[Log version] 1 [Session] 401b7d56-3bf9-462e-b7c9-22276b7f74c5 UTC time stamps 04:23:16.631 [Application] STARTUP: setup_crash_report, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2938 04:23:16.631 [Application] Setting process priority to high 04:23:16.631 [Application] STARTUP: DLCList::setup, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2950 04:23:16.631 [Application] STARTUP: setup_timer, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2953 04:23:16.631 [Application] STARTUP: make system_info, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2958 04:23:16.631 [Application] STARTUP: setup_jobs, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2961 04:23:16.633 [Application] STARTUP: setup_resources, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2963 04:23:16.638 [RazerChroma] Setup Razer Chroma resources 04:23:16.638 [Application] STARTUP: setup_window, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2971 04:23:16.646 [Window] Window => active 04:23:16.695 [Application] STARTUP: make game, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2994 04:23:16.705 [Application] STARTUP: init steam, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2999 04:23:16.929 [EAC] Init client 11000014530b315 04:23:16.929 [EAC] EAC client initialized 04:23:16.929 warning: [EAC] Failed to initialize localization 04:23:16.929 [Application] STARTUP: setup renderer, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3008 04:23:16.958 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 3090) 04:23:17.326 [AFTERMATH] Initialized Aftermath 04:23:17.332 [Application] STARTUP: setup input, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3010 04:23:17.400 [Application] STARTUP: setup physics, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3016 04:23:17.400 [Application] STARTUP: config renderer, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3019 04:23:18.143 [Application] STARTUP: setup boot packages, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3022 04:23:18.201 [Application] STARTUP: setup physics properties, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3024 04:23:18.201 [Application] STARTUP: setup network, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3026 04:23:18.201 [Save] Save dir: `C:\Users\Sebelas\AppData\Roaming\fatshark\Vermintide 2` 04:23:18.213 [Application] STARTUP: setup entities, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3040 04:23:18.213 [Application] STARTUP: game init, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3059 04:23:18.269 [RazerChroma] Setup Razer Chroma 04:23:18.481 [LightFX ] Loaded DLL. 04:23:18.481 [LightFX ] Init() 04:23:18.495 [LightFX ] LightFX failed to initialize 04:23:18.499 [Lua] boot.lua start, os clock: 3.4670000000000001 04:23:18.499 [Lua] Active feature-flags: 04:23:18.500 [Application] TAGS: ******************************************************** 04:23:18.500 [Application] FEATURE_advent_calendar - TRUE 04:23:18.500 [Application] FEATURE_anniversary_2023 - TRUE 04:23:18.500 [Application] FEATURE_cinematics_view - TRUE 04:23:18.500 [Application] FEATURE_cosmetic_items_refactoring - TRUE 04:23:18.500 [Application] FEATURE_cosmetics_2022_q2 - TRUE 04:23:18.500 [Application] FEATURE_cosmetics_2022_q3 - TRUE 04:23:18.500 [Application] FEATURE_cosmetics_2023_q1 - TRUE 04:23:18.500 [Application] FEATURE_crafting_filters - TRUE 04:23:18.500 [Application] FEATURE_geheimnisnacht_2022 - TRUE 04:23:18.500 [Application] FEATURE_multi_bind - TRUE 04:23:18.500 [Application] FEATURE_new_hat_events - TRUE 04:23:18.500 [Application] FEATURE_nurgling_critter - TRUE 04:23:18.500 [Application] FEATURE_steam_voice_chat_ui - TRUE 04:23:18.500 [Application] FEATURE_sub_level_loading - TRUE 04:23:18.500 [Application] FEATURE_throttle_playfab_requests - TRUE 04:23:18.500 [Application] FEATURE_twitch_disable_mutators_double_negative - TRUE 04:23:18.500 [Application] FEATURE_wizards_tower - TRUE 04:23:18.500 [Application] FEATURE_wizards_trail - TRUE 04:23:18.500 [Application] PLATFORM_win32 - TRUE 04:23:18.500 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE 04:23:18.500 [Application] *************************************************************** 04:23:18.500 [Lua] 04:23:18.500 [Lua] Boot:setup() entered. time: 0 os-clock: 3.468 04:23:18.500 [Lua] --- CPU CPU: 13th Gen Intel(R) Core(TM) i9-13900KF Vendor: GenuineIntel Logical processors: 32 Family: 0:6, Model: 11:7 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00011000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32580MB Available: 23089MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID 2c79651f-c083-423c-b498-5cfd1da0e000 --- Graphics Graphics card: NVIDIA GeForce RTX 3090 (DirectX 11.0, 24340MB) Driver version: 53129 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Controller I226-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): AURA LED Controller Input device: Generic (17.0): Razer Basilisk Ultimate Input device: Generic (17.0): HID-compliant consumer control device Input device: Generic (17.0): USB Input Device Input device: Generic (17.0): Razer BlackWidow Ultimate Input device: Generic (17.0): RGB Keyboard --- Volume Volume for path 'C:\Program Files (x86)\Steam\steamapps\common\Warhammer Vermintide 2\launcher\..\binaries/../bundle' is on SSD 04:23:18.500 [Application] STARTUP: pre update loop, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3418 04:23:18.506 [SteamStats] RequestCurrentStats success: true 04:23:19.882 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0530420653522015 os-clock: 4.851 04:23:19.883 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 04:23:19.883 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 04:23:19.883 [Lua] Flushing: resource_packages/strings [ResourcePackage] 04:23:19.883 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 04:23:19.883 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 04:23:19.883 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 04:23:19.883 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 04:23:19.884 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 04:23:19.884 [Lua] Development.init_application_parameters 04:23:19.884 [Lua] ----------------------------------------------------------------- 04:23:19.884 [Lua] -- Application parameters -- 04:23:19.884 [Lua] ----------------------------------------------------------------- 04:23:19.884 [Lua] ***************************************************************** 04:23:19.884 [Lua] ** Initial contents of script_data ** 04:23:19.884 [Lua] script_data.beta_level_progression = false 04:23:19.884 [Lua] script_data.build_identifier = 7b79ad74a144e655f1efbb79aa4e9a438ab2b158 04:23:19.884 [Lua] script_data.debug_interactions = false 04:23:19.884 [Lua] script_data.disable_debug_draw = true 04:23:19.884 [Lua] script_data.disable_intro_trailer = false 04:23:19.884 [Lua] script_data.disable_tutorial_at_start = false 04:23:19.884 [Lua] script_data.eac-untrusted = false 04:23:19.884 [Lua] script_data.force_debug_disabled = true 04:23:19.884 [Lua] script_data.force_steam = true 04:23:19.884 [Lua] script_data.hide_fps = true 04:23:19.884 [Lua] script_data.hide_version_info = true 04:23:19.884 [Lua] script_data.matchmaking_debug = true 04:23:19.884 [Lua] script_data.network_debug = true 04:23:19.884 [Lua] script_data.package_debug = true 04:23:19.884 [Lua] script_data.packaged_build = true 04:23:19.884 [Lua] script_data.qr_watermark = true 04:23:19.884 [Lua] script_data.settings = { } 04:23:19.884 [Lua] script_data.show_fps = false 04:23:19.884 [Lua] script_data.spawn_empty_chest = true 04:23:19.884 [Lua] script_data.telemetry_log_interval = 600 04:23:19.884 [Lua] script_data.tobii_button = false 04:23:19.884 [Lua] script_data.use_beta_overlay = false 04:23:19.884 [Lua] script_data.use_local_backend = false 04:23:19.884 [Lua] script_data.use_tech_telemetry = true 04:23:19.884 [Lua] script_data.use_telemetry = true 04:23:19.884 [Lua] ***************************************************************** 04:23:19.884 [Lua] [Boot] use baked enemy meshes: false 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2023_q1, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_2, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/menu_cinematics, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read, 04:23:19.884 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 04:23:19.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3 04:23:19.983 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3 04:23:19.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 04:23:20.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 04:23:20.217 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 04:23:20.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 04:23:20.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 04:23:20.352 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 04:23:20.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1 04:23:20.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1 04:23:20.452 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1 04:23:20.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 04:23:20.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 04:23:20.619 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 04:23:20.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 04:23:20.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 04:23:20.756 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 04:23:20.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 04:23:20.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 04:23:20.856 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 04:23:20.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2023_q1 04:23:20.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2023_q1 04:23:20.956 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2023_q1 04:23:20.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 04:23:21.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 04:23:21.157 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 04:23:21.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 04:23:21.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 04:23:21.291 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 04:23:21.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 04:23:21.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 04:23:21.427 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 04:23:21.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 04:23:21.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 04:23:21.660 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 04:23:21.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 04:23:21.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 04:23:21.794 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 04:23:21.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1 04:23:21.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1 04:23:21.928 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1 04:23:21.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 04:23:22.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 04:23:22.063 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 04:23:22.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 04:23:22.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 04:23:22.263 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 04:23:22.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_2 04:23:22.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_2 04:23:22.397 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_2 04:23:22.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 04:23:22.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 04:23:22.530 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 04:23:22.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 04:23:22.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 04:23:22.698 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 04:23:22.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 04:23:22.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 04:23:22.865 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 04:23:22.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 04:23:22.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 04:23:22.999 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 04:23:22.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 04:23:23.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 04:23:23.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 04:23:23.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_cinematics 04:23:23.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_cinematics 04:23:23.269 [Lua] [PackageManager] Force_load: resource_packages/menu_cinematics 04:23:23.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 04:23:23.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 04:23:23.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 04:23:23.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 04:23:23.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 04:23:23.505 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 04:23:23.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 04:23:23.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 04:23:23.605 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 04:23:23.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 04:23:23.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 04:23:23.739 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 04:23:23.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 04:23:23.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 04:23:23.874 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 04:23:23.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 04:23:23.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 04:23:23.974 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 04:23:23.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 04:23:24.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 04:23:24.207 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 04:23:24.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 04:23:24.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 04:23:24.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 04:23:24.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor 04:23:24.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor 04:23:24.477 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor 04:23:24.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2 04:23:24.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2 04:23:24.577 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2 04:23:24.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 04:23:24.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 04:23:24.712 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 04:23:24.752 [Lua] settings.steam: nil 04:23:24.752 [Lua] Steam: table: 00000000000628E0 04:23:24.752 [Lua] force_steam: true 04:23:24.752 [Lua] BUILD: release 04:23:24.752 [Lua] test_backend: nil 04:23:24.752 [Lua] DEDICATED_SERVER: false 04:23:24.752 [Lua] Using app_id '552500' to define backend 04:23:24.753 [Lua] PlayFab Title ID: 5107 04:23:24.783 [Lua] [1] = shadow_skull (string) 04:23:24.783 [Lua] [2] = skaven_stormfiend (string) 04:23:24.783 [Lua] [3] = skaven_stormfiend_demo (string) 04:23:24.783 [Lua] [4] = skaven_loot_rat (string) 04:23:24.783 [Lua] [5] = chaos_dummy_exalted_sorcerer_drachenfels (string) 04:23:24.783 [Lua] [6] = skaven_rat_ogre (string) 04:23:24.783 [Lua] [7] = critter_rat (string) 04:23:24.783 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 04:23:24.783 [Lua] [9] = beastmen_minotaur (string) 04:23:24.783 [Lua] [10] = skaven_storm_vermin_warlord (string) 04:23:24.783 [Lua] [11] = chaos_dummy_troll (string) 04:23:24.783 [Lua] [12] = chaos_plague_wave_spawner (string) 04:23:24.783 [Lua] [13] = chaos_dummy_sorcerer (string) 04:23:24.783 [Lua] [14] = skaven_explosive_loot_rat (string) 04:23:24.783 [Lua] [15] = chaos_troll (string) 04:23:24.783 [Lua] [16] = skaven_storm_vermin_champion (string) 04:23:24.783 [Lua] [17] = tower_homing_skull (string) 04:23:24.783 [Lua] [18] = shadow_totem (string) 04:23:24.783 [Lua] [19] = skaven_stormfiend_boss (string) 04:23:24.783 [Lua] [20] = critter_nurgling (string) 04:23:24.783 [Lua] [21] = skaven_grey_seer (string) 04:23:24.783 [Lua] [22] = chaos_greed_pinata (string) 04:23:24.783 [Lua] [23] = chaos_tentacle (string) 04:23:24.783 [Lua] [24] = critter_pig (string) 04:23:24.783 [Lua] [25] = chaos_spawn (string) 04:23:24.783 [Lua] [26] = chaos_vortex (string) 04:23:24.783 [Lua] [27] = shadow_lieutenant (string) 04:23:24.783 [Lua] [28] = chaos_exalted_champion_norsca (string) 04:23:24.783 [Lua] [29] = skaven_poison_wind_globadier (string) 04:23:24.783 [Lua] [30] = skaven_warpfire_thrower (string) 04:23:24.783 [Lua] [31] = skaven_pack_master (string) 04:23:24.783 [Lua] [32] = chaos_vortex_sorcerer (string) 04:23:24.783 [Lua] [33] = skaven_gutter_runner (string) 04:23:24.783 [Lua] [34] = chaos_plague_sorcerer (string) 04:23:24.783 [Lua] [35] = chaos_exalted_champion_warcamp (string) 04:23:24.783 [Lua] [36] = chaos_warrior (string) 04:23:24.783 [Lua] [37] = chaos_mutator_sorcerer (string) 04:23:24.783 [Lua] [38] = curse_mutator_sorcerer (string) 04:23:24.783 [Lua] [39] = skaven_ratling_gunner (string) 04:23:24.783 [Lua] [40] = chaos_corruptor_sorcerer (string) 04:23:24.783 [Lua] [41] = chaos_exalted_sorcerer_drachenfels (string) 04:23:24.783 [Lua] [42] = chaos_exalted_sorcerer (string) 04:23:24.783 [Lua] [43] = chaos_tentacle_sorcerer (string) 04:23:24.783 [Lua] [44] = beastmen_standard_bearer (string) 04:23:24.783 [Lua] [45] = chaos_berzerker (string) 04:23:24.783 [Lua] [46] = chaos_raider (string) 04:23:24.783 [Lua] [47] = beastmen_standard_bearer_crater (string) 04:23:24.783 [Lua] [48] = beastmen_ungor_dummy (string) 04:23:24.783 [Lua] [49] = chaos_raider_tutorial (string) 04:23:24.783 [Lua] [50] = beastmen_gor_dummy (string) 04:23:24.783 [Lua] [51] = beastmen_bestigor_dummy (string) 04:23:24.783 [Lua] [52] = skaven_storm_vermin_with_shield (string) 04:23:24.783 [Lua] [53] = beastmen_ungor (string) 04:23:24.783 [Lua] [54] = skaven_storm_vermin_commander (string) 04:23:24.783 [Lua] [55] = beastmen_ungor_archer (string) 04:23:24.783 [Lua] [56] = skaven_storm_vermin (string) 04:23:24.783 [Lua] [57] = beastmen_gor (string) 04:23:24.783 [Lua] [58] = skaven_plague_monk (string) 04:23:24.783 [Lua] [59] = beastmen_bestigor (string) 04:23:24.783 [Lua] [60] = skaven_dummy_clan_rat (string) 04:23:24.783 [Lua] [61] = ethereal_skeleton_with_hammer (string) 04:23:24.783 [Lua] [62] = chaos_marauder_tutorial (string) 04:23:24.783 [Lua] [63] = ethereal_skeleton_with_shield (string) 04:23:24.783 [Lua] [64] = skaven_clan_rat (string) 04:23:24.783 [Lua] [65] = skaven_clan_rat_tutorial (string) 04:23:24.783 [Lua] [66] = skaven_clan_rat_with_shield (string) 04:23:24.783 [Lua] [67] = chaos_marauder_with_shield (string) 04:23:24.783 [Lua] [68] = chaos_zombie (string) 04:23:24.783 [Lua] [69] = chaos_fanatic (string) 04:23:24.783 [Lua] [70] = chaos_marauder (string) 04:23:24.783 [Lua] [71] = skaven_slave (string) 04:23:24.783 [Lua] [72] = skaven_dummy_slave (string) 04:23:24.804 [Lua] [UIRenderer] Loading 04:23:24.813 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 04:23:24.813 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 04:23:24.813 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 04:23:24.813 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 04:23:24.813 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 04:23:24.813 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 04:23:24.877 [Lua] TIME: 0.012 04:23:24.901 [Lua] [ConflictSettings] Contained breeds generated in: 0.0020000000000006679 04:23:25.017 [Lua] <>realm = official<> 04:23:25.017 [Lua] [ModManager] Mods enabled: true // Bundled: true 04:23:25.017 [Lua] [ModManager] Fetching mod metadata ... 04:23:25.167 [Lua] [ModManager] Metadata request completed. success=true code=200 04:23:25.167 [Lua] [ModManager] Metadata set: [1391228174] = 20500101T010000Z 04:23:25.167 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 04:23:25.167 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 04:23:25.167 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 04:23:25.167 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z 04:23:25.167 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z 04:23:25.167 [Lua] [ModManager] Metadata set: [1383542440] = 20230327020000Z 04:23:25.167 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 04:23:25.168 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 04:23:25.168 warning: [ModManager] Mod with id 2804605796ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2804605796\mod.bin can't be added as mod hash catalog to EAC, skipping 04:23:25.170 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 04:23:25.200 [Lua] 04:23:25.200 [Lua] [1369573612] = 1 (number) 04:23:25.200 [Lua] [1395655171] = 0 (number) 04:23:25.200 [Lua] 04:23:25.200 [Lua] [ModManager] user_setting.mods =: 04:23:25.200 [Lua] [ModManager][warning] Mod "Deathwish" with id 1423529961 was not found in the workshop folder. 04:23:25.200 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 04:23:25.200 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder. 04:23:25.200 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 04:23:25.200 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder. 04:23:25.200 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 04:23:25.200 [Lua] [ModManager][warning] Mod "Ubersreik Five" with id 2804605796 was not found in the workshop folder. 04:23:25.200 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 04:23:25.200 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="6/30/2022 1:16:17 PM") 04:23:25.200 [Lua] [ModManager] mods[2] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM") 04:23:25.200 [Lua] [ModManager] mods[3] = (id=1423529961, name="Deathwish", enabled="false", last_updated="4/27/2019 9:46:50 PM") 04:23:25.200 [Lua] [ModManager] mods[4] = (id=1619024877, name="Onslaught", enabled="false", last_updated="11/14/2022 3:19:12 AM") 04:23:25.200 [Lua] [ModManager] mods[5] = (id=1835393505, name="Cata 3 & Deathwish", enabled="false", last_updated="10/26/2022 12:49:22 PM") 04:23:25.200 [Lua] [ModManager] mods[6] = (id=2804605796, name="Ubersreik Five", enabled="false", last_updated="3/30/2023 8:01:27 PM") 04:23:25.200 [Lua] <>modded = true<> 04:23:25.200 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 04:23:25.266 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 04:23:25.333 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 04:23:25.333 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x062ad970) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x062addf0) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ff5610) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03583f50) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02ff3ef0) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02fe5a70) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x08767b30) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x087687a0) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x087686d0) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000e0c00) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x065f71e0) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x065e9540) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x073f37d0) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x065e9580) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x065e9520) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x069f9e50) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x069fa050) 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 04:23:25.334 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x00183e70) 04:23:25.335 [Lua] <>modded = true<> 04:23:25.335 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 04:23:25.401 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 04:23:25.435 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 04:23:25.435 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x024b86f0) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0231d460) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x024b8540) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x024b31a0) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x023caf60) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02e68660) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02e691f0) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02e682e0) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x007b03c0) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x023cacb0) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x023ca360] (Origin: function: 0x023ca390) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x023ca360] (Origin: function: 0x023ca740) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x023ca360] (Origin: function: 0x023ca760) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x023ca360] (Origin: function: 0x023ca7e0) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x023ca360] (Origin: function: 0x023ca8e0) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x023ca360] (Origin: function: 0x023ca810) 04:23:25.435 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x023ca360] (Origin: function: 0x023caa90) 04:23:25.468 [Lua] <>project = vermintide 2<> 04:23:25.468 [Lua] <>build = release<> 04:23:25.468 [Lua] <>platform = win32<> 04:23:25.468 [Lua] <>dedicated_server = false<> 04:23:25.468 [Lua] <>title_id = 5107<> 04:23:25.468 [Lua] <>content_revision = 34226<> 04:23:25.468 [Lua] <>engine_revision = 7b79ad74a144e655f1efbb79aa4e9a438ab2b158<> 04:23:25.468 [Lua] <>release_version = 4.9.0<> 04:23:25.468 [Lua] <>rendering_backend = dx11<> 04:23:25.468 [Lua] <>teamcity_build_id = 284452<> 04:23:25.468 [Lua] <>steam_id = 11000014530b315<> 04:23:25.468 [Lua] <>steam_profile_name = Kurōzetto Otaku<> 04:23:25.468 [Lua] <>steam_app_id = 552500<> 04:23:25.468 [Lua] <>machine_id = 2c79651f-c083-423c-b498-5cfd1da0e000<> 04:23:25.468 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 04:23:25.468 [Lua] [Boot] User ID: 11000014530b315 Kurōzetto Otaku 04:23:25.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 04:23:25.472 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 04:23:25.472 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 04:23:25.473 [Lua] initializing mechanism to: adventure 04:23:25.473 [Lua] [PartyManager] Clear parties. sync_to_clients: "false" 04:23:25.473 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 04:23:25.473 [Lua] [PartyManager] Register parties 04:23:25.473 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 04:23:25.473 [Lua] Game:setup() total time: 0.0040000000000013 04:23:25.473 [Lua] handle gfx quality: 0 04:23:25.473 [Lua] default settings: 0 04:23:25.473 [Lua] user settings: 0 04:23:25.473 [Lua] set frame times: 0 04:23:25.473 [Lua] init random: 0 04:23:25.473 [Lua] managers: 0.0040000000000013358 04:23:25.473 [Lua] 04:23:25.473 [Lua] unaccounted: 0 04:23:25.473 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 04:23:25.473 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 04:23:25.473 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 04:23:25.473 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 04:23:25.473 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 04:23:25.473 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 04:23:25.473 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 04:23:25.473 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 04:23:25.473 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 04:23:25.473 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 04:23:25.473 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 04:23:25.473 [Lua] [Testify] Ready! 04:23:25.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 04:23:25.536 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 04:23:25.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 04:23:25.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 04:23:25.705 [Lua] [PackageManager] Force_load: resource_packages/title_screen 04:23:25.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 04:23:25.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 04:23:25.756 [Lua] [PackageManager] Force_load: resource_packages/menu 04:23:25.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 04:23:25.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 04:23:25.823 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 04:23:25.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 04:23:26.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 04:23:26.110 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 04:23:26.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 04:23:26.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 04:23:26.194 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 04:23:26.194 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 04:23:26.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 04:23:26.245 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 04:23:26.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 04:23:26.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 04:23:26.414 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 04:23:26.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 04:23:26.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 04:23:26.600 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 04:23:26.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 04:23:26.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 04:23:26.870 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 04:23:26.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 04:23:27.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 04:23:27.194 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 04:23:27.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:23:27.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:23:27.312 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:23:27.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 04:23:27.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 04:23:27.447 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 04:23:27.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 04:23:27.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 04:23:27.515 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 04:23:27.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 04:23:27.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 04:23:27.583 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 04:23:27.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 04:23:27.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 04:23:27.827 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 04:23:27.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 04:23:27.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 04:23:27.882 [Lua] [PackageManager] Force_load: resource_packages/inventory 04:23:27.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 04:23:27.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 04:23:27.946 [Lua] [PackageManager] Force_load: resource_packages/careers 04:23:27.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 04:23:27.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 04:23:27.997 [Lua] [PackageManager] Force_load: resource_packages/decals 04:23:27.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 04:23:28.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 04:23:28.065 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 04:23:28.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 04:23:28.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 04:23:28.421 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 04:23:28.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 04:23:28.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 04:23:28.742 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 04:23:28.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 04:23:29.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 04:23:29.097 [Lua] [PackageManager] Force_load: resource_packages/ingame 04:23:29.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 04:23:29.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 04:23:29.623 [Lua] [PackageManager] Force_load: resource_packages/pickups 04:23:29.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 04:23:29.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 04:23:29.691 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 04:23:29.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 04:23:29.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 04:23:29.741 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 04:23:29.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 04:23:29.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 04:23:29.809 [Lua] [PackageManager] Force_load: resource_packages/breeds 04:23:29.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 04:23:30.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 04:23:30.012 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 04:23:30.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 04:23:30.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 04:23:30.063 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 04:29:42.079 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 04:29:42.079 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 04:29:42.079 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02e18aa0) 04:29:42.079 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x07debbe0) 04:29:42.079 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x08d36a80) 04:29:42.080 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 04:29:42.080 [Lua] [Gamestate] Enter StateTitleScreen 04:29:42.081 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 04:29:42.081 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 04:29:42.081 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 04:29:42.081 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 04:29:42.081 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 04:29:42.082 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 04:29:42.096 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 04:29:42.096 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 04:29:42.096 [Save] Loading `save_data` 04:29:42.103 [Save] Load done 04:29:42.113 [Lua] [BackendManagerPlayFab] Backend Enabled 04:29:44.037 [Lua] <>playfab_id = 7F7098A97CFECF06<> 04:29:44.268 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1 04:29:44.285 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1 04:29:44.488 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1 04:29:44.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2 04:29:44.505 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2 04:29:44.891 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2 04:29:44.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3 04:29:44.908 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3 04:29:45.581 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3 04:29:45.581 [Save] Saving `save_data` 04:29:45.581 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4 04:29:45.583 [Save] Save done 04:29:45.598 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1 04:29:45.835 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 04:29:45.835 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4 04:29:46.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4 04:29:46.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5 04:29:46.510 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5 04:29:46.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5 04:29:46.730 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6 04:29:46.747 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6 04:29:46.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6 04:29:46.999 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7 04:29:47.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7 04:29:47.235 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7 04:29:47.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8 04:29:47.252 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8 04:29:47.789 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8 04:29:47.789 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9 04:29:47.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9 04:29:48.144 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9 04:29:48.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request handleFixDataIds 10 04:29:48.160 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript handleFixDataIds 10 04:29:48.361 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript handleFixDataIds 10 04:29:48.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 11 04:29:48.378 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 11 04:29:48.597 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 11 04:29:48.597 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 12 04:29:48.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 12 04:29:48.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 12 04:29:48.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 13 04:29:48.849 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 13 04:29:49.172 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 13 04:29:49.173 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 14 04:29:49.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 14 04:29:49.389 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 14 04:29:49.389 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 15 04:29:49.404 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 15 04:29:49.607 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 15 04:29:49.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 16 04:29:49.624 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 16 04:29:50.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 16 04:29:50.061 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 17 04:29:50.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 17 04:29:50.279 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 17 04:29:50.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 18 04:29:50.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 19 04:29:50.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 18 04:29:50.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 18 04:29:50.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 20 04:29:50.767 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 19 04:29:50.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 19 04:29:51.002 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 20 04:29:51.206 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 20 04:29:51.206 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 21 04:29:51.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 21 04:29:51.924 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 21 04:29:51.926 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 04:29:52.436 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 04:29:52.436 [Lua] ISI-> GET_ALL_ITEMS! 04:29:52.437 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 04:29:52.437 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "30d605ac772ad45b", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "336a12f05b33884b", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "336a12f05b33884c", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1002", "155", "33fe0d2bc33ad2b2", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_maidenguard_1001", "156", "33fe0d2bc33ad2b3", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "34020c981cdf2e38", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1003", "146", "34d6125ca26bb17b", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1001", "147", "34d6125ca26bb17c", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "34f21383dc901df3", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1001", "108", "351211356059412c", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_flagellant", "158", "3512113560948532", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1003", "144", "3552100e0316bb4e", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1001", "145", "3552100e0316bb4f", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1002", "150", "3552100e0316cea3", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_huntsman_1001", "151", "3552100e0316cea4", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1002", "166", "3632195d8236be53", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1005", "148", "38021a5aed8639de", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1001", "149", "38021a5aed8639df", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1001", "117", "398a1c2b04c9c7da", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "39961b97325b9ab0", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "39961b9732c71772", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1001", "107", "39961b973316e2e8", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1003", "167", "39961b97331c90a9", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1002", "168", "39961b97331c90aa", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1002", "128", "39d61cbdba8198a4", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1001", "110", "39d61cbdbb1d26e1", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "39d61cbdbbd70ec2", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1001", "114", "39d61cbdbc51f06b", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1001", "119", "39d61cbdbce79bae", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "51521c401cf6bc49", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "51521c401d59c785", "0", "1" 04:29:52.437 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_myrmidia", "129", "51521c401db16927", "0", "1" 04:29:52.437 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 22 04:29:52.437 [Lua] 04:29:52.437 [Lua] [1] = 141 (number) 04:29:52.437 [Lua] [2] = 30d605ac772ad45b (string) 04:29:52.437 [Lua] [3] = 0 (number) 04:29:52.437 [Lua] [4] = 1 (number) 04:29:52.437 [Lua] [5] = 142 (number) 04:29:52.437 [Lua] [6] = 336a12f05b33884b (string) 04:29:52.437 [Lua] [7] = 0 (number) 04:29:52.437 [Lua] [8] = 1 (number) 04:29:52.437 [Lua] [9] = 143 (number) 04:29:52.437 [Lua] [10] = 336a12f05b33884c (string) 04:29:52.437 [Lua] [11] = 0 (number) 04:29:52.437 [Lua] [12] = 1 (number) 04:29:52.437 [Lua] [13] = 155 (number) 04:29:52.437 [Lua] [14] = 33fe0d2bc33ad2b2 (string) 04:29:52.437 [Lua] [15] = 0 (number) 04:29:52.437 [Lua] [16] = 1 (number) 04:29:52.437 [Lua] [17] = 156 (number) 04:29:52.437 [Lua] [18] = 33fe0d2bc33ad2b3 (string) 04:29:52.437 [Lua] [19] = 0 (number) 04:29:52.437 [Lua] [20] = 1 (number) 04:29:52.437 [Lua] [21] = 140 (number) 04:29:52.437 [Lua] [22] = 34020c981cdf2e38 (string) 04:29:52.437 [Lua] [23] = 0 (number) 04:29:52.437 [Lua] [24] = 1 (number) 04:29:52.437 [Lua] [25] = 146 (number) 04:29:52.437 [Lua] [26] = 34d6125ca26bb17b (string) 04:29:52.437 [Lua] [27] = 0 (number) 04:29:52.437 [Lua] [28] = 1 (number) 04:29:52.437 [Lua] [29] = 147 (number) 04:29:52.437 [Lua] [30] = 34d6125ca26bb17c (string) 04:29:52.437 [Lua] [31] = 0 (number) 04:29:52.437 [Lua] [32] = 1 (number) 04:29:52.437 [Lua] [33] = 133 (number) 04:29:52.437 [Lua] [34] = 34f21383dc901df3 (string) 04:29:52.437 [Lua] [35] = 0 (number) 04:29:52.437 [Lua] [36] = 1 (number) 04:29:52.437 [Lua] [37] = 108 (number) 04:29:52.437 [Lua] [38] = 351211356059412c (string) 04:29:52.437 [Lua] [39] = 0 (number) 04:29:52.437 [Lua] [40] = 1 (number) 04:29:52.437 [Lua] [41] = 158 (number) 04:29:52.437 [Lua] [42] = 3512113560948532 (string) 04:29:52.437 [Lua] [43] = 0 (number) 04:29:52.437 [Lua] [44] = 1 (number) 04:29:52.437 [Lua] [45] = 144 (number) 04:29:52.437 [Lua] [46] = 3552100e0316bb4e (string) 04:29:52.437 [Lua] [47] = 0 (number) 04:29:52.437 [Lua] [48] = 1 (number) 04:29:52.437 [Lua] [49] = 145 (number) 04:29:52.437 [Lua] [50] = 3552100e0316bb4f (string) 04:29:52.437 [Lua] [51] = 0 (number) 04:29:52.437 [Lua] [52] = 1 (number) 04:29:52.437 [Lua] [53] = 150 (number) 04:29:52.437 [Lua] [54] = 3552100e0316cea3 (string) 04:29:52.437 [Lua] [55] = 0 (number) 04:29:52.437 [Lua] [56] = 1 (number) 04:29:52.437 [Lua] [57] = 151 (number) 04:29:52.437 [Lua] [58] = 3552100e0316cea4 (string) 04:29:52.437 [Lua] [59] = 0 (number) 04:29:52.437 [Lua] [60] = 1 (number) 04:29:52.437 [Lua] [61] = 166 (number) 04:29:52.437 [Lua] [62] = 3632195d8236be53 (string) 04:29:52.437 [Lua] [63] = 0 (number) 04:29:52.437 [Lua] [64] = 1 (number) 04:29:52.437 [Lua] [65] = 148 (number) 04:29:52.437 [Lua] [66] = 38021a5aed8639de (string) 04:29:52.437 [Lua] [67] = 0 (number) 04:29:52.437 [Lua] [68] = 1 (number) 04:29:52.437 [Lua] [69] = 149 (number) 04:29:52.437 [Lua] [70] = 38021a5aed8639df (string) 04:29:52.437 [Lua] [71] = 0 (number) 04:29:52.437 [Lua] [72] = 1 (number) 04:29:52.437 [Lua] [73] = 117 (number) 04:29:52.437 [Lua] [74] = 398a1c2b04c9c7da (string) 04:29:52.437 [Lua] [75] = 0 (number) 04:29:52.437 [Lua] [76] = 1 (number) 04:29:52.437 [Lua] [77] = 138 (number) 04:29:52.437 [Lua] [78] = 39961b97325b9ab0 (string) 04:29:52.437 [Lua] [79] = 0 (number) 04:29:52.437 [Lua] [80] = 1 (number) 04:29:52.437 [Lua] [81] = 139 (number) 04:29:52.437 [Lua] [82] = 39961b9732c71772 (string) 04:29:52.437 [Lua] [83] = 0 (number) 04:29:52.437 [Lua] [84] = 1 (number) 04:29:52.437 [Lua] [85] = 107 (number) 04:29:52.437 [Lua] [86] = 39961b973316e2e8 (string) 04:29:52.437 [Lua] [87] = 0 (number) 04:29:52.437 [Lua] [88] = 1 (number) 04:29:52.437 [Lua] [89] = 167 (number) 04:29:52.437 [Lua] [90] = 39961b97331c90a9 (string) 04:29:52.437 [Lua] [91] = 0 (number) 04:29:52.437 [Lua] [92] = 1 (number) 04:29:52.437 [Lua] [93] = 168 (number) 04:29:52.437 [Lua] [94] = 39961b97331c90aa (string) 04:29:52.437 [Lua] [95] = 0 (number) 04:29:52.437 [Lua] [96] = 1 (number) 04:29:52.437 [Lua] [97] = 128 (number) 04:29:52.437 [Lua] [98] = 39d61cbdba8198a4 (string) 04:29:52.437 [Lua] [99] = 0 (number) 04:29:52.437 [Lua] [100] = 1 (number) 04:29:52.437 [Lua] [101] = 110 (number) 04:29:52.437 [Lua] [102] = 39d61cbdbb1d26e1 (string) 04:29:52.437 [Lua] [103] = 0 (number) 04:29:52.437 [Lua] [104] = 1 (number) 04:29:52.437 [Lua] [105] = 132 (number) 04:29:52.437 [Lua] [106] = 39d61cbdbbd70ec2 (string) 04:29:52.437 [Lua] [107] = 0 (number) 04:29:52.437 [Lua] [108] = 1 (number) 04:29:52.437 [Lua] [109] = 114 (number) 04:29:52.437 [Lua] [110] = 39d61cbdbc51f06b (string) 04:29:52.437 [Lua] [111] = 0 (number) 04:29:52.437 [Lua] [112] = 1 (number) 04:29:52.437 [Lua] [113] = 119 (number) 04:29:52.437 [Lua] [114] = 39d61cbdbce79bae (string) 04:29:52.437 [Lua] [115] = 0 (number) 04:29:52.437 [Lua] [116] = 1 (number) 04:29:52.437 [Lua] [117] = 136 (number) 04:29:52.437 [Lua] [118] = 51521c401cf6bc49 (string) 04:29:52.437 [Lua] [119] = 0 (number) 04:29:52.437 [Lua] [120] = 1 (number) 04:29:52.437 [Lua] [121] = 137 (number) 04:29:52.437 [Lua] [122] = 51521c401d59c785 (string) 04:29:52.437 [Lua] [123] = 0 (number) 04:29:52.437 [Lua] [124] = 1 (number) 04:29:52.437 [Lua] [125] = 129 (number) 04:29:52.437 [Lua] [126] = 51521c401db16927 (string) 04:29:52.437 [Lua] [127] = 0 (number) 04:29:52.437 [Lua] [128] = 1 (number) 04:29:52.437 [Lua] 04:29:52.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 22 04:29:52.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 22 04:29:52.690 [Save] Saving `save_data` 04:29:52.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 23 04:29:52.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 24 04:29:52.691 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 25 04:29:52.691 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 26 04:29:52.691 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 27 04:29:52.691 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 04:29:52.691 [Lua] [SteamManager] request_item_prices 04:29:52.691 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 28 04:29:52.692 [Save] Save done 04:29:52.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 23 04:29:53.066 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 23 04:29:53.066 [Lua] Player statistics loaded! 04:29:53.079 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 24 04:29:53.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 24 04:29:53.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 25 04:29:53.587 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 25 04:29:53.596 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 04:29:53.600 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 26 04:29:53.686 [Lua] [SteamManager] on_price_result 1 MYR 04:29:53.686 [Lua] _refresh_steam_item_prices_cb 04:29:53.686 [Lua] Missing item masterlist item for steam_itemdefid: 30 04:29:53.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 26 04:29:53.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 27 04:29:54.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 27 04:29:54.190 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 28 04:29:54.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 28 04:29:54.441 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 04:29:55.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 04:29:55.475 [Lua] [Managers] Destroying manager group: 04:29:55.475 [Lua] [Gamestate] Enter state StateLoading 04:29:55.476 [Lua] [StateLoading] Auto Skip: nil 04:29:55.476 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 04:29:55.476 [Lua] [LobbyManager] Setting up network options 04:29:55.476 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 04:29:55.476 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 04:29:55.476 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 04:29:55.476 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 04:29:55.476 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 04:29:55.476 [Lua] LobbyManager:setup_network_options server_port: 27015 04:29:55.476 [Lua] state_loading_restart_network JOIN VIA STEAM 0 04:29:55.479 [Lua] registering RPCs 04:29:55.479 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 04:29:55.479 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 04:29:55.479 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 04:29:55.479 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 04:29:55.480 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:4601852, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:333224064, lt:load_next_level, extra_packages:{ }) 04:29:55.480 [Lua] [LevelTransitionHandler] promote_next_level_data 04:29:55.480 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:29:55.480 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: peers:0:0:0:0 = ["11000014530b315"] 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = inn_level 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 4601852 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = inn_level 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = {} 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = inn 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = normal 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 333224064 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 04:29:55.480 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 04:29:55.480 [SteamVoip] Creating room d12dab41c7558bac 04:29:55.480 [SteamVoip] Joining room d12dab41c7558bac 04:29:55.481 [EAC] EAC server 11000014530b315 is initializing 04:29:55.485 [EAC] Server is also client 11000014530b315 04:29:55.485 [Lua] ### Created peer state machine for 11000014530b315 04:29:55.485 [Lua] [PeerSM] 11000014530b315 :: on_enter Connecting 04:29:55.485 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 04:29:55.485 [EACServer] [12:29:55:484] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF794809B30 LogLevel: Info. 04:29:55.485 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:29:55.485 warning: [Application] Application.update_render_world is deprecated. 04:29:55.492 [Lua] [LevelTransitionHandler] Level load completed! 04:29:55.493 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:29:55.493 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:29:55.493 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 04:29:55.493 [Lua] Set lobby begin: 04:29:55.493 [Lua] Set lobby end. 04:29:55.493 [Lua] [PSM] Peer 11000014530b315 joined. Want to use profile index "4" and join party "nil" 04:29:55.493 [Lua] [LobbyHost] Changed state from 0 to creating 04:29:55.503 [Lua] [StateLoading] load_current_level 04:29:55.503 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 04:29:55.503 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 04:29:55.503 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 04:29:55.503 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 04:29:55.503 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 04:29:55.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:29:55.528 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:29:55.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 04:29:55.736 [Lua] [LobbyHost] Changed state from creating to joined 04:29:55.737 [Lua] [PartyManager] Leader set to "11000014530b315" 04:29:55.737 [Lua] [ChatManager] Setting up network context, host_peer_id:11000014530b315 my_peer_id:11000014530b315 04:29:55.737 [Lua] [ChatManager] Registering channel 1 04:29:55.737 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 04:29:55.737 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 04:29:55.737 [Lua] [PartyManager] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 04:29:55.747 [Lua] [NetworkServer] Changing num_players from nil to 1 04:29:55.747 [Lua] Players: 1 04:29:55.747 [Lua] Set lobby begin: 04:29:55.747 [Lua] Lobby data matchmaking_type = 3 04:29:55.747 [Lua] Lobby data mission_id = inn_level 04:29:55.747 [Lua] Lobby data selected_mission_id = inn_level 04:29:55.747 [Lua] Lobby data eac_authorized = true 04:29:55.747 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:29:55.747 [Lua] Lobby data mechanism = adventure 04:29:55.747 [Lua] Lobby data num_players = 1 04:29:55.747 [Lua] Lobby data matchmaking = false 04:29:55.747 [Lua] Set lobby end. 04:29:56.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 04:29:56.702 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 04:29:56.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:29:57.456 [Lua] [PartyManager] Player (11000014530b315:1) was put into party undecided (0) 04:29:57.456 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:29:57.456 [Lua] [ProfileSynchronizer] Peer 11000014530b315 entered session 04:29:57.456 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000014530b315 04:29:57.456 [Lua] [PeerSM] 11000014530b315 :: on_exit Connecting 04:29:57.456 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 04:29:59.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:29:59.471 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:29:59.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 04:29:59.493 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:29:59.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 04:29:59.526 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 04:29:59.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:29:59.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:29:59.584 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:29:59.595 [Lua] [LevelTransitionHandler] Level load completed! 04:29:59.595 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4601852 - use_random_directors: true - conflict_director_name: inn_level 04:29:59.596 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:29:59.596 [Lua] checking dlc's against conflict directors 04:29:59.596 [Lua] number of factions to include 2 04:29:59.596 [Lua] Updated list weights for random: 04:29:59.596 [Lua] skaven, 0.42 (0.00-0.42) 04:29:59.596 [Lua] chaos, 0.42 (0.42-0.83) 04:29:59.596 [Lua] beastmen, 0.17 (0.83-1.00) 04:29:59.596 [Lua] Rolled random faction: 0.58169072866439819 chaos 04:29:59.596 [Lua] Updated list weights for random: 04:29:59.596 [Lua] skaven, 0.71 (0.00-0.71) 04:29:59.596 [Lua] beastmen, 0.29 (0.71-1.00) 04:29:59.596 [Lua] Rolled random faction: 0.95201712846755981 beastmen 04:29:59.596 [Lua] number of factions added 2 04:29:59.596 [Lua] --- --- --- 04:29:59.596 [Lua] Starting... difficulty 'normal' 04:29:59.596 [Lua] These are the starting conflict directors: 04:29:59.596 [Lua] inn_level 04:29:59.596 [Lua] --- --- --- 04:29:59.596 [Lua] 04:29:59.596 [Lua] DONE! Found the following directors: 04:29:59.596 [Lua] (free: 35), Master hash is: 04:29:59.596 [Lua] [EnemyPackageLoader] breed_lookup: { } 04:29:59.596 [Lua] load_startup_enemy_packages: -------------- 04:29:59.596 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:29:59.596 [Lua] critter_rat 04:29:59.606 [Lua] ### Received rpc_level_loaded 04:29:59.606 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 335 04:29:59.606 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 04:29:59.618 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 04:29:59.618 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 04:29:59.629 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 04:29:59.629 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 04:29:59.629 [Lua] ### Received rpc_level_loaded 04:29:59.629 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 335 04:29:59.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:29:59.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:29:59.641 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:29:59.641 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:29:59.641 [Lua] Starting async level spawning of levels/inn/world 04:29:59.642 [Umbra] Init version: 3.4.15 :: 16 threads 04:29:59.756 [Lua] Async level spawning done 04:29:59.756 [Lua] Spawn additional sub_levels: 04:29:59.756 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:30:00.714 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:30:00.714 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:30:00.714 [Lua] Set lobby begin: 04:30:00.714 [Lua] Lobby data selected_mission_id = inn_level 04:30:00.714 [Lua] Lobby data num_players = 1 04:30:00.714 [Lua] Lobby data matchmaking = false 04:30:00.714 [Lua] Lobby data host = 11000014530b315 04:30:00.714 [Lua] Lobby data mission_id = inn_level 04:30:00.714 [Lua] Lobby data matchmaking_type = 3 04:30:00.714 [Lua] Lobby data country_code = my 04:30:00.714 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:30:00.715 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:30:00.715 [Lua] Lobby data mechanism = adventure 04:30:00.715 [Lua] Lobby data eac_authorized = true 04:30:00.715 [Lua] Set lobby end. 04:30:00.715 [Lua] [Managers] Destroying manager group: 04:30:00.715 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:30:00.715 [Lua] [Gamestate] Enter StateIngame HOST 04:30:00.715 [Lua] [Managers] Calling function on all managers: 04:30:00.715 [Lua] <>level = inn_level<> 04:30:00.715 [Lua] Set lobby begin: 04:30:00.715 [Lua] Lobby data selected_mission_id = inn_level 04:30:00.715 [Lua] Lobby data num_players = 1 04:30:00.715 [Lua] Lobby data matchmaking = false 04:30:00.715 [Lua] Lobby data host = 11000014530b315 04:30:00.715 [Lua] Lobby data mission_id = inn_level 04:30:00.715 [Lua] Lobby data matchmaking_type = 3 04:30:00.715 [Lua] Lobby data country_code = my 04:30:00.715 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:30:00.715 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:30:00.715 [Lua] Lobby data mechanism = adventure 04:30:00.715 [Lua] Lobby data eac_authorized = true 04:30:00.715 [Lua] Set lobby end. 04:30:00.716 [Lua] [StateIngame] Server ingame 04:30:00.717 [Lua] Set lobby begin: 04:30:00.717 [Lua] Lobby data difficulty = normal 04:30:00.718 [Lua] Lobby data selected_mission_id = inn_level 04:30:00.718 [Lua] Lobby data difficulty_tweak = 0 04:30:00.718 [Lua] Lobby data num_players = 1 04:30:00.718 [Lua] Lobby data matchmaking = false 04:30:00.718 [Lua] Lobby data host = 11000014530b315 04:30:00.718 [Lua] Lobby data mission_id = inn_level 04:30:00.718 [Lua] Lobby data matchmaking_type = 3 04:30:00.718 [Lua] Lobby data country_code = my 04:30:00.718 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:30:00.718 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:30:00.718 [Lua] Lobby data mechanism = adventure 04:30:00.718 [Lua] Lobby data eac_authorized = true 04:30:00.718 [Lua] Set lobby end. 04:30:00.718 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 04:30:00.718 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 04:30:00.718 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 04:30:00.718 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:30:00.718 [Lua] [Matchmaking] initializing 04:30:00.718 [Lua] [Matchmaking] my_peer_id: 11000014530b315, I am server 04:30:00.718 [Lua] [Matchmaking] register rpcs 04:30:00.718 [Lua] GameNetworkManager:init... creating game session 04:30:00.718 [Lua] Host GameSession.make_game_session_host with session: 04:30:00.718 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:30:00.718 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 04:30:00.718 [Lua] [GameNetworkManager] self.is_server = true 04:30:00.718 [Network] Setting artificial MTU limit to 65536 04:30:00.722 [Lua] Switching ConflictSettings: to: inn_level 04:30:00.722 [Lua] pacing=disabled 04:30:00.722 [Lua] roaming=nil 04:30:00.722 [Lua] disabled=false 04:30:00.722 [Lua] pack_spawning=disabled 04:30:00.722 [Lua] contained_breeds=nil 04:30:00.722 [Lua] boss=disabled 04:30:00.722 [Lua] horde=disabled 04:30:00.722 [Lua] specials=disabled 04:30:00.722 [Lua] name=inn_level 04:30:00.722 [Lua] intensity=disabled 04:30:00.722 [Lua] --- 04:30:00.722 [Lua] [LevelAnalysis] set_random_seed( 4601852) 04:30:00.725 [Lua] [AIInterestPointSystem] Level Seed: 4601852 04:30:00.725 [Lua] 04:30:00.725 [Lua] [entity_system_bag] = table 04:30:00.725 [Lua] [entity_system_bag] = metatable 04:30:00.725 [Lua] [startup_data] = table 04:30:00.725 [Lua] [entity_manager] = table 04:30:00.725 [Lua] [entity_manager] = metatable 04:30:00.725 [Lua] [unit_spawner] = table 04:30:00.725 [Lua] [unit_spawner] = metatable 04:30:00.725 [Lua] [unit_storage] = table 04:30:00.725 [Lua] [unit_storage] = metatable 04:30:00.725 [Lua] [dice_keeper] = table 04:30:00.725 [Lua] [dice_keeper] = metatable 04:30:00.725 [Lua] [is_server] = true (boolean) 04:30:00.725 [Lua] [world] = [World] 04:30:00.725 [Lua] [system_api] = table 04:30:00.725 [Lua] [entity_system] = table 04:30:00.725 [Lua] [entity_system] = metatable 04:30:00.725 [Lua] [network_lobby] = table 04:30:00.725 [Lua] [network_lobby] = metatable 04:30:00.725 [Lua] [profile_synchronizer] = table 04:30:00.725 [Lua] [profile_synchronizer] = metatable 04:30:00.725 [Lua] [level_transition_handler] = table 04:30:00.725 [Lua] [level_transition_handler] = metatable 04:30:00.725 [Lua] [num_local_human_players] = 1 (number) 04:30:00.725 [Lua] [statistics_db] = table 04:30:00.725 [Lua] [statistics_db] = metatable 04:30:00.725 [Lua] [network_server] = table 04:30:00.725 [Lua] [network_server] = metatable 04:30:00.725 [Lua] [input_manager] = table 04:30:00.725 [Lua] [input_manager] = metatable 04:30:00.725 [Lua] [network_clock] = table 04:30:00.725 [Lua] [network_clock] = metatable 04:30:00.725 [Lua] [network_transmit] = table 04:30:00.725 [Lua] [network_transmit] = metatable 04:30:00.725 [Lua] [free_flight_manager] = table 04:30:00.725 [Lua] [free_flight_manager] = metatable 04:30:00.725 [Lua] [network_manager] = table 04:30:00.725 [Lua] [network_manager] = metatable 04:30:00.725 [Lua] [network_event_delegate] = table 04:30:00.725 [Lua] [network_event_delegate] = metatable 04:30:00.725 [Lua] 04:30:00.725 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:30:00.729 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 04:30:00.729 [Lua] [AchievementManager] Achievements using the steam platform 04:30:00.730 [Lua] PlayerManager:add_player player_1 04:30:00.776 [Lua] [StateIngame] Level seed: 4601852 04:30:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:30:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 04:30:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4, async-read, 04:30:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2, async-read, 04:30:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1, async-read, 04:30:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 04:30:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 04:30:00.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 04:30:00.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 04:30:00.781 [Lua] [LevelAnalysis] set_random_seed( 4601852) 04:30:00.783 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 04:30:00.783 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 04:30:00.783 [Lua] [IngameUI] init 04:30:00.793 [SteamVoipClient] select_out(11000014530b315, off) 04:30:00.795 [Lua] cb_razer_chroma_setup 04:30:00.811 [Lua] completed 04:30:00.811 [Lua] completed 04:30:00.811 [Lua] completed 04:30:00.821 [Lua] completed 04:30:00.823 [Lua] [Matchmaking] Cancelling matchmaking 04:30:00.823 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:30:00.823 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:30:00.823 [Lua] Set lobby begin: 04:30:00.823 [Lua] Lobby data difficulty = normal 04:30:00.823 [Lua] Lobby data selected_mission_id = inn_level 04:30:00.823 [Lua] Lobby data power_level = 0 04:30:00.823 [Lua] Lobby data difficulty_tweak = 0 04:30:00.823 [Lua] Lobby data num_players = 1 04:30:00.823 [Lua] Lobby data matchmaking = false 04:30:00.823 [Lua] Lobby data host = 11000014530b315 04:30:00.823 [Lua] Lobby data mission_id = inn_level 04:30:00.823 [Lua] Lobby data matchmaking_type = 3 04:30:00.824 [Lua] Lobby data country_code = my 04:30:00.824 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:30:00.824 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:30:00.824 [Lua] Lobby data mechanism = adventure 04:30:00.824 [Lua] Lobby data eac_authorized = true 04:30:00.824 [Lua] Set lobby end. 04:30:00.825 [Flow] complete_skittergate_legend false 04:30:00.825 [Flow] complete_all_helmgart_levels_recruit true 04:30:00.825 [Save] Saving `save_data` 04:30:00.826 [Flow] WitchHunterLevel:35 04:30:00.826 [Flow] LeaderYes 04:30:00.826 [Flow] ALL PC XP:304250 04:30:00.826 [Flow] Has "bogenhafen" DLC:true 04:30:00.826 [Flow] WH XP:60850 04:30:00.826 [Flow] Number of crafted items:467 04:30:00.826 [Flow] Sum of Powe Levels:1500 04:30:00.826 [Flow] lodestone diff 1:false 04:30:00.826 [Flow] magnus and forest activated 04:30:00.826 [Flow] magnus and forest activated 04:30:00.826 [Flow] cemetery and forest activated 04:30:00.826 [Flow] magnus and cemetery 04:30:00.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:30:00.826 [Flow] ALL RUNES ACTIVATED 04:30:00.826 [Flow] magnus and forest activated 04:30:00.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:30:00.826 [Flow] ALL RUNES ACTIVATED 04:30:00.826 [Flow] cemetery and forest activated 04:30:00.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:30:00.826 [Flow] ALL RUNES ACTIVATED 04:30:00.826 [Flow] magnus and forest activated 04:30:00.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:30:00.826 [Flow] ALL RUNES ACTIVATED 04:30:00.826 [Flow] magnus and cemetery 04:30:00.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:30:00.826 [Flow] ALL RUNES ACTIVATED 04:30:00.826 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:30:00.827 [Lua] CurrentConflictSettings inn_level 04:30:00.827 [Lua] [ConflictDirector] conflict_director is ai_ready 04:30:00.827 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:30:00.827 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:30:00.827 [Save] Save done 04:30:00.828 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:30:00.828 [Lua] Forming navigation groups in one frame 04:30:00.828 [Lua] Forming navigation groups 04:30:00.837 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 04:30:00.837 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 04:30:00.837 [Lua] number of nav groups: 42 04:30:00.837 [Lua] number of refined nav groups : 23 04:30:00.838 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000000331966 04:30:00.838 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 04:30:00.838 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:30:00.838 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:30:00.840 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 04:30:00.840 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 04:30:00.840 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 04:30:00.840 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 04:30:00.840 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:30:00.840 [Lua] [Managers] Calling function on all managers: 04:30:00.840 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:30:00.851 [Save] Saving `save_data` 04:30:00.852 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 04:30:00.852 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 04:30:00.853 [Save] Save done 04:30:00.857 [Lua] [UnlockManager] All unlocks ready 04:30:01.111 [Lua] [PartyManager] Player (11000014530b315:1) was put into party heroes (1) 04:30:01.112 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:30:01.112 [Lua] [IngamePlayerListUI] - Destroy 04:30:01.112 [Lua] [GamePadEquipmentUI] - Destroy 04:30:01.112 [Lua] [EquipmentUI] - Destroy 04:30:01.112 [Lua] [AbilityUI] - Destroy 04:30:01.112 [Lua] [GamePadAbilityUI] - Destroy 04:30:01.118 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000014530b315 04:30:01.118 [Lua] [SharedState] network_state_11000014530b315: profile_index_reservation:0:0:4:0 = 11000014530b315 04:30:01.118 [Lua] Set lobby begin: 04:30:01.118 [Lua] Lobby data selected_mission_id = inn_level 04:30:01.118 [Lua] Lobby data num_players = 1 04:30:01.118 [Lua] Lobby data difficulty_tweak = 0 04:30:01.119 [Lua] Lobby data host = 11000014530b315 04:30:01.119 [Lua] Lobby data matchmaking_type = 3 04:30:01.119 [Lua] Lobby data difficulty = normal 04:30:01.119 [Lua] Lobby data player_slot_1 = 0:0 04:30:01.119 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:30:01.119 [Lua] Lobby data player_slot_4 = 11000014530b315:1 04:30:01.119 [Lua] Lobby data country_code = my 04:30:01.119 [Lua] Lobby data matchmaking = false 04:30:01.119 [Lua] Lobby data power_level = 0 04:30:01.119 [Lua] Lobby data mission_id = inn_level 04:30:01.119 [Lua] Lobby data mechanism = adventure 04:30:01.119 [Lua] Lobby data player_slot_5 = 0:0 04:30:01.119 [Lua] Lobby data player_slot_2 = 0:0 04:30:01.119 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:30:01.119 [Lua] Lobby data player_slot_3 = 0:0 04:30:01.119 [Lua] Lobby data eac_authorized = true 04:30:01.119 [Lua] Set lobby end. 04:30:01.119 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:1) to profile(4) career(1) 04:30:01.119 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 04:30:01.119 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_10":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/anmyr\/chr_way_watcher_upgraded_anmyr":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false},"inventory_id":46963368,"first_person":{"resource_packages\/careers\/we_waywatcher":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_10":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/anmyr\/chr_way_watcher_upgraded_anmyr":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2":false,"units\/weapons\/player\/wpn_we_bow_03_t2\/wpn_we_bow_03_t2_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false}} 04:30:01.119 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 04:30:01.119 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 04:30:01.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 04:30:01.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 04:30:01.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 04:30:01.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 04:30:01.122 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_10, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read, 04:30:01.122 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 04:30:01.122 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 04:30:01.122 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 04:30:01.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 04:30:01.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 04:30:01.197 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 04:30:01.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 04:30:01.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 04:30:01.261 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 04:30:01.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 04:30:01.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 04:30:01.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 04:30:01.278 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 04:30:01.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 04:30:01.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:30:01.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:30:01.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:30:01.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 04:30:01.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 04:30:01.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 04:30:01.334 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 04:30:01.334 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 04:30:01.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:30:01.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:30:01.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:30:01.357 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:30:01.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 04:30:01.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 04:30:01.448 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 04:30:01.448 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 04:30:01.505 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 04:30:01.505 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 04:30:01.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 04:30:01.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 04:30:01.583 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 04:30:01.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 04:30:01.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 04:30:01.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 04:30:01.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p 04:30:01.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p 04:30:01.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p 04:30:01.662 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 04:30:01.706 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 04:30:01.706 [Lua] [PackageManager] Force_load: wwise/bow 04:30:01.706 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 04:30:01.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 04:30:01.922 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 04:30:01.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 04:30:02.104 [Flow] DISABLE 04:30:02.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 04:30:02.159 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 04:30:02.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2 04:30:02.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2 04:30:02.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2 04:30:02.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_10 04:30:02.261 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_10 04:30:02.261 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_10 04:30:02.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 04:30:02.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 04:30:02.341 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr 04:30:02.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 04:30:02.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 04:30:02.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 04:30:02.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 04:30:02.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 04:30:02.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 04:30:02.432 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 04:30:02.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 04:30:02.489 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 04:30:02.489 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 04:30:02.674 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 04:30:02.674 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 04:30:02.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 04:30:02.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 04:30:02.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 04:30:02.719 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:1:0:0 = 46963368 04:30:02.721 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 04:30:02.723 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:30:02.723 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:30:02.723 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:30:02.723 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:30:02.723 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:30:02.723 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:30:02.723 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:02.723 [Lua] TalentExtension:_send_rpc_sync_talents 42 04:30:02.723 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:02.723 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 04:30:02.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:30:02.742 [Lua] Players are leaving the safe zone 04:30:02.944 [Lua] StateInGameRunning:_game_actually_starts() 04:30:02.944 [Lua] [IngameUI] menu view on_enter start_menu_view 04:30:02.944 [Lua] hero_fullscreen_menu_on_enter 04:30:02.944 [Lua] [GameModeInn] Start menu opened 04:30:02.944 [Lua] ################################################################################################################# 04:30:02.944 [Lua] [Loading Time]: 00:00:07 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:30:02.944 [Lua] ################################################################################################################# 04:30:02.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 04:30:02.944 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 04:30:02.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ab6ec0 04:30:02.948 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 04:30:02.950 [SteamVoipClient] select_out(11000014530b315, off) 04:30:02.952 [Lua] cb_razer_chroma_setup 04:30:02.956 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 04:30:02.958 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:02.958 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:02.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:02.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:02.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:02.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:02.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:02.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_10, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:02.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 04:30:02.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 04:30:02.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 04:30:03.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 04:30:03.027 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 04:30:03.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 04:30:03.242 [Lua] Commit load time data 04:30:03.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x259, position: 0 04:30:04.526 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x259, position: 27249 04:30:06.148 [Lua] [PlayFabMirrorBase] _commit_internal "1" 04:30:06.148 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:30:06.155 [Lua] generate_backend_stats 11000014530b315:1 04:30:06.207 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:30:06.207 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:30:06.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 04:30:06.207 [Lua] Set lobby begin: 04:30:06.207 [Lua] Lobby data selected_mission_id = inn_level 04:30:06.207 [Lua] Lobby data num_players = 1 04:30:06.207 [Lua] Lobby data difficulty_tweak = 0 04:30:06.208 [Lua] Lobby data host = 11000014530b315 04:30:06.208 [Lua] Lobby data matchmaking_type = 3 04:30:06.208 [Lua] Lobby data difficulty = normal 04:30:06.208 [Lua] Lobby data player_slot_1 = 0:0 04:30:06.208 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:30:06.208 [Lua] Lobby data player_slot_4 = 11000014530b315:1 04:30:06.208 [Lua] Lobby data country_code = my 04:30:06.208 [Lua] Lobby data matchmaking = false 04:30:06.208 [Lua] Lobby data power_level = 834 04:30:06.208 [Lua] Lobby data mission_id = inn_level 04:30:06.208 [Lua] Lobby data mechanism = adventure 04:30:06.208 [Lua] Lobby data player_slot_5 = 0:0 04:30:06.208 [Lua] Lobby data player_slot_2 = 0:0 04:30:06.208 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:30:06.208 [Lua] Lobby data player_slot_3 = 0:0 04:30:06.208 [Lua] Lobby data eac_authorized = true 04:30:06.208 [Lua] Set lobby end. 04:30:06.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 04:30:06.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 04:30:06.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:30:06.891 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 04:30:06.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:30:07.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 04:30:07.026 [Lua] [PlayFabMirrorBase] commit result "success", "1" 04:30:07.027 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 04:30:07.027 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:30:11.221 [Save] Saving `save_data` 04:30:11.223 [Save] Save done 04:30:13.168 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 04:30:13.168 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 04:30:13.181 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:13.181 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:13.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:13.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:13.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_10, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:13.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:13.181 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:13.181 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:13.181 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:13.181 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:13.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:13.181 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:13.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:13.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:13.181 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:13.181 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_10, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:15.133 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:15.133 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:15.133 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:15.133 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:15.133 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_10, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:15.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:15.133 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:15.133 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:15.133 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:15.133 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:15.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 04:30:15.313 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 04:30:15.313 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 04:30:15.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 04:30:15.391 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 04:30:15.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 04:30:15.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 04:30:15.474 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 04:30:15.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:15.476 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:15.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:15.476 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:15.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 04:30:15.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 04:30:15.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 04:30:15.530 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 04:30:15.530 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 04:30:15.530 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 04:30:15.552 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 04:30:15.552 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 04:30:16.157 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000014530b315 04:30:16.157 [Lua] [SharedState] network_state_11000014530b315: profile_index_reservation:0:0:4:0 = 04:30:16.157 [Lua] [SharedState] network_state_11000014530b315: profile_index_reservation:0:0:3:0 = 11000014530b315 04:30:16.157 [Lua] Set lobby begin: 04:30:16.157 [Lua] Lobby data selected_mission_id = inn_level 04:30:16.157 [Lua] Lobby data num_players = 1 04:30:16.157 [Lua] Lobby data difficulty_tweak = 0 04:30:16.157 [Lua] Lobby data host = 11000014530b315 04:30:16.157 [Lua] Lobby data matchmaking_type = 3 04:30:16.157 [Lua] Lobby data difficulty = normal 04:30:16.157 [Lua] Lobby data player_slot_1 = 0:0 04:30:16.157 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:30:16.157 [Lua] Lobby data player_slot_4 = 0:0 04:30:16.157 [Lua] Lobby data country_code = my 04:30:16.157 [Lua] Lobby data matchmaking = false 04:30:16.157 [Lua] Lobby data power_level = 834 04:30:16.157 [Lua] Lobby data mission_id = inn_level 04:30:16.157 [Lua] Lobby data mechanism = adventure 04:30:16.157 [Lua] Lobby data player_slot_5 = 0:0 04:30:16.157 [Lua] Lobby data player_slot_2 = 0:0 04:30:16.157 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:30:16.157 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:30:16.157 [Lua] Lobby data eac_authorized = true 04:30:16.157 [Lua] Set lobby end. 04:30:16.157 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:1) to profile(3) career(1) 04:30:16.157 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = {} 04:30:16.157 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 04:30:16.157 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false},"inventory_id":197528064,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2":false}} 04:30:16.167 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, ProfileSynchronizer, async-read, 04:30:16.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 04:30:16.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 04:30:16.168 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 04:30:16.168 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 04:30:16.168 [Lua] [GameNetworkManager] destroying game object with go_id=43 04:30:16.168 error: [Unit] Unit: '#ID[6432ab0ddbd3d248]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3156e63ce4100323]' child 1: '#ID[23d1539b32834c43]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[23d1539b32834c43]' child 5: '#ID[4fccf031bdcc12ab]' child 6: '#ID[9659849f16998ffe]' child 7: '#ID[9659849f16998ffe]' child 8: '#ID[9eb878aacad0897c]' 04:30:16.168 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[46907bfc0cf4316d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[46907bfc0cf4316d]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1b309f0928506178]' child 8: '#ID[ead679862bb7ee5b]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[ead679862bb7ee5b]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c47cbe99c51844df]' 04:30:16.169 [Save] Saving `save_data` 04:30:16.170 [Save] Save done 04:30:16.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2, ProfileSynchronizer 04:30:16.179 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_10, ProfileSynchronizer 04:30:16.179 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/anmyr/chr_way_watcher_upgraded_anmyr, ProfileSynchronizer 04:30:16.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer 04:30:16.179 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 04:30:16.179 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 04:30:16.180 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 04:30:16.183 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer 04:30:16.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p, ProfileSynchronizer 04:30:16.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer 04:30:16.187 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 04:30:16.187 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 04:30:16.189 [SteamVoipClient] select_out(11000014530b315, off) 04:30:16.192 [Lua] cb_razer_chroma_setup 04:30:16.204 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:16.204 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:16.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:16.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:16.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:16.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:16.204 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:16.204 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:16.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:16.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:16.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:16.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:16.204 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:16.204 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:16.204 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:16.204 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:30:16.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 04:30:16.271 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 04:30:16.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 04:30:16.271 [Lua] Set lobby begin: 04:30:16.271 [Lua] Lobby data selected_mission_id = inn_level 04:30:16.271 [Lua] Lobby data num_players = 1 04:30:16.271 [Lua] Lobby data difficulty_tweak = 0 04:30:16.271 [Lua] Lobby data host = 11000014530b315 04:30:16.271 [Lua] Lobby data matchmaking_type = 3 04:30:16.271 [Lua] Lobby data difficulty = normal 04:30:16.271 [Lua] Lobby data player_slot_1 = 0:0 04:30:16.271 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:30:16.271 [Lua] Lobby data player_slot_4 = 0:0 04:30:16.271 [Lua] Lobby data country_code = my 04:30:16.271 [Lua] Lobby data matchmaking = false 04:30:16.272 [Lua] Lobby data power_level = 835 04:30:16.272 [Lua] Lobby data mission_id = inn_level 04:30:16.272 [Lua] Lobby data mechanism = adventure 04:30:16.272 [Lua] Lobby data player_slot_5 = 0:0 04:30:16.272 [Lua] Lobby data player_slot_2 = 0:0 04:30:16.272 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:30:16.272 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:30:16.272 [Lua] Lobby data eac_authorized = true 04:30:16.272 [Lua] Set lobby end. 04:30:16.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 04:30:16.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 04:30:16.328 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 04:30:16.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 04:30:16.373 [Lua] [PackageManager] Force_load: wwise/handgun 04:30:16.373 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 04:30:16.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 04:30:16.419 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 04:30:16.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 04:30:16.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 04:30:16.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 04:30:16.476 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:30:16.557 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:30:16.557 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:30:16.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 04:30:16.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 04:30:16.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 04:30:16.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 04:30:16.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 04:30:16.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 04:30:16.647 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:1:0:0 = 197528064 04:30:16.649 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9972, -0.246243, 6.19272), Vector4(0, 0, 0.707106, -0.707107)) 04:30:16.650 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:30:16.650 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:30:16.650 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:30:16.650 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:30:16.650 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:30:16.650 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:30:16.651 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:16.651 [Lua] TalentExtension:_send_rpc_sync_talents 44 04:30:16.651 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:16.651 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 04:30:16.651 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 04:30:18.432 [Lua] [IngameUI] menu view on_exit start_menu_view 04:30:18.432 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 04:30:18.432 [Lua] hero_fullscreen_menu_on_exit 04:30:18.432 [Lua] [GameModeInn] Start menu closed 04:30:18.433 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ab6ec0 04:30:18.433 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:18.433 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:18.