:31.492 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298
21:17:31.493 [Lua]
21:17:31.493 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
21:17:31.493 [Lua] [wwise/flail] = false (boolean)
21:17:31.493 [Lua] [wwise/staff] = false (boolean)
21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
21:17:31.493 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
21:17:31.493 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
21:17:31.493 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
21:17:31.493 [Lua]
21:17:31.493 [Lua]
21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
21:17:31.493 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
21:17:31.493 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
21:17:31.493 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
21:17:31.493 [Lua] [wwise/staff] = false (boolean)
21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
21:17:31.493 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
21:17:31.493 [Lua] [wwise/flail] = false (boolean)
21:17:31.493 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:17:31.493 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
21:17:31.493 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
21:17:31.493 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
21:17:31.493 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:17:31.493 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
21:17:31.493 [Lua]
21:17:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:52 my_peer_id:110000106697298
21:17:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:52 my_peer_id:110000106697298
21:17:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:52 my_peer_id:110000106697298
21:17:31.514 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:52 my_peer_id:110000106697298
21:17:31.961 [Lua] Set lobby begin:
21:17:31.961 [Lua] Lobby data twitch_enabled = false
21:17:31.961 [Lua] Lobby data power_level = 835
21:17:31.961 [Lua] Lobby data unique_server_name = JayJay
21:17:31.961 [Lua] Lobby data host = 110000106697298
21:17:31.961 [Lua] Lobby data game_mode = 2
21:17:31.961 [Lua] Lobby data is_private = false
21:17:31.961 [Lua] Lobby data level_key = cemetery
21:17:31.962 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:31.962 [Lua] Lobby data selected_level_key = cemetery
21:17:31.962 [Lua] Lobby data quick_game = true
21:17:31.962 [Lua] Lobby data mechanism = adventure
21:17:31.962 [Lua] Lobby data matchmaking = true
21:17:31.962 [Lua] Lobby data num_players = 4
21:17:31.962 [Lua] Lobby data country_code = DE
21:17:31.962 [Lua] Lobby data difficulty = hardest
21:17:31.962 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:31.962 [Lua] Lobby data player_slot_2 = 0:0
21:17:31.962 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:31.962 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:31.962 [Lua] Lobby data eac_authorized = true
21:17:31.962 [Lua] Set lobby end.
21:17:31.962 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing
21:17:31.962 [Lua] Breedfreezer (server) starting a hot join sync
21:17:31.962 [Lua] packing 0 units of breed chaos_marauder
21:17:31.963 [Lua] packing 0 units of breed skaven_clan_rat
21:17:31.963 [Lua] packing 0 units of breed skaven_storm_vermin
21:17:31.963 [Lua] packing 0 units of breed skaven_slave
21:17:31.963 [Lua] packing 0 units of breed chaos_fanatic
21:17:31.963 [Lua] packing 0 units of breed beastmen_ungor_archer
21:17:31.963 [Lua] packing 0 units of breed chaos_raider
21:17:31.963 [Lua] packing 0 units of breed chaos_warrior
21:17:31.963 [Lua] packing 0 units of breed chaos_berzerker
21:17:31.963 [Lua] packing 0 units of breed beastmen_bestigor
21:17:31.963 [Lua] packing 0 units of breed beastmen_ungor
21:17:31.963 [Lua] packing 0 units of breed skaven_plague_monk
21:17:31.963 [Lua] packing 0 units of breed beastmen_gor
21:17:31.963 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:17:31.963 [Lua]
21:17:31.963 [Lua] [1] = 1 (number)
21:17:31.963 [Lua] [2] = 0 (number)
21:17:31.963 [Lua] [3] = 1 (number)
21:17:31.963 [Lua] [4] = 0 (number)
21:17:31.963 [Lua] [5] = 1 (number)
21:17:31.963 [Lua] [6] = 0 (number)
21:17:31.963 [Lua] [7] = 1 (number)
21:17:31.963 [Lua] [8] = 0 (number)
21:17:31.963 [Lua] [9] = 1 (number)
21:17:31.963 [Lua] [10] = 0 (number)
21:17:31.963 [Lua] [11] = 1 (number)
21:17:31.963 [Lua] [12] = 0 (number)
21:17:31.963 [Lua] [13] = 1 (number)
21:17:31.963 [Lua] [14] = 0 (number)
21:17:31.963 [Lua] [15] = 1 (number)
21:17:31.963 [Lua] [16] = 0 (number)
21:17:31.963 [Lua] [17] = 1 (number)
21:17:31.963 [Lua] [18] = 0 (number)
21:17:31.963 [Lua] [19] = 1 (number)
21:17:31.963 [Lua] [20] = 0 (number)
21:17:31.963 [Lua] [21] = 1 (number)
21:17:31.963 [Lua] [22] = 0 (number)
21:17:31.963 [Lua] [23] = 1 (number)
21:17:31.963 [Lua] [24] = 0 (number)
21:17:31.963 [Lua] [25] = 1 (number)
21:17:31.963 [Lua] [26] = 0 (number)
21:17:31.963 [Lua]
21:17:31.963 [Lua]
21:17:31.963 [Lua]
21:17:31.964 [Lua] [GameNetworkManager] destroying game object with go_id=80
21:17:31.964 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81
21:17:31.964 [Lua] RemotePlayer:create_game_object( ) 81
21:17:31.982 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
21:17:31.984 [Lua] player (110000106697298,2) was put into party 1
21:17:31.998 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82
21:17:31.998 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
21:17:31.998 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
21:17:31.998 [Lua] Set lobby begin:
21:17:31.998 [Lua] Lobby data twitch_enabled = false
21:17:31.998 [Lua] Lobby data power_level = 835
21:17:31.999 [Lua] Lobby data unique_server_name = JayJay
21:17:31.999 [Lua] Lobby data host = 110000106697298
21:17:31.999 [Lua] Lobby data game_mode = 2
21:17:31.999 [Lua] Lobby data is_private = false
21:17:31.999 [Lua] Lobby data level_key = cemetery
21:17:31.999 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:31.999 [Lua] Lobby data selected_level_key = cemetery
21:17:31.999 [Lua] Lobby data quick_game = true
21:17:31.999 [Lua] Lobby data mechanism = adventure
21:17:31.999 [Lua] Lobby data matchmaking = true
21:17:31.999 [Lua] Lobby data num_players = 4
21:17:31.999 [Lua] Lobby data country_code = DE
21:17:31.999 [Lua] Lobby data difficulty = hardest
21:17:31.999 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:31.999 [Lua] Lobby data player_slot_2 = 0:0
21:17:31.999 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:32.000 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:32.000 [Lua] Lobby data eac_authorized = true
21:17:32.000 [Lua] Set lobby end.
21:17:32.000 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298
21:17:32.000 [Lua]
21:17:32.000 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
21:17:32.000 [Lua] [wwise/flail] = false (boolean)
21:17:32.000 [Lua] [wwise/staff] = false (boolean)
21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
21:17:32.000 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
21:17:32.000 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
21:17:32.000 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
21:17:32.000 [Lua]
21:17:32.000 [Lua]
21:17:32.000 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
21:17:32.000 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
21:17:32.000 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
21:17:32.000 [Lua] [wwise/staff] = false (boolean)
21:17:32.000 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
21:17:32.000 [Lua] [wwise/flail] = false (boolean)
21:17:32.000 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:17:32.000 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
21:17:32.000 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
21:17:32.000 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
21:17:32.000 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:17:32.000 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
21:17:32.000 [Lua]
21:17:32.011 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:52 my_peer_id:110000106697298
21:17:32.011 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
21:17:32.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:53 my_peer_id:110000106697298
21:17:32.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:53 my_peer_id:110000106697298
21:17:32.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:53 my_peer_id:110000106697298
21:17:32.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:53 my_peer_id:110000106697298
21:17:32.036 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:53 my_peer_id:110000106697298
21:17:32.073 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1, InventoryPackageSynchronizerClient
21:17:32.073 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
21:17:32.074 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
21:17:32.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient
21:17:32.082 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:17:32.082 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_03, InventoryPackageSynchronizerClient
21:17:32.082 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
21:17:32.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:17:32.153 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:17:32.153 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient
21:17:32.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_04_t1/wpn_emp_flail_04_t1_3p, InventoryPackageSynchronizerClient
21:17:32.165 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:17:32.165 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
21:17:33.114 [Lua] Set lobby begin:
21:17:33.114 [Lua] Lobby data twitch_enabled = false
21:17:33.114 [Lua] Lobby data power_level = 417
21:17:33.114 [Lua] Lobby data unique_server_name = JayJay
21:17:33.114 [Lua] Lobby data host = 110000106697298
21:17:33.114 [Lua] Lobby data game_mode = 2
21:17:33.114 [Lua] Lobby data is_private = false
21:17:33.114 [Lua] Lobby data level_key = cemetery
21:17:33.115 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:33.115 [Lua] Lobby data selected_level_key = cemetery
21:17:33.115 [Lua] Lobby data quick_game = true
21:17:33.115 [Lua] Lobby data mechanism = adventure
21:17:33.115 [Lua] Lobby data matchmaking = true
21:17:33.115 [Lua] Lobby data num_players = 4
21:17:33.115 [Lua] Lobby data country_code = DE
21:17:33.115 [Lua] Lobby data difficulty = hardest
21:17:33.115 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:33.115 [Lua] Lobby data player_slot_2 = 0:0
21:17:33.115 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:33.116 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:33.116 [Lua] Lobby data eac_authorized = true
21:17:33.116 [Lua] Set lobby end.
21:17:34.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
21:17:34.332 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
21:17:34.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
21:17:35.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
21:17:35.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
21:17:35.113 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
21:17:35.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
21:17:35.670 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
21:17:35.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
21:17:36.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
21:17:36.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
21:17:36.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
21:17:37.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
21:17:37.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
21:17:37.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
21:17:37.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
21:17:37.290 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
21:17:37.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
21:17:37.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
21:17:37.324 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
21:17:37.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
21:17:37.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
21:17:37.475 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
21:17:37.476 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
21:17:37.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
21:17:37.728 [Lua] [PackageManager] Force_load: wwise/staff
21:17:37.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
21:17:37.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
21:17:37.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
21:17:37.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:17:37.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:17:37.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:17:37.966 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
21:17:38.149 [Lua] Set lobby begin:
21:17:38.149 [Lua] Lobby data twitch_enabled = false
21:17:38.149 [Lua] Lobby data power_level = 835
21:17:38.149 [Lua] Lobby data unique_server_name = JayJay
21:17:38.149 [Lua] Lobby data host = 110000106697298
21:17:38.149 [Lua] Lobby data game_mode = 2
21:17:38.149 [Lua] Lobby data is_private = false
21:17:38.149 [Lua] Lobby data level_key = cemetery
21:17:38.149 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:38.150 [Lua] Lobby data selected_level_key = cemetery
21:17:38.150 [Lua] Lobby data quick_game = true
21:17:38.150 [Lua] Lobby data mechanism = adventure
21:17:38.150 [Lua] Lobby data matchmaking = true
21:17:38.150 [Lua] Lobby data num_players = 4
21:17:38.150 [Lua] Lobby data country_code = DE
21:17:38.150 [Lua] Lobby data difficulty = hardest
21:17:38.150 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:38.150 [Lua] Lobby data player_slot_2 = 0:0
21:17:38.150 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:38.150 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:38.150 [Lua] Lobby data eac_authorized = true
21:17:38.150 [Lua] Set lobby end.
21:17:38.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
21:17:38.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
21:17:38.654 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53
21:17:40.019 [Lua] Set lobby begin:
21:17:40.019 [Lua] Lobby data twitch_enabled = false
21:17:40.019 [Lua] Lobby data power_level = 835
21:17:40.019 [Lua] Lobby data unique_server_name = JayJay
21:17:40.019 [Lua] Lobby data host = 110000106697298
21:17:40.020 [Lua] Lobby data game_mode = 2
21:17:40.020 [Lua] Lobby data is_private = false
21:17:40.020 [Lua] Lobby data level_key = cemetery
21:17:40.020 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:40.020 [Lua] Lobby data selected_level_key = cemetery
21:17:40.020 [Lua] Lobby data quick_game = true
21:17:40.020 [Lua] Lobby data mechanism = adventure
21:17:40.020 [Lua] Lobby data matchmaking = true
21:17:40.020 [Lua] Lobby data num_players = 4
21:17:40.020 [Lua] Lobby data country_code = DE
21:17:40.020 [Lua] Lobby data difficulty = hardest
21:17:40.020 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:40.021 [Lua] Lobby data player_slot_2 = 0:0
21:17:40.021 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:40.021 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:40.021 [Lua] Lobby data eac_authorized = true
21:17:40.021 [Lua] Set lobby end.
21:17:40.021 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
21:17:40.021 [Lua] Breedfreezer (server) starting a hot join sync
21:17:40.021 [Lua] packing 0 units of breed chaos_marauder
21:17:40.021 [Lua] packing 0 units of breed skaven_clan_rat
21:17:40.021 [Lua] packing 0 units of breed skaven_storm_vermin
21:17:40.021 [Lua] packing 0 units of breed skaven_slave
21:17:40.021 [Lua] packing 0 units of breed chaos_fanatic
21:17:40.021 [Lua] packing 0 units of breed beastmen_ungor_archer
21:17:40.021 [Lua] packing 0 units of breed chaos_raider
21:17:40.021 [Lua] packing 0 units of breed chaos_warrior
21:17:40.021 [Lua] packing 0 units of breed chaos_berzerker
21:17:40.021 [Lua] packing 0 units of breed beastmen_bestigor
21:17:40.021 [Lua] packing 0 units of breed beastmen_ungor
21:17:40.021 [Lua] packing 0 units of breed skaven_plague_monk
21:17:40.021 [Lua] packing 0 units of breed beastmen_gor
21:17:40.021 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:17:40.021 [Lua]
21:17:40.021 [Lua] [1] = 1 (number)
21:17:40.021 [Lua] [2] = 0 (number)
21:17:40.021 [Lua] [3] = 1 (number)
21:17:40.021 [Lua] [4] = 0 (number)
21:17:40.021 [Lua] [5] = 1 (number)
21:17:40.021 [Lua] [6] = 0 (number)
21:17:40.021 [Lua] [7] = 1 (number)
21:17:40.021 [Lua] [8] = 0 (number)
21:17:40.021 [Lua] [9] = 1 (number)
21:17:40.021 [Lua] [10] = 0 (number)
21:17:40.021 [Lua] [11] = 1 (number)
21:17:40.021 [Lua] [12] = 0 (number)
21:17:40.021 [Lua] [13] = 1 (number)
21:17:40.021 [Lua] [14] = 0 (number)
21:17:40.021 [Lua] [15] = 1 (number)
21:17:40.021 [Lua] [16] = 0 (number)
21:17:40.021 [Lua] [17] = 1 (number)
21:17:40.021 [Lua] [18] = 0 (number)
21:17:40.021 [Lua] [19] = 1 (number)
21:17:40.021 [Lua] [20] = 0 (number)
21:17:40.021 [Lua] [21] = 1 (number)
21:17:40.021 [Lua] [22] = 0 (number)
21:17:40.021 [Lua] [23] = 1 (number)
21:17:40.021 [Lua] [24] = 0 (number)
21:17:40.021 [Lua] [25] = 1 (number)
21:17:40.021 [Lua] [26] = 0 (number)
21:17:40.021 [Lua]
21:17:40.021 [Lua]
21:17:40.021 [Lua]
21:17:40.022 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=83
21:17:40.022 [Lua] RemotePlayer:create_game_object( ) 83
21:17:40.038 [Lua] [GameNetworkManager] destroying game object with go_id=82
21:17:40.039 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
21:17:40.039 [Lua] player (110000106697298,2) was put into party 1
21:17:40.055 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84
21:17:40.055 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
21:17:40.055 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
21:17:40.055 [Lua] Set lobby begin:
21:17:40.055 [Lua] Lobby data twitch_enabled = false
21:17:40.055 [Lua] Lobby data power_level = 835
21:17:40.055 [Lua] Lobby data unique_server_name = JayJay
21:17:40.057 [Lua] Lobby data host = 110000106697298
21:17:40.057 [Lua] Lobby data game_mode = 2
21:17:40.057 [Lua] Lobby data is_private = false
21:17:40.057 [Lua] Lobby data level_key = cemetery
21:17:40.057 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:40.057 [Lua] Lobby data selected_level_key = cemetery
21:17:40.057 [Lua] Lobby data quick_game = true
21:17:40.057 [Lua] Lobby data mechanism = adventure
21:17:40.058 [Lua] Lobby data matchmaking = true
21:17:40.058 [Lua] Lobby data num_players = 4
21:17:40.058 [Lua] Lobby data country_code = DE
21:17:40.058 [Lua] Lobby data difficulty = hardest
21:17:40.058 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:40.058 [Lua] Lobby data player_slot_2 = 0:0
21:17:40.058 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:40.058 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:40.058 [Lua] Lobby data eac_authorized = true
21:17:40.058 [Lua] Set lobby end.
21:17:40.058 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298
21:17:40.059 [Lua]
21:17:40.059 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
21:17:40.059 [Lua] [wwise/flail] = false (boolean)
21:17:40.059 [Lua] [wwise/staff] = false (boolean)
21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
21:17:40.059 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
21:17:40.059 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
21:17:40.059 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
21:17:40.059 [Lua]
21:17:40.059 [Lua]
21:17:40.059 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
21:17:40.059 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
21:17:40.059 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
21:17:40.059 [Lua] [wwise/staff] = false (boolean)
21:17:40.059 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
21:17:40.059 [Lua] [wwise/flail] = false (boolean)
21:17:40.059 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:17:40.059 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
21:17:40.059 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
21:17:40.059 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
21:17:40.059 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:17:40.059 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
21:17:40.059 [Lua]
21:17:40.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:54 my_peer_id:110000106697298
21:17:40.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:54 my_peer_id:110000106697298
21:17:40.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:54 my_peer_id:110000106697298
21:17:40.063 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:54 my_peer_id:110000106697298
21:17:40.073 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:54 my_peer_id:110000106697298
21:17:40.083 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54
21:17:40.251 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:17:40.251 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
21:17:42.167 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:17:42.168 [Lua] [Matchmaking] Got a handshake request from 11000010868a034 with user name 'IX-Red'
21:17:42.189 [Lua] Breedfreezer (server) starting a hot join sync
21:17:42.189 [Lua] packing 0 units of breed chaos_marauder
21:17:42.189 [Lua] packing 0 units of breed skaven_clan_rat
21:17:42.189 [Lua] packing 0 units of breed skaven_storm_vermin
21:17:42.189 [Lua] packing 0 units of breed skaven_slave
21:17:42.189 [Lua] packing 0 units of breed chaos_fanatic
21:17:42.189 [Lua] packing 0 units of breed beastmen_ungor_archer
21:17:42.189 [Lua] packing 0 units of breed chaos_raider
21:17:42.189 [Lua] packing 0 units of breed chaos_warrior
21:17:42.189 [Lua] packing 0 units of breed chaos_berzerker
21:17:42.189 [Lua] packing 0 units of breed beastmen_bestigor
21:17:42.189 [Lua] packing 0 units of breed beastmen_ungor
21:17:42.189 [Lua] packing 0 units of breed skaven_plague_monk
21:17:42.189 [Lua] packing 0 units of breed beastmen_gor
21:17:42.189 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:17:42.189 [Lua]
21:17:42.189 [Lua] [1] = 1 (number)
21:17:42.189 [Lua] [2] = 0 (number)
21:17:42.189 [Lua] [3] = 1 (number)
21:17:42.189 [Lua] [4] = 0 (number)
21:17:42.189 [Lua] [5] = 1 (number)
21:17:42.189 [Lua] [6] = 0 (number)
21:17:42.189 [Lua] [7] = 1 (number)
21:17:42.189 [Lua] [8] = 0 (number)
21:17:42.189 [Lua] [9] = 1 (number)
21:17:42.189 [Lua] [10] = 0 (number)
21:17:42.189 [Lua] [11] = 1 (number)
21:17:42.189 [Lua] [12] = 0 (number)
21:17:42.190 [Lua] [13] = 1 (number)
21:17:42.190 [Lua] [14] = 0 (number)
21:17:42.190 [Lua] [15] = 1 (number)
21:17:42.190 [Lua] [16] = 0 (number)
21:17:42.190 [Lua] [17] = 1 (number)
21:17:42.190 [Lua] [18] = 0 (number)
21:17:42.190 [Lua] [19] = 1 (number)
21:17:42.190 [Lua] [20] = 0 (number)
21:17:42.190 [Lua] [21] = 1 (number)
21:17:42.190 [Lua] [22] = 0 (number)
21:17:42.190 [Lua] [23] = 1 (number)
21:17:42.190 [Lua] [24] = 0 (number)
21:17:42.190 [Lua] [25] = 1 (number)
21:17:42.190 [Lua] [26] = 0 (number)
21:17:42.190 [Lua]
21:17:42.190 [Lua]
21:17:42.190 [Lua]
21:17:42.191 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=85
21:17:42.191 [Lua] RemotePlayer:create_game_object( ) 85
21:17:42.208 [Lua] Assigning peer(11000010868a034:1) to profile(1) career(1)
21:17:42.208 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010868a034) local_player_id(1) profile_index(1) career_index(1)
21:17:42.208 [Lua] Set lobby begin:
21:17:42.208 [Lua] Lobby data twitch_enabled = false
21:17:42.208 [Lua] Lobby data power_level = 835
21:17:42.208 [Lua] Lobby data unique_server_name = JayJay
21:17:42.208 [Lua] Lobby data host = 110000106697298
21:17:42.208 [Lua] Lobby data game_mode = 2
21:17:42.208 [Lua] Lobby data is_private = false
21:17:42.208 [Lua] Lobby data level_key = cemetery
21:17:42.208 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:42.209 [Lua] Lobby data selected_level_key = cemetery
21:17:42.209 [Lua] Lobby data quick_game = true
21:17:42.209 [Lua] Lobby data mechanism = adventure
21:17:42.209 [Lua] Lobby data matchmaking = true
21:17:42.209 [Lua] Lobby data num_players = 4
21:17:42.209 [Lua] Lobby data country_code = DE
21:17:42.209 [Lua] Lobby data difficulty = hardest
21:17:42.209 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:42.209 [Lua] Lobby data player_slot_2 = 0:0
21:17:42.209 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:42.209 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:42.209 [Lua] Lobby data eac_authorized = true
21:17:42.209 [Lua] Set lobby end.
21:17:42.209 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010868a034 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000106697298
21:17:42.209 [Lua] [GameNetworkManager] destroying game object with go_id=84
21:17:42.209 [Lua] player (11000010868a034,1) was put into party 1
21:17:42.588 [Lua] [MOD][VMF][INFO] Added 11000010868a034 to the VMF users list.
21:17:42.588 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010868a034 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:17:42.588 [Lua] Adding player sync data to peer=11000010868a034 local_player_id=1
21:17:42.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:55 my_peer_id:110000106697298
21:17:42.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:55 my_peer_id:110000106697298
21:17:42.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010868a034 inventory_sync_id:55 my_peer_id:110000106697298
21:17:42.589 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:55 my_peer_id:110000106697298
21:17:42.590 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010868a034
21:17:42.594 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:55 my_peer_id:110000106697298
21:17:42.594 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
21:17:42.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:17:42.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:17:42.594 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:17:42.594 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
21:17:42.594 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:17:42.594 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
21:17:42.594 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:17:42.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
21:17:42.877 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
21:17:42.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
21:17:43.213 [Lua] Set lobby begin:
21:17:43.213 [Lua] Lobby data twitch_enabled = false
21:17:43.213 [Lua] Lobby data power_level = 417
21:17:43.213 [Lua] Lobby data unique_server_name = JayJay
21:17:43.213 [Lua] Lobby data host = 110000106697298
21:17:43.213 [Lua] Lobby data game_mode = 2
21:17:43.213 [Lua] Lobby data is_private = false
21:17:43.213 [Lua] Lobby data level_key = cemetery
21:17:43.214 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:43.214 [Lua] Lobby data selected_level_key = cemetery
21:17:43.214 [Lua] Lobby data quick_game = true
21:17:43.214 [Lua] Lobby data mechanism = adventure
21:17:43.214 [Lua] Lobby data matchmaking = true
21:17:43.214 [Lua] Lobby data num_players = 4
21:17:43.214 [Lua] Lobby data country_code = DE
21:17:43.214 [Lua] Lobby data difficulty = hardest
21:17:43.214 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:43.214 [Lua] Lobby data player_slot_2 = 0:0
21:17:43.214 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:43.214 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:43.214 [Lua] Lobby data eac_authorized = true
21:17:43.214 [Lua] Set lobby end.
21:17:43.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
21:17:43.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
21:17:43.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
21:17:43.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
21:17:43.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
21:17:43.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:17:43.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:17:43.686 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
21:17:43.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
21:17:43.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
21:17:43.752 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
21:17:43.753 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
21:17:44.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
21:17:44.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
21:17:44.378 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
21:17:44.411 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
21:17:44.411 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
21:17:44.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
21:17:45.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
21:17:45.058 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
21:17:45.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 55
21:17:45.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:45.100 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:45.100 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
21:17:45.123 [Lua] Switching ConflictSettings: to: chaos
21:17:45.123 [Lua] pacing=chaos
21:17:45.123 [Lua] roaming=nil
21:17:45.123 [Lua] specials=chaos
21:17:45.123 [Lua] debug_color=purple
21:17:45.123 [Lua] pack_spawning=chaos
21:17:45.123 [Lua] contained_breeds=nil
21:17:45.123 [Lua] disabled=false
21:17:45.123 [Lua] boss=chaos
21:17:45.123 [Lua] horde=chaos
21:17:45.123 [Lua] name=chaos
21:17:45.123 [Lua] intensity=default
21:17:45.123 [Lua] ---
21:17:45.201 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:17:45.202 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
21:17:45.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:45.205 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:17:45.206 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89
21:17:45.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:45.247 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010868a034 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:17:45.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=90
21:17:45.250 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:45.466 [Lua] StateInGameRunning:_game_actually_starts()
21:17:45.467 [Lua] #################################################################################################################
21:17:45.467 [Lua] [Loading Time]: 00:00:44 [Transition]: inn_level-cemetery [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:17:45.467 [Lua] #################################################################################################################
21:17:45.467 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 121
21:17:45.467 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0
21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0
21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0
21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0
21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0
21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0
21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0
21:17:45.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 0
21:17:45.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 121
21:17:45.729 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 121
21:17:45.729 [Lua] Commit load time data
21:17:47.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
21:17:47.294 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
21:17:48.271 [Lua] Set lobby begin:
21:17:48.271 [Lua] Lobby data twitch_enabled = false
21:17:48.271 [Lua] Lobby data power_level = 835
21:17:48.271 [Lua] Lobby data unique_server_name = JayJay
21:17:48.271 [Lua] Lobby data host = 110000106697298
21:17:48.271 [Lua] Lobby data game_mode = 2
21:17:48.271 [Lua] Lobby data is_private = false
21:17:48.271 [Lua] Lobby data level_key = cemetery
21:17:48.271 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:17:48.271 [Lua] Lobby data selected_level_key = cemetery
21:17:48.272 [Lua] Lobby data quick_game = true
21:17:48.272 [Lua] Lobby data mechanism = adventure
21:17:48.272 [Lua] Lobby data matchmaking = true
21:17:48.272 [Lua] Lobby data num_players = 4
21:17:48.272 [Lua] Lobby data country_code = DE
21:17:48.272 [Lua] Lobby data difficulty = hardest
21:17:48.272 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:17:48.272 [Lua] Lobby data player_slot_2 = 0:0
21:17:48.272 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:17:48.272 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:17:48.272 [Lua] Lobby data eac_authorized = true
21:17:48.272 [Lua] Set lobby end.
21:18:22.540 [Lua] main path terror event triggered: rare_event_loot_rat
21:18:22.540 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
21:18:24.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2014688457, playing_id: 0xfc8a2, position: 1893579
21:18:24.985 [Lua] Players are leaving the safe zone
21:18:28.474 [Lua] [flow] string="health" float=2.500000
21:18:28.474 [Lua] [flow] string="stage_02"
21:18:28.867 [Lua] [flow] string="destroyed"
21:18:28.868 [Lua] [flow] string="health" float=0.000000
21:18:28.919 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:18:29.861 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:18:30.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:18:33.920 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:18:33.936 [Lua] Spline already found!
21:18:34.078 [Lua] Init group template: spline_patrol
21:18:38.309 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:38.638 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:38.661 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:18:39.049 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:18:39.274 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:39.689 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:18:39.852 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:40.174 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:18:44.585 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:46.594 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:18:54.034 [Lua] main path terror event triggered: boss_event_spline_patrol
21:18:54.034 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
21:18:54.065 [Lua] > starting new spline, using new navbot: standard , id: boss_6
21:18:54.095 [Lua] > continuing spline boss_6 index: 2 reties: 0
21:18:54.159 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 2.9802322387695313e-08 boss_6
21:18:54.159 [Lua] > continuing spline boss_6 index: 3 reties: 0
21:18:54.216 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
21:18:54.216 [Lua] > continuing spline boss_6 index: 4 reties: 0
21:18:54.247 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
21:18:54.247 [Lua] > continuing spline boss_6 index: 5 reties: 0
21:18:54.278 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
21:18:54.278 [Lua] > continuing spline boss_6 index: 6 reties: 0
21:18:54.308 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
21:18:54.308 [Lua] > continuing spline boss_6 index: 7 reties: 0
21:18:54.335 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 1.1920928955078125e-07 boss_6
21:18:54.335 [Lua] > continuing spline boss_6 index: 8 reties: 0
21:18:54.363 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
21:18:54.363 [Lua] > spline completed boss_6 reties: 0
21:18:54.851 [Lua] Init group template: spline_patrol
21:18:56.475 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:18:56.499 [Lua] Spline already found!
21:18:56.586 [Lua] Init group template: spline_patrol
21:18:56.798 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:56.942 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:57.182 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:18:57.834 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:58.126 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:18:58.310 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:18:58.694 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:59.129 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:18:59.354 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:18:59.824 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:19:00.274 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:00.655 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:19:00.715 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:00.756 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:19:01.275 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:19:04.034 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:04.964 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:19:12.584 [Lua] Switching ConflictSettings: to: default
21:19:12.584 [Lua] pacing=default
21:19:12.584 [Lua] roaming=nil
21:19:12.584 [Lua] specials=default
21:19:12.584 [Lua] debug_color=maroon
21:19:12.584 [Lua] pack_spawning=default
21:19:12.584 [Lua] contained_breeds=nil
21:19:12.584 [Lua] disabled=false
21:19:12.584 [Lua] boss=default
21:19:12.584 [Lua] horde=default
21:19:12.584 [Lua] name=default
21:19:12.584 [Lua] intensity=default
21:19:12.584 [Lua] ---
21:19:15.636 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:16.134 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:19:16.317 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:16.868 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:19:16.987 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source.
21:19:18.676 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:19.026 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:19.458 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:19:19.707 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:19:21.495 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:22.041 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:19:23.187 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:23.860 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:19:23.916 [Lua] Switching ConflictSettings: to: chaos
21:19:23.916 [Lua] pacing=chaos
21:19:23.916 [Lua] roaming=nil
21:19:23.916 [Lua] specials=chaos
21:19:23.916 [Lua] debug_color=purple
21:19:23.916 [Lua] pack_spawning=chaos
21:19:23.916 [Lua] contained_breeds=nil
21:19:23.916 [Lua] disabled=false
21:19:23.916 [Lua] boss=chaos
21:19:23.916 [Lua] horde=chaos
21:19:23.916 [Lua] name=chaos
21:19:23.916 [Lua] intensity=default
21:19:23.916 [Lua] ---
21:19:28.915 [Lua] Switching ConflictSettings: to: default
21:19:28.915 [Lua] pacing=default
21:19:28.916 [Lua] roaming=nil
21:19:28.916 [Lua] specials=default
21:19:28.916 [Lua] debug_color=maroon
21:19:28.916 [Lua] pack_spawning=default
21:19:28.916 [Lua] contained_breeds=nil
21:19:28.916 [Lua] disabled=false
21:19:28.916 [Lua] boss=default
21:19:28.916 [Lua] horde=default
21:19:28.916 [Lua] name=default
21:19:28.916 [Lua] intensity=default
21:19:28.916 [Lua] ---
21:19:33.209 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:33.555 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:19:34.084 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:19:34.462 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:19:40.552 [Lua] Switching ConflictSettings: to: chaos
21:19:40.552 [Lua] pacing=chaos
21:19:40.552 [Lua] roaming=nil
21:19:40.552 [Lua] specials=chaos
21:19:40.552 [Lua] debug_color=purple
21:19:40.552 [Lua] pack_spawning=chaos
21:19:40.552 [Lua] contained_breeds=nil
21:19:40.552 [Lua] disabled=false
21:19:40.552 [Lua] boss=chaos
21:19:40.552 [Lua] horde=chaos
21:19:40.552 [Lua] name=chaos
21:19:40.552 [Lua] intensity=default
21:19:40.552 [Lua] ---
21:19:44.969 [Lua] Switching ConflictSettings: to: default
21:19:44.969 [Lua] pacing=default
21:19:44.969 [Lua] roaming=nil
21:19:44.969 [Lua] specials=default
21:19:44.969 [Lua] debug_color=maroon
21:19:44.969 [Lua] pack_spawning=default
21:19:44.969 [Lua] contained_breeds=nil
21:19:44.969 [Lua] disabled=false
21:19:44.969 [Lua] boss=default
21:19:44.969 [Lua] horde=default
21:19:44.969 [Lua] name=default
21:19:44.969 [Lua] intensity=default
21:19:44.969 [Lua] ---
21:19:48.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0xfe9d7, position: 0
21:19:55.564 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:19:55.582 [Lua] Spline already found!
21:19:55.628 [Lua] Init group template: spline_patrol
21:20:22.289 [Lua] Time for new HOOORDE! multi_first_wave
21:20:22.289 [Lua] horde requested: vector
21:20:22.289 [Lua] setting up vector-horde
21:20:22.289 [Lua] Composing horde 'large' .. using variant 'plain'
21:20:22.289 [Lua] --> horde wants to spawn ahead of players (0.16682316284774/0.67
21:20:22.289 [Lua] -> spawning: 53
21:20:22.289 [Lua] horde crated with id 5 of type vector
21:20:22.289 [Lua] vector horde has started
21:20:22.298 [Lua] MUSIC: explore -> pre_horde
21:20:22.573 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3990307864, playing_id: 0xfe9d7, position: 1613744
21:20:24.934 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:25.328 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:20:30.309 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:20:30.309 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:20:30.309 [Lua] horde requested: vector
21:20:30.309 [Lua] setting up vector-horde
21:20:30.309 [Lua] Composing horde 'large' .. using variant 'plain'
21:20:30.309 [Lua] --> horde wants to spawn behind players (0.72625237616268/0.67
21:20:30.309 [Lua] -> spawning: 54
21:20:30.309 [Lua] horde crated with id 6 of type vector
21:20:30.309 [Lua] vector horde has started
21:20:30.320 [Lua] MUSIC: pre_horde -> horde
21:20:30.882 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:31.195 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:31.442 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:20:31.477 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:20:31.678 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:20:32.009 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:32.161 [Lua] Init group template: horde
21:20:32.628 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:20:32.880 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:33.333 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:20:35.860 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:36.298 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:20:36.617 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:37.136 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:20:39.799 [Lua] Init group template: horde
21:20:43.358 [Lua] [flow] string="health" float=9.000000
21:20:45.138 [Lua] [flow] string="health" float=8.000000
21:20:46.069 [Lua] [flow] string="health" float=7.000000
21:20:46.653 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:20:46.999 [Lua] [flow] string="health" float=6.000000
21:20:47.710 [Lua] [flow] string="health" float=5.000000
21:20:47.710 [Lua] [flow] string="stage_02"
21:20:48.909 [Lua] [flow] string="health" float=4.000000
21:20:49.356 [Lua] [flow] string="health" float=3.000000
21:20:50.837 [Lua] [flow] string="health" float=2.000000
21:20:51.037 [Lua] [flow] string="health" float=1.000000
21:20:51.521 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:51.891 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:52.133 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:20:52.255 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:52.436 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:20:52.603 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:52.664 [Lua] [flow] string="destroyed"
21:20:52.664 [Lua] [flow] string="health" float=0.000000
21:20:52.746 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:20:52.794 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:20:53.121 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:20:53.149 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:20:53.792 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:20:55.865 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:20:55.865 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:21:00.815 [Lua] Pushing horde in time; too many units out
21:21:03.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 122
21:21:03.161 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 122
21:21:03.316 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
21:21:04.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 122
21:21:05.796 [Lua] HORDE: last wave, reset to standard horde delay
21:21:05.796 [Lua] Time for new HOOORDE! multi_last_wave
21:21:05.796 [Lua] horde requested: vector
21:21:05.796 [Lua] setting up vector-horde
21:21:05.796 [Lua] Composing horde 'large' .. using variant 'plain'
21:21:05.796 [Lua] --> horde wants to spawn ahead of players (0.11980280005247/0.67
21:21:05.796 [Lua] -> spawning: 56
21:21:05.796 [Lua] horde crated with id 7 of type vector
21:21:05.796 [Lua] vector horde has started
21:21:06.785 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:21:06.785 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:21:10.007 [Lua] Horde killed: ?
21:21:14.522 [Lua] Horde killed: ?
21:21:15.065 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:15.627 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:21:15.844 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:16.372 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:21:16.687 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:16.687 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:16.973 [Lua] Init group template: horde
21:21:17.369 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:21:17.462 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:21:19.080 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:19.627 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:21:20.018 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:20.500 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:21:21.088 [Lua] Coordinated attack!
21:21:36.468 [Lua] MUSIC: horde -> explore
21:21:37.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:21:37.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:21:37.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:21:42.678 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:21:42.697 [Lua] Spline already found!
21:21:42.747 [Lua] Init group template: spline_patrol
21:21:47.681 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 36
21:21:49.145 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 10 36
21:21:49.810 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 15 35
21:21:51.984 [Lua] Horde killed: ?
21:21:55.229 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:55.846 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:21:56.593 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:56.863 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:57.235 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:21:57.261 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:21:59.913 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
21:22:00.566 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:00.597 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:22:00.627 [Lua] Spline already found!
21:22:00.677 [Lua] Init group template: spline_patrol
21:22:01.023 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:22:01.948 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:02.449 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:22:02.674 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:03.232 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:03.262 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:22:03.700 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:22:04.152 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:04.411 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:04.479 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:22:04.767 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:22:04.960 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:05.354 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:22:11.821 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source.
21:22:13.869 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:14.264 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:22:17.049 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:17.367 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:22:27.422 [Lua] [ChatManager][1]System: Emultra picked up a piece of Ravaged Art
21:22:32.685 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:22:36.479 [Lua] [ChatManager][1]System: Emultra picked up a Tome
21:22:38.265 [Lua] [ChatManager][1]System: IX-Red picked up a piece of Ravaged Art
21:22:41.220 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 31
21:22:41.220 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 30
21:22:41.298 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 3 29
21:22:43.896 [Lua] [ChatManager][1]System: Grumli picked up a piece of Ravaged Art
21:22:45.619 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:22:45.638 [Lua] Spline already found!
21:22:45.709 [Lua] Init group template: spline_patrol
21:22:46.396 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 9 32
21:22:47.131 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 30
21:22:47.738 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 12 29
21:22:52.278 [Lua] Time for new HOOORDE! multi_first_wave
21:22:52.278 [Lua] horde requested: ambush
21:22:52.278 [Lua] setting up ambush-horde
21:22:52.278 [Lua] Composing horde 'large' .. using variant 'plain'
21:22:52.279 [Lua] -> spawning: 55
21:22:52.279 [Lua] horde crated with id 11 of type ambush
21:22:52.279 [Lua] ambush horde has started
21:22:52.288 [Lua] MUSIC: explore -> pre_ambush
21:22:57.007 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:22:57.007 [Lua] pacing=default
21:22:57.007 [Lua] locked_func_name=beastmen
21:22:57.007 [Lua] roaming=nil
21:22:57.007 [Lua] specials=chaos_beastmen
21:22:57.007 [Lua] debug_color=orange
21:22:57.007 [Lua] pack_spawning=chaos_beastmen
21:22:57.007 [Lua] contained_breeds=nil
21:22:57.007 [Lua] disabled=false
21:22:57.007 [Lua] boss=chaos_beastmen
21:22:57.007 [Lua] horde=beastmen
21:22:57.007 [Lua] name=chaos_beastmen
21:22:57.007 [Lua] intensity=default
21:22:57.007 [Lua] ---
21:22:57.518 [Lua] MUSIC: pre_ambush -> horde
21:22:57.594 [Lua] Init group template: horde
21:22:58.865 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:59.285 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:23:01.779 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:02.165 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:23:02.166 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:02.453 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:02.485 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:02.550 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:02.734 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:02.864 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:23:03.011 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:03.049 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:03.088 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:03.261 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:03.552 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:03.584 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:03.615 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:03.768 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:03.795 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:03.887 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:04.039 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:04.113 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:23:04.145 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:04.301 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:04.701 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:04.932 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:08.160 [Lua] Destroying unit since outside mesh or world
21:23:10.239 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:23:10.239 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:23:10.623 [Lua] Destroying unit since outside mesh or world
21:23:12.137 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:13.100 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:23:14.338 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:14.724 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:19.190 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:23:19.190 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:23:19.624 [Lua] Switching ConflictSettings: to: default
21:23:19.624 [Lua] pacing=default
21:23:19.624 [Lua] roaming=nil
21:23:19.624 [Lua] specials=default
21:23:19.624 [Lua] debug_color=maroon
21:23:19.624 [Lua] pack_spawning=default
21:23:19.624 [Lua] contained_breeds=nil
21:23:19.624 [Lua] disabled=false
21:23:19.624 [Lua] boss=default
21:23:19.624 [Lua] horde=default
21:23:19.624 [Lua] name=default
21:23:19.624 [Lua] intensity=default
21:23:19.624 [Lua] ---
21:23:24.732 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:23:24.732 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:23:24.732 [Lua] horde requested: ambush
21:23:24.732 [Lua] setting up ambush-horde
21:23:24.732 [Lua] Composing horde 'large' .. using variant 'plain'
21:23:24.732 [Lua] -> spawning: 53
21:23:24.732 [Lua] horde crated with id 12 of type ambush
21:23:24.732 [Lua] ambush horde has started
21:23:30.144 [Lua] Init group template: horde
21:23:34.036 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:23:34.036 [Lua] pacing=default
21:23:34.036 [Lua] locked_func_name=beastmen
21:23:34.036 [Lua] roaming=nil
21:23:34.036 [Lua] specials=chaos_beastmen
21:23:34.036 [Lua] debug_color=orange
21:23:34.036 [Lua] pack_spawning=chaos_beastmen
21:23:34.036 [Lua] contained_breeds=nil
21:23:34.036 [Lua] disabled=false
21:23:34.036 [Lua] boss=chaos_beastmen
21:23:34.036 [Lua] horde=beastmen
21:23:34.036 [Lua] name=chaos_beastmen
21:23:34.036 [Lua] intensity=default
21:23:34.036 [Lua] ---
21:23:34.308 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:34.958 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:23:35.345 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:23:35.385 [Lua] Spline already found!
21:23:35.452 [Lua] Init group template: spline_patrol
21:23:37.139 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:37.291 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 186 will change to a manual source.
21:23:37.552 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:37.686 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:38.310 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:39.944 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:40.432 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:40.769 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:41.237 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:45.982 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:46.405 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:23:55.071 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:55.588 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:23:58.978 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:23:59.356 [Lua] HORDE: last wave, reset to standard horde delay
21:23:59.356 [Lua] Time for new HOOORDE! multi_last_wave
21:23:59.356 [Lua] horde requested: ambush
21:23:59.356 [Lua] setting up ambush-horde
21:23:59.356 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:23:59.356 [Lua] -> spawning: 20
21:23:59.356 [Lua] horde crated with id 14 of type ambush
21:23:59.356 [Lua] ambush horde has started
21:23:59.434 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:24:03.383 [Lua] Init group template: horde
21:24:08.587 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:08.894 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:24:09.646 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:09.682 [Lua] Horde killed: ?
21:24:10.166 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:24:18.236 [Lua] Switching ConflictSettings: to: default
21:24:18.236 [Lua] pacing=default
21:24:18.236 [Lua] roaming=nil
21:24:18.236 [Lua] specials=default
21:24:18.236 [Lua] debug_color=maroon
21:24:18.236 [Lua] pack_spawning=default
21:24:18.236 [Lua] contained_breeds=nil
21:24:18.237 [Lua] disabled=false
21:24:18.237 [Lua] boss=default
21:24:18.237 [Lua] horde=default
21:24:18.237 [Lua] name=default
21:24:18.237 [Lua] intensity=default
21:24:18.237 [Lua] ---
21:24:18.270 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:24:18.270 [Lua] pacing=default
21:24:18.270 [Lua] locked_func_name=beastmen
21:24:18.270 [Lua] roaming=nil
21:24:18.270 [Lua] specials=chaos_beastmen
21:24:18.270 [Lua] debug_color=orange
21:24:18.270 [Lua] pack_spawning=chaos_beastmen
21:24:18.270 [Lua] contained_breeds=nil
21:24:18.270 [Lua] disabled=false
21:24:18.270 [Lua] boss=chaos_beastmen
21:24:18.270 [Lua] horde=beastmen
21:24:18.270 [Lua] name=chaos_beastmen
21:24:18.270 [Lua] intensity=default
21:24:18.270 [Lua] ---
21:24:21.938 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:24:21.939 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:24:22.588 [Lua] Switching ConflictSettings: to: default
21:24:22.588 [Lua] pacing=default
21:24:22.588 [Lua] roaming=nil
21:24:22.588 [Lua] specials=default
21:24:22.588 [Lua] debug_color=maroon
21:24:22.588 [Lua] pack_spawning=default
21:24:22.588 [Lua] contained_breeds=nil
21:24:22.588 [Lua] disabled=false
21:24:22.588 [Lua] boss=default
21:24:22.588 [Lua] horde=default
21:24:22.588 [Lua] name=default
21:24:22.588 [Lua] intensity=default
21:24:22.588 [Lua] ---
21:24:22.653 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:24:22.653 [Lua] pacing=default
21:24:22.653 [Lua] locked_func_name=beastmen
21:24:22.653 [Lua] roaming=nil
21:24:22.653 [Lua] specials=chaos_beastmen
21:24:22.653 [Lua] debug_color=orange
21:24:22.653 [Lua] pack_spawning=chaos_beastmen
21:24:22.653 [Lua] contained_breeds=nil
21:24:22.653 [Lua] disabled=false
21:24:22.653 [Lua] boss=chaos_beastmen
21:24:22.653 [Lua] horde=beastmen
21:24:22.653 [Lua] name=chaos_beastmen
21:24:22.653 [Lua] intensity=default
21:24:22.653 [Lua] ---
21:24:23.802 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:24.088 [Lua] Switching ConflictSettings: to: default
21:24:24.088 [Lua] pacing=default
21:24:24.088 [Lua] roaming=nil
21:24:24.088 [Lua] specials=default
21:24:24.088 [Lua] debug_color=maroon
21:24:24.088 [Lua] pack_spawning=default
21:24:24.088 [Lua] contained_breeds=nil
21:24:24.088 [Lua] disabled=false
21:24:24.088 [Lua] boss=default
21:24:24.088 [Lua] horde=default
21:24:24.088 [Lua] name=default
21:24:24.088 [Lua] intensity=default
21:24:24.088 [Lua] ---
21:24:24.163 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:24:24.163 [Lua] pacing=default
21:24:24.163 [Lua] locked_func_name=beastmen
21:24:24.163 [Lua] roaming=nil
21:24:24.163 [Lua] specials=chaos_beastmen
21:24:24.163 [Lua] debug_color=orange
21:24:24.163 [Lua] pack_spawning=chaos_beastmen
21:24:24.163 [Lua] contained_breeds=nil
21:24:24.163 [Lua] disabled=false
21:24:24.163 [Lua] boss=chaos_beastmen
21:24:24.163 [Lua] horde=beastmen
21:24:24.163 [Lua] name=chaos_beastmen
21:24:24.163 [Lua] intensity=default
21:24:24.163 [Lua] ---
21:24:24.376 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:24:25.038 [Lua] MUSIC: horde -> explore
21:24:25.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:24:25.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:24:25.551 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:24:26.632 [Lua] Horde killed: ?
21:24:28.408 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:24:28.408 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:24:35.711 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:36.292 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:24:37.163 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:37.887 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:24:45.141 [Lua] Horde killed: ?
21:25:06.870 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:25:06.888 [Lua] Spline already found!
21:25:06.954 [Lua] Init group template: spline_patrol
21:25:07.093 [Lua] Coordinated attack!
21:25:20.776 [Lua] main_path_player_far_away_check started
21:25:23.417 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:25:23.418 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 209 will change to a manual source.
21:25:38.869 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:39.129 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:39.228 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:25:39.819 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:25:41.349 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:41.925 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:25:41.978 [Lua] Time for new HOOORDE! multi_first_wave
21:25:41.978 [Lua] horde requested: vector
21:25:41.978 [Lua] setting up vector-horde
21:25:41.978 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:25:41.978 [Lua] --> horde wants to spawn ahead of players (0.27778582224969/0.67
21:25:41.978 [Lua] -> spawning: 19
21:25:41.978 [Lua] horde crated with id 16 of type vector
21:25:41.978 [Lua] vector horde has started
21:25:41.987 [Lua] MUSIC: explore -> pre_horde
21:25:42.338 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:42.763 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:25:48.944 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:49.248 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:49.272 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:25:49.638 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:25:50.040 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:25:50.040 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:25:50.040 [Lua] horde requested: vector
21:25:50.040 [Lua] setting up vector-horde
21:25:50.040 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:25:50.040 [Lua] --> horde wants to spawn ahead of players (0.25677138389649/0.67
21:25:50.040 [Lua] -> spawning: 20
21:25:50.040 [Lua] horde crated with id 17 of type vector
21:25:50.041 [Lua] vector horde has started
21:25:50.353 [Lua] MUSIC: pre_horde -> horde
21:25:50.727 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:51.131 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1088008 0
21:25:51.191 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:26:00.189 [Lua] HORDE: last wave, reset to standard horde delay
21:26:00.189 [Lua] Time for new HOOORDE! multi_last_wave
21:26:00.189 [Lua] horde requested: vector
21:26:00.189 [Lua] setting up vector-horde
21:26:00.190 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:26:00.190 [Lua] --> horde wants to spawn ahead of players (0.39166385608786/0.67
21:26:00.190 [Lua] -> spawning: 21
21:26:00.190 [Lua] horde crated with id 18 of type vector
21:26:00.190 [Lua] vector horde has started
21:26:26.350 [Lua] MUSIC: horde -> explore
21:26:30.357 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:26:30.383 [Lua] Spline already found!
21:26:30.456 [Lua] Init group template: spline_patrol
21:26:34.866 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:35.320 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:26:35.485 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:36.029 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:26:41.214 [Lua] fence jumping
21:26:42.221 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:26:42.242 [Lua] Spline already found!
21:26:42.294 [Lua] Init group template: spline_patrol
21:26:42.712 [Lua] ready to jump failed
21:26:44.903 [Lua] fence jumping
21:26:45.771 [Lua] fence jumping
21:26:46.867 [Lua] ready to jump failed
21:26:48.115 [Lua] ready to jump failed
21:26:49.385 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:49.805 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:26:50.167 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:50.501 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:26:51.086 [Lua] fence jumping
21:26:52.408 [Lua] ready to jump failed
21:26:54.820 [Lua] fence jumping
21:26:55.881 [Lua] ready to jump failed
21:26:57.336 [Lua] ready to jump failed
21:26:59.209 [Lua] ready to jump failed
21:26:59.520 [Lua] [ChatManager][1]System: IX-Red picked up a Grimoire
21:26:59.607 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:27:03.212 [Lua] fence jumping
21:27:04.466 [Lua] ready to jump failed
21:27:06.833 [Lua] fence jumping
21:27:07.873 [Lua] simple los failed
21:27:11.164 [Lua] Destroying unit since outside mesh or world
21:27:43.662 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:27:48.790 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:49.174 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:27:49.512 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:50.016 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:27:53.390 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:54.093 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:04.473 [Lua] fence jumping
21:28:05.516 [Lua] ready to jump failed
21:28:09.164 [Lua] fence jumping
21:28:10.573 [Lua] ready to jump failed
21:28:19.051 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:19.904 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:20.386 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:20.692 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:28:20.781 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:21.784 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:28.352 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:28.575 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:28.955 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:29.062 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:28:30.245 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:30.772 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:28:31.921 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:32.597 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:28:32.688 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:33.184 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:28:33.848 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:28:33.869 [Lua] Spline already found!
21:28:33.943 [Lua] Init group template: spline_patrol
21:28:34.209 [Lua] Switching ConflictSettings: to: skaven
21:28:34.209 [Lua] pacing=default
21:28:34.209 [Lua] roaming=nil
21:28:34.209 [Lua] specials=skaven
21:28:34.209 [Lua] debug_color=orange
21:28:34.209 [Lua] pack_spawning=skaven
21:28:34.209 [Lua] contained_breeds=nil
21:28:34.209 [Lua] disabled=false
21:28:34.209 [Lua] boss=skaven
21:28:34.209 [Lua] horde=default
21:28:34.209 [Lua] name=skaven
21:28:34.209 [Lua] intensity=default
21:28:34.209 [Lua] ---
21:28:35.560 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:36.064 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:37.054 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:37.619 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:38.885 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:39.280 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:40.056 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:40.720 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:41.338 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:42.067 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:43.340 [Lua] Time for new HOOORDE! multi_first_wave
21:28:43.340 [Lua] horde requested: ambush
21:28:43.340 [Lua] setting up ambush-horde
21:28:43.340 [Lua] Composing horde 'large' .. using variant 'plain'
21:28:43.340 [Lua] -> spawning: 55
21:28:43.340 [Lua] horde crated with id 22 of type ambush
21:28:43.340 [Lua] ambush horde has started
21:28:43.349 [Lua] MUSIC: explore -> pre_ambush
21:28:46.763 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:47.223 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:28:48.455 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:48.473 [Lua] MUSIC: pre_ambush -> horde
21:28:48.534 [Lua] Init group template: horde
21:28:48.811 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:28:49.416 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:49.767 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:28:50.541 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:28:50.636 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:51.002 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:28:51.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10d934, position: 0
21:29:01.564 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:29:01.564 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:29:01.564 [Lua] horde requested: ambush
21:29:01.564 [Lua] setting up ambush-horde
21:29:01.564 [Lua] Composing horde 'large' .. using variant 'plain'
21:29:01.565 [Lua] -> spawning: 56
21:29:01.565 [Lua] horde crated with id 23 of type ambush
21:29:01.565 [Lua] ambush horde has started
21:29:07.078 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:29:07.078 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:29:07.163 [Lua] Init group template: horde
21:29:08.999 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:09.391 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:29:09.391 [Lua] pacing=default
21:29:09.391 [Lua] locked_func_name=beastmen
21:29:09.391 [Lua] roaming=nil
21:29:09.391 [Lua] specials=chaos_beastmen
21:29:09.391 [Lua] debug_color=orange
21:29:09.391 [Lua] pack_spawning=chaos_beastmen
21:29:09.391 [Lua] contained_breeds=nil
21:29:09.391 [Lua] disabled=false
21:29:09.391 [Lua] boss=chaos_beastmen
21:29:09.391 [Lua] horde=beastmen
21:29:09.391 [Lua] name=chaos_beastmen
21:29:09.391 [Lua] intensity=default
21:29:09.391 [Lua] ---
21:29:09.850 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:29:10.109 [Lua] Switching ConflictSettings: to: skaven
21:29:10.109 [Lua] pacing=default
21:29:10.109 [Lua] roaming=nil
21:29:10.109 [Lua] specials=skaven
21:29:10.109 [Lua] debug_color=orange
21:29:10.109 [Lua] pack_spawning=skaven
21:29:10.109 [Lua] contained_breeds=nil
21:29:10.109 [Lua] disabled=false
21:29:10.109 [Lua] boss=skaven
21:29:10.109 [Lua] horde=default
21:29:10.109 [Lua] name=skaven
21:29:10.109 [Lua] intensity=default
21:29:10.109 [Lua] ---
21:29:15.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:29:15.803 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 1212304
21:29:16.994 [Lua] Pushing horde in time; too many units out
21:29:21.928 [Lua] HORDE: last wave, reset to standard horde delay
21:29:21.928 [Lua] Time for new HOOORDE! multi_last_wave
21:29:21.928 [Lua] horde requested: ambush
21:29:21.928 [Lua] setting up ambush-horde
21:29:21.928 [Lua] Composing horde 'large' .. using variant 'plain'
21:29:21.929 [Lua] -> spawning: 53
21:29:21.929 [Lua] horde crated with id 24 of type ambush
21:29:21.929 [Lua] ambush horde has started
21:29:24.025 [Lua] Horde killed: ?
21:29:25.355 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:29:25.355 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:25.355 [Lua] ->moving spawner
21:29:26.848 [Lua] Init group template: horde
21:29:28.797 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:29:28.797 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:29:30.924 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1112976 0
21:29:30.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
21:29:31.005 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:29:31.005 [Lua] pacing=default
21:29:31.005 [Lua] locked_func_name=beastmen
21:29:31.005 [Lua] roaming=nil
21:29:31.005 [Lua] specials=chaos_beastmen
21:29:31.005 [Lua] debug_color=orange
21:29:31.005 [Lua] pack_spawning=chaos_beastmen
21:29:31.005 [Lua] contained_breeds=nil
21:29:31.005 [Lua] disabled=false
21:29:31.005 [Lua] boss=chaos_beastmen
21:29:31.005 [Lua] horde=beastmen
21:29:31.005 [Lua] name=chaos_beastmen
21:29:31.006 [Lua] intensity=default
21:29:31.006 [Lua] ---
21:29:32.639 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:33.185 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:29:35.967 [Lua] main_path_player_far_away_check started
21:29:36.808 [Lua] main_path_player_far_away_check started
21:29:39.034 [Lua] main_path_player_far_away_check started
21:29:39.885 [Lua] main_path_player_far_away_check started
21:29:41.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:29:41.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 1212304
21:29:42.201 [Lua] main_path_player_far_away_check started
21:29:42.319 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:29:43.029 [Lua] main_path_player_far_away_check started
21:29:45.099 [Lua] Horde killed: ?
21:29:45.401 [Lua] main_path_player_far_away_check started
21:29:46.263 [Lua] main_path_player_far_away_check started
21:29:46.387 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:46.437 [Lua] MUSIC: horde -> explore
21:29:46.643 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:46.803 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:29:47.034 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:29:47.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:29:47.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:29:47.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:29:47.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:29:48.611 [Lua] main_path_player_far_away_check started
21:29:51.438 [Lua] Horde killed: ?
21:29:52.713 [Lua] Switching ConflictSettings: to: skaven
21:29:52.713 [Lua] pacing=default
21:29:52.713 [Lua] roaming=nil
21:29:52.713 [Lua] specials=skaven
21:29:52.713 [Lua] debug_color=orange
21:29:52.713 [Lua] pack_spawning=skaven
21:29:52.713 [Lua] contained_breeds=nil
21:29:52.713 [Lua] disabled=false
21:29:52.713 [Lua] boss=skaven
21:29:52.713 [Lua] horde=default
21:29:52.713 [Lua] name=skaven
21:29:52.713 [Lua] intensity=default
21:29:52.713 [Lua] ---
21:29:54.381 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:54.769 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:29:54.889 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:29:55.316 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:55.708 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:29:57.071 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:29:58.134 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:29:58.135 [Lua] pacing=default
21:29:58.135 [Lua] locked_func_name=beastmen
21:29:58.135 [Lua] roaming=nil
21:29:58.135 [Lua] specials=chaos_beastmen
21:29:58.135 [Lua] debug_color=orange
21:29:58.135 [Lua] pack_spawning=chaos_beastmen
21:29:58.135 [Lua] contained_breeds=nil
21:29:58.135 [Lua] disabled=false
21:29:58.135 [Lua] boss=chaos_beastmen
21:29:58.135 [Lua] horde=beastmen
21:29:58.135 [Lua] name=chaos_beastmen
21:29:58.135 [Lua] intensity=default
21:29:58.135 [Lua] ---
21:29:59.724 [Lua] Switching ConflictSettings: to: skaven
21:29:59.724 [Lua] pacing=default
21:29:59.724 [Lua] roaming=nil
21:29:59.724 [Lua] specials=skaven
21:29:59.724 [Lua] debug_color=orange
21:29:59.724 [Lua] pack_spawning=skaven
21:29:59.724 [Lua] contained_breeds=nil
21:29:59.724 [Lua] disabled=false
21:29:59.724 [Lua] boss=skaven
21:29:59.724 [Lua] horde=default
21:29:59.724 [Lua] name=skaven
21:29:59.724 [Lua] intensity=default
21:29:59.724 [Lua] ---
21:30:12.857 [Lua] [flow] string="stage_02"
21:30:12.857 [Lua] [flow] string="health" float=0.000000
21:30:12.858 [Lua] [flow] string="destroyed"
21:30:12.925 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:30:16.658 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 21
21:30:17.046 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 20
21:30:18.085 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 16 19
21:30:22.418 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:22.946 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:30:26.817 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:27.401 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:30:27.999 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:28.509 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:30:32.030 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:30:40.069 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:30:40.697 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:41.463 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:30:41.727 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:30:41.941 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:42.485 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:30:43.116 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:43.553 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:30:49.678 [SteamVoipClient] select_out(110000106697298, on)
21:30:49.678 [SteamVoipClient] select_out(110000111a28e63, on)
21:30:50.555 [SteamVoipClient] select_out(110000106697298, off)
21:30:50.555 [SteamVoipClient] select_out(110000111a28e63, off)
21:30:50.616 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:51.174 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:30:55.978 [Lua] [ChatManager][1]System: IX-Red picked up a piece of Ravaged Art
21:30:56.019 [Lua] [ChatManager][1]System: Grumli picked up a piece of Ravaged Art
21:30:56.595 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:30:56.597 [Lua] fence jumping
21:30:57.608 [Lua] ready to jump failed
21:30:57.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1114d0, position: 0
21:31:01.239 [Lua] simple los failed
21:31:03.109 [Lua] [ChatManager][1]System: Emultra picked up a piece of Ravaged Art
21:31:07.591 [Lua] simple los failed
21:31:08.602 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:09.040 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:31:09.227 [Lua] fence jumping
21:31:10.464 [Lua] simple los failed
21:31:12.073 [Lua] fence jumping
21:31:13.326 [Lua] ready to jump failed
21:31:14.456 [Lua] simple los failed
21:31:16.015 [Lua] Time for new HOOORDE! multi_first_wave
21:31:16.015 [Lua] horde requested: vector_blob
21:31:16.015 [Lua] wants to spawn ahead within distance: 60
21:31:16.015 [Lua] could not, tries to spawnbehind
21:31:16.015 [Lua] horde crated with id 25 of type vector_blob
21:31:16.015 [Lua] managed to spawn 59/59 horde enemies
21:31:16.016 [Lua] vector blob horde has started
21:31:16.027 [Lua] MUSIC: explore -> pre_horde
21:31:17.359 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:17.445 [Lua] Init group template: horde
21:31:17.835 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:31:22.233 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:22.335 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1121647 0
21:31:22.452 [Lua] MUSIC: pre_horde -> horde
21:31:23.009 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:31:23.513 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:23.734 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:23.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:31:23.919 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:31:24.007 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:24.131 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:31:24.409 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:31:34.510 [Lua] Pushing horde in time; too many units out
21:31:39.391 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:31:39.391 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:31:39.391 [Lua] horde requested: vector_blob
21:31:39.391 [Lua] wants to spawn ahead within distance: 60
21:31:39.391 [Lua] horde crated with id 26 of type vector_blob
21:31:39.392 [Lua] managed to spawn 54/54 horde enemies
21:31:39.392 [Lua] vector blob horde has started
21:31:40.200 [Lua] Coordinated attack!
21:31:40.997 [Lua] Init group template: horde
21:31:48.462 [Lua] Horde killed: ?
21:31:49.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:31:49.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 1212304
21:31:51.818 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:31:55.343 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:55.844 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:31:57.152 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 62 action: follow
21:31:57.368 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 61 action: follow
21:31:57.789 [Lua] HORDE: last wave, reset to standard horde delay
21:31:57.789 [Lua] Time for new HOOORDE! multi_last_wave
21:31:57.789 [Lua] horde requested: vector_blob
21:31:57.789 [Lua] wants to spawn ahead within distance: 60
21:31:57.789 [Lua] horde crated with id 27 of type vector_blob
21:31:57.790 [Lua] managed to spawn 59/59 horde enemies
21:31:57.790 [Lua] vector blob horde has started
21:31:59.292 [Lua] Init group template: horde
21:31:59.999 [Flow] 1
21:31:59.999 [Flow] 2
21:32:00.000 [Flow] 3
21:32:00.087 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:32:00.230 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 119 action: follow
21:32:07.866 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 106 action: follow
21:32:07.866 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 105 action: follow
21:32:09.455 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:32:09.455 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:32:11.508 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:12.142 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:32:14.400 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:32:14.404 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 1212304
21:32:18.231 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
21:32:18.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x114617, position: 0
21:32:19.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11465f, position: 0
21:32:19.680 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:32:22.556 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:32:22.556 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:32:22.939 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:23.440 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:32:24.352 [Lua] MUSIC: horde -> explore
21:32:25.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:32:25.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:32:25.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:32:25.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:32:28.805 [Lua] Horde killed: ?
21:32:29.121 [Lua] Horde killed: ?
21:32:36.308 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:36.756 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:32:39.705 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:32:40.625 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:32:54.033 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
21:33:04.154 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:33:04.172 [Lua] Spline already found!
21:33:04.223 [Lua] Init group template: spline_patrol
21:33:05.193 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:33:06.827 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:33:14.042 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:14.420 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:33:15.017 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:15.446 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:33:24.648 [Lua] Switching ConflictSettings: to: chaos
21:33:24.648 [Lua] pacing=chaos
21:33:24.648 [Lua] roaming=nil
21:33:24.648 [Lua] specials=chaos
21:33:24.648 [Lua] debug_color=purple
21:33:24.648 [Lua] pack_spawning=chaos
21:33:24.648 [Lua] contained_breeds=nil
21:33:24.648 [Lua] disabled=false
21:33:24.648 [Lua] boss=chaos
21:33:24.648 [Lua] horde=chaos
21:33:24.648 [Lua] name=chaos
21:33:24.648 [Lua] intensity=default
21:33:24.648 [Lua] ---
21:33:35.807 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:33:35.807 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source.
21:33:47.555 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:33:57.481 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:58.059 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:33:58.193 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
21:34:03.867 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63
21:34:03.871 [Lua] [GameNetworkManager] destroying game object with go_id=88
21:34:05.541 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:05.910 [Lua] Time for new HOOORDE! multi_first_wave
21:34:05.910 [Lua] horde requested: vector_blob
21:34:05.910 [Lua] wants to spawn ahead within distance: 60
21:34:05.910 [Lua] horde crated with id 29 of type vector_blob
21:34:05.911 [Lua] managed to spawn 27/27 horde enemies
21:34:05.911 [Lua] vector blob horde has started
21:34:05.921 [Lua] MUSIC: explore -> pre_horde
21:34:05.931 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:34:05.946 [Lua] MUSIC: pre_horde -> horde
21:34:06.540 [Lua] Init group template: horde
21:34:07.070 [Lua] main path terror event triggered: boss_event_chaos_troll
21:34:07.070 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll
21:34:07.118 [Flow] Boss DoorTroll
21:34:07.123 [Lua] Init group template: boss_door_closers
21:34:08.164 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 71207
21:34:09.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:34:09.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:34:09.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:34:21.844 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:22.358 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:34:23.939 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:34:23.939 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:34:23.939 [Lua] horde requested: vector_blob
21:34:23.939 [Lua] wants to spawn ahead within distance: 60
21:34:23.939 [Lua] horde crated with id 31 of type vector_blob
21:34:23.939 [Lua] managed to spawn 27/27 horde enemies
21:34:23.939 [Lua] vector blob horde has started
21:34:24.634 [Lua] Init group template: horde
21:34:26.238 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:27.264 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:34:29.167 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:34:29.169 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=539
21:34:29.170 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.80314958095550537)
21:34:31.515 [Lua] Horde killed: ?
21:34:32.933 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:33.292 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:34:42.377 [Lua] HORDE: last wave, reset to standard horde delay
21:34:42.377 [Lua] Time for new HOOORDE! multi_last_wave
21:34:42.377 [Lua] horde requested: vector_blob
21:34:42.377 [Lua] wants to spawn behind within distance: 60
21:34:42.377 [Lua] horde crated with id 32 of type vector_blob
21:34:42.378 [Lua] managed to spawn 29/29 horde enemies
21:34:42.378 [Lua] vector blob horde has started
21:34:43.138 [Lua] Init group template: horde
21:34:52.454 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:52.884 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:34:53.719 [Lua] Horde killed: ?
21:34:54.108 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:54.509 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:34:55.246 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:55.658 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:34:56.219 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:56.637 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:34:57.145 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:57.521 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:35:12.045 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:35:12.170 [Lua] MUSIC: horde -> explore
21:35:16.663 [Lua] Horde killed: ?
21:35:21.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 193 will change to a manual source.
21:35:36.933 [Lua] chaos troll died!
21:35:38.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:35:38.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:35:38.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:35:38.256 [Lua] [ChatManager][1]System: IX-Red picked up a Loot Die
21:35:47.499 [Lua] [ChatManager][1]System: IX-Red picked up a Tome
21:35:49.456 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:49.591 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:49.901 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:35:49.932 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:35:50.195 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:50.672 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:35:51.721 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:35:53.103 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:53.399 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:35:53.471 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:35:58.610 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:36:03.055 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:36:10.926 [Lua] Coordinated attack!
21:36:24.007 [Lua] Time for new HOOORDE! multi_first_wave
21:36:24.007 [Lua] horde requested: vector_blob
21:36:24.007 [Lua] wants to spawn ahead within distance: 60
21:36:24.007 [Lua] horde crated with id 33 of type vector_blob
21:36:24.007 [Lua] managed to spawn 26/26 horde enemies
21:36:24.007 [Lua] vector blob horde has started
21:36:24.019 [Lua] MUSIC: explore -> pre_horde
21:36:24.050 [Lua] MUSIC: pre_horde -> horde
21:36:24.737 [Lua] Init group template: horde
21:36:34.113 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:36:34.113 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:36:34.113 [Lua] horde requested: vector_blob
21:36:34.113 [Lua] wants to spawn behind within distance: 60
21:36:34.113 [Lua] horde crated with id 34 of type vector_blob
21:36:34.113 [Lua] managed to spawn 30/30 horde enemies
21:36:34.113 [Lua] vector blob horde has started
21:36:35.179 [Lua] Init group template: horde
21:36:40.237 [Lua] chaos troll was despawned!
21:36:48.729 [Lua] HORDE: last wave, reset to standard horde delay
21:36:48.729 [Lua] Time for new HOOORDE! multi_last_wave
21:36:48.729 [Lua] horde requested: vector_blob
21:36:48.729 [Lua] wants to spawn ahead within distance: 60
21:36:48.729 [Lua] horde crated with id 35 of type vector_blob
21:36:48.729 [Lua] managed to spawn 28/28 horde enemies
21:36:48.729 [Lua] vector blob horde has started
21:36:49.754 [Lua] Init group template: horde
21:37:01.847 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:37:01.848 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source.
21:37:02.248 [Lua] Horde killed: ?
21:37:02.352 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:37:03.945 [Lua] Horde killed: ?
21:37:10.698 [Lua] MUSIC: horde -> explore
21:37:12.068 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:12.426 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:37:12.502 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:12.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:37:12.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:37:12.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:37:12.981 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:37:13.132 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:13.520 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:37:14.897 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:15.170 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:15.297 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:37:15.629 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:37:27.509 [Lua] Horde killed: ?
21:37:58.489 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:37:58.489 [Lua] pacing=default
21:37:58.489 [Lua] locked_func_name=beastmen
21:37:58.489 [Lua] roaming=nil
21:37:58.489 [Lua] specials=skaven_beastmen
21:37:58.489 [Lua] debug_color=orange
21:37:58.489 [Lua] pack_spawning=skaven_beastmen
21:37:58.489 [Lua] contained_breeds=nil
21:37:58.489 [Lua] disabled=false
21:37:58.489 [Lua] boss=skaven_beastmen
21:37:58.489 [Lua] horde=beastmen
21:37:58.489 [Lua] name=skaven_beastmen
21:37:58.489 [Lua] intensity=default
21:37:58.489 [Lua] ---
21:37:59.759 [Lua] Switching ConflictSettings: to: chaos
21:37:59.759 [Lua] pacing=chaos
21:37:59.759 [Lua] roaming=nil
21:37:59.759 [Lua] specials=chaos
21:37:59.759 [Lua] debug_color=purple
21:37:59.759 [Lua] pack_spawning=chaos
21:37:59.759 [Lua] contained_breeds=nil
21:37:59.759 [Lua] disabled=false
21:37:59.759 [Lua] boss=chaos
21:37:59.759 [Lua] horde=chaos
21:37:59.759 [Lua] name=chaos
21:37:59.759 [Lua] intensity=default
21:37:59.759 [Lua] ---
21:38:00.319 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:38:00.319 [Lua] pacing=default
21:38:00.319 [Lua] locked_func_name=beastmen
21:38:00.319 [Lua] roaming=nil
21:38:00.319 [Lua] specials=skaven_beastmen
21:38:00.319 [Lua] debug_color=orange
21:38:00.320 [Lua] pack_spawning=skaven_beastmen
21:38:00.320 [Lua] contained_breeds=nil
21:38:00.320 [Lua] disabled=false
21:38:00.320 [Lua] boss=skaven_beastmen
21:38:00.320 [Lua] horde=beastmen
21:38:00.320 [Lua] name=skaven_beastmen
21:38:00.320 [Lua] intensity=default
21:38:00.320 [Lua] ---
21:38:00.477 [Lua] Switching ConflictSettings: to: chaos
21:38:00.477 [Lua] pacing=chaos
21:38:00.477 [Lua] roaming=nil
21:38:00.477 [Lua] specials=chaos
21:38:00.477 [Lua] debug_color=purple
21:38:00.477 [Lua] pack_spawning=chaos
21:38:00.477 [Lua] contained_breeds=nil
21:38:00.477 [Lua] disabled=false
21:38:00.477 [Lua] boss=chaos
21:38:00.477 [Lua] horde=chaos
21:38:00.477 [Lua] name=chaos
21:38:00.477 [Lua] intensity=default
21:38:00.477 [Lua] ---
21:38:01.704 [Lua] Switching ConflictSettings: to: skaven_beastmen
21:38:01.704 [Lua] pacing=default
21:38:01.704 [Lua] locked_func_name=beastmen
21:38:01.704 [Lua] roaming=nil
21:38:01.704 [Lua] specials=skaven_beastmen
21:38:01.704 [Lua] debug_color=orange
21:38:01.704 [Lua] pack_spawning=skaven_beastmen
21:38:01.704 [Lua] contained_breeds=nil
21:38:01.704 [Lua] disabled=false
21:38:01.704 [Lua] boss=skaven_beastmen
21:38:01.704 [Lua] horde=beastmen
21:38:01.704 [Lua] name=skaven_beastmen
21:38:01.704 [Lua] intensity=default
21:38:01.704 [Lua] ---
21:38:08.995 [Lua] [flow] string="stage_02"
21:38:08.995 [Lua] [flow] string="health" float=0.000000
21:38:08.995 [Lua] [flow] string="destroyed"
21:38:09.057 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"]
21:38:22.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11d522, position: 0
21:38:24.235 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
21:38:26.661 [Lua] simple los failed
21:38:27.921 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 23
21:38:28.712 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 23
21:38:28.795 [Lua] fence jumping
21:38:29.695 [Lua] ready to jump failed
21:38:30.676 [Lua] simple los failed
21:38:33.978 [Lua] ready to jump failed
21:38:35.049 [Lua] ready to jump failed
21:38:36.198 [Lua] Time for new HOOORDE! multi_first_wave
21:38:36.198 [Lua] horde requested: ambush
21:38:36.198 [Lua] setting up ambush-horde
21:38:36.198 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:38:36.198 [Lua] -> spawning: 19
21:38:36.198 [Lua] horde crated with id 36 of type ambush
21:38:36.198 [Lua] ambush horde has started
21:38:36.211 [Lua] MUSIC: explore -> pre_ambush
21:38:38.006 [Lua] ready to jump failed
21:38:39.038 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
21:38:40.736 [Lua] Init group template: horde
21:38:41.237 [Lua] MUSIC: pre_ambush -> horde
21:38:41.822 [Lua] ready to jump failed
21:38:46.305 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:38:46.305 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:38:46.305 [Lua] horde requested: ambush
21:38:46.305 [Lua] setting up ambush-horde
21:38:46.305 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:38:46.306 [Lua] -> spawning: 21
21:38:46.306 [Lua] horde crated with id 37 of type ambush
21:38:46.306 [Lua] ambush horde has started
21:38:48.548 [Lua] Override Player Respawning cauldron_event true
21:38:50.824 [Lua] Init group template: horde
21:38:57.020 [Lua] HORDE: last wave, reset to standard horde delay
21:38:57.020 [Lua] Time for new HOOORDE! multi_last_wave
21:38:57.020 [Lua] horde requested: ambush
21:38:57.020 [Lua] setting up ambush-horde
21:38:57.020 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:38:57.021 [Lua] -> spawning: 18
21:38:57.021 [Lua] horde crated with id 38 of type ambush
21:38:57.021 [Lua] ambush horde has started
21:39:01.158 [Lua] Init group template: horde
21:39:04.325 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:04.765 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:39:04.937 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:05.380 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:39:05.885 [Lua] Horde killed: ?
21:39:13.626 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 39 size: 53 action: follow
21:39:34.221 [Lua] MUSIC: horde -> explore
21:39:34.849 [Lua] Horde killed: ?
21:39:38.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_05` for object id: 18, name: `unknown`
21:39:38.450 warning: [Lua] Unknown wwise event for dialogues: "pwe_gameplay_hearing_a_standard_bearer_05". Defined in rule "pwe_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound...
21:39:38.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_02` for object id: 18, name: `unknown`
21:39:38.450 warning: [Lua] Couldn't play fallback dialogue
21:39:43.493 [Lua] [ChatManager][1]System: IX-Red discarded a Tome
21:39:45.528 [Lua] [ChatManager][1]System: IX-Red picked up a Tome
21:39:49.623 [Lua] Horde killed: ?
21:39:52.829 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:53.198 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:53.265 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:53.606 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:53.701 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:54.118 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:54.152 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:54.563 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:54.597 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:55.029 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:55.119 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:55.458 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:55.488 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:55.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x120a1e, position: 0
21:39:55.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x120a1e, position: 0
21:39:55.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4058493082, playing_id: 0x120a1e, position: 0
21:39:55.731 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:55.794 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:56.104 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:56.549 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:56.846 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:56.912 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:57.227 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:57.338 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:57.608 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:57.715 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:39:58.006 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:40:06.719 [Lua] [ChatManager][1]System: JayJay discarded a Tome
21:40:09.935 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:40:16.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x121152, position: 0
21:40:30.883 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_1 -> cemetery_plague_brew_event_1_b
21:40:30.905 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_1_b
21:40:31.020 [Lua] MUSIC: explore -> pre_horde
21:40:34.986 [Lua] MUSIC: pre_horde -> horde
21:40:46.107 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:40:51.836 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 29 size: 59 action: follow
21:40:51.836 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 30 size: 58 action: follow
21:40:52.098 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 35 size: 57 action: follow
21:40:55.240 [Lua] event horde ends!
21:40:57.562 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_2 -> cemetery_plague_brew_event_2_b
21:40:57.594 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_2_b
21:40:58.407 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 31 size: 58 action: follow
21:41:00.298 [Lua] event horde ends!
21:41:02.010 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 26 size: 66 action: follow
21:41:02.063 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 66 action: follow
21:41:03.593 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 49 size: 67 action: follow
21:41:10.394 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 50 size: 72 action: follow
21:41:10.799 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 54 size: 71 action: follow
21:41:11.393 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 27 70
21:41:12.036 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 16 size: 68 action: follow
21:41:13.401 [Lua] event horde ends!
21:41:15.807 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:16.191 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:41:20.044 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:20.231 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:20.414 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:20.606 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:20.683 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:20.955 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:21.265 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:21.265 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:21.622 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:21.829 [Lua] event horde ends!
21:41:21.972 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:41:23.147 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:23.528 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:41:24.029 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:24.196 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:24.351 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:24.418 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:24.617 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:41:24.716 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:25.015 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:25.193 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:25.363 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:25.504 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:25.541 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:41:25.621 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 28 size: 57 action: follow
21:41:25.949 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:25.989 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:26.198 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:26.335 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:26.432 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:26.620 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:41:26.806 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:26.981 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:26.984 [Lua] event horde ends!
21:41:27.317 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:27.352 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 50 size: 53 action: follow
21:41:27.613 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:27.991 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:29.909 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:30.267 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:30.981 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:31.380 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:32.927 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:33.216 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:41:33.476 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
21:41:34.047 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 37 size: 47 action: follow
21:41:34.980 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 14 size: 43 action: follow
21:41:35.087 [Lua] event horde ends!
21:41:40.161 [Lua] event horde ends!
21:41:40.216 [Lua] MUSIC: horde -> explore
21:42:01.225 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:01.647 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:42:02.365 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:02.813 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:42:03.429 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:03.837 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:42:07.563 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:08.015 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:42:09.833 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 12 size: 21 action: nil
21:42:10.204 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_3 -> cemetery_plague_brew_event_3_a
21:42:10.223 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_3_a
21:42:10.331 [Lua] MUSIC: explore -> pre_horde
21:42:10.426 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 19 action: nil
21:42:10.627 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 18 action: nil
21:42:10.813 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 14 size: 17 action: move_to_players
21:42:11.274 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 12 size: 16 action: nil
21:42:12.926 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 12 size: 14 action: nil
21:42:13.033 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 12 size: 13 action: nil
21:42:13.246 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 11 size: 12 action: nil
21:42:14.249 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 11 size: 12 action: nil
21:42:14.249 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 11 action: nil
21:42:14.354 [Lua] MUSIC: pre_horde -> horde
21:42:15.259 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 24 action: nil
21:42:15.616 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:16.160 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:42:18.457 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:42:18.457 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
21:42:23.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x124b93, position: 0
21:42:23.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x124bf4, position: 0
21:42:34.591 [Lua] event horde ends!
21:42:36.330 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1253f2, position: 0
21:42:36.380 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1253ec, position: 0
21:42:36.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1253ec, position: 0
21:42:36.520 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:42:36.520 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:42:37.731 [Lua] event horde ends!
21:42:47.751 [Lua] event horde ends!
21:42:47.785 [Lua] MUSIC: horde -> explore
21:42:49.107 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:42:49.107 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:42:50.089 [Lua] TerrorEventMixer.start_random_event: cemetery_plague_brew_event_4 -> cemetery_plague_brew_event_4_b
21:42:50.109 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_event_4_b
21:42:50.222 [Lua] MUSIC: explore -> pre_horde
21:42:51.375 [Lua] Override Player Respawning cauldron_event false
21:42:53.439 [Lua] [flow] string="Cauldron Destroyed"
21:42:54.366 [Lua] MUSIC: pre_horde -> horde
21:42:56.977 [Lua] TerrorEventMixer.start_event: cemetery_plague_brew_exit_event
21:43:00.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:00.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:00.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:05.802 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:05.828 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:06.186 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:43:06.293 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:43:07.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:07.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:07.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:08.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:14.522 [Lua] event horde ends!
21:43:15.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:15.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:15.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:16.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:16.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:16.001 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xfc7eb, position: 0
21:43:18.986 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:43:18.986 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:43:21.285 [Lua] event horde ends!
21:43:23.367 [Lua] event horde ends!
21:43:23.418 [Lua] MUSIC: horde -> explore
21:43:24.556 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:43:25.034 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:43:25.035 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
21:43:25.592 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:43:25.593 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
21:43:28.333 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:43:28.333 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:43:36.406 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:36.668 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:36.817 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:43:37.060 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:43:37.821 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:38.276 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:43:53.357 [Lua] -----Enter charged
21:43:54.401 [Lua] -----Exit charged
21:44:05.257 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:05.645 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:06.725 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:07.285 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:44:08.683 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:09.102 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:09.478 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:09.871 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:10.466 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:10.883 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:13.720 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:14.154 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:14.476 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:14.658 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:14.891 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:15.269 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:15.556 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:44:15.676 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:15.699 [Lua] specialspawn: rule: only_ahead -->
21:44:15.699 [Lua] FAIL: Special spawn no hidden pos found :/
21:44:15.913 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2
21:44:16.732 [Lua] specialspawn: rule: only_ahead -->
21:44:16.732 [Lua] FAIL: Special spawn no hidden pos found :/
21:44:17.730 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:44:17.731 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 168 will change to a manual source.
21:44:20.127 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 1 1 2
21:44:20.533 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:20.824 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:20.893 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:21.190 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:21.327 [Lua] Coordinated attack!
21:44:25.415 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010868a034 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:28.707 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010868a034
21:44:29.169 [Lua] Complete level triggered.
21:44:29.169 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
21:44:29.169 [Save] Saving `save_data`
21:44:29.169 [Lua] gm_event_end_conditions_met true false
21:44:29.175 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:44:29.175 [Lua] Game won
21:44:29.176 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:44:29.178 [Lua] generate_backend_stats 110000106697298:1
21:44:29.180 [Save] Save done
21:44:29.180 [Save] Saving `save_data`
21:44:29.189 [Save] Save done
21:44:29.194 [Lua] PlayFabMirror:_commit_internal nil
21:44:29.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 123
21:44:29.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 124
21:44:29.195 [Save] Saving `save_data`
21:44:29.199 [Lua] MUSIC: explore -> won
21:44:29.207 [Save] Save done
21:44:29.208 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 123 78
21:44:29.211 [Lua] Complete level triggered.
21:44:29.229 [Lua] Complete level triggered.
21:44:29.246 [Lua] Complete level triggered.
21:44:29.263 [Lua] Complete level triggered.
21:44:29.279 [Lua] Complete level triggered.
21:44:29.296 [Lua] Complete level triggered.
21:44:29.314 [Lua] Complete level triggered.
21:44:29.331 [Lua] Complete level triggered.
21:44:29.348 [Lua] Complete level triggered.
21:44:29.365 [Lua] Complete level triggered.
21:44:29.383 [Lua] Complete level triggered.
21:44:29.399 [Lua] Complete level triggered.