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:18.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:18.433 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:18.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:30:18.926 [Lua] [IngameUI] menu view on_enter hero_view 04:30:18.929 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ab5cf0 04:30:18.929 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:30:18.936 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 04:30:18.936 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 04:30:18.937 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 04:30:18.937 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 04:30:18.937 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 04:30:18.937 [Lua] hero_fullscreen_menu_on_enter 04:30:18.949 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 04:30:18.949 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 04:30:18.949 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 04:30:18.949 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 04:30:19.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 04:30:19.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 04:30:19.050 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 04:30:19.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 04:30:19.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 04:30:19.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 04:30:19.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 04:30:21.784 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 04:30:21.784 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 04:30:38.490 [Save] Saving `save_data` 04:30:38.491 [Save] Save done 04:30:38.500 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000014530b315:1) 04:30:38.500 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false},"inventory_id":1969745920,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2":false}} 04:30:38.511 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:1:0:0 = 1969745920 04:30:40.081 [Lua] [IngameUI] menu view on_exit hero_view 04:30:40.082 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ab5cf0 04:30:40.082 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:30:40.082 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 04:30:40.082 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 04:30:40.082 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 04:30:40.082 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 04:30:40.082 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 04:30:40.082 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 04:30:40.082 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 04:30:40.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 04:30:40.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 04:30:40.083 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 04:30:40.083 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 04:30:40.083 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 04:30:40.083 [Lua] hero_fullscreen_menu_on_exit 04:30:47.154 [Lua] [IngameUI] menu view on_enter start_game_view 04:30:47.155 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ab8830 04:30:47.155 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:30:47.207 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - console_lobby_browser 04:30:47.207 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 04:30:47.207 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 04:30:47.207 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowserConsole 04:30:47.207 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 04:30:47.207 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 04:30:47.207 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 04:30:47.209 [Lua] any lobby_browser_mission Any 04:30:47.209 [Lua] adventure area_selection_campaign Campaign 04:30:47.209 [Lua] deus area_selection_morris_name Chaos Wastes 04:30:47.209 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 04:30:47.209 [Lua] any lobby_browser_mission Any 04:30:47.209 [Lua] adventure area_selection_campaign Campaign 04:30:47.209 [Lua] deus area_selection_morris_name Chaos Wastes 04:30:47.209 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 04:30:47.210 [Lua] [Matchmaking] Filter: Free slots = 1 04:30:47.210 [Lua] [Matchmaking] Filter: Distance = world 04:30:47.210 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 04:30:47.210 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 04:30:47.210 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 04:30:47.210 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 04:30:47.210 [Lua] ===========LobbyFinder:refresh() _refresing=false 04:30:47.929 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 04:30:47.929 [Lua] 04:30:47.929 [Lua] [twitch_enabled] = false (string) 04:30:47.929 [Lua] [power_level] = 715 (string) 04:30:47.929 [Lua] [id] = 186000000795252 (string) 04:30:47.929 [Lua] [unique_server_name] = 🐱PadadaCatzilla 🐰 (string) 04:30:47.929 [Lua] [difficulty_tweak] = -10 (string) 04:30:47.929 [Lua] [host] = 110000104c397f4 (string) 04:30:47.929 [Lua] [matchmaking_type] = 2 (string) 04:30:47.929 [Lua] [is_private] = false (string) 04:30:47.929 [Lua] [selected_mission_id] = journey_ruin (string) 04:30:47.929 [Lua] [name] = Lobby 186000000795252 (string) 04:30:47.929 [Lua] [difficulty] = harder (string) 04:30:47.929 [Lua] [match_started] = true (string) 04:30:47.929 [Lua] [mechanism] = deus (string) 04:30:47.929 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.929 [Lua] [quick_game] = false (string) 04:30:47.929 [Lua] [num_players] = 2 (string) 04:30:47.929 [Lua] [matchmaking] = true (string) 04:30:47.929 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.929 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.929 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string) 04:30:47.929 [Lua] [player_slot_5] = 11000010683589c:1 (string) 04:30:47.929 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.929 [Lua] [country_code] = sg (string) 04:30:47.929 [Lua] [player_slot_3] = 110000104c397f4:1 (string) 04:30:47.929 [Lua] [eac_authorized] = true (string) 04:30:47.929 [Lua] 04:30:47.929 [Lua] =======================Found valid lobby! 04:30:47.930 [Lua] 04:30:47.930 [Lua] [twitch_enabled] = false (string) 04:30:47.930 [Lua] [power_level] = 835 (string) 04:30:47.930 [Lua] [id] = 18600000060b5b1 (string) 04:30:47.930 [Lua] [num_players] = 3 (string) 04:30:47.930 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.930 [Lua] [host] = 11000014c333189 (string) 04:30:47.930 [Lua] [time_of_search] = 1681271856 (string) 04:30:47.930 [Lua] [matchmaking_type] = 2 (string) 04:30:47.930 [Lua] [is_private] = false (string) 04:30:47.930 [Lua] [player_slot_4] = 1100001507336ab:1 (string) 04:30:47.930 [Lua] [name] = Lobby 18600000060b5b1 (string) 04:30:47.930 [Lua] [difficulty] = cataclysm (string) 04:30:47.930 [Lua] [match_started] = true (string) 04:30:47.930 [Lua] [mechanism] = adventure (string) 04:30:47.930 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.930 [Lua] [quick_game] = true (string) 04:30:47.930 [Lua] [selected_mission_id] = catacombs (string) 04:30:47.930 [Lua] [matchmaking] = true (string) 04:30:47.930 [Lua] [player_slot_1] = 11000014c333189:1 (string) 04:30:47.930 [Lua] [country_code] = sg (string) 04:30:47.930 [Lua] [mission_id] = catacombs (string) 04:30:47.930 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.930 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.930 [Lua] [unique_server_name] = 没有傲娇毒舌幼驯染的双马尾jk是不合格的 (string) 04:30:47.930 [Lua] [player_slot_3] = 110000141c6e846:1 (string) 04:30:47.930 [Lua] [eac_authorized] = true (string) 04:30:47.930 [Lua] 04:30:47.930 [Lua] =======================Found valid lobby! 04:30:47.930 [Lua] 04:30:47.930 [Lua] [twitch_enabled] = false (string) 04:30:47.930 [Lua] [power_level] = 649 (string) 04:30:47.930 [Lua] [id] = 1860000007ab55a (string) 04:30:47.930 [Lua] [unique_server_name] = Duwhoah (string) 04:30:47.930 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.930 [Lua] [host] = 1100001050f4033 (string) 04:30:47.930 [Lua] [matchmaking_type] = 2 (string) 04:30:47.930 [Lua] [is_private] = false (string) 04:30:47.930 [Lua] [selected_mission_id] = catacombs (string) 04:30:47.930 [Lua] [name] = Lobby 1860000007ab55a (string) 04:30:47.930 [Lua] [difficulty] = harder (string) 04:30:47.930 [Lua] [match_started] = true (string) 04:30:47.930 [Lua] [mechanism] = adventure (string) 04:30:47.930 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.930 [Lua] [quick_game] = false (string) 04:30:47.930 [Lua] [num_players] = 2 (string) 04:30:47.930 [Lua] [matchmaking] = true (string) 04:30:47.930 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.930 [Lua] [player_slot_4] = 110000147b7c336:1 (string) 04:30:47.930 [Lua] [mission_id] = catacombs (string) 04:30:47.930 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.930 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.930 [Lua] [country_code] = my (string) 04:30:47.930 [Lua] [player_slot_3] = 1100001050f4033:1 (string) 04:30:47.930 [Lua] [eac_authorized] = true (string) 04:30:47.930 [Lua] 04:30:47.930 [Lua] =======================Found valid lobby! 04:30:47.931 [Lua] 04:30:47.931 [Lua] [twitch_enabled] = false (string) 04:30:47.931 [Lua] [power_level] = 835 (string) 04:30:47.931 [Lua] [id] = 1860000007550e4 (string) 04:30:47.931 [Lua] [num_players] = 1 (string) 04:30:47.931 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.931 [Lua] [host] = 11000010335fc79 (string) 04:30:47.931 [Lua] [time_of_search] = 1681273671 (string) 04:30:47.931 [Lua] [matchmaking_type] = 2 (string) 04:30:47.931 [Lua] [is_private] = false (string) 04:30:47.931 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.931 [Lua] [name] = Lobby 1860000007550e4 (string) 04:30:47.931 [Lua] [difficulty] = cataclysm (string) 04:30:47.931 [Lua] [match_started] = true (string) 04:30:47.931 [Lua] [mechanism] = adventure (string) 04:30:47.931 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.931 [Lua] [quick_game] = false (string) 04:30:47.931 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 04:30:47.931 [Lua] [matchmaking] = true (string) 04:30:47.931 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.931 [Lua] [country_code] = my (string) 04:30:47.931 [Lua] [mission_id] = dlc_wizards_tower (string) 04:30:47.931 [Lua] [player_slot_5] = 11000010335fc79:1 (string) 04:30:47.931 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.931 [Lua] [unique_server_name] = TekChuanG2 (string) 04:30:47.931 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.931 [Lua] [eac_authorized] = true (string) 04:30:47.931 [Lua] 04:30:47.931 [Lua] =======================Found valid lobby! 04:30:47.931 [Lua] 04:30:47.931 [Lua] [twitch_enabled] = false (string) 04:30:47.931 [Lua] [power_level] = 835 (string) 04:30:47.931 [Lua] [id] = 1860000007ab281 (string) 04:30:47.931 [Lua] [num_players] = 3 (string) 04:30:47.931 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.931 [Lua] [host] = 1100001052a9152 (string) 04:30:47.931 [Lua] [time_of_search] = 1681273351 (string) 04:30:47.931 [Lua] [matchmaking_type] = 2 (string) 04:30:47.931 [Lua] [is_private] = false (string) 04:30:47.931 [Lua] [player_slot_4] = 1100001052a9152:1 (string) 04:30:47.931 [Lua] [name] = Lobby 1860000007ab281 (string) 04:30:47.931 [Lua] [difficulty] = hardest (string) 04:30:47.931 [Lua] [match_started] = true (string) 04:30:47.931 [Lua] [mechanism] = adventure (string) 04:30:47.931 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.931 [Lua] [quick_game] = false (string) 04:30:47.931 [Lua] [selected_mission_id] = nurgle (string) 04:30:47.931 [Lua] [matchmaking] = true (string) 04:30:47.931 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.931 [Lua] [country_code] = my (string) 04:30:47.931 [Lua] [mission_id] = nurgle (string) 04:30:47.931 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.931 [Lua] [player_slot_2] = 11000010dbc5c42:1 (string) 04:30:47.931 [Lua] [unique_server_name] = noelwym (string) 04:30:47.931 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.931 [Lua] [eac_authorized] = true (string) 04:30:47.931 [Lua] 04:30:47.931 [Lua] =======================Found valid lobby! 04:30:47.932 [Lua] 04:30:47.932 [Lua] [twitch_enabled] = false (string) 04:30:47.932 [Lua] [power_level] = 540 (string) 04:30:47.932 [Lua] [id] = 1860000006938c4 (string) 04:30:47.932 [Lua] [unique_server_name] = Carol (string) 04:30:47.932 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.932 [Lua] [host] = 11000011a89a17c (string) 04:30:47.932 [Lua] [matchmaking_type] = 1 (string) 04:30:47.932 [Lua] [is_private] = false (string) 04:30:47.932 [Lua] [selected_mission_id] = inn_level (string) 04:30:47.932 [Lua] [name] = Lobby 1860000006938c4 (string) 04:30:47.932 [Lua] [difficulty] = normal (string) 04:30:47.932 [Lua] [match_started] = true (string) 04:30:47.932 [Lua] [mechanism] = adventure (string) 04:30:47.932 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.932 [Lua] [quick_game] = true (string) 04:30:47.932 [Lua] [num_players] = 3 (string) 04:30:47.932 [Lua] [matchmaking] = true (string) 04:30:47.932 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.932 [Lua] [player_slot_4] = 1100001105a91c8:1 (string) 04:30:47.932 [Lua] [mission_id] = inn_level (string) 04:30:47.932 [Lua] [player_slot_5] = 110000132801f18:1 (string) 04:30:47.932 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.932 [Lua] [country_code] = hk (string) 04:30:47.932 [Lua] [player_slot_3] = 11000011a89a17c:1 (string) 04:30:47.932 [Lua] [eac_authorized] = true (string) 04:30:47.932 [Lua] 04:30:47.932 [Lua] =======================Found valid lobby! 04:30:47.932 [Lua] 04:30:47.932 [Lua] [twitch_enabled] = false (string) 04:30:47.932 [Lua] [power_level] = 0 (string) 04:30:47.932 [Lua] [id] = 1860000007fd5eb (string) 04:30:47.932 [Lua] [num_players] = 1 (string) 04:30:47.932 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.932 [Lua] [host] = 11000011495c977 (string) 04:30:47.932 [Lua] [time_of_search] = 1681273831 (string) 04:30:47.932 [Lua] [matchmaking_type] = 2 (string) 04:30:47.932 [Lua] [is_private] = false (string) 04:30:47.932 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.932 [Lua] [name] = Lobby 1860000007fd5eb (string) 04:30:47.932 [Lua] [difficulty] = normal (string) 04:30:47.932 [Lua] [match_started] = true (string) 04:30:47.932 [Lua] [mechanism] = adventure (string) 04:30:47.932 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.932 [Lua] [quick_game] = false (string) 04:30:47.932 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 04:30:47.932 [Lua] [matchmaking] = true (string) 04:30:47.932 [Lua] [player_slot_1] = 11000011495c977:1 (string) 04:30:47.932 [Lua] [country_code] = hk (string) 04:30:47.932 [Lua] [mission_id] = dlc_wizards_tower (string) 04:30:47.932 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.932 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.932 [Lua] [unique_server_name] = Dmy (string) 04:30:47.932 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.932 [Lua] [eac_authorized] = true (string) 04:30:47.932 [Lua] 04:30:47.932 [Lua] =======================Found valid lobby! 04:30:47.933 [Lua] 04:30:47.933 [Lua] [power_level] = 755 (string) 04:30:47.933 [Lua] [id] = 1860000007fd386 (string) 04:30:47.933 [Lua] [num_players] = 1 (string) 04:30:47.933 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.933 [Lua] [host] = 1100001447bc1e7 (string) 04:30:47.933 [Lua] [time_of_search] = 1681273838 (string) 04:30:47.933 [Lua] [matchmaking_type] = 3 (string) 04:30:47.933 [Lua] [difficulty] = normal (string) 04:30:47.933 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.933 [Lua] [country_code] = hk (string) 04:30:47.933 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.933 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.933 [Lua] [selected_mission_id] = inn_level (string) 04:30:47.933 [Lua] [matchmaking] = searching (string) 04:30:47.933 [Lua] [unique_server_name] = 1687868803 (string) 04:30:47.933 [Lua] [mission_id] = inn_level (string) 04:30:47.933 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.933 [Lua] [player_slot_5] = 1100001447bc1e7:1 (string) 04:30:47.933 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.933 [Lua] [mechanism] = adventure (string) 04:30:47.933 [Lua] [name] = Lobby 1860000007fd386 (string) 04:30:47.933 [Lua] [eac_authorized] = true (string) 04:30:47.933 [Lua] 04:30:47.933 [Lua] =======================Found valid lobby! 04:30:47.933 [Lua] 04:30:47.933 [Lua] [twitch_enabled] = false (string) 04:30:47.933 [Lua] [power_level] = 755 (string) 04:30:47.933 [Lua] [id] = 18600000047f34f (string) 04:30:47.933 [Lua] [unique_server_name] = 橘子菌 (string) 04:30:47.933 [Lua] [difficulty_tweak] = 7 (string) 04:30:47.933 [Lua] [host] = 1100001146404e2 (string) 04:30:47.933 [Lua] [matchmaking_type] = 2 (string) 04:30:47.933 [Lua] [is_private] = false (string) 04:30:47.933 [Lua] [selected_mission_id] = journey_ruin (string) 04:30:47.933 [Lua] [name] = Lobby 18600000047f34f (string) 04:30:47.933 [Lua] [difficulty] = hardest (string) 04:30:47.933 [Lua] [match_started] = true (string) 04:30:47.933 [Lua] [mechanism] = deus (string) 04:30:47.933 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.933 [Lua] [quick_game] = true (string) 04:30:47.933 [Lua] [num_players] = 3 (string) 04:30:47.933 [Lua] [matchmaking] = true (string) 04:30:47.933 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.933 [Lua] [player_slot_4] = 11000011d081cd4:1 (string) 04:30:47.933 [Lua] [mission_id] = pat_town_khorne_path2 (string) 04:30:47.933 [Lua] [player_slot_5] = 1100001146404e2:1 (string) 04:30:47.933 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.933 [Lua] [country_code] = hk (string) 04:30:47.933 [Lua] [player_slot_3] = 110000152c4a83f:1 (string) 04:30:47.933 [Lua] [eac_authorized] = true (string) 04:30:47.933 [Lua] 04:30:47.933 [Lua] =======================Found valid lobby! 04:30:47.934 [Lua] 04:30:47.934 [Lua] [twitch_enabled] = false (string) 04:30:47.934 [Lua] [power_level] = 715 (string) 04:30:47.934 [Lua] [id] = 186000000513a1a (string) 04:30:47.934 [Lua] [num_players] = 1 (string) 04:30:47.934 [Lua] [difficulty_tweak] = -10 (string) 04:30:47.934 [Lua] [host] = 11000011a1be771 (string) 04:30:47.934 [Lua] [time_of_search] = 1681273122 (string) 04:30:47.934 [Lua] [matchmaking_type] = 2 (string) 04:30:47.934 [Lua] [is_private] = false (string) 04:30:47.934 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.934 [Lua] [name] = Lobby 186000000513a1a (string) 04:30:47.934 [Lua] [difficulty] = harder (string) 04:30:47.934 [Lua] [match_started] = true (string) 04:30:47.934 [Lua] [mechanism] = deus (string) 04:30:47.934 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.934 [Lua] [quick_game] = false (string) 04:30:47.934 [Lua] [selected_mission_id] = journey_cave (string) 04:30:47.934 [Lua] [matchmaking] = true (string) 04:30:47.934 [Lua] [player_slot_1] = 11000011a1be771:1 (string) 04:30:47.934 [Lua] [country_code] = hk (string) 04:30:47.934 [Lua] [mission_id] = pat_bay_wastes_path4 (string) 04:30:47.934 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.934 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.934 [Lua] [unique_server_name] = F2A←丢人啊 (string) 04:30:47.934 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.934 [Lua] [eac_authorized] = true (string) 04:30:47.934 [Lua] 04:30:47.934 [Lua] =======================Found valid lobby! 04:30:47.934 [Lua] 04:30:47.934 [Lua] [twitch_enabled] = true (string) 04:30:47.934 [Lua] [power_level] = 0 (string) 04:30:47.934 [Lua] [id] = 1860000003c9212 (string) 04:30:47.934 [Lua] [unique_server_name] = 云陌夕 (string) 04:30:47.934 [Lua] [difficulty_tweak] = -10 (string) 04:30:47.934 [Lua] [host] = 11000014bbb75b3 (string) 04:30:47.934 [Lua] [matchmaking_type] = 2 (string) 04:30:47.934 [Lua] [is_private] = false (string) 04:30:47.934 [Lua] [selected_mission_id] = journey_citadel (string) 04:30:47.934 [Lua] [name] = Lobby 1860000003c9212 (string) 04:30:47.934 [Lua] [difficulty] = hardest (string) 04:30:47.934 [Lua] [match_started] = true (string) 04:30:47.934 [Lua] [mechanism] = deus (string) 04:30:47.934 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.934 [Lua] [quick_game] = false (string) 04:30:47.934 [Lua] [num_players] = 3 (string) 04:30:47.934 [Lua] [matchmaking] = true (string) 04:30:47.934 [Lua] [player_slot_1] = 11000014bbb75b3:1 (string) 04:30:47.934 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.934 [Lua] [mission_id] = sig_gorge_nurgle_path4 (string) 04:30:47.934 [Lua] [player_slot_5] = 110000117f1d2e8:1 (string) 04:30:47.934 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.934 [Lua] [country_code] = cn (string) 04:30:47.934 [Lua] [player_slot_3] = 1100001342c78a0:1 (string) 04:30:47.934 [Lua] [eac_authorized] = true (string) 04:30:47.934 [Lua] 04:30:47.934 [Lua] =======================Found valid lobby! 04:30:47.935 [Lua] 04:30:47.935 [Lua] [twitch_enabled] = false (string) 04:30:47.935 [Lua] [power_level] = 465 (string) 04:30:47.935 [Lua] [id] = 1860000005b9fad (string) 04:30:47.935 [Lua] [num_players] = 1 (string) 04:30:47.935 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.935 [Lua] [host] = 110000156c5a0f3 (string) 04:30:47.935 [Lua] [time_of_search] = 1681271642 (string) 04:30:47.935 [Lua] [matchmaking_type] = 2 (string) 04:30:47.935 [Lua] [is_private] = false (string) 04:30:47.935 [Lua] [player_slot_4] = 110000156c5a0f3:1 (string) 04:30:47.935 [Lua] [name] = Lobby 1860000005b9fad (string) 04:30:47.935 [Lua] [difficulty] = harder (string) 04:30:47.935 [Lua] [match_started] = true (string) 04:30:47.935 [Lua] [mechanism] = deus (string) 04:30:47.935 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.935 [Lua] [quick_game] = true (string) 04:30:47.935 [Lua] [selected_mission_id] = journey_ice (string) 04:30:47.935 [Lua] [matchmaking] = true (string) 04:30:47.935 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.935 [Lua] [country_code] = hk (string) 04:30:47.935 [Lua] [mission_id] = pat_tower_nurgle_path4 (string) 04:30:47.935 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.935 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.935 [Lua] [unique_server_name] = Poseidon (string) 04:30:47.935 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.935 [Lua] [eac_authorized] = true (string) 04:30:47.935 [Lua] 04:30:47.935 [Lua] =======================Found valid lobby! 04:30:47.935 [Lua] 04:30:47.935 [Lua] [twitch_enabled] = false (string) 04:30:47.935 [Lua] [power_level] = 636 (string) 04:30:47.935 [Lua] [id] = 18600000076d575 (string) 04:30:47.935 [Lua] [unique_server_name] = TK9871 (string) 04:30:47.935 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.935 [Lua] [host] = 1100001337659f2 (string) 04:30:47.935 [Lua] [matchmaking_type] = 6 (string) 04:30:47.935 [Lua] [is_private] = false (string) 04:30:47.935 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 04:30:47.935 [Lua] [name] = Lobby 18600000076d575 (string) 04:30:47.935 [Lua] [difficulty] = hard (string) 04:30:47.935 [Lua] [match_started] = true (string) 04:30:47.935 [Lua] [mechanism] = adventure (string) 04:30:47.935 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.935 [Lua] [quick_game] = false (string) 04:30:47.935 [Lua] [num_players] = 2 (string) 04:30:47.935 [Lua] [matchmaking] = true (string) 04:30:47.935 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.935 [Lua] [player_slot_4] = 1100001337659f2:1 (string) 04:30:47.935 [Lua] [mission_id] = dlc_wizards_tower (string) 04:30:47.935 [Lua] [player_slot_5] = 110000104f42b94:1 (string) 04:30:47.935 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.935 [Lua] [country_code] = ph (string) 04:30:47.935 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.935 [Lua] [eac_authorized] = true (string) 04:30:47.935 [Lua] 04:30:47.935 [Lua] =======================Found valid lobby! 04:30:47.936 [Lua] 04:30:47.936 [Lua] [twitch_enabled] = false (string) 04:30:47.936 [Lua] [power_level] = 624 (string) 04:30:47.936 [Lua] [id] = 18600000015fd58 (string) 04:30:47.936 [Lua] [num_players] = 3 (string) 04:30:47.936 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.936 [Lua] [host] = 110000106cc596d (string) 04:30:47.936 [Lua] [time_of_search] = 1681273506 (string) 04:30:47.936 [Lua] [matchmaking_type] = 2 (string) 04:30:47.936 [Lua] [is_private] = false (string) 04:30:47.936 [Lua] [player_slot_4] = 11000013df4736d:1 (string) 04:30:47.936 [Lua] [name] = Lobby 18600000015fd58 (string) 04:30:47.936 [Lua] [difficulty] = hard (string) 04:30:47.936 [Lua] [match_started] = true (string) 04:30:47.936 [Lua] [mechanism] = adventure (string) 04:30:47.936 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.936 [Lua] [quick_game] = false (string) 04:30:47.936 [Lua] [selected_mission_id] = bell (string) 04:30:47.936 [Lua] [matchmaking] = true (string) 04:30:47.936 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.936 [Lua] [country_code] = th (string) 04:30:47.936 [Lua] [mission_id] = bell (string) 04:30:47.936 [Lua] [player_slot_5] = 110000106cc596d:1 (string) 04:30:47.936 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.936 [Lua] [unique_server_name] = RaggeShark (string) 04:30:47.936 [Lua] [player_slot_3] = 11000013409256d:1 (string) 04:30:47.936 [Lua] [eac_authorized] = true (string) 04:30:47.936 [Lua] 04:30:47.936 [Lua] =======================Found valid lobby! 04:30:47.936 [Lua] 04:30:47.936 [Lua] [twitch_enabled] = false (string) 04:30:47.936 [Lua] [power_level] = 835 (string) 04:30:47.936 [Lua] [id] = 186000000465046 (string) 04:30:47.936 [Lua] [num_players] = 3 (string) 04:30:47.936 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.936 [Lua] [host] = 110000117636b26 (string) 04:30:47.936 [Lua] [time_of_search] = 1681270463 (string) 04:30:47.936 [Lua] [matchmaking_type] = 6 (string) 04:30:47.936 [Lua] [is_private] = false (string) 04:30:47.936 [Lua] [player_slot_4] = 1100001352e6349:1 (string) 04:30:47.936 [Lua] [name] = Lobby 186000000465046 (string) 04:30:47.936 [Lua] [difficulty] = hardest (string) 04:30:47.936 [Lua] [match_started] = true (string) 04:30:47.936 [Lua] [mechanism] = adventure (string) 04:30:47.936 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.936 [Lua] [quick_game] = false (string) 04:30:47.936 [Lua] [selected_mission_id] = dlc_portals (string) 04:30:47.936 [Lua] [matchmaking] = true (string) 04:30:47.936 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.936 [Lua] [country_code] = tw (string) 04:30:47.936 [Lua] [mission_id] = dlc_portals (string) 04:30:47.936 [Lua] [player_slot_5] = 110000117636b26:1 (string) 04:30:47.936 [Lua] [player_slot_2] = 11000010a44552e:1 (string) 04:30:47.936 [Lua] [unique_server_name] = GGininDer (string) 04:30:47.936 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.936 [Lua] [eac_authorized] = true (string) 04:30:47.936 [Lua] 04:30:47.936 [Lua] =======================Found valid lobby! 04:30:47.937 [Lua] 04:30:47.937 [Lua] [twitch_enabled] = false (string) 04:30:47.937 [Lua] [power_level] = 785 (string) 04:30:47.937 [Lua] [id] = 18600000047f1e2 (string) 04:30:47.937 [Lua] [unique_server_name] = Zuloner (string) 04:30:47.937 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.937 [Lua] [host] = 110000113210b78 (string) 04:30:47.937 [Lua] [matchmaking_type] = 1 (string) 04:30:47.937 [Lua] [is_private] = false (string) 04:30:47.937 [Lua] [selected_mission_id] = inn_level (string) 04:30:47.937 [Lua] [name] = Lobby 18600000047f1e2 (string) 04:30:47.937 [Lua] [difficulty] = hardest (string) 04:30:47.937 [Lua] [match_started] = true (string) 04:30:47.937 [Lua] [mechanism] = adventure (string) 04:30:47.937 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.937 [Lua] [quick_game] = true (string) 04:30:47.937 [Lua] [num_players] = 3 (string) 04:30:47.937 [Lua] [matchmaking] = true (string) 04:30:47.937 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.937 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.937 [Lua] [mission_id] = inn_level (string) 04:30:47.937 [Lua] [player_slot_5] = 11000011a5f71ac:1 (string) 04:30:47.937 [Lua] [player_slot_2] = 110000113210b78:1 (string) 04:30:47.937 [Lua] [country_code] = tw (string) 04:30:47.937 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.937 [Lua] [eac_authorized] = true (string) 04:30:47.937 [Lua] 04:30:47.937 [Lua] =======================Found valid lobby! 04:30:47.937 [Lua] 04:30:47.937 [Lua] [twitch_enabled] = false (string) 04:30:47.937 [Lua] [power_level] = 538 (string) 04:30:47.937 [Lua] [id] = 1860000006b146d (string) 04:30:47.937 [Lua] [unique_server_name] = Synpixel (string) 04:30:47.937 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.937 [Lua] [host] = 11000010764da18 (string) 04:30:47.937 [Lua] [matchmaking_type] = 2 (string) 04:30:47.937 [Lua] [is_private] = false (string) 04:30:47.937 [Lua] [selected_mission_id] = bell (string) 04:30:47.937 [Lua] [name] = Lobby 1860000006b146d (string) 04:30:47.937 [Lua] [difficulty] = harder (string) 04:30:47.937 [Lua] [match_started] = true (string) 04:30:47.937 [Lua] [mechanism] = adventure (string) 04:30:47.937 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.937 [Lua] [quick_game] = false (string) 04:30:47.937 [Lua] [num_players] = 3 (string) 04:30:47.937 [Lua] [matchmaking] = true (string) 04:30:47.937 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.937 [Lua] [player_slot_4] = 11000010764da18:1 (string) 04:30:47.937 [Lua] [mission_id] = bell (string) 04:30:47.937 [Lua] [player_slot_5] = 110000134239fa7:1 (string) 04:30:47.937 [Lua] [player_slot_2] = 110000104799b3d:1 (string) 04:30:47.937 [Lua] [country_code] = us (string) 04:30:47.937 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.937 [Lua] [eac_authorized] = true (string) 04:30:47.937 [Lua] 04:30:47.937 [Lua] =======================Found valid lobby! 04:30:47.938 [Lua] 04:30:47.938 [Lua] [twitch_enabled] = false (string) 04:30:47.938 [Lua] [power_level] = 435 (string) 04:30:47.938 [Lua] [id] = 1860000007bd723 (string) 04:30:47.938 [Lua] [num_players] = 2 (string) 04:30:47.938 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.938 [Lua] [host] = 110000107cbcec7 (string) 04:30:47.938 [Lua] [time_of_search] = 1681273646 (string) 04:30:47.938 [Lua] [matchmaking_type] = 2 (string) 04:30:47.938 [Lua] [is_private] = false (string) 04:30:47.938 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.938 [Lua] [name] = Lobby 1860000007bd723 (string) 04:30:47.938 [Lua] [difficulty] = hard (string) 04:30:47.938 [Lua] [match_started] = true (string) 04:30:47.938 [Lua] [mechanism] = adventure (string) 04:30:47.938 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.938 [Lua] [quick_game] = true (string) 04:30:47.938 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 04:30:47.938 [Lua] [matchmaking] = true (string) 04:30:47.938 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.938 [Lua] [country_code] = us (string) 04:30:47.938 [Lua] [mission_id] = dlc_wizards_trail (string) 04:30:47.938 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.938 [Lua] [player_slot_2] = 11000014e46a5b0:1 (string) 04:30:47.938 [Lua] [unique_server_name] = LizardWizard64 (string) 04:30:47.938 [Lua] [player_slot_3] = 110000107cbcec7:1 (string) 04:30:47.938 [Lua] [eac_authorized] = true (string) 04:30:47.938 [Lua] 04:30:47.938 [Lua] =======================Found valid lobby! 04:30:47.938 [Lua] 04:30:47.938 [Lua] [twitch_enabled] = false (string) 04:30:47.938 [Lua] [power_level] = 0 (string) 04:30:47.938 [Lua] [id] = 1860000007e93e7 (string) 04:30:47.938 [Lua] [unique_server_name] = SurfMasta (string) 04:30:47.938 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.938 [Lua] [host] = 110000104fa4c16 (string) 04:30:47.938 [Lua] [matchmaking_type] = 2 (string) 04:30:47.938 [Lua] [is_private] = false (string) 04:30:47.938 [Lua] [selected_mission_id] = skaven_stronghold (string) 04:30:47.938 [Lua] [name] = Lobby 1860000007e93e7 (string) 04:30:47.938 [Lua] [difficulty] = cataclysm (string) 04:30:47.938 [Lua] [match_started] = true (string) 04:30:47.938 [Lua] [mechanism] = adventure (string) 04:30:47.938 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.938 [Lua] [quick_game] = false (string) 04:30:47.938 [Lua] [num_players] = 1 (string) 04:30:47.938 [Lua] [matchmaking] = true (string) 04:30:47.938 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.938 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.938 [Lua] [mission_id] = skaven_stronghold (string) 04:30:47.938 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.938 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.938 [Lua] [country_code] = us (string) 04:30:47.938 [Lua] [player_slot_3] = 110000104fa4c16:1 (string) 04:30:47.938 [Lua] [eac_authorized] = true (string) 04:30:47.938 [Lua] 04:30:47.938 [Lua] =======================Found valid lobby! 04:30:47.938 [Lua] 04:30:47.938 [Lua] [twitch_enabled] = false (string) 04:30:47.938 [Lua] [power_level] = 830 (string) 04:30:47.938 [Lua] [id] = 1860000ff711d6d (string) 04:30:47.938 [Lua] [num_players] = 3 (string) 04:30:47.938 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.938 [Lua] [host] = 11000011d267b8a (string) 04:30:47.938 [Lua] [time_of_search] = 1681260543 (string) 04:30:47.938 [Lua] [matchmaking_type] = 2 (string) 04:30:47.938 [Lua] [is_private] = false (string) 04:30:47.938 [Lua] [player_slot_4] = 110000107a9a4b2:1 (string) 04:30:47.938 [Lua] [name] = Lobby 1860000ff711d6d (string) 04:30:47.938 [Lua] [difficulty] = hardest (string) 04:30:47.938 [Lua] [match_started] = true (string) 04:30:47.938 [Lua] [mechanism] = adventure (string) 04:30:47.938 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.938 [Lua] [quick_game] = false (string) 04:30:47.938 [Lua] [selected_mission_id] = military (string) 04:30:47.938 [Lua] [matchmaking] = true (string) 04:30:47.938 [Lua] [player_slot_1] = 110000131dec392:1 (string) 04:30:47.938 [Lua] [country_code] = us (string) 04:30:47.938 [Lua] [mission_id] = inn_level (string) 04:30:47.938 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.938 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.938 [Lua] [unique_server_name] = Pasqually (string) 04:30:47.938 [Lua] [player_slot_3] = 11000011d267b8a:1 (string) 04:30:47.938 [Lua] [eac_authorized] = true (string) 04:30:47.938 [Lua] 04:30:47.938 [Lua] =======================Found valid lobby! 04:30:47.939 [Lua] 04:30:47.939 [Lua] [twitch_enabled] = false (string) 04:30:47.939 [Lua] [power_level] = 654 (string) 04:30:47.939 [Lua] [id] = 18600000064f0e3 (string) 04:30:47.939 [Lua] [unique_server_name] = eazy E (string) 04:30:47.939 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.939 [Lua] [host] = 110000106f2de0a (string) 04:30:47.939 [Lua] [matchmaking_type] = 2 (string) 04:30:47.939 [Lua] [is_private] = false (string) 04:30:47.939 [Lua] [selected_mission_id] = forest_ambush (string) 04:30:47.939 [Lua] [name] = Lobby 18600000064f0e3 (string) 04:30:47.939 [Lua] [difficulty] = harder (string) 04:30:47.939 [Lua] [match_started] = true (string) 04:30:47.939 [Lua] [mechanism] = adventure (string) 04:30:47.939 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.939 [Lua] [quick_game] = true (string) 04:30:47.939 [Lua] [num_players] = 3 (string) 04:30:47.939 [Lua] [matchmaking] = true (string) 04:30:47.939 [Lua] [player_slot_1] = 110000106f2de0a:1 (string) 04:30:47.939 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.939 [Lua] [mission_id] = forest_ambush (string) 04:30:47.939 [Lua] [player_slot_5] = 11000011c6447b6:1 (string) 04:30:47.939 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.939 [Lua] [country_code] = us (string) 04:30:47.939 [Lua] [player_slot_3] = 110000115e67289:1 (string) 04:30:47.939 [Lua] [eac_authorized] = true (string) 04:30:47.939 [Lua] 04:30:47.939 [Lua] =======================Found valid lobby! 04:30:47.939 [Lua] 04:30:47.939 [Lua] [twitch_enabled] = false (string) 04:30:47.939 [Lua] [power_level] = 360 (string) 04:30:47.939 [Lua] [id] = 1860000006dbc2d (string) 04:30:47.939 [Lua] [num_players] = 3 (string) 04:30:47.939 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.939 [Lua] [host] = 11000010e0977cb (string) 04:30:47.939 [Lua] [time_of_search] = 1681272898 (string) 04:30:47.939 [Lua] [matchmaking_type] = 2 (string) 04:30:47.939 [Lua] [is_private] = false (string) 04:30:47.939 [Lua] [player_slot_4] = 11000010e0977cb:1 (string) 04:30:47.939 [Lua] [name] = Lobby 1860000006dbc2d (string) 04:30:47.939 [Lua] [difficulty] = normal (string) 04:30:47.939 [Lua] [match_started] = true (string) 04:30:47.939 [Lua] [mechanism] = adventure (string) 04:30:47.939 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.939 [Lua] [quick_game] = false (string) 04:30:47.939 [Lua] [selected_mission_id] = military (string) 04:30:47.939 [Lua] [matchmaking] = true (string) 04:30:47.939 [Lua] [player_slot_1] = 1100001083f0cdb:1 (string) 04:30:47.939 [Lua] [country_code] = us (string) 04:30:47.939 [Lua] [mission_id] = military (string) 04:30:47.939 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.939 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.939 [Lua] [unique_server_name] = Kamira (string) 04:30:47.939 [Lua] [player_slot_3] = 11000011820067e:1 (string) 04:30:47.939 [Lua] [eac_authorized] = true (string) 04:30:47.939 [Lua] 04:30:47.939 [Lua] =======================Found valid lobby! 04:30:47.940 [Lua] 04:30:47.940 [Lua] [twitch_enabled] = false (string) 04:30:47.940 [Lua] [power_level] = 835 (string) 04:30:47.940 [Lua] [id] = 1860000006b1768 (string) 04:30:47.940 [Lua] [unique_server_name] = Chuck Wang (string) 04:30:47.940 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.940 [Lua] [host] = 110000104e44bb5 (string) 04:30:47.940 [Lua] [matchmaking_type] = 2 (string) 04:30:47.940 [Lua] [is_private] = false (string) 04:30:47.940 [Lua] [selected_mission_id] = warcamp (string) 04:30:47.940 [Lua] [name] = Lobby 1860000006b1768 (string) 04:30:47.940 [Lua] [difficulty] = hardest (string) 04:30:47.940 [Lua] [match_started] = true (string) 04:30:47.940 [Lua] [mechanism] = adventure (string) 04:30:47.940 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.940 [Lua] [quick_game] = false (string) 04:30:47.940 [Lua] [num_players] = 1 (string) 04:30:47.940 [Lua] [matchmaking] = true (string) 04:30:47.940 [Lua] [player_slot_1] = 110000104e44bb5:1 (string) 04:30:47.940 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.940 [Lua] [mission_id] = warcamp (string) 04:30:47.940 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.940 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.940 [Lua] [country_code] = us (string) 04:30:47.940 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.940 [Lua] [eac_authorized] = true (string) 04:30:47.940 [Lua] 04:30:47.940 [Lua] =======================Found valid lobby! 04:30:47.940 [Lua] 04:30:47.940 [Lua] [twitch_enabled] = false (string) 04:30:47.940 [Lua] [power_level] = 834 (string) 04:30:47.940 [Lua] [id] = 1860000007e9ce6 (string) 04:30:47.940 [Lua] [unique_server_name] = hanamee (string) 04:30:47.940 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.940 [Lua] [host] = 110000106aafe2d (string) 04:30:47.940 [Lua] [matchmaking_type] = 2 (string) 04:30:47.940 [Lua] [is_private] = false (string) 04:30:47.940 [Lua] [selected_mission_id] = catacombs (string) 04:30:47.940 [Lua] [name] = Lobby 1860000007e9ce6 (string) 04:30:47.940 [Lua] [difficulty] = hardest (string) 04:30:47.940 [Lua] [match_started] = true (string) 04:30:47.940 [Lua] [mechanism] = adventure (string) 04:30:47.940 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.940 [Lua] [quick_game] = false (string) 04:30:47.940 [Lua] [num_players] = 2 (string) 04:30:47.940 [Lua] [matchmaking] = true (string) 04:30:47.940 [Lua] [player_slot_1] = 11000010675f4a6:1 (string) 04:30:47.940 [Lua] [player_slot_4] = 110000106aafe2d:1 (string) 04:30:47.940 [Lua] [mission_id] = catacombs (string) 04:30:47.940 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.940 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.940 [Lua] [country_code] = us (string) 04:30:47.940 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.940 [Lua] [eac_authorized] = true (string) 04:30:47.940 [Lua] 04:30:47.940 [Lua] =======================Found valid lobby! 04:30:47.941 [Lua] 04:30:47.941 [Lua] [twitch_enabled] = false (string) 04:30:47.941 [Lua] [power_level] = 834 (string) 04:30:47.941 [Lua] [id] = 18600000063941d (string) 04:30:47.941 [Lua] [unique_server_name] = suguyama (string) 04:30:47.941 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.941 [Lua] [host] = 110000107518a54 (string) 04:30:47.941 [Lua] [matchmaking_type] = 2 (string) 04:30:47.941 [Lua] [is_private] = false (string) 04:30:47.941 [Lua] [selected_mission_id] = farmlands (string) 04:30:47.941 [Lua] [name] = Lobby 18600000063941d (string) 04:30:47.941 [Lua] [difficulty] = cataclysm (string) 04:30:47.941 [Lua] [match_started] = true (string) 04:30:47.941 [Lua] [mechanism] = adventure (string) 04:30:47.941 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.941 [Lua] [quick_game] = false (string) 04:30:47.941 [Lua] [num_players] = 3 (string) 04:30:47.941 [Lua] [matchmaking] = true (string) 04:30:47.941 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.941 [Lua] [player_slot_4] = 110000155d063e2:1 (string) 04:30:47.941 [Lua] [mission_id] = farmlands (string) 04:30:47.941 [Lua] [player_slot_5] = 110000107518a54:1 (string) 04:30:47.941 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.941 [Lua] [country_code] = jp (string) 04:30:47.941 [Lua] [player_slot_3] = 110000101f70cf9:1 (string) 04:30:47.941 [Lua] [eac_authorized] = true (string) 04:30:47.941 [Lua] 04:30:47.941 [Lua] =======================Found valid lobby! 04:30:47.941 [Lua] 04:30:47.941 [Lua] [twitch_enabled] = false (string) 04:30:47.941 [Lua] [power_level] = 835 (string) 04:30:47.941 [Lua] [id] = 18600000054fb04 (string) 04:30:47.941 [Lua] [unique_server_name] = FluffyBonez (string) 04:30:47.941 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.941 [Lua] [host] = 1100001118cfc98 (string) 04:30:47.941 [Lua] [matchmaking_type] = 2 (string) 04:30:47.941 [Lua] [is_private] = false (string) 04:30:47.941 [Lua] [selected_mission_id] = skittergate (string) 04:30:47.941 [Lua] [name] = Lobby 18600000054fb04 (string) 04:30:47.941 [Lua] [difficulty] = hardest (string) 04:30:47.941 [Lua] [match_started] = true (string) 04:30:47.941 [Lua] [mechanism] = adventure (string) 04:30:47.941 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.941 [Lua] [quick_game] = false (string) 04:30:47.941 [Lua] [num_players] = 3 (string) 04:30:47.941 [Lua] [matchmaking] = true (string) 04:30:47.941 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.941 [Lua] [player_slot_4] = 110000106bc6623:1 (string) 04:30:47.941 [Lua] [mission_id] = skittergate (string) 04:30:47.941 [Lua] [player_slot_5] = 1100001118cfc98:1 (string) 04:30:47.941 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.941 [Lua] [country_code] = us (string) 04:30:47.941 [Lua] [player_slot_3] = 110000103307107:1 (string) 04:30:47.941 [Lua] [eac_authorized] = true (string) 04:30:47.941 [Lua] 04:30:47.941 [Lua] =======================Found valid lobby! 04:30:47.942 [Lua] 04:30:47.942 [Lua] [twitch_enabled] = false (string) 04:30:47.942 [Lua] [power_level] = 720 (string) 04:30:47.942 [Lua] [id] = 18600000065fcf2 (string) 04:30:47.942 [Lua] [unique_server_name] = hoser111 (string) 04:30:47.942 [Lua] [difficulty_tweak] = -7 (string) 04:30:47.942 [Lua] [host] = 11000010536e49d (string) 04:30:47.942 [Lua] [matchmaking_type] = 2 (string) 04:30:47.942 [Lua] [is_private] = false (string) 04:30:47.942 [Lua] [selected_mission_id] = journey_ruin (string) 04:30:47.942 [Lua] [name] = Lobby 18600000065fcf2 (string) 04:30:47.942 [Lua] [difficulty] = harder (string) 04:30:47.942 [Lua] [match_started] = true (string) 04:30:47.942 [Lua] [mechanism] = deus (string) 04:30:47.942 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.942 [Lua] [quick_game] = true (string) 04:30:47.942 [Lua] [num_players] = 3 (string) 04:30:47.942 [Lua] [matchmaking] = true (string) 04:30:47.942 [Lua] [player_slot_1] = 110000101f87ee8:1 (string) 04:30:47.942 [Lua] [player_slot_4] = 11000010536e49d:1 (string) 04:30:47.942 [Lua] [mission_id] = pat_tower_wastes_path4 (string) 04:30:47.942 [Lua] [player_slot_5] = 1100001179a54fd:1 (string) 04:30:47.942 [Lua] [player_slot_2] = 110000104e56758:1 (string) 04:30:47.942 [Lua] [country_code] = us (string) 04:30:47.942 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.942 [Lua] [eac_authorized] = true (string) 04:30:47.942 [Lua] 04:30:47.942 [Lua] =======================Found valid lobby! 04:30:47.942 [Lua] 04:30:47.942 [Lua] [twitch_enabled] = false (string) 04:30:47.942 [Lua] [power_level] = 835 (string) 04:30:47.942 [Lua] [id] = 1860000007bd660 (string) 04:30:47.942 [Lua] [unique_server_name] = gopostal (string) 04:30:47.942 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.942 [Lua] [host] = 11000011850853b (string) 04:30:47.942 [Lua] [matchmaking_type] = 2 (string) 04:30:47.942 [Lua] [is_private] = false (string) 04:30:47.942 [Lua] [selected_mission_id] = bell (string) 04:30:47.942 [Lua] [name] = Lobby 1860000007bd660 (string) 04:30:47.942 [Lua] [difficulty] = harder (string) 04:30:47.942 [Lua] [match_started] = true (string) 04:30:47.942 [Lua] [mechanism] = adventure (string) 04:30:47.942 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.942 [Lua] [quick_game] = false (string) 04:30:47.942 [Lua] [num_players] = 3 (string) 04:30:47.942 [Lua] [matchmaking] = true (string) 04:30:47.942 [Lua] [player_slot_1] = 110000116f6f083:1 (string) 04:30:47.942 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.942 [Lua] [mission_id] = bell (string) 04:30:47.942 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.942 [Lua] [player_slot_2] = 11000011850853b:1 (string) 04:30:47.942 [Lua] [country_code] = us (string) 04:30:47.942 [Lua] [player_slot_3] = 1100001059a96b3:1 (string) 04:30:47.942 [Lua] [eac_authorized] = true (string) 04:30:47.942 [Lua] 04:30:47.942 [Lua] =======================Found valid lobby! 04:30:47.943 [Lua] 04:30:47.943 [Lua] [twitch_enabled] = false (string) 04:30:47.943 [Lua] [power_level] = 697 (string) 04:30:47.943 [Lua] [id] = 1860000007bded4 (string) 04:30:47.943 [Lua] [unique_server_name] = Voryos (string) 04:30:47.943 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.943 [Lua] [host] = 110000102c82390 (string) 04:30:47.943 [Lua] [matchmaking_type] = 2 (string) 04:30:47.943 [Lua] [is_private] = false (string) 04:30:47.943 [Lua] [selected_mission_id] = cemetery (string) 04:30:47.943 [Lua] [name] = Lobby 1860000007bded4 (string) 04:30:47.943 [Lua] [difficulty] = harder (string) 04:30:47.943 [Lua] [match_started] = true (string) 04:30:47.943 [Lua] [mechanism] = adventure (string) 04:30:47.943 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.943 [Lua] [quick_game] = true (string) 04:30:47.943 [Lua] [num_players] = 2 (string) 04:30:47.943 [Lua] [matchmaking] = true (string) 04:30:47.943 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.943 [Lua] [player_slot_4] = 110000102c82390:1 (string) 04:30:47.943 [Lua] [mission_id] = cemetery (string) 04:30:47.943 [Lua] [player_slot_5] = 110000102b520d5:1 (string) 04:30:47.943 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.943 [Lua] [country_code] = us (string) 04:30:47.943 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.943 [Lua] [eac_authorized] = true (string) 04:30:47.943 [Lua] 04:30:47.943 [Lua] =======================Found valid lobby! 04:30:47.943 [Lua] 04:30:47.943 [Lua] [twitch_enabled] = false (string) 04:30:47.943 [Lua] [power_level] = 835 (string) 04:30:47.943 [Lua] [id] = 1860000006ed659 (string) 04:30:47.943 [Lua] [unique_server_name] = enkker (string) 04:30:47.943 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.943 [Lua] [host] = 110000104d7adbc (string) 04:30:47.943 [Lua] [matchmaking_type] = 2 (string) 04:30:47.943 [Lua] [is_private] = false (string) 04:30:47.943 [Lua] [selected_mission_id] = nurgle (string) 04:30:47.943 [Lua] [name] = Lobby 1860000006ed659 (string) 04:30:47.943 [Lua] [difficulty] = hardest (string) 04:30:47.943 [Lua] [match_started] = true (string) 04:30:47.943 [Lua] [mechanism] = adventure (string) 04:30:47.943 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.943 [Lua] [quick_game] = true (string) 04:30:47.943 [Lua] [num_players] = 3 (string) 04:30:47.943 [Lua] [matchmaking] = true (string) 04:30:47.943 [Lua] [player_slot_1] = 11000010426ab55:1 (string) 04:30:47.943 [Lua] [player_slot_4] = 110000104d7adbc:1 (string) 04:30:47.943 [Lua] [mission_id] = nurgle (string) 04:30:47.943 [Lua] [player_slot_5] = 11000010192741f:1 (string) 04:30:47.943 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.943 [Lua] [country_code] = us (string) 04:30:47.943 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.943 [Lua] [eac_authorized] = true (string) 04:30:47.943 [Lua] 04:30:47.943 [Lua] =======================Found valid lobby! 04:30:47.944 [Lua] 04:30:47.944 [Lua] [twitch_enabled] = false (string) 04:30:47.944 [Lua] [power_level] = 769 (string) 04:30:47.944 [Lua] [id] = 1860000007bd1f9 (string) 04:30:47.944 [Lua] [num_players] = 2 (string) 04:30:47.944 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.944 [Lua] [host] = 110000134c1080a (string) 04:30:47.944 [Lua] [time_of_search] = 1681273790 (string) 04:30:47.944 [Lua] [matchmaking_type] = 2 (string) 04:30:47.944 [Lua] [is_private] = false (string) 04:30:47.944 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.944 [Lua] [name] = Lobby 1860000007bd1f9 (string) 04:30:47.944 [Lua] [difficulty] = harder (string) 04:30:47.944 [Lua] [match_started] = true (string) 04:30:47.944 [Lua] [mechanism] = adventure (string) 04:30:47.944 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.944 [Lua] [quick_game] = false (string) 04:30:47.944 [Lua] [selected_mission_id] = crater (string) 04:30:47.944 [Lua] [matchmaking] = true (string) 04:30:47.944 [Lua] [player_slot_1] = 110000134c1080a:1 (string) 04:30:47.944 [Lua] [country_code] = us (string) 04:30:47.944 [Lua] [mission_id] = crater (string) 04:30:47.944 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.944 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.944 [Lua] [unique_server_name] = Chaasez (string) 04:30:47.944 [Lua] [player_slot_3] = 11000010c3eab50:1 (string) 04:30:47.944 [Lua] [eac_authorized] = true (string) 04:30:47.944 [Lua] 04:30:47.944 [Lua] =======================Found valid lobby! 04:30:47.944 [Lua] 04:30:47.944 [Lua] [twitch_enabled] = false (string) 04:30:47.944 [Lua] [power_level] = 634 (string) 04:30:47.944 [Lua] [id] = 18600000044f161 (string) 04:30:47.944 [Lua] [unique_server_name] = Rapsha (string) 04:30:47.944 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.944 [Lua] [host] = 1100001025505dc (string) 04:30:47.944 [Lua] [matchmaking_type] = 2 (string) 04:30:47.944 [Lua] [is_private] = false (string) 04:30:47.944 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 04:30:47.944 [Lua] [name] = Lobby 18600000044f161 (string) 04:30:47.944 [Lua] [difficulty] = hard (string) 04:30:47.944 [Lua] [match_started] = true (string) 04:30:47.944 [Lua] [mechanism] = adventure (string) 04:30:47.944 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.944 [Lua] [quick_game] = false (string) 04:30:47.944 [Lua] [num_players] = 3 (string) 04:30:47.944 [Lua] [matchmaking] = true (string) 04:30:47.944 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.944 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.944 [Lua] [mission_id] = dlc_wizards_tower (string) 04:30:47.944 [Lua] [player_slot_5] = 1100001002871ff:1 (string) 04:30:47.944 [Lua] [player_slot_2] = 1100001146d7756:1 (string) 04:30:47.944 [Lua] [country_code] = us (string) 04:30:47.944 [Lua] [player_slot_3] = 1100001025505dc:1 (string) 04:30:47.944 [Lua] [eac_authorized] = true (string) 04:30:47.944 [Lua] 04:30:47.944 [Lua] =======================Found valid lobby! 04:30:47.944 [Lua] 04:30:47.944 [Lua] [twitch_enabled] = false (string) 04:30:47.944 [Lua] [power_level] = 835 (string) 04:30:47.944 [Lua] [id] = 1860000007d1071 (string) 04:30:47.944 [Lua] [num_players] = 2 (string) 04:30:47.944 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.944 [Lua] [host] = 1100001051c692b (string) 04:30:47.944 [Lua] [time_of_search] = 1681273647 (string) 04:30:47.944 [Lua] [matchmaking_type] = 2 (string) 04:30:47.944 [Lua] [is_private] = false (string) 04:30:47.944 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.944 [Lua] [name] = Lobby 1860000007d1071 (string) 04:30:47.944 [Lua] [difficulty] = hardest (string) 04:30:47.944 [Lua] [match_started] = true (string) 04:30:47.944 [Lua] [mechanism] = adventure (string) 04:30:47.944 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.944 [Lua] [quick_game] = false (string) 04:30:47.944 [Lua] [selected_mission_id] = mines (string) 04:30:47.944 [Lua] [matchmaking] = true (string) 04:30:47.944 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.944 [Lua] [country_code] = us (string) 04:30:47.944 [Lua] [mission_id] = mines (string) 04:30:47.944 [Lua] [player_slot_5] = 11000010e58b9b7:1 (string) 04:30:47.944 [Lua] [player_slot_2] = 1100001051c692b:1 (string) 04:30:47.944 [Lua] [unique_server_name] = b_Ironman (string) 04:30:47.944 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.944 [Lua] [eac_authorized] = true (string) 04:30:47.944 [Lua] 04:30:47.944 [Lua] =======================Found valid lobby! 04:30:47.945 [Lua] 04:30:47.945 [Lua] [twitch_enabled] = false (string) 04:30:47.945 [Lua] [power_level] = 835 (string) 04:30:47.945 [Lua] [id] = 1860000004dde10 (string) 04:30:47.945 [Lua] [unique_server_name] = WillPower (string) 04:30:47.945 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.945 [Lua] [host] = 1100001071ba4ba (string) 04:30:47.945 [Lua] [matchmaking_type] = 2 (string) 04:30:47.945 [Lua] [is_private] = false (string) 04:30:47.945 [Lua] [selected_mission_id] = dlc_portals (string) 04:30:47.945 [Lua] [name] = Lobby 1860000004dde10 (string) 04:30:47.945 [Lua] [difficulty] = cataclysm (string) 04:30:47.945 [Lua] [match_started] = true (string) 04:30:47.945 [Lua] [mechanism] = adventure (string) 04:30:47.945 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.945 [Lua] [quick_game] = true (string) 04:30:47.945 [Lua] [num_players] = 3 (string) 04:30:47.945 [Lua] [matchmaking] = true (string) 04:30:47.945 [Lua] [player_slot_1] = 1100001363db45c:1 (string) 04:30:47.945 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.945 [Lua] [mission_id] = dlc_portals (string) 04:30:47.945 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.945 [Lua] [player_slot_2] = 1100001071ba4ba:1 (string) 04:30:47.945 [Lua] [country_code] = us (string) 04:30:47.945 [Lua] [player_slot_3] = 110000134d93848:1 (string) 04:30:47.945 [Lua] [eac_authorized] = true (string) 04:30:47.945 [Lua] 04:30:47.945 [Lua] =======================Found valid lobby! 04:30:47.945 [Lua] 04:30:47.945 [Lua] [twitch_enabled] = false (string) 04:30:47.945 [Lua] [power_level] = 835 (string) 04:30:47.945 [Lua] [id] = 1860000007d1096 (string) 04:30:47.945 [Lua] [unique_server_name] = Squirrelly (string) 04:30:47.945 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.945 [Lua] [host] = 110000134362c80 (string) 04:30:47.945 [Lua] [matchmaking_type] = 2 (string) 04:30:47.945 [Lua] [is_private] = false (string) 04:30:47.945 [Lua] [selected_mission_id] = catacombs (string) 04:30:47.945 [Lua] [name] = Lobby 1860000007d1096 (string) 04:30:47.945 [Lua] [difficulty] = hardest (string) 04:30:47.945 [Lua] [match_started] = true (string) 04:30:47.945 [Lua] [mechanism] = adventure (string) 04:30:47.945 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.945 [Lua] [quick_game] = true (string) 04:30:47.945 [Lua] [num_players] = 2 (string) 04:30:47.945 [Lua] [matchmaking] = true (string) 04:30:47.945 [Lua] [player_slot_1] = 11000010a135570:1 (string) 04:30:47.945 [Lua] [player_slot_4] = 110000134362c80:1 (string) 04:30:47.945 [Lua] [mission_id] = catacombs (string) 04:30:47.945 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.945 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.945 [Lua] [country_code] = us (string) 04:30:47.945 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.945 [Lua] [eac_authorized] = true (string) 04:30:47.945 [Lua] 04:30:47.945 [Lua] =======================Found valid lobby! 04:30:47.946 [Lua] 04:30:47.946 [Lua] [twitch_enabled] = false (string) 04:30:47.946 [Lua] [power_level] = 660 (string) 04:30:47.946 [Lua] [id] = 1860000005db3ef (string) 04:30:47.946 [Lua] [unique_server_name] = Drac (string) 04:30:47.946 [Lua] [difficulty_tweak] = -10 (string) 04:30:47.946 [Lua] [host] = 1100001349a71a6 (string) 04:30:47.946 [Lua] [matchmaking_type] = 2 (string) 04:30:47.946 [Lua] [is_private] = false (string) 04:30:47.946 [Lua] [selected_mission_id] = journey_cave (string) 04:30:47.946 [Lua] [name] = Lobby 1860000005db3ef (string) 04:30:47.946 [Lua] [difficulty] = harder (string) 04:30:47.946 [Lua] [match_started] = true (string) 04:30:47.946 [Lua] [mechanism] = deus (string) 04:30:47.946 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.946 [Lua] [quick_game] = true (string) 04:30:47.946 [Lua] [num_players] = 2 (string) 04:30:47.946 [Lua] [matchmaking] = true (string) 04:30:47.946 [Lua] [player_slot_1] = 1100001349a71a6:1 (string) 04:30:47.946 [Lua] [player_slot_4] = 110000134de4dd8:1 (string) 04:30:47.946 [Lua] [mission_id] = sig_volcano_belakor_path2 (string) 04:30:47.946 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.946 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.946 [Lua] [country_code] = us (string) 04:30:47.946 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.946 [Lua] [eac_authorized] = true (string) 04:30:47.946 [Lua] 04:30:47.946 [Lua] =======================Found valid lobby! 04:30:47.946 [Lua] 04:30:47.946 [Lua] [twitch_enabled] = false (string) 04:30:47.946 [Lua] [power_level] = 835 (string) 04:30:47.946 [Lua] [id] = 1860000004978ee (string) 04:30:47.946 [Lua] [unique_server_name] = Rikven (string) 04:30:47.946 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.946 [Lua] [host] = 11000010c3d05ab (string) 04:30:47.946 [Lua] [matchmaking_type] = 2 (string) 04:30:47.946 [Lua] [is_private] = false (string) 04:30:47.946 [Lua] [selected_mission_id] = mines (string) 04:30:47.946 [Lua] [name] = Lobby 1860000004978ee (string) 04:30:47.946 [Lua] [difficulty] = cataclysm (string) 04:30:47.946 [Lua] [match_started] = true (string) 04:30:47.946 [Lua] [mechanism] = adventure (string) 04:30:47.946 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.946 [Lua] [quick_game] = true (string) 04:30:47.946 [Lua] [num_players] = 3 (string) 04:30:47.946 [Lua] [matchmaking] = true (string) 04:30:47.946 [Lua] [player_slot_1] = 110000107f545e3:1 (string) 04:30:47.946 [Lua] [player_slot_4] = 110000109b218f1:1 (string) 04:30:47.946 [Lua] [mission_id] = mines (string) 04:30:47.946 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.946 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.946 [Lua] [country_code] = us (string) 04:30:47.946 [Lua] [player_slot_3] = 11000010c3d05ab:1 (string) 04:30:47.946 [Lua] [eac_authorized] = true (string) 04:30:47.946 [Lua] 04:30:47.946 [Lua] =======================Found valid lobby! 04:30:47.947 [Lua] 04:30:47.947 [Lua] [twitch_enabled] = false (string) 04:30:47.947 [Lua] [power_level] = 835 (string) 04:30:47.947 [Lua] [id] = 18600000065ff54 (string) 04:30:47.947 [Lua] [unique_server_name] = Scurlock (string) 04:30:47.947 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.947 [Lua] [host] = 110000102bf2722 (string) 04:30:47.947 [Lua] [matchmaking_type] = 2 (string) 04:30:47.947 [Lua] [is_private] = false (string) 04:30:47.947 [Lua] [selected_mission_id] = ground_zero (string) 04:30:47.947 [Lua] [name] = Lobby 18600000065ff54 (string) 04:30:47.947 [Lua] [difficulty] = hardest (string) 04:30:47.947 [Lua] [match_started] = true (string) 04:30:47.947 [Lua] [mechanism] = adventure (string) 04:30:47.947 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.947 [Lua] [quick_game] = true (string) 04:30:47.947 [Lua] [num_players] = 2 (string) 04:30:47.947 [Lua] [matchmaking] = true (string) 04:30:47.947 [Lua] [player_slot_1] = 110000102bf2722:1 (string) 04:30:47.947 [Lua] [player_slot_4] = 110000137b2e576:1 (string) 04:30:47.947 [Lua] [mission_id] = ground_zero (string) 04:30:47.947 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.947 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.947 [Lua] [country_code] = us (string) 04:30:47.947 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.947 [Lua] [eac_authorized] = true (string) 04:30:47.947 [Lua] 04:30:47.947 [Lua] =======================Found valid lobby! 04:30:47.947 [Lua] 04:30:47.947 [Lua] [twitch_enabled] = false (string) 04:30:47.947 [Lua] [power_level] = 527 (string) 04:30:47.947 [Lua] [id] = 18600000047fe29 (string) 04:30:47.947 [Lua] [num_players] = 3 (string) 04:30:47.947 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.947 [Lua] [host] = 1100001432ea2fb (string) 04:30:47.947 [Lua] [time_of_search] = 1681270814 (string) 04:30:47.947 [Lua] [matchmaking_type] = 2 (string) 04:30:47.947 [Lua] [is_private] = false (string) 04:30:47.947 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.947 [Lua] [name] = Lobby 18600000047fe29 (string) 04:30:47.947 [Lua] [difficulty] = hard (string) 04:30:47.947 [Lua] [match_started] = true (string) 04:30:47.947 [Lua] [mechanism] = adventure (string) 04:30:47.947 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.947 [Lua] [quick_game] = false (string) 04:30:47.947 [Lua] [selected_mission_id] = catacombs (string) 04:30:47.947 [Lua] [matchmaking] = true (string) 04:30:47.947 [Lua] [player_slot_1] = 1100001059cb311:1 (string) 04:30:47.947 [Lua] [country_code] = us (string) 04:30:47.947 [Lua] [mission_id] = catacombs (string) 04:30:47.947 [Lua] [player_slot_5] = 1100001432ea2fb:1 (string) 04:30:47.948 [Lua] [player_slot_2] = 1100001416c6261:1 (string) 04:30:47.948 [Lua] [unique_server_name] = Crunchy (string) 04:30:47.948 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.948 [Lua] [eac_authorized] = true (string) 04:30:47.948 [Lua] 04:30:47.948 [Lua] =======================Found valid lobby! 04:30:47.948 [Lua] 04:30:47.948 [Lua] [twitch_enabled] = false (string) 04:30:47.948 [Lua] [power_level] = 835 (string) 04:30:47.948 [Lua] [id] = 1860000007d166c (string) 04:30:47.948 [Lua] [unique_server_name] = TheRadCheetah (string) 04:30:47.948 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.948 [Lua] [host] = 11000013fe3f6a5 (string) 04:30:47.948 [Lua] [matchmaking_type] = 2 (string) 04:30:47.948 [Lua] [is_private] = false (string) 04:30:47.948 [Lua] [selected_mission_id] = dlc_portals (string) 04:30:47.948 [Lua] [name] = Lobby 1860000007d166c (string) 04:30:47.948 [Lua] [difficulty] = cataclysm (string) 04:30:47.948 [Lua] [match_started] = true (string) 04:30:47.948 [Lua] [mechanism] = adventure (string) 04:30:47.948 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.948 [Lua] [quick_game] = false (string) 04:30:47.948 [Lua] [num_players] = 2 (string) 04:30:47.948 [Lua] [matchmaking] = true (string) 04:30:47.948 [Lua] [player_slot_1] = 11000010bb459d9:1 (string) 04:30:47.948 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.948 [Lua] [mission_id] = dlc_portals (string) 04:30:47.948 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.948 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.948 [Lua] [country_code] = us (string) 04:30:47.948 [Lua] [player_slot_3] = 11000013fe3f6a5:1 (string) 04:30:47.948 [Lua] [eac_authorized] = true (string) 04:30:47.948 [Lua] 04:30:47.948 [Lua] =======================Found valid lobby! 04:30:47.948 [Lua] 04:30:47.948 [Lua] [twitch_enabled] = false (string) 04:30:47.948 [Lua] [power_level] = 470 (string) 04:30:47.948 [Lua] [id] = 1860000005b96a3 (string) 04:30:47.948 [Lua] [unique_server_name] = FriendlyZombie (string) 04:30:47.948 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.948 [Lua] [host] = 11000010b109fb8 (string) 04:30:47.948 [Lua] [matchmaking_type] = 2 (string) 04:30:47.948 [Lua] [is_private] = false (string) 04:30:47.948 [Lua] [selected_mission_id] = nurgle (string) 04:30:47.948 [Lua] [name] = Lobby 1860000005b96a3 (string) 04:30:47.948 [Lua] [difficulty] = hard (string) 04:30:47.948 [Lua] [match_started] = true (string) 04:30:47.948 [Lua] [mechanism] = adventure (string) 04:30:47.948 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.948 [Lua] [quick_game] = true (string) 04:30:47.948 [Lua] [num_players] = 3 (string) 04:30:47.948 [Lua] [matchmaking] = true (string) 04:30:47.948 [Lua] [player_slot_1] = 11000010b109fb8:1 (string) 04:30:47.948 [Lua] [player_slot_4] = 1100001067fa73e:1 (string) 04:30:47.948 [Lua] [mission_id] = nurgle (string) 04:30:47.948 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.948 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.948 [Lua] [country_code] = us (string) 04:30:47.948 [Lua] [player_slot_3] = 110000103f8e420:1 (string) 04:30:47.948 [Lua] [eac_authorized] = true (string) 04:30:47.948 [Lua] 04:30:47.948 [Lua] =======================Found valid lobby! 04:30:47.949 [Lua] 04:30:47.949 [Lua] [twitch_enabled] = false (string) 04:30:47.949 [Lua] [power_level] = 715 (string) 04:30:47.949 [Lua] [id] = 1860000007d16bd (string) 04:30:47.949 [Lua] [unique_server_name] = TimCan (string) 04:30:47.949 [Lua] [difficulty_tweak] = -10 (string) 04:30:47.949 [Lua] [host] = 1100001111bfa88 (string) 04:30:47.949 [Lua] [matchmaking_type] = 2 (string) 04:30:47.949 [Lua] [is_private] = false (string) 04:30:47.949 [Lua] [selected_mission_id] = journey_citadel (string) 04:30:47.949 [Lua] [name] = Lobby 1860000007d16bd (string) 04:30:47.949 [Lua] [difficulty] = cataclysm (string) 04:30:47.949 [Lua] [match_started] = true (string) 04:30:47.949 [Lua] [mechanism] = deus (string) 04:30:47.949 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.949 [Lua] [quick_game] = false (string) 04:30:47.949 [Lua] [num_players] = 3 (string) 04:30:47.949 [Lua] [matchmaking] = true (string) 04:30:47.949 [Lua] [player_slot_1] = 11000010e60db33:1 (string) 04:30:47.949 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.949 [Lua] [mission_id] = pat_mountain_slaanesh_path3 (string) 04:30:47.949 [Lua] [player_slot_5] = 1100001066f3620:1 (string) 04:30:47.949 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.949 [Lua] [country_code] = us (string) 04:30:47.949 [Lua] [player_slot_3] = 1100001111bfa88:1 (string) 04:30:47.949 [Lua] [eac_authorized] = true (string) 04:30:47.949 [Lua] 04:30:47.949 [Lua] =======================Found valid lobby! 04:30:47.949 [Lua] 04:30:47.949 [Lua] [twitch_enabled] = false (string) 04:30:47.949 [Lua] [power_level] = 522 (string) 04:30:47.949 [Lua] [id] = 1860000005c765b (string) 04:30:47.949 [Lua] [unique_server_name] = Khârne Asada (string) 04:30:47.949 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.949 [Lua] [host] = 11000010892355d (string) 04:30:47.949 [Lua] [matchmaking_type] = 2 (string) 04:30:47.949 [Lua] [is_private] = false (string) 04:30:47.949 [Lua] [selected_mission_id] = military (string) 04:30:47.949 [Lua] [name] = Lobby 1860000005c765b (string) 04:30:47.949 [Lua] [difficulty] = normal (string) 04:30:47.949 [Lua] [match_started] = true (string) 04:30:47.949 [Lua] [mechanism] = adventure (string) 04:30:47.949 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.949 [Lua] [quick_game] = false (string) 04:30:47.949 [Lua] [num_players] = 2 (string) 04:30:47.949 [Lua] [matchmaking] = true (string) 04:30:47.949 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.949 [Lua] [player_slot_4] = 11000010661f9e5:1 (string) 04:30:47.949 [Lua] [mission_id] = military (string) 04:30:47.949 [Lua] [player_slot_5] = 11000010892355d:1 (string) 04:30:47.949 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.949 [Lua] [country_code] = us (string) 04:30:47.949 [Lua] [player_slot_3] = 1100001132b62b6:1 (string) 04:30:47.949 [Lua] [eac_authorized] = true (string) 04:30:47.949 [Lua] 04:30:47.949 [Lua] =======================Found valid lobby! 04:30:47.950 [Lua] 04:30:47.950 [Lua] [twitch_enabled] = false (string) 04:30:47.950 [Lua] [power_level] = 368 (string) 04:30:47.950 [Lua] [id] = 1860000006a3710 (string) 04:30:47.950 [Lua] [unique_server_name] = ChahBrah (string) 04:30:47.950 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.950 [Lua] [host] = 110000108ea6c3c (string) 04:30:47.950 [Lua] [matchmaking_type] = 2 (string) 04:30:47.950 [Lua] [is_private] = false (string) 04:30:47.950 [Lua] [selected_mission_id] = military (string) 04:30:47.950 [Lua] [name] = Lobby 1860000006a3710 (string) 04:30:47.950 [Lua] [difficulty] = normal (string) 04:30:47.950 [Lua] [match_started] = true (string) 04:30:47.950 [Lua] [mechanism] = adventure (string) 04:30:47.950 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.950 [Lua] [quick_game] = true (string) 04:30:47.950 [Lua] [num_players] = 3 (string) 04:30:47.950 [Lua] [matchmaking] = true (string) 04:30:47.950 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.950 [Lua] [player_slot_4] = 110000102628901:1 (string) 04:30:47.950 [Lua] [mission_id] = military (string) 04:30:47.950 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.950 [Lua] [player_slot_2] = 110000108ea6c3c:1 (string) 04:30:47.950 [Lua] [country_code] = us (string) 04:30:47.950 [Lua] [player_slot_3] = 110000116137972:1 (string) 04:30:47.950 [Lua] [eac_authorized] = true (string) 04:30:47.950 [Lua] 04:30:47.950 [Lua] =======================Found valid lobby! 04:30:47.950 [Lua] 04:30:47.950 [Lua] [twitch_enabled] = false (string) 04:30:47.950 [Lua] [power_level] = 200 (string) 04:30:47.950 [Lua] [id] = 1860000007e9465 (string) 04:30:47.950 [Lua] [num_players] = 1 (string) 04:30:47.950 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.950 [Lua] [host] = 11000011a1abc3f (string) 04:30:47.950 [Lua] [time_of_search] = 1681273743 (string) 04:30:47.950 [Lua] [matchmaking_type] = 2 (string) 04:30:47.950 [Lua] [is_private] = false (string) 04:30:47.950 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.950 [Lua] [name] = Lobby 1860000007e9465 (string) 04:30:47.950 [Lua] [difficulty] = normal (string) 04:30:47.950 [Lua] [match_started] = true (string) 04:30:47.950 [Lua] [mechanism] = adventure (string) 04:30:47.950 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.950 [Lua] [quick_game] = false (string) 04:30:47.950 [Lua] [selected_mission_id] = military (string) 04:30:47.950 [Lua] [matchmaking] = true (string) 04:30:47.950 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.950 [Lua] [country_code] = us (string) 04:30:47.950 [Lua] [mission_id] = military (string) 04:30:47.950 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.950 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.950 [Lua] [unique_server_name] = bullencarnes (string) 04:30:47.950 [Lua] [player_slot_3] = 11000011a1abc3f:1 (string) 04:30:47.950 [Lua] [eac_authorized] = true (string) 04:30:47.950 [Lua] 04:30:47.950 [Lua] =======================Found valid lobby! 04:30:47.951 [Lua] 04:30:47.951 [Lua] [twitch_enabled] = false (string) 04:30:47.951 [Lua] [power_level] = 685 (string) 04:30:47.951 [Lua] [id] = 1860000004dd6c7 (string) 04:30:47.951 [Lua] [unique_server_name] = smoothtoast (string) 04:30:47.951 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.951 [Lua] [host] = 110000103c83bd4 (string) 04:30:47.951 [Lua] [matchmaking_type] = 2 (string) 04:30:47.951 [Lua] [is_private] = false (string) 04:30:47.951 [Lua] [selected_mission_id] = journey_citadel (string) 04:30:47.951 [Lua] [name] = Lobby 1860000004dd6c7 (string) 04:30:47.951 [Lua] [difficulty] = hard (string) 04:30:47.951 [Lua] [match_started] = true (string) 04:30:47.951 [Lua] [mechanism] = deus (string) 04:30:47.951 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.951 [Lua] [quick_game] = true (string) 04:30:47.951 [Lua] [num_players] = 3 (string) 04:30:47.951 [Lua] [matchmaking] = true (string) 04:30:47.951 [Lua] [player_slot_1] = 110000103c83bd4:1 (string) 04:30:47.951 [Lua] [player_slot_4] = 1100001164f2153:1 (string) 04:30:47.951 [Lua] [mission_id] = pat_town_nurgle_path2 (string) 04:30:47.951 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.951 [Lua] [player_slot_2] = 11000010d019771:1 (string) 04:30:47.951 [Lua] [country_code] = us (string) 04:30:47.951 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.951 [Lua] [eac_authorized] = true (string) 04:30:47.951 [Lua] 04:30:47.951 [Lua] =======================Found valid lobby! 04:30:47.951 [Lua] 04:30:47.951 [Lua] [twitch_enabled] = false (string) 04:30:47.951 [Lua] [power_level] = 622 (string) 04:30:47.951 [Lua] [id] = 1860000007ab4d9 (string) 04:30:47.951 [Lua] [num_players] = 2 (string) 04:30:47.951 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.951 [Lua] [host] = 1100001064ab275 (string) 04:30:47.951 [Lua] [time_of_search] = 1681273635 (string) 04:30:47.951 [Lua] [matchmaking_type] = 2 (string) 04:30:47.951 [Lua] [is_private] = false (string) 04:30:47.951 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.951 [Lua] [name] = Lobby 1860000007ab4d9 (string) 04:30:47.951 [Lua] [difficulty] = harder (string) 04:30:47.951 [Lua] [match_started] = true (string) 04:30:47.951 [Lua] [mechanism] = adventure (string) 04:30:47.951 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.951 [Lua] [quick_game] = false (string) 04:30:47.951 [Lua] [selected_mission_id] = nurgle (string) 04:30:47.951 [Lua] [matchmaking] = true (string) 04:30:47.951 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.951 [Lua] [country_code] = us (string) 04:30:47.951 [Lua] [mission_id] = nurgle (string) 04:30:47.951 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.951 [Lua] [player_slot_2] = 11000011b1bdec3:1 (string) 04:30:47.951 [Lua] [unique_server_name] = thot excommunicator (string) 04:30:47.951 [Lua] [player_slot_3] = 1100001064ab275:1 (string) 04:30:47.951 [Lua] [eac_authorized] = true (string) 04:30:47.951 [Lua] 04:30:47.951 [Lua] =======================Found valid lobby! 04:30:47.952 [Lua] 04:30:47.952 [Lua] [twitch_enabled] = false (string) 04:30:47.952 [Lua] [power_level] = 835 (string) 04:30:47.952 [Lua] [id] = 18600000064fb29 (string) 04:30:47.952 [Lua] [unique_server_name] = BentoBox (string) 04:30:47.952 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.952 [Lua] [host] = 110000108066ac9 (string) 04:30:47.952 [Lua] [matchmaking_type] = 2 (string) 04:30:47.952 [Lua] [is_private] = false (string) 04:30:47.952 [Lua] [selected_mission_id] = journey_citadel (string) 04:30:47.952 [Lua] [name] = Lobby 18600000064fb29 (string) 04:30:47.952 [Lua] [difficulty] = hardest (string) 04:30:47.952 [Lua] [match_started] = true (string) 04:30:47.952 [Lua] [mechanism] = deus (string) 04:30:47.952 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.952 [Lua] [quick_game] = false (string) 04:30:47.952 [Lua] [num_players] = 2 (string) 04:30:47.952 [Lua] [matchmaking] = true (string) 04:30:47.952 [Lua] [player_slot_1] = 0:0 (string) 04:30:47.952 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.952 [Lua] [mission_id] = morris_hub (string) 04:30:47.952 [Lua] [player_slot_5] = 0:0 (string) 04:30:47.952 [Lua] [player_slot_2] = 11000010684381f:1 (string) 04:30:47.952 [Lua] [country_code] = us (string) 04:30:47.952 [Lua] [player_slot_3] = 110000108066ac9:1 (string) 04:30:47.952 [Lua] [eac_authorized] = true (string) 04:30:47.952 [Lua] 04:30:47.952 [Lua] =======================Found valid lobby! 04:30:47.952 [Lua] 04:30:47.952 [Lua] [twitch_enabled] = false (string) 04:30:47.952 [Lua] [power_level] = 741 (string) 04:30:47.952 [Lua] [id] = 1860000ffbf559e (string) 04:30:47.952 [Lua] [unique_server_name] = ElectricBOOGEYMAN (string) 04:30:47.952 [Lua] [difficulty_tweak] = -7 (string) 04:30:47.952 [Lua] [host] = 110000145c7eab7 (string) 04:30:47.952 [Lua] [matchmaking_type] = 2 (string) 04:30:47.952 [Lua] [is_private] = false (string) 04:30:47.952 [Lua] [selected_mission_id] = journey_citadel (string) 04:30:47.952 [Lua] [name] = Lobby 1860000ffbf559e (string) 04:30:47.952 [Lua] [difficulty] = harder (string) 04:30:47.952 [Lua] [match_started] = true (string) 04:30:47.952 [Lua] [mechanism] = deus (string) 04:30:47.952 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.952 [Lua] [quick_game] = false (string) 04:30:47.952 [Lua] [num_players] = 3 (string) 04:30:47.952 [Lua] [matchmaking] = true (string) 04:30:47.952 [Lua] [player_slot_1] = 110000145c7eab7:1 (string) 04:30:47.952 [Lua] [player_slot_4] = 110000133c6f5d5:1 (string) 04:30:47.952 [Lua] [mission_id] = pat_forest_nurgle_path5 (string) 04:30:47.952 [Lua] [player_slot_5] = 1100001034850bd:1 (string) 04:30:47.952 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.952 [Lua] [country_code] = us (string) 04:30:47.952 [Lua] [player_slot_3] = 0:0 (string) 04:30:47.952 [Lua] [eac_authorized] = true (string) 04:30:47.952 [Lua] 04:30:47.952 [Lua] =======================Found valid lobby! 04:30:47.953 [Lua] 04:30:47.953 [Lua] [twitch_enabled] = false (string) 04:30:47.953 [Lua] [power_level] = 823 (string) 04:30:47.953 [Lua] [id] = 1860000007ab20a (string) 04:30:47.953 [Lua] [num_players] = 3 (string) 04:30:47.953 [Lua] [difficulty_tweak] = 0 (string) 04:30:47.953 [Lua] [host] = 110000108d9efa9 (string) 04:30:47.953 [Lua] [time_of_search] = 1681273488 (string) 04:30:47.953 [Lua] [matchmaking_type] = 2 (string) 04:30:47.953 [Lua] [is_private] = false (string) 04:30:47.953 [Lua] [player_slot_4] = 0:0 (string) 04:30:47.953 [Lua] [name] = Lobby 1860000007ab20a (string) 04:30:47.953 [Lua] [difficulty] = harder (string) 04:30:47.953 [Lua] [match_started] = true (string) 04:30:47.953 [Lua] [mechanism] = adventure (string) 04:30:47.953 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 04:30:47.953 [Lua] [quick_game] = true (string) 04:30:47.953 [Lua] [selected_mission_id] = fort (string) 04:30:47.953 [Lua] [matchmaking] = true (string) 04:30:47.953 [Lua] [player_slot_1] = 1100001008d2139:1 (string) 04:30:47.953 [Lua] [country_code] = us (string) 04:30:47.953 [Lua] [mission_id] = fort (string) 04:30:47.953 [Lua] [player_slot_5] = 110000108d9efa9:1 (string) 04:30:47.953 [Lua] [player_slot_2] = 0:0 (string) 04:30:47.953 [Lua] [unique_server_name] = Bigfoot Brenden (string) 04:30:47.953 [Lua] [player_slot_3] = 110000105acf919:1 (string) 04:30:47.953 [Lua] [eac_authorized] = true (string) 04:30:47.953 [Lua] 04:30:47.953 [Lua] =======================Found valid lobby! 04:30:48.770 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 04:30:48.770 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole 04:30:48.770 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 04:30:48.770 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 04:30:48.770 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummaryConsole 04:30:49.723 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection 04:30:49.724 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 04:30:49.724 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGridConsole 04:30:50.279 [Lua] [PlayFabMirrorBase] _commit_internal "2" 04:30:50.279 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:30:50.286 [Lua] generate_backend_stats 11000014530b315:1 04:30:50.341 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:30:50.341 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:30:50.341 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 04:30:50.345 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 04:30:50.787 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 04:30:50.795 [Lua] [PlayFabMirrorBase] commit result "success", "2" 04:30:51.781 [Save] Saving `save_data` 04:30:51.782 [Save] Save done 04:31:01.302 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 04:31:01.302 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGridConsole 04:31:01.302 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 04:31:02.305 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deed) 04:31:02.305 [Lua] ............................................................................................................ 04:31:02.305 [Lua] ............................................................................................................ 04:31:02.305 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: nil | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: deed | Twitch: No 04:31:02.305 [Lua] ............................................................................................................ 04:31:02.305 [Lua] ............................................................................................................ 04:31:02.305 [Lua] [Matchmaking] Cancelling matchmaking 04:31:02.305 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:31:02.315 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:31:02.315 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:31:02.316 [Lua] Set lobby begin: 04:31:02.316 [Lua] Lobby data selected_mission_id = inn_level 04:31:02.316 [Lua] Lobby data num_players = 1 04:31:02.316 [Lua] Lobby data difficulty_tweak = 0 04:31:02.316 [Lua] Lobby data host = 11000014530b315 04:31:02.317 [Lua] Lobby data matchmaking_type = 3 04:31:02.317 [Lua] Lobby data difficulty = hard 04:31:02.317 [Lua] Lobby data player_slot_1 = 0:0 04:31:02.317 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:02.317 [Lua] Lobby data player_slot_4 = 0:0 04:31:02.317 [Lua] Lobby data country_code = my 04:31:02.317 [Lua] Lobby data matchmaking = false 04:31:02.317 [Lua] Lobby data power_level = 835 04:31:02.317 [Lua] Lobby data mission_id = inn_level 04:31:02.317 [Lua] Lobby data mechanism = adventure 04:31:02.317 [Lua] Lobby data player_slot_5 = 0:0 04:31:02.317 [Lua] Lobby data player_slot_2 = 0:0 04:31:02.317 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:02.317 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:02.317 [Lua] Lobby data eac_authorized = true 04:31:02.317 [Lua] Set lobby end. 04:31:02.317 [Lua] [PartyManager] Leader set to "11000014530b315" 04:31:02.317 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level skittergate 0 04:31:02.317 [Lua] Set lobby begin: 04:31:02.317 [Lua] Lobby data twitch_enabled = false 04:31:02.317 [Lua] Lobby data selected_mission_id = skittergate 04:31:02.317 [Lua] Lobby data num_players = 1 04:31:02.317 [Lua] Lobby data difficulty_tweak = 0 04:31:02.317 [Lua] Lobby data host = 11000014530b315 04:31:02.317 [Lua] Lobby data matchmaking_type = 7 04:31:02.317 [Lua] Lobby data match_started = true 04:31:02.317 [Lua] Lobby data difficulty = hard 04:31:02.317 [Lua] Lobby data player_slot_1 = 0:0 04:31:02.317 [Lua] Lobby data player_slot_4 = 0:0 04:31:02.317 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:02.317 [Lua] Lobby data quick_game = false 04:31:02.317 [Lua] Lobby data country_code = my 04:31:02.317 [Lua] Lobby data matchmaking = false 04:31:02.317 [Lua] Lobby data power_level = 835 04:31:02.317 [Lua] Lobby data mission_id = inn_level 04:31:02.317 [Lua] Lobby data mechanism = adventure 04:31:02.317 [Lua] Lobby data player_slot_5 = 0:0 04:31:02.317 [Lua] Lobby data player_slot_2 = 0:0 04:31:02.317 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:02.317 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:02.317 [Lua] Lobby data eac_authorized = true 04:31:02.317 [Lua] Set lobby end. 04:31:02.317 [Lua] Set lobby begin: 04:31:02.317 [Lua] Lobby data twitch_enabled = false 04:31:02.317 [Lua] Lobby data selected_mission_id = skittergate 04:31:02.317 [Lua] Lobby data num_players = 1 04:31:02.317 [Lua] Lobby data difficulty_tweak = 0 04:31:02.317 [Lua] Lobby data host = 11000014530b315 04:31:02.317 [Lua] Lobby data matchmaking_type = 7 04:31:02.317 [Lua] Lobby data is_private = true 04:31:02.317 [Lua] Lobby data match_started = true 04:31:02.317 [Lua] Lobby data difficulty = hard 04:31:02.317 [Lua] Lobby data player_slot_1 = 0:0 04:31:02.317 [Lua] Lobby data player_slot_4 = 0:0 04:31:02.317 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:02.317 [Lua] Lobby data quick_game = false 04:31:02.317 [Lua] Lobby data country_code = my 04:31:02.318 [Lua] Lobby data matchmaking = false 04:31:02.318 [Lua] Lobby data power_level = 835 04:31:02.318 [Lua] Lobby data mission_id = inn_level 04:31:02.318 [Lua] Lobby data mechanism = adventure 04:31:02.318 [Lua] Lobby data player_slot_5 = 0:0 04:31:02.318 [Lua] Lobby data player_slot_2 = 0:0 04:31:02.318 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:02.318 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:02.318 [Lua] Lobby data eac_authorized = true 04:31:02.318 [Lua] Set lobby end. 04:31:02.318 [Lua] [ChatManager][1]System: Starting hosted game... 04:31:02.318 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:31:02.318 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:31:02.405 [Lua] [IngameUI] menu view on_exit start_game_view 04:31:02.405 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 04:31:02.406 [Save] Saving `save_data` 04:31:02.406 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 04:31:02.406 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 04:31:02.406 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 04:31:02.406 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummaryConsole 04:31:02.407 [Save] Save done 04:31:02.409 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ab8830 04:31:10.729 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:31:10.729 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:31:10.729 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level skittergate 0 04:31:10.729 [Lua] Set lobby begin: 04:31:10.729 [Lua] Lobby data twitch_enabled = false 04:31:10.729 [Lua] Lobby data selected_mission_id = skittergate 04:31:10.729 [Lua] Lobby data num_players = 1 04:31:10.729 [Lua] Lobby data difficulty_tweak = 0 04:31:10.729 [Lua] Lobby data host = 11000014530b315 04:31:10.729 [Lua] Lobby data matchmaking_type = 7 04:31:10.729 [Lua] Lobby data is_private = true 04:31:10.729 [Lua] Lobby data match_started = true 04:31:10.729 [Lua] Lobby data difficulty = hard 04:31:10.729 [Lua] Lobby data player_slot_1 = 0:0 04:31:10.729 [Lua] Lobby data player_slot_4 = 0:0 04:31:10.729 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:10.729 [Lua] Lobby data quick_game = false 04:31:10.729 [Lua] Lobby data country_code = my 04:31:10.729 [Lua] Lobby data matchmaking = false 04:31:10.729 [Lua] Lobby data power_level = 835 04:31:10.729 [Lua] Lobby data mission_id = inn_level 04:31:10.729 [Lua] Lobby data mechanism = adventure 04:31:10.729 [Lua] Lobby data player_slot_5 = 0:0 04:31:10.729 [Lua] Lobby data player_slot_2 = 0:0 04:31:10.729 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:10.729 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:10.730 [Lua] Lobby data eac_authorized = true 04:31:10.730 [Lua] Set lobby end. 04:31:10.730 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:31:10.730 [Lua] [LevelTransitionHandler] set_next_level( lvl:skittergate, mc:adventure, gm:adventure, env:0, seed:4835352, conflict:default, lckd_director_funcs:{beastmen}, diff:hard, diff_tweak:0, id:1236739200, lt:load_next_level, extra_packages:{ }) 04:31:10.730 [Lua] [NetworkServer] Entering post game 04:31:10.730 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 04:31:10.730 [Lua] [PeerSM] 11000014530b315 :: on_enter InPostGame 04:31:10.730 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function update [7] @scripts/game_state/state_ingame.lua:925: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:895: in function game_update [10] @scripts/boot.lua:625:in function [1] self = table: 00000000013C4060 [2] self = table: 000000000057A9E0; game_server_lobby_client = nil [3] self = table: 000000000057A9E0 [4] self = table: 000000000057A9E0; state_context = table: 00000000019FD550 [5] self = table: 0000000001DCF6D0; new_state = table: 0000000005DF1D80; params = table: 000000000761FD90; state_context = table: 00000000019FD550; reason = nil [6] self = table: 0000000001DCF6D0; dt = 0.011126303113996983; t = 464.18330000527203; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005DF1D80; state_context = table: 00000000019FD550; reason = nil [7] self = table: 0000000002D129A0; dt = 0.011126303113996983; main_t = 464.18330000527203; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 68.900630421005189 [8] self = table: 00000000030D1D50; dt = 0.011126303113996983; t = 464.18330000527203 [9] self = table: 0000000000099440; real_world_dt = 0.011126303113996983; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011126303113996983; t = 464.18330000527203 [10] dt = 0.011126303113996983 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000002D24A10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000059D1AC0; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000028A2D40; _disable_spawning_reasons = table: 00000000012CE7D0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000067756E0; _mutator_handler = table: 0000000001353530; network_server = table: 0000000002F8CE50; _game_mode = table: 000000000697C180; _profile_synchronizer = table: 0000000002F932D0; _lobby_host = table: 0000000002F8BD00; _level_key = "inn_level"; _network_transmit = table: 0000000002F9DEC0; _flow_set_data = table: 0000000001353500; is_server = true; network_event_delegate = table: 00000000074CC550; [2] _statistics_db = table: 0000000002D24A10; _lobby = table: 0000000002F8BD00; _matchmaking_manager = table: 0000000001DCF6D0; _network_transmit = table: 0000000002F9DEC0; state_context = table: 00000000019FD550; search_config = table: 0000000005897160; _network_server = table: 0000000002F8CE50; [3] _statistics_db = table: 0000000002D24A10; _lobby = table: 0000000002F8BD00; _matchmaking_manager = table: 0000000001DCF6D0; _network_transmit = table: 0000000002F9DEC0; state_context = table: 00000000019FD550; search_config = table: 0000000005897160; _network_server = table: 0000000002F8CE50; [4] _statistics_db = table: 0000000002D24A10; _lobby = table: 0000000002F8BD00; _matchmaking_manager = table: 0000000001DCF6D0; _network_transmit = table: 0000000002F9DEC0; state_context = table: 00000000019FD550; search_config = table: 0000000005897160; _network_server = table: 0000000002F8CE50; [5] network_event_delegate = table: 00000000074CC550; network_server = table: 0000000002F8CE50; _waystone_is_active = false; debug = table: 0000000000D068B0; _host_matchmaking_data = table: 0000000001DCF700; _state = table: 000000000057A9E0; is_server = true; _power_level_timer = 465.36765130888671; lobby_finder = table: 0000000000D062A0; peers_to_sync = table: 0000000000D04A10; _level_weights = table: 0000000001DCF760; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000014530b315"; lobby_finder_timer = 0; lobby = table: 0000000002F8BD00; profile_update_time = 0; params = table: 000000000761FD90; profile_synchronizer = table: 0000000002F932D0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000019FD550; statistics_db = table: 0000000002D24A10; network_transmit = table: 0000000002F9DEC0; _network_hash = "852cf29bb2f8cdcd"; difficulty_manager = table: 0000000001F0BBE0; party_owned_dlcs = table: 0000000001DCF730; [6] network_event_delegate = table: 00000000074CC550; network_server = table: 0000000002F8CE50; _waystone_is_active = false; debug = table: 0000000000D068B0; _host_matchmaking_data = table: 0000000001DCF700; _state = table: 000000000057A9E0; is_server = true; _power_level_timer = 465.36765130888671; lobby_finder = table: 0000000000D062A0; peers_to_sync = table: 0000000000D04A10; _level_weights = table: 0000000001DCF760; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "11000014530b315"; lobby_finder_timer = 0; lobby = table: 0000000002F8BD00; profile_update_time = 0; params = table: 000000000761FD90; profile_synchronizer = table: 0000000002F932D0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000019FD550; statistics_db = table: 0000000002D24A10; network_transmit = table: 0000000002F9DEC0; _network_hash = "852cf29bb2f8cdcd"; difficulty_manager = table: 0000000001F0BBE0; party_owned_dlcs = table: 0000000001DCF730; [7] world_name = "level_world"; entity_system_bag = table: 000000000215BDD0; network_server = table: 0000000002F8CE50; entity_system = table: 000000000215C610; parent = table: 0000000000099440; _level_flow_events = table: 00000000013EB7A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000B294A0; profile_synchronizer = table: 0000000002F932D0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000035A63C0; num_local_human_players = 1; _ping_reporter = table: 000000000A289110; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011126303113996983; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000025676A0; network_event_delegate = table: 00000000074CC550; machines = table: 0000000001685640; _camera_carrier = table: 000000000A288460; free_flight_manager = table: 000000000328B3D0; network_transmit = table: 0000000002F9DEC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002D24A10; _lobby_host = table: 0000000002F8BD00; dice_keeper = table: 0000000004C15BF0; network_clock = table: 000000000761E810; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000002D129A0; [9] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 0000000001A196C0; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 04:31:10.730 [Lua] [LevelTransitionHandler] promote_next_level_data 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = skittergate 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 4835352 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = default 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = ["beastmen"] 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = adventure 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = hard 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 1236739200 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 04:31:10.730 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 04:31:10.730 [Lua] [NetworkServer] Entering post game 04:31:10.731 [Save] Saving `save_data` 04:31:10.731 [Lua] gm_event_end_conditions_met false false 04:31:10.731 [Lua] [PlayFabMirrorBase] Force commit 04:31:10.731 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 04:31:10.731 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:31:10.731 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:31:10.731 [Lua] TRANSITION nil nil load_next_level 04:31:10.731 [Lua] Transition type "load_next_level", is server: true 04:31:10.731 [Lua] [GameNetworkManager] Leaving game... 04:31:10.731 [Lua] [GameNetworkManager] Shutting down game session host. 04:31:10.731 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:31:10.731 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:31:10.731 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=70.90 04:31:10.732 [Save] Save done 04:31:10.732 [Save] Saving `save_data` 04:31:10.733 [Save] Save done 04:31:10.733 [Save] Saving `save_data` 04:31:10.735 [Save] Save done 04:31:10.740 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = false 04:31:10.740 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:31:10.740 [Lua] [PlayFabMirrorBase] commit result "success", "3" 04:31:11.928 [Lua] Set lobby begin: 04:31:11.928 [Lua] Lobby data twitch_enabled = false 04:31:11.928 [Lua] Lobby data selected_mission_id = skittergate 04:31:11.928 [Lua] Lobby data num_players = 1 04:31:11.928 [Lua] Lobby data difficulty_tweak = 0 04:31:11.928 [Lua] Lobby data host = 11000014530b315 04:31:11.928 [Lua] Lobby data matchmaking_type = 7 04:31:11.928 [Lua] Lobby data is_private = true 04:31:11.928 [Lua] Lobby data match_started = true 04:31:11.928 [Lua] Lobby data difficulty = hard 04:31:11.928 [Lua] Lobby data player_slot_1 = 0:0 04:31:11.928 [Lua] Lobby data player_slot_4 = 0:0 04:31:11.928 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:11.928 [Lua] Lobby data quick_game = false 04:31:11.928 [Lua] Lobby data country_code = my 04:31:11.928 [Lua] Lobby data matchmaking = false 04:31:11.928 [Lua] Lobby data power_level = 0 04:31:11.928 [Lua] Lobby data mission_id = inn_level 04:31:11.928 [Lua] Lobby data mechanism = adventure 04:31:11.928 [Lua] Lobby data player_slot_5 = 0:0 04:31:11.928 [Lua] Lobby data player_slot_2 = 0:0 04:31:11.928 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:11.928 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:11.928 [Lua] Lobby data eac_authorized = true 04:31:11.928 [Lua] Set lobby end. 04:31:12.746 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:31:12.746 [Lua] [Managers] Calling function on all managers: 04:31:12.746 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 04:31:12.746 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 04:31:12.746 [Lua] Clearing all global lookup lists 04:31:12.746 [Lua] [IngamePlayerListUI] - Destroy 04:31:12.746 [Lua] [GamePadEquipmentUI] - Destroy 04:31:12.746 [Lua] [EquipmentUI] - Destroy 04:31:12.746 [Lua] [AbilityUI] - Destroy 04:31:12.746 [Lua] [GamePadAbilityUI] - Destroy 04:31:12.746 [Lua] [IngameUI] destroy 04:31:12.747 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c621d60d496323fb]' child 4: '#ID[2a805b2e6d4d2870]' child 5: '#ID[cae010e64f00ed13]' 04:31:12.