21:44:30.188 [Lua] [PlayFabRequestQueue] EAC Enabled! 123
21:44:30.188 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 123
21:44:30.788 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 123
21:44:30.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 124
21:44:31.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 124
21:44:31.049 [Lua] commit result success 39
21:44:31.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 125
21:44:31.050 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:44:31.066 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 125 79
21:44:31.950 [Lua] [PlayFabRequestQueue] EAC Enabled! 125
21:44:31.950 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 125
21:44:32.847 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 125
21:44:32.848 [Save] Saving `save_data`
21:44:32.860 [Save] Save done
21:44:38.761 [Lua] ConflictDirector - destroy all units
21:44:38.794 [Lua] TRANSITION nil nil inn_level
21:44:38.794 [Lua] Transition type "inn_level", is server: true
21:44:38.794 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:44:38.794 [Lua] [GameNetworkManager] Leaving game...
21:44:38.794 [Lua] [GameNetworkManager] Shutting down game session host.
21:44:38.794 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:44:38.794 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:44:38.794 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1621.56
21:44:38.811 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:44:40.801 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:44:40.804 [Lua] Clearing all global lookup lists
21:44:40.804 [Lua] [IngamePlayerListUI] - Destroy
21:44:40.804 [Lua] [EquipmentUI] - Destroy
21:44:40.804 [Lua] [GamePadEquipmentUI] - Destroy
21:44:40.804 [Lua] [AbilityUI] - Destroy
21:44:40.804 [Lua] [GamePadAbilityUI] - Destroy
21:44:40.805 [Lua] [IngameUI] destroy
21:44:40.886 [Lua] [MOD][VMF][INFO] Removed 11000010868a034 from the VMF users list.
21:44:41.079 [Lua] [Managers] Destroying state managers...
21:44:41.107 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:44:41.409 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:44:41.433 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:44:41.441 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:44:41.449 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:44:41.452 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:44:41.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:44:41.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:44:41.457 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:44:41.457 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:44:41.464 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:44:41.472 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:44:41.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:44:41.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:44:41.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:44:41.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:44:41.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:44:41.498 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:44:41.502 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:44:41.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:44:41.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:44:41.517 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:44:41.518 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:44:41.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:44:41.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:44:41.542 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:44:41.547 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:44:41.555 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:44:41.559 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:44:41.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:44:41.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:44:41.604 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:44:41.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:44:41.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:44:41.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:44:41.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
21:44:41.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
21:44:41.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010868a034
21:44:41.638 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
21:44:41.639 [Lua] [Matchmaking] unregister rpcs
21:44:41.639 [Lua] ############### UNLOADING PACKAGES ###############
21:44:41.639 [Lua] [Gamestate] Enter state StateLoading
21:44:41.645 [World] Spawning level.
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] Found camera: end_screen_camera
21:44:41.662 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:44:41.663 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:44:41.663 [Lua] [Matchmaking] register rpcs
21:44:41.664 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:44:41.664 [Lua] Set lobby begin:
21:44:41.664 [Lua] Lobby data twitch_enabled = false
21:44:41.664 [Lua] Lobby data power_level = 0
21:44:41.664 [Lua] Lobby data unique_server_name = JayJay
21:44:41.664 [Lua] Lobby data host = 110000106697298
21:44:41.664 [Lua] Lobby data game_mode = 2
21:44:41.664 [Lua] Lobby data is_private = false
21:44:41.664 [Lua] Lobby data level_key = cemetery
21:44:41.664 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:44:41.664 [Lua] Lobby data selected_level_key = cemetery
21:44:41.664 [Lua] Lobby data quick_game = true
21:44:41.664 [Lua] Lobby data mechanism = adventure
21:44:41.664 [Lua] Lobby data matchmaking = true
21:44:41.664 [Lua] Lobby data num_players = 4
21:44:41.665 [Lua] Lobby data country_code = DE
21:44:41.665 [Lua] Lobby data difficulty = hardest
21:44:41.665 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:44:41.665 [Lua] Lobby data player_slot_2 = 0:0
21:44:41.665 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:44:41.665 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:44:41.665 [Lua] Lobby data eac_authorized = true
21:44:41.665 [Lua] Set lobby end.
21:44:41.665 [Lua] registering RPCs
21:44:41.665 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:44:41.665 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:44:41.665 [Lua] Set lobby begin:
21:44:41.665 [Lua] Lobby data twitch_enabled = false
21:44:41.665 [Lua] Lobby data power_level = 0
21:44:41.665 [Lua] Lobby data unique_server_name = JayJay
21:44:41.665 [Lua] Lobby data host = 110000106697298
21:44:41.665 [Lua] Lobby data game_mode = 3
21:44:41.665 [Lua] Lobby data is_private = false
21:44:41.665 [Lua] Lobby data level_key = inn_level
21:44:41.665 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:44:41.666 [Lua] Lobby data selected_level_key = cemetery
21:44:41.666 [Lua] Lobby data quick_game = true
21:44:41.666 [Lua] Lobby data mechanism = adventure
21:44:41.666 [Lua] Lobby data matchmaking = false
21:44:41.666 [Lua] Lobby data num_players = 4
21:44:41.666 [Lua] Lobby data country_code = DE
21:44:41.666 [Lua] Lobby data difficulty = hardest
21:44:41.666 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:44:41.666 [Lua] Lobby data player_slot_2 = 0:0
21:44:41.666 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:44:41.666 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:44:41.666 [Lua] Lobby data eac_authorized = true
21:44:41.666 [Lua] Set lobby end.
21:44:41.666 [Lua] MUSIC MANAGER unmute_all_world_sounds 1213021 0
21:44:41.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 126
21:44:41.666 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:44:41.672 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 126
21:44:41.673 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:44:41.674 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
21:44:41.674 [Lua] [LevelTransitionHandler] load_level inn_level
21:44:41.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x12825e, position: 0
21:44:41.910 [Umbra] Unload tome
21:44:41.981 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/cemetery, LevelTransitionHandler
21:44:41.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:44:41.981 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:44:41.981 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
21:44:41.981 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:44:41.982 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:44:42.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:44:42.098 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:44:42.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:44:42.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:44:42.156 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:44:42.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:44:42.192 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 126
21:44:42.687 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:44:46.710 [Lua] ### Sending rpc_level_loaded
21:44:46.710 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50
21:44:46.710 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
21:44:47.057 [Lua] ### Sending rpc_level_loaded
21:44:47.057 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50
21:44:47.057 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded
21:44:47.897 [Lua] ### Sending rpc_level_loaded
21:44:47.897 [Lua] #### Has state machine: true, sender: 11000010868a034, level_id: 50
21:44:47.897 [Lua] Peer 11000010868a034 has loaded the level and all enemies are loaded
21:44:52.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:44:52.411 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:44:52.432 [Lua] [LevelTransitionHandler] Level load completed!
21:44:52.433 [Lua] [EnemyPackageLoader] setup_startup_enemies
21:44:52.433 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:44:52.435 [Lua] ### Sending rpc_level_loaded
21:44:52.435 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
21:44:52.435 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
21:44:52.435 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:44:52.435 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:44:52.469 [Lua] ### Sending rpc_level_loaded
21:44:52.469 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
21:44:52.538 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:44:52.538 [Lua] [PlayState] Enter Substate EndViewStateChest
21:45:22.837 [Lua] min_height 91.160001754760742
21:45:28.434 [Lua] [PlayState] Exit Substate EndViewStateChest
21:45:28.434 [Lua] [PlayState] Enter Substate EndViewStateScore
21:45:41.702 [Lua] [PlayState] Exit Substate EndViewStateScore
21:45:41.712 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:45:42.695 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:45:42.695 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:45:42.695 [Lua] [Matchmaking] unregister rpcs
21:45:42.695 [Lua] Set lobby begin:
21:45:42.695 [Lua] Lobby data twitch_enabled = false
21:45:42.696 [Lua] Lobby data power_level = 0
21:45:42.696 [Lua] Lobby data unique_server_name = JayJay
21:45:42.696 [Lua] Lobby data host = 110000106697298
21:45:42.696 [Lua] Lobby data game_mode = 3
21:45:42.696 [Lua] Lobby data is_private = false
21:45:42.696 [Lua] Lobby data level_key = inn_level
21:45:42.696 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:45:42.696 [Lua] Lobby data selected_level_key = cemetery
21:45:42.696 [Lua] Lobby data quick_game = true
21:45:42.696 [Lua] Lobby data mechanism = adventure
21:45:42.696 [Lua] Lobby data matchmaking = false
21:45:42.696 [Lua] Lobby data num_players = 4
21:45:42.696 [Lua] Lobby data country_code = DE
21:45:42.696 [Lua] Lobby data difficulty = hardest
21:45:42.696 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:42.696 [Lua] Lobby data player_slot_2 = 0:0
21:45:42.697 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:42.697 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:42.697 [Lua] Lobby data eac_authorized = true
21:45:42.697 [Lua] Set lobby end.
21:45:42.697 [Lua] [Managers] Destroying state managers...
21:45:42.698 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:45:42.698 [Lua] MUSIC MANAGER Stop_loading_screen_music 1213213 0
21:45:42.698 [Lua] [Gamestate] Enter StateIngame HOST
21:45:42.699 [Lua] <>level = inn_level<>
21:45:42.699 [Lua] Set lobby begin:
21:45:42.699 [Lua] Lobby data twitch_enabled = false
21:45:42.699 [Lua] Lobby data power_level = 0
21:45:42.699 [Lua] Lobby data unique_server_name = JayJay
21:45:42.699 [Lua] Lobby data host = 110000106697298
21:45:42.699 [Lua] Lobby data game_mode = 3
21:45:42.699 [Lua] Lobby data is_private = false
21:45:42.699 [Lua] Lobby data level_key = inn_level
21:45:42.699 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:45:42.699 [Lua] Lobby data selected_level_key = inn_level
21:45:42.699 [Lua] Lobby data quick_game = true
21:45:42.699 [Lua] Lobby data mechanism = adventure
21:45:42.699 [Lua] Lobby data matchmaking = false
21:45:42.700 [Lua] Lobby data num_players = 4
21:45:42.700 [Lua] Lobby data country_code = DE
21:45:42.700 [Lua] Lobby data difficulty = hardest
21:45:42.700 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:42.700 [Lua] Lobby data player_slot_2 = 0:0
21:45:42.700 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:42.700 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:42.700 [Lua] Lobby data eac_authorized = true
21:45:42.700 [Lua] Set lobby end.
21:45:42.700 [Umbra] Init version: 3.4.15 :: 16 threads
21:45:42.701 [Lua] [StateIngame] Server ingame
21:45:42.705 [Lua] Set lobby begin:
21:45:42.705 [Lua] Lobby data twitch_enabled = false
21:45:42.706 [Lua] Lobby data power_level = 0
21:45:42.706 [Lua] Lobby data unique_server_name = JayJay
21:45:42.706 [Lua] Lobby data host = 110000106697298
21:45:42.706 [Lua] Lobby data game_mode = 3
21:45:42.706 [Lua] Lobby data is_private = false
21:45:42.706 [Lua] Lobby data level_key = inn_level
21:45:42.706 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:45:42.706 [Lua] Lobby data selected_level_key = inn_level
21:45:42.706 [Lua] Lobby data quick_game = true
21:45:42.706 [Lua] Lobby data mechanism = adventure
21:45:42.706 [Lua] Lobby data matchmaking = false
21:45:42.706 [Lua] Lobby data num_players = 4
21:45:42.706 [Lua] Lobby data country_code = DE
21:45:42.706 [Lua] Lobby data difficulty = hardest
21:45:42.706 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:42.706 [Lua] Lobby data player_slot_2 = 0:0
21:45:42.706 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:42.707 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:42.707 [Lua] Lobby data eac_authorized = true
21:45:42.707 [Lua] Set lobby end.
21:45:42.707 [Lua] [Matchmaking] register rpcs
21:45:42.707 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:45:42.707 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
21:45:42.707 [Lua] [GameNetworkManager] self.is_server = true
21:45:42.707 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
21:45:42.707 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:45:42.707 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:45:42.707 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:45:42.707 [Network] Setting artificial MTU limit to 65536
21:45:42.719 [Lua] Switching ConflictSettings: to: disabled
21:45:42.719 [Lua] pacing=disabled
21:45:42.719 [Lua] roaming=nil
21:45:42.719 [Lua] specials=disabled
21:45:42.719 [Lua] debug_color=black
21:45:42.719 [Lua] pack_spawning=disabled
21:45:42.719 [Lua] contained_breeds=nil
21:45:42.719 [Lua] disabled=true
21:45:42.719 [Lua] boss=disabled
21:45:42.719 [Lua] horde=disabled
21:45:42.719 [Lua] name=disabled
21:45:42.719 [Lua] intensity=disabled
21:45:42.719 [Lua] ---
21:45:42.719 [Lua] [LevelAnalysis] set_random_seed( 15096457)
21:45:42.725 [Lua] [AIInterestPointSystem] Level Seed: 15096457
21:45:42.725 [Lua]
21:45:42.725 [Lua] [entity_system_bag] = table
21:45:42.725 [Lua] [entity_system_bag] = metatable
21:45:42.725 [Lua] [startup_data] = table
21:45:42.725 [Lua] [entity_manager] = table
21:45:42.725 [Lua] [entity_manager] = metatable
21:45:42.725 [Lua] [unit_spawner] = table
21:45:42.725 [Lua] [unit_spawner] = metatable
21:45:42.725 [Lua] [unit_storage] = table
21:45:42.725 [Lua] [unit_storage] = metatable
21:45:42.725 [Lua] [dice_keeper] = table
21:45:42.725 [Lua] [dice_keeper] = metatable
21:45:42.725 [Lua] [is_server] = true (boolean)
21:45:42.726 [Lua] [world] = [World]
21:45:42.726 [Lua] [system_api] = table
21:45:42.726 [Lua] [entity_system] = table
21:45:42.726 [Lua] [entity_system] = metatable
21:45:42.726 [Lua] [network_lobby] = table
21:45:42.726 [Lua] [network_lobby] = metatable
21:45:42.726 [Lua] [profile_synchronizer] = table
21:45:42.726 [Lua] [profile_synchronizer] = metatable
21:45:42.726 [Lua] [level_transition_handler] = table
21:45:42.726 [Lua] [level_transition_handler] = metatable
21:45:42.726 [Lua] [num_local_human_players] = 1 (number)
21:45:42.726 [Lua] [statistics_db] = table
21:45:42.726 [Lua] [statistics_db] = metatable
21:45:42.726 [Lua] [network_server] = table
21:45:42.726 [Lua] [network_server] = metatable
21:45:42.726 [Lua] [input_manager] = table
21:45:42.726 [Lua] [input_manager] = metatable
21:45:42.726 [Lua] [network_clock] = table
21:45:42.726 [Lua] [network_clock] = metatable
21:45:42.726 [Lua] [network_transmit] = table
21:45:42.726 [Lua] [network_transmit] = metatable
21:45:42.726 [Lua] [free_flight_manager] = table
21:45:42.726 [Lua] [free_flight_manager] = metatable
21:45:42.726 [Lua] [network_manager] = table
21:45:42.726 [Lua] [network_manager] = metatable
21:45:42.726 [Lua] [network_event_delegate] = table
21:45:42.726 [Lua] [network_event_delegate] = metatable
21:45:42.726 [Lua]
21:45:42.726 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:45:42.726 [Lua] ignoring extension VersusInteractObjectiveExtension
21:45:42.726 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:45:42.726 [Lua] ignoring extension VersusSocketObjectiveExtension
21:45:42.726 [Lua] ignoring extension VersusTargetObjectiveExtension
21:45:42.727 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:45:42.731 [Lua] [AchievementManager] Achievements using the steam platform
21:45:42.732 [Lua] [StateIngame] Level seed: 15096457
21:45:42.732 [World] Spawning level.
21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
21:45:43.382 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:45:43.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:45:43.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:45:43.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
21:45:43.383 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
21:45:43.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:45:43.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read,
21:45:43.388 [Lua] [LevelAnalysis] set_random_seed( 15096457)
21:45:43.415 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:45:43.415 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:45:43.416 [Lua] [IngameUI] init
21:45:43.435 [SteamVoipClient] select_out(110000106697298, off)
21:45:43.435 [SteamVoipClient] select_out(110000111a28e63, off)
21:45:43.443 [Lua] cb_razer_chroma_setup
21:45:43.521 [Lua] [Matchmaking] Cancelling matchmaking
21:45:43.521 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
21:45:43.521 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:45:43.521 [Lua] Set lobby begin:
21:45:43.521 [Lua] Lobby data twitch_enabled = false
21:45:43.521 [Lua] Lobby data power_level = 0
21:45:43.521 [Lua] Lobby data unique_server_name = JayJay
21:45:43.521 [Lua] Lobby data host = 110000106697298
21:45:43.521 [Lua] Lobby data game_mode = 3
21:45:43.521 [Lua] Lobby data is_private = false
21:45:43.521 [Lua] Lobby data level_key = inn_level
21:45:43.522 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:45:43.522 [Lua] Lobby data selected_level_key = inn_level
21:45:43.522 [Lua] Lobby data quick_game = true
21:45:43.522 [Lua] Lobby data mechanism = adventure
21:45:43.522 [Lua] Lobby data matchmaking = false
21:45:43.522 [Lua] Lobby data num_players = 4
21:45:43.522 [Lua] Lobby data country_code = DE
21:45:43.522 [Lua] Lobby data difficulty = normal
21:45:43.522 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:43.522 [Lua] Lobby data player_slot_2 = 0:0
21:45:43.522 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:43.522 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:43.522 [Lua] Lobby data eac_authorized = true
21:45:43.522 [Lua] Set lobby end.
21:45:43.525 [Lua] Set lobby begin:
21:45:43.525 [Lua] Lobby data twitch_enabled = false
21:45:43.525 [Lua] Lobby data power_level = 0
21:45:43.525 [Lua] Lobby data unique_server_name = JayJay
21:45:43.526 [Lua] Lobby data host = 110000106697298
21:45:43.526 [Lua] Lobby data game_mode = 3
21:45:43.526 [Lua] Lobby data is_private = false
21:45:43.526 [Lua] Lobby data level_key = inn_level
21:45:43.526 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:45:43.526 [Lua] Lobby data selected_level_key = inn_level
21:45:43.526 [Lua] Lobby data quick_game = true
21:45:43.526 [Lua] Lobby data mechanism = adventure
21:45:43.526 [Lua] Lobby data matchmaking = false
21:45:43.526 [Lua] Lobby data num_players = 4
21:45:43.526 [Lua] Lobby data country_code = DE
21:45:43.526 [Lua] Lobby data difficulty = normal
21:45:43.526 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:43.527 [Lua] Lobby data player_slot_2 = 0:0
21:45:43.527 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:43.527 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:43.527 [Lua] Lobby data eac_authorized = true
21:45:43.527 [Lua] Set lobby end.
21:45:43.527 [Lua] [PartyManager] Leader is set to 110000106697298
21:45:43.527 [Lua] [LevelTransitionHandler] set_next_level( nil )
21:45:43.527 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:45:43.527 [Lua] Set lobby begin:
21:45:43.527 [Lua] Lobby data twitch_enabled = false
21:45:43.527 [Lua] Lobby data power_level = 835
21:45:43.527 [Lua] Lobby data unique_server_name = JayJay
21:45:43.528 [Lua] Lobby data host = 110000106697298
21:45:43.528 [Lua] Lobby data game_mode = 3
21:45:43.528 [Lua] Lobby data is_private = false
21:45:43.528 [Lua] Lobby data level_key = inn_level
21:45:43.528 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:45:43.528 [Lua] Lobby data selected_level_key = inn_level
21:45:43.528 [Lua] Lobby data quick_game = true
21:45:43.528 [Lua] Lobby data mechanism = adventure
21:45:43.528 [Lua] Lobby data matchmaking = false
21:45:43.528 [Lua] Lobby data num_players = 4
21:45:43.528 [Lua] Lobby data country_code = DE
21:45:43.528 [Lua] Lobby data difficulty = normal
21:45:43.528 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:43.528 [Lua] Lobby data player_slot_2 = 0:0
21:45:43.528 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:43.529 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:43.529 [Lua] Lobby data eac_authorized = true
21:45:43.529 [Lua] Set lobby end.
21:45:43.530 [Flow] complete_skittergate_legend true
21:45:43.530 [Flow] complete_all_helmgart_levels_recruit true
21:45:43.533 [Flow] WitchHunterLevel:35
21:45:43.533 [Flow] LeaderYes
21:45:43.533 [Flow] ALL PC XP:304250
21:45:43.533 [Flow] Has "bogenhafen" DLC:true
21:45:43.533 [Flow] WH XP:60850
21:45:43.533 [Flow] Number of crafted items:10568
21:45:43.533 [Flow] Has "pre_order" DLC:true
21:45:43.533 [Flow] Sum of Powe Levels:1500
21:45:43.533 [Flow] lodestone diff 1:false
21:45:43.533 [Flow] magnus and forest activated
21:45:43.533 [Flow] magnus and forest activated
21:45:43.533 [Flow] cemetery and forest activated
21:45:43.533 [Flow] magnus and cemetery
21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:45:43.534 [Flow] ALL RUNES ACTIVATED
21:45:43.534 [Flow] magnus and forest activated
21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:45:43.534 [Flow] ALL RUNES ACTIVATED
21:45:43.534 [Flow] cemetery and forest activated
21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:45:43.534 [Flow] ALL RUNES ACTIVATED
21:45:43.534 [Flow] magnus and forest activated
21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:45:43.534 [Flow] ALL RUNES ACTIVATED
21:45:43.534 [Flow] magnus and cemetery
21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:45:43.534 [Flow] ALL RUNES ACTIVATED
21:45:43.534 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:45:43.537 [Lua] CurrentConflictSettings disabled
21:45:43.537 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:45:43.540 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:45:43.540 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:45:43.540 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:45:43.540 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:45:43.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:45:43.542 [Lua] MUSIC: won -> explore
21:45:43.855 [Lua] Set lobby begin:
21:45:43.855 [Lua] Lobby data twitch_enabled = false
21:45:43.855 [Lua] Lobby data power_level = 835
21:45:43.855 [Lua] Lobby data unique_server_name = JayJay
21:45:43.855 [Lua] Lobby data host = 110000106697298
21:45:43.855 [Lua] Lobby data game_mode = 3
21:45:43.855 [Lua] Lobby data is_private = false
21:45:43.855 [Lua] Lobby data level_key = inn_level
21:45:43.855 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:45:43.855 [Lua] Lobby data selected_level_key = inn_level
21:45:43.855 [Lua] Lobby data quick_game = true
21:45:43.856 [Lua] Lobby data mechanism = adventure
21:45:43.856 [Lua] Lobby data matchmaking = false
21:45:43.856 [Lua] Lobby data num_players = 4
21:45:43.856 [Lua] Lobby data country_code = DE
21:45:43.856 [Lua] Lobby data difficulty = normal
21:45:43.856 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:43.856 [Lua] Lobby data player_slot_2 = 0:0
21:45:43.856 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:43.856 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:43.856 [Lua] Lobby data eac_authorized = true
21:45:43.856 [Lua] Set lobby end.
21:45:43.856 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing
21:45:43.858 [Lua] Set lobby begin:
21:45:43.858 [Lua] Lobby data twitch_enabled = false
21:45:43.858 [Lua] Lobby data power_level = 835
21:45:43.858 [Lua] Lobby data unique_server_name = JayJay
21:45:43.858 [Lua] Lobby data host = 110000106697298
21:45:43.858 [Lua] Lobby data game_mode = 3
21:45:43.858 [Lua] Lobby data is_private = false
21:45:43.858 [Lua] Lobby data level_key = inn_level
21:45:43.858 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:45:43.858 [Lua] Lobby data selected_level_key = inn_level
21:45:43.858 [Lua] Lobby data quick_game = true
21:45:43.858 [Lua] Lobby data mechanism = adventure
21:45:43.858 [Lua] Lobby data matchmaking = false
21:45:43.859 [Lua] Lobby data num_players = 4
21:45:43.859 [Lua] Lobby data country_code = DE
21:45:43.859 [Lua] Lobby data difficulty = normal
21:45:43.859 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:43.859 [Lua] Lobby data player_slot_2 = 0:0
21:45:43.859 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:43.859 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:43.859 [Lua] Lobby data eac_authorized = true
21:45:43.859 [Lua] Set lobby end.
21:45:43.859 [Lua] [Matchmaking] Assigned player 11000010868a034 to slot 1 when hot join syncing
21:45:43.861 [Lua] Set lobby begin:
21:45:43.861 [Lua] Lobby data twitch_enabled = false
21:45:43.861 [Lua] Lobby data power_level = 835
21:45:43.861 [Lua] Lobby data unique_server_name = JayJay
21:45:43.861 [Lua] Lobby data host = 110000106697298
21:45:43.862 [Lua] Lobby data game_mode = 3
21:45:43.862 [Lua] Lobby data is_private = false
21:45:43.862 [Lua] Lobby data level_key = inn_level
21:45:43.862 [Lua] Lobby data player_slot_1 = 11000010868a034:1
21:45:43.862 [Lua] Lobby data selected_level_key = inn_level
21:45:43.862 [Lua] Lobby data quick_game = true
21:45:43.862 [Lua] Lobby data mechanism = adventure
21:45:43.862 [Lua] Lobby data matchmaking = false
21:45:43.862 [Lua] Lobby data num_players = 4
21:45:43.862 [Lua] Lobby data country_code = DE
21:45:43.863 [Lua] Lobby data difficulty = normal
21:45:43.863 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:43.863 [Lua] Lobby data player_slot_2 = 0:0
21:45:43.863 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:43.863 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:43.863 [Lua] Lobby data eac_authorized = true
21:45:43.863 [Lua] Set lobby end.
21:45:43.863 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
21:45:43.864 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:45:43.864 [Lua] RemotePlayer:create_game_object( ) 27
21:45:43.881 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:45:43.881 [Lua] RemotePlayer:create_game_object( ) 28
21:45:43.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
21:45:43.894 [Lua] RemotePlayer:create_game_object( ) 29
21:45:43.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:45:43.909 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
21:45:43.909 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
21:45:43.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:45:43.910 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010868a034
21:45:43.910 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
21:45:43.910 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
21:45:43.953 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:45:43.954 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:45:43.954 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
21:45:44.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
21:45:44.091 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:45:44.091 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
21:45:44.091 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:45:44.093 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:45:44.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:45:44.096 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3
21:45:44.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
21:45:44.096 [Lua] [MOD][VMF][INFO] Added 11000010868a034 to the VMF users list.
21:45:44.096 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010868a034 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:45:44.096 [Lua] Adding player sync data to peer=11000010868a034 local_player_id=1
21:45:44.096 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
21:45:44.096 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:45:44.096 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
21:45:44.096 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:45:44.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
21:45:44.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:45:44.100 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010868a034 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:45:44.102 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
21:45:44.103 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:45:44.421 [Flow] DISABLE
21:45:44.668 [Lua] StateInGameRunning:_game_actually_starts()
21:45:44.668 [Lua] #################################################################################################################
21:45:44.668 [Lua] [Loading Time]: 00:01:03 [Transition]: cemetery-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:45:44.668 [Lua] #################################################################################################################
21:45:44.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 127
21:45:44.696 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 127
21:45:45.656 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 127
21:45:45.656 [Lua] Commit load time data
21:45:46.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:45:46.510 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:45:46.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:45:46.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:45:47.012 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010868a034
21:45:47.014 [Lua] [ChatManager][1]System: IX-Red has left the game
21:45:47.014 [Lua] [PSM] Disconnecting peer 11000010868a034
21:45:47.014 [Lua] [PSM] Disconnected peer 11000010868a034 is being removed from session.
21:45:47.014 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010868a034
21:45:47.014 [Lua] [MOD][VMF][INFO] Removed 11000010868a034 from the VMF users list.
21:45:47.014 [Lua] [GameNetworkManager] destroying game object with go_id=28
21:45:47.014 [Lua] Set lobby begin:
21:45:47.014 [Lua] Lobby data twitch_enabled = false
21:45:47.015 [Lua] Lobby data power_level = 835
21:45:47.015 [Lua] Lobby data unique_server_name = JayJay
21:45:47.015 [Lua] Lobby data host = 110000106697298
21:45:47.015 [Lua] Lobby data game_mode = 3
21:45:47.015 [Lua] Lobby data is_private = false
21:45:47.015 [Lua] Lobby data level_key = inn_level
21:45:47.015 [Lua] Lobby data player_slot_1 = 0:0
21:45:47.015 [Lua] Lobby data selected_level_key = inn_level
21:45:47.015 [Lua] Lobby data quick_game = true
21:45:47.015 [Lua] Lobby data mechanism = adventure
21:45:47.015 [Lua] Lobby data matchmaking = false
21:45:47.015 [Lua] Lobby data num_players = 4
21:45:47.015 [Lua] Lobby data country_code = DE
21:45:47.015 [Lua] Lobby data difficulty = normal
21:45:47.016 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:47.016 [Lua] Lobby data player_slot_2 = 0:0
21:45:47.016 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:47.016 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:47.016 [Lua] Lobby data eac_authorized = true
21:45:47.016 [Lua] Set lobby end.
21:45:47.016 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010868a034)
21:45:47.016 [EAC] EAC server lost client 11000010868a034
21:45:47.016 [EACServer] [22:45:47:015][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010868A034 PlayerGUID: 76561198101340212
21:45:47.017 [Lua] [GameNetworkManager] destroying game object with go_id=35
21:45:47.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
21:45:47.019 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:45:48.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:45:48.190 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
21:45:48.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:45:48.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:45:48.529 [Lua] PlayFabMirror:_commit_internal 40
21:45:48.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:45:48.533 [Lua] generate_backend_stats 110000106697298:1
21:45:48.550 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:45:48.567 [Lua] commit result success 40
21:45:49.358 [SteamLobby] Detected removed member 11000010868a034
21:45:49.358 [Connection] Destroying endpoint 11000010868a034 - explicit request
21:45:49.361 [SteamAuthenticator] CancelAuthTicket 11000010868a034
21:45:49.361 [SteamAuthenticator] EndAuthSession 11000010868a034
21:45:49.361 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:45:49.361 [Lua] Players: 3
21:45:49.361 [Lua] Set lobby begin:
21:45:49.361 [Lua] Lobby data twitch_enabled = false
21:45:49.362 [Lua] Lobby data power_level = 835
21:45:49.362 [Lua] Lobby data unique_server_name = JayJay
21:45:49.362 [Lua] Lobby data host = 110000106697298
21:45:49.362 [Lua] Lobby data game_mode = 3
21:45:49.362 [Lua] Lobby data is_private = false
21:45:49.362 [Lua] Lobby data level_key = inn_level
21:45:49.362 [Lua] Lobby data player_slot_1 = 0:0
21:45:49.362 [Lua] Lobby data selected_level_key = inn_level
21:45:49.363 [Lua] Lobby data quick_game = true
21:45:49.363 [Lua] Lobby data mechanism = adventure
21:45:49.363 [Lua] Lobby data matchmaking = false
21:45:49.363 [Lua] Lobby data num_players = 3
21:45:49.363 [Lua] Lobby data country_code = DE
21:45:49.363 [Lua] Lobby data difficulty = normal
21:45:49.363 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:45:49.363 [Lua] Lobby data player_slot_2 = 0:0
21:45:49.363 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:45:49.363 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:45:49.363 [Lua] Lobby data eac_authorized = true
21:45:49.363 [Lua] Set lobby end.
21:45:49.364 [Lua] [LobbyMembers] Member left 11000010868a034
21:45:49.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:45:49.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:45:49.956 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:45:49.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:45:50.907 [Lua] [Matchmaking] Handshake host removing client 11000010868a034
21:45:51.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:45:51.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:45:51.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:45:51.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:45:52.737 [Lua] [IngameUI] menu view on_enter start_game_view
21:45:52.741 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ab5390
21:45:52.741 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:45:52.745 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
21:45:52.745 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:45:52.747 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
21:45:52.747 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
21:45:52.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:45:52.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:45:52.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:45:52.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:45:53.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:45:53.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:45:53.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:45:53.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:45:54.280 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
21:45:54.280 [Lua] ............................................................................................................
21:45:54.280 [Lua] ............................................................................................................
21:45:54.280 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
21:45:54.280 [Lua] ............................................................................................................
21:45:54.280 [Lua] ............................................................................................................
21:45:54.280 [Lua] [Matchmaking] Cancelling matchmaking
21:45:54.280 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:45:54.402 [Lua] [IngameUI] menu view on_exit start_game_view
21:45:54.402 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:45:54.403 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:45:54.403 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
21:45:54.403 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
21:45:54.404 [Save] Saving `save_data`
21:45:54.414 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ab5390
21:45:54.414 [Save] Save done
21:45:54.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:45:54.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:45:54.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:45:54.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:45:54.954 [Lua] [IngameUI] menu view on_enter character_selection
21:45:54.954 [Lua] hero_fullscreen_menu_on_enter
21:45:54.957 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0268e960
21:45:54.958 [World] Spawning level.
21:45:54.971 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
21:45:54.989 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
21:45:54.989 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
21:45:54.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
21:45:54.991 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
21:45:54.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000002480C00
21:45:54.991 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
21:45:55.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:45:55.661 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:45:55.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:45:55.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
21:45:55.728 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
21:45:55.728 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:45:55.745 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
21:45:55.745 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:45:55.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:45:55.763 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:45:55.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
21:45:55.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:45:55.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
21:45:55.796 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:45:55.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
21:45:55.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:45:55.831 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
21:45:55.831 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:45:55.847 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:45:55.847 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:45:57.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
21:45:57.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
21:45:57.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:45:57.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:45:57.414 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:45:57.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:45:57.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
21:45:57.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
21:45:57.515 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
21:45:57.515 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:45:57.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:45:57.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:45:57.548 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
21:45:57.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:45:57.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
21:45:57.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
21:45:57.581 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
21:45:57.582 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:45:57.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:45:57.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:45:57.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:45:57.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
21:45:57.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:45:57.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:45:57.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:45:57.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
21:45:57.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:45:57.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:45:57.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:45:57.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:45:58.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_foot_walk` for object id: 87, name: `unknown`
21:45:58.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_medium` for object id: 87, name: `unknown`
21:45:58.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_empire_soldier_vo` for object id: 131, name: `unknown`
21:45:59.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_foot_walk` for object id: 87, name: `unknown`
21:45:59.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_medium` for object id: 87, name: `unknown`
21:45:59.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_light` for object id: 87, name: `unknown`
21:46:00.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_foot_walk` for object id: 87, name: `unknown`
21:46:00.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_medium` for object id: 87, name: `unknown`
21:46:00.579 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:46:00.579 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:46:00.583 [Lua] Set lobby begin:
21:46:00.583 [Lua] Lobby data twitch_enabled = false
21:46:00.583 [Lua] Lobby data power_level = 835
21:46:00.583 [Lua] Lobby data unique_server_name = JayJay
21:46:00.583 [Lua] Lobby data host = 110000106697298
21:46:00.583 [Lua] Lobby data game_mode = 3
21:46:00.584 [Lua] Lobby data is_private = false
21:46:00.584 [Lua] Lobby data level_key = inn_level
21:46:00.584 [Lua] Lobby data player_slot_1 = 0:0
21:46:00.584 [Lua] Lobby data selected_level_key = inn_level
21:46:00.584 [Lua] Lobby data quick_game = true
21:46:00.584 [Lua] Lobby data mechanism = adventure
21:46:00.584 [Lua] Lobby data matchmaking = false
21:46:00.584 [Lua] Lobby data num_players = 3
21:46:00.584 [Lua] Lobby data country_code = DE
21:46:00.584 [Lua] Lobby data difficulty = hardest
21:46:00.584 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:46:00.584 [Lua] Lobby data player_slot_2 = 0:0
21:46:00.584 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:00.584 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:00.584 [Lua] Lobby data eac_authorized = true
21:46:00.584 [Lua] Set lobby end.
21:46:00.584 [Lua] [PartyManager] Leader is set to 110000106697298
21:46:00.585 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
21:46:00.585 [Lua] [LevelTransitionHandler] set_next_level( nil )
21:46:00.585 [Lua] Set lobby begin:
21:46:00.585 [Lua] Lobby data twitch_enabled = false
21:46:00.585 [Lua] Lobby data power_level = 835
21:46:00.585 [Lua] Lobby data unique_server_name = JayJay
21:46:00.585 [Lua] Lobby data host = 110000106697298
21:46:00.585 [Lua] Lobby data game_mode = 1
21:46:00.585 [Lua] Lobby data is_private = false
21:46:00.585 [Lua] Lobby data level_key = inn_level
21:46:00.585 [Lua] Lobby data player_slot_1 = 0:0
21:46:00.585 [Lua] Lobby data selected_level_key = inn_level
21:46:00.585 [Lua] Lobby data quick_game = true
21:46:00.585 [Lua] Lobby data mechanism = adventure
21:46:00.585 [Lua] Lobby data matchmaking = true
21:46:00.585 [Lua] Lobby data num_players = 3
21:46:00.586 [Lua] Lobby data country_code = DE
21:46:00.586 [Lua] Lobby data difficulty = hardest
21:46:00.586 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:46:00.586 [Lua] Lobby data player_slot_2 = 0:0
21:46:00.586 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:00.586 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:00.586 [Lua] Lobby data eac_authorized = true
21:46:00.586 [Lua] Set lobby end.
21:46:00.586 [Lua] Set lobby begin:
21:46:00.586 [Lua] Lobby data twitch_enabled = false
21:46:00.586 [Lua] Lobby data power_level = 835
21:46:00.586 [Lua] Lobby data unique_server_name = JayJay
21:46:00.586 [Lua] Lobby data host = 110000106697298
21:46:00.586 [Lua] Lobby data game_mode = 1
21:46:00.586 [Lua] Lobby data is_private = false
21:46:00.586 [Lua] Lobby data level_key = inn_level
21:46:00.586 [Lua] Lobby data player_slot_1 = 0:0
21:46:00.586 [Lua] Lobby data selected_level_key = inn_level
21:46:00.586 [Lua] Lobby data quick_game = true
21:46:00.587 [Lua] Lobby data mechanism = adventure
21:46:00.587 [Lua] Lobby data matchmaking = true
21:46:00.587 [Lua] Lobby data num_players = 3
21:46:00.587 [Lua] Lobby data country_code = DE
21:46:00.587 [Lua] Lobby data difficulty = hardest
21:46:00.587 [Lua] Lobby data player_slot_5 = 110000106697298:1
21:46:00.587 [Lua] Lobby data player_slot_2 = 0:0
21:46:00.587 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:00.587 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:00.587 [Lua] Lobby data eac_authorized = true
21:46:00.587 [Lua] Set lobby end.
21:46:00.590 [Lua] [ChatManager][1]System: Starting hosted game...
21:46:00.590 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:46:00.590 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:46:01.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_foot_walk` for object id: 87, name: `unknown`
21:46:01.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `selection_movement_medium` for object id: 87, name: `unknown`
21:46:01.471 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
21:46:01.471 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
21:46:01.471 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
21:46:01.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 0000000002480C00
21:46:01.473 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00, async-read, prioritized
21:46:02.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
21:46:02.390 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base
21:46:02.401 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it
21:46:02.428 [Lua] Assigning peer(110000106697298:1) to profile(1) career(1)
21:46:02.428 [Lua] Set lobby begin:
21:46:02.428 [Lua] Lobby data twitch_enabled = false
21:46:02.428 [Lua] Lobby data power_level = 835
21:46:02.428 [Lua] Lobby data unique_server_name = JayJay
21:46:02.429 [Lua] Lobby data host = 110000106697298
21:46:02.429 [Lua] Lobby data game_mode = 1
21:46:02.429 [Lua] Lobby data is_private = false
21:46:02.429 [Lua] Lobby data level_key = inn_level
21:46:02.429 [Lua] Lobby data player_slot_1 = 0:0
21:46:02.429 [Lua] Lobby data selected_level_key = inn_level
21:46:02.429 [Lua] Lobby data quick_game = true
21:46:02.429 [Lua] Lobby data mechanism = adventure
21:46:02.429 [Lua] Lobby data matchmaking = true
21:46:02.429 [Lua] Lobby data num_players = 3
21:46:02.429 [Lua] Lobby data country_code = DE
21:46:02.429 [Lua] Lobby data difficulty = hardest
21:46:02.430 [Lua] Lobby data player_slot_5 = 0:0
21:46:02.430 [Lua] Lobby data player_slot_2 = 0:0
21:46:02.430 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:02.430 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:02.430 [Lua] Lobby data eac_authorized = true
21:46:02.430 [Lua] Set lobby end.
21:46:02.430 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(1) career_index(1)
21:46:02.430 [Lua] Set lobby begin:
21:46:02.430 [Lua] Lobby data twitch_enabled = false
21:46:02.430 [Lua] Lobby data power_level = 835
21:46:02.430 [Lua] Lobby data unique_server_name = JayJay
21:46:02.430 [Lua] Lobby data host = 110000106697298
21:46:02.430 [Lua] Lobby data game_mode = 1
21:46:02.430 [Lua] Lobby data is_private = false
21:46:02.430 [Lua] Lobby data level_key = inn_level
21:46:02.431 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:46:02.431 [Lua] Lobby data selected_level_key = inn_level
21:46:02.431 [Lua] Lobby data quick_game = true
21:46:02.431 [Lua] Lobby data mechanism = adventure
21:46:02.431 [Lua] Lobby data matchmaking = true
21:46:02.431 [Lua] Lobby data num_players = 3
21:46:02.431 [Lua] Lobby data country_code = DE
21:46:02.431 [Lua] Lobby data difficulty = hardest
21:46:02.431 [Lua] Lobby data player_slot_5 = 0:0
21:46:02.431 [Lua] Lobby data player_slot_2 = 0:0
21:46:02.431 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:02.431 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:02.431 [Lua] Lobby data eac_authorized = true
21:46:02.431 [Lua] Set lobby end.
21:46:02.431 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0
21:46:02.432 [Lua]
21:46:02.432 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_husk_base] = false (boolean)
21:46:02.432 [Lua] [wwise/one_handed_swords] = false (boolean)
21:46:02.432 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
21:46:02.432 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
21:46:02.432 [Lua] [units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p] = false (boolean)
21:46:02.432 [Lua] [wwise/handgun_rifle] = false (boolean)
21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
21:46:02.432 [Lua]
21:46:02.432 [Lua]
21:46:02.432 [Lua] [units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1] = false (boolean)
21:46:02.432 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
21:46:02.432 [Lua] [units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh] = false (boolean)
21:46:02.432 [Lua] [units/beings/player/witch_hunter/third_person_base/chr_third_person_base] = false (boolean)
21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
21:46:02.432 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
21:46:02.432 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
21:46:02.432 [Lua] [wwise/one_handed_swords] = false (boolean)
21:46:02.432 [Lua] [units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p] = false (boolean)
21:46:02.432 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:46:02.432 [Lua] [wwise/handgun_rifle] = false (boolean)
21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p] = false (boolean)
21:46:02.432 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2] = false (boolean)
21:46:02.432 [Lua]
21:46:02.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:56 my_peer_id:110000106697298
21:46:02.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:56 my_peer_id:110000106697298
21:46:02.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:56 my_peer_id:110000106697298
21:46:02.442 [Lua] [EquipmentUI] - Destroy
21:46:02.442 [Lua] [GamePadEquipmentUI] - Destroy
21:46:02.442 [Lua] [AbilityUI] - Destroy
21:46:02.442 [Lua] [GamePadAbilityUI] - Destroy
21:46:02.442 [Lua] [GameNetworkManager] destroying game object with go_id=32
21:46:02.445 [Save] Saving `save_data`
21:46:02.452 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:56 my_peer_id:110000106697298
21:46:02.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1, InventoryPackageSynchronizerClient, async-read,
21:46:02.452 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
21:46:02.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:46:02.452 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:46:02.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:46:02.452 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:46:02.452 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient, async-read,
21:46:02.454 [Save] Save done
21:46:02.547 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:46:02.547 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
21:46:02.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3, InventoryPackageSynchronizerClient
21:46:02.556 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
21:46:02.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient
21:46:02.556 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:46:02.557 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
21:46:02.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t3/wpn_empire_blunderbuss_t3_3p, InventoryPackageSynchronizerClient
21:46:02.558 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
21:46:02.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
21:46:02.558 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient
21:46:02.558 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
21:46:02.560 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:46:02.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
21:46:02.562 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
21:46:02.643 [Lua] [IngameUI] menu view on_exit character_selection
21:46:02.643 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
21:46:02.643 [Lua] hero_fullscreen_menu_on_exit
21:46:02.650 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0268e960
21:46:02.650 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002480C00 -> Package still referenced, NOT unloaded:
21:46:03.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1
21:46:03.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1
21:46:03.496 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
21:46:03.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
21:46:03.605 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
21:46:03.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
21:46:04.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
21:46:04.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
21:46:04.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
21:46:05.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
21:46:05.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
21:46:05.156 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
21:46:05.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
21:46:05.636 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh
21:46:05.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
21:46:06.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
21:46:06.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
21:46:06.256 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 56
21:46:06.290 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:46:06.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:46:06.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
21:46:10.124 [SteamLobby] Detected added member 11000010bd58dfb
21:46:10.127 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:46:10.127 [Lua] Players: 4
21:46:10.127 [Lua] Set lobby begin:
21:46:10.127 [Lua] Lobby data twitch_enabled = false
21:46:10.127 [Lua] Lobby data power_level = 835
21:46:10.127 [Lua] Lobby data unique_server_name = JayJay
21:46:10.127 [Lua] Lobby data host = 110000106697298
21:46:10.127 [Lua] Lobby data game_mode = 1
21:46:10.128 [Lua] Lobby data is_private = false
21:46:10.128 [Lua] Lobby data level_key = inn_level
21:46:10.128 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:46:10.128 [Lua] Lobby data selected_level_key = inn_level
21:46:10.128 [Lua] Lobby data quick_game = true
21:46:10.128 [Lua] Lobby data mechanism = adventure
21:46:10.128 [Lua] Lobby data matchmaking = true
21:46:10.128 [Lua] Lobby data num_players = 4
21:46:10.128 [Lua] Lobby data country_code = DE
21:46:10.128 [Lua] Lobby data difficulty = hardest
21:46:10.128 [Lua] Lobby data player_slot_5 = 0:0
21:46:10.128 [Lua] Lobby data player_slot_2 = 0:0
21:46:10.129 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:10.129 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:10.129 [Lua] Lobby data eac_authorized = true
21:46:10.129 [Lua] Set lobby end.
21:46:10.129 [Lua] [LobbyMembers] Member joined 11000010bd58dfb
21:46:10.144 [Connection] Creating endpoint 11000010bd58dfb - reliable message sent
21:46:10.145 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:46:10.162 [SteamAuthenticator] Sent ticket request to 11000010bd58dfb
21:46:10.164 [Lua] [ChatManager][1]System: 23 is joining the game
21:46:10.680 [Lua] [IngameUI] menu view on_enter hero_view
21:46:10.689 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c0126c0
21:46:10.689 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:46:10.717 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:46:10.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:46:10.720 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:46:10.721 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:46:10.732 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:46:11.253 [Lua] [IngameUI] menu view on_exit hero_view
21:46:11.263 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c0126c0
21:46:11.263 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:46:11.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:46:11.263 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:46:11.279 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:46:11.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:46:11.279 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:46:13.252 [Lua] [IngameUI] menu view on_enter hero_view
21:46:13.261 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c0126c0
21:46:13.261 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:46:13.285 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:46:13.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:46:13.288 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:46:13.289 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:46:13.300 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:46:13.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:46:13.903 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:46:13.922 [World] Spawning level.
21:46:13.967 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:14.044 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it
21:46:14.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:14.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:14.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:14.044 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:14.123 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:46:14.123 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:14.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:14.140 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:46:14.140 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
21:46:14.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:46:14.143 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:46:14.547 [SteamAuthenticator] Got ticket from 11000010bd58dfb
21:46:14.547 [SteamAuthenticator] BeginAuthSession 11000010bd58dfb
21:46:14.547 [SteamAuthenticator] Authenticating 11000010bd58dfb
21:46:14.548 [SteamAuthenticator] Got ticket request from 11000010bd58dfb
21:46:14.548 [SteamAuthenticator] GetAuthSessionTicket 11000010bd58dfb
21:46:14.548 [SteamAuthenticator] Sent ticket to 11000010bd58dfb
21:46:14.926 [SteamAuthenticator] Steam validation for 11000010bd58dfb with response 0
21:46:14.930 [Connection] New session id 139 to 11000010bd58dfb.
21:46:15.031 [Connection] Established a connection <115.139> to 11000010bd58dfb
21:46:15.031 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:46:15.031 [Lua] [Matchmaking] Got a handshake request from 11000010bd58dfb with user name '23'
21:46:15.132 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010bd58dfb, replying lobby_ok
21:46:15.225 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010bd58dfb REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0
21:46:15.328 [Lua] Set lobby begin:
21:46:15.328 [Lua] Lobby data twitch_enabled = false
21:46:15.328 [Lua] Lobby data power_level = 835
21:46:15.328 [Lua] Lobby data unique_server_name = JayJay
21:46:15.328 [Lua] Lobby data host = 110000106697298
21:46:15.328 [Lua] Lobby data game_mode = 1
21:46:15.328 [Lua] Lobby data is_private = false
21:46:15.328 [Lua] Lobby data level_key = inn_level
21:46:15.329 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:46:15.329 [Lua] Lobby data selected_level_key = inn_level
21:46:15.329 [Lua] Lobby data quick_game = true
21:46:15.329 [Lua] Lobby data mechanism = adventure
21:46:15.329 [Lua] Lobby data matchmaking = true
21:46:15.329 [Lua] Lobby data num_players = 4
21:46:15.329 [Lua] Lobby data country_code = DE
21:46:15.330 [Lua] Lobby data difficulty = hardest
21:46:15.330 [Lua] Lobby data player_slot_5 = 0:0
21:46:15.330 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:46:15.330 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:15.330 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:15.330 [Lua] Lobby data eac_authorized = true
21:46:15.331 [Lua] Set lobby end.
21:46:15.331 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010bd58dfb
21:46:15.331 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010bd58dfb | es:0
21:46:17.558 [Lua] ### CLEARING PEER STATE FOR 11000010bd58dfb
21:46:17.634 [Lua] [PSM] Peer 11000010bd58dfb joined. Want to use profile index "2"
21:46:17.634 [Lua] Mechanism says: a client joined the game! 11000010bd58dfb
21:46:17.635 [EAC] EAC server has client 11000010bd58dfb (and owner 11000010bd58dfb)
21:46:17.635 [EACServer] [22:46:17:634][Windows][EAC Server] [Info][RegisterClient] Client: 011000010BD58DFB PlayerGUID: 76561198158810619 PlayerIP: 0.0.0.0 OwnerGUID: 76561198158810619 PlayerName: JayJay
21:46:17.635 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010bd58dfb, connection_key=13)
21:46:17.932 [EACServer] [22:46:17:931][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BD58DFB Session: 14 Status: Client Authenticated Message: Client authenticated.
21:46:17.936 [EAC] Peer 11000010bd58dfb switched EAC state to ClientAuthenticatedLocal
21:46:18.059 [EACServer] [22:46:18:058][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010BD58DFB.
21:46:18.261 [EACServer] [22:46:18:260][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010BD58DFB
21:46:18.261 [EACServer] [22:46:18:260][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010BD58DFB Session: 14 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:46:18.267 [EAC] Peer 11000010bd58dfb switched EAC state to ClientAuthenticatedRemote
21:46:19.646 [Lua] player (11000010bd58dfb,1) was put into party 0
21:46:19.646 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010bd58dfb
21:46:19.745 [Lua] ### Sending rpc_level_loaded
21:46:19.745 [Lua] #### Has state machine: true, sender: 11000010bd58dfb, level_id: 50
21:46:19.745 [Lua] Peer 11000010bd58dfb has loaded the level but not all enemies, so we wait
21:46:19.795 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010bd58dfb, connection_key=13)
21:46:19.797 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:56 my_peer_id:110000106697298
21:46:21.414 [Lua] PlayFabMirror:_commit_internal 41
21:46:21.414 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:46:21.417 [Lua] generate_backend_stats 110000106697298:1
21:46:21.434 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:46:21.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 128
21:46:21.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 128
21:46:21.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 128
21:46:21.705 [Lua] commit result success 41
21:46:22.053 [SteamVoipClient] select_out(11000010bd58dfb, on)
21:46:22.053 [SteamVoipClient] select_in(11000010bd58dfb, on)
21:46:22.053 [SteamVoipClient] select_out(11000010bd58dfb, off)
21:46:24.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:57 my_peer_id:110000106697298
21:46:24.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:57 my_peer_id:110000106697298
21:46:24.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:57 my_peer_id:110000106697298
21:46:24.732 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:57 my_peer_id:110000106697298
21:46:24.750 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:57 my_peer_id:110000106697298
21:46:24.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:46:24.750 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
21:46:24.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:46:24.829 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
21:46:24.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
21:46:24.829 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
21:46:25.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
21:46:25.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
21:46:25.205 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
21:46:25.267 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
21:46:25.267 [Lua] [PackageManager] Force_load: wwise/crossbow
21:46:25.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:46:25.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:46:25.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:46:25.340 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 57
21:46:25.611 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:46:25.611 [Lua] [Matchmaking] Got a handshake request from 11000010bd58dfb with user name '23'
21:46:25.641 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
21:46:25.641 [Lua] RemotePlayer:create_game_object( ) 52
21:46:25.658 [Lua] player (11000010bd58dfb,1) was put into party 1
21:46:25.658 [Lua] Assigning peer(11000010bd58dfb:1) to profile(2) career(1)
21:46:25.658 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010bd58dfb) local_player_id(1) profile_index(2) career_index(1)
21:46:25.658 [Lua] Set lobby begin:
21:46:25.658 [Lua] Lobby data twitch_enabled = false
21:46:25.659 [Lua] Lobby data power_level = 835
21:46:25.659 [Lua] Lobby data unique_server_name = JayJay
21:46:25.659 [Lua] Lobby data host = 110000106697298
21:46:25.659 [Lua] Lobby data game_mode = 1
21:46:25.659 [Lua] Lobby data is_private = false
21:46:25.659 [Lua] Lobby data level_key = inn_level
21:46:25.659 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:46:25.659 [Lua] Lobby data selected_level_key = inn_level
21:46:25.659 [Lua] Lobby data quick_game = true
21:46:25.659 [Lua] Lobby data mechanism = adventure
21:46:25.659 [Lua] Lobby data matchmaking = true
21:46:25.660 [Lua] Lobby data num_players = 4
21:46:25.660 [Lua] Lobby data country_code = DE
21:46:25.660 [Lua] Lobby data difficulty = hardest
21:46:25.660 [Lua] Lobby data player_slot_5 = 0:0
21:46:25.660 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:46:25.660 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:25.660 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:25.660 [Lua] Lobby data eac_authorized = true
21:46:25.660 [Lua] Set lobby end.
21:46:25.660 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010bd58dfb | es:0
21:46:25.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
21:46:25.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:46:25.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
21:46:25.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:46:25.872 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010bd58dfb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:46:25.872 [Lua] Adding player sync data to peer=11000010bd58dfb local_player_id=1
21:46:25.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:58 my_peer_id:110000106697298
21:46:25.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:58 my_peer_id:110000106697298
21:46:25.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:58 my_peer_id:110000106697298
21:46:25.872 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:58 my_peer_id:110000106697298
21:46:25.875 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010bd58dfb
21:46:25.892 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:58 my_peer_id:110000106697298
21:46:25.892 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:46:25.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:46:25.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient, async-read,
21:46:25.892 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
21:46:25.892 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:46:25.892 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient, async-read,
21:46:26.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
21:46:26.323 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
21:46:26.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:46:26.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:46:26.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
21:46:26.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
21:46:27.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
21:46:27.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
21:46:27.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
21:46:28.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
21:46:28.054 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
21:46:28.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:46:28.588 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:46:28.588 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:46:28.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
21:46:28.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
21:46:28.716 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
21:46:28.743 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 58
21:46:28.861 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010bd58dfb go_type=player_unit go_created_func_name=game_object_created_player_unit
21:46:28.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
21:46:28.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:46:29.294 [Lua] Set lobby begin:
21:46:29.295 [Lua] Lobby data twitch_enabled = false
21:46:29.295 [Lua] Lobby data power_level = 626
21:46:29.295 [Lua] Lobby data unique_server_name = JayJay
21:46:29.295 [Lua] Lobby data host = 110000106697298
21:46:29.295 [Lua] Lobby data game_mode = 1
21:46:29.295 [Lua] Lobby data is_private = false
21:46:29.295 [Lua] Lobby data level_key = inn_level
21:46:29.295 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:46:29.295 [Lua] Lobby data selected_level_key = inn_level
21:46:29.295 [Lua] Lobby data quick_game = true
21:46:29.296 [Lua] Lobby data mechanism = adventure
21:46:29.296 [Lua] Lobby data matchmaking = true
21:46:29.296 [Lua] Lobby data num_players = 4
21:46:29.296 [Lua] Lobby data country_code = DE
21:46:29.296 [Lua] Lobby data difficulty = hardest
21:46:29.296 [Lua] Lobby data player_slot_5 = 0:0
21:46:29.296 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:46:29.296 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:29.296 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:29.296 [Lua] Lobby data eac_authorized = true
21:46:29.296 [Lua] Set lobby end.
21:46:30.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
21:46:30.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:46:30.022 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:46:30.022 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:46:30.033 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:46:30.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:46:30.643 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:46:30.664 [World] Spawning level.
21:46:30.705 [Lua] [PackageManager] Load: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:30.779 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it
21:46:30.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:30.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:30.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:30.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:31.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:31.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:31.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:31.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:31.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:31.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:34.575 [Lua] Set lobby begin:
21:46:34.575 [Lua] Lobby data twitch_enabled = false
21:46:34.576 [Lua] Lobby data power_level = 835
21:46:34.576 [Lua] Lobby data unique_server_name = JayJay
21:46:34.576 [Lua] Lobby data host = 110000106697298
21:46:34.576 [Lua] Lobby data game_mode = 1
21:46:34.576 [Lua] Lobby data is_private = false
21:46:34.576 [Lua] Lobby data level_key = inn_level
21:46:34.576 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:46:34.576 [Lua] Lobby data selected_level_key = inn_level
21:46:34.577 [Lua] Lobby data quick_game = true
21:46:34.577 [Lua] Lobby data mechanism = adventure
21:46:34.577 [Lua] Lobby data matchmaking = true
21:46:34.577 [Lua] Lobby data num_players = 4
21:46:34.577 [Lua] Lobby data country_code = DE
21:46:34.577 [Lua] Lobby data difficulty = hardest
21:46:34.577 [Lua] Lobby data player_slot_5 = 0:0
21:46:34.577 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:46:34.577 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:46:34.578 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:46:34.578 [Lua] Lobby data eac_authorized = true
21:46:34.578 [Lua] Set lobby end.
21:46:40.068 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:40.488 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:46:41.012 [Lua] PlayFabMirror:_commit_internal 42
21:46:41.012 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:46:41.016 [Lua] generate_backend_stats 110000106697298:1
21:46:41.032 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:46:41.032 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 129
21:46:41.057 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 129
21:46:41.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 129
21:46:41.736 [Lua] commit result success 42
21:46:41.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:41.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:41.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:41.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:41.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840, async-read, prioritized
21:46:41.941 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(witchhunter_hat_0003), because equipped skin(skin_wh_default) wants to hide it
21:46:41.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:59 my_peer_id:110000106697298
21:46:41.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:59 my_peer_id:110000106697298
21:46:41.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:59 my_peer_id:110000106697298
21:46:41.980 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:59 my_peer_id:110000106697298
21:46:42.017 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:59 my_peer_id:110000106697298
21:46:42.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read,
21:46:42.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
21:46:42.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1, InventoryPackageSynchronizerClient
21:46:42.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
21:46:42.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, InventoryPackageSynchronizerClient
21:46:42.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, InventoryPackageSynchronizerClient
21:46:42.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
21:46:42.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
21:46:42.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
21:46:43.323 [Lua] [IngameUI] menu view on_exit hero_view
21:46:43.335 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c0126c0
21:46:43.335 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
21:46:43.335 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
21:46:43.335 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
21:46:43.336 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:43.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000C7A4840 -> Package still referenced, NOT unloaded:
21:46:43.354 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
21:46:43.354 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
21:46:43.354 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
21:46:43.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
21:46:43.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
21:46:43.397 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 59
21:46:45.163 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:45.646 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:46:52.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:60 my_peer_id:110000106697298
21:46:52.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:60 my_peer_id:110000106697298
21:46:52.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:60 my_peer_id:110000106697298
21:46:52.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010bd58dfb inventory_sync_id:60 my_peer_id:110000106697298
21:46:52.733 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:60 my_peer_id:110000106697298
21:46:52.741 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 60
21:47:03.244 [Lua] PlayFabMirror:_commit_internal 43
21:47:03.244 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 130
21:47:03.244 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:47:03.246 [Lua] generate_backend_stats 110000106697298:1
21:47:03.264 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:47:03.279 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 130
21:47:03.558 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 130
21:47:03.566 [Lua] commit result success 43
21:47:14.004 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:47:14.007 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:47:14.008 [Lua] [MATCHMAKING] - Hosting game on level: inn_level fort
21:47:14.008 [Lua] [LevelTransitionHandler] set_next_level( fort )
21:47:14.008 [Lua] Set lobby begin:
21:47:14.008 [Lua] Lobby data twitch_enabled = false
21:47:14.008 [Lua] Lobby data power_level = 835
21:47:14.008 [Lua] Lobby data unique_server_name = JayJay
21:47:14.008 [Lua] Lobby data host = 110000106697298
21:47:14.008 [Lua] Lobby data game_mode = 2
21:47:14.009 [Lua] Lobby data is_private = false
21:47:14.009 [Lua] Lobby data level_key = inn_level
21:47:14.009 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:14.009 [Lua] Lobby data selected_level_key = fort
21:47:14.009 [Lua] Lobby data quick_game = true
21:47:14.009 [Lua] Lobby data mechanism = adventure
21:47:14.009 [Lua] Lobby data matchmaking = true
21:47:14.009 [Lua] Lobby data num_players = 4
21:47:14.009 [Lua] Lobby data country_code = DE
21:47:14.009 [Lua] Lobby data difficulty = hardest
21:47:14.009 [Lua] Lobby data player_slot_5 = 0:0
21:47:14.009 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:14.009 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:14.010 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:14.010 [Lua] Lobby data eac_authorized = true
21:47:14.010 [Lua] Set lobby end.
21:47:14.013 [Lua] Set lobby begin:
21:47:14.013 [Lua] Lobby data twitch_enabled = false
21:47:14.013 [Lua] Lobby data power_level = 835
21:47:14.013 [Lua] Lobby data unique_server_name = JayJay
21:47:14.013 [Lua] Lobby data host = 110000106697298
21:47:14.013 [Lua] Lobby data game_mode = 2
21:47:14.013 [Lua] Lobby data is_private = false
21:47:14.013 [Lua] Lobby data level_key = inn_level
21:47:14.014 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:14.014 [Lua] Lobby data selected_level_key = fort
21:47:14.014 [Lua] Lobby data quick_game = true
21:47:14.014 [Lua] Lobby data mechanism = adventure
21:47:14.014 [Lua] Lobby data matchmaking = true
21:47:14.014 [Lua] Lobby data num_players = 4
21:47:14.014 [Lua] Lobby data country_code = DE
21:47:14.014 [Lua] Lobby data difficulty = hardest
21:47:14.014 [Lua] Lobby data player_slot_5 = 0:0
21:47:14.014 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:14.014 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:14.014 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:14.014 [Lua] Lobby data eac_authorized = true
21:47:14.014 [Lua] Set lobby end.
21:47:14.015 [Lua] Complete level triggered.
21:47:14.018 [Save] Saving `save_data`
21:47:14.018 [Lua] gm_event_end_conditions_met false false
21:47:14.018 [Lua] PlayFabMirror:_commit_internal nil
21:47:14.018 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:47:14.020 [Lua] generate_backend_stats 110000106697298:1
21:47:14.027 [Save] Save done
21:47:14.027 [Save] Saving `save_data`
21:47:14.036 [Save] Save done
21:47:14.036 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:47:14.037 [Save] Saving `save_data`
21:47:14.037 [Lua] TRANSITION nil nil fort
21:47:14.037 [Lua] Transition type "fort", is server: true
21:47:14.037 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:47:14.037 [Lua] [GameNetworkManager] Leaving game...
21:47:14.037 [Lua] [GameNetworkManager] Shutting down game session host.
21:47:14.037 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:47:14.037 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:47:14.038 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=91.66
21:47:14.046 [Save] Save done
21:47:14.053 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:47:14.054 [Lua] commit result success 44
21:47:14.067 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session ae91 or from non-session peer 11000010bd58dfb
21:47:14.085 [GameSessionCommon] failed to skip message because type is unknown
21:47:14.085 warning: [Network] Got broken update game object message from llx
21:47:14.678 [Lua] [PlayerSyncData] Game session is not initialized
21:47:14.678 [Lua] [PlayerSyncData] Game session is not initialized
21:47:14.678 [Lua] [PlayerSyncData] Game session is not initialized
21:47:14.678 [Lua] Set lobby begin:
21:47:14.678 [Lua] Lobby data twitch_enabled = false
21:47:14.678 [Lua] Lobby data power_level = 0
21:47:14.678 [Lua] Lobby data unique_server_name = JayJay
21:47:14.678 [Lua] Lobby data host = 110000106697298
21:47:14.678 [Lua] Lobby data game_mode = 2
21:47:14.678 [Lua] Lobby data is_private = false
21:47:14.678 [Lua] Lobby data level_key = inn_level
21:47:14.678 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:14.678 [Lua] Lobby data selected_level_key = fort
21:47:14.678 [Lua] Lobby data quick_game = true
21:47:14.678 [Lua] Lobby data mechanism = adventure
21:47:14.678 [Lua] Lobby data matchmaking = true
21:47:14.678 [Lua] Lobby data num_players = 4
21:47:14.679 [Lua] Lobby data country_code = DE
21:47:14.679 [Lua] Lobby data difficulty = hardest
21:47:14.679 [Lua] Lobby data player_slot_5 = 0:0
21:47:14.679 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:14.679 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:14.679 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:14.679 [Lua] Lobby data eac_authorized = true
21:47:14.679 [Lua] Set lobby end.
21:47:16.066 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:47:16.066 [Lua] Clearing all global lookup lists
21:47:16.066 [Lua] [IngamePlayerListUI] - Destroy
21:47:16.066 [Lua] [EquipmentUI] - Destroy
21:47:16.066 [Lua] [GamePadEquipmentUI] - Destroy
21:47:16.066 [Lua] [AbilityUI] - Destroy
21:47:16.066 [Lua] [GamePadAbilityUI] - Destroy
21:47:16.067 [Lua] [IngameUI] destroy
21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
21:47:16.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
21:47:16.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
21:47:16.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
21:47:16.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
21:47:16.088 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3
21:47:16.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
21:47:16.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
21:47:16.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
21:47:16.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
21:47:16.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
21:47:16.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
21:47:16.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3
21:47:16.170 [Lua] [Managers] Destroying state managers...
21:47:16.177 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:47:16.178 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
21:47:16.178 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
21:47:16.178 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010bd58dfb
21:47:16.178 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
21:47:16.178 [Lua] [Matchmaking] unregister rpcs
21:47:16.178 [Lua] ############### UNLOADING PACKAGES ###############
21:47:16.178 [Lua] [Gamestate] Enter state StateLoading
21:47:16.183 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:47:16.183 [Lua] [Matchmaking] register rpcs
21:47:16.184 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:47:16.184 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:47:16.184 [Lua] registering RPCs
21:47:16.184 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:47:16.184 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:47:16.184 [Lua] Set lobby begin:
21:47:16.184 [Lua] Lobby data twitch_enabled = false
21:47:16.184 [Lua] Lobby data power_level = 0
21:47:16.184 [Lua] Lobby data unique_server_name = JayJay
21:47:16.184 [Lua] Lobby data host = 110000106697298
21:47:16.184 [Lua] Lobby data game_mode = 2
21:47:16.184 [Lua] Lobby data is_private = false
21:47:16.184 [Lua] Lobby data level_key = fort
21:47:16.184 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:16.184 [Lua] Lobby data selected_level_key = fort
21:47:16.185 [Lua] Lobby data quick_game = true
21:47:16.185 [Lua] Lobby data mechanism = adventure
21:47:16.185 [Lua] Lobby data matchmaking = true
21:47:16.185 [Lua] Lobby data num_players = 4
21:47:16.185 [Lua] Lobby data country_code = DE
21:47:16.185 [Lua] Lobby data difficulty = hardest
21:47:16.185 [Lua] Lobby data player_slot_5 = 0:0
21:47:16.185 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:16.185 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:16.185 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:16.185 [Lua] Lobby data eac_authorized = true
21:47:16.185 [Lua] Set lobby end.
21:47:16.185 [Lua] MUSIC MANAGER unmute_all_world_sounds 1214349 0
21:47:16.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 131
21:47:16.185 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:47:16.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 131
21:47:16.190 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized
21:47:16.191 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[nil]
21:47:16.191 [Lua] [LevelTransitionHandler] load_level fort
21:47:16.283 [Umbra] Unload tome
21:47:16.450 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:47:16.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:47:16.451 [Lua] [LevelTransitionHandler] Loading level: "fort"
21:47:16.451 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/fort"
21:47:16.451 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, LevelTransitionHandler, async-read,
21:47:16.451 [Lua] [StateLoading] got rpc_load_level 76 fort
21:47:16.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8
21:47:16.586 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8
21:47:16.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort
21:47:16.602 [Lua] MUSIC MANAGER nik_loading_screen_fort_01 1214350 0
21:47:16.610 [Lua] MUSIC MANAGER Play_loading_screen_music 1214351 0
21:47:16.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 131
21:47:17.362 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]'
21:47:19.788 [Lua] ### Sending rpc_level_loaded
21:47:19.788 [Lua] #### Has state machine: true, sender: 11000010bd58dfb, level_id: 76
21:47:19.788 [Lua] Peer 11000010bd58dfb has loaded the level and all enemies are loaded
21:47:20.412 [Lua] ### Sending rpc_level_loaded
21:47:20.412 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 76
21:47:20.412 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
21:47:20.462 [Lua] ### Sending rpc_level_loaded
21:47:20.462 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 76
21:47:20.462 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded
21:47:24.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort
21:47:24.818 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort
21:47:24.836 [Lua] [LevelTransitionHandler] Level load completed!
21:47:24.836 [Lua] [EnemyPackageLoader] setup_startup_enemies
21:47:24.903 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
21:47:24.903 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
21:47:24.903 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4
21:47:24.903 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
21:47:24.903 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
21:47:24.903 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
21:47:24.903 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
21:47:24.903 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
21:47:24.903 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
21:47:24.903 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3
21:47:24.903 [Lua] checking dlc's against conflict directors
21:47:24.903 [Lua] --- --- ---
21:47:24.903 [Lua] Starting... difficulty 'hardest'
21:47:24.903 [Lua] These are the starting conflict directors:
21:47:24.903 [Lua] skaven
21:47:24.903 [Lua] chaos
21:47:24.903 [Lua] --- --- ---
21:47:24.903 [Lua]
21:47:24.903 [Lua] Looking for a new director:
21:47:24.903 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic skaven_clan_rat_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield
21:47:24.903 [Lua] ->trying director: chaos_beastmen
21:47:24.903 [Lua] --> success!
21:47:24.903 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
21:47:24.903 [Lua]
21:47:24.903 [Lua] Looking for a new director:
21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield
21:47:24.903 [Lua] ->trying director: skaven
21:47:24.903 [Lua] --> success!
21:47:24.903 [Lua] --> re-used the same breeds
21:47:24.903 [Lua]
21:47:24.903 [Lua] Looking for a new director:
21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield
21:47:24.903 [Lua] ->trying director: chaos_beastmen
21:47:24.903 [Lua] --> success!
21:47:24.903 [Lua] --> re-used the same breeds
21:47:24.903 [Lua]
21:47:24.903 [Lua] Looking for a new director:
21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield
21:47:24.903 [Lua] ->trying director: beastmen
21:47:24.903 [Lua] --> success!
21:47:24.903 [Lua] --> re-used the same breeds
21:47:24.903 [Lua]
21:47:24.903 [Lua] Looking for a new director:
21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield
21:47:24.903 [Lua] ->trying director: beastmen
21:47:24.903 [Lua] --> success!
21:47:24.903 [Lua] --> re-used the same breeds
21:47:24.903 [Lua]
21:47:24.903 [Lua] Looking for a new director:
21:47:24.903 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield
21:47:24.903 [Lua] ->trying director: chaos_beastmen
21:47:24.903 [Lua] --> success!
21:47:24.903 [Lua] --> re-used the same breeds
21:47:24.903 [Lua]
21:47:24.904 [Lua] Looking for a new director:
21:47:24.904 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield
21:47:24.904 [Lua] ->trying director: default
21:47:24.904 [Lua] --> success!
21:47:24.904 [Lua] --> re-used the same breeds
21:47:24.904 [Lua]
21:47:24.904 [Lua] DONE! Found the following directors:
21:47:24.904 [Lua] chaos_beastmen
21:47:24.904 [Lua] skaven
21:47:24.904 [Lua] chaos_beastmen
21:47:24.904 [Lua] beastmen
21:47:24.904 [Lua] beastmen
21:47:24.904 [Lua] chaos_beastmen
21:47:24.904 [Lua] default
21:47:24.904 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_berzerker skaven_rat_ogre skaven_clan_rat_with_shield chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat chaos_raider skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_marauder skaven_plague_monk skaven_storm_vermin_with_shield
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:47:24.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:47:24.905 [Lua] ### Sending rpc_level_loaded
21:47:24.905 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 76
21:47:24.905 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
21:47:24.926 [Lua] ### Sending rpc_level_loaded
21:47:24.926 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 76
21:47:25.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:47:25.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:47:25.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:47:25.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:47:25.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:47:25.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:47:26.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:47:26.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:47:26.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:47:26.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:47:26.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:47:26.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:47:27.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:47:27.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:47:27.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:47:28.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:47:28.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:47:28.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:47:28.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:47:28.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:47:28.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:47:28.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:47:28.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:47:28.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:47:29.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:47:29.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:47:29.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:47:29.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:47:29.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:47:29.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:47:29.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:47:29.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:47:29.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:47:30.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:47:30.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:47:30.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:47:30.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:47:30.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:47:30.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:47:31.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:47:31.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:47:31.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:47:32.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:47:32.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:47:32.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:47:32.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:47:32.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:47:32.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:47:33.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:47:33.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:47:33.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:47:33.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:47:33.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:47:33.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:47:33.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:47:33.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:47:33.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:47:34.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:47:34.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:47:34.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:47:34.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:47:34.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:47:34.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:47:35.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:47:35.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:47:35.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:47:35.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:47:35.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:47:35.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:47:35.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:47:35.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:47:35.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:47:36.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:47:36.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:47:36.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:47:36.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:47:36.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:47:36.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:47:37.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:47:37.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:47:37.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:47:37.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:47:37.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:47:37.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:47:37.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:47:37.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:47:37.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:47:37.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:47:37.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:47:37.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:47:38.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:47:38.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:47:38.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:47:39.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:47:39.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:47:39.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:47:40.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:47:40.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:47:40.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:47:41.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:47:41.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:47:41.101 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: custom
21:47:41.101 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:47:41.101 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:47:42.100 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:47:42.100 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:47:42.100 [Lua] [Matchmaking] unregister rpcs
21:47:42.100 [Lua] Set lobby begin:
21:47:42.100 [Lua] Lobby data twitch_enabled = false
21:47:42.101 [Lua] Lobby data power_level = 0
21:47:42.101 [Lua] Lobby data unique_server_name = JayJay
21:47:42.101 [Lua] Lobby data host = 110000106697298
21:47:42.101 [Lua] Lobby data game_mode = 2
21:47:42.101 [Lua] Lobby data is_private = false
21:47:42.101 [Lua] Lobby data level_key = fort
21:47:42.101 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:42.101 [Lua] Lobby data selected_level_key = fort
21:47:42.101 [Lua] Lobby data quick_game = true
21:47:42.101 [Lua] Lobby data mechanism = adventure
21:47:42.101 [Lua] Lobby data matchmaking = true
21:47:42.101 [Lua] Lobby data num_players = 4
21:47:42.101 [Lua] Lobby data country_code = DE
21:47:42.101 [Lua] Lobby data difficulty = hardest
21:47:42.102 [Lua] Lobby data player_slot_5 = 0:0
21:47:42.102 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:42.102 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:42.102 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:42.102 [Lua] Lobby data eac_authorized = true
21:47:42.102 [Lua] Set lobby end.
21:47:42.102 [Lua] [Managers] Destroying state managers...
21:47:42.103 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens
21:47:42.103 [Lua] MUSIC MANAGER Stop_loading_screen_music 1214352 0
21:47:42.103 [Lua] [Gamestate] Enter StateIngame HOST
21:47:42.104 [Lua] <>level = fort<>
21:47:42.104 [Lua] Set lobby begin:
21:47:42.104 [Lua] Lobby data twitch_enabled = false
21:47:42.104 [Lua] Lobby data power_level = 0
21:47:42.104 [Lua] Lobby data unique_server_name = JayJay
21:47:42.104 [Lua] Lobby data host = 110000106697298
21:47:42.104 [Lua] Lobby data game_mode = 2
21:47:42.104 [Lua] Lobby data is_private = false
21:47:42.104 [Lua] Lobby data level_key = fort
21:47:42.104 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:42.104 [Lua] Lobby data selected_level_key = fort
21:47:42.105 [Lua] Lobby data quick_game = true
21:47:42.105 [Lua] Lobby data mechanism = adventure
21:47:42.105 [Lua] Lobby data matchmaking = true
21:47:42.105 [Lua] Lobby data num_players = 4
21:47:42.105 [Lua] Lobby data country_code = DE
21:47:42.105 [Lua] Lobby data difficulty = hardest
21:47:42.105 [Lua] Lobby data player_slot_5 = 0:0
21:47:42.105 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:42.105 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:42.105 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:42.105 [Lua] Lobby data eac_authorized = true
21:47:42.105 [Lua] Set lobby end.
21:47:42.105 [Umbra] Init version: 3.4.15 :: 16 threads
21:47:42.106 [Lua] [StateIngame] Server ingame
21:47:42.110 [Lua] Set lobby begin:
21:47:42.110 [Lua] Lobby data twitch_enabled = false
21:47:42.110 [Lua] Lobby data power_level = 0
21:47:42.111 [Lua] Lobby data unique_server_name = JayJay
21:47:42.111 [Lua] Lobby data host = 110000106697298
21:47:42.111 [Lua] Lobby data game_mode = 2
21:47:42.111 [Lua] Lobby data is_private = false
21:47:42.111 [Lua] Lobby data level_key = fort
21:47:42.111 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:42.111 [Lua] Lobby data selected_level_key = fort
21:47:42.111 [Lua] Lobby data quick_game = true
21:47:42.111 [Lua] Lobby data mechanism = adventure
21:47:42.111 [Lua] Lobby data matchmaking = true
21:47:42.111 [Lua] Lobby data num_players = 4
21:47:42.111 [Lua] Lobby data country_code = DE
21:47:42.111 [Lua] Lobby data difficulty = hardest
21:47:42.111 [Lua] Lobby data player_slot_5 = 0:0
21:47:42.111 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:42.111 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:42.111 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:42.111 [Lua] Lobby data eac_authorized = true
21:47:42.112 [Lua] Set lobby end.
21:47:42.112 [Lua] [Matchmaking] register rpcs
21:47:42.112 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:47:42.112 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
21:47:42.112 [Lua] [GameNetworkManager] self.is_server = true
21:47:42.112 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
21:47:42.112 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:47:42.112 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:47:42.112 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:47:42.112 [Network] Setting artificial MTU limit to 65536
21:47:42.125 [Lua] Switching ConflictSettings: to: default
21:47:42.125 [Lua] pacing=default
21:47:42.125 [Lua] roaming=nil
21:47:42.125 [Lua] specials=default
21:47:42.125 [Lua] debug_color=maroon
21:47:42.125 [Lua] pack_spawning=default
21:47:42.125 [Lua] contained_breeds=nil
21:47:42.125 [Lua] disabled=false
21:47:42.125 [Lua] boss=default
21:47:42.125 [Lua] horde=default
21:47:42.125 [Lua] name=default
21:47:42.125 [Lua] intensity=default
21:47:42.125 [Lua] ---
21:47:42.125 [Lua] [LevelAnalysis] set_random_seed( 715130)
21:47:42.144 [Lua] [AIInterestPointSystem] Level Seed: 715130
21:47:42.144 [Lua]
21:47:42.144 [Lua] [entity_system_bag] = table
21:47:42.144 [Lua] [entity_system_bag] = metatable
21:47:42.144 [Lua] [startup_data] = table
21:47:42.144 [Lua] [entity_manager] = table
21:47:42.144 [Lua] [entity_manager] = metatable
21:47:42.144 [Lua] [unit_spawner] = table
21:47:42.144 [Lua] [unit_spawner] = metatable
21:47:42.144 [Lua] [unit_storage] = table
21:47:42.144 [Lua] [unit_storage] = metatable
21:47:42.144 [Lua] [dice_keeper] = table
21:47:42.144 [Lua] [dice_keeper] = metatable
21:47:42.144 [Lua] [is_server] = true (boolean)
21:47:42.144 [Lua] [world] = [World]
21:47:42.144 [Lua] [system_api] = table
21:47:42.144 [Lua] [entity_system] = table
21:47:42.144 [Lua] [entity_system] = metatable
21:47:42.144 [Lua] [network_lobby] = table
21:47:42.144 [Lua] [network_lobby] = metatable
21:47:42.144 [Lua] [profile_synchronizer] = table
21:47:42.144 [Lua] [profile_synchronizer] = metatable
21:47:42.144 [Lua] [level_transition_handler] = table
21:47:42.144 [Lua] [level_transition_handler] = metatable
21:47:42.144 [Lua] [num_local_human_players] = 1 (number)
21:47:42.144 [Lua] [statistics_db] = table
21:47:42.144 [Lua] [statistics_db] = metatable
21:47:42.144 [Lua] [network_server] = table
21:47:42.144 [Lua] [network_server] = metatable
21:47:42.144 [Lua] [input_manager] = table
21:47:42.144 [Lua] [input_manager] = metatable
21:47:42.144 [Lua] [network_clock] = table
21:47:42.144 [Lua] [network_clock] = metatable
21:47:42.144 [Lua] [network_transmit] = table
21:47:42.144 [Lua] [network_transmit] = metatable
21:47:42.144 [Lua] [free_flight_manager] = table
21:47:42.144 [Lua] [free_flight_manager] = metatable
21:47:42.144 [Lua] [network_manager] = table
21:47:42.144 [Lua] [network_manager] = metatable
21:47:42.144 [Lua] [network_event_delegate] = table
21:47:42.144 [Lua] [network_event_delegate] = metatable
21:47:42.144 [Lua]
21:47:42.145 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:47:42.145 [Lua] ignoring extension VersusInteractObjectiveExtension
21:47:42.145 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:47:42.145 [Lua] ignoring extension VersusSocketObjectiveExtension
21:47:42.145 [Lua] ignoring extension VersusTargetObjectiveExtension
21:47:42.149 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:47:42.178 [Lua] [AchievementManager] Achievements using the steam platform
21:47:42.178 [Lua] [StateIngame] Level seed: 715130
21:47:42.178 [World] Spawning level.
21:47:43.677 [Lua] respawn_unit_spawned with group id: respawn_end_event
21:47:43.677 [Lua] respawn_unit_spawned with group id: respawn_end_event
21:47:43.677 [Lua] respawn_unit_spawned with group id: respawn_end_event
21:47:43.749 [Flow] interaction enabled
21:47:43.755 [Lua] [LevelAnalysis] set_random_seed( 715130)
21:47:43.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:47:43.785 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:47:43.786 [Lua] [IngameUI] init
21:47:43.803 [SteamVoipClient] select_out(110000106697298, off)
21:47:43.803 [SteamVoipClient] select_out(11000010bd58dfb, off)
21:47:43.803 [SteamVoipClient] select_out(110000111a28e63, off)
21:47:43.809 [Lua] cb_razer_chroma_setup
21:47:43.868 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:47:43.868 [Lua] Set lobby begin:
21:47:43.868 [Lua] Lobby data twitch_enabled = false
21:47:43.868 [Lua] Lobby data power_level = 835
21:47:43.868 [Lua] Lobby data unique_server_name = JayJay
21:47:43.868 [Lua] Lobby data host = 110000106697298
21:47:43.868 [Lua] Lobby data game_mode = 2
21:47:43.868 [Lua] Lobby data is_private = false
21:47:43.868 [Lua] Lobby data level_key = fort
21:47:43.868 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:43.868 [Lua] Lobby data selected_level_key = fort
21:47:43.868 [Lua] Lobby data quick_game = true
21:47:43.868 [Lua] Lobby data mechanism = adventure
21:47:43.868 [Lua] Lobby data matchmaking = true
21:47:43.868 [Lua] Lobby data num_players = 4
21:47:43.869 [Lua] Lobby data country_code = DE
21:47:43.869 [Lua] Lobby data difficulty = hardest
21:47:43.869 [Lua] Lobby data player_slot_5 = 0:0
21:47:43.869 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:43.869 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:43.869 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:43.869 [Lua] Lobby data eac_authorized = true
21:47:43.869 [Lua] Set lobby end.
21:47:43.870 [Flow] crossroads_B2_true
21:47:43.870 [Flow] crossroads_B1_true
21:47:43.871 [Flow] Path A1
21:47:43.871 [Lua] CurrentConflictSettings default
21:47:43.871 [Lua] [ConflictDirector] conflict_director is ai_ready
21:47:43.875 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
21:47:43.875 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
21:47:43.875 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4
21:47:43.875 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
21:47:43.875 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
21:47:43.875 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
21:47:43.875 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
21:47:43.875 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
21:47:43.875 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
21:47:43.875 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3
21:47:43.876 [Lua] [1] = table
21:47:43.876 [Lua] [2] = table
21:47:43.876 [Lua] [1] = table
21:47:43.876 [Lua] [2] = table
21:47:43.876 [Lua] [3] = table
21:47:43.876 [Lua] [1] = table
21:47:43.876 [Lua] [2] = table
21:47:43.876 [Lua] [3] = table
21:47:43.876 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:47:43.884 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:47:43.884 [Lua] Forming navigation groups in one frame
21:47:43.884 [Lua] Forming navigation groups
21:47:43.963 [Lua] NavigationGroupManager -> calulation time A: 0.077999999999519787
21:47:44.563 [Lua] NavigationGroupManager -> calulation time B: 0.60100000000056752
21:47:44.563 [Lua] number of nav groups: 357
21:47:44.573 [Lua] number of refined nav groups : 203
21:47:44.585 [Lua] NavigationGroupManager -> calulation time C: 0.022000000000844011
21:47:44.585 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.500081311166287 Normalized coefficient: 1.1666596398180753
21:47:44.593 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.973141729831699 Normalized coefficient: 1.3154442130053512
21:47:44.599 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 4.5241640150547031 Normalized coefficient: 0.89519300947603486
21:47:44.614 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:47:44.614 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
21:47:44.614 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
21:47:44.614 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
21:47:44.620 [Lua] [LevelAnalysis] Generating boss paths for level: fort
21:47:44.620 [Lua] [LevelAnalysis] This level has a total main-path length of 770.614 meters.