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 04:31:12.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 04:31:12.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4 04:31:12.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2 04:31:12.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1 04:31:12.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 04:31:12.750 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 04:31:12.826 [Lua] [Managers] Destroying manager group: 04:31:12.827 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[4971d543957ed9cf]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c4e68e6229df771b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 04:31:12.829 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:31:12.855 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:31:12.855 [Lua] [PeerSM] 11000014530b315 :: on_exit InPostGame 04:31:12.855 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 04:31:12.855 [Lua] [Matchmaking] unregister rpcs 04:31:12.855 [Lua] ############### UNLOADING PACKAGES ############### 04:31:12.855 [Lua] [Managers] Calling function on all managers: 04:31:12.855 [Lua] [Managers] Destroying manager group: 04:31:12.855 [Lua] [Gamestate] Enter state StateLoading 04:31:12.856 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:31:12.856 [Lua] [Matchmaking] register rpcs 04:31:12.856 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 04:31:12.856 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:31:12.856 [Lua] registering RPCs 04:31:12.856 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:31:12.856 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:31:12.856 [Lua] Set lobby begin: 04:31:12.856 [Lua] Lobby data twitch_enabled = false 04:31:12.856 [Lua] Lobby data selected_mission_id = skittergate 04:31:12.856 [Lua] Lobby data num_players = 1 04:31:12.856 [Lua] Lobby data difficulty_tweak = 0 04:31:12.856 [Lua] Lobby data host = 11000014530b315 04:31:12.857 [Lua] Lobby data matchmaking_type = 7 04:31:12.857 [Lua] Lobby data is_private = true 04:31:12.857 [Lua] Lobby data match_started = true 04:31:12.857 [Lua] Lobby data difficulty = hard 04:31:12.857 [Lua] Lobby data player_slot_1 = 0:0 04:31:12.857 [Lua] Lobby data player_slot_4 = 0:0 04:31:12.857 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:12.857 [Lua] Lobby data quick_game = false 04:31:12.857 [Lua] Lobby data country_code = my 04:31:12.857 [Lua] Lobby data matchmaking = false 04:31:12.857 [Lua] Lobby data power_level = 0 04:31:12.857 [Lua] Lobby data mission_id = skittergate 04:31:12.857 [Lua] Lobby data mechanism = adventure 04:31:12.857 [Lua] Lobby data player_slot_5 = 0:0 04:31:12.857 [Lua] Lobby data player_slot_2 = 0:0 04:31:12.857 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:12.857 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:12.857 [Lua] Lobby data eac_authorized = true 04:31:12.857 [Lua] Set lobby end. 04:31:12.857 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:31:12.859 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 04:31:12.859 [Lua] [StateLoading] load_current_level 04:31:12.859 [Lua] [LevelTransitionHandler] load_current_level, loading skittergate 0 04:31:12.860 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 04:31:12.860 [Umbra] Unload tome 04:31:12.861 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 04:31:12.902 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 04:31:12.910 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 04:31:12.910 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate_common, skittergate, async-read, 04:31:12.910 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, skittergate, async-read, 04:31:12.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 04:31:12.947 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 04:31:12.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate_common 04:31:14.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate_common 04:31:14.191 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate_common 04:31:14.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 04:31:14.397 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 04:31:16.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 04:31:16.045 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 04:31:16.062 [Lua] [LevelTransitionHandler] Level load completed! 04:31:16.062 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 4835352 - use_random_directors: true - conflict_director_name: default 04:31:16.078 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:31:16.078 [Lua] checking dlc's against conflict directors 04:31:16.078 [Lua] - removing conflict director 'chaos_beastmen' 04:31:16.078 [Lua] - removing conflict director 'skaven_beastmen' 04:31:16.078 [Lua] - removing conflict director 'beastmen' 04:31:16.078 [Lua] number of factions to include 2 04:31:16.078 [Lua] number of factions added 2 04:31:16.078 [Lua] --- --- --- 04:31:16.078 [Lua] Starting... difficulty 'hard' 04:31:16.078 [Lua] These are the starting conflict directors: 04:31:16.078 [Lua] chaos 04:31:16.078 [Lua] skaven 04:31:16.078 [Lua] default 04:31:16.078 [Lua] --- --- --- 04:31:16.078 [Lua] 04:31:16.078 [Lua] DONE! Found the following directors: 04:31:16.078 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_ratling_gunner skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_loot_rat chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 04:31:16.078 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_grey_seer=true, skaven_ratling_gunner=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_loot_rat=true, chaos_exalted_champion_norsca=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 04:31:16.078 [Lua] load_startup_enemy_packages: -------------- 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_spawn 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_troll 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_rat_ogre 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_stormfiend 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] beastmen_minotaur 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_plague_sorcerer 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_corruptor_sorcerer 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_gutter_runner 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_pack_master 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_poison_wind_globadier 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_ratling_gunner 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_warpfire_thrower 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_vortex_sorcerer 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] beastmen_standard_bearer 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_vortex 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] critter_rat 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] critter_pig 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_marauder 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_storm_vermin 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_warrior 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_storm_vermin_with_shield 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_clan_rat 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_slave 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_fanatic 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_raider 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_marauder_with_shield 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_clan_rat_with_shield 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] chaos_berzerker 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_loot_rat 04:31:16.078 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 04:31:16.078 [Lua] skaven_plague_monk 04:31:16.079 [Lua] ### Received rpc_level_loaded 04:31:16.079 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 331 04:31:16.079 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 04:31:16.096 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 04:31:16.096 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 04:31:16.113 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 04:31:16.113 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 04:31:16.113 [Lua] ### Received rpc_level_loaded 04:31:16.113 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 331 04:31:16.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 04:31:16.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 04:31:16.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 04:31:16.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 04:31:16.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 04:31:16.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 04:31:16.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 04:31:16.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 04:31:16.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 04:31:16.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 04:31:16.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 04:31:16.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 04:31:16.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 04:31:16.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 04:31:16.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 04:31:16.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 04:31:16.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 04:31:16.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 04:31:17.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 04:31:17.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 04:31:17.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 04:31:17.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 04:31:17.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 04:31:17.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 04:31:17.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 04:31:17.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 04:31:17.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 04:31:17.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 04:31:17.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 04:31:17.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 04:31:17.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 04:31:17.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 04:31:17.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 04:31:17.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 04:31:17.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 04:31:17.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 04:31:17.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 04:31:17.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 04:31:17.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 04:31:18.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 04:31:18.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 04:31:18.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 04:31:18.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 04:31:18.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 04:31:18.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 04:31:18.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:31:18.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:31:18.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 04:31:18.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 04:31:18.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 04:31:18.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 04:31:18.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 04:31:18.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 04:31:18.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 04:31:18.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 04:31:18.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 04:31:18.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 04:31:18.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 04:31:18.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 04:31:18.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:31:18.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:31:18.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 04:31:18.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 04:31:19.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 04:31:19.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 04:31:19.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 04:31:19.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 04:31:19.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 04:31:19.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 04:31:19.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 04:31:19.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 04:31:19.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 04:31:19.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 04:31:19.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 04:31:19.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 04:31:19.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 04:31:19.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 04:31:19.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 04:31:20.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 04:31:20.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 04:31:20.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 04:31:20.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 04:31:20.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 04:31:20.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 04:31:20.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 04:31:20.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 04:31:20.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 04:31:20.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 04:31:20.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 04:31:20.437 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: adventure 04:31:20.437 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:31:20.437 [Lua] Starting async level spawning of levels/honduras/skittergate/world 04:31:20.437 [Umbra] Init version: 3.4.15 :: 16 threads 04:31:20.683 [Lua] Async level spawning done 04:31:20.683 [Lua] Spawn additional sub_levels: 04:31:20.683 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:31:21.671 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:31:21.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:31:21.671 [Lua] [Matchmaking] unregister rpcs 04:31:21.671 [Lua] Set lobby begin: 04:31:21.671 [Lua] Lobby data twitch_enabled = false 04:31:21.671 [Lua] Lobby data selected_mission_id = skittergate 04:31:21.671 [Lua] Lobby data num_players = 1 04:31:21.671 [Lua] Lobby data difficulty_tweak = 0 04:31:21.671 [Lua] Lobby data host = 11000014530b315 04:31:21.671 [Lua] Lobby data matchmaking_type = 7 04:31:21.671 [Lua] Lobby data is_private = true 04:31:21.672 [Lua] Lobby data match_started = true 04:31:21.672 [Lua] Lobby data difficulty = hard 04:31:21.672 [Lua] Lobby data player_slot_1 = 0:0 04:31:21.672 [Lua] Lobby data player_slot_4 = 0:0 04:31:21.672 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:21.672 [Lua] Lobby data quick_game = false 04:31:21.672 [Lua] Lobby data country_code = my 04:31:21.672 [Lua] Lobby data matchmaking = false 04:31:21.672 [Lua] Lobby data power_level = 0 04:31:21.672 [Lua] Lobby data mission_id = skittergate 04:31:21.672 [Lua] Lobby data mechanism = adventure 04:31:21.672 [Lua] Lobby data player_slot_5 = 0:0 04:31:21.672 [Lua] Lobby data player_slot_2 = 0:0 04:31:21.672 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:21.672 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:21.672 [Lua] Lobby data eac_authorized = true 04:31:21.672 [Lua] Set lobby end. 04:31:21.672 [Lua] [Managers] Destroying manager group: 04:31:21.672 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 04:31:21.672 [Lua] [Gamestate] Enter StateIngame HOST 04:31:21.672 [Lua] [Managers] Calling function on all managers: 04:31:21.673 [Lua] <>level = skittergate<> 04:31:21.673 [Lua] Set lobby begin: 04:31:21.673 [Lua] Lobby data twitch_enabled = false 04:31:21.673 [Lua] Lobby data selected_mission_id = skittergate 04:31:21.673 [Lua] Lobby data num_players = 1 04:31:21.673 [Lua] Lobby data difficulty_tweak = 0 04:31:21.673 [Lua] Lobby data host = 11000014530b315 04:31:21.673 [Lua] Lobby data matchmaking_type = 7 04:31:21.673 [Lua] Lobby data is_private = true 04:31:21.673 [Lua] Lobby data match_started = true 04:31:21.673 [Lua] Lobby data difficulty = hard 04:31:21.673 [Lua] Lobby data player_slot_1 = 0:0 04:31:21.673 [Lua] Lobby data player_slot_4 = 0:0 04:31:21.673 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:21.673 [Lua] Lobby data quick_game = false 04:31:21.673 [Lua] Lobby data country_code = my 04:31:21.673 [Lua] Lobby data matchmaking = false 04:31:21.673 [Lua] Lobby data power_level = 0 04:31:21.673 [Lua] Lobby data mission_id = skittergate 04:31:21.673 [Lua] Lobby data mechanism = adventure 04:31:21.673 [Lua] Lobby data player_slot_5 = 0:0 04:31:21.673 [Lua] Lobby data player_slot_2 = 0:0 04:31:21.673 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:21.673 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:21.673 [Lua] Lobby data eac_authorized = true 04:31:21.673 [Lua] Set lobby end. 04:31:21.673 [Lua] [StateIngame] Server ingame 04:31:21.676 [Lua] Set lobby begin: 04:31:21.676 [Lua] Lobby data twitch_enabled = false 04:31:21.676 [Lua] Lobby data selected_mission_id = skittergate 04:31:21.676 [Lua] Lobby data num_players = 1 04:31:21.676 [Lua] Lobby data difficulty_tweak = 0 04:31:21.676 [Lua] Lobby data host = 11000014530b315 04:31:21.676 [Lua] Lobby data matchmaking_type = 7 04:31:21.676 [Lua] Lobby data is_private = true 04:31:21.676 [Lua] Lobby data match_started = true 04:31:21.676 [Lua] Lobby data difficulty = hard 04:31:21.676 [Lua] Lobby data player_slot_1 = 0:0 04:31:21.676 [Lua] Lobby data player_slot_4 = 0:0 04:31:21.676 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:21.676 [Lua] Lobby data quick_game = false 04:31:21.676 [Lua] Lobby data country_code = my 04:31:21.677 [Lua] Lobby data matchmaking = false 04:31:21.677 [Lua] Lobby data power_level = 0 04:31:21.677 [Lua] Lobby data mission_id = skittergate 04:31:21.677 [Lua] Lobby data mechanism = adventure 04:31:21.677 [Lua] Lobby data player_slot_5 = 0:0 04:31:21.677 [Lua] Lobby data player_slot_2 = 0:0 04:31:21.677 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:21.677 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:21.677 [Lua] Lobby data eac_authorized = true 04:31:21.677 [Lua] Set lobby end. 04:31:21.677 [Lua] [Matchmaking] register rpcs 04:31:21.677 [Lua] GameNetworkManager:init... creating game session 04:31:21.677 [Lua] Host GameSession.make_game_session_host with session: 04:31:21.677 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:31:21.677 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 04:31:21.677 [Lua] [GameNetworkManager] self.is_server = true 04:31:21.677 [Network] Setting artificial MTU limit to 65536 04:31:21.677 [Lua] [Mutator] Initializing mutator 'elite_run' 04:31:21.677 [Lua] [Mutator] Initializing mutator 'instant_death' 04:31:21.677 [Lua] [Mutator] Initializing mutator 'powerful_elites' 04:31:21.685 [Lua] Switching ConflictSettings: to: default 04:31:21.685 [Lua] pacing=default 04:31:21.685 [Lua] roaming=nil 04:31:21.685 [Lua] specials=default 04:31:21.685 [Lua] debug_color=maroon 04:31:21.685 [Lua] contained_breeds=nil 04:31:21.685 [Lua] pack_spawning=default 04:31:21.685 [Lua] disabled=false 04:31:21.685 [Lua] factions=nil 04:31:21.685 [Lua] boss=default 04:31:21.685 [Lua] horde=default 04:31:21.685 [Lua] name=default 04:31:21.685 [Lua] intensity=default 04:31:21.685 [Lua] --- 04:31:21.685 [Lua] [LevelAnalysis] set_random_seed( 4835352) 04:31:21.695 [Lua] [AIInterestPointSystem] Level Seed: 4835352 04:31:21.695 [Lua] 04:31:21.695 [Lua] [entity_system_bag] = table 04:31:21.695 [Lua] [entity_system_bag] = metatable 04:31:21.695 [Lua] [startup_data] = table 04:31:21.695 [Lua] [entity_manager] = table 04:31:21.695 [Lua] [entity_manager] = metatable 04:31:21.695 [Lua] [unit_spawner] = table 04:31:21.695 [Lua] [unit_spawner] = metatable 04:31:21.695 [Lua] [unit_storage] = table 04:31:21.695 [Lua] [unit_storage] = metatable 04:31:21.695 [Lua] [dice_keeper] = table 04:31:21.695 [Lua] [dice_keeper] = metatable 04:31:21.695 [Lua] [is_server] = true (boolean) 04:31:21.695 [Lua] [world] = [World] 04:31:21.695 [Lua] [system_api] = table 04:31:21.695 [Lua] [entity_system] = table 04:31:21.695 [Lua] [entity_system] = metatable 04:31:21.695 [Lua] [network_lobby] = table 04:31:21.695 [Lua] [network_lobby] = metatable 04:31:21.695 [Lua] [profile_synchronizer] = table 04:31:21.695 [Lua] [profile_synchronizer] = metatable 04:31:21.695 [Lua] [level_transition_handler] = table 04:31:21.695 [Lua] [level_transition_handler] = metatable 04:31:21.695 [Lua] [num_local_human_players] = 1 (number) 04:31:21.695 [Lua] [statistics_db] = table 04:31:21.695 [Lua] [statistics_db] = metatable 04:31:21.695 [Lua] [network_server] = table 04:31:21.695 [Lua] [network_server] = metatable 04:31:21.695 [Lua] [input_manager] = table 04:31:21.695 [Lua] [input_manager] = metatable 04:31:21.695 [Lua] [network_clock] = table 04:31:21.695 [Lua] [network_clock] = metatable 04:31:21.695 [Lua] [network_transmit] = table 04:31:21.695 [Lua] [network_transmit] = metatable 04:31:21.695 [Lua] [free_flight_manager] = table 04:31:21.695 [Lua] [free_flight_manager] = metatable 04:31:21.695 [Lua] [network_manager] = table 04:31:21.695 [Lua] [network_manager] = metatable 04:31:21.695 [Lua] [network_event_delegate] = table 04:31:21.695 [Lua] [network_event_delegate] = metatable 04:31:21.695 [Lua] 04:31:21.696 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:31:21.706 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 04:31:21.706 [Lua] [AchievementManager] Achievements using the steam platform 04:31:21.707 [Lua] PlayerManager:add_player player_1 04:31:21.771 [Lua] respawn_unit_spawned with group id: rasknitt_arena 04:31:21.771 [Lua] respawn_unit_spawned with group id: rasknitt_arena 04:31:21.771 [Lua] respawn_unit_spawned with group id: rasknitt_arena 04:31:21.777 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 04:31:21.777 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 04:31:21.777 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 04:31:21.777 [Lua] respawn_unit_spawned with group id: skittergate_ending 04:31:21.777 [Lua] respawn_unit_spawned with group id: skittergate_ending 04:31:21.777 [Lua] respawn_unit_spawned with group id: skittergate_ending 04:31:21.777 [Lua] respawn_unit_spawned with group id: generator_respawns 04:31:21.777 [Lua] respawn_unit_spawned with group id: generator_respawns 04:31:21.777 [Lua] respawn_unit_spawned with group id: generator_respawns 04:31:21.784 [Lua] respawn_unit_spawned with group id: pre_norsca_2 04:31:21.784 [Lua] respawn_unit_spawned with group id: pre_norsca_2 04:31:21.784 [Lua] respawn_unit_spawned with group id: pre_norsca_2 04:31:21.784 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:31:21.784 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:31:21.784 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_camp 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_camp 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_camp 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_camp 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_camp 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_camp 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_camp 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_camp 04:31:21.784 [Lua] respawn_unit_spawned with group id: respawn_camp 04:31:21.785 [Lua] respawn_unit_spawned with group id: norsca_entry 04:31:21.785 [Lua] respawn_unit_spawned with group id: norsca_entry 04:31:21.785 [Lua] respawn_unit_spawned with group id: norsca_entry 04:31:21.785 [Lua] respawn_unit_spawned with group id: final_respawn 04:31:21.785 [Lua] respawn_unit_spawned with group id: final_respawn 04:31:21.785 [Lua] respawn_unit_spawned with group id: final_respawn 04:31:21.785 [Lua] [StateIngame] Level seed: 4835352 04:31:21.798 [Lua] [LevelAnalysis] set_random_seed( 4835352) 04:31:21.800 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:31:21.800 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:31:21.801 [Lua] [IngameUI] init 04:31:21.809 [SteamVoipClient] select_out(11000014530b315, off) 04:31:21.811 [Lua] cb_razer_chroma_setup 04:31:21.826 [Lua] completed 04:31:21.828 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:31:21.828 [Lua] Set lobby begin: 04:31:21.828 [Lua] Lobby data twitch_enabled = false 04:31:21.828 [Save] Saving `save_data` 04:31:21.828 [Lua] Lobby data selected_mission_id = skittergate 04:31:21.829 [Lua] Lobby data num_players = 1 04:31:21.829 [Lua] Lobby data difficulty_tweak = 0 04:31:21.829 [Lua] Lobby data host = 11000014530b315 04:31:21.829 [Lua] Lobby data matchmaking_type = 7 04:31:21.829 [Lua] Lobby data is_private = true 04:31:21.829 [Lua] Lobby data match_started = true 04:31:21.829 [Lua] Lobby data difficulty = hard 04:31:21.829 [Lua] Lobby data player_slot_1 = 0:0 04:31:21.829 [Lua] Lobby data player_slot_4 = 0:0 04:31:21.829 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:31:21.829 [Lua] Lobby data quick_game = false 04:31:21.830 [Lua] Lobby data country_code = my 04:31:21.830 [Lua] Lobby data matchmaking = false 04:31:21.830 [Save] Save done 04:31:21.830 [Lua] Lobby data power_level = 835 04:31:21.830 [Lua] Lobby data mission_id = skittergate 04:31:21.830 [Lua] Lobby data mechanism = adventure 04:31:21.830 [Lua] Lobby data player_slot_5 = 0:0 04:31:21.830 [Lua] Lobby data player_slot_2 = 0:0 04:31:21.830 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:31:21.830 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:31:21.830 [Lua] Lobby data eac_authorized = true 04:31:21.830 [Lua] Set lobby end. 04:31:21.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 51, name: `unknown` 04:31:21.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 50, name: `unknown` 04:31:21.831 warning: [Lua] This function is deprecated and shouldn't be called 04:31:21.831 [Lua] Override Player Respawning skittergate_ending false 04:31:21.831 [Lua] Override Player Respawning norsca_entry false 04:31:21.831 [Lua] CurrentConflictSettings default 04:31:21.831 [Lua] [ConflictDirector] conflict_director is ai_ready 04:31:21.832 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:31:21.832 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:31:21.834 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:31:21.834 [Lua] Forming navigation groups in one frame 04:31:21.834 [Lua] Forming navigation groups 04:31:21.835 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000331966 04:31:21.973 [Lua] NavigationGroupManager -> calulation time B: 0.13799999999997681 04:31:21.973 [Lua] number of nav groups: 412 04:31:21.975 [Lua] number of refined nav groups : 205 04:31:21.976 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028 04:31:21.976 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.636230972409241 Normalized coefficient: 1.3535310563484808 04:31:21.978 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.915701937675475 Normalized coefficient: 1.321785328500128 04:31:21.979 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.180309827625747 Normalized coefficient: 1.1949643222337769 04:31:21.980 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.669367645680905 Normalized coefficient: 1.3496875304832321 04:31:21.981 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 8.0511479526758194 Normalized coefficient: 1.2296383147088619 04:31:21.985 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 04:31:21.985 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 04:31:21.985 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 04:31:21.985 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 04:31:21.988 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 04:31:21.988 [Lua] [LevelAnalysis] This level has a total main-path length of 1799.690 meters. 04:31:21.988 [Lua] [LevelAnalysis] grouping spawners for event_patrol 04:31:21.988 [Lua] [LevelAnalysis] 04:31:21.988 [Lua] [LevelAnalysis] grouping spawners for event_boss 04:31:21.988 [Lua] [LevelAnalysis] 04:31:21.988 [Lua] [LevelAnalysis] Terror events added: 04:31:21.988 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 04:31:21.988 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 04:31:21.988 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 04:31:21.988 [Lua] ----> using boss gizmo! 04:31:21.988 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -272.2 start-travel-dist: 282.2, end-travel-dist: 252.9 spawn_distance 0.0 04:31:21.988 [Lua] Adding main path event: Vector3Box(-241, -393, -82.305) boss_event_rat_ogre 45 table: 000000000F413660 04:31:21.988 [Lua] NORMAL PATROL MAIN PATH 2520.990966796875 04:31:21.988 [Lua] [waypoints] = table 04:31:21.988 [Lua] [astar_points] = table 04:31:21.988 [Lua] [travel_dist] = 2520.9909759163857 (number) 04:31:21.988 [Lua] [one_directional] = true (boolean) 04:31:21.988 [Lua] [id] = boss_7 (string) 04:31:21.988 [Lua] ----> using boss spline path! 04:31:21.988 [Lua] Adding main path event: Vector3Box(168.559, 419.681, -5.45095) boss_event_chaos_spline_patrol 45 table: 000000000F4139B0 04:31:21.988 [Lua] [LevelAnalysis] num_event_places_f: 1.1664599100748698 , num_event_places: 1 , trailing_event_fraction: 0.16645991007486982 , num_events: 1 04:31:21.988 [Lua] [LevelAnalysis] Level path distance: 1799.6898651123047 04:31:21.988 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 04:31:21.988 [Lua] [LevelAnalysis] wanted_distance: 418.35375428199768 04:31:21.988 [Lua] [LevelAnalysis] Terror events added: 04:31:21.988 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 04:31:21.988 [Lua] Adding main path event: Vector3Box(-315.364, -376.882, -130.247) rare_event_loot_rat 45 table: 000000000F4143B0 04:31:21.989 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:31:21.990 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 04:31:21.992 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 3 04:31:21.992 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 3 04:31:21.993 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 4 04:31:21.994 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=69 04:31:21.994 [Lua] [Mutator] Activating mutator 'elite_run' 04:31:21.994 [Lua] [Mutator] Activating mutator 'powerful_elites' 04:31:21.994 [Lua] [Mutator] Activating mutator 'instant_death' 04:31:21.994 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:31:21.995 [Lua] Entered StateIngame with a deed active! is_owner(true) 04:31:21.995 [Lua] [Managers] Calling function on all managers: 04:31:21.995 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:31:22.003 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 04:31:22.003 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 04:31:22.007 [Lua] FIRST UPDATE @0.048457022756338 04:31:22.007 [Lua] [PartyManager] Player (11000014530b315:6) was put into party heroes (1) 04:31:22.007 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:31:22.045 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 04:31:22.045 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 04:31:22.045 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:6) to profile(5) career(3) 04:31:22.045 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"}] 04:31:22.045 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false},"inventory_id":1733182720,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false}} 04:31:22.045 [Lua] [PartyManager] Player (11000014530b315:3) was put into party heroes (1) 04:31:22.045 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:31:22.081 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 04:31:22.081 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 04:31:22.081 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:3) to profile(2) career(3) 04:31:22.081 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 04:31:22.081 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/staff":false,"wwise\/one_handed_crowbills":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_07":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1137997184,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_07":false,"wwise\/one_handed_crowbills":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 04:31:22.081 [Lua] [PartyManager] Player (11000014530b315:2) was put into party heroes (1) 04:31:22.081 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:31:22.117 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 04:31:22.117 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 04:31:22.117 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:2) to profile(1) career(3) 04:31:22.117 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000014530b315"}] 04:31:22.117 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":891438784,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 04:31:22.215 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 04:31:22.215 [Lua] PlayerManager:remove_player peer_id=11000014530b315 2 04:31:22.215 [Lua] [GameNetworkManager] destroying game object with go_id=74 04:31:22.215 [Lua] [GameNetworkManager] destroying game object with go_id=75 04:31:22.215 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 04:31:22.215 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 04:31:22.217 [Lua] [PartyManager] Player (11000014530b315:2) was put into party heroes (1) 04:31:22.217 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:31:22.252 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 04:31:22.252 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=77 04:31:22.252 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:2) to profile(1) career(3) 04:31:22.252 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000014530b315"}] 04:31:22.252 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":460373504,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 04:31:22.255 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 04:31:22.255 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 04:31:22.255 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 04:31:22.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 04:31:22.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 04:31:22.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 04:31:22.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 04:31:22.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 04:31:22.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:31:22.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:31:22.468 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:31:22.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 04:31:22.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 04:31:22.704 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 04:31:22.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 04:31:22.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 04:31:22.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 04:31:22.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 04:31:22.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 04:31:22.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 04:31:22.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 04:31:22.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 04:31:22.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 04:31:22.851 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 04:31:22.908 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 04:31:22.908 [Lua] [PackageManager] Force_load: wwise/staff 04:31:22.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 04:31:22.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 04:31:22.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 04:31:22.955 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 04:31:23.023 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 04:31:23.023 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 04:31:23.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 04:31:23.045 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 04:31:23.045 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 04:31:23.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 04:31:23.067 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 04:31:23.067 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 04:31:23.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 04:31:23.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 04:31:23.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 04:31:23.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 04:31:23.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 04:31:23.250 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 04:31:23.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 04:31:23.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 04:31:23.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 04:31:23.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:31:23.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:31:23.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:31:23.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 04:31:23.520 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 04:31:23.520 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 04:31:23.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 04:31:23.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 04:31:23.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 04:31:23.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 04:31:23.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 04:31:23.670 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 04:31:23.670 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 04:31:23.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 04:31:23.693 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 04:31:23.693 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 04:31:23.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 04:31:23.773 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 04:31:23.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 04:31:23.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 04:31:23.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 04:31:23.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 04:31:23.944 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 04:31:23.944 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 04:31:23.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 04:31:23.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 04:31:23.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 04:31:23.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:31:24.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:31:24.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:31:24.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 04:31:24.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 04:31:24.116 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 04:31:24.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 04:31:24.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 04:31:24.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 04:31:24.186 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 04:31:24.244 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 04:31:24.244 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 04:31:24.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 04:31:24.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 04:31:24.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 04:31:24.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 04:31:24.349 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 04:31:24.349 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 04:31:24.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 04:31:24.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 04:31:24.429 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 04:31:24.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 04:31:24.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 04:31:24.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 04:31:24.462 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 04:31:24.509 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 04:31:24.509 [Lua] [PackageManager] Force_load: wwise/crossbow 04:31:24.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 04:31:24.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 04:31:24.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 04:31:24.543 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 04:31:24.554 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:2:0:0 = 460373504 04:31:24.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 04:31:24.635 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 04:31:24.635 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 04:31:24.680 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 04:31:24.680 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 04:31:24.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 04:31:24.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 04:31:24.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 04:31:24.715 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 04:31:24.761 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 04:31:24.761 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 04:31:24.761 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 04:31:24.807 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 04:31:24.807 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 04:31:24.807 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 04:31:24.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 04:31:24.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 04:31:24.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 04:31:24.875 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:6:0:0 = 1733182720 04:31:25.010 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 04:31:25.010 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 04:31:25.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:31:25.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:31:25.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:31:25.079 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:3:0:0 = 1137997184 04:31:25.080 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000014530b315 6 04:31:25.081 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.081 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.081 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.081 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.081 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.081 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.081 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.081 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.081 [Lua] TalentExtension:_send_rpc_sync_talents 78 04:31:25.081 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:31:25.081 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 04:31:25.082 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000014530b315 3 04:31:25.082 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.082 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.082 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.082 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.082 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.082 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.083 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.083 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.083 [Lua] TalentExtension:_send_rpc_sync_talents 80 04:31:25.083 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:31:25.083 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 04:31:25.083 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000014530b315 2 04:31:25.084 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.084 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.084 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.084 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.084 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.084 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.084 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:31:25.084 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.085 [Lua] TalentExtension:_send_rpc_sync_talents 82 04:31:25.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:31:25.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 04:31:25.086 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-127.814, -431.05, 14.4435), Vector4(0, 0, 0.899624, 0.436666)) 04:31:25.087 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:31:25.087 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.087 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:31:25.087 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.087 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:31:25.087 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:31:25.087 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:31:25.088 [Lua] TalentExtension:_send_rpc_sync_talents 84 04:31:25.088 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:31:25.088 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 04:31:25.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 04:31:25.090 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1 04:31:25.090 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1 04:31:25.091 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 04:31:25.091 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 04:31:25.091 [Lua] updating bot weapon metadata for weapon: one_handed_crowbill 04:31:25.091 [Lua] updating bot weapon metadata for weapon: staff_spark_spear_template_1 04:31:25.303 [Lua] StateInGameRunning:_game_actually_starts() 04:31:25.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 63, name: `unknown` 04:31:25.303 [Lua] ################################################################################################################# 04:31:25.303 [Lua] [Loading Time]: 00:00:13 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:31:25.303 [Lua] ################################################################################################################# 04:31:25.303 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 04:31:25.303 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 04:31:25.314 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 04:31:25.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 04:31:25.540 [Lua] Commit load time data 04:32:05.499 [Lua] Override Player Respawning pre_norsca_1 true 04:32:29.004 [Lua] Players are leaving the safe zone 04:32:37.562 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 04:32:59.308 [Lua] Switching ConflictSettings: to: skaven 04:32:59.308 [Lua] pacing=default 04:32:59.308 [Lua] roaming=nil 04:32:59.308 [Lua] specials=skaven 04:32:59.308 [Lua] debug_color=orange 04:32:59.308 [Lua] contained_breeds=nil 04:32:59.308 [Lua] pack_spawning=skaven 04:32:59.308 [Lua] disabled=false 04:32:59.308 [Lua] factions=nil 04:32:59.308 [Lua] boss=skaven 04:32:59.308 [Lua] horde=default 04:32:59.308 [Lua] name=skaven 04:32:59.308 [Lua] intensity=default 04:32:59.308 [Lua] --- 04:33:02.032 [Lua] Switching ConflictSettings: to: default 04:33:02.032 [Lua] pacing=default 04:33:02.032 [Lua] roaming=nil 04:33:02.032 [Lua] specials=default 04:33:02.032 [Lua] debug_color=maroon 04:33:02.032 [Lua] contained_breeds=nil 04:33:02.032 [Lua] pack_spawning=default 04:33:02.032 [Lua] disabled=false 04:33:02.032 [Lua] factions=nil 04:33:02.032 [Lua] boss=default 04:33:02.032 [Lua] horde=default 04:33:02.032 [Lua] name=default 04:33:02.032 [Lua] intensity=default 04:33:02.032 [Lua] --- 04:33:02.223 [Lua] Switching ConflictSettings: to: skaven 04:33:02.223 [Lua] pacing=default 04:33:02.223 [Lua] roaming=nil 04:33:02.223 [Lua] specials=skaven 04:33:02.223 [Lua] debug_color=orange 04:33:02.223 [Lua] contained_breeds=nil 04:33:02.223 [Lua] pack_spawning=skaven 04:33:02.223 [Lua] disabled=false 04:33:02.223 [Lua] factions=nil 04:33:02.223 [Lua] boss=skaven 04:33:02.223 [Lua] horde=default 04:33:02.223 [Lua] name=skaven 04:33:02.223 [Lua] intensity=default 04:33:02.223 [Lua] --- 04:34:03.461 [Lua] Time for new HOOORDE! multi_first_wave 04:34:03.461 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 04:34:03.461 [Lua] horde requested: ambush 04:34:03.461 [Lua] setting up ambush-horde 04:34:03.461 [Lua] Composing horde 'medium' .. using variant 'plain' 04:34:03.461 [Lua] -> spawning: 35 04:34:03.461 [Lua] horde crated with id 1 of type ambush 04:34:03.461 [Lua] ambush horde has started 04:34:10.996 [Lua] Init group template: horde 04:34:16.524 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 04:34:16.524 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:34:16.524 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 04:34:16.524 [Lua] horde requested: ambush 04:34:16.524 [Lua] setting up ambush-horde 04:34:16.524 [Lua] Composing horde 'medium' .. using variant 'plain' 04:34:16.524 [Lua] -> spawning: 38 04:34:16.524 [Lua] horde crated with id 2 of type ambush 04:34:16.524 [Lua] ambush horde has started 04:34:22.096 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 04:34:22.276 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 04:34:24.016 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 04:34:24.426 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 04:34:25.100 [Lua] Init group template: horde 04:34:27.730 [Lua] HORDE: Pushing horde in time; too many units out 61 04:34:29.631 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 04:34:32.765 [Lua] HORDE: last wave, reset to standard horde delay 04:34:32.765 [Lua] Time for new HOOORDE! multi_last_wave 04:34:32.765 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 04:34:32.765 [Lua] horde requested: ambush 04:34:32.765 [Lua] setting up ambush-horde 04:34:32.765 [Lua] Composing horde 'medium' .. using variant 'plain' 04:34:32.765 [Lua] -> spawning: 40 04:34:32.765 [Lua] horde crated with id 3 of type ambush 04:34:32.765 [Lua] ambush horde has started 04:34:33.142 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 04:34:33.620 [Lua] Horde killed: ? 04:34:34.943 error: [Unit] Unit: '#ID[04a68e7d61fef81d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 04:34:35.282 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 04:34:35.315 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' 04:34:37.625 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 04:34:41.861 [Lua] Init group template: horde 04:34:44.681 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[24ed0e8f4aa8d33a]' 04:34:44.850 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[24ed0e8f4aa8d33a]' 04:34:46.374 [Lua] Horde killed: ? 04:34:53.144 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 04:34:53.790 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 04:34:56.297 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' 04:34:59.418 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 04:35:00.072 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 04:35:06.114 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 04:35:06.125 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 04:35:06.156 [Lua] Horde killed: ? 04:35:13.425 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 04:35:18.516 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 04:35:19.911 [Lua] main path terror event triggered: boss_event_rat_ogre 04:35:19.911 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 04:35:19.933 [Flow] Boss DoorStormfiend 04:35:19.934 [Lua] Boss gave [Unit '#ID[23881d88dce83df9]'] initial aggro 04:35:19.935 [Lua] Init group template: boss_door_closers 04:35:46.215 [Lua] rat ogre died! 04:36:25.933 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 04:36:25.933 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 04:36:25.933 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 04:36:25.934 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 04:36:32.778 [Lua] [IngameUI] menu view on_enter hero_view 04:36:32.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `hud_in_inventory_state_on` for object id: 0, name: `unknown` 04:36:32.780 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d8d4da0 04:36:32.780 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:36:32.789 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 04:36:32.790 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 04:36:32.790 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 04:36:32.790 [Lua] [HeroViewWindow] Enter Substate HeroWindowIngameView 04:36:32.790 [Lua] hero_fullscreen_menu_on_enter 04:36:33.746 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game_hero_view Yes cancel_popup_hero_view No 04:36:34.236 [Lua] PopupManager:query_result returned result: leave_game_hero_view 04:36:34.247 [Lua] [Matchmaking] Doing transition leave_game from UI 04:36:34.247 [Lua] TRANSITION leave_game nil false 04:36:34.247 [Lua] [GameNetworkManager] Leaving game... 04:36:34.247 [Lua] [GameNetworkManager] Shutting down game session host. 04:36:34.247 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:36:34.247 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:36:34.247 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=313.13 04:36:34.247 [Lua] [IngameUI] menu view on_exit hero_view 04:36:34.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `hud_in_inventory_state_off` for object id: 0, name: `unknown` 04:36:34.249 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d8d4da0 04:36:34.249 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:36:34.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 04:36:34.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 04:36:34.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 04:36:34.249 [Lua] [HeroViewWindow] Exit Substate HeroWindowIngameView 04:36:34.249 [Lua] hero_fullscreen_menu_on_exit 04:36:34.257 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:36:35.174 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:8592892, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1261880448, lt:load_next_level, extra_packages:{ }) 04:36:35.174 [Lua] [NetworkServer] Entering post game 04:36:35.174 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 04:36:35.174 [Lua] [PeerSM] 11000014530b315 :: on_enter InPostGame 04:36:35.174 [Save] Saving `save_data` 04:36:35.174 [Lua] gm_event_end_conditions_met false true 04:36:35.176 [Save] Save done 04:36:35.183 [Save] Saving `save_data` 04:36:35.185 [Save] Save done 04:36:35.186 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = false 04:36:36.262 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 04:36:36.262 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:36:36.262 [Lua] [Managers] Calling function on all managers: 04:36:36.263 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 04:36:36.263 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 04:36:36.263 [Lua] Clearing all global lookup lists 04:36:36.263 [Lua] [IngamePlayerListUI] - Destroy 04:36:36.263 [Lua] [GamePadEquipmentUI] - Destroy 04:36:36.263 [Lua] [EquipmentUI] - Destroy 04:36:36.263 [Lua] [AbilityUI] - Destroy 04:36:36.263 [Lua] [GamePadAbilityUI] - Destroy 04:36:36.263 [Lua] [IngameUI] destroy 04:36:36.263 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 04:36:36.263 [Lua] PlayerManager:remove_player peer_id=11000014530b315 2 04:36:36.263 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"}] 04:36:36.263 [Lua] PlayerManager:remove_player peer_id=11000014530b315 3 04:36:36.264 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 04:36:36.264 [Lua] PlayerManager:remove_player peer_id=11000014530b315 6 04:36:36.264 [Lua] [Mutator] Deactivating mutator 'powerful_elites' 04:36:36.264 [Lua] [Mutator] Deactivating mutator 'elite_run' 04:36:36.264 [Lua] [Mutator] Deactivating mutator 'instant_death' 04:36:36.264 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[591e8680614ecb40]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[d9a94188071508a5]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[4db6b1806e158af3]' child 6: '#ID[261217a21ffb9c3b]' child 7: '#ID[c5231c67b4d1a663]' 04:36:36.264 error: [Unit] Unit: '#ID[234365eae1f907fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[91407fc36cb344b9]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[543d2a7933b237df]' child 4: '#ID[098e39bc07a0e1a1]' child 5: '#ID[9eaa78523b8c76df]' child 6: '#ID[448fb9ef346e8955]' 04:36:36.264 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49e64c90e8ec390f]' child 1: '#ID[1ed35552da9d7ffd]' child 2: '#ID[c150ab1086d887c8]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[089543aa6547fb89]' child 5: '#ID[4f0aec5b55fefb85]' child 6: '#ID[84a417eff9588859]' child 7: '#ID[0f720811f974ae64]' 04:36:36.265 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[c3cc1c868b7317d3]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e70169f58e936e93]' child 7: '#ID[77b0d107412c5f42]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[cf4e9a8751d778b8]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[939bb6347d9e9fb1]' 04:36:36.265 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5a95e75498103668]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[f882a97fcceab257]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[9f375f0592932d14]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9ccd8ac71872b9e0]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[4cd87f3ffb69632e]' 04:36:36.265 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8413aae383fa7acb]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ebbf722237b1bf85]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[e70ef342680fcb3e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[be17e2279c4ace52]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[4a9535914cb7c2d5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[7e8e2fe880b0c81e]' 04:36:36.266 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[c621d60d496323fb]' child 3: '#ID[2a805b2e6d4d2870]' child 4: '#ID[cae010e64f00ed13]' 04:36:36.267 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:36:36.267 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:36:36.267 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 04:36:36.267 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:36:36.268 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:36:36.268 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:36:36.268 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:36:36.268 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 04:36:36.268 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 04:36:36.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[e49b9a622520362d]' 04:36:36.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 04:36:36.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 04:36:36.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:36:36.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:36:36.269 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:36:36.270 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 04:36:36.270 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 04:36:36.393 [Lua] [Managers] Destroying manager group: 04:36:36.394 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[02b583bc8a8cfd57]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[4971d543957ed9cf]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c4e68e6229df771b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[9daea63f3262920c]' 04:36:36.398 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:36:36.448 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 04:36:36.448 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 04:36:36.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 04:36:36.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 04:36:36.452 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 04:36:36.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 04:36:36.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 04:36:36.455 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 04:36:36.455 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:36:36.455 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 04:36:36.457 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 04:36:36.457 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 04:36:36.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 04:36:36.459 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 04:36:36.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 04:36:36.461 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 04:36:36.467 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 04:36:36.468 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 04:36:36.470 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 04:36:36.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 04:36:36.476 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 04:36:36.478 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 04:36:36.478 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 04:36:36.479 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 04:36:36.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 04:36:36.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 04:36:36.483 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 04:36:36.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 04:36:36.485 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 04:36:36.491 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 04:36:36.491 [Lua] [PeerSM] 11000014530b315 :: on_exit InPostGame 04:36:36.491 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 04:36:36.491 [Lua] [Matchmaking] unregister rpcs 04:36:36.491 [Lua] [Matchmaking] destroying 04:36:36.491 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 04:36:36.491 [Lua] [ChatManager] Unregistering channel 1 04:36:36.491 [Lua] [EnemyPackageLoader] network_context_destroyed 04:36:36.491 [Lua] [PartyManager] network_context_created 04:36:36.491 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 04:36:36.491 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 04:36:36.491 [Lua] [GameMechanismManager] network_context_destroyed 04:36:36.491 [SteamVoip] Leaving room d12dab41c7558bac 04:36:36.491 [SteamVoipClient] select_out(11000014530b315, off) 04:36:36.491 [SteamVoip] Destroying room d12dab41c7558bac 04:36:36.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer 04:36:36.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, ProfileSynchronizer 04:36:36.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, ProfileSynchronizer 04:36:36.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer 04:36:36.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 04:36:36.494 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer 04:36:36.496 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 04:36:36.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer 04:36:36.496 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 04:36:36.496 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 04:36:36.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 04:36:36.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer 04:36:36.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer 04:36:36.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 04:36:36.506 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 04:36:36.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 04:36:36.506 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, ProfileSynchronizer 04:36:36.507 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 04:36:36.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer 04:36:36.507 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 04:36:36.507 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer 04:36:36.507 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer 04:36:36.507 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 04:36:36.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, ProfileSynchronizer 04:36:36.507 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 04:36:36.508 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 04:36:36.512 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 04:36:36.512 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer 04:36:36.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer 04:36:36.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer 04:36:36.515 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 04:36:36.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, ProfileSynchronizer 04:36:36.515 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 04:36:36.515 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer 04:36:36.515 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer 04:36:36.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 04:36:36.515 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 04:36:36.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, ProfileSynchronizer 04:36:36.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 04:36:36.516 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 04:36:36.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 04:36:36.516 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 04:36:36.516 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 04:36:36.517 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 04:36:36.517 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 04:36:36.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 04:36:36.518 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 04:36:36.527 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 04:36:36.530 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 04:36:36.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, ProfileSynchronizer 04:36:36.530 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer 04:36:36.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, ProfileSynchronizer 04:36:36.531 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 04:36:36.531 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 04:36:36.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer 04:36:36.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 04:36:36.531 [EACServer] [12:36:36:530] [Windows] [EAC Server] [Info] [Destroy] Called 04:36:36.532 [Lua] [LobbyHost] Destroying 04:36:36.533 [Lua] ############### UNLOADING PACKAGES ############### 04:36:36.533 [Lua] [Managers] Calling function on all managers: 04:36:36.533 [Lua] [Managers] Destroying manager group: 04:36:36.533 [Lua] [Gamestate] Enter state StateLoading 04:36:36.534 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 04:36:36.534 [Lua] [LobbyManager] Setting up network options 04:36:36.534 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 04:36:36.534 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 04:36:36.534 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 04:36:36.534 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 04:36:36.534 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 04:36:36.534 [Lua] LobbyManager:setup_network_options server_port: 27015 04:36:36.534 [Lua] registering RPCs 04:36:36.534 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 04:36:36.534 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 04:36:36.534 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 04:36:36.534 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 04:36:36.534 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:8706492, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:793038016, lt:load_next_level, extra_packages:{ }) 04:36:36.534 [Lua] [LevelTransitionHandler] promote_next_level_data 04:36:36.534 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: peers:0:0:0:0 = ["11000014530b315"] 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = inn_level 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 8706492 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = inn_level 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = {} 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = inn 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = normal 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 793038016 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 04:36:36.534 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 04:36:36.534 [SteamVoip] Creating room d916c25d4f1ce018 04:36:36.534 [SteamVoip] Joining room d916c25d4f1ce018 04:36:36.535 [EAC] EAC server 11000014530b315 is initializing 04:36:36.538 [EAC] Server is also client 11000014530b315 04:36:36.538 [EACServer] [12:36:36:538] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF794809B30 LogLevel: Info. 04:36:36.538 [Lua] ### Created peer state machine for 11000014530b315 04:36:36.539 [Lua] [PeerSM] 11000014530b315 :: on_enter Connecting 04:36:36.539 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 04:36:36.539 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:36:36.545 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:36:36.545 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:36:36.545 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 04:36:36.545 [Lua] Set lobby begin: 04:36:36.545 [Lua] Set lobby end. 04:36:36.545 [Lua] [PSM] Peer 11000014530b315 joined. Want to use profile index "3" and join party "nil" 04:36:36.545 [Lua] [LobbyHost] Changed state from 0 to creating 04:36:36.556 [Lua] [StateLoading] load_current_level 04:36:36.556 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 04:36:36.556 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 04:36:36.556 [Lua] [PartyManager] Register parties 04:36:36.556 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 04:36:36.556 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 04:36:36.558 [Umbra] Unload tome 04:36:36.584 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, skittergate 04:36:36.592 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate_common, skittergate 04:36:36.592 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 04:36:36.592 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 04:36:36.592 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 04:36:36.592 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 04:36:36.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:36:36.598 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:36:36.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 04:36:36.780 [Lua] [LobbyHost] Changed state from creating to joined 04:36:36.780 [Lua] [PartyManager] Leader set to "11000014530b315" 04:36:36.780 [Lua] [ChatManager] Setting up network context, host_peer_id:11000014530b315 my_peer_id:11000014530b315 04:36:36.780 [Lua] [ChatManager] Registering channel 1 04:36:36.780 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 04:36:36.780 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 04:36:36.780 [Lua] [PartyManager] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 04:36:36.797 [Lua] [NetworkServer] Changing num_players from nil to 1 04:36:36.797 [Lua] Players: 1 04:36:36.797 [Lua] Set lobby begin: 04:36:36.797 [Lua] Lobby data matchmaking_type = 3 04:36:36.797 [Lua] Lobby data mission_id = inn_level 04:36:36.797 [Lua] Lobby data selected_mission_id = inn_level 04:36:36.797 [Lua] Lobby data eac_authorized = true 04:36:36.797 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:36.797 [Lua] Lobby data mechanism = adventure 04:36:36.797 [Lua] Lobby data num_players = 1 04:36:36.797 [Lua] Lobby data matchmaking = false 04:36:36.797 [Lua] Set lobby end. 04:36:37.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 04:36:37.772 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 04:36:37.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:36:38.295 [Lua] [PartyManager] Player (11000014530b315:1) was put into party undecided (0) 04:36:38.295 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:36:38.295 [Lua] [ProfileSynchronizer] Peer 11000014530b315 entered session 04:36:38.295 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000014530b315 04:36:38.295 [Lua] [PeerSM] 11000014530b315 :: on_exit Connecting 04:36:38.295 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 04:36:39.257 [Lua] [PlayFabMirrorBase] _commit_internal "4" 04:36:39.257 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:36:39.257 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 04:36:39.257 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:36:39.257 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:36:39.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 04:36:39.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 04:36:40.303 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 04:36:40.319 [Lua] [PlayFabMirrorBase] commit result "success", "4" 04:36:40.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:36:40.606 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:36:40.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 04:36:40.639 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:36:40.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 04:36:40.673 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 04:36:40.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:36:40.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:36:40.757 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:36:40.774 [Lua] [LevelTransitionHandler] Level load completed! 04:36:40.774 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8706492 - use_random_directors: true - conflict_director_name: inn_level 04:36:40.775 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:36:40.775 [Lua] checking dlc's against conflict directors 04:36:40.775 [Lua] number of factions to include 2 04:36:40.775 [Lua] Updated list weights for random: 04:36:40.775 [Lua] skaven, 0.42 (0.00-0.42) 04:36:40.775 [Lua] chaos, 0.42 (0.42-0.83) 04:36:40.775 [Lua] beastmen, 0.17 (0.83-1.00) 04:36:40.775 [Lua] Rolled random faction: 0.884330153465271 beastmen 04:36:40.775 [Lua] Updated list weights for random: 04:36:40.775 [Lua] skaven, 0.50 (0.00-0.50) 04:36:40.775 [Lua] chaos, 0.50 (0.50-1.00) 04:36:40.775 [Lua] Rolled random faction: 0.91499382257461548 chaos 04:36:40.775 [Lua] number of factions added 2 04:36:40.775 [Lua] --- --- --- 04:36:40.775 [Lua] Starting... difficulty 'normal' 04:36:40.775 [Lua] These are the starting conflict directors: 04:36:40.775 [Lua] inn_level 04:36:40.775 [Lua] --- --- --- 04:36:40.775 [Lua] 04:36:40.775 [Lua] DONE! Found the following directors: 04:36:40.775 [Lua] (free: 35), Master hash is: 04:36:40.775 [Lua] [EnemyPackageLoader] breed_lookup: { } 04:36:40.775 [Lua] load_startup_enemy_packages: -------------- 04:36:40.775 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:36:40.775 [Lua] critter_rat 04:36:40.791 [Lua] ### Received rpc_level_loaded 04:36:40.791 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 335 04:36:40.791 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 04:36:40.807 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 04:36:40.807 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 04:36:40.824 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 04:36:40.824 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 04:36:40.824 [Lua] ### Received rpc_level_loaded 04:36:40.824 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 335 04:36:40.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:36:40.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:36:40.841 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:36:40.841 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:36:40.841 [Lua] Starting async level spawning of levels/inn/world 04:36:40.842 [Umbra] Init version: 3.4.15 :: 16 threads 04:36:40.965 [Lua] Async level spawning done 04:36:40.965 [Lua] Spawn additional sub_levels: 04:36:40.965 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:36:41.945 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:36:41.945 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:36:41.945 [Lua] Set lobby begin: 04:36:41.945 [Lua] Lobby data selected_mission_id = inn_level 04:36:41.945 [Lua] Lobby data num_players = 1 04:36:41.945 [Lua] Lobby data matchmaking = false 04:36:41.945 [Lua] Lobby data host = 11000014530b315 04:36:41.945 [Lua] Lobby data mission_id = inn_level 04:36:41.945 [Lua] Lobby data matchmaking_type = 3 04:36:41.945 [Lua] Lobby data country_code = my 04:36:41.946 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:41.946 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:36:41.946 [Lua] Lobby data mechanism = adventure 04:36:41.946 [Lua] Lobby data eac_authorized = true 04:36:41.946 [Lua] Set lobby end. 04:36:41.946 [Lua] [Managers] Destroying manager group: 04:36:41.947 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:36:41.947 [Lua] [Gamestate] Enter StateIngame HOST 04:36:41.947 [Lua] [Managers] Calling function on all managers: 04:36:41.947 [Lua] <>level = inn_level<> 04:36:41.947 [Lua] Set lobby begin: 04:36:41.947 [Lua] Lobby data selected_mission_id = inn_level 04:36:41.947 [Lua] Lobby data num_players = 1 04:36:41.947 [Lua] Lobby data matchmaking = false 04:36:41.947 [Lua] Lobby data host = 11000014530b315 04:36:41.947 [Lua] Lobby data mission_id = inn_level 04:36:41.947 [Lua] Lobby data matchmaking_type = 3 04:36:41.947 [Lua] Lobby data country_code = my 04:36:41.947 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:41.947 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:36:41.948 [Lua] Lobby data mechanism = adventure 04:36:41.948 [Lua] Lobby data eac_authorized = true 04:36:41.948 [Lua] Set lobby end. 04:36:41.948 [Lua] [StateIngame] Server ingame 04:36:41.949 [Lua] Set lobby begin: 04:36:41.949 [Lua] Lobby data difficulty = normal 04:36:41.949 [Lua] Lobby data selected_mission_id = inn_level 04:36:41.949 [Lua] Lobby data difficulty_tweak = 0 04:36:41.949 [Lua] Lobby data num_players = 1 04:36:41.949 [Lua] Lobby data matchmaking = false 04:36:41.949 [Lua] Lobby data host = 11000014530b315 04:36:41.949 [Lua] Lobby data mission_id = inn_level 04:36:41.949 [Lua] Lobby data matchmaking_type = 3 04:36:41.949 [Lua] Lobby data country_code = my 04:36:41.949 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:41.949 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:36:41.949 [Lua] Lobby data mechanism = adventure 04:36:41.949 [Lua] Lobby data eac_authorized = true 04:36:41.950 [Lua] Set lobby end. 04:36:41.950 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 04:36:41.950 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 04:36:41.950 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 04:36:41.950 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:36:41.950 [Lua] [Matchmaking] initializing 04:36:41.950 [Lua] [Matchmaking] my_peer_id: 11000014530b315, I am server 04:36:41.950 [Lua] [Matchmaking] register rpcs 04:36:41.950 [Lua] GameNetworkManager:init... creating game session 04:36:41.950 [Lua] Host GameSession.make_game_session_host with session: 04:36:41.950 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:36:41.950 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 04:36:41.950 [Lua] [GameNetworkManager] self.is_server = true 04:36:41.950 [Network] Setting artificial MTU limit to 65536 04:36:41.954 [Lua] Switching ConflictSettings: to: inn_level 04:36:41.954 [Lua] pacing=disabled 04:36:41.954 [Lua] roaming=nil 04:36:41.954 [Lua] disabled=false 04:36:41.954 [Lua] pack_spawning=disabled 04:36:41.954 [Lua] contained_breeds=nil 04:36:41.954 [Lua] boss=disabled 04:36:41.954 [Lua] horde=disabled 04:36:41.954 [Lua] specials=disabled 04:36:41.954 [Lua] name=inn_level 04:36:41.954 [Lua] intensity=disabled 04:36:41.954 [Lua] --- 04:36:41.954 [Lua] [LevelAnalysis] set_random_seed( 8706492) 04:36:41.957 [Lua] [AIInterestPointSystem] Level Seed: 8706492 04:36:41.957 [Lua] 04:36:41.957 [Lua] [entity_system_bag] = table 04:36:41.957 [Lua] [entity_system_bag] = metatable 04:36:41.957 [Lua] [startup_data] = table 04:36:41.957 [Lua] [entity_manager] = table 04:36:41.957 [Lua] [entity_manager] = metatable 04:36:41.957 [Lua] [unit_spawner] = table 04:36:41.957 [Lua] [unit_spawner] = metatable 04:36:41.957 [Lua] [unit_storage] = table 04:36:41.957 [Lua] [unit_storage] = metatable 04:36:41.957 [Lua] [dice_keeper] = table 04:36:41.957 [Lua] [dice_keeper] = metatable 04:36:41.957 [Lua] [is_server] = true (boolean) 04:36:41.957 [Lua] [world] = [World] 04:36:41.957 [Lua] [system_api] = table 04:36:41.957 [Lua] [entity_system] = table 04:36:41.957 [Lua] [entity_system] = metatable 04:36:41.957 [Lua] [network_lobby] = table 04:36:41.957 [Lua] [network_lobby] = metatable 04:36:41.957 [Lua] [profile_synchronizer] = table 04:36:41.957 [Lua] [profile_synchronizer] = metatable 04:36:41.957 [Lua] [level_transition_handler] = table 04:36:41.957 [Lua] [level_transition_handler] = metatable 04:36:41.957 [Lua] [num_local_human_players] = 1 (number) 04:36:41.957 [Lua] [statistics_db] = table 04:36:41.957 [Lua] [statistics_db] = metatable 04:36:41.957 [Lua] [network_server] = table 04:36:41.957 [Lua] [network_server] = metatable 04:36:41.957 [Lua] [input_manager] = table 04:36:41.957 [Lua] [input_manager] = metatable 04:36:41.957 [Lua] [network_clock] = table 04:36:41.957 [Lua] [network_clock] = metatable 04:36:41.957 [Lua] [network_transmit] = table 04:36:41.957 [Lua] [network_transmit] = metatable 04:36:41.957 [Lua] [free_flight_manager] = table 04:36:41.957 [Lua] [free_flight_manager] = metatable 04:36:41.957 [Lua] [network_manager] = table 04:36:41.957 [Lua] [network_manager] = metatable 04:36:41.957 [Lua] [network_event_delegate] = table 04:36:41.957 [Lua] [network_event_delegate] = metatable 04:36:41.957 [Lua] 04:36:41.957 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:36:41.961 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 04:36:41.961 [Lua] [AchievementManager] Achievements using the steam platform 04:36:41.961 [Lua] PlayerManager:add_player player_1 04:36:42.016 [Lua] [StateIngame] Level seed: 8706492 04:36:42.019 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 04:36:42.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:36:42.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:36:42.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 04:36:42.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4, async-read, 04:36:42.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2, async-read, 04:36:42.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1, async-read, 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 04:36:42.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 04:36:42.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 04:36:42.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 04:36:42.021 [Lua] [LevelAnalysis] set_random_seed( 8706492) 04:36:42.023 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 04:36:42.023 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 04:36:42.023 [Lua] [IngameUI] init 04:36:42.031 [SteamVoipClient] select_out(11000014530b315, off) 04:36:42.033 [Lua] cb_razer_chroma_setup 04:36:42.048 [Lua] completed 04:36:42.048 [Lua] completed 04:36:42.048 [Lua] completed 04:36:42.058 [Lua] completed 04:36:42.060 [Lua] [Matchmaking] Cancelling matchmaking 04:36:42.060 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:36:42.060 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:36:42.060 [Lua] Set lobby begin: 04:36:42.060 [Lua] Lobby data difficulty = normal 04:36:42.060 [Lua] Lobby data selected_mission_id = inn_level 04:36:42.060 [Lua] Lobby data power_level = 0 04:36:42.060 [Lua] Lobby data difficulty_tweak = 0 04:36:42.060 [Lua] Lobby data num_players = 1 04:36:42.060 [Lua] Lobby data matchmaking = false 04:36:42.060 [Lua] Lobby data host = 11000014530b315 04:36:42.061 [Lua] Lobby data mission_id = inn_level 04:36:42.061 [Lua] Lobby data matchmaking_type = 3 04:36:42.061 [Lua] Lobby data country_code = my 04:36:42.061 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:42.061 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:36:42.061 [Lua] Lobby data mechanism = adventure 04:36:42.061 [Lua] Lobby data eac_authorized = true 04:36:42.061 [Lua] Set lobby end. 04:36:42.061 [Flow] complete_skittergate_legend false 04:36:42.061 [Flow] complete_all_helmgart_levels_recruit true 04:36:42.062 [Save] Saving `save_data` 04:36:42.062 [Flow] WitchHunterLevel:35 04:36:42.062 [Flow] LeaderYes 04:36:42.062 [Flow] ALL PC XP:304250 04:36:42.062 [Flow] Has "bogenhafen" DLC:true 04:36:42.062 [Flow] WH XP:60850 04:36:42.062 [Flow] Number of crafted items:467 04:36:42.062 [Flow] Sum of Powe Levels:1500 04:36:42.062 [Flow] lodestone diff 1:false 04:36:42.062 [Flow] magnus and forest activated 04:36:42.062 [Flow] magnus and forest activated 04:36:42.062 [Flow] cemetery and forest activated 04:36:42.062 [Flow] magnus and cemetery 04:36:42.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:36:42.063 [Flow] ALL RUNES ACTIVATED 04:36:42.063 [Flow] magnus and forest activated 04:36:42.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:36:42.063 [Flow] ALL RUNES ACTIVATED 04:36:42.063 [Flow] cemetery and forest activated 04:36:42.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:36:42.063 [Flow] ALL RUNES ACTIVATED 04:36:42.063 [Flow] magnus and forest activated 04:36:42.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:36:42.063 [Flow] ALL RUNES ACTIVATED 04:36:42.063 [Flow] magnus and cemetery 04:36:42.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:36:42.063 [Flow] ALL RUNES ACTIVATED 04:36:42.063 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:36:42.063 [Lua] CurrentConflictSettings inn_level 04:36:42.063 [Lua] [ConflictDirector] conflict_director is ai_ready 04:36:42.063 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:36:42.063 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:36:42.064 [Save] Save done 04:36:42.064 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:36:42.064 [Lua] Forming navigation groups in one frame 04:36:42.064 [Lua] Forming navigation groups 04:36:42.073 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000000381988 04:36:42.073 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 04:36:42.073 [Lua] number of nav groups: 42 04:36:42.074 [Lua] number of refined nav groups : 23 04:36:42.074 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 04:36:42.074 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 04:36:42.074 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:36:42.074 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:36:42.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 04:36:42.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 04:36:42.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 04:36:42.076 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 04:36:42.076 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:36:42.076 [Lua] [Managers] Calling function on all managers: 04:36:42.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:36:42.087 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 04:36:42.087 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 04:36:42.237 [Lua] [PartyManager] Player (11000014530b315:1) was put into party heroes (1) 04:36:42.237 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:36:42.237 [Lua] [IngamePlayerListUI] - Destroy 04:36:42.237 [Lua] [GamePadEquipmentUI] - Destroy 04:36:42.237 [Lua] [EquipmentUI] - Destroy 04:36:42.237 [Lua] [AbilityUI] - Destroy 04:36:42.237 [Lua] [GamePadAbilityUI] - Destroy 04:36:42.243 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000014530b315 04:36:42.243 [Lua] [SharedState] network_state_11000014530b315: profile_index_reservation:0:0:3:0 = 11000014530b315 04:36:42.243 [Lua] Set lobby begin: 04:36:42.243 [Lua] Lobby data selected_mission_id = inn_level 04:36:42.243 [Lua] Lobby data num_players = 1 04:36:42.243 [Lua] Lobby data difficulty_tweak = 0 04:36:42.243 [Lua] Lobby data host = 11000014530b315 04:36:42.243 [Lua] Lobby data matchmaking_type = 3 04:36:42.243 [Lua] Lobby data difficulty = normal 04:36:42.243 [Lua] Lobby data player_slot_1 = 0:0 04:36:42.243 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:36:42.243 [Lua] Lobby data player_slot_4 = 0:0 04:36:42.243 [Lua] Lobby data country_code = my 04:36:42.243 [Lua] Lobby data matchmaking = false 04:36:42.243 [Lua] Lobby data power_level = 0 04:36:42.243 [Lua] Lobby data mission_id = inn_level 04:36:42.243 [Lua] Lobby data mechanism = adventure 04:36:42.243 [Lua] Lobby data player_slot_5 = 0:0 04:36:42.243 [Lua] Lobby data player_slot_2 = 0:0 04:36:42.243 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:42.243 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:36:42.243 [Lua] Lobby data eac_authorized = true 04:36:42.243 [Lua] Set lobby end. 04:36:42.243 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:1) to profile(3) career(1) 04:36:42.243 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 04:36:42.244 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false},"inventory_id":1781880064,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2":false}} 04:36:42.244 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 04:36:42.244 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 04:36:42.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 04:36:42.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 04:36:42.244 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 04:36:42.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 04:36:42.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:36:42.248 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 04:36:42.248 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 04:36:42.248 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 04:36:42.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 04:36:42.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 04:36:42.263 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 04:36:42.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 04:36:42.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 04:36:42.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 04:36:42.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 04:36:42.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 04:36:42.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 04:36:42.397 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 04:36:42.397 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 04:36:42.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:36:42.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:36:42.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:36:42.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 04:36:42.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 04:36:42.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 04:36:42.434 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 04:36:42.434 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 04:36:42.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:36:42.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:36:42.456 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 04:36:42.456 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:36:42.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 04:36:42.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 04:36:42.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 04:36:42.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 04:36:42.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 04:36:42.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 04:36:42.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 04:36:42.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 04:36:42.628 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 04:36:42.629 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 04:36:42.820 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 04:36:42.820 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 04:36:42.821 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 04:36:42.844 [Flow] DISABLE 04:36:42.854 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 04:36:42.854 [Lua] [PackageManager] Force_load: wwise/handgun 04:36:42.854 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 04:36:42.900 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 04:36:42.900 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 04:36:42.900 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 04:36:42.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 04:36:42.922 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 04:36:42.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 04:36:43.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 04:36:43.038 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 04:36:43.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 04:36:43.307 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 04:36:43.307 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 04:36:43.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 04:36:43.364 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 04:36:43.364 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 04:36:43.364 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 04:36:43.431 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 04:36:43.431 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 04:36:43.431 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 04:36:43.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 04:36:43.497 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 04:36:43.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 04:36:43.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 04:36:43.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 04:36:43.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:36:43.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:36:43.580 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 04:36:43.591 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:1:0:0 = 1781880064 04:36:43.593 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 04:36:43.594 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:36:43.594 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:36:43.594 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:36:43.594 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:36:43.594 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:36:43.594 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:36:43.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:36:43.595 [Lua] TalentExtension:_send_rpc_sync_talents 42 04:36:43.595 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:36:43.595 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 04:36:43.595 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:36:43.614 [Lua] Players are leaving the safe zone 04:36:43.817 [Lua] StateInGameRunning:_game_actually_starts() 04:36:43.817 [Lua] [GameModeInn] Start menu closed 04:36:43.817 [Lua] [GameModeInn] Start menu opened 04:36:43.817 [Lua] ################################################################################################################# 04:36:43.817 [Lua] [Loading Time]: 00:00:08 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:36:43.817 [Lua] ################################################################################################################# 04:36:43.817 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 04:36:43.817 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 04:36:43.829 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 04:36:44.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 04:36:44.042 [Lua] Commit load time data 04:36:46.903 [Lua] Set lobby begin: 04:36:46.903 [Lua] Lobby data selected_mission_id = inn_level 04:36:46.903 [Lua] Lobby data num_players = 1 04:36:46.903 [Lua] Lobby data difficulty_tweak = 0 04:36:46.903 [Lua] Lobby data host = 11000014530b315 04:36:46.903 [Lua] Lobby data matchmaking_type = 3 04:36:46.903 [Lua] Lobby data difficulty = normal 04:36:46.903 [Lua] Lobby data player_slot_1 = 0:0 04:36:46.903 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:36:46.903 [Lua] Lobby data player_slot_4 = 0:0 04:36:46.903 [Lua] Lobby data country_code = my 04:36:46.903 [Lua] Lobby data matchmaking = false 04:36:46.903 [Lua] Lobby data power_level = 835 04:36:46.903 [Lua] Lobby data mission_id = inn_level 04:36:46.903 [Lua] Lobby data mechanism = adventure 04:36:46.903 [Lua] Lobby data player_slot_5 = 0:0 04:36:46.903 [Lua] Lobby data player_slot_2 = 0:0 04:36:46.903 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:46.903 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:36:46.903 [Lua] Lobby data eac_authorized = true 04:36:46.903 [Lua] Set lobby end. 04:36:47.870 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 04:36:47.870 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:36:47.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 04:36:47.916 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:36:48.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 04:36:48.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:36:51.051 [Lua] [IngameUI] menu view on_enter start_game_view 04:36:51.052 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0905a760 04:36:51.052 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:36:51.084 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 04:36:51.084 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 04:36:51.084 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 04:36:51.084 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 04:36:51.084 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummaryConsole 04:36:51.991 [Lua] [PlayFabMirrorBase] _commit_internal "5" 04:36:51.991 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:36:51.999 [Lua] generate_backend_stats 11000014530b315:1 04:36:52.052 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:36:52.052 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:36:52.055 [Lua] [PlayFabMirrorBase] commit result "success", "5" 04:36:52.057 [Save] Saving `save_data` 04:36:52.059 [Save] Save done 04:36:52.089 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection 04:36:52.089 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 04:36:52.089 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGridConsole 04:36:55.936 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 04:36:55.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGridConsole 04:36:55.936 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 04:36:56.621 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deed) 04:36:56.621 [Lua] ............................................................................................................ 04:36:56.621 [Lua] ............................................................................................................ 04:36:56.621 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: nil | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: deed | Twitch: No 04:36:56.621 [Lua] ............................................................................................................ 04:36:56.621 [Lua] ............................................................................................................ 04:36:56.621 [Lua] [Matchmaking] Cancelling matchmaking 04:36:56.621 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:36:56.632 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:36:56.632 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:36:56.633 [Lua] Set lobby begin: 04:36:56.633 [Lua] Lobby data selected_mission_id = inn_level 04:36:56.633 [Lua] Lobby data num_players = 1 04:36:56.633 [Lua] Lobby data difficulty_tweak = 0 04:36:56.633 [Lua] Lobby data host = 11000014530b315 04:36:56.633 [Lua] Lobby data matchmaking_type = 3 04:36:56.633 [Lua] Lobby data difficulty = hard 04:36:56.633 [Lua] Lobby data player_slot_1 = 0:0 04:36:56.633 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:36:56.633 [Lua] Lobby data player_slot_4 = 0:0 04:36:56.633 [Lua] Lobby data country_code = my 04:36:56.633 [Lua] Lobby data matchmaking = false 04:36:56.633 [Lua] Lobby data power_level = 835 04:36:56.633 [Lua] Lobby data mission_id = inn_level 04:36:56.633 [Lua] Lobby data mechanism = adventure 04:36:56.633 [Lua] Lobby data player_slot_5 = 0:0 04:36:56.633 [Lua] Lobby data player_slot_2 = 0:0 04:36:56.633 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:56.633 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:36:56.633 [Lua] Lobby data eac_authorized = true 04:36:56.633 [Lua] Set lobby end. 04:36:56.633 [Lua] [PartyManager] Leader set to "11000014530b315" 04:36:56.633 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level skittergate 0 04:36:56.633 [Lua] Set lobby begin: 04:36:56.633 [Lua] Lobby data twitch_enabled = false 04:36:56.633 [Lua] Lobby data selected_mission_id = skittergate 04:36:56.633 [Lua] Lobby data num_players = 1 04:36:56.633 [Lua] Lobby data difficulty_tweak = 0 04:36:56.633 [Lua] Lobby data host = 11000014530b315 04:36:56.633 [Lua] Lobby data matchmaking_type = 7 04:36:56.634 [Lua] Lobby data match_started = true 04:36:56.634 [Lua] Lobby data difficulty = hard 04:36:56.634 [Lua] Lobby data player_slot_1 = 0:0 04:36:56.634 [Lua] Lobby data player_slot_4 = 0:0 04:36:56.634 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:36:56.634 [Lua] Lobby data quick_game = false 04:36:56.634 [Lua] Lobby data country_code = my 04:36:56.634 [Lua] Lobby data matchmaking = false 04:36:56.634 [Lua] Lobby data power_level = 835 04:36:56.634 [Lua] Lobby data mission_id = inn_level 04:36:56.634 [Lua] Lobby data mechanism = adventure 04:36:56.634 [Lua] Lobby data player_slot_5 = 0:0 04:36:56.634 [Lua] Lobby data player_slot_2 = 0:0 04:36:56.634 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:56.634 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:36:56.634 [Lua] Lobby data eac_authorized = true 04:36:56.634 [Lua] Set lobby end. 04:36:56.634 [Lua] Set lobby begin: 04:36:56.634 [Lua] Lobby data twitch_enabled = false 04:36:56.634 [Lua] Lobby data selected_mission_id = skittergate 04:36:56.634 [Lua] Lobby data num_players = 1 04:36:56.634 [Lua] Lobby data difficulty_tweak = 0 04:36:56.634 [Lua] Lobby data host = 11000014530b315 04:36:56.634 [Lua] Lobby data matchmaking_type = 7 04:36:56.634 [Lua] Lobby data is_private = true 04:36:56.634 [Lua] Lobby data match_started = true 04:36:56.634 [Lua] Lobby data difficulty = hard 04:36:56.634 [Lua] Lobby data player_slot_1 = 0:0 04:36:56.634 [Lua] Lobby data player_slot_4 = 0:0 04:36:56.634 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:36:56.634 [Lua] Lobby data quick_game = false 04:36:56.634 [Lua] Lobby data country_code = my 04:36:56.634 [Lua] Lobby data matchmaking = false 04:36:56.634 [Lua] Lobby data power_level = 835 04:36:56.634 [Lua] Lobby data mission_id = inn_level 04:36:56.634 [Lua] Lobby data mechanism = adventure 04:36:56.634 [Lua] Lobby data player_slot_5 = 0:0 04:36:56.634 [Lua] Lobby data player_slot_2 = 0:0 04:36:56.634 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:36:56.634 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:36:56.634 [Lua] Lobby data eac_authorized = true 04:36:56.634 [Lua] Set lobby end. 04:36:56.634 [Lua] [ChatManager][1]System: Starting hosted game... 04:36:56.634 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:36:56.634 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:36:56.723 [Lua] [IngameUI] menu view on_exit start_game_view 04:36:56.723 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 04:36:56.723 [Save] Saving `save_data` 04:36:56.723 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 04:36:56.723 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 04:36:56.723 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 04:36:56.723 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummaryConsole 04:36:56.725 [Save] Save done 04:36:56.727 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0905a760 04:37:04.121 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:37:04.121 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:37:04.121 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level skittergate 0 04:37:04.121 [Lua] Set lobby begin: 04:37:04.121 [Lua] Lobby data twitch_enabled = false 04:37:04.121 [Lua] Lobby data selected_mission_id = skittergate 04:37:04.121 [Lua] Lobby data num_players = 1 04:37:04.121 [Lua] Lobby data difficulty_tweak = 0 04:37:04.121 [Lua] Lobby data host = 11000014530b315 04:37:04.121 [Lua] Lobby data matchmaking_type = 7 04:37:04.121 [Lua] Lobby data is_private = true 04:37:04.121 [Lua] Lobby data match_started = true 04:37:04.121 [Lua] Lobby data difficulty = hard 04:37:04.121 [Lua] Lobby data player_slot_1 = 0:0 04:37:04.121 [Lua] Lobby data player_slot_4 = 0:0 04:37:04.121 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:37:04.121 [Lua] Lobby data quick_game = false 04:37:04.121 [Lua] Lobby data country_code = my 04:37:04.121 [Lua] Lobby data matchmaking = false 04:37:04.121 [Lua] Lobby data power_level = 835 04:37:04.121 [Lua] Lobby data mission_id = inn_level 04:37:04.121 [Lua] Lobby data mechanism = adventure 04:37:04.121 [Lua] Lobby data player_slot_5 = 0:0 04:37:04.121 [Lua] Lobby data player_slot_2 = 0:0 04:37:04.121 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:37:04.121 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:37:04.121 [Lua] Lobby data eac_authorized = true 04:37:04.121 [Lua] Set lobby end. 04:37:04.121 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:37:04.121 [Lua] [LevelTransitionHandler] set_next_level( lvl:skittergate, mc:adventure, gm:adventure, env:0, seed:8713372, conflict:default, lckd_director_funcs:{beastmen}, diff:hard, diff_tweak:0, id:594405888, lt:load_next_level, extra_packages:{ }) 04:37:04.121 [Lua] [NetworkServer] Entering post game 04:37:04.121 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 04:37:04.121 [Lua] [PeerSM] 11000014530b315 :: on_enter InPostGame 04:37:04.122 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function update [7] @scripts/game_state/state_ingame.lua:925: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:895: in function game_update [10] @scripts/boot.lua:625:in function [1] self = table: 0000000000986290 [2] self = table: 000000000600B1A0; game_server_lobby_client = nil [3] self = table: 000000000600B1A0 [4] self = table: 000000000600B1A0; state_context = table: 000000000DFEB4E0 [5] self = table: 0000000004DAC8C0; new_state = table: 0000000005DF1D80; params = table: 000000000A219380; state_context = table: 000000000DFEB4E0; reason = nil [6] self = table: 0000000004DAC8C0; dt = 0.011154480278491974; t = 815.96134956739843; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005DF1D80; state_context = table: 000000000DFEB4E0; reason = nil [7] self = table: 000000000ADC08F0; dt = 0.011154480278491974; main_t = 815.96134956739843; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 22.032473576255143 [8] self = table: 00000000030D1D50; dt = 0.011154480278491974; t = 815.96134956739843 [9] self = table: 0000000000099440; real_world_dt = 0.011154480278491974; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011154480278491974; t = 815.96134956739843 [10] dt = 0.011154480278491974 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000E2DA7D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000012617540; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000012617510; _disable_spawning_reasons = table: 0000000000989590; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000000989560; _mutator_handler = table: 0000000000A288A0; network_server = table: 0000000003788480; _game_mode = table: 0000000000986BD0; _profile_synchronizer = table: 0000000008A1B7E0; _lobby_host = table: 000000000E41E9B0; _level_key = "inn_level"; _network_transmit = table: 00000000095AC020; _flow_set_data = table: 0000000000A28870; is_server = true; network_event_delegate = table: 000000000E2FC6F0; [2] _statistics_db = table: 000000000E2DA7D0; _lobby = table: 000000000E41E9B0; _matchmaking_manager = table: 0000000004DAC8C0; _network_transmit = table: 00000000095AC020; state_context = table: 000000000DFEB4E0; search_config = table: 000000000DFEB610; _network_server = table: 0000000003788480; [3] _statistics_db = table: 000000000E2DA7D0; _lobby = table: 000000000E41E9B0; _matchmaking_manager = table: 0000000004DAC8C0; _network_transmit = table: 00000000095AC020; state_context = table: 000000000DFEB4E0; search_config = table: 000000000DFEB610; _network_server = table: 0000000003788480; [4] _statistics_db = table: 000000000E2DA7D0; _lobby = table: 000000000E41E9B0; _matchmaking_manager = table: 0000000004DAC8C0; _network_transmit = table: 00000000095AC020; state_context = table: 000000000DFEB4E0; search_config = table: 000000000DFEB610; _network_server = table: 0000000003788480; [5] network_server = table: 0000000003788480; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000A2193B0; _state = table: 000000000600B1A0; _level_weights = table: 000000000A219410; statistics_db = table: 000000000E2DA7D0; is_server = true; lobby_finder = table: 000000000A219470; network_event_delegate = table: 000000000E2FC6F0; start_matchmaking_time = 1000000; peer_id = "11000014530b315"; lobby_finder_timer = 0; lobby = table: 000000000E41E9B0; profile_update_time = 0; debug = table: 0000000004DAA220; params = table: 000000000A219380; profile_synchronizer = table: 0000000008A1B7E0; _power_level_timer = 818.97034939471632; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000DFEB4E0; party_owned_dlcs = table: 000000000A2193E0; network_transmit = table: 00000000095AC020; _network_hash = "852cf29bb2f8cdcd"; difficulty_manager = table: 0000000005ED59B0; peers_to_sync = table: 000000000A219440; [6] network_server = table: 0000000003788480; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000A2193B0; _state = table: 000000000600B1A0; _level_weights = table: 000000000A219410; statistics_db = table: 000000000E2DA7D0; is_server = true; lobby_finder = table: 000000000A219470; network_event_delegate = table: 000000000E2FC6F0; start_matchmaking_time = 1000000; peer_id = "11000014530b315"; lobby_finder_timer = 0; lobby = table: 000000000E41E9B0; profile_update_time = 0; debug = table: 0000000004DAA220; params = table: 000000000A219380; profile_synchronizer = table: 0000000008A1B7E0; _power_level_timer = 818.97034939471632; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000DFEB4E0; party_owned_dlcs = table: 000000000A2193E0; network_transmit = table: 00000000095AC020; _network_hash = "852cf29bb2f8cdcd"; difficulty_manager = table: 0000000005ED59B0; peers_to_sync = table: 000000000A219440; [7] world_name = "level_world"; entity_system_bag = table: 0000000006175680; network_server = table: 0000000003788480; entity_system = table: 00000000059C7730; parent = table: 0000000000099440; _level_flow_events = table: 000000000368BE10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000012550E90; profile_synchronizer = table: 0000000008A1B7E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E96B350; num_local_human_players = 1; _ping_reporter = table: 0000000012E316E0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011154480278491974; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 0000000002EF19D0; network_event_delegate = table: 000000000E2FC6F0; machines = table: 0000000000E19C00; _camera_carrier = table: 0000000012E31060; free_flight_manager = table: 000000000328B3D0; network_transmit = table: 00000000095AC020; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000E2DA7D0; _lobby_host = table: 000000000E41E9B0; dice_keeper = table: 0000000008230850; network_clock = table: 000000000E4D63A0; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 000000000ADC08F0; [9] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 0000000012739630; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 04:37:04.122 [Lua] [LevelTransitionHandler] promote_next_level_data 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = skittergate 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 8713372 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = default 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = ["beastmen"] 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = adventure 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = hard 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 594405888 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 04:37:04.122 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 04:37:04.122 [Lua] [NetworkServer] Entering post game 04:37:04.123 [Save] Saving `save_data` 04:37:04.123 [Lua] gm_event_end_conditions_met false false 04:37:04.123 [Lua] [PlayFabMirrorBase] Force commit 04:37:04.123 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 04:37:04.123 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:37:04.123 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:37:04.123 [Lua] TRANSITION nil nil load_next_level 04:37:04.123 [Lua] Transition type "load_next_level", is server: true 04:37:04.123 [Lua] [GameNetworkManager] Leaving game... 04:37:04.123 [Lua] [GameNetworkManager] Shutting down game session host. 04:37:04.123 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:37:04.123 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:37:04.123 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=24.03 04:37:04.124 [Save] Save done 04:37:04.124 [Save] Saving `save_data` 04:37:04.125 [Save] Save done 04:37:04.125 [Save] Saving `save_data` 04:37:04.127 [Save] Save done 04:37:04.132 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = false 04:37:04.132 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:37:04.132 [Lua] [PlayFabMirrorBase] commit result "success", "6" 04:37:06.134 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:37:06.134 [Lua] [Managers] Calling function on all managers: 04:37:06.135 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 04:37:06.135 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 04:37:06.135 [Lua] Clearing all global lookup lists 04:37:06.135 [Lua] [IngamePlayerListUI] - Destroy 04:37:06.135 [Lua] [GamePadEquipmentUI] - Destroy 04:37:06.135 [Lua] [EquipmentUI] - Destroy 04:37:06.135 [Lua] [AbilityUI] - Destroy 04:37:06.135 [Lua] [GamePadAbilityUI] - Destroy 04:37:06.135 [Lua] [IngameUI] destroy 04:37:06.136 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c621d60d496323fb]' child 4: '#ID[2a805b2e6d4d2870]' child 5: '#ID[cae010e64f00ed13]' 04:37:06.137 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 04:37:06.137 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 04:37:06.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4 04:37:06.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2 04:37:06.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1 04:37:06.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 04:37:06.138 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 04:37:06.215 [Lua] [Managers] Destroying manager group: 04:37:06.215 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[4971d543957ed9cf]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c4e68e6229df771b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 04:37:06.217 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:37:06.242 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:37:06.242 [Lua] [PeerSM] 11000014530b315 :: on_exit InPostGame 04:37:06.242 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 04:37:06.243 [Lua] [Matchmaking] unregister rpcs 04:37:06.243 [Lua] ############### UNLOADING PACKAGES ############### 04:37:06.243 [Lua] [Managers] Calling function on all managers: 04:37:06.243 [Lua] [Managers] Destroying manager group: 04:37:06.243 [Lua] [Gamestate] Enter state StateLoading 04:37:06.244 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:37:06.244 [Lua] [Matchmaking] register rpcs 04:37:06.244 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 04:37:06.244 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:37:06.244 [Lua] Set lobby begin: 04:37:06.244 [Lua] Lobby data twitch_enabled = false 04:37:06.244 [Lua] Lobby data selected_mission_id = skittergate 04:37:06.244 [Lua] Lobby data num_players = 1 04:37:06.244 [Lua] Lobby data difficulty_tweak = 0 04:37:06.244 [Lua] Lobby data host = 11000014530b315 04:37:06.244 [Lua] Lobby data matchmaking_type = 7 04:37:06.244 [Lua] Lobby data is_private = true 04:37:06.244 [Lua] Lobby data match_started = true 04:37:06.244 [Lua] Lobby data difficulty = hard 04:37:06.244 [Lua] Lobby data player_slot_1 = 0:0 04:37:06.244 [Lua] Lobby data player_slot_4 = 0:0 04:37:06.244 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:37:06.244 [Lua] Lobby data quick_game = false 04:37:06.244 [Lua] Lobby data country_code = my 04:37:06.244 [Lua] Lobby data matchmaking = false 04:37:06.244 [Lua] Lobby data power_level = 0 04:37:06.244 [Lua] Lobby data mission_id = inn_level 04:37:06.244 [Lua] Lobby data mechanism = adventure 04:37:06.244 [Lua] Lobby data player_slot_5 = 0:0 04:37:06.244 [Lua] Lobby data player_slot_2 = 0:0 04:37:06.244 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:37:06.244 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:37:06.244 [Lua] Lobby data eac_authorized = true 04:37:06.244 [Lua] Set lobby end. 04:37:06.244 [Lua] registering RPCs 04:37:06.244 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:37:06.244 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:37:06.244 [Lua] Set lobby begin: 04:37:06.244 [Lua] Lobby data twitch_enabled = false 04:37:06.245 [Lua] Lobby data selected_mission_id = skittergate 04:37:06.245 [Lua] Lobby data num_players = 1 04:37:06.245 [Lua] Lobby data difficulty_tweak = 0 04:37:06.245 [Lua] Lobby data host = 11000014530b315 04:37:06.245 [Lua] Lobby data matchmaking_type = 7 04:37:06.245 [Lua] Lobby data is_private = true 04:37:06.245 [Lua] Lobby data match_started = true 04:37:06.245 [Lua] Lobby data difficulty = hard 04:37:06.245 [Lua] Lobby data player_slot_1 = 0:0 04:37:06.245 [Lua] Lobby data player_slot_4 = 0:0 04:37:06.245 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:37:06.245 [Lua] Lobby data quick_game = false 04:37:06.245 [Lua] Lobby data country_code = my 04:37:06.245 [Lua] Lobby data matchmaking = false 04:37:06.245 [Lua] Lobby data power_level = 0 04:37:06.245 [Lua] Lobby data mission_id = skittergate 04:37:06.245 [Lua] Lobby data mechanism = adventure 04:37:06.245 [Lua] Lobby data player_slot_5 = 0:0 04:37:06.245 [Lua] Lobby data player_slot_2 = 0:0 04:37:06.245 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:37:06.245 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:37:06.245 [Lua] Lobby data eac_authorized = true 04:37:06.245 [Lua] Set lobby end. 04:37:06.245 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:37:06.247 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 04:37:06.247 [Lua] [StateLoading] load_current_level 04:37:06.247 [Lua] [LevelTransitionHandler] load_current_level, loading skittergate 0 04:37:06.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 04:37:06.248 [Umbra] Unload tome 04:37:06.248 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 04:37:06.289 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 04:37:06.296 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 04:37:06.296 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate_common, skittergate, async-read, 04:37:06.296 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, skittergate, async-read, 04:37:06.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 04:37:06.331 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 04:37:06.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate_common 04:37:07.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate_common 04:37:07.563 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate_common 04:37:07.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 04:37:07.767 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 04:37:09.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 04:37:09.430 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 04:37:09.446 [Lua] [LevelTransitionHandler] Level load completed! 04:37:09.447 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 8713372 - use_random_directors: true - conflict_director_name: default 04:37:09.464 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:37:09.464 [Lua] checking dlc's against conflict directors 04:37:09.464 [Lua] - removing conflict director 'chaos_beastmen' 04:37:09.464 [Lua] - removing conflict director 'skaven_beastmen' 04:37:09.464 [Lua] - removing conflict director 'beastmen' 04:37:09.464 [Lua] number of factions to include 1 04:37:09.464 [Lua] number of factions added 2 04:37:09.464 [Lua] --- --- --- 04:37:09.464 [Lua] Starting... difficulty 'hard' 04:37:09.464 [Lua] These are the starting conflict directors: 04:37:09.464 [Lua] chaos 04:37:09.464 [Lua] skaven 04:37:09.464 [Lua] default 04:37:09.464 [Lua] --- --- --- 04:37:09.464 [Lua] 04:37:09.464 [Lua] DONE! Found the following directors: 04:37:09.464 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_ratling_gunner skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_loot_rat chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 04:37:09.464 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_grey_seer=true, skaven_ratling_gunner=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_loot_rat=true, chaos_exalted_champion_norsca=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 04:37:09.464 [Lua] load_startup_enemy_packages: -------------- 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_spawn 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_troll 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_rat_ogre 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_stormfiend 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] beastmen_minotaur 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_plague_sorcerer 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_corruptor_sorcerer 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_gutter_runner 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_pack_master 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_poison_wind_globadier 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_ratling_gunner 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_warpfire_thrower 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_vortex_sorcerer 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] beastmen_standard_bearer 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_vortex 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] critter_rat 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] critter_pig 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_marauder 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_storm_vermin 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_warrior 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_storm_vermin_with_shield 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_clan_rat 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_slave 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_fanatic 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_raider 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_marauder_with_shield 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_clan_rat_with_shield 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] chaos_berzerker 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_loot_rat 04:37:09.464 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 04:37:09.464 [Lua] skaven_plague_monk 04:37:09.466 [Lua] ### Received rpc_level_loaded 04:37:09.466 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 331 04:37:09.466 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 04:37:09.482 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 04:37:09.482 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 04:37:09.499 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 04:37:09.499 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 04:37:09.499 [Lua] ### Received rpc_level_loaded 04:37:09.499 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 331 04:37:09.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 04:37:09.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 04:37:09.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 04:37:09.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 04:37:09.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 04:37:09.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 04:37:09.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 04:37:09.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 04:37:09.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 04:37:10.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 04:37:10.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 04:37:10.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 04:37:10.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 04:37:10.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 04:37:10.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 04:37:10.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 04:37:10.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 04:37:10.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 04:37:10.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 04:37:10.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 04:37:10.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 04:37:10.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 04:37:10.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 04:37:10.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 04:37:10.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 04:37:10.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 04:37:10.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 04:37:10.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 04:37:10.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 04:37:10.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 04:37:10.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 04:37:10.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 04:37:10.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 04:37:11.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 04:37:11.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 04:37:11.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 04:37:11.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 04:37:11.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 04:37:11.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 04:37:11.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 04:37:11.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 04:37:11.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 04:37:11.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 04:37:11.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 04:37:11.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 04:37:11.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:37:11.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:37:11.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 04:37:11.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 04:37:11.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 04:37:11.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 04:37:11.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 04:37:11.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 04:37:11.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 04:37:11.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 04:37:11.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 04:37:11.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 04:37:12.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 04:37:12.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 04:37:12.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:37:12.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:37:12.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 04:37:12.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 04:37:12.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 04:37:12.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 04:37:12.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 04:37:12.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 04:37:12.753 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 04:37:12.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 04:37:12.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 04:37:12.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 04:37:12.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 04:37:13.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 04:37:13.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 04:37:13.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 04:37:13.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 04:37:13.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 04:37:13.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 04:37:13.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 04:37:13.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 04:37:13.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 04:37:13.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 04:37:13.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 04:37:13.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 04:37:13.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 04:37:13.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 04:37:13.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 04:37:13.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 04:37:13.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 04:37:13.818 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: adventure 04:37:13.818 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:37:13.818 [Lua] Starting async level spawning of levels/honduras/skittergate/world 04:37:13.818 [Umbra] Init version: 3.4.15 :: 16 threads 04:37:14.060 [Lua] Async level spawning done 04:37:14.060 [Lua] Spawn additional sub_levels: 04:37:14.060 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:37:15.024 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:37:15.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:37:15.024 [Lua] [Matchmaking] unregister rpcs 04:37:15.024 [Lua] Set lobby begin: 04:37:15.024 [Lua] Lobby data twitch_enabled = false 04:37:15.024 [Lua] Lobby data selected_mission_id = skittergate 04:37:15.024 [Lua] Lobby data num_players = 1 04:37:15.024 [Lua] Lobby data difficulty_tweak = 0 04:37:15.025 [Lua] Lobby data host = 11000014530b315 04:37:15.025 [Lua] Lobby data matchmaking_type = 7 04:37:15.025 [Lua] Lobby data is_private = true 04:37:15.025 [Lua] Lobby data match_started = true 04:37:15.025 [Lua] Lobby data difficulty = hard 04:37:15.025 [Lua] Lobby data player_slot_1 = 0:0 04:37:15.025 [Lua] Lobby data player_slot_4 = 0:0 04:37:15.025 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:37:15.025 [Lua] Lobby data quick_game = false 04:37:15.025 [Lua] Lobby data country_code = my 04:37:15.025 [Lua] Lobby data matchmaking = false 04:37:15.025 [Lua] Lobby data power_level = 0 04:37:15.025 [Lua] Lobby data mission_id = skittergate 04:37:15.025 [Lua] Lobby data mechanism = adventure 04:37:15.025 [Lua] Lobby data player_slot_5 = 0:0 04:37:15.025 [Lua] Lobby data player_slot_2 = 0:0 04:37:15.025 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:37:15.025 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:37:15.025 [Lua] Lobby data eac_authorized = true 04:37:15.025 [Lua] Set lobby end. 04:37:15.025 [Lua] [Managers] Destroying manager group: 04:37:15.026 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 04:37:15.026 [Lua] [Gamestate] Enter StateIngame HOST 04:37:15.026 [Lua] [Managers] Calling function on all managers: 04:37:15.026 [Lua] <>level = skittergate<> 04:37:15.026 [Lua] Set lobby begin: 04:37:15.026 [Lua] Lobby data twitch_enabled = false 04:37:15.026 [Lua] Lobby data selected_mission_id = skittergate 04:37:15.026 [Lua] Lobby data num_players = 1 04:37:15.026 [Lua] Lobby data difficulty_tweak = 0 04:37:15.026 [Lua] Lobby data host = 11000014530b315 04:37:15.026 [Lua] Lobby data matchmaking_type = 7 04:37:15.026 [Lua] Lobby data is_private = true 04:37:15.026 [Lua] Lobby data match_started = true 04:37:15.026 [Lua] Lobby data difficulty = hard 04:37:15.026 [Lua] Lobby data player_slot_1 = 0:0 04:37:15.026 [Lua] Lobby data player_slot_4 = 0:0 04:37:15.026 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:37:15.026 [Lua] Lobby data quick_game = false 04:37:15.026 [Lua] Lobby data country_code = my 04:37:15.026 [Lua] Lobby data matchmaking = false 04:37:15.027 [Lua] Lobby data power_level = 0 04:37:15.027 [Lua] Lobby data mission_id = skittergate 04:37:15.027 [Lua] Lobby data mechanism = adventure 04:37:15.027 [Lua] Lobby data player_slot_5 = 0:0 04:37:15.027 [Lua] Lobby data player_slot_2 = 0:0 04:37:15.027 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:37:15.027 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:37:15.027 [Lua] Lobby data eac_authorized = true 04:37:15.027 [Lua] Set lobby end. 04:37:15.027 [Lua] [StateIngame] Server ingame 04:37:15.030 [Lua] Set lobby begin: 04:37:15.030 [Lua] Lobby data twitch_enabled = false 04:37:15.030 [Lua] Lobby data selected_mission_id = skittergate 04:37:15.030 [Lua] Lobby data num_players = 1 04:37:15.030 [Lua] Lobby data difficulty_tweak = 0 04:37:15.030 [Lua] Lobby data host = 11000014530b315 04:37:15.030 [Lua] Lobby data matchmaking_type = 7 04:37:15.030 [Lua] Lobby data is_private = true 04:37:15.030 [Lua] Lobby data match_started = true 04:37:15.030 [Lua] Lobby data difficulty = hard 04:37:15.030 [Lua] Lobby data player_slot_1 = 0:0 04:37:15.030 [Lua] Lobby data player_slot_4 = 0:0 04:37:15.030 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:37:15.030 [Lua] Lobby data quick_game = false 04:37:15.030 [Lua] Lobby data country_code = my 04:37:15.030 [Lua] Lobby data matchmaking = false 04:37:15.030 [Lua] Lobby data power_level = 0 04:37:15.030 [Lua] Lobby data mission_id = skittergate 04:37:15.031 [Lua] Lobby data mechanism = adventure 04:37:15.031 [Lua] Lobby data player_slot_5 = 0:0 04:37:15.031 [Lua] Lobby data player_slot_2 = 0:0 04:37:15.031 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:37:15.031 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:37:15.031 [Lua] Lobby data eac_authorized = true 04:37:15.031 [Lua] Set lobby end. 04:37:15.031 [Lua] [Matchmaking] register rpcs 04:37:15.031 [Lua] GameNetworkManager:init... creating game session 04:37:15.031 [Lua] Host GameSession.make_game_session_host with session: 04:37:15.031 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:37:15.031 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 04:37:15.031 [Lua] [GameNetworkManager] self.is_server = true 04:37:15.031 [Network] Setting artificial MTU limit to 65536 04:37:15.031 [Lua] [Mutator] Initializing mutator 'elite_run' 04:37:15.031 [Lua] [Mutator] Initializing mutator 'instant_death' 04:37:15.031 [Lua] [Mutator] Initializing mutator 'powerful_elites' 04:37:15.039 [Lua] Switching ConflictSettings: to: default 04:37:15.039 [Lua] pacing=default 04:37:15.039 [Lua] roaming=nil 04:37:15.039 [Lua] specials=default 04:37:15.039 [Lua] debug_color=maroon 04:37:15.039 [Lua] contained_breeds=nil 04:37:15.039 [Lua] pack_spawning=default 04:37:15.039 [Lua] disabled=false 04:37:15.039 [Lua] factions=nil 04:37:15.039 [Lua] boss=default 04:37:15.039 [Lua] horde=default 04:37:15.039 [Lua] name=default 04:37:15.039 [Lua] intensity=default 04:37:15.039 [Lua] --- 04:37:15.039 [Lua] [LevelAnalysis] set_random_seed( 8713372) 04:37:15.049 [Lua] [AIInterestPointSystem] Level Seed: 8713372 04:37:15.049 [Lua] 04:37:15.049 [Lua] [entity_system_bag] = table 04:37:15.049 [Lua] [entity_system_bag] = metatable 04:37:15.050 [Lua] [startup_data] = table 04:37:15.050 [Lua] [entity_manager] = table 04:37:15.050 [Lua] [entity_manager] = metatable 04:37:15.050 [Lua] [unit_spawner] = table 04:37:15.050 [Lua] [unit_spawner] = metatable 04:37:15.050 [Lua] [unit_storage] = table 04:37:15.050 [Lua] [unit_storage] = metatable 04:37:15.050 [Lua] [dice_keeper] = table 04:37:15.050 [Lua] [dice_keeper] = metatable 04:37:15.050 [Lua] [is_server] = true (boolean) 04:37:15.050 [Lua] [world] = [World] 04:37:15.050 [Lua] [system_api] = table 04:37:15.050 [Lua] [entity_system] = table 04:37:15.050 [Lua] [entity_system] = metatable 04:37:15.050 [Lua] [network_lobby] = table 04:37:15.050 [Lua] [network_lobby] = metatable 04:37:15.050 [Lua] [profile_synchronizer] = table 04:37:15.050 [Lua] [profile_synchronizer] = metatable 04:37:15.050 [Lua] [level_transition_handler] = table 04:37:15.050 [Lua] [level_transition_handler] = metatable 04:37:15.050 [Lua] [num_local_human_players] = 1 (number) 04:37:15.050 [Lua] [statistics_db] = table 04:37:15.050 [Lua] [statistics_db] = metatable 04:37:15.050 [Lua] [network_server] = table 04:37:15.050 [Lua] [network_server] = metatable 04:37:15.050 [Lua] [input_manager] = table 04:37:15.050 [Lua] [input_manager] = metatable 04:37:15.050 [Lua] [network_clock] = table 04:37:15.050 [Lua] [network_clock] = metatable 04:37:15.050 [Lua] [network_transmit] = table 04:37:15.050 [Lua] [network_transmit] = metatable 04:37:15.050 [Lua] [free_flight_manager] = table 04:37:15.050 [Lua] [free_flight_manager] = metatable 04:37:15.050 [Lua] [network_manager] = table 04:37:15.050 [Lua] [network_manager] = metatable 04:37:15.050 [Lua] [network_event_delegate] = table 04:37:15.050 [Lua] [network_event_delegate] = metatable 04:37:15.050 [Lua] 04:37:15.051 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:37:15.064 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 04:37:15.064 [Lua] [AchievementManager] Achievements using the steam platform 04:37:15.065 [Lua] PlayerManager:add_player player_1 04:37:15.127 [Lua] respawn_unit_spawned with group id: rasknitt_arena 04:37:15.127 [Lua] respawn_unit_spawned with group id: rasknitt_arena 04:37:15.127 [Lua] respawn_unit_spawned with group id: rasknitt_arena 04:37:15.133 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 04:37:15.133 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 04:37:15.133 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 04:37:15.133 [Lua] respawn_unit_spawned with group id: skittergate_ending 04:37:15.133 [Lua] respawn_unit_spawned with group id: skittergate_ending 04:37:15.133 [Lua] respawn_unit_spawned with group id: skittergate_ending 04:37:15.133 [Lua] respawn_unit_spawned with group id: generator_respawns 04:37:15.133 [Lua] respawn_unit_spawned with group id: generator_respawns 04:37:15.133 [Lua] respawn_unit_spawned with group id: generator_respawns 04:37:15.139 [Lua] respawn_unit_spawned with group id: pre_norsca_2 04:37:15.139 [Lua] respawn_unit_spawned with group id: pre_norsca_2 04:37:15.139 [Lua] respawn_unit_spawned with group id: pre_norsca_2 04:37:15.139 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:37:15.139 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:37:15.139 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:37:15.139 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:37:15.139 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:37:15.139 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:37:15.139 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:37:15.139 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:37:15.139 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:37:15.139 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_camp 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_camp 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_camp 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_camp 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_camp 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_camp 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_camp 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_camp 04:37:15.140 [Lua] respawn_unit_spawned with group id: respawn_camp 04:37:15.140 [Lua] respawn_unit_spawned with group id: norsca_entry 04:37:15.140 [Lua] respawn_unit_spawned with group id: norsca_entry 04:37:15.140 [Lua] respawn_unit_spawned with group id: norsca_entry 04:37:15.140 [Lua] respawn_unit_spawned with group id: final_respawn 04:37:15.140 [Lua] respawn_unit_spawned with group id: final_respawn 04:37:15.140 [Lua] respawn_unit_spawned with group id: final_respawn 04:37:15.141 [Lua] [StateIngame] Level seed: 8713372 04:37:15.153 [Lua] [LevelAnalysis] set_random_seed( 8713372) 04:37:15.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:37:15.155 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:37:15.156 [Lua] [IngameUI] init 04:37:15.163 [SteamVoipClient] select_out(11000014530b315, off) 04:37:15.165 [Lua] cb_razer_chroma_setup 04:37:15.179 [Lua] completed 04:37:15.181 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:37:15.181 [Lua] Set lobby begin: 04:37:15.181 [Lua] Lobby data twitch_enabled = false 04:37:15.181 [Save] Saving `save_data` 04:37:15.182 [Lua] Lobby data selected_mission_id = skittergate 04:37:15.182 [Lua] Lobby data num_players = 1 04:37:15.182 [Lua] Lobby data difficulty_tweak = 0 04:37:15.182 [Lua] Lobby data host = 11000014530b315 04:37:15.182 [Lua] Lobby data matchmaking_type = 7 04:37:15.182 [Lua] Lobby data is_private = true 04:37:15.182 [Lua] Lobby data match_started = true 04:37:15.182 [Lua] Lobby data difficulty = hard 04:37:15.183 [Lua] Lobby data player_slot_1 = 0:0 04:37:15.183 [Lua] Lobby data player_slot_4 = 0:0 04:37:15.183 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 04:37:15.183 [Save] Save done 04:37:15.183 [Lua] Lobby data quick_game = false 04:37:15.183 [Lua] Lobby data country_code = my 04:37:15.183 [Lua] Lobby data matchmaking = false 04:37:15.183 [Lua] Lobby data power_level = 835 04:37:15.183 [Lua] Lobby data mission_id = skittergate 04:37:15.183 [Lua] Lobby data mechanism = adventure 04:37:15.183 [Lua] Lobby data player_slot_5 = 0:0 04:37:15.183 [Lua] Lobby data player_slot_2 = 0:0 04:37:15.183 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 04:37:15.183 [Lua] Lobby data player_slot_3 = 11000014530b315:1 04:37:15.183 [Lua] Lobby data eac_authorized = true 04:37:15.183 [Lua] Set lobby end. 04:37:15.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 46, name: `unknown` 04:37:15.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 75, name: `unknown` 04:37:15.184 warning: [Lua] This function is deprecated and shouldn't be called 04:37:15.184 [Lua] Override Player Respawning skittergate_ending false 04:37:15.184 [Lua] Override Player Respawning norsca_entry false 04:37:15.184 [Lua] CurrentConflictSettings default 04:37:15.184 [Lua] [ConflictDirector] conflict_director is ai_ready 04:37:15.185 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:37:15.185 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:37:15.187 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:37:15.187 [Lua] Forming navigation groups in one frame 04:37:15.187 [Lua] Forming navigation groups 04:37:15.188 [Lua] NavigationGroupManager -> calulation time A: 0.0020000000000663931 04:37:15.323 [Lua] NavigationGroupManager -> calulation time B: 0.13499999999999091 04:37:15.323 [Lua] number of nav groups: 412 04:37:15.325 [Lua] number of refined nav groups : 205 04:37:15.326 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 04:37:15.326 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.568197760730984 Normalized coefficient: 1.0116777961112224 04:37:15.328 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.293091815710069 Normalized coefficient: 1.5301524830431599 04:37:15.329 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.306878070533275 Normalized coefficient: 1.3929574460562977 04:37:15.330 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.829204277694226 Normalized coefficient: 1.0620934006345037 04:37:15.331 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 8.7698285847902309 Normalized coefficient: 1.1288704111240961 04:37:15.336 [Lua] cannot find place to spawn rats 04:37:15.336 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 04:37:15.336 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 04:37:15.336 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 04:37:15.336 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 04:37:15.340 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 04:37:15.340 [Lua] [LevelAnalysis] This level has a total main-path length of 1799.690 meters. 04:37:15.340 [Lua] [LevelAnalysis] grouping spawners for event_patrol 04:37:15.340 [Lua] [LevelAnalysis] 04:37:15.340 [Lua] [LevelAnalysis] grouping spawners for event_boss 04:37:15.340 [Lua] [LevelAnalysis] 04:37:15.340 [Lua] [LevelAnalysis] Terror events added: 04:37:15.340 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 04:37:15.340 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 04:37:15.340 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 04:37:15.340 [Lua] ----> using boss gizmo! 04:37:15.340 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -272.2 start-travel-dist: 282.2, end-travel-dist: 252.9 spawn_distance 0.0 04:37:15.340 [Lua] Adding main path event: Vector3Box(-201, -385, -82.597) boss_event_rat_ogre 45 table: 000000000C188170 04:37:15.340 [Lua] ----> using boss gizmo! 04:37:15.340 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 12, forbidden-dist: -556.8 start-travel-dist: 2523.5, end-travel-dist: 2607.7 spawn_distance 1956.6 04:37:15.340 [Lua] Adding main path event: Vector3Box(175, 417, -2.92) boss_event_chaos_troll 45 table: 000000000C1883C0 04:37:15.340 [Lua] [LevelAnalysis] num_event_places_f: 1.1664599100748698 , num_event_places: 1 , trailing_event_fraction: 0.16645991007486982 , num_events: 1 04:37:15.340 [Lua] [LevelAnalysis] Level path distance: 1799.6898651123047 04:37:15.340 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 04:37:15.340 [Lua] [LevelAnalysis] wanted_distance: 1065.4022574424744 04:37:15.340 [Lua] [LevelAnalysis] Terror events added: 04:37:15.340 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 04:37:15.340 [Lua] Adding main path event: Vector3Box(83.0203, 247.482, 4.16034) rare_event_loot_rat 45 table: 000000000C188850 04:37:15.340 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:37:15.342 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 04:37:15.343 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 3 04:37:15.343 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 3 04:37:15.345 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 2 04:37:15.345 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 04:37:15.345 [Lua] [Mutator] Activating mutator 'elite_run' 04:37:15.345 [Lua] [Mutator] Activating mutator 'powerful_elites' 04:37:15.345 [Lua] [Mutator] Activating mutator 'instant_death' 04:37:15.345 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 04:37:15.346 [Lua] Entered StateIngame with a deed active! is_owner(true) 04:37:15.346 [Lua] [Managers] Calling function on all managers: 04:37:15.346 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:37:15.351 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 04:37:15.351 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 04:37:15.355 [Lua] [PartyManager] Player (11000014530b315:6) was put into party heroes (1) 04:37:15.355 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:37:15.379 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 04:37:15.379 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 04:37:15.379 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:6) to profile(5) career(3) 04:37:15.379 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"}] 04:37:15.379 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false},"inventory_id":1641433984,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false}} 04:37:15.379 [Lua] [PartyManager] Player (11000014530b315:3) was put into party heroes (1) 04:37:15.379 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:37:15.407 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 04:37:15.407 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 04:37:15.407 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:3) to profile(2) career(3) 04:37:15.407 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 04:37:15.407 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/staff":false,"wwise\/one_handed_crowbills":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_07":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1388647296,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_07":false,"wwise\/one_handed_crowbills":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 04:37:15.408 [Lua] [PartyManager] Player (11000014530b315:2) was put into party heroes (1) 04:37:15.408 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:37:15.437 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 04:37:15.437 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=77 04:37:15.437 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:2) to profile(1) career(3) 04:37:15.437 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000014530b315"}] 04:37:15.437 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1138491776,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 04:37:15.564 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 04:37:15.564 [Lua] PlayerManager:remove_player peer_id=11000014530b315 2 04:37:15.564 [Lua] [GameNetworkManager] destroying game object with go_id=76 04:37:15.564 [Lua] [GameNetworkManager] destroying game object with go_id=77 04:37:15.564 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 04:37:15.564 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 04:37:15.566 [Lua] [PartyManager] Player (11000014530b315:2) was put into party heroes (1) 04:37:15.566 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 04:37:15.594 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 04:37:15.594 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=79 04:37:15.594 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:2) to profile(1) career(3) 04:37:15.594 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000014530b315"}] 04:37:15.594 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":486250752,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 04:37:15.597 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 04:37:15.597 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 04:37:15.597 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 04:37:15.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 04:37:15.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 04:37:15.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 04:37:15.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 04:37:15.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 04:37:15.726 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:37:15.748 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:37:15.748 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 04:37:15.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 04:37:15.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 04:37:15.973 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 04:37:15.973 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 04:37:16.007 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 04:37:16.007 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 04:37:16.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 04:37:16.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 04:37:16.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 04:37:16.053 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 04:37:16.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 04:37:16.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 04:37:16.112 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 04:37:16.157 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 04:37:16.157 [Lua] [PackageManager] Force_load: wwise/staff 04:37:16.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 04:37:16.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 04:37:16.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 04:37:16.202 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 04:37:16.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 04:37:16.281 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 04:37:16.282 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 04:37:16.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 04:37:16.304 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 04:37:16.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 04:37:16.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 04:37:16.326 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 04:37:16.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 04:37:16.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 04:37:16.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 04:37:16.349 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 04:37:16.383 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 04:37:16.383 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 04:37:16.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 04:37:16.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 04:37:16.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 04:37:16.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:37:16.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:37:16.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:37:16.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 04:37:16.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 04:37:16.630 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 04:37:16.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 04:37:16.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 04:37:16.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 04:37:16.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 04:37:16.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 04:37:16.768 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 04:37:16.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 04:37:16.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 04:37:16.790 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 04:37:16.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 04:37:16.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 04:37:16.860 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 04:37:16.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 04:37:16.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 04:37:16.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 04:37:16.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 04:37:17.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 04:37:17.021 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 04:37:17.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 04:37:17.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 04:37:17.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 04:37:17.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:37:17.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:37:17.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:37:17.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 04:37:17.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 04:37:17.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 04:37:17.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 04:37:17.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 04:37:17.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 04:37:17.195 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 04:37:17.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 04:37:17.252 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 04:37:17.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 04:37:17.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 04:37:17.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 04:37:17.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 04:37:17.334 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 04:37:17.334 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 04:37:17.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 04:37:17.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 04:37:17.414 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 04:37:17.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 04:37:17.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 04:37:17.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 04:37:17.436 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 04:37:17.482 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 04:37:17.482 [Lua] [PackageManager] Force_load: wwise/crossbow 04:37:17.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 04:37:17.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 04:37:17.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 04:37:17.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 04:37:17.516 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:2:0:0 = 486250752 04:37:17.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 04:37:17.574 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 04:37:17.575 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 04:37:17.621 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 04:37:17.621 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 04:37:17.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 04:37:17.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 04:37:17.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 04:37:17.644 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 04:37:17.655 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:6:0:0 = 1641433984 04:37:17.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 04:37:17.713 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 04:37:17.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 04:37:17.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 04:37:17.875 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 04:37:17.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 04:37:17.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 04:37:17.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 04:37:17.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 04:37:18.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 04:37:18.066 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 04:37:18.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:37:18.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:37:18.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:37:18.122 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:3:0:0 = 1388647296 04:37:18.123 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000014530b315 6 04:37:18.124 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.124 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.124 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.124 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.124 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.124 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.124 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.124 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.124 [Lua] TalentExtension:_send_rpc_sync_talents 80 04:37:18.124 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:37:18.124 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 04:37:18.125 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000014530b315 3 04:37:18.126 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.126 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.126 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.126 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.126 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.126 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.126 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.126 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.126 [Lua] TalentExtension:_send_rpc_sync_talents 82 04:37:18.126 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:37:18.126 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 04:37:18.126 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000014530b315 2 04:37:18.127 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.127 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.127 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.127 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.127 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.127 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.127 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 04:37:18.127 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.128 [Lua] TalentExtension:_send_rpc_sync_talents 84 04:37:18.128 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:37:18.128 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 04:37:18.129 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-127.814, -431.05, 14.4435), Vector4(0, 0, 0.899624, 0.436666)) 04:37:18.130 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:37:18.130 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.130 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:37:18.130 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.130 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 04:37:18.130 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 04:37:18.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:37:18.131 [Lua] TalentExtension:_send_rpc_sync_talents 86 04:37:18.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:37:18.131 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 04:37:18.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 04:37:18.347 [Lua] StateInGameRunning:_game_actually_starts() 04:37:18.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 45, name: `unknown` 04:37:18.347 [Lua] ################################################################################################################# 04:37:18.347 [Lua] [Loading Time]: 00:00:12 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:37:18.347 [Lua] ################################################################################################################# 04:37:18.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 04:37:18.347 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 04:37:18.358 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 04:37:18.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 04:37:18.573 [Lua] Commit load time data 04:38:08.581 [Lua] Override Player Respawning pre_norsca_1 true 04:38:26.404 [Lua] Players are leaving the safe zone 04:38:33.063 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 04:39:03.390 [Lua] Switching ConflictSettings: to: skaven 04:39:03.390 [Lua] pacing=default 04:39:03.390 [Lua] roaming=nil 04:39:03.390 [Lua] specials=skaven 04:39:03.390 [Lua] debug_color=orange 04:39:03.390 [Lua] contained_breeds=nil 04:39:03.390 [Lua] pack_spawning=skaven 04:39:03.390 [Lua] disabled=false 04:39:03.390 [Lua] factions=nil 04:39:03.390 [Lua] boss=skaven 04:39:03.390 [Lua] horde=default 04:39:03.390 [Lua] name=skaven 04:39:03.390 [Lua] intensity=default 04:39:03.390 [Lua] --- 04:39:10.732 [Lua] Switching ConflictSettings: to: default 04:39:10.732 [Lua] pacing=default 04:39:10.732 [Lua] roaming=nil 04:39:10.732 [Lua] specials=default 04:39:10.732 [Lua] debug_color=maroon 04:39:10.732 [Lua] contained_breeds=nil 04:39:10.732 [Lua] pack_spawning=default 04:39:10.732 [Lua] disabled=false 04:39:10.732 [Lua] factions=nil 04:39:10.732 [Lua] boss=default 04:39:10.732 [Lua] horde=default 04:39:10.732 [Lua] name=default 04:39:10.732 [Lua] intensity=default 04:39:10.732 [Lua] --- 04:39:13.056 [Lua] Switching ConflictSettings: to: skaven 04:39:13.056 [Lua] pacing=default 04:39:13.056 [Lua] roaming=nil 04:39:13.056 [Lua] specials=skaven 04:39:13.056 [Lua] debug_color=orange 04:39:13.056 [Lua] contained_breeds=nil 04:39:13.056 [Lua] pack_spawning=skaven 04:39:13.056 [Lua] disabled=false 04:39:13.056 [Lua] factions=nil 04:39:13.056 [Lua] boss=skaven 04:39:13.056 [Lua] horde=default 04:39:13.056 [Lua] name=skaven 04:39:13.056 [Lua] intensity=default 04:39:13.056 [Lua] --- 04:39:44.575 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:39:44.575 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:39:44.575 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:40:23.960 [Lua] Time for new HOOORDE! multi_first_wave 04:40:23.960 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 04:40:23.960 [Lua] horde requested: ambush 04:40:23.960 [Lua] setting up ambush-horde 04:40:23.960 [Lua] Composing horde 'medium' .. using variant 'plain' 04:40:23.960 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 04:40:23.960 [Lua] setting up vector-horde 04:40:23.960 [Lua] Composing horde 'medium' .. using variant 'plain' 04:40:23.960 [Lua] --> horde wants to spawn ahead of players (0.61743842181337/0.67 04:40:23.960 [Lua] -> spawning: 35 04:40:23.960 [Lua] horde crated with id 1 of type vector 04:40:23.960 [Lua] vector horde has started 04:40:35.019 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:40:35.019 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:40:35.019 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 04:40:35.019 [Lua] horde requested: vector 04:40:35.019 [Lua] setting up vector-horde 04:40:35.019 [Lua] Composing horde 'medium' .. using variant 'plain' 04:40:35.019 [Lua] --> horde wants to spawn behind players (0.80711782877489/0.67 04:40:35.019 [Lua] -> spawning: 40 04:40:35.019 [Lua] horde crated with id 2 of type vector 04:40:35.019 [Lua] vector horde has started 04:40:35.066 [Lua] Init group template: horde 04:40:43.047 [Lua] HORDE: last wave, reset to standard horde delay 04:40:43.047 [Lua] Time for new HOOORDE! multi_last_wave 04:40:43.047 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 04:40:43.047 [Lua] horde requested: vector 04:40:43.047 [Lua] setting up vector-horde 04:40:43.047 [Lua] Composing horde 'medium' .. using variant 'plain' 04:40:43.047 [Lua] --> horde wants to spawn behind players (0.77251892386906/0.67 04:40:43.047 [Lua] -> spawning: 38 04:40:43.047 [Lua] horde crated with id 3 of type vector 04:40:43.047 [Lua] vector horde has started 04:40:44.484 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 04:40:47.235 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 04:40:47.235 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 04:40:47.643 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' child 1: '#ID[afed7a74495deac1]' 04:40:53.466 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 04:40:54.131 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 04:40:55.383 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[24ed0e8f4aa8d33a]' 04:40:57.009 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 04:40:59.785 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 04:41:01.577 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 04:41:05.852 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6f3a11549ea4590]' 04:41:07.697 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6f3a11549ea4590]' 04:41:08.190 [Lua] Horde killed: ? 04:41:10.616 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 04:41:10.873 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 04:41:13.826 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' 04:41:14.195 [Lua] Init group template: horde 04:41:14.503 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 04:41:17.894 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6f3a11549ea4590]' child 1: '#ID[0c907ca2f09e88d5]' 04:41:18.597 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 04:41:20.235 [Lua] Init group template: horde 04:41:21.600 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 04:41:23.251 [Lua] Horde killed: ? 04:41:28.047 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 04:41:35.907 [Lua] Horde killed: ? 04:41:49.337 [Lua] main path terror event triggered: boss_event_rat_ogre 04:41:49.337 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 04:41:49.360 [Flow] Boss DoorStormfiend 04:41:49.360 [Lua] Boss gave [Unit '#ID[23881d88dce83df9]'] initial aggro 04:41:49.361 [Lua] Init group template: boss_door_closers 04:41:57.582 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:03.385 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:05.321 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:12.280 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:12.449 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:13.877 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:15.234 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:16.508 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:18.597 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:21.122 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:25.341 [Lua] rat ogre died! 04:42:25.938 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:42:36.085 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 04:43:10.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 04:43:10.588 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 04:43:16.230 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 04:43:16.230 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:43:31.401 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 04:43:32.811 [Lua] rat ogre was despawned! 04:44:33.393 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards (seed: 0) 04:44:34.749 [Lua] main_path_player_far_away_check started 04:44:35.431 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 04:44:37.086 [Lua] Override Player Respawning pre_norsca_2 true 04:44:37.086 [Lua] Override Player Respawning pre_norsca_1 false 04:45:23.724 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin 4 5 11 04:45:24.015 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin 4 1 10 04:45:42.059 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:46:02.832 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 04:46:02.832 [Lua] Override Player Respawning pre_norsca_2 false 04:46:03.439 [Flow] ####################81.5 244 7########################### 04:46:03.439 [Lua] Override Player Respawning norsca_entry true 04:46:03.470 [Lua] main_path_player_far_away_check started 04:46:03.594 [Lua] main_path_player_far_away_check started 04:46:03.617 [Lua] main_path_player_far_away_check started 04:46:06.658 [Lua] main_path_player_far_away_check started 04:46:09.506 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 04:46:09.514 [Lua] main_path_player_far_away_check started 04:46:09.525 [Lua] main_path_player_far_away_check started 04:46:09.548 [Lua] main_path_player_far_away_check started 04:46:09.559 [Lua] main path terror event triggered: rare_event_loot_rat 04:46:09.559 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 04:46:09.763 [Lua] main_path_player_far_away_check started 04:46:14.091 [Lua] Switching ConflictSettings: to: chaos 04:46:14.091 [Lua] pacing=chaos 04:46:14.091 [Lua] roaming=nil 04:46:14.091 [Lua] specials=chaos 04:46:14.091 [Lua] debug_color=purple 04:46:14.091 [Lua] contained_breeds=nil 04:46:14.091 [Lua] pack_spawning=chaos 04:46:14.091 [Lua] disabled=false 04:46:14.091 [Lua] factions=nil 04:46:14.091 [Lua] boss=chaos 04:46:14.091 [Lua] horde=chaos 04:46:14.091 [Lua] name=chaos 04:46:14.091 [Lua] intensity=default 04:46:14.091 [Lua] --- 04:46:16.986 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 04:46:26.684 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 04:46:41.159 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 04:46:53.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 45, name: `unknown` 04:46:54.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 45, name: `unknown` 04:46:56.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 45, name: `unknown` 04:46:58.489 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:46:58.489 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:46:59.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 45, name: `unknown` 04:47:00.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 45, name: `unknown` 04:47:03.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 45, name: `unknown` 04:47:07.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 45, name: `unknown` 04:47:11.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 45, name: `unknown` 04:47:12.816 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:48:01.871 [Lua] Override Player Respawning norsca_entry false 04:48:21.498 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:48:21.498 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:48:21.498 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:48:21.498 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:48:21.498 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:48:21.498 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 04:48:39.190 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[67d008059c7c539e]' 04:48:39.426 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on (seed: 0) 04:48:52.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 04:48:54.924 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 04:49:12.835 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 04:49:12.849 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 04:49:14.009 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a piece of Ravaged Art 04:49:33.035 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 04:49:33.640 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 04:50:15.977 [Lua] Time for new HOOORDE! multi_first_wave 04:50:15.977 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 04:50:15.977 [Lua] horde requested: ambush 04:50:15.977 [Lua] setting up ambush-horde 04:50:15.977 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 04:50:15.977 [Lua] -> spawning: 20 04:50:15.977 [Lua] horde crated with id 5 of type ambush 04:50:15.977 [Lua] ambush horde has started 04:50:19.456 [Lua] replace_hidden_spawners -> first try found: 0 cover points 04:50:19.456 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 04:50:19.456 [Lua] replace_hidden_spawners -> replacing hidden spawners! 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.456 [Lua] ->moving spawner 04:50:19.504 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' 04:50:20.484 [Lua] Init group template: horde 04:50:24.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 71207 04:50:25.024 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:50:25.024 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:50:25.024 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 04:50:25.024 [Lua] horde requested: ambush 04:50:25.024 [Lua] setting up ambush-horde 04:50:25.024 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 04:50:25.024 [Lua] -> spawning: 20 04:50:25.024 [Lua] horde crated with id 6 of type ambush 04:50:25.024 [Lua] ambush horde has started 04:50:28.715 [Lua] Init group template: horde 04:50:34.361 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:50:37.831 [Lua] HORDE: last wave, reset to standard horde delay 04:50:37.831 [Lua] Time for new HOOORDE! multi_last_wave 04:50:37.831 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 04:50:37.831 [Lua] horde requested: ambush 04:50:37.831 [Lua] setting up ambush-horde 04:50:37.831 [Lua] Composing horde 'chaos_medium' .. using variant 'plain' 04:50:37.831 [Lua] -> spawning: 18 04:50:37.831 [Lua] horde crated with id 7 of type ambush 04:50:37.831 [Lua] ambush horde has started 04:50:38.815 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:50:40.542 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:50:41.507 [Lua] Init group template: horde 04:50:41.511 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:50:47.316 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:50:48.167 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:50:49.048 [Lua] Horde killed: ? 04:50:49.814 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:50:49.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 71207 04:50:51.005 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:50:53.661 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:50:56.001 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:51:06.114 [Lua] Horde killed: ? 04:51:11.784 [Lua] Horde killed: ? 04:51:19.666 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:51:30.859 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 04:51:44.044 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 04:51:45.668 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 04:51:45.668 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 04:51:45.668 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 04:52:54.120 [Lua] Time for new HOOORDE! multi_first_wave 04:52:54.120 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 04:52:54.120 [Lua] horde requested: vector_blob 04:52:54.120 [Lua] wants to spawn ahead within distance: 60 04:52:54.120 [Lua] horde crated with id 8 of type vector_blob 04:52:54.121 [Lua] managed to spawn 21/21 horde enemies 04:52:54.121 [Lua] vector blob horde has started 04:52:54.348 [Lua] Init group template: horde 04:53:06.930 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[13fc45c786e6dd71]' 04:53:07.187 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:53:07.187 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:53:07.187 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 04:53:07.187 [Lua] horde requested: vector_blob 04:53:07.187 [Lua] wants to spawn ahead within distance: 60 04:53:07.187 [Lua] horde crated with id 9 of type vector_blob 04:53:07.187 [Lua] managed to spawn 18/21 horde enemies 04:53:07.187 [Lua] vector blob horde has started 04:53:07.950 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' 04:53:07.950 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 04:53:16.218 [Lua] HORDE: last wave, reset to standard horde delay 04:53:16.218 [Lua] Time for new HOOORDE! multi_last_wave 04:53:16.218 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 04:53:16.218 [Lua] horde requested: vector_blob 04:53:16.218 [Lua] wants to spawn ahead within distance: 60 04:53:16.218 [Lua] horde crated with id 10 of type vector_blob 04:53:16.218 [Lua] managed to spawn 20/21 horde enemies 04:53:16.218 [Lua] vector blob horde has started 04:53:21.563 [Lua] Horde killed: ? 04:53:31.736 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:53:31.736 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:53:35.291 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 04:53:36.189 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[855b71448a7e49e2]' 04:53:47.930 [Lua] ready to jump failed 04:53:49.825 [Lua] simple los failed 04:53:53.268 [Lua] ready to jump failed 04:53:55.395 [Lua] ready to jump failed 04:53:57.295 [Lua] fence jumping 04:53:57.888 [Lua] ready to jump failed 04:54:49.862 [Lua] Time for new HOOORDE! multi_first_wave 04:54:49.862 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 04:54:49.862 [Lua] horde requested: vector_blob 04:54:49.862 [Lua] wants to spawn behind within distance: 60 04:54:49.862 [Lua] horde crated with id 11 of type vector_blob 04:54:49.862 [Lua] managed to spawn 22/23 horde enemies 04:54:49.862 [Lua] vector blob horde has started 04:55:01.923 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 04:55:01.923 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:55:01.923 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 04:55:01.923 [Lua] horde requested: vector_blob 04:55:01.923 [Lua] wants to spawn ahead within distance: 60 04:55:01.923 [Lua] horde crated with id 12 of type vector_blob 04:55:01.923 [Lua] managed to spawn 21/21 horde enemies 04:55:01.923 [Lua] vector blob horde has started 04:55:02.151 [Lua] Init group template: horde 04:55:15.540 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:55:18.412 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:55:18.417 [Lua] HORDE: last wave, reset to standard horde delay 04:55:18.417 [Lua] Time for new HOOORDE! multi_last_wave 04:55:18.417 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 04:55:18.417 [Lua] horde requested: vector_blob 04:55:18.417 [Lua] wants to spawn ahead within distance: 60 04:55:18.417 [Lua] horde crated with id 13 of type vector_blob 04:55:18.417 [Lua] managed to spawn 24/24 horde enemies 04:55:18.417 [Lua] vector blob horde has started 04:55:18.679 [Lua] Init group template: horde 04:55:18.873 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:55:22.278 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:55:25.945 [Lua] Horde killed: ? 04:55:42.544 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:55:43.634 [Lua] Horde killed: ? 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:55:43.997 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:55:45.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 104720 04:56:14.705 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source. 04:56:32.464 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' child 1: '#ID[855b71448a7e49e2]' 04:56:32.668 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 04:56:33.230 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' 04:57:14.997 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 04:57:30.957 [Lua] Time for new HOOORDE! multi_first_wave 04:57:30.957 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 04:57:30.957 [Lua] horde requested: vector_blob 04:57:30.957 [Lua] wants to spawn behind within distance: 60 04:57:30.957 [Lua] horde crated with id 14 of type vector_blob 04:57:30.957 [Lua] managed to spawn 21/21 horde enemies 04:57:30.957 [Lua] vector blob horde has started 04:57:31.184 [Lua] Init group template: horde 04:57:38.982 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 04:57:38.982 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:57:38.982 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 04:57:38.982 [Lua] horde requested: vector_blob 04:57:38.982 [Lua] wants to spawn behind within distance: 60 04:57:38.982 [Lua] horde crated with id 15 of type vector_blob 04:57:38.982 [Lua] managed to spawn 21/21 horde enemies 04:57:38.982 [Lua] vector blob horde has started 04:57:39.207 [Lua] Init group template: horde 04:57:51.417 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[d661ea9bc6d81b13]' 04:57:53.335 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 04:57:56.729 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' 04:58:00.641 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:58:01.822 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:58:01.886 [Lua] HORDE: last wave, reset to standard horde delay 04:58:01.886 [Lua] Time for new HOOORDE! multi_last_wave 04:58:01.886 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 04:58:01.886 [Lua] horde requested: vector_blob 04:58:01.886 [Lua] wants to spawn ahead within distance: 60 04:58:01.886 [Lua] horde crated with id 16 of type vector_blob 04:58:01.886 [Lua] managed to spawn 21/21 horde enemies 04:58:01.886 [Lua] vector blob horde has started 04:58:02.116 [Lua] Init group template: horde 04:58:05.072 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:58:05.072 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:58:07.354 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 04:58:14.677 [Lua] Horde killed: ? 04:58:22.133 [Lua] Horde killed: ? 04:58:35.315 [Lua] Horde killed: ? 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:35.