21:47:44.620 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:47:44.620 [Lua] [LevelAnalysis]
21:47:44.620 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:47:44.620 [Lua] [LevelAnalysis]
21:47:44.620 [Lua] [LevelAnalysis] Terror events added:
21:47:44.620 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
21:47:44.620 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
21:47:44.620 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
21:47:44.620 [Lua] NORMAL PATROL MAIN PATH 162.04637145996094
21:47:44.620 [Lua] [waypoints] = table
21:47:44.620 [Lua] [astar_points] = table
21:47:44.620 [Lua] [travel_dist] = 162.04636365734041 (number)
21:47:44.620 [Lua] [one_directional] = true (boolean)
21:47:44.620 [Lua] [id] = boss_19 (string)
21:47:44.620 [Lua] ----> using boss spline path!
21:47:44.621 [Lua] Adding main path event: Vector3Box(11.0632, 273.632, -5.47246) boss_event_chaos_beastmen_spline_patrol 45 table: 00000000050BE160
21:47:44.621 [Lua] ----> using boss gizmo!
21:47:44.621 [Lua] [LevelAnalysis] section: 2, start-index: 3, end-index: 6, forbidden-dist: -414.7 start-travel-dist: 586.8, end-travel-dist: 608.9 spawn_distance 162.0
21:47:44.621 [Lua] Adding main path event: Vector3Box(80.4439, 217.106, -19.5205) boss_event_minotaur 45 table: 00000000050BE6F0
21:47:44.621 [Lua] NORMAL PATROL MAIN PATH 602.4661865234375
21:47:44.621 [Lua] [waypoints] = table
21:47:44.621 [Lua] [astar_points] = table
21:47:44.621 [Lua] [travel_dist] = 744.95434088259935 (number)
21:47:44.621 [Lua] [one_directional] = false (boolean)
21:47:44.621 [Lua] [id] = boss_13 (string)
21:47:44.621 [Lua] ----> using boss spline path!
21:47:44.622 [Lua] Adding main path event: Vector3Box(118, 64, -4.394) boss_event_chaos_beastmen_spline_patrol 45 table: 00000000050BEB30
21:47:44.622 [Lua] [LevelAnalysis] num_event_places_f: 0.48040922164916994 , num_event_places: 0 , trailing_event_fraction: 0.48040922164916994 , num_events: 1
21:47:44.622 [Lua] [LevelAnalysis] Level path distance: 770.61383247375488
21:47:44.622 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 770.61383247375488 forbidden_dist: -670.61383247375488
21:47:44.622 [Lua] [LevelAnalysis] wanted_distance: 331.61831196508871
21:47:44.622 [Lua] [LevelAnalysis] Terror events added:
21:47:44.622 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:47:44.622 [Lua] Adding main path event: Vector3Box(-29.5025, 211.723, -7.924) rare_event_loot_rat 45 table: 00000000066D2920
21:47:44.622 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:47:44.629 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:47:44.635 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
21:47:44.638 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:47:44.638 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
21:47:44.638 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:47:44.888 [Lua] MUSIC: explore -> lost
21:47:45.335 [Lua] Set lobby begin:
21:47:45.335 [Lua] Lobby data twitch_enabled = false
21:47:45.336 [Lua] Lobby data power_level = 835
21:47:45.336 [Lua] Lobby data unique_server_name = JayJay
21:47:45.336 [Lua] Lobby data host = 110000106697298
21:47:45.336 [Lua] Lobby data game_mode = 2
21:47:45.336 [Lua] Lobby data is_private = false
21:47:45.336 [Lua] Lobby data level_key = fort
21:47:45.336 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:45.336 [Lua] Lobby data selected_level_key = fort
21:47:45.336 [Lua] Lobby data quick_game = true
21:47:45.336 [Lua] Lobby data mechanism = adventure
21:47:45.336 [Lua] Lobby data matchmaking = true
21:47:45.336 [Lua] Lobby data num_players = 4
21:47:45.337 [Lua] Lobby data country_code = DE
21:47:45.337 [Lua] Lobby data difficulty = hardest
21:47:45.337 [Lua] Lobby data player_slot_5 = 0:0
21:47:45.337 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:45.337 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:45.337 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:45.337 [Lua] Lobby data eac_authorized = true
21:47:45.337 [Lua] Set lobby end.
21:47:45.337 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing
21:47:45.337 [Lua] Breedfreezer (server) starting a hot join sync
21:47:45.337 [Lua] packing 0 units of breed chaos_marauder
21:47:45.337 [Lua] packing 0 units of breed skaven_clan_rat
21:47:45.337 [Lua] packing 0 units of breed skaven_storm_vermin
21:47:45.337 [Lua] packing 0 units of breed skaven_slave
21:47:45.337 [Lua] packing 0 units of breed chaos_fanatic
21:47:45.337 [Lua] packing 0 units of breed beastmen_ungor_archer
21:47:45.337 [Lua] packing 0 units of breed chaos_raider
21:47:45.337 [Lua] packing 0 units of breed chaos_warrior
21:47:45.337 [Lua] packing 0 units of breed chaos_berzerker
21:47:45.337 [Lua] packing 0 units of breed beastmen_bestigor
21:47:45.337 [Lua] packing 0 units of breed beastmen_ungor
21:47:45.337 [Lua] packing 0 units of breed skaven_plague_monk
21:47:45.337 [Lua] packing 0 units of breed beastmen_gor
21:47:45.337 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:47:45.337 [Lua]
21:47:45.337 [Lua] [1] = 1 (number)
21:47:45.337 [Lua] [2] = 0 (number)
21:47:45.337 [Lua] [3] = 1 (number)
21:47:45.337 [Lua] [4] = 0 (number)
21:47:45.337 [Lua] [5] = 1 (number)
21:47:45.337 [Lua] [6] = 0 (number)
21:47:45.337 [Lua] [7] = 1 (number)
21:47:45.337 [Lua] [8] = 0 (number)
21:47:45.337 [Lua] [9] = 1 (number)
21:47:45.337 [Lua] [10] = 0 (number)
21:47:45.337 [Lua] [11] = 1 (number)
21:47:45.337 [Lua] [12] = 0 (number)
21:47:45.337 [Lua] [13] = 1 (number)
21:47:45.337 [Lua] [14] = 0 (number)
21:47:45.337 [Lua] [15] = 1 (number)
21:47:45.337 [Lua] [16] = 0 (number)
21:47:45.337 [Lua] [17] = 1 (number)
21:47:45.337 [Lua] [18] = 0 (number)
21:47:45.337 [Lua] [19] = 1 (number)
21:47:45.337 [Lua] [20] = 0 (number)
21:47:45.337 [Lua] [21] = 1 (number)
21:47:45.337 [Lua] [22] = 0 (number)
21:47:45.337 [Lua] [23] = 1 (number)
21:47:45.337 [Lua] [24] = 0 (number)
21:47:45.337 [Lua] [25] = 1 (number)
21:47:45.337 [Lua] [26] = 0 (number)
21:47:45.337 [Lua]
21:47:45.337 [Lua]
21:47:45.337 [Lua]
21:47:45.340 [Lua] Set lobby begin:
21:47:45.340 [Lua] Lobby data twitch_enabled = false
21:47:45.340 [Lua] Lobby data power_level = 835
21:47:45.340 [Lua] Lobby data unique_server_name = JayJay
21:47:45.341 [Lua] Lobby data host = 110000106697298
21:47:45.341 [Lua] Lobby data game_mode = 2
21:47:45.341 [Lua] Lobby data is_private = false
21:47:45.341 [Lua] Lobby data level_key = fort
21:47:45.341 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:45.341 [Lua] Lobby data selected_level_key = fort
21:47:45.341 [Lua] Lobby data quick_game = true
21:47:45.341 [Lua] Lobby data mechanism = adventure
21:47:45.341 [Lua] Lobby data matchmaking = true
21:47:45.342 [Lua] Lobby data num_players = 4
21:47:45.342 [Lua] Lobby data country_code = DE
21:47:45.342 [Lua] Lobby data difficulty = hardest
21:47:45.342 [Lua] Lobby data player_slot_5 = 0:0
21:47:45.342 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:45.342 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:45.342 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:45.342 [Lua] Lobby data eac_authorized = true
21:47:45.342 [Lua] Set lobby end.
21:47:45.342 [Lua] [Matchmaking] Assigned player 11000010bd58dfb to slot 2 when hot join syncing
21:47:45.342 [Lua] Breedfreezer (server) starting a hot join sync
21:47:45.342 [Lua] packing 0 units of breed chaos_marauder
21:47:45.342 [Lua] packing 0 units of breed skaven_clan_rat
21:47:45.342 [Lua] packing 0 units of breed skaven_storm_vermin
21:47:45.342 [Lua] packing 0 units of breed skaven_slave
21:47:45.342 [Lua] packing 0 units of breed chaos_fanatic
21:47:45.342 [Lua] packing 0 units of breed beastmen_ungor_archer
21:47:45.342 [Lua] packing 0 units of breed chaos_raider
21:47:45.342 [Lua] packing 0 units of breed chaos_warrior
21:47:45.342 [Lua] packing 0 units of breed chaos_berzerker
21:47:45.342 [Lua] packing 0 units of breed beastmen_bestigor
21:47:45.342 [Lua] packing 0 units of breed beastmen_ungor
21:47:45.342 [Lua] packing 0 units of breed skaven_plague_monk
21:47:45.342 [Lua] packing 0 units of breed beastmen_gor
21:47:45.342 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:47:45.342 [Lua]
21:47:45.342 [Lua] [1] = 1 (number)
21:47:45.342 [Lua] [2] = 0 (number)
21:47:45.342 [Lua] [3] = 1 (number)
21:47:45.342 [Lua] [4] = 0 (number)
21:47:45.342 [Lua] [5] = 1 (number)
21:47:45.342 [Lua] [6] = 0 (number)
21:47:45.342 [Lua] [7] = 1 (number)
21:47:45.342 [Lua] [8] = 0 (number)
21:47:45.342 [Lua] [9] = 1 (number)
21:47:45.342 [Lua] [10] = 0 (number)
21:47:45.342 [Lua] [11] = 1 (number)
21:47:45.342 [Lua] [12] = 0 (number)
21:47:45.342 [Lua] [13] = 1 (number)
21:47:45.342 [Lua] [14] = 0 (number)
21:47:45.342 [Lua] [15] = 1 (number)
21:47:45.342 [Lua] [16] = 0 (number)
21:47:45.342 [Lua] [17] = 1 (number)
21:47:45.342 [Lua] [18] = 0 (number)
21:47:45.342 [Lua] [19] = 1 (number)
21:47:45.342 [Lua] [20] = 0 (number)
21:47:45.342 [Lua] [21] = 1 (number)
21:47:45.342 [Lua] [22] = 0 (number)
21:47:45.342 [Lua] [23] = 1 (number)
21:47:45.342 [Lua] [24] = 0 (number)
21:47:45.342 [Lua] [25] = 1 (number)
21:47:45.342 [Lua] [26] = 0 (number)
21:47:45.342 [Lua]
21:47:45.343 [Lua]
21:47:45.343 [Lua]
21:47:45.345 [Lua] Set lobby begin:
21:47:45.345 [Lua] Lobby data twitch_enabled = false
21:47:45.345 [Lua] Lobby data power_level = 835
21:47:45.345 [Lua] Lobby data unique_server_name = JayJay
21:47:45.345 [Lua] Lobby data host = 110000106697298
21:47:45.345 [Lua] Lobby data game_mode = 2
21:47:45.345 [Lua] Lobby data is_private = false
21:47:45.345 [Lua] Lobby data level_key = fort
21:47:45.345 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:45.346 [Lua] Lobby data selected_level_key = fort
21:47:45.346 [Lua] Lobby data quick_game = true
21:47:45.346 [Lua] Lobby data mechanism = adventure
21:47:45.346 [Lua] Lobby data matchmaking = true
21:47:45.346 [Lua] Lobby data num_players = 4
21:47:45.346 [Lua] Lobby data country_code = DE
21:47:45.346 [Lua] Lobby data difficulty = hardest
21:47:45.346 [Lua] Lobby data player_slot_5 = 0:0
21:47:45.346 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:45.347 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:45.347 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:45.347 [Lua] Lobby data eac_authorized = true
21:47:45.347 [Lua] Set lobby end.
21:47:45.347 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
21:47:45.347 [Lua] Breedfreezer (server) starting a hot join sync
21:47:45.347 [Lua] packing 0 units of breed chaos_marauder
21:47:45.347 [Lua] packing 0 units of breed skaven_clan_rat
21:47:45.347 [Lua] packing 0 units of breed skaven_storm_vermin
21:47:45.347 [Lua] packing 0 units of breed skaven_slave
21:47:45.347 [Lua] packing 0 units of breed chaos_fanatic
21:47:45.347 [Lua] packing 0 units of breed beastmen_ungor_archer
21:47:45.347 [Lua] packing 0 units of breed chaos_raider
21:47:45.347 [Lua] packing 0 units of breed chaos_warrior
21:47:45.347 [Lua] packing 0 units of breed chaos_berzerker
21:47:45.347 [Lua] packing 0 units of breed beastmen_bestigor
21:47:45.347 [Lua] packing 0 units of breed beastmen_ungor
21:47:45.347 [Lua] packing 0 units of breed skaven_plague_monk
21:47:45.347 [Lua] packing 0 units of breed beastmen_gor
21:47:45.347 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:47:45.347 [Lua]
21:47:45.347 [Lua] [1] = 1 (number)
21:47:45.347 [Lua] [2] = 0 (number)
21:47:45.347 [Lua] [3] = 1 (number)
21:47:45.347 [Lua] [4] = 0 (number)
21:47:45.347 [Lua] [5] = 1 (number)
21:47:45.347 [Lua] [6] = 0 (number)
21:47:45.347 [Lua] [7] = 1 (number)
21:47:45.347 [Lua] [8] = 0 (number)
21:47:45.347 [Lua] [9] = 1 (number)
21:47:45.347 [Lua] [10] = 0 (number)
21:47:45.347 [Lua] [11] = 1 (number)
21:47:45.347 [Lua] [12] = 0 (number)
21:47:45.347 [Lua] [13] = 1 (number)
21:47:45.347 [Lua] [14] = 0 (number)
21:47:45.347 [Lua] [15] = 1 (number)
21:47:45.347 [Lua] [16] = 0 (number)
21:47:45.347 [Lua] [17] = 1 (number)
21:47:45.347 [Lua] [18] = 0 (number)
21:47:45.347 [Lua] [19] = 1 (number)
21:47:45.347 [Lua] [20] = 0 (number)
21:47:45.348 [Lua] [21] = 1 (number)
21:47:45.348 [Lua] [22] = 0 (number)
21:47:45.348 [Lua] [23] = 1 (number)
21:47:45.348 [Lua] [24] = 0 (number)
21:47:45.348 [Lua] [25] = 1 (number)
21:47:45.348 [Lua] [26] = 0 (number)
21:47:45.348 [Lua]
21:47:45.348 [Lua]
21:47:45.348 [Lua]
21:47:45.349 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
21:47:45.349 [Lua] RemotePlayer:create_game_object( ) 58
21:47:45.364 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
21:47:45.364 [Lua] RemotePlayer:create_game_object( ) 59
21:47:45.377 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
21:47:45.377 [Lua] RemotePlayer:create_game_object( ) 60
21:47:45.393 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
21:47:45.393 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
21:47:45.393 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010bd58dfb
21:47:45.396 [Lua] MUSIC: lost -> explore
21:47:45.420 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:47:45.421 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:47:45.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
21:47:45.444 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:47:45.444 [Lua] pacing=default
21:47:45.444 [Lua] locked_func_name=beastmen
21:47:45.444 [Lua] roaming=nil
21:47:45.444 [Lua] specials=chaos_beastmen
21:47:45.444 [Lua] debug_color=orange
21:47:45.444 [Lua] pack_spawning=chaos_beastmen
21:47:45.444 [Lua] contained_breeds=nil
21:47:45.444 [Lua] disabled=false
21:47:45.444 [Lua] boss=chaos_beastmen
21:47:45.444 [Lua] horde=beastmen
21:47:45.444 [Lua] name=chaos_beastmen
21:47:45.444 [Lua] intensity=default
21:47:45.444 [Lua] ---
21:47:45.485 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010bd58dfb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:47:45.485 [Lua] Adding player sync data to peer=11000010bd58dfb local_player_id=1
21:47:45.485 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010bd58dfb go_type=player_unit go_created_func_name=game_object_created_player_unit
21:47:45.487 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
21:47:45.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:47:45.489 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:47:45.489 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
21:47:45.503 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:47:45.503 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
21:47:45.503 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:47:45.505 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
21:47:45.505 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:47:45.541 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:47:45.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
21:47:45.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:47:45.778 [Lua] StateInGameRunning:_game_actually_starts()
21:47:45.778 [Lua] #################################################################################################################
21:47:45.778 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:47:45.778 [Lua] #################################################################################################################
21:47:45.778 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 132
21:47:45.778 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
21:47:45.796 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 132
21:47:46.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 132
21:47:46.054 [Lua] Commit load time data
21:47:46.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
21:47:46.543 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
21:47:49.364 [Lua] Set lobby begin:
21:47:49.364 [Lua] Lobby data twitch_enabled = false
21:47:49.365 [Lua] Lobby data power_level = 417
21:47:49.365 [Lua] Lobby data unique_server_name = JayJay
21:47:49.365 [Lua] Lobby data host = 110000106697298
21:47:49.365 [Lua] Lobby data game_mode = 2
21:47:49.365 [Lua] Lobby data is_private = false
21:47:49.365 [Lua] Lobby data level_key = fort
21:47:49.365 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:49.365 [Lua] Lobby data selected_level_key = fort
21:47:49.365 [Lua] Lobby data quick_game = true
21:47:49.365 [Lua] Lobby data mechanism = adventure
21:47:49.365 [Lua] Lobby data matchmaking = true
21:47:49.365 [Lua] Lobby data num_players = 4
21:47:49.365 [Lua] Lobby data country_code = DE
21:47:49.365 [Lua] Lobby data difficulty = hardest
21:47:49.365 [Lua] Lobby data player_slot_5 = 0:0
21:47:49.366 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:49.366 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:49.366 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:49.366 [Lua] Lobby data eac_authorized = true
21:47:49.366 [Lua] Set lobby end.
21:47:54.428 [Lua] Set lobby begin:
21:47:54.428 [Lua] Lobby data twitch_enabled = false
21:47:54.429 [Lua] Lobby data power_level = 835
21:47:54.429 [Lua] Lobby data unique_server_name = JayJay
21:47:54.429 [Lua] Lobby data host = 110000106697298
21:47:54.429 [Lua] Lobby data game_mode = 2
21:47:54.429 [Lua] Lobby data is_private = false
21:47:54.429 [Lua] Lobby data level_key = fort
21:47:54.429 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:47:54.429 [Lua] Lobby data selected_level_key = fort
21:47:54.429 [Lua] Lobby data quick_game = true
21:47:54.429 [Lua] Lobby data mechanism = adventure
21:47:54.429 [Lua] Lobby data matchmaking = true
21:47:54.430 [Lua] Lobby data num_players = 4
21:47:54.430 [Lua] Lobby data country_code = DE
21:47:54.430 [Lua] Lobby data difficulty = hardest
21:47:54.430 [Lua] Lobby data player_slot_5 = 0:0
21:47:54.430 [Lua] Lobby data player_slot_2 = 11000010bd58dfb:1
21:47:54.431 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:47:54.431 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:47:54.431 [Lua] Lobby data eac_authorized = true
21:47:54.431 [Lua] Set lobby end.
21:47:59.924 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:47:59.943 [Lua] Spline already found!
21:48:00.015 [Lua] Init group template: spline_patrol
21:48:00.763 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:48:00.785 [Lua] Spline already found!
21:48:00.858 [Lua] Init group template: spline_patrol
21:48:01.859 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:48:01.888 [Lua] Spline already found!
21:48:01.976 [Lua] Init group template: spline_patrol
21:48:07.429 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:07.902 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:48:08.148 [Lua] Players are leaving the safe zone
21:48:09.349 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:09.782 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:48:15.937 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:48:15.965 [Lua] Spline already found!
21:48:16.028 [Lua] Init group template: spline_patrol
21:48:19.441 [Lua] Switching ConflictSettings: to: skaven
21:48:19.441 [Lua] pacing=default
21:48:19.441 [Lua] roaming=nil
21:48:19.441 [Lua] specials=skaven
21:48:19.441 [Lua] debug_color=orange
21:48:19.441 [Lua] pack_spawning=skaven
21:48:19.441 [Lua] contained_breeds=nil
21:48:19.441 [Lua] disabled=false
21:48:19.441 [Lua] boss=skaven
21:48:19.441 [Lua] horde=default
21:48:19.441 [Lua] name=skaven
21:48:19.441 [Lua] intensity=default
21:48:19.441 [Lua] ---
21:48:21.519 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:21.865 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:48:23.974 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:48:23.995 [Lua] Spline already found!
21:48:24.057 [Lua] Init group template: spline_patrol
21:48:30.222 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:48:30.242 [Lua] Spline already found!
21:48:30.290 [Lua] Init group template: spline_patrol
21:48:42.037 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:42.389 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:42.649 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:43.037 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:43.256 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:43.664 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:43.891 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:44.234 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:44.486 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:44.940 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:45.081 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:45.468 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:45.730 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:46.101 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:46.450 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:46.786 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:48.752 [Lua] [ChatManager][1]System: JayJay picked up a Tome
21:48:53.017 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:53.434 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:53.622 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:54.065 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:55.379 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:55.739 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:55.827 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:48:56.186 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:57.070 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:57.447 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:48:57.981 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:48:58.248 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:58.643 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:48:59.380 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:59.816 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:49:00.132 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:00.503 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:00.649 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:49:00.835 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:49:01.063 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:01.560 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:49:02.137 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:02.600 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:49:02.651 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:49:03.391 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol
21:49:03.391 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol
21:49:03.410 [Lua] > starting new spline, using new navbot: standard , id: boss_19
21:49:03.445 [Lua] > continuing spline boss_19 index: 2 reties: 0
21:49:03.459 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.459 [Lua] > continuing spline boss_19 index: 3 reties: 0
21:49:03.476 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.477 [Lua] > continuing spline boss_19 index: 4 reties: 0
21:49:03.495 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.495 [Lua] > continuing spline boss_19 index: 5 reties: 0
21:49:03.528 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.528 [Lua] > continuing spline boss_19 index: 6 reties: 0
21:49:03.579 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.579 [Lua] > continuing spline boss_19 index: 7 reties: 0
21:49:03.599 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.599 [Lua] > continuing spline boss_19 index: 8 reties: 0
21:49:03.612 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.612 [Lua] > continuing spline boss_19 index: 9 reties: 0
21:49:03.628 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.628 [Lua] > continuing spline boss_19 index: 10 reties: 0
21:49:03.646 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.646 [Lua] > continuing spline boss_19 index: 11 reties: 0
21:49:03.681 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.681 [Lua] > continuing spline boss_19 index: 12 reties: 0
21:49:03.696 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.696 [Lua] > continuing spline boss_19 index: 13 reties: 0
21:49:03.731 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.731 [Lua] > continuing spline boss_19 index: 14 reties: 0
21:49:03.747 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.747 [Lua] > continuing spline boss_19 index: 15 reties: 0
21:49:03.781 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.781 [Lua] > continuing spline boss_19 index: 16 reties: 0
21:49:03.799 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.799 [Lua] > continuing spline boss_19 index: 17 reties: 0
21:49:03.816 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.816 [Lua] > continuing spline boss_19 index: 18 reties: 0
21:49:03.837 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.837 [Lua] > continuing spline boss_19 index: 19 reties: 0
21:49:03.852 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.852 [Lua] > continuing spline boss_19 index: 20 reties: 0
21:49:03.901 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0071439910680055618 boss_19
21:49:03.901 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0073232860304415226 boss_19
21:49:03.901 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.901 [Lua] > continuing spline boss_19 index: 21 reties: 0
21:49:03.919 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.919 [Lua] > continuing spline boss_19 index: 22 reties: 0
21:49:03.937 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.938 [Lua] > continuing spline boss_19 index: 23 reties: 0
21:49:03.955 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.955 [Lua] > continuing spline boss_19 index: 24 reties: 0
21:49:03.972 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:03.972 [Lua] > continuing spline boss_19 index: 25 reties: 0
21:49:04.007 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:04.007 [Lua] > continuing spline boss_19 index: 26 reties: 0
21:49:04.055 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
21:49:04.055 [Lua] > spline completed boss_19 reties: 0
21:49:04.410 [Lua] Init group template: spline_patrol
21:49:13.229 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:49:13.229 [Lua] pacing=default
21:49:13.229 [Lua] locked_func_name=beastmen
21:49:13.229 [Lua] roaming=nil
21:49:13.229 [Lua] specials=chaos_beastmen
21:49:13.229 [Lua] debug_color=orange
21:49:13.229 [Lua] pack_spawning=chaos_beastmen
21:49:13.229 [Lua] contained_breeds=nil
21:49:13.229 [Lua] disabled=false
21:49:13.229 [Lua] boss=chaos_beastmen
21:49:13.229 [Lua] horde=beastmen
21:49:13.229 [Lua] name=chaos_beastmen
21:49:13.229 [Lua] intensity=default
21:49:13.229 [Lua] ---
21:49:14.114 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:14.512 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:49:15.806 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:15.961 [Flow] 2
21:49:15.961 [Flow] dddddd
21:49:16.309 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:49:17.451 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:17.794 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:49:20.573 [Flow] 1
21:49:20.590 [Lua] Coordinated attack!
21:49:20.626 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:20.645 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:21.030 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:49:21.219 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:49:21.729 [Flow] 2
21:49:21.729 [Flow] 3
21:49:21.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
21:49:29.025 [Flow] time
21:49:37.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12b17f, position: 0
21:49:38.733 [Flow] time
21:49:45.573 [Lua] Time for new HOOORDE! multi_first_wave
21:49:45.573 [Lua] horde requested: ambush
21:49:45.573 [Lua] setting up ambush-horde
21:49:45.573 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:49:45.573 [Lua] -> spawning: 20
21:49:45.573 [Lua] horde crated with id 8 of type ambush
21:49:45.573 [Lua] ambush horde has started
21:49:45.580 [Lua] MUSIC: explore -> pre_ambush
21:49:45.605 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:49:45.714 [Lua] simple los failed
21:49:47.134 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:49:47.135 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 186 will change to a manual source.
21:49:48.190 [Flow] time
21:49:50.731 [Lua] MUSIC: pre_ambush -> horde
21:49:50.781 [Lua] Init group template: horde
21:49:55.841 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:49:55.841 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:49:55.841 [Lua] horde requested: ambush
21:49:55.841 [Lua] setting up ambush-horde
21:49:55.841 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:49:55.842 [Lua] -> spawning: 18
21:49:55.842 [Lua] horde crated with id 9 of type ambush
21:49:55.842 [Lua] ambush horde has started
21:49:57.793 [Flow] time
21:49:59.949 [Lua] Init group template: horde
21:50:00.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12bfec, position: 0
21:50:01.418 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:01.902 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:50:03.355 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:03.796 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:50:03.914 [Lua] HORDE: last wave, reset to standard horde delay
21:50:03.914 [Lua] Time for new HOOORDE! multi_last_wave
21:50:03.914 [Lua] horde requested: ambush
21:50:03.914 [Lua] setting up ambush-horde
21:50:03.914 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:50:03.915 [Lua] -> spawning: 21
21:50:03.915 [Lua] horde crated with id 10 of type ambush
21:50:03.915 [Lua] ambush horde has started
21:50:06.391 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:06.811 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:50:07.898 [Flow] time
21:50:07.960 [Lua] Init group template: horde
21:50:12.659 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 30 size: 59 action: nil
21:50:12.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12cbf7, position: 0
21:50:12.752 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 44 size: 58 action: follow
21:50:13.080 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 42 size: 57 action: follow
21:50:13.404 [Lua] Horde killed: ?
21:50:21.001 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 39 size: 50 action: nil
21:50:21.025 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 43 size: 49 action: follow
21:50:21.025 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 47 size: 48 action: follow
21:50:21.165 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 30 size: 47 action: follow
21:50:21.239 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 44 size: 46 action: follow
21:50:21.765 [Flow] time
21:50:22.543 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 41 size: 49 action: follow
21:50:22.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12d628, position: 0
21:50:22.903 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 28 size: 42 action: follow
21:50:30.634 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:50:30.654 [Lua] Spline already found!
21:50:30.700 [Lua] Init group template: spline_patrol
21:50:31.988 [Lua] MUSIC: horde -> explore
21:50:32.256 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:32.636 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:50:32.993 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:33.320 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:50:35.501 [Flow] time
21:50:40.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12e2d8, position: 0
21:50:43.720 [Flow] time
21:50:43.885 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:44.088 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:44.219 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:50:45.024 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:45.416 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:50:45.683 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:45.933 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:50:47.469 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:50:49.389 [Lua] Coordinated attack!
21:50:51.486 [Flow] time
21:50:52.948 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12e930, position: 0
21:50:55.390 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:55.594 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:55.926 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:50:56.031 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:57.238 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:50:57.856 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:50:58.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12ebc0, position: 0
21:50:59.242 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 3 36
21:51:00.253 [Flow] time
21:51:03.113 [Lua] Horde killed: ?
21:51:03.718 [Lua] Horde killed: ?
21:51:05.751 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:06.233 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:06.275 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:51:06.845 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:06.959 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:06.980 [Lua] Switching ConflictSettings: to: beastmen
21:51:06.980 [Lua] pacing=beastmen
21:51:06.980 [Lua] locked_func_name=beastmen
21:51:06.980 [Lua] roaming=nil
21:51:06.980 [Lua] specials=beastmen
21:51:06.980 [Lua] debug_color=purple
21:51:06.980 [Lua] pack_spawning=beastmen
21:51:06.980 [Lua] contained_breeds=nil
21:51:06.980 [Lua] disabled=false
21:51:06.980 [Lua] boss=beastmen
21:51:06.980 [Lua] horde=beastmen
21:51:06.980 [Lua] name=beastmen
21:51:06.980 [Lua] intensity=default
21:51:06.980 [Lua] ---
21:51:07.571 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:08.567 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:08.757 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:51:08.783 [Lua] Spline already found!
21:51:08.878 [Lua] Init group template: spline_patrol
21:51:08.992 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:09.418 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:09.896 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:51:11.070 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:11.382 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:11.636 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:11.842 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:51:11.917 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:12.444 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:51:12.471 [Lua] Spline already found!
21:51:12.521 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:12.527 [Lua] Init group template: spline_patrol
21:51:12.551 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:13.133 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:13.155 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:13.794 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:15.023 [Flow] time
21:51:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x12f4ab, position: 0
21:51:17.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
21:51:19.956 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:20.053 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 172 will change to a manual source.
21:51:20.497 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:20.566 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:21.073 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:21.181 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:21.825 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1243120 0
21:51:21.843 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:23.055 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:23.420 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:51:23.791 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:24.209 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:51:24.698 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:24.896 [Flow] time
21:51:25.108 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:31.038 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:31.330 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:31.629 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:31.995 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:32.247 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:32.609 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:51:36.933 [Flow] time
21:51:44.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1301e6, position: 0
21:51:44.678 [Flow] time
21:51:46.178 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:46.629 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:51:47.103 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:47.523 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:51:51.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x130482, position: 0
21:51:52.634 [Flow] time
21:51:53.444 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:54.106 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:51:54.366 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:51:54.366 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:51:54.396 [Lua] Spline already found!
21:51:54.401 [Lua] Spline already found!
21:51:54.655 [Lua] Init group template: spline_patrol
21:51:54.808 [Lua] Init group template: spline_patrol
21:51:55.749 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:56.242 [Lua] main path terror event triggered: rare_event_loot_rat
21:51:56.242 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
21:51:56.876 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:52:02.959 [Lua] [ChatManager][1]System: Emultra picked up a Tome
21:52:04.844 [Flow] time
21:52:07.999 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:08.471 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:52:10.897 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:11.455 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:11.610 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:12.010 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:12.194 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:12.266 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:12.496 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:52:12.801 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:13.330 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:13.721 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:14.190 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:14.575 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:17.543 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:17.908 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:18.143 [Flow] time
21:52:18.316 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:52:19.002 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:52:23.678 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:52:23.678 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:52:25.931 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:52:25.931 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:52:26.525 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 19 32
21:52:27.018 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:27.685 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:52:31.164 [Flow] time
21:52:38.442 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:39.069 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:39.468 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:39.672 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:39.905 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:40.104 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:40.558 [Flow] time
21:52:40.895 [Lua] [ChatManager][1]System: Emultra discarded a Tome
21:52:42.236 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:42.626 [Lua] Time for new HOOORDE! multi_first_wave
21:52:42.626 [Lua] horde requested: ambush
21:52:42.626 [Lua] setting up ambush-horde
21:52:42.626 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:52:42.626 [Lua] -> spawning: 18
21:52:42.626 [Lua] horde crated with id 16 of type ambush
21:52:42.627 [Lua] ambush horde has started
21:52:42.637 [Lua] MUSIC: explore -> pre_ambush
21:52:42.873 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:52:44.541 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:44.891 [Lua] [ChatManager][1]System: Emultra picked up a Tome
21:52:45.217 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:52:46.561 [Lua] Init group template: horde
21:52:47.610 [Lua] MUSIC: pre_ambush -> horde
21:52:47.991 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 11 36
21:52:48.292 [Lua] Coordinated attack!
21:52:49.762 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:52:49.786 [Lua] Spline already found!
21:52:49.850 [Lua] Init group template: spline_patrol
21:52:50.196 [Flow] time
21:52:50.731 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
21:52:50.731 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:52:50.731 [Lua] horde requested: ambush
21:52:50.731 [Lua] setting up ambush-horde
21:52:50.731 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:52:50.731 [Lua] -> spawning: 19
21:52:50.731 [Lua] horde crated with id 18 of type ambush
21:52:50.731 [Lua] ambush horde has started
21:52:51.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x132159, position: 0
21:52:54.658 [Lua] Init group template: horde
21:52:56.875 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:57.210 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:57.539 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:57.859 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:52:58.200 [Flow] time
21:53:02.418 [Lua] HORDE: last wave, reset to standard horde delay
21:53:02.418 [Lua] Time for new HOOORDE! multi_last_wave
21:53:02.418 [Lua] horde requested: ambush
21:53:02.418 [Lua] setting up ambush-horde
21:53:02.418 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:53:02.418 [Lua] -> spawning: 19
21:53:02.418 [Lua] horde crated with id 19 of type ambush
21:53:02.418 [Lua] ambush horde has started
21:53:05.803 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
21:53:05.803 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
21:53:05.900 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
21:53:06.426 [Lua] Init group template: horde
21:53:07.884 [Flow] time
21:53:08.072 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:08.517 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:53:09.882 [Lua] Horde killed: ?
21:53:13.912 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:14.278 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:53:15.077 [Flow] time
21:53:16.530 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:53:16.530 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:53:21.129 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:21.600 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:53:23.098 [Lua] Horde killed: ?
21:53:24.843 [Lua] MUSIC: horde -> explore
21:53:28.186 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1261981 0
21:53:29.203 [Flow] time
21:53:29.831 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:30.201 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:53:30.479 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:31.095 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:53:31.121 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:31.637 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:53:34.807 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:35.733 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:53:39.762 [Lua] Horde killed: ?
21:53:42.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x134663, position: 0
21:53:43.100 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:53:43.121 [Lua] Spline already found!
21:53:43.190 [Lua] Init group template: spline_patrol
21:53:43.442 [Flow] time
21:53:48.085 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:53:48.085 [Lua] pacing=default
21:53:48.085 [Lua] locked_func_name=beastmen
21:53:48.085 [Lua] roaming=nil
21:53:48.085 [Lua] specials=chaos_beastmen
21:53:48.085 [Lua] debug_color=orange
21:53:48.085 [Lua] pack_spawning=chaos_beastmen
21:53:48.085 [Lua] contained_breeds=nil
21:53:48.085 [Lua] disabled=false
21:53:48.085 [Lua] boss=chaos_beastmen
21:53:48.085 [Lua] horde=beastmen
21:53:48.085 [Lua] name=chaos_beastmen
21:53:48.085 [Lua] intensity=default
21:53:48.085 [Lua] ---
21:53:55.356 [Lua] [ChatManager][1]System: Grumli picked up a Loot Die
21:53:55.688 [Flow] time
21:53:56.048 [Lua] Switching ConflictSettings: to: beastmen
21:53:56.048 [Lua] pacing=beastmen
21:53:56.048 [Lua] locked_func_name=beastmen
21:53:56.048 [Lua] roaming=nil
21:53:56.048 [Lua] specials=beastmen
21:53:56.048 [Lua] debug_color=purple
21:53:56.048 [Lua] pack_spawning=beastmen
21:53:56.048 [Lua] contained_breeds=nil
21:53:56.048 [Lua] disabled=false
21:53:56.048 [Lua] boss=beastmen
21:53:56.048 [Lua] horde=beastmen
21:53:56.048 [Lua] name=beastmen
21:53:56.048 [Lua] intensity=default
21:53:56.048 [Lua] ---
21:53:56.473 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:53:56.473 [Lua] pacing=default
21:53:56.473 [Lua] locked_func_name=beastmen
21:53:56.473 [Lua] roaming=nil
21:53:56.473 [Lua] specials=chaos_beastmen
21:53:56.473 [Lua] debug_color=orange
21:53:56.473 [Lua] pack_spawning=chaos_beastmen
21:53:56.473 [Lua] contained_breeds=nil
21:53:56.473 [Lua] disabled=false
21:53:56.473 [Lua] boss=chaos_beastmen
21:53:56.473 [Lua] horde=beastmen
21:53:56.473 [Lua] name=chaos_beastmen
21:53:56.473 [Lua] intensity=default
21:53:56.473 [Lua] ---
21:54:03.264 [Flow] time
21:54:04.263 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:04.754 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:04.942 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:05.484 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:05.635 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:06.144 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:06.396 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:06.936 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:09.608 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:10.098 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:54:11.465 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:12.067 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:54:12.276 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:12.704 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:54:12.722 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:12.729 [Lua] Spline already found!
21:54:12.802 [Lua] Init group template: spline_patrol
21:54:12.868 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:12.907 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:13.256 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:54:13.511 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:13.511 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:13.631 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1265298 0
21:54:13.652 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:13.703 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:13.937 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:54:14.073 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:54:14.216 [Lua] main path terror event triggered: boss_event_minotaur
21:54:14.216 [Lua] TerrorEventMixer.start_event: boss_event_minotaur
21:54:14.268 [Flow] Boss DoorStormfiend
21:54:14.268 [Flow] Boss DoorStormfiend
21:54:14.268 [Flow] Boss DoorStormfiend
21:54:14.268 [Flow] Boss DoorStormfiend
21:54:14.273 [Lua] Init group template: boss_door_closers
21:54:14.404 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:15.463 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:15.939 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:17.935 [Flow] time
21:54:18.027 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:18.436 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:18.624 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:19.071 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:19.290 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:19.660 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:19.956 [Lua] simple los failed
21:54:25.729 [Flow] time
21:54:27.950 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:28.336 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:54:29.127 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:29.522 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:54:30.015 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:30.531 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:30.532 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:31.017 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:31.064 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:31.583 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:31.608 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:32.082 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:33.887 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:34.342 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:34.741 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:34.767 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:54:35.149 [Flow] time
21:54:35.832 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:36.161 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:54:36.896 [Lua] ready to jump failed
21:54:39.246 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:39.847 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:40.138 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:40.309 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:40.473 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:40.905 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:41.104 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:41.503 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:41.737 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:42.110 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:42.362 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010bd58dfb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:43.397 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010bd58dfb
21:54:47.466 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010bd58dfb
21:54:47.472 [Lua] [GameNetworkManager] destroying game object with go_id=63
21:54:47.628 [Flow] time
21:54:51.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x13628d, position: 0
21:54:54.803 [Lua] Time for new HOOORDE! multi_first_wave
21:54:54.803 [Lua] horde requested: ambush
21:54:54.803 [Lua] setting up ambush-horde
21:54:54.803 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:54:54.803 [Lua] -> spawning: 18
21:54:54.803 [Lua] horde crated with id 23 of type ambush
21:54:54.803 [Lua] ambush horde has started
21:54:54.811 [Lua] MUSIC: explore -> pre_ambush
21:54:57.779 [Flow] time
21:54:58.748 [Lua] Init group template: horde
21:54:59.024 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63
21:54:59.025 [Lua] [GameNetworkManager] destroying game object with go_id=64
21:54:59.926 [Lua] MUSIC: pre_ambush -> horde
21:55:07.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_02` for object id: 211, name: `unknown`
21:55:07.361 warning: [Lua] Unknown wwise event for dialogues: "pwh_gameplay_hearing_a_standard_bearer_02". Defined in rule "pwh_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound...
21:55:07.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 211, name: `unknown`
21:55:07.361 warning: [Lua] Couldn't play fallback dialogue
21:55:12.106 [Flow] time
21:55:12.657 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010bd58dfb go_type=player_unit go_created_func_name=game_object_created_player_unit
21:55:12.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=525
21:55:12.660 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:55:12.986 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100ead617
21:55:12.988 [Lua] [GameNetworkManager] destroying game object with go_id=65
21:55:15.747 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010bd58dfb
21:55:15.749 [Lua] [ChatManager][1]System: 23 has left the game
21:55:15.749 [Lua] [PSM] Disconnecting peer 11000010bd58dfb
21:55:15.749 [Lua] [PSM] Disconnected peer 11000010bd58dfb is being removed from session.
21:55:15.749 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010bd58dfb
21:55:15.749 [Lua] [GameNetworkManager] destroying game object with go_id=59
21:55:15.749 [Lua] Set lobby begin:
21:55:15.749 [Lua] Lobby data twitch_enabled = false
21:55:15.749 [Lua] Lobby data power_level = 835
21:55:15.749 [Lua] Lobby data unique_server_name = JayJay
21:55:15.749 [Lua] Lobby data host = 110000106697298
21:55:15.750 [Lua] Lobby data game_mode = 2
21:55:15.750 [Lua] Lobby data is_private = false
21:55:15.750 [Lua] Lobby data level_key = fort
21:55:15.750 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:55:15.750 [Lua] Lobby data selected_level_key = fort
21:55:15.750 [Lua] Lobby data quick_game = true
21:55:15.750 [Lua] Lobby data mechanism = adventure
21:55:15.750 [Lua] Lobby data matchmaking = true
21:55:15.750 [Lua] Lobby data num_players = 4
21:55:15.750 [Lua] Lobby data country_code = DE
21:55:15.750 [Lua] Lobby data difficulty = hardest
21:55:15.750 [Lua] Lobby data player_slot_5 = 0:0
21:55:15.751 [Lua] Lobby data player_slot_2 = 0:0
21:55:15.751 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:55:15.751 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:55:15.751 [Lua] Lobby data eac_authorized = true
21:55:15.751 [Lua] Set lobby end.
21:55:15.751 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010bd58dfb)
21:55:15.751 [EAC] EAC server lost client 11000010bd58dfb
21:55:15.751 [EACServer] [22:55:15:750][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010BD58DFB PlayerGUID: 76561198158810619
21:55:15.752 [Lua] [GameNetworkManager] destroying game object with go_id=525
21:55:15.757 [Lua] player (110000106697298,2) was put into party 1
21:55:15.774 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=531
21:55:15.774 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1)
21:55:15.774 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1)
21:55:15.774 [Lua] Set lobby begin:
21:55:15.774 [Lua] Lobby data twitch_enabled = false
21:55:15.774 [Lua] Lobby data power_level = 835
21:55:15.775 [Lua] Lobby data unique_server_name = JayJay
21:55:15.775 [Lua] Lobby data host = 110000106697298
21:55:15.775 [Lua] Lobby data game_mode = 2
21:55:15.775 [Lua] Lobby data is_private = false
21:55:15.775 [Lua] Lobby data level_key = fort
21:55:15.775 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:55:15.775 [Lua] Lobby data selected_level_key = fort
21:55:15.775 [Lua] Lobby data quick_game = true
21:55:15.775 [Lua] Lobby data mechanism = adventure
21:55:15.775 [Lua] Lobby data matchmaking = true
21:55:15.775 [Lua] Lobby data num_players = 4
21:55:15.775 [Lua] Lobby data country_code = DE
21:55:15.775 [Lua] Lobby data difficulty = hardest
21:55:15.775 [Lua] Lobby data player_slot_5 = 0:0
21:55:15.775 [Lua] Lobby data player_slot_2 = 0:0
21:55:15.776 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:55:15.776 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:55:15.776 [Lua] Lobby data eac_authorized = true
21:55:15.776 [Lua] Set lobby end.
21:55:15.776 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0
21:55:15.776 [Lua]
21:55:15.776 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
21:55:15.776 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
21:55:15.776 [Lua] [wwise/two_handed_hammers] = false (boolean)
21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
21:55:15.776 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
21:55:15.776 [Lua] [wwise/one_handed_hammers] = false (boolean)
21:55:15.776 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
21:55:15.776 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
21:55:15.776 [Lua]
21:55:15.776 [Lua]
21:55:15.776 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
21:55:15.776 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean)
21:55:15.776 [Lua] [wwise/two_handed_hammers] = false (boolean)
21:55:15.776 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
21:55:15.776 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:55:15.776 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:55:15.776 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
21:55:15.776 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean)
21:55:15.776 [Lua] [wwise/one_handed_hammers] = false (boolean)
21:55:15.776 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
21:55:15.776 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
21:55:15.776 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
21:55:15.776 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
21:55:15.777 [Lua]
21:55:15.785 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:61 my_peer_id:110000106697298
21:55:15.785 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:61 my_peer_id:110000106697298
21:55:15.785 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:61 my_peer_id:110000106697298
21:55:15.807 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:61 my_peer_id:110000106697298
21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
21:55:15.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read,
21:55:15.903 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
21:55:15.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient
21:55:15.906 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
21:55:15.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
21:55:15.908 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
21:55:15.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient
21:55:15.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
21:55:15.928 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:55:15.929 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, InventoryPackageSynchronizerClient
21:55:15.931 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
21:55:15.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient
21:55:15.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
21:55:15.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient
21:55:15.936 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
21:55:15.941 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
21:55:15.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, InventoryPackageSynchronizerClient
21:55:15.983 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:55:15.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
21:55:17.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
21:55:17.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
21:55:17.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:55:18.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:55:18.217 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
21:55:18.218 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
21:55:18.385 [SteamLobby] Detected removed member 11000010bd58dfb
21:55:18.385 [Connection] Destroying endpoint 11000010bd58dfb - explicit request
21:55:18.388 [SteamAuthenticator] CancelAuthTicket 11000010bd58dfb
21:55:18.388 [SteamAuthenticator] EndAuthSession 11000010bd58dfb
21:55:18.388 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:55:18.388 [Lua] Players: 3
21:55:18.388 [Lua] Set lobby begin:
21:55:18.388 [Lua] Lobby data twitch_enabled = false
21:55:18.388 [Lua] Lobby data power_level = 835
21:55:18.388 [Lua] Lobby data unique_server_name = JayJay
21:55:18.388 [Lua] Lobby data host = 110000106697298
21:55:18.388 [Lua] Lobby data game_mode = 2
21:55:18.388 [Lua] Lobby data is_private = false
21:55:18.389 [Lua] Lobby data level_key = fort
21:55:18.389 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:55:18.389 [Lua] Lobby data selected_level_key = fort
21:55:18.389 [Lua] Lobby data quick_game = true
21:55:18.389 [Lua] Lobby data mechanism = adventure
21:55:18.389 [Lua] Lobby data matchmaking = true
21:55:18.389 [Lua] Lobby data num_players = 3
21:55:18.389 [Lua] Lobby data country_code = DE
21:55:18.389 [Lua] Lobby data difficulty = hardest
21:55:18.389 [Lua] Lobby data player_slot_5 = 0:0
21:55:18.389 [Lua] Lobby data player_slot_2 = 0:0
21:55:18.389 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:55:18.390 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:55:18.390 [Lua] Lobby data eac_authorized = true
21:55:18.390 [Lua] Set lobby end.
21:55:18.391 [SteamVoipClient] select_out(11000010bd58dfb, off)
21:55:18.391 [SteamVoipClient] select_in(11000010bd58dfb, off)
21:55:18.391 [Lua] [LobbyMembers] Member left 11000010bd58dfb
21:55:18.660 [Lua] [Matchmaking] Handshake host removing client 11000010bd58dfb
21:55:18.816 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:55:18.816 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:55:18.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
21:55:20.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x137318, position: 0
21:55:21.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
21:55:21.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01
21:55:21.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:55:22.181 [Flow] time
21:55:22.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:55:22.577 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
21:55:22.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
21:55:23.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
21:55:23.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
21:55:23.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
21:55:24.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
21:55:24.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2
21:55:24.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
21:55:24.760 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
21:55:24.760 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08
21:55:24.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:55:27.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:55:27.752 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
21:55:27.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
21:55:29.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
21:55:29.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
21:55:29.091 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
21:55:29.339 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
21:55:29.339 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
21:55:29.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
21:55:29.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
21:55:29.443 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
21:55:29.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
21:55:31.328 [Flow] time
21:55:33.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x137a1f, position: 0
21:55:34.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
21:55:34.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
21:55:34.546 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61
21:55:34.604 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5)
21:55:34.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:55:34.611 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=539
21:55:34.682 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:55:34.684 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=540
21:55:34.685 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.37007874250411987)
21:55:38.369 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:55:38.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=541
21:55:38.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.78740155696868896)
21:55:39.253 [Lua] MUSIC: horde -> lost
21:55:45.199 [Flow] time
21:55:48.525 [Lua] [EquipmentUI] - Destroy
21:55:48.525 [Lua] [GamePadEquipmentUI] - Destroy
21:55:48.525 [Lua] [AbilityUI] - Destroy
21:55:48.525 [Lua] [GamePadAbilityUI] - Destroy
21:55:48.525 [Lua] [GameNetworkManager] destroying game object with go_id=62
21:55:49.154 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
21:55:49.155 [Save] Saving `save_data`
21:55:49.155 [Lua] gm_event_end_conditions_met false true
21:55:49.164 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
21:55:49.164 [Lua] Game lost
21:55:49.164 [Lua] PlayFabMirror:_commit_internal nil
21:55:49.164 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:55:49.166 [Save] Save done
21:55:49.166 [Save] Saving `save_data`
21:55:49.178 [Save] Save done
21:55:49.178 [Save] Saving `save_data`
21:55:49.179 [Lua] commit result success 45
21:55:49.180 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 133
21:55:49.180 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:55:49.192 [Save] Save done
21:55:49.194 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 133 80
21:55:50.097 [Lua] [PlayFabRequestQueue] EAC Enabled! 133
21:55:50.097 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 133
21:55:50.860 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 133
21:55:56.887 [Lua] ConflictDirector - destroy all units
21:55:56.897 [Lua] Horde killed: ?
21:55:56.977 [Lua] TRANSITION nil nil inn_level
21:55:56.977 [Lua] Transition type "inn_level", is server: true
21:55:56.977 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:55:56.977 [Lua] [GameNetworkManager] Leaving game...
21:55:56.977 [Lua] [GameNetworkManager] Shutting down game session host.
21:55:56.977 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:55:56.977 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:55:56.977 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=489.85
21:55:56.993 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:55:57.010 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 96bc or from non-session peer 110000100ead617
21:55:57.081 [Flow] time
21:55:58.982 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:55:58.983 [Lua] Clearing all global lookup lists
21:55:58.983 [Lua] [IngamePlayerListUI] - Destroy
21:55:58.984 [Lua] [IngameUI] destroy
21:55:59.185 [Lua] [Managers] Destroying state managers...
21:55:59.204 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:55:59.412 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:55:59.421 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
21:55:59.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:55:59.438 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
21:55:59.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:55:59.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:55:59.443 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:55:59.444 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:55:59.444 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:55:59.449 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:55:59.457 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
21:55:59.457 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:55:59.459 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:55:59.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:55:59.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:55:59.481 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:55:59.483 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:55:59.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:55:59.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:55:59.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:55:59.499 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:55:59.500 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:55:59.506 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:55:59.516 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:55:59.524 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:55:59.528 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:55:59.532 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:55:59.537 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:55:59.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:55:59.547 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:55:59.577 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
21:55:59.588 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:55:59.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:55:59.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:55:59.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
21:55:59.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
21:55:59.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
21:55:59.610 [Lua] [Matchmaking] unregister rpcs
21:55:59.610 [Lua] ############### UNLOADING PACKAGES ###############
21:55:59.610 [Lua] [Gamestate] Enter state StateLoading
21:55:59.616 [World] Spawning level.
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] Found camera: end_screen_camera
21:55:59.632 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:55:59.633 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:55:59.633 [Lua] [Matchmaking] register rpcs
21:55:59.633 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:55:59.633 [Lua] Set lobby begin:
21:55:59.633 [Lua] Lobby data twitch_enabled = false
21:55:59.633 [Lua] Lobby data power_level = 0
21:55:59.633 [Lua] Lobby data unique_server_name = JayJay
21:55:59.634 [Lua] Lobby data host = 110000106697298
21:55:59.634 [Lua] Lobby data game_mode = 2
21:55:59.634 [Lua] Lobby data is_private = false
21:55:59.634 [Lua] Lobby data level_key = fort
21:55:59.634 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:55:59.634 [Lua] Lobby data selected_level_key = fort
21:55:59.634 [Lua] Lobby data quick_game = true
21:55:59.634 [Lua] Lobby data mechanism = adventure
21:55:59.634 [Lua] Lobby data matchmaking = true
21:55:59.634 [Lua] Lobby data num_players = 3
21:55:59.634 [Lua] Lobby data country_code = DE
21:55:59.634 [Lua] Lobby data difficulty = hardest
21:55:59.634 [Lua] Lobby data player_slot_5 = 0:0
21:55:59.634 [Lua] Lobby data player_slot_2 = 0:0
21:55:59.635 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:55:59.635 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:55:59.635 [Lua] Lobby data eac_authorized = true
21:55:59.635 [Lua] Set lobby end.
21:55:59.635 [Lua] registering RPCs
21:55:59.635 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:55:59.635 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:55:59.635 [Lua] Set lobby begin:
21:55:59.635 [Lua] Lobby data twitch_enabled = false
21:55:59.635 [Lua] Lobby data power_level = 0
21:55:59.635 [Lua] Lobby data unique_server_name = JayJay
21:55:59.635 [Lua] Lobby data host = 110000106697298
21:55:59.635 [Lua] Lobby data game_mode = 3
21:55:59.635 [Lua] Lobby data is_private = false
21:55:59.635 [Lua] Lobby data level_key = inn_level
21:55:59.635 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:55:59.636 [Lua] Lobby data selected_level_key = fort
21:55:59.636 [Lua] Lobby data quick_game = true
21:55:59.636 [Lua] Lobby data mechanism = adventure
21:55:59.636 [Lua] Lobby data matchmaking = false
21:55:59.636 [Lua] Lobby data num_players = 3
21:55:59.636 [Lua] Lobby data country_code = DE
21:55:59.636 [Lua] Lobby data difficulty = hardest
21:55:59.636 [Lua] Lobby data player_slot_5 = 0:0
21:55:59.636 [Lua] Lobby data player_slot_2 = 0:0
21:55:59.636 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:55:59.636 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:55:59.637 [Lua] Lobby data eac_authorized = true
21:55:59.637 [Lua] Set lobby end.
21:55:59.637 [Lua] MUSIC MANAGER unmute_all_world_sounds 1278499 0
21:55:59.637 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 134
21:55:59.637 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:55:59.773 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
21:55:59.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 134
21:55:59.776 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:55:59.776 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
21:55:59.776 [Lua] [LevelTransitionHandler] load_level inn_level
21:55:59.780 [Umbra] Unload tome
21:55:59.901 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, LevelTransitionHandler
21:55:59.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:55:59.901 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:55:59.901 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
21:55:59.901 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:55:59.901 [Lua] [StateLoading] got rpc_load_level 50 inn_level
21:56:00.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:56:00.004 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:56:00.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:56:00.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:56:00.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:56:00.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:56:00.134 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 134
21:56:00.613 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:56:00.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x138224, position: 4813914
21:56:04.823 [Lua] ### Sending rpc_level_loaded
21:56:04.823 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50
21:56:04.823 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
21:56:05.322 [Lua] ### Sending rpc_level_loaded
21:56:05.322 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50
21:56:05.322 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded
21:56:05.847 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:56:05.847 [Lua] [PlayState] Enter Substate EndViewStateScore
21:56:10.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:56:10.330 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:56:10.352 [Lua] [LevelTransitionHandler] Level load completed!
21:56:10.352 [Lua] [EnemyPackageLoader] setup_startup_enemies
21:56:10.352 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:56:10.359 [Lua] ### Sending rpc_level_loaded
21:56:10.359 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
21:56:10.359 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
21:56:10.359 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:56:10.359 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:56:10.385 [Lua] ### Sending rpc_level_loaded
21:56:10.385 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
21:56:24.566 [Lua] [PlayState] Exit Substate EndViewStateScore
21:56:24.576 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:56:25.561 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:56:25.561 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:56:25.561 [Lua] [Matchmaking] unregister rpcs
21:56:25.561 [Lua] Set lobby begin:
21:56:25.561 [Lua] Lobby data twitch_enabled = false
21:56:25.561 [Lua] Lobby data power_level = 0
21:56:25.561 [Lua] Lobby data unique_server_name = JayJay
21:56:25.561 [Lua] Lobby data host = 110000106697298
21:56:25.561 [Lua] Lobby data game_mode = 3
21:56:25.561 [Lua] Lobby data is_private = false
21:56:25.562 [Lua] Lobby data level_key = inn_level
21:56:25.562 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:25.562 [Lua] Lobby data selected_level_key = fort
21:56:25.562 [Lua] Lobby data quick_game = true
21:56:25.562 [Lua] Lobby data mechanism = adventure
21:56:25.562 [Lua] Lobby data matchmaking = false
21:56:25.562 [Lua] Lobby data num_players = 3
21:56:25.562 [Lua] Lobby data country_code = DE
21:56:25.562 [Lua] Lobby data difficulty = hardest
21:56:25.562 [Lua] Lobby data player_slot_5 = 0:0
21:56:25.562 [Lua] Lobby data player_slot_2 = 0:0
21:56:25.562 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:25.562 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:25.562 [Lua] Lobby data eac_authorized = true
21:56:25.562 [Lua] Set lobby end.
21:56:25.562 [Lua] [Managers] Destroying state managers...
21:56:25.564 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:56:25.564 [Lua] MUSIC MANAGER Stop_loading_screen_music 1278542 0
21:56:25.564 [Lua] [Gamestate] Enter StateIngame HOST
21:56:25.564 [Lua] <>level = inn_level<>
21:56:25.565 [Lua] Set lobby begin:
21:56:25.565 [Lua] Lobby data twitch_enabled = false
21:56:25.565 [Lua] Lobby data power_level = 0
21:56:25.565 [Lua] Lobby data unique_server_name = JayJay
21:56:25.565 [Lua] Lobby data host = 110000106697298
21:56:25.565 [Lua] Lobby data game_mode = 3
21:56:25.565 [Lua] Lobby data is_private = false
21:56:25.565 [Lua] Lobby data level_key = inn_level
21:56:25.565 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:25.565 [Lua] Lobby data selected_level_key = inn_level
21:56:25.565 [Lua] Lobby data quick_game = true
21:56:25.565 [Lua] Lobby data mechanism = adventure
21:56:25.565 [Lua] Lobby data matchmaking = false
21:56:25.565 [Lua] Lobby data num_players = 3
21:56:25.565 [Lua] Lobby data country_code = DE
21:56:25.566 [Lua] Lobby data difficulty = hardest
21:56:25.566 [Lua] Lobby data player_slot_5 = 0:0
21:56:25.566 [Lua] Lobby data player_slot_2 = 0:0
21:56:25.566 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:25.566 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:25.566 [Lua] Lobby data eac_authorized = true
21:56:25.566 [Lua] Set lobby end.
21:56:25.566 [Umbra] Init version: 3.4.15 :: 16 threads
21:56:25.566 [Lua] [StateIngame] Server ingame
21:56:25.571 [Lua] Set lobby begin:
21:56:25.571 [Lua] Lobby data twitch_enabled = false
21:56:25.571 [Lua] Lobby data power_level = 0
21:56:25.571 [Lua] Lobby data unique_server_name = JayJay
21:56:25.571 [Lua] Lobby data host = 110000106697298
21:56:25.571 [Lua] Lobby data game_mode = 3
21:56:25.571 [Lua] Lobby data is_private = false
21:56:25.571 [Lua] Lobby data level_key = inn_level
21:56:25.571 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:25.571 [Lua] Lobby data selected_level_key = inn_level
21:56:25.571 [Lua] Lobby data quick_game = true
21:56:25.572 [Lua] Lobby data mechanism = adventure
21:56:25.572 [Lua] Lobby data matchmaking = false
21:56:25.572 [Lua] Lobby data num_players = 3
21:56:25.572 [Lua] Lobby data country_code = DE
21:56:25.572 [Lua] Lobby data difficulty = hardest
21:56:25.572 [Lua] Lobby data player_slot_5 = 0:0
21:56:25.572 [Lua] Lobby data player_slot_2 = 0:0
21:56:25.572 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:25.572 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:25.572 [Lua] Lobby data eac_authorized = true
21:56:25.572 [Lua] Set lobby end.
21:56:25.572 [Lua] [Matchmaking] register rpcs
21:56:25.572 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:56:25.573 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
21:56:25.573 [Lua] [GameNetworkManager] self.is_server = true
21:56:25.573 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
21:56:25.573 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:56:25.573 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:56:25.573 [Network] Setting artificial MTU limit to 65536
21:56:25.585 [Lua] Switching ConflictSettings: to: disabled
21:56:25.585 [Lua] pacing=disabled
21:56:25.585 [Lua] roaming=nil
21:56:25.585 [Lua] specials=disabled
21:56:25.585 [Lua] debug_color=black
21:56:25.585 [Lua] pack_spawning=disabled
21:56:25.585 [Lua] contained_breeds=nil
21:56:25.585 [Lua] disabled=true
21:56:25.585 [Lua] boss=disabled
21:56:25.585 [Lua] horde=disabled
21:56:25.585 [Lua] name=disabled
21:56:25.585 [Lua] intensity=disabled
21:56:25.585 [Lua] ---
21:56:25.585 [Lua] [LevelAnalysis] set_random_seed( 6169530)
21:56:25.591 [Lua] [AIInterestPointSystem] Level Seed: 6169530
21:56:25.592 [Lua]
21:56:25.592 [Lua] [entity_system_bag] = table
21:56:25.592 [Lua] [entity_system_bag] = metatable
21:56:25.592 [Lua] [startup_data] = table
21:56:25.592 [Lua] [entity_manager] = table
21:56:25.592 [Lua] [entity_manager] = metatable
21:56:25.592 [Lua] [unit_spawner] = table
21:56:25.592 [Lua] [unit_spawner] = metatable
21:56:25.592 [Lua] [unit_storage] = table
21:56:25.592 [Lua] [unit_storage] = metatable
21:56:25.592 [Lua] [dice_keeper] = table
21:56:25.592 [Lua] [dice_keeper] = metatable
21:56:25.592 [Lua] [is_server] = true (boolean)
21:56:25.592 [Lua] [world] = [World]
21:56:25.592 [Lua] [system_api] = table
21:56:25.592 [Lua] [entity_system] = table
21:56:25.592 [Lua] [entity_system] = metatable
21:56:25.592 [Lua] [network_lobby] = table
21:56:25.592 [Lua] [network_lobby] = metatable
21:56:25.592 [Lua] [profile_synchronizer] = table
21:56:25.592 [Lua] [profile_synchronizer] = metatable
21:56:25.592 [Lua] [level_transition_handler] = table
21:56:25.592 [Lua] [level_transition_handler] = metatable
21:56:25.592 [Lua] [num_local_human_players] = 1 (number)
21:56:25.592 [Lua] [statistics_db] = table
21:56:25.592 [Lua] [statistics_db] = metatable
21:56:25.592 [Lua] [network_server] = table
21:56:25.592 [Lua] [network_server] = metatable
21:56:25.592 [Lua] [input_manager] = table
21:56:25.592 [Lua] [input_manager] = metatable
21:56:25.592 [Lua] [network_clock] = table
21:56:25.592 [Lua] [network_clock] = metatable
21:56:25.592 [Lua] [network_transmit] = table
21:56:25.592 [Lua] [network_transmit] = metatable
21:56:25.592 [Lua] [free_flight_manager] = table
21:56:25.592 [Lua] [free_flight_manager] = metatable
21:56:25.592 [Lua] [network_manager] = table
21:56:25.592 [Lua] [network_manager] = metatable
21:56:25.592 [Lua] [network_event_delegate] = table
21:56:25.592 [Lua] [network_event_delegate] = metatable
21:56:25.592 [Lua]
21:56:25.592 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:56:25.592 [Lua] ignoring extension VersusInteractObjectiveExtension
21:56:25.592 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:56:25.592 [Lua] ignoring extension VersusSocketObjectiveExtension
21:56:25.592 [Lua] ignoring extension VersusTargetObjectiveExtension
21:56:25.593 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:56:25.598 [Lua] [AchievementManager] Achievements using the steam platform
21:56:25.599 [Lua] [StateIngame] Level seed: 6169530
21:56:25.599 [World] Spawning level.
21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
21:56:26.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:56:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:56:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:56:26.250 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
21:56:26.250 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
21:56:26.251 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:56:26.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read,
21:56:26.254 [Lua] [LevelAnalysis] set_random_seed( 6169530)
21:56:26.282 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:56:26.282 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:56:26.283 [Lua] [IngameUI] init
21:56:26.304 [SteamVoipClient] select_out(110000106697298, off)
21:56:26.304 [SteamVoipClient] select_out(110000111a28e63, off)
21:56:26.310 [Lua] cb_razer_chroma_setup
21:56:26.387 [Lua] [Matchmaking] Cancelling matchmaking
21:56:26.387 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
21:56:26.387 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:56:26.387 [Lua] Set lobby begin:
21:56:26.387 [Lua] Lobby data twitch_enabled = false
21:56:26.388 [Lua] Lobby data power_level = 0
21:56:26.388 [Lua] Lobby data unique_server_name = JayJay
21:56:26.388 [Lua] Lobby data host = 110000106697298
21:56:26.388 [Lua] Lobby data game_mode = 3
21:56:26.388 [Lua] Lobby data is_private = false
21:56:26.388 [Lua] Lobby data level_key = inn_level
21:56:26.388 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:26.388 [Lua] Lobby data selected_level_key = inn_level
21:56:26.388 [Lua] Lobby data quick_game = true
21:56:26.388 [Lua] Lobby data mechanism = adventure
21:56:26.388 [Lua] Lobby data matchmaking = false
21:56:26.388 [Lua] Lobby data num_players = 3
21:56:26.388 [Lua] Lobby data country_code = DE
21:56:26.388 [Lua] Lobby data difficulty = normal
21:56:26.389 [Lua] Lobby data player_slot_5 = 0:0
21:56:26.389 [Lua] Lobby data player_slot_2 = 0:0
21:56:26.389 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:26.389 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:26.389 [Lua] Lobby data eac_authorized = true
21:56:26.389 [Lua] Set lobby end.
21:56:26.392 [Lua] Set lobby begin:
21:56:26.392 [Lua] Lobby data twitch_enabled = false
21:56:26.392 [Lua] Lobby data power_level = 0
21:56:26.392 [Lua] Lobby data unique_server_name = JayJay
21:56:26.392 [Lua] Lobby data host = 110000106697298
21:56:26.392 [Lua] Lobby data game_mode = 3
21:56:26.392 [Lua] Lobby data is_private = false
21:56:26.392 [Lua] Lobby data level_key = inn_level
21:56:26.392 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:26.392 [Lua] Lobby data selected_level_key = inn_level
21:56:26.392 [Lua] Lobby data quick_game = true
21:56:26.392 [Lua] Lobby data mechanism = adventure
21:56:26.393 [Lua] Lobby data matchmaking = false
21:56:26.393 [Lua] Lobby data num_players = 3
21:56:26.393 [Lua] Lobby data country_code = DE
21:56:26.393 [Lua] Lobby data difficulty = normal
21:56:26.393 [Lua] Lobby data player_slot_5 = 0:0
21:56:26.393 [Lua] Lobby data player_slot_2 = 0:0
21:56:26.393 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:26.393 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:26.393 [Lua] Lobby data eac_authorized = true
21:56:26.393 [Lua] Set lobby end.
21:56:26.393 [Lua] [PartyManager] Leader is set to 110000106697298
21:56:26.393 [Lua] [LevelTransitionHandler] set_next_level( nil )
21:56:26.393 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:56:26.393 [Lua] Set lobby begin:
21:56:26.393 [Lua] Lobby data twitch_enabled = false
21:56:26.393 [Lua] Lobby data power_level = 835
21:56:26.394 [Lua] Lobby data unique_server_name = JayJay
21:56:26.394 [Lua] Lobby data host = 110000106697298
21:56:26.394 [Lua] Lobby data game_mode = 3
21:56:26.394 [Lua] Lobby data is_private = false
21:56:26.394 [Lua] Lobby data level_key = inn_level
21:56:26.394 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:26.394 [Lua] Lobby data selected_level_key = inn_level
21:56:26.394 [Lua] Lobby data quick_game = true
21:56:26.394 [Lua] Lobby data mechanism = adventure
21:56:26.394 [Lua] Lobby data matchmaking = false
21:56:26.394 [Lua] Lobby data num_players = 3
21:56:26.394 [Lua] Lobby data country_code = DE
21:56:26.394 [Lua] Lobby data difficulty = normal
21:56:26.394 [Lua] Lobby data player_slot_5 = 0:0
21:56:26.394 [Lua] Lobby data player_slot_2 = 0:0
21:56:26.394 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:26.394 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:26.395 [Lua] Lobby data eac_authorized = true
21:56:26.395 [Lua] Set lobby end.
21:56:26.396 [Flow] complete_skittergate_legend true
21:56:26.396 [Flow] complete_all_helmgart_levels_recruit true
21:56:26.398 [Flow] WitchHunterLevel:35
21:56:26.398 [Flow] LeaderYes
21:56:26.398 [Flow] ALL PC XP:304250
21:56:26.398 [Flow] Has "bogenhafen" DLC:true
21:56:26.398 [Flow] WH XP:60850
21:56:26.398 [Flow] Number of crafted items:10568
21:56:26.398 [Flow] Has "pre_order" DLC:true
21:56:26.398 [Flow] Sum of Powe Levels:1500
21:56:26.398 [Flow] lodestone diff 1:false
21:56:26.399 [Flow] magnus and forest activated
21:56:26.399 [Flow] magnus and forest activated
21:56:26.399 [Flow] cemetery and forest activated
21:56:26.399 [Flow] magnus and cemetery
21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:56:26.399 [Flow] ALL RUNES ACTIVATED
21:56:26.399 [Flow] magnus and forest activated
21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:56:26.399 [Flow] ALL RUNES ACTIVATED
21:56:26.399 [Flow] cemetery and forest activated
21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:56:26.399 [Flow] ALL RUNES ACTIVATED
21:56:26.399 [Flow] magnus and forest activated
21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:56:26.399 [Flow] ALL RUNES ACTIVATED
21:56:26.399 [Flow] magnus and cemetery
21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:56:26.399 [Flow] ALL RUNES ACTIVATED
21:56:26.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:56:26.402 [Lua] CurrentConflictSettings disabled
21:56:26.402 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:56:26.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:56:26.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:56:26.406 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:56:26.406 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:56:26.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:56:26.407 [Lua] MUSIC: lost -> explore
21:56:26.700 [Lua] Set lobby begin:
21:56:26.700 [Lua] Lobby data twitch_enabled = false
21:56:26.700 [Lua] Lobby data power_level = 835
21:56:26.700 [Lua] Lobby data unique_server_name = JayJay
21:56:26.700 [Lua] Lobby data host = 110000106697298
21:56:26.700 [Lua] Lobby data game_mode = 3
21:56:26.700 [Lua] Lobby data is_private = false
21:56:26.700 [Lua] Lobby data level_key = inn_level
21:56:26.700 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:26.701 [Lua] Lobby data selected_level_key = inn_level
21:56:26.701 [Lua] Lobby data quick_game = true
21:56:26.701 [Lua] Lobby data mechanism = adventure
21:56:26.701 [Lua] Lobby data matchmaking = false
21:56:26.701 [Lua] Lobby data num_players = 3
21:56:26.701 [Lua] Lobby data country_code = DE
21:56:26.701 [Lua] Lobby data difficulty = normal
21:56:26.701 [Lua] Lobby data player_slot_5 = 0:0
21:56:26.701 [Lua] Lobby data player_slot_2 = 0:0
21:56:26.701 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:26.701 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:26.701 [Lua] Lobby data eac_authorized = true
21:56:26.701 [Lua] Set lobby end.
21:56:26.701 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing
21:56:26.704 [Lua] Set lobby begin:
21:56:26.704 [Lua] Lobby data twitch_enabled = false
21:56:26.704 [Lua] Lobby data power_level = 835
21:56:26.704 [Lua] Lobby data unique_server_name = JayJay
21:56:26.704 [Lua] Lobby data host = 110000106697298
21:56:26.705 [Lua] Lobby data game_mode = 3
21:56:26.705 [Lua] Lobby data is_private = false
21:56:26.705 [Lua] Lobby data level_key = inn_level
21:56:26.705 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:26.705 [Lua] Lobby data selected_level_key = inn_level
21:56:26.705 [Lua] Lobby data quick_game = true
21:56:26.705 [Lua] Lobby data mechanism = adventure
21:56:26.705 [Lua] Lobby data matchmaking = false
21:56:26.705 [Lua] Lobby data num_players = 3
21:56:26.706 [Lua] Lobby data country_code = DE
21:56:26.706 [Lua] Lobby data difficulty = normal
21:56:26.706 [Lua] Lobby data player_slot_5 = 0:0
21:56:26.706 [Lua] Lobby data player_slot_2 = 0:0
21:56:26.706 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:26.706 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:26.706 [Lua] Lobby data eac_authorized = true
21:56:26.706 [Lua] Set lobby end.
21:56:26.706 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
21:56:26.708 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
21:56:26.708 [Lua] RemotePlayer:create_game_object( ) 27
21:56:26.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:56:26.722 [Lua] RemotePlayer:create_game_object( ) 28
21:56:26.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:56:26.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
21:56:26.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
21:56:26.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:56:26.737 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
21:56:26.737 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
21:56:26.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:56:26.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:56:26.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
21:56:26.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
21:56:26.902 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:56:26.903 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
21:56:26.903 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:56:26.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
21:56:26.906 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:56:26.907 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3
21:56:26.907 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
21:56:26.908 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:56:26.908 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
21:56:26.908 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:56:26.910 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
21:56:26.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:56:27.268 [Flow] DISABLE
21:56:27.450 [Lua] StateInGameRunning:_game_actually_starts()
21:56:27.450 [Lua] #################################################################################################################
21:56:27.450 [Lua] [Loading Time]: 00:00:28 [Transition]: fort-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:56:27.450 [Lua] #################################################################################################################
21:56:27.450 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 135
21:56:27.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 135
21:56:27.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 135
21:56:27.746 [Lua] Commit load time data
21:56:27.938 [Lua] [IngameUI] menu view on_enter start_game_view
21:56:27.943 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03dae3c0
21:56:27.943 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:56:27.946 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
21:56:27.946 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
21:56:27.946 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
21:56:27.947 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
21:56:28.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:56:28.692 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:56:28.692 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:56:28.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:56:30.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:56:30.063 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
21:56:30.064 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
21:56:30.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:56:30.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:56:30.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:56:30.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:56:30.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:56:31.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:56:31.070 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
21:56:31.071 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:56:31.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:56:31.427 [Lua] PlayFabMirror:_commit_internal 46
21:56:31.428 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:56:31.430 [Lua] generate_backend_stats 110000106697298:1
21:56:31.448 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:56:31.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 136
21:56:31.462 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 136
21:56:31.984 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 136
21:56:32.000 [Lua] commit result success 46
21:56:32.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:56:32.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:56:32.304 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:56:32.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:56:32.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:56:32.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:56:32.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:56:32.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:56:32.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:56:32.525 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:56:32.525 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:56:32.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:56:32.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:56:32.590 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
21:56:32.590 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:56:32.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:56:32.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:56:32.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:56:32.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
21:56:32.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
21:56:32.812 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
21:56:32.812 [Lua] ............................................................................................................
21:56:32.812 [Lua] ............................................................................................................
21:56:32.812 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
21:56:32.812 [Lua] ............................................................................................................
21:56:32.812 [Lua] ............................................................................................................
21:56:32.812 [Lua] [Matchmaking] Cancelling matchmaking
21:56:32.812 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:56:32.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
21:56:32.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
21:56:32.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
21:56:32.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:56:32.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:56:32.901 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
21:56:32.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
21:56:32.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
21:56:32.934 [Lua] [IngameUI] menu view on_exit start_game_view
21:56:32.934 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:56:32.934 [Save] Saving `save_data`
21:56:32.934 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
21:56:32.934 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
21:56:32.934 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
21:56:32.946 [Save] Save done
21:56:32.950 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03dae3c0
21:56:33.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
21:56:33.000 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
21:56:33.000 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
21:56:33.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:56:33.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:56:33.072 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
21:56:33.073 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
21:56:33.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:56:33.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:56:33.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
21:56:33.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
21:56:33.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:56:34.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:56:34.489 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
21:56:35.234 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:56:35.234 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:56:35.237 [Lua] Set lobby begin:
21:56:35.237 [Lua] Lobby data twitch_enabled = false
21:56:35.238 [Lua] Lobby data power_level = 835
21:56:35.238 [Lua] Lobby data unique_server_name = JayJay
21:56:35.238 [Lua] Lobby data host = 110000106697298
21:56:35.238 [Lua] Lobby data game_mode = 3
21:56:35.238 [Lua] Lobby data is_private = false
21:56:35.238 [Lua] Lobby data level_key = inn_level
21:56:35.238 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:35.238 [Lua] Lobby data selected_level_key = inn_level
21:56:35.238 [Lua] Lobby data quick_game = true
21:56:35.239 [Lua] Lobby data mechanism = adventure
21:56:35.239 [Lua] Lobby data matchmaking = false
21:56:35.239 [Lua] Lobby data num_players = 3
21:56:35.239 [Lua] Lobby data country_code = DE
21:56:35.239 [Lua] Lobby data difficulty = hardest
21:56:35.239 [Lua] Lobby data player_slot_5 = 0:0
21:56:35.239 [Lua] Lobby data player_slot_2 = 0:0
21:56:35.239 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:35.239 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:35.239 [Lua] Lobby data eac_authorized = true
21:56:35.240 [Lua] Set lobby end.
21:56:35.240 [Lua] [PartyManager] Leader is set to 110000106697298
21:56:35.240 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
21:56:35.240 [Lua] [LevelTransitionHandler] set_next_level( nil )
21:56:35.240 [Lua] Set lobby begin:
21:56:35.240 [Lua] Lobby data twitch_enabled = false
21:56:35.240 [Lua] Lobby data power_level = 835
21:56:35.240 [Lua] Lobby data unique_server_name = JayJay
21:56:35.240 [Lua] Lobby data host = 110000106697298
21:56:35.240 [Lua] Lobby data game_mode = 1
21:56:35.240 [Lua] Lobby data is_private = false
21:56:35.240 [Lua] Lobby data level_key = inn_level
21:56:35.241 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:35.241 [Lua] Lobby data selected_level_key = inn_level
21:56:35.241 [Lua] Lobby data quick_game = true
21:56:35.241 [Lua] Lobby data mechanism = adventure
21:56:35.241 [Lua] Lobby data matchmaking = true
21:56:35.241 [Lua] Lobby data num_players = 3
21:56:35.241 [Lua] Lobby data country_code = DE
21:56:35.241 [Lua] Lobby data difficulty = hardest
21:56:35.241 [Lua] Lobby data player_slot_5 = 0:0
21:56:35.241 [Lua] Lobby data player_slot_2 = 0:0
21:56:35.241 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:35.241 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:35.241 [Lua] Lobby data eac_authorized = true
21:56:35.241 [Lua] Set lobby end.
21:56:35.241 [Lua] Set lobby begin:
21:56:35.241 [Lua] Lobby data twitch_enabled = false
21:56:35.241 [Lua] Lobby data power_level = 835
21:56:35.241 [Lua] Lobby data unique_server_name = JayJay
21:56:35.242 [Lua] Lobby data host = 110000106697298
21:56:35.242 [Lua] Lobby data game_mode = 1
21:56:35.242 [Lua] Lobby data is_private = false
21:56:35.242 [Lua] Lobby data level_key = inn_level
21:56:35.242 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:35.242 [Lua] Lobby data selected_level_key = inn_level
21:56:35.242 [Lua] Lobby data quick_game = true
21:56:35.242 [Lua] Lobby data mechanism = adventure
21:56:35.242 [Lua] Lobby data matchmaking = true
21:56:35.242 [Lua] Lobby data num_players = 3
21:56:35.242 [Lua] Lobby data country_code = DE
21:56:35.242 [Lua] Lobby data difficulty = hardest
21:56:35.242 [Lua] Lobby data player_slot_5 = 0:0
21:56:35.242 [Lua] Lobby data player_slot_2 = 0:0
21:56:35.243 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:35.243 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:35.243 [Lua] Lobby data eac_authorized = true
21:56:35.243 [Lua] Set lobby end.
21:56:35.246 [Lua] [ChatManager][1]System: Starting hosted game...
21:56:35.246 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:56:35.246 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:56:37.731 [SteamLobby] Detected added member 110000102f7333a
21:56:37.732 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:56:37.732 [Lua] Players: 4
21:56:37.732 [Lua] Set lobby begin:
21:56:37.732 [Lua] Lobby data twitch_enabled = false
21:56:37.732 [Lua] Lobby data power_level = 835
21:56:37.732 [Lua] Lobby data unique_server_name = JayJay
21:56:37.732 [Lua] Lobby data host = 110000106697298
21:56:37.732 [Lua] Lobby data game_mode = 1
21:56:37.732 [Lua] Lobby data is_private = false
21:56:37.732 [Lua] Lobby data level_key = inn_level
21:56:37.732 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:37.733 [Lua] Lobby data selected_level_key = inn_level
21:56:37.733 [Lua] Lobby data quick_game = true
21:56:37.733 [Lua] Lobby data mechanism = adventure
21:56:37.733 [Lua] Lobby data matchmaking = true
21:56:37.733 [Lua] Lobby data num_players = 4
21:56:37.733 [Lua] Lobby data country_code = DE
21:56:37.733 [Lua] Lobby data difficulty = hardest
21:56:37.733 [Lua] Lobby data player_slot_5 = 0:0
21:56:37.733 [Lua] Lobby data player_slot_2 = 0:0
21:56:37.733 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:37.735 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:37.735 [Lua] Lobby data eac_authorized = true
21:56:37.735 [Lua] Set lobby end.
21:56:37.736 [Lua] [LobbyMembers] Member joined 110000102f7333a
21:56:37.749 [Connection] Creating endpoint 110000102f7333a - reliable message sent
21:56:37.750 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:56:37.764 [SteamAuthenticator] Sent ticket request to 110000102f7333a
21:56:37.766 [Lua] [ChatManager][1]System: [CPC] Michel Platinium is joining the game
21:56:38.070 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
21:56:38.070 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:56:38.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
21:56:38.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:56:38.106 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:56:38.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:56:38.122 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
21:56:38.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:56:38.138 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
21:56:38.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:56:38.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
21:56:38.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:56:38.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
21:56:38.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:56:38.190 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:56:38.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:56:38.328 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
21:56:38.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:56:38.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
21:56:38.341 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:56:42.038 [SteamAuthenticator] Got ticket from 110000102f7333a
21:56:42.038 [SteamAuthenticator] BeginAuthSession 110000102f7333a
21:56:42.038 [SteamAuthenticator] Authenticating 110000102f7333a
21:56:42.061 [SteamAuthenticator] Got ticket request from 110000102f7333a
21:56:42.061 [SteamAuthenticator] GetAuthSessionTicket 110000102f7333a
21:56:42.061 [SteamAuthenticator] Sent ticket to 110000102f7333a
21:56:42.387 [SteamAuthenticator] Steam validation for 110000102f7333a with response 0
21:56:42.465 [Connection] New session id 26 to 110000102f7333a.
21:56:42.565 [Connection] Established a connection <26.134> to 110000102f7333a
21:56:42.565 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:56:42.565 [Lua] [Matchmaking] Got a handshake request from 110000102f7333a with user name '[CPC] Michel Platinium'
21:56:42.643 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000102f7333a, replying lobby_ok
21:56:42.723 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102f7333a REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0
21:56:44.766 [Lua] Set lobby begin:
21:56:44.766 [Lua] Lobby data twitch_enabled = false
21:56:44.766 [Lua] Lobby data power_level = 835
21:56:44.766 [Lua] Lobby data unique_server_name = JayJay
21:56:44.766 [Lua] Lobby data host = 110000106697298
21:56:44.766 [Lua] Lobby data game_mode = 1
21:56:44.766 [Lua] Lobby data is_private = false
21:56:44.766 [Lua] Lobby data level_key = inn_level
21:56:44.766 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:44.766 [Lua] Lobby data selected_level_key = inn_level
21:56:44.766 [Lua] Lobby data quick_game = true
21:56:44.767 [Lua] Lobby data mechanism = adventure
21:56:44.767 [Lua] Lobby data matchmaking = true
21:56:44.767 [Lua] Lobby data num_players = 4
21:56:44.767 [Lua] Lobby data country_code = DE
21:56:44.767 [Lua] Lobby data difficulty = hardest
21:56:44.767 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:56:44.767 [Lua] Lobby data player_slot_2 = 0:0
21:56:44.768 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:44.768 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:44.768 [Lua] Lobby data eac_authorized = true
21:56:44.768 [Lua] Set lobby end.