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 04:58:37.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 104720 04:58:39.384 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:58:39.384 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:58:41.102 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:58:41.114 [Lua] Spline already found! 04:58:41.163 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 04:58:41.193 [Lua] Init group template: spline_patrol 04:58:42.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source. 04:59:10.079 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:59:10.091 [Lua] Spline already found! 04:59:10.128 [Lua] Init group template: spline_patrol 04:59:12.237 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:59:12.249 [Lua] Spline already found! 04:59:12.284 [Lua] Init group template: spline_patrol 04:59:17.729 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:59:17.740 [Lua] Spline already found! 04:59:17.776 [Lua] Init group template: spline_patrol 04:59:37.102 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 04:59:40.561 [Lua] Time for new HOOORDE! multi_first_wave 04:59:40.561 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 04:59:40.561 [Lua] horde requested: vector_blob 04:59:40.561 [Lua] wants to spawn behind within distance: 60 04:59:40.561 [Lua] horde crated with id 21 of type vector_blob 04:59:40.561 [Lua] managed to spawn 21/21 horde enemies 04:59:40.561 [Lua] vector blob horde has started 04:59:40.788 [Lua] Init group template: horde 04:59:51.605 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:59:51.605 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:59:51.605 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 04:59:51.605 [Lua] horde requested: vector_blob 04:59:51.605 [Lua] wants to spawn behind within distance: 60 04:59:51.605 [Lua] horde crated with id 22 of type vector_blob 04:59:51.605 [Lua] managed to spawn 21/22 horde enemies 04:59:51.605 [Lua] vector blob horde has started 05:00:02.546 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:00:02.760 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:05.908 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:05.995 [Lua] HORDE: last wave, reset to standard horde delay 05:00:05.995 [Lua] Time for new HOOORDE! multi_last_wave 05:00:05.995 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 05:00:05.995 [Lua] horde requested: vector_blob 05:00:05.995 [Lua] wants to spawn ahead within distance: 60 05:00:05.995 [Lua] horde crated with id 23 of type vector_blob 05:00:05.995 [Lua] managed to spawn 24/24 horde enemies 05:00:05.995 [Lua] vector blob horde has started 05:00:06.259 [Lua] Init group template: horde 05:00:06.793 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:08.304 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:08.691 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:00:08.883 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:10.013 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:10.013 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:10.352 [Lua] Horde killed: ? 05:00:12.572 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:14.882 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:00:23.174 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:23.751 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:00:25.788 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:00:29.002 [Lua] Horde killed: ? 05:00:29.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:01:06.073 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:01:06.073 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:01:06.073 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:01:07.752 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 05:01:13.759 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 8 size: 13 action: skulk_approach 05:01:13.763 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 05:01:30.711 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[d180562274076f1b]' 05:01:39.309 [Lua] Time for new HOOORDE! multi_first_wave 05:01:39.309 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 05:01:39.309 [Lua] horde requested: vector_blob 05:01:39.309 [Lua] wants to spawn ahead within distance: 60 05:01:39.309 [Lua] horde crated with id 24 of type vector_blob 05:01:39.309 [Lua] managed to spawn 26/26 horde enemies 05:01:39.309 [Lua] vector blob horde has started 05:01:39.592 [Lua] Init group template: horde 05:01:39.601 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 05:01:39.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pes_gameplay_tension_no_enemies_08` for object id: 127, name: `unknown` 05:01:51.340 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 05:01:51.340 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:01:51.340 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 05:01:51.340 [Lua] horde requested: vector_blob 05:01:51.340 [Lua] wants to spawn ahead within distance: 60 05:01:51.340 [Lua] horde crated with id 25 of type vector_blob 05:01:51.340 [Lua] managed to spawn 23/23 horde enemies 05:01:51.340 [Lua] vector blob horde has started 05:01:51.593 [Lua] Init group template: horde 05:02:03.383 [Lua] HORDE: last wave, reset to standard horde delay 05:02:03.383 [Lua] Time for new HOOORDE! multi_last_wave 05:02:03.383 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 05:02:03.383 [Lua] horde requested: vector_blob 05:02:03.383 [Lua] wants to spawn ahead within distance: 60 05:02:03.383 [Lua] horde crated with id 26 of type vector_blob 05:02:03.383 [Lua] managed to spawn 21/21 horde enemies 05:02:03.383 [Lua] vector blob horde has started 05:02:03.610 [Lua] Init group template: horde 05:02:05.560 [Lua] Horde killed: ? 05:02:07.769 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:02:11.700 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' child 1: '#ID[488e122664039720]' 05:02:12.649 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:02:16.580 [Lua] Horde killed: ? 05:02:22.294 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:02:22.294 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:02:26.488 [Lua] Horde killed: ? 05:02:27.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:02:36.605 [Lua] Override Player Respawning gatekeeper_boss true 05:02:43.745 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:02:43.745 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:02:43.745 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:02:43.745 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:02:46.562 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 05:02:54.706 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome 05:03:00.489 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 4 05:03:08.695 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss (seed: 0) 05:03:08.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 05:03:08.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 05:03:08.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 05:03:08.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:03:08.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 1232 05:03:29.813 error: [Unit] Unit: '#ID[2b94ff8d1aa20dd0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e152a7430fc4f4df]' 05:03:29.822 [Lua] Boss gave [Unit '#ID[a250fe27bd30c01a]'] initial aggro 05:03:29.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:03:29.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 1232 05:03:36.647 [Lua] chaos spawn died! 05:03:37.228 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 9 05:03:38.140 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 05:03:39.880 [Lua] Override Player Respawning gatekeeper_boss false 05:03:39.880 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on (seed: 0) 05:03:39.880 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders (seed: 0) 05:03:48.305 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 9 05:03:57.064 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:03:57.075 [Lua] Spline already found! 05:03:57.110 [Lua] Init group template: spline_patrol 05:03:59.934 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:03:59.946 [Lua] Spline already found! 05:03:59.971 [Lua] Init group template: spline_patrol 05:04:12.403 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:04:12.414 [Lua] Spline already found! 05:04:12.450 [Lua] Init group template: spline_patrol 05:04:18.169 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[d2a9bf7b315bcc5b]' 05:04:19.937 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' child 1: '#ID[71695b775e05dd6f]' 05:04:33.632 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 05:04:33.632 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:04:35.849 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:04:35.853 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:04:35.860 [Lua] Spline already found! 05:04:35.884 [Lua] Init group template: spline_patrol 05:04:39.027 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source. 05:05:11.749 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:05:11.760 [Lua] Spline already found! 05:05:11.784 [Lua] Init group template: spline_patrol 05:05:22.225 [Lua] Time for new HOOORDE! multi_first_wave 05:05:22.225 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 05:05:22.225 [Lua] horde requested: vector_blob 05:05:22.225 [Lua] wants to spawn behind within distance: 60 05:05:22.225 [Lua] horde crated with id 32 of type vector_blob 05:05:22.225 [Lua] managed to spawn 23/23 horde enemies 05:05:22.225 [Lua] vector blob horde has started 05:05:22.474 [Lua] Init group template: horde 05:05:33.106 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 71207 05:05:33.259 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 05:05:33.259 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:05:33.259 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 05:05:33.259 [Lua] horde requested: vector_blob 05:05:33.259 [Lua] wants to spawn ahead within distance: 60 05:05:33.259 [Lua] horde crated with id 33 of type vector_blob 05:05:33.259 [Lua] managed to spawn 21/21 horde enemies 05:05:33.259 [Lua] vector blob horde has started 05:05:33.489 [Lua] Init group template: horde 05:05:41.640 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' 05:05:42.970 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:05:43.529 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 05:05:44.925 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:05:45.066 [Lua] HORDE: last wave, reset to standard horde delay 05:05:45.066 [Lua] Time for new HOOORDE! multi_last_wave 05:05:45.066 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 05:05:45.066 [Lua] horde requested: vector_blob 05:05:45.066 [Lua] wants to spawn ahead within distance: 60 05:05:45.066 [Lua] horde crated with id 34 of type vector_blob 05:05:45.066 [Lua] managed to spawn 21/21 horde enemies 05:05:45.066 [Lua] vector blob horde has started 05:05:45.292 [Lua] Init group template: horde 05:05:49.892 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:05:51.785 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:05:52.105 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 05:05:52.449 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:05:55.378 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:05:56.966 [Lua] simple los failed 05:05:57.418 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:05:57.665 [Lua] Horde killed: ? 05:05:57.680 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' child 1: '#ID[488e122664039720]' 05:05:57.794 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:05:58.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 71207 05:05:58.629 [Lua] Horde killed: ? 05:06:05.070 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:06:06.888 [Lua] Horde killed: ? 05:06:10.557 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 05:06:35.752 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:06:36.841 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:06:36.853 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:06:37.376 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:06:37.388 [Lua] Spline already found! 05:06:37.411 [Lua] Init group template: spline_patrol 05:06:48.145 [Lua] main path terror event triggered: boss_event_chaos_troll 05:06:48.145 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 05:06:48.169 [Flow] Boss DoorTroll 05:06:48.171 [Lua] Init group template: boss_door_closers 05:07:12.523 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 05:07:25.214 [Lua] chaos troll died! 05:07:32.033 [Lua] Time for new HOOORDE! multi_first_wave 05:07:32.033 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 05:07:32.033 [Lua] horde requested: vector_blob 05:07:32.033 [Lua] wants to spawn behind within distance: 60 05:07:32.033 [Lua] horde crated with id 37 of type vector_blob 05:07:32.033 [Lua] managed to spawn 21/21 horde enemies 05:07:32.033 [Lua] vector blob horde has started 05:07:32.262 [Lua] Init group template: horde 05:07:41.681 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:07:42.052 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 05:07:42.052 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:07:42.052 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 05:07:42.052 [Lua] horde requested: vector_blob 05:07:42.052 [Lua] wants to spawn ahead within distance: 60 05:07:42.052 [Lua] horde crated with id 38 of type vector_blob 05:07:42.052 [Lua] managed to spawn 21/21 horde enemies 05:07:42.052 [Lua] vector blob horde has started 05:07:42.279 [Lua] Init group template: horde 05:07:43.254 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:07:44.041 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 05:07:48.696 [Lua] chaos troll was despawned! 05:07:50.406 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' 05:07:52.639 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:07:55.004 [Lua] HORDE: last wave, reset to standard horde delay 05:07:55.004 [Lua] Time for new HOOORDE! multi_last_wave 05:07:55.004 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 05:07:55.004 [Lua] horde requested: vector_blob 05:07:55.004 [Lua] wants to spawn ahead within distance: 60 05:07:55.004 [Lua] horde crated with id 39 of type vector_blob 05:07:55.004 [Lua] managed to spawn 22/22 horde enemies 05:07:55.004 [Lua] vector blob horde has started 05:07:55.245 [Lua] Init group template: horde 05:07:55.498 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:07:56.494 [Lua] Horde killed: ? 05:07:57.479 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:07:58.594 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:08:00.015 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:08:02.248 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:08:03.133 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:08:03.212 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' child 1: '#ID[60aacb675ed8aef1]' 05:08:05.803 [Lua] Horde killed: ? 05:08:06.614 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[5cda8113065faef2]' 05:08:15.648 [Lua] Horde killed: ? 05:08:27.579 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 05:08:30.526 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' child 1: '#ID[488e122664039720]' 05:08:38.155 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:08:38.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 05:09:09.091 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:09:09.091 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:09:33.766 [Lua] Time for new HOOORDE! multi_first_wave 05:09:33.766 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 05:09:33.766 [Lua] horde requested: vector_blob 05:09:33.766 [Lua] wants to spawn behind within distance: 60 05:09:33.766 [Lua] horde crated with id 40 of type vector_blob 05:09:33.766 [Lua] managed to spawn 21/21 horde enemies 05:09:33.766 [Lua] vector blob horde has started 05:09:33.815 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 05:09:33.991 [Lua] Init group template: horde 05:09:44.103 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 05:09:46.812 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:09:46.812 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:09:46.812 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 05:09:46.812 [Lua] horde requested: vector_blob 05:09:46.812 [Lua] wants to spawn behind within distance: 60 05:09:46.812 [Lua] horde crated with id 41 of type vector_blob 05:09:46.812 [Lua] managed to spawn 26/26 horde enemies 05:09:46.812 [Lua] vector blob horde has started 05:09:47.095 [Lua] Init group template: horde 05:09:49.761 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[a7de3c11c38bb071]' 05:09:49.761 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:09:50.480 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' 05:09:53.599 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:09:56.966 [Lua] HORDE: last wave, reset to standard horde delay 05:09:56.966 [Lua] Time for new HOOORDE! multi_last_wave 05:09:56.966 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 05:09:56.966 [Lua] horde requested: vector_blob 05:09:56.966 [Lua] wants to spawn ahead within distance: 60 05:09:56.966 [Lua] horde crated with id 42 of type vector_blob 05:09:56.966 [Lua] managed to spawn 21/21 horde enemies 05:09:56.966 [Lua] vector blob horde has started 05:09:57.197 [Lua] Init group template: horde 05:09:58.723 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 05:09:58.769 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:10:02.997 [Lua] Horde killed: ? 05:10:03.012 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 05:10:04.056 [Lua] Horde killed: ? 05:10:08.343 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:10:17.164 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:10:17.164 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:10:18.326 [Lua] Horde killed: ? 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:19.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:10:21.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 104720 05:10:21.879 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:10:22.320 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 05:10:22.721 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:10:22.722 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:10:58.395 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:11:15.057 [Lua] Trying to unlock package 05:11:19.130 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 05:11:30.864 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 05:11:46.939 [Lua] main_path_player_far_away_check started 05:11:47.254 [Lua] Override Player Respawning generator_respawns true 05:11:48.944 [Lua] main_path_player_far_away_check started 05:11:49.583 [Lua] main_path_player_far_away_check started 05:12:02.204 [Lua] main_path_player_far_away_check started 05:12:02.239 [Lua] main_path_player_far_away_check started 05:12:02.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:12:03.509 [Lua] main_path_player_far_away_check started 05:12:03.520 [Lua] main_path_player_far_away_check started 05:12:05.282 [Lua] main_path_player_far_away_check started 05:12:05.316 [Lua] main_path_player_far_away_check started 05:12:06.558 [Lua] main_path_player_far_away_check started 05:12:06.569 [Lua] main_path_player_far_away_check started 05:12:08.345 [Lua] main_path_player_far_away_check started 05:12:08.378 [Lua] main_path_player_far_away_check started 05:12:09.617 [Lua] main_path_player_far_away_check started 05:12:09.628 [Lua] main_path_player_far_away_check started 05:12:11.417 [Lua] main_path_player_far_away_check started 05:12:11.450 [Lua] main_path_player_far_away_check started 05:12:12.691 [Lua] main_path_player_far_away_check started 05:12:12.702 [Lua] main_path_player_far_away_check started 05:12:18.066 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 05:12:18.194 [Lua] Switching ConflictSettings: to: skaven 05:12:18.194 [Lua] pacing=default 05:12:18.194 [Lua] roaming=nil 05:12:18.194 [Lua] specials=skaven 05:12:18.194 [Lua] debug_color=orange 05:12:18.194 [Lua] contained_breeds=nil 05:12:18.194 [Lua] pack_spawning=skaven 05:12:18.194 [Lua] disabled=false 05:12:18.194 [Lua] factions=nil 05:12:18.194 [Lua] boss=skaven 05:12:18.194 [Lua] horde=default 05:12:18.194 [Lua] name=skaven 05:12:18.194 [Lua] intensity=default 05:12:18.194 [Lua] --- 05:12:19.066 [Lua] Override Player Respawning rasknitt_arena true 05:12:19.066 [Lua] Override Player Respawning generator_respawns false 05:12:28.917 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 05:12:29.548 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[d2a9bf7b315bcc5b]' 05:12:32.987 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 05:12:37.226 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:12:42.147 [Lua] event horde ends! 05:12:46.334 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 05:12:47.166 [Lua] event horde ends! 05:12:55.602 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 05:12:56.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:12:56.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:13:02.752 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 05:13:03.829 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:13:10.428 [Lua] event horde ends! 05:13:11.270 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:13:15.454 [Lua] event horde ends! 05:13:17.762 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 05:13:23.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 1289178 05:13:27.886 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:13:34.812 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:13:38.965 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:13:41.850 [Lua] event horde ends! 05:13:46.216 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:13:46.216 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[d6c5c81d82ee86f9]' 05:13:46.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:13:46.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x92aa, position: 0 05:13:46.875 [Lua] event horde ends! 05:13:50.101 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 05:13:50.406 [Lua] main_path_player_far_away_check started 05:13:52.071 [Lua] main_path_player_far_away_check started 05:13:52.106 [Lua] main_path_player_far_away_check started 05:13:52.173 [Lua] main_path_player_far_away_check started 05:13:52.222 [Lua] Switching ConflictSettings: to: chaos 05:13:52.222 [Lua] pacing=chaos 05:13:52.222 [Lua] roaming=nil 05:13:52.222 [Lua] specials=chaos 05:13:52.222 [Lua] debug_color=purple 05:13:52.222 [Lua] contained_breeds=nil 05:13:52.222 [Lua] pack_spawning=chaos 05:13:52.222 [Lua] disabled=false 05:13:52.222 [Lua] factions=nil 05:13:52.222 [Lua] boss=chaos 05:13:52.222 [Lua] horde=chaos 05:13:52.222 [Lua] name=chaos 05:13:52.222 [Lua] intensity=default 05:13:52.222 [Lua] --- 05:13:54.196 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:13:54.286 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 05:13:56.847 [Lua] Switching ConflictSettings: to: skaven 05:13:56.847 [Lua] pacing=default 05:13:56.847 [Lua] roaming=nil 05:13:56.847 [Lua] specials=skaven 05:13:56.847 [Lua] debug_color=orange 05:13:56.847 [Lua] contained_breeds=nil 05:13:56.847 [Lua] pack_spawning=skaven 05:13:56.847 [Lua] disabled=false 05:13:56.847 [Lua] factions=nil 05:13:56.847 [Lua] boss=skaven 05:13:56.847 [Lua] horde=default 05:13:56.847 [Lua] name=skaven 05:13:56.847 [Lua] intensity=default 05:13:56.847 [Lua] --- 05:13:57.534 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:13:59.120 [Flow] ##################-335 -412 -123.5################### 05:13:59.163 [Lua] main_path_player_far_away_check started 05:13:59.728 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:13:59.728 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:14:05.120 [Lua] main_path_player_far_away_check started 05:14:12.876 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:14:13.186 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:14:13.551 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' 05:14:14.181 [Lua] event horde ends! 05:14:16.338 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss (seed: 0) 05:14:16.350 [Lua] main_path_player_far_away_check started 05:14:16.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 24 05:14:16.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 23 05:14:16.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 22 05:14:16.350 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 21 05:14:16.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 20 05:14:16.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 6 19 05:14:16.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 19 05:14:16.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 18 05:14:16.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 17 05:14:16.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 16 05:14:16.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 15 05:14:16.362 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 14 05:14:16.373 [Lua] main_path_player_far_away_check started 05:14:16.373 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 05:14:16.373 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 14 05:14:16.373 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 13 05:14:16.373 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 12 05:14:16.373 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 11 05:14:16.373 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 10 05:14:16.373 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 9 05:14:16.384 [Lua] main_path_player_far_away_check started 05:14:16.385 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 9 05:14:16.385 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8 05:14:16.385 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 7 05:14:16.385 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 6 05:14:16.397 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 5 05:14:16.407 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 05:14:16.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 05:14:16.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 05:14:16.495 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx_4_fork\physx\source\physx\src\NpRigidBodyTemplate.h 476 05:14:19.195 [Lua] event horde ends! 05:14:31.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 05:14:31.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 05:14:31.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 05:14:31.665 [Lua] Boss gave [Unit '#ID[046debdfa57428ea]'] initial aggro 05:14:43.350 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6f3a11549ea4590]' 05:14:43.678 [Flow] SEERDamage taken 05:14:50.571 [Flow] SEERDamage taken 05:14:50.583 [Flow] SEERDamage taken 05:14:51.083 [Flow] SEERDamage taken 05:14:51.584 [Flow] SEERDamage taken 05:14:52.089 [Flow] SEERDamage taken 05:14:52.497 [Flow] SEERDisable physics 05:14:52.497 [Flow] SEERTeleport 05:14:52.596 [Flow] SEERDamage taken 05:14:53.101 [Flow] SEERDamage taken 05:14:53.599 [Flow] SEERDisable physics 05:14:53.599 [Flow] SEERTeleport 05:14:55.046 [Flow] SEERDamage taken 05:14:56.139 [Flow] SEERDamage taken 05:14:56.643 [Flow] SEERDamage taken 05:14:57.149 [Flow] SEERDamage taken 05:14:57.654 [Flow] SEERDamage taken 05:14:58.159 [Flow] SEERDamage taken 05:14:58.171 [Flow] SEERDamage taken 05:14:58.669 [Flow] SEERDamage taken 05:15:00.274 [Flow] SEERDamage taken 05:15:00.584 [Lua] event horde ends! 05:15:13.176 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3601c, position: 0 05:15:13.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x3603b, position: 0 05:15:24.647 [Lua] event horde ends! 05:15:29.786 [Flow] SEERDamage taken 05:15:41.773 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 16 action: nil 05:15:42.290 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 11 size: 15 action: nil 05:15:42.753 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 6 size: 14 action: nil 05:15:48.691 [Lua] event horde ends! 05:15:51.972 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:16:11.985 [Lua] event horde ends! 05:16:17.893 [Flow] SEERDamage taken 05:16:17.905 [Flow] SEERDamage taken 05:16:19.409 [Flow] SEERDamage taken 05:16:19.915 [Flow] SEERDamage taken 05:16:20.422 [Flow] SEERDamage taken 05:16:20.925 [Flow] SEERDamage taken 05:16:21.430 [Flow] SEERDamage taken 05:16:21.934 [Flow] SEERDamage taken 05:16:23.209 [Flow] SEERDamage taken 05:16:23.528 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:16:23.761 [Flow] SEERDamage taken 05:16:37.072 [Lua] event horde ends! 05:16:56.666 [Lua] event horde ends! 05:17:09.308 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 10 action: nil 05:17:09.776 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 9 action: nil 05:17:10.313 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 8 action: nil 05:17:16.259 [Lua] event horde ends! 05:17:35.918 [Lua] event horde ends! 05:17:44.784 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:17:48.427 [Flow] SEERDamage taken 05:17:48.438 [Flow] SEERDamage taken 05:17:49.945 [Flow] SEERDamage taken 05:17:50.645 [Lua] event horde ends! 05:18:04.340 [Lua] event horde ends! 05:18:13.475 [Flow] SEERDamage taken 05:18:18.454 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:2959158, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:829886848, lt:load_next_level, extra_packages:{ }) 05:18:18.454 [Lua] [NetworkServer] Entering post game 05:18:18.454 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 05:18:18.454 [Lua] [PeerSM] 11000014530b315 :: on_enter InPostGame 05:18:18.454 [Save] Saving `save_data` 05:18:18.454 [Lua] gm_event_end_conditions_met false true 05:18:18.454 [Lua] Game lost 05:18:18.455 [Save] Save done 05:18:18.455 [Save] Saving `save_data` 05:18:18.457 [Save] Save done 05:18:18.463 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:18:18.470 [Lua] generate_backend_stats 11000014530b315:1 05:18:18.524 [Lua] [PlayFabMirrorBase] Force commit 05:18:18.524 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 05:18:18.524 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:18:18.524 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:18:18.524 [Save] Saving `save_data` 05:18:18.526 [Save] Save done 05:18:18.528 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = false 05:18:18.528 [Lua] [PlayFabMirrorBase] commit result "success", "7" 05:18:18.528 [Lua] Awarding end of level rewards, found deed! 05:18:18.528 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:18:18.528 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 36 05:18:18.528 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 05:18:18.528 error: [ResourcePackage] Synchronous package load of '#ID[52b80d18]'. This is a blocking action and should be avoided. 05:18:18.591 [Lua] defeat table: 000000000E3615D0 nil 05:18:18.596 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 36 2 05:18:19.376 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 05:18:19.376 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 36 05:18:20.011 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 36 05:18:20.020 [Lua] [DeedManager]:consume_deed() 05:18:21.511 [Save] Saving `save_data` 05:18:21.513 [Save] Save done 05:18:26.270 [Lua] ConflictDirector - destroy all units 05:18:26.281 [Lua] [LevelTransitionHandler] promote_next_level_data 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = inn_level 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 2959158 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = inn_level 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = {} 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = inn 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = normal 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 829886848 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 05:18:26.281 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 05:18:26.281 [Lua] TRANSITION nil nil load_next_level 05:18:26.281 [Lua] Transition type "load_next_level", is server: true 05:18:26.281 [Lua] [GameNetworkManager] Leaving game... 05:18:26.281 [Lua] [GameNetworkManager] Shutting down game session host. 05:18:26.281 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:18:26.281 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:18:26.281 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2464.68 05:18:26.293 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:18:26.493 [Lua] Set lobby begin: 05:18:26.493 [Lua] Lobby data twitch_enabled = false 05:18:26.493 [Lua] Lobby data selected_mission_id = skittergate 05:18:26.493 [Lua] Lobby data num_players = 1 05:18:26.493 [Lua] Lobby data difficulty_tweak = 0 05:18:26.493 [Lua] Lobby data host = 11000014530b315 05:18:26.493 [Lua] Lobby data matchmaking_type = 7 05:18:26.493 [Lua] Lobby data is_private = true 05:18:26.493 [Lua] Lobby data match_started = true 05:18:26.493 [Lua] Lobby data difficulty = hard 05:18:26.493 [Lua] Lobby data player_slot_1 = 0:0 05:18:26.494 [Lua] Lobby data player_slot_4 = 0:0 05:18:26.494 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:18:26.494 [Lua] Lobby data quick_game = false 05:18:26.494 [Lua] Lobby data country_code = my 05:18:26.494 [Lua] Lobby data matchmaking = false 05:18:26.494 [Lua] Lobby data power_level = 0 05:18:26.494 [Lua] Lobby data mission_id = skittergate 05:18:26.494 [Lua] Lobby data mechanism = adventure 05:18:26.494 [Lua] Lobby data player_slot_5 = 0:0 05:18:26.494 [Lua] Lobby data player_slot_2 = 0:0 05:18:26.494 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:18:26.494 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:18:26.494 [Lua] Lobby data eac_authorized = true 05:18:26.494 [Lua] Set lobby end. 05:18:28.292 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 05:18:28.292 [Lua] [Managers] Calling function on all managers: 05:18:28.293 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 05:18:28.293 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 05:18:28.293 [Lua] Clearing all global lookup lists 05:18:28.293 [Lua] [IngamePlayerListUI] - Destroy 05:18:28.293 [Lua] [GamePadEquipmentUI] - Destroy 05:18:28.293 [Lua] [EquipmentUI] - Destroy 05:18:28.293 [Lua] [AbilityUI] - Destroy 05:18:28.293 [Lua] [GamePadAbilityUI] - Destroy 05:18:28.293 [Lua] [IngameUI] destroy 05:18:28.293 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 05:18:28.293 [Lua] PlayerManager:remove_player peer_id=11000014530b315 2 05:18:28.293 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"}] 05:18:28.293 [Lua] PlayerManager:remove_player peer_id=11000014530b315 3 05:18:28.293 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 05:18:28.293 [Lua] PlayerManager:remove_player peer_id=11000014530b315 6 05:18:28.293 [Lua] [Mutator] Deactivating mutator 'powerful_elites' 05:18:28.293 [Lua] [Mutator] Deactivating mutator 'elite_run' 05:18:28.293 [Lua] [Mutator] Deactivating mutator 'instant_death' 05:18:28.294 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49e64c90e8ec390f]' child 1: '#ID[ba65590e94c27420]' child 2: '#ID[591e8680614ecb40]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[d9a94188071508a5]' child 5: '#ID[762a8fd18be82fcd]' child 6: '#ID[4db6b1806e158af3]' child 7: '#ID[261217a21ffb9c3b]' child 8: '#ID[c5231c67b4d1a663]' 05:18:28.294 error: [Unit] Unit: '#ID[234365eae1f907fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49e64c90e8ec390f]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[f8cae640905170d7]' child 3: '#ID[ba65590e94c27420]' child 4: '#ID[91407fc36cb344b9]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[543d2a7933b237df]' child 7: '#ID[098e39bc07a0e1a1]' child 8: '#ID[9eaa78523b8c76df]' child 9: '#ID[448fb9ef346e8955]' 05:18:28.294 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[0375b1ebf144e1d9]' child 2: '#ID[c0fdfd628f672028]' child 3: '#ID[f8cae640905170d7]' child 4: '#ID[c150ab1086d887c8]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[089543aa6547fb89]' child 7: '#ID[4f0aec5b55fefb85]' child 8: '#ID[84a417eff9588859]' child 9: '#ID[0f720811f974ae64]' 05:18:28.294 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8413aae383fa7acb]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[92d6d4ccc73c382e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[619b3d3019f207dc]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c3cc1c868b7317d3]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[e70169f58e936e93]' child 10: '#ID[77b0d107412c5f42]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[cf4e9a8751d778b8]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[939bb6347d9e9fb1]' 05:18:28.295 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8413aae383fa7acb]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[181a7a0ad51f873d]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[04395d4ca0d9775e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[92d6d4ccc73c382e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[619b3d3019f207dc]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[f882a97fcceab257]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[9f375f0592932d14]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[9ccd8ac71872b9e0]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[4cd87f3ffb69632e]' 05:18:28.295 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[063fa0dc4439fa96]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[181a7a0ad51f873d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[04395d4ca0d9775e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[619b3d3019f207dc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[e70ef342680fcb3e]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[be17e2279c4ace52]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[4a9535914cb7c2d5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[7e8e2fe880b0c81e]' 05:18:28.296 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[c621d60d496323fb]' child 3: '#ID[2a805b2e6d4d2870]' child 4: '#ID[cae010e64f00ed13]' 05:18:28.298 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:18:28.298 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:18:28.298 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:18:28.299 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:18:28.302 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[e8394a44ce4980be]' 05:18:28.302 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[e8394a44ce4980be]' 05:18:28.302 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[1cb0130da5e378f4]' 05:18:28.303 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[d824e344f36ffdfb]' 05:18:28.303 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[67d008059c7c539e]' 05:18:28.303 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1cb0130da5e378f4]' 05:18:28.421 [Lua] [Managers] Destroying manager group: 05:18:28.423 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[02b583bc8a8cfd57]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[4971d543957ed9cf]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[c4e68e6229df771b]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[9daea63f3262920c]' 05:18:28.434 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:18:28.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 05:18:28.508 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 05:18:28.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 05:18:28.510 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 05:18:28.511 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 05:18:28.511 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 05:18:28.512 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 05:18:28.516 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 05:18:28.517 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 05:18:28.518 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 05:18:28.518 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 05:18:28.519 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 05:18:28.520 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 05:18:28.522 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 05:18:28.523 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:18:28.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 05:18:28.524 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 05:18:28.526 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 05:18:28.527 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 05:18:28.528 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 05:18:28.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 05:18:28.530 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 05:18:28.531 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 05:18:28.536 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 05:18:28.538 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 05:18:28.539 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 05:18:28.539 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 05:18:28.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 05:18:28.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 05:18:28.543 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 05:18:28.543 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 05:18:28.546 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 05:18:28.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 05:18:28.549 [Lua] [PeerSM] 11000014530b315 :: on_exit InPostGame 05:18:28.549 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 05:18:28.549 [Lua] [Matchmaking] unregister rpcs 05:18:28.549 [Lua] ############### UNLOADING PACKAGES ############### 05:18:28.549 [Lua] [Managers] Calling function on all managers: 05:18:28.549 [Lua] [Managers] Destroying manager group: 05:18:28.549 [Lua] [Gamestate] Enter state StateLoading 05:18:28.552 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] Found camera: end_screen_camera 05:18:28.552 [Lua] [EndViewState] Enter Substate EndViewStateSummary 05:18:28.553 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:18:28.553 [Lua] [Matchmaking] register rpcs 05:18:28.553 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:18:28.553 [Lua] registering RPCs 05:18:28.553 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:18:28.553 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:18:28.553 [Lua] Set lobby begin: 05:18:28.553 [Lua] Lobby data twitch_enabled = false 05:18:28.553 [Lua] Lobby data selected_mission_id = inn_level 05:18:28.553 [Lua] Lobby data num_players = 1 05:18:28.553 [Lua] Lobby data difficulty_tweak = 0 05:18:28.553 [Lua] Lobby data host = 11000014530b315 05:18:28.553 [Lua] Lobby data matchmaking_type = 3 05:18:28.553 [Lua] Lobby data is_private = true 05:18:28.553 [Lua] Lobby data match_started = true 05:18:28.553 [Lua] Lobby data difficulty = hard 05:18:28.553 [Lua] Lobby data player_slot_1 = 0:0 05:18:28.553 [Lua] Lobby data player_slot_4 = 0:0 05:18:28.553 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:18:28.553 [Lua] Lobby data quick_game = false 05:18:28.553 [Lua] Lobby data country_code = my 05:18:28.553 [Lua] Lobby data matchmaking = false 05:18:28.553 [Lua] Lobby data power_level = 0 05:18:28.553 [Lua] Lobby data mission_id = inn_level 05:18:28.553 [Lua] Lobby data mechanism = adventure 05:18:28.553 [Lua] Lobby data player_slot_5 = 0:0 05:18:28.553 [Lua] Lobby data player_slot_2 = 0:0 05:18:28.553 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:18:28.553 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:18:28.553 [Lua] Lobby data eac_authorized = true 05:18:28.553 [Lua] Set lobby end. 05:18:28.553 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 05:18:28.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer 05:18:28.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, ProfileSynchronizer 05:18:28.655 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer 05:18:28.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 05:18:28.657 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 05:18:28.657 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 05:18:28.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 05:18:28.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer 05:18:28.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer 05:18:28.676 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 05:18:28.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 05:18:28.676 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:18:28.676 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer 05:18:28.676 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer 05:18:28.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, ProfileSynchronizer 05:18:28.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer 05:18:28.679 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 05:18:28.682 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 05:18:28.682 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 05:18:28.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer 05:18:28.682 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 05:18:28.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, ProfileSynchronizer 05:18:28.682 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 05:18:28.683 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer 05:18:28.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 05:18:28.683 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:18:28.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, ProfileSynchronizer 05:18:28.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 05:18:28.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer 05:18:28.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 05:18:28.683 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 05:18:28.683 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:18:28.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 05:18:28.684 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 05:18:28.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer 05:18:28.686 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 05:18:28.686 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, ProfileSynchronizer 05:18:28.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 05:18:28.686 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 05:18:28.686 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 05:18:28.688 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer 05:18:28.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 05:18:28.689 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 05:18:28.689 [Lua] [StateLoading] load_current_level 05:18:28.689 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 05:18:28.690 [Umbra] Unload tome 05:18:28.715 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, skittergate 05:18:28.723 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate_common, skittergate 05:18:28.723 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 05:18:28.723 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 05:18:28.723 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 05:18:28.723 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 05:18:28.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 05:18:28.796 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 05:18:28.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 05:18:29.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x4012d, position: 4813914 05:18:29.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 05:18:29.928 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 05:18:29.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 05:18:31.517 [Window] Window => inactive 05:18:32.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 05:18:32.742 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 05:18:32.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 05:18:32.759 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 05:18:32.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 05:18:32.792 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 05:18:32.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:18:32.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:18:32.876 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:18:32.894 [Lua] [LevelTransitionHandler] Level load completed! 05:18:32.894 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2959158 - use_random_directors: true - conflict_director_name: inn_level 05:18:32.896 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:18:32.896 [Lua] checking dlc's against conflict directors 05:18:32.896 [Lua] number of factions to include 3 05:18:32.896 [Lua] number of factions added 3 05:18:32.896 [Lua] --- --- --- 05:18:32.896 [Lua] Starting... difficulty 'normal' 05:18:32.896 [Lua] These are the starting conflict directors: 05:18:32.896 [Lua] inn_level 05:18:32.896 [Lua] --- --- --- 05:18:32.896 [Lua] 05:18:32.896 [Lua] DONE! Found the following directors: 05:18:32.896 [Lua] (free: 35), Master hash is: 05:18:32.896 [Lua] [EnemyPackageLoader] breed_lookup: { } 05:18:32.896 [Lua] load_startup_enemy_packages: -------------- 05:18:32.896 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:18:32.896 [Lua] critter_rat 05:18:32.911 [Lua] ### Received rpc_level_loaded 05:18:32.911 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 335 05:18:32.911 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 05:18:32.927 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 05:18:32.927 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 05:18:32.944 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 05:18:32.944 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 05:18:32.944 [Lua] ### Received rpc_level_loaded 05:18:32.944 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 335 05:18:32.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:18:32.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:18:32.961 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 05:18:32.961 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:18:32.961 [Lua] Starting async level spawning of levels/inn/world 05:18:32.961 [Umbra] Init version: 3.4.15 :: 16 threads 05:18:33.080 [Lua] Async level spawning done 05:18:33.080 [Lua] Spawn additional sub_levels: 05:18:36.273 [Lua] [EndViewState] Exit Substate EndViewStateSummary 05:18:36.273 [Lua] [PlayState] Enter Substate EndViewStateScore 05:19:11.557 [Window] Window => active 05:19:11.559 [Window] Window => active 05:19:16.722 [Lua] [PlayState] Exit Substate EndViewStateScore 05:19:16.723 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:19:17.730 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:19:17.730 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 05:19:17.730 [Lua] [Matchmaking] unregister rpcs 05:19:17.730 [Lua] Set lobby begin: 05:19:17.730 [Lua] Lobby data twitch_enabled = false 05:19:17.730 [Lua] Lobby data selected_mission_id = inn_level 05:19:17.730 [Lua] Lobby data num_players = 1 05:19:17.730 [Lua] Lobby data difficulty_tweak = 0 05:19:17.730 [Lua] Lobby data host = 11000014530b315 05:19:17.730 [Lua] Lobby data matchmaking_type = 3 05:19:17.730 [Lua] Lobby data is_private = true 05:19:17.730 [Lua] Lobby data match_started = true 05:19:17.730 [Lua] Lobby data difficulty = hard 05:19:17.730 [Lua] Lobby data player_slot_1 = 0:0 05:19:17.730 [Lua] Lobby data player_slot_4 = 0:0 05:19:17.730 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:17.730 [Lua] Lobby data quick_game = false 05:19:17.730 [Lua] Lobby data country_code = my 05:19:17.730 [Lua] Lobby data matchmaking = false 05:19:17.730 [Lua] Lobby data power_level = 0 05:19:17.730 [Lua] Lobby data mission_id = inn_level 05:19:17.730 [Lua] Lobby data mechanism = adventure 05:19:17.730 [Lua] Lobby data player_slot_5 = 0:0 05:19:17.730 [Lua] Lobby data player_slot_2 = 0:0 05:19:17.730 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:17.731 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:17.731 [Lua] Lobby data eac_authorized = true 05:19:17.731 [Lua] Set lobby end. 05:19:17.731 [Lua] [Managers] Destroying manager group: 05:19:17.731 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 05:19:17.731 [Lua] [Gamestate] Enter StateIngame HOST 05:19:17.731 [Lua] [Managers] Calling function on all managers: 05:19:17.731 [Lua] <>level = inn_level<> 05:19:17.731 [Lua] Set lobby begin: 05:19:17.731 [Lua] Lobby data twitch_enabled = false 05:19:17.731 [Lua] Lobby data selected_mission_id = inn_level 05:19:17.731 [Lua] Lobby data num_players = 1 05:19:17.731 [Lua] Lobby data difficulty_tweak = 0 05:19:17.731 [Lua] Lobby data host = 11000014530b315 05:19:17.731 [Lua] Lobby data matchmaking_type = 3 05:19:17.731 [Lua] Lobby data is_private = true 05:19:17.731 [Lua] Lobby data match_started = true 05:19:17.731 [Lua] Lobby data difficulty = hard 05:19:17.731 [Lua] Lobby data player_slot_1 = 0:0 05:19:17.731 [Lua] Lobby data player_slot_4 = 0:0 05:19:17.731 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:17.731 [Lua] Lobby data quick_game = false 05:19:17.731 [Lua] Lobby data country_code = my 05:19:17.731 [Lua] Lobby data matchmaking = false 05:19:17.731 [Lua] Lobby data power_level = 0 05:19:17.732 [Lua] Lobby data mission_id = inn_level 05:19:17.732 [Lua] Lobby data mechanism = adventure 05:19:17.732 [Lua] Lobby data player_slot_5 = 0:0 05:19:17.732 [Lua] Lobby data player_slot_2 = 0:0 05:19:17.732 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:17.732 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:17.732 [Lua] Lobby data eac_authorized = true 05:19:17.732 [Lua] Set lobby end. 05:19:17.732 [Lua] [StateIngame] Server ingame 05:19:17.733 [Lua] Set lobby begin: 05:19:17.733 [Lua] Lobby data twitch_enabled = false 05:19:17.734 [Lua] Lobby data selected_mission_id = inn_level 05:19:17.734 [Lua] Lobby data num_players = 1 05:19:17.734 [Lua] Lobby data difficulty_tweak = 0 05:19:17.734 [Lua] Lobby data host = 11000014530b315 05:19:17.734 [Lua] Lobby data matchmaking_type = 3 05:19:17.734 [Lua] Lobby data is_private = true 05:19:17.734 [Lua] Lobby data match_started = true 05:19:17.734 [Lua] Lobby data difficulty = normal 05:19:17.734 [Lua] Lobby data player_slot_1 = 0:0 05:19:17.734 [Lua] Lobby data player_slot_4 = 0:0 05:19:17.734 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:17.734 [Lua] Lobby data quick_game = false 05:19:17.734 [Lua] Lobby data country_code = my 05:19:17.734 [Lua] Lobby data matchmaking = false 05:19:17.734 [Lua] Lobby data power_level = 0 05:19:17.734 [Lua] Lobby data mission_id = inn_level 05:19:17.734 [Lua] Lobby data mechanism = adventure 05:19:17.734 [Lua] Lobby data player_slot_5 = 0:0 05:19:17.734 [Lua] Lobby data player_slot_2 = 0:0 05:19:17.734 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:17.734 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:17.734 [Lua] Lobby data eac_authorized = true 05:19:17.734 [Lua] Set lobby end. 05:19:17.734 [Lua] [Matchmaking] register rpcs 05:19:17.734 [Lua] GameNetworkManager:init... creating game session 05:19:17.734 [Lua] Host GameSession.make_game_session_host with session: 05:19:17.734 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:19:17.734 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 05:19:17.734 [Lua] [GameNetworkManager] self.is_server = true 05:19:17.734 [Network] Setting artificial MTU limit to 65536 05:19:17.741 [Lua] Switching ConflictSettings: to: inn_level 05:19:17.741 [Lua] pacing=disabled 05:19:17.741 [Lua] roaming=nil 05:19:17.741 [Lua] disabled=false 05:19:17.741 [Lua] pack_spawning=disabled 05:19:17.741 [Lua] contained_breeds=nil 05:19:17.741 [Lua] boss=disabled 05:19:17.741 [Lua] horde=disabled 05:19:17.741 [Lua] specials=disabled 05:19:17.741 [Lua] name=inn_level 05:19:17.741 [Lua] intensity=disabled 05:19:17.741 [Lua] --- 05:19:17.741 [Lua] [LevelAnalysis] set_random_seed( 2959158) 05:19:17.743 [Lua] [AIInterestPointSystem] Level Seed: 2959158 05:19:17.743 [Lua] 05:19:17.743 [Lua] [entity_system_bag] = table 05:19:17.743 [Lua] [entity_system_bag] = metatable 05:19:17.743 [Lua] [startup_data] = table 05:19:17.743 [Lua] [entity_manager] = table 05:19:17.743 [Lua] [entity_manager] = metatable 05:19:17.743 [Lua] [unit_spawner] = table 05:19:17.743 [Lua] [unit_spawner] = metatable 05:19:17.743 [Lua] [unit_storage] = table 05:19:17.743 [Lua] [unit_storage] = metatable 05:19:17.743 [Lua] [dice_keeper] = table 05:19:17.743 [Lua] [dice_keeper] = metatable 05:19:17.743 [Lua] [is_server] = true (boolean) 05:19:17.743 [Lua] [world] = [World] 05:19:17.743 [Lua] [system_api] = table 05:19:17.743 [Lua] [entity_system] = table 05:19:17.743 [Lua] [entity_system] = metatable 05:19:17.743 [Lua] [network_lobby] = table 05:19:17.743 [Lua] [network_lobby] = metatable 05:19:17.743 [Lua] [profile_synchronizer] = table 05:19:17.743 [Lua] [profile_synchronizer] = metatable 05:19:17.743 [Lua] [level_transition_handler] = table 05:19:17.743 [Lua] [level_transition_handler] = metatable 05:19:17.743 [Lua] [num_local_human_players] = 1 (number) 05:19:17.743 [Lua] [statistics_db] = table 05:19:17.743 [Lua] [statistics_db] = metatable 05:19:17.743 [Lua] [network_server] = table 05:19:17.743 [Lua] [network_server] = metatable 05:19:17.743 [Lua] [input_manager] = table 05:19:17.743 [Lua] [input_manager] = metatable 05:19:17.743 [Lua] [network_clock] = table 05:19:17.743 [Lua] [network_clock] = metatable 05:19:17.743 [Lua] [network_transmit] = table 05:19:17.743 [Lua] [network_transmit] = metatable 05:19:17.743 [Lua] [free_flight_manager] = table 05:19:17.743 [Lua] [free_flight_manager] = metatable 05:19:17.743 [Lua] [network_manager] = table 05:19:17.743 [Lua] [network_manager] = metatable 05:19:17.743 [Lua] [network_event_delegate] = table 05:19:17.743 [Lua] [network_event_delegate] = metatable 05:19:17.743 [Lua] 05:19:17.744 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:19:17.747 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 05:19:17.748 [Lua] [AchievementManager] Achievements using the steam platform 05:19:17.748 [Lua] PlayerManager:add_player player_1 05:19:17.805 [Lua] [StateIngame] Level seed: 2959158 05:19:17.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 05:19:17.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 05:19:17.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4, async-read, 05:19:17.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2, async-read, 05:19:17.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1, async-read, 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 05:19:17.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 05:19:17.809 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 05:19:17.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 05:19:17.811 [Lua] [LevelAnalysis] set_random_seed( 2959158) 05:19:17.812 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 05:19:17.812 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 05:19:17.813 [Lua] [IngameUI] init 05:19:17.822 [SteamVoipClient] select_out(11000014530b315, off) 05:19:17.824 [Lua] cb_razer_chroma_setup 05:19:17.840 [Lua] completed 05:19:17.840 [Lua] completed 05:19:17.840 [Lua] completed 05:19:17.851 [Lua] completed 05:19:17.853 [Lua] [Matchmaking] Cancelling matchmaking 05:19:17.853 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:19:17.853 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:19:17.853 [Lua] Set lobby begin: 05:19:17.853 [Lua] Lobby data twitch_enabled = false 05:19:17.853 [Save] Saving `save_data` 05:19:17.853 [Lua] Lobby data selected_mission_id = inn_level 05:19:17.853 [Lua] Lobby data num_players = 1 05:19:17.853 [Lua] Lobby data difficulty_tweak = 0 05:19:17.854 [Lua] Lobby data host = 11000014530b315 05:19:17.854 [Lua] Lobby data matchmaking_type = 3 05:19:17.854 [Lua] Lobby data is_private = true 05:19:17.854 [Lua] Lobby data match_started = true 05:19:17.854 [Lua] Lobby data difficulty = normal 05:19:17.854 [Lua] Lobby data player_slot_1 = 0:0 05:19:17.854 [Lua] Lobby data player_slot_4 = 0:0 05:19:17.854 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:17.854 [Lua] Lobby data quick_game = false 05:19:17.854 [Lua] Lobby data country_code = my 05:19:17.854 [Lua] Lobby data matchmaking = false 05:19:17.854 [Lua] Lobby data power_level = 835 05:19:17.854 [Lua] Lobby data mission_id = inn_level 05:19:17.854 [Lua] Lobby data mechanism = adventure 05:19:17.854 [Lua] Lobby data player_slot_5 = 0:0 05:19:17.854 [Lua] Lobby data player_slot_2 = 0:0 05:19:17.854 [Save] Save done 05:19:17.854 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:17.855 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:17.855 [Lua] Lobby data eac_authorized = true 05:19:17.855 [Lua] Set lobby end. 05:19:17.855 [Flow] complete_skittergate_legend false 05:19:17.855 [Flow] complete_all_helmgart_levels_recruit true 05:19:17.856 [Flow] WitchHunterLevel:35 05:19:17.856 [Flow] LeaderYes 05:19:17.856 [Flow] ALL PC XP:304250 05:19:17.856 [Flow] Has "bogenhafen" DLC:true 05:19:17.856 [Flow] WH XP:60850 05:19:17.856 [Flow] Number of crafted items:467 05:19:17.856 [Flow] Sum of Powe Levels:1500 05:19:17.856 [Flow] lodestone diff 1:false 05:19:17.856 [Flow] magnus and forest activated 05:19:17.856 [Flow] magnus and forest activated 05:19:17.856 [Flow] cemetery and forest activated 05:19:17.856 [Flow] magnus and cemetery 05:19:17.856 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:19:17.856 [Flow] ALL RUNES ACTIVATED 05:19:17.856 [Flow] magnus and forest activated 05:19:17.856 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:19:17.856 [Flow] ALL RUNES ACTIVATED 05:19:17.856 [Flow] cemetery and forest activated 05:19:17.856 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:19:17.856 [Flow] ALL RUNES ACTIVATED 05:19:17.856 [Flow] magnus and forest activated 05:19:17.856 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:19:17.856 [Flow] ALL RUNES ACTIVATED 05:19:17.856 [Flow] magnus and cemetery 05:19:17.856 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:19:17.856 [Flow] ALL RUNES ACTIVATED 05:19:17.856 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:19:17.857 [Lua] CurrentConflictSettings inn_level 05:19:17.857 [Lua] [ConflictDirector] conflict_director is ai_ready 05:19:17.857 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:19:17.857 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:19:17.858 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:19:17.858 [Lua] Forming navigation groups in one frame 05:19:17.858 [Lua] Forming navigation groups 05:19:17.866 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 05:19:17.867 [Lua] NavigationGroupManager -> calulation time B: 0 05:19:17.867 [Lua] number of nav groups: 42 05:19:17.867 [Lua] number of refined nav groups : 23 05:19:17.868 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 05:19:17.868 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 05:19:17.868 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:19:17.868 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 05:19:17.869 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 05:19:17.869 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 05:19:17.869 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 05:19:17.869 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 05:19:17.869 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:19:17.869 [Lua] [Managers] Calling function on all managers: 05:19:17.869 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 05:19:17.879 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 05:19:17.879 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 05:19:17.957 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 05:19:17.957 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 05:19:17.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 05:19:17.957 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 05:19:17.957 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 05:19:17.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 05:19:17.963 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 05:19:17.963 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 05:19:17.963 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 05:19:17.966 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 05:19:17.968 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:19:17.968 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:17.968 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:19:17.968 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:17.968 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:19:17.968 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:17.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:19:17.968 [Lua] TalentExtension:_send_rpc_sync_talents 36 05:19:17.968 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:19:17.968 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 05:19:17.968 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 05:19:17.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 05:19:17.975 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 05:19:17.976 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 05:19:17.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 05:19:17.984 [Lua] Players are leaving the safe zone 05:19:17.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 05:19:17.996 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 05:19:17.996 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 05:19:17.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 05:19:18.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 05:19:18.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 05:19:18.018 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 05:19:18.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:19:18.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:19:18.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:19:18.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 05:19:18.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 05:19:18.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 05:19:18.063 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 05:19:18.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 05:19:18.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 05:19:18.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 05:19:18.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 05:19:18.085 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 05:19:18.187 [Lua] StateInGameRunning:_game_actually_starts() 05:19:18.187 [Lua] [GameModeInn] Start menu closed 05:19:18.187 [Lua] [GameModeInn] Start menu opened 05:19:18.187 [Lua] ################################################################################################################# 05:19:18.187 [Lua] [Loading Time]: 00:00:50 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:19:18.187 [Lua] ################################################################################################################# 05:19:18.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 05:19:18.187 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 05:19:18.198 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 05:19:18.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 05:19:18.415 [Lua] Commit load time data 05:19:18.819 [Flow] DISABLE 05:19:22.878 [Lua] [PlayFabMirrorBase] _commit_internal "8" 05:19:22.878 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:19:22.889 [Lua] generate_backend_stats 11000014530b315:1 05:19:22.945 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:19:22.945 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:19:22.948 [Lua] [PlayFabMirrorBase] commit result "success", "8" 05:19:23.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 05:19:23.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:19:23.577 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 05:19:23.577 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:19:23.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 05:19:23.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:19:25.196 [Lua] [IngameUI] menu view on_enter start_game_view 05:19:25.197 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05f99870 05:19:25.197 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 05:19:25.225 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 05:19:25.225 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 05:19:25.226 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 05:19:25.226 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 05:19:25.226 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummaryConsole 05:19:25.232 [Save] Saving `save_data` 05:19:25.233 [Save] Save done 05:19:26.158 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection 05:19:26.158 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 05:19:26.158 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGridConsole 05:19:28.230 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 05:19:28.230 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGridConsole 05:19:28.230 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 05:19:29.096 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deed) 05:19:29.096 [Lua] ............................................................................................................ 05:19:29.096 [Lua] ............................................................................................................ 05:19:29.096 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: nil | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: deed | Twitch: No 05:19:29.096 [Lua] ............................................................................................................ 05:19:29.096 [Lua] ............................................................................................................ 05:19:29.096 [Lua] [Matchmaking] Cancelling matchmaking 05:19:29.096 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:19:29.106 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 05:19:29.106 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 05:19:29.107 [Lua] Set lobby begin: 05:19:29.107 [Lua] Lobby data twitch_enabled = false 05:19:29.107 [Lua] Lobby data selected_mission_id = inn_level 05:19:29.107 [Lua] Lobby data num_players = 1 05:19:29.107 [Lua] Lobby data difficulty_tweak = 0 05:19:29.107 [Lua] Lobby data host = 11000014530b315 05:19:29.107 [Lua] Lobby data matchmaking_type = 3 05:19:29.107 [Lua] Lobby data is_private = true 05:19:29.107 [Lua] Lobby data match_started = true 05:19:29.107 [Lua] Lobby data difficulty = hard 05:19:29.107 [Lua] Lobby data player_slot_1 = 0:0 05:19:29.107 [Lua] Lobby data player_slot_4 = 0:0 05:19:29.107 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:29.107 [Lua] Lobby data quick_game = false 05:19:29.107 [Lua] Lobby data country_code = my 05:19:29.107 [Lua] Lobby data matchmaking = false 05:19:29.107 [Lua] Lobby data power_level = 835 05:19:29.107 [Lua] Lobby data mission_id = inn_level 05:19:29.108 [Lua] Lobby data mechanism = adventure 05:19:29.108 [Lua] Lobby data player_slot_5 = 0:0 05:19:29.108 [Lua] Lobby data player_slot_2 = 0:0 05:19:29.108 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:29.108 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:29.108 [Lua] Lobby data eac_authorized = true 05:19:29.108 [Lua] Set lobby end. 05:19:29.108 [Lua] [PartyManager] Leader set to "11000014530b315" 05:19:29.108 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level skittergate 0 05:19:29.108 [Lua] Set lobby begin: 05:19:29.108 [Lua] Lobby data twitch_enabled = false 05:19:29.108 [Lua] Lobby data selected_mission_id = skittergate 05:19:29.108 [Lua] Lobby data num_players = 1 05:19:29.108 [Lua] Lobby data difficulty_tweak = 0 05:19:29.108 [Lua] Lobby data host = 11000014530b315 05:19:29.108 [Lua] Lobby data matchmaking_type = 7 05:19:29.108 [Lua] Lobby data is_private = true 05:19:29.108 [Lua] Lobby data match_started = true 05:19:29.108 [Lua] Lobby data difficulty = hard 05:19:29.108 [Lua] Lobby data player_slot_1 = 0:0 05:19:29.108 [Lua] Lobby data player_slot_4 = 0:0 05:19:29.108 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:29.108 [Lua] Lobby data quick_game = false 05:19:29.108 [Lua] Lobby data country_code = my 05:19:29.108 [Lua] Lobby data matchmaking = false 05:19:29.108 [Lua] Lobby data power_level = 835 05:19:29.108 [Lua] Lobby data mission_id = inn_level 05:19:29.108 [Lua] Lobby data mechanism = adventure 05:19:29.108 [Lua] Lobby data player_slot_5 = 0:0 05:19:29.108 [Lua] Lobby data player_slot_2 = 0:0 05:19:29.108 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:29.108 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:29.108 [Lua] Lobby data eac_authorized = true 05:19:29.108 [Lua] Set lobby end. 05:19:29.108 [Lua] Set lobby begin: 05:19:29.108 [Lua] Lobby data twitch_enabled = false 05:19:29.108 [Lua] Lobby data selected_mission_id = skittergate 05:19:29.108 [Lua] Lobby data num_players = 1 05:19:29.108 [Lua] Lobby data difficulty_tweak = 0 05:19:29.108 [Lua] Lobby data host = 11000014530b315 05:19:29.108 [Lua] Lobby data matchmaking_type = 7 05:19:29.108 [Lua] Lobby data is_private = true 05:19:29.108 [Lua] Lobby data match_started = true 05:19:29.108 [Lua] Lobby data difficulty = hard 05:19:29.108 [Lua] Lobby data player_slot_1 = 0:0 05:19:29.108 [Lua] Lobby data player_slot_4 = 0:0 05:19:29.108 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:29.108 [Lua] Lobby data quick_game = false 05:19:29.108 [Lua] Lobby data country_code = my 05:19:29.108 [Lua] Lobby data matchmaking = false 05:19:29.108 [Lua] Lobby data power_level = 835 05:19:29.109 [Lua] Lobby data mission_id = inn_level 05:19:29.109 [Lua] Lobby data mechanism = adventure 05:19:29.109 [Lua] Lobby data player_slot_5 = 0:0 05:19:29.109 [Lua] Lobby data player_slot_2 = 0:0 05:19:29.109 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:29.109 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:29.109 [Lua] Lobby data eac_authorized = true 05:19:29.109 [Lua] Set lobby end. 05:19:29.109 [Lua] [ChatManager][1]System: Starting hosted game... 05:19:29.109 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 05:19:29.109 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 05:19:29.196 [Lua] [IngameUI] menu view on_exit start_game_view 05:19:29.196 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 05:19:29.196 [Save] Saving `save_data` 05:19:29.196 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 05:19:29.196 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 05:19:29.196 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 05:19:29.196 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummaryConsole 05:19:29.198 [Save] Save done 05:19:29.201 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05f99870 05:19:36.782 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 05:19:36.782 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 05:19:36.782 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level skittergate 0 05:19:36.782 [Lua] Set lobby begin: 05:19:36.782 [Lua] Lobby data twitch_enabled = false 05:19:36.782 [Lua] Lobby data selected_mission_id = skittergate 05:19:36.782 [Lua] Lobby data num_players = 1 05:19:36.782 [Lua] Lobby data difficulty_tweak = 0 05:19:36.782 [Lua] Lobby data host = 11000014530b315 05:19:36.782 [Lua] Lobby data matchmaking_type = 7 05:19:36.782 [Lua] Lobby data is_private = true 05:19:36.782 [Lua] Lobby data match_started = true 05:19:36.782 [Lua] Lobby data difficulty = hard 05:19:36.782 [Lua] Lobby data player_slot_1 = 0:0 05:19:36.782 [Lua] Lobby data player_slot_4 = 0:0 05:19:36.782 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:36.782 [Lua] Lobby data quick_game = false 05:19:36.782 [Lua] Lobby data country_code = my 05:19:36.782 [Lua] Lobby data matchmaking = false 05:19:36.782 [Lua] Lobby data power_level = 835 05:19:36.782 [Lua] Lobby data mission_id = inn_level 05:19:36.782 [Lua] Lobby data mechanism = adventure 05:19:36.782 [Lua] Lobby data player_slot_5 = 0:0 05:19:36.782 [Lua] Lobby data player_slot_2 = 0:0 05:19:36.782 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:36.782 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:36.782 [Lua] Lobby data eac_authorized = true 05:19:36.782 [Lua] Set lobby end. 05:19:36.782 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 05:19:36.782 [Lua] [LevelTransitionHandler] set_next_level( lvl:skittergate, mc:adventure, gm:adventure, env:0, seed:3523448, conflict:default, lckd_director_funcs:{beastmen}, diff:hard, diff_tweak:0, id:506610176, lt:load_next_level, extra_packages:{ }) 05:19:36.782 [Lua] [NetworkServer] Entering post game 05:19:36.782 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 05:19:36.783 [Lua] [PeerSM] 11000014530b315 :: on_enter InPostGame 05:19:36.783 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function update [7] @scripts/game_state/state_ingame.lua:925: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:895: in function game_update [10] @scripts/boot.lua:625:in function [1] self = table: 000000000A24A380 [2] self = table: 000000000254D530; game_server_lobby_client = nil [3] self = table: 000000000254D530 [4] self = table: 000000000254D530; state_context = table: 000000000F9315D0 [5] self = table: 0000000004DAC8C0; new_state = table: 0000000005DF1D80; params = table: 000000000A219380; state_context = table: 000000000F9315D0; reason = nil [6] self = table: 0000000004DAC8C0; dt = 0.011277064681053162; t = 3359.7691759299487; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005DF1D80; state_context = table: 000000000F9315D0; reason = nil [7] self = table: 0000000005EF9110; dt = 0.011277064681053162; main_t = 3359.7691759299487; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 18.784064006991684 [8] self = table: 00000000030D1D50; dt = 0.011277064681053162; t = 3359.7691759299487 [9] self = table: 0000000000099440; real_world_dt = 0.011277064681053162; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011277064681053162; t = 3359.7691759299487 [10] dt = 0.011277064681053162 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000012E367B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000080930F0; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000080930C0; _disable_spawning_reasons = table: 000000000E964EF0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000005FB9800; _mutator_handler = table: 000000000D1D98C0; network_server = table: 0000000003788480; _game_mode = table: 0000000001904F00; _profile_synchronizer = table: 0000000008A1B7E0; _lobby_host = table: 000000000E41E9B0; _level_key = "inn_level"; _network_transmit = table: 00000000095AC020; _flow_set_data = table: 000000000A1BB700; is_server = true; network_event_delegate = table: 00000000031F4600; [2] _statistics_db = table: 0000000012E367B0; _lobby = table: 000000000E41E9B0; _matchmaking_manager = table: 0000000004DAC8C0; _network_transmit = table: 00000000095AC020; state_context = table: 000000000F9315D0; search_config = table: 000000000F931810; _network_server = table: 0000000003788480; [3] _statistics_db = table: 0000000012E367B0; _lobby = table: 000000000E41E9B0; _matchmaking_manager = table: 0000000004DAC8C0; _network_transmit = table: 00000000095AC020; state_context = table: 000000000F9315D0; search_config = table: 000000000F931810; _network_server = table: 0000000003788480; [4] _statistics_db = table: 0000000012E367B0; _lobby = table: 000000000E41E9B0; _matchmaking_manager = table: 0000000004DAC8C0; _network_transmit = table: 00000000095AC020; state_context = table: 000000000F9315D0; search_config = table: 000000000F931810; _network_server = table: 0000000003788480; [5] network_server = table: 0000000003788480; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000A2193B0; _state = table: 000000000254D530; _level_weights = table: 000000000A219410; statistics_db = table: 0000000012E367B0; is_server = true; lobby_finder = table: 000000000A219470; network_event_delegate = table: 00000000031F4600; start_matchmaking_time = 1000000; peer_id = "11000014530b315"; lobby_finder_timer = 0; lobby = table: 000000000E41E9B0; profile_update_time = 0; debug = table: 0000000004DAA220; params = table: 000000000A219380; profile_synchronizer = table: 0000000008A1B7E0; _power_level_timer = 3361.037611272186; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F9315D0; party_owned_dlcs = table: 000000000A2193E0; network_transmit = table: 00000000095AC020; _network_hash = "852cf29bb2f8cdcd"; difficulty_manager = table: 00000000065FFAB0; peers_to_sync = table: 000000000A219440; [6] network_server = table: 0000000003788480; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 000000000A2193B0; _state = table: 000000000254D530; _level_weights = table: 000000000A219410; statistics_db = table: 0000000012E367B0; is_server = true; lobby_finder = table: 000000000A219470; network_event_delegate = table: 00000000031F4600; start_matchmaking_time = 1000000; peer_id = "11000014530b315"; lobby_finder_timer = 0; lobby = table: 000000000E41E9B0; profile_update_time = 0; debug = table: 0000000004DAA220; params = table: 000000000A219380; profile_synchronizer = table: 0000000008A1B7E0; _power_level_timer = 3361.037611272186; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F9315D0; party_owned_dlcs = table: 000000000A2193E0; network_transmit = table: 00000000095AC020; _network_hash = "852cf29bb2f8cdcd"; difficulty_manager = table: 00000000065FFAB0; peers_to_sync = table: 000000000A219440; [7] world_name = "level_world"; entity_system_bag = table: 0000000005DF8A90; network_server = table: 0000000003788480; entity_system = table: 000000000942ECE0; parent = table: 0000000000099440; _level_flow_events = table: 000000000C34C080; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000032AD790; profile_synchronizer = table: 0000000008A1B7E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F3B98B0; num_local_human_players = 1; _ping_reporter = table: 0000000013DF3B20; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011277064681053162; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 000000000F023100; network_event_delegate = table: 00000000031F4600; machines = table: 000000000AEBC050; _camera_carrier = table: 0000000013DF3E50; free_flight_manager = table: 000000000328B3D0; network_transmit = table: 00000000095AC020; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000012E367B0; _lobby_host = table: 000000000E41E9B0; dice_keeper = table: 000000000DE55130; network_clock = table: 0000000013DF23A0; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000005EF9110; [9] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000188C460; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 05:19:36.783 [Lua] [LevelTransitionHandler] promote_next_level_data 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = skittergate 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 3523448 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = default 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = ["beastmen"] 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = adventure 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = hard 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 506610176 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 05:19:36.783 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 05:19:36.783 [Lua] [NetworkServer] Entering post game 05:19:36.784 [Save] Saving `save_data` 05:19:36.784 [Lua] gm_event_end_conditions_met false false 05:19:36.784 [Lua] [PlayFabMirrorBase] Force commit 05:19:36.784 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 05:19:36.784 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:19:36.784 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:19:36.784 [Lua] TRANSITION nil nil load_next_level 05:19:36.784 [Lua] Transition type "load_next_level", is server: true 05:19:36.784 [Lua] [GameNetworkManager] Leaving game... 05:19:36.784 [Lua] [GameNetworkManager] Shutting down game session host. 05:19:36.784 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:19:36.784 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:19:36.784 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=20.78 05:19:36.785 [Save] Save done 05:19:36.785 [Save] Saving `save_data` 05:19:36.786 [Save] Save done 05:19:36.786 [Save] Saving `save_data` 05:19:36.788 [Save] Save done 05:19:36.793 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = false 05:19:36.793 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:19:36.793 [Lua] [PlayFabMirrorBase] commit result "success", "9" 05:19:38.057 [Lua] Set lobby begin: 05:19:38.057 [Lua] Lobby data twitch_enabled = false 05:19:38.057 [Lua] Lobby data selected_mission_id = skittergate 05:19:38.057 [Lua] Lobby data num_players = 1 05:19:38.057 [Lua] Lobby data difficulty_tweak = 0 05:19:38.057 [Lua] Lobby data host = 11000014530b315 05:19:38.057 [Lua] Lobby data matchmaking_type = 7 05:19:38.057 [Lua] Lobby data is_private = true 05:19:38.057 [Lua] Lobby data match_started = true 05:19:38.057 [Lua] Lobby data difficulty = hard 05:19:38.057 [Lua] Lobby data player_slot_1 = 0:0 05:19:38.057 [Lua] Lobby data player_slot_4 = 0:0 05:19:38.057 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:38.057 [Lua] Lobby data quick_game = false 05:19:38.057 [Lua] Lobby data country_code = my 05:19:38.057 [Lua] Lobby data matchmaking = false 05:19:38.057 [Lua] Lobby data power_level = 0 05:19:38.057 [Lua] Lobby data mission_id = inn_level 05:19:38.057 [Lua] Lobby data mechanism = adventure 05:19:38.057 [Lua] Lobby data player_slot_5 = 0:0 05:19:38.057 [Lua] Lobby data player_slot_2 = 0:0 05:19:38.057 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:38.057 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:38.057 [Lua] Lobby data eac_authorized = true 05:19:38.057 [Lua] Set lobby end. 05:19:38.795 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 05:19:38.795 [Lua] [Managers] Calling function on all managers: 05:19:38.796 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 05:19:38.796 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 05:19:38.796 [Lua] Clearing all global lookup lists 05:19:38.796 [Lua] [IngamePlayerListUI] - Destroy 05:19:38.796 [Lua] [GamePadEquipmentUI] - Destroy 05:19:38.796 [Lua] [EquipmentUI] - Destroy 05:19:38.796 [Lua] [AbilityUI] - Destroy 05:19:38.796 [Lua] [GamePadAbilityUI] - Destroy 05:19:38.796 [Lua] [IngameUI] destroy 05:19:38.797 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c621d60d496323fb]' child 4: '#ID[2a805b2e6d4d2870]' child 5: '#ID[cae010e64f00ed13]' 05:19:38.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 05:19:38.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 05:19:38.798 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4 05:19:38.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2 05:19:38.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1 05:19:38.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 05:19:38.799 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 05:19:38.871 [Lua] [Managers] Destroying manager group: 05:19:38.872 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[4971d543957ed9cf]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c4e68e6229df771b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 05:19:38.874 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:19:38.896 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:19:38.897 [Lua] [PeerSM] 11000014530b315 :: on_exit InPostGame 05:19:38.897 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 05:19:38.897 [Lua] [Matchmaking] unregister rpcs 05:19:38.897 [Lua] ############### UNLOADING PACKAGES ############### 05:19:38.897 [Lua] [Managers] Calling function on all managers: 05:19:38.897 [Lua] [Managers] Destroying manager group: 05:19:38.897 [Lua] [Gamestate] Enter state StateLoading 05:19:38.898 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:19:38.898 [Lua] [Matchmaking] register rpcs 05:19:38.898 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 05:19:38.898 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 05:19:38.898 [Lua] registering RPCs 05:19:38.898 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:19:38.898 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:19:38.898 [Lua] Set lobby begin: 05:19:38.898 [Lua] Lobby data twitch_enabled = false 05:19:38.898 [Lua] Lobby data selected_mission_id = skittergate 05:19:38.898 [Lua] Lobby data num_players = 1 05:19:38.898 [Lua] Lobby data difficulty_tweak = 0 05:19:38.898 [Lua] Lobby data host = 11000014530b315 05:19:38.899 [Lua] Lobby data matchmaking_type = 7 05:19:38.899 [Lua] Lobby data is_private = true 05:19:38.899 [Lua] Lobby data match_started = true 05:19:38.899 [Lua] Lobby data difficulty = hard 05:19:38.899 [Lua] Lobby data player_slot_1 = 0:0 05:19:38.899 [Lua] Lobby data player_slot_4 = 0:0 05:19:38.899 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:38.899 [Lua] Lobby data quick_game = false 05:19:38.899 [Lua] Lobby data country_code = my 05:19:38.899 [Lua] Lobby data matchmaking = false 05:19:38.899 [Lua] Lobby data power_level = 0 05:19:38.899 [Lua] Lobby data mission_id = skittergate 05:19:38.899 [Lua] Lobby data mechanism = adventure 05:19:38.899 [Lua] Lobby data player_slot_5 = 0:0 05:19:38.899 [Lua] Lobby data player_slot_2 = 0:0 05:19:38.899 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:38.899 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:38.899 [Lua] Lobby data eac_authorized = true 05:19:38.899 [Lua] Set lobby end. 05:19:38.899 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 05:19:38.900 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 05:19:38.900 [Lua] [StateLoading] load_current_level 05:19:38.900 [Lua] [LevelTransitionHandler] load_current_level, loading skittergate 0 05:19:38.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 05:19:38.901 [Umbra] Unload tome 05:19:38.901 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 05:19:38.941 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 05:19:38.949 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 05:19:38.949 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate_common, skittergate, async-read, 05:19:38.949 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, skittergate, async-read, 05:19:38.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 05:19:38.986 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 05:19:38.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate_common 05:19:40.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate_common 05:19:40.242 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate_common 05:19:40.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 05:19:40.448 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 05:19:42.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 05:19:42.087 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 05:19:42.103 [Lua] [LevelTransitionHandler] Level load completed! 05:19:42.103 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 3523448 - use_random_directors: true - conflict_director_name: default 05:19:42.124 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:19:42.124 [Lua] checking dlc's against conflict directors 05:19:42.124 [Lua] - removing conflict director 'chaos_beastmen' 05:19:42.124 [Lua] - removing conflict director 'skaven_beastmen' 05:19:42.124 [Lua] - removing conflict director 'beastmen' 05:19:42.124 [Lua] number of factions to include 2 05:19:42.124 [Lua] number of factions added 2 05:19:42.124 [Lua] --- --- --- 05:19:42.124 [Lua] Starting... difficulty 'hard' 05:19:42.124 [Lua] These are the starting conflict directors: 05:19:42.124 [Lua] chaos 05:19:42.124 [Lua] skaven 05:19:42.124 [Lua] default 05:19:42.124 [Lua] --- --- --- 05:19:42.124 [Lua] 05:19:42.124 [Lua] DONE! Found the following directors: 05:19:42.124 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_ratling_gunner skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_loot_rat chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 05:19:42.124 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_grey_seer=true, skaven_ratling_gunner=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_loot_rat=true, chaos_exalted_champion_norsca=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 05:19:42.125 [Lua] load_startup_enemy_packages: -------------- 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_spawn 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_troll 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_rat_ogre 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_stormfiend 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] beastmen_minotaur 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_plague_sorcerer 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_corruptor_sorcerer 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_gutter_runner 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_pack_master 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_poison_wind_globadier 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_ratling_gunner 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_warpfire_thrower 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_vortex_sorcerer 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] beastmen_standard_bearer 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_vortex 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] critter_rat 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] critter_pig 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_marauder 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_storm_vermin 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_warrior 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_storm_vermin_with_shield 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_clan_rat 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_slave 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_fanatic 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_raider 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_marauder_with_shield 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_clan_rat_with_shield 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] chaos_berzerker 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_loot_rat 05:19:42.125 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 05:19:42.125 [Lua] skaven_plague_monk 05:19:42.126 [Lua] ### Received rpc_level_loaded 05:19:42.126 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 331 05:19:42.126 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 05:19:42.142 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 05:19:42.142 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 05:19:42.160 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 05:19:42.160 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 05:19:42.160 [Lua] ### Received rpc_level_loaded 05:19:42.160 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 331 05:19:42.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 05:19:42.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 05:19:42.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 05:19:42.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 05:19:42.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 05:19:42.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 05:19:42.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 05:19:42.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 05:19:42.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 05:19:42.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 05:19:42.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 05:19:42.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 05:19:42.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 05:19:42.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 05:19:42.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 05:19:43.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 05:19:43.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 05:19:43.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 05:19:43.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 05:19:43.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 05:19:43.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 05:19:43.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 05:19:43.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 05:19:43.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 05:19:43.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 05:19:43.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 05:19:43.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 05:19:43.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 05:19:43.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 05:19:43.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 05:19:43.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 05:19:43.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 05:19:43.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 05:19:43.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 05:19:43.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 05:19:43.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 05:19:43.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 05:19:43.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 05:19:43.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 05:19:44.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 05:19:44.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 05:19:44.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 05:19:44.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 05:19:44.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 05:19:44.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 05:19:44.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:19:44.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:19:44.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 05:19:44.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 05:19:44.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 05:19:44.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 05:19:44.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 05:19:44.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 05:19:44.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 05:19:44.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 05:19:44.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 05:19:44.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 05:19:44.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 05:19:44.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 05:19:44.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:19:44.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:19:44.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 05:19:44.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 05:19:45.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 05:19:45.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 05:19:45.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 05:19:45.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 05:19:45.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 05:19:45.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 05:19:45.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 05:19:45.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 05:19:45.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 05:19:45.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 05:19:45.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 05:19:45.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 05:19:45.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 05:19:45.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 05:19:45.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 05:19:46.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 05:19:46.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 05:19:46.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 05:19:46.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 05:19:46.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 05:19:46.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 05:19:46.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 05:19:46.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 05:19:46.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 05:19:46.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 05:19:46.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 05:19:46.436 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: adventure 05:19:46.436 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:19:46.436 [Lua] Starting async level spawning of levels/honduras/skittergate/world 05:19:46.436 [Umbra] Init version: 3.4.15 :: 16 threads 05:19:46.682 [Lua] Async level spawning done 05:19:46.682 [Lua] Spawn additional sub_levels: 05:19:46.682 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:19:47.653 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:19:47.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 05:19:47.653 [Lua] [Matchmaking] unregister rpcs 05:19:47.653 [Lua] Set lobby begin: 05:19:47.653 [Lua] Lobby data twitch_enabled = false 05:19:47.654 [Lua] Lobby data selected_mission_id = skittergate 05:19:47.654 [Lua] Lobby data num_players = 1 05:19:47.654 [Lua] Lobby data difficulty_tweak = 0 05:19:47.654 [Lua] Lobby data host = 11000014530b315 05:19:47.654 [Lua] Lobby data matchmaking_type = 7 05:19:47.654 [Lua] Lobby data is_private = true 05:19:47.654 [Lua] Lobby data match_started = true 05:19:47.654 [Lua] Lobby data difficulty = hard 05:19:47.654 [Lua] Lobby data player_slot_1 = 0:0 05:19:47.654 [Lua] Lobby data player_slot_4 = 0:0 05:19:47.654 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:47.654 [Lua] Lobby data quick_game = false 05:19:47.654 [Lua] Lobby data country_code = my 05:19:47.654 [Lua] Lobby data matchmaking = false 05:19:47.654 [Lua] Lobby data power_level = 0 05:19:47.654 [Lua] Lobby data mission_id = skittergate 05:19:47.654 [Lua] Lobby data mechanism = adventure 05:19:47.654 [Lua] Lobby data player_slot_5 = 0:0 05:19:47.654 [Lua] Lobby data player_slot_2 = 0:0 05:19:47.654 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:47.654 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:47.654 [Lua] Lobby data eac_authorized = true 05:19:47.654 [Lua] Set lobby end. 05:19:47.654 [Lua] [Managers] Destroying manager group: 05:19:47.655 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 05:19:47.655 [Lua] [Gamestate] Enter StateIngame HOST 05:19:47.655 [Lua] [Managers] Calling function on all managers: 05:19:47.655 [Lua] <>level = skittergate<> 05:19:47.655 [Lua] Set lobby begin: 05:19:47.655 [Lua] Lobby data twitch_enabled = false 05:19:47.655 [Lua] Lobby data selected_mission_id = skittergate 05:19:47.655 [Lua] Lobby data num_players = 1 05:19:47.655 [Lua] Lobby data difficulty_tweak = 0 05:19:47.655 [Lua] Lobby data host = 11000014530b315 05:19:47.655 [Lua] Lobby data matchmaking_type = 7 05:19:47.655 [Lua] Lobby data is_private = true 05:19:47.655 [Lua] Lobby data match_started = true 05:19:47.656 [Lua] Lobby data difficulty = hard 05:19:47.656 [Lua] Lobby data player_slot_1 = 0:0 05:19:47.656 [Lua] Lobby data player_slot_4 = 0:0 05:19:47.656 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:47.656 [Lua] Lobby data quick_game = false 05:19:47.656 [Lua] Lobby data country_code = my 05:19:47.656 [Lua] Lobby data matchmaking = false 05:19:47.656 [Lua] Lobby data power_level = 0 05:19:47.656 [Lua] Lobby data mission_id = skittergate 05:19:47.656 [Lua] Lobby data mechanism = adventure 05:19:47.656 [Lua] Lobby data player_slot_5 = 0:0 05:19:47.656 [Lua] Lobby data player_slot_2 = 0:0 05:19:47.656 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:47.656 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:47.656 [Lua] Lobby data eac_authorized = true 05:19:47.656 [Lua] Set lobby end. 05:19:47.656 [Lua] [StateIngame] Server ingame 05:19:47.658 [Lua] Set lobby begin: 05:19:47.658 [Lua] Lobby data twitch_enabled = false 05:19:47.658 [Lua] Lobby data selected_mission_id = skittergate 05:19:47.658 [Lua] Lobby data num_players = 1 05:19:47.659 [Lua] Lobby data difficulty_tweak = 0 05:19:47.659 [Lua] Lobby data host = 11000014530b315 05:19:47.659 [Lua] Lobby data matchmaking_type = 7 05:19:47.659 [Lua] Lobby data is_private = true 05:19:47.659 [Lua] Lobby data match_started = true 05:19:47.659 [Lua] Lobby data difficulty = hard 05:19:47.659 [Lua] Lobby data player_slot_1 = 0:0 05:19:47.659 [Lua] Lobby data player_slot_4 = 0:0 05:19:47.659 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:47.659 [Lua] Lobby data quick_game = false 05:19:47.659 [Lua] Lobby data country_code = my 05:19:47.659 [Lua] Lobby data matchmaking = false 05:19:47.659 [Lua] Lobby data power_level = 0 05:19:47.659 [Lua] Lobby data mission_id = skittergate 05:19:47.659 [Lua] Lobby data mechanism = adventure 05:19:47.659 [Lua] Lobby data player_slot_5 = 0:0 05:19:47.659 [Lua] Lobby data player_slot_2 = 0:0 05:19:47.659 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:47.659 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:47.659 [Lua] Lobby data eac_authorized = true 05:19:47.659 [Lua] Set lobby end. 05:19:47.659 [Lua] [Matchmaking] register rpcs 05:19:47.659 [Lua] GameNetworkManager:init... creating game session 05:19:47.659 [Lua] Host GameSession.make_game_session_host with session: 05:19:47.659 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:19:47.659 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 05:19:47.659 [Lua] [GameNetworkManager] self.is_server = true 05:19:47.659 [Network] Setting artificial MTU limit to 65536 05:19:47.659 [Lua] [Mutator] Initializing mutator 'elite_run' 05:19:47.659 [Lua] [Mutator] Initializing mutator 'instant_death' 05:19:47.659 [Lua] [Mutator] Initializing mutator 'powerful_elites' 05:19:47.667 [Lua] Switching ConflictSettings: to: default 05:19:47.667 [Lua] pacing=default 05:19:47.667 [Lua] roaming=nil 05:19:47.667 [Lua] specials=default 05:19:47.667 [Lua] debug_color=maroon 05:19:47.667 [Lua] contained_breeds=nil 05:19:47.667 [Lua] pack_spawning=default 05:19:47.667 [Lua] disabled=false 05:19:47.667 [Lua] factions=nil 05:19:47.667 [Lua] boss=default 05:19:47.667 [Lua] horde=default 05:19:47.667 [Lua] name=default 05:19:47.667 [Lua] intensity=default 05:19:47.667 [Lua] --- 05:19:47.667 [Lua] [LevelAnalysis] set_random_seed( 3523448) 05:19:47.676 [Lua] [AIInterestPointSystem] Level Seed: 3523448 05:19:47.676 [Lua] 05:19:47.676 [Lua] [entity_system_bag] = table 05:19:47.676 [Lua] [entity_system_bag] = metatable 05:19:47.676 [Lua] [startup_data] = table 05:19:47.676 [Lua] [entity_manager] = table 05:19:47.676 [Lua] [entity_manager] = metatable 05:19:47.676 [Lua] [unit_spawner] = table 05:19:47.676 [Lua] [unit_spawner] = metatable 05:19:47.676 [Lua] [unit_storage] = table 05:19:47.676 [Lua] [unit_storage] = metatable 05:19:47.676 [Lua] [dice_keeper] = table 05:19:47.676 [Lua] [dice_keeper] = metatable 05:19:47.676 [Lua] [is_server] = true (boolean) 05:19:47.676 [Lua] [world] = [World] 05:19:47.676 [Lua] [system_api] = table 05:19:47.676 [Lua] [entity_system] = table 05:19:47.676 [Lua] [entity_system] = metatable 05:19:47.676 [Lua] [network_lobby] = table 05:19:47.676 [Lua] [network_lobby] = metatable 05:19:47.676 [Lua] [profile_synchronizer] = table 05:19:47.676 [Lua] [profile_synchronizer] = metatable 05:19:47.676 [Lua] [level_transition_handler] = table 05:19:47.676 [Lua] [level_transition_handler] = metatable 05:19:47.676 [Lua] [num_local_human_players] = 1 (number) 05:19:47.676 [Lua] [statistics_db] = table 05:19:47.676 [Lua] [statistics_db] = metatable 05:19:47.676 [Lua] [network_server] = table 05:19:47.676 [Lua] [network_server] = metatable 05:19:47.676 [Lua] [input_manager] = table 05:19:47.676 [Lua] [input_manager] = metatable 05:19:47.676 [Lua] [network_clock] = table 05:19:47.676 [Lua] [network_clock] = metatable 05:19:47.676 [Lua] [network_transmit] = table 05:19:47.676 [Lua] [network_transmit] = metatable 05:19:47.676 [Lua] [free_flight_manager] = table 05:19:47.676 [Lua] [free_flight_manager] = metatable 05:19:47.676 [Lua] [network_manager] = table 05:19:47.676 [Lua] [network_manager] = metatable 05:19:47.676 [Lua] [network_event_delegate] = table 05:19:47.676 [Lua] [network_event_delegate] = metatable 05:19:47.676 [Lua] 05:19:47.677 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:19:47.685 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 05:19:47.685 [Lua] [AchievementManager] Achievements using the steam platform 05:19:47.685 [Lua] PlayerManager:add_player player_1 05:19:47.748 [Lua] respawn_unit_spawned with group id: rasknitt_arena 05:19:47.748 [Lua] respawn_unit_spawned with group id: rasknitt_arena 05:19:47.748 [Lua] respawn_unit_spawned with group id: rasknitt_arena 05:19:47.754 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 05:19:47.754 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 05:19:47.754 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 05:19:47.754 [Lua] respawn_unit_spawned with group id: skittergate_ending 05:19:47.754 [Lua] respawn_unit_spawned with group id: skittergate_ending 05:19:47.754 [Lua] respawn_unit_spawned with group id: skittergate_ending 05:19:47.754 [Lua] respawn_unit_spawned with group id: generator_respawns 05:19:47.754 [Lua] respawn_unit_spawned with group id: generator_respawns 05:19:47.754 [Lua] respawn_unit_spawned with group id: generator_respawns 05:19:47.761 [Lua] respawn_unit_spawned with group id: pre_norsca_2 05:19:47.761 [Lua] respawn_unit_spawned with group id: pre_norsca_2 05:19:47.761 [Lua] respawn_unit_spawned with group id: pre_norsca_2 05:19:47.761 [Lua] respawn_unit_spawned with group id: pre_norsca_1 05:19:47.761 [Lua] respawn_unit_spawned with group id: pre_norsca_1 05:19:47.761 [Lua] respawn_unit_spawned with group id: pre_norsca_1 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_camp 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_camp 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_camp 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_camp 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_camp 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_camp 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_camp 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_camp 05:19:47.761 [Lua] respawn_unit_spawned with group id: respawn_camp 05:19:47.762 [Lua] respawn_unit_spawned with group id: norsca_entry 05:19:47.762 [Lua] respawn_unit_spawned with group id: norsca_entry 05:19:47.762 [Lua] respawn_unit_spawned with group id: norsca_entry 05:19:47.762 [Lua] respawn_unit_spawned with group id: final_respawn 05:19:47.762 [Lua] respawn_unit_spawned with group id: final_respawn 05:19:47.762 [Lua] respawn_unit_spawned with group id: final_respawn 05:19:47.762 [Lua] [StateIngame] Level seed: 3523448 05:19:47.775 [Lua] [LevelAnalysis] set_random_seed( 3523448) 05:19:47.778 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:19:47.778 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:19:47.778 [Lua] [IngameUI] init 05:19:47.786 [SteamVoipClient] select_out(11000014530b315, off) 05:19:47.788 [Lua] cb_razer_chroma_setup 05:19:47.802 [Lua] completed 05:19:47.804 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:19:47.804 [Lua] Set lobby begin: 05:19:47.804 [Lua] Lobby data twitch_enabled = false 05:19:47.804 [Save] Saving `save_data` 05:19:47.804 [Lua] Lobby data selected_mission_id = skittergate 05:19:47.804 [Lua] Lobby data num_players = 1 05:19:47.805 [Lua] Lobby data difficulty_tweak = 0 05:19:47.805 [Lua] Lobby data host = 11000014530b315 05:19:47.805 [Lua] Lobby data matchmaking_type = 7 05:19:47.805 [Lua] Lobby data is_private = true 05:19:47.805 [Lua] Lobby data match_started = true 05:19:47.805 [Lua] Lobby data difficulty = hard 05:19:47.805 [Lua] Lobby data player_slot_1 = 0:0 05:19:47.805 [Lua] Lobby data player_slot_4 = 0:0 05:19:47.806 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:19:47.806 [Save] Save done 05:19:47.806 [Lua] Lobby data quick_game = false 05:19:47.806 [Lua] Lobby data country_code = my 05:19:47.806 [Lua] Lobby data matchmaking = false 05:19:47.806 [Lua] Lobby data power_level = 835 05:19:47.806 [Lua] Lobby data mission_id = skittergate 05:19:47.806 [Lua] Lobby data mechanism = adventure 05:19:47.806 [Lua] Lobby data player_slot_5 = 0:0 05:19:47.806 [Lua] Lobby data player_slot_2 = 0:0 05:19:47.806 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:19:47.806 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:19:47.806 [Lua] Lobby data eac_authorized = true 05:19:47.806 [Lua] Set lobby end. 05:19:47.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 94, name: `unknown` 05:19:47.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 144, name: `unknown` 05:19:47.807 warning: [Lua] This function is deprecated and shouldn't be called 05:19:47.807 [Lua] Override Player Respawning skittergate_ending false 05:19:47.807 [Lua] Override Player Respawning norsca_entry false 05:19:47.807 [Lua] CurrentConflictSettings default 05:19:47.807 [Lua] [ConflictDirector] conflict_director is ai_ready 05:19:47.807 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:19:47.807 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:19:47.810 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:19:47.810 [Lua] Forming navigation groups in one frame 05:19:47.810 [Lua] Forming navigation groups 05:19:47.811 [Lua] NavigationGroupManager -> calulation time A: 0.0019999999999527063 05:19:47.947 [Lua] NavigationGroupManager -> calulation time B: 0.13599999999996726 05:19:47.947 [Lua] number of nav groups: 412 05:19:47.949 [Lua] number of refined nav groups : 205 05:19:47.950 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 05:19:47.951 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.130903391540052 Normalized coefficient: 1.040916037360075 05:19:47.952 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.681040331721308 Normalized coefficient: 1.3483388082505734 05:19:47.954 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.286717259883877 Normalized coefficient: 1.0303062280959352 05:19:47.955 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.223138843476772 Normalized coefficient: 1.4033507220802464 05:19:47.957 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 9.9829428613185929 Normalized coefficient: 0.99169154201613463 05:19:47.964 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 05:19:47.964 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 05:19:47.964 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 05:19:47.964 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 05:19:47.968 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 05:19:47.968 [Lua] [LevelAnalysis] This level has a total main-path length of 1799.690 meters. 05:19:47.968 [Lua] [LevelAnalysis] grouping spawners for event_patrol 05:19:47.968 [Lua] [LevelAnalysis] 05:19:47.968 [Lua] [LevelAnalysis] grouping spawners for event_boss 05:19:47.968 [Lua] [LevelAnalysis] 05:19:47.968 [Lua] [LevelAnalysis] Terror events added: 05:19:47.968 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 05:19:47.968 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 05:19:47.968 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 05:19:47.968 [Lua] ----> using boss gizmo! 05:19:47.968 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 8, forbidden-dist: -1666.5 start-travel-dist: 1936.8, end-travel-dist: 2139.0 spawn_distance 260.3 05:19:47.968 [Lua] Adding main path event: Vector3Box(326, 238, -15.972) boss_event_chaos_spawn 45 table: 0000000004FE2EA0 05:19:47.968 [Lua] [LevelAnalysis] num_event_places_f: 1.1664599100748698 , num_event_places: 1 , trailing_event_fraction: 0.16645991007486982 , num_events: 1 05:19:47.968 [Lua] [LevelAnalysis] Level path distance: 1799.6898651123047 05:19:47.968 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 05:19:47.968 [Lua] [LevelAnalysis] wanted_distance: 1419.5490658283234 05:19:47.968 [Lua] [LevelAnalysis] Terror events added: 05:19:47.968 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 05:19:47.968 [Lua] Adding main path event: Vector3Box(83.0203, 247.482, 4.16034) rare_event_loot_rat 45 table: 0000000004FE33D0 05:19:47.968 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999974897946 05:19:47.970 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 05:19:47.971 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 3 05:19:47.971 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 2 05:19:47.973 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 05:19:47.973 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 2 05:19:47.973 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 05:19:47.973 [Lua] [Mutator] Activating mutator 'elite_run' 05:19:47.973 [Lua] [Mutator] Activating mutator 'powerful_elites' 05:19:47.973 [Lua] [Mutator] Activating mutator 'instant_death' 05:19:47.973 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:19:47.974 [Lua] Entered StateIngame with a deed active! is_owner(true) 05:19:47.974 [Lua] [Managers] Calling function on all managers: 05:19:47.974 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 05:19:47.980 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 05:19:47.980 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 05:19:47.983 [Lua] [PartyManager] Player (11000014530b315:6) was put into party heroes (1) 05:19:47.983 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:19:48.009 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 05:19:48.009 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 05:19:48.009 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:6) to profile(5) career(3) 05:19:48.009 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"}] 05:19:48.009 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false},"inventory_id":1630829696,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false}} 05:19:48.009 [Lua] [PartyManager] Player (11000014530b315:3) was put into party heroes (1) 05:19:48.009 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:19:48.038 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 05:19:48.038 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 05:19:48.038 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:3) to profile(2) career(3) 05:19:48.038 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 05:19:48.038 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/staff":false,"wwise\/one_handed_crowbills":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_07":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":616558208,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_07":false,"wwise\/one_handed_crowbills":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 05:19:48.039 [Lua] [PartyManager] Player (11000014530b315:2) was put into party heroes (1) 05:19:48.039 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:19:48.069 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 05:19:48.069 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=77 05:19:48.069 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:2) to profile(1) career(3) 05:19:48.069 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000014530b315"}] 05:19:48.069 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1117627648,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 05:19:48.203 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 05:19:48.203 [Lua] PlayerManager:remove_player peer_id=11000014530b315 2 05:19:48.203 [Lua] [GameNetworkManager] destroying game object with go_id=76 05:19:48.203 [Lua] [GameNetworkManager] destroying game object with go_id=77 05:19:48.204 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 05:19:48.204 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 05:19:48.205 [Lua] [PartyManager] Player (11000014530b315:2) was put into party heroes (1) 05:19:48.205 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:19:48.240 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 05:19:48.240 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=79 05:19:48.240 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:2) to profile(1) career(3) 05:19:48.240 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000014530b315"}] 05:19:48.240 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":180849824,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 05:19:48.244 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 05:19:48.244 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 05:19:48.244 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 05:19:48.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 05:19:48.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 05:19:48.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 05:19:48.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 05:19:48.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 05:19:48.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 05:19:48.429 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 05:19:48.429 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 05:19:48.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 05:19:48.657 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 05:19:48.657 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 05:19:48.657 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 05:19:48.690 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 05:19:48.690 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 05:19:48.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 05:19:48.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 05:19:48.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 05:19:48.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 05:19:48.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 05:19:48.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 05:19:48.792 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 05:19:48.836 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 05:19:48.836 [Lua] [PackageManager] Force_load: wwise/staff 05:19:48.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 05:19:48.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 05:19:48.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 05:19:48.881 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 05:19:48.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 05:19:48.960 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 05:19:48.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 05:19:48.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 05:19:48.982 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 05:19:48.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 05:19:49.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 05:19:49.005 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 05:19:49.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 05:19:49.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 05:19:49.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 05:19:49.028 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 05:19:49.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 05:19:49.061 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 05:19:49.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 05:19:49.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 05:19:49.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 05:19:49.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:19:49.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:19:49.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:19:49.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 05:19:49.309 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 05:19:49.309 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 05:19:49.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 05:19:49.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 05:19:49.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 05:19:49.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 05:19:49.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 05:19:49.456 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 05:19:49.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 05:19:49.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 05:19:49.479 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 05:19:49.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 05:19:49.546 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 05:19:49.546 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 05:19:49.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 05:19:49.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 05:19:49.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 05:19:49.625 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 05:19:49.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 05:19:49.705 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 05:19:49.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 05:19:49.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 05:19:49.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 05:19:49.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 05:19:49.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 05:19:49.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 05:19:49.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 05:19:49.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 05:19:49.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 05:19:49.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 05:19:49.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 05:19:49.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 05:19:49.875 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 05:19:49.921 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 05:19:49.921 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 05:19:49.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 05:19:49.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 05:19:49.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 05:19:49.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 05:19:50.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 05:19:50.001 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 05:19:50.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 05:19:50.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 05:19:50.080 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 05:19:50.080 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 05:19:50.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 05:19:50.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 05:19:50.102 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 05:19:50.148 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 05:19:50.148 [Lua] [PackageManager] Force_load: wwise/crossbow 05:19:50.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 05:19:50.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 05:19:50.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 05:19:50.170 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 05:19:50.181 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:2:0:0 = 180849824 05:19:50.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 05:19:50.238 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 05:19:50.238 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 05:19:50.282 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 05:19:50.282 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 05:19:50.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 05:19:50.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 05:19:50.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 05:19:50.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 05:19:50.316 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:6:0:0 = 1630829696 05:19:50.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 05:19:50.374 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 05:19:50.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 05:19:50.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 05:19:50.533 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 05:19:50.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 05:19:50.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 05:19:50.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 05:19:50.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 05:19:50.724 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 05:19:50.724 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 05:19:50.724 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:19:50.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:19:50.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:19:50.780 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:3:0:0 = 616558208 05:19:50.781 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000014530b315 6 05:19:50.782 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.782 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.782 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.782 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.782 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.782 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.782 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.782 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.783 [Lua] TalentExtension:_send_rpc_sync_talents 80 05:19:50.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:19:50.783 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 05:19:50.783 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000014530b315 3 05:19:50.784 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.784 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.784 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.784 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.784 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.784 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.784 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.784 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.784 [Lua] TalentExtension:_send_rpc_sync_talents 82 05:19:50.784 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:19:50.784 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 05:19:50.785 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000014530b315 2 05:19:50.786 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.786 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.786 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.786 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.786 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.786 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.786 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:19:50.786 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.786 [Lua] TalentExtension:_send_rpc_sync_talents 84 05:19:50.786 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:19:50.786 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 05:19:50.788 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-127.814, -431.05, 14.4435), Vector4(0, 0, 0.899624, 0.436666)) 05:19:50.789 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:19:50.789 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.789 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:19:50.789 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.789 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:19:50.789 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:19:50.790 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:19:50.790 [Lua] TalentExtension:_send_rpc_sync_talents 86 05:19:50.790 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:19:50.790 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 05:19:50.790 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 05:19:51.004 [Lua] StateInGameRunning:_game_actually_starts() 05:19:51.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 75, name: `unknown` 05:19:51.004 [Lua] ################################################################################################################# 05:19:51.004 [Lua] [Loading Time]: 00:00:12 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:19:51.004 [Lua] ################################################################################################################# 05:19:51.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 05:19:51.004 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 05:19:51.015 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 05:19:51.241 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 05:19:51.241 [Lua] Commit load time data 05:19:56.396 [Lua] [IngameUI] menu view on_enter hero_view 05:19:56.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `hud_in_inventory_state_on` for object id: 0, name: `unknown` 05:19:56.397 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f980c30 05:19:56.397 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:19:56.406 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 05:19:56.406 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 05:19:56.406 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 05:19:56.406 [Lua] [HeroViewWindow] Enter Substate HeroWindowIngameView 05:19:56.407 [Lua] hero_fullscreen_menu_on_enter 05:19:57.982 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game_hero_view Yes cancel_popup_hero_view No 05:19:58.273 [Lua] PopupManager:query_result returned result: leave_game_hero_view 05:19:58.285 [Lua] [Matchmaking] Doing transition leave_game from UI 05:19:58.285 [Lua] TRANSITION leave_game nil false 05:19:58.285 [Lua] [GameNetworkManager] Leaving game... 05:19:58.285 [Lua] [GameNetworkManager] Shutting down game session host. 05:19:58.285 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:19:58.285 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:19:58.285 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=12.74 05:19:58.285 [Lua] [IngameUI] menu view on_exit hero_view 05:19:58.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `hud_in_inventory_state_off` for object id: 0, name: `unknown` 05:19:58.286 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f980c30 05:19:58.286 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:19:58.286 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 05:19:58.286 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 05:19:58.286 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 05:19:58.286 [Lua] [HeroViewWindow] Exit Substate HeroWindowIngameView 05:19:58.286 [Lua] hero_fullscreen_menu_on_exit 05:19:58.295 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:20:00.294 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 05:20:00.294 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 05:20:00.294 [Lua] [Managers] Calling function on all managers: 05:20:00.294 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 05:20:00.295 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 05:20:00.295 [Lua] Clearing all global lookup lists 05:20:00.295 [Lua] [IngamePlayerListUI] - Destroy 05:20:00.295 [Lua] [GamePadEquipmentUI] - Destroy 05:20:00.295 [Lua] [EquipmentUI] - Destroy 05:20:00.295 [Lua] [AbilityUI] - Destroy 05:20:00.295 [Lua] [GamePadAbilityUI] - Destroy 05:20:00.295 [Lua] [IngameUI] destroy 05:20:00.295 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 05:20:00.295 [Lua] PlayerManager:remove_player peer_id=11000014530b315 2 05:20:00.295 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"}] 05:20:00.295 [Lua] PlayerManager:remove_player peer_id=11000014530b315 3 05:20:00.295 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 05:20:00.295 [Lua] PlayerManager:remove_player peer_id=11000014530b315 6 05:20:00.296 [Lua] [Mutator] Deactivating mutator 'powerful_elites' 05:20:00.296 [Lua] [Mutator] Deactivating mutator 'elite_run' 05:20:00.296 [Lua] [Mutator] Deactivating mutator 'instant_death' 05:20:00.296 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[d9a94188071508a5]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[4db6b1806e158af3]' child 5: '#ID[261217a21ffb9c3b]' child 6: '#ID[c5231c67b4d1a663]' 05:20:00.296 error: [Unit] Unit: '#ID[234365eae1f907fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[91407fc36cb344b9]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[543d2a7933b237df]' child 3: '#ID[098e39bc07a0e1a1]' child 4: '#ID[9eaa78523b8c76df]' child 5: '#ID[448fb9ef346e8955]' 05:20:00.296 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c150ab1086d887c8]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[089543aa6547fb89]' child 3: '#ID[4f0aec5b55fefb85]' child 4: '#ID[84a417eff9588859]' child 5: '#ID[0f720811f974ae64]' 05:20:00.296 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[c3cc1c868b7317d3]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e70169f58e936e93]' child 5: '#ID[77b0d107412c5f42]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[cf4e9a8751d778b8]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[939bb6347d9e9fb1]' 05:20:00.296 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[f882a97fcceab257]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[9f375f0592932d14]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[9ccd8ac71872b9e0]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[4cd87f3ffb69632e]' 05:20:00.296 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[e70ef342680fcb3e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[be17e2279c4ace52]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[4a9535914cb7c2d5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[7e8e2fe880b0c81e]' 05:20:00.298 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c621d60d496323fb]' child 4: '#ID[2a805b2e6d4d2870]' child 5: '#ID[cae010e64f00ed13]' 05:20:00.298 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 05:20:00.298 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:20:00.298 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 05:20:00.298 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:20:00.410 [Lua] [Managers] Destroying manager group: 05:20:00.411 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[4971d543957ed9cf]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c4e68e6229df771b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 05:20:00.414 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:20:00.451 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 05:20:00.452 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 05:20:00.453 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 05:20:00.453 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 05:20:00.454 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 05:20:00.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 05:20:00.455 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 05:20:00.456 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 05:20:00.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 05:20:00.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 05:20:00.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 05:20:00.460 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 05:20:00.460 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:20:00.461 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 05:20:00.462 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 05:20:00.464 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 05:20:00.465 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 05:20:00.466 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 05:20:00.468 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 05:20:00.468 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 05:20:00.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 05:20:00.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 05:20:00.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 05:20:00.476 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 05:20:00.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 05:20:00.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 05:20:00.479 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 05:20:00.479 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 05:20:00.482 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 05:20:00.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 05:20:00.484 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 05:20:00.484 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 05:20:00.484 [Lua] [Matchmaking] unregister rpcs 05:20:00.485 [Lua] [Matchmaking] destroying 05:20:00.485 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 05:20:00.485 [Lua] [ChatManager] Unregistering channel 1 05:20:00.485 [Lua] [EnemyPackageLoader] network_context_destroyed 05:20:00.485 [Lua] [PartyManager] network_context_created 05:20:00.485 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 05:20:00.485 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 05:20:00.485 [Lua] [GameMechanismManager] network_context_destroyed 05:20:00.485 [SteamVoip] Leaving room d916c25d4f1ce018 05:20:00.485 [SteamVoipClient] select_out(11000014530b315, off) 05:20:00.485 [SteamVoip] Destroying room d916c25d4f1ce018 05:20:00.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer 05:20:00.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, ProfileSynchronizer 05:20:00.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, ProfileSynchronizer 05:20:00.486 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer 05:20:00.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 05:20:00.487 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer 05:20:00.489 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 05:20:00.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 05:20:00.492 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 05:20:00.492 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:20:00.492 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 05:20:00.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer 05:20:00.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer 05:20:00.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 05:20:00.493 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 05:20:00.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 05:20:00.493 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, ProfileSynchronizer 05:20:00.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:20:00.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer 05:20:00.494 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 05:20:00.494 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer 05:20:00.494 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer 05:20:00.494 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 05:20:00.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, ProfileSynchronizer 05:20:00.496 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 05:20:00.496 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 05:20:00.496 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 05:20:00.496 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer 05:20:00.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer 05:20:00.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer 05:20:00.499 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 05:20:00.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, ProfileSynchronizer 05:20:00.499 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 05:20:00.499 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:20:00.499 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer 05:20:00.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 05:20:00.500 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 05:20:00.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, ProfileSynchronizer 05:20:00.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 05:20:00.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer 05:20:00.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 05:20:00.500 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 05:20:00.500 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 05:20:00.501 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 05:20:00.502 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 05:20:00.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 05:20:00.503 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:20:00.509 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 05:20:00.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, ProfileSynchronizer 05:20:00.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, ProfileSynchronizer 05:20:00.510 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer 05:20:00.511 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 05:20:00.514 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 05:20:00.514 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 05:20:00.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer 05:20:00.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 05:20:00.514 [EACServer] [13:20:00:514] [Windows] [EAC Server] [Info] [Destroy] Called 05:20:00.515 [Lua] [LobbyHost] Destroying 05:20:00.515 [Lua] ############### UNLOADING PACKAGES ############### 05:20:00.515 [Lua] [Managers] Calling function on all managers: 05:20:00.515 [Lua] [Managers] Destroying manager group: 05:20:00.515 [Lua] [Gamestate] Enter state StateLoading 05:20:00.516 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 05:20:00.516 [Lua] [LobbyManager] Setting up network options 05:20:00.516 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 05:20:00.516 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 05:20:00.516 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 05:20:00.516 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 05:20:00.516 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 05:20:00.516 [Lua] LobbyManager:setup_network_options server_port: 27015 05:20:00.516 [Lua] registering RPCs 05:20:00.516 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 05:20:00.516 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 05:20:00.516 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 05:20:00.516 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 05:20:00.517 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:3091788, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:777033792, lt:load_next_level, extra_packages:{ }) 05:20:00.517 [Lua] [LevelTransitionHandler] promote_next_level_data 05:20:00.517 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: peers:0:0:0:0 = ["11000014530b315"] 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = inn_level 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 3091788 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = inn_level 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = {} 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = inn 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = normal 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 777033792 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 05:20:00.517 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 05:20:00.517 [SteamVoip] Creating room ec1922c4a2b3cf53 05:20:00.517 [SteamVoip] Joining room ec1922c4a2b3cf53 05:20:00.517 [EAC] EAC server 11000014530b315 is initializing 05:20:00.521 [EAC] Server is also client 11000014530b315 05:20:00.521 [EACServer] [13:20:00:520] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF794809B30 LogLevel: Info. 05:20:00.521 [Lua] ### Created peer state machine for 11000014530b315 05:20:00.521 [Lua] [PeerSM] 11000014530b315 :: on_enter Connecting 05:20:00.521 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 05:20:00.521 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 05:20:00.525 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:20:00.525 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:20:00.525 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 05:20:00.525 [Lua] Set lobby begin: 05:20:00.525 [Lua] Set lobby end. 05:20:00.525 [Lua] [PSM] Peer 11000014530b315 joined. Want to use profile index "3" and join party "nil" 05:20:00.525 [Lua] [LobbyHost] Changed state from 0 to creating 05:20:00.539 [Lua] [StateLoading] load_current_level 05:20:00.539 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 05:20:00.539 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 05:20:00.539 [Lua] [PartyManager] Register parties 05:20:00.539 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 05:20:00.539 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 05:20:00.541 [Umbra] Unload tome 05:20:00.565 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, skittergate 05:20:00.573 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate_common, skittergate 05:20:00.573 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 05:20:00.573 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 05:20:00.573 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 05:20:00.573 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 05:20:00.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 05:20:00.578 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 05:20:00.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 05:20:00.792 [Lua] [LobbyHost] Changed state from creating to joined 05:20:00.792 [Lua] [PartyManager] Leader set to "11000014530b315" 05:20:00.793 [Lua] [ChatManager] Setting up network context, host_peer_id:11000014530b315 my_peer_id:11000014530b315 05:20:00.793 [Lua] [ChatManager] Registering channel 1 05:20:00.793 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 05:20:00.793 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 05:20:00.793 [Lua] [PartyManager] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 05:20:00.809 [Lua] [NetworkServer] Changing num_players from nil to 1 05:20:00.809 [Lua] Players: 1 05:20:00.809 [Lua] Set lobby begin: 05:20:00.809 [Lua] Lobby data matchmaking_type = 3 05:20:00.809 [Lua] Lobby data mission_id = inn_level 05:20:00.809 [Lua] Lobby data selected_mission_id = inn_level 05:20:00.809 [Lua] Lobby data eac_authorized = true 05:20:00.809 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:00.809 [Lua] Lobby data mechanism = adventure 05:20:00.809 [Lua] Lobby data num_players = 1 05:20:00.809 [Lua] Lobby data matchmaking = false 05:20:00.809 [Lua] Set lobby end. 05:20:01.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 05:20:01.734 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 05:20:01.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 05:20:02.326 [Lua] [PartyManager] Player (11000014530b315:1) was put into party undecided (0) 05:20:02.326 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:20:02.326 [Lua] [ProfileSynchronizer] Peer 11000014530b315 entered session 05:20:02.326 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000014530b315 05:20:02.326 [Lua] [PeerSM] 11000014530b315 :: on_exit Connecting 05:20:02.326 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 05:20:04.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 05:20:04.477 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 05:20:04.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 05:20:04.510 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 05:20:04.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 05:20:04.544 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 05:20:04.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:20:04.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:20:04.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:20:04.644 [Lua] [LevelTransitionHandler] Level load completed! 05:20:04.644 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3091788 - use_random_directors: true - conflict_director_name: inn_level 05:20:04.646 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:20:04.646 [Lua] checking dlc's against conflict directors 05:20:04.646 [Lua] number of factions to include 2 05:20:04.646 [Lua] Updated list weights for random: 05:20:04.646 [Lua] skaven, 0.42 (0.00-0.42) 05:20:04.646 [Lua] chaos, 0.42 (0.42-0.83) 05:20:04.646 [Lua] beastmen, 0.17 (0.83-1.00) 05:20:04.646 [Lua] Rolled random faction: 0.091253302991390228 skaven 05:20:04.646 [Lua] Updated list weights for random: 05:20:04.646 [Lua] beastmen, 0.29 (0.00-0.29) 05:20:04.646 [Lua] chaos, 0.71 (0.29-1.00) 05:20:04.646 [Lua] Rolled random faction: 0.63945460319519043 chaos 05:20:04.646 [Lua] number of factions added 2 05:20:04.646 [Lua] --- --- --- 05:20:04.646 [Lua] Starting... difficulty 'normal' 05:20:04.646 [Lua] These are the starting conflict directors: 05:20:04.646 [Lua] inn_level 05:20:04.646 [Lua] --- --- --- 05:20:04.646 [Lua] 05:20:04.646 [Lua] DONE! Found the following directors: 05:20:04.646 [Lua] (free: 35), Master hash is: 05:20:04.646 [Lua] [EnemyPackageLoader] breed_lookup: { } 05:20:04.646 [Lua] load_startup_enemy_packages: -------------- 05:20:04.646 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:20:04.646 [Lua] critter_rat 05:20:04.661 [Lua] ### Received rpc_level_loaded 05:20:04.661 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 335 05:20:04.661 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 05:20:04.680 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 05:20:04.680 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 05:20:04.695 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 05:20:04.695 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 05:20:04.696 [Lua] ### Received rpc_level_loaded 05:20:04.696 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 335 05:20:04.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:20:04.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:20:04.711 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 05:20:04.711 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:20:04.711 [Lua] Starting async level spawning of levels/inn/world 05:20:04.712 [Umbra] Init version: 3.4.15 :: 16 threads 05:20:04.820 [Lua] Async level spawning done 05:20:04.820 [Lua] Spawn additional sub_levels: 05:20:04.820 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:20:05.802 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:20:05.802 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 05:20:05.802 [Lua] Set lobby begin: 05:20:05.802 [Lua] Lobby data selected_mission_id = inn_level 05:20:05.802 [Lua] Lobby data num_players = 1 05:20:05.802 [Lua] Lobby data matchmaking = false 05:20:05.802 [Lua] Lobby data host = 11000014530b315 05:20:05.802 [Lua] Lobby data mission_id = inn_level 05:20:05.802 [Lua] Lobby data matchmaking_type = 3 05:20:05.802 [Lua] Lobby data country_code = my 05:20:05.802 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:05.802 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:05.802 [Lua] Lobby data mechanism = adventure 05:20:05.802 [Lua] Lobby data eac_authorized = true 05:20:05.802 [Lua] Set lobby end. 05:20:05.802 [Lua] [Managers] Destroying manager group: 05:20:05.803 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 05:20:05.803 [Lua] [Gamestate] Enter StateIngame HOST 05:20:05.803 [Lua] [Managers] Calling function on all managers: 05:20:05.803 [Lua] <>level = inn_level<> 05:20:05.803 [Lua] Set lobby begin: 05:20:05.803 [Lua] Lobby data selected_mission_id = inn_level 05:20:05.803 [Lua] Lobby data num_players = 1 05:20:05.803 [Lua] Lobby data matchmaking = false 05:20:05.803 [Lua] Lobby data host = 11000014530b315 05:20:05.803 [Lua] Lobby data mission_id = inn_level 05:20:05.803 [Lua] Lobby data matchmaking_type = 3 05:20:05.803 [Lua] Lobby data country_code = my 05:20:05.803 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:05.803 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:05.803 [Lua] Lobby data mechanism = adventure 05:20:05.803 [Lua] Lobby data eac_authorized = true 05:20:05.803 [Lua] Set lobby end. 05:20:05.803 [Lua] [StateIngame] Server ingame 05:20:05.805 [Lua] Set lobby begin: 05:20:05.805 [Lua] Lobby data difficulty = normal 05:20:05.805 [Lua] Lobby data selected_mission_id = inn_level 05:20:05.805 [Lua] Lobby data difficulty_tweak = 0 05:20:05.805 [Lua] Lobby data num_players = 1 05:20:05.805 [Lua] Lobby data matchmaking = false 05:20:05.805 [Lua] Lobby data host = 11000014530b315 05:20:05.805 [Lua] Lobby data mission_id = inn_level 05:20:05.805 [Lua] Lobby data matchmaking_type = 3 05:20:05.805 [Lua] Lobby data country_code = my 05:20:05.805 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:05.805 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:05.806 [Lua] Lobby data mechanism = adventure 05:20:05.806 [Lua] Lobby data eac_authorized = true 05:20:05.806 [Lua] Set lobby end. 05:20:05.806 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 05:20:05.806 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 05:20:05.806 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 05:20:05.806 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 05:20:05.806 [Lua] [Matchmaking] initializing 05:20:05.806 [Lua] [Matchmaking] my_peer_id: 11000014530b315, I am server 05:20:05.806 [Lua] [Matchmaking] register rpcs 05:20:05.806 [Lua] GameNetworkManager:init... creating game session 05:20:05.806 [Lua] Host GameSession.make_game_session_host with session: 05:20:05.806 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:20:05.806 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 05:20:05.806 [Lua] [GameNetworkManager] self.is_server = true 05:20:05.806 [Network] Setting artificial MTU limit to 65536 05:20:05.812 [Lua] Switching ConflictSettings: to: inn_level 05:20:05.812 [Lua] pacing=disabled 05:20:05.812 [Lua] roaming=nil 05:20:05.812 [Lua] disabled=false 05:20:05.812 [Lua] pack_spawning=disabled 05:20:05.812 [Lua] contained_breeds=nil 05:20:05.812 [Lua] boss=disabled 05:20:05.812 [Lua] horde=disabled 05:20:05.812 [Lua] specials=disabled 05:20:05.812 [Lua] name=inn_level 05:20:05.812 [Lua] intensity=disabled 05:20:05.812 [Lua] --- 05:20:05.812 [Lua] [LevelAnalysis] set_random_seed( 3091788) 05:20:05.814 [Lua] [AIInterestPointSystem] Level Seed: 3091788 05:20:05.815 [Lua] 05:20:05.815 [Lua] [entity_system_bag] = table 05:20:05.815 [Lua] [entity_system_bag] = metatable 05:20:05.815 [Lua] [startup_data] = table 05:20:05.815 [Lua] [entity_manager] = table 05:20:05.815 [Lua] [entity_manager] = metatable 05:20:05.815 [Lua] [unit_spawner] = table 05:20:05.815 [Lua] [unit_spawner] = metatable 05:20:05.815 [Lua] [unit_storage] = table 05:20:05.815 [Lua] [unit_storage] = metatable 05:20:05.815 [Lua] [dice_keeper] = table 05:20:05.815 [Lua] [dice_keeper] = metatable 05:20:05.815 [Lua] [is_server] = true (boolean) 05:20:05.815 [Lua] [world] = [World] 05:20:05.815 [Lua] [system_api] = table 05:20:05.815 [Lua] [entity_system] = table 05:20:05.815 [Lua] [entity_system] = metatable 05:20:05.815 [Lua] [network_lobby] = table 05:20:05.815 [Lua] [network_lobby] = metatable 05:20:05.815 [Lua] [profile_synchronizer] = table 05:20:05.815 [Lua] [profile_synchronizer] = metatable 05:20:05.815 [Lua] [level_transition_handler] = table 05:20:05.815 [Lua] [level_transition_handler] = metatable 05:20:05.815 [Lua] [num_local_human_players] = 1 (number) 05:20:05.815 [Lua] [statistics_db] = table 05:20:05.815 [Lua] [statistics_db] = metatable 05:20:05.815 [Lua] [network_server] = table 05:20:05.815 [Lua] [network_server] = metatable 05:20:05.815 [Lua] [input_manager] = table 05:20:05.815 [Lua] [input_manager] = metatable 05:20:05.815 [Lua] [network_clock] = table 05:20:05.815 [Lua] [network_clock] = metatable 05:20:05.815 [Lua] [network_transmit] = table 05:20:05.815 [Lua] [network_transmit] = metatable 05:20:05.815 [Lua] [free_flight_manager] = table 05:20:05.815 [Lua] [free_flight_manager] = metatable 05:20:05.815 [Lua] [network_manager] = table 05:20:05.815 [Lua] [network_manager] = metatable 05:20:05.815 [Lua] [network_event_delegate] = table 05:20:05.815 [Lua] [network_event_delegate] = metatable 05:20:05.815 [Lua] 05:20:05.815 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:20:05.819 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 05:20:05.820 [Lua] [AchievementManager] Achievements using the steam platform 05:20:05.820 [Lua] PlayerManager:add_player player_1 05:20:05.888 [Lua] [StateIngame] Level seed: 3091788 05:20:05.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 05:20:05.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 05:20:05.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4, async-read, 05:20:05.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2, async-read, 05:20:05.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1, async-read, 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 05:20:05.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 05:20:05.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 05:20:05.892 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 05:20:05.894 [Lua] [LevelAnalysis] set_random_seed( 3091788) 05:20:05.895 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 05:20:05.896 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 05:20:05.896 [Lua] [IngameUI] init 05:20:05.906 [SteamVoipClient] select_out(11000014530b315, off) 05:20:05.908 [Lua] cb_razer_chroma_setup 05:20:05.926 [Lua] completed 05:20:05.926 [Lua] completed 05:20:05.926 [Lua] completed 05:20:05.939 [Lua] completed 05:20:05.940 [Lua] [Matchmaking] Cancelling matchmaking 05:20:05.940 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:20:05.940 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:20:05.940 [Lua] Set lobby begin: 05:20:05.940 [Lua] Lobby data difficulty = normal 05:20:05.941 [Lua] Lobby data selected_mission_id = inn_level 05:20:05.941 [Lua] Lobby data power_level = 0 05:20:05.941 [Lua] Lobby data difficulty_tweak = 0 05:20:05.941 [Lua] Lobby data num_players = 1 05:20:05.941 [Lua] Lobby data matchmaking = false 05:20:05.941 [Lua] Lobby data host = 11000014530b315 05:20:05.941 [Lua] Lobby data mission_id = inn_level 05:20:05.941 [Lua] Lobby data matchmaking_type = 3 05:20:05.941 [Lua] Lobby data country_code = my 05:20:05.941 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:05.941 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:05.941 [Lua] Lobby data mechanism = adventure 05:20:05.941 [Lua] Lobby data eac_authorized = true 05:20:05.941 [Lua] Set lobby end. 05:20:05.941 [Flow] complete_skittergate_legend false 05:20:05.941 [Flow] complete_all_helmgart_levels_recruit true 05:20:05.942 [Save] Saving `save_data` 05:20:05.942 [Flow] WitchHunterLevel:35 05:20:05.942 [Flow] LeaderYes 05:20:05.942 [Flow] ALL PC XP:304250 05:20:05.942 [Flow] Has "bogenhafen" DLC:true 05:20:05.942 [Flow] WH XP:60850 05:20:05.942 [Flow] Number of crafted items:467 05:20:05.942 [Flow] Sum of Powe Levels:1500 05:20:05.942 [Flow] lodestone diff 1:false 05:20:05.942 [Flow] magnus and forest activated 05:20:05.942 [Flow] magnus and forest activated 05:20:05.942 [Flow] cemetery and forest activated 05:20:05.942 [Flow] magnus and cemetery 05:20:05.942 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:20:05.942 [Flow] ALL RUNES ACTIVATED 05:20:05.942 [Flow] magnus and forest activated 05:20:05.942 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:20:05.942 [Flow] ALL RUNES ACTIVATED 05:20:05.942 [Flow] cemetery and forest activated 05:20:05.942 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:20:05.942 [Flow] ALL RUNES ACTIVATED 05:20:05.943 [Flow] magnus and forest activated 05:20:05.943 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:20:05.943 [Flow] ALL RUNES ACTIVATED 05:20:05.943 [Flow] magnus and cemetery 05:20:05.943 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:20:05.943 [Flow] ALL RUNES ACTIVATED 05:20:05.943 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:20:05.943 [Lua] CurrentConflictSettings inn_level 05:20:05.943 [Lua] [ConflictDirector] conflict_director is ai_ready 05:20:05.943 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:20:05.943 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:20:05.944 [Save] Save done 05:20:05.944 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:20:05.944 [Lua] Forming navigation groups in one frame 05:20:05.944 [Lua] Forming navigation groups 05:20:05.953 [Lua] NavigationGroupManager -> calulation time A: 0.0080000000002655725 05:20:05.953 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 05:20:05.953 [Lua] number of nav groups: 42 05:20:05.953 [Lua] number of refined nav groups : 23 05:20:05.954 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 05:20:05.954 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 05:20:05.954 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:20:05.954 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 05:20:05.956 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 05:20:05.956 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 05:20:05.956 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 05:20:05.956 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 05:20:05.956 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:20:05.956 [Lua] [Managers] Calling function on all managers: 05:20:05.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 05:20:05.968 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 05:20:05.968 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 05:20:06.134 [Lua] [PartyManager] Player (11000014530b315:1) was put into party heroes (1) 05:20:06.134 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:20:06.134 [Lua] [IngamePlayerListUI] - Destroy 05:20:06.134 [Lua] [GamePadEquipmentUI] - Destroy 05:20:06.134 [Lua] [EquipmentUI] - Destroy 05:20:06.134 [Lua] [AbilityUI] - Destroy 05:20:06.134 [Lua] [GamePadAbilityUI] - Destroy 05:20:06.141 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000014530b315 05:20:06.141 [Lua] [SharedState] network_state_11000014530b315: profile_index_reservation:0:0:3:0 = 11000014530b315 05:20:06.141 [Lua] Set lobby begin: 05:20:06.141 [Lua] Lobby data selected_mission_id = inn_level 05:20:06.141 [Lua] Lobby data num_players = 1 05:20:06.141 [Lua] Lobby data difficulty_tweak = 0 05:20:06.141 [Lua] Lobby data host = 11000014530b315 05:20:06.141 [Lua] Lobby data matchmaking_type = 3 05:20:06.141 [Lua] Lobby data difficulty = normal 05:20:06.141 [Lua] Lobby data player_slot_1 = 0:0 05:20:06.141 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:06.141 [Lua] Lobby data player_slot_4 = 0:0 05:20:06.141 [Lua] Lobby data country_code = my 05:20:06.141 [Lua] Lobby data matchmaking = false 05:20:06.141 [Lua] Lobby data power_level = 0 05:20:06.141 [Lua] Lobby data mission_id = inn_level 05:20:06.141 [Lua] Lobby data mechanism = adventure 05:20:06.141 [Lua] Lobby data player_slot_5 = 0:0 05:20:06.141 [Lua] Lobby data player_slot_2 = 0:0 05:20:06.141 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:06.141 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:06.141 [Lua] Lobby data eac_authorized = true 05:20:06.141 [Lua] Set lobby end. 05:20:06.141 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:1) to profile(3) career(1) 05:20:06.141 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 05:20:06.141 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false},"inventory_id":604600064,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2":false}} 05:20:06.141 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 05:20:06.141 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 05:20:06.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 05:20:06.141 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 05:20:06.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 05:20:06.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 05:20:06.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:20:06.144 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 05:20:06.144 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 05:20:06.144 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 05:20:06.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 05:20:06.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 05:20:06.160 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 05:20:06.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 05:20:06.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 05:20:06.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 05:20:06.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 05:20:06.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 05:20:06.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 05:20:06.285 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 05:20:06.285 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 05:20:06.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:20:06.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:20:06.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:20:06.300 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 05:20:06.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 05:20:06.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 05:20:06.322 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 05:20:06.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 05:20:06.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 05:20:06.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 05:20:06.345 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 05:20:06.345 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 05:20:06.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 05:20:06.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 05:20:06.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 05:20:06.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 05:20:06.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 05:20:06.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 05:20:06.435 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 05:20:06.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 05:20:06.524 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 05:20:06.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 05:20:06.708 [Flow] DISABLE 05:20:06.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 05:20:06.718 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 05:20:06.718 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 05:20:06.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 05:20:06.763 [Lua] [PackageManager] Force_load: wwise/handgun 05:20:06.763 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 05:20:06.808 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 05:20:06.808 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 05:20:06.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 05:20:06.831 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 05:20:06.831 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 05:20:06.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 05:20:06.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 05:20:06.944 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 05:20:06.944 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 05:20:07.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 05:20:07.203 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 05:20:07.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 05:20:07.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 05:20:07.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 05:20:07.259 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 05:20:07.327 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 05:20:07.327 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 05:20:07.327 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 05:20:07.392 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 05:20:07.392 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 05:20:07.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 05:20:07.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 05:20:07.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 05:20:07.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 05:20:07.475 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 05:20:07.475 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 05:20:07.487 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:1:0:0 = 604600064 05:20:07.488 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 05:20:07.489 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:20:07.489 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:07.489 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:20:07.489 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:07.489 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:20:07.489 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:07.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:20:07.490 [Lua] TalentExtension:_send_rpc_sync_talents 42 05:20:07.490 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:20:07.490 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 05:20:07.490 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 05:20:07.510 [Lua] Players are leaving the safe zone 05:20:07.711 [Lua] StateInGameRunning:_game_actually_starts() 05:20:07.711 [Lua] [GameModeInn] Start menu closed 05:20:07.711 [Lua] [GameModeInn] Start menu opened 05:20:07.711 [Lua] ################################################################################################################# 05:20:07.711 [Lua] [Loading Time]: 00:00:08 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:20:07.711 [Lua] ################################################################################################################# 05:20:07.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 05:20:07.711 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 05:20:07.723 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 05:20:07.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 05:20:07.937 [Lua] Commit load time data 05:20:10.625 [Lua] [IngameUI] menu view on_enter hero_view 05:20:10.628 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02af8040 05:20:10.628 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:20:10.638 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 05:20:10.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 05:20:10.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 05:20:10.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 05:20:10.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 05:20:10.641 [Lua] hero_fullscreen_menu_on_enter 05:20:10.647 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:10.647 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:10.647 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:10.647 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:10.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:10.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:10.675 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:10.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:10.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:10.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:10.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:10.778 [Lua] Set lobby begin: 05:20:10.778 [Lua] Lobby data selected_mission_id = inn_level 05:20:10.778 [Lua] Lobby data num_players = 1 05:20:10.778 [Lua] Lobby data difficulty_tweak = 0 05:20:10.778 [Lua] Lobby data host = 11000014530b315 05:20:10.778 [Lua] Lobby data matchmaking_type = 3 05:20:10.778 [Lua] Lobby data difficulty = normal 05:20:10.778 [Lua] Lobby data player_slot_1 = 0:0 05:20:10.778 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:10.778 [Lua] Lobby data player_slot_4 = 0:0 05:20:10.778 [Lua] Lobby data country_code = my 05:20:10.778 [Lua] Lobby data matchmaking = false 05:20:10.778 [Lua] Lobby data power_level = 835 05:20:10.778 [Lua] Lobby data mission_id = inn_level 05:20:10.778 [Lua] Lobby data mechanism = adventure 05:20:10.778 [Lua] Lobby data player_slot_5 = 0:0 05:20:10.778 [Lua] Lobby data player_slot_2 = 0:0 05:20:10.778 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:10.778 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:10.778 [Lua] Lobby data eac_authorized = true 05:20:10.778 [Lua] Set lobby end. 05:20:11.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:11.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:11.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:11.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 05:20:11.762 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 05:20:11.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:20:11.807 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 05:20:11.807 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:20:11.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 05:20:11.942 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:20:12.420 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 05:20:12.420 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventoryConsole 05:20:13.238 [Lua] [PlayFabMirrorBase] _commit_internal "10" 05:20:13.238 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:20:13.252 [Lua] generate_backend_stats 11000014530b315:1 05:20:13.309 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:20:13.309 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:20:13.313 [Lua] [PlayFabMirrorBase] commit result "success", "10" 05:20:13.315 [Save] Saving `save_data` 05:20:13.316 [Save] Save done 05:20:13.560 [Save] Saving `save_data` 05:20:13.561 [Save] Save done 05:20:13.571 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000014530b315:1) 05:20:13.571 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false},"inventory_id":585082752,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2":false}} 05:20:13.582 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:1:0:0 = 585082752 05:20:14.694 [Lua] [IngameUI] menu view on_exit hero_view 05:20:14.695 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02af8040 05:20:14.695 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:20:14.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 05:20:14.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 05:20:14.696 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:14.696 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:14.696 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:14.696 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:14.696 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:14.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:14.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 05:20:14.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 05:20:14.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventoryConsole 05:20:14.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 05:20:14.696 [Lua] hero_fullscreen_menu_on_exit 05:20:21.989 [Lua] [IngameUI] menu view on_enter start_game_view 05:20:21.990 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ae6bb50 05:20:21.990 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 05:20:22.034 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 05:20:22.034 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 05:20:22.034 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 05:20:22.035 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 05:20:22.035 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummaryConsole 05:20:23.273 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection 05:20:23.273 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 05:20:23.273 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGridConsole 05:20:23.591 [Save] Saving `save_data` 05:20:23.593 [Save] Save done 05:20:27.159 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 05:20:27.159 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGridConsole 05:20:27.159 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 05:20:27.941 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deed) 05:20:27.941 [Lua] ............................................................................................................ 05:20:27.941 [Lua] ............................................................................................................ 05:20:27.941 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: nil | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: deed | Twitch: No 05:20:27.941 [Lua] ............................................................................................................ 05:20:27.941 [Lua] ............................................................................................................ 05:20:27.941 [Lua] [Matchmaking] Cancelling matchmaking 05:20:27.941 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:20:27.951 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 05:20:27.951 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 05:20:27.952 [Lua] Set lobby begin: 05:20:27.952 [Lua] Lobby data selected_mission_id = inn_level 05:20:27.952 [Lua] Lobby data num_players = 1 05:20:27.952 [Lua] Lobby data difficulty_tweak = 0 05:20:27.952 [Lua] Lobby data host = 11000014530b315 05:20:27.952 [Lua] Lobby data matchmaking_type = 3 05:20:27.952 [Lua] Lobby data difficulty = hard 05:20:27.952 [Lua] Lobby data player_slot_1 = 0:0 05:20:27.952 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:27.952 [Lua] Lobby data player_slot_4 = 0:0 05:20:27.952 [Lua] Lobby data country_code = my 05:20:27.952 [Lua] Lobby data matchmaking = false 05:20:27.952 [Lua] Lobby data power_level = 835 05:20:27.952 [Lua] Lobby data mission_id = inn_level 05:20:27.953 [Lua] Lobby data mechanism = adventure 05:20:27.953 [Lua] Lobby data player_slot_5 = 0:0 05:20:27.953 [Lua] Lobby data player_slot_2 = 0:0 05:20:27.953 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:27.953 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:27.953 [Lua] Lobby data eac_authorized = true 05:20:27.953 [Lua] Set lobby end. 05:20:27.953 [Lua] [PartyManager] Leader set to "11000014530b315" 05:20:27.953 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level skittergate 0 05:20:27.953 [Lua] Set lobby begin: 05:20:27.953 [Lua] Lobby data twitch_enabled = false 05:20:27.953 [Lua] Lobby data selected_mission_id = skittergate 05:20:27.953 [Lua] Lobby data num_players = 1 05:20:27.953 [Lua] Lobby data difficulty_tweak = 0 05:20:27.953 [Lua] Lobby data host = 11000014530b315 05:20:27.953 [Lua] Lobby data matchmaking_type = 7 05:20:27.953 [Lua] Lobby data match_started = true 05:20:27.953 [Lua] Lobby data difficulty = hard 05:20:27.953 [Lua] Lobby data player_slot_1 = 0:0 05:20:27.953 [Lua] Lobby data player_slot_4 = 0:0 05:20:27.953 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:27.953 [Lua] Lobby data quick_game = false 05:20:27.953 [Lua] Lobby data country_code = my 05:20:27.953 [Lua] Lobby data matchmaking = false 05:20:27.953 [Lua] Lobby data power_level = 835 05:20:27.953 [Lua] Lobby data mission_id = inn_level 05:20:27.953 [Lua] Lobby data mechanism = adventure 05:20:27.953 [Lua] Lobby data player_slot_5 = 0:0 05:20:27.953 [Lua] Lobby data player_slot_2 = 0:0 05:20:27.953 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:27.953 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:27.953 [Lua] Lobby data eac_authorized = true 05:20:27.953 [Lua] Set lobby end. 05:20:27.953 [Lua] Set lobby begin: 05:20:27.953 [Lua] Lobby data twitch_enabled = false 05:20:27.953 [Lua] Lobby data selected_mission_id = skittergate 05:20:27.953 [Lua] Lobby data num_players = 1 05:20:27.953 [Lua] Lobby data difficulty_tweak = 0 05:20:27.953 [Lua] Lobby data host = 11000014530b315 05:20:27.953 [Lua] Lobby data matchmaking_type = 7 05:20:27.953 [Lua] Lobby data is_private = true 05:20:27.953 [Lua] Lobby data match_started = true 05:20:27.953 [Lua] Lobby data difficulty = hard 05:20:27.953 [Lua] Lobby data player_slot_1 = 0:0 05:20:27.953 [Lua] Lobby data player_slot_4 = 0:0 05:20:27.953 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:27.953 [Lua] Lobby data quick_game = false 05:20:27.953 [Lua] Lobby data country_code = my 05:20:27.953 [Lua] Lobby data matchmaking = false 05:20:27.953 [Lua] Lobby data power_level = 835 05:20:27.953 [Lua] Lobby data mission_id = inn_level 05:20:27.953 [Lua] Lobby data mechanism = adventure 05:20:27.953 [Lua] Lobby data player_slot_5 = 0:0 05:20:27.954 [Lua] Lobby data player_slot_2 = 0:0 05:20:27.954 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:27.954 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:27.954 [Lua] Lobby data eac_authorized = true 05:20:27.954 [Lua] Set lobby end. 05:20:27.954 [Lua] [ChatManager][1]System: Starting hosted game... 05:20:27.954 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 05:20:27.954 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 05:20:28.041 [Lua] [IngameUI] menu view on_exit start_game_view 05:20:28.041 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 05:20:28.042 [Save] Saving `save_data` 05:20:28.042 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 05:20:28.042 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 05:20:28.042 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 05:20:28.042 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummaryConsole 05:20:28.043 [Save] Save done 05:20:28.045 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ae6bb50 05:20:34.860 [Lua] [PlayFabMirrorBase] _commit_internal "11" 05:20:34.860 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:20:34.875 [Lua] generate_backend_stats 11000014530b315:1 05:20:34.933 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:20:34.933 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:20:34.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 05:20:34.938 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 05:20:35.