21:56:44.768 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102f7333a
21:56:44.768 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000102f7333a
21:56:46.996 [Lua] ### CLEARING PEER STATE FOR 110000102f7333a
21:56:47.066 [Lua] [PSM] Peer 110000102f7333a joined. Want to use profile index "5"
21:56:47.066 [Lua] Mechanism says: a client joined the game! 110000102f7333a
21:56:47.066 [EAC] EAC server has client 110000102f7333a (and owner 110000102f7333a)
21:56:47.066 [EACServer] [22:56:47:066][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102F7333A PlayerGUID: 76561198010020666 PlayerIP: 0.0.0.0 OwnerGUID: 76561198010020666 PlayerName: JayJay
21:56:47.066 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102f7333a, connection_key=14)
21:56:47.277 [EACServer] [22:56:47:276][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F7333A Session: 15 Status: Client Authenticated Message: Client authenticated.
21:56:47.284 [EAC] Peer 110000102f7333a switched EAC state to ClientAuthenticatedLocal
21:56:47.438 [EACServer] [22:56:47:437][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102F7333A.
21:56:47.639 [EACServer] [22:56:47:639][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102F7333A
21:56:47.639 [EACServer] [22:56:47:639][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102F7333A Session: 15 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:56:47.640 [EAC] Peer 110000102f7333a switched EAC state to ClientAuthenticatedRemote
21:56:49.091 [Lua] player (110000102f7333a,1) was put into party 0
21:56:49.091 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f7333a
21:56:49.206 [Lua] ### Sending rpc_level_loaded
21:56:49.206 [Lua] #### Has state machine: true, sender: 110000102f7333a, level_id: 50
21:56:49.206 [Lua] Peer 110000102f7333a has loaded the level but not all enemies, so we wait
21:56:49.206 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102f7333a, connection_key=14)
21:56:49.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f7333a inventory_sync_id:61 my_peer_id:110000106697298
21:56:50.303 [SteamVoipClient] select_out(110000102f7333a, on)
21:56:50.303 [SteamVoipClient] select_in(110000102f7333a, on)
21:56:50.303 [SteamVoipClient] select_out(110000102f7333a, off)
21:56:55.485 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
21:56:55.485 [Lua] [Matchmaking] Got a handshake request from 110000102f7333a with user name '[CPC] Michel Platinium'
21:56:55.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
21:56:55.515 [Lua] RemotePlayer:create_game_object( ) 48
21:56:55.531 [Lua] player (110000102f7333a,1) was put into party 1
21:56:55.531 [Lua] Assigning peer(110000102f7333a:1) to profile(5) career(2)
21:56:55.531 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102f7333a) local_player_id(1) profile_index(5) career_index(2)
21:56:55.531 [Lua] Set lobby begin:
21:56:55.532 [Lua] Lobby data twitch_enabled = false
21:56:55.532 [Lua] Lobby data power_level = 835
21:56:55.532 [Lua] Lobby data unique_server_name = JayJay
21:56:55.532 [Lua] Lobby data host = 110000106697298
21:56:55.532 [Lua] Lobby data game_mode = 1
21:56:55.532 [Lua] Lobby data is_private = false
21:56:55.532 [Lua] Lobby data level_key = inn_level
21:56:55.532 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:55.532 [Lua] Lobby data selected_level_key = inn_level
21:56:55.532 [Lua] Lobby data quick_game = true
21:56:55.532 [Lua] Lobby data mechanism = adventure
21:56:55.532 [Lua] Lobby data matchmaking = true
21:56:55.532 [Lua] Lobby data num_players = 4
21:56:55.532 [Lua] Lobby data country_code = DE
21:56:55.532 [Lua] Lobby data difficulty = hardest
21:56:55.532 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:56:55.532 [Lua] Lobby data player_slot_2 = 0:0
21:56:55.533 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:55.533 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:55.533 [Lua] Lobby data eac_authorized = true
21:56:55.533 [Lua] Set lobby end.
21:56:55.533 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:110000102f7333a
21:56:55.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
21:56:55.534 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:56:55.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3, async-read,
21:56:55.887 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2, async-read,
21:56:55.887 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
21:56:55.887 [Lua] [MOD][VMF][INFO] Added 110000102f7333a to the VMF users list.
21:56:55.887 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102f7333a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:56:55.887 [Lua] Adding player sync data to peer=110000102f7333a local_player_id=1
21:56:55.888 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:62 my_peer_id:110000106697298
21:56:55.888 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:62 my_peer_id:110000106697298
21:56:55.888 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102f7333a inventory_sync_id:62 my_peer_id:110000106697298
21:56:55.888 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:62 my_peer_id:110000106697298
21:56:55.891 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102f7333a
21:56:55.901 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:62 my_peer_id:110000106697298
21:56:55.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient, async-read,
21:56:55.901 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
21:56:55.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:56:55.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
21:56:55.901 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
21:56:55.901 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
21:56:56.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
21:56:56.230 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
21:56:56.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
21:56:56.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
21:56:56.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
21:56:56.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
21:56:56.470 [Lua] Set lobby begin:
21:56:56.470 [Lua] Lobby data twitch_enabled = false
21:56:56.470 [Lua] Lobby data power_level = 626
21:56:56.470 [Lua] Lobby data unique_server_name = JayJay
21:56:56.470 [Lua] Lobby data host = 110000106697298
21:56:56.470 [Lua] Lobby data game_mode = 1
21:56:56.470 [Lua] Lobby data is_private = false
21:56:56.470 [Lua] Lobby data level_key = inn_level
21:56:56.470 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:56:56.470 [Lua] Lobby data selected_level_key = inn_level
21:56:56.470 [Lua] Lobby data quick_game = true
21:56:56.470 [Lua] Lobby data mechanism = adventure
21:56:56.471 [Lua] Lobby data matchmaking = true
21:56:56.471 [Lua] Lobby data num_players = 4
21:56:56.471 [Lua] Lobby data country_code = DE
21:56:56.471 [Lua] Lobby data difficulty = hardest
21:56:56.471 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:56:56.471 [Lua] Lobby data player_slot_2 = 0:0
21:56:56.471 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:56:56.471 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:56:56.471 [Lua] Lobby data eac_authorized = true
21:56:56.471 [Lua] Set lobby end.
21:56:56.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
21:56:56.515 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
21:56:56.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
21:56:57.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
21:56:57.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
21:56:57.448 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
21:56:58.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
21:56:58.739 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
21:56:58.740 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
21:56:59.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
21:56:59.109 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
21:56:59.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
21:56:59.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
21:56:59.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
21:56:59.224 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62
21:56:59.335 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102f7333a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:56:59.337 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
21:56:59.339 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:57:01.533 [Lua] Set lobby begin:
21:57:01.533 [Lua] Lobby data twitch_enabled = false
21:57:01.533 [Lua] Lobby data power_level = 827
21:57:01.533 [Lua] Lobby data unique_server_name = JayJay
21:57:01.533 [Lua] Lobby data host = 110000106697298
21:57:01.533 [Lua] Lobby data game_mode = 1
21:57:01.533 [Lua] Lobby data is_private = false
21:57:01.533 [Lua] Lobby data level_key = inn_level
21:57:01.533 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:01.533 [Lua] Lobby data selected_level_key = inn_level
21:57:01.533 [Lua] Lobby data quick_game = true
21:57:01.533 [Lua] Lobby data mechanism = adventure
21:57:01.533 [Lua] Lobby data matchmaking = true
21:57:01.534 [Lua] Lobby data num_players = 4
21:57:01.534 [Lua] Lobby data country_code = DE
21:57:01.534 [Lua] Lobby data difficulty = hardest
21:57:01.534 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:01.534 [Lua] Lobby data player_slot_2 = 0:0
21:57:01.534 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:01.534 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:01.534 [Lua] Lobby data eac_authorized = true
21:57:01.534 [Lua] Set lobby end.
21:57:05.602 [Lua] PlayFabMirror:_commit_internal 47
21:57:05.602 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:57:05.605 [Lua] generate_backend_stats 110000106697298:1
21:57:05.620 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:57:05.620 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 137
21:57:05.633 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 137
21:57:06.126 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 137
21:57:06.137 [Lua] commit result success 47
21:57:12.927 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:57:12.931 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:57:12.932 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ussingen
21:57:12.932 [Lua] [LevelTransitionHandler] set_next_level( ussingen )
21:57:12.932 [Lua] Set lobby begin:
21:57:12.932 [Lua] Lobby data twitch_enabled = false
21:57:12.932 [Lua] Lobby data power_level = 827
21:57:12.932 [Lua] Lobby data unique_server_name = JayJay
21:57:12.932 [Lua] Lobby data host = 110000106697298
21:57:12.933 [Lua] Lobby data game_mode = 2
21:57:12.933 [Lua] Lobby data is_private = false
21:57:12.933 [Lua] Lobby data level_key = inn_level
21:57:12.933 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:12.933 [Lua] Lobby data selected_level_key = ussingen
21:57:12.933 [Lua] Lobby data quick_game = true
21:57:12.933 [Lua] Lobby data mechanism = adventure
21:57:12.933 [Lua] Lobby data matchmaking = true
21:57:12.933 [Lua] Lobby data num_players = 4
21:57:12.933 [Lua] Lobby data country_code = DE
21:57:12.933 [Lua] Lobby data difficulty = hardest
21:57:12.933 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:12.933 [Lua] Lobby data player_slot_2 = 0:0
21:57:12.933 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:12.934 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:12.934 [Lua] Lobby data eac_authorized = true
21:57:12.934 [Lua] Set lobby end.
21:57:12.937 [Lua] Set lobby begin:
21:57:12.937 [Lua] Lobby data twitch_enabled = false
21:57:12.937 [Lua] Lobby data power_level = 827
21:57:12.938 [Lua] Lobby data unique_server_name = JayJay
21:57:12.938 [Lua] Lobby data host = 110000106697298
21:57:12.938 [Lua] Lobby data game_mode = 2
21:57:12.938 [Lua] Lobby data is_private = false
21:57:12.938 [Lua] Lobby data level_key = inn_level
21:57:12.938 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:12.938 [Lua] Lobby data selected_level_key = ussingen
21:57:12.938 [Lua] Lobby data quick_game = true
21:57:12.938 [Lua] Lobby data mechanism = adventure
21:57:12.938 [Lua] Lobby data matchmaking = true
21:57:12.938 [Lua] Lobby data num_players = 4
21:57:12.938 [Lua] Lobby data country_code = DE
21:57:12.938 [Lua] Lobby data difficulty = hardest
21:57:12.938 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:12.939 [Lua] Lobby data player_slot_2 = 0:0
21:57:12.939 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:12.939 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:12.939 [Lua] Lobby data eac_authorized = true
21:57:12.939 [Lua] Set lobby end.
21:57:12.939 [Lua] Complete level triggered.
21:57:12.942 [Save] Saving `save_data`
21:57:12.942 [Lua] gm_event_end_conditions_met false false
21:57:12.943 [Lua] PlayFabMirror:_commit_internal nil
21:57:12.943 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:57:12.945 [Lua] generate_backend_stats 110000106697298:1
21:57:12.952 [Save] Save done
21:57:12.952 [Save] Saving `save_data`
21:57:12.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:57:12.961 [Save] Save done
21:57:12.962 [Save] Saving `save_data`
21:57:12.962 [Lua] TRANSITION nil nil ussingen
21:57:12.962 [Lua] Transition type "ussingen", is server: true
21:57:12.962 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:57:12.962 [Lua] [GameNetworkManager] Leaving game...
21:57:12.962 [Lua] [GameNetworkManager] Shutting down game session host.
21:57:12.962 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:57:12.962 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:57:12.962 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=48.55
21:57:12.972 [Save] Save done
21:57:12.976 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:57:12.976 [Lua] commit result success 48
21:57:13.018 [GameSessionCommon] failed to skip message because type is unknown
21:57:13.018 warning: [Network] Got broken update game object message from llx
21:57:13.018 [GameSessionCommon] failed to skip message because type is unknown
21:57:13.018 warning: [Network] Got broken update game object message from llx
21:57:14.955 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:57:14.955 [Lua] Clearing all global lookup lists
21:57:14.955 [Lua] [IngamePlayerListUI] - Destroy
21:57:14.955 [Lua] [EquipmentUI] - Destroy
21:57:14.955 [Lua] [GamePadEquipmentUI] - Destroy
21:57:14.955 [Lua] [AbilityUI] - Destroy
21:57:14.955 [Lua] [GamePadAbilityUI] - Destroy
21:57:14.956 [Lua] [IngameUI] destroy
21:57:14.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
21:57:14.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
21:57:14.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
21:57:14.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_3
21:57:14.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_2
21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
21:57:14.974 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
21:57:14.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3
21:57:14.978 [Lua] [MOD][VMF][INFO] Removed 110000102f7333a from the VMF users list.
21:57:15.054 [Lua] [Managers] Destroying state managers...
21:57:15.061 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:57:15.061 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
21:57:15.061 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
21:57:15.061 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102f7333a
21:57:15.062 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
21:57:15.062 [Lua] [Matchmaking] unregister rpcs
21:57:15.062 [Lua] ############### UNLOADING PACKAGES ###############
21:57:15.062 [Lua] [Gamestate] Enter state StateLoading
21:57:15.066 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:57:15.066 [Lua] [Matchmaking] register rpcs
21:57:15.066 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
21:57:15.066 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:57:15.066 [Lua] Set lobby begin:
21:57:15.066 [Lua] Lobby data twitch_enabled = false
21:57:15.066 [Lua] Lobby data power_level = 0
21:57:15.066 [Lua] Lobby data unique_server_name = JayJay
21:57:15.066 [Lua] Lobby data host = 110000106697298
21:57:15.067 [Lua] Lobby data game_mode = 2
21:57:15.067 [Lua] Lobby data is_private = false
21:57:15.067 [Lua] Lobby data level_key = inn_level
21:57:15.067 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:15.067 [Lua] Lobby data selected_level_key = ussingen
21:57:15.067 [Lua] Lobby data quick_game = true
21:57:15.067 [Lua] Lobby data mechanism = adventure
21:57:15.067 [Lua] Lobby data matchmaking = true
21:57:15.067 [Lua] Lobby data num_players = 4
21:57:15.067 [Lua] Lobby data country_code = DE
21:57:15.067 [Lua] Lobby data difficulty = hardest
21:57:15.067 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:15.067 [Lua] Lobby data player_slot_2 = 0:0
21:57:15.068 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:15.068 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:15.068 [Lua] Lobby data eac_authorized = true
21:57:15.068 [Lua] Set lobby end.
21:57:15.068 [Lua] registering RPCs
21:57:15.068 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:57:15.068 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:57:15.068 [Lua] Set lobby begin:
21:57:15.068 [Lua] Lobby data twitch_enabled = false
21:57:15.068 [Lua] Lobby data power_level = 0
21:57:15.068 [Lua] Lobby data unique_server_name = JayJay
21:57:15.068 [Lua] Lobby data host = 110000106697298
21:57:15.068 [Lua] Lobby data game_mode = 2
21:57:15.068 [Lua] Lobby data is_private = false
21:57:15.068 [Lua] Lobby data level_key = ussingen
21:57:15.068 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:15.068 [Lua] Lobby data selected_level_key = ussingen
21:57:15.069 [Lua] Lobby data quick_game = true
21:57:15.069 [Lua] Lobby data mechanism = adventure
21:57:15.069 [Lua] Lobby data matchmaking = true
21:57:15.069 [Lua] Lobby data num_players = 4
21:57:15.069 [Lua] Lobby data country_code = DE
21:57:15.069 [Lua] Lobby data difficulty = hardest
21:57:15.069 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:15.069 [Lua] Lobby data player_slot_2 = 0:0
21:57:15.069 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:15.069 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:15.069 [Lua] Lobby data eac_authorized = true
21:57:15.069 [Lua] Set lobby end.
21:57:15.069 [Lua] MUSIC MANAGER unmute_all_world_sounds 1280615 0
21:57:15.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 138
21:57:15.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:57:15.073 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 138
21:57:15.074 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized
21:57:15.074 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ussingen] self.picked_level_key=[nil]
21:57:15.074 [Lua] [LevelTransitionHandler] load_level ussingen
21:57:15.155 [Umbra] Unload tome
21:57:15.323 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
21:57:15.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
21:57:15.324 [Lua] [LevelTransitionHandler] Loading level: "ussingen"
21:57:15.324 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ussingen"
21:57:15.324 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, LevelTransitionHandler, async-read,
21:57:15.324 [Lua] [StateLoading] got rpc_load_level 103 ussingen
21:57:15.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11
21:57:15.453 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11
21:57:15.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen
21:57:15.473 [Lua] MUSIC MANAGER nik_loading_screen_ussingen_02 1280616 0
21:57:15.483 [Lua] MUSIC MANAGER Play_loading_screen_music 1280617 0
21:57:15.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 138
21:57:16.641 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]'
21:57:19.613 [Lua] ### Sending rpc_level_loaded
21:57:19.613 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 103
21:57:19.613 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded
21:57:19.715 [Lua] ### Sending rpc_level_loaded
21:57:19.715 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 103
21:57:19.715 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
21:57:20.002 [Lua] ### Sending rpc_level_loaded
21:57:20.002 [Lua] #### Has state machine: true, sender: 110000102f7333a, level_id: 103
21:57:20.002 [Lua] Peer 110000102f7333a has loaded the level and all enemies are loaded
21:57:24.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen
21:57:24.595 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen
21:57:24.612 [Lua] [LevelTransitionHandler] Level load completed!
21:57:24.612 [Lua] [EnemyPackageLoader] setup_startup_enemies
21:57:24.656 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:57:24.656 [Lua] checking dlc's against conflict directors
21:57:24.656 [Lua] --- --- ---
21:57:24.656 [Lua] Starting... difficulty 'hardest'
21:57:24.656 [Lua] These are the starting conflict directors:
21:57:24.656 [Lua] chaos
21:57:24.656 [Lua] default_light
21:57:24.656 [Lua] --- --- ---
21:57:24.656 [Lua]
21:57:24.656 [Lua] Looking for a new director:
21:57:24.656 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:57:24.656 [Lua] ->trying director: chaos_beastmen
21:57:24.656 [Lua] --> success!
21:57:24.656 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
21:57:24.656 [Lua]
21:57:24.656 [Lua] Looking for a new director:
21:57:24.656 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:57:24.656 [Lua] ->trying director: default
21:57:24.656 [Lua] --> success!
21:57:24.656 [Lua] --> re-used the same breeds
21:57:24.656 [Lua]
21:57:24.656 [Lua] Looking for a new director:
21:57:24.656 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:57:24.656 [Lua] ->trying director: chaos
21:57:24.656 [Lua] --> success!
21:57:24.656 [Lua] --> re-used the same breeds
21:57:24.656 [Lua]
21:57:24.656 [Lua] Looking for a new director:
21:57:24.656 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:57:24.656 [Lua] ->trying director: skaven
21:57:24.656 [Lua] --> success!
21:57:24.656 [Lua] --> re-used the same breeds
21:57:24.656 [Lua]
21:57:24.656 [Lua] DONE! Found the following directors:
21:57:24.656 [Lua] chaos_beastmen
21:57:24.656 [Lua] default
21:57:24.656 [Lua] chaos
21:57:24.656 [Lua] skaven
21:57:24.656 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_loot_rat skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:57:24.656 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:57:24.657 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:57:24.658 [Lua] ### Sending rpc_level_loaded
21:57:24.658 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 103
21:57:24.658 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
21:57:24.680 [Lua] ### Sending rpc_level_loaded
21:57:24.680 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 103
21:57:25.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:57:25.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:57:25.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:57:25.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:57:25.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:57:25.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:57:26.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:57:26.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:57:26.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:57:26.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:57:26.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:57:26.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:57:27.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:57:27.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:57:27.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:57:28.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:57:28.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:57:28.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:57:28.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:57:28.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:57:28.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:57:28.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:57:28.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:57:28.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:57:28.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:57:28.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:57:28.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:57:29.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:57:29.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:57:29.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:57:29.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:57:29.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:57:29.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:57:30.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:57:30.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:57:30.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:57:30.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:57:30.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:57:30.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:57:31.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:57:31.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:57:31.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:57:31.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:57:31.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:57:31.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:57:32.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:57:32.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:57:32.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:57:32.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:57:32.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:57:32.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:57:33.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:57:33.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:57:33.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:57:33.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:57:33.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:57:33.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:57:34.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:57:34.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:57:34.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:57:34.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:57:34.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:57:34.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:57:35.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:57:35.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:57:35.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:57:35.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:57:35.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:57:35.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:57:35.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:57:35.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:57:35.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:57:36.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:57:36.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:57:36.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:57:36.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:57:36.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:57:36.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:57:37.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:57:37.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:57:37.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:57:37.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:57:37.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:57:37.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:57:37.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:57:37.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:57:37.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:57:37.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:57:37.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:57:37.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:57:38.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:57:38.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:57:38.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:57:39.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:57:39.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:57:39.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:57:40.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:57:40.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:57:40.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:57:41.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:57:41.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:57:41.030 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: custom
21:57:41.030 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:57:41.030 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:57:42.041 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:57:42.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:57:42.041 [Lua] [Matchmaking] unregister rpcs
21:57:42.041 [Lua] Set lobby begin:
21:57:42.042 [Lua] Lobby data twitch_enabled = false
21:57:42.042 [Lua] Lobby data power_level = 0
21:57:42.042 [Lua] Lobby data unique_server_name = JayJay
21:57:42.042 [Lua] Lobby data host = 110000106697298
21:57:42.042 [Lua] Lobby data game_mode = 2
21:57:42.042 [Lua] Lobby data is_private = false
21:57:42.042 [Lua] Lobby data level_key = ussingen
21:57:42.042 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:42.042 [Lua] Lobby data selected_level_key = ussingen
21:57:42.042 [Lua] Lobby data quick_game = true
21:57:42.042 [Lua] Lobby data mechanism = adventure
21:57:42.042 [Lua] Lobby data matchmaking = true
21:57:42.042 [Lua] Lobby data num_players = 4
21:57:42.042 [Lua] Lobby data country_code = DE
21:57:42.042 [Lua] Lobby data difficulty = hardest
21:57:42.042 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:42.043 [Lua] Lobby data player_slot_2 = 0:0
21:57:42.043 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:42.043 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:42.043 [Lua] Lobby data eac_authorized = true
21:57:42.043 [Lua] Set lobby end.
21:57:42.043 [Lua] [Managers] Destroying state managers...
21:57:42.045 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens
21:57:42.045 [Lua] MUSIC MANAGER Stop_loading_screen_music 1280618 0
21:57:42.045 [Lua] [Gamestate] Enter StateIngame HOST
21:57:42.045 [Lua] <>level = ussingen<>
21:57:42.045 [Lua] Set lobby begin:
21:57:42.045 [Lua] Lobby data twitch_enabled = false
21:57:42.046 [Lua] Lobby data power_level = 0
21:57:42.046 [Lua] Lobby data unique_server_name = JayJay
21:57:42.046 [Lua] Lobby data host = 110000106697298
21:57:42.046 [Lua] Lobby data game_mode = 2
21:57:42.046 [Lua] Lobby data is_private = false
21:57:42.046 [Lua] Lobby data level_key = ussingen
21:57:42.046 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:42.046 [Lua] Lobby data selected_level_key = ussingen
21:57:42.046 [Lua] Lobby data quick_game = true
21:57:42.046 [Lua] Lobby data mechanism = adventure
21:57:42.046 [Lua] Lobby data matchmaking = true
21:57:42.046 [Lua] Lobby data num_players = 4
21:57:42.046 [Lua] Lobby data country_code = DE
21:57:42.046 [Lua] Lobby data difficulty = hardest
21:57:42.047 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:42.047 [Lua] Lobby data player_slot_2 = 0:0
21:57:42.047 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:42.047 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:42.047 [Lua] Lobby data eac_authorized = true
21:57:42.047 [Lua] Set lobby end.
21:57:42.047 [Umbra] Init version: 3.4.15 :: 16 threads
21:57:42.047 [Lua] [StateIngame] Server ingame
21:57:42.054 [Lua] Set lobby begin:
21:57:42.054 [Lua] Lobby data twitch_enabled = false
21:57:42.054 [Lua] Lobby data power_level = 0
21:57:42.054 [Lua] Lobby data unique_server_name = JayJay
21:57:42.054 [Lua] Lobby data host = 110000106697298
21:57:42.054 [Lua] Lobby data game_mode = 2
21:57:42.054 [Lua] Lobby data is_private = false
21:57:42.054 [Lua] Lobby data level_key = ussingen
21:57:42.054 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:42.054 [Lua] Lobby data selected_level_key = ussingen
21:57:42.054 [Lua] Lobby data quick_game = true
21:57:42.054 [Lua] Lobby data mechanism = adventure
21:57:42.055 [Lua] Lobby data matchmaking = true
21:57:42.055 [Lua] Lobby data num_players = 4
21:57:42.055 [Lua] Lobby data country_code = DE
21:57:42.055 [Lua] Lobby data difficulty = hardest
21:57:42.055 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:42.055 [Lua] Lobby data player_slot_2 = 0:0
21:57:42.055 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:42.055 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:42.055 [Lua] Lobby data eac_authorized = true
21:57:42.055 [Lua] Set lobby end.
21:57:42.055 [Lua] [Matchmaking] register rpcs
21:57:42.055 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:57:42.055 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
21:57:42.055 [Lua] [GameNetworkManager] self.is_server = true
21:57:42.055 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
21:57:42.055 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:57:42.055 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:57:42.055 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
21:57:42.055 [Network] Setting artificial MTU limit to 65536
21:57:42.068 [Lua] Switching ConflictSettings: to: default
21:57:42.068 [Lua] pacing=default
21:57:42.068 [Lua] roaming=nil
21:57:42.068 [Lua] specials=default
21:57:42.068 [Lua] debug_color=maroon
21:57:42.068 [Lua] pack_spawning=default
21:57:42.068 [Lua] contained_breeds=nil
21:57:42.068 [Lua] disabled=false
21:57:42.068 [Lua] boss=default
21:57:42.068 [Lua] horde=default
21:57:42.068 [Lua] name=default
21:57:42.068 [Lua] intensity=default
21:57:42.068 [Lua] ---
21:57:42.068 [Lua] [LevelAnalysis] set_random_seed( 6510370)
21:57:42.078 [Lua] [AIInterestPointSystem] Level Seed: 6510370
21:57:42.078 [Lua]
21:57:42.078 [Lua] [entity_system_bag] = table
21:57:42.078 [Lua] [entity_system_bag] = metatable
21:57:42.078 [Lua] [startup_data] = table
21:57:42.078 [Lua] [entity_manager] = table
21:57:42.078 [Lua] [entity_manager] = metatable
21:57:42.078 [Lua] [unit_spawner] = table
21:57:42.078 [Lua] [unit_spawner] = metatable
21:57:42.078 [Lua] [unit_storage] = table
21:57:42.078 [Lua] [unit_storage] = metatable
21:57:42.079 [Lua] [dice_keeper] = table
21:57:42.079 [Lua] [dice_keeper] = metatable
21:57:42.079 [Lua] [is_server] = true (boolean)
21:57:42.079 [Lua] [world] = [World]
21:57:42.079 [Lua] [system_api] = table
21:57:42.079 [Lua] [entity_system] = table
21:57:42.079 [Lua] [entity_system] = metatable
21:57:42.079 [Lua] [network_lobby] = table
21:57:42.079 [Lua] [network_lobby] = metatable
21:57:42.079 [Lua] [profile_synchronizer] = table
21:57:42.079 [Lua] [profile_synchronizer] = metatable
21:57:42.079 [Lua] [level_transition_handler] = table
21:57:42.079 [Lua] [level_transition_handler] = metatable
21:57:42.079 [Lua] [num_local_human_players] = 1 (number)
21:57:42.079 [Lua] [statistics_db] = table
21:57:42.079 [Lua] [statistics_db] = metatable
21:57:42.079 [Lua] [network_server] = table
21:57:42.079 [Lua] [network_server] = metatable
21:57:42.079 [Lua] [input_manager] = table
21:57:42.079 [Lua] [input_manager] = metatable
21:57:42.079 [Lua] [network_clock] = table
21:57:42.079 [Lua] [network_clock] = metatable
21:57:42.079 [Lua] [network_transmit] = table
21:57:42.079 [Lua] [network_transmit] = metatable
21:57:42.079 [Lua] [free_flight_manager] = table
21:57:42.079 [Lua] [free_flight_manager] = metatable
21:57:42.079 [Lua] [network_manager] = table
21:57:42.079 [Lua] [network_manager] = metatable
21:57:42.079 [Lua] [network_event_delegate] = table
21:57:42.079 [Lua] [network_event_delegate] = metatable
21:57:42.079 [Lua]
21:57:42.079 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:57:42.079 [Lua] ignoring extension VersusInteractObjectiveExtension
21:57:42.079 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:57:42.079 [Lua] ignoring extension VersusSocketObjectiveExtension
21:57:42.079 [Lua] ignoring extension VersusTargetObjectiveExtension
21:57:42.084 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:57:42.115 [Lua] [AchievementManager] Achievements using the steam platform
21:57:42.116 [Lua] [StateIngame] Level seed: 6510370
21:57:42.116 [World] Spawning level.
21:57:44.006 [Lua] respawn_unit_spawned with group id: mansion_event
21:57:44.006 [Lua] respawn_unit_spawned with group id: mansion_event
21:57:44.006 [Lua] respawn_unit_spawned with group id: mansion_event
21:57:44.175 [Lua] [LevelAnalysis] set_random_seed( 6510370)
21:57:44.208 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:57:44.208 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:57:44.209 [Lua] [IngameUI] init
21:57:44.227 [SteamVoipClient] select_out(110000102f7333a, off)
21:57:44.227 [SteamVoipClient] select_out(110000106697298, off)
21:57:44.227 [SteamVoipClient] select_out(110000111a28e63, off)
21:57:44.234 [Lua] cb_razer_chroma_setup
21:57:44.288 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:57:44.288 [Lua] Set lobby begin:
21:57:44.288 [Lua] Lobby data twitch_enabled = false
21:57:44.288 [Lua] Lobby data power_level = 835
21:57:44.289 [Lua] Lobby data unique_server_name = JayJay
21:57:44.289 [Lua] Lobby data host = 110000106697298
21:57:44.289 [Lua] Lobby data game_mode = 2
21:57:44.289 [Lua] Lobby data is_private = false
21:57:44.289 [Lua] Lobby data level_key = ussingen
21:57:44.289 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:44.289 [Lua] Lobby data selected_level_key = ussingen
21:57:44.289 [Lua] Lobby data quick_game = true
21:57:44.289 [Lua] Lobby data mechanism = adventure
21:57:44.289 [Lua] Lobby data matchmaking = true
21:57:44.289 [Lua] Lobby data num_players = 4
21:57:44.289 [Lua] Lobby data country_code = DE
21:57:44.289 [Lua] Lobby data difficulty = hardest
21:57:44.289 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:44.289 [Lua] Lobby data player_slot_2 = 0:0
21:57:44.290 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:44.290 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:44.290 [Lua] Lobby data eac_authorized = true
21:57:44.290 [Lua] Set lobby end.
21:57:44.293 [Lua] CurrentConflictSettings default
21:57:44.293 [Lua] [ConflictDirector] conflict_director is ai_ready
21:57:44.299 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:57:44.299 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:57:44.308 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:57:44.309 [Lua] Forming navigation groups in one frame
21:57:44.309 [Lua] Forming navigation groups
21:57:44.351 [Lua] NavigationGroupManager -> calulation time A: 0.041999999999461579
21:57:44.731 [Lua] NavigationGroupManager -> calulation time B: 0.37999999999919964
21:57:44.731 [Lua] number of nav groups: 367
21:57:44.736 [Lua] number of refined nav groups : 247
21:57:44.749 [Lua] NavigationGroupManager -> calulation time C: 0.019000000000232831
21:57:44.750 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.512707149516791 Normalized coefficient: 1.0852558270304788
21:57:44.757 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.27760779000819 Normalized coefficient: 1.1862076549551608
21:57:44.763 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 9.6548999601975094 Normalized coefficient: 1.3982537422090311
21:57:44.792 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:57:44.792 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
21:57:44.792 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
21:57:44.806 [Lua] [LevelAnalysis] Generating boss paths for level: ussingen
21:57:44.806 [Lua] [LevelAnalysis] This level has a total main-path length of 1033.789 meters.
21:57:44.806 [Lua] [LevelAnalysis] grouping spawners for event_patrol
21:57:44.806 [Lua] [LevelAnalysis]
21:57:44.806 [Lua] [LevelAnalysis] grouping spawners for event_boss
21:57:44.806 [Lua] [LevelAnalysis]
21:57:44.806 [Lua] [LevelAnalysis] Terror events added:
21:57:44.806 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
21:57:44.806 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
21:57:44.806 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
21:57:44.806 [Lua] NORMAL PATROL MAIN PATH 270.44525146484375
21:57:44.806 [Lua] [waypoints] = table
21:57:44.806 [Lua] [astar_points] = table
21:57:44.806 [Lua] [travel_dist] = 270.44525623321533 (number)
21:57:44.806 [Lua] [one_directional] = true (boolean)
21:57:44.806 [Lua] [id] = boss1 (string)
21:57:44.806 [Lua] ----> using boss spline path!
21:57:44.807 [Lua] Adding main path event: Vector3Box(-17.4598, -219.026, 4.24366) boss_event_chaos_beastmen_spline_patrol 45 table: 00000000068A9840
21:57:44.807 [Lua] ----> using boss gizmo!
21:57:44.807 [Lua] [LevelAnalysis] section: 2, start-index: 9, end-index: 13, forbidden-dist: -145.4 start-travel-dist: 425.9, end-travel-dist: 689.3 spawn_distance 270.4
21:57:44.807 [Lua] Adding main path event: Vector3Box(-47.2182, -96.0529, 1.66432) boss_event_rat_ogre 45 table: 0000000000F60760
21:57:44.807 [Lua] [LevelAnalysis] num_event_places_f: 0.65585917599995935 , num_event_places: 0 , trailing_event_fraction: 0.65585917599995935 , num_events: 1
21:57:44.807 [Lua] [LevelAnalysis] Level path distance: 1033.788763999939
21:57:44.807 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1033.788763999939 forbidden_dist: -933.78876399993896
21:57:44.807 [Lua] [LevelAnalysis] wanted_distance: 572.14398707856867
21:57:44.807 [Lua] [LevelAnalysis] Terror events added:
21:57:44.807 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:57:44.808 [Lua] Adding main path event: Vector3Box(-21.7096, -109.95, -2.5775) rare_event_loot_rat 45 table: 0000000000F60CD0
21:57:44.808 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:57:44.816 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:57:44.832 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=57
21:57:44.832 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
21:57:44.832 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:57:44.928 [Lua] MUSIC: explore -> lost
21:57:45.574 [Lua] Set lobby begin:
21:57:45.574 [Lua] Lobby data twitch_enabled = false
21:57:45.574 [Lua] Lobby data power_level = 835
21:57:45.574 [Lua] Lobby data unique_server_name = JayJay
21:57:45.574 [Lua] Lobby data host = 110000106697298
21:57:45.575 [Lua] Lobby data game_mode = 2
21:57:45.575 [Lua] Lobby data is_private = false
21:57:45.575 [Lua] Lobby data level_key = ussingen
21:57:45.575 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:45.575 [Lua] Lobby data selected_level_key = ussingen
21:57:45.575 [Lua] Lobby data quick_game = true
21:57:45.575 [Lua] Lobby data mechanism = adventure
21:57:45.575 [Lua] Lobby data matchmaking = true
21:57:45.575 [Lua] Lobby data num_players = 4
21:57:45.575 [Lua] Lobby data country_code = DE
21:57:45.575 [Lua] Lobby data difficulty = hardest
21:57:45.576 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:45.576 [Lua] Lobby data player_slot_2 = 0:0
21:57:45.576 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:45.576 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:45.576 [Lua] Lobby data eac_authorized = true
21:57:45.576 [Lua] Set lobby end.
21:57:45.576 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing
21:57:45.576 [Lua] Breedfreezer (server) starting a hot join sync
21:57:45.576 [Lua] packing 0 units of breed chaos_marauder
21:57:45.576 [Lua] packing 0 units of breed skaven_clan_rat
21:57:45.576 [Lua] packing 0 units of breed skaven_storm_vermin
21:57:45.576 [Lua] packing 0 units of breed skaven_slave
21:57:45.576 [Lua] packing 0 units of breed chaos_fanatic
21:57:45.576 [Lua] packing 0 units of breed beastmen_ungor_archer
21:57:45.576 [Lua] packing 0 units of breed chaos_raider
21:57:45.576 [Lua] packing 0 units of breed chaos_warrior
21:57:45.576 [Lua] packing 0 units of breed chaos_berzerker
21:57:45.576 [Lua] packing 0 units of breed beastmen_bestigor
21:57:45.576 [Lua] packing 0 units of breed beastmen_ungor
21:57:45.576 [Lua] packing 0 units of breed skaven_plague_monk
21:57:45.576 [Lua] packing 0 units of breed beastmen_gor
21:57:45.576 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:57:45.576 [Lua]
21:57:45.576 [Lua] [1] = 1 (number)
21:57:45.576 [Lua] [2] = 0 (number)
21:57:45.576 [Lua] [3] = 1 (number)
21:57:45.576 [Lua] [4] = 0 (number)
21:57:45.576 [Lua] [5] = 1 (number)
21:57:45.576 [Lua] [6] = 0 (number)
21:57:45.576 [Lua] [7] = 1 (number)
21:57:45.576 [Lua] [8] = 0 (number)
21:57:45.576 [Lua] [9] = 1 (number)
21:57:45.576 [Lua] [10] = 0 (number)
21:57:45.576 [Lua] [11] = 1 (number)
21:57:45.576 [Lua] [12] = 0 (number)
21:57:45.576 [Lua] [13] = 1 (number)
21:57:45.576 [Lua] [14] = 0 (number)
21:57:45.576 [Lua] [15] = 1 (number)
21:57:45.576 [Lua] [16] = 0 (number)
21:57:45.576 [Lua] [17] = 1 (number)
21:57:45.576 [Lua] [18] = 0 (number)
21:57:45.576 [Lua] [19] = 1 (number)
21:57:45.576 [Lua] [20] = 0 (number)
21:57:45.576 [Lua] [21] = 1 (number)
21:57:45.576 [Lua] [22] = 0 (number)
21:57:45.576 [Lua] [23] = 1 (number)
21:57:45.576 [Lua] [24] = 0 (number)
21:57:45.576 [Lua] [25] = 1 (number)
21:57:45.576 [Lua] [26] = 0 (number)
21:57:45.576 [Lua]
21:57:45.576 [Lua]
21:57:45.576 [Lua]
21:57:45.579 [Lua] Set lobby begin:
21:57:45.579 [Lua] Lobby data twitch_enabled = false
21:57:45.579 [Lua] Lobby data power_level = 835
21:57:45.579 [Lua] Lobby data unique_server_name = JayJay
21:57:45.579 [Lua] Lobby data host = 110000106697298
21:57:45.579 [Lua] Lobby data game_mode = 2
21:57:45.579 [Lua] Lobby data is_private = false
21:57:45.580 [Lua] Lobby data level_key = ussingen
21:57:45.580 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:45.580 [Lua] Lobby data selected_level_key = ussingen
21:57:45.580 [Lua] Lobby data quick_game = true
21:57:45.580 [Lua] Lobby data mechanism = adventure
21:57:45.580 [Lua] Lobby data matchmaking = true
21:57:45.580 [Lua] Lobby data num_players = 4
21:57:45.580 [Lua] Lobby data country_code = DE
21:57:45.580 [Lua] Lobby data difficulty = hardest
21:57:45.581 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:45.581 [Lua] Lobby data player_slot_2 = 0:0
21:57:45.581 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:45.581 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:45.581 [Lua] Lobby data eac_authorized = true
21:57:45.581 [Lua] Set lobby end.
21:57:45.581 [Lua] [Matchmaking] Assigned player 110000102f7333a to slot 5 when hot join syncing
21:57:45.581 [Lua] Breedfreezer (server) starting a hot join sync
21:57:45.581 [Lua] packing 0 units of breed chaos_marauder
21:57:45.581 [Lua] packing 0 units of breed skaven_clan_rat
21:57:45.581 [Lua] packing 0 units of breed skaven_storm_vermin
21:57:45.581 [Lua] packing 0 units of breed skaven_slave
21:57:45.581 [Lua] packing 0 units of breed chaos_fanatic
21:57:45.581 [Lua] packing 0 units of breed beastmen_ungor_archer
21:57:45.582 [Lua] packing 0 units of breed chaos_raider
21:57:45.582 [Lua] packing 0 units of breed chaos_warrior
21:57:45.582 [Lua] packing 0 units of breed chaos_berzerker
21:57:45.582 [Lua] packing 0 units of breed beastmen_bestigor
21:57:45.582 [Lua] packing 0 units of breed beastmen_ungor
21:57:45.582 [Lua] packing 0 units of breed skaven_plague_monk
21:57:45.582 [Lua] packing 0 units of breed beastmen_gor
21:57:45.582 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:57:45.582 [Lua]
21:57:45.582 [Lua] [1] = 1 (number)
21:57:45.582 [Lua] [2] = 0 (number)
21:57:45.582 [Lua] [3] = 1 (number)
21:57:45.582 [Lua] [4] = 0 (number)
21:57:45.582 [Lua] [5] = 1 (number)
21:57:45.582 [Lua] [6] = 0 (number)
21:57:45.582 [Lua] [7] = 1 (number)
21:57:45.582 [Lua] [8] = 0 (number)
21:57:45.582 [Lua] [9] = 1 (number)
21:57:45.582 [Lua] [10] = 0 (number)
21:57:45.582 [Lua] [11] = 1 (number)
21:57:45.582 [Lua] [12] = 0 (number)
21:57:45.582 [Lua] [13] = 1 (number)
21:57:45.582 [Lua] [14] = 0 (number)
21:57:45.582 [Lua] [15] = 1 (number)
21:57:45.582 [Lua] [16] = 0 (number)
21:57:45.582 [Lua] [17] = 1 (number)
21:57:45.582 [Lua] [18] = 0 (number)
21:57:45.582 [Lua] [19] = 1 (number)
21:57:45.582 [Lua] [20] = 0 (number)
21:57:45.582 [Lua] [21] = 1 (number)
21:57:45.582 [Lua] [22] = 0 (number)
21:57:45.582 [Lua] [23] = 1 (number)
21:57:45.582 [Lua] [24] = 0 (number)
21:57:45.582 [Lua] [25] = 1 (number)
21:57:45.582 [Lua] [26] = 0 (number)
21:57:45.582 [Lua]
21:57:45.582 [Lua]
21:57:45.582 [Lua]
21:57:45.584 [Lua] Set lobby begin:
21:57:45.584 [Lua] Lobby data twitch_enabled = false
21:57:45.584 [Lua] Lobby data power_level = 835
21:57:45.584 [Lua] Lobby data unique_server_name = JayJay
21:57:45.584 [Lua] Lobby data host = 110000106697298
21:57:45.584 [Lua] Lobby data game_mode = 2
21:57:45.584 [Lua] Lobby data is_private = false
21:57:45.585 [Lua] Lobby data level_key = ussingen
21:57:45.585 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:45.585 [Lua] Lobby data selected_level_key = ussingen
21:57:45.585 [Lua] Lobby data quick_game = true
21:57:45.585 [Lua] Lobby data mechanism = adventure
21:57:45.585 [Lua] Lobby data matchmaking = true
21:57:45.585 [Lua] Lobby data num_players = 4
21:57:45.585 [Lua] Lobby data country_code = DE
21:57:45.585 [Lua] Lobby data difficulty = hardest
21:57:45.585 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:45.585 [Lua] Lobby data player_slot_2 = 0:0
21:57:45.585 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:45.585 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:45.585 [Lua] Lobby data eac_authorized = true
21:57:45.587 [Lua] Set lobby end.
21:57:45.587 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
21:57:45.587 [Lua] Breedfreezer (server) starting a hot join sync
21:57:45.587 [Lua] packing 0 units of breed chaos_marauder
21:57:45.587 [Lua] packing 0 units of breed skaven_clan_rat
21:57:45.587 [Lua] packing 0 units of breed skaven_storm_vermin
21:57:45.587 [Lua] packing 0 units of breed skaven_slave
21:57:45.587 [Lua] packing 0 units of breed chaos_fanatic
21:57:45.587 [Lua] packing 0 units of breed beastmen_ungor_archer
21:57:45.587 [Lua] packing 0 units of breed chaos_raider
21:57:45.587 [Lua] packing 0 units of breed chaos_warrior
21:57:45.587 [Lua] packing 0 units of breed chaos_berzerker
21:57:45.587 [Lua] packing 0 units of breed beastmen_bestigor
21:57:45.587 [Lua] packing 0 units of breed beastmen_ungor
21:57:45.587 [Lua] packing 0 units of breed skaven_plague_monk
21:57:45.587 [Lua] packing 0 units of breed beastmen_gor
21:57:45.587 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:57:45.587 [Lua]
21:57:45.587 [Lua] [1] = 1 (number)
21:57:45.587 [Lua] [2] = 0 (number)
21:57:45.587 [Lua] [3] = 1 (number)
21:57:45.587 [Lua] [4] = 0 (number)
21:57:45.587 [Lua] [5] = 1 (number)
21:57:45.587 [Lua] [6] = 0 (number)
21:57:45.587 [Lua] [7] = 1 (number)
21:57:45.587 [Lua] [8] = 0 (number)
21:57:45.587 [Lua] [9] = 1 (number)
21:57:45.587 [Lua] [10] = 0 (number)
21:57:45.587 [Lua] [11] = 1 (number)
21:57:45.587 [Lua] [12] = 0 (number)
21:57:45.587 [Lua] [13] = 1 (number)
21:57:45.587 [Lua] [14] = 0 (number)
21:57:45.587 [Lua] [15] = 1 (number)
21:57:45.588 [Lua] [16] = 0 (number)
21:57:45.588 [Lua] [17] = 1 (number)
21:57:45.588 [Lua] [18] = 0 (number)
21:57:45.588 [Lua] [19] = 1 (number)
21:57:45.588 [Lua] [20] = 0 (number)
21:57:45.588 [Lua] [21] = 1 (number)
21:57:45.588 [Lua] [22] = 0 (number)
21:57:45.588 [Lua] [23] = 1 (number)
21:57:45.588 [Lua] [24] = 0 (number)
21:57:45.588 [Lua] [25] = 1 (number)
21:57:45.588 [Lua] [26] = 0 (number)
21:57:45.588 [Lua]
21:57:45.588 [Lua]
21:57:45.588 [Lua]
21:57:45.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
21:57:45.589 [Lua] RemotePlayer:create_game_object( ) 59
21:57:45.602 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
21:57:45.602 [Lua] RemotePlayer:create_game_object( ) 60
21:57:45.617 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
21:57:45.617 [Lua] RemotePlayer:create_game_object( ) 61
21:57:45.633 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102f7333a
21:57:45.633 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
21:57:45.633 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
21:57:45.638 [Lua] MUSIC: lost -> explore
21:57:45.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:57:45.667 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:57:45.667 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
21:57:45.687 [Lua] Switching ConflictSettings: to: chaos
21:57:45.687 [Lua] pacing=chaos
21:57:45.687 [Lua] roaming=nil
21:57:45.687 [Lua] specials=chaos
21:57:45.687 [Lua] debug_color=purple
21:57:45.687 [Lua] pack_spawning=chaos
21:57:45.687 [Lua] contained_breeds=nil
21:57:45.687 [Lua] disabled=false
21:57:45.687 [Lua] boss=chaos
21:57:45.687 [Lua] horde=chaos
21:57:45.687 [Lua] name=chaos
21:57:45.687 [Lua] intensity=default
21:57:45.687 [Lua] ---
21:57:45.714 [Lua] [MOD][VMF][INFO] Added 110000102f7333a to the VMF users list.
21:57:45.714 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102f7333a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:57:45.714 [Lua] Adding player sync data to peer=110000102f7333a local_player_id=1
21:57:45.714 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:57:45.714 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
21:57:45.789 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:57:45.789 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
21:57:45.789 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:57:45.790 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
21:57:45.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:57:45.792 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102f7333a go_type=player_unit go_created_func_name=game_object_created_player_unit
21:57:45.794 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
21:57:45.795 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:57:45.796 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:57:45.797 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
21:57:45.798 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:57:46.146 [Lua] StateInGameRunning:_game_actually_starts()
21:57:46.146 [Lua] #################################################################################################################
21:57:46.146 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:57:46.146 [Lua] #################################################################################################################
21:57:46.146 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 139
21:57:46.146 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
21:57:46.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 139
21:57:46.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 139
21:57:46.418 [Lua] Commit load time data
21:57:46.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
21:57:46.880 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
21:57:49.534 [Lua] Set lobby begin:
21:57:49.534 [Lua] Lobby data twitch_enabled = false
21:57:49.534 [Lua] Lobby data power_level = 208
21:57:49.534 [Lua] Lobby data unique_server_name = JayJay
21:57:49.534 [Lua] Lobby data host = 110000106697298
21:57:49.534 [Lua] Lobby data game_mode = 2
21:57:49.534 [Lua] Lobby data is_private = false
21:57:49.534 [Lua] Lobby data level_key = ussingen
21:57:49.534 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:49.534 [Lua] Lobby data selected_level_key = ussingen
21:57:49.534 [Lua] Lobby data quick_game = true
21:57:49.534 [Lua] Lobby data mechanism = adventure
21:57:49.534 [Lua] Lobby data matchmaking = true
21:57:49.534 [Lua] Lobby data num_players = 4
21:57:49.535 [Lua] Lobby data country_code = DE
21:57:49.535 [Lua] Lobby data difficulty = hardest
21:57:49.535 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:49.535 [Lua] Lobby data player_slot_2 = 0:0
21:57:49.535 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:49.535 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:49.535 [Lua] Lobby data eac_authorized = true
21:57:49.535 [Lua] Set lobby end.
21:57:54.680 [Lua] Set lobby begin:
21:57:54.680 [Lua] Lobby data twitch_enabled = false
21:57:54.681 [Lua] Lobby data power_level = 827
21:57:54.681 [Lua] Lobby data unique_server_name = JayJay
21:57:54.681 [Lua] Lobby data host = 110000106697298
21:57:54.681 [Lua] Lobby data game_mode = 2
21:57:54.681 [Lua] Lobby data is_private = false
21:57:54.681 [Lua] Lobby data level_key = ussingen
21:57:54.681 [Lua] Lobby data player_slot_1 = 110000106697298:1
21:57:54.681 [Lua] Lobby data selected_level_key = ussingen
21:57:54.681 [Lua] Lobby data quick_game = true
21:57:54.682 [Lua] Lobby data mechanism = adventure
21:57:54.682 [Lua] Lobby data matchmaking = true
21:57:54.682 [Lua] Lobby data num_players = 4
21:57:54.682 [Lua] Lobby data country_code = DE
21:57:54.682 [Lua] Lobby data difficulty = hardest
21:57:54.683 [Lua] Lobby data player_slot_5 = 110000102f7333a:1
21:57:54.683 [Lua] Lobby data player_slot_2 = 0:0
21:57:54.683 [Lua] Lobby data player_slot_4 = 110000100ead617:1
21:57:54.683 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
21:57:54.683 [Lua] Lobby data eac_authorized = true
21:57:54.683 [Lua] Set lobby end.
21:58:08.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x138ac7, position: 1920
21:58:21.773 [Lua] Players are leaving the safe zone
21:58:25.179 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:25.215 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:25.644 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:58:27.884 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:58:27.915 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:27.953 [Lua] spawning mini patrol
21:58:28.581 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:58:33.033 [Lua] Init group template: mini_patrol
21:58:34.234 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:34.741 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:58:36.927 [Lua] Mini patrol killed! 1
21:58:51.925 [Lua] TerrorEventMixer.start_event: ussingen_gate_guards
21:58:52.300 [Lua] event horde ends!
21:58:56.368 [Lua] spawning mini patrol
21:58:58.720 [Lua] specialspawn: random infront
21:58:58.720 [Lua] FAIL: Special spawn no hidden pos found :/
21:59:00.466 [Lua] Can't find any hidden spawners for this breed
21:59:00.466 [Lua] event horde failed
21:59:01.625 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:02.192 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:02.743 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:03.430 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:03.811 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:04.512 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:04.880 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:05.547 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:08.706 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:09.203 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:09.373 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:09.589 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:59:09.608 [Lua] Spline already found!
21:59:09.758 [Lua] Init group template: spline_patrol
21:59:09.925 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:59:10.609 [Lua] specialspawn: random behind
21:59:10.609 [Lua] FAIL: Special spawn no hidden pos found :/
21:59:10.941 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:11.433 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:12.014 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:12.298 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:59:12.324 [Lua] Spline already found!
21:59:12.401 [Lua] Init group template: spline_patrol
21:59:12.594 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:12.650 [Lua] Time for new HOOORDE! multi_first_wave
21:59:12.650 [Lua] horde requested: vector_blob
21:59:12.650 [Lua] wants to spawn ahead within distance: 60
21:59:12.650 [Lua] horde crated with id 5 of type vector_blob
21:59:12.651 [Lua] managed to spawn 29/29 horde enemies
21:59:12.651 [Lua] vector blob horde has started
21:59:12.659 [Lua] MUSIC: explore -> pre_horde
21:59:12.786 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:13.120 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:13.184 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:59:13.392 [Lua] Init group template: horde
21:59:13.895 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:14.174 [Lua] specialspawn: random behind
21:59:14.174 [Lua] FAIL: Special spawn no hidden pos found :/
21:59:15.181 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
21:59:16.024 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:16.530 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:59:16.655 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol
21:59:16.655 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol
21:59:16.675 [Lua] > starting new spline, using new navbot: standard , id: boss1
21:59:16.695 [Lua] > continuing spline boss1 index: 2 reties: 0
21:59:16.743 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:59:16.743 [Lua] > continuing spline boss1 index: 3 reties: 0
21:59:16.756 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:16.798 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:59:16.798 [Lua] > continuing spline boss1 index: 4 reties: 0
21:59:16.834 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:59:16.834 [Lua] > continuing spline boss1 index: 5 reties: 0
21:59:16.870 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:59:16.870 [Lua] > continuing spline boss1 index: 6 reties: 0
21:59:16.886 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:59:16.886 [Lua] > continuing spline boss1 index: 7 reties: 0
21:59:16.918 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss1
21:59:16.918 [Lua] > spline completed boss1 reties: 0
21:59:17.290 [Lua] Init group template: spline_patrol
21:59:17.434 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:17.850 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:18.153 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:18.449 [Lua] MUSIC: pre_horde -> horde
21:59:18.510 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:18.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x138ac7, position: 6527999
21:59:18.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3724495377, playing_id: 0x138ac7, position: 6527999
21:59:18.940 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:59:19.370 [Lua] Switching ConflictSettings: to: chaos_beastmen
21:59:19.370 [Lua] pacing=default
21:59:19.370 [Lua] locked_func_name=beastmen
21:59:19.370 [Lua] roaming=nil
21:59:19.370 [Lua] specials=chaos_beastmen
21:59:19.370 [Lua] debug_color=orange
21:59:19.370 [Lua] pack_spawning=chaos_beastmen
21:59:19.370 [Lua] contained_breeds=nil
21:59:19.370 [Lua] disabled=false
21:59:19.370 [Lua] boss=chaos_beastmen
21:59:19.370 [Lua] horde=beastmen
21:59:19.370 [Lua] name=chaos_beastmen
21:59:19.370 [Lua] intensity=default
21:59:19.370 [Lua] ---
21:59:20.981 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:21.019 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:21.047 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
21:59:21.376 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:21.412 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
21:59:21.524 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:59:21.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 71207
21:59:21.894 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:22.869 [Lua] Switching ConflictSettings: to: chaos
21:59:22.869 [Lua] pacing=chaos
21:59:22.869 [Lua] roaming=nil
21:59:22.869 [Lua] specials=chaos
21:59:22.869 [Lua] debug_color=purple
21:59:22.869 [Lua] pack_spawning=chaos
21:59:22.869 [Lua] contained_breeds=nil
21:59:22.869 [Lua] disabled=false
21:59:22.869 [Lua] boss=chaos
21:59:22.869 [Lua] horde=chaos
21:59:22.869 [Lua] name=chaos
21:59:22.869 [Lua] intensity=default
21:59:22.869 [Lua] ---
21:59:25.423 [Lua] TerrorEventMixer.start_event: roaming_patrol
21:59:25.461 [Lua] Spline already found!
21:59:25.553 [Lua] Init group template: spline_patrol
21:59:26.934 [Lua] Pushing horde in time; too many units out
21:59:27.193 [Lua] spawning mini patrol
21:59:31.644 [Lua] Init group template: mini_patrol
21:59:31.734 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:59:31.734 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:59:31.734 [Lua] horde requested: vector_blob
21:59:31.734 [Lua] wants to spawn behind within distance: 60
21:59:31.734 [Lua] horde crated with id 9 of type vector_blob
21:59:31.734 [Lua] managed to spawn 27/27 horde enemies
21:59:31.734 [Lua] vector blob horde has started
21:59:32.390 [Lua] Init group template: horde
21:59:33.425 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:33.852 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
21:59:37.325 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:37.791 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
21:59:41.927 [Lua] HORDE: last wave, reset to standard horde delay
21:59:41.927 [Lua] Time for new HOOORDE! multi_last_wave
21:59:41.927 [Lua] horde requested: vector_blob
21:59:41.927 [Lua] wants to spawn behind within distance: 60
21:59:41.927 [Lua] horde crated with id 10 of type vector_blob
21:59:41.927 [Lua] managed to spawn 27/27 horde enemies
21:59:41.927 [Lua] vector blob horde has started
21:59:42.824 [Lua] Init group template: horde
21:59:43.611 [Lua] Horde killed: ?
21:59:47.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 71207
21:59:51.416 [Lua] event horde ends!
21:59:52.457 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
21:59:52.458 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
21:59:55.482 [SteamVoipClient] select_out(110000102f7333a, on)
21:59:55.482 [SteamVoipClient] select_out(110000106697298, on)
21:59:55.482 [SteamVoipClient] select_out(110000111a28e63, on)
21:59:56.509 [SteamVoipClient] select_out(110000102f7333a, off)
21:59:56.509 [SteamVoipClient] select_out(110000106697298, off)
21:59:56.509 [SteamVoipClient] select_out(110000111a28e63, off)
21:59:58.633 [Lua] Mini patrol killed! 8
22:00:04.670 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
22:00:04.670 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
22:00:10.581 [Lua] Horde killed: ?
22:00:10.669 [Lua] MUSIC: horde -> explore
22:00:12.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 71207
22:00:14.198 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:00:14.631 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:14.828 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:14.972 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:00:15.427 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:15.659 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:15.832 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:16.095 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:16.233 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:16.679 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:16.745 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:16.850 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:17.253 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:00:17.254 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:17.416 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:17.450 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:00:17.450 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:00:17.811 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:17.846 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:17.847 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:00:18.386 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:18.386 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:18.418 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:18.489 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:18.789 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:00:18.998 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:18.998 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:19.528 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:19.598 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:20.169 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:20.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 282899
22:00:20.765 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:21.066 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:21.294 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:21.369 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:21.450 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:21.605 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:21.922 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:21.922 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:22.105 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:00:22.504 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:22.529 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:23.155 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:23.322 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:23.529 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:23.700 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000102f7333a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:24.146 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102f7333a
22:00:33.661 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:34.028 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:00:34.624 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:34.691 [Lua] Horde killed: ?
22:00:35.156 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:00:36.683 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:37.039 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:00:38.624 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:38.995 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:00:41.419 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:00:41.982 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f7333a
22:00:41.985 [Lua] [GameNetworkManager] destroying game object with go_id=65
22:00:48.188 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:00:48.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
22:00:49.846 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63
22:00:49.848 [Lua] [GameNetworkManager] destroying game object with go_id=64
22:00:52.204 [Lua] spawning mini patrol
22:00:56.297 [Lua] Can't find any hidden spawners for this breed
22:00:56.297 [Lua] event horde failed
22:01:05.375 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:05.722 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:01:06.162 [Lua] Coordinated attack!
22:01:07.412 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000102f7333a go_type=player_unit go_created_func_name=game_object_created_player_unit
22:01:07.413 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=250
22:01:07.414 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.73228347301483154)
22:01:15.257 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:01:15.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=254
22:01:15.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.59842520952224731)
22:01:17.694 [SteamVoipClient] select_out(110000102f7333a, on)
22:01:17.694 [SteamVoipClient] select_out(110000106697298, on)
22:01:17.694 [SteamVoipClient] select_out(110000111a28e63, on)
22:01:20.435 [Lua] Switching ConflictSettings: to: chaos_beastmen
22:01:20.435 [Lua] pacing=default
22:01:20.435 [Lua] locked_func_name=beastmen
22:01:20.435 [Lua] roaming=nil
22:01:20.435 [Lua] specials=chaos_beastmen
22:01:20.435 [Lua] debug_color=orange
22:01:20.435 [Lua] pack_spawning=chaos_beastmen
22:01:20.435 [Lua] contained_breeds=nil
22:01:20.435 [Lua] disabled=false
22:01:20.435 [Lua] boss=chaos_beastmen
22:01:20.435 [Lua] horde=beastmen
22:01:20.435 [Lua] name=chaos_beastmen
22:01:20.435 [Lua] intensity=default
22:01:20.435 [Lua] ---
22:01:21.307 [SteamVoipClient] select_out(110000102f7333a, off)
22:01:21.307 [SteamVoipClient] select_out(110000106697298, off)
22:01:21.307 [SteamVoipClient] select_out(110000111a28e63, off)
22:01:29.513 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:01:30.862 [Lua] spawning mini patrol
22:01:32.605 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:01:32.606 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
22:01:33.151 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:01:33.151 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:01:33.178 [Lua] Spline already found!
22:01:33.182 [Lua] Spline already found!
22:01:33.256 [Lua] Init group template: spline_patrol
22:01:33.341 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:01:33.345 [Lua] Init group template: spline_patrol
22:01:33.373 [Lua] Spline already found!
22:01:33.453 [Lua] Init group template: spline_patrol
22:01:36.571 [Lua] Init group template: mini_patrol
22:01:38.864 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:39.305 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:01:42.600 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:43.035 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:01:43.554 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:01:43.938 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:01:45.944 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:01:45.969 [Lua] Spline already found!
22:01:46.052 [Lua] Init group template: spline_patrol
22:01:46.460 [Lua] Coordinated attack!
22:01:47.292 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:01:47.320 [Lua] Spline already found!
22:01:47.677 [Lua] Init group template: spline_patrol
22:01:55.062 [Lua] event horde ends!
22:01:55.595 [Lua] Mini patrol killed! 12
22:01:58.676 [Lua] Time for new HOOORDE! multi_first_wave
22:01:58.676 [Lua] horde requested: ambush
22:01:58.676 [Lua] setting up ambush-horde
22:01:58.676 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
22:01:58.677 [Lua] -> spawning: 17
22:01:58.677 [Lua] horde crated with id 18 of type ambush
22:01:58.677 [Lua] ambush horde has started
22:01:58.686 [Lua] MUSIC: explore -> pre_ambush
22:02:02.448 [Lua] Init group template: horde
22:02:03.668 [Lua] MUSIC: pre_ambush -> horde
22:02:05.716 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:02:05.716 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:02:05.716 [Lua] horde requested: ambush
22:02:05.716 [Lua] setting up ambush-horde
22:02:05.716 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
22:02:05.716 [Lua] -> spawning: 18
22:02:05.716 [Lua] horde crated with id 19 of type ambush
22:02:05.716 [Lua] ambush horde has started
22:02:09.728 [Lua] Init group template: horde
22:02:15.485 [Lua] spawning mini patrol
22:02:20.996 [Lua] Init group template: mini_patrol
22:02:28.794 [Lua] HORDE: last wave, reset to standard horde delay
22:02:28.794 [Lua] Time for new HOOORDE! multi_last_wave
22:02:28.794 [Lua] horde requested: ambush
22:02:28.794 [Lua] setting up ambush-horde
22:02:28.794 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
22:02:28.795 [Lua] -> spawning: 20
22:02:28.795 [Lua] horde crated with id 21 of type ambush
22:02:28.795 [Lua] ambush horde has started
22:02:33.005 [Lua] Init group template: horde
22:02:37.336 [Lua] ready to jump failed
22:02:39.690 [Lua] event horde ends!
22:02:43.213 [Lua] ready to jump failed
22:02:43.472 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102f7333a
22:02:43.474 [Lua] [ChatManager][1]System: [CPC] Michel Platinium has left the game
22:02:43.474 [Lua] [PSM] Disconnecting peer 110000102f7333a
22:02:43.474 [Lua] [PSM] Disconnected peer 110000102f7333a is being removed from session.
22:02:43.474 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102f7333a
22:02:43.474 [Lua] [MOD][VMF][INFO] Removed 110000102f7333a from the VMF users list.
22:02:43.474 [Lua] [GameNetworkManager] destroying game object with go_id=60
22:02:43.474 [Lua] Set lobby begin:
22:02:43.474 [Lua] Lobby data twitch_enabled = false
22:02:43.474 [Lua] Lobby data power_level = 827
22:02:43.475 [Lua] Lobby data unique_server_name = JayJay
22:02:43.475 [Lua] Lobby data host = 110000106697298
22:02:43.475 [Lua] Lobby data game_mode = 2
22:02:43.475 [Lua] Lobby data is_private = false
22:02:43.475 [Lua] Lobby data level_key = ussingen
22:02:43.476 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:02:43.476 [Lua] Lobby data selected_level_key = ussingen
22:02:43.476 [Lua] Lobby data quick_game = true
22:02:43.476 [Lua] Lobby data mechanism = adventure
22:02:43.476 [Lua] Lobby data matchmaking = true
22:02:43.476 [Lua] Lobby data num_players = 4
22:02:43.476 [Lua] Lobby data country_code = DE
22:02:43.477 [Lua] Lobby data difficulty = hardest
22:02:43.477 [Lua] Lobby data player_slot_5 = 0:0
22:02:43.479 [Lua] Lobby data player_slot_2 = 0:0
22:02:43.479 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:02:43.479 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:02:43.480 [Lua] Lobby data eac_authorized = true
22:02:43.480 [Lua] Set lobby end.
22:02:43.480 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102f7333a)
22:02:43.480 [EAC] EAC server lost client 110000102f7333a
22:02:43.480 [EACServer] [23:02:43:480][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102F7333A PlayerGUID: 76561198010020666
22:02:43.481 [Lua] [GameNetworkManager] destroying game object with go_id=250
22:02:43.489 [Lua] player (110000106697298,2) was put into party 1
22:02:43.509 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=375
22:02:43.509 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1)
22:02:43.509 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1)
22:02:43.509 [Lua] Set lobby begin:
22:02:43.509 [Lua] Lobby data twitch_enabled = false
22:02:43.509 [Lua] Lobby data power_level = 827
22:02:43.509 [Lua] Lobby data unique_server_name = JayJay
22:02:43.509 [Lua] Lobby data host = 110000106697298
22:02:43.509 [Lua] Lobby data game_mode = 2
22:02:43.510 [Lua] Lobby data is_private = false
22:02:43.510 [Lua] Lobby data level_key = ussingen
22:02:43.510 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:02:43.510 [Lua] Lobby data selected_level_key = ussingen
22:02:43.510 [Lua] Lobby data quick_game = true
22:02:43.510 [Lua] Lobby data mechanism = adventure
22:02:43.510 [Lua] Lobby data matchmaking = true
22:02:43.510 [Lua] Lobby data num_players = 4
22:02:43.510 [Lua] Lobby data country_code = DE
22:02:43.510 [Lua] Lobby data difficulty = hardest
22:02:43.510 [Lua] Lobby data player_slot_5 = 0:0
22:02:43.510 [Lua] Lobby data player_slot_2 = 0:0
22:02:43.511 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:02:43.511 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:02:43.511 [Lua] Lobby data eac_authorized = true
22:02:43.511 [Lua] Set lobby end.
22:02:43.511 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0
22:02:43.511 [Lua]
22:02:43.511 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
22:02:43.511 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
22:02:43.511 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
22:02:43.511 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:02:43.511 [Lua] [wwise/one_handed_hammers] = false (boolean)
22:02:43.511 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
22:02:43.511 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
22:02:43.511 [Lua]
22:02:43.511 [Lua]
22:02:43.511 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean)
22:02:43.511 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean)
22:02:43.511 [Lua] [wwise/two_handed_hammers] = false (boolean)
22:02:43.511 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
22:02:43.511 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:02:43.511 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:02:43.511 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean)
22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
22:02:43.511 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean)
22:02:43.511 [Lua] [wwise/one_handed_hammers] = false (boolean)
22:02:43.511 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean)
22:02:43.511 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean)
22:02:43.511 [Lua] [wwise/repeating_handgun_pistol] = false (boolean)
22:02:43.511 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean)
22:02:43.511 [Lua]
22:02:43.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:63 my_peer_id:110000106697298
22:02:43.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:63 my_peer_id:110000106697298
22:02:43.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:63 my_peer_id:110000106697298
22:02:43.558 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:63 my_peer_id:110000106697298
22:02:43.568 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63
22:02:43.614 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.0014492753623188406) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
22:02:43.614 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=377
22:02:43.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
22:02:43.681 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
22:02:43.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient
22:02:43.684 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:02:43.699 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
22:02:43.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, InventoryPackageSynchronizerClient
22:02:43.886 [Lua] Set lobby begin:
22:02:43.886 [Lua] Lobby data twitch_enabled = false
22:02:43.886 [Lua] Lobby data power_level = 835
22:02:43.886 [Lua] Lobby data unique_server_name = JayJay
22:02:43.887 [Lua] Lobby data host = 110000106697298
22:02:43.887 [Lua] Lobby data game_mode = 2
22:02:43.887 [Lua] Lobby data is_private = false
22:02:43.887 [Lua] Lobby data level_key = ussingen
22:02:43.888 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:02:43.888 [Lua] Lobby data selected_level_key = ussingen
22:02:43.888 [Lua] Lobby data quick_game = true
22:02:43.888 [Lua] Lobby data mechanism = adventure
22:02:43.888 [Lua] Lobby data matchmaking = true
22:02:43.889 [Lua] Lobby data num_players = 4
22:02:43.889 [Lua] Lobby data country_code = DE
22:02:43.889 [Lua] Lobby data difficulty = hardest
22:02:43.889 [Lua] Lobby data player_slot_5 = 0:0
22:02:43.889 [Lua] Lobby data player_slot_2 = 0:0
22:02:43.889 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:02:43.889 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:02:43.889 [Lua] Lobby data eac_authorized = true
22:02:43.890 [Lua] Set lobby end.
22:02:46.394 [SteamLobby] Detected removed member 110000102f7333a
22:02:46.394 [Connection] Destroying endpoint 110000102f7333a - explicit request
22:02:46.396 [SteamAuthenticator] CancelAuthTicket 110000102f7333a
22:02:46.396 [SteamAuthenticator] EndAuthSession 110000102f7333a
22:02:46.397 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:02:46.397 [Lua] Players: 3
22:02:46.397 [Lua] Set lobby begin:
22:02:46.397 [Lua] Lobby data twitch_enabled = false
22:02:46.397 [Lua] Lobby data power_level = 835
22:02:46.397 [Lua] Lobby data unique_server_name = JayJay
22:02:46.397 [Lua] Lobby data host = 110000106697298
22:02:46.397 [Lua] Lobby data game_mode = 2
22:02:46.397 [Lua] Lobby data is_private = false
22:02:46.398 [Lua] Lobby data level_key = ussingen
22:02:46.398 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:02:46.398 [Lua] Lobby data selected_level_key = ussingen
22:02:46.398 [Lua] Lobby data quick_game = true
22:02:46.398 [Lua] Lobby data mechanism = adventure
22:02:46.398 [Lua] Lobby data matchmaking = true
22:02:46.398 [Lua] Lobby data num_players = 3
22:02:46.398 [Lua] Lobby data country_code = DE
22:02:46.398 [Lua] Lobby data difficulty = hardest
22:02:46.398 [Lua] Lobby data player_slot_5 = 0:0
22:02:46.398 [Lua] Lobby data player_slot_2 = 0:0
22:02:46.398 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:02:46.398 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:02:46.398 [Lua] Lobby data eac_authorized = true
22:02:46.398 [Lua] Set lobby end.
22:02:46.399 [SteamVoipClient] select_out(110000102f7333a, off)
22:02:46.399 [SteamVoipClient] select_in(110000102f7333a, off)
22:02:46.399 [Lua] [LobbyMembers] Member left 110000102f7333a
22:02:46.799 [Lua] fence jumping
22:02:46.875 [Lua] Horde killed: ?
22:02:47.543 [Lua] [Matchmaking] Handshake host removing client 110000102f7333a
22:02:48.279 [Lua] simple los failed
22:02:50.479 [Lua] Horde killed: ?
22:02:51.860 [Lua] [GameNetworkManager] destroying game object with go_id=377
22:02:53.858 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 201 will change to a manual source.
22:02:59.811 [Lua] MUSIC: horde -> explore
22:03:04.042 [Lua] Horde killed: ?
22:03:08.184 [Lua] Mini patrol killed! 20
22:03:16.809 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5)
22:03:16.813 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
22:03:16.813 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=395
22:03:21.172 [Lua] spawning mini patrol
22:03:21.570 [Lua] Switching ConflictSettings: to: default
22:03:21.570 [Lua] pacing=default
22:03:21.570 [Lua] roaming=nil
22:03:21.570 [Lua] specials=default
22:03:21.570 [Lua] debug_color=maroon
22:03:21.570 [Lua] pack_spawning=default
22:03:21.570 [Lua] contained_breeds=nil
22:03:21.570 [Lua] disabled=false
22:03:21.570 [Lua] boss=default
22:03:21.570 [Lua] horde=default
22:03:21.570 [Lua] name=default
22:03:21.570 [Lua] intensity=default
22:03:21.570 [Lua] ---
22:03:23.283 [Lua] Switching ConflictSettings: to: chaos_beastmen
22:03:23.284 [Lua] pacing=default
22:03:23.284 [Lua] locked_func_name=beastmen
22:03:23.284 [Lua] roaming=nil
22:03:23.284 [Lua] specials=chaos_beastmen
22:03:23.284 [Lua] debug_color=orange
22:03:23.284 [Lua] pack_spawning=chaos_beastmen
22:03:23.284 [Lua] contained_breeds=nil
22:03:23.284 [Lua] disabled=false
22:03:23.284 [Lua] boss=chaos_beastmen
22:03:23.284 [Lua] horde=beastmen
22:03:23.284 [Lua] name=chaos_beastmen
22:03:23.284 [Lua] intensity=default
22:03:23.284 [Lua] ---
22:03:23.312 [Lua] Switching ConflictSettings: to: default
22:03:23.312 [Lua] pacing=default
22:03:23.312 [Lua] roaming=nil
22:03:23.312 [Lua] specials=default
22:03:23.312 [Lua] debug_color=maroon
22:03:23.312 [Lua] pack_spawning=default
22:03:23.312 [Lua] contained_breeds=nil
22:03:23.312 [Lua] disabled=false
22:03:23.312 [Lua] boss=default
22:03:23.312 [Lua] horde=default
22:03:23.312 [Lua] name=default
22:03:23.312 [Lua] intensity=default
22:03:23.312 [Lua] ---
22:03:23.408 [Lua] Switching ConflictSettings: to: chaos_beastmen
22:03:23.408 [Lua] pacing=default
22:03:23.408 [Lua] locked_func_name=beastmen
22:03:23.408 [Lua] roaming=nil
22:03:23.408 [Lua] specials=chaos_beastmen
22:03:23.408 [Lua] debug_color=orange
22:03:23.408 [Lua] pack_spawning=chaos_beastmen
22:03:23.408 [Lua] contained_breeds=nil
22:03:23.408 [Lua] disabled=false
22:03:23.408 [Lua] boss=chaos_beastmen
22:03:23.408 [Lua] horde=beastmen
22:03:23.408 [Lua] name=chaos_beastmen
22:03:23.408 [Lua] intensity=default
22:03:23.408 [Lua] ---
22:03:24.253 [Lua] Switching ConflictSettings: to: default
22:03:24.253 [Lua] pacing=default
22:03:24.253 [Lua] roaming=nil
22:03:24.253 [Lua] specials=default
22:03:24.253 [Lua] debug_color=maroon
22:03:24.253 [Lua] pack_spawning=default
22:03:24.253 [Lua] contained_breeds=nil
22:03:24.253 [Lua] disabled=false
22:03:24.253 [Lua] boss=default
22:03:24.253 [Lua] horde=default
22:03:24.253 [Lua] name=default
22:03:24.253 [Lua] intensity=default
22:03:24.253 [Lua] ---
22:03:26.379 [Lua] Init group template: mini_patrol
22:03:35.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1433fe, position: 0
22:03:42.390 [Lua] Mini patrol killed! 22
22:03:45.027 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:45.291 [Lua] event horde ends!
22:03:45.414 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:03:45.465 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:45.841 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:03:54.019 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:54.343 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:03:54.781 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:54.903 [Lua] Coordinated attack!
22:03:55.149 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:03:56.395 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:56.740 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:04:03.891 [Lua] [ChatManager][1]System: Grumli picked up a Tome
22:04:04.272 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:04:04.293 [Lua] Spline already found!
22:04:04.371 [Lua] Init group template: spline_patrol
22:04:12.908 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:13.245 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:04:15.928 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:16.354 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:04:17.613 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:17.993 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:04:17.995 [Lua] spawning mini patrol
22:04:19.494 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:04:20.114 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:04:20.141 [Lua] Spline already found!
22:04:20.212 [Lua] Init group template: spline_patrol
22:04:20.597 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:20.922 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:04:23.112 [Lua] Init group template: mini_patrol
22:04:30.626 [Lua] Mini patrol killed! 24
22:04:35.708 [Lua] simple los failed
22:04:38.010 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:38.457 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:04:39.790 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:04:39.814 [Lua] Spline already found!
22:04:39.901 [Lua] Init group template: spline_patrol
22:04:40.694 [Lua] Time for new HOOORDE! multi_first_wave
22:04:40.694 [Lua] horde requested: vector
22:04:40.694 [Lua] setting up vector-horde
22:04:40.694 [Lua] Composing horde 'large' .. using variant 'plain'
22:04:40.694 [Lua] --> horde wants to spawn ahead of players (0.0097835702676961/0.67
22:04:40.694 [Lua] -> spawning: 52
22:04:40.694 [Lua] horde crated with id 27 of type vector
22:04:40.694 [Lua] vector horde has started
22:04:40.704 [Lua] MUSIC: explore -> pre_horde
22:04:41.020 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:41.359 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:04:42.075 [Lua] event horde ends!
22:04:42.870 [Lua] simple los failed
22:04:45.100 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:45.530 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:04:46.868 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:04:46.868 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:04:46.889 [Lua] Spline already found!
22:04:46.895 [Lua] Spline already found!
22:04:46.903 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:04:46.923 [Lua] Spline already found!
22:04:47.025 [Lua] Init group template: spline_patrol
22:04:47.147 [Lua] Init group template: spline_patrol
22:04:47.415 [Lua] Init group template: spline_patrol
22:04:48.880 [Lua] MUSIC: pre_horde -> horde
22:04:50.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:04:50.676 [Lua] Init group template: horde
22:05:00.166 [Lua] spawning mini patrol
22:05:01.716 [SteamLobby] Detected added member 1100001055f9d02
22:05:01.716 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:05:01.716 [Lua] Players: 4
22:05:01.716 [Lua] Set lobby begin:
22:05:01.716 [Lua] Lobby data twitch_enabled = false
22:05:01.716 [Lua] Lobby data power_level = 835
22:05:01.716 [Lua] Lobby data unique_server_name = JayJay
22:05:01.716 [Lua] Lobby data host = 110000106697298
22:05:01.717 [Lua] Lobby data game_mode = 2
22:05:01.718 [Lua] Lobby data is_private = false
22:05:01.719 [Lua] Lobby data level_key = ussingen
22:05:01.719 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:05:01.720 [Lua] Lobby data selected_level_key = ussingen
22:05:01.720 [Lua] Lobby data quick_game = true
22:05:01.720 [Lua] Lobby data mechanism = adventure
22:05:01.720 [Lua] Lobby data matchmaking = true
22:05:01.720 [Lua] Lobby data num_players = 4
22:05:01.720 [Lua] Lobby data country_code = DE
22:05:01.720 [Lua] Lobby data difficulty = hardest
22:05:01.720 [Lua] Lobby data player_slot_5 = 0:0
22:05:01.720 [Lua] Lobby data player_slot_2 = 0:0
22:05:01.720 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:05:01.720 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:05:01.720 [Lua] Lobby data eac_authorized = true
22:05:01.720 [Lua] Set lobby end.
22:05:01.721 [Lua] [LobbyMembers] Member joined 1100001055f9d02
22:05:01.762 [Connection] Creating endpoint 1100001055f9d02 - reliable message sent
22:05:01.762 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:05:01.806 [SteamAuthenticator] Sent ticket request to 1100001055f9d02
22:05:01.809 [Lua] [ChatManager][1]System: ^The Viper^ is joining the game
22:05:02.121 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
22:05:02.121 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
22:05:04.039 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:04.600 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:05:05.943 [Lua] Init group template: mini_patrol
22:05:06.009 [SteamAuthenticator] Got ticket from 1100001055f9d02
22:05:06.009 [SteamAuthenticator] BeginAuthSession 1100001055f9d02
22:05:06.009 [SteamAuthenticator] Authenticating 1100001055f9d02
22:05:06.053 [SteamAuthenticator] Got ticket request from 1100001055f9d02
22:05:06.053 [SteamAuthenticator] GetAuthSessionTicket 1100001055f9d02
22:05:06.053 [SteamAuthenticator] Sent ticket to 1100001055f9d02
22:05:06.409 [SteamAuthenticator] Steam validation for 1100001055f9d02 with response 0
22:05:06.496 [Connection] New session id 158 to 1100001055f9d02.
22:05:06.623 [Connection] Established a connection <92.158> to 1100001055f9d02
22:05:06.623 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:05:06.623 [Lua] [Matchmaking] Got a handshake request from 1100001055f9d02 with user name '^The Viper^'
22:05:06.755 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 1100001055f9d02, replying lobby_ok
22:05:06.886 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001055f9d02 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0
22:05:07.008 [Lua] Set lobby begin:
22:05:07.008 [Lua] Lobby data twitch_enabled = false
22:05:07.008 [Lua] Lobby data power_level = 835
22:05:07.009 [Lua] Lobby data unique_server_name = JayJay
22:05:07.009 [Lua] Lobby data host = 110000106697298
22:05:07.010 [Lua] Lobby data game_mode = 2
22:05:07.010 [Lua] Lobby data is_private = false
22:05:07.011 [Lua] Lobby data level_key = ussingen
22:05:07.011 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:05:07.012 [Lua] Lobby data selected_level_key = ussingen
22:05:07.012 [Lua] Lobby data quick_game = true
22:05:07.012 [Lua] Lobby data mechanism = adventure
22:05:07.012 [Lua] Lobby data matchmaking = true
22:05:07.012 [Lua] Lobby data num_players = 4
22:05:07.012 [Lua] Lobby data country_code = DE
22:05:07.012 [Lua] Lobby data difficulty = hardest
22:05:07.012 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:05:07.013 [Lua] Lobby data player_slot_2 = 0:0
22:05:07.013 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:05:07.013 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:05:07.013 [Lua] Lobby data eac_authorized = true
22:05:07.013 [Lua] Set lobby end.
22:05:07.013 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001055f9d02
22:05:07.013 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02
22:05:07.751 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:08.247 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:05:09.263 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:05:09.263 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:05:09.263 [Lua] ### CLEARING PEER STATE FOR 1100001055f9d02
22:05:09.388 [Lua] [PSM] Peer 1100001055f9d02 joined. Want to use profile index "5"
22:05:09.388 [Lua] Mechanism says: a client joined the game! 1100001055f9d02
22:05:09.388 [EAC] EAC server has client 1100001055f9d02 (and owner 1100001055f9d02)
22:05:09.388 [EACServer] [23:05:09:388][Windows][EAC Server] [Info][RegisterClient] Client: 01100001055F9D02 PlayerGUID: 76561198050417922 PlayerIP: 0.0.0.0 OwnerGUID: 76561198050417922 PlayerName: JayJay
22:05:09.388 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001055f9d02, connection_key=15)
22:05:09.698 [EACServer] [23:05:09:698][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001055F9D02 Session: 16 Status: Client Authenticated Message: Client authenticated.
22:05:09.703 [EAC] Peer 1100001055f9d02 switched EAC state to ClientAuthenticatedLocal
22:05:09.891 [EACServer] [23:05:09:891][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001055F9D02.
22:05:10.192 [EACServer] [23:05:10:192][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001055F9D02
22:05:10.192 [EACServer] [23:05:10:192][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001055F9D02 Session: 16 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:05:10.217 [EAC] Peer 1100001055f9d02 switched EAC state to ClientAuthenticatedRemote
22:05:11.188 [Lua] player (1100001055f9d02,1) was put into party 0
22:05:11.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001055f9d02
22:05:15.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:05:15.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304
22:05:17.259 [Lua] ### Sending rpc_level_loaded
22:05:17.259 [Lua] #### Has state machine: true, sender: 1100001055f9d02, level_id: 103
22:05:17.259 [Lua] Peer 1100001055f9d02 has loaded the level but not all enemies, so we wait
22:05:19.186 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:19.674 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:05:20.614 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
22:05:20.614 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:05:20.614 [Lua] horde requested: vector
22:05:20.614 [Lua] setting up vector-horde
22:05:20.614 [Lua] Composing horde 'large' .. using variant 'plain'
22:05:20.614 [Lua] --> horde wants to spawn ahead of players (0.34033391527588/0.67
22:05:20.614 [Lua] -> spawning: 55
22:05:20.614 [Lua] horde crated with id 32 of type vector
22:05:20.614 [Lua] vector horde has started
22:05:21.069 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:21.437 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:05:21.904 [Lua] Coordinated attack!
22:05:23.325 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:23.813 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:05:24.351 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:24.353 [Lua] event horde ends!
22:05:24.684 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:05:25.478 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:25.898 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:05:26.351 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:26.777 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:05:27.638 [Lua] HORDE: last wave, reset to standard horde delay
22:05:27.639 [Lua] Time for new HOOORDE! multi_last_wave
22:05:27.639 [Lua] horde requested: vector
22:05:27.639 [Lua] setting up vector-horde
22:05:27.639 [Lua] Composing horde 'large' .. using variant 'plain'
22:05:27.639 [Lua] --> horde wants to spawn ahead of players (0.39787929346907/0.67
22:05:27.639 [Lua] -> spawning: 57
22:05:27.639 [Lua] horde crated with id 33 of type vector
22:05:27.639 [Lua] vector horde has started
22:05:27.770 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001055f9d02, connection_key=15)
22:05:27.771 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001055f9d02 inventory_sync_id:63 my_peer_id:110000106697298
22:05:30.914 [Lua] Init group template: horde
22:05:31.691 [Lua] Mini patrol killed! 31
22:05:34.131 [Lua] Horde killed: ?