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 05:20:35.355 [Lua] [PlayFabMirrorBase] commit result "success", "11" 05:20:35.412 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 05:20:35.412 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 05:20:35.412 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level skittergate 0 05:20:35.412 [Lua] Set lobby begin: 05:20:35.412 [Lua] Lobby data twitch_enabled = false 05:20:35.412 [Lua] Lobby data selected_mission_id = skittergate 05:20:35.412 [Lua] Lobby data num_players = 1 05:20:35.412 [Lua] Lobby data difficulty_tweak = 0 05:20:35.412 [Lua] Lobby data host = 11000014530b315 05:20:35.412 [Lua] Lobby data matchmaking_type = 7 05:20:35.412 [Lua] Lobby data is_private = true 05:20:35.412 [Lua] Lobby data match_started = true 05:20:35.412 [Lua] Lobby data difficulty = hard 05:20:35.413 [Lua] Lobby data player_slot_1 = 0:0 05:20:35.413 [Lua] Lobby data player_slot_4 = 0:0 05:20:35.413 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:35.413 [Lua] Lobby data quick_game = false 05:20:35.413 [Lua] Lobby data country_code = my 05:20:35.413 [Lua] Lobby data matchmaking = false 05:20:35.413 [Lua] Lobby data power_level = 835 05:20:35.413 [Lua] Lobby data mission_id = inn_level 05:20:35.413 [Lua] Lobby data mechanism = adventure 05:20:35.413 [Lua] Lobby data player_slot_5 = 0:0 05:20:35.413 [Lua] Lobby data player_slot_2 = 0:0 05:20:35.413 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:35.413 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:35.413 [Lua] Lobby data eac_authorized = true 05:20:35.413 [Lua] Set lobby end. 05:20:35.413 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 05:20:35.413 [Lua] [LevelTransitionHandler] set_next_level( lvl:skittergate, mc:adventure, gm:adventure, env:0, seed:3970748, conflict:default, lckd_director_funcs:{beastmen}, diff:hard, diff_tweak:0, id:1766539904, lt:load_next_level, extra_packages:{ }) 05:20:35.413 [Lua] [NetworkServer] Entering post game 05:20:35.413 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 05:20:35.413 [Lua] [PeerSM] 11000014530b315 :: on_enter InPostGame 05:20:35.413 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:360: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:393: in function update [7] @scripts/game_state/state_ingame.lua:925: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:895: in function game_update [10] @scripts/boot.lua:625:in function [1] self = table: 000000000E8C7050 [2] self = table: 00000000027C3D80; game_server_lobby_client = nil [3] self = table: 00000000027C3D80 [4] self = table: 00000000027C3D80; state_context = table: 0000000012337030 [5] self = table: 0000000012A5A180; new_state = table: 0000000005DF1D80; params = table: 0000000012A89D50; state_context = table: 0000000012337030; reason = nil [6] self = table: 0000000012A5A180; dt = 0.0112412478774786; t = 3418.2562638958916; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 0000000005DF1D80; state_context = table: 0000000012337030; reason = nil [7] self = table: 0000000002809480; dt = 0.0112412478774786; main_t = 3418.2562638958916; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 29.366878435947001 [8] self = table: 00000000030D1D50; dt = 0.0112412478774786; t = 3418.2562638958916 [9] self = table: 0000000000099440; real_world_dt = 0.0112412478774786; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.0112412478774786; t = 3418.2562638958916 [10] dt = 0.0112412478774786 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000002807E10; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000283C550; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000B3BA230; _disable_spawning_reasons = table: 000000000EDFEF70; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000EDFF280; _mutator_handler = table: 0000000000466160; network_server = table: 000000000B093E40; _game_mode = table: 000000000E8C7360; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "inn_level"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 000000000E94C5D0; is_server = true; network_event_delegate = table: 00000000096372D0; [2] _statistics_db = table: 0000000002807E10; _lobby = table: 0000000006ABAA20; _matchmaking_manager = table: 0000000012A5A180; _network_transmit = table: 0000000000BFEB10; state_context = table: 0000000012337030; search_config = table: 00000000059CCCA0; _network_server = table: 000000000B093E40; [3] _statistics_db = table: 0000000002807E10; _lobby = table: 0000000006ABAA20; _matchmaking_manager = table: 0000000012A5A180; _network_transmit = table: 0000000000BFEB10; state_context = table: 0000000012337030; search_config = table: 00000000059CCCA0; _network_server = table: 000000000B093E40; [4] _statistics_db = table: 0000000002807E10; _lobby = table: 0000000006ABAA20; _matchmaking_manager = table: 0000000012A5A180; _network_transmit = table: 0000000000BFEB10; state_context = table: 0000000012337030; search_config = table: 00000000059CCCA0; _network_server = table: 000000000B093E40; [5] network_server = table: 000000000B093E40; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000012A5A490; _state = table: 00000000027C3D80; _level_weights = table: 0000000000540150; statistics_db = table: 0000000002807E10; is_server = true; lobby_finder = table: 0000000003045970; network_event_delegate = table: 00000000096372D0; start_matchmaking_time = 1000000; peer_id = "11000014530b315"; lobby_finder_timer = 0; lobby = table: 0000000006ABAA20; profile_update_time = 0; debug = table: 00000000020AD140; params = table: 0000000012A89D50; profile_synchronizer = table: 00000000002B5180; _power_level_timer = 3418.9459650842473; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000012337030; party_owned_dlcs = table: 00000000114E5810; network_transmit = table: 0000000000BFEB10; _network_hash = "852cf29bb2f8cdcd"; difficulty_manager = table: 000000000E13A4B0; peers_to_sync = table: 000000000D03C400; [6] network_server = table: 000000000B093E40; countdown_has_finished = false; _waystone_is_active = false; _host_matchmaking_data = table: 0000000012A5A490; _state = table: 00000000027C3D80; _level_weights = table: 0000000000540150; statistics_db = table: 0000000002807E10; is_server = true; lobby_finder = table: 0000000003045970; network_event_delegate = table: 00000000096372D0; start_matchmaking_time = 1000000; peer_id = "11000014530b315"; lobby_finder_timer = 0; lobby = table: 0000000006ABAA20; profile_update_time = 0; debug = table: 00000000020AD140; params = table: 0000000012A89D50; profile_synchronizer = table: 00000000002B5180; _power_level_timer = 3418.9459650842473; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000012337030; party_owned_dlcs = table: 00000000114E5810; network_transmit = table: 0000000000BFEB10; _network_hash = "852cf29bb2f8cdcd"; difficulty_manager = table: 000000000E13A4B0; peers_to_sync = table: 000000000D03C400; [7] world_name = "level_world"; entity_system_bag = table: 0000000009E4E050; network_server = table: 000000000B093E40; entity_system = table: 0000000009E4D700; parent = table: 0000000000099440; _level_flow_events = table: 00000000069EDB60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000BD25FA0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000012CBB480; num_local_human_players = 1; _ping_reporter = table: 000000000BC08730; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0112412478774786; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 000000001298C8C0; network_event_delegate = table: 00000000096372D0; machines = table: 000000000DE74620; _camera_carrier = table: 000000000662B560; free_flight_manager = table: 000000000328B3D0; network_transmit = table: 0000000000BFEB10; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002807E10; _lobby_host = table: 0000000006ABAA20; dice_keeper = table: 00000000116901B0; network_clock = table: 00000000125215C0; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000002809480; [9] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000DDC1100; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 05:20:35.414 [Lua] [LevelTransitionHandler] promote_next_level_data 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = skittergate 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 3970748 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = default 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = ["beastmen"] 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = adventure 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = hard 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 1766539904 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 05:20:35.414 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 05:20:35.414 [Lua] [NetworkServer] Entering post game 05:20:35.414 [Save] Saving `save_data` 05:20:35.414 [Lua] gm_event_end_conditions_met false false 05:20:35.414 [Lua] [PlayFabMirrorBase] Force commit 05:20:35.414 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 05:20:35.414 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:20:35.414 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:20:35.414 [Lua] TRANSITION nil nil load_next_level 05:20:35.414 [Lua] Transition type "load_next_level", is server: true 05:20:35.414 [Lua] [GameNetworkManager] Leaving game... 05:20:35.414 [Lua] [GameNetworkManager] Shutting down game session host. 05:20:35.414 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:20:35.414 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:20:35.415 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.37 05:20:35.415 [Save] Save done 05:20:35.415 [Save] Saving `save_data` 05:20:35.417 [Save] Save done 05:20:35.417 [Save] Saving `save_data` 05:20:35.418 [Save] Save done 05:20:35.423 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = false 05:20:35.423 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:20:35.423 [Lua] [PlayFabMirrorBase] commit result "success", "12" 05:20:36.105 [Lua] Set lobby begin: 05:20:36.105 [Lua] Lobby data twitch_enabled = false 05:20:36.106 [Lua] Lobby data selected_mission_id = skittergate 05:20:36.106 [Lua] Lobby data num_players = 1 05:20:36.106 [Lua] Lobby data difficulty_tweak = 0 05:20:36.106 [Lua] Lobby data host = 11000014530b315 05:20:36.106 [Lua] Lobby data matchmaking_type = 7 05:20:36.106 [Lua] Lobby data is_private = true 05:20:36.106 [Lua] Lobby data match_started = true 05:20:36.106 [Lua] Lobby data difficulty = hard 05:20:36.106 [Lua] Lobby data player_slot_1 = 0:0 05:20:36.106 [Lua] Lobby data player_slot_4 = 0:0 05:20:36.106 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:36.106 [Lua] Lobby data quick_game = false 05:20:36.106 [Lua] Lobby data country_code = my 05:20:36.106 [Lua] Lobby data matchmaking = false 05:20:36.106 [Lua] Lobby data power_level = 0 05:20:36.106 [Lua] Lobby data mission_id = inn_level 05:20:36.106 [Lua] Lobby data mechanism = adventure 05:20:36.106 [Lua] Lobby data player_slot_5 = 0:0 05:20:36.106 [Lua] Lobby data player_slot_2 = 0:0 05:20:36.106 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:36.106 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:36.106 [Lua] Lobby data eac_authorized = true 05:20:36.106 [Lua] Set lobby end. 05:20:37.424 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 05:20:37.424 [Lua] [Managers] Calling function on all managers: 05:20:37.424 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 05:20:37.424 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 05:20:37.424 [Lua] Clearing all global lookup lists 05:20:37.424 [Lua] [IngamePlayerListUI] - Destroy 05:20:37.424 [Lua] [GamePadEquipmentUI] - Destroy 05:20:37.424 [Lua] [EquipmentUI] - Destroy 05:20:37.424 [Lua] [AbilityUI] - Destroy 05:20:37.424 [Lua] [GamePadAbilityUI] - Destroy 05:20:37.424 [Lua] [IngameUI] destroy 05:20:37.425 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c621d60d496323fb]' child 4: '#ID[2a805b2e6d4d2870]' child 5: '#ID[cae010e64f00ed13]' 05:20:37.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 05:20:37.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 05:20:37.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4 05:20:37.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2 05:20:37.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1 05:20:37.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 05:20:37.427 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 05:20:37.500 [Lua] [Managers] Destroying manager group: 05:20:37.501 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[4971d543957ed9cf]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c4e68e6229df771b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 05:20:37.503 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:20:37.525 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:20:37.526 [Lua] [PeerSM] 11000014530b315 :: on_exit InPostGame 05:20:37.526 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 05:20:37.526 [Lua] [Matchmaking] unregister rpcs 05:20:37.526 [Lua] ############### UNLOADING PACKAGES ############### 05:20:37.526 [Lua] [Managers] Calling function on all managers: 05:20:37.526 [Lua] [Managers] Destroying manager group: 05:20:37.526 [Lua] [Gamestate] Enter state StateLoading 05:20:37.527 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:20:37.527 [Lua] [Matchmaking] register rpcs 05:20:37.527 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 05:20:37.527 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 05:20:37.527 [Lua] registering RPCs 05:20:37.527 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:20:37.527 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:20:37.527 [Lua] Set lobby begin: 05:20:37.527 [Lua] Lobby data twitch_enabled = false 05:20:37.527 [Lua] Lobby data selected_mission_id = skittergate 05:20:37.527 [Lua] Lobby data num_players = 1 05:20:37.527 [Lua] Lobby data difficulty_tweak = 0 05:20:37.527 [Lua] Lobby data host = 11000014530b315 05:20:37.528 [Lua] Lobby data matchmaking_type = 7 05:20:37.528 [Lua] Lobby data is_private = true 05:20:37.528 [Lua] Lobby data match_started = true 05:20:37.528 [Lua] Lobby data difficulty = hard 05:20:37.528 [Lua] Lobby data player_slot_1 = 0:0 05:20:37.528 [Lua] Lobby data player_slot_4 = 0:0 05:20:37.528 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:37.528 [Lua] Lobby data quick_game = false 05:20:37.528 [Lua] Lobby data country_code = my 05:20:37.528 [Lua] Lobby data matchmaking = false 05:20:37.528 [Lua] Lobby data power_level = 0 05:20:37.528 [Lua] Lobby data mission_id = skittergate 05:20:37.528 [Lua] Lobby data mechanism = adventure 05:20:37.528 [Lua] Lobby data player_slot_5 = 0:0 05:20:37.528 [Lua] Lobby data player_slot_2 = 0:0 05:20:37.528 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:37.528 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:37.528 [Lua] Lobby data eac_authorized = true 05:20:37.528 [Lua] Set lobby end. 05:20:37.528 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 05:20:37.529 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 05:20:37.529 [Lua] [StateLoading] load_current_level 05:20:37.529 [Lua] [LevelTransitionHandler] load_current_level, loading skittergate 0 05:20:37.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 05:20:37.530 [Umbra] Unload tome 05:20:37.530 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 05:20:37.572 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 05:20:37.579 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 05:20:37.579 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate_common, skittergate, async-read, 05:20:37.579 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, skittergate, async-read, 05:20:37.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 05:20:37.613 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 05:20:37.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate_common 05:20:38.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate_common 05:20:38.852 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate_common 05:20:38.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 05:20:39.061 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 05:20:40.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 05:20:40.711 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 05:20:40.728 [Lua] [LevelTransitionHandler] Level load completed! 05:20:40.728 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 3970748 - use_random_directors: true - conflict_director_name: default 05:20:40.750 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:20:40.750 [Lua] checking dlc's against conflict directors 05:20:40.750 [Lua] - removing conflict director 'chaos_beastmen' 05:20:40.750 [Lua] - removing conflict director 'skaven_beastmen' 05:20:40.750 [Lua] - removing conflict director 'beastmen' 05:20:40.750 [Lua] number of factions to include 2 05:20:40.750 [Lua] number of factions added 2 05:20:40.750 [Lua] --- --- --- 05:20:40.750 [Lua] Starting... difficulty 'hard' 05:20:40.750 [Lua] These are the starting conflict directors: 05:20:40.750 [Lua] chaos 05:20:40.750 [Lua] skaven 05:20:40.750 [Lua] default 05:20:40.750 [Lua] --- --- --- 05:20:40.750 [Lua] 05:20:40.750 [Lua] DONE! Found the following directors: 05:20:40.750 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_ratling_gunner skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_loot_rat chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 05:20:40.750 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_grey_seer=true, skaven_ratling_gunner=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_loot_rat=true, chaos_exalted_champion_norsca=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 05:20:40.750 [Lua] load_startup_enemy_packages: -------------- 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_spawn 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_troll 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_rat_ogre 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_stormfiend 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] beastmen_minotaur 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_plague_sorcerer 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_corruptor_sorcerer 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_gutter_runner 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_pack_master 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_poison_wind_globadier 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_ratling_gunner 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_warpfire_thrower 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_vortex_sorcerer 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] beastmen_standard_bearer 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_vortex 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] critter_rat 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] critter_pig 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_marauder 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_storm_vermin 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_warrior 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_storm_vermin_with_shield 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_clan_rat 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_slave 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_fanatic 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_raider 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_marauder_with_shield 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_clan_rat_with_shield 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] chaos_berzerker 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_loot_rat 05:20:40.750 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 05:20:40.750 [Lua] skaven_plague_monk 05:20:40.751 [Lua] ### Received rpc_level_loaded 05:20:40.751 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 331 05:20:40.751 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 05:20:40.768 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 05:20:40.768 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 05:20:40.785 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 05:20:40.785 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 05:20:40.785 [Lua] ### Received rpc_level_loaded 05:20:40.785 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 331 05:20:40.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 05:20:40.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 05:20:40.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 05:20:41.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 05:20:41.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 05:20:41.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 05:20:41.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 05:20:41.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 05:20:41.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 05:20:41.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 05:20:41.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 05:20:41.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 05:20:41.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 05:20:41.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 05:20:41.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 05:20:41.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 05:20:41.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 05:20:41.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 05:20:41.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 05:20:41.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 05:20:41.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 05:20:41.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 05:20:41.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 05:20:41.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 05:20:41.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 05:20:41.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 05:20:41.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 05:20:42.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 05:20:42.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 05:20:42.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 05:20:42.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 05:20:42.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 05:20:42.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 05:20:42.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 05:20:42.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 05:20:42.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 05:20:42.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 05:20:42.479 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 05:20:42.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 05:20:42.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 05:20:42.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 05:20:42.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 05:20:42.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 05:20:42.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 05:20:42.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 05:20:42.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:20:42.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:20:42.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 05:20:42.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 05:20:42.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 05:20:42.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 05:20:43.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 05:20:43.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 05:20:43.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 05:20:43.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 05:20:43.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 05:20:43.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 05:20:43.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 05:20:43.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 05:20:43.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:20:43.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:20:43.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 05:20:43.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 05:20:43.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 05:20:43.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 05:20:43.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 05:20:44.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 05:20:44.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 05:20:44.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 05:20:44.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 05:20:44.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 05:20:44.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 05:20:44.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 05:20:44.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 05:20:44.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 05:20:44.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 05:20:44.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 05:20:44.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 05:20:44.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 05:20:44.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 05:20:44.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 05:20:44.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 05:20:44.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 05:20:44.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 05:20:44.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 05:20:44.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 05:20:44.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 05:20:45.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 05:20:45.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 05:20:45.074 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: adventure 05:20:45.074 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:20:45.074 [Lua] Starting async level spawning of levels/honduras/skittergate/world 05:20:45.074 [Umbra] Init version: 3.4.15 :: 16 threads 05:20:45.330 [Lua] Async level spawning done 05:20:45.330 [Lua] Spawn additional sub_levels: 05:20:45.330 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:20:46.319 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:20:46.319 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 05:20:46.319 [Lua] [Matchmaking] unregister rpcs 05:20:46.319 [Lua] Set lobby begin: 05:20:46.319 [Lua] Lobby data twitch_enabled = false 05:20:46.319 [Lua] Lobby data selected_mission_id = skittergate 05:20:46.319 [Lua] Lobby data num_players = 1 05:20:46.319 [Lua] Lobby data difficulty_tweak = 0 05:20:46.319 [Lua] Lobby data host = 11000014530b315 05:20:46.319 [Lua] Lobby data matchmaking_type = 7 05:20:46.319 [Lua] Lobby data is_private = true 05:20:46.319 [Lua] Lobby data match_started = true 05:20:46.319 [Lua] Lobby data difficulty = hard 05:20:46.319 [Lua] Lobby data player_slot_1 = 0:0 05:20:46.319 [Lua] Lobby data player_slot_4 = 0:0 05:20:46.319 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:46.319 [Lua] Lobby data quick_game = false 05:20:46.319 [Lua] Lobby data country_code = my 05:20:46.319 [Lua] Lobby data matchmaking = false 05:20:46.319 [Lua] Lobby data power_level = 0 05:20:46.320 [Lua] Lobby data mission_id = skittergate 05:20:46.320 [Lua] Lobby data mechanism = adventure 05:20:46.320 [Lua] Lobby data player_slot_5 = 0:0 05:20:46.320 [Lua] Lobby data player_slot_2 = 0:0 05:20:46.320 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:46.320 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:46.320 [Lua] Lobby data eac_authorized = true 05:20:46.320 [Lua] Set lobby end. 05:20:46.320 [Lua] [Managers] Destroying manager group: 05:20:46.320 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 05:20:46.320 [Lua] [Gamestate] Enter StateIngame HOST 05:20:46.320 [Lua] [Managers] Calling function on all managers: 05:20:46.321 [Lua] <>level = skittergate<> 05:20:46.321 [Lua] Set lobby begin: 05:20:46.321 [Lua] Lobby data twitch_enabled = false 05:20:46.321 [Lua] Lobby data selected_mission_id = skittergate 05:20:46.321 [Lua] Lobby data num_players = 1 05:20:46.321 [Lua] Lobby data difficulty_tweak = 0 05:20:46.321 [Lua] Lobby data host = 11000014530b315 05:20:46.321 [Lua] Lobby data matchmaking_type = 7 05:20:46.321 [Lua] Lobby data is_private = true 05:20:46.321 [Lua] Lobby data match_started = true 05:20:46.321 [Lua] Lobby data difficulty = hard 05:20:46.321 [Lua] Lobby data player_slot_1 = 0:0 05:20:46.321 [Lua] Lobby data player_slot_4 = 0:0 05:20:46.321 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:46.321 [Lua] Lobby data quick_game = false 05:20:46.321 [Lua] Lobby data country_code = my 05:20:46.321 [Lua] Lobby data matchmaking = false 05:20:46.321 [Lua] Lobby data power_level = 0 05:20:46.321 [Lua] Lobby data mission_id = skittergate 05:20:46.321 [Lua] Lobby data mechanism = adventure 05:20:46.321 [Lua] Lobby data player_slot_5 = 0:0 05:20:46.321 [Lua] Lobby data player_slot_2 = 0:0 05:20:46.321 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:46.321 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:46.321 [Lua] Lobby data eac_authorized = true 05:20:46.321 [Lua] Set lobby end. 05:20:46.321 [Lua] [StateIngame] Server ingame 05:20:46.324 [Lua] Set lobby begin: 05:20:46.324 [Lua] Lobby data twitch_enabled = false 05:20:46.324 [Lua] Lobby data selected_mission_id = skittergate 05:20:46.324 [Lua] Lobby data num_players = 1 05:20:46.324 [Lua] Lobby data difficulty_tweak = 0 05:20:46.324 [Lua] Lobby data host = 11000014530b315 05:20:46.324 [Lua] Lobby data matchmaking_type = 7 05:20:46.324 [Lua] Lobby data is_private = true 05:20:46.324 [Lua] Lobby data match_started = true 05:20:46.324 [Lua] Lobby data difficulty = hard 05:20:46.324 [Lua] Lobby data player_slot_1 = 0:0 05:20:46.324 [Lua] Lobby data player_slot_4 = 0:0 05:20:46.324 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:46.324 [Lua] Lobby data quick_game = false 05:20:46.324 [Lua] Lobby data country_code = my 05:20:46.324 [Lua] Lobby data matchmaking = false 05:20:46.324 [Lua] Lobby data power_level = 0 05:20:46.324 [Lua] Lobby data mission_id = skittergate 05:20:46.324 [Lua] Lobby data mechanism = adventure 05:20:46.324 [Lua] Lobby data player_slot_5 = 0:0 05:20:46.324 [Lua] Lobby data player_slot_2 = 0:0 05:20:46.324 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:46.325 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:46.325 [Lua] Lobby data eac_authorized = true 05:20:46.325 [Lua] Set lobby end. 05:20:46.325 [Lua] [Matchmaking] register rpcs 05:20:46.325 [Lua] GameNetworkManager:init... creating game session 05:20:46.325 [Lua] Host GameSession.make_game_session_host with session: 05:20:46.325 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:20:46.325 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 05:20:46.325 [Lua] [GameNetworkManager] self.is_server = true 05:20:46.325 [Network] Setting artificial MTU limit to 65536 05:20:46.325 [Lua] [Mutator] Initializing mutator 'elite_run' 05:20:46.325 [Lua] [Mutator] Initializing mutator 'instant_death' 05:20:46.325 [Lua] [Mutator] Initializing mutator 'powerful_elites' 05:20:46.335 [Lua] Switching ConflictSettings: to: default 05:20:46.335 [Lua] pacing=default 05:20:46.335 [Lua] roaming=nil 05:20:46.335 [Lua] specials=default 05:20:46.335 [Lua] debug_color=maroon 05:20:46.335 [Lua] contained_breeds=nil 05:20:46.335 [Lua] pack_spawning=default 05:20:46.335 [Lua] disabled=false 05:20:46.335 [Lua] factions=nil 05:20:46.335 [Lua] boss=default 05:20:46.335 [Lua] horde=default 05:20:46.335 [Lua] name=default 05:20:46.335 [Lua] intensity=default 05:20:46.335 [Lua] --- 05:20:46.335 [Lua] [LevelAnalysis] set_random_seed( 3970748) 05:20:46.345 [Lua] [AIInterestPointSystem] Level Seed: 3970748 05:20:46.345 [Lua] 05:20:46.345 [Lua] [entity_system_bag] = table 05:20:46.345 [Lua] [entity_system_bag] = metatable 05:20:46.345 [Lua] [startup_data] = table 05:20:46.345 [Lua] [entity_manager] = table 05:20:46.345 [Lua] [entity_manager] = metatable 05:20:46.345 [Lua] [unit_spawner] = table 05:20:46.345 [Lua] [unit_spawner] = metatable 05:20:46.345 [Lua] [unit_storage] = table 05:20:46.345 [Lua] [unit_storage] = metatable 05:20:46.345 [Lua] [dice_keeper] = table 05:20:46.345 [Lua] [dice_keeper] = metatable 05:20:46.345 [Lua] [is_server] = true (boolean) 05:20:46.346 [Lua] [world] = [World] 05:20:46.346 [Lua] [system_api] = table 05:20:46.346 [Lua] [entity_system] = table 05:20:46.346 [Lua] [entity_system] = metatable 05:20:46.346 [Lua] [network_lobby] = table 05:20:46.346 [Lua] [network_lobby] = metatable 05:20:46.346 [Lua] [profile_synchronizer] = table 05:20:46.346 [Lua] [profile_synchronizer] = metatable 05:20:46.346 [Lua] [level_transition_handler] = table 05:20:46.346 [Lua] [level_transition_handler] = metatable 05:20:46.346 [Lua] [num_local_human_players] = 1 (number) 05:20:46.346 [Lua] [statistics_db] = table 05:20:46.346 [Lua] [statistics_db] = metatable 05:20:46.346 [Lua] [network_server] = table 05:20:46.346 [Lua] [network_server] = metatable 05:20:46.346 [Lua] [input_manager] = table 05:20:46.346 [Lua] [input_manager] = metatable 05:20:46.346 [Lua] [network_clock] = table 05:20:46.346 [Lua] [network_clock] = metatable 05:20:46.346 [Lua] [network_transmit] = table 05:20:46.346 [Lua] [network_transmit] = metatable 05:20:46.346 [Lua] [free_flight_manager] = table 05:20:46.346 [Lua] [free_flight_manager] = metatable 05:20:46.346 [Lua] [network_manager] = table 05:20:46.346 [Lua] [network_manager] = metatable 05:20:46.346 [Lua] [network_event_delegate] = table 05:20:46.346 [Lua] [network_event_delegate] = metatable 05:20:46.346 [Lua] 05:20:46.348 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:20:46.360 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 05:20:46.360 [Lua] [AchievementManager] Achievements using the steam platform 05:20:46.360 [Lua] PlayerManager:add_player player_1 05:20:46.428 [Lua] respawn_unit_spawned with group id: rasknitt_arena 05:20:46.428 [Lua] respawn_unit_spawned with group id: rasknitt_arena 05:20:46.428 [Lua] respawn_unit_spawned with group id: rasknitt_arena 05:20:46.435 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 05:20:46.435 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 05:20:46.435 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 05:20:46.435 [Lua] respawn_unit_spawned with group id: skittergate_ending 05:20:46.435 [Lua] respawn_unit_spawned with group id: skittergate_ending 05:20:46.435 [Lua] respawn_unit_spawned with group id: skittergate_ending 05:20:46.435 [Lua] respawn_unit_spawned with group id: generator_respawns 05:20:46.435 [Lua] respawn_unit_spawned with group id: generator_respawns 05:20:46.435 [Lua] respawn_unit_spawned with group id: generator_respawns 05:20:46.442 [Lua] respawn_unit_spawned with group id: pre_norsca_2 05:20:46.442 [Lua] respawn_unit_spawned with group id: pre_norsca_2 05:20:46.442 [Lua] respawn_unit_spawned with group id: pre_norsca_2 05:20:46.442 [Lua] respawn_unit_spawned with group id: pre_norsca_1 05:20:46.442 [Lua] respawn_unit_spawned with group id: pre_norsca_1 05:20:46.442 [Lua] respawn_unit_spawned with group id: pre_norsca_1 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_camp 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_camp 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_camp 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_camp 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_camp 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_camp 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_camp 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_camp 05:20:46.442 [Lua] respawn_unit_spawned with group id: respawn_camp 05:20:46.443 [Lua] respawn_unit_spawned with group id: norsca_entry 05:20:46.443 [Lua] respawn_unit_spawned with group id: norsca_entry 05:20:46.443 [Lua] respawn_unit_spawned with group id: norsca_entry 05:20:46.443 [Lua] respawn_unit_spawned with group id: final_respawn 05:20:46.443 [Lua] respawn_unit_spawned with group id: final_respawn 05:20:46.443 [Lua] respawn_unit_spawned with group id: final_respawn 05:20:46.443 [Lua] [StateIngame] Level seed: 3970748 05:20:46.456 [Lua] [LevelAnalysis] set_random_seed( 3970748) 05:20:46.459 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:20:46.459 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:20:46.459 [Lua] [IngameUI] init 05:20:46.467 [SteamVoipClient] select_out(11000014530b315, off) 05:20:46.470 [Lua] cb_razer_chroma_setup 05:20:46.485 [Lua] completed 05:20:46.487 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:20:46.488 [Lua] Set lobby begin: 05:20:46.488 [Lua] Lobby data twitch_enabled = false 05:20:46.488 [Save] Saving `save_data` 05:20:46.488 [Lua] Lobby data selected_mission_id = skittergate 05:20:46.488 [Lua] Lobby data num_players = 1 05:20:46.488 [Lua] Lobby data difficulty_tweak = 0 05:20:46.488 [Lua] Lobby data host = 11000014530b315 05:20:46.488 [Lua] Lobby data matchmaking_type = 7 05:20:46.488 [Lua] Lobby data is_private = true 05:20:46.489 [Lua] Lobby data match_started = true 05:20:46.489 [Lua] Lobby data difficulty = hard 05:20:46.489 [Lua] Lobby data player_slot_1 = 0:0 05:20:46.489 [Lua] Lobby data player_slot_4 = 0:0 05:20:46.489 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 05:20:46.489 [Lua] Lobby data quick_game = false 05:20:46.489 [Lua] Lobby data country_code = my 05:20:46.489 [Save] Save done 05:20:46.489 [Lua] Lobby data matchmaking = false 05:20:46.489 [Lua] Lobby data power_level = 835 05:20:46.489 [Lua] Lobby data mission_id = skittergate 05:20:46.489 [Lua] Lobby data mechanism = adventure 05:20:46.489 [Lua] Lobby data player_slot_5 = 0:0 05:20:46.489 [Lua] Lobby data player_slot_2 = 0:0 05:20:46.489 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 05:20:46.489 [Lua] Lobby data player_slot_3 = 11000014530b315:1 05:20:46.489 [Lua] Lobby data eac_authorized = true 05:20:46.489 [Lua] Set lobby end. 05:20:46.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 77, name: `unknown` 05:20:46.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 99, name: `unknown` 05:20:46.490 warning: [Lua] This function is deprecated and shouldn't be called 05:20:46.490 [Lua] Override Player Respawning skittergate_ending false 05:20:46.490 [Lua] Override Player Respawning norsca_entry false 05:20:46.490 [Lua] CurrentConflictSettings default 05:20:46.490 [Lua] [ConflictDirector] conflict_director is ai_ready 05:20:46.491 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:20:46.491 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:20:46.493 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:20:46.493 [Lua] Forming navigation groups in one frame 05:20:46.493 [Lua] Forming navigation groups 05:20:46.495 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 05:20:46.629 [Lua] NavigationGroupManager -> calulation time B: 0.13499999999976353 05:20:46.629 [Lua] number of nav groups: 412 05:20:46.631 [Lua] number of refined nav groups : 205 05:20:46.632 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 05:20:46.633 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.647002848796548 Normalized coefficient: 1.1540995612372786 05:20:46.635 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.487434737384316 Normalized coefficient: 1.2612678529440762 05:20:46.636 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.0856155768036846 Normalized coefficient: 1.9479036383060526 05:20:46.637 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.291399700194605 Normalized coefficient: 1.1849767786134209 05:20:46.639 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 6.232585504651067 Normalized coefficient: 1.5884258615645344 05:20:46.646 [Lua] cannot find place to spawn rats 05:20:46.646 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 05:20:46.646 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 05:20:46.646 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 05:20:46.646 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 05:20:46.650 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 05:20:46.650 [Lua] [LevelAnalysis] This level has a total main-path length of 1799.690 meters. 05:20:46.650 [Lua] [LevelAnalysis] grouping spawners for event_patrol 05:20:46.650 [Lua] [LevelAnalysis] 05:20:46.650 [Lua] [LevelAnalysis] grouping spawners for event_boss 05:20:46.650 [Lua] [LevelAnalysis] 05:20:46.650 [Lua] [LevelAnalysis] Terror events added: 05:20:46.650 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 05:20:46.650 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 05:20:46.650 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 05:20:46.650 [Lua] ----> using boss gizmo! 05:20:46.650 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -272.2 start-travel-dist: 282.2, end-travel-dist: 252.9 spawn_distance 0.0 05:20:46.650 [Lua] Adding main path event: Vector3Box(-237, -377, -96.237) boss_event_rat_ogre 45 table: 0000000012A7F9B0 05:20:46.650 [Lua] ----> using boss gizmo! 05:20:46.650 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 12, forbidden-dist: -556.8 start-travel-dist: 2523.5, end-travel-dist: 2607.7 spawn_distance 1956.6 05:20:46.650 [Lua] Adding main path event: Vector3Box(175, 417, -2.92) boss_event_chaos_spawn 45 table: 0000000005E7C5F0 05:20:46.650 [Lua] [LevelAnalysis] num_event_places_f: 1.1664599100748698 , num_event_places: 1 , trailing_event_fraction: 0.16645991007486982 , num_events: 2 05:20:46.650 [Lua] [LevelAnalysis] Level path distance: 1799.6898651123047 05:20:46.650 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 05:20:46.650 [Lua] [LevelAnalysis] wanted_distance: 158.99395495653152 05:20:46.650 [Lua] [LevelAnalysis] path_dist1: 1550 , path_dist2: 1799.6898651123047 forbidden_dist: -1540.6959101557732 05:20:46.650 [Lua] [LevelAnalysis] wanted_distance: 1551.8581408973791 05:20:46.650 [Lua] [LevelAnalysis] Terror events added: 05:20:46.650 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 05:20:46.650 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 05:20:46.650 [Lua] Adding main path event: Vector3Box(-200.421, -452.846, -61.5676) rare_event_loot_rat 45 table: 0000000005E7CB40 05:20:46.650 [Lua] Adding main path event: Vector3Box(88.5786, 321.834, 2.6321) rare_event_loot_rat 45 table: 0000000005E7CD10 05:20:46.650 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 05:20:46.652 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 05:20:46.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 3 05:20:46.653 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 2 05:20:46.654 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 05:20:46.655 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 2 05:20:46.655 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 05:20:46.655 [Lua] [Mutator] Activating mutator 'elite_run' 05:20:46.655 [Lua] [Mutator] Activating mutator 'powerful_elites' 05:20:46.655 [Lua] [Mutator] Activating mutator 'instant_death' 05:20:46.655 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:20:46.656 [Lua] Entered StateIngame with a deed active! is_owner(true) 05:20:46.656 [Lua] [Managers] Calling function on all managers: 05:20:46.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 05:20:46.662 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 05:20:46.662 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 05:20:46.666 [Lua] [PartyManager] Player (11000014530b315:6) was put into party heroes (1) 05:20:46.666 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:20:46.697 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 05:20:46.697 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 05:20:46.697 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:6) to profile(5) career(3) 05:20:46.697 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"}] 05:20:46.697 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false},"inventory_id":1979779200,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04":false,"units\/weapons\/player\/wpn_empire_shield_04\/wpn_emp_shield_04_3p":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_sword_03_t2\/wpn_emp_sword_03_t2_3p":false}} 05:20:46.698 [Lua] [PartyManager] Player (11000014530b315:3) was put into party heroes (1) 05:20:46.698 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:20:46.727 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 05:20:46.727 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 05:20:46.727 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:3) to profile(2) career(3) 05:20:46.727 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 05:20:46.727 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/staff":false,"wwise\/one_handed_crowbills":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_07":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1414357760,"first_person":{"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_07":false,"wwise\/one_handed_crowbills":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_01\/wpn_brw_spear_staff_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_crowbill_02\/wpn_brw_crowbill_02_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 05:20:46.727 [Lua] [PartyManager] Player (11000014530b315:2) was put into party heroes (1) 05:20:46.727 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:20:46.756 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 05:20:46.756 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=77 05:20:46.756 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:2) to profile(1) career(3) 05:20:46.756 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000014530b315"}] 05:20:46.757 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1801934336,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 05:20:46.849 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 05:20:46.849 [Lua] PlayerManager:remove_player peer_id=11000014530b315 2 05:20:46.849 [Lua] [GameNetworkManager] destroying game object with go_id=76 05:20:46.849 [Lua] [GameNetworkManager] destroying game object with go_id=77 05:20:46.849 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 05:20:46.849 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 05:20:46.850 [Lua] [PartyManager] Player (11000014530b315:2) was put into party heroes (1) 05:20:46.850 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 05:20:46.880 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 05:20:46.880 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=79 05:20:46.880 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:2) to profile(1) career(3) 05:20:46.880 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":3,"peer_id":"11000014530b315"}] 05:20:46.880 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1414091648,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_crossbow_t1\/wpn_empire_crossbow_tier1":false,"units\/weapons\/player\/wpn_emp_sword_04_t2\/wpn_emp_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_axe_03_t2\/wpn_axe_03_t2_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 05:20:46.884 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 05:20:46.884 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 05:20:46.884 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 05:20:46.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 05:20:46.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 05:20:46.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 05:20:47.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 05:20:47.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2 05:20:47.062 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 05:20:47.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 05:20:47.078 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 05:20:47.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 05:20:47.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 05:20:47.304 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 05:20:47.304 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 05:20:47.337 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 05:20:47.337 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 05:20:47.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 05:20:47.382 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 05:20:47.382 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2 05:20:47.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 05:20:47.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 05:20:47.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3 05:20:47.439 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 05:20:47.483 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 05:20:47.483 [Lua] [PackageManager] Force_load: wwise/staff 05:20:47.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 05:20:47.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 05:20:47.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 05:20:47.528 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 05:20:47.606 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 05:20:47.606 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh 05:20:47.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 05:20:47.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 05:20:47.628 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 05:20:47.628 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 05:20:47.650 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 05:20:47.650 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 05:20:47.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 05:20:47.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 05:20:47.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p 05:20:47.673 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 05:20:47.706 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 05:20:47.706 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 05:20:47.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 05:20:47.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 05:20:47.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2 05:20:47.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:20:47.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:20:47.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:20:47.774 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 05:20:47.955 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 05:20:47.955 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 05:20:47.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 05:20:48.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 05:20:48.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 05:20:48.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 05:20:48.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 05:20:48.101 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 05:20:48.101 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 05:20:48.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 05:20:48.123 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 05:20:48.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 05:20:48.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 05:20:48.192 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 05:20:48.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 05:20:48.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 05:20:48.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01 05:20:48.271 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 05:20:48.361 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 05:20:48.361 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh 05:20:48.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 05:20:48.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 05:20:48.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 05:20:48.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 05:20:48.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 05:20:48.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 05:20:48.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 05:20:48.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 05:20:48.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04 05:20:48.473 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 05:20:48.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 05:20:48.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 05:20:48.531 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 05:20:48.585 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 05:20:48.585 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 05:20:48.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 05:20:48.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 05:20:48.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 05:20:48.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 05:20:48.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 05:20:48.665 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 05:20:48.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 05:20:48.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 05:20:48.744 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 05:20:48.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 05:20:48.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 05:20:48.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 05:20:48.766 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 05:20:48.812 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 05:20:48.812 [Lua] [PackageManager] Force_load: wwise/crossbow 05:20:48.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 05:20:48.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 05:20:48.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 05:20:48.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 05:20:48.846 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:2:0:0 = 1414091648 05:20:48.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 05:20:48.903 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh 05:20:48.903 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 05:20:48.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 05:20:48.948 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 05:20:48.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 05:20:48.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 05:20:48.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 05:20:48.970 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 05:20:48.982 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:6:0:0 = 1979779200 05:20:49.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 05:20:49.038 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh 05:20:49.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 05:20:49.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 05:20:49.194 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 05:20:49.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 05:20:49.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 05:20:49.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 05:20:49.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 05:20:49.386 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 05:20:49.386 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 05:20:49.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:20:49.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:20:49.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:20:49.443 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:3:0:0 = 1414357760 05:20:49.444 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000014530b315 6 05:20:49.445 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.445 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.445 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.445 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.445 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.445 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.445 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.445 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.446 [Lua] TalentExtension:_send_rpc_sync_talents 80 05:20:49.446 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:20:49.446 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 05:20:49.446 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000014530b315 3 05:20:49.447 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.447 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.447 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.447 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.447 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.447 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.447 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.447 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.447 [Lua] TalentExtension:_send_rpc_sync_talents 82 05:20:49.447 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:20:49.447 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 05:20:49.448 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000014530b315 2 05:20:49.449 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.449 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.449 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.449 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.449 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.449 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.449 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 05:20:49.449 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.449 [Lua] TalentExtension:_send_rpc_sync_talents 84 05:20:49.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:20:49.449 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 05:20:49.450 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-127.814, -431.05, 14.4435), Vector4(0, 0, 0.899624, 0.436666)) 05:20:49.452 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:20:49.452 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.452 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:20:49.452 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.452 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 05:20:49.452 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 05:20:49.452 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:20:49.452 [Lua] TalentExtension:_send_rpc_sync_talents 86 05:20:49.452 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:20:49.452 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 05:20:49.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 05:20:49.668 [Lua] StateInGameRunning:_game_actually_starts() 05:20:49.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 61, name: `unknown` 05:20:49.668 [Lua] ################################################################################################################# 05:20:49.668 [Lua] [Loading Time]: 00:00:12 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:20:49.668 [Lua] ################################################################################################################# 05:20:49.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 05:20:49.668 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 05:20:49.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 05:20:49.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 05:20:49.894 [Lua] Commit load time data 05:21:26.944 [Lua] Override Player Respawning pre_norsca_1 true 05:21:45.021 [Lua] Players are leaving the safe zone 05:21:52.315 [Lua] Switching ConflictSettings: to: skaven 05:21:52.315 [Lua] pacing=default 05:21:52.315 [Lua] roaming=nil 05:21:52.315 [Lua] specials=skaven 05:21:52.315 [Lua] debug_color=orange 05:21:52.315 [Lua] contained_breeds=nil 05:21:52.315 [Lua] pack_spawning=skaven 05:21:52.315 [Lua] disabled=false 05:21:52.315 [Lua] factions=nil 05:21:52.315 [Lua] boss=skaven 05:21:52.315 [Lua] horde=default 05:21:52.315 [Lua] name=skaven 05:21:52.315 [Lua] intensity=default 05:21:52.315 [Lua] --- 05:21:56.982 [Lua] Switching ConflictSettings: to: default 05:21:56.982 [Lua] pacing=default 05:21:56.982 [Lua] roaming=nil 05:21:56.982 [Lua] specials=default 05:21:56.982 [Lua] debug_color=maroon 05:21:56.982 [Lua] contained_breeds=nil 05:21:56.982 [Lua] pack_spawning=default 05:21:56.982 [Lua] disabled=false 05:21:56.982 [Lua] factions=nil 05:21:56.982 [Lua] boss=default 05:21:56.982 [Lua] horde=default 05:21:56.982 [Lua] name=default 05:21:56.982 [Lua] intensity=default 05:21:56.982 [Lua] --- 05:21:57.930 [Lua] Switching ConflictSettings: to: skaven 05:21:57.930 [Lua] pacing=default 05:21:57.930 [Lua] roaming=nil 05:21:57.930 [Lua] specials=skaven 05:21:57.930 [Lua] debug_color=orange 05:21:57.930 [Lua] contained_breeds=nil 05:21:57.930 [Lua] pack_spawning=skaven 05:21:57.930 [Lua] disabled=false 05:21:57.930 [Lua] factions=nil 05:21:57.930 [Lua] boss=skaven 05:21:57.930 [Lua] horde=default 05:21:57.930 [Lua] name=skaven 05:21:57.930 [Lua] intensity=default 05:21:57.930 [Lua] --- 05:21:58.658 [Lua] main path terror event triggered: rare_event_loot_rat 05:21:58.658 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 05:22:18.964 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:22:20.746 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 05:22:22.324 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 05:22:22.325 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 05:22:33.809 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' 05:22:42.044 [Lua] Time for new HOOORDE! multi_first_wave 05:22:42.044 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 05:22:42.044 [Lua] horde requested: ambush 05:22:42.044 [Lua] setting up ambush-horde 05:22:42.044 [Lua] Composing horde 'medium' .. using variant 'plain' 05:22:42.044 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 05:22:42.044 [Lua] setting up vector-horde 05:22:42.044 [Lua] Composing horde 'medium' .. using variant 'plain' 05:22:42.044 [Lua] --> horde wants to spawn ahead of players (0.26504930936313/0.67 05:22:42.044 [Lua] -> spawning: 38 05:22:42.044 [Lua] horde crated with id 1 of type vector 05:22:42.044 [Lua] vector horde has started 05:22:44.026 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 2 14 05:22:44.029 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[2c76addb4f924c82]' 05:22:47.798 [Lua] ready to jump failed 05:22:49.861 [Lua] ready to jump failed 05:22:54.098 [Lua] Init group template: horde 05:22:54.134 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6f3a11549ea4590]' 05:22:55.039 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 05:22:55.039 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:22:55.039 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 05:22:55.039 [Lua] horde requested: vector 05:22:55.039 [Lua] setting up vector-horde 05:22:55.039 [Lua] Composing horde 'medium' .. using variant 'plain' 05:22:55.039 [Lua] --> horde wants to spawn behind players (0.98836431672126/0.67 05:22:55.039 [Lua] --> can't find spawners in this direction, switching to ahead 05:22:55.039 [Lua] -> spawning: 40 05:22:55.039 [Lua] horde crated with id 2 of type vector 05:22:55.039 [Lua] vector horde has started 05:23:08.002 [Lua] Init group template: horde 05:23:11.515 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 05:23:11.570 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 05:23:11.604 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 05:23:11.997 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:23:11.998 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:23:14.881 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:23:14.933 [Lua] HORDE: last wave, reset to standard horde delay 05:23:14.933 [Lua] Time for new HOOORDE! multi_last_wave 05:23:14.933 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 05:23:14.933 [Lua] horde requested: vector 05:23:14.933 [Lua] setting up vector-horde 05:23:14.933 [Lua] Composing horde 'medium' .. using variant 'plain' 05:23:14.933 [Lua] --> horde wants to spawn behind players (0.83323189146728/0.67 05:23:14.933 [Lua] --> can't find spawners in this direction, switching to ahead 05:23:14.933 [Lua] -> spawning: 36 05:23:14.933 [Lua] horde crated with id 3 of type vector 05:23:14.933 [Lua] vector horde has started 05:23:19.260 [Lua] Horde killed: ? 05:23:24.650 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:23:25.997 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 05:23:25.997 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:23:26.075 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[24ed0e8f4aa8d33a]' 05:23:26.107 [Lua] Init group template: horde 05:23:27.772 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 05:23:29.689 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 05:23:30.839 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:23:37.701 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:23:38.061 [Lua] Horde killed: ? 05:23:44.817 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[0c907ca2f09e88d5]' 05:23:45.309 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[24ed0e8f4aa8d33a]' 05:23:46.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:23:47.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:23:47.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 05:23:47.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 05:23:47.655 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 05:23:47.656 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 05:23:47.656 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:23:47.656 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 05:23:47.656 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:23:47.656 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:23:49.771 [Lua] Horde killed: ? 05:23:51.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:23:51.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:23:51.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:23:51.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:23:51.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:23:51.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:23:51.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:24:11.960 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:24:11.971 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:24:19.002 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:24:19.013 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 05:24:19.359 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:24:20.729 [Lua] main path terror event triggered: boss_event_rat_ogre 05:24:20.729 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 05:24:20.753 [Flow] Boss DoorStormfiend 05:24:20.753 [Lua] Boss gave [Unit '#ID[23881d88dce83df9]'] initial aggro 05:24:20.754 [Lua] Init group template: boss_door_closers 05:24:36.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 05:24:46.059 [Lua] rat ogre died! 05:24:47.677 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 05:24:54.631 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 05:24:54.646 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:25:06.486 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 05:25:06.497 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 05:25:06.957 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 05:25:06.969 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 05:25:14.295 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin 4 1 22 05:25:25.558 [Lua] Time for new HOOORDE! multi_first_wave 05:25:25.558 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 05:25:25.558 [Lua] horde requested: ambush 05:25:25.558 [Lua] setting up ambush-horde 05:25:25.558 [Lua] Composing horde 'medium' .. using variant 'plain' 05:25:25.558 [Lua] -> spawning: 36 05:25:25.558 [Lua] horde crated with id 5 of type ambush 05:25:25.558 [Lua] ambush horde has started 05:25:33.065 [Lua] Init group template: horde 05:25:34.580 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 05:25:34.580 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:25:34.580 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 05:25:34.580 [Lua] horde requested: ambush 05:25:34.580 [Lua] setting up ambush-horde 05:25:34.580 [Lua] Composing horde 'medium' .. using variant 'plain' 05:25:34.580 [Lua] -> spawning: 38 05:25:34.580 [Lua] horde crated with id 6 of type ambush 05:25:34.580 [Lua] ambush horde has started 05:25:34.688 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' 05:25:35.211 [Lua] rat ogre was despawned! 05:25:39.356 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:25:40.550 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:25:42.104 [Lua] Init group template: horde 05:25:51.161 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[24ed0e8f4aa8d33a]' 05:25:51.594 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:25:53.033 [Lua] HORDE: last wave, reset to standard horde delay 05:25:53.033 [Lua] Time for new HOOORDE! multi_last_wave 05:25:53.033 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 05:25:53.033 [Lua] horde requested: ambush 05:25:53.033 [Lua] setting up ambush-horde 05:25:53.033 [Lua] Composing horde 'medium' .. using variant 'plain' 05:25:53.033 [Lua] -> spawning: 40 05:25:53.033 [Lua] horde crated with id 7 of type ambush 05:25:53.033 [Lua] ambush horde has started 05:25:53.802 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:25:54.374 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:25:56.090 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[0c907ca2f09e88d5]' 05:25:58.933 [Lua] Horde killed: ? 05:26:02.074 [Lua] Init group template: horde 05:26:02.220 [Lua] Horde killed: ? 05:26:03.902 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 05:26:13.463 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:26:13.888 [Lua] fence jumping 05:26:14.374 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:26:14.505 [Lua] ready to jump failed 05:26:17.039 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:26:21.640 [Lua] ready to jump failed 05:26:21.663 [Lua] ready to jump failed 05:26:26.298 [Lua] Horde killed: ? 05:26:30.621 [Lua] simple los failed 05:26:34.179 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:26:34.180 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 05:26:34.180 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:26:34.180 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:26:34.181 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:26:34.181 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:26:35.349 [Lua] simple los failed 05:27:02.551 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards (seed: 0) 05:27:02.589 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 05:27:02.601 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:27:02.612 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 05:27:02.635 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 05:27:03.303 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 05:27:03.842 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 05:27:05.228 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 05:27:06.575 [Lua] Override Player Respawning pre_norsca_2 true 05:27:06.575 [Lua] Override Player Respawning pre_norsca_1 false 05:28:42.103 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:28:42.103 [Lua] Override Player Respawning pre_norsca_2 false 05:28:42.711 [Flow] ####################81.5 244 7########################### 05:28:42.711 [Lua] Override Player Respawning norsca_entry true 05:28:42.753 [Lua] main_path_player_far_away_check started 05:28:42.856 [Lua] main_path_player_far_away_check started 05:28:42.868 [Lua] main_path_player_far_away_check started 05:28:42.868 [Lua] Can't path, AStar was cancelled, need to wait for command queue to be flushed 05:28:42.879 [Lua] main_path_player_far_away_check started 05:28:48.632 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:28:48.651 [Lua] main_path_player_far_away_check started 05:28:48.663 [Lua] main_path_player_far_away_check started 05:28:48.674 [Lua] main_path_player_far_away_check started 05:28:48.686 [Lua] main_path_player_far_away_check started 05:28:53.259 [Lua] Switching ConflictSettings: to: chaos 05:28:53.259 [Lua] pacing=chaos 05:28:53.259 [Lua] roaming=nil 05:28:53.259 [Lua] specials=chaos 05:28:53.259 [Lua] debug_color=purple 05:28:53.259 [Lua] contained_breeds=nil 05:28:53.259 [Lua] pack_spawning=chaos 05:28:53.259 [Lua] disabled=false 05:28:53.259 [Lua] factions=nil 05:28:53.259 [Lua] boss=chaos 05:28:53.259 [Lua] horde=chaos 05:28:53.259 [Lua] name=chaos 05:28:53.259 [Lua] intensity=default 05:28:53.259 [Lua] --- 05:29:04.143 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 05:29:10.079 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' 05:29:10.090 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 05:29:10.090 error: [Unit] Unit: '#ID[675062d0b7b7c256]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:29:14.472 [Lua] main path terror event triggered: rare_event_loot_rat 05:29:14.472 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 05:29:35.496 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 05:29:48.446 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[e49b9a622520362d]' 05:29:48.446 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 05:29:48.446 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 05:29:48.447 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 05:29:53.512 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 05:30:22.404 [Lua] Override Player Respawning norsca_entry false 05:30:22.424 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 2 5 05:30:22.427 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[2c76addb4f924c82]' 05:30:54.058 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on (seed: 0) 05:32:06.228 [Lua] Time for new HOOORDE! multi_first_wave 05:32:06.228 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 05:32:06.228 [Lua] horde requested: vector_blob 05:32:06.228 [Lua] wants to spawn ahead within distance: 60 05:32:06.228 [Lua] horde crated with id 8 of type vector_blob 05:32:06.228 [Lua] managed to spawn 21/21 horde enemies 05:32:06.228 [Lua] vector blob horde has started 05:32:06.266 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[48e4a45905fde0f7]' 05:32:06.278 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' 05:32:06.289 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' 05:32:06.457 [Lua] Init group template: horde 05:32:07.727 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 05:32:15.665 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:32:19.278 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 05:32:19.278 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:32:19.278 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 05:32:19.278 [Lua] horde requested: vector_blob 05:32:19.278 [Lua] wants to spawn ahead within distance: 60 05:32:19.278 [Lua] horde crated with id 9 of type vector_blob 05:32:19.278 [Lua] managed to spawn 22/22 horde enemies 05:32:19.278 [Lua] vector blob horde has started 05:32:19.515 [Lua] Init group template: horde 05:32:26.952 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 05:32:27.310 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:32:27.469 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[ee7e1549e5a8481a]' 05:32:28.012 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 05:32:29.938 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' 05:32:34.818 [Lua] HORDE: last wave, reset to standard horde delay 05:32:34.818 [Lua] Time for new HOOORDE! multi_last_wave 05:32:34.818 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 05:32:34.818 [Lua] horde requested: vector_blob 05:32:34.818 [Lua] wants to spawn behind within distance: 60 05:32:34.818 [Lua] horde crated with id 10 of type vector_blob 05:32:34.819 [Lua] managed to spawn 21/21 horde enemies 05:32:34.819 [Lua] vector blob horde has started 05:32:35.047 [Lua] Init group template: horde 05:32:35.199 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:32:36.065 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:32:36.541 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:32:37.723 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:32:38.887 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:32:38.887 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:32:39.020 [Lua] Horde killed: ? 05:32:40.512 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:32:46.455 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:32:49.566 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:32:51.786 [Lua] Horde killed: ? 05:32:53.979 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:33:02.724 [Lua] Horde killed: ? 05:33:18.271 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 3 size: 3 action: skulk_approach 05:33:18.274 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 05:33:45.380 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' child 1: '#ID[ee7e1549e5a8481a]' 05:33:53.934 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:34:23.909 [Lua] Time for new HOOORDE! multi_first_wave 05:34:23.909 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 05:34:23.909 [Lua] horde requested: vector_blob 05:34:23.909 [Lua] wants to spawn behind within distance: 60 05:34:23.909 [Lua] horde crated with id 11 of type vector_blob 05:34:23.909 [Lua] managed to spawn 24/24 horde enemies 05:34:23.909 [Lua] vector blob horde has started 05:34:24.171 [Lua] Init group template: horde 05:34:32.930 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:34:32.930 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:34:32.930 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 05:34:32.930 [Lua] horde requested: vector_blob 05:34:32.930 [Lua] wants to spawn ahead within distance: 60 05:34:32.930 [Lua] horde crated with id 12 of type vector_blob 05:34:32.930 [Lua] managed to spawn 25/25 horde enemies 05:34:32.930 [Lua] vector blob horde has started 05:34:33.201 [Lua] Init group template: horde 05:34:41.876 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:34:49.886 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[d661ea9bc6d81b13]' 05:34:50.842 [Lua] HORDE: last wave, reset to standard horde delay 05:34:50.842 [Lua] Time for new HOOORDE! multi_last_wave 05:34:50.842 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 05:34:50.842 [Lua] horde requested: vector_blob 05:34:50.842 [Lua] wants to spawn ahead within distance: 60 05:34:50.842 [Lua] horde crated with id 13 of type vector_blob 05:34:50.842 [Lua] managed to spawn 20/21 horde enemies 05:34:50.842 [Lua] vector blob horde has started 05:34:51.763 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:34:51.763 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:34:52.227 [Lua] Horde killed: ? 05:34:54.072 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' child 1: '#ID[488e122664039720]' 05:34:56.134 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:34:59.477 error: [Unit] Unit: '#ID[28d700e419041d2a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:35:02.216 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 05:35:03.653 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' 05:35:03.653 error: [Unit] Unit: '#ID[28d700e419041d2a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:35:05.249 [Lua] ready to jump failed 05:35:08.060 [Lua] Horde killed: ? 05:35:08.070 [Lua] fence jumping 05:35:08.658 [Lua] simple los failed 05:35:09.798 [Lua] simple los failed 05:35:12.456 [Lua] fence jumping 05:35:13.759 [Lua] ready to jump failed 05:35:19.023 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:35:19.023 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:35:19.023 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:35:28.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:35:42.064 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:35:42.064 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:35:48.655 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6f3a11549ea4590]' 05:36:15.939 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:36:17.256 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:36:17.268 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:36:49.323 [Lua] Time for new HOOORDE! multi_first_wave 05:36:49.323 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 05:36:49.323 [Lua] horde requested: vector_blob 05:36:49.323 [Lua] wants to spawn ahead within distance: 60 05:36:49.323 [Lua] horde crated with id 14 of type vector_blob 05:36:49.323 [Lua] managed to spawn 21/21 horde enemies 05:36:49.323 [Lua] vector blob horde has started 05:36:49.549 [Lua] Init group template: horde 05:36:55.802 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:36:55.802 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:36:55.802 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:36:58.933 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:36:58.933 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:36:58.933 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:37:02.358 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 05:37:02.358 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:37:02.358 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 05:37:02.358 [Lua] horde requested: vector_blob 05:37:02.358 [Lua] wants to spawn ahead within distance: 60 05:37:02.358 [Lua] horde crated with id 15 of type vector_blob 05:37:02.358 [Lua] managed to spawn 21/21 horde enemies 05:37:02.358 [Lua] vector blob horde has started 05:37:02.585 [Lua] Init group template: horde 05:37:07.598 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[855b71448a7e49e2]' 05:37:07.846 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 05:37:08.093 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 05:37:09.550 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' 05:37:12.026 [Lua] HORDE: last wave, reset to standard horde delay 05:37:12.026 [Lua] Time for new HOOORDE! multi_last_wave 05:37:12.026 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 05:37:12.026 [Lua] horde requested: vector_blob 05:37:12.026 [Lua] wants to spawn ahead within distance: 60 05:37:12.026 [Lua] horde crated with id 16 of type vector_blob 05:37:12.026 [Lua] managed to spawn 21/21 horde enemies 05:37:12.026 [Lua] vector blob horde has started 05:37:12.252 [Lua] Init group template: horde 05:37:12.262 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 167 will change to a manual source. 05:37:17.368 [Lua] Horde killed: ? 05:37:35.867 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[855b71448a7e49e2]' 05:37:35.867 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:37:38.632 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:37:38.633 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:37:39.416 [Lua] Horde killed: ? 05:37:41.611 [Lua] Horde killed: ? 05:37:46.952 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[855b71448a7e49e2]' 05:37:47.357 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' 05:38:13.838 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[d2a9bf7b315bcc5b]' 05:38:13.838 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[d2a9bf7b315bcc5b]' 05:38:13.838 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 05:38:13.838 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 05:38:13.838 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' 05:38:13.838 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 05:38:13.838 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:38:23.730 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[71695b775e05dd6f]' 05:38:31.849 [Lua] ready to jump failed 05:38:34.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 05:39:19.829 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 05:39:20.800 [Lua] Time for new HOOORDE! multi_first_wave 05:39:20.800 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 05:39:20.800 [Lua] horde requested: vector_blob 05:39:20.801 [Lua] wants to spawn ahead within distance: 60 05:39:20.801 [Lua] horde crated with id 17 of type vector_blob 05:39:20.801 [Lua] managed to spawn 21/21 horde enemies 05:39:20.801 [Lua] vector blob horde has started 05:39:20.917 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' 05:39:20.941 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' 05:39:20.941 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:39:21.027 [Lua] Init group template: horde 05:39:32.230 error: [Unit] Unit: '#ID[28d700e419041d2a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:39:33.813 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:39:33.813 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:39:33.813 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 05:39:33.813 [Lua] horde requested: vector_blob 05:39:33.813 [Lua] wants to spawn ahead within distance: 60 05:39:33.813 [Lua] horde crated with id 18 of type vector_blob 05:39:33.813 [Lua] managed to spawn 23/23 horde enemies 05:39:33.813 [Lua] vector blob horde has started 05:39:34.065 [Lua] Init group template: horde 05:39:35.291 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[9087c7fd55704a53]' 05:39:35.302 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 05:39:41.834 [Lua] HORDE: last wave, reset to standard horde delay 05:39:41.834 [Lua] Time for new HOOORDE! multi_last_wave 05:39:41.834 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 05:39:41.834 [Lua] horde requested: vector_blob 05:39:41.834 [Lua] wants to spawn behind within distance: 60 05:39:41.834 [Lua] horde crated with id 19 of type vector_blob 05:39:41.834 [Lua] managed to spawn 21/21 horde enemies 05:39:41.834 [Lua] vector blob horde has started 05:39:42.062 [Lua] Init group template: horde 05:39:49.598 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[a7de3c11c38bb071]' child 2: '#ID[772403a6f724ad5f]' 05:39:50.763 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[855b71448a7e49e2]' child 1: '#ID[488e122664039720]' child 2: '#ID[488e122664039720]' 05:39:50.998 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[772403a6f724ad5f]' child 2: '#ID[a7de3c11c38bb071]' 05:39:50.998 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:39:56.284 [Lua] Horde killed: ? 05:39:56.733 [Lua] Horde killed: ? 05:39:59.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 05:40:00.671 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:40:00.683 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:40:00.683 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' child 1: '#ID[488e122664039720]' 05:40:00.683 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afca7f326e1ceadc]' 05:40:00.728 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:40:02.716 [Lua] Horde killed: ? 05:40:03.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:40:13.239 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 05:40:17.431 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:40:18.005 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:40:19.393 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:40:19.405 [Lua] Spline already found! 05:40:19.439 [Lua] Init group template: spline_patrol 05:40:19.446 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:40:19.446 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:40:19.584 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:40:19.595 [Lua] Spline already found! 05:40:19.630 [Lua] Init group template: spline_patrol 05:40:40.573 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:40:40.585 [Lua] Spline already found! 05:40:40.620 [Lua] Init group template: spline_patrol 05:41:03.897 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:05.131 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[71695b775e05dd6f]' 05:41:11.360 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 05:41:12.707 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:41:12.707 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:41:12.852 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:41:15.231 [Lua] fence jumping 05:41:15.827 [Lua] simple los failed 05:41:19.073 [Lua] fence jumping 05:41:19.669 [Lua] ready to jump failed 05:41:21.827 [Lua] Time for new HOOORDE! multi_first_wave 05:41:21.827 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 05:41:21.827 [Lua] horde requested: vector_blob 05:41:21.827 [Lua] wants to spawn ahead within distance: 60 05:41:21.827 [Lua] horde crated with id 23 of type vector_blob 05:41:21.827 [Lua] managed to spawn 23/23 horde enemies 05:41:21.827 [Lua] vector blob horde has started 05:41:22.075 [Lua] Init group template: horde 05:41:30.850 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 05:41:30.850 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:41:30.850 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 05:41:30.850 [Lua] horde requested: vector_blob 05:41:30.850 [Lua] wants to spawn behind within distance: 60 05:41:30.850 [Lua] horde crated with id 24 of type vector_blob 05:41:30.850 [Lua] managed to spawn 24/25 horde enemies 05:41:30.850 [Lua] vector blob horde has started 05:41:33.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 71207 05:41:41.145 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:41:41.414 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 05:41:43.594 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:41:43.635 [Lua] Horde killed: ? 05:41:44.195 [Lua] HORDE: last wave, reset to standard horde delay 05:41:44.195 [Lua] Time for new HOOORDE! multi_last_wave 05:41:44.195 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 05:41:44.195 [Lua] horde requested: vector_blob 05:41:44.195 [Lua] wants to spawn behind within distance: 60 05:41:44.195 [Lua] horde crated with id 25 of type vector_blob 05:41:44.195 [Lua] managed to spawn 20/20 horde enemies 05:41:44.195 [Lua] vector blob horde has started 05:41:44.410 [Lua] Init group template: horde 05:41:52.493 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:54.174 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:54.174 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:54.700 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:55.149 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:41:55.688 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:41:55.688 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:55.811 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:56.373 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:56.586 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:57.891 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:41:58.616 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 71207 05:41:59.699 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:42:02.283 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:42:02.451 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:42:03.979 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:42:10.567 [Lua] Horde killed: ? 05:42:25.192 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[13fc45c786e6dd71]' 05:42:49.168 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' child 1: '#ID[71695b775e05dd6f]' child 2: '#ID[d2a9bf7b315bcc5b]' 05:42:49.168 error: [Unit] Unit: '#ID[28d700e419041d2a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:42:49.168 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:42:49.168 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 05:43:16.636 [Lua] Time for new HOOORDE! multi_first_wave 05:43:16.636 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 05:43:16.636 [Lua] horde requested: vector_blob 05:43:16.636 [Lua] wants to spawn ahead within distance: 60 05:43:16.636 [Lua] horde crated with id 26 of type vector_blob 05:43:16.636 [Lua] managed to spawn 25/25 horde enemies 05:43:16.636 [Lua] vector blob horde has started 05:43:16.906 [Lua] Init group template: horde 05:43:26.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 71207 05:43:26.650 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 05:43:26.650 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:43:26.650 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 05:43:26.650 [Lua] horde requested: vector_blob 05:43:26.650 [Lua] wants to spawn ahead within distance: 60 05:43:26.650 [Lua] horde crated with id 27 of type vector_blob 05:43:26.650 [Lua] managed to spawn 22/22 horde enemies 05:43:26.650 [Lua] vector blob horde has started 05:43:26.885 [Lua] Init group template: horde 05:43:33.934 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 05:43:36.353 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source. 05:43:38.667 [Lua] HORDE: last wave, reset to standard horde delay 05:43:38.667 [Lua] Time for new HOOORDE! multi_last_wave 05:43:38.667 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 05:43:38.667 [Lua] horde requested: vector_blob 05:43:38.667 [Lua] wants to spawn ahead within distance: 60 05:43:38.667 [Lua] horde crated with id 28 of type vector_blob 05:43:38.667 [Lua] managed to spawn 26/26 horde enemies 05:43:38.667 [Lua] vector blob horde has started 05:43:38.947 [Lua] Init group template: horde 05:43:40.118 [Lua] Horde killed: ? 05:43:43.380 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:43:44.482 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:43:51.670 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:43:51.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 71207 05:43:52.281 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[488e122664039720]' 05:43:59.908 [Lua] Horde killed: ? 05:44:12.152 [Lua] Horde killed: ? 05:44:39.221 [Lua] Override Player Respawning gatekeeper_boss true 05:44:43.129 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:44:43.141 [Lua] Spline already found! 05:44:43.179 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:44:43.198 [Lua] Init group template: spline_patrol 05:44:49.014 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 05:45:08.244 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:45:08.255 [Lua] Spline already found! 05:45:08.278 [Lua] Init group template: spline_patrol 05:45:14.657 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss (seed: 0) 05:45:14.679 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 05:45:14.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 05:45:14.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 05:45:14.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:45:14.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 1232 05:45:14.891 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:45:14.902 [Lua] Spline already found! 05:45:14.937 [Lua] Init group template: spline_patrol 05:45:33.249 error: [Unit] Unit: '#ID[2b94ff8d1aa20dd0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e152a7430fc4f4df]' 05:45:33.257 [Lua] Boss gave [Unit '#ID[a250fe27bd30c01a]'] initial aggro 05:45:33.275 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:45:33.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 1232 05:45:40.557 [Lua] chaos spawn died! 05:45:42.205 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 05:45:43.286 [Lua] Override Player Respawning gatekeeper_boss false 05:45:43.286 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on (seed: 0) 05:45:43.286 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders (seed: 0) 05:46:02.161 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:46:02.172 [Lua] Spline already found! 05:46:02.196 [Lua] Init group template: spline_patrol 05:46:06.705 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:46:07.328 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:46:16.990 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:46:17.001 [Lua] Spline already found! 05:46:17.036 [Lua] Init group template: spline_patrol 05:46:19.050 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:46:19.062 [Lua] Spline already found! 05:46:19.097 [Lua] Init group template: spline_patrol 05:46:23.272 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:46:23.283 [Lua] Spline already found! 05:46:23.363 [Lua] Init group template: spline_patrol 05:46:41.518 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[491641d43abe46c8]' 05:46:49.368 [Lua] Time for new HOOORDE! multi_first_wave 05:46:49.368 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 05:46:49.368 [Lua] horde requested: vector_blob 05:46:49.368 [Lua] wants to spawn behind within distance: 60 05:46:49.368 [Lua] horde crated with id 36 of type vector_blob 05:46:49.368 [Lua] managed to spawn 25/25 horde enemies 05:46:49.368 [Lua] vector blob horde has started 05:46:49.637 [Lua] Init group template: horde 05:46:55.110 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 05:46:56.437 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' 05:46:58.083 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 05:46:59.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 71207 05:47:05.737 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:47:05.748 [Lua] Spline already found! 05:47:05.806 [Lua] Init group template: spline_patrol 05:47:09.717 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' child 1: '#ID[48e4a45905fde0f7]' 05:47:09.717 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:47:10.390 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 05:47:10.390 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:47:10.390 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 05:47:10.390 [Lua] horde requested: vector_blob 05:47:10.390 [Lua] wants to spawn behind within distance: 60 05:47:10.390 [Lua] horde crated with id 38 of type vector_blob 05:47:10.390 [Lua] managed to spawn 21/21 horde enemies 05:47:10.390 [Lua] vector blob horde has started 05:47:10.615 [Lua] Init group template: horde 05:47:10.852 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' 05:47:15.136 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:47:16.270 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 05:47:16.625 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:47:19.506 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:47:20.970 [Lua] Horde killed: ? 05:47:20.980 [Lua] HORDE: last wave, reset to standard horde delay 05:47:20.980 [Lua] Time for new HOOORDE! multi_last_wave 05:47:20.980 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 05:47:20.980 [Lua] horde requested: vector_blob 05:47:20.980 [Lua] wants to spawn ahead within distance: 60 05:47:20.980 [Lua] horde crated with id 39 of type vector_blob 05:47:20.980 [Lua] managed to spawn 21/21 horde enemies 05:47:20.980 [Lua] vector blob horde has started 05:47:21.204 [Lua] Init group template: horde 05:47:22.954 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:47:25.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 71207 05:47:28.108 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:47:28.474 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 05:47:29.320 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:47:30.684 [Lua] Horde killed: ? 05:47:30.699 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:47:31.521 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:47:31.744 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:47:33.092 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 05:47:33.092 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 05:47:33.904 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:47:40.132 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:47:42.490 [Lua] Horde killed: ? 05:47:44.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:47:44.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:47:44.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:47:44.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:47:44.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:47:44.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:47:44.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:47:50.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 282899 05:47:52.613 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:47:52.914 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:48:12.518 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:48:27.522 [Lua] main path terror event triggered: boss_event_chaos_spawn 05:48:27.522 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 05:48:27.546 [Flow] Boss DoorStormfiend 05:48:27.547 [Lua] Init group template: boss_door_closers 05:48:48.397 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 05:49:08.468 [Lua] chaos spawn died! 05:49:11.474 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:49:11.834 [Lua] Time for new HOOORDE! multi_first_wave 05:49:11.834 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 05:49:11.834 [Lua] horde requested: vector_blob 05:49:11.834 [Lua] wants to spawn ahead within distance: 60 05:49:11.834 [Lua] horde crated with id 41 of type vector_blob 05:49:11.834 [Lua] managed to spawn 21/21 horde enemies 05:49:11.834 [Lua] vector blob horde has started 05:49:11.872 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:49:12.059 [Lua] Init group template: horde 05:49:12.195 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:49:14.320 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 05:49:21.389 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 05:49:21.674 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:24.914 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 05:49:24.914 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:49:24.914 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 05:49:24.914 [Lua] horde requested: vector_blob 05:49:24.914 [Lua] wants to spawn ahead within distance: 60 05:49:24.914 [Lua] horde crated with id 42 of type vector_blob 05:49:24.914 [Lua] managed to spawn 21/21 horde enemies 05:49:24.914 [Lua] vector blob horde has started 05:49:24.995 [Lua] Horde killed: ? 05:49:25.004 [Lua] HORDE: last wave, reset to standard horde delay 05:49:25.004 [Lua] Time for new HOOORDE! multi_last_wave 05:49:25.004 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 05:49:25.004 [Lua] horde requested: vector_blob 05:49:25.004 [Lua] wants to spawn ahead within distance: 60 05:49:25.004 [Lua] horde crated with id 43 of type vector_blob 05:49:25.004 [Lua] managed to spawn 25/25 horde enemies 05:49:25.004 [Lua] vector blob horde has started 05:49:25.141 [Lua] Init group template: horde 05:49:25.420 [Lua] Init group template: horde 05:49:31.879 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:49:31.890 [Lua] Spline already found! 05:49:31.927 [Lua] Init group template: spline_patrol 05:49:38.498 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:38.498 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:38.969 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:38.981 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:39.510 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 05:49:40.572 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[ee7e1549e5a8481a]' 05:49:41.782 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:49:41.793 [Lua] Spline already found! 05:49:41.818 [Lua] Init group template: spline_patrol 05:49:45.048 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:49:48.127 error: [Unit] Unit: '#ID[64799b91339166ce]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:49.972 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:49:49.983 [Lua] Spline already found! 05:49:50.019 [Lua] Init group template: spline_patrol 05:49:50.846 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:51.197 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:49:51.208 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:51.739 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:51.750 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:49:54.203 [Lua] Horde killed: ? 05:49:54.217 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:49:58.550 [Lua] Horde killed: ? 05:50:00.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:50:11.881 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:50:16.786 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:50:16.849 [Lua] fence jumping 05:50:17.886 [Lua] ready to jump failed 05:50:19.257 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d2a9bf7b315bcc5b]' child 2: '#ID[d180562274076f1b]' child 3: '#ID[71695b775e05dd6f]' 05:50:31.305 [Lua] simple los failed 05:51:00.582 [Lua] Destroying unit - ai too far away from all players. chaos_raider 5 4 18 05:51:00.586 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:51:00.628 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 17 05:51:00.728 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 16 05:51:03.172 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 14 16 05:51:03.712 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 05:51:04.974 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:51:05.098 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:51:05.712 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:51:05.723 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:51:05.954 [Lua] Time for new HOOORDE! multi_first_wave 05:51:05.954 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 05:51:05.954 [Lua] horde requested: vector_blob 05:51:05.954 [Lua] wants to spawn behind within distance: 60 05:51:05.954 [Lua] horde crated with id 47 of type vector_blob 05:51:05.954 [Lua] managed to spawn 25/25 horde enemies 05:51:05.954 [Lua] vector blob horde has started 05:51:06.026 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:51:06.230 [Lua] Init group template: horde 05:51:08.410 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:51:19.056 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:51:19.056 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:51:19.056 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 05:51:19.056 [Lua] horde requested: vector_blob 05:51:19.056 [Lua] wants to spawn ahead within distance: 60 05:51:19.056 [Lua] horde crated with id 48 of type vector_blob 05:51:19.056 [Lua] managed to spawn 21/21 horde enemies 05:51:19.056 [Lua] vector blob horde has started 05:51:19.282 [Lua] Init group template: horde 05:51:27.871 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' 05:51:28.303 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[d661ea9bc6d81b13]' 05:51:29.569 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:51:29.985 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' 05:51:30.042 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16eb747bd9b56e96]' 05:51:30.732 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[9087c7fd55704a53]' 05:51:31.702 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[9087c7fd55704a53]' 05:51:33.354 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 05:51:33.550 [Lua] HORDE: last wave, reset to standard horde delay 05:51:33.550 [Lua] Time for new HOOORDE! multi_last_wave 05:51:33.550 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 05:51:33.550 [Lua] horde requested: vector_blob 05:51:33.550 [Lua] wants to spawn ahead within distance: 60 05:51:33.550 [Lua] horde crated with id 49 of type vector_blob 05:51:33.550 [Lua] managed to spawn 21/21 horde enemies 05:51:33.550 [Lua] vector blob horde has started 05:51:33.778 [Lua] Init group template: horde 05:51:36.648 [Lua] Horde killed: ? 05:51:39.376 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 28 40 05:51:39.399 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 39 39 05:51:39.455 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 28 38 05:51:39.579 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 24 37 05:51:39.591 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 28 36 05:51:39.602 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 32 35 05:51:39.670 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 34 05:51:39.784 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 29 32 05:51:39.874 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 14 31 05:51:39.897 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 29 30 05:51:39.942 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 19 29 05:51:40.098 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 20 28 05:51:40.212 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 26 27 05:51:40.391 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 17 26 05:51:40.402 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 24 25 05:51:40.492 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 23 05:51:42.168 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:51:42.168 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:51:43.951 [Lua] Horde killed: ? 05:51:47.993 [Lua] Destroying unit - ai too far away from all players. chaos_raider 6 3 10 05:51:47.997 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 05:51:54.319 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 05:51:57.086 [Lua] Horde killed: ? 05:51:58.635 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:52:10.698 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 3 05:52:10.854 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 2 05:52:15.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 05:52:15.810 [Lua] Trying to unlock package 05:52:20.078 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 05:52:25.197 [Lua] main_path_player_far_away_check started 05:52:25.513 [Lua] Override Player Respawning generator_respawns true 05:52:27.275 [Lua] main_path_player_far_away_check started 05:52:36.682 [Lua] main_path_player_far_away_check started 05:52:36.705 [Lua] main_path_player_far_away_check started 05:52:36.717 [Lua] main_path_player_far_away_check started 05:52:36.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:52:38.042 [Lua] main_path_player_far_away_check started 05:52:39.790 [Lua] main_path_player_far_away_check started 05:52:39.812 [Lua] main_path_player_far_away_check started 05:52:39.823 [Lua] main_path_player_far_away_check started 05:52:41.153 [Lua] main_path_player_far_away_check started 05:52:42.900 [Lua] main_path_player_far_away_check started 05:52:42.922 [Lua] main_path_player_far_away_check started 05:52:42.933 [Lua] main_path_player_far_away_check started 05:52:44.221 [Lua] main_path_player_far_away_check started 05:52:45.972 [Lua] main_path_player_far_away_check started 05:52:45.995 [Lua] main_path_player_far_away_check started 05:52:46.006 [Lua] main_path_player_far_away_check started 05:52:47.294 [Lua] main_path_player_far_away_check started 05:52:48.846 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 05:52:48.965 [Lua] Switching ConflictSettings: to: skaven 05:52:48.965 [Lua] pacing=default 05:52:48.965 [Lua] roaming=nil 05:52:48.965 [Lua] specials=skaven 05:52:48.965 [Lua] debug_color=orange 05:52:48.965 [Lua] contained_breeds=nil 05:52:48.965 [Lua] pack_spawning=skaven 05:52:48.965 [Lua] disabled=false 05:52:48.965 [Lua] factions=nil 05:52:48.965 [Lua] boss=skaven 05:52:48.965 [Lua] horde=default 05:52:48.965 [Lua] name=skaven 05:52:48.965 [Lua] intensity=default 05:52:48.965 [Lua] --- 05:52:49.854 [Lua] Override Player Respawning rasknitt_arena true 05:52:49.854 [Lua] Override Player Respawning generator_respawns false 05:53:03.727 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[71695b775e05dd6f]' 05:53:10.346 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ee7e1549e5a8481a]' 05:53:10.347 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 05:53:10.347 error: [Unit] Unit: '#ID[8dbc9f59b0371f47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:53:13.027 [Lua] event horde ends! 05:53:15.230 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 05:53:18.090 [Lua] event horde ends! 05:53:19.323 error: [Unit] Unit: '#ID[f42cfa9bec9839aa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:53:29.285 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:53:29.285 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:53:36.504 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:53:36.548 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:53:37.062 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:53:37.513 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:53:39.405 [Lua] event horde ends! 05:53:44.454 [Lua] event horde ends! 05:53:48.760 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 05:53:53.353 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:53:56.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 1289178 05:53:57.897 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:54:05.118 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:54:06.886 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:54:12.953 [Lua] event horde ends! 05:54:13.915 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' 05:54:13.915 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:54:13.915 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:54:13.915 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:54:18.001 [Lua] event horde ends! 05:54:18.773 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 (seed: 0) 05:54:19.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:54:19.185 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 05:54:21.333 [Lua] main_path_player_far_away_check started 05:54:21.383 [Lua] Switching ConflictSettings: to: chaos 05:54:21.383 [Lua] pacing=chaos 05:54:21.383 [Lua] roaming=nil 05:54:21.383 [Lua] specials=chaos 05:54:21.383 [Lua] debug_color=purple 05:54:21.383 [Lua] contained_breeds=nil 05:54:21.383 [Lua] pack_spawning=chaos 05:54:21.383 [Lua] disabled=false 05:54:21.383 [Lua] factions=nil 05:54:21.383 [Lua] boss=chaos 05:54:21.383 [Lua] horde=chaos 05:54:21.383 [Lua] name=chaos 05:54:21.383 [Lua] intensity=default 05:54:21.383 [Lua] --- 05:54:21.394 [Lua] Switching ConflictSettings: to: skaven 05:54:21.394 [Lua] pacing=default 05:54:21.394 [Lua] roaming=nil 05:54:21.394 [Lua] specials=skaven 05:54:21.394 [Lua] debug_color=orange 05:54:21.394 [Lua] contained_breeds=nil 05:54:21.394 [Lua] pack_spawning=skaven 05:54:21.394 [Lua] disabled=false 05:54:21.394 [Lua] factions=nil 05:54:21.394 [Lua] boss=skaven 05:54:21.394 [Lua] horde=default 05:54:21.394 [Lua] name=skaven 05:54:21.394 [Lua] intensity=default 05:54:21.394 [Lua] --- 05:54:22.692 [Lua] main_path_player_far_away_check started 05:54:22.793 [Lua] main_path_player_far_away_check started 05:54:22.850 [Lua] main_path_player_far_away_check started 05:54:22.878 error: [Unit] Unit: '#ID[a182f7e44a94e8cd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' child 1: '#ID[60aacb675ed8aef1]' 05:54:22.900 [Lua] Switching ConflictSettings: to: chaos 05:54:22.900 [Lua] pacing=chaos 05:54:22.900 [Lua] roaming=nil 05:54:22.900 [Lua] specials=chaos 05:54:22.900 [Lua] debug_color=purple 05:54:22.900 [Lua] contained_breeds=nil 05:54:22.900 [Lua] pack_spawning=chaos 05:54:22.900 [Lua] disabled=false 05:54:22.900 [Lua] factions=nil 05:54:22.900 [Lua] boss=chaos 05:54:22.900 [Lua] horde=chaos 05:54:22.900 [Lua] name=chaos 05:54:22.900 [Lua] intensity=default 05:54:22.900 [Lua] --- 05:54:23.372 error: [Unit] Unit: '#ID[f42cfa9bec9839aa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:54:26.938 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 1 7 05:54:26.942 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fc36bb062fad707b]' 05:54:27.781 [Lua] Switching ConflictSettings: to: skaven 05:54:27.781 [Lua] pacing=default 05:54:27.781 [Lua] roaming=nil 05:54:27.781 [Lua] specials=skaven 05:54:27.781 [Lua] debug_color=orange 05:54:27.781 [Lua] contained_breeds=nil 05:54:27.781 [Lua] pack_spawning=skaven 05:54:27.781 [Lua] disabled=false 05:54:27.781 [Lua] factions=nil 05:54:27.781 [Lua] boss=skaven 05:54:27.781 [Lua] horde=default 05:54:27.781 [Lua] name=skaven 05:54:27.781 [Lua] intensity=default 05:54:27.781 [Lua] --- 05:54:27.905 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[488e122664039720]' child 1: '#ID[77c40a77f3befeb7]' child 2: '#ID[afed7a74495deac1]' 05:54:27.928 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:54:28.313 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:54:28.404 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:54:28.415 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:54:29.895 [Flow] ##################-335 -412 -123.5################### 05:54:29.914 [Lua] main_path_player_far_away_check started 05:54:35.914 [Lua] main_path_player_far_away_check started 05:54:42.736 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 05:54:42.948 [Lua] event horde ends! 05:54:45.058 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 05:54:47.176 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss (seed: 0) 05:54:47.187 [Lua] main_path_player_far_away_check started 05:54:47.187 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 14 28 05:54:47.187 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 27 05:54:47.187 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 26 05:54:47.187 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 17 25 05:54:47.187 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 24 05:54:47.187 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 19 23 05:54:47.198 [Lua] main_path_player_far_away_check started 05:54:47.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 20 22 05:54:47.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 21 21 05:54:47.199 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 20 05:54:47.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 19 05:54:47.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 18 05:54:47.199 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 4 17 05:54:47.210 [Lua] main_path_player_far_away_check started 05:54:47.210 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 05:54:47.210 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 16 05:54:47.210 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 15 05:54:47.210 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 14 05:54:47.210 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 13 05:54:47.210 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 12 05:54:47.210 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 11 05:54:47.222 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 10 05:54:47.222 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 9 05:54:47.222 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 8 05:54:47.222 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 7 05:54:47.222 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 6 05:54:47.222 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 5 05:54:47.232 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 4 05:54:47.232 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 3 05:54:47.232 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 2 05:54:47.232 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 1 05:54:47.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 05:54:47.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 05:54:47.313 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx_4_fork\physx\source\physx\src\NpRigidBodyTemplate.h 476 05:54:47.987 [Lua] event horde ends! 05:55:02.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 05:55:02.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 05:55:02.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 05:55:02.547 [Lua] Boss gave [Unit '#ID[046debdfa57428ea]'] initial aggro 05:55:14.301 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[24ed0e8f4aa8d33a]' 05:55:14.881 [Flow] SEERDamage taken 05:55:20.628 [Flow] SEERDamage taken 05:55:20.638 [Flow] SEERDamage taken 05:55:21.139 [Flow] SEERDamage taken 05:55:21.331 [Flow] SEERDamage taken 05:55:22.145 [Flow] SEERDamage taken 05:55:22.656 [Flow] SEERDamage taken 05:55:22.667 [Flow] SEERDamage taken 05:55:23.161 [Flow] SEERDisable physics 05:55:23.161 [Flow] SEERTeleport 05:55:23.658 [Flow] SEERDisable physics 05:55:23.658 [Flow] SEERTeleport 05:55:23.688 [Flow] SEERDamage taken 05:55:24.197 [Flow] SEERDamage taken 05:55:24.435 [Flow] SEERDamage taken 05:55:25.972 [Flow] SEERDamage taken 05:55:29.269 [Flow] SEERDamage taken 05:55:29.778 [Flow] SEERDamage taken 05:55:30.282 [Flow] SEERDamage taken 05:55:31.300 [Flow] SEERDamage taken 05:55:31.611 [Lua] event horde ends! 05:55:36.735 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be836802df51c362]' 05:55:38.968 [Flow] SEERDamage taken 05:55:55.768 [Lua] event horde ends! 05:56:05.791 [Flow] SEERDamage taken 05:56:19.908 [Lua] event horde ends! 05:56:37.914 [Lua] event horde ends! 05:56:53.262 [Flow] SEERDamage taken 05:56:53.273 [Flow] SEERDamage taken 05:56:53.766 [Flow] SEERDamage taken 05:56:54.270 [Flow] SEERDamage taken 05:56:54.774 [Flow] SEERDamage taken 05:56:54.786 [Flow] SEERDamage taken 05:56:55.281 [Flow] SEERDamage taken 05:56:55.292 [Flow] SEERDamage taken 05:56:59.773 [Lua] event horde ends! 05:57:02.332 [Flow] SEERDamage taken 05:57:02.836 [Flow] SEERDamage taken 05:57:04.357 [Flow] SEERDamage taken 05:57:05.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x75365, position: 0 05:57:05.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x75362, position: 0 05:57:05.326 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x75362, position: 0 05:57:10.017 [Flow] SEERDamage taken 05:57:19.007 [Lua] event horde ends! 05:57:24.971 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 05:57:24.971 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 05:57:37.214 [Lua] event horde ends! 05:57:55.422 [Lua] event horde ends! 05:58:04.523 [Lua] event horde ends! 05:58:13.403 [Flow] SEERDamage taken 05:58:17.437 [Flow] SEERDamage taken 05:58:17.448 [Flow] SEERDamage taken 05:58:17.949 [Flow] SEERDamage taken 05:58:18.457 [Flow] SEERDamage taken 05:58:18.966 [Flow] SEERDamage taken 05:58:19.458 [Flow] SEERDamage taken 05:58:27.308 [Lua] event horde ends! 05:58:31.554 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fad9d5eae8747e2a]' child 1: '#ID[fad9d5eae8747e2a]' child 2: '#ID[77c40a77f3befeb7]' child 3: '#ID[6143501876f892b9]' 05:58:31.866 [Lua] event horde ends! 05:58:34.405 [Lua] stormfiend died! 05:58:36.955 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 05:58:50.064 [Lua] event horde ends! 05:59:00.575 [Lua] event horde ends! 05:59:20.866 [Lua] event horde ends! 05:59:40.959 [Lua] event horde ends! 05:59:45.337 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 05:59:53.248 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[95c81ee874c57aa9]' child 5: '#ID[49da4b8c8272104d]' child 6: '#ID[9f7338c4507cf386]' child 7: '#ID[fa92662140c4085e]' 06:00:03.854 [Lua] event horde ends! 06:00:07.238 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[6571b9e5f8518958]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[95c81ee874c57aa9]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[9c46d0ce7416b58b]' 06:00:27.279 [Lua] event horde ends! 06:00:28.363 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 06:00:28.364 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 06:00:47.388 [Lua] event horde ends! 06:01:02.691 [Lua] Override Player Respawning rasknitt_arena false 06:01:02.791 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:01:03.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x40556, position: 0 06:01:03.688 [Lua] Override Player Respawning skittergate_ending true 06:01:06.878 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 06:01:07.691 warning: [Lua] This function is deprecated and shouldn't be called 06:01:08.206 [Lua] event horde ends! 06:01:09.957 [Lua] event horde ends! 06:01:10.784 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 06:01:11.239 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 06:01:11.665 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Loot Die 06:01:12.973 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:01:15.239 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:15.239 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:15.239 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:15.239 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:15.295 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:15.295 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:15.295 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:15.295 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:15.442 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:15.442 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:19.142 [Lua] main_path_player_far_away_check started 06:01:20.072 [Lua] main_path_player_far_away_check started 06:01:20.542 [Lua] main_path_player_far_away_check started 06:01:20.731 [Lua] main_path_player_far_away_check started 06:01:22.258 [Flow] Playing story:escape_path_crash_01 06:01:23.161 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:01:25.262 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:25.262 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:25.318 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:25.318 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:25.318 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:25.318 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:26.927 [Lua] event horde ends! 06:01:27.550 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:27.550 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:27.550 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:27.550 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.634 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.634 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.634 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.634 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.689 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.689 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.689 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.689 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.835 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.835 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.881 [Flow] Playing story:escape_falling_beams_01 06:01:32.881 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.881 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.881 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.881 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.937 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.937 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.937 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:32.937 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.347 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:01:33.385 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.385 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.385 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.385 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.385 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.385 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.385 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.385 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.385 [Flow] Playing story:large_falling_rocks_on_machines_01 06:01:33.440 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.440 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.440 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.440 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.440 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.440 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.440 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.440 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.586 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.586 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.586 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.586 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.889 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.889 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.889 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.889 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.946 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.946 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.946 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:33.946 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.091 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.091 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.394 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.394 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.394 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.394 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.451 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.451 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.451 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.451 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.597 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.597 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.900 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.900 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.900 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.900 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.955 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.955 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.955 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:34.955 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.102 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.102 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.171 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.171 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.171 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.171 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.171 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.171 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.228 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.228 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.228 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.228 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.228 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.228 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.228 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.228 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.376 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.376 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.410 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.410 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.466 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.466 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.466 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:35.466 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:37.118 [Lua] event horde ends! 06:01:39.689 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:39.689 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:39.689 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:39.689 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:41.975 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:41.975 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:41.975 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:41.975 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.032 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.032 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.032 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.032 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.269 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.269 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.269 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.269 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.269 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.269 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.324 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.324 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.324 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.324 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.324 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.324 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.324 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.324 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.471 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.471 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.706 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.706 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.706 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:42.706 warning: [Physics] Create Actor: Shape density varies. Using average. 06:01:43.542 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:01:47.306 [Lua] event horde ends! 06:01:48.694 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 22 06:01:48.841 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 19 06:01:48.875 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 18 18 06:01:53.725 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:01:57.488 [Lua] event horde ends! 06:01:57.797 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 17 17 06:01:58.318 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 19 06:02:03.902 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:02:06.705 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 17 06:02:07.673 [Lua] event horde ends! 06:02:07.965 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 17 17 06:02:08.482 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 19 06:02:09.004 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 21 06:02:09.571 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 18 06:02:09.786 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 17 06:02:14.083 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:02:17.510 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9 06:02:17.842 [Lua] event horde ends! 06:02:18.143 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 10 06:02:18.658 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 12 06:02:19.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 12 12 06:02:19.401 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 11 06:02:19.862 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 10 06:02:24.257 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:02:26.678 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 3 06:02:27.071 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2 06:02:28.029 [Lua] event horde ends! 06:02:28.327 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 3 06:02:28.830 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 06:02:29.335 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5 06:02:30.197 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 4 06:02:32.049 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 5 06:02:32.171 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 4 06:02:32.340 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 2 3 06:02:34.434 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 (seed: 0) 06:02:34.838 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:34.838 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:34.838 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:34.838 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:34.838 [Lua] Override Player Respawning skittergate_ending false 06:02:34.838 [Lua] Override Player Respawning final_respawn true 06:02:38.208 [Lua] event horde ends! 06:02:38.499 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 06:02:38.511 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4 06:02:39.007 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4 06:02:39.019 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4 06:02:39.520 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 06:02:39.532 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 06:02:42.642 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.642 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.699 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.699 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.699 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.699 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.745 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.745 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.800 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.800 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.800 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.800 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.846 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.846 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.846 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.846 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.947 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.947 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.947 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.947 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.947 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:42.947 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.004 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.004 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.004 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.004 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.149 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.149 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.149 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.149 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.149 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.149 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.204 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.204 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.204 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.204 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.249 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.249 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.305 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.306 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.306 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.306 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.350 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.350 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.350 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.350 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.452 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.452 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.452 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:43.452 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:48.394 [Lua] event horde ends! 06:02:58.572 [Lua] event horde ends! 06:02:58.902 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:58.902 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:58.902 warning: [Physics] Create Actor: Shape density varies. Using average. 06:02:58.902 warning: [Physics] Create Actor: Shape density varies. Using average. 06:03:16.441 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:22.455 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011121276766061783; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011121276766061783; t = 2548.6867573242635; all_inside = true; any_inside = true; players_outside_portal = table: 00000000110155A0; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011121276766061783; t = 2548.6867573242635 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011121276766061783; context = table: 00000000019FCCC0; t = 2548.6867573242635 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.6867573242635; dt = 0.011121276766061783; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.6867573242635 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.6867573242635; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011121276766061783; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011121276766061783 [11] self = table: 0000000012944090; dt = 0.011121276766061783; main_t = 5977.8423772454262; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.6867573242635; game_mode_ended = false [12] self = table: 00000000030D1D50; dt = 0.011121276766061783; t = 5977.8423772454262 [13] self = table: 0000000000099440; real_world_dt = 0.011121276766061783; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011121276766061783; t = 5977.8423772454262 [14] dt = 0.011121276766061783 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.7878820896148682; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.7878820896148682; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.7878820896148682; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.7878820896148682; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011121276766061783; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.455 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:13821611, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:163313472, lt:load_next_level, extra_packages:{ }) 06:03:22.455 [Lua] [NetworkServer] Entering post game 06:03:22.455 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 06:03:22.455 [Lua] [PeerSM] 11000014530b315 :: on_enter InPostGame 06:03:22.456 [Save] Saving `save_data` 06:03:22.456 [Lua] gm_event_end_conditions_met true false 06:03:22.456 [Lua] Game won 06:03:22.456 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:03:22.457 [Save] Save done 06:03:22.457 [Save] Saving `save_data` 06:03:22.458 [Save] Save done 06:03:22.468 [Lua] generate_backend_stats 11000014530b315:1 06:03:22.524 [Lua] [PlayFabMirrorBase] Force commit 06:03:22.524 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:03:22.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42 06:03:22.534 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:03:22.534 [Save] Saving `save_data` 06:03:22.536 [Save] Save done 06:03:22.538 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = false 06:03:22.539 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 3 06:03:22.543 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011129417456686497; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011129417456686497; t = 2548.6978867417201; all_inside = true; any_inside = true; players_outside_portal = table: 00000000010C7510; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011129417456686497; t = 2548.6978867417201 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011129417456686497; context = table: 00000000019FCCC0; t = 2548.6978867417201 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.6978867417201; dt = 0.011129417456686497; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.6978867417201 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.6978867417201; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011129417456686497; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011129417456686497 [11] self = table: 0000000012944090; dt = 0.011129417456686497; main_t = 5977.8535066628829; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.6978867417201; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011129417456686497; t = 5977.8535066628829 [13] self = table: 0000000000099440; real_world_dt = 0.011129417456686497; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011129417456686497; t = 5977.8535066628829 [14] dt = 0.011129417456686497 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.6394710540771484; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.6394710540771484; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.6394710540771484; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.6394710540771484; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011129417456686497; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.553 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011136743240058422; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011136743240058422; t = 2548.7090234849602; all_inside = true; any_inside = true; players_outside_portal = table: 0000000014F219F0; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011136743240058422; t = 2548.7090234849602 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011136743240058422; context = table: 00000000019FCCC0; t = 2548.7090234849602 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7090234849602; dt = 0.011136743240058422; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7090234849602 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.7090234849602; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011136743240058422; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011136743240058422 [11] self = table: 0000000012944090; dt = 0.011136743240058422; main_t = 5977.8646434061229; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.7090234849602; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011136743240058422; t = 5977.8646434061229 [13] self = table: 0000000000099440; real_world_dt = 0.011136743240058422; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011136743240058422; t = 5977.8646434061229 [14] dt = 0.011136743240058422 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.495112419128418; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.495112419128418; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.495112419128418; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.495112419128418; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011136743240058422; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.564 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011140300892293453; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011140300892293453; t = 2548.7201637858525; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DF58B60; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011140300892293453; t = 2548.7201637858525 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011140300892293453; context = table: 00000000019FCCC0; t = 2548.7201637858525 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7201637858525; dt = 0.011140300892293453; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7201637858525 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.7201637858525; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011140300892293453; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011140300892293453 [11] self = table: 0000000012944090; dt = 0.011140300892293453; main_t = 5977.8757837070152; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.7201637858525; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011140300892293453; t = 5977.8757837070152 [13] self = table: 0000000000099440; real_world_dt = 0.011140300892293453; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011140300892293453; t = 5977.8757837070152 [14] dt = 0.011140300892293453 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.354759693145752; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.354759693145752; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.354759693145752; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.354759693145752; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011140300892293453; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.574 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011143496260046959; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011143496260046959; t = 2548.7313072821125; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012395C40; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011143496260046959; t = 2548.7313072821125 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011143496260046959; context = table: 00000000019FCCC0; t = 2548.7313072821125 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7313072821125; dt = 0.011143496260046959; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7313072821125 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.7313072821125; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011143496260046959; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011143496260046959 [11] self = table: 0000000012944090; dt = 0.011143496260046959; main_t = 5977.8869272032753; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.7313072821125; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011143496260046959; t = 5977.8869272032753 [13] self = table: 0000000000099440; real_world_dt = 0.011143496260046959; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011143496260046959; t = 5977.8869272032753 [14] dt = 0.011143496260046959 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2185432910919189; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2185432910919189; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2185432910919189; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2185432910919189; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011143496260046959; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.585 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011146371252834797; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011146371252834797; t = 2548.7424536533654; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012D14AE0; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011146371252834797; t = 2548.7424536533654 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011146371252834797; context = table: 00000000019FCCC0; t = 2548.7424536533654 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7424536533654; dt = 0.011146371252834797; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7424536533654 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.7424536533654; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011146371252834797; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011146371252834797 [11] self = table: 0000000012944090; dt = 0.011146371252834797; main_t = 5977.8980735745281; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.7424536533654; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011146371252834797; t = 5977.8980735745281 [13] self = table: 0000000000099440; real_world_dt = 0.011146371252834797; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011146371252834797; t = 5977.8980735745281 [14] dt = 0.011146371252834797 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0864529609680176; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0864529609680176; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0864529609680176; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0864529609680176; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011146371252834797; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.596 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011148955672979355; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011148955672979355; t = 2548.7536026090384; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B8BE1F0; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011148955672979355; t = 2548.7536026090384 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011148955672979355; context = table: 00000000019FCCC0; t = 2548.7536026090384 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7536026090384; dt = 0.011148955672979355; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7536026090384 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.7536026090384; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011148955672979355; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011148955672979355 [11] self = table: 0000000012944090; dt = 0.011148955672979355; main_t = 5977.9092225302011; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.7536026090384; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011148955672979355; t = 5977.9092225302011 [13] self = table: 0000000000099440; real_world_dt = 0.011148955672979355; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011148955672979355; t = 5977.9092225302011 [14] dt = 0.011148955672979355 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9587323665618896; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9587323665618896; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9587323665618896; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9587323665618896; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011148955672979355; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.608 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011154256761074066; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011154256761074066; t = 2548.7647568657994; all_inside = true; any_inside = true; players_outside_portal = table: 00000000101878B0; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011154256761074066; t = 2548.7647568657994 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011154256761074066; context = table: 00000000019FCCC0; t = 2548.7647568657994 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7647568657994; dt = 0.011154256761074066; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7647568657994 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.7647568657994; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011154256761074066; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011154256761074066 [11] self = table: 0000000012944090; dt = 0.011154256761074066; main_t = 5977.9203767869622; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.7647568657994; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011154256761074066; t = 5977.9203767869622 [13] self = table: 0000000000099440; real_world_dt = 0.011154256761074066; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011154256761074066; t = 5977.9203767869622 [14] dt = 0.011154256761074066 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.8353362083435059; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.8353362083435059; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.8353362083435059; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.8353362083435059; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011154256761074066; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.619 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011159030720591545; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011159030720591545; t = 2548.77591589652; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D211D50; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011159030720591545; t = 2548.77591589652 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011159030720591545; context = table: 00000000019FCCC0; t = 2548.77591589652 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.77591589652; dt = 0.011159030720591545; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.77591589652 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.77591589652; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011159030720591545; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011159030720591545 [11] self = table: 0000000012944090; dt = 0.011159030720591545; main_t = 5977.9315358176827; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.77591589652; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011159030720591545; t = 5977.9315358176827 [13] self = table: 0000000000099440; real_world_dt = 0.011159030720591545; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011159030720591545; t = 5977.9315358176827 [14] dt = 0.011159030720591545 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7162767648696899; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7162767648696899; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7162767648696899; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7162767648696899; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011159030720591545; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.630 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011163563467562199; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011163563467562199; t = 2548.7870794599876; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BACFC00; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011163563467562199; t = 2548.7870794599876 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011163563467562199; context = table: 00000000019FCCC0; t = 2548.7870794599876 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7870794599876; dt = 0.011163563467562199; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.7870794599876 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.7870794599876; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011163563467562199; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011163563467562199 [11] self = table: 0000000012944090; dt = 0.011163563467562199; main_t = 5977.9426993811503; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.7870794599876; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011163563467562199; t = 5977.9426993811503 [13] self = table: 0000000000099440; real_world_dt = 0.011163563467562199; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011163563467562199; t = 5977.9426993811503 [14] dt = 0.011163563467562199 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.6015541553497314; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.6015541553497314; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.6015541553497314; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.6015541553497314; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011163563467562199; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.641 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011167642660439014; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011167642660439014; t = 2548.798247102648; all_inside = true; any_inside = true; players_outside_portal = table: 00000000132E63E0; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011167642660439014; t = 2548.798247102648 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011167642660439014; context = table: 00000000019FCCC0; t = 2548.798247102648 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.798247102648; dt = 0.011167642660439014; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.798247102648 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.798247102648; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011167642660439014; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011167642660439014 [11] self = table: 0000000012944090; dt = 0.011167642660439014; main_t = 5977.9538670238107; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.798247102648; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011167642660439014; t = 5977.9538670238107 [13] self = table: 0000000000099440; real_world_dt = 0.011167642660439014; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011167642660439014; t = 5977.9538670238107 [14] dt = 0.011167642660439014 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.4912269115447998; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.4912269115447998; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.4912269115447998; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.4912269115447998; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011167642660439014; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.653 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011171327903866768; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011171327903866768; t = 2548.8094184305519; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F60E050; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011171327903866768; t = 2548.8094184305519 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011171327903866768; context = table: 00000000019FCCC0; t = 2548.8094184305519 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8094184305519; dt = 0.011171327903866768; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8094184305519 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.8094184305519; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011171327903866768; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011171327903866768 [11] self = table: 0000000012944090; dt = 0.011171327903866768; main_t = 5977.9650383517146; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.8094184305519; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011171327903866768; t = 5977.9650383517146 [13] self = table: 0000000000099440; real_world_dt = 0.011171327903866768; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011171327903866768; t = 5977.9650383517146 [14] dt = 0.011171327903866768 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.3852390050888062; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.3852390050888062; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.3852390050888062; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.3852390050888062; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011171327903866768; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.664 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011168315075337887; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011168315075337887; t = 2548.8205867456272; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DB15880; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011168315075337887; t = 2548.8205867456272 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011168315075337887; context = table: 00000000019FCCC0; t = 2548.8205867456272 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8205867456272; dt = 0.011168315075337887; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8205867456272 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.8205867456272; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011168315075337887; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011168315075337887 [11] self = table: 0000000012944090; dt = 0.011168315075337887; main_t = 5977.9762066667899; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.8205867456272; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011168315075337887; t = 5977.9762066667899 [13] self = table: 0000000000099440; real_world_dt = 0.011168315075337887; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011168315075337887; t = 5977.9762066667899 [14] dt = 0.011168315075337887 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2931429147720337; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2931429147720337; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2931429147720337; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2931429147720337; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011168315075337887; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.675 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011165603064000607; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011165603064000607; t = 2548.8317523486912; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EC2D610; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011165603064000607; t = 2548.8317523486912 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011165603064000607; context = table: 00000000019FCCC0; t = 2548.8317523486912 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8317523486912; dt = 0.011165603064000607; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8317523486912 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.8317523486912; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011165603064000607; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011165603064000607 [11] self = table: 0000000012944090; dt = 0.011165603064000607; main_t = 5977.9873722698539; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.8317523486912; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011165603064000607; t = 5977.9873722698539 [13] self = table: 0000000000099440; real_world_dt = 0.011165603064000607; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011165603064000607; t = 5977.9873722698539 [14] dt = 0.011165603064000607 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.2104394435882568; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.2104394435882568; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.2104394435882568; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.2104394435882568; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011165603064000607; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.686 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011163161136209965; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011163161136209965; t = 2548.8429155098274; all_inside = true; any_inside = true; players_outside_portal = table: 000000000EC9D790; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011163161136209965; t = 2548.8429155098274 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011163161136209965; context = table: 00000000019FCCC0; t = 2548.8429155098274 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8429155098274; dt = 0.011163161136209965; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8429155098274 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.8429155098274; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011163161136209965; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011163161136209965 [11] self = table: 0000000012944090; dt = 0.011163161136209965; main_t = 5977.9985354309902; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.8429155098274; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011163161136209965; t = 5977.9985354309902 [13] self = table: 0000000000099440; real_world_dt = 0.011163161136209965; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011163161136209965; t = 5977.9985354309902 [14] dt = 0.011163161136209965 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.129116415977478; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.129116415977478; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.129116415977478; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.129116415977478; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011163161136209965; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.697 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011160966008901596; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011160966008901596; t = 2548.8540764758363; all_inside = true; any_inside = true; players_outside_portal = table: 00000000130BC020; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011160966008901596; t = 2548.8540764758363 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011160966008901596; context = table: 00000000019FCCC0; t = 2548.8540764758363 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8540764758363; dt = 0.011160966008901596; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8540764758363 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.8540764758363; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011160966008901596; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011160966008901596 [11] self = table: 0000000012944090; dt = 0.011160966008901596; main_t = 5978.0096963969991; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.8540764758363; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011160966008901596; t = 5978.0096963969991 [13] self = table: 0000000000099440; real_world_dt = 0.011160966008901596; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011160966008901596; t = 5978.0096963969991 [14] dt = 0.011160966008901596 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0650558471679688; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0650558471679688; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0650558471679688; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0650558471679688; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011160966008901596; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.708 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011158998124301434; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011158998124301434; t = 2548.8652354739606; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DBA57E0; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011158998124301434; t = 2548.8652354739606 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011158998124301434; context = table: 00000000019FCCC0; t = 2548.8652354739606 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8652354739606; dt = 0.011158998124301434; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8652354739606 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.8652354739606; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011158998124301434; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011158998124301434 [11] self = table: 0000000012944090; dt = 0.011158998124301434; main_t = 5978.0208553951234; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.8652354739606; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011158998124301434; t = 5978.0208553951234 [13] self = table: 0000000000099440; real_world_dt = 0.011158998124301434; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011158998124301434; t = 5978.0208553951234 [14] dt = 0.011158998124301434 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0594714879989624; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0594714879989624; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0594714879989624; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0594714879989624; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011158998124301434; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.720 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011157228611409664; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011157228611409664; t = 2548.876392702572; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012B905D0; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011157228611409664; t = 2548.876392702572 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011157228611409664; context = table: 00000000019FCCC0; t = 2548.876392702572 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.876392702572; dt = 0.011157228611409664; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.876392702572 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.876392702572; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011157228611409664; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011157228611409664 [11] self = table: 0000000012944090; dt = 0.011157228611409664; main_t = 5978.0320126237348; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.876392702572; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011157228611409664; t = 5978.0320126237348 [13] self = table: 0000000000099440; real_world_dt = 0.011157228611409664; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011157228611409664; t = 5978.0320126237348 [14] dt = 0.011157228611409664 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0552833080291748; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0552833080291748; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0552833080291748; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0552833080291748; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011157228611409664; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:22.731 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:895: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000EF770B0 [2] self = table: 0000000013EEE500; dt = 0.011152659542858601; all_inside = true [3] self = table: 0000000013EEE500; dt = 0.011152659542858601; t = 2548.8875453621149; all_inside = true; any_inside = true; players_outside_portal = table: 00000000123A9F30; buff_system = table: 000000000E830EE0 [4] self = table: 0000000013EEE500; dt = 0.011152659542858601; t = 2548.8875453621149 [5] self = table: 0000000013EEE500; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 000000000071B4F0; dt = 0.011152659542858601; context = table: 00000000019FCCC0; t = 2548.8875453621149 [6] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8875453621149; dt = 0.011152659542858601; update_list = table: 000000000F82F690; dummy_input = table: 000000000071B4F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000013EEE500 [7] self = table: 0000000003940B40; context = table: 00000000019FCCC0; t = 2548.8875453621149 [8] self = table: 000000000D796AD0; entity_system_update_context = table: 00000000019FCCC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000012519920; t = 2548.8875453621149; i = 83; system = table: 0000000003940B40 [9] self = table: 000000000F6AA950; update_func = "update"; dt = 0.011152659542858601; entity_system_update_context = table: 00000000019FCCC0 [10] self = table: 000000000F6AA950; dt = 0.011152659542858601 [11] self = table: 0000000012944090; dt = 0.011152659542858601; main_t = 5978.0431652832776; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 2548.8875453621149; game_mode_ended = true [12] self = table: 00000000030D1D50; dt = 0.011152659542858601; t = 5978.0431652832776 [13] self = table: 0000000000099440; real_world_dt = 0.011152659542858601; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011152659542858601; t = 5978.0431652832776 [14] dt = 0.011152659542858601 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000012482110; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000201D830; _initial_peers_ready = true; _object_set_names = table: 0000000005FB2A30; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000005FB2A00; _disable_spawning_reasons = table: 000000000DC7AD80; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000DC7CA10; _mutator_handler = table: 000000000CE71AD0; network_server = table: 000000000B093E40; _game_mode = table: 0000000008F998F0; _profile_synchronizer = table: 00000000002B5180; _lobby_host = table: 0000000006ABAA20; _level_key = "skittergate"; _network_transmit = table: 0000000000BFEB10; _flow_set_data = table: 0000000005F15B70; is_server = true; network_event_delegate = table: 000000000BA72A70; [2] _end_zone_time_since_notify = 5; _closest_player = 1.0518292188644409; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.0518292188644409; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.0518292188644409; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.0518292188644409; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000003940B70; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_6"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 00000000051E2ED0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 000000000E809A00; _player_distances = table: 000000000B24DFF0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [7] profiler_names = table: 0000000013572880; entity_manager = table: 0000000000BCAE90; extension_init_context = table: 0000000003940B70; NAME = "end_zone_system"; unit_storage = table: 000000000FA0CA70; update_list = table: 000000000F82F690; statistics_db = table: 0000000012482110; is_server = true; extensions = table: 000000000F82F6C0; network_transmit = table: 0000000000BFEB10; world = [World]; name = "end_zone_system"; system_api = table: 000000000F6AA920; [8] num_systems = 0; systems_pre_update = table: 0000000012519950; systems = table: 0000000001733E60; systems_update = table: 0000000012519920; systems_post_update = table: 0000000001733E90; systems_physics_async_update = table: 000000000A619670; [9] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [10] entity_system_bag = table: 000000000D796AD0; startup_data = table: 000000000F626620; entity_manager = table: 0000000000BCAE90; unit_spawner = table: 000000000DFF9360; statistics_db = table: 0000000012482110; is_server = true; system_update_context = table: 00000000019FCCC0; network_transmit = table: 0000000000BFEB10; network_clock = table: 000000000CF74920; dice_keeper = table: 00000000090309D0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000D796AD0; network_server = table: 000000000B093E40; entity_system = table: 000000000F6AA950; parent = table: 0000000000099440; _level_flow_events = table: 000000000AFBDAE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 2548.89788674172; input_manager = table: 000000000ECF42F0; profile_synchronizer = table: 00000000002B5180; _debug_gui = [Gui]; network_transmit = table: 0000000000BFEB10; _max_local_players = 4; _fps_reporter = table: 0000000012A63D60; num_local_human_players = 1; _ping_reporter = table: 0000000013EBE770; _gm_event_end_conditions_met = true; world = [World]; dt = 0.011152659542858601; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000125279E0; _gm_event_end_reason = "won"; machines = table: 0000000007859D70; _camera_carrier = table: 0000000012720FB0; _quit_game = false; network_clock = table: 000000000CF74920; _onclose_called = false; _lobby_host = table: 0000000006ABAA20; statistics_db = table: 0000000012482110; game_mode_key = "adventure"; level_key = "skittergate"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000328B3D0; dice_keeper = table: 00000000090309D0; network_event_delegate = table: 000000000BA72A70; [12] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000012944090; [13] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000A5A6780; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; 06:03:23.312 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 06:03:23.312 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42 06:03:23.854 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42 06:03:23.862 [Lua] [PlayFabMirrorBase] commit result "success", "13" 06:03:23.862 [Lua] Awarding end of level rewards, found deed! 06:03:23.862 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:03:23.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 43 06:03:23.862 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 06:03:23.862 [Lua] victory table: 00000000106D8C10 nil 06:03:23.874 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 43 4 06:03:24.099 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 06:03:24.099 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 43 06:03:24.934 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 43 06:03:24.934 [Save] Saving `save_data` 06:03:24.935 [Save] Save done 06:03:24.935 [Save] Saving `save_data` 06:03:24.937 [Save] Save done 06:03:24.937 [Save] Saving `save_data` 06:03:24.938 [Save] Save done 06:03:24.943 [Lua] [DeedManager]:consume_deed() 06:03:26.811 [Save] Saving `save_data` 06:03:26.812 [Save] Save done 06:03:31.585 [Lua] ConflictDirector - destroy all units 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.589 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.589 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:03:31.596 [Lua] [LevelTransitionHandler] promote_next_level_data 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = inn_level 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 13821611 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = inn_level 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = {} 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = inn 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = normal 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 163313472 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 06:03:31.596 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 06:03:31.596 [Lua] TRANSITION nil nil load_next_level 06:03:31.596 [Lua] Transition type "load_next_level", is server: true 06:03:31.596 [Lua] [GameNetworkManager] Leaving game... 06:03:31.596 [Lua] [GameNetworkManager] Shutting down game session host. 06:03:31.596 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:03:31.596 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:03:31.596 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2559.73 06:03:31.608 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:03:31.837 [Lua] Set lobby begin: 06:03:31.837 [Lua] Lobby data twitch_enabled = false 06:03:31.837 [Lua] Lobby data selected_mission_id = skittergate 06:03:31.837 [Lua] Lobby data num_players = 1 06:03:31.837 [Lua] Lobby data difficulty_tweak = 0 06:03:31.837 [Lua] Lobby data host = 11000014530b315 06:03:31.837 [Lua] Lobby data matchmaking_type = 7 06:03:31.837 [Lua] Lobby data is_private = true 06:03:31.837 [Lua] Lobby data match_started = true 06:03:31.837 [Lua] Lobby data difficulty = hard 06:03:31.837 [Lua] Lobby data player_slot_1 = 0:0 06:03:31.837 [Lua] Lobby data player_slot_4 = 0:0 06:03:31.837 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:03:31.837 [Lua] Lobby data quick_game = false 06:03:31.837 [Lua] Lobby data country_code = my 06:03:31.837 [Lua] Lobby data matchmaking = false 06:03:31.837 [Lua] Lobby data power_level = 0 06:03:31.837 [Lua] Lobby data mission_id = skittergate 06:03:31.837 [Lua] Lobby data mechanism = adventure 06:03:31.837 [Lua] Lobby data player_slot_5 = 0:0 06:03:31.837 [Lua] Lobby data player_slot_2 = 0:0 06:03:31.837 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:03:31.837 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:03:31.837 [Lua] Lobby data eac_authorized = true 06:03:31.837 [Lua] Set lobby end. 06:03:33.611 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:03:33.611 [Lua] [Managers] Calling function on all managers: 06:03:33.612 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 06:03:33.612 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 06:03:33.612 [Lua] Clearing all global lookup lists 06:03:33.612 [Lua] [IngamePlayerListUI] - Destroy 06:03:33.612 [Lua] [GamePadEquipmentUI] - Destroy 06:03:33.612 [Lua] [EquipmentUI] - Destroy 06:03:33.612 [Lua] [AbilityUI] - Destroy 06:03:33.612 [Lua] [GamePadAbilityUI] - Destroy 06:03:33.613 [Lua] [IngameUI] destroy 06:03:33.613 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"11000014530b315"}] 06:03:33.613 [Lua] PlayerManager:remove_player peer_id=11000014530b315 2 06:03:33.613 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":3,"peer_id":"11000014530b315"}] 06:03:33.613 [Lua] PlayerManager:remove_player peer_id=11000014530b315 3 06:03:33.613 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 06:03:33.613 [Lua] PlayerManager:remove_player peer_id=11000014530b315 6 06:03:33.613 [Lua] [Mutator] Deactivating mutator 'powerful_elites' 06:03:33.613 [Lua] [Mutator] Deactivating mutator 'elite_run' 06:03:33.613 [Lua] [Mutator] Deactivating mutator 'instant_death' 06:03:33.613 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[d9a94188071508a5]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[4db6b1806e158af3]' child 5: '#ID[261217a21ffb9c3b]' child 6: '#ID[c5231c67b4d1a663]' 06:03:33.614 error: [Unit] Unit: '#ID[234365eae1f907fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0375b1ebf144e1d9]' child 1: '#ID[91407fc36cb344b9]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[543d2a7933b237df]' child 4: '#ID[098e39bc07a0e1a1]' child 5: '#ID[9eaa78523b8c76df]' child 6: '#ID[448fb9ef346e8955]' 06:03:33.614 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0fdfd628f672028]' child 1: '#ID[f8cae640905170d7]' child 2: '#ID[ba65590e94c27420]' child 3: '#ID[c150ab1086d887c8]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[089543aa6547fb89]' child 6: '#ID[4f0aec5b55fefb85]' child 7: '#ID[84a417eff9588859]' child 8: '#ID[0f720811f974ae64]' 06:03:33.614 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[c3cc1c868b7317d3]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[e70169f58e936e93]' child 8: '#ID[77b0d107412c5f42]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[cf4e9a8751d778b8]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[939bb6347d9e9fb1]' 06:03:33.614 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[063fa0dc4439fa96]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[f882a97fcceab257]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9f375f0592932d14]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9ccd8ac71872b9e0]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[4cd87f3ffb69632e]' 06:03:33.614 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[181a7a0ad51f873d]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[04395d4ca0d9775e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[92d6d4ccc73c382e]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[619b3d3019f207dc]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[e70ef342680fcb3e]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[be17e2279c4ace52]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[4a9535914cb7c2d5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[7e8e2fe880b0c81e]' 06:03:33.616 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0375b1ebf144e1d9]' child 1: '#ID[c0fdfd628f672028]' child 2: '#ID[f8cae640905170d7]' child 3: '#ID[c2f371f8d3b86a12]' child 4: '#ID[fb73182d1fd63c0c]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[c621d60d496323fb]' child 7: '#ID[2a805b2e6d4d2870]' child 8: '#ID[cae010e64f00ed13]' 06:03:33.621 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1fa33bbc447b784e]' 06:03:33.744 [Lua] [Managers] Destroying manager group: 06:03:33.745 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[063fa0dc4439fa96]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[181a7a0ad51f873d]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[04395d4ca0d9775e]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[02b583bc8a8cfd57]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[619b3d3019f207dc]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[4971d543957ed9cf]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[c4e68e6229df771b]' child 27: '#ID[8b14d6d9ef7ee6c5]' child 28: '#ID[9daea63f3262920c]' 06:03:33.755 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:03:33.828 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:03:33.830 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 06:03:33.831 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 06:03:33.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:03:33.833 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:03:33.834 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 06:03:33.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:03:33.839 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 06:03:33.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:03:33.840 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:03:33.841 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:03:33.842 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:03:33.843 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:03:33.846 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:03:33.846 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:03:33.847 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 06:03:33.849 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:03:33.849 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:03:33.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:03:33.852 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:03:33.852 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:03:33.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:03:33.855 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 06:03:33.860 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:03:33.862 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:03:33.863 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:03:33.863 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:03:33.864 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:03:33.865 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:03:33.867 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:03:33.867 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:03:33.870 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:03:33.872 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:03:33.873 [Lua] [PeerSM] 11000014530b315 :: on_exit InPostGame 06:03:33.873 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 06:03:33.873 [Lua] [Matchmaking] unregister rpcs 06:03:33.873 [Lua] ############### UNLOADING PACKAGES ############### 06:03:33.873 [Lua] [Managers] Calling function on all managers: 06:03:33.873 [Lua] [Managers] Destroying manager group: 06:03:33.873 [Lua] [Gamestate] Enter state StateLoading 06:03:33.876 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] Found camera: end_screen_camera 06:03:33.876 [Lua] [EndViewState] Enter Substate EndViewStateSummary 06:03:33.877 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:03:33.877 [Lua] [Matchmaking] register rpcs 06:03:33.877 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:03:33.877 [Lua] registering RPCs 06:03:33.877 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:03:33.877 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:03:33.877 [Lua] Set lobby begin: 06:03:33.877 [Lua] Lobby data twitch_enabled = false 06:03:33.877 [Lua] Lobby data selected_mission_id = inn_level 06:03:33.877 [Lua] Lobby data num_players = 1 06:03:33.877 [Lua] Lobby data difficulty_tweak = 0 06:03:33.877 [Lua] Lobby data host = 11000014530b315 06:03:33.877 [Lua] Lobby data matchmaking_type = 3 06:03:33.877 [Lua] Lobby data is_private = true 06:03:33.877 [Lua] Lobby data match_started = true 06:03:33.877 [Lua] Lobby data difficulty = hard 06:03:33.877 [Lua] Lobby data player_slot_1 = 0:0 06:03:33.877 [Lua] Lobby data player_slot_4 = 0:0 06:03:33.877 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:03:33.877 [Lua] Lobby data quick_game = false 06:03:33.877 [Lua] Lobby data country_code = my 06:03:33.877 [Lua] Lobby data matchmaking = false 06:03:33.877 [Lua] Lobby data power_level = 0 06:03:33.877 [Lua] Lobby data mission_id = inn_level 06:03:33.877 [Lua] Lobby data mechanism = adventure 06:03:33.877 [Lua] Lobby data player_slot_5 = 0:0 06:03:33.877 [Lua] Lobby data player_slot_2 = 0:0 06:03:33.877 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:03:33.877 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:03:33.877 [Lua] Lobby data eac_authorized = true 06:03:33.877 [Lua] Set lobby end. 06:03:33.877 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:03:33.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer 06:03:33