22:05:36.904 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:05:36.904 [Lua] [Matchmaking] Got a handshake request from 1100001055f9d02 with user name '^The Viper^'
22:05:36.959 [Lua] Breedfreezer (server) starting a hot join sync
22:05:36.959 [Lua] packing 1 units of breed chaos_marauder
22:05:36.959 [Lua] packing 0 units of breed skaven_clan_rat
22:05:36.959 [Lua] packing 0 units of breed skaven_storm_vermin
22:05:36.960 [Lua] packing 0 units of breed skaven_slave
22:05:36.960 [Lua] packing 47 units of breed chaos_fanatic
22:05:36.960 [Lua] packing 10 units of breed beastmen_ungor_archer
22:05:36.960 [Lua] packing 3 units of breed chaos_raider
22:05:36.960 [Lua] packing 5 units of breed chaos_warrior
22:05:36.960 [Lua] packing 0 units of breed chaos_berzerker
22:05:36.960 [Lua] packing 3 units of breed beastmen_bestigor
22:05:36.960 [Lua] packing 23 units of breed beastmen_ungor
22:05:36.960 [Lua] packing 0 units of breed skaven_plague_monk
22:05:36.960 [Lua] packing 31 units of breed beastmen_gor
22:05:36.960 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:05:36.960 [Lua]
22:05:36.960 [Lua] [1] = 28 (number)
22:05:36.960 [Lua] [2] = 1 (number)
22:05:36.960 [Lua] [3] = 25 (number)
22:05:36.960 [Lua] [4] = 0 (number)
22:05:36.960 [Lua] [5] = 1 (number)
22:05:36.960 [Lua] [6] = 0 (number)
22:05:36.960 [Lua] [7] = 45 (number)
22:05:36.960 [Lua] [8] = 0 (number)
22:05:36.960 [Lua] [9] = 29 (number)
22:05:36.960 [Lua] [10] = 47 (number)
22:05:36.960 [Lua] [11] = 6 (number)
22:05:36.960 [Lua] [12] = 10 (number)
22:05:36.960 [Lua] [13] = 3 (number)
22:05:36.960 [Lua] [14] = 3 (number)
22:05:36.960 [Lua] [15] = 5 (number)
22:05:36.960 [Lua] [16] = 5 (number)
22:05:36.960 [Lua] [17] = 1 (number)
22:05:36.960 [Lua] [18] = 0 (number)
22:05:36.960 [Lua] [19] = 3 (number)
22:05:36.960 [Lua] [20] = 3 (number)
22:05:36.960 [Lua] [21] = 15 (number)
22:05:36.960 [Lua] [22] = 23 (number)
22:05:36.960 [Lua] [23] = 1 (number)
22:05:36.960 [Lua] [24] = 0 (number)
22:05:36.960 [Lua] [25] = 32 (number)
22:05:36.960 [Lua] [26] = 31 (number)
22:05:36.960 [Lua]
22:05:36.960 [Lua]
22:05:36.960 [Lua] [1] = 98 (number)
22:05:36.960 [Lua] [2] = 133 (number)
22:05:36.960 [Lua] [3] = 149 (number)
22:05:36.960 [Lua] [4] = 213 (number)
22:05:36.960 [Lua] [5] = 211 (number)
22:05:36.960 [Lua] [6] = 138 (number)
22:05:36.960 [Lua] [7] = 212 (number)
22:05:36.960 [Lua] [8] = 144 (number)
22:05:36.960 [Lua] [9] = 132 (number)
22:05:36.960 [Lua] [10] = 204 (number)
22:05:36.960 [Lua] [11] = 126 (number)
22:05:36.960 [Lua] [12] = 131 (number)
22:05:36.960 [Lua] [13] = 199 (number)
22:05:36.960 [Lua] [14] = 207 (number)
22:05:36.960 [Lua] [15] = 150 (number)
22:05:36.960 [Lua] [16] = 202 (number)
22:05:36.960 [Lua] [17] = 201 (number)
22:05:36.960 [Lua] [18] = 125 (number)
22:05:36.960 [Lua] [19] = 136 (number)
22:05:36.960 [Lua] [20] = 141 (number)
22:05:36.960 [Lua] [21] = 148 (number)
22:05:36.960 [Lua] [22] = 210 (number)
22:05:36.960 [Lua] [23] = 203 (number)
22:05:36.960 [Lua] [24] = 206 (number)
22:05:36.960 [Lua] [25] = 200 (number)
22:05:36.960 [Lua] [26] = 208 (number)
22:05:36.960 [Lua] [27] = 198 (number)
22:05:36.960 [Lua] [28] = 130 (number)
22:05:36.960 [Lua] [29] = 79 (number)
22:05:36.960 [Lua] [30] = 221 (number)
22:05:36.960 [Lua] [31] = 134 (number)
22:05:36.960 [Lua] [32] = 228 (number)
22:05:36.960 [Lua] [33] = 229 (number)
22:05:36.960 [Lua] [34] = 127 (number)
22:05:36.960 [Lua] [35] = 220 (number)
22:05:36.960 [Lua] [36] = 219 (number)
22:05:36.960 [Lua] [37] = 142 (number)
22:05:36.960 [Lua] [38] = 124 (number)
22:05:36.960 [Lua] [39] = 137 (number)
22:05:36.960 [Lua] [40] = 226 (number)
22:05:36.960 [Lua] [41] = 225 (number)
22:05:36.960 [Lua] [42] = 217 (number)
22:05:36.960 [Lua] [43] = 223 (number)
22:05:36.960 [Lua] [44] = 139 (number)
22:05:36.960 [Lua] [45] = 222 (number)
22:05:36.960 [Lua] [46] = 135 (number)
22:05:36.960 [Lua] [47] = 123 (number)
22:05:36.960 [Lua] [48] = 146 (number)
22:05:36.960 [Lua] [49] = 188 (number)
22:05:36.960 [Lua] [50] = 315 (number)
22:05:36.960 [Lua] [51] = 316 (number)
22:05:36.960 [Lua] [52] = 312 (number)
22:05:36.960 [Lua] [53] = 310 (number)
22:05:36.960 [Lua] [54] = 313 (number)
22:05:36.960 [Lua] [55] = 187 (number)
22:05:36.960 [Lua] [56] = 309 (number)
22:05:36.960 [Lua] [57] = 317 (number)
22:05:36.961 [Lua] [58] = 186 (number)
22:05:36.961 [Lua] [59] = 174 (number)
22:05:36.961 [Lua] [60] = 161 (number)
22:05:36.961 [Lua] [61] = 175 (number)
22:05:36.961 [Lua] [62] = 168 (number)
22:05:36.961 [Lua] [63] = 158 (number)
22:05:36.961 [Lua] [64] = 88 (number)
22:05:36.961 [Lua] [65] = 164 (number)
22:05:36.961 [Lua] [66] = 75 (number)
22:05:36.961 [Lua] [67] = 91 (number)
22:05:36.961 [Lua] [68] = 105 (number)
22:05:36.961 [Lua] [69] = 93 (number)
22:05:36.961 [Lua] [70] = 336 (number)
22:05:36.961 [Lua] [71] = 113 (number)
22:05:36.961 [Lua] [72] = 330 (number)
22:05:36.961 [Lua] [73] = 288 (number)
22:05:36.961 [Lua] [74] = 342 (number)
22:05:36.961 [Lua] [75] = 347 (number)
22:05:36.961 [Lua] [76] = 346 (number)
22:05:36.961 [Lua] [77] = 353 (number)
22:05:36.961 [Lua] [78] = 331 (number)
22:05:36.961 [Lua] [79] = 332 (number)
22:05:36.961 [Lua] [80] = 338 (number)
22:05:36.961 [Lua] [81] = 361 (number)
22:05:36.961 [Lua] [82] = 360 (number)
22:05:36.961 [Lua] [83] = 352 (number)
22:05:36.961 [Lua] [84] = 363 (number)
22:05:36.961 [Lua] [85] = 357 (number)
22:05:36.961 [Lua] [86] = 287 (number)
22:05:36.961 [Lua] [87] = 355 (number)
22:05:36.961 [Lua] [88] = 293 (number)
22:05:36.961 [Lua] [89] = 111 (number)
22:05:36.961 [Lua] [90] = 289 (number)
22:05:36.961 [Lua] [91] = 328 (number)
22:05:36.961 [Lua] [92] = 329 (number)
22:05:36.961 [Lua] [93] = 362 (number)
22:05:36.961 [Lua] [94] = 358 (number)
22:05:36.961 [Lua] [95] = 311 (number)
22:05:36.961 [Lua] [96] = 348 (number)
22:05:36.961 [Lua] [97] = 349 (number)
22:05:36.961 [Lua] [98] = 94 (number)
22:05:36.961 [Lua] [99] = 337 (number)
22:05:36.961 [Lua] [100] = 335 (number)
22:05:36.961 [Lua] [101] = 356 (number)
22:05:36.961 [Lua] [102] = 343 (number)
22:05:36.961 [Lua] [103] = 359 (number)
22:05:36.961 [Lua] [104] = 339 (number)
22:05:36.961 [Lua] [105] = 106 (number)
22:05:36.961 [Lua] [106] = 290 (number)
22:05:36.961 [Lua] [107] = 350 (number)
22:05:36.961 [Lua] [108] = 334 (number)
22:05:36.961 [Lua] [109] = 351 (number)
22:05:36.961 [Lua] [110] = 109 (number)
22:05:36.961 [Lua] [111] = 112 (number)
22:05:36.961 [Lua] [112] = 114 (number)
22:05:36.961 [Lua] [113] = 370 (number)
22:05:36.961 [Lua] [114] = 369 (number)
22:05:36.961 [Lua] [115] = 367 (number)
22:05:36.961 [Lua] [116] = 366 (number)
22:05:36.961 [Lua] [117] = 108 (number)
22:05:36.961 [Lua] [118] = 286 (number)
22:05:36.961 [Lua] [119] = 333 (number)
22:05:36.961 [Lua] [120] = 341 (number)
22:05:36.961 [Lua] [121] = 340 (number)
22:05:36.961 [Lua] [122] = 354 (number)
22:05:36.961 [Lua] [123] = 291 (number)
22:05:36.961 [Lua]
22:05:36.963 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=565
22:05:36.963 [Lua] RemotePlayer:create_game_object( ) 565
22:05:36.983 [Lua] Assigning peer(1100001055f9d02:1) to profile(5) career(2)
22:05:36.983 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001055f9d02) local_player_id(1) profile_index(5) career_index(2)
22:05:36.983 [Lua] Set lobby begin:
22:05:36.983 [Lua] Lobby data twitch_enabled = false
22:05:36.983 [Lua] Lobby data power_level = 835
22:05:36.984 [Lua] Lobby data unique_server_name = JayJay
22:05:36.984 [Lua] Lobby data host = 110000106697298
22:05:36.984 [Lua] Lobby data game_mode = 2
22:05:36.984 [Lua] Lobby data is_private = false
22:05:36.984 [Lua] Lobby data level_key = ussingen
22:05:36.984 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:05:36.984 [Lua] Lobby data selected_level_key = ussingen
22:05:36.984 [Lua] Lobby data quick_game = true
22:05:36.984 [Lua] Lobby data mechanism = adventure
22:05:36.984 [Lua] Lobby data matchmaking = true
22:05:36.984 [Lua] Lobby data num_players = 4
22:05:36.985 [Lua] Lobby data country_code = DE
22:05:36.985 [Lua] Lobby data difficulty = hardest
22:05:36.985 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:05:36.985 [Lua] Lobby data player_slot_2 = 0:0
22:05:36.985 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:05:36.985 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:05:36.985 [Lua] Lobby data eac_authorized = true
22:05:36.986 [Lua] Set lobby end.
22:05:36.986 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02
22:05:36.986 [Lua] [GameNetworkManager] destroying game object with go_id=375
22:05:36.986 [Lua] player (1100001055f9d02,1) was put into party 1
22:05:36.987 [Lua] [GameNetworkManager] destroying game object with go_id=395
22:05:37.444 [Lua] [MOD][VMF][INFO] Added 1100001055f9d02 to the VMF users list.
22:05:37.444 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001055f9d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:05:37.444 [Lua] Adding player sync data to peer=1100001055f9d02 local_player_id=1
22:05:37.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:64 my_peer_id:110000106697298
22:05:37.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000111a28e63 inventory_sync_id:64 my_peer_id:110000106697298
22:05:37.445 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001055f9d02 inventory_sync_id:64 my_peer_id:110000106697298
22:05:37.445 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:64 my_peer_id:110000106697298
22:05:37.447 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001055f9d02
22:05:37.470 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:64 my_peer_id:110000106697298
22:05:37.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
22:05:37.471 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
22:05:37.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient, async-read,
22:05:37.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:05:37.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient, async-read,
22:05:37.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:05:37.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient, async-read,
22:05:38.140 [Lua] Init group template: horde
22:05:38.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
22:05:38.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
22:05:38.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
22:05:39.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
22:05:39.210 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
22:05:39.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
22:05:39.674 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
22:05:39.674 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold
22:05:39.674 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
22:05:40.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:05:40.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304
22:05:40.801 [Lua] Set lobby begin:
22:05:40.801 [Lua] Lobby data twitch_enabled = false
22:05:40.802 [Lua] Lobby data power_level = 626
22:05:40.802 [Lua] Lobby data unique_server_name = JayJay
22:05:40.802 [Lua] Lobby data host = 110000106697298
22:05:40.802 [Lua] Lobby data game_mode = 2
22:05:40.802 [Lua] Lobby data is_private = false
22:05:40.803 [Lua] Lobby data level_key = ussingen
22:05:40.803 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:05:40.803 [Lua] Lobby data selected_level_key = ussingen
22:05:40.803 [Lua] Lobby data quick_game = true
22:05:40.803 [Lua] Lobby data mechanism = adventure
22:05:40.803 [Lua] Lobby data matchmaking = true
22:05:40.803 [Lua] Lobby data num_players = 4
22:05:40.803 [Lua] Lobby data country_code = DE
22:05:40.803 [Lua] Lobby data difficulty = hardest
22:05:40.804 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:05:40.804 [Lua] Lobby data player_slot_2 = 0:0
22:05:40.804 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:05:40.804 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:05:40.804 [Lua] Lobby data eac_authorized = true
22:05:40.804 [Lua] Set lobby end.
22:05:45.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
22:05:45.134 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
22:05:45.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
22:05:45.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
22:05:45.641 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
22:05:45.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
22:05:45.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
22:05:45.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
22:05:45.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
22:05:46.033 [Lua] Set lobby begin:
22:05:46.033 [Lua] Lobby data twitch_enabled = false
22:05:46.033 [Lua] Lobby data power_level = 835
22:05:46.033 [Lua] Lobby data unique_server_name = JayJay
22:05:46.034 [Lua] Lobby data host = 110000106697298
22:05:46.034 [Lua] Lobby data game_mode = 2
22:05:46.034 [Lua] Lobby data is_private = false
22:05:46.034 [Lua] Lobby data level_key = ussingen
22:05:46.034 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:05:46.034 [Lua] Lobby data selected_level_key = ussingen
22:05:46.034 [Lua] Lobby data quick_game = true
22:05:46.034 [Lua] Lobby data mechanism = adventure
22:05:46.034 [Lua] Lobby data matchmaking = true
22:05:46.034 [Lua] Lobby data num_players = 4
22:05:46.034 [Lua] Lobby data country_code = DE
22:05:46.034 [Lua] Lobby data difficulty = hardest
22:05:46.034 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:05:46.035 [Lua] Lobby data player_slot_2 = 0:0
22:05:46.035 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:05:46.035 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:05:46.035 [Lua] Lobby data eac_authorized = true
22:05:46.035 [Lua] Set lobby end.
22:05:48.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
22:05:48.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p
22:05:48.315 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 64
22:05:48.543 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001055f9d02 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:05:48.545 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=597
22:05:48.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0.24333333333333335) melee slot ammo (1) ranged slot ammo (0.5)
22:06:05.227 [Lua] fence jumping
22:06:05.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:06:05.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304
22:06:06.233 [Lua] ready to jump failed
22:06:08.492 [Lua] fence jumping
22:06:09.054 [Lua] ready to jump failed
22:06:10.149 [Lua] fence jumping
22:06:10.564 [Lua] simple los failed
22:06:11.731 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:12.074 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:06:12.953 [Lua] fence jumping
22:06:13.963 [Lua] ready to jump failed
22:06:14.364 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:14.746 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:06:15.059 [Lua] Horde killed: ?
22:06:15.070 [Lua] MUSIC: horde -> explore
22:06:15.251 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:06:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:06:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:06:15.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:06:15.634 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:06:16.329 [Lua] fence jumping
22:06:17.281 [Lua] simple los failed
22:06:17.649 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:18.090 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:06:19.074 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:19.272 [Lua] fence jumping
22:06:19.339 [Lua] Horde killed: ?
22:06:19.396 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:19.467 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:06:19.834 [Lua] ready to jump failed
22:06:19.868 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:06:20.227 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1350526 0
22:06:22.029 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:22.329 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:06:22.621 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:22.821 [Lua] fence jumping
22:06:22.945 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:23.210 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:06:23.298 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:06:23.503 [Lua] simple los failed
22:06:24.050 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:24.388 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:06:24.610 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:25.020 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:06:27.123 [Lua] fence jumping
22:06:27.714 [Lua] simple los failed
22:06:32.925 [Lua] fence jumping
22:06:33.831 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:06:33.863 [Lua] Spline already found!
22:06:33.960 [Lua] ready to jump failed
22:06:33.984 [Lua] Init group template: spline_patrol
22:06:34.231 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:06:34.255 [Lua] Spline already found!
22:06:34.304 [Lua] Init group template: spline_patrol
22:06:34.931 [Lua] fence jumping
22:06:35.374 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:06:35.391 [Lua] Spline already found!
22:06:35.461 [Lua] Init group template: spline_patrol
22:06:35.507 [Lua] simple los failed
22:06:37.631 [Lua] spawning mini patrol
22:06:37.701 [Lua] fence jumping
22:06:38.618 [Lua] ready to jump failed
22:06:39.186 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:39.727 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:06:40.237 [Lua] fence jumping
22:06:40.827 [Lua] simple los failed
22:06:41.558 [Lua] Switching ConflictSettings: to: chaos
22:06:41.558 [Lua] pacing=chaos
22:06:41.558 [Lua] roaming=nil
22:06:41.558 [Lua] specials=chaos
22:06:41.558 [Lua] debug_color=purple
22:06:41.558 [Lua] pack_spawning=chaos
22:06:41.558 [Lua] contained_breeds=nil
22:06:41.558 [Lua] disabled=false
22:06:41.558 [Lua] boss=chaos
22:06:41.558 [Lua] horde=chaos
22:06:41.558 [Lua] name=chaos
22:06:41.558 [Lua] intensity=default
22:06:41.558 [Lua] ---
22:06:41.558 [Lua] main path terror event triggered: boss_event_rat_ogre
22:06:41.558 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
22:06:41.593 [Flow] Boss DoorStormfiend
22:06:41.596 [Lua] Init group template: boss_door_closers
22:06:42.564 [Lua] fence jumping
22:06:42.796 [Lua] Init group template: mini_patrol
22:06:43.982 [Lua] simple los failed
22:06:47.984 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:48.465 [Lua] Switching ConflictSettings: to: default
22:06:48.465 [Lua] pacing=default
22:06:48.465 [Lua] roaming=nil
22:06:48.465 [Lua] specials=default
22:06:48.465 [Lua] debug_color=maroon
22:06:48.465 [Lua] pack_spawning=default
22:06:48.465 [Lua] contained_breeds=nil
22:06:48.465 [Lua] disabled=false
22:06:48.465 [Lua] boss=default
22:06:48.465 [Lua] horde=default
22:06:48.465 [Lua] name=default
22:06:48.465 [Lua] intensity=default
22:06:48.465 [Lua] ---
22:06:48.483 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:06:49.438 [Lua] simple los failed
22:06:50.081 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:50.414 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:06:50.616 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
22:06:51.767 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:52.139 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:06:53.320 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:53.702 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:06:54.206 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:54.451 [Lua] Coordinated attack!
22:06:54.614 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:06:55.472 [Lua] Mini patrol killed! 37
22:06:55.787 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:56.216 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:07:01.082 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:01.763 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:02.016 [Lua] event horde ends!
22:07:07.902 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:08.369 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:08.493 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:08.934 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:09.100 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:09.487 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:09.690 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:10.089 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:10.804 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:11.191 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:11.932 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:12.798 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:13.126 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:13.482 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:14.287 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:14.656 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:15.468 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:15.533 [Lua] spawning mini patrol
22:07:15.800 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:16.696 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:17.008 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:17.886 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:18.236 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:20.222 [Lua] Init group template: mini_patrol
22:07:26.426 [Lua] Switching ConflictSettings: to: chaos
22:07:26.426 [Lua] pacing=chaos
22:07:26.426 [Lua] roaming=nil
22:07:26.426 [Lua] specials=chaos
22:07:26.426 [Lua] debug_color=purple
22:07:26.426 [Lua] pack_spawning=chaos
22:07:26.426 [Lua] contained_breeds=nil
22:07:26.426 [Lua] disabled=false
22:07:26.426 [Lua] boss=chaos
22:07:26.426 [Lua] horde=chaos
22:07:26.426 [Lua] name=chaos
22:07:26.426 [Lua] intensity=default
22:07:26.426 [Lua] ---
22:07:28.949 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:07:30.251 [Lua] Switching ConflictSettings: to: default
22:07:30.251 [Lua] pacing=default
22:07:30.251 [Lua] roaming=nil
22:07:30.251 [Lua] specials=default
22:07:30.251 [Lua] debug_color=maroon
22:07:30.251 [Lua] pack_spawning=default
22:07:30.251 [Lua] contained_breeds=nil
22:07:30.251 [Lua] disabled=false
22:07:30.251 [Lua] boss=default
22:07:30.251 [Lua] horde=default
22:07:30.251 [Lua] name=default
22:07:30.251 [Lua] intensity=default
22:07:30.251 [Lua] ---
22:07:34.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x14b819, position: 0
22:07:35.550 [Lua] [ChatManager][1]System: Grumli discarded a Tome
22:07:35.615 [Lua] Mini patrol killed! 39
22:07:36.884 [Lua] spawning mini patrol
22:07:38.824 [Lua] [ChatManager][1]System: Grumli picked up a Tome
22:07:39.808 [Lua] event horde ends!
22:07:40.932 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:41.295 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:41.480 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:41.888 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:07:41.925 [Lua] Init group template: mini_patrol
22:07:47.102 [Lua] Switching ConflictSettings: to: chaos
22:07:47.102 [Lua] pacing=chaos
22:07:47.102 [Lua] roaming=nil
22:07:47.102 [Lua] specials=chaos
22:07:47.102 [Lua] debug_color=purple
22:07:47.102 [Lua] pack_spawning=chaos
22:07:47.102 [Lua] contained_breeds=nil
22:07:47.102 [Lua] disabled=false
22:07:47.102 [Lua] boss=chaos
22:07:47.102 [Lua] horde=chaos
22:07:47.102 [Lua] name=chaos
22:07:47.102 [Lua] intensity=default
22:07:47.102 [Lua] ---
22:07:48.920 [Lua] Switching ConflictSettings: to: default
22:07:48.920 [Lua] pacing=default
22:07:48.920 [Lua] roaming=nil
22:07:48.920 [Lua] specials=default
22:07:48.920 [Lua] debug_color=maroon
22:07:48.920 [Lua] pack_spawning=default
22:07:48.920 [Lua] contained_breeds=nil
22:07:48.920 [Lua] disabled=false
22:07:48.920 [Lua] boss=default
22:07:48.920 [Lua] horde=default
22:07:48.920 [Lua] name=default
22:07:48.920 [Lua] intensity=default
22:07:48.920 [Lua] ---
22:07:50.086 [Lua] Time for new HOOORDE! multi_first_wave
22:07:50.086 [Lua] horde requested: ambush
22:07:50.086 [Lua] setting up ambush-horde
22:07:50.086 [Lua] Composing horde 'large' .. using variant 'plain'
22:07:50.087 [Lua] -> spawning: 57
22:07:50.087 [Lua] horde crated with id 41 of type ambush
22:07:50.087 [Lua] ambush horde has started
22:07:50.097 [Lua] MUSIC: explore -> pre_ambush
22:07:50.767 [Lua] Switching ConflictSettings: to: chaos
22:07:50.767 [Lua] pacing=chaos
22:07:50.767 [Lua] roaming=nil
22:07:50.767 [Lua] specials=chaos
22:07:50.767 [Lua] debug_color=purple
22:07:50.767 [Lua] pack_spawning=chaos
22:07:50.767 [Lua] contained_breeds=nil
22:07:50.767 [Lua] disabled=false
22:07:50.767 [Lua] boss=chaos
22:07:50.767 [Lua] horde=chaos
22:07:50.767 [Lua] name=chaos
22:07:50.767 [Lua] intensity=default
22:07:50.767 [Lua] ---
22:07:51.585 [Lua] MUSIC: pre_ambush -> horde
22:07:51.769 [Lua] Mini patrol killed! 40
22:07:53.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:07:55.649 [Lua] Init group template: horde
22:07:57.770 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:58.169 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:08:00.968 [Lua] event horde ends!
22:08:03.057 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
22:08:03.057 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
22:08:05.316 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:05.845 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:08:05.961 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:08:05.961 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:08:18.677 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:08:18.677 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:08:18.677 [Lua] horde requested: ambush
22:08:18.677 [Lua] setting up ambush-horde
22:08:18.677 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
22:08:18.678 [Lua] -> spawning: 28
22:08:18.678 [Lua] horde crated with id 42 of type ambush
22:08:18.678 [Lua] ambush horde has started
22:08:18.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:08:18.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304
22:08:19.245 [Lua] Coordinated attack!
22:08:22.209 [Lua] replace_hidden_spawners -> first try found: 5 cover points
22:08:22.209 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:22.209 [Lua] ->moving spawner
22:08:23.318 [Lua] Init group template: horde
22:08:33.029 [Lua] Horde killed: ?
22:08:34.798 [Lua] Switching ConflictSettings: to: default
22:08:34.798 [Lua] pacing=default
22:08:34.798 [Lua] roaming=nil
22:08:34.798 [Lua] specials=default
22:08:34.798 [Lua] debug_color=maroon
22:08:34.798 [Lua] pack_spawning=default
22:08:34.798 [Lua] contained_breeds=nil
22:08:34.798 [Lua] disabled=false
22:08:34.798 [Lua] boss=default
22:08:34.798 [Lua] horde=default
22:08:34.798 [Lua] name=default
22:08:34.798 [Lua] intensity=default
22:08:34.798 [Lua] ---
22:08:35.165 [Lua] Switching ConflictSettings: to: chaos
22:08:35.165 [Lua] pacing=chaos
22:08:35.165 [Lua] roaming=nil
22:08:35.165 [Lua] specials=chaos
22:08:35.165 [Lua] debug_color=purple
22:08:35.165 [Lua] pack_spawning=chaos
22:08:35.165 [Lua] contained_breeds=nil
22:08:35.165 [Lua] disabled=false
22:08:35.165 [Lua] boss=chaos
22:08:35.165 [Lua] horde=chaos
22:08:35.165 [Lua] name=chaos
22:08:35.165 [Lua] intensity=default
22:08:35.165 [Lua] ---
22:08:37.174 [Lua] HORDE: last wave, reset to standard horde delay
22:08:37.174 [Lua] Time for new HOOORDE! multi_last_wave
22:08:37.174 [Lua] horde requested: ambush
22:08:37.175 [Lua] setting up ambush-horde
22:08:37.175 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
22:08:37.175 [Lua] -> spawning: 25
22:08:37.176 [Lua] horde crated with id 43 of type ambush
22:08:37.176 [Lua] ambush horde has started
22:08:41.673 [Lua] Init group template: horde
22:08:44.158 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:08:44.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304
22:08:52.770 [Lua] Horde killed: ?
22:08:53.671 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:08:53.671 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
22:08:56.800 [Lua] MUSIC: horde -> explore
22:08:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:08:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:08:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:08:58.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:01.208 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:01.595 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:09:04.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
22:09:05.867 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:05.929 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:06.213 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:09:06.295 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:08.253 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 6 38
22:09:08.284 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 13 37
22:09:09.275 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 35
22:09:09.312 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 34
22:09:09.591 [Lua] Horde killed: ?
22:09:17.318 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:17.704 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:18.318 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"]
22:09:18.998 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:19.391 [Lua] [GameNetworkManager] game object was destroyed id=4120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:21.343 [Lua] [GameNetworkManager] game object created go_id=4121, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:21.763 [Lua] [GameNetworkManager] game object was destroyed id=4121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:22.718 [Lua] [GameNetworkManager] game object created go_id=4122, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:23.022 [Lua] [GameNetworkManager] game object was destroyed id=4122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:29.651 [Lua] spawning mini patrol
22:09:29.739 [Lua] main path terror event triggered: rare_event_loot_rat
22:09:29.739 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
22:09:31.784 [Lua] [GameNetworkManager] game object created go_id=4123, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:32.192 [Lua] [GameNetworkManager] game object was destroyed id=4123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:33.331 [Lua] [GameNetworkManager] game object created go_id=4124, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:33.696 [Lua] [GameNetworkManager] game object was destroyed id=4124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:34.688 [Lua] [GameNetworkManager] game object created go_id=4125, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:34.777 [Lua] Init group template: mini_patrol
22:09:35.052 [Lua] [GameNetworkManager] game object was destroyed id=4125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:37.676 [Lua] [GameNetworkManager] game object created go_id=4126, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:38.108 [Lua] [GameNetworkManager] game object was destroyed id=4126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:46.395 [Lua] [ChatManager][1]System: Emultra picked up a piece of Ravaged Art
22:09:46.549 [Lua] [GameNetworkManager] game object created go_id=4127, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:46.929 [Lua] [GameNetworkManager] game object was destroyed id=4127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:48.677 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:48.730 [Lua] [GameNetworkManager] game object created go_id=4128, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:49.113 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:09:49.186 [Lua] [GameNetworkManager] game object was destroyed id=4128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:50.109 [Lua] [GameNetworkManager] game object created go_id=4129, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:50.536 [Lua] [GameNetworkManager] game object was destroyed id=4129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:51.334 [Lua] [GameNetworkManager] game object created go_id=4130, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:51.408 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
22:09:51.408 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
22:09:51.768 [Lua] [GameNetworkManager] game object was destroyed id=4130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:51.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:51.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:51.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:52.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:52.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:52.608 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:52.702 [Lua] [GameNetworkManager] game object created go_id=4131, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:52.817 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:53.090 [Lua] [GameNetworkManager] game object was destroyed id=4131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:53.261 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:09:53.264 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:09:53.264 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source.
22:09:53.301 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:53.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:53.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:53.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:09:53.732 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:53.897 [Lua] [GameNetworkManager] game object created go_id=4132, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:54.087 [Lua] event horde ends!
22:09:54.105 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:09:54.233 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:09:54.356 [Lua] [GameNetworkManager] game object was destroyed id=4132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:54.668 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:54.705 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:55.070 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:09:55.108 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:09:55.167 [Lua] [GameNetworkManager] game object created go_id=4133, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:55.562 [Lua] [GameNetworkManager] game object was destroyed id=4133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:55.578 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:56.007 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:09:56.508 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:56.633 [Lua] [GameNetworkManager] game object created go_id=4134, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:56.895 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:09:57.005 [Lua] [GameNetworkManager] game object was destroyed id=4134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:57.415 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:57.820 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:09:58.023 [Lua] [GameNetworkManager] game object created go_id=4135, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:58.119 [Lua] rat ogre died!
22:09:58.362 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:58.382 [Lua] [GameNetworkManager] game object was destroyed id=4135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:09:58.853 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:10:00.342 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:10:00.342 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:10:02.174 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die
22:10:04.350 [Lua] Switching ConflictSettings: to: skaven
22:10:04.350 [Lua] pacing=default
22:10:04.350 [Lua] roaming=nil
22:10:04.350 [Lua] specials=skaven
22:10:04.350 [Lua] debug_color=orange
22:10:04.350 [Lua] pack_spawning=skaven
22:10:04.350 [Lua] contained_breeds=nil
22:10:04.350 [Lua] disabled=false
22:10:04.350 [Lua] boss=skaven
22:10:04.350 [Lua] horde=default
22:10:04.350 [Lua] name=skaven
22:10:04.350 [Lua] intensity=default
22:10:04.350 [Lua] ---
22:10:05.845 [Lua] Mini patrol killed! 44
22:10:09.174 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:09.653 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:10:11.171 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:11.684 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:10:12.412 [Lua] [ChatManager][1]System: ^The Viper^ picked up a Tome
22:10:13.455 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 2 22
22:10:18.702 [Lua] Switching ConflictSettings: to: chaos
22:10:18.702 [Lua] pacing=chaos
22:10:18.702 [Lua] roaming=nil
22:10:18.702 [Lua] specials=chaos
22:10:18.702 [Lua] debug_color=purple
22:10:18.702 [Lua] pack_spawning=chaos
22:10:18.702 [Lua] contained_breeds=nil
22:10:18.702 [Lua] disabled=false
22:10:18.702 [Lua] boss=chaos
22:10:18.702 [Lua] horde=chaos
22:10:18.702 [Lua] name=chaos
22:10:18.702 [Lua] intensity=default
22:10:18.702 [Lua] ---
22:10:22.084 [Lua] [GameNetworkManager] game object created go_id=4136, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:22.395 [Lua] [GameNetworkManager] game object was destroyed id=4136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:10:24.818 [Lua] Switching ConflictSettings: to: skaven
22:10:24.818 [Lua] pacing=default
22:10:24.818 [Lua] roaming=nil
22:10:24.818 [Lua] specials=skaven
22:10:24.818 [Lua] debug_color=orange
22:10:24.818 [Lua] pack_spawning=skaven
22:10:24.818 [Lua] contained_breeds=nil
22:10:24.818 [Lua] disabled=false
22:10:24.818 [Lua] boss=skaven
22:10:24.818 [Lua] horde=default
22:10:24.818 [Lua] name=skaven
22:10:24.818 [Lua] intensity=default
22:10:24.818 [Lua] ---
22:10:33.348 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:33.411 [Lua] [GameNetworkManager] game object created go_id=4137, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:33.675 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:10:33.747 [Lua] [GameNetworkManager] game object was destroyed id=4137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:10:36.159 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 6 22
22:10:40.921 [Lua] spawning mini patrol
22:10:41.741 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:10:41.761 [Lua] Spline already found!
22:10:41.789 [Lua] rat ogre was despawned!
22:10:41.812 [Lua] Init group template: spline_patrol
22:10:44.309 [Lua] [GameNetworkManager] game object created go_id=4138, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:44.718 [Lua] [GameNetworkManager] game object was destroyed id=4138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:10:45.455 [Lua] Init group template: mini_patrol
22:10:46.671 [Lua] [GameNetworkManager] game object created go_id=4139, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:47.006 [Lua] [GameNetworkManager] game object was destroyed id=4139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:10:48.890 [Lua] Time for new HOOORDE! multi_first_wave
22:10:48.890 [Lua] horde requested: ambush
22:10:48.890 [Lua] setting up ambush-horde
22:10:48.890 [Lua] Composing horde 'large' .. using variant 'plain'
22:10:48.891 [Lua] -> spawning: 52
22:10:48.891 [Lua] horde crated with id 47 of type ambush
22:10:48.891 [Lua] ambush horde has started
22:10:48.899 [Lua] MUSIC: explore -> pre_ambush
22:10:49.418 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:10:49.437 [Lua] Spline already found!
22:10:49.491 [Lua] Init group template: spline_patrol
22:10:49.900 [Lua] main_path_player_far_away_check started
22:10:50.473 [Lua] MUSIC: pre_ambush -> horde
22:10:50.482 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:10:50.503 [Lua] Spline already found!
22:10:50.571 [Lua] Init group template: spline_patrol
22:10:54.157 [Lua] Init group template: horde
22:11:01.080 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:01.662 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:11:03.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x151156, position: 0
22:11:04.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1511b3, position: 0
22:11:04.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:11:05.437 [Lua] event horde ends!
22:11:12.860 [Lua] Mini patrol killed! 45
22:11:13.688 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:11:13.688 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:11:13.688 [Lua] horde requested: ambush
22:11:13.688 [Lua] setting up ambush-horde
22:11:13.688 [Lua] Composing horde 'large' .. using variant 'plain'
22:11:13.689 [Lua] -> spawning: 54
22:11:13.689 [Lua] horde crated with id 50 of type ambush
22:11:13.689 [Lua] ambush horde has started
22:11:15.931 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
22:11:15.931 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
22:11:17.893 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:11:17.893 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:11:18.871 [Lua] Init group template: horde
22:11:25.856 [Lua] Pushing horde in time; too many units out
22:11:26.792 [Lua] Horde killed: ?
22:11:26.819 [Lua] Pushing horde in time; too many units out
22:11:30.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:11:30.131 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304
22:11:31.578 [Lua] fence jumping
22:11:31.812 [Lua] HORDE: last wave, reset to standard horde delay
22:11:31.812 [Lua] Time for new HOOORDE! multi_last_wave
22:11:31.812 [Lua] horde requested: ambush
22:11:31.812 [Lua] setting up ambush-horde
22:11:31.812 [Lua] Composing horde 'large' .. using variant 'plain'
22:11:31.813 [Lua] -> spawning: 53
22:11:31.813 [Lua] horde crated with id 51 of type ambush
22:11:31.813 [Lua] ambush horde has started
22:11:33.032 [Lua] ready to jump failed
22:11:34.466 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:11:34.495 [Lua] Spline already found!
22:11:34.599 [Lua] Init group template: spline_patrol
22:11:35.404 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:11:35.404 [Lua] replace_hidden_spawners -> second try try found: 8 cover points
22:11:35.404 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:35.404 [Lua] ->moving spawner
22:11:37.146 [Lua] Init group template: horde
22:11:37.973 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:11:38.007 [Lua] Spline already found!
22:11:38.093 [Lua] Init group template: spline_patrol
22:11:39.356 [Lua] [GameNetworkManager] game object created go_id=4140, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:39.749 [Lua] [GameNetworkManager] game object was destroyed id=4140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:11:54.627 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 69
22:11:55.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:11:55.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1212304
22:12:04.442 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63
22:12:04.445 [Lua] [GameNetworkManager] destroying game object with go_id=254
22:12:06.264 [Lua] Horde killed: ?
22:12:07.905 [Lua] MUSIC: horde -> explore
22:12:08.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:12:08.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:12:08.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:12:19.503 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:12:19.531 [Lua] Spline already found!
22:12:19.590 [Lua] Init group template: spline_patrol
22:12:20.467 [Lua] Horde killed: ?
22:12:23.925 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:12:29.415 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:12:29.417 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1002
22:12:29.418 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.19685038924217224)
22:12:29.837 [Lua] Override Player Respawning mansion_event true
22:12:35.953 [Lua] [GameNetworkManager] game object created go_id=4141, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:36.322 [Lua] [GameNetworkManager] game object was destroyed id=4141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:12:42.687 [Lua] [ChatManager][1]System: ^The Viper^ picked up a Grimoire
22:12:54.557 [Lua] [ChatManager][1]System: JayJay discarded a Tome
22:12:56.179 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:12:56.628 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:12:58.856 [Lua] [ChatManager][1]System: ^The Viper^ discarded a Tome
22:13:01.226 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:13:06.876 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:13:06.877 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source.
22:13:08.419 [Lua] [ChatManager][1]System: Emultra picked up a Tome
22:13:11.548 [Lua] [GameNetworkManager] game object created go_id=4142, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:11.979 [Lua] [GameNetworkManager] game object was destroyed id=4142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:13:13.883 [Lua] [GameNetworkManager] game object created go_id=4143, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:14.322 [Lua] [GameNetworkManager] game object was destroyed id=4143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:13:15.928 [Lua] [GameNetworkManager] game object created go_id=4144, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:16.335 [Lua] [GameNetworkManager] game object was destroyed id=4144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:13:17.293 [Lua] [GameNetworkManager] game object created go_id=4145, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:17.663 [Lua] [GameNetworkManager] game object was destroyed id=4145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:13:24.047 [Lua] [GameNetworkManager] game object created go_id=4146, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:24.488 [Lua] [GameNetworkManager] game object was destroyed id=4146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:13:26.043 [Lua] [GameNetworkManager] game object created go_id=4147, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:26.426 [Lua] [GameNetworkManager] game object was destroyed id=4147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:13:27.988 [Lua] [GameNetworkManager] game object created go_id=4148, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:28.383 [Lua] [GameNetworkManager] game object was destroyed id=4148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:13:41.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:13:41.552 [Lua] Switching ConflictSettings: to: chaos
22:13:41.552 [Lua] pacing=chaos
22:13:41.552 [Lua] roaming=nil
22:13:41.552 [Lua] specials=chaos
22:13:41.552 [Lua] debug_color=purple
22:13:41.552 [Lua] pack_spawning=chaos
22:13:41.552 [Lua] contained_breeds=nil
22:13:41.552 [Lua] disabled=false
22:13:41.552 [Lua] boss=chaos
22:13:41.552 [Lua] horde=chaos
22:13:41.552 [Lua] name=chaos
22:13:41.552 [Lua] intensity=default
22:13:41.552 [Lua] ---
22:13:41.638 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:41.638 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:13:41.659 [Lua] Spline already found!
22:13:41.669 [Lua] Spline already found!
22:13:41.724 [Lua] Init group template: spline_patrol
22:13:41.834 [Lua] Init group template: spline_patrol
22:13:47.520 [Lua] [GameNetworkManager] game object created go_id=4149, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:48.038 [Lua] [GameNetworkManager] game object was destroyed id=4149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:13:49.431 [Lua] [GameNetworkManager] game object created go_id=4150, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:49.964 [Lua] [GameNetworkManager] game object was destroyed id=4150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:13:50.747 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:51.260 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:13:57.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x155aeb, position: 0
22:13:59.721 [Lua] spawning mini patrol
22:14:00.717 [SteamVoipClient] select_out(110000106697298, on)
22:14:00.717 [SteamVoipClient] select_out(110000111a28e63, on)
22:14:01.865 [SteamVoipClient] select_out(110000106697298, off)
22:14:01.865 [SteamVoipClient] select_out(110000111a28e63, off)
22:14:04.751 [Lua] Init group template: mini_patrol
22:14:05.187 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:14:05.209 [Lua] Spline already found!
22:14:05.281 [Lua] Init group template: spline_patrol
22:14:07.430 [Lua] Time for new HOOORDE! multi_first_wave
22:14:07.430 [Lua] horde requested: vector_blob
22:14:07.430 [Lua] wants to spawn behind within distance: 60
22:14:07.430 [Lua] horde crated with id 59 of type vector_blob
22:14:07.430 [Lua] managed to spawn 27/27 horde enemies
22:14:07.430 [Lua] vector blob horde has started
22:14:07.442 [Lua] MUSIC: explore -> pre_horde
22:14:07.465 [Lua] MUSIC: pre_horde -> horde
22:14:08.050 [Lua] Init group template: horde
22:14:17.713 [Lua] Pushing horde in time; too many units out
22:14:18.436 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_01
22:14:23.860 [Lua] event horde ends!
22:14:28.384 [Lua] main_path_player_far_away_check started
22:14:31.698 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:14:31.698 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 231 will change to a manual source.
22:14:33.107 [Lua] Mini patrol killed! 57
22:14:41.083 [Lua] main_path_player_far_away_check started
22:14:42.629 [Lua] [GameNetworkManager] game object created go_id=4151, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:42.697 [Lua] event horde ends!
22:14:42.994 [Lua] [GameNetworkManager] game object was destroyed id=4151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:14:44.030 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
22:14:44.030 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
22:14:44.030 [Lua] [flow:Sockets occupied:] float=1.000000
22:14:44.030 [Flow] Socket 3 occupied
22:14:44.085 [Lua] Horde killed: ?
22:14:44.258 [Lua] main_path_player_far_away_check started
22:14:45.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:14:45.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 3064913
22:14:45.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 3064918
22:14:47.954 [Lua] event horde ends!
22:14:51.337 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000111a28e63 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
22:14:51.338 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000111a28e63 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
22:14:55.907 [Lua] event horde ends!
22:14:57.176 [Lua] main_path_player_far_away_check started
22:14:59.173 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:14:59.197 [Lua] Spline already found!
22:14:59.287 [Lua] Init group template: spline_patrol
22:15:00.448 [Lua] main_path_player_far_away_check started
22:15:02.827 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:15:02.827 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:15:06.230 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:15:08.991 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
22:15:08.991 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
22:15:08.991 [Flow] Socket 1 occupied
22:15:08.991 [Lua] [flow:Sockets occupied:] float=2.000000
22:15:09.036 [Lua] main_path_player_far_away_check started
22:15:12.420 [Lua] main_path_player_far_away_check started
22:15:12.985 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:13.497 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:15:17.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
22:15:30.418 [Lua] event horde ends!
22:15:30.446 [Lua] event horde ends!
22:15:30.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:15:32.417 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63
22:15:32.422 [Lua] [GameNetworkManager] destroying game object with go_id=1002
22:15:33.826 [Lua] [GameNetworkManager] game object created go_id=4152, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:34.259 [Lua] [GameNetworkManager] game object was destroyed id=4152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:15:35.095 [Lua] [GameNetworkManager] game object created go_id=4153, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:35.337 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:15:35.594 [Lua] [GameNetworkManager] game object was destroyed id=4153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:15:36.749 [Lua] event horde ends!
22:15:37.124 [Lua] [GameNetworkManager] game object created go_id=4154, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:37.665 [Lua] [GameNetworkManager] game object was destroyed id=4154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:15:39.229 [Flow] 1
22:15:39.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:15:41.034 [Flow] 2
22:15:41.035 [Flow] 3
22:15:41.114 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
22:15:46.440 [Lua] [GameNetworkManager] game object created go_id=4155, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:46.646 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:46.797 [Lua] [GameNetworkManager] game object was destroyed id=4155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:15:47.119 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:15:52.801 [Flow] 1
22:15:52.802 [Flow] 2
22:15:53.853 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:54.262 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:15:54.751 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:54.948 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:15:55.221 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:15:56.407 [Flow] 3
22:15:56.487 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
22:15:57.415 [Lua] Returning override respawn unit
22:15:57.548 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:15:57.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=379
22:15:57.551 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.4645669162273407)
22:16:00.855 [Lua] [GameNetworkManager] game object created go_id=4156, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:01.257 [Lua] [GameNetworkManager] game object was destroyed id=4156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:16:02.220 [Lua] [GameNetworkManager] game object created go_id=4157, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:02.610 [Lua] [GameNetworkManager] game object was destroyed id=4157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:16:03.049 [Lua] Switching ConflictSettings: to: default_light
22:16:03.050 [Lua] pacing=default
22:16:03.050 [Lua] roaming=nil
22:16:03.050 [Lua] specials=default_light
22:16:03.050 [Lua] debug_color=maroon
22:16:03.050 [Lua] pack_spawning=default
22:16:03.050 [Lua] contained_breeds=nil
22:16:03.050 [Lua] disabled=false
22:16:03.050 [Lua] boss=default_light
22:16:03.050 [Lua] horde=default
22:16:03.050 [Lua] name=default_light
22:16:03.050 [Lua] intensity=default
22:16:03.050 [Lua] ---
22:16:03.913 [Lua] Switching ConflictSettings: to: chaos
22:16:03.913 [Lua] pacing=chaos
22:16:03.913 [Lua] roaming=nil
22:16:03.913 [Lua] specials=chaos
22:16:03.913 [Lua] debug_color=purple
22:16:03.913 [Lua] pack_spawning=chaos
22:16:03.913 [Lua] contained_breeds=nil
22:16:03.913 [Lua] disabled=false
22:16:03.913 [Lua] boss=chaos
22:16:03.913 [Lua] horde=chaos
22:16:03.913 [Lua] name=chaos
22:16:03.913 [Lua] intensity=default
22:16:03.913 [Lua] ---
22:16:05.514 [Lua] Switching ConflictSettings: to: default_light
22:16:05.514 [Lua] pacing=default
22:16:05.515 [Lua] roaming=nil
22:16:05.515 [Lua] specials=default_light
22:16:05.515 [Lua] debug_color=maroon
22:16:05.515 [Lua] pack_spawning=default
22:16:05.515 [Lua] contained_breeds=nil
22:16:05.515 [Lua] disabled=false
22:16:05.515 [Lua] boss=default_light
22:16:05.515 [Lua] horde=default
22:16:05.515 [Lua] name=default_light
22:16:05.515 [Lua] intensity=default
22:16:05.515 [Lua] ---
22:16:05.839 [Lua] Switching ConflictSettings: to: chaos
22:16:05.839 [Lua] pacing=chaos
22:16:05.839 [Lua] roaming=nil
22:16:05.839 [Lua] specials=chaos
22:16:05.839 [Lua] debug_color=purple
22:16:05.839 [Lua] pack_spawning=chaos
22:16:05.839 [Lua] contained_breeds=nil
22:16:05.839 [Lua] disabled=false
22:16:05.839 [Lua] boss=chaos
22:16:05.839 [Lua] horde=chaos
22:16:05.840 [Lua] name=chaos
22:16:05.840 [Lua] intensity=default
22:16:05.840 [Lua] ---
22:16:05.847 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:16:11.720 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:12.158 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:16:12.398 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:16:12.529 [Lua] TerrorEventMixer.stop_event: ussingen_payload_event_01
22:16:12.551 [Lua] TerrorEventMixer.start_event: ussingen_payload_event_02
22:16:12.653 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:13.068 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:16:15.756 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:16.109 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:16:16.237 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:16.713 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:16:17.142 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:17.523 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
22:16:17.642 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:16:18.067 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:18.560 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:16:28.938 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 179 will change to a manual source.
22:16:30.309 [Lua] event horde ends!
22:16:30.340 [Lua] event horde ends!
22:16:30.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 229284
22:16:30.906 [Lua] Switching ConflictSettings: to: default_light
22:16:30.906 [Lua] pacing=default
22:16:30.906 [Lua] roaming=nil
22:16:30.906 [Lua] specials=default_light
22:16:30.906 [Lua] debug_color=maroon
22:16:30.906 [Lua] pack_spawning=default
22:16:30.906 [Lua] contained_breeds=nil
22:16:30.906 [Lua] disabled=false
22:16:30.906 [Lua] boss=default_light
22:16:30.906 [Lua] horde=default
22:16:30.906 [Lua] name=default_light
22:16:30.906 [Lua] intensity=default
22:16:30.906 [Lua] ---
22:16:31.006 [Lua] [EquipmentUI] - Destroy
22:16:31.006 [Lua] [GamePadEquipmentUI] - Destroy
22:16:31.006 [Lua] [AbilityUI] - Destroy
22:16:31.006 [Lua] [GamePadAbilityUI] - Destroy
22:16:31.007 [Lua] [GameNetworkManager] destroying game object with go_id=63
22:16:31.050 [Lua] Switching ConflictSettings: to: chaos
22:16:31.050 [Lua] pacing=chaos
22:16:31.050 [Lua] roaming=nil
22:16:31.050 [Lua] specials=chaos
22:16:31.050 [Lua] debug_color=purple
22:16:31.050 [Lua] pack_spawning=chaos
22:16:31.050 [Lua] contained_breeds=nil
22:16:31.050 [Lua] disabled=false
22:16:31.050 [Lua] boss=chaos
22:16:31.050 [Lua] horde=chaos
22:16:31.050 [Lua] name=chaos
22:16:31.050 [Lua] intensity=default
22:16:31.050 [Lua] ---
22:16:31.110 [Lua] Switching ConflictSettings: to: default_light
22:16:31.110 [Lua] pacing=default
22:16:31.110 [Lua] roaming=nil
22:16:31.110 [Lua] specials=default_light
22:16:31.110 [Lua] debug_color=maroon
22:16:31.110 [Lua] pack_spawning=default
22:16:31.110 [Lua] contained_breeds=nil
22:16:31.110 [Lua] disabled=false
22:16:31.110 [Lua] boss=default_light
22:16:31.110 [Lua] horde=default
22:16:31.110 [Lua] name=default_light
22:16:31.110 [Lua] intensity=default
22:16:31.110 [Lua] ---
22:16:31.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:16:38.705 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63
22:16:38.707 [Lua] [GameNetworkManager] destroying game object with go_id=379
22:16:40.922 [Lua] event horde ends!
22:16:40.960 [Lua] MUSIC: horde -> explore
22:16:46.887 [Lua] Switching ConflictSettings: to: chaos
22:16:46.887 [Lua] pacing=chaos
22:16:46.887 [Lua] roaming=nil
22:16:46.887 [Lua] specials=chaos
22:16:46.887 [Lua] debug_color=purple
22:16:46.887 [Lua] pack_spawning=chaos
22:16:46.887 [Lua] contained_breeds=nil
22:16:46.887 [Lua] disabled=false
22:16:46.887 [Lua] boss=chaos
22:16:46.887 [Lua] horde=chaos
22:16:46.887 [Lua] name=chaos
22:16:46.887 [Lua] intensity=default
22:16:46.887 [Lua] ---
22:16:47.019 [Lua] Switching ConflictSettings: to: default_light
22:16:47.019 [Lua] pacing=default
22:16:47.019 [Lua] roaming=nil
22:16:47.019 [Lua] specials=default_light
22:16:47.019 [Lua] debug_color=maroon
22:16:47.019 [Lua] pack_spawning=default
22:16:47.019 [Lua] contained_breeds=nil
22:16:47.019 [Lua] disabled=false
22:16:47.019 [Lua] boss=default_light
22:16:47.019 [Lua] horde=default
22:16:47.019 [Lua] name=default_light
22:16:47.019 [Lua] intensity=default
22:16:47.019 [Lua] ---
22:16:47.669 [Lua] [GameNetworkManager] game object created go_id=4158, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:48.008 [Lua] [GameNetworkManager] game object was destroyed id=4158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:16:49.208 [Lua] Switching ConflictSettings: to: chaos
22:16:49.208 [Lua] pacing=chaos
22:16:49.208 [Lua] roaming=nil
22:16:49.208 [Lua] specials=chaos
22:16:49.208 [Lua] debug_color=purple
22:16:49.208 [Lua] pack_spawning=chaos
22:16:49.208 [Lua] contained_breeds=nil
22:16:49.208 [Lua] disabled=false
22:16:49.208 [Lua] boss=chaos
22:16:49.208 [Lua] horde=chaos
22:16:49.208 [Lua] name=chaos
22:16:49.208 [Lua] intensity=default
22:16:49.208 [Lua] ---
22:16:49.406 [Lua] Switching ConflictSettings: to: default_light
22:16:49.406 [Lua] pacing=default
22:16:49.406 [Lua] roaming=nil
22:16:49.406 [Lua] specials=default_light
22:16:49.406 [Lua] debug_color=maroon
22:16:49.406 [Lua] pack_spawning=default
22:16:49.406 [Lua] contained_breeds=nil
22:16:49.406 [Lua] disabled=false
22:16:49.406 [Lua] boss=default_light
22:16:49.406 [Lua] horde=default
22:16:49.406 [Lua] name=default_light
22:16:49.406 [Lua] intensity=default
22:16:49.406 [Lua] ---
22:16:49.728 [Lua] Switching ConflictSettings: to: chaos
22:16:49.728 [Lua] pacing=chaos
22:16:49.728 [Lua] roaming=nil
22:16:49.728 [Lua] specials=chaos
22:16:49.728 [Lua] debug_color=purple
22:16:49.728 [Lua] pack_spawning=chaos
22:16:49.728 [Lua] contained_breeds=nil
22:16:49.728 [Lua] disabled=false
22:16:49.728 [Lua] boss=chaos
22:16:49.728 [Lua] horde=chaos
22:16:49.728 [Lua] name=chaos
22:16:49.728 [Lua] intensity=default
22:16:49.728 [Lua] ---
22:16:49.851 [Lua] Switching ConflictSettings: to: default_light
22:16:49.851 [Lua] pacing=default
22:16:49.851 [Lua] roaming=nil
22:16:49.851 [Lua] specials=default_light
22:16:49.851 [Lua] debug_color=maroon
22:16:49.851 [Lua] pack_spawning=default
22:16:49.851 [Lua] contained_breeds=nil
22:16:49.851 [Lua] disabled=false
22:16:49.851 [Lua] boss=default_light
22:16:49.851 [Lua] horde=default
22:16:49.851 [Lua] name=default_light
22:16:49.851 [Lua] intensity=default
22:16:49.851 [Lua] ---
22:16:55.296 [Lua] Switching ConflictSettings: to: chaos
22:16:55.296 [Lua] pacing=chaos
22:16:55.296 [Lua] roaming=nil
22:16:55.296 [Lua] specials=chaos
22:16:55.296 [Lua] debug_color=purple
22:16:55.296 [Lua] pack_spawning=chaos
22:16:55.296 [Lua] contained_breeds=nil
22:16:55.296 [Lua] disabled=false
22:16:55.296 [Lua] boss=chaos
22:16:55.296 [Lua] horde=chaos
22:16:55.296 [Lua] name=chaos
22:16:55.296 [Lua] intensity=default
22:16:55.296 [Lua] ---
22:16:56.233 [Lua] Returning override respawn unit
22:16:56.255 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 1)
22:16:56.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.53333333333333333)
22:16:56.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.53333333333333333)
22:16:56.260 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=260
22:16:57.440 [Lua] [GameNetworkManager] game object created go_id=4159, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:57.886 [Lua] [GameNetworkManager] game object was destroyed id=4159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:16:58.078 [Lua] [GameNetworkManager] game object created go_id=4160, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:58.549 [Lua] [GameNetworkManager] game object was destroyed id=4160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:16:58.612 [Lua] [GameNetworkManager] game object created go_id=4161, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:59.062 [Lua] [GameNetworkManager] game object was destroyed id=4161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:16:59.095 [Lua] [GameNetworkManager] game object created go_id=4162, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:59.579 [Lua] [GameNetworkManager] game object created go_id=4163, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:59.655 [Lua] [GameNetworkManager] game object was destroyed id=4162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:17:00.055 [Lua] [GameNetworkManager] game object was destroyed id=4163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:17:00.100 [Lua] [GameNetworkManager] game object created go_id=4164, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:00.446 [Lua] [GameNetworkManager] game object was destroyed id=4164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:17:00.631 [Lua] [GameNetworkManager] game object created go_id=4165, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:01.025 [Lua] [GameNetworkManager] game object was destroyed id=4165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:17:01.222 [Lua] [GameNetworkManager] game object created go_id=4166, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:01.634 [Lua] [GameNetworkManager] game object was destroyed id=4166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:17:03.774 [Lua] Returning override respawn unit
22:17:03.886 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:17:03.888 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=429
22:17:03.889 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.4645669162273407)
22:17:19.709 [Lua] MUSIC: explore -> pre_horde
22:17:19.735 [Lua] MUSIC: pre_horde -> horde
22:17:35.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:17:35.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 3064913
22:17:35.091 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 3064918
22:17:37.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:17:38.750 [Lua] Switching ConflictSettings: to: default_light
22:17:38.750 [Lua] pacing=default
22:17:38.750 [Lua] roaming=nil
22:17:38.750 [Lua] specials=default_light
22:17:38.750 [Lua] debug_color=maroon
22:17:38.750 [Lua] pack_spawning=default
22:17:38.750 [Lua] contained_breeds=nil
22:17:38.750 [Lua] disabled=false
22:17:38.750 [Lua] boss=default_light
22:17:38.750 [Lua] horde=default
22:17:38.750 [Lua] name=default_light
22:17:38.750 [Lua] intensity=default
22:17:38.750 [Lua] ---
22:17:41.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:17:43.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:17:43.839 [Lua] event horde ends!
22:17:46.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:17:46.936 [Lua] event horde ends!
22:17:48.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:17:51.962 [Lua] event horde ends!
22:17:52.016 [Lua] MUSIC: horde -> explore
22:17:53.090 [Lua] [GameNetworkManager] game object created go_id=4167, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:53.381 [Lua] [GameNetworkManager] game object was destroyed id=4167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:17:55.120 [Lua] Switching ConflictSettings: to: chaos
22:17:55.120 [Lua] pacing=chaos
22:17:55.120 [Lua] roaming=nil
22:17:55.120 [Lua] specials=chaos
22:17:55.120 [Lua] debug_color=purple
22:17:55.120 [Lua] pack_spawning=chaos
22:17:55.120 [Lua] contained_breeds=nil
22:17:55.120 [Lua] disabled=false
22:17:55.120 [Lua] boss=chaos
22:17:55.120 [Lua] horde=chaos
22:17:55.120 [Lua] name=chaos
22:17:55.120 [Lua] intensity=default
22:17:55.120 [Lua] ---
22:17:55.372 [Lua] Switching ConflictSettings: to: default_light
22:17:55.372 [Lua] pacing=default
22:17:55.372 [Lua] roaming=nil
22:17:55.372 [Lua] specials=default_light
22:17:55.372 [Lua] debug_color=maroon
22:17:55.372 [Lua] pack_spawning=default
22:17:55.372 [Lua] contained_breeds=nil
22:17:55.372 [Lua] disabled=false
22:17:55.372 [Lua] boss=default_light
22:17:55.372 [Lua] horde=default
22:17:55.372 [Lua] name=default_light
22:17:55.372 [Lua] intensity=default
22:17:55.372 [Lua] ---
22:17:56.958 [Lua] Switching ConflictSettings: to: chaos
22:17:56.958 [Lua] pacing=chaos
22:17:56.958 [Lua] roaming=nil
22:17:56.958 [Lua] specials=chaos
22:17:56.958 [Lua] debug_color=purple
22:17:56.958 [Lua] pack_spawning=chaos
22:17:56.958 [Lua] contained_breeds=nil
22:17:56.958 [Lua] disabled=false
22:17:56.958 [Lua] boss=chaos
22:17:56.958 [Lua] horde=chaos
22:17:56.958 [Lua] name=chaos
22:17:56.958 [Lua] intensity=default
22:17:56.958 [Lua] ---
22:17:57.087 [Lua] Switching ConflictSettings: to: default_light
22:17:57.087 [Lua] pacing=default
22:17:57.087 [Lua] roaming=nil
22:17:57.087 [Lua] specials=default_light
22:17:57.087 [Lua] debug_color=maroon
22:17:57.087 [Lua] pack_spawning=default
22:17:57.087 [Lua] contained_breeds=nil
22:17:57.087 [Lua] disabled=false
22:17:57.087 [Lua] boss=default_light
22:17:57.087 [Lua] horde=default
22:17:57.087 [Lua] name=default_light
22:17:57.087 [Lua] intensity=default
22:17:57.087 [Lua] ---
22:17:57.788 [Lua] Switching ConflictSettings: to: chaos
22:17:57.788 [Lua] pacing=chaos
22:17:57.788 [Lua] roaming=nil
22:17:57.788 [Lua] specials=chaos
22:17:57.788 [Lua] debug_color=purple
22:17:57.788 [Lua] pack_spawning=chaos
22:17:57.788 [Lua] contained_breeds=nil
22:17:57.788 [Lua] disabled=false
22:17:57.788 [Lua] boss=chaos
22:17:57.788 [Lua] horde=chaos
22:17:57.788 [Lua] name=chaos
22:17:57.788 [Lua] intensity=default
22:17:57.788 [Lua] ---
22:18:01.011 [SteamLobby] Detected removed member 1100001055f9d02
22:18:01.013 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:18:01.013 [Lua] Players: 3
22:18:01.013 [Lua] Set lobby begin:
22:18:01.013 [Lua] Lobby data twitch_enabled = false
22:18:01.013 [Lua] Lobby data power_level = 835
22:18:01.014 [Lua] Lobby data unique_server_name = JayJay
22:18:01.014 [Lua] Lobby data host = 110000106697298
22:18:01.014 [Lua] Lobby data game_mode = 2
22:18:01.014 [Lua] Lobby data is_private = false
22:18:01.015 [Lua] Lobby data level_key = ussingen
22:18:01.015 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:18:01.015 [Lua] Lobby data selected_level_key = ussingen
22:18:01.015 [Lua] Lobby data quick_game = true
22:18:01.015 [Lua] Lobby data mechanism = adventure
22:18:01.015 [Lua] Lobby data matchmaking = true
22:18:01.015 [Lua] Lobby data num_players = 3
22:18:01.016 [Lua] Lobby data country_code = DE
22:18:01.016 [Lua] Lobby data difficulty = hardest
22:18:01.016 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:18:01.016 [Lua] Lobby data player_slot_2 = 0:0
22:18:01.016 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:18:01.016 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:18:01.016 [Lua] Lobby data eac_authorized = true
22:18:01.016 [Lua] Set lobby end.
22:18:01.017 [Lua] [LobbyMembers] Member left 1100001055f9d02
22:18:02.754 [SteamLobby] Detected added member 110000103fee8b8
22:18:02.755 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:18:02.755 [Lua] Players: 4
22:18:02.755 [Lua] Set lobby begin:
22:18:02.755 [Lua] Lobby data twitch_enabled = false
22:18:02.755 [Lua] Lobby data power_level = 835
22:18:02.756 [Lua] Lobby data unique_server_name = JayJay
22:18:02.756 [Lua] Lobby data host = 110000106697298
22:18:02.756 [Lua] Lobby data game_mode = 2
22:18:02.756 [Lua] Lobby data is_private = false
22:18:02.756 [Lua] Lobby data level_key = ussingen
22:18:02.756 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:18:02.756 [Lua] Lobby data selected_level_key = ussingen
22:18:02.756 [Lua] Lobby data quick_game = true
22:18:02.756 [Lua] Lobby data mechanism = adventure
22:18:02.756 [Lua] Lobby data matchmaking = true
22:18:02.756 [Lua] Lobby data num_players = 4
22:18:02.757 [Lua] Lobby data country_code = DE
22:18:02.757 [Lua] Lobby data difficulty = hardest
22:18:02.757 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:18:02.757 [Lua] Lobby data player_slot_2 = 0:0
22:18:02.757 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:18:02.757 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:18:02.757 [Lua] Lobby data eac_authorized = true
22:18:02.759 [Lua] Set lobby end.
22:18:02.760 [Lua] [LobbyMembers] Member joined 110000103fee8b8
22:18:02.786 [Connection] Creating endpoint 110000103fee8b8 - reliable message sent
22:18:02.786 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:18:02.813 [SteamAuthenticator] Sent ticket request to 110000103fee8b8
22:18:02.816 [Lua] [ChatManager][1]System: Allixstrasza is joining the game
22:18:07.206 [SteamAuthenticator] Got ticket from 110000103fee8b8
22:18:07.206 [SteamAuthenticator] BeginAuthSession 110000103fee8b8
22:18:07.206 [SteamAuthenticator] Authenticating 110000103fee8b8
22:18:07.206 [SteamAuthenticator] Got ticket request from 110000103fee8b8
22:18:07.206 [SteamAuthenticator] GetAuthSessionTicket 110000103fee8b8
22:18:07.206 [SteamAuthenticator] Sent ticket to 110000103fee8b8
22:18:07.612 [SteamAuthenticator] Steam validation for 110000103fee8b8 with response 0
22:18:07.676 [Connection] New session id 112 to 110000103fee8b8.
22:18:07.782 [Connection] Established a connection <36.112> to 110000103fee8b8
22:18:07.782 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:18:07.782 [Lua] [Matchmaking] Got a handshake request from 110000103fee8b8 with user name 'Allixstrasza'
22:18:07.916 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000103fee8b8, replying lobby_ok
22:18:08.026 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103fee8b8 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02
22:18:09.419 [Lua] [GameNetworkManager] game object created go_id=4168, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:09.669 [SteamLobby] Detected removed member 110000103fee8b8
22:18:09.669 [Connection] Destroying endpoint 110000103fee8b8 - explicit request
22:18:09.671 [SteamAuthenticator] CancelAuthTicket 110000103fee8b8
22:18:09.672 [SteamAuthenticator] EndAuthSession 110000103fee8b8
22:18:09.672 [Lua] [ChatManager][1]System: Allixstrasza has left the game
22:18:09.672 [Lua] [PSM] Disconnecting peer 110000103fee8b8
22:18:09.672 [Lua] Set lobby begin:
22:18:09.672 [Lua] Lobby data twitch_enabled = false
22:18:09.672 [Lua] Lobby data power_level = 835
22:18:09.672 [Lua] Lobby data unique_server_name = JayJay
22:18:09.672 [Lua] Lobby data host = 110000106697298
22:18:09.672 [Lua] Lobby data game_mode = 2
22:18:09.672 [Lua] Lobby data is_private = false
22:18:09.672 [Lua] Lobby data level_key = ussingen
22:18:09.672 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:18:09.672 [Lua] Lobby data selected_level_key = ussingen
22:18:09.672 [Lua] Lobby data quick_game = true
22:18:09.673 [Lua] Lobby data mechanism = adventure
22:18:09.673 [Lua] Lobby data matchmaking = true
22:18:09.673 [Lua] Lobby data num_players = 4
22:18:09.673 [Lua] Lobby data country_code = DE
22:18:09.673 [Lua] Lobby data difficulty = hardest
22:18:09.673 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:18:09.673 [Lua] Lobby data player_slot_2 = 0:0
22:18:09.673 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:18:09.673 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:18:09.673 [Lua] Lobby data eac_authorized = true
22:18:09.673 [Lua] Set lobby end.
22:18:09.673 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103fee8b8)
22:18:09.673 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:18:09.673 [Lua] Players: 3
22:18:09.673 [Lua] Set lobby begin:
22:18:09.673 [Lua] Lobby data twitch_enabled = false
22:18:09.673 [Lua] Lobby data power_level = 835
22:18:09.673 [Lua] Lobby data unique_server_name = JayJay
22:18:09.673 [Lua] Lobby data host = 110000106697298
22:18:09.673 [Lua] Lobby data game_mode = 2
22:18:09.674 [Lua] Lobby data is_private = false
22:18:09.674 [Lua] Lobby data level_key = ussingen
22:18:09.674 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:18:09.674 [Lua] Lobby data selected_level_key = ussingen
22:18:09.674 [Lua] Lobby data quick_game = true
22:18:09.674 [Lua] Lobby data mechanism = adventure
22:18:09.674 [Lua] Lobby data matchmaking = true
22:18:09.674 [Lua] Lobby data num_players = 3
22:18:09.674 [Lua] Lobby data country_code = DE
22:18:09.674 [Lua] Lobby data difficulty = hardest
22:18:09.674 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:18:09.674 [Lua] Lobby data player_slot_2 = 0:0
22:18:09.674 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:18:09.674 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:18:09.674 [Lua] Lobby data eac_authorized = true
22:18:09.674 [Lua] Set lobby end.
22:18:09.675 [Lua] [LobbyMembers] Member left 110000103fee8b8
22:18:09.805 [Lua] [GameNetworkManager] game object was destroyed id=4168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:18:10.357 [Steam] Accepted session request from 110000103fee8b8
22:18:10.921 [Lua] [Matchmaking] Handshake host removing client 110000103fee8b8
22:18:16.834 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:18:21.746 [Lua] main_path_player_far_away_check started
22:18:22.321 [Lua] main_path_player_far_away_check started
22:18:24.910 [Lua] main_path_player_far_away_check started
22:18:25.490 [Lua] main_path_player_far_away_check started
22:18:28.116 [Lua] main_path_player_far_away_check started
22:18:28.683 [Lua] main_path_player_far_away_check started
22:18:31.402 [Lua] main_path_player_far_away_check started
22:18:32.026 [Lua] main_path_player_far_away_check started
22:18:38.748 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]']
22:18:38.748 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]']
22:18:38.748 [Flow] Socket 2 occupied
22:18:38.748 [Lua] [flow:Sockets occupied:] float=3.000000
22:18:38.749 [Lua] [flow_callback_ussingen_barrel_challenge_completed]
22:18:44.668 [SteamLobby] Detected added member 110000104b37d1a
22:18:44.669 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:18:44.669 [Lua] Players: 4
22:18:44.669 [Lua] Set lobby begin:
22:18:44.669 [Lua] Lobby data twitch_enabled = false
22:18:44.669 [Lua] Lobby data power_level = 835
22:18:44.669 [Lua] Lobby data unique_server_name = JayJay
22:18:44.669 [Lua] Lobby data host = 110000106697298
22:18:44.669 [Lua] Lobby data game_mode = 2
22:18:44.669 [Lua] Lobby data is_private = false
22:18:44.669 [Lua] Lobby data level_key = ussingen
22:18:44.669 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:18:44.669 [Lua] Lobby data selected_level_key = ussingen
22:18:44.670 [Lua] Lobby data quick_game = true
22:18:44.670 [Lua] Lobby data mechanism = adventure
22:18:44.670 [Lua] Lobby data matchmaking = true
22:18:44.670 [Lua] Lobby data num_players = 4
22:18:44.670 [Lua] Lobby data country_code = DE
22:18:44.670 [Lua] Lobby data difficulty = hardest
22:18:44.670 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:18:44.670 [Lua] Lobby data player_slot_2 = 0:0
22:18:44.671 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:18:44.671 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:18:44.671 [Lua] Lobby data eac_authorized = true
22:18:44.671 [Lua] Set lobby end.
22:18:44.672 [Lua] [LobbyMembers] Member joined 110000104b37d1a
22:18:44.694 [Connection] Creating endpoint 110000104b37d1a - reliable message sent
22:18:44.694 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:18:44.718 [SteamAuthenticator] Sent ticket request to 110000104b37d1a
22:18:44.719 [Lua] [ChatManager][1]System: Azardrak is joining the game
22:18:47.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:18:47.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 2827659
22:18:48.850 [SteamAuthenticator] Got ticket from 110000104b37d1a
22:18:48.851 [SteamAuthenticator] BeginAuthSession 110000104b37d1a
22:18:48.851 [SteamAuthenticator] Authenticating 110000104b37d1a
22:18:48.851 [SteamAuthenticator] Got ticket request from 110000104b37d1a
22:18:48.851 [SteamAuthenticator] GetAuthSessionTicket 110000104b37d1a
22:18:48.851 [SteamAuthenticator] Sent ticket to 110000104b37d1a
22:18:49.211 [SteamAuthenticator] Steam validation for 110000104b37d1a with response 0
22:18:49.253 [Connection] New session id 195 to 110000104b37d1a.
22:18:49.350 [Connection] Established a connection <195.197> to 110000104b37d1a
22:18:49.350 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:18:49.350 [Lua] [Matchmaking] Got a handshake request from 110000104b37d1a with user name 'Azardrak'
22:18:49.447 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000104b37d1a, replying lobby_ok
22:18:49.546 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104b37d1a REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02
22:18:51.318 [SteamLobby] Detected removed member 110000104b37d1a
22:18:51.319 [Connection] Destroying endpoint 110000104b37d1a - explicit request
22:18:51.321 [SteamAuthenticator] CancelAuthTicket 110000104b37d1a
22:18:51.321 [SteamAuthenticator] EndAuthSession 110000104b37d1a
22:18:51.322 [Lua] [ChatManager][1]System: Azardrak has left the game
22:18:51.322 [Lua] [PSM] Disconnecting peer 110000104b37d1a
22:18:51.322 [Lua] Set lobby begin:
22:18:51.322 [Lua] Lobby data twitch_enabled = false
22:18:51.322 [Lua] Lobby data power_level = 835
22:18:51.322 [Lua] Lobby data unique_server_name = JayJay
22:18:51.322 [Lua] Lobby data host = 110000106697298
22:18:51.322 [Lua] Lobby data game_mode = 2
22:18:51.322 [Lua] Lobby data is_private = false
22:18:51.322 [Lua] Lobby data level_key = ussingen
22:18:51.322 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:18:51.323 [Lua] Lobby data selected_level_key = ussingen
22:18:51.323 [Lua] Lobby data quick_game = true
22:18:51.323 [Lua] Lobby data mechanism = adventure
22:18:51.323 [Lua] Lobby data matchmaking = true
22:18:51.323 [Lua] Lobby data num_players = 4
22:18:51.323 [Lua] Lobby data country_code = DE
22:18:51.323 [Lua] Lobby data difficulty = hardest
22:18:51.323 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:18:51.323 [Lua] Lobby data player_slot_2 = 0:0
22:18:51.323 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:18:51.323 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:18:51.323 [Lua] Lobby data eac_authorized = true
22:18:51.323 [Lua] Set lobby end.
22:18:51.323 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104b37d1a)
22:18:51.324 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:18:51.324 [Lua] Players: 3
22:18:51.324 [Lua] Set lobby begin:
22:18:51.324 [Lua] Lobby data twitch_enabled = false
22:18:51.324 [Lua] Lobby data power_level = 835
22:18:51.324 [Lua] Lobby data unique_server_name = JayJay
22:18:51.324 [Lua] Lobby data host = 110000106697298
22:18:51.324 [Lua] Lobby data game_mode = 2
22:18:51.324 [Lua] Lobby data is_private = false
22:18:51.324 [Lua] Lobby data level_key = ussingen
22:18:51.324 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:18:51.324 [Lua] Lobby data selected_level_key = ussingen
22:18:51.324 [Lua] Lobby data quick_game = true
22:18:51.324 [Lua] Lobby data mechanism = adventure
22:18:51.325 [Lua] Lobby data matchmaking = true
22:18:51.325 [Lua] Lobby data num_players = 3
22:18:51.325 [Lua] Lobby data country_code = DE
22:18:51.325 [Lua] Lobby data difficulty = hardest
22:18:51.325 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:18:51.325 [Lua] Lobby data player_slot_2 = 0:0
22:18:51.325 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:18:51.325 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:18:51.325 [Lua] Lobby data eac_authorized = true
22:18:51.325 [Lua] Set lobby end.
22:18:51.325 [Lua] [LobbyMembers] Member left 110000104b37d1a
22:18:51.393 [Lua] Override Player Respawning mansion_event false
22:18:51.400 [Lua] TerrorEventMixer.start_event: ussingen_gate_open_event
22:18:51.528 [Lua] MUSIC: explore -> pre_horde
22:18:53.456 [Lua] [Matchmaking] Handshake host removing client 110000104b37d1a
22:18:55.643 [Lua] MUSIC: pre_horde -> horde
22:18:56.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 136, name: `unknown`
22:18:56.620 [Lua] Switching ConflictSettings: to: default_light
22:18:56.620 [Lua] pacing=default
22:18:56.620 [Lua] roaming=nil
22:18:56.620 [Lua] specials=default_light
22:18:56.620 [Lua] debug_color=maroon
22:18:56.620 [Lua] pack_spawning=default
22:18:56.620 [Lua] contained_breeds=nil
22:18:56.620 [Lua] disabled=false
22:18:56.620 [Lua] boss=default_light
22:18:56.620 [Lua] horde=default
22:18:56.620 [Lua] name=default_light
22:18:56.620 [Lua] intensity=default
22:18:56.620 [Lua] ---
22:18:58.370 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:58.821 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:19:00.875 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:01.335 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:19:01.544 [Lua] [GameNetworkManager] game object created go_id=4169, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:01.959 [Lua] [GameNetworkManager] game object was destroyed id=4169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:19:02.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:19:02.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:19:03.625 [Lua] [GameNetworkManager] game object created go_id=4170, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:03.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1611eb, position: 0
22:19:04.160 [Lua] [GameNetworkManager] game object was destroyed id=4170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:19:04.248 [Lua] [GameNetworkManager] game object created go_id=4171, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:04.712 [Lua] [GameNetworkManager] game object was destroyed id=4171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:19:04.816 [Lua] [GameNetworkManager] game object created go_id=4172, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:05.231 [Lua] [GameNetworkManager] game object was destroyed id=4172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:19:05.406 [Lua] [GameNetworkManager] game object created go_id=4173, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:05.797 [Lua] [GameNetworkManager] game object was destroyed id=4173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:19:13.350 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1447714 0
22:19:13.763 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:14.486 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:19:15.921 [Lua] event horde ends!
22:19:15.954 [Lua] MUSIC: horde -> explore
22:19:18.985 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:19.781 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:19:21.748 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:22.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x161a18, position: 0
22:19:22.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x161a23, position: 0
22:19:22.529 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:19:23.048 [Lua] [GameNetworkManager] game object created go_id=4174, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:23.432 [Lua] [GameNetworkManager] game object was destroyed id=4174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:19:23.630 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:24.202 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:19:26.217 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
22:19:26.217 [Lua] TerrorEventMixer.start_event: ussingen_escape
22:19:26.350 [Lua] MUSIC: explore -> pre_horde
22:19:27.659 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000111a28e63 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:28.017 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000111a28e63
22:19:29.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1289178
22:19:29.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x161bc9, position: 0
22:19:32.809 [SteamLobby] Detected added member 110000106a2d64d
22:19:32.810 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:19:32.810 [Lua] Players: 4
22:19:32.810 [Lua] Set lobby begin:
22:19:32.810 [Lua] Lobby data twitch_enabled = false
22:19:32.810 [Lua] Lobby data power_level = 835
22:19:32.810 [Lua] Lobby data unique_server_name = JayJay
22:19:32.810 [Lua] Lobby data host = 110000106697298
22:19:32.810 [Lua] Lobby data game_mode = 2
22:19:32.810 [Lua] Lobby data is_private = false
22:19:32.810 [Lua] Lobby data level_key = ussingen
22:19:32.810 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:19:32.811 [Lua] Lobby data selected_level_key = ussingen
22:19:32.811 [Lua] Lobby data quick_game = true
22:19:32.811 [Lua] Lobby data mechanism = adventure
22:19:32.811 [Lua] Lobby data matchmaking = true
22:19:32.811 [Lua] Lobby data num_players = 4
22:19:32.811 [Lua] Lobby data country_code = DE
22:19:32.811 [Lua] Lobby data difficulty = hardest
22:19:32.811 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:19:32.811 [Lua] Lobby data player_slot_2 = 0:0
22:19:32.811 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:19:32.811 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:19:32.811 [Lua] Lobby data eac_authorized = true
22:19:32.812 [Lua] Set lobby end.
22:19:32.812 [Lua] [LobbyMembers] Member joined 110000106a2d64d
22:19:32.835 [Connection] Creating endpoint 110000106a2d64d - reliable message sent
22:19:32.835 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:19:32.858 [SteamAuthenticator] Sent ticket request to 110000106a2d64d
22:19:32.860 [Lua] [ChatManager][1]System: Drengbarazi is joining the game
22:19:36.342 [Lua] [GameNetworkManager] game object created go_id=4175, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:36.673 [Lua] [GameNetworkManager] game object was destroyed id=4175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:19:37.143 [SteamAuthenticator] Got ticket from 110000106a2d64d
22:19:37.144 [SteamAuthenticator] BeginAuthSession 110000106a2d64d
22:19:37.144 [SteamAuthenticator] Authenticating 110000106a2d64d
22:19:37.172 [SteamAuthenticator] Got ticket request from 110000106a2d64d
22:19:37.172 [SteamAuthenticator] GetAuthSessionTicket 110000106a2d64d
22:19:37.172 [SteamAuthenticator] Sent ticket to 110000106a2d64d
22:19:37.467 [SteamAuthenticator] Steam validation for 110000106a2d64d with response 0
22:19:37.610 [Connection] New session id 223 to 110000106a2d64d.
22:19:37.692 [Connection] Established a connection <24.223> to 110000106a2d64d
22:19:37.692 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:19:37.693 [Lua] [Matchmaking] Got a handshake request from 110000106a2d64d with user name 'Drengbarazi'
22:19:37.798 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000106a2d64d, replying lobby_ok
22:19:37.919 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106a2d64d REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02
22:19:39.313 [Lua] MUSIC: pre_horde -> horde
22:19:39.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x162070, position: 0
22:19:44.746 [Lua] Set lobby begin:
22:19:44.746 [Lua] Lobby data twitch_enabled = false
22:19:44.746 [Lua] Lobby data power_level = 835
22:19:44.746 [Lua] Lobby data unique_server_name = JayJay
22:19:44.746 [Lua] Lobby data host = 110000106697298
22:19:44.746 [Lua] Lobby data game_mode = 2
22:19:44.746 [Lua] Lobby data is_private = false
22:19:44.746 [Lua] Lobby data level_key = ussingen
22:19:44.746 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:19:44.746 [Lua] Lobby data selected_level_key = ussingen
22:19:44.746 [Lua] Lobby data quick_game = true
22:19:44.746 [Lua] Lobby data mechanism = adventure
22:19:44.747 [Lua] Lobby data matchmaking = true
22:19:44.747 [Lua] Lobby data num_players = 4
22:19:44.747 [Lua] Lobby data country_code = DE
22:19:44.747 [Lua] Lobby data difficulty = hardest
22:19:44.747 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:19:44.747 [Lua] Lobby data player_slot_2 = 110000106a2d64d:1
22:19:44.747 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:19:44.747 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:19:44.747 [Lua] Lobby data eac_authorized = true
22:19:44.747 [Lua] Set lobby end.
22:19:44.747 [Lua] [Matchmaking] Assigning profile slot 2 to 110000106a2d64d
22:19:44.747 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:110000106a2d64d | es:1100001055f9d02
22:19:47.174 [Lua] ### CLEARING PEER STATE FOR 110000106a2d64d
22:19:47.273 [Lua] [PSM] Peer 110000106a2d64d joined. Want to use profile index "2"
22:19:47.273 [Lua] Mechanism says: a client joined the game! 110000106a2d64d
22:19:47.273 [EAC] EAC server has client 110000106a2d64d (and owner 110000106a2d64d)
22:19:47.273 [EACServer] [23:19:47:272][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106A2D64D PlayerGUID: 76561198071600717 PlayerIP: 0.0.0.0 OwnerGUID: 76561198071600717 PlayerName: JayJay
22:19:47.274 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106a2d64d, connection_key=16)
22:19:47.566 [EACServer] [23:19:47:565][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106A2D64D Session: 17 Status: Client Authenticated Message: Client authenticated.
22:19:47.574 [EAC] Peer 110000106a2d64d switched EAC state to ClientAuthenticatedLocal
22:19:47.823 [EACServer] [23:19:47:822][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106A2D64D.
22:19:48.123 [EACServer] [23:19:48:122][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106A2D64D
22:19:48.123 [EACServer] [23:19:48:122][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106A2D64D Session: 17 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:19:48.139 [EAC] Peer 110000106a2d64d switched EAC state to ClientAuthenticatedRemote
22:19:49.369 [Lua] [PSM] No free slots and peer not reserved, disconnecting peer (110000106a2d64d)
22:19:49.369 [Lua] [PSM] Disconnecting peer 110000106a2d64d
22:19:49.369 [EAC] EAC server lost client 110000106a2d64d
22:19:49.369 [EACServer] [23:19:49:368][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106A2D64D PlayerGUID: 76561198071600717
22:19:49.394 [Lua] Set lobby begin:
22:19:49.394 [Lua] Lobby data twitch_enabled = false
22:19:49.394 [Lua] Lobby data power_level = 835
22:19:49.394 [Lua] Lobby data unique_server_name = JayJay
22:19:49.394 [Lua] Lobby data host = 110000106697298
22:19:49.394 [Lua] Lobby data game_mode = 2
22:19:49.394 [Lua] Lobby data is_private = false
22:19:49.394 [Lua] Lobby data level_key = ussingen
22:19:49.394 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:19:49.395 [Lua] Lobby data selected_level_key = ussingen
22:19:49.395 [Lua] Lobby data quick_game = true
22:19:49.395 [Lua] Lobby data mechanism = adventure
22:19:49.395 [Lua] Lobby data matchmaking = true
22:19:49.395 [Lua] Lobby data num_players = 4
22:19:49.395 [Lua] Lobby data country_code = DE
22:19:49.395 [Lua] Lobby data difficulty = hardest
22:19:49.395 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:19:49.396 [Lua] Lobby data player_slot_2 = 0:0
22:19:49.396 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:19:49.396 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:19:49.396 [Lua] Lobby data eac_authorized = true
22:19:49.396 [Lua] Set lobby end.
22:19:49.396 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106a2d64d)
22:19:49.678 [SteamLobby] Detected removed member 110000106a2d64d
22:19:49.678 [Connection] Destroying endpoint 110000106a2d64d - explicit request
22:19:49.681 [SteamAuthenticator] CancelAuthTicket 110000106a2d64d
22:19:49.681 [SteamAuthenticator] EndAuthSession 110000106a2d64d
22:19:49.681 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:19:49.681 [Lua] Players: 3
22:19:49.681 [Lua] Set lobby begin:
22:19:49.681 [Lua] Lobby data twitch_enabled = false
22:19:49.681 [Lua] Lobby data power_level = 835
22:19:49.682 [Lua] Lobby data unique_server_name = JayJay
22:19:49.682 [Lua] Lobby data host = 110000106697298
22:19:49.682 [Lua] Lobby data game_mode = 2
22:19:49.682 [Lua] Lobby data is_private = false
22:19:49.682 [Lua] Lobby data level_key = ussingen
22:19:49.682 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:19:49.682 [Lua] Lobby data selected_level_key = ussingen
22:19:49.682 [Lua] Lobby data quick_game = true
22:19:49.682 [Lua] Lobby data mechanism = adventure
22:19:49.682 [Lua] Lobby data matchmaking = true
22:19:49.682 [Lua] Lobby data num_players = 3
22:19:49.682 [Lua] Lobby data country_code = DE
22:19:49.683 [Lua] Lobby data difficulty = hardest
22:19:49.683 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:19:49.683 [Lua] Lobby data player_slot_2 = 0:0
22:19:49.683 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:19:49.683 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:19:49.683 [Lua] Lobby data eac_authorized = true
22:19:49.683 [Lua] Set lobby end.
22:19:49.684 [Lua] [LobbyMembers] Member left 110000106a2d64d
22:19:49.951 [Lua] [Matchmaking] Handshake host removing client 110000106a2d64d
22:19:50.493 [Lua] event horde ends!
22:19:50.543 [Lua] MUSIC: horde -> explore
22:19:52.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:19:52.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:19:56.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x162a4a, position: 0
22:19:56.529 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:19:56.557 [Lua] Spline already found!
22:19:56.619 [Lua] Init group template: spline_patrol
22:20:06.031 [SteamLobby] Detected added member 110000115160d48
22:20:06.032 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:20:06.032 [Lua] Players: 4
22:20:06.032 [Lua] Set lobby begin:
22:20:06.032 [Lua] Lobby data twitch_enabled = false
22:20:06.032 [Lua] Lobby data power_level = 835
22:20:06.032 [Lua] Lobby data unique_server_name = JayJay
22:20:06.032 [Lua] Lobby data host = 110000106697298
22:20:06.032 [Lua] Lobby data game_mode = 2
22:20:06.032 [Lua] Lobby data is_private = false
22:20:06.032 [Lua] Lobby data level_key = ussingen
22:20:06.032 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:20:06.032 [Lua] Lobby data selected_level_key = ussingen
22:20:06.032 [Lua] Lobby data quick_game = true
22:20:06.032 [Lua] Lobby data mechanism = adventure
22:20:06.033 [Lua] Lobby data matchmaking = true
22:20:06.033 [Lua] Lobby data num_players = 4
22:20:06.033 [Lua] Lobby data country_code = DE
22:20:06.033 [Lua] Lobby data difficulty = hardest
22:20:06.033 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:20:06.033 [Lua] Lobby data player_slot_2 = 0:0
22:20:06.033 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:20:06.033 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:20:06.033 [Lua] Lobby data eac_authorized = true
22:20:06.033 [Lua] Set lobby end.
22:20:06.034 [Lua] [LobbyMembers] Member joined 110000115160d48
22:20:06.060 [Connection] Creating endpoint 110000115160d48 - reliable message sent
22:20:06.061 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:20:06.087 [SteamAuthenticator] Sent ticket request to 110000115160d48
22:20:06.088 [Lua] [ChatManager][1]System: BananaSplit is joining the game
22:20:10.361 [SteamAuthenticator] Got ticket from 110000115160d48
22:20:10.361 [SteamAuthenticator] BeginAuthSession 110000115160d48
22:20:10.361 [SteamAuthenticator] Authenticating 110000115160d48
22:20:10.361 [SteamAuthenticator] Got ticket request from 110000115160d48
22:20:10.361 [SteamAuthenticator] GetAuthSessionTicket 110000115160d48
22:20:10.362 [SteamAuthenticator] Sent ticket to 110000115160d48
22:20:10.707 [SteamAuthenticator] Steam validation for 110000115160d48 with response 0
22:20:10.795 [Connection] New session id 98 to 110000115160d48.
22:20:10.918 [Connection] Established a connection <98.241> to 110000115160d48
22:20:10.918 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:20:10.918 [Lua] [Matchmaking] Got a handshake request from 110000115160d48 with user name 'BananaSplit'
22:20:11.038 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000115160d48, replying lobby_ok
22:20:11.148 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000115160d48 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02
22:20:13.081 [Lua] Set lobby begin:
22:20:13.081 [Lua] Lobby data twitch_enabled = false
22:20:13.082 [Lua] Lobby data power_level = 835
22:20:13.082 [Lua] Lobby data unique_server_name = JayJay
22:20:13.082 [Lua] Lobby data host = 110000106697298
22:20:13.082 [Lua] Lobby data game_mode = 2
22:20:13.082 [Lua] Lobby data is_private = false
22:20:13.082 [Lua] Lobby data level_key = ussingen
22:20:13.082 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:20:13.082 [Lua] Lobby data selected_level_key = ussingen
22:20:13.082 [Lua] Lobby data quick_game = true
22:20:13.082 [Lua] Lobby data mechanism = adventure
22:20:13.082 [Lua] Lobby data matchmaking = true
22:20:13.083 [Lua] Lobby data num_players = 4
22:20:13.083 [Lua] Lobby data country_code = DE
22:20:13.083 [Lua] Lobby data difficulty = hardest
22:20:13.083 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:20:13.083 [Lua] Lobby data player_slot_2 = 110000115160d48:1
22:20:13.083 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:20:13.083 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:20:13.084 [Lua] Lobby data eac_authorized = true
22:20:13.084 [Lua] Set lobby end.
22:20:13.084 [Lua] [Matchmaking] Assigning profile slot 2 to 110000115160d48
22:20:13.084 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:110000115160d48 | es:1100001055f9d02
22:20:14.093 [Lua] [GameNetworkManager] game object created go_id=4176, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:14.463 [Lua] [GameNetworkManager] game object was destroyed id=4176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:20:15.365 [Lua] ### CLEARING PEER STATE FOR 110000115160d48
22:20:15.491 [Lua] [PSM] Peer 110000115160d48 joined. Want to use profile index "2"
22:20:15.491 [Lua] Mechanism says: a client joined the game! 110000115160d48
22:20:15.491 [EAC] EAC server has client 110000115160d48 (and owner 110000115160d48)
22:20:15.491 [EACServer] [23:20:15:490][Windows][EAC Server] [Info][RegisterClient] Client: 0110000115160D48 PlayerGUID: 76561198314032456 PlayerIP: 0.0.0.0 OwnerGUID: 76561198314032456 PlayerName: JayJay
22:20:15.491 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000115160d48, connection_key=17)
22:20:15.523 [SteamVoipClient] select_out(110000115160d48, on)
22:20:15.523 [SteamVoipClient] select_in(110000115160d48, on)
22:20:15.523 [SteamVoipClient] select_out(110000115160d48, off)
22:20:15.857 [EACServer] [23:20:15:856][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000115160D48 Session: 18 Status: Client Authenticated Message: Client authenticated.
22:20:15.862 [EAC] Peer 110000115160d48 switched EAC state to ClientAuthenticatedLocal
22:20:15.988 [EACServer] [23:20:15:987][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000115160D48.
22:20:16.289 [EACServer] [23:20:16:288][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000115160D48
22:20:16.289 [EACServer] [23:20:16:288][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000115160D48 Session: 18 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:20:16.301 [EAC] Peer 110000115160d48 switched EAC state to ClientAuthenticatedRemote
22:20:17.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x16316f, position: 0
22:20:17.505 [Lua] [PSM] No free slots and peer not reserved, disconnecting peer (110000115160d48)
22:20:17.505 [Lua] [PSM] Disconnecting peer 110000115160d48
22:20:17.505 [EAC] EAC server lost client 110000115160d48
22:20:17.505 [EACServer] [23:20:17:504][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000115160D48 PlayerGUID: 76561198314032456
22:20:17.531 [Lua] Set lobby begin:
22:20:17.531 [Lua] Lobby data twitch_enabled = false
22:20:17.532 [Lua] Lobby data power_level = 835
22:20:17.532 [Lua] Lobby data unique_server_name = JayJay
22:20:17.532 [Lua] Lobby data host = 110000106697298
22:20:17.532 [Lua] Lobby data game_mode = 2
22:20:17.532 [Lua] Lobby data is_private = false
22:20:17.532 [Lua] Lobby data level_key = ussingen
22:20:17.532 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:20:17.532 [Lua] Lobby data selected_level_key = ussingen
22:20:17.532 [Lua] Lobby data quick_game = true
22:20:17.532 [Lua] Lobby data mechanism = adventure
22:20:17.532 [Lua] Lobby data matchmaking = true
22:20:17.532 [Lua] Lobby data num_players = 4
22:20:17.532 [Lua] Lobby data country_code = DE
22:20:17.533 [Lua] Lobby data difficulty = hardest
22:20:17.533 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:20:17.533 [Lua] Lobby data player_slot_2 = 0:0
22:20:17.533 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:20:17.533 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:20:17.533 [Lua] Lobby data eac_authorized = true
22:20:17.533 [Lua] Set lobby end.
22:20:17.533 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000115160d48)
22:20:17.853 [SteamLobby] Detected removed member 110000115160d48
22:20:17.854 [Connection] Destroying endpoint 110000115160d48 - explicit request
22:20:17.857 [SteamAuthenticator] CancelAuthTicket 110000115160d48
22:20:17.857 [SteamAuthenticator] EndAuthSession 110000115160d48
22:20:17.857 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:20:17.857 [Lua] Players: 3
22:20:17.857 [Lua] Set lobby begin:
22:20:17.857 [Lua] Lobby data twitch_enabled = false
22:20:17.857 [Lua] Lobby data power_level = 835
22:20:17.857 [Lua] Lobby data unique_server_name = JayJay
22:20:17.859 [Lua] Lobby data host = 110000106697298
22:20:17.859 [Lua] Lobby data game_mode = 2
22:20:17.859 [Lua] Lobby data is_private = false
22:20:17.860 [Lua] Lobby data level_key = ussingen
22:20:17.860 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:20:17.860 [Lua] Lobby data selected_level_key = ussingen
22:20:17.860 [Lua] Lobby data quick_game = true
22:20:17.860 [Lua] Lobby data mechanism = adventure
22:20:17.861 [Lua] Lobby data matchmaking = true
22:20:17.861 [Lua] Lobby data num_players = 3
22:20:17.861 [Lua] Lobby data country_code = DE
22:20:17.861 [Lua] Lobby data difficulty = hardest
22:20:17.861 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:20:17.861 [Lua] Lobby data player_slot_2 = 0:0
22:20:17.862 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:20:17.862 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:20:17.862 [Lua] Lobby data eac_authorized = true
22:20:17.862 [Lua] Set lobby end.
22:20:17.862 [SteamVoipClient] select_out(110000115160d48, off)
22:20:17.862 [SteamVoipClient] select_in(110000115160d48, off)
22:20:17.862 [Lua] [LobbyMembers] Member left 110000115160d48
22:20:18.158 [Lua] [Matchmaking] Handshake host removing client 110000115160d48
22:20:18.308 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
22:20:18.308 [Lua] TerrorEventMixer.start_event: ussingen_escape
22:20:18.425 [Lua] MUSIC: explore -> pre_horde
22:20:18.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1631ff, position: 0
22:20:19.090 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1289178
22:20:19.402 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:20:19.432 [Lua] Spline already found!
22:20:19.554 [Lua] Init group template: spline_patrol
22:20:21.941 [Connection] Creating endpoint 110000115160d48 - inbound message
22:20:21.941 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:20:21.943 [Lua] [ChatManager][1]System: BananaSplit is joining the game
22:20:21.965 [SteamAuthenticator] Sent ticket request to 110000115160d48
22:20:21.967 [Connection] Destroying endpoint 110000115160d48 - explicit request
22:20:21.969 [Lua] [ChatManager][1]System: BananaSplit has left the game
22:20:22.417 [Lua] MUSIC: pre_horde -> horde
22:20:23.679 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 30
22:20:23.703 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 9 29
22:20:23.913 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 28
22:20:24.186 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 13 29
22:20:26.104 [Lua] [GameNetworkManager] game object created go_id=4177, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:26.597 [Lua] [GameNetworkManager] game object was destroyed id=4177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:20:26.648 [Lua] [GameNetworkManager] game object created go_id=4178, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:27.050 [Lua] [GameNetworkManager] game object was destroyed id=4178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:20:27.281 [Lua] [GameNetworkManager] game object created go_id=4179, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:27.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x163550, position: 0
22:20:27.663 [Lua] [GameNetworkManager] game object was destroyed id=4179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:20:27.768 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 4 28
22:20:27.882 [Lua] [GameNetworkManager] game object created go_id=4180, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:28.230 [Lua] [GameNetworkManager] game object was destroyed id=4180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:20:28.456 [Lua] [GameNetworkManager] game object created go_id=4181, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:28.996 [Lua] [GameNetworkManager] game object was destroyed id=4181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:20:28.999 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 12 24
22:20:29.025 [Lua] [GameNetworkManager] game object created go_id=4182, owner_id=1100001055f9d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:29.488 [Lua] [GameNetworkManager] game object was destroyed id=4182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001055f9d02
22:20:33.219 [SteamLobby] Detected added member 11000010643bbd7
22:20:33.220 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:20:33.220 [Lua] Players: 4
22:20:33.220 [Lua] Set lobby begin:
22:20:33.220 [Lua] Lobby data twitch_enabled = false
22:20:33.220 [Lua] Lobby data power_level = 835
22:20:33.220 [Lua] Lobby data unique_server_name = JayJay
22:20:33.220 [Lua] Lobby data host = 110000106697298
22:20:33.220 [Lua] Lobby data game_mode = 2
22:20:33.220 [Lua] Lobby data is_private = false
22:20:33.220 [Lua] Lobby data level_key = ussingen
22:20:33.221 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:20:33.221 [Lua] Lobby data selected_level_key = ussingen
22:20:33.221 [Lua] Lobby data quick_game = true
22:20:33.221 [Lua] Lobby data mechanism = adventure
22:20:33.221 [Lua] Lobby data matchmaking = true
22:20:33.221 [Lua] Lobby data num_players = 4
22:20:33.221 [Lua] Lobby data country_code = DE
22:20:33.222 [Lua] Lobby data difficulty = hardest
22:20:33.222 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:20:33.222 [Lua] Lobby data player_slot_2 = 0:0
22:20:33.222 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:20:33.223 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:20:33.223 [Lua] Lobby data eac_authorized = true
22:20:33.223 [Lua] Set lobby end.
22:20:33.224 [Lua] [LobbyMembers] Member joined 11000010643bbd7
22:20:33.248 [Connection] Creating endpoint 11000010643bbd7 - reliable message sent
22:20:33.249 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:20:33.270 [SteamAuthenticator] Sent ticket request to 11000010643bbd7
22:20:33.272 [Lua] [ChatManager][1]System: KaszalaszKurwiu! is joining the game
22:20:37.493 [SteamAuthenticator] Got ticket from 11000010643bbd7
22:20:37.493 [SteamAuthenticator] BeginAuthSession 11000010643bbd7
22:20:37.493 [SteamAuthenticator] Authenticating 11000010643bbd7
22:20:37.494 [SteamAuthenticator] Got ticket request from 11000010643bbd7
22:20:37.494 [SteamAuthenticator] GetAuthSessionTicket 11000010643bbd7
22:20:37.494 [SteamAuthenticator] Sent ticket to 11000010643bbd7
22:20:37.831 [SteamAuthenticator] Steam validation for 11000010643bbd7 with response 0
22:20:37.935 [Connection] New session id 226 to 11000010643bbd7.
22:20:38.046 [Connection] Established a connection <81.226> to 11000010643bbd7
22:20:38.046 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:20:38.046 [Lua] [Matchmaking] Got a handshake request from 11000010643bbd7 with user name 'KaszalaszKurwiu!'
22:20:38.196 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010643bbd7, replying lobby_ok
22:20:38.334 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010643bbd7 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:1100001055f9d02
22:20:38.476 [Lua] Set lobby begin:
22:20:38.476 [Lua] Lobby data twitch_enabled = false
22:20:38.477 [Lua] Lobby data power_level = 835
22:20:38.477 [Lua] Lobby data unique_server_name = JayJay
22:20:38.477 [Lua] Lobby data host = 110000106697298
22:20:38.477 [Lua] Lobby data game_mode = 2
22:20:38.477 [Lua] Lobby data is_private = false
22:20:38.477 [Lua] Lobby data level_key = ussingen
22:20:38.477 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:20:38.477 [Lua] Lobby data selected_level_key = ussingen
22:20:38.477 [Lua] Lobby data quick_game = true
22:20:38.478 [Lua] Lobby data mechanism = adventure
22:20:38.478 [Lua] Lobby data matchmaking = true
22:20:38.478 [Lua] Lobby data num_players = 4
22:20:38.478 [Lua] Lobby data country_code = DE
22:20:38.478 [Lua] Lobby data difficulty = hardest
22:20:38.478 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:20:38.478 [Lua] Lobby data player_slot_2 = 11000010643bbd7:1
22:20:38.478 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:20:38.478 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:20:38.478 [Lua] Lobby data eac_authorized = true
22:20:38.479 [Lua] Set lobby end.
22:20:38.479 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010643bbd7
22:20:38.479 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:11000010643bbd7 | es:1100001055f9d02
22:20:40.796 [Lua] ### CLEARING PEER STATE FOR 11000010643bbd7
22:20:40.917 [Lua] [PSM] Peer 11000010643bbd7 joined. Want to use profile index "2"
22:20:40.917 [Lua] Mechanism says: a client joined the game! 11000010643bbd7
22:20:40.917 [EAC] EAC server has client 11000010643bbd7 (and owner 11000010643bbd7)
22:20:40.917 [EACServer] [23:20:40:916][Windows][EAC Server] [Info][RegisterClient] Client: 011000010643BBD7 PlayerGUID: 76561198065368023 PlayerIP: 0.0.0.0 OwnerGUID: 76561198065368023 PlayerName: JayJay
22:20:40.917 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010643bbd7, connection_key=18)
22:20:41.245 [EACServer] [23:20:41:244][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010643BBD7 Session: 19 Status: Client Authenticated Message: Client authenticated.
22:20:41.250 [EAC] Peer 11000010643bbd7 switched EAC state to ClientAuthenticatedLocal
22:20:41.350 [EACServer] [23:20:41:349][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010643BBD7.
22:20:41.651 [EACServer] [23:20:41:651][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010643BBD7
22:20:41.651 [EACServer] [23:20:41:651][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010643BBD7 Session: 19 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:20:41.664 [EAC] Peer 11000010643bbd7 switched EAC state to ClientAuthenticatedRemote
22:20:41.894 [Lua] [ChatManager][1]System: ^The Viper^ picked up a Tome
22:20:42.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:20:42.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 0
22:20:42.480 [Lua] event horde ends!
22:20:42.515 [Lua] MUSIC: horde -> explore
22:20:42.918 [Lua] [PSM] No free slots and peer not reserved, disconnecting peer (11000010643bbd7)
22:20:42.918 [Lua] [PSM] Disconnecting peer 11000010643bbd7
22:20:42.918 [EAC] EAC server lost client 11000010643bbd7
22:20:42.918 [EACServer] [23:20:42:918][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010643BBD7 PlayerGUID: 76561198065368023
22:20:42.937 [Lua] Set lobby begin:
22:20:42.937 [Lua] Lobby data twitch_enabled = false
22:20:42.937 [Lua] Lobby data power_level = 835
22:20:42.937 [Lua] Lobby data unique_server_name = JayJay
22:20:42.938 [Lua] Lobby data host = 110000106697298
22:20:42.938 [Lua] Lobby data game_mode = 2
22:20:42.938 [Lua] Lobby data is_private = false
22:20:42.938 [Lua] Lobby data level_key = ussingen
22:20:42.939 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:20:42.939 [Lua] Lobby data selected_level_key = ussingen
22:20:42.939 [Lua] Lobby data quick_game = true
22:20:42.939 [Lua] Lobby data mechanism = adventure
22:20:42.940 [Lua] Lobby data matchmaking = true
22:20:42.940 [Lua] Lobby data num_players = 4
22:20:42.940 [Lua] Lobby data country_code = DE
22:20:42.940 [Lua] Lobby data difficulty = hardest
22:20:42.941 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:20:42.941 [Lua] Lobby data player_slot_2 = 0:0
22:20:42.941 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:20:42.941 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:20:42.941 [Lua] Lobby data eac_authorized = true
22:20:42.941 [Lua] Set lobby end.
22:20:42.941 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010643bbd7)
22:20:43.319 [SteamLobby] Detected removed member 11000010643bbd7
22:20:43.320 [Connection] Destroying endpoint 11000010643bbd7 - explicit request
22:20:43.322 [SteamAuthenticator] CancelAuthTicket 11000010643bbd7
22:20:43.322 [SteamAuthenticator] EndAuthSession 11000010643bbd7
22:20:43.322 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:20:43.322 [Lua] Players: 3
22:20:43.322 [Lua] Set lobby begin:
22:20:43.322 [Lua] Lobby data twitch_enabled = false
22:20:43.322 [Lua] Lobby data power_level = 835
22:20:43.322 [Lua] Lobby data unique_server_name = JayJay
22:20:43.323 [Lua] Lobby data host = 110000106697298
22:20:43.323 [Lua] Lobby data game_mode = 2
22:20:43.323 [Lua] Lobby data is_private = false
22:20:43.323 [Lua] Lobby data level_key = ussingen
22:20:43.323 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:20:43.323 [Lua] Lobby data selected_level_key = ussingen
22:20:43.323 [Lua] Lobby data quick_game = true
22:20:43.323 [Lua] Lobby data mechanism = adventure
22:20:43.324 [Lua] Lobby data matchmaking = true
22:20:43.324 [Lua] Lobby data num_players = 3
22:20:43.324 [Lua] Lobby data country_code = DE
22:20:43.324 [Lua] Lobby data difficulty = hardest
22:20:43.324 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:20:43.324 [Lua] Lobby data player_slot_2 = 0:0
22:20:43.324 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:20:43.324 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:20:43.324 [Lua] Lobby data eac_authorized = true
22:20:43.324 [Lua] Set lobby end.
22:20:43.325 [Lua] [LobbyMembers] Member left 11000010643bbd7
22:20:44.266 [Lua] [Matchmaking] Handshake host removing client 11000010643bbd7
22:20:44.675 [Steam] Accepted session request from 11000010643bbd7
22:20:47.058 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x163cfa, position: 0
22:20:47.378 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x163d21, position: 0
22:20:48.452 [Connection] Creating endpoint 11000010643bbd7 - inbound message
22:20:48.453 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:20:48.454 [Lua] [ChatManager][1]System: KaszalaszKurwiu! is joining the game
22:20:48.475 [SteamAuthenticator] Sent ticket request to 11000010643bbd7
22:20:48.477 [Connection] Destroying endpoint 11000010643bbd7 - explicit request
22:20:48.480 [Lua] [ChatManager][1]System: KaszalaszKurwiu! has left the game
22:20:53.896 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
22:20:53.896 [Lua] TerrorEventMixer.start_event: ussingen_escape
22:20:53.981 [Lua] MUSIC: explore -> pre_horde
22:20:54.001 [Lua] MUSIC: pre_horde -> horde
22:21:04.072 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 16
22:21:05.828 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1641b5, position: 0
22:21:07.302 [SteamVoipClient] select_out(110000106697298, on)
22:21:07.302 [SteamVoipClient] select_out(110000111a28e63, on)
22:21:07.380 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 3 13
22:21:07.986 [SteamVoipClient] select_out(110000106697298, off)
22:21:07.986 [SteamVoipClient] select_out(110000111a28e63, off)
22:21:08.002 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 12
22:21:08.497 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 11
22:21:08.965 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 6 10
22:21:08.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x138a6c, position: 1289178
22:21:16.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x1644cf, position: 0
22:21:18.332 [Lua] event horde ends!
22:21:18.354 [Lua] MUSIC: horde -> explore
22:21:18.536 [Lua] Complete level triggered.
22:21:18.536 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
22:21:18.537 [Save] Saving `save_data`
22:21:18.537 [Lua] gm_event_end_conditions_met true false
22:21:18.547 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
22:21:18.547 [Lua] Game won
22:21:18.547 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:21:18.550 [Save] Save done
22:21:18.550 [Save] Saving `save_data`
22:21:18.550 [Lua] generate_backend_stats 110000106697298:1
22:21:18.558 [Save] Save done
22:21:18.564 [Lua] PlayFabMirror:_commit_internal nil
22:21:18.564 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 140
22:21:18.565 [Save] Saving `save_data`
22:21:18.568 [Lua] MUSIC: explore -> won
22:21:18.575 [Save] Save done
22:21:18.576 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 140 81
22:21:18.578 [Lua] Complete level triggered.
22:21:18.593 [Lua] Complete level triggered.
22:21:18.612 [Lua] Complete level triggered.
22:21:18.628 [Lua] Complete level triggered.
22:21:18.646 [Lua] Complete level triggered.
22:21:18.666 [Lua] Complete level triggered.
22:21:18.681 [Lua] Complete level triggered.
22:21:18.702 [Lua] Complete level triggered.
22:21:18.726 [Lua] Complete level triggered.
22:21:18.745 [Lua] Complete level triggered.
22:21:18.763 [Lua] Complete level triggered.
22:21:18.787 [Lua] Complete level triggered.
22:21:19.025 [SteamLobby] Detected added member 11000010643bbd7
22:21:19.026 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:21:19.026 [Lua] Players: 4
22:21:19.026 [Lua] Set lobby begin:
22:21:19.026 [Lua] Lobby data twitch_enabled = false
22:21:19.026 [Lua] Lobby data power_level = 835
22:21:19.026 [Lua] Lobby data unique_server_name = JayJay
22:21:19.026 [Lua] Lobby data host = 110000106697298
22:21:19.026 [Lua] Lobby data game_mode = 2
22:21:19.026 [Lua] Lobby data is_private = false
22:21:19.026 [Lua] Lobby data level_key = ussingen
22:21:19.026 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:21:19.026 [Lua] Lobby data selected_level_key = ussingen
22:21:19.026 [Lua] Lobby data quick_game = true
22:21:19.026 [Lua] Lobby data mechanism = adventure
22:21:19.026 [Lua] Lobby data matchmaking = true
22:21:19.027 [Lua] Lobby data num_players = 4
22:21:19.027 [Lua] Lobby data country_code = DE
22:21:19.027 [Lua] Lobby data difficulty = hardest
22:21:19.027 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:21:19.027 [Lua] Lobby data player_slot_2 = 0:0
22:21:19.027 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:21:19.027 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:21:19.027 [Lua] Lobby data eac_authorized = true
22:21:19.028 [Lua] Set lobby end.
22:21:19.028 [Lua] [LobbyMembers] Member joined 11000010643bbd7
22:21:19.039 [Connection] Creating endpoint 11000010643bbd7 - reliable message sent
22:21:19.039 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:21:19.058 [SteamAuthenticator] Sent ticket request to 11000010643bbd7
22:21:19.059 [Lua] [ChatManager][1]System: KaszalaszKurwiu! is joining the game
22:21:19.584 [Lua] [PlayFabRequestQueue] EAC Enabled! 140
22:21:19.584 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 140
22:21:20.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 140
22:21:20.205 [Lua] commit result success 49
22:21:20.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 141
22:21:20.205 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
22:21:20.225 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 141 82
22:21:21.092 [Lua] [PlayFabRequestQueue] EAC Enabled! 141
22:21:21.092 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 141
22:21:21.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 141
22:21:21.957 [Save] Saving `save_data`
22:21:21.969 [Save] Save done
22:21:21.969 [Save] Saving `save_data`
22:21:21.977 [Save] Save done
22:21:23.364 [SteamAuthenticator] Got ticket from 11000010643bbd7
22:21:23.364 [SteamAuthenticator] BeginAuthSession 11000010643bbd7
22:21:23.364 [SteamAuthenticator] Authenticating 11000010643bbd7
22:21:23.364 [SteamAuthenticator] Got ticket request from 11000010643bbd7
22:21:23.364 [SteamAuthenticator] GetAuthSessionTicket 11000010643bbd7
22:21:23.365 [SteamAuthenticator] Sent ticket to 11000010643bbd7
22:21:23.710 [SteamAuthenticator] Steam validation for 11000010643bbd7 with response 0
22:21:23.789 [Connection] New session id 3 to 11000010643bbd7.
22:21:23.901 [Connection] Established a connection <3.165> to 11000010643bbd7
22:21:23.901 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:21:23.901 [Lua] [Matchmaking] Got a handshake request from 11000010643bbd7 with user name 'KaszalaszKurwiu!'
22:21:23.996 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010643bbd7, replying game_mode_ended
22:21:24.363 [SteamAuthenticator] Steam validation for 11000010643bbd7 with response 6
22:21:24.363 [SteamAuthenticator] Ignoring error when already accepted
22:21:24.365 [SteamLobby] Detected removed member 11000010643bbd7
22:21:24.365 [Connection] Destroying endpoint 11000010643bbd7 - explicit request
22:21:24.367 [SteamAuthenticator] CancelAuthTicket 11000010643bbd7
22:21:24.367 [SteamAuthenticator] EndAuthSession 11000010643bbd7
22:21:24.368 [Lua] [ChatManager][1]System: KaszalaszKurwiu! has left the game
22:21:24.368 [Lua] [PSM] Disconnecting peer 11000010643bbd7
22:21:24.368 [Lua] Set lobby begin:
22:21:24.368 [Lua] Lobby data twitch_enabled = false
22:21:24.368 [Lua] Lobby data power_level = 835
22:21:24.368 [Lua] Lobby data unique_server_name = JayJay
22:21:24.368 [Lua] Lobby data host = 110000106697298
22:21:24.368 [Lua] Lobby data game_mode = 2
22:21:24.368 [Lua] Lobby data is_private = false
22:21:24.368 [Lua] Lobby data level_key = ussingen
22:21:24.368 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:21:24.368 [Lua] Lobby data selected_level_key = ussingen
22:21:24.368 [Lua] Lobby data quick_game = true
22:21:24.368 [Lua] Lobby data mechanism = adventure
22:21:24.368 [Lua] Lobby data matchmaking = true
22:21:24.368 [Lua] Lobby data num_players = 4
22:21:24.368 [Lua] Lobby data country_code = DE
22:21:24.369 [Lua] Lobby data difficulty = hardest
22:21:24.369 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:21:24.369 [Lua] Lobby data player_slot_2 = 0:0
22:21:24.369 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:21:24.369 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:21:24.369 [Lua] Lobby data eac_authorized = true
22:21:24.369 [Lua] Set lobby end.
22:21:24.369 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010643bbd7)
22:21:24.369 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:21:24.369 [Lua] Players: 3
22:21:24.369 [Lua] Set lobby begin:
22:21:24.369 [Lua] Lobby data twitch_enabled = false
22:21:24.369 [Lua] Lobby data power_level = 835
22:21:24.369 [Lua] Lobby data unique_server_name = JayJay
22:21:24.369 [Lua] Lobby data host = 110000106697298
22:21:24.369 [Lua] Lobby data game_mode = 2
22:21:24.369 [Lua] Lobby data is_private = false
22:21:24.369 [Lua] Lobby data level_key = ussingen
22:21:24.369 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:21:24.369 [Lua] Lobby data selected_level_key = ussingen
22:21:24.369 [Lua] Lobby data quick_game = true
22:21:24.370 [Lua] Lobby data mechanism = adventure
22:21:24.370 [Lua] Lobby data matchmaking = true
22:21:24.370 [Lua] Lobby data num_players = 3
22:21:24.370 [Lua] Lobby data country_code = DE
22:21:24.370 [Lua] Lobby data difficulty = hardest
22:21:24.370 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:21:24.370 [Lua] Lobby data player_slot_2 = 0:0
22:21:24.370 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:21:24.370 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:21:24.370 [Lua] Lobby data eac_authorized = true
22:21:24.370 [Lua] Set lobby end.
22:21:24.370 [Lua] [LobbyMembers] Member left 11000010643bbd7
22:21:24.895 [Lua] [Matchmaking] Handshake host removing client 11000010643bbd7
22:21:25.224 [Steam] Accepted session request from 11000010643bbd7
22:21:25.920 [SteamLobby] Detected added member 110000104f02070
22:21:25.921 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:21:25.921 [Lua] Players: 4
22:21:25.921 [Lua] Set lobby begin:
22:21:25.921 [Lua] Lobby data twitch_enabled = false
22:21:25.921 [Lua] Lobby data power_level = 835
22:21:25.921 [Lua] Lobby data unique_server_name = JayJay
22:21:25.921 [Lua] Lobby data host = 110000106697298
22:21:25.921 [Lua] Lobby data game_mode = 2
22:21:25.922 [Lua] Lobby data is_private = false
22:21:25.922 [Lua] Lobby data level_key = ussingen
22:21:25.922 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:21:25.922 [Lua] Lobby data selected_level_key = ussingen
22:21:25.922 [Lua] Lobby data quick_game = true
22:21:25.922 [Lua] Lobby data mechanism = adventure
22:21:25.922 [Lua] Lobby data matchmaking = true
22:21:25.922 [Lua] Lobby data num_players = 4
22:21:25.922 [Lua] Lobby data country_code = DE
22:21:25.922 [Lua] Lobby data difficulty = hardest
22:21:25.923 [Lua] Lobby data player_slot_5 = 1100001055f9d02:1
22:21:25.923 [Lua] Lobby data player_slot_2 = 0:0
22:21:25.923 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:21:25.923 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:21:25.923 [Lua] Lobby data eac_authorized = true
22:21:25.923 [Lua] Set lobby end.
22:21:25.923 [Lua] [LobbyMembers] Member joined 110000104f02070
22:21:25.941 [Connection] Creating endpoint 110000104f02070 - reliable message sent
22:21:25.942 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:21:25.953 [SteamAuthenticator] Sent ticket request to 110000104f02070
22:21:25.955 [Lua] [ChatManager][1]System: N0x1Uz is joining the game
22:21:27.952 [Lua] ConflictDirector - destroy all units
22:21:27.990 [Lua] TRANSITION nil nil inn_level
22:21:27.990 [Lua] Transition type "inn_level", is server: true
22:21:27.990 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:21:27.990 [Lua] [GameNetworkManager] Leaving game...
22:21:27.990 [Lua] [GameNetworkManager] Shutting down game session host.
22:21:27.990 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:21:27.990 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:21:27.991 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1412.79
22:21:28.004 [Connection] Destroying endpoint 1100001055f9d02 - explicit request
22:21:28.006 [SteamAuthenticator] CancelAuthTicket 1100001055f9d02
22:21:28.006 [SteamAuthenticator] EndAuthSession 1100001055f9d02
22:21:28.007 [Lua] [ChatManager][1]System: ^The Viper^ has left the game
22:21:28.007 [Lua] [PSM] Disconnecting peer 1100001055f9d02
22:21:28.007 [Lua] [PSM] Disconnected peer 1100001055f9d02 is being removed from session.
22:21:28.007 [Lua] [MOD][VMF][INFO] Removed 1100001055f9d02 from the VMF users list.
22:21:28.007 [Lua] Set lobby begin:
22:21:28.007 [Lua] Lobby data twitch_enabled = false
22:21:28.007 [Lua] Lobby data power_level = 835
22:21:28.007 [Lua] Lobby data unique_server_name = JayJay
22:21:28.007 [Lua] Lobby data host = 110000106697298
22:21:28.007 [Lua] Lobby data game_mode = 2
22:21:28.007 [Lua] Lobby data is_private = false
22:21:28.007 [Lua] Lobby data level_key = ussingen
22:21:28.007 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:21:28.007 [Lua] Lobby data selected_level_key = ussingen
22:21:28.008 [Lua] Lobby data quick_game = true
22:21:28.008 [Lua] Lobby data mechanism = adventure
22:21:28.008 [Lua] Lobby data matchmaking = true
22:21:28.008 [Lua] Lobby data num_players = 4
22:21:28.008 [Lua] Lobby data country_code = DE
22:21:28.008 [Lua] Lobby data difficulty = hardest
22:21:28.008 [Lua] Lobby data player_slot_5 = 0:0
22:21:28.008 [Lua] Lobby data player_slot_2 = 0:0
22:21:28.008 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:21:28.008 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:21:28.008 [Lua] Lobby data eac_authorized = true
22:21:28.008 [Lua] Set lobby end.
22:21:28.008 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001055f9d02)
22:21:28.009 [EAC] EAC server lost client 1100001055f9d02
22:21:28.009 [EACServer] [23:21:28:008][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001055F9D02 PlayerGUID: 76561198050417922
22:21:28.009 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:21:28.474 [Steam] Accepted session request from 1100001055f9d02
22:21:28.969 [Lua] [Matchmaking] Handshake host removing client 1100001055f9d02
22:21:30.046 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:21:30.049 [Lua] Clearing all global lookup lists
22:21:30.049 [Lua] [IngamePlayerListUI] - Destroy
22:21:30.049 [Lua] [EquipmentUI] - Destroy
22:21:30.049 [Lua] [GamePadEquipmentUI] - Destroy
22:21:30.049 [Lua] [AbilityUI] - Destroy
22:21:30.049 [Lua] [GamePadAbilityUI] - Destroy
22:21:30.050 [Lua] [IngameUI] destroy
22:21:30.273 [Lua] [Managers] Destroying state managers...
22:21:30.299 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:21:30.538 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:21:30.562 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
22:21:30.569 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:21:30.576 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
22:21:30.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:21:30.581 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:21:30.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:21:30.583 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:21:30.583 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:21:30.591 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:21:30.598 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
22:21:30.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:21:30.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:21:30.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:21:30.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:21:30.620 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:21:30.622 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:21:30.624 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:21:30.628 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:21:30.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:21:30.637 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:21:30.637 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:21:30.644 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:21:30.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:21:30.659 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:21:30.663 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:21:30.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:21:30.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:21:30.676 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:21:30.683 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:21:30.711 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
22:21:30.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:21:30.730 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:21:30.742 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:21:30.742 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
22:21:30.742 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000111a28e63
22:21:30.742 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
22:21:30.743 [Lua] [Matchmaking] unregister rpcs
22:21:30.743 [Lua] ############### UNLOADING PACKAGES ###############
22:21:30.743 [Lua] [Gamestate] Enter state StateLoading
22:21:30.747 [World] Spawning level.
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] Found camera: end_screen_camera
22:21:30.764 [Lua] [EndViewState] Enter Substate EndViewStateSummary
22:21:30.765 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:21:30.765 [Lua] [Matchmaking] register rpcs
22:21:30.765 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:21:30.765 [Lua] Set lobby begin:
22:21:30.765 [Lua] Lobby data twitch_enabled = false
22:21:30.766 [Lua] Lobby data power_level = 0
22:21:30.766 [Lua] Lobby data unique_server_name = JayJay
22:21:30.766 [Lua] Lobby data host = 110000106697298
22:21:30.766 [Lua] Lobby data game_mode = 2
22:21:30.766 [Lua] Lobby data is_private = false
22:21:30.766 [Lua] Lobby data level_key = ussingen
22:21:30.766 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:21:30.766 [Lua] Lobby data selected_level_key = ussingen
22:21:30.766 [Lua] Lobby data quick_game = true
22:21:30.766 [Lua] Lobby data mechanism = adventure
22:21:30.766 [Lua] Lobby data matchmaking = true
22:21:30.767 [Lua] Lobby data num_players = 4
22:21:30.767 [Lua] Lobby data country_code = DE
22:21:30.767 [Lua] Lobby data difficulty = hardest
22:21:30.767 [Lua] Lobby data player_slot_5 = 0:0
22:21:30.767 [Lua] Lobby data player_slot_2 = 0:0
22:21:30.767 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:21:30.767 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:21:30.767 [Lua] Lobby data eac_authorized = true
22:21:30.767 [Lua] Set lobby end.
22:21:30.767 [Lua] registering RPCs
22:21:30.767 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:21:30.768 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:21:30.768 [Lua] Set lobby begin:
22:21:30.768 [Lua] Lobby data twitch_enabled = false
22:21:30.768 [Lua] Lobby data power_level = 0
22:21:30.768 [Lua] Lobby data unique_server_name = JayJay
22:21:30.768 [Lua] Lobby data host = 110000106697298
22:21:30.768 [Lua] Lobby data game_mode = 3
22:21:30.768 [Lua] Lobby data is_private = false
22:21:30.768 [Lua] Lobby data level_key = inn_level
22:21:30.768 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:21:30.768 [Lua] Lobby data selected_level_key = ussingen
22:21:30.768 [Lua] Lobby data quick_game = true
22:21:30.768 [Lua] Lobby data mechanism = adventure
22:21:30.768 [Lua] Lobby data matchmaking = false
22:21:30.768 [Lua] Lobby data num_players = 4
22:21:30.768 [Lua] Lobby data country_code = DE
22:21:30.769 [Lua] Lobby data difficulty = hardest
22:21:30.769 [Lua] Lobby data player_slot_5 = 0:0
22:21:30.769 [Lua] Lobby data player_slot_2 = 0:0
22:21:30.769 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:21:30.769 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:21:30.769 [Lua] Lobby data eac_authorized = true
22:21:30.769 [Lua] Set lobby end.
22:21:30.769 [Lua] MUSIC MANAGER unmute_all_world_sounds 1459750 0
22:21:30.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 142
22:21:30.769 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:21:30.772 [SteamAuthenticator] Got ticket from 110000104f02070
22:21:30.772 [SteamAuthenticator] BeginAuthSession 110000104f02070
22:21:30.772 [SteamAuthenticator] Authenticating 110000104f02070
22:21:30.772 [SteamAuthenticator] Got ticket request from 110000104f02070
22:21:30.772 [SteamAuthenticator] GetAuthSessionTicket 110000104f02070
22:21:30.773 [SteamAuthenticator] Sent ticket to 110000104f02070
22:21:30.774 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 142
22:21:30.776 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:21:30.776 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
22:21:30.776 [Lua] [LevelTransitionHandler] load_level inn_level
22:21:30.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x164627, position: 0
22:21:31.005 [Umbra] Unload tome
22:21:31.066 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, LevelTransitionHandler
22:21:31.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
22:21:31.066 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
22:21:31.066 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
22:21:31.066 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
22:21:31.066 [Lua] [StateLoading] got rpc_load_level 50 inn_level
22:21:31.208 [SteamAuthenticator] Steam validation for 110000104f02070 with response 0
22:21:31.210 [Connection] New session id 83 to 110000104f02070.
22:21:31.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:21:31.225 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:21:31.226 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:21:31.267 [Connection] Established a connection <50.83> to 110000104f02070
22:21:31.301 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:21:31.301 [Lua] [Matchmaking] Got a handshake request from 110000104f02070 with user name 'N0x1Uz'
22:21:31.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:21:31.318 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:21:31.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:21:31.403 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000104f02070, replying lobby_ok
22:21:31.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 142
22:21:31.511 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104f02070 REPLY wh:110000106697298 | we:110000100ead617 | dr:110000111a28e63 | bw:0 | es:0
22:21:31.776 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
22:21:32.209 [Connection] Creating endpoint 1100001055f9d02 - inbound message
22:21:32.210 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:21:32.211 [Lua] [ChatManager][1]System: ^The Viper^ is joining the game
22:21:32.226 [SteamAuthenticator] Sent ticket request to 1100001055f9d02
22:21:32.227 [Connection] Destroying endpoint 1100001055f9d02 - explicit request
22:21:32.229 [Lua] [ChatManager][1]System: ^The Viper^ has left the game
22:21:34.016 [Connection] Destroying endpoint 110000104f02070 - explicit request
22:21:34.018 [SteamAuthenticator] CancelAuthTicket 110000104f02070
22:21:34.018 [SteamAuthenticator] EndAuthSession 110000104f02070
22:21:34.018 [Lua] [ChatManager][1]System: N0x1Uz has left the game
22:21:34.018 [Lua] [PSM] Disconnecting peer 110000104f02070
22:21:34.018 [Lua] Set lobby begin:
22:21:34.018 [Lua] Lobby data twitch_enabled = false
22:21:34.018 [Lua] Lobby data power_level = 0
22:21:34.018 [Lua] Lobby data unique_server_name = JayJay
22:21:34.018 [Lua] Lobby data host = 110000106697298
22:21:34.018 [Lua] Lobby data game_mode = 3
22:21:34.018 [Lua] Lobby data is_private = false
22:21:34.018 [Lua] Lobby data level_key = inn_level
22:21:34.018 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:21:34.018 [Lua] Lobby data selected_level_key = ussingen
22:21:34.019 [Lua] Lobby data quick_game = true
22:21:34.019 [Lua] Lobby data mechanism = adventure
22:21:34.019 [Lua] Lobby data matchmaking = false
22:21:34.019 [Lua] Lobby data num_players = 4
22:21:34.019 [Lua] Lobby data country_code = DE
22:21:34.019 [Lua] Lobby data difficulty = hardest
22:21:34.019 [Lua] Lobby data player_slot_5 = 0:0
22:21:34.019 [Lua] Lobby data player_slot_2 = 0:0
22:21:34.019 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:21:34.019 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:21:34.019 [Lua] Lobby data eac_authorized = true
22:21:34.019 [Lua] Set lobby end.
22:21:34.019 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104f02070)
22:21:34.032 [SteamLobby] Detected removed member 110000104f02070
22:21:34.032 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:21:34.032 [Lua] Players: 3
22:21:34.032 [Lua] Set lobby begin:
22:21:34.032 [Lua] Lobby data twitch_enabled = false
22:21:34.033 [Lua] Lobby data power_level = 0
22:21:34.033 [Lua] Lobby data unique_server_name = JayJay
22:21:34.033 [Lua] Lobby data host = 110000106697298
22:21:34.033 [Lua] Lobby data game_mode = 3
22:21:34.033 [Lua] Lobby data is_private = false
22:21:34.033 [Lua] Lobby data level_key = inn_level
22:21:34.033 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:21:34.033 [Lua] Lobby data selected_level_key = ussingen
22:21:34.033 [Lua] Lobby data quick_game = true
22:21:34.033 [Lua] Lobby data mechanism = adventure
22:21:34.033 [Lua] Lobby data matchmaking = false
22:21:34.034 [Lua] Lobby data num_players = 3
22:21:34.034 [Lua] Lobby data country_code = DE
22:21:34.034 [Lua] Lobby data difficulty = hardest
22:21:34.034 [Lua] Lobby data player_slot_5 = 0:0
22:21:34.034 [Lua] Lobby data player_slot_2 = 0:0
22:21:34.034 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:21:34.034 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:21:34.034 [Lua] Lobby data eac_authorized = true
22:21:34.034 [Lua] Set lobby end.
22:21:34.036 [Lua] [LobbyMembers] Member left 110000104f02070
22:21:34.038 [Lua] [LoadTimeManager] Member left
22:21:34.996 [Lua] [Matchmaking] Handshake host removing client 110000104f02070
22:21:36.140 [Lua] ### Sending rpc_level_loaded
22:21:36.140 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50
22:21:36.140 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
22:21:36.175 [Lua] ### Sending rpc_level_loaded
22:21:36.175 [Lua] #### Has state machine: true, sender: 110000111a28e63, level_id: 50
22:21:36.175 [Lua] Peer 110000111a28e63 has loaded the level and all enemies are loaded
22:21:40.463 [Lua] min_height 91.160001754760742
22:21:41.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:21:41.488 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:21:41.502 [Lua] [LevelTransitionHandler] Level load completed!
22:21:41.502 [Lua] [EnemyPackageLoader] setup_startup_enemies
22:21:41.502 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:21:41.505 [Lua] ### Sending rpc_level_loaded
22:21:41.505 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
22:21:41.505 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
22:21:41.505 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
22:21:41.505 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:21:41.547 [Lua] ### Sending rpc_level_loaded
22:21:41.547 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
22:21:47.463 [Lua] [EndViewState] Exit Substate EndViewStateSummary
22:21:47.463 [Lua] [PlayState] Enter Substate EndViewStateChest
22:22:08.087 [Lua] min_height 91.160001754760742
22:22:13.727 [Lua] [PlayState] Exit Substate EndViewStateChest
22:22:13.727 [Lua] [PlayState] Enter Substate EndViewStateScore
22:22:27.668 [Lua] [PlayState] Exit Substate EndViewStateScore
22:22:27.678 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:22:28.663 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:22:28.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:22:28.663 [Lua] [Matchmaking] unregister rpcs
22:22:28.663 [Lua] Set lobby begin:
22:22:28.663 [Lua] Lobby data twitch_enabled = false
22:22:28.663 [Lua] Lobby data power_level = 0
22:22:28.663 [Lua] Lobby data unique_server_name = JayJay
22:22:28.663 [Lua] Lobby data host = 110000106697298
22:22:28.663 [Lua] Lobby data game_mode = 3
22:22:28.663 [Lua] Lobby data is_private = false
22:22:28.663 [Lua] Lobby data level_key = inn_level
22:22:28.663 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:22:28.663 [Lua] Lobby data selected_level_key = ussingen
22:22:28.663 [Lua] Lobby data quick_game = true
22:22:28.663 [Lua] Lobby data mechanism = adventure
22:22:28.663 [Lua] Lobby data matchmaking = false
22:22:28.664 [Lua] Lobby data num_players = 3
22:22:28.664 [Lua] Lobby data country_code = DE
22:22:28.664 [Lua] Lobby data difficulty = hardest
22:22:28.664 [Lua] Lobby data player_slot_5 = 0:0
22:22:28.664 [Lua] Lobby data player_slot_2 = 0:0
22:22:28.664 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:22:28.664 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:22:28.664 [Lua] Lobby data eac_authorized = true
22:22:28.664 [Lua] Set lobby end.
22:22:28.664 [Lua] [Managers] Destroying state managers...
22:22:28.665 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:22:28.665 [Lua] MUSIC MANAGER Stop_loading_screen_music 1459947 0
22:22:28.665 [Lua] [Gamestate] Enter StateIngame HOST
22:22:28.666 [Lua] <>level = inn_level<>
22:22:28.666 [Lua] Set lobby begin:
22:22:28.666 [Lua] Lobby data twitch_enabled = false
22:22:28.666 [Lua] Lobby data power_level = 0
22:22:28.666 [Lua] Lobby data unique_server_name = JayJay
22:22:28.666 [Lua] Lobby data host = 110000106697298
22:22:28.666 [Lua] Lobby data game_mode = 3
22:22:28.666 [Lua] Lobby data is_private = false
22:22:28.666 [Lua] Lobby data level_key = inn_level
22:22:28.666 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:22:28.667 [Lua] Lobby data selected_level_key = inn_level
22:22:28.667 [Lua] Lobby data quick_game = true
22:22:28.667 [Lua] Lobby data mechanism = adventure
22:22:28.667 [Lua] Lobby data matchmaking = false
22:22:28.667 [Lua] Lobby data num_players = 3
22:22:28.667 [Lua] Lobby data country_code = DE
22:22:28.667 [Lua] Lobby data difficulty = hardest
22:22:28.667 [Lua] Lobby data player_slot_5 = 0:0
22:22:28.667 [Lua] Lobby data player_slot_2 = 0:0
22:22:28.667 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:22:28.667 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:22:28.667 [Lua] Lobby data eac_authorized = true
22:22:28.668 [Lua] Set lobby end.
22:22:28.668 [Umbra] Init version: 3.4.15 :: 16 threads
22:22:28.668 [Lua] [StateIngame] Server ingame
22:22:28.672 [Lua] Set lobby begin:
22:22:28.672 [Lua] Lobby data twitch_enabled = false
22:22:28.673 [Lua] Lobby data power_level = 0
22:22:28.673 [Lua] Lobby data unique_server_name = JayJay
22:22:28.673 [Lua] Lobby data host = 110000106697298
22:22:28.673 [Lua] Lobby data game_mode = 3
22:22:28.673 [Lua] Lobby data is_private = false
22:22:28.673 [Lua] Lobby data level_key = inn_level
22:22:28.673 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:22:28.673 [Lua] Lobby data selected_level_key = inn_level
22:22:28.673 [Lua] Lobby data quick_game = true
22:22:28.673 [Lua] Lobby data mechanism = adventure
22:22:28.673 [Lua] Lobby data matchmaking = false
22:22:28.673 [Lua] Lobby data num_players = 3
22:22:28.673 [Lua] Lobby data country_code = DE
22:22:28.673 [Lua] Lobby data difficulty = hardest
22:22:28.673 [Lua] Lobby data player_slot_5 = 0:0
22:22:28.673 [Lua] Lobby data player_slot_2 = 0:0
22:22:28.674 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:22:28.674 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:22:28.674 [Lua] Lobby data eac_authorized = true
22:22:28.674 [Lua] Set lobby end.
22:22:28.674 [Lua] [Matchmaking] register rpcs
22:22:28.674 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:22:28.674 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
22:22:28.674 [Lua] [GameNetworkManager] self.is_server = true
22:22:28.674 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
22:22:28.674 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:22:28.674 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:22:28.674 [Network] Setting artificial MTU limit to 65536
22:22:28.686 [Lua] Switching ConflictSettings: to: disabled
22:22:28.686 [Lua] pacing=disabled
22:22:28.686 [Lua] roaming=nil
22:22:28.686 [Lua] specials=disabled
22:22:28.686 [Lua] debug_color=black
22:22:28.686 [Lua] pack_spawning=disabled
22:22:28.686 [Lua] contained_breeds=nil
22:22:28.686 [Lua] disabled=true
22:22:28.686 [Lua] boss=disabled
22:22:28.686 [Lua] horde=disabled
22:22:28.686 [Lua] name=disabled
22:22:28.686 [Lua] intensity=disabled
22:22:28.686 [Lua] ---
22:22:28.686 [Lua] [LevelAnalysis] set_random_seed( 6118003)
22:22:28.692 [Lua] [AIInterestPointSystem] Level Seed: 6118003
22:22:28.692 [Lua]
22:22:28.692 [Lua] [entity_system_bag] = table
22:22:28.692 [Lua] [entity_system_bag] = metatable
22:22:28.692 [Lua] [startup_data] = table
22:22:28.692 [Lua] [entity_manager] = table
22:22:28.692 [Lua] [entity_manager] = metatable
22:22:28.692 [Lua] [unit_spawner] = table
22:22:28.692 [Lua] [unit_spawner] = metatable
22:22:28.692 [Lua] [unit_storage] = table
22:22:28.692 [Lua] [unit_storage] = metatable
22:22:28.692 [Lua] [dice_keeper] = table
22:22:28.692 [Lua] [dice_keeper] = metatable
22:22:28.692 [Lua] [is_server] = true (boolean)
22:22:28.693 [Lua] [world] = [World]
22:22:28.693 [Lua] [system_api] = table
22:22:28.693 [Lua] [entity_system] = table
22:22:28.693 [Lua] [entity_system] = metatable
22:22:28.693 [Lua] [network_lobby] = table
22:22:28.693 [Lua] [network_lobby] = metatable
22:22:28.693 [Lua] [profile_synchronizer] = table
22:22:28.693 [Lua] [profile_synchronizer] = metatable
22:22:28.693 [Lua] [level_transition_handler] = table
22:22:28.693 [Lua] [level_transition_handler] = metatable
22:22:28.693 [Lua] [num_local_human_players] = 1 (number)
22:22:28.693 [Lua] [statistics_db] = table
22:22:28.693 [Lua] [statistics_db] = metatable
22:22:28.693 [Lua] [network_server] = table
22:22:28.693 [Lua] [network_server] = metatable
22:22:28.693 [Lua] [input_manager] = table
22:22:28.693 [Lua] [input_manager] = metatable
22:22:28.693 [Lua] [network_clock] = table
22:22:28.693 [Lua] [network_clock] = metatable
22:22:28.693 [Lua] [network_transmit] = table
22:22:28.693 [Lua] [network_transmit] = metatable
22:22:28.693 [Lua] [free_flight_manager] = table
22:22:28.693 [Lua] [free_flight_manager] = metatable
22:22:28.693 [Lua] [network_manager] = table
22:22:28.693 [Lua] [network_manager] = metatable
22:22:28.693 [Lua] [network_event_delegate] = table
22:22:28.693 [Lua] [network_event_delegate] = metatable
22:22:28.693 [Lua]
22:22:28.693 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:22:28.693 [Lua] ignoring extension VersusInteractObjectiveExtension
22:22:28.693 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:22:28.693 [Lua] ignoring extension VersusSocketObjectiveExtension
22:22:28.693 [Lua] ignoring extension VersusTargetObjectiveExtension
22:22:28.694 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:22:28.698 [Lua] [AchievementManager] Achievements using the steam platform
22:22:28.699 [Lua] [StateIngame] Level seed: 6118003
22:22:28.699 [World] Spawning level.
22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
22:22:29.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
22:22:29.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:22:29.330 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:22:29.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
22:22:29.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
22:22:29.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:22:29.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read,
22:22:29.335 [Lua] [LevelAnalysis] set_random_seed( 6118003)
22:22:29.364 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:22:29.364 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
22:22:29.364 [Lua] [IngameUI] init
22:22:29.386 [SteamVoipClient] select_out(110000106697298, off)
22:22:29.386 [SteamVoipClient] select_out(110000111a28e63, off)
22:22:29.393 [Lua] cb_razer_chroma_setup
22:22:29.473 [Lua] [Matchmaking] Cancelling matchmaking
22:22:29.473 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
22:22:29.473 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:22:29.473 [Lua] Set lobby begin:
22:22:29.473 [Lua] Lobby data twitch_enabled = false
22:22:29.473 [Lua] Lobby data power_level = 0
22:22:29.473 [Lua] Lobby data unique_server_name = JayJay
22:22:29.473 [Lua] Lobby data host = 110000106697298
22:22:29.473 [Lua] Lobby data game_mode = 3
22:22:29.473 [Lua] Lobby data is_private = false
22:22:29.473 [Lua] Lobby data level_key = inn_level
22:22:29.473 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:22:29.473 [Lua] Lobby data selected_level_key = inn_level
22:22:29.473 [Lua] Lobby data quick_game = true
22:22:29.473 [Lua] Lobby data mechanism = adventure
22:22:29.474 [Lua] Lobby data matchmaking = false
22:22:29.474 [Lua] Lobby data num_players = 3
22:22:29.474 [Lua] Lobby data country_code = DE
22:22:29.474 [Lua] Lobby data difficulty = normal
22:22:29.474 [Lua] Lobby data player_slot_5 = 0:0
22:22:29.474 [Lua] Lobby data player_slot_2 = 0:0
22:22:29.474 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:22:29.474 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:22:29.474 [Lua] Lobby data eac_authorized = true
22:22:29.474 [Lua] Set lobby end.
22:22:29.477 [Lua] Set lobby begin:
22:22:29.477 [Lua] Lobby data twitch_enabled = false
22:22:29.477 [Lua] Lobby data power_level = 0
22:22:29.477 [Lua] Lobby data unique_server_name = JayJay
22:22:29.477 [Lua] Lobby data host = 110000106697298
22:22:29.477 [Lua] Lobby data game_mode = 3
22:22:29.477 [Lua] Lobby data is_private = false
22:22:29.478 [Lua] Lobby data level_key = inn_level
22:22:29.478 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:22:29.478 [Lua] Lobby data selected_level_key = inn_level
22:22:29.478 [Lua] Lobby data quick_game = true
22:22:29.478 [Lua] Lobby data mechanism = adventure
22:22:29.478 [Lua] Lobby data matchmaking = false
22:22:29.478 [Lua] Lobby data num_players = 3
22:22:29.478 [Lua] Lobby data country_code = DE
22:22:29.478 [Lua] Lobby data difficulty = normal
22:22:29.478 [Lua] Lobby data player_slot_5 = 0:0
22:22:29.478 [Lua] Lobby data player_slot_2 = 0:0
22:22:29.478 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:22:29.478 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:22:29.478 [Lua] Lobby data eac_authorized = true
22:22:29.478 [Lua] Set lobby end.
22:22:29.478 [Lua] [PartyManager] Leader is set to 110000106697298
22:22:29.478 [Lua] [LevelTransitionHandler] set_next_level( nil )
22:22:29.478 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:22:29.479 [Lua] Set lobby begin:
22:22:29.479 [Lua] Lobby data twitch_enabled = false
22:22:29.479 [Lua] Lobby data power_level = 835
22:22:29.479 [Lua] Lobby data unique_server_name = JayJay
22:22:29.479 [Lua] Lobby data host = 110000106697298
22:22:29.479 [Lua] Lobby data game_mode = 3
22:22:29.479 [Lua] Lobby data is_private = false
22:22:29.479 [Lua] Lobby data level_key = inn_level
22:22:29.479 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:22:29.479 [Lua] Lobby data selected_level_key = inn_level
22:22:29.479 [Lua] Lobby data quick_game = true
22:22:29.479 [Lua] Lobby data mechanism = adventure
22:22:29.479 [Lua] Lobby data matchmaking = false
22:22:29.479 [Lua] Lobby data num_players = 3
22:22:29.479 [Lua] Lobby data country_code = DE
22:22:29.479 [Lua] Lobby data difficulty = normal
22:22:29.479 [Lua] Lobby data player_slot_5 = 0:0
22:22:29.479 [Lua] Lobby data player_slot_2 = 0:0
22:22:29.480 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:22:29.480 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:22:29.480 [Lua] Lobby data eac_authorized = true
22:22:29.480 [Lua] Set lobby end.
22:22:29.481 [Flow] complete_skittergate_legend true
22:22:29.481 [Flow] complete_all_helmgart_levels_recruit true
22:22:29.484 [Flow] WitchHunterLevel:35
22:22:29.484 [Flow] LeaderYes
22:22:29.484 [Flow] ALL PC XP:304250
22:22:29.484 [Flow] Has "bogenhafen" DLC:true
22:22:29.484 [Flow] WH XP:60850
22:22:29.484 [Flow] Number of crafted items:10568
22:22:29.484 [Flow] Has "pre_order" DLC:true
22:22:29.484 [Flow] Sum of Powe Levels:1500
22:22:29.484 [Flow] lodestone diff 1:false
22:22:29.484 [Flow] magnus and forest activated
22:22:29.484 [Flow] magnus and forest activated
22:22:29.484 [Flow] cemetery and forest activated
22:22:29.484 [Flow] magnus and cemetery
22:22:29.484 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:22:29.484 [Flow] ALL RUNES ACTIVATED
22:22:29.484 [Flow] magnus and forest activated
22:22:29.484 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:22:29.484 [Flow] ALL RUNES ACTIVATED
22:22:29.484 [Flow] cemetery and forest activated
22:22:29.485 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:22:29.485 [Flow] ALL RUNES ACTIVATED
22:22:29.485 [Flow] magnus and forest activated
22:22:29.485 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:22:29.485 [Flow] ALL RUNES ACTIVATED
22:22:29.485 [Flow] magnus and cemetery
22:22:29.485 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:22:29.485 [Flow] ALL RUNES ACTIVATED
22:22:29.485 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:22:29.488 [Lua] CurrentConflictSettings disabled
22:22:29.488 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:22:29.491 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:22:29.491 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:22:29.491 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:22:29.491 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
22:22:29.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:22:29.493 [Lua] MUSIC: won -> explore
22:22:29.809 [Lua] Set lobby begin:
22:22:29.809 [Lua] Lobby data twitch_enabled = false
22:22:29.809 [Lua] Lobby data power_level = 835
22:22:29.809 [Lua] Lobby data unique_server_name = JayJay
22:22:29.810 [Lua] Lobby data host = 110000106697298
22:22:29.810 [Lua] Lobby data game_mode = 3
22:22:29.810 [Lua] Lobby data is_private = false
22:22:29.810 [Lua] Lobby data level_key = inn_level
22:22:29.810 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:22:29.810 [Lua] Lobby data selected_level_key = inn_level
22:22:29.810 [Lua] Lobby data quick_game = true
22:22:29.810 [Lua] Lobby data mechanism = adventure
22:22:29.810 [Lua] Lobby data matchmaking = false
22:22:29.810 [Lua] Lobby data num_players = 3
22:22:29.810 [Lua] Lobby data country_code = DE
22:22:29.810 [Lua] Lobby data difficulty = normal
22:22:29.811 [Lua] Lobby data player_slot_5 = 0:0
22:22:29.811 [Lua] Lobby data player_slot_2 = 0:0
22:22:29.811 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:22:29.811 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:22:29.811 [Lua] Lobby data eac_authorized = true
22:22:29.811 [Lua] Set lobby end.
22:22:29.811 [Lua] [Matchmaking] Assigned player 110000111a28e63 to slot 3 when hot join syncing
22:22:29.813 [Lua] Set lobby begin:
22:22:29.813 [Lua] Lobby data twitch_enabled = false
22:22:29.813 [Lua] Lobby data power_level = 835
22:22:29.813 [Lua] Lobby data unique_server_name = JayJay
22:22:29.813 [Lua] Lobby data host = 110000106697298
22:22:29.813 [Lua] Lobby data game_mode = 3
22:22:29.813 [Lua] Lobby data is_private = false
22:22:29.813 [Lua] Lobby data level_key = inn_level
22:22:29.813 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:22:29.814 [Lua] Lobby data selected_level_key = inn_level
22:22:29.814 [Lua] Lobby data quick_game = true
22:22:29.814 [Lua] Lobby data mechanism = adventure
22:22:29.814 [Lua] Lobby data matchmaking = false
22:22:29.814 [Lua] Lobby data num_players = 3
22:22:29.814 [Lua] Lobby data country_code = DE
22:22:29.815 [Lua] Lobby data difficulty = normal
22:22:29.815 [Lua] Lobby data player_slot_5 = 0:0
22:22:29.815 [Lua] Lobby data player_slot_2 = 0:0
22:22:29.815 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:22:29.815 [Lua] Lobby data player_slot_3 = 110000111a28e63:1
22:22:29.815 [Lua] Lobby data eac_authorized = true
22:22:29.815 [Lua] Set lobby end.
22:22:29.815 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
22:22:29.816 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
22:22:29.816 [Lua] RemotePlayer:create_game_object( ) 27
22:22:29.832 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
22:22:29.832 [Lua] RemotePlayer:create_game_object( ) 28
22:22:29.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
22:22:29.846 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
22:22:29.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
22:22:29.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:22:29.847 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000111a28e63
22:22:29.847 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
22:22:29.881 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:22:29.882 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:22:29.882 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
22:22:29.942 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:22:29.942 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
22:22:30.051 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3, async-read,
22:22:30.051 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000111a28e63 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:22:30.051 [Lua] Adding player sync data to peer=110000111a28e63 local_player_id=1
22:22:30.052 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000111a28e63 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:22:30.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
22:22:30.055 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:22:30.056 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:22:30.059 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
22:22:30.060 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:22:30.370 [Flow] DISABLE
22:22:30.605 [Lua] StateInGameRunning:_game_actually_starts()
22:22:30.605 [Lua] #################################################################################################################
22:22:30.605 [Lua] [Loading Time]: 00:00:60 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 1 [Is Server]: true
22:22:30.605 [Lua] #################################################################################################################
22:22:30.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 143
22:22:30.635 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 143
22:22:30.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 143
22:22:30.888 [Lua] Commit load time data
22:22:31.118 [Lua] [IngameUI] menu view on_enter start_game_view
22:22:31.124 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d66140
22:22:31.124 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:22:31.128 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
22:22:31.128 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:22:31.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
22:22:31.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
22:22:32.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:22:32.177 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:22:32.178 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
22:22:32.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
22:22:33.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
22:22:33.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
22:22:33.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
22:22:33.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:22:34.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:22:34.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
22:22:34.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
22:22:34.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
22:22:34.499 [Lua] PlayFabMirror:_commit_internal 50
22:22:34.499 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:22:34.502 [Lua] generate_backend_stats 110000106697298:1
22:22:34.518 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:22:34.518 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 144
22:22:34.533 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 144
22:22:34.718 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
22:22:34.718 [Lua] ............................................................................................................
22:22:34.718 [Lua] ............................................................................................................
22:22:34.718 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
22:22:34.718 [Lua] ............................................................................................................
22:22:34.718 [Lua] ............................................................................................................
22:22:34.718 [Lua] [Matchmaking] Cancelling matchmaking
22:22:34.718 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:22:34.847 [Lua] [IngameUI] menu view on_exit start_game_view
22:22:34.847 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
22:22:34.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:22:34.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
22:22:34.848 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
22:22:34.849 [Save] Saving `save_data`
22:22:34.862 [Save] Save done
22:22:34.862 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d66140
22:22:35.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 144
22:22:35.072 [Lua] commit result success 50
22:22:35.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
22:22:35.383 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
22:22:35.384 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
22:22:35.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
22:22:36.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
22:22:36.967 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
22:22:36.967 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
22:22:36.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:22:37.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:22:37.675 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:22:37.675 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
22:22:37.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:22:38.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:22:38.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:22:38.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
22:22:38.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:22:38.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:22:38.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:22:38.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
22:22:38.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:22:38.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:22:38.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:22:38.795 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
22:22:38.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
22:22:38.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
22:22:38.879 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
22:22:38.880 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
22:22:38.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
22:22:38.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
22:22:38.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
22:22:38.913 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
22:22:38.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
22:22:38.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
22:22:38.980 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
22:22:38.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
22:22:38.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:22:39.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:22:39.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:22:39.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
22:22:39.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
22:22:39.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
22:22:39.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
22:22:39.082 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
22:22:39.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
22:22:39.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
22:22:39.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
22:22:40.736 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
22:22:40.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:22:40.753 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
22:22:40.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:22:40.771 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
22:22:40.771 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:22:40.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
22:22:40.791 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:22:40.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
22:22:40.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:22:40.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
22:22:40.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:22:40.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
22:22:40.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:22:40.867 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
22:22:40.867 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:22:41.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
22:22:41.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:22:41.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
22:22:41.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:22:59.148 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000111a28e63
22:22:59.150 [Lua] [ChatManager][1]System: Grumli has left the game
22:22:59.150 [Lua] [PSM] Disconnecting peer 110000111a28e63
22:22:59.150 [Lua] [PSM] Disconnected peer 110000111a28e63 is being removed from session.
22:22:59.150 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000111a28e63
22:22:59.151 [Lua] [GameNetworkManager] destroying game object with go_id=27
22:22:59.151 [Lua] Set lobby begin:
22:22:59.151 [Lua] Lobby data twitch_enabled = false
22:22:59.151 [Lua] Lobby data power_level = 835
22:22:59.151 [Lua] Lobby data unique_server_name = JayJay
22:22:59.151 [Lua] Lobby data host = 110000106697298
22:22:59.151 [Lua] Lobby data game_mode = 3
22:22:59.151 [Lua] Lobby data is_private = false
22:22:59.151 [Lua] Lobby data level_key = inn_level
22:22:59.151 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:22:59.151 [Lua] Lobby data selected_level_key = inn_level
22:22:59.151 [Lua] Lobby data quick_game = true
22:22:59.151 [Lua] Lobby data mechanism = adventure
22:22:59.151 [Lua] Lobby data matchmaking = false
22:22:59.151 [Lua] Lobby data num_players = 3
22:22:59.152 [Lua] Lobby data country_code = DE
22:22:59.152 [Lua] Lobby data difficulty = normal
22:22:59.152 [Lua] Lobby data player_slot_5 = 0:0
22:22:59.152 [Lua] Lobby data player_slot_2 = 0:0
22:22:59.152 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:22:59.152 [Lua] Lobby data player_slot_3 = 0:0
22:22:59.152 [Lua] Lobby data eac_authorized = true
22:22:59.153 [Lua] Set lobby end.
22:22:59.153 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000111a28e63)
22:22:59.153 [EAC] EAC server lost client 110000111a28e63
22:22:59.153 [EACServer] [23:22:59:153][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000111A28E63 PlayerGUID: 76561198256131683
22:22:59.154 [Lua] [GameNetworkManager] destroying game object with go_id=32
22:22:59.162 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_hall_painting_wood_base_client_3
22:23:01.572 [SteamLobby] Detected removed member 110000111a28e63
22:23:01.573 [Connection] Destroying endpoint 110000111a28e63 - explicit request
22:23:01.575 [SteamAuthenticator] CancelAuthTicket 110000111a28e63
22:23:01.575 [SteamAuthenticator] EndAuthSession 110000111a28e63
22:23:01.575 [Lua] [NetworkServer] Changing num_players from 3 to 2
22:23:01.575 [Lua] Players: 2
22:23:01.575 [Lua] Set lobby begin:
22:23:01.575 [Lua] Lobby data twitch_enabled = false
22:23:01.575 [Lua] Lobby data power_level = 835
22:23:01.576 [Lua] Lobby data unique_server_name = JayJay
22:23:01.576 [Lua] Lobby data host = 110000106697298
22:23:01.576 [Lua] Lobby data game_mode = 3
22:23:01.576 [Lua] Lobby data is_private = false
22:23:01.576 [Lua] Lobby data level_key = inn_level
22:23:01.576 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:01.576 [Lua] Lobby data selected_level_key = inn_level
22:23:01.577 [Lua] Lobby data quick_game = true
22:23:01.577 [Lua] Lobby data mechanism = adventure
22:23:01.577 [Lua] Lobby data matchmaking = false
22:23:01.577 [Lua] Lobby data num_players = 2
22:23:01.577 [Lua] Lobby data country_code = DE
22:23:01.577 [Lua] Lobby data difficulty = normal
22:23:01.578 [Lua] Lobby data player_slot_5 = 0:0
22:23:01.578 [Lua] Lobby data player_slot_2 = 0:0
22:23:01.578 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:01.578 [Lua] Lobby data player_slot_3 = 0:0
22:23:01.578 [Lua] Lobby data eac_authorized = true
22:23:01.578 [Lua] Set lobby end.
22:23:01.579 [SteamVoipClient] select_out(110000111a28e63, off)
22:23:01.579 [SteamVoipClient] select_in(110000111a28e63, off)
22:23:01.579 [Lua] [LobbyMembers] Member left 110000111a28e63
22:23:02.756 [Lua] [Matchmaking] Handshake host removing client 110000111a28e63
22:23:07.638 [Lua] [IngameUI] menu view on_enter start_game_view
22:23:07.642 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09d66140
22:23:07.642 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:23:07.645 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
22:23:07.645 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:23:07.646 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
22:23:07.646 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
22:23:08.691 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
22:23:08.691 [Lua] ............................................................................................................
22:23:08.691 [Lua] ............................................................................................................
22:23:08.691 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
22:23:08.691 [Lua] ............................................................................................................
22:23:08.691 [Lua] ............................................................................................................
22:23:08.691 [Lua] [Matchmaking] Cancelling matchmaking
22:23:08.691 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:23:08.783 [Lua] [IngameUI] menu view on_exit start_game_view
22:23:08.783 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
22:23:08.784 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:23:08.784 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
22:23:08.784 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
22:23:08.784 [Save] Saving `save_data`
22:23:08.794 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09d66140
22:23:08.796 [Save] Save done
22:23:09.346 [Lua] PlayFabMirror:_commit_internal 51
22:23:09.346 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:23:09.349 [Lua] generate_backend_stats 110000106697298:1
22:23:09.367 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:23:09.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 145
22:23:09.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 145
22:23:09.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 145
22:23:09.852 [Lua] commit result success 51
22:23:10.707 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
22:23:10.707 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
22:23:10.712 [Lua] Set lobby begin:
22:23:10.712 [Lua] Lobby data twitch_enabled = false
22:23:10.712 [Lua] Lobby data power_level = 835
22:23:10.712 [Lua] Lobby data unique_server_name = JayJay
22:23:10.712 [Lua] Lobby data host = 110000106697298
22:23:10.712 [Lua] Lobby data game_mode = 3
22:23:10.712 [Lua] Lobby data is_private = false
22:23:10.713 [Lua] Lobby data level_key = inn_level
22:23:10.713 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:10.713 [Lua] Lobby data selected_level_key = inn_level
22:23:10.713 [Lua] Lobby data quick_game = true
22:23:10.713 [Lua] Lobby data mechanism = adventure
22:23:10.713 [Lua] Lobby data matchmaking = false
22:23:10.713 [Lua] Lobby data num_players = 2
22:23:10.713 [Lua] Lobby data country_code = DE
22:23:10.713 [Lua] Lobby data difficulty = hardest
22:23:10.713 [Lua] Lobby data player_slot_5 = 0:0
22:23:10.713 [Lua] Lobby data player_slot_2 = 0:0
22:23:10.713 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:10.713 [Lua] Lobby data player_slot_3 = 0:0
22:23:10.713 [Lua] Lobby data eac_authorized = true
22:23:10.713 [Lua] Set lobby end.
22:23:10.714 [Lua] [PartyManager] Leader is set to 110000106697298
22:23:10.714 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
22:23:10.714 [Lua] [LevelTransitionHandler] set_next_level( nil )
22:23:10.714 [Lua] Set lobby begin:
22:23:10.714 [Lua] Lobby data twitch_enabled = false
22:23:10.714 [Lua] Lobby data power_level = 835
22:23:10.714 [Lua] Lobby data unique_server_name = JayJay
22:23:10.714 [Lua] Lobby data host = 110000106697298
22:23:10.714 [Lua] Lobby data game_mode = 1
22:23:10.714 [Lua] Lobby data is_private = false
22:23:10.714 [Lua] Lobby data level_key = inn_level
22:23:10.714 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:10.714 [Lua] Lobby data selected_level_key = inn_level
22:23:10.714 [Lua] Lobby data quick_game = true
22:23:10.714 [Lua] Lobby data mechanism = adventure
22:23:10.714 [Lua] Lobby data matchmaking = true
22:23:10.714 [Lua] Lobby data num_players = 2
22:23:10.714 [Lua] Lobby data country_code = DE
22:23:10.714 [Lua] Lobby data difficulty = hardest
22:23:10.715 [Lua] Lobby data player_slot_5 = 0:0
22:23:10.715 [Lua] Lobby data player_slot_2 = 0:0
22:23:10.715 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:10.715 [Lua] Lobby data player_slot_3 = 0:0
22:23:10.715 [Lua] Lobby data eac_authorized = true
22:23:10.715 [Lua] Set lobby end.
22:23:10.715 [Lua] Set lobby begin:
22:23:10.715 [Lua] Lobby data twitch_enabled = false
22:23:10.715 [Lua] Lobby data power_level = 835
22:23:10.715 [Lua] Lobby data unique_server_name = JayJay
22:23:10.715 [Lua] Lobby data host = 110000106697298
22:23:10.715 [Lua] Lobby data game_mode = 1
22:23:10.715 [Lua] Lobby data is_private = false
22:23:10.715 [Lua] Lobby data level_key = inn_level
22:23:10.715 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:10.715 [Lua] Lobby data selected_level_key = inn_level
22:23:10.716 [Lua] Lobby data quick_game = true
22:23:10.716 [Lua] Lobby data mechanism = adventure
22:23:10.716 [Lua] Lobby data matchmaking = true
22:23:10.716 [Lua] Lobby data num_players = 2
22:23:10.716 [Lua] Lobby data country_code = DE
22:23:10.716 [Lua] Lobby data difficulty = hardest
22:23:10.716 [Lua] Lobby data player_slot_5 = 0:0
22:23:10.716 [Lua] Lobby data player_slot_2 = 0:0
22:23:10.716 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:10.716 [Lua] Lobby data player_slot_3 = 0:0
22:23:10.716 [Lua] Lobby data eac_authorized = true
22:23:10.716 [Lua] Set lobby end.
22:23:10.719 [Lua] [ChatManager][1]System: Starting hosted game...
22:23:10.719 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
22:23:10.719 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
22:23:15.276 [SteamLobby] Detected added member 110000105206fc5
22:23:15.276 [Lua] [NetworkServer] Changing num_players from 2 to 3
22:23:15.276 [Lua] Players: 3
22:23:15.276 [Lua] Set lobby begin:
22:23:15.276 [Lua] Lobby data twitch_enabled = false
22:23:15.276 [Lua] Lobby data power_level = 835
22:23:15.276 [Lua] Lobby data unique_server_name = JayJay
22:23:15.277 [Lua] Lobby data host = 110000106697298
22:23:15.277 [Lua] Lobby data game_mode = 1
22:23:15.277 [Lua] Lobby data is_private = false
22:23:15.277 [Lua] Lobby data level_key = inn_level
22:23:15.277 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:15.277 [Lua] Lobby data selected_level_key = inn_level
22:23:15.277 [Lua] Lobby data quick_game = true
22:23:15.277 [Lua] Lobby data mechanism = adventure
22:23:15.278 [Lua] Lobby data matchmaking = true
22:23:15.278 [Lua] Lobby data num_players = 3
22:23:15.278 [Lua] Lobby data country_code = DE
22:23:15.278 [Lua] Lobby data difficulty = hardest
22:23:15.278 [Lua] Lobby data player_slot_5 = 0:0
22:23:15.278 [Lua] Lobby data player_slot_2 = 0:0
22:23:15.278 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:15.278 [Lua] Lobby data player_slot_3 = 0:0
22:23:15.278 [Lua] Lobby data eac_authorized = true
22:23:15.278 [Lua] Set lobby end.
22:23:15.279 [Lua] [LobbyMembers] Member joined 110000105206fc5
22:23:15.298 [Connection] Creating endpoint 110000105206fc5 - reliable message sent
22:23:15.299 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:23:15.315 [SteamAuthenticator] Sent ticket request to 110000105206fc5
22:23:15.317 [Lua] [ChatManager][1]System: Elmor is joining the game
22:23:16.627 [SteamLobby] Detected added member 11000010296f65b
22:23:16.628 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:23:16.628 [Lua] Players: 4
22:23:16.628 [Lua] Set lobby begin:
22:23:16.628 [Lua] Lobby data twitch_enabled = false
22:23:16.628 [Lua] Lobby data power_level = 835
22:23:16.628 [Lua] Lobby data unique_server_name = JayJay
22:23:16.628 [Lua] Lobby data host = 110000106697298
22:23:16.630 [Lua] Lobby data game_mode = 1
22:23:16.630 [Lua] Lobby data is_private = false
22:23:16.630 [Lua] Lobby data level_key = inn_level
22:23:16.630 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:16.630 [Lua] Lobby data selected_level_key = inn_level
22:23:16.630 [Lua] Lobby data quick_game = true
22:23:16.630 [Lua] Lobby data mechanism = adventure
22:23:16.630 [Lua] Lobby data matchmaking = true
22:23:16.630 [Lua] Lobby data num_players = 4
22:23:16.630 [Lua] Lobby data country_code = DE
22:23:16.631 [Lua] Lobby data difficulty = hardest
22:23:16.631 [Lua] Lobby data player_slot_5 = 0:0
22:23:16.631 [Lua] Lobby data player_slot_2 = 0:0
22:23:16.631 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:16.631 [Lua] Lobby data player_slot_3 = 0:0
22:23:16.631 [Lua] Lobby data eac_authorized = true
22:23:16.631 [Lua] Set lobby end.
22:23:16.631 [Lua] [LobbyMembers] Member joined 11000010296f65b
22:23:16.651 [Connection] Creating endpoint 11000010296f65b - reliable message sent
22:23:16.651 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:23:16.673 [SteamAuthenticator] Sent ticket request to 11000010296f65b
22:23:16.675 [Lua] [ChatManager][1]System: Boitabouddha is joining the game
22:23:19.774 [SteamAuthenticator] Got ticket from 110000105206fc5
22:23:19.774 [SteamAuthenticator] BeginAuthSession 110000105206fc5
22:23:19.774 [SteamAuthenticator] Authenticating 110000105206fc5
22:23:19.796 [SteamAuthenticator] Got ticket request from 110000105206fc5
22:23:19.797 [SteamAuthenticator] GetAuthSessionTicket 110000105206fc5
22:23:19.797 [SteamAuthenticator] Sent ticket to 110000105206fc5
22:23:20.117 [SteamAuthenticator] Steam validation for 110000105206fc5 with response 0
22:23:20.248 [Connection] New session id 126 to 110000105206fc5.
22:23:20.338 [Connection] Established a connection <89.126> to 110000105206fc5
22:23:20.338 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:23:20.338 [Lua] [Matchmaking] Got a handshake request from 110000105206fc5 with user name 'Elmor'
22:23:20.473 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 110000105206fc5, replying lobby_ok
22:23:20.579 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105206fc5 REPLY wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:0
22:23:20.716 [Lua] Set lobby begin:
22:23:20.716 [Lua] Lobby data twitch_enabled = false
22:23:20.716 [Lua] Lobby data power_level = 835
22:23:20.716 [Lua] Lobby data unique_server_name = JayJay
22:23:20.717 [Lua] Lobby data host = 110000106697298
22:23:20.717 [Lua] Lobby data game_mode = 1
22:23:20.717 [Lua] Lobby data is_private = false
22:23:20.717 [Lua] Lobby data level_key = inn_level
22:23:20.717 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:20.717 [Lua] Lobby data selected_level_key = inn_level
22:23:20.717 [Lua] Lobby data quick_game = true
22:23:20.718 [Lua] Lobby data mechanism = adventure
22:23:20.718 [Lua] Lobby data matchmaking = true
22:23:20.718 [Lua] Lobby data num_players = 4
22:23:20.718 [Lua] Lobby data country_code = DE
22:23:20.718 [Lua] Lobby data difficulty = hardest
22:23:20.718 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:20.718 [Lua] Lobby data player_slot_2 = 0:0
22:23:20.718 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:20.718 [Lua] Lobby data player_slot_3 = 0:0
22:23:20.718 [Lua] Lobby data eac_authorized = true
22:23:20.719 [Lua] Set lobby end.
22:23:20.719 [Lua] [Matchmaking] Assigning profile slot 5 to 110000105206fc5
22:23:20.719 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:110000105206fc5
22:23:20.941 [SteamAuthenticator] Got ticket from 11000010296f65b
22:23:20.941 [SteamAuthenticator] BeginAuthSession 11000010296f65b
22:23:20.941 [SteamAuthenticator] Authenticating 11000010296f65b
22:23:20.966 [SteamAuthenticator] Got ticket request from 11000010296f65b
22:23:20.967 [SteamAuthenticator] GetAuthSessionTicket 11000010296f65b
22:23:20.967 [SteamAuthenticator] Sent ticket to 11000010296f65b
22:23:21.277 [SteamAuthenticator] Steam validation for 11000010296f65b with response 0
22:23:21.323 [Connection] New session id 234 to 11000010296f65b.
22:23:21.408 [Connection] Established a connection <4.234> to 11000010296f65b
22:23:21.408 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:23:21.408 [Lua] [Matchmaking] Got a handshake request from 11000010296f65b with user name 'Boitabouddha'
22:23:21.498 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010296f65b, replying lobby_ok
22:23:21.584 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010296f65b REPLY wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:110000105206fc5
22:23:22.976 [Lua] ### CLEARING PEER STATE FOR 110000105206fc5
22:23:23.085 [Lua] [PSM] Peer 110000105206fc5 joined. Want to use profile index "5"
22:23:23.085 [Lua] Mechanism says: a client joined the game! 110000105206fc5
22:23:23.086 [EAC] EAC server has client 110000105206fc5 (and owner 110000105206fc5)
22:23:23.086 [EACServer] [23:23:23:085][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105206FC5 PlayerGUID: 76561198046277573 PlayerIP: 0.0.0.0 OwnerGUID: 76561198046277573 PlayerName: JayJay
22:23:23.086 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105206fc5, connection_key=19)
22:23:23.382 [EACServer] [23:23:23:381][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105206FC5 Session: 20 Status: Client Authenticated Message: Client authenticated.
22:23:23.387 [EAC] Peer 110000105206fc5 switched EAC state to ClientAuthenticatedLocal
22:23:23.509 [EACServer] [23:23:23:508][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105206FC5.
22:23:23.812 [EACServer] [23:23:23:811][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105206FC5
22:23:23.812 [EACServer] [23:23:23:811][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105206FC5 Session: 20 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:23:23.822 [EAC] Peer 110000105206fc5 switched EAC state to ClientAuthenticatedRemote
22:23:25.049 [Lua] player (110000105206fc5,1) was put into party 0
22:23:25.049 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105206fc5
22:23:25.157 [Lua] ### Sending rpc_level_loaded
22:23:25.157 [Lua] #### Has state machine: true, sender: 110000105206fc5, level_id: 50
22:23:25.157 [Lua] Peer 110000105206fc5 has loaded the level but not all enemies, so we wait
22:23:25.157 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105206fc5, connection_key=19)
22:23:25.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:64 my_peer_id:110000106697298
22:23:27.520 [SteamLobby] Detected removed member 11000010296f65b
22:23:27.520 [Connection] Destroying endpoint 11000010296f65b - explicit request
22:23:27.523 [SteamAuthenticator] CancelAuthTicket 11000010296f65b
22:23:27.523 [SteamAuthenticator] EndAuthSession 11000010296f65b
22:23:27.523 [Lua] [ChatManager][1]System: Boitabouddha has left the game
22:23:27.523 [Lua] [PSM] Disconnecting peer 11000010296f65b
22:23:27.523 [Lua] Set lobby begin:
22:23:27.523 [Lua] Lobby data twitch_enabled = false
22:23:27.523 [Lua] Lobby data power_level = 835
22:23:27.523 [Lua] Lobby data unique_server_name = JayJay
22:23:27.523 [Lua] Lobby data host = 110000106697298
22:23:27.523 [Lua] Lobby data game_mode = 1
22:23:27.523 [Lua] Lobby data is_private = false
22:23:27.523 [Lua] Lobby data level_key = inn_level
22:23:27.523 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:27.523 [Lua] Lobby data selected_level_key = inn_level
22:23:27.523 [Lua] Lobby data quick_game = true
22:23:27.524 [Lua] Lobby data mechanism = adventure
22:23:27.524 [Lua] Lobby data matchmaking = true
22:23:27.524 [Lua] Lobby data num_players = 4
22:23:27.524 [Lua] Lobby data country_code = DE
22:23:27.524 [Lua] Lobby data difficulty = hardest
22:23:27.524 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:27.524 [Lua] Lobby data player_slot_2 = 0:0
22:23:27.524 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:27.524 [Lua] Lobby data player_slot_3 = 0:0
22:23:27.524 [Lua] Lobby data eac_authorized = true
22:23:27.525 [Lua] Set lobby end.
22:23:27.525 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010296f65b)
22:23:27.525 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:23:27.525 [Lua] Players: 3
22:23:27.525 [Lua] Set lobby begin:
22:23:27.525 [Lua] Lobby data twitch_enabled = false
22:23:27.525 [Lua] Lobby data power_level = 835
22:23:27.525 [Lua] Lobby data unique_server_name = JayJay
22:23:27.525 [Lua] Lobby data host = 110000106697298
22:23:27.525 [Lua] Lobby data game_mode = 1
22:23:27.525 [Lua] Lobby data is_private = false
22:23:27.525 [Lua] Lobby data level_key = inn_level
22:23:27.526 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:27.526 [Lua] Lobby data selected_level_key = inn_level
22:23:27.526 [Lua] Lobby data quick_game = true
22:23:27.526 [Lua] Lobby data mechanism = adventure
22:23:27.526 [Lua] Lobby data matchmaking = true
22:23:27.526 [Lua] Lobby data num_players = 3
22:23:27.526 [Lua] Lobby data country_code = DE
22:23:27.526 [Lua] Lobby data difficulty = hardest
22:23:27.526 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:27.526 [Lua] Lobby data player_slot_2 = 0:0
22:23:27.526 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:27.527 [Lua] Lobby data player_slot_3 = 0:0
22:23:27.527 [Lua] Lobby data eac_authorized = true
22:23:27.527 [Lua] Set lobby end.
22:23:27.528 [Lua] [LobbyMembers] Member left 11000010296f65b
22:23:27.651 [SteamVoipClient] select_out(110000105206fc5, on)
22:23:27.651 [SteamVoipClient] select_in(110000105206fc5, on)
22:23:27.651 [SteamVoipClient] select_out(110000105206fc5, off)
22:23:28.875 [Lua] [Matchmaking] Handshake host removing client 11000010296f65b
22:23:31.220 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:23:31.220 [Lua] [Matchmaking] Got a handshake request from 110000105206fc5 with user name 'Elmor'
22:23:31.246 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
22:23:31.246 [Lua] RemotePlayer:create_game_object( ) 48
22:23:31.264 [Lua] player (110000105206fc5,1) was put into party 1
22:23:31.264 [Lua] Assigning peer(110000105206fc5:1) to profile(5) career(1)
22:23:31.264 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105206fc5) local_player_id(1) profile_index(5) career_index(1)
22:23:31.264 [Lua] Set lobby begin:
22:23:31.264 [Lua] Lobby data twitch_enabled = false
22:23:31.265 [Lua] Lobby data power_level = 835
22:23:31.267 [Lua] Lobby data unique_server_name = JayJay
22:23:31.267 [Lua] Lobby data host = 110000106697298
22:23:31.267 [Lua] Lobby data game_mode = 1
22:23:31.267 [Lua] Lobby data is_private = false
22:23:31.267 [Lua] Lobby data level_key = inn_level
22:23:31.267 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:31.267 [Lua] Lobby data selected_level_key = inn_level
22:23:31.267 [Lua] Lobby data quick_game = true
22:23:31.268 [Lua] Lobby data mechanism = adventure
22:23:31.268 [Lua] Lobby data matchmaking = true
22:23:31.268 [Lua] Lobby data num_players = 3
22:23:31.268 [Lua] Lobby data country_code = DE
22:23:31.268 [Lua] Lobby data difficulty = hardest
22:23:31.268 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:31.268 [Lua] Lobby data player_slot_2 = 0:0
22:23:31.268 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:31.268 [Lua] Lobby data player_slot_3 = 0:0
22:23:31.268 [Lua] Lobby data eac_authorized = true
22:23:31.268 [Lua] Set lobby end.
22:23:31.268 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:110000105206fc5
22:23:31.528 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:23:31.529 [Lua] [MOD][VMF][INFO] Added 110000105206fc5 to the VMF users list.
22:23:31.529 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105206fc5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:23:31.529 [Lua] Adding player sync data to peer=110000105206fc5 local_player_id=1
22:23:31.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:65 my_peer_id:110000106697298
22:23:31.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:65 my_peer_id:110000106697298
22:23:31.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:65 my_peer_id:110000106697298
22:23:31.531 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105206fc5
22:23:31.542 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:65 my_peer_id:110000106697298
22:23:31.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:23:31.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:23:31.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
22:23:31.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
22:23:31.542 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
22:23:31.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:23:31.578 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:23:31.579 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
22:23:31.616 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
22:23:31.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient
22:23:31.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_3p, InventoryPackageSynchronizerClient
22:23:31.653 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
22:23:31.653 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
22:23:31.654 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, InventoryPackageSynchronizerClient
22:23:31.654 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/black_and_gold/chr_empire_soldier_huntsman_black_and_gold, InventoryPackageSynchronizerClient
22:23:31.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient
22:23:31.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, InventoryPackageSynchronizerClient
22:23:31.655 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, InventoryPackageSynchronizerClient
22:23:31.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient
22:23:31.659 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:23:31.715 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:23:31.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
22:23:32.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
22:23:32.732 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
22:23:32.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
22:23:33.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
22:23:33.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
22:23:33.331 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
22:23:33.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
22:23:33.677 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
22:23:33.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
22:23:33.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
22:23:33.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
22:23:33.879 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:23:33.988 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:23:33.988 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:23:34.010 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 65
22:23:34.175 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105206fc5 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:23:34.177 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
22:23:34.178 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:23:35.044 [Lua] Set lobby begin:
22:23:35.044 [Lua] Lobby data twitch_enabled = false
22:23:35.044 [Lua] Lobby data power_level = 556
22:23:35.044 [Lua] Lobby data unique_server_name = JayJay
22:23:35.044 [Lua] Lobby data host = 110000106697298
22:23:35.044 [Lua] Lobby data game_mode = 1
22:23:35.044 [Lua] Lobby data is_private = false
22:23:35.044 [Lua] Lobby data level_key = inn_level
22:23:35.044 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:35.044 [Lua] Lobby data selected_level_key = inn_level
22:23:35.045 [Lua] Lobby data quick_game = true
22:23:35.045 [Lua] Lobby data mechanism = adventure
22:23:35.045 [Lua] Lobby data matchmaking = true
22:23:35.045 [Lua] Lobby data num_players = 3
22:23:35.045 [Lua] Lobby data country_code = DE
22:23:35.045 [Lua] Lobby data difficulty = hardest
22:23:35.045 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:35.045 [Lua] Lobby data player_slot_2 = 0:0
22:23:35.045 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:35.045 [Lua] Lobby data player_slot_3 = 0:0
22:23:35.045 [Lua] Lobby data eac_authorized = true
22:23:35.045 [Lua] Set lobby end.
22:23:40.064 [Lua] Set lobby begin:
22:23:40.064 [Lua] Lobby data twitch_enabled = false
22:23:40.064 [Lua] Lobby data power_level = 835
22:23:40.064 [Lua] Lobby data unique_server_name = JayJay
22:23:40.064 [Lua] Lobby data host = 110000106697298
22:23:40.064 [Lua] Lobby data game_mode = 1
22:23:40.064 [Lua] Lobby data is_private = false
22:23:40.064 [Lua] Lobby data level_key = inn_level
22:23:40.064 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:40.064 [Lua] Lobby data selected_level_key = inn_level
22:23:40.064 [Lua] Lobby data quick_game = true
22:23:40.064 [Lua] Lobby data mechanism = adventure
22:23:40.064 [Lua] Lobby data matchmaking = true
22:23:40.064 [Lua] Lobby data num_players = 3
22:23:40.065 [Lua] Lobby data country_code = DE
22:23:40.065 [Lua] Lobby data difficulty = hardest
22:23:40.065 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:40.065 [Lua] Lobby data player_slot_2 = 0:0
22:23:40.065 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:40.065 [Lua] Lobby data player_slot_3 = 0:0
22:23:40.065 [Lua] Lobby data eac_authorized = true
22:23:40.065 [Lua] Set lobby end.
22:23:41.536 [Lua] PlayFabMirror:_commit_internal 52
22:23:41.536 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:23:41.539 [Lua] generate_backend_stats 110000106697298:1
22:23:41.557 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:23:41.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 146
22:23:41.573 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 146
22:23:42.035 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 146
22:23:42.053 [Lua] commit result success 52
22:23:45.929 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
22:23:45.932 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
22:23:45.932 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs
22:23:45.932 [Lua] [LevelTransitionHandler] set_next_level( catacombs )
22:23:45.932 [Lua] Set lobby begin:
22:23:45.933 [Lua] Lobby data twitch_enabled = false
22:23:45.933 [Lua] Lobby data power_level = 835
22:23:45.935 [Lua] Lobby data unique_server_name = JayJay
22:23:45.935 [Lua] Lobby data host = 110000106697298
22:23:45.935 [Lua] Lobby data game_mode = 2
22:23:45.935 [Lua] Lobby data is_private = false
22:23:45.935 [Lua] Lobby data level_key = inn_level
22:23:45.935 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:45.935 [Lua] Lobby data selected_level_key = catacombs
22:23:45.935 [Lua] Lobby data quick_game = true
22:23:45.935 [Lua] Lobby data mechanism = adventure
22:23:45.935 [Lua] Lobby data matchmaking = true
22:23:45.936 [Lua] Lobby data num_players = 3
22:23:45.936 [Lua] Lobby data country_code = DE
22:23:45.936 [Lua] Lobby data difficulty = hardest
22:23:45.936 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:45.936 [Lua] Lobby data player_slot_2 = 0:0
22:23:45.936 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:45.936 [Lua] Lobby data player_slot_3 = 0:0
22:23:45.936 [Lua] Lobby data eac_authorized = true
22:23:45.936 [Lua] Set lobby end.
22:23:45.940 [Lua] Set lobby begin:
22:23:45.940 [Lua] Lobby data twitch_enabled = false
22:23:45.940 [Lua] Lobby data power_level = 835
22:23:45.940 [Lua] Lobby data unique_server_name = JayJay
22:23:45.940 [Lua] Lobby data host = 110000106697298
22:23:45.940 [Lua] Lobby data game_mode = 2
22:23:45.940 [Lua] Lobby data is_private = false
22:23:45.940 [Lua] Lobby data level_key = inn_level
22:23:45.940 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:45.940 [Lua] Lobby data selected_level_key = catacombs
22:23:45.940 [Lua] Lobby data quick_game = true
22:23:45.941 [Lua] Lobby data mechanism = adventure
22:23:45.941 [Lua] Lobby data matchmaking = true
22:23:45.941 [Lua] Lobby data num_players = 3
22:23:45.941 [Lua] Lobby data country_code = DE
22:23:45.941 [Lua] Lobby data difficulty = hardest
22:23:45.941 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:45.941 [Lua] Lobby data player_slot_2 = 0:0
22:23:45.941 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:45.941 [Lua] Lobby data player_slot_3 = 0:0
22:23:45.941 [Lua] Lobby data eac_authorized = true
22:23:45.941 [Lua] Set lobby end.
22:23:45.942 [Lua] Complete level triggered.
22:23:45.944 [Save] Saving `save_data`
22:23:45.944 [Lua] gm_event_end_conditions_met false false
22:23:45.944 [Lua] PlayFabMirror:_commit_internal nil
22:23:45.944 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:23:45.947 [Lua] generate_backend_stats 110000106697298:1
22:23:45.953 [Save] Save done
22:23:45.953 [Save] Saving `save_data`
22:23:45.961 [Save] Save done
22:23:45.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:23:45.965 [Save] Saving `save_data`
22:23:45.965 [Lua] TRANSITION nil nil catacombs
22:23:45.965 [Lua] Transition type "catacombs", is server: true
22:23:45.965 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:23:45.965 [Lua] [GameNetworkManager] Leaving game...
22:23:45.965 [Lua] [GameNetworkManager] Shutting down game session host.
22:23:45.965 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:23:45.965 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:23:45.965 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=78.09
22:23:45.973 [Save] Save done
22:23:45.989 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:23:45.989 [Lua] commit result success 53
22:23:48.026 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:23:48.026 [Lua] Clearing all global lookup lists
22:23:48.026 [Lua] [IngamePlayerListUI] - Destroy
22:23:48.027 [Lua] [EquipmentUI] - Destroy
22:23:48.027 [Lua] [GamePadEquipmentUI] - Destroy
22:23:48.027 [Lua] [AbilityUI] - Destroy
22:23:48.027 [Lua] [GamePadAbilityUI] - Destroy
22:23:48.027 [Lua] [IngameUI] destroy
22:23:48.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
22:23:48.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
22:23:48.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
22:23:48.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
22:23:48.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
22:23:48.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
22:23:48.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
22:23:48.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
22:23:48.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3
22:23:48.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
22:23:48.048 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
22:23:48.049 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3
22:23:48.052 [Lua] [MOD][VMF][INFO] Removed 110000105206fc5 from the VMF users list.
22:23:48.134 [Lua] [Managers] Destroying state managers...
22:23:48.143 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:23:48.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
22:23:48.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105206fc5
22:23:48.144 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
22:23:48.144 [Lua] [Matchmaking] unregister rpcs
22:23:48.144 [Lua] ############### UNLOADING PACKAGES ###############
22:23:48.144 [Lua] [Gamestate] Enter state StateLoading
22:23:48.149 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:23:48.149 [Lua] [Matchmaking] register rpcs
22:23:48.149 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
22:23:48.149 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
22:23:48.149 [Lua] Set lobby begin:
22:23:48.149 [Lua] Lobby data twitch_enabled = false
22:23:48.149 [Lua] Lobby data power_level = 0
22:23:48.150 [Lua] Lobby data unique_server_name = JayJay
22:23:48.150 [Lua] Lobby data host = 110000106697298
22:23:48.150 [Lua] Lobby data game_mode = 2
22:23:48.150 [Lua] Lobby data is_private = false
22:23:48.150 [Lua] Lobby data level_key = inn_level
22:23:48.150 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:48.150 [Lua] Lobby data selected_level_key = catacombs
22:23:48.150 [Lua] Lobby data quick_game = true
22:23:48.150 [Lua] Lobby data mechanism = adventure
22:23:48.150 [Lua] Lobby data matchmaking = true
22:23:48.150 [Lua] Lobby data num_players = 3
22:23:48.151 [Lua] Lobby data country_code = DE
22:23:48.151 [Lua] Lobby data difficulty = hardest
22:23:48.151 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:48.151 [Lua] Lobby data player_slot_2 = 0:0
22:23:48.151 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:48.151 [Lua] Lobby data player_slot_3 = 0:0
22:23:48.151 [Lua] Lobby data eac_authorized = true
22:23:48.151 [Lua] Set lobby end.
22:23:48.151 [Lua] registering RPCs
22:23:48.151 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:23:48.151 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:23:48.151 [Lua] Set lobby begin:
22:23:48.151 [Lua] Lobby data twitch_enabled = false
22:23:48.151 [Lua] Lobby data power_level = 0
22:23:48.151 [Lua] Lobby data unique_server_name = JayJay
22:23:48.152 [Lua] Lobby data host = 110000106697298
22:23:48.152 [Lua] Lobby data game_mode = 2
22:23:48.152 [Lua] Lobby data is_private = false
22:23:48.152 [Lua] Lobby data level_key = catacombs
22:23:48.152 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:48.152 [Lua] Lobby data selected_level_key = catacombs
22:23:48.152 [Lua] Lobby data quick_game = true
22:23:48.152 [Lua] Lobby data mechanism = adventure
22:23:48.152 [Lua] Lobby data matchmaking = true
22:23:48.152 [Lua] Lobby data num_players = 3
22:23:48.152 [Lua] Lobby data country_code = DE
22:23:48.152 [Lua] Lobby data difficulty = hardest
22:23:48.152 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:48.153 [Lua] Lobby data player_slot_2 = 0:0
22:23:48.153 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:48.153 [Lua] Lobby data player_slot_3 = 0:0
22:23:48.153 [Lua] Lobby data eac_authorized = true
22:23:48.153 [Lua] Set lobby end.
22:23:48.153 [Lua] MUSIC MANAGER unmute_all_world_sounds 1461494 0
22:23:48.153 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 147
22:23:48.153 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:23:48.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 147
22:23:48.157 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized
22:23:48.158 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil]
22:23:48.158 [Lua] [LevelTransitionHandler] load_level catacombs
22:23:48.244 [Umbra] Unload tome
22:23:48.519 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
22:23:48.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
22:23:48.519 [Lua] [LevelTransitionHandler] Loading level: "catacombs"
22:23:48.519 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs"
22:23:48.519 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read,
22:23:48.519 [Lua] [StateLoading] got rpc_load_level 127 catacombs
22:23:48.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4
22:23:48.663 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4
22:23:48.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs
22:23:48.677 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_01 1461495 0
22:23:48.683 [Lua] MUSIC MANAGER Play_loading_screen_music 1461496 0
22:23:48.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 147
22:23:49.873 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]'
22:23:52.600 [Lua] ### Sending rpc_level_loaded
22:23:52.600 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 127
22:23:52.600 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
22:23:53.632 [Lua] ### Sending rpc_level_loaded
22:23:53.632 [Lua] #### Has state machine: true, sender: 110000105206fc5, level_id: 127
22:23:53.632 [Lua] Peer 110000105206fc5 has loaded the level and all enemies are loaded
22:23:57.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs
22:23:57.216 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs
22:23:57.233 [Lua] [LevelTransitionHandler] Level load completed!
22:23:57.233 [Lua] [EnemyPackageLoader] setup_startup_enemies
22:23:57.273 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:23:57.273 [Lua] checking dlc's against conflict directors
22:23:57.273 [Lua] --- --- ---
22:23:57.273 [Lua] Starting... difficulty 'hardest'
22:23:57.273 [Lua] There are no starting conflict directors!
22:23:57.273 [Lua] --- --- ---
22:23:57.273 [Lua]
22:23:57.273 [Lua] Looking for a new director:
22:23:57.273 [Lua] (free: 19) master hash is: chaos_marauder skaven_clan_rat chaos_vortex_sorcerer skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior skaven_ratling_gunner chaos_dummy_sorcerer skaven_pack_master
22:23:57.273 [Lua] ->trying director: default
22:23:57.273 [Lua] --> success!
22:23:57.273 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_clan_rat_with_shield chaos_raider skaven_rat_ogre skaven_plague_monk skaven_stormfiend
22:23:57.273 [Lua]
22:23:57.273 [Lua] Looking for a new director:
22:23:57.273 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander
22:23:57.273 [Lua] ->trying director: skaven
22:23:57.273 [Lua] --> success!
22:23:57.273 [Lua] --> re-used the same breeds
22:23:57.273 [Lua]
22:23:57.273 [Lua] Looking for a new director:
22:23:57.273 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander
22:23:57.273 [Lua] ->trying director: chaos
22:23:57.273 [Lua] --> success!
22:23:57.273 [Lua] --> re-used the same breeds
22:23:57.273 [Lua]
22:23:57.273 [Lua] Looking for a new director:
22:23:57.273 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander
22:23:57.273 [Lua] ->trying director: chaos_beastmen
22:23:57.273 [Lua] --> success!
22:23:57.273 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_minotaur beastmen_ungor_archer beastmen_ungor beastmen_bestigor
22:23:57.273 [Lua]
22:23:57.273 [Lua] Looking for a new director:
22:23:57.273 [Lua] (free: 2) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_plague_monk skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer chaos_raider skaven_storm_vermin_with_shield
22:23:57.273 [Lua] ->trying director: default
22:23:57.273 [Lua] --> success!
22:23:57.273 [Lua] --> re-used the same breeds
22:23:57.273 [Lua]
22:23:57.273 [Lua] DONE! Found the following directors:
22:23:57.273 [Lua] default
22:23:57.273 [Lua] skaven
22:23:57.273 [Lua] chaos
22:23:57.273 [Lua] chaos_beastmen
22:23:57.273 [Lua] default
22:23:57.273 [Lua] (free: 2), Master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_warpfire_thrower skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_plague_monk skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer chaos_raider skaven_storm_vermin_with_shield
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:23:57.273 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:23:57.274 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
22:23:57.274 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
22:23:57.274 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
22:23:57.274 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
22:23:57.274 [Lua] ### Sending rpc_level_loaded
22:23:57.274 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 127
22:23:57.274 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
22:23:57.295 [Lua] ### Sending rpc_level_loaded
22:23:57.295 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 127
22:23:58.070 [SteamLobby] Detected added member 11000010470a804
22:23:58.070 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:23:58.070 [Lua] Players: 4
22:23:58.070 [Lua] Set lobby begin:
22:23:58.070 [Lua] Lobby data twitch_enabled = false
22:23:58.071 [Lua] Lobby data power_level = 0
22:23:58.071 [Lua] Lobby data unique_server_name = JayJay
22:23:58.071 [Lua] Lobby data host = 110000106697298
22:23:58.071 [Lua] Lobby data game_mode = 2
22:23:58.071 [Lua] Lobby data is_private = false
22:23:58.071 [Lua] Lobby data level_key = catacombs
22:23:58.071 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:23:58.071 [Lua] Lobby data selected_level_key = catacombs
22:23:58.071 [Lua] Lobby data quick_game = true
22:23:58.071 [Lua] Lobby data mechanism = adventure
22:23:58.071 [Lua] Lobby data matchmaking = true
22:23:58.071 [Lua] Lobby data num_players = 4
22:23:58.071 [Lua] Lobby data country_code = DE
22:23:58.071 [Lua] Lobby data difficulty = hardest
22:23:58.071 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:23:58.071 [Lua] Lobby data player_slot_2 = 0:0
22:23:58.071 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:23:58.071 [Lua] Lobby data player_slot_3 = 0:0
22:23:58.072 [Lua] Lobby data eac_authorized = true
22:23:58.072 [Lua] Set lobby end.
22:23:58.072 [Lua] [LobbyMembers] Member joined 11000010470a804
22:23:58.073 [Lua] [LoadTimeManager] Member Joined
22:23:58.087 [Connection] Creating endpoint 11000010470a804 - reliable message sent
22:23:58.088 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:23:58.103 [SteamAuthenticator] Sent ticket request to 11000010470a804
22:23:58.104 [Lua] [ChatManager][1]System: Charismatic Stranger is joining the game
22:23:59.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:23:59.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:23:59.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:24:01.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:24:01.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:24:01.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:24:01.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:24:01.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:24:01.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:24:02.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:24:02.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:24:02.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:24:02.480 [SteamAuthenticator] Got ticket from 11000010470a804
22:24:02.481 [SteamAuthenticator] BeginAuthSession 11000010470a804
22:24:02.481 [SteamAuthenticator] Authenticating 11000010470a804
22:24:02.481 [SteamAuthenticator] Got ticket request from 11000010470a804
22:24:02.481 [SteamAuthenticator] GetAuthSessionTicket 11000010470a804
22:24:02.482 [SteamAuthenticator] Sent ticket to 11000010470a804
22:24:02.813 [SteamAuthenticator] Steam validation for 11000010470a804 with response 0
22:24:02.898 [Connection] New session id 237 to 11000010470a804.
22:24:02.983 [Connection] Established a connection <54.237> to 11000010470a804
22:24:02.983 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:24:02.983 [Lua] [Matchmaking] Got a handshake request from 11000010470a804 with user name 'Charismatic Stranger'
22:24:03.067 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001120aa4 from 11000010470a804, replying lobby_ok
22:24:03.151 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010470a804 REPLY wh:110000106697298 | we:110000100ead617 | dr:0 | bw:0 | es:110000105206fc5
22:24:03.235 [Lua] Set lobby begin:
22:24:03.235 [Lua] Lobby data twitch_enabled = false
22:24:03.235 [Lua] Lobby data power_level = 0
22:24:03.235 [Lua] Lobby data unique_server_name = JayJay
22:24:03.235 [Lua] Lobby data host = 110000106697298
22:24:03.235 [Lua] Lobby data game_mode = 2
22:24:03.235 [Lua] Lobby data is_private = false
22:24:03.235 [Lua] Lobby data level_key = catacombs
22:24:03.235 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:03.236 [Lua] Lobby data selected_level_key = catacombs
22:24:03.236 [Lua] Lobby data quick_game = true
22:24:03.236 [Lua] Lobby data mechanism = adventure
22:24:03.236 [Lua] Lobby data matchmaking = true
22:24:03.236 [Lua] Lobby data num_players = 4
22:24:03.236 [Lua] Lobby data country_code = DE
22:24:03.236 [Lua] Lobby data difficulty = hardest
22:24:03.236 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:03.236 [Lua] Lobby data player_slot_2 = 0:0
22:24:03.236 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:03.236 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:03.236 [Lua] Lobby data eac_authorized = true
22:24:03.236 [Lua] Set lobby end.
22:24:03.236 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010470a804
22:24:03.236 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:11000010470a804 | bw:0 | es:110000105206fc5
22:24:04.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:24:04.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:24:04.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:24:04.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:24:04.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:24:04.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:24:05.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:24:05.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:24:05.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:24:05.480 [Lua] ### CLEARING PEER STATE FOR 11000010470a804
22:24:05.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:24:05.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:24:05.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:24:05.564 [Lua] [PSM] Peer 11000010470a804 joined. Want to use profile index "3"
22:24:05.564 [Lua] Mechanism says: a client joined the game! 11000010470a804
22:24:05.564 [EAC] EAC server has client 11000010470a804 (and owner 11000010470a804)
22:24:05.564 [EACServer] [23:24:05:563][Windows][EAC Server] [Info][RegisterClient] Client: 011000010470A804 PlayerGUID: 76561198034757636 PlayerIP: 0.0.0.0 OwnerGUID: 76561198034757636 PlayerName: JayJay
22:24:05.564 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010470a804, connection_key=20)
22:24:05.832 [EACServer] [23:24:05:831][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010470A804 Session: 21 Status: Client Authenticated Message: Client authenticated.
22:24:05.835 [EAC] Peer 11000010470a804 switched EAC state to ClientAuthenticatedLocal
22:24:05.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:24:05.867 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:24:05.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:24:05.990 [EACServer] [23:24:05:989][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010470A804.
22:24:06.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:24:06.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:24:06.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:24:06.291 [EACServer] [23:24:06:290][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010470A804
22:24:06.291 [EACServer] [23:24:06:290][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010470A804 Session: 21 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:24:06.307 [EAC] Peer 11000010470a804 switched EAC state to ClientAuthenticatedRemote
22:24:06.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:24:06.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:24:06.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:24:07.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:24:07.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:24:07.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:24:07.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:24:07.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:24:07.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:24:07.590 [Lua] player (11000010470a804,1) was put into party 0
22:24:07.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470a804
22:24:08.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:24:08.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:24:08.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:24:08.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:24:08.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:24:08.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:24:09.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:24:09.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:24:09.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:24:09.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:24:09.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:24:09.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:24:09.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:24:09.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:24:09.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:24:10.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:24:10.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:24:10.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:24:10.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:24:10.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:24:10.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:24:11.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:24:11.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:24:11.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:24:11.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:24:11.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:24:11.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:24:12.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:24:12.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:24:12.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:24:12.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:24:12.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:24:12.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:24:12.607 [Lua] ### Sending rpc_level_loaded
22:24:12.607 [Lua] #### Has state machine: true, sender: 11000010470a804, level_id: 127
22:24:12.607 [Lua] Peer 11000010470a804 has loaded the level but not all enemies, so we wait
22:24:12.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:24:12.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:24:12.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:24:13.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:24:13.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:24:13.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:24:13.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:24:13.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:24:13.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:24:13.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:24:13.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:24:13.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:24:13.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:24:13.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:24:13.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:24:13.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:24:13.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:24:13.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
22:24:14.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
22:24:14.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
22:24:14.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
22:24:15.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
22:24:15.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
22:24:15.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
22:24:16.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
22:24:16.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
22:24:16.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
22:24:17.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
22:24:17.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
22:24:17.391 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom
22:24:17.391 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:24:17.391 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:24:18.403 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:24:18.403 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:24:18.403 [Lua] [Matchmaking] unregister rpcs
22:24:18.403 [Lua] Set lobby begin:
22:24:18.403 [Lua] Lobby data twitch_enabled = false
22:24:18.403 [Lua] Lobby data power_level = 0
22:24:18.403 [Lua] Lobby data unique_server_name = JayJay
22:24:18.403 [Lua] Lobby data host = 110000106697298
22:24:18.403 [Lua] Lobby data game_mode = 2
22:24:18.404 [Lua] Lobby data is_private = false
22:24:18.404 [Lua] Lobby data level_key = catacombs
22:24:18.404 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:18.404 [Lua] Lobby data selected_level_key = catacombs
22:24:18.404 [Lua] Lobby data quick_game = true
22:24:18.404 [Lua] Lobby data mechanism = adventure
22:24:18.404 [Lua] Lobby data matchmaking = true
22:24:18.404 [Lua] Lobby data num_players = 4
22:24:18.404 [Lua] Lobby data country_code = DE
22:24:18.404 [Lua] Lobby data difficulty = hardest
22:24:18.404 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:18.404 [Lua] Lobby data player_slot_2 = 0:0
22:24:18.404 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:18.404 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:18.404 [Lua] Lobby data eac_authorized = true
22:24:18.404 [Lua] Set lobby end.
22:24:18.404 [Lua] [Managers] Destroying state managers...
22:24:18.406 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens
22:24:18.406 [Lua] MUSIC MANAGER Stop_loading_screen_music 1461497 0
22:24:18.406 [Lua] [Gamestate] Enter StateIngame HOST
22:24:18.406 [Lua] <>level = catacombs<>
22:24:18.406 [Lua] Set lobby begin:
22:24:18.406 [Lua] Lobby data twitch_enabled = false
22:24:18.407 [Lua] Lobby data power_level = 0
22:24:18.407 [Lua] Lobby data unique_server_name = JayJay
22:24:18.407 [Lua] Lobby data host = 110000106697298
22:24:18.408 [Lua] Lobby data game_mode = 2
22:24:18.408 [Lua] Lobby data is_private = false
22:24:18.408 [Lua] Lobby data level_key = catacombs
22:24:18.408 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:18.408 [Lua] Lobby data selected_level_key = catacombs
22:24:18.408 [Lua] Lobby data quick_game = true
22:24:18.408 [Lua] Lobby data mechanism = adventure
22:24:18.408 [Lua] Lobby data matchmaking = true
22:24:18.408 [Lua] Lobby data num_players = 4
22:24:18.408 [Lua] Lobby data country_code = DE
22:24:18.408 [Lua] Lobby data difficulty = hardest
22:24:18.408 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:18.408 [Lua] Lobby data player_slot_2 = 0:0
22:24:18.408 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:18.408 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:18.408 [Lua] Lobby data eac_authorized = true
22:24:18.409 [Lua] Set lobby end.
22:24:18.409 [Umbra] Init version: 3.4.15 :: 16 threads
22:24:18.409 [Lua] [StateIngame] Server ingame
22:24:18.413 [Lua] Set lobby begin:
22:24:18.413 [Lua] Lobby data twitch_enabled = false
22:24:18.413 [Lua] Lobby data power_level = 0
22:24:18.413 [Lua] Lobby data unique_server_name = JayJay
22:24:18.413 [Lua] Lobby data host = 110000106697298
22:24:18.413 [Lua] Lobby data game_mode = 2
22:24:18.413 [Lua] Lobby data is_private = false
22:24:18.413 [Lua] Lobby data level_key = catacombs
22:24:18.413 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:18.413 [Lua] Lobby data selected_level_key = catacombs
22:24:18.413 [Lua] Lobby data quick_game = true
22:24:18.413 [Lua] Lobby data mechanism = adventure
22:24:18.413 [Lua] Lobby data matchmaking = true
22:24:18.413 [Lua] Lobby data num_players = 4
22:24:18.414 [Lua] Lobby data country_code = DE
22:24:18.414 [Lua] Lobby data difficulty = hardest
22:24:18.414 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:18.414 [Lua] Lobby data player_slot_2 = 0:0
22:24:18.414 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:18.414 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:18.414 [Lua] Lobby data eac_authorized = true
22:24:18.414 [Lua] Set lobby end.
22:24:18.414 [Lua] [Matchmaking] register rpcs
22:24:18.414 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:24:18.414 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
22:24:18.414 [Lua] [GameNetworkManager] self.is_server = true
22:24:18.414 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
22:24:18.414 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:24:18.414 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:24:18.414 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:24:18.414 [Network] Setting artificial MTU limit to 65536
22:24:18.426 [Lua] Switching ConflictSettings: to: default
22:24:18.426 [Lua] pacing=default
22:24:18.426 [Lua] roaming=nil
22:24:18.426 [Lua] specials=default
22:24:18.426 [Lua] debug_color=maroon
22:24:18.426 [Lua] pack_spawning=default
22:24:18.426 [Lua] contained_breeds=nil
22:24:18.426 [Lua] disabled=false
22:24:18.426 [Lua] boss=default
22:24:18.426 [Lua] horde=default
22:24:18.426 [Lua] name=default
22:24:18.426 [Lua] intensity=default
22:24:18.426 [Lua] ---
22:24:18.426 [Lua] [LevelAnalysis] set_random_seed( 7239743)
22:24:18.439 [Lua] [AIInterestPointSystem] Level Seed: 7239743
22:24:18.439 [Lua]
22:24:18.439 [Lua] [entity_system_bag] = table
22:24:18.439 [Lua] [entity_system_bag] = metatable
22:24:18.439 [Lua] [startup_data] = table
22:24:18.439 [Lua] [entity_manager] = table
22:24:18.439 [Lua] [entity_manager] = metatable
22:24:18.439 [Lua] [unit_spawner] = table
22:24:18.439 [Lua] [unit_spawner] = metatable
22:24:18.439 [Lua] [unit_storage] = table
22:24:18.439 [Lua] [unit_storage] = metatable
22:24:18.439 [Lua] [dice_keeper] = table
22:24:18.439 [Lua] [dice_keeper] = metatable
22:24:18.439 [Lua] [is_server] = true (boolean)
22:24:18.440 [Lua] [world] = [World]
22:24:18.440 [Lua] [system_api] = table
22:24:18.440 [Lua] [entity_system] = table
22:24:18.440 [Lua] [entity_system] = metatable
22:24:18.440 [Lua] [network_lobby] = table
22:24:18.440 [Lua] [network_lobby] = metatable
22:24:18.440 [Lua] [profile_synchronizer] = table
22:24:18.440 [Lua] [profile_synchronizer] = metatable
22:24:18.440 [Lua] [level_transition_handler] = table
22:24:18.440 [Lua] [level_transition_handler] = metatable
22:24:18.440 [Lua] [num_local_human_players] = 1 (number)
22:24:18.440 [Lua] [statistics_db] = table
22:24:18.440 [Lua] [statistics_db] = metatable
22:24:18.440 [Lua] [network_server] = table
22:24:18.440 [Lua] [network_server] = metatable
22:24:18.440 [Lua] [input_manager] = table
22:24:18.440 [Lua] [input_manager] = metatable
22:24:18.440 [Lua] [network_clock] = table
22:24:18.440 [Lua] [network_clock] = metatable
22:24:18.440 [Lua] [network_transmit] = table
22:24:18.440 [Lua] [network_transmit] = metatable
22:24:18.440 [Lua] [free_flight_manager] = table
22:24:18.440 [Lua] [free_flight_manager] = metatable
22:24:18.440 [Lua] [network_manager] = table
22:24:18.440 [Lua] [network_manager] = metatable
22:24:18.440 [Lua] [network_event_delegate] = table
22:24:18.440 [Lua] [network_event_delegate] = metatable
22:24:18.440 [Lua]
22:24:18.440 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:24:18.440 [Lua] ignoring extension VersusInteractObjectiveExtension
22:24:18.440 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:24:18.440 [Lua] ignoring extension VersusSocketObjectiveExtension
22:24:18.440 [Lua] ignoring extension VersusTargetObjectiveExtension
22:24:18.445 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:24:18.472 [Lua] [AchievementManager] Achievements using the steam platform
22:24:18.472 [Lua] [StateIngame] Level seed: 7239743
22:24:18.472 [World] Spawning level.
22:24:18.542 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.542 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.543 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.543 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.548 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.549 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.566 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.566 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.566 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.566 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.567 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.567 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.567 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.567 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.568 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.582 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.815 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.816 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.816 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.817 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.817 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.817 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.818 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.819 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.822 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.822 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.824 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.840 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.859 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.863 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.863 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.863 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:18.864 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:19.021 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:19.023 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:19.023 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:19.490 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
22:24:19.520 [Lua] respawn_unit_spawned with group id: end_event
22:24:19.520 [Lua] respawn_unit_spawned with group id: end_event
22:24:19.520 [Lua] respawn_unit_spawned with group id: end_event
22:24:19.520 [Lua] respawn_unit_spawned with group id: middle_event
22:24:19.520 [Lua] respawn_unit_spawned with group id: middle_event
22:24:19.520 [Lua] respawn_unit_spawned with group id: middle_event
22:24:19.663 [Lua] [LevelAnalysis] set_random_seed( 7239743)
22:24:19.690 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:24:19.690 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:24:19.691 [Lua] [IngameUI] init
22:24:19.707 [SteamVoipClient] select_out(110000105206fc5, off)
22:24:19.707 [SteamVoipClient] select_out(110000106697298, off)
22:24:19.714 [Lua] cb_razer_chroma_setup
22:24:19.766 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:24:19.767 [Lua] Set lobby begin:
22:24:19.767 [Lua] Lobby data twitch_enabled = false
22:24:19.767 [Lua] Lobby data power_level = 835
22:24:19.767 [Lua] Lobby data unique_server_name = JayJay
22:24:19.767 [Lua] Lobby data host = 110000106697298
22:24:19.767 [Lua] Lobby data game_mode = 2
22:24:19.767 [Lua] Lobby data is_private = false
22:24:19.767 [Lua] Lobby data level_key = catacombs
22:24:19.767 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:19.767 [Lua] Lobby data selected_level_key = catacombs
22:24:19.767 [Lua] Lobby data quick_game = true
22:24:19.767 [Lua] Lobby data mechanism = adventure
22:24:19.767 [Lua] Lobby data matchmaking = true
22:24:19.767 [Lua] Lobby data num_players = 4
22:24:19.767 [Lua] Lobby data country_code = DE
22:24:19.768 [Lua] Lobby data difficulty = hardest
22:24:19.768 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:19.768 [Lua] Lobby data player_slot_2 = 0:0
22:24:19.768 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:19.768 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:19.768 [Lua] Lobby data eac_authorized = true
22:24:19.768 [Lua] Set lobby end.
22:24:19.768 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:24:19.769 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:24:19.769 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:24:19.769 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:24:19.770 [Lua] CurrentConflictSettings default
22:24:19.770 [Lua] [ConflictDirector] conflict_director is ai_ready
22:24:19.777 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:24:19.777 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:24:19.786 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:24:19.786 [Lua] Forming navigation groups in one frame
22:24:19.786 [Lua] Forming navigation groups
22:24:19.824 [Lua] NavigationGroupManager -> calulation time A: 0.038000000000465661
22:24:20.140 [Lua] NavigationGroupManager -> calulation time B: 0.31500000000050932
22:24:20.140 [Lua] number of nav groups: 259
22:24:20.142 [Lua] number of refined nav groups : 216
22:24:20.153 [Lua] NavigationGroupManager -> calulation time C: 0.013999999999214197
22:24:20.154 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.311056214571002 Normalized coefficient: 1.1005476998940098
22:24:20.159 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.164015769958494 Normalized coefficient: 1.1119727805870794
22:24:20.163 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.355872082710267 Normalized coefficient: 1.2746975603639641
22:24:20.169 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 2.5056104511022563 Normalized coefficient: 1.0775817121980111
22:24:20.177 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
22:24:20.177 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
22:24:20.177 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
22:24:20.177 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
22:24:20.177 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
22:24:20.177 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
22:24:20.177 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
22:24:20.177 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
22:24:20.199 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs
22:24:20.199 [Lua] [LevelAnalysis] This level has a total main-path length of 1158.696 meters.
22:24:20.199 [Lua] [LevelAnalysis] grouping spawners for event_patrol
22:24:20.199 [Lua] [LevelAnalysis]
22:24:20.199 [Lua] [LevelAnalysis] grouping spawners for event_boss
22:24:20.199 [Lua] [LevelAnalysis]
22:24:20.199 [Lua] [LevelAnalysis] Terror events added:
22:24:20.199 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:24:20.199 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
22:24:20.199 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
22:24:20.199 [Lua] ----> using boss gizmo!
22:24:20.199 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 13, forbidden-dist: -191.0 start-travel-dist: 201.0, end-travel-dist: 421.4 spawn_distance 0.0
22:24:20.199 [Lua] Adding main path event: Vector3Box(211.163, 56.9889, 31.6461) boss_event_rat_ogre 45 table: 0000000004B38730
22:24:20.199 [Lua] NORMAL PATROL MAIN PATH 985.89666748046875
22:24:20.199 [Lua] [waypoints] = table
22:24:20.199 [Lua] [astar_points] = table
22:24:20.199 [Lua] [travel_dist] = 985.89668108522892 (number)
22:24:20.199 [Lua] [one_directional] = true (boolean)
22:24:20.199 [Lua] [id] = boss22 (string)
22:24:20.199 [Lua] ----> using boss spline path!
22:24:20.200 [Lua] Adding main path event: Vector3Box(-233.592, -63.1708, -52) boss_event_chaos_beastmen_spline_patrol 45 table: 0000000004B38AF0
22:24:20.200 [Lua] [LevelAnalysis] num_event_places_f: 0.73913090308507279 , num_event_places: 0 , trailing_event_fraction: 0.73913090308507279 , num_events: 1
22:24:20.200 [Lua] [LevelAnalysis] Level path distance: 1158.6963546276093
22:24:20.200 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1158.6963546276093 forbidden_dist: -1058.6963546276093
22:24:20.200 [Lua] [LevelAnalysis] wanted_distance: 1059.8381532032063
22:24:20.200 [Lua] [LevelAnalysis] Terror events added:
22:24:20.200 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:24:20.200 [Lua] Adding main path event: Vector3Box(-252.047, -131.363, -60.7101) rare_event_loot_rat 45 table: 000000000999C980
22:24:20.200 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:24:20.206 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
22:24:20.214 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
22:24:20.214 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:24:20.283 [Lua] player (110000106697298,2) was put into party 1
22:24:20.295 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
22:24:20.295 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
22:24:20.295 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
22:24:20.295 [Lua] Set lobby begin:
22:24:20.295 [Lua] Lobby data twitch_enabled = false
22:24:20.295 [Lua] Lobby data power_level = 835
22:24:20.295 [Lua] Lobby data unique_server_name = JayJay
22:24:20.295 [Lua] Lobby data host = 110000106697298
22:24:20.295 [Lua] Lobby data game_mode = 2
22:24:20.295 [Lua] Lobby data is_private = false
22:24:20.295 [Lua] Lobby data level_key = catacombs
22:24:20.295 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:20.296 [Lua] Lobby data selected_level_key = catacombs
22:24:20.296 [Lua] Lobby data quick_game = true
22:24:20.296 [Lua] Lobby data mechanism = adventure
22:24:20.296 [Lua] Lobby data matchmaking = true
22:24:20.296 [Lua] Lobby data num_players = 4
22:24:20.296 [Lua] Lobby data country_code = DE
22:24:20.296 [Lua] Lobby data difficulty = hardest
22:24:20.296 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:20.296 [Lua] Lobby data player_slot_2 = 0:0
22:24:20.296 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:20.296 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:20.296 [Lua] Lobby data eac_authorized = true
22:24:20.296 [Lua] Set lobby end.
22:24:20.296 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:11000010470a804 | bw:0 | es:110000105206fc5
22:24:20.296 [Lua]
22:24:20.296 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
22:24:20.296 [Lua] [wwise/flail] = false (boolean)
22:24:20.296 [Lua] [wwise/staff] = false (boolean)
22:24:20.296 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
22:24:20.296 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
22:24:20.296 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
22:24:20.296 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
22:24:20.296 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
22:24:20.296 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
22:24:20.296 [Lua]
22:24:20.296 [Lua]
22:24:20.296 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
22:24:20.296 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
22:24:20.296 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
22:24:20.296 [Lua] [wwise/staff] = false (boolean)
22:24:20.296 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
22:24:20.297 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
22:24:20.297 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
22:24:20.297 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
22:24:20.297 [Lua] [wwise/flail] = false (boolean)
22:24:20.297 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:24:20.297 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
22:24:20.297 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
22:24:20.297 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
22:24:20.297 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:24:20.297 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
22:24:20.297 [Lua]
22:24:20.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:66 my_peer_id:110000106697298
22:24:20.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:66 my_peer_id:110000106697298
22:24:20.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:66 my_peer_id:110000106697298
22:24:21.024 [Lua] Set lobby begin:
22:24:21.024 [Lua] Lobby data twitch_enabled = false
22:24:21.024 [Lua] Lobby data power_level = 835
22:24:21.024 [Lua] Lobby data unique_server_name = JayJay
22:24:21.024 [Lua] Lobby data host = 110000106697298
22:24:21.024 [Lua] Lobby data game_mode = 2
22:24:21.025 [Lua] Lobby data is_private = false
22:24:21.025 [Lua] Lobby data level_key = catacombs
22:24:21.025 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:21.025 [Lua] Lobby data selected_level_key = catacombs
22:24:21.025 [Lua] Lobby data quick_game = true
22:24:21.025 [Lua] Lobby data mechanism = adventure
22:24:21.025 [Lua] Lobby data matchmaking = true
22:24:21.025 [Lua] Lobby data num_players = 4
22:24:21.025 [Lua] Lobby data country_code = DE
22:24:21.026 [Lua] Lobby data difficulty = hardest
22:24:21.026 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:21.026 [Lua] Lobby data player_slot_2 = 0:0
22:24:21.026 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:21.026 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:21.026 [Lua] Lobby data eac_authorized = true
22:24:21.026 [Lua] Set lobby end.
22:24:21.026 [Lua] [Matchmaking] Assigned player 110000105206fc5 to slot 5 when hot join syncing
22:24:21.026 [Lua] Breedfreezer (server) starting a hot join sync
22:24:21.026 [Lua] packing 0 units of breed chaos_marauder
22:24:21.026 [Lua] packing 0 units of breed skaven_clan_rat
22:24:21.026 [Lua] packing 0 units of breed skaven_storm_vermin
22:24:21.026 [Lua] packing 0 units of breed skaven_slave
22:24:21.026 [Lua] packing 0 units of breed chaos_fanatic
22:24:21.026 [Lua] packing 0 units of breed beastmen_ungor_archer
22:24:21.026 [Lua] packing 0 units of breed chaos_raider
22:24:21.026 [Lua] packing 0 units of breed chaos_warrior
22:24:21.026 [Lua] packing 0 units of breed chaos_berzerker
22:24:21.026 [Lua] packing 0 units of breed beastmen_bestigor
22:24:21.026 [Lua] packing 0 units of breed beastmen_ungor
22:24:21.026 [Lua] packing 0 units of breed skaven_plague_monk
22:24:21.026 [Lua] packing 0 units of breed beastmen_gor
22:24:21.026 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:24:21.026 [Lua]
22:24:21.026 [Lua] [1] = 1 (number)
22:24:21.026 [Lua] [2] = 0 (number)
22:24:21.026 [Lua] [3] = 1 (number)
22:24:21.026 [Lua] [4] = 0 (number)
22:24:21.026 [Lua] [5] = 1 (number)
22:24:21.026 [Lua] [6] = 0 (number)
22:24:21.026 [Lua] [7] = 1 (number)
22:24:21.026 [Lua] [8] = 0 (number)
22:24:21.026 [Lua] [9] = 1 (number)
22:24:21.026 [Lua] [10] = 0 (number)
22:24:21.026 [Lua] [11] = 1 (number)
22:24:21.026 [Lua] [12] = 0 (number)
22:24:21.026 [Lua] [13] = 1 (number)
22:24:21.026 [Lua] [14] = 0 (number)
22:24:21.026 [Lua] [15] = 1 (number)
22:24:21.026 [Lua] [16] = 0 (number)
22:24:21.026 [Lua] [17] = 1 (number)
22:24:21.026 [Lua] [18] = 0 (number)
22:24:21.026 [Lua] [19] = 1 (number)
22:24:21.026 [Lua] [20] = 0 (number)
22:24:21.026 [Lua] [21] = 1 (number)
22:24:21.026 [Lua] [22] = 0 (number)
22:24:21.026 [Lua] [23] = 1 (number)
22:24:21.026 [Lua] [24] = 0 (number)
22:24:21.026 [Lua] [25] = 1 (number)
22:24:21.026 [Lua] [26] = 0 (number)
22:24:21.026 [Lua]
22:24:21.026 [Lua]
22:24:21.026 [Lua]
22:24:21.030 [Lua] Set lobby begin:
22:24:21.030 [Lua] Lobby data twitch_enabled = false
22:24:21.030 [Lua] Lobby data power_level = 835
22:24:21.030 [Lua] Lobby data unique_server_name = JayJay
22:24:21.030 [Lua] Lobby data host = 110000106697298
22:24:21.030 [Lua] Lobby data game_mode = 2
22:24:21.030 [Lua] Lobby data is_private = false
22:24:21.031 [Lua] Lobby data level_key = catacombs
22:24:21.031 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:21.031 [Lua] Lobby data selected_level_key = catacombs
22:24:21.031 [Lua] Lobby data quick_game = true
22:24:21.031 [Lua] Lobby data mechanism = adventure
22:24:21.031 [Lua] Lobby data matchmaking = true
22:24:21.031 [Lua] Lobby data num_players = 4
22:24:21.032 [Lua] Lobby data country_code = DE
22:24:21.032 [Lua] Lobby data difficulty = hardest
22:24:21.032 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:21.032 [Lua] Lobby data player_slot_2 = 0:0
22:24:21.032 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:21.032 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:21.032 [Lua] Lobby data eac_authorized = true
22:24:21.032 [Lua] Set lobby end.
22:24:21.032 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
22:24:21.032 [Lua] Breedfreezer (server) starting a hot join sync
22:24:21.032 [Lua] packing 0 units of breed chaos_marauder
22:24:21.032 [Lua] packing 0 units of breed skaven_clan_rat
22:24:21.032 [Lua] packing 0 units of breed skaven_storm_vermin
22:24:21.032 [Lua] packing 0 units of breed skaven_slave
22:24:21.032 [Lua] packing 0 units of breed chaos_fanatic
22:24:21.032 [Lua] packing 0 units of breed beastmen_ungor_archer
22:24:21.032 [Lua] packing 0 units of breed chaos_raider
22:24:21.032 [Lua] packing 0 units of breed chaos_warrior
22:24:21.032 [Lua] packing 0 units of breed chaos_berzerker
22:24:21.032 [Lua] packing 0 units of breed beastmen_bestigor
22:24:21.032 [Lua] packing 0 units of breed beastmen_ungor
22:24:21.032 [Lua] packing 0 units of breed skaven_plague_monk
22:24:21.032 [Lua] packing 0 units of breed beastmen_gor
22:24:21.032 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:24:21.032 [Lua]
22:24:21.032 [Lua] [1] = 1 (number)
22:24:21.032 [Lua] [2] = 0 (number)
22:24:21.032 [Lua] [3] = 1 (number)
22:24:21.032 [Lua] [4] = 0 (number)
22:24:21.032 [Lua] [5] = 1 (number)
22:24:21.032 [Lua] [6] = 0 (number)
22:24:21.032 [Lua] [7] = 1 (number)
22:24:21.032 [Lua] [8] = 0 (number)
22:24:21.032 [Lua] [9] = 1 (number)
22:24:21.032 [Lua] [10] = 0 (number)
22:24:21.032 [Lua] [11] = 1 (number)
22:24:21.032 [Lua] [12] = 0 (number)
22:24:21.032 [Lua] [13] = 1 (number)
22:24:21.032 [Lua] [14] = 0 (number)
22:24:21.032 [Lua] [15] = 1 (number)
22:24:21.032 [Lua] [16] = 0 (number)
22:24:21.032 [Lua] [17] = 1 (number)
22:24:21.033 [Lua] [18] = 0 (number)
22:24:21.033 [Lua] [19] = 1 (number)
22:24:21.033 [Lua] [20] = 0 (number)
22:24:21.033 [Lua] [21] = 1 (number)
22:24:21.033 [Lua] [22] = 0 (number)
22:24:21.033 [Lua] [23] = 1 (number)
22:24:21.033 [Lua] [24] = 0 (number)
22:24:21.033 [Lua] [25] = 1 (number)
22:24:21.033 [Lua] [26] = 0 (number)
22:24:21.033 [Lua]
22:24:21.033 [Lua]
22:24:21.033 [Lua]
22:24:21.034 [Lua] [GameNetworkManager] destroying game object with go_id=57
22:24:21.034 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
22:24:21.034 [Lua] RemotePlayer:create_game_object( ) 58
22:24:21.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
22:24:21.048 [Lua] RemotePlayer:create_game_object( ) 59
22:24:21.062 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105206fc5
22:24:21.062 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
22:24:21.064 [Lua] player (110000106697298,2) was put into party 1
22:24:21.077 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
22:24:21.077 [Lua] Assigning peer(110000106697298:2) to profile(2) career(3)
22:24:21.077 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(2) career_index(3)
22:24:21.077 [Lua] Set lobby begin:
22:24:21.077 [Lua] Lobby data twitch_enabled = false
22:24:21.078 [Lua] Lobby data power_level = 835
22:24:21.079 [Lua] Lobby data unique_server_name = JayJay
22:24:21.080 [Lua] Lobby data host = 110000106697298
22:24:21.080 [Lua] Lobby data game_mode = 2
22:24:21.080 [Lua] Lobby data is_private = false
22:24:21.080 [Lua] Lobby data level_key = catacombs
22:24:21.080 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:21.080 [Lua] Lobby data selected_level_key = catacombs
22:24:21.080 [Lua] Lobby data quick_game = true
22:24:21.080 [Lua] Lobby data mechanism = adventure
22:24:21.080 [Lua] Lobby data matchmaking = true
22:24:21.080 [Lua] Lobby data num_players = 4
22:24:21.080 [Lua] Lobby data country_code = DE
22:24:21.080 [Lua] Lobby data difficulty = hardest
22:24:21.080 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:21.080 [Lua] Lobby data player_slot_2 = 0:0
22:24:21.080 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:21.080 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:21.080 [Lua] Lobby data eac_authorized = true
22:24:21.081 [Lua] Set lobby end.
22:24:21.081 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:11000010470a804 | bw:0 | es:110000105206fc5
22:24:21.081 [Lua]
22:24:21.081 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
22:24:21.081 [Lua] [wwise/flail] = false (boolean)
22:24:21.081 [Lua] [wwise/staff] = false (boolean)
22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
22:24:21.081 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
22:24:21.081 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
22:24:21.081 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
22:24:21.081 [Lua]
22:24:21.081 [Lua]
22:24:21.081 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean)
22:24:21.081 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
22:24:21.081 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09] = false (boolean)
22:24:21.081 [Lua] [wwise/staff] = false (boolean)
22:24:21.081 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean)
22:24:21.081 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
22:24:21.081 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
22:24:21.081 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
22:24:21.081 [Lua] [wwise/flail] = false (boolean)
22:24:21.081 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
22:24:21.081 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
22:24:21.081 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
22:24:21.081 [Lua]
22:24:21.086 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:66 my_peer_id:110000106697298
22:24:21.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read,
22:24:21.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:67 my_peer_id:110000106697298
22:24:21.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:67 my_peer_id:110000106697298
22:24:21.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:67 my_peer_id:110000106697298
22:24:21.099 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:67 my_peer_id:110000106697298
22:24:21.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient
22:24:21.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
22:24:21.224 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
22:24:21.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient
22:24:21.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:24:21.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
22:24:21.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient
22:24:21.225 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
22:24:21.227 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:24:21.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient
22:24:21.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient
22:24:21.232 [Flow] DISABLE
22:24:21.236 [Lua] [MOD][VMF][INFO] Added 110000105206fc5 to the VMF users list.
22:24:21.236 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105206fc5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:24:21.236 [Lua] Adding player sync data to peer=110000105206fc5 local_player_id=1
22:24:21.237 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:24:21.237 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
22:24:21.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
22:24:21.718 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
22:24:21.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
22:24:22.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
22:24:22.870 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
22:24:22.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
22:24:23.299 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010470a804, connection_key=20)
22:24:23.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470a804 inventory_sync_id:67 my_peer_id:110000106697298
22:24:23.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
22:24:23.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03
22:24:23.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
22:24:23.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
22:24:23.563 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
22:24:23.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
22:24:23.597 [Lua] Set lobby begin:
22:24:23.597 [Lua] Lobby data twitch_enabled = false
22:24:23.597 [Lua] Lobby data power_level = 556
22:24:23.597 [Lua] Lobby data unique_server_name = JayJay
22:24:23.597 [Lua] Lobby data host = 110000106697298
22:24:23.597 [Lua] Lobby data game_mode = 2
22:24:23.597 [Lua] Lobby data is_private = false
22:24:23.597 [Lua] Lobby data level_key = catacombs
22:24:23.597 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:23.598 [Lua] Lobby data selected_level_key = catacombs
22:24:23.598 [Lua] Lobby data quick_game = true
22:24:23.598 [Lua] Lobby data mechanism = adventure
22:24:23.598 [Lua] Lobby data matchmaking = true
22:24:23.598 [Lua] Lobby data num_players = 4
22:24:23.598 [Lua] Lobby data country_code = DE
22:24:23.598 [Lua] Lobby data difficulty = hardest
22:24:23.598 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:23.598 [Lua] Lobby data player_slot_2 = 0:0
22:24:23.598 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:23.598 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:23.598 [Lua] Lobby data eac_authorized = true
22:24:23.599 [Lua] Set lobby end.
22:24:23.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
22:24:23.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
22:24:23.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
22:24:24.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
22:24:24.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
22:24:24.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
22:24:24.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
22:24:24.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
22:24:24.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
22:24:24.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
22:24:24.694 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
22:24:24.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
22:24:24.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
22:24:24.844 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
22:24:24.845 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
22:24:25.081 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
22:24:25.081 [Lua] [PackageManager] Force_load: wwise/staff
22:24:25.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
22:24:25.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
22:24:25.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
22:24:25.218 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:24:25.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:24:25.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:24:25.301 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
22:24:25.352 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
22:24:25.352 [Lua] [PackageManager] Force_load: wwise/flail
22:24:25.369 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67
22:24:28.609 [Lua] Set lobby begin:
22:24:28.609 [Lua] Lobby data twitch_enabled = false
22:24:28.609 [Lua] Lobby data power_level = 835
22:24:28.609 [Lua] Lobby data unique_server_name = JayJay
22:24:28.609 [Lua] Lobby data host = 110000106697298
22:24:28.609 [Lua] Lobby data game_mode = 2
22:24:28.609 [Lua] Lobby data is_private = false
22:24:28.610 [Lua] Lobby data level_key = catacombs
22:24:28.610 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:28.610 [Lua] Lobby data selected_level_key = catacombs
22:24:28.610 [Lua] Lobby data quick_game = true
22:24:28.610 [Lua] Lobby data mechanism = adventure
22:24:28.610 [Lua] Lobby data matchmaking = true
22:24:28.610 [Lua] Lobby data num_players = 4
22:24:28.610 [Lua] Lobby data country_code = DE
22:24:28.610 [Lua] Lobby data difficulty = hardest
22:24:28.610 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:28.610 [Lua] Lobby data player_slot_2 = 0:0
22:24:28.610 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:28.610 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:28.610 [Lua] Lobby data eac_authorized = true
22:24:28.610 [Lua] Set lobby end.
22:24:30.652 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
22:24:30.652 [Lua] [Matchmaking] Got a handshake request from 11000010470a804 with user name 'Charismatic Stranger'
22:24:30.673 [Lua] Breedfreezer (server) starting a hot join sync
22:24:30.673 [Lua] packing 0 units of breed chaos_marauder
22:24:30.673 [Lua] packing 0 units of breed skaven_clan_rat
22:24:30.673 [Lua] packing 0 units of breed skaven_storm_vermin
22:24:30.673 [Lua] packing 0 units of breed skaven_slave
22:24:30.673 [Lua] packing 0 units of breed chaos_fanatic
22:24:30.673 [Lua] packing 0 units of breed beastmen_ungor_archer
22:24:30.673 [Lua] packing 0 units of breed chaos_raider
22:24:30.673 [Lua] packing 0 units of breed chaos_warrior
22:24:30.673 [Lua] packing 0 units of breed chaos_berzerker
22:24:30.673 [Lua] packing 0 units of breed beastmen_bestigor
22:24:30.673 [Lua] packing 0 units of breed beastmen_ungor
22:24:30.673 [Lua] packing 0 units of breed skaven_plague_monk
22:24:30.673 [Lua] packing 0 units of breed beastmen_gor
22:24:30.673 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:24:30.673 [Lua]
22:24:30.673 [Lua] [1] = 1 (number)
22:24:30.673 [Lua] [2] = 0 (number)
22:24:30.673 [Lua] [3] = 1 (number)
22:24:30.673 [Lua] [4] = 0 (number)
22:24:30.673 [Lua] [5] = 1 (number)
22:24:30.673 [Lua] [6] = 0 (number)
22:24:30.673 [Lua] [7] = 1 (number)
22:24:30.673 [Lua] [8] = 0 (number)
22:24:30.673 [Lua] [9] = 1 (number)
22:24:30.673 [Lua] [10] = 0 (number)
22:24:30.673 [Lua] [11] = 1 (number)
22:24:30.673 [Lua] [12] = 0 (number)
22:24:30.673 [Lua] [13] = 1 (number)
22:24:30.673 [Lua] [14] = 0 (number)
22:24:30.673 [Lua] [15] = 1 (number)
22:24:30.673 [Lua] [16] = 0 (number)
22:24:30.673 [Lua] [17] = 1 (number)
22:24:30.673 [Lua] [18] = 0 (number)
22:24:30.673 [Lua] [19] = 1 (number)
22:24:30.673 [Lua] [20] = 0 (number)
22:24:30.673 [Lua] [21] = 1 (number)
22:24:30.673 [Lua] [22] = 0 (number)
22:24:30.673 [Lua] [23] = 1 (number)
22:24:30.673 [Lua] [24] = 0 (number)
22:24:30.673 [Lua] [25] = 1 (number)
22:24:30.673 [Lua] [26] = 0 (number)
22:24:30.673 [Lua]
22:24:30.673 [Lua]
22:24:30.673 [Lua]
22:24:30.675 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
22:24:30.675 [Lua] RemotePlayer:create_game_object( ) 61
22:24:30.692 [Lua] Assigning peer(11000010470a804:1) to profile(3) career(2)
22:24:30.692 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010470a804) local_player_id(1) profile_index(3) career_index(2)
22:24:30.692 [Lua] Set lobby begin:
22:24:30.692 [Lua] Lobby data twitch_enabled = false
22:24:30.692 [Lua] Lobby data power_level = 835
22:24:30.692 [Lua] Lobby data unique_server_name = JayJay
22:24:30.693 [Lua] Lobby data host = 110000106697298
22:24:30.693 [Lua] Lobby data game_mode = 2
22:24:30.693 [Lua] Lobby data is_private = false
22:24:30.693 [Lua] Lobby data level_key = catacombs
22:24:30.693 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:30.693 [Lua] Lobby data selected_level_key = catacombs
22:24:30.693 [Lua] Lobby data quick_game = true
22:24:30.693 [Lua] Lobby data mechanism = adventure
22:24:30.693 [Lua] Lobby data matchmaking = true
22:24:30.693 [Lua] Lobby data num_players = 4
22:24:30.693 [Lua] Lobby data country_code = DE
22:24:30.693 [Lua] Lobby data difficulty = hardest
22:24:30.693 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:30.693 [Lua] Lobby data player_slot_2 = 0:0
22:24:30.693 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:30.693 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:30.693 [Lua] Lobby data eac_authorized = true
22:24:30.693 [Lua] Set lobby end.
22:24:30.693 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106697298 | we:110000100ead617 | dr:11000010470a804 | bw:0 | es:110000105206fc5
22:24:30.694 [Lua] [GameNetworkManager] destroying game object with go_id=60
22:24:30.694 [Lua] player (11000010470a804,1) was put into party 1
22:24:30.951 [Lua] [MOD][VMF][INFO] Added 11000010470a804 to the VMF users list.
22:24:30.951 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010470a804 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:24:30.951 [Lua] Adding player sync data to peer=11000010470a804 local_player_id=1
22:24:30.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:68 my_peer_id:110000106697298
22:24:30.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100ead617 inventory_sync_id:68 my_peer_id:110000106697298
22:24:30.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105206fc5 inventory_sync_id:68 my_peer_id:110000106697298
22:24:30.952 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470a804 inventory_sync_id:68 my_peer_id:110000106697298
22:24:30.953 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010470a804
22:24:30.955 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:68 my_peer_id:110000106697298
22:24:30.955 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
22:24:30.955 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read,
22:24:30.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
22:24:30.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
22:24:30.955 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
22:24:30.955 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
22:24:30.955 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
22:24:30.955 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read,
22:24:31.668 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
22:24:31.668 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
22:24:31.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
22:24:32.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
22:24:32.003 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
22:24:32.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
22:24:32.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
22:24:32.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
22:24:32.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
22:24:32.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
22:24:32.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
22:24:32.814 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
22:24:32.897 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
22:24:32.897 [Lua] [PackageManager] Force_load: wwise/drakegun
22:24:32.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
22:24:33.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
22:24:33.187 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
22:24:33.187 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
22:24:33.272 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
22:24:33.272 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
22:24:33.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
22:24:33.661 [Lua] Set lobby begin:
22:24:33.661 [Lua] Lobby data twitch_enabled = false
22:24:33.661 [Lua] Lobby data power_level = 626
22:24:33.661 [Lua] Lobby data unique_server_name = JayJay
22:24:33.661 [Lua] Lobby data host = 110000106697298
22:24:33.661 [Lua] Lobby data game_mode = 2
22:24:33.661 [Lua] Lobby data is_private = false
22:24:33.661 [Lua] Lobby data level_key = catacombs
22:24:33.662 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:33.662 [Lua] Lobby data selected_level_key = catacombs
22:24:33.662 [Lua] Lobby data quick_game = true
22:24:33.662 [Lua] Lobby data mechanism = adventure
22:24:33.662 [Lua] Lobby data matchmaking = true
22:24:33.662 [Lua] Lobby data num_players = 4
22:24:33.662 [Lua] Lobby data country_code = DE
22:24:33.662 [Lua] Lobby data difficulty = hardest
22:24:33.662 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:33.662 [Lua] Lobby data player_slot_2 = 0:0
22:24:33.662 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:33.662 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:33.662 [Lua] Lobby data eac_authorized = true
22:24:33.662 [Lua] Set lobby end.
22:24:33.764 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
22:24:33.764 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson
22:24:33.779 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68
22:24:33.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:33.803 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:33.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
22:24:33.892 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:24:33.893 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
22:24:33.894 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:33.895 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105206fc5 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:24:33.896 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
22:24:33.897 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:33.898 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010470a804 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:24:33.900 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
22:24:33.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:24:34.165 [Lua] StateInGameRunning:_game_actually_starts()
22:24:34.166 [Lua] #################################################################################################################
22:24:34.166 [Lua] [Loading Time]: 00:00:46 [Transition]: inn_level-catacombs [Members joined]: 1 [Members Left]: 0 [Is Server]: true
22:24:34.166 [Lua] #################################################################################################################
22:24:34.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 148
22:24:34.166 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
22:24:34.183 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 148
22:24:34.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 148
22:24:34.404 [Lua] Commit load time data
22:24:34.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
22:24:34.436 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
22:24:38.708 [Lua] Set lobby begin:
22:24:38.708 [Lua] Lobby data twitch_enabled = false
22:24:38.708 [Lua] Lobby data power_level = 835
22:24:38.708 [Lua] Lobby data unique_server_name = JayJay
22:24:38.708 [Lua] Lobby data host = 110000106697298
22:24:38.709 [Lua] Lobby data game_mode = 2
22:24:38.709 [Lua] Lobby data is_private = false
22:24:38.709 [Lua] Lobby data level_key = catacombs
22:24:38.709 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:24:38.709 [Lua] Lobby data selected_level_key = catacombs
22:24:38.709 [Lua] Lobby data quick_game = true
22:24:38.709 [Lua] Lobby data mechanism = adventure
22:24:38.709 [Lua] Lobby data matchmaking = true
22:24:38.709 [Lua] Lobby data num_players = 4
22:24:38.709 [Lua] Lobby data country_code = DE
22:24:38.709 [Lua] Lobby data difficulty = hardest
22:24:38.709 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:24:38.709 [Lua] Lobby data player_slot_2 = 0:0
22:24:38.709 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:24:38.709 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:24:38.709 [Lua] Lobby data eac_authorized = true
22:24:38.709 [Lua] Set lobby end.
22:24:57.303 [Lua] Players are leaving the safe zone
22:25:09.916 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:25:09.934 [Lua] Spline already found!
22:25:09.979 [Lua] Init group template: spline_patrol
22:25:10.277 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:25:11.875 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:25:11.897 [Lua] Spline already found!
22:25:11.938 [Lua] Init group template: spline_patrol
22:25:17.350 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:25:17.366 [Lua] Spline already found!
22:25:17.404 [Lua] Init group template: spline_patrol
22:25:20.932 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
22:25:21.013 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:21.435 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:21.503 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:22.028 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:22.146 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:22.584 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:22.834 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:23.357 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:23.544 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:23.999 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:24.066 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:24.506 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:24.572 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:25.011 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:25.061 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:25.487 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:25.538 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:25.969 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:26.001 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:26.461 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:26.562 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:27.068 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:27.822 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:28.372 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:28.489 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:28.927 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:28.962 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:29.510 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:29.547 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:30.011 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:25:49.321 [Lua] main path terror event triggered: boss_event_rat_ogre
22:25:49.321 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
22:25:49.355 [Flow] Boss DoorStormfiend
22:25:49.356 [Lua] Boss gave [Unit '#ID[1bd6b13e01e224f5]'] initial aggro
22:25:49.358 [Lua] Init group template: boss_door_closers
22:25:50.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:25:50.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:25:50.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:25:51.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:25:51.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:25:51.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:25:52.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:25:52.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:25:52.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:25:54.081 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:25:58.110 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:26:05.270 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:05.824 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:26:11.525 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:11.947 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:12.433 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:12.796 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:13.401 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:13.803 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:14.345 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:14.723 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:15.296 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:15.678 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:16.242 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:16.621 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:17.179 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:17.609 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:18.792 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:19.173 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:19.751 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:20.084 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:20.614 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:20.985 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:26:21.026 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:21.049 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:21.377 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:26:21.377 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:21.505 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:21.892 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:26:21.976 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:22.017 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:22.345 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:22.386 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:26:22.511 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:22.935 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:26:22.955 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:22.991 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:23.281 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:23.421 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:26:23.886 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:24.068 [Lua] Coordinated attack!
22:26:24.209 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:24.799 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:25.139 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:25.719 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:26.089 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:26.191 [Lua] Time for new HOOORDE! multi_first_wave
22:26:26.191 [Lua] horde requested: vector
22:26:26.191 [Lua] setting up vector-horde
22:26:26.191 [Lua] Composing horde 'large' .. using variant 'plain'
22:26:26.191 [Lua] --> horde wants to spawn behind players (0.71405831785768/0.67
22:26:26.191 [Lua] -> spawning: 57
22:26:26.191 [Lua] horde crated with id 5 of type vector
22:26:26.191 [Lua] vector horde has started
22:26:26.197 [Lua] MUSIC: explore -> pre_horde
22:26:26.694 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:27.015 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:27.582 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:27.949 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:28.500 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:28.865 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:30.163 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:30.532 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:31.094 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:31.434 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:32.139 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:32.500 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:33.145 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:33.492 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:26:34.254 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
22:26:34.254 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:26:34.254 [Lua] horde requested: vector
22:26:34.254 [Lua] setting up vector-horde
22:26:34.254 [Lua] Composing horde 'large' .. using variant 'plain'
22:26:34.254 [Lua] --> horde wants to spawn ahead of players (0.055850418084201/0.67
22:26:34.254 [Lua] -> spawning: 53
22:26:34.254 [Lua] horde crated with id 6 of type vector
22:26:34.254 [Lua] vector horde has started
22:26:34.376 [Lua] MUSIC: pre_horde -> horde
22:26:35.628 [Lua] Init group template: horde
22:26:43.920 [Lua] Init group template: horde
22:26:47.063 [Lua] rat ogre died!
22:26:50.047 [Lua] rat ogre was despawned!
22:26:50.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:26:50.912 [Lua] Pushing horde in time; too many units out
22:26:52.529 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:26:53.187 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die
22:26:53.406 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
22:26:54.001 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:26:54.002 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
22:26:56.086 [Lua] HORDE: last wave, reset to standard horde delay
22:26:56.086 [Lua] Time for new HOOORDE! multi_last_wave
22:26:56.086 [Lua] horde requested: vector
22:26:56.086 [Lua] setting up vector-horde
22:26:56.086 [Lua] Composing horde 'large' .. using variant 'plain'
22:26:56.086 [Lua] --> horde wants to spawn ahead of players (0.22992593780361/0.67
22:26:56.086 [Lua] -> spawning: 57
22:26:56.086 [Lua] horde crated with id 7 of type vector
22:26:56.086 [Lua] vector horde has started
22:27:00.619 [Lua] Horde killed: ?
22:27:05.020 [Lua] Init group template: horde
22:27:05.086 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:27:05.560 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:27:11.006 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
22:27:15.015 [Lua] Horde killed: ?
22:27:15.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:27:15.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 1212304
22:27:21.784 [Lua] MUSIC: horde -> explore
22:27:22.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:27:22.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:27:22.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:27:22.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:27:30.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1690b4, position: 0
22:27:30.858 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16911b, position: 0
22:27:31.290 [Lua] Horde killed: ?
22:27:31.650 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
22:27:43.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x16941a, position: 0
22:28:04.605 [Lua] Switching ConflictSettings: to: skaven
22:28:04.605 [Lua] pacing=default
22:28:04.605 [Lua] roaming=nil
22:28:04.605 [Lua] specials=skaven
22:28:04.605 [Lua] debug_color=orange
22:28:04.605 [Lua] pack_spawning=skaven
22:28:04.605 [Lua] contained_breeds=nil
22:28:04.605 [Lua] disabled=false
22:28:04.605 [Lua] boss=skaven
22:28:04.605 [Lua] horde=default
22:28:04.605 [Lua] name=skaven
22:28:04.605 [Lua] intensity=default
22:28:04.605 [Lua] ---
22:28:07.499 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:07.922 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:28:08.787 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:09.209 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:13.402 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:13.956 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:26.022 [Lua] [ChatManager][1]System: JayJay discarded a Tome
22:28:27.016 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:28:27.032 [Lua] Spline already found!
22:28:27.087 [Lua] Init group template: spline_patrol
22:28:27.760 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:28:28.149 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:28:28.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
22:28:29.842 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:28:29.859 [Lua] Spline already found!
22:28:29.881 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:28:29.896 [Lua] Spline already found!
22:28:29.907 [Lua] Init group template: spline_patrol
22:28:30.029 [Lua] Init group template: spline_patrol
22:28:34.806 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:28:37.560 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:28:37.579 [Lua] Spline already found!
22:28:37.652 [Lua] Init group template: spline_patrol
22:28:40.461 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:28:40.578 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:40.964 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:28:41.519 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:41.930 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:28:45.458 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:46.190 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:46.223 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:46.714 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:46.815 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:47.197 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:47.266 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:47.681 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:47.753 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:48.227 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:48.262 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:48.757 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:51.634 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:28:51.652 [Lua] Spline already found!
22:28:51.697 [Lua] Init group template: spline_patrol
22:28:52.533 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:53.042 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:53.142 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:28:53.949 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:54.742 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:55.264 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:55.859 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:56.344 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:57.778 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:28:58.384 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:28:59.801 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:00.288 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:00.312 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:00.353 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:01.011 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:29:01.172 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:01.342 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:01.826 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:01.882 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:01.916 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:02.310 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:29:02.329 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:02.495 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:02.943 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:03.019 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:03.038 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:03.337 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:29:03.564 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:05.125 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:05.513 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:29:10.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x16ad45, position: 0
22:29:14.481 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:29:14.498 [Lua] Spline already found!
22:29:14.537 [Lua] Init group template: spline_patrol
22:29:16.620 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:16.954 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:29:17.881 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:18.252 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:29:24.770 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:25.185 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:25.252 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:25.619 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:25.729 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:26.043 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:26.122 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:26.222 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:26.391 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:29:26.687 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:26.721 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:27.194 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:32.270 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:32.658 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:32.675 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:32.777 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:33.045 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:29:33.163 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:33.594 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:33.979 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:29:38.618 [Lua] Time for new HOOORDE! multi_first_wave
22:29:38.618 [Lua] horde requested: ambush
22:29:38.618 [Lua] setting up ambush-horde
22:29:38.618 [Lua] Composing horde 'large' .. using variant 'plain'
22:29:38.619 [Lua] -> spawning: 54
22:29:38.619 [Lua] horde crated with id 14 of type ambush
22:29:38.619 [Lua] ambush horde has started
22:29:38.626 [Lua] MUSIC: explore -> pre_ambush
22:29:42.504 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:43.196 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:43.232 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:43.651 [Lua] MUSIC: pre_ambush -> horde
22:29:43.716 [Lua] Init group template: horde
22:29:43.764 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:43.837 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:44.334 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:44.574 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:29:45.329 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:29:45.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:29:47.109 [Lua] Pushing horde in time; too many units out
22:29:52.152 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
22:29:52.152 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:29:52.152 [Lua] horde requested: ambush
22:29:52.152 [Lua] setting up ambush-horde
22:29:52.152 [Lua] Composing horde 'large' .. using variant 'plain'
22:29:52.153 [Lua] -> spawning: 55
22:29:52.153 [Lua] horde crated with id 15 of type ambush
22:29:52.153 [Lua] ambush horde has started
22:29:55.629 [Lua] replace_hidden_spawners -> first try found: 4 cover points
22:29:55.629 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:55.629 [Lua] ->moving spawner
22:29:57.257 [Lua] Init group template: horde
22:30:02.466 [Lua] Pushing horde in time; too many units out
22:30:07.001 [Lua] fence jumping
22:30:07.457 [Lua] HORDE: last wave, reset to standard horde delay
22:30:07.457 [Lua] Time for new HOOORDE! multi_last_wave
22:30:07.457 [Lua] horde requested: ambush
22:30:07.457 [Lua] setting up ambush-horde
22:30:07.457 [Lua] Composing horde 'large' .. using variant 'plain'
22:30:07.458 [Lua] -> spawning: 53
22:30:07.458 [Lua] horde crated with id 16 of type ambush
22:30:07.458 [Lua] ambush horde has started
22:30:07.520 [Lua] simple los failed
22:30:08.540 [Lua] Horde killed: ?
22:30:10.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:30:10.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 1212304
22:30:12.536 [Lua] Init group template: horde
22:30:18.349 [Lua] Horde killed: ?
22:30:27.140 [Lua] MUSIC: horde -> explore
22:30:28.259 [Lua] Coordinated attack!
22:30:28.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:30:28.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:30:28.328 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:30:31.636 [Lua] Horde killed: ?
22:30:50.139 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick
22:30:50.140 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:30:56.213 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:30:57.120 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:57.645 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:57.679 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:30:57.730 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:30:57.730 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
22:30:58.101 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:30:58.556 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:30:59.180 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:00.263 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:31:01.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x16e234, position: 0
22:31:03.321 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:03.642 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:03.985 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:04.494 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:04.699 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:05.274 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:05.308 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:05.747 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:06.646 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:07.137 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:07.205 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:07.491 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:07.852 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:07.952 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:31:13.034 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:13.383 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:13.445 [Lua] Override Player Respawning middle_event true
22:31:13.461 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start
22:31:24.146 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:31:24.166 [Lua] Spline already found!
22:31:24.211 [Lua] Init group template: spline_patrol
22:31:24.867 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 4 3 6
22:31:24.934 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 2 6
22:31:28.569 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
22:31:28.622 [Lua] MUSIC: explore -> pre_horde
22:31:30.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:30.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:30.003 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:30.855 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick
22:31:30.855 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:30.855 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:30.855 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:30.871 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_b
22:31:30.871 [Lua] TerrorEventMixer.start_event: catacombs_special_event_b
22:31:30.871 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:31:32.680 [Lua] MUSIC: pre_horde -> horde
22:31:32.964 [Lua] fence jumping
22:31:33.383 [Lua] ready to jump failed
22:31:34.653 [Lua] fence jumping
22:31:35.154 [Lua] simple los failed
22:31:36.339 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:36.950 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:37.153 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:37.708 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:37.788 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:38.255 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:38.412 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:38.994 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:39.148 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:39.617 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:39.620 [Lua] fence jumping
22:31:40.198 [Lua] simple los failed
22:31:40.574 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:40.990 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:41.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:41.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:41.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:41.135 [Lua] fence jumping
22:31:41.848 [Lua] ready to jump failed
22:31:44.824 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick
22:31:44.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:44.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:44.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:44.849 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_c
22:31:44.849 [Lua] TerrorEventMixer.start_event: catacombs_special_event_c
22:31:44.849 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:31:44.850 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 174 will change to a manual source.
22:31:47.979 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:48.381 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:31:48.557 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1503210 0
22:31:53.022 [Lua] event horde ends!
22:31:53.022 [Lua] event horde ends!
22:31:54.643 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:55.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:55.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:55.011 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:31:55.046 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:55.074 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:55.275 [Lua] event horde ends!
22:31:55.478 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:55.535 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:55.943 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:31:55.943 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:31:56.479 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:01.236 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:01.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:01.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:01.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 133, name: `unknown`
22:32:02.612 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick
22:32:02.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:02.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:02.613 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:04.653 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
22:32:06.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 225, name: `unknown`
22:32:09.091 [Lua] event horde ends!
22:32:12.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.808 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick
22:32:12.808 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.809 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:12.809 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:13.965 [Lua] Switching ConflictSettings: to: chaos
22:32:13.965 [Lua] pacing=chaos
22:32:13.965 [Lua] roaming=nil
22:32:13.965 [Lua] specials=chaos
22:32:13.965 [Lua] debug_color=purple
22:32:13.965 [Lua] pack_spawning=chaos
22:32:13.965 [Lua] contained_breeds=nil
22:32:13.965 [Lua] disabled=false
22:32:13.965 [Lua] boss=chaos
22:32:13.965 [Lua] horde=chaos
22:32:13.965 [Lua] name=chaos
22:32:13.965 [Lua] intensity=default
22:32:13.965 [Lua] ---
22:32:14.878 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:15.150 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:15.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:15.151 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:15.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 234, name: `unknown`
22:32:15.778 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:15.807 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:16.598 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:17.998 [Lua] Switching ConflictSettings: to: skaven
22:32:17.998 [Lua] pacing=default
22:32:17.998 [Lua] roaming=nil
22:32:17.998 [Lua] specials=skaven
22:32:17.998 [Lua] debug_color=orange
22:32:17.998 [Lua] pack_spawning=skaven
22:32:17.998 [Lua] contained_breeds=nil
22:32:17.998 [Lua] disabled=false
22:32:17.998 [Lua] boss=skaven
22:32:17.998 [Lua] horde=default
22:32:17.998 [Lua] name=skaven
22:32:17.998 [Lua] intensity=default
22:32:17.998 [Lua] ---
22:32:19.004 [Lua] [MOD][keyPickupMessage][ECHO] Elmor pushed a suspicious brick
22:32:19.005 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:20.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 76, name: `unknown`
22:32:20.264 [Lua] [MOD][keyPickupMessage][ECHO] JayJay pushed a suspicious brick
22:32:20.265 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:20.265 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:20.265 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:20.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16ffd0, position: 0
22:32:21.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x170021, position: 0
22:32:23.084 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:23.084 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:23.084 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:27.347 [Lua] [ChatManager][1]System: Charismatic Stranger picked up a Grimoire
22:32:28.480 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:28.481 [Lua] Override Player Respawning middle_event false
22:32:28.481 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:32:28.504 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end
22:32:28.534 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:32:28.534 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
22:32:28.983 [Lua] event horde ends!
22:32:29.013 [Lua] event horde ends!
22:32:29.053 [Lua] MUSIC: horde -> explore
22:32:30.084 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:32:32.039 [Lua] ready to jump failed
22:32:36.606 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:37.174 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:44.618 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:45.022 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:32:45.480 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:46.056 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:46.968 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:47.414 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:32:48.058 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:48.516 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:48.673 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:49.042 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:49.347 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:49.720 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:50.269 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:50.437 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:50.649 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:32:51.020 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:51.523 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:51.880 [Lua] Switching ConflictSettings: to: chaos
22:32:51.880 [Lua] pacing=chaos
22:32:51.880 [Lua] roaming=nil
22:32:51.880 [Lua] specials=chaos
22:32:51.880 [Lua] debug_color=purple
22:32:51.880 [Lua] pack_spawning=chaos
22:32:51.880 [Lua] contained_breeds=nil
22:32:51.880 [Lua] disabled=false
22:32:51.880 [Lua] boss=chaos
22:32:51.880 [Lua] horde=chaos
22:32:51.880 [Lua] name=chaos
22:32:51.880 [Lua] intensity=default
22:32:51.880 [Lua] ---
22:32:51.944 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:52.095 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:52.569 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:52.704 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:53.141 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:53.218 [Lua] Switching ConflictSettings: to: skaven
22:32:53.218 [Lua] pacing=default
22:32:53.218 [Lua] roaming=nil
22:32:53.218 [Lua] specials=skaven
22:32:53.218 [Lua] debug_color=orange
22:32:53.218 [Lua] pack_spawning=skaven
22:32:53.218 [Lua] contained_breeds=nil
22:32:53.218 [Lua] disabled=false
22:32:53.218 [Lua] boss=skaven
22:32:53.218 [Lua] horde=default
22:32:53.218 [Lua] name=skaven
22:32:53.218 [Lua] intensity=default
22:32:53.218 [Lua] ---
22:32:53.254 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:53.629 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:53.874 [Lua] Coordinated attack!
22:32:53.948 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:32:54.284 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:32:54.425 [Lua] Switching ConflictSettings: to: chaos
22:32:54.425 [Lua] pacing=chaos
22:32:54.425 [Lua] roaming=nil
22:32:54.425 [Lua] specials=chaos
22:32:54.425 [Lua] debug_color=purple
22:32:54.425 [Lua] pack_spawning=chaos
22:32:54.425 [Lua] contained_breeds=nil
22:32:54.425 [Lua] disabled=false
22:32:54.425 [Lua] boss=chaos
22:32:54.425 [Lua] horde=chaos
22:32:54.425 [Lua] name=chaos
22:32:54.425 [Lua] intensity=default
22:32:54.425 [Lua] ---
22:33:26.803 [Lua] [ChatManager][1]System: Elmor picked up a Tome
22:33:29.432 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:33:31.177 [Lua] [ChatManager][1]System: JayJay discarded a Tome
22:33:33.306 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:33:35.017 [Lua] ready to jump failed
22:33:36.029 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:33:41.156 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:41.241 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:41.460 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:33:41.762 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:33:43.487 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:43.830 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:43.915 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:33:44.404 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:44.424 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:44.492 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:33:44.745 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:33:45.032 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:33:45.185 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:45.588 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:33:45.831 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:46.306 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:33:46.596 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:46.766 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:47.194 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:33:47.332 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:33:47.348 [Lua] Spline already found!
22:33:47.366 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:33:47.494 [Lua] Init group template: spline_patrol
22:33:47.727 [Lua] Coordinated attack!
22:33:48.927 [Lua] Time for new HOOORDE! multi_first_wave
22:33:48.927 [Lua] horde requested: vector_blob
22:33:48.927 [Lua] wants to spawn behind within distance: 60
22:33:48.927 [Lua] horde crated with id 19 of type vector_blob
22:33:48.927 [Lua] managed to spawn 30/32 horde enemies
22:33:48.927 [Lua] vector blob horde has started
22:33:48.934 [Lua] MUSIC: explore -> pre_horde
22:33:50.840 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:33:50.857 [Lua] Spline already found!
22:33:50.905 [Lua] Init group template: spline_patrol
22:33:53.080 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:53.486 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:33:57.048 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:33:57.048 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:33:57.048 [Lua] horde requested: vector_blob
22:33:57.048 [Lua] wants to spawn ahead within distance: 60
22:33:57.049 [Lua] horde crated with id 21 of type vector_blob
22:33:57.049 [Lua] managed to spawn 30/30 horde enemies
22:33:57.049 [Lua] vector blob horde has started
22:33:57.551 [Lua] Init group template: horde
22:33:59.442 [Lua] MUSIC: pre_horde -> horde
22:33:59.925 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:00.531 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:00.549 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:01.054 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:01.242 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:01.760 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:01.862 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:02.341 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:02.716 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:02.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 71207
22:34:03.239 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:03.972 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:04.522 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:04.595 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:05.102 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:05.251 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:05.761 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:05.900 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:06.421 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:06.591 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:07.049 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:07.232 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:07.649 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:07.897 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:08.344 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:16.350 [Lua] HORDE: last wave, reset to standard horde delay
22:34:16.350 [Lua] Time for new HOOORDE! multi_last_wave
22:34:16.350 [Lua] horde requested: vector_blob
22:34:16.350 [Lua] wants to spawn ahead within distance: 60
22:34:16.350 [Lua] horde crated with id 22 of type vector_blob
22:34:16.350 [Lua] managed to spawn 31/31 horde enemies
22:34:16.350 [Lua] vector blob horde has started
22:34:17.131 [Lua] Destroying unit since outside mesh or world
22:34:17.244 [Lua] Init group template: horde
22:34:17.732 [Lua] Destroying unit since outside mesh or world
22:34:24.631 [Lua] Horde killed: ?
22:34:27.898 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:34:28.039 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source.
22:34:28.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 71207
22:34:28.394 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:28.851 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:29.368 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:29.830 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:30.425 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:30.890 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:31.031 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:31.438 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:31.785 [Lua] ready to jump failed
22:34:42.816 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:34:43.336 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:34:45.462 [Lua] MUSIC: horde -> explore
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:47.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:34:49.483 [Lua] Horde killed: ?
22:34:53.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 282899
22:35:03.200 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:03.523 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:35:07.265 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:35:07.280 [Lua] Spline already found!
22:35:07.319 [Lua] Init group template: spline_patrol
22:35:17.587 [Lua] [ChatManager][1]System: JayJay discarded a Tome
22:35:20.254 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:35:22.207 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:22.716 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:22.851 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:23.212 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:23.314 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:23.718 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:23.769 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:24.257 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:24.324 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:24.816 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:24.816 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:25.323 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:25.357 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:25.462 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:25.712 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:25.744 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:35:33.501 [Lua] ready to jump failed
22:35:35.122 [Lua] fence jumping
22:35:36.334 [Lua] ready to jump failed
22:35:36.975 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:37.229 [Lua] fence jumping
22:35:37.600 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:37.804 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:38.229 [Lua] [ChatManager][1]System: Elmor picked up a piece of Ravaged Art
22:35:38.424 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:38.425 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:38.714 [Lua] ready to jump failed
22:35:39.031 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:39.031 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:39.587 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:39.823 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:40.298 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:35:41.894 [Lua] ready to jump failed
22:35:42.631 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:35:42.631 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source.
22:35:43.801 [Lua] [ChatManager][1]System: Charismatic Stranger picked up a piece of Ravaged Art
22:35:48.403 [Lua] fence jumping
22:35:49.435 [Lua] simple los failed
22:35:57.243 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:35:57.539 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:36:02.031 [Lua] Time for new HOOORDE! multi_first_wave
22:36:02.031 [Lua] horde requested: vector_blob
22:36:02.031 [Lua] wants to spawn behind within distance: 60
22:36:02.031 [Lua] horde crated with id 24 of type vector_blob
22:36:02.032 [Lua] managed to spawn 30/30 horde enemies
22:36:02.032 [Lua] vector blob horde has started
22:36:02.041 [Lua] MUSIC: explore -> pre_horde
22:36:02.525 [Lua] Init group template: horde
22:36:02.637 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:02.766 [Lua] MUSIC: pre_horde -> horde
22:36:03.315 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:05.905 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:36:05.921 [Lua] Spline already found!
22:36:05.981 [Lua] Init group template: spline_patrol
22:36:06.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 71207
22:36:09.903 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:10.435 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:10.505 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:10.979 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:10.980 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:11.642 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:11.833 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:12.398 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:12.401 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
22:36:12.401 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:36:12.402 [Lua] horde requested: vector_blob
22:36:12.402 [Lua] wants to spawn behind within distance: 60
22:36:12.402 [Lua] horde crated with id 26 of type vector_blob
22:36:12.402 [Lua] managed to spawn 27/27 horde enemies
22:36:12.402 [Lua] vector blob horde has started
22:36:12.421 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:12.937 [Lua] Init group template: horde
22:36:13.008 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:14.409 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:14.967 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:15.531 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:16.136 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:16.204 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:16.574 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:16.873 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:17.500 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:17.605 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:18.082 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:18.421 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:18.874 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:19.118 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:19.568 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:21.173 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:22.018 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:22.053 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:22.494 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:22.770 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:23.215 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:23.707 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:24.599 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:36:25.585 [Lua] HORDE: last wave, reset to standard horde delay
22:36:25.585 [Lua] Time for new HOOORDE! multi_last_wave
22:36:25.585 [Lua] horde requested: vector_blob
22:36:25.585 [Lua] wants to spawn behind within distance: 60
22:36:25.585 [Lua] horde crated with id 27 of type vector_blob
22:36:25.585 [Lua] managed to spawn 26/26 horde enemies
22:36:25.585 [Lua] vector blob horde has started
22:36:26.023 [Lua] Init group template: horde
22:36:31.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 71207
22:36:31.780 [Lua] Horde killed: ?
22:36:44.058 [Lua] [ChatManager][1]System: Elmor picked up a piece of Ravaged Art
22:36:48.682 [Lua] Horde killed: ?
22:36:50.807 [Lua] MUSIC: horde -> explore
22:36:51.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:36:51.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:36:51.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x164cfb, position: 0
22:36:54.453 [Lua] Horde killed: ?
22:37:03.096 [Lua] fence jumping
22:37:03.711 [Lua] simple los failed
22:37:07.351 [Lua] simple los failed
22:37:09.145 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
22:37:09.325 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:09.663 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:09.933 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:37:10.237 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:37:10.271 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:10.979 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:37:11.622 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:37:11.622 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
22:37:15.739 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers
22:37:15.739 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized
22:37:15.924 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100ead617, connection_key=10, breed_name=chaos_dummy_sorcerer)
22:37:15.941 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010470a804, connection_key=20, breed_name=chaos_dummy_sorcerer)
22:37:15.961 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105206fc5, connection_key=19, breed_name=chaos_dummy_sorcerer)
22:37:16.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer
22:37:16.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer
22:37:18.318 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:18.867 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:19.071 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:37:19.528 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:37:19.904 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 149
22:37:19.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 149
22:37:21.229 [Lua] Switching ConflictSettings: to: chaos_beastmen
22:37:21.229 [Lua] pacing=default
22:37:21.229 [Lua] locked_func_name=beastmen
22:37:21.229 [Lua] roaming=nil
22:37:21.229 [Lua] specials=chaos_beastmen
22:37:21.229 [Lua] debug_color=orange
22:37:21.229 [Lua] pack_spawning=chaos_beastmen
22:37:21.229 [Lua] contained_breeds=nil
22:37:21.229 [Lua] disabled=false
22:37:21.229 [Lua] boss=chaos_beastmen
22:37:21.229 [Lua] horde=beastmen
22:37:21.229 [Lua] name=chaos_beastmen
22:37:21.229 [Lua] intensity=default
22:37:21.229 [Lua] ---
22:37:21.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 149
22:37:21.746 [SteamVoipClient] select_out(110000105206fc5, on)
22:37:21.746 [SteamVoipClient] select_out(110000106697298, on)
22:37:22.925 [SteamVoipClient] select_out(110000105206fc5, off)
22:37:22.925 [SteamVoipClient] select_out(110000106697298, off)
22:37:23.255 [Lua] Switching ConflictSettings: to: chaos
22:37:23.255 [Lua] pacing=chaos
22:37:23.255 [Lua] roaming=nil
22:37:23.255 [Lua] specials=chaos
22:37:23.255 [Lua] debug_color=purple
22:37:23.255 [Lua] pack_spawning=chaos
22:37:23.255 [Lua] contained_breeds=nil
22:37:23.255 [Lua] disabled=false
22:37:23.255 [Lua] boss=chaos
22:37:23.255 [Lua] horde=chaos
22:37:23.255 [Lua] name=chaos
22:37:23.255 [Lua] intensity=default
22:37:23.255 [Lua] ---
22:37:23.417 [Lua] [MOD][keyPickupMessage][ECHO] JayJay picked up a key
22:37:23.417 [Flow] ENABLE
22:37:23.913 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:24.304 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:37:25.888 [Lua] [ChatManager][1]System: Charismatic Stranger picked up a Loot Die
22:37:29.415 [Lua] Switching ConflictSettings: to: chaos_beastmen
22:37:29.415 [Lua] pacing=default
22:37:29.415 [Lua] locked_func_name=beastmen
22:37:29.415 [Lua] roaming=nil
22:37:29.415 [Lua] specials=chaos_beastmen
22:37:29.415 [Lua] debug_color=orange
22:37:29.415 [Lua] pack_spawning=chaos_beastmen
22:37:29.415 [Lua] contained_breeds=nil
22:37:29.415 [Lua] disabled=false
22:37:29.415 [Lua] boss=chaos_beastmen
22:37:29.415 [Lua] horde=beastmen
22:37:29.415 [Lua] name=chaos_beastmen
22:37:29.415 [Lua] intensity=default
22:37:29.415 [Lua] ---
22:37:48.880 [SteamVoipClient] select_out(110000105206fc5, on)
22:37:48.880 [SteamVoipClient] select_out(110000106697298, on)
22:37:50.083 [SteamVoipClient] select_out(110000105206fc5, off)
22:37:50.083 [SteamVoipClient] select_out(110000106697298, off)
22:37:56.531 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 2 20
22:37:59.014 [Lua] Time for new HOOORDE! multi_first_wave
22:37:59.014 [Lua] horde requested: vector
22:37:59.014 [Lua] setting up vector-horde
22:37:59.014 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
22:37:59.014 [Lua] --> horde wants to spawn ahead of players (0.090774329096637/0.67
22:37:59.014 [Lua] -> spawning: 19
22:37:59.014 [Lua] horde crated with id 28 of type vector
22:37:59.014 [Lua] vector horde has started
22:37:59.022 [Lua] MUSIC: explore -> pre_horde
22:38:00.919 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 5 19
22:38:01.021 [Lua] Coordinated attack!
22:38:07.037 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
22:38:07.037 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:38:07.037 [Lua] horde requested: vector
22:38:07.037 [Lua] setting up vector-horde
22:38:07.037 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
22:38:07.037 [Lua] --> horde wants to spawn ahead of players (0.37799852648591/0.67
22:38:07.037 [Lua] -> spawning: 21
22:38:07.037 [Lua] horde crated with id 29 of type vector
22:38:07.037 [Lua] vector horde has started
22:38:07.037 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:38:07.037 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
22:38:07.037 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
22:38:07.037 [Lua] replace_hidden_spawners -> first try found: 1 cover points
22:38:07.037 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:38:07.037 [Lua] ->moving spawner
22:38:07.037 [Lua] ->moving spawner
22:38:07.037 [Lua] ->moving spawner
22:38:07.037 [Lua] ->moving spawner
22:38:07.037 [Lua] ->moving spawner
22:38:07.037 [Lua] ->moving spawner
22:38:07.061 [Lua] MUSIC: pre_horde -> horde
22:38:14.110 [Lua] HORDE: last wave, reset to standard horde delay
22:38:14.110 [Lua] Time for new HOOORDE! multi_last_wave
22:38:14.110 [Lua] horde requested: vector
22:38:14.110 [Lua] setting up vector-horde
22:38:14.110 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
22:38:14.110 [Lua] --> horde wants to spawn ahead of players (0.3121032643775/0.67
22:38:14.110 [Lua] -> spawning: 20
22:38:14.110 [Lua] horde crated with id 30 of type vector
22:38:14.110 [Lua] vector horde has started
22:38:16.299 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:38:18.839 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:38:18.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source.
22:38:18.890 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:19.414 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:19.454 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:20.007 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:20.336 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:20.794 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:21.353 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:21.820 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:22.060 [Flow] DISABLE
22:38:23.081 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:23.604 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:27.649 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:28.148 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:29.021 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:29.524 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:29.729 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:30.276 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:30.650 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:31.233 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:31.485 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:32.029 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:32.259 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:32.845 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:32.951 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:33.053 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:33.380 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
22:38:33.426 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:38:33.521 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:33.908 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:34.423 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:34.504 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:34.964 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:35.032 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:35.506 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:36.522 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:37.110 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:37.188 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:37.734 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:37.807 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:38.188 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:38.633 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:39.003 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:43.658 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:44.102 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:46.620 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:46.883 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:47.001 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:38:47.003 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1549359 0
22:38:47.303 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:47.471 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:47.848 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:47.966 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:48.410 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:57.761 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:58.371 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:58.404 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:58.994 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:59.065 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:59.610 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:38:59.677 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:00.234 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:39:13.544 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:39:13.559 [Lua] Spline already found!
22:39:13.599 [Lua] Init group template: spline_patrol
22:39:31.695 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
22:39:31.696 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
22:39:35.285 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:39:42.793 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:43.311 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:39:45.387 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:46.284 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:39:46.948 [Lua] Switching ConflictSettings: to: default
22:39:46.948 [Lua] pacing=default
22:39:46.948 [Lua] roaming=nil
22:39:46.948 [Lua] specials=default
22:39:46.948 [Lua] debug_color=maroon
22:39:46.948 [Lua] pack_spawning=default
22:39:46.948 [Lua] contained_breeds=nil
22:39:46.948 [Lua] disabled=false
22:39:46.948 [Lua] boss=default
22:39:46.948 [Lua] horde=default
22:39:46.948 [Lua] name=default
22:39:46.948 [Lua] intensity=default
22:39:46.948 [Lua] ---
22:39:47.778 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:48.223 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:39:48.259 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:48.745 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:39:48.848 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:49.317 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:39:49.333 [Lua] Spline already found!
22:39:49.387 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:39:49.393 [Lua] Init group template: spline_patrol
22:39:50.448 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:50.865 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:39:51.481 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:51.916 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:39:54.262 [Lua] main path terror event triggered: boss_event_chaos_beastmen_spline_patrol
22:39:54.262 [Lua] TerrorEventMixer.start_event: boss_event_chaos_beastmen_spline_patrol
22:39:54.284 [Lua] > starting new spline, using new navbot: standard , id: boss22
22:39:54.350 [Lua] > continuing spline boss22 index: 2 reties: 0
22:39:54.402 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
22:39:54.402 [Lua] > continuing spline boss22 index: 3 reties: 0
22:39:54.470 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
22:39:54.470 [Lua] > continuing spline boss22 index: 4 reties: 0
22:39:54.502 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
22:39:54.502 [Lua] > continuing spline boss22 index: 5 reties: 0
22:39:54.519 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
22:39:54.519 [Lua] > continuing spline boss22 index: 6 reties: 0
22:39:54.571 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
22:39:54.571 [Lua] > continuing spline boss22 index: 7 reties: 0
22:39:54.639 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss22
22:39:54.639 [Lua] > spline completed boss22 reties: 0
22:39:54.957 [Lua] Init group template: spline_patrol
22:39:56.431 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:56.580 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:56.950 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:56.989 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:39:57.030 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:39:58.162 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:39:59.898 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:39:59.916 [Lua] Spline already found!
22:39:59.963 [Lua] Init group template: spline_patrol
22:40:04.650 [Lua] [ChatManager][1]System: JayJay discarded a Tome
22:40:06.673 [Lua] [ChatManager][1]System: Charismatic Stranger picked up a Tome
22:40:09.726 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:40:11.671 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:12.099 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:40:12.327 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:12.709 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:40:18.388 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:18.725 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:40:21.358 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105206fc5 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:22.192 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105206fc5
22:40:26.820 [Lua] Coordinated attack!
22:40:38.819 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x17b5ea, position: 2193363
22:40:44.757 [Lua] TerrorEventMixer.start_event: roaming_patrol
22:40:44.773 [Lua] Spline already found!
22:40:44.828 [Lua] Init group template: spline_patrol
22:40:45.877 [Lua] [ChatManager][1]System: JayJay discarded a Tome
22:40:47.209 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers
22:40:47.513 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:40:49.215 [Lua] simple los failed
22:40:49.719 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:40:53.765 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
22:40:55.527 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:56.072 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:56.449 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:40:56.540 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:56.913 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:40:57.013 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:40:57.056 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:57.517 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:41:04.005 [Lua] Time for new HOOORDE! multi_first_wave
22:41:04.005 [Lua] horde requested: ambush
22:41:04.005 [Lua] setting up ambush-horde
22:41:04.005 [Lua] Composing horde 'large' .. using variant 'plain'
22:41:04.006 [Lua] -> spawning: 54
22:41:04.006 [Lua] horde crated with id 36 of type ambush
22:41:04.006 [Lua] ambush horde has started
22:41:07.612 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source.
22:41:08.013 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:08.836 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:41:08.944 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:08.944 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:09.518 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:09.726 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:41:09.727 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:41:10.062 [Lua] Init group template: horde
22:41:10.827 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:41:13.096 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:41:13.096 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:41:13.096 [Lua] horde requested: ambush
22:41:13.096 [Lua] setting up ambush-horde
22:41:13.096 [Lua] Composing horde 'large' .. using variant 'plain'
22:41:13.097 [Lua] -> spawning: 53
22:41:13.097 [Lua] horde crated with id 37 of type ambush
22:41:13.097 [Lua] ambush horde has started
22:41:19.875 [Lua] Init group template: horde
22:41:31.827 [Lua] [ChatManager][1]System: Elmor discarded a Tome
22:41:33.820 [Lua] [ChatManager][1]System: Elmor picked up a Tome
22:41:34.786 [Lua] HORDE: last wave, reset to standard horde delay
22:41:34.786 [Lua] Time for new HOOORDE! multi_last_wave
22:41:34.786 [Lua] horde requested: ambush
22:41:34.786 [Lua] setting up ambush-horde
22:41:34.786 [Lua] Composing horde 'large' .. using variant 'plain'
22:41:34.786 [Lua] -> spawning: 56
22:41:34.786 [Lua] horde crated with id 38 of type ambush
22:41:34.786 [Lua] ambush horde has started
22:41:36.953 [Lua] Horde killed: ?
22:41:39.831 [Lua] Init group template: horde
22:41:41.031 [Lua] Horde killed: ?
22:41:50.153 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:50.667 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:41:50.901 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:51.403 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:41:51.494 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:52.009 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:42:00.954 [Lua] Horde killed: ?
22:42:13.325 [Lua] [ChatManager][1]System: JayJay discarded a Tome
22:42:16.334 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:42:21.824 [Lua] [ChatManager][1]System: JayJay discarded a Tome
22:42:23.688 [Lua] [ChatManager][1]System: JayJay picked up a Tome
22:42:24.441 [Lua] main path terror event triggered: rare_event_loot_rat
22:42:24.441 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
22:42:30.035 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:30.475 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:42:30.579 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:30.646 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:30.967 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:42:31.000 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:42:39.722 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 5
22:42:40.729 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start
22:42:44.916 [Lua] Override Player Respawning end_event true
22:42:51.629 [Flow] Overcharge unit cooled off
22:43:02.455 [Flow] current health: 8
22:43:02.455 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:43:02.470 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge
22:43:03.503 [Flow] 0/12
22:43:03.503 [Flow] current health: 9
22:43:04.567 [Flow] current health: 10
22:43:05.679 [Flow] current health: 11
22:43:06.725 [Flow] current health: 12
22:43:07.769 [Flow] 1/12
22:43:07.769 [Flow] current health: 13
22:43:07.769 [Flow] current health: 13
22:43:08.842 [Flow] current health: 14
22:43:08.842 [Flow] current health: 14
22:43:09.901 [Flow] current health: 15
22:43:09.901 [Flow] current health: 15
22:43:10.372 [Lua] going to make a rush intervention, since loneliness_value= 30.168496036033549 and dist= 1070.6279296875
22:43:10.372 [Lua] rush intervention - ambush horde!
22:43:10.372 [Lua] setting up ambush-horde
22:43:10.372 [Lua] Composing horde 'large' .. using variant 'plain'
22:43:10.373 [Lua] -> spawning: 56
22:43:10.373 [Lua] horde crated with id 39 of type ambush
22:43:10.373 [Lua] ambush horde has started
22:43:10.374 [Lua] rush intervention - spawning skaven_gutter_runner
22:43:10.975 [Flow] current health: 16
22:43:10.975 [Flow] current health: 16
22:43:12.040 [Flow] current health: 17
22:43:12.040 [Flow] current health: 17
22:43:12.533 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01
22:43:13.101 [Flow] current health: 18
22:43:13.101 [Flow] current health: 18
22:43:14.175 [Flow] current health: 19
22:43:14.175 [Flow] current health: 19
22:43:14.899 [Lua] Init group template: horde
22:43:15.237 [Flow] current health: 20
22:43:15.237 [Flow] current health: 20
22:43:16.318 [Flow] current health: 21
22:43:16.318 [Flow] current health: 21
22:43:17.382 [Flow] current health: 22
22:43:17.382 [Flow] current health: 22
22:43:18.478 [Flow] current health: 23
22:43:18.478 [Flow] current health: 23
22:43:19.539 [Flow] current health: 24
22:43:19.539 [Flow] current health: 24
22:43:20.590 [Flow] 2/12
22:43:20.590 [Flow] current health: 25
22:43:20.590 [Flow] current health: 25
22:43:21.336 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:21.667 [Flow] current health: 26
22:43:21.667 [Flow] current health: 26
22:43:21.838 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:43:21.991 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:22.545 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:43:22.779 [Flow] current health: 27
22:43:22.779 [Flow] current health: 27
22:43:23.803 [Flow] current health: 28
22:43:23.803 [Flow] current health: 28
22:43:24.913 [Flow] current health: 29
22:43:24.913 [Flow] current health: 29
22:43:25.945 [Flow] current health: 30
22:43:25.945 [Flow] current health: 30
22:43:26.934 [Lua] ready to jump failed
22:43:27.033 [Flow] current health: 31
22:43:27.033 [Flow] current health: 31
22:43:27.707 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03
22:43:27.713 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03
22:43:27.758 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02
22:43:27.782 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:43:27.804 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:43:28.100 [Flow] current health: 32
22:43:28.100 [Flow] current health: 32
22:43:29.175 [Flow] current health: 33
22:43:29.175 [Flow] current health: 33
22:43:30.215 [Flow] current health: 34
22:43:30.215 [Flow] current health: 34
22:43:31.273 [Flow] current health: 35
22:43:31.273 [Flow] current health: 35
22:43:32.377 [Flow] current health: 36
22:43:32.377 [Flow] current health: 36
22:43:33.456 [Flow] current health: 37
22:43:33.456 [Flow] current health: 37
22:43:34.516 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 1580876 0
22:43:34.531 [Flow] 3/12
22:43:34.531 [Flow] current health: 38
22:43:34.531 [Flow] current health: 38
22:43:35.529 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:35.568 [Flow] current health: 39
22:43:35.568 [Flow] current health: 39
22:43:35.891 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:43:36.436 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:36.638 [Flow] current health: 40
22:43:36.638 [Flow] current health: 40
22:43:36.799 [Lua] event horde ends!
22:43:36.821 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:43:36.823 [Lua] event horde ends!
22:43:37.265 [Lua] ready to jump failed
22:43:37.726 [Flow] current health: 41
22:43:37.726 [Flow] current health: 41
22:43:38.800 [Flow] current health: 42
22:43:38.800 [Flow] current health: 42
22:43:39.873 [Flow] current health: 43
22:43:39.874 [Flow] current health: 43
22:43:40.902 [Flow] current health: 44
22:43:40.902 [Flow] current health: 44
22:43:41.984 [Flow] current health: 45
22:43:41.984 [Flow] current health: 45
22:43:43.037 [Flow] current health: 46
22:43:43.037 [Flow] current health: 46
22:43:43.829 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:44.073 [Flow] current health: 47
22:43:44.073 [Flow] current health: 47
22:43:44.197 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:43:45.152 [Flow] current health: 48
22:43:45.152 [Flow] current health: 48
22:43:46.064 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:46.230 [Flow] current health: 49
22:43:46.230 [Flow] current health: 49
22:43:46.427 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:43:46.882 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105206fc5
22:43:46.884 [Lua] [GameNetworkManager] destroying game object with go_id=65
22:43:47.293 [Flow] 4/12
22:43:47.293 [Flow] current health: 50
22:43:47.293 [Flow] current health: 50
22:43:47.858 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:48.210 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:43:48.401 [Flow] current health: 51
22:43:48.402 [Flow] current health: 51
22:43:49.456 [Flow] current health: 52
22:43:49.456 [Flow] current health: 52
22:43:49.922 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:50.303 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:43:50.504 [Flow] current health: 53
22:43:50.504 [Flow] current health: 53
22:43:51.560 [Flow] current health: 54
22:43:51.560 [Flow] current health: 54
22:43:51.968 [Lua] event horde ends!
22:43:52.628 [Flow] current health: 55
22:43:52.628 [Flow] current health: 55
22:43:53.716 [Flow] current health: 56
22:43:53.716 [Flow] current health: 56
22:43:54.439 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:54.775 [Flow] current health: 57
22:43:54.775 [Flow] current health: 57
22:43:54.802 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:43:55.834 [Flow] current health: 58
22:43:55.835 [Flow] current health: 58
22:43:56.944 [Flow] current health: 59
22:43:56.944 [Flow] current health: 59
22:43:57.056 [Lua] event horde ends!
22:43:58.021 [Flow] current health: 60
22:43:58.021 [Flow] current health: 60
22:43:59.056 [Flow] current health: 61
22:43:59.056 [Flow] current health: 61
22:44:00.131 [Flow] current health: 62
22:44:00.131 [Flow] current health: 62
22:44:01.232 [Flow] current health: 63
22:44:01.232 [Flow] current health: 63
22:44:02.354 [Flow] current health: 64
22:44:02.354 [Flow] current health: 64
22:44:03.477 [Flow] current health: 65
22:44:03.477 [Flow] current health: 65
22:44:04.566 [Flow] current health: 66
22:44:04.566 [Flow] current health: 66
22:44:04.750 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:05.090 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:05.640 [Flow] current health: 67
22:44:05.640 [Flow] current health: 67
22:44:05.647 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:06.005 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:06.583 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:06.724 [Flow] current health: 68
22:44:06.724 [Flow] current health: 68
22:44:06.975 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:07.504 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:07.774 [Flow] current health: 69
22:44:07.774 [Flow] current health: 69
22:44:07.893 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:08.422 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:08.835 [Flow] current health: 70
22:44:08.835 [Flow] current health: 70
22:44:08.842 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:09.363 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:09.682 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:09.912 [Flow] current health: 71
22:44:09.912 [Flow] current health: 71
22:44:10.972 [Flow] current health: 72
22:44:10.972 [Flow] current health: 72
22:44:12.036 [Flow] current health: 73
22:44:12.036 [Flow] current health: 73
22:44:12.105 [Lua] Returning override respawn unit
22:44:12.231 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105206fc5 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:44:12.232 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=835
22:44:12.233 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.82677167654037476)
22:44:13.103 [Flow] current health: 74
22:44:13.103 [Flow] current health: 74
22:44:14.175 [Flow] current health: 75
22:44:14.175 [Flow] current health: 75
22:44:15.229 [Flow] current health: 76
22:44:15.229 [Flow] current health: 76
22:44:16.233 [Flow] current health: 77
22:44:16.233 [Flow] current health: 77
22:44:17.088 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:17.291 [Flow] current health: 78
22:44:17.291 [Flow] current health: 78
22:44:17.452 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:18.348 [Flow] current health: 79
22:44:18.348 [Flow] current health: 79
22:44:19.357 [Flow] current health: 80
22:44:19.357 [Flow] current health: 80
22:44:20.474 [Flow] current health: 81
22:44:20.474 [Flow] current health: 81
22:44:21.544 [Flow] current health: 82
22:44:21.544 [Flow] current health: 82
22:44:22.612 [Flow] current health: 83
22:44:22.612 [Flow] current health: 83
22:44:23.697 [Flow] current health: 84
22:44:23.697 [Flow] current health: 84
22:44:24.720 [Flow] current health: 85
22:44:24.720 [Flow] current health: 85
22:44:25.797 [Flow] current health: 86
22:44:25.797 [Flow] current health: 86
22:44:26.879 [Flow] current health: 87
22:44:26.879 [Flow] current health: 87
22:44:27.950 [Flow] current health: 88
22:44:27.951 [Flow] current health: 88
22:44:29.000 [Flow] current health: 89
22:44:29.000 [Flow] current health: 89
22:44:30.063 [Flow] current health: 90
22:44:30.063 [Flow] current health: 90
22:44:30.215 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:30.623 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:31.163 [Flow] current health: 91
22:44:31.163 [Flow] current health: 91
22:44:31.168 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:31.530 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:32.077 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:32.206 [Flow] current health: 92
22:44:32.206 [Flow] current health: 92
22:44:32.459 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:33.006 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:33.267 [Flow] current health: 93
22:44:33.267 [Flow] current health: 93
22:44:33.373 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:33.629 [Lua] event horde ends!
22:44:33.650 [Lua] event horde ends!
22:44:33.934 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:34.326 [Flow] current health: 94
22:44:34.326 [Flow] current health: 94
22:44:34.331 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:34.861 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:35.278 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:35.426 [Flow] current health: 95
22:44:35.426 [Flow] current health: 95
22:44:36.020 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:36.344 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:36.497 [Flow] current health: 96
22:44:36.497 [Flow] current health: 96
22:44:37.027 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:37.445 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:37.540 [Flow] current health: 97
22:44:37.540 [Flow] current health: 97
22:44:37.972 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:38.349 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:38.616 [Flow] current health: 98
22:44:38.616 [Flow] current health: 98
22:44:38.876 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:39.263 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:39.687 [Flow] current health: 99
22:44:39.687 [Flow] current health: 99
22:44:39.813 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:40.177 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:40.769 [Flow] current health: 100
22:44:40.769 [Flow] current health: 100
22:44:40.821 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:41.233 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:41.842 [Flow] current health: 101
22:44:41.842 [Flow] current health: 101
22:44:42.416 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03
22:44:42.426 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03
22:44:42.493 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:44:42.521 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
22:44:42.757 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:42.924 [Flow] current health: 102
22:44:42.924 [Flow] current health: 102
22:44:43.141 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:43.687 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:43.792 [Lua] event horde ends!
22:44:43.970 [Flow] current health: 103
22:44:43.970 [Flow] current health: 103
22:44:44.092 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:44.663 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:44.992 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:45.057 [Flow] current health: 104
22:44:45.057 [Flow] current health: 104
22:44:45.595 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:45.939 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:46.131 [Flow] current health: 105
22:44:46.131 [Flow] current health: 105
22:44:46.538 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:46.871 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:47.207 [Flow] current health: 106
22:44:47.207 [Flow] current health: 106
22:44:47.583 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:47.922 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:48.100 [Lua] Horde killed: ?
22:44:48.284 [Flow] current health: 107
22:44:48.284 [Flow] current health: 107
22:44:48.514 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:48.852 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:49.367 [Flow] current health: 108
22:44:49.367 [Flow] current health: 108
22:44:49.793 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:50.203 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:50.391 [Flow] current health: 109
22:44:50.391 [Flow] current health: 109
22:44:50.744 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:51.119 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:51.483 [Flow] current health: 110
22:44:51.483 [Flow] current health: 110
22:44:52.025 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:52.430 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:52.527 [Flow] current health: 111
22:44:52.527 [Flow] current health: 111
22:44:53.232 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:53.600 [Flow] current health: 112
22:44:53.600 [Flow] current health: 112
22:44:53.628 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:54.243 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:54.612 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:54.649 [Flow] current health: 113
22:44:54.650 [Flow] current health: 113
22:44:55.183 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:55.523 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:55.743 [Flow] current health: 114
22:44:55.743 [Flow] current health: 114
22:44:56.094 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:56.115 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:56.451 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:56.473 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:44:56.795 [Flow] current health: 115
22:44:56.795 [Flow] current health: 115
22:44:57.091 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:57.435 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:44:57.876 [Flow] current health: 116
22:44:57.877 [Flow] current health: 116
22:44:58.954 [Flow] current health: 117
22:44:58.954 [Flow] current health: 117
22:45:00.032 [Flow] current health: 118
22:45:00.032 [Flow] current health: 118
22:45:01.130 [Flow] current health: 119
22:45:01.130 [Flow] current health: 119
22:45:02.154 [Flow] current health: 120
22:45:02.154 [Flow] current health: 120
22:45:03.183 [Flow] current health: 121
22:45:03.183 [Flow] current health: 121
22:45:04.236 [Flow] current health: 122
22:45:04.236 [Flow] current health: 122
22:45:05.354 [Flow] current health: 123
22:45:05.354 [Flow] current health: 123
22:45:06.393 [Flow] current health: 124
22:45:06.393 [Flow] current health: 124
22:45:06.612 [Lua] event horde ends!
22:45:07.112 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:07.468 [Flow] current health: 125
22:45:07.468 [Flow] current health: 125
22:45:07.489 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:08.008 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:08.419 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:08.562 [Flow] current health: 126
22:45:08.562 [Flow] current health: 126
22:45:08.925 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:09.342 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:09.629 [Flow] current health: 127
22:45:09.629 [Flow] current health: 127
22:45:09.871 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:10.270 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:10.686 [Flow] current health: 128
22:45:10.686 [Flow] current health: 128
22:45:10.843 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:11.159 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:11.743 [Lua] event horde ends!
22:45:11.783 [Flow] current health: 129
22:45:11.783 [Flow] current health: 129
22:45:12.845 [Flow] current health: 130
22:45:12.845 [Flow] current health: 130
22:45:13.112 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:13.485 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:13.948 [Flow] current health: 131
22:45:13.948 [Flow] current health: 131
22:45:14.071 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:14.477 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:14.991 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:15.041 [Flow] current health: 132
22:45:15.041 [Flow] current health: 132
22:45:15.378 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:16.121 [Flow] current health: 133
22:45:16.121 [Flow] current health: 133
22:45:17.216 [Flow] current health: 134
22:45:17.216 [Flow] current health: 134
22:45:18.285 [Flow] current health: 135
22:45:18.285 [Flow] current health: 135
22:45:19.376 [Flow] current health: 136
22:45:19.376 [Flow] current health: 136
22:45:20.399 [Flow] current health: 137
22:45:20.399 [Flow] current health: 137
22:45:21.420 [Flow] current health: 138
22:45:21.420 [Flow] current health: 138
22:45:22.503 [Flow] current health: 139
22:45:22.503 [Flow] current health: 139
22:45:23.533 [Flow] current health: 140
22:45:23.533 [Flow] current health: 140
22:45:24.525 [Flow] current health: 141
22:45:24.525 [Flow] current health: 141
22:45:25.569 [Flow] current health: 142
22:45:25.569 [Flow] current health: 142
22:45:26.614 [Flow] current health: 143
22:45:26.614 [Flow] current health: 143
22:45:26.788 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:26.844 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:27.230 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:45:27.230 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:27.589 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:27.677 [Flow] current health: 144
22:45:27.677 [Flow] current health: 144
22:45:27.760 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000100ead617 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:28.031 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:45:28.126 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100ead617
22:45:28.739 [Flow] current health: 145
22:45:28.739 [Flow] current health: 145
22:45:29.834 [Flow] current health: 146
22:45:29.834 [Flow] current health: 146
22:45:30.894 [Flow] current health: 147
22:45:30.894 [Flow] current health: 147
22:45:31.973 [Flow] current health: 148
22:45:31.973 [Flow] current health: 148
22:45:33.014 [Flow] current health: 149
22:45:33.014 [Flow] current health: 149
22:45:34.141 [Flow] current health: 150
22:45:34.141 [Flow] current health: 150
22:45:37.192 [Flow] Overcharge unit overheated
22:45:38.061 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_02
22:45:38.061 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_pool_challenge
22:45:40.221 [Lua] event horde ends!
22:45:41.347 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:41.745 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:45:41.934 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=11000010470a804 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:42.350 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010470a804
22:45:45.344 [Lua] event horde ends!
22:45:48.302 [Lua] TerrorEventMixer.start_event: catacombs_end_event_escape
22:46:20.013 [Lua] [ChatManager][1]System: Emultra picked up a Tome
22:46:57.630 [Lua] Complete level triggered.
22:46:57.630 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
22:46:57.631 [Save] Saving `save_data`
22:46:57.631 [Lua] gm_event_end_conditions_met true false
22:46:57.641 [Save] Save done
22:46:57.641 [Save] Saving `save_data`
22:46:57.647 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
22:46:57.647 [Lua] Game won
22:46:57.647 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:46:57.649 [Lua] generate_backend_stats 110000106697298:1
22:46:57.650 [Save] Save done
22:46:57.662 [Lua] PlayFabMirror:_commit_internal nil
22:46:57.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 150
22:46:57.663 [Save] Saving `save_data`
22:46:57.667 [Lua] MUSIC: horde -> won
22:46:57.672 [Save] Save done
22:46:57.680 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 150 83
22:46:57.682 [Lua] Complete level triggered.
22:46:57.705 [Lua] Complete level triggered.
22:46:57.727 [Lua] Complete level triggered.
22:46:57.750 [Lua] Complete level triggered.
22:46:57.772 [Lua] Complete level triggered.
22:46:57.795 [Lua] Complete level triggered.
22:46:57.816 [Lua] Complete level triggered.
22:46:57.839 [Lua] Complete level triggered.
22:46:57.863 [Lua] Complete level triggered.
22:46:58.778 [Lua] [PlayFabRequestQueue] EAC Enabled! 150
22:46:58.778 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 150
22:46:59.434 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 150
22:46:59.438 [Lua] commit result success 54
22:46:59.438 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 151
22:46:59.438 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
22:46:59.457 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 151 84
22:47:00.389 [Lua] [PlayFabRequestQueue] EAC Enabled! 151
22:47:00.389 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 151
22:47:01.375 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 151
22:47:01.376 [Save] Saving `save_data`
22:47:01.390 [Save] Save done
22:47:07.166 [Lua] ConflictDirector - destroy all units
22:47:07.255 [Lua] TRANSITION nil nil inn_level
22:47:07.255 [Lua] Transition type "inn_level", is server: true
22:47:07.255 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:47:07.255 [Lua] [GameNetworkManager] Leaving game...
22:47:07.255 [Lua] [GameNetworkManager] Shutting down game session host.
22:47:07.255 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:47:07.255 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:47:07.255 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1359.93
22:47:07.272 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:47:09.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:47:09.272 [Lua] Clearing all global lookup lists
22:47:09.272 [Lua] [IngamePlayerListUI] - Destroy
22:47:09.272 [Lua] [EquipmentUI] - Destroy
22:47:09.272 [Lua] [GamePadEquipmentUI] - Destroy
22:47:09.272 [Lua] [AbilityUI] - Destroy
22:47:09.272 [Lua] [GamePadAbilityUI] - Destroy
22:47:09.273 [Lua] [IngameUI] destroy
22:47:09.343 [Lua] [MOD][VMF][INFO] Removed 11000010470a804 from the VMF users list.
22:47:09.344 [Lua] [MOD][VMF][INFO] Removed 110000105206fc5 from the VMF users list.
22:47:09.491 [Lua] [Managers] Destroying state managers...
22:47:09.513 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:47:09.763 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:47:09.782 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
22:47:09.788 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:47:09.799 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
22:47:09.800 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:47:09.803 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:47:09.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:47:09.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:47:09.805 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:47:09.811 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:47:09.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
22:47:09.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:47:09.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:47:09.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:47:09.835 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:47:09.844 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:47:09.845 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:47:09.846 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:47:09.848 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:47:09.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:47:09.854 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:47:09.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:47:09.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:47:09.867 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:47:09.877 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:47:09.884 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:47:09.890 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader
22:47:09.894 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:47:09.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:47:09.906 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:47:09.912 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:47:09.937 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
22:47:09.947 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:47:09.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:47:09.968 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:47:09.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
22:47:09.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470a804
22:47:09.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105206fc5
22:47:09.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
22:47:09.968 [Lua] [Matchmaking] unregister rpcs
22:47:09.968 [Lua] ############### UNLOADING PACKAGES ###############
22:47:09.968 [Lua] [Gamestate] Enter state StateLoading
22:47:09.973 [World] Spawning level.
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] Found camera: end_screen_camera
22:47:09.988 [Lua] [EndViewState] Enter Substate EndViewStateSummary
22:47:09.989 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:47:09.989 [Lua] [Matchmaking] register rpcs
22:47:09.989 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:47:09.989 [Lua] Set lobby begin:
22:47:09.989 [Lua] Lobby data twitch_enabled = false
22:47:09.989 [Lua] Lobby data power_level = 0
22:47:09.989 [Lua] Lobby data unique_server_name = JayJay
22:47:09.989 [Lua] Lobby data host = 110000106697298
22:47:09.989 [Lua] Lobby data game_mode = 2
22:47:09.990 [Lua] Lobby data is_private = false
22:47:09.990 [Lua] Lobby data level_key = catacombs
22:47:09.990 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:47:09.990 [Lua] Lobby data selected_level_key = catacombs
22:47:09.990 [Lua] Lobby data quick_game = true
22:47:09.990 [Lua] Lobby data mechanism = adventure
22:47:09.990 [Lua] Lobby data matchmaking = true
22:47:09.990 [Lua] Lobby data num_players = 4
22:47:09.990 [Lua] Lobby data country_code = DE
22:47:09.990 [Lua] Lobby data difficulty = hardest
22:47:09.990 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:47:09.990 [Lua] Lobby data player_slot_2 = 0:0
22:47:09.990 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:47:09.990 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:47:09.990 [Lua] Lobby data eac_authorized = true
22:47:09.990 [Lua] Set lobby end.
22:47:09.990 [Lua] registering RPCs
22:47:09.990 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:47:09.990 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:47:09.990 [Lua] Set lobby begin:
22:47:09.990 [Lua] Lobby data twitch_enabled = false
22:47:09.991 [Lua] Lobby data power_level = 0
22:47:09.991 [Lua] Lobby data unique_server_name = JayJay
22:47:09.991 [Lua] Lobby data host = 110000106697298
22:47:09.991 [Lua] Lobby data game_mode = 3
22:47:09.991 [Lua] Lobby data is_private = false
22:47:09.991 [Lua] Lobby data level_key = inn_level
22:47:09.991 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:47:09.991 [Lua] Lobby data selected_level_key = catacombs
22:47:09.991 [Lua] Lobby data quick_game = true
22:47:09.991 [Lua] Lobby data mechanism = adventure
22:47:09.991 [Lua] Lobby data matchmaking = false
22:47:09.991 [Lua] Lobby data num_players = 4
22:47:09.991 [Lua] Lobby data country_code = DE
22:47:09.991 [Lua] Lobby data difficulty = hardest
22:47:09.991 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:47:09.991 [Lua] Lobby data player_slot_2 = 0:0
22:47:09.991 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:47:09.992 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:47:09.992 [Lua] Lobby data eac_authorized = true
22:47:09.992 [Lua] Set lobby end.
22:47:09.992 [Lua] MUSIC MANAGER unmute_all_world_sounds 1607544 0
22:47:09.992 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 152
22:47:09.992 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:47:09.996 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 152
22:47:09.998 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:47:09.998 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
22:47:09.998 [Lua] [LevelTransitionHandler] load_level inn_level
22:47:10.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x188779, position: 0
22:47:10.216 [Umbra] Unload tome
22:47:10.262 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler
22:47:10.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
22:47:10.262 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
22:47:10.262 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
22:47:10.262 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
22:47:10.262 [Lua] [StateLoading] got rpc_load_level 50 inn_level
22:47:10.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:47:10.375 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:47:10.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:47:10.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:47:10.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:47:10.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:47:10.487 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 152
22:47:10.958 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
22:47:15.008 [Lua] ### Sending rpc_level_loaded
22:47:15.008 [Lua] #### Has state machine: true, sender: 110000100ead617, level_id: 50
22:47:15.008 [Lua] Peer 110000100ead617 has loaded the level and all enemies are loaded
22:47:15.861 [Lua] ### Sending rpc_level_loaded
22:47:15.861 [Lua] #### Has state machine: true, sender: 11000010470a804, level_id: 50
22:47:15.861 [Lua] Peer 11000010470a804 has loaded the level and all enemies are loaded
22:47:16.861 [Lua] ### Sending rpc_level_loaded
22:47:16.861 [Lua] #### Has state machine: true, sender: 110000105206fc5, level_id: 50
22:47:16.861 [Lua] Peer 110000105206fc5 has loaded the level and all enemies are loaded
22:47:20.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:47:20.327 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:47:20.342 [Lua] [LevelTransitionHandler] Level load completed!
22:47:20.342 [Lua] [EnemyPackageLoader] setup_startup_enemies
22:47:20.342 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:47:20.344 [Lua] ### Sending rpc_level_loaded
22:47:20.344 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
22:47:20.344 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
22:47:20.344 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
22:47:20.344 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:47:20.379 [Lua] ### Sending rpc_level_loaded
22:47:20.379 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
22:47:21.006 [Lua] [EndViewState] Exit Substate EndViewStateSummary
22:47:21.006 [Lua] [PlayState] Enter Substate EndViewStateChest
22:47:47.184 [Lua] min_height 91.160001754760742
22:47:52.800 [Lua] [PlayState] Exit Substate EndViewStateChest
22:47:52.800 [Lua] [PlayState] Enter Substate EndViewStateScore
22:48:11.625 [Lua] [PlayState] Exit Substate EndViewStateScore
22:48:11.636 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:48:12.615 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:48:12.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:48:12.615 [Lua] [Matchmaking] unregister rpcs
22:48:12.615 [Lua] Set lobby begin:
22:48:12.615 [Lua] Lobby data twitch_enabled = false
22:48:12.616 [Lua] Lobby data power_level = 0
22:48:12.616 [Lua] Lobby data unique_server_name = JayJay
22:48:12.616 [Lua] Lobby data host = 110000106697298
22:48:12.616 [Lua] Lobby data game_mode = 3
22:48:12.616 [Lua] Lobby data is_private = false
22:48:12.616 [Lua] Lobby data level_key = inn_level
22:48:12.616 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:12.616 [Lua] Lobby data selected_level_key = catacombs
22:48:12.616 [Lua] Lobby data quick_game = true
22:48:12.616 [Lua] Lobby data mechanism = adventure
22:48:12.616 [Lua] Lobby data matchmaking = false
22:48:12.616 [Lua] Lobby data num_players = 4
22:48:12.616 [Lua] Lobby data country_code = DE
22:48:12.616 [Lua] Lobby data difficulty = hardest
22:48:12.616 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:12.616 [Lua] Lobby data player_slot_2 = 0:0
22:48:12.617 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:12.617 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:12.617 [Lua] Lobby data eac_authorized = true
22:48:12.617 [Lua] Set lobby end.
22:48:12.617 [Lua] [Managers] Destroying state managers...
22:48:12.618 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:48:12.618 [Lua] MUSIC MANAGER Stop_loading_screen_music 1607749 0
22:48:12.618 [Lua] [Gamestate] Enter StateIngame HOST
22:48:12.619 [Lua] <>level = inn_level<>
22:48:12.619 [Lua] Set lobby begin:
22:48:12.619 [Lua] Lobby data twitch_enabled = false
22:48:12.619 [Lua] Lobby data power_level = 0
22:48:12.619 [Lua] Lobby data unique_server_name = JayJay
22:48:12.619 [Lua] Lobby data host = 110000106697298
22:48:12.619 [Lua] Lobby data game_mode = 3
22:48:12.619 [Lua] Lobby data is_private = false
22:48:12.619 [Lua] Lobby data level_key = inn_level
22:48:12.619 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:12.619 [Lua] Lobby data selected_level_key = inn_level
22:48:12.619 [Lua] Lobby data quick_game = true
22:48:12.619 [Lua] Lobby data mechanism = adventure
22:48:12.619 [Lua] Lobby data matchmaking = false
22:48:12.619 [Lua] Lobby data num_players = 4
22:48:12.619 [Lua] Lobby data country_code = DE
22:48:12.619 [Lua] Lobby data difficulty = hardest
22:48:12.619 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:12.619 [Lua] Lobby data player_slot_2 = 0:0
22:48:12.620 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:12.620 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:12.620 [Lua] Lobby data eac_authorized = true
22:48:12.620 [Lua] Set lobby end.
22:48:12.620 [Umbra] Init version: 3.4.15 :: 16 threads
22:48:12.620 [Lua] [StateIngame] Server ingame
22:48:12.624 [Lua] Set lobby begin:
22:48:12.624 [Lua] Lobby data twitch_enabled = false
22:48:12.624 [Lua] Lobby data power_level = 0
22:48:12.624 [Lua] Lobby data unique_server_name = JayJay
22:48:12.624 [Lua] Lobby data host = 110000106697298
22:48:12.624 [Lua] Lobby data game_mode = 3
22:48:12.625 [Lua] Lobby data is_private = false
22:48:12.625 [Lua] Lobby data level_key = inn_level
22:48:12.625 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:12.625 [Lua] Lobby data selected_level_key = inn_level
22:48:12.625 [Lua] Lobby data quick_game = true
22:48:12.625 [Lua] Lobby data mechanism = adventure
22:48:12.625 [Lua] Lobby data matchmaking = false
22:48:12.625 [Lua] Lobby data num_players = 4
22:48:12.625 [Lua] Lobby data country_code = DE
22:48:12.625 [Lua] Lobby data difficulty = hardest
22:48:12.625 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:12.625 [Lua] Lobby data player_slot_2 = 0:0
22:48:12.625 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:12.625 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:12.625 [Lua] Lobby data eac_authorized = true
22:48:12.625 [Lua] Set lobby end.
22:48:12.625 [Lua] [Matchmaking] register rpcs
22:48:12.626 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:48:12.626 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
22:48:12.626 [Lua] [GameNetworkManager] self.is_server = true
22:48:12.626 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
22:48:12.626 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:48:12.626 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:48:12.626 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
22:48:12.626 [Network] Setting artificial MTU limit to 65536
22:48:12.636 [Lua] Switching ConflictSettings: to: disabled
22:48:12.636 [Lua] pacing=disabled
22:48:12.636 [Lua] roaming=nil
22:48:12.636 [Lua] specials=disabled
22:48:12.636 [Lua] debug_color=black
22:48:12.636 [Lua] pack_spawning=disabled
22:48:12.636 [Lua] contained_breeds=nil
22:48:12.636 [Lua] disabled=true
22:48:12.636 [Lua] boss=disabled
22:48:12.636 [Lua] horde=disabled
22:48:12.636 [Lua] name=disabled
22:48:12.636 [Lua] intensity=disabled
22:48:12.636 [Lua] ---
22:48:12.636 [Lua] [LevelAnalysis] set_random_seed( 5970876)
22:48:12.642 [Lua] [AIInterestPointSystem] Level Seed: 5970876
22:48:12.642 [Lua]
22:48:12.642 [Lua] [entity_system_bag] = table
22:48:12.642 [Lua] [entity_system_bag] = metatable
22:48:12.642 [Lua] [startup_data] = table
22:48:12.642 [Lua] [entity_manager] = table
22:48:12.642 [Lua] [entity_manager] = metatable
22:48:12.642 [Lua] [unit_spawner] = table
22:48:12.642 [Lua] [unit_spawner] = metatable
22:48:12.642 [Lua] [unit_storage] = table
22:48:12.642 [Lua] [unit_storage] = metatable
22:48:12.642 [Lua] [dice_keeper] = table
22:48:12.642 [Lua] [dice_keeper] = metatable
22:48:12.642 [Lua] [is_server] = true (boolean)
22:48:12.643 [Lua] [world] = [World]
22:48:12.643 [Lua] [system_api] = table
22:48:12.643 [Lua] [entity_system] = table
22:48:12.643 [Lua] [entity_system] = metatable
22:48:12.643 [Lua] [network_lobby] = table
22:48:12.643 [Lua] [network_lobby] = metatable
22:48:12.643 [Lua] [profile_synchronizer] = table
22:48:12.643 [Lua] [profile_synchronizer] = metatable
22:48:12.643 [Lua] [level_transition_handler] = table
22:48:12.643 [Lua] [level_transition_handler] = metatable
22:48:12.643 [Lua] [num_local_human_players] = 1 (number)
22:48:12.643 [Lua] [statistics_db] = table
22:48:12.643 [Lua] [statistics_db] = metatable
22:48:12.643 [Lua] [network_server] = table
22:48:12.643 [Lua] [network_server] = metatable
22:48:12.643 [Lua] [input_manager] = table
22:48:12.643 [Lua] [input_manager] = metatable
22:48:12.643 [Lua] [network_clock] = table
22:48:12.643 [Lua] [network_clock] = metatable
22:48:12.643 [Lua] [network_transmit] = table
22:48:12.643 [Lua] [network_transmit] = metatable
22:48:12.643 [Lua] [free_flight_manager] = table
22:48:12.643 [Lua] [free_flight_manager] = metatable
22:48:12.643 [Lua] [network_manager] = table
22:48:12.643 [Lua] [network_manager] = metatable
22:48:12.643 [Lua] [network_event_delegate] = table
22:48:12.643 [Lua] [network_event_delegate] = metatable
22:48:12.643 [Lua]
22:48:12.643 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:48:12.643 [Lua] ignoring extension VersusInteractObjectiveExtension
22:48:12.643 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:48:12.643 [Lua] ignoring extension VersusSocketObjectiveExtension
22:48:12.643 [Lua] ignoring extension VersusTargetObjectiveExtension
22:48:12.644 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:48:12.647 [Lua] [AchievementManager] Achievements using the steam platform
22:48:12.648 [Lua] [StateIngame] Level seed: 5970876
22:48:12.648 [World] Spawning level.
22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
22:48:12.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
22:48:12.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:48:12.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:48:12.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4, async-read,
22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2, async-read,
22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
22:48:12.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
22:48:12.990 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:48:12.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3, async-read,
22:48:12.994 [Lua] [LevelAnalysis] set_random_seed( 5970876)
22:48:13.018 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:48:13.018 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
22:48:13.019 [Lua] [IngameUI] init
22:48:13.036 [SteamVoipClient] select_out(110000105206fc5, off)
22:48:13.036 [SteamVoipClient] select_out(110000106697298, off)
22:48:13.043 [Lua] cb_razer_chroma_setup
22:48:13.113 [Lua] [Matchmaking] Cancelling matchmaking
22:48:13.113 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
22:48:13.113 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:48:13.113 [Lua] Set lobby begin:
22:48:13.113 [Lua] Lobby data twitch_enabled = false
22:48:13.113 [Lua] Lobby data power_level = 0
22:48:13.114 [Lua] Lobby data unique_server_name = JayJay
22:48:13.114 [Lua] Lobby data host = 110000106697298
22:48:13.114 [Lua] Lobby data game_mode = 3
22:48:13.114 [Lua] Lobby data is_private = false
22:48:13.114 [Lua] Lobby data level_key = inn_level
22:48:13.114 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:13.114 [Lua] Lobby data selected_level_key = inn_level
22:48:13.114 [Lua] Lobby data quick_game = true
22:48:13.114 [Lua] Lobby data mechanism = adventure
22:48:13.114 [Lua] Lobby data matchmaking = false
22:48:13.114 [Lua] Lobby data num_players = 4
22:48:13.114 [Lua] Lobby data country_code = DE
22:48:13.114 [Lua] Lobby data difficulty = normal
22:48:13.114 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:13.114 [Lua] Lobby data player_slot_2 = 0:0
22:48:13.114 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:13.114 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:13.114 [Lua] Lobby data eac_authorized = true
22:48:13.115 [Lua] Set lobby end.
22:48:13.118 [Lua] Set lobby begin:
22:48:13.118 [Lua] Lobby data twitch_enabled = false
22:48:13.118 [Lua] Lobby data power_level = 0
22:48:13.118 [Lua] Lobby data unique_server_name = JayJay
22:48:13.118 [Lua] Lobby data host = 110000106697298
22:48:13.118 [Lua] Lobby data game_mode = 3
22:48:13.118 [Lua] Lobby data is_private = false
22:48:13.118 [Lua] Lobby data level_key = inn_level
22:48:13.118 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:13.118 [Lua] Lobby data selected_level_key = inn_level
22:48:13.118 [Lua] Lobby data quick_game = true
22:48:13.118 [Lua] Lobby data mechanism = adventure
22:48:13.118 [Lua] Lobby data matchmaking = false
22:48:13.118 [Lua] Lobby data num_players = 4
22:48:13.118 [Lua] Lobby data country_code = DE
22:48:13.118 [Lua] Lobby data difficulty = normal
22:48:13.118 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:13.118 [Lua] Lobby data player_slot_2 = 0:0
22:48:13.119 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:13.119 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:13.119 [Lua] Lobby data eac_authorized = true
22:48:13.119 [Lua] Set lobby end.
22:48:13.119 [Lua] [PartyManager] Leader is set to 110000106697298
22:48:13.119 [Lua] [LevelTransitionHandler] set_next_level( nil )
22:48:13.119 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:48:13.119 [Lua] Set lobby begin:
22:48:13.119 [Lua] Lobby data twitch_enabled = false
22:48:13.119 [Lua] Lobby data power_level = 835
22:48:13.119 [Lua] Lobby data unique_server_name = JayJay
22:48:13.119 [Lua] Lobby data host = 110000106697298
22:48:13.119 [Lua] Lobby data game_mode = 3
22:48:13.119 [Lua] Lobby data is_private = false
22:48:13.119 [Lua] Lobby data level_key = inn_level
22:48:13.119 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:13.119 [Lua] Lobby data selected_level_key = inn_level
22:48:13.119 [Lua] Lobby data quick_game = true
22:48:13.119 [Lua] Lobby data mechanism = adventure
22:48:13.120 [Lua] Lobby data matchmaking = false
22:48:13.120 [Lua] Lobby data num_players = 4
22:48:13.120 [Lua] Lobby data country_code = DE
22:48:13.120 [Lua] Lobby data difficulty = normal
22:48:13.120 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:13.120 [Lua] Lobby data player_slot_2 = 0:0
22:48:13.120 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:13.120 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:13.120 [Lua] Lobby data eac_authorized = true
22:48:13.120 [Lua] Set lobby end.
22:48:13.121 [Flow] complete_skittergate_legend true
22:48:13.121 [Flow] complete_all_helmgart_levels_recruit true
22:48:13.123 [Flow] WitchHunterLevel:35
22:48:13.123 [Flow] LeaderYes
22:48:13.123 [Flow] ALL PC XP:304250
22:48:13.123 [Flow] Has "bogenhafen" DLC:true
22:48:13.123 [Flow] WH XP:60850
22:48:13.123 [Flow] Number of crafted items:10568
22:48:13.123 [Flow] Has "pre_order" DLC:true
22:48:13.123 [Flow] Sum of Powe Levels:1500
22:48:13.124 [Flow] lodestone diff 1:false
22:48:13.124 [Flow] magnus and forest activated
22:48:13.124 [Flow] magnus and forest activated
22:48:13.124 [Flow] cemetery and forest activated
22:48:13.124 [Flow] magnus and cemetery
22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:48:13.124 [Flow] ALL RUNES ACTIVATED
22:48:13.124 [Flow] magnus and forest activated
22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:48:13.124 [Flow] ALL RUNES ACTIVATED
22:48:13.124 [Flow] cemetery and forest activated
22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:48:13.124 [Flow] ALL RUNES ACTIVATED
22:48:13.124 [Flow] magnus and forest activated
22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:48:13.124 [Flow] ALL RUNES ACTIVATED
22:48:13.124 [Flow] magnus and cemetery
22:48:13.124 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:48:13.124 [Flow] ALL RUNES ACTIVATED
22:48:13.125 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:48:13.127 [Lua] CurrentConflictSettings disabled
22:48:13.127 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:48:13.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:48:13.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:48:13.131 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:48:13.131 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
22:48:13.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:48:13.133 [Lua] MUSIC: won -> explore
22:48:13.574 [Lua] Set lobby begin:
22:48:13.574 [Lua] Lobby data twitch_enabled = false
22:48:13.574 [Lua] Lobby data power_level = 835
22:48:13.575 [Lua] Lobby data unique_server_name = JayJay
22:48:13.575 [Lua] Lobby data host = 110000106697298
22:48:13.575 [Lua] Lobby data game_mode = 3
22:48:13.575 [Lua] Lobby data is_private = false
22:48:13.575 [Lua] Lobby data level_key = inn_level
22:48:13.575 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:13.575 [Lua] Lobby data selected_level_key = inn_level
22:48:13.575 [Lua] Lobby data quick_game = true
22:48:13.575 [Lua] Lobby data mechanism = adventure
22:48:13.575 [Lua] Lobby data matchmaking = false
22:48:13.575 [Lua] Lobby data num_players = 4
22:48:13.576 [Lua] Lobby data country_code = DE
22:48:13.576 [Lua] Lobby data difficulty = normal
22:48:13.576 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:13.576 [Lua] Lobby data player_slot_2 = 0:0
22:48:13.576 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:13.576 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:13.576 [Lua] Lobby data eac_authorized = true
22:48:13.576 [Lua] Set lobby end.
22:48:13.576 [Lua] [Matchmaking] Assigned player 11000010470a804 to slot 3 when hot join syncing
22:48:13.579 [Lua] Set lobby begin:
22:48:13.579 [Lua] Lobby data twitch_enabled = false
22:48:13.580 [Lua] Lobby data power_level = 835
22:48:13.580 [Lua] Lobby data unique_server_name = JayJay
22:48:13.580 [Lua] Lobby data host = 110000106697298
22:48:13.580 [Lua] Lobby data game_mode = 3
22:48:13.580 [Lua] Lobby data is_private = false
22:48:13.580 [Lua] Lobby data level_key = inn_level
22:48:13.580 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:13.581 [Lua] Lobby data selected_level_key = inn_level
22:48:13.581 [Lua] Lobby data quick_game = true
22:48:13.581 [Lua] Lobby data mechanism = adventure
22:48:13.581 [Lua] Lobby data matchmaking = false
22:48:13.581 [Lua] Lobby data num_players = 4
22:48:13.581 [Lua] Lobby data country_code = DE
22:48:13.581 [Lua] Lobby data difficulty = normal
22:48:13.581 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:13.581 [Lua] Lobby data player_slot_2 = 0:0
22:48:13.581 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:13.581 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:13.581 [Lua] Lobby data eac_authorized = true
22:48:13.581 [Lua] Set lobby end.
22:48:13.581 [Lua] [Matchmaking] Assigned player 110000105206fc5 to slot 5 when hot join syncing
22:48:13.583 [Lua] Set lobby begin:
22:48:13.583 [Lua] Lobby data twitch_enabled = false
22:48:13.583 [Lua] Lobby data power_level = 835
22:48:13.584 [Lua] Lobby data unique_server_name = JayJay
22:48:13.584 [Lua] Lobby data host = 110000106697298
22:48:13.584 [Lua] Lobby data game_mode = 3
22:48:13.584 [Lua] Lobby data is_private = false
22:48:13.584 [Lua] Lobby data level_key = inn_level
22:48:13.584 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:13.584 [Lua] Lobby data selected_level_key = inn_level
22:48:13.584 [Lua] Lobby data quick_game = true
22:48:13.584 [Lua] Lobby data mechanism = adventure
22:48:13.584 [Lua] Lobby data matchmaking = false
22:48:13.584 [Lua] Lobby data num_players = 4
22:48:13.584 [Lua] Lobby data country_code = DE
22:48:13.584 [Lua] Lobby data difficulty = normal
22:48:13.584 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:13.585 [Lua] Lobby data player_slot_2 = 0:0
22:48:13.585 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:13.585 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:13.585 [Lua] Lobby data eac_authorized = true
22:48:13.585 [Lua] Set lobby end.
22:48:13.585 [Lua] [Matchmaking] Assigned player 110000100ead617 to slot 4 when hot join syncing
22:48:13.586 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
22:48:13.586 [Lua] RemotePlayer:create_game_object( ) 27
22:48:13.599 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
22:48:13.599 [Lua] RemotePlayer:create_game_object( ) 28
22:48:13.612 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29
22:48:13.612 [Lua] RemotePlayer:create_game_object( ) 29
22:48:13.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
22:48:13.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
22:48:13.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
22:48:13.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:48:13.626 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105206fc5
22:48:13.626 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100ead617
22:48:13.626 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010470a804
22:48:13.658 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:48:13.659 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:48:13.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
22:48:13.808 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:48:13.809 [Lua] [MOD][VMF][INFO] Added 110000105206fc5 to the VMF users list.
22:48:13.809 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105206fc5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:48:13.809 [Lua] Adding player sync data to peer=110000105206fc5 local_player_id=1
22:48:13.809 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105206fc5 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:48:13.811 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
22:48:13.812 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:48:13.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:48:13.813 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2, async-read,
22:48:13.813 [Lua] [MOD][VMF][INFO] Added 11000010470a804 to the VMF users list.
22:48:13.813 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010470a804 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:48:13.813 [Lua] Adding player sync data to peer=11000010470a804 local_player_id=1
22:48:13.813 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010470a804 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:48:13.815 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
22:48:13.816 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:48:13.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3, async-read,
22:48:13.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
22:48:13.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_1, async-read,
22:48:13.818 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100ead617 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:48:13.818 [Lua] Adding player sync data to peer=110000100ead617 local_player_id=1
22:48:13.818 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100ead617 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:48:13.820 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35
22:48:13.821 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:48:14.200 [Flow] DISABLE
22:48:14.328 [Lua] StateInGameRunning:_game_actually_starts()
22:48:14.328 [Lua] #################################################################################################################
22:48:14.328 [Lua] [Loading Time]: 00:01:04 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:48:14.328 [Lua] #################################################################################################################
22:48:14.328 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 153
22:48:14.352 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 153
22:48:15.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 153
22:48:15.302 [Lua] Commit load time data
22:48:15.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:48:15.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:48:15.644 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
22:48:15.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
22:48:15.734 [Lua] [IngameUI] menu view on_enter ingame_menu
22:48:16.871 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
22:48:17.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
22:48:17.015 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
22:48:17.015 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
22:48:17.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:48:17.318 [Lua] PopupManager:query_result returned result: leave_game
22:48:17.346 [Lua] [Matchmaking] Doing transition leave_game from UI
22:48:17.346 [Lua] TRANSITION leave_game nil nil
22:48:17.346 [Lua] [GameNetworkManager] Leaving game...
22:48:17.347 [Lua] [GameNetworkManager] Shutting down game session host.
22:48:17.347 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:48:17.347 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:48:17.347 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=6.10
22:48:17.347 [Lua] [IngameUI] menu view on_exit ingame_menu
22:48:17.374 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:48:17.428 [GameSessionCommon] failed to skip message because type is unknown
22:48:17.428 warning: [Network] Got broken update game object message from llx
22:48:18.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:48:18.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
22:48:18.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
22:48:18.294 [Lua] PlayFabMirror:_commit_internal 55
22:48:18.294 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:48:18.296 [Lua] generate_backend_stats 110000106697298:1
22:48:18.313 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:48:18.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 154
22:48:18.313 [Lua] [PlayerSyncData] Game session is not initialized
22:48:18.313 [Lua] [PlayerSyncData] Game session is not initialized
22:48:18.313 [Lua] [PlayerSyncData] Game session is not initialized
22:48:18.313 [Lua] Set lobby begin:
22:48:18.313 [Lua] Lobby data twitch_enabled = false
22:48:18.313 [Lua] Lobby data power_level = 0
22:48:18.313 [Lua] Lobby data unique_server_name = JayJay
22:48:18.313 [Lua] Lobby data host = 110000106697298
22:48:18.313 [Lua] Lobby data game_mode = 3
22:48:18.313 [Lua] Lobby data is_private = false
22:48:18.313 [Lua] Lobby data level_key = inn_level
22:48:18.313 [Lua] Lobby data player_slot_1 = 110000106697298:1
22:48:18.313 [Lua] Lobby data selected_level_key = inn_level
22:48:18.314 [Lua] Lobby data quick_game = true
22:48:18.314 [Lua] Lobby data mechanism = adventure
22:48:18.314 [Lua] Lobby data matchmaking = false
22:48:18.314 [Lua] Lobby data num_players = 4
22:48:18.314 [Lua] Lobby data country_code = DE
22:48:18.314 [Lua] Lobby data difficulty = normal
22:48:18.314 [Lua] Lobby data player_slot_5 = 110000105206fc5:1
22:48:18.314 [Lua] Lobby data player_slot_2 = 0:0
22:48:18.314 [Lua] Lobby data player_slot_4 = 110000100ead617:1
22:48:18.314 [Lua] Lobby data player_slot_3 = 11000010470a804:1
22:48:18.314 [Lua] Lobby data eac_authorized = true
22:48:18.314 [Lua] Set lobby end.
22:48:18.321 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 154
22:48:18.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
22:48:18.744 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
22:48:18.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
22:48:18.775 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 154
22:48:18.793 [Lua] commit result success 55
22:48:19.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
22:48:19.333 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
22:48:19.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:48:19.334 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
22:48:19.334 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
22:48:19.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:48:19.334 [Lua] Clearing all global lookup lists
22:48:19.334 [Lua] [IngamePlayerListUI] - Destroy
22:48:19.335 [Lua] [EquipmentUI] - Destroy
22:48:19.335 [Lua] [GamePadEquipmentUI] - Destroy
22:48:19.335 [Lua] [AbilityUI] - Destroy
22:48:19.335 [Lua] [GamePadAbilityUI] - Destroy
22:48:19.336 [Lua] [IngameUI] destroy
22:48:19.362 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
22:48:19.362 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
22:48:19.362 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
22:48:19.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
22:48:19.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
22:48:19.363 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:48:19.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:48:19.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
22:48:19.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
22:48:19.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
22:48:19.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:48:19.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:48:19.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_client_1
22:48:19.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
22:48:19.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
22:48:19.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
22:48:19.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_4
22:48:19.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
22:48:19.638 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_2
22:48:19.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
22:48:19.642 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
22:48:19.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
22:48:19.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
22:48:19.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
22:48:19.653 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
22:48:19.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:48:19.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_3
22:48:19.658 [Lua] [MOD][VMF][INFO] Removed 11000010470a804 from the VMF users list.
22:48:19.658 [Lua] [MOD][VMF][INFO] Removed 110000105206fc5 from the VMF users list.
22:48:19.726 [Lua] [Managers] Destroying state managers...
22:48:19.733 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:48:19.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
22:48:19.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470a804
22:48:19.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105206fc5
22:48:19.734 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100ead617
22:48:19.734 [Lua] [Matchmaking] unregister rpcs
22:48:19.734 [Lua] [Matchmaking] destroying
22:48:19.734 [Lua] [ChatManager] Unregistering channel 1
22:48:19.734 [Lua] [EnemyPackageLoader] network_context_destroyed
22:48:19.734 [Lua] [PartyManager] network_context_destroyed
22:48:19.734 [Lua] [GameMechanismManager] network_context_destroyed
22:48:19.734 [Lua] initializing mechanism to: adventure
22:48:19.734 [EACServer] [23:48:19:734][Windows][EAC Server] [Info][Destroy] Called
22:48:19.737 [EACServer] [23:48:19:737][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
22:48:19.739 [SteamVoipRoom] Leaving room fbf88ab39acc5076
22:48:19.739 [SteamVoipRoom] Destroying room fbf88ab39acc5076
22:48:19.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient
22:48:19.804 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:48:19.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
22:48:19.815 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:48:19.822 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:48:19.822 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient
22:48:19.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
22:48:19.823 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
22:48:19.871 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
22:48:19.871 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient
22:48:19.881 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:48:19.881 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
22:48:19.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
22:48:19.887 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
22:48:19.888 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
22:48:19.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient
22:48:19.889 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
22:48:19.890 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
22:48:19.890 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
22:48:19.893 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:48:19.894 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
22:48:19.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, InventoryPackageSynchronizerClient
22:48:19.894 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
22:48:19.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient
22:48:19.894 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
22:48:19.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
22:48:19.895 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
22:48:19.911 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:48:19.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
22:48:19.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
22:48:19.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient
22:48:19.914 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
22:48:19.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
22:48:19.922 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
22:48:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
22:48:19.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient
22:48:19.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
22:48:19.931 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
22:48:19.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
22:48:19.942 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
22:48:19.942 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient
22:48:19.942 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_06, InventoryPackageSynchronizerClient
22:48:19.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
22:48:19.943 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
22:48:19.944 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient
22:48:19.944 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient
22:48:19.944 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
22:48:19.945 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
22:48:19.945 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
22:48:19.946 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
22:48:19.953 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
22:48:19.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, InventoryPackageSynchronizerClient
22:48:19.954 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
22:48:19.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2, InventoryPackageSynchronizerClient
22:48:19.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
22:48:19.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient
22:48:19.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
22:48:19.956 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
22:48:20.031 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
22:48:20.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
22:48:20.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, InventoryPackageSynchronizerClient
22:48:20.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
22:48:20.033 [Lua] [LobbyHost] Destroying
22:48:20.037 [Lua] ############### UNLOADING PACKAGES ###############
22:48:20.037 [Lua] [Gamestate] Enter state StateLoading
22:48:20.040 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
22:48:20.040 [Lua] [LobbyManager] Setting up network options
22:48:20.041 [Lua] registering RPCs
22:48:20.041 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
22:48:20.041 [Lua] [LobbyAux] Making combined_hash: 692aef4d2bc37de7 from network_hash=fd2be4fb9265c6d0, trunk_revision=3235, engine_revision=1754e113916d, project_hash=bulldozer
22:48:20.041 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:48:20.041 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:48:20.041 [Lua] [LevelTransitionHandler] load_level inn_level
22:48:20.041 [SteamVoipRoom] Creating room baf9bc229b650d19
22:48:20.041 [SteamVoipRoom] Joining room baf9bc229b650d19
22:48:20.041 [EAC] EAC server 110000106697298 is initializing
22:48:20.054 [EAC] Server is also client 110000106697298
22:48:20.054 [Lua] ### Created peer state machine for 110000106697298
22:48:20.054 [EACServer] [23:48:20:053][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7E24A1D70 LogLevel: Info.
22:48:20.054 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
22:48:20.054 [Lua] MUSIC MANAGER unmute_all_world_sounds 1607937 0
22:48:20.054 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 155
22:48:20.054 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:48:20.064 [Lua] [ChatManager][1]System: Emultra is joining the game
22:48:20.064 [Lua] [ChatManager][1]System: Elmor is joining the game
22:48:20.064 [Lua] [ChatManager][1]System: Charismatic Stranger is joining the game
22:48:20.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 155
22:48:20.065 [Lua] [EnemyPackageLoader] setup_startup_enemies
22:48:20.065 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:48:20.065 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:48:20.065 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:48:20.065 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
22:48:20.065 [Lua] Set lobby begin:
22:48:20.065 [Lua] Set lobby end.
22:48:20.066 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "1"
22:48:20.066 [Lua] [LobbyHost] Changed state from 0 to creating
22:48:20.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:48:20.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
22:48:21.606 <>stingray::plugin_api::unit::set_material failed, UnitReference is not valid.
Assertion failed `unit != nullptr` at `E:\agent-work\data-dir\engine_release_hon_2019_10_02\runtime\application\plugin\c_api\c_api_unit.cpp:677` in function `stingray::plugin_api::unit::set_material`
<>
<>
{00007ff7e20e0000, 00ce0000, 5dd2cdd7, 613f89a6-7e4c-4bc0-90ac-5e0b14bbc5ba, 00000001, E:\agent-work\tmp-builds\engine_release_hon_2019_10_02\engine\win64\release\vermintide2.pdb}
{00007ff800ee0000, 001ed000, 1f1a0210, 3b1d0578-6eea-5ab7-73f2-f3b49a1926ad, 00000001, ntdll.pdb}
{00007ff800df0000, 000b3000, 250a0626, 07efa046-5afb-4214-cbd5-328b0b5ed084, 00000001, kernel32.pdb}
{00007fffeb0a0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff7e20e0000:0x00000000002c1630
0x00007ff7e20e0000:0x00000000002c2f62
0x00007ff7e20e0000:0x00000000002c321b
0x00007ff7e20e0000:0x00000000002bfc40
0x00007ff7e20e0000:0x000000000020b776
0x00007ff7e20e0000:0x00000000001ea8a4
0x00007fffeb0a0000:0x000000000000286e
0x00007fffeb0a0000:0x000000000000bb8d lua_pcall
0x00007ff7e20e0000:0x000000000030f0e9
0x00007ff7e20e0000:0x0000000000030079
0x00007ff7e20e0000:0x000000000002facb
0x00007ff7e20e0000:0x0000000000021706
0x00007ff7e20e0000:0x0000000000021cd9
0x00007ff7e20e0000:0x0000000000021de2
0x00007ff7e20e0000:0x0000000000498aa7 cJSON_free
0x00007ff800df0000:0x0000000000017974 BaseThreadInitThunk
0x00007ff800ee0000:0x000000000006a271 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>1754e113916d<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>58cef93c-234c-4e23-8cff-d08f9f07b2c5<>
<>--- CPU
CPU: AMD FX(tm)-6300 Six-Core Processor
Vendor: AuthenticAMD
Logical processors: 6
Family: 6:15, Model: 0:2
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE5
Feature bits:
EBX: 00000011 00000110 00001000 00000000
ECX: 00111110 10011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 8156MB
Available: 4534MB
--- OS
Windows version 10.0 build 17763, 64 bit
Windows 10
Machine ID 5558dedf-d4c0-46fa-8615-a4aa24129a99
--- Graphics
Graphics card: AMD Radeon R9 200 Series (DirectX 11.0, 3052MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): USB Gaming Mouse
<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-12-09-18.46.08-58cef93c-234c-4e23-8cff-d08f9f07b2c5.log<>
<>C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-12-09-18.46.08-58cef93c-234c-4e23-8cff-d08f9f07b2c5.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [0] =[C]: in function set_material
[1] @scripts/unit_extensions/level/keep_decoration_painting_extension.lua:357: in function _apply_material_by_sub_path
[2] @scripts/unit_extensions/level/keep_decoration_painting_extension.lua:323: in function callback
[3] @foundation/scripts/managers/package/package_manager.lua:107: in function force_load
[4] @foundation/scripts/managers/package/package_manager.lua:272: in function update
[5] @scripts/boot.lua:761: in function game_update
[6] @scripts/boot.lua:544:in function
<>
<> [1] self = table: 00000000063FA6F0; subpath = "keep_painting_hor_norsca01"; material_path = "units/gameplay/keep_paintings/materials/keep_painting_hor_norsca01/keep_painting_hor_norsca01"; painting_unit = [Unit (deleted)]; slot = "keep_painting_hor_none"
[3] self = table: 0000000000073B90; package_name = "resource_packages/keep_paintings/keep_painting_hor_norsca01"; package = table: 0000000009FB6B50; resource_handle = [ResourcePackage]; _ = 1; callback = [function]
[4] self = table: 0000000000073B90; package_name = "resource_packages/keep_paintings/keep_painting_hor_norsca01"; package = table: 0000000009FB6B50; resource_handle = [ResourcePackage]
[5] self = table: 0000000000017E00; real_world_dt = 0.017253300175070763; dt = 0.017253300175070763; t = 14372.305866823532
[6] dt = 0.017253300175070763
<>
<> [1] _temporarily_set_orientation = "horizontal"; _loading_painting_material = true; _temporarily_set_frame = "wood"; _paintings_lookup = table: 000000000D775B10; _level_unit_index = 5488; _backend_key = "keep_hall_painting_wood_base_client_3"; _is_hidden = false; _current_preview_painting = "hor_norsca01"; _settings = table: 000000000191DF60; _is_client_painting = true; _painting_unit = [Unit (deleted)]; _start_hidden = false; _slow_update_count = 7; _slot = "keep_painting_hor_none"; _decoration_settings_key = "keep_hall_painting_wood_base_client_3"; keep_decoration_system = table: 000000000B2C5B10; _is_leader = true; _currently_set_painting = "hor_norsca01";
[3] _queue_order = table: 0000000007496950; _references = table: 0000000000036FD0; _asynch_packages = table: 0000000000036FA0; _queued_async_packages = table: 0000000000037000; _packages = table: 0000000000089840;
[4] _queue_order = table: 0000000007496950; _references = table: 0000000000036FD0; _asynch_packages = table: 0000000000036FA0; _queued_async_packages = table: 0000000000037000; _packages = table: 0000000000089840;
[5] startup_package_handles = table: 00000000000919C0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000091930; flow_return_table = table: 0000000000017E50; _machine = table: 00000000011185A0; startup_timer = 16.327501020859927; has_booted = true; loading_context = table: 000000000331B7B0;
<>
[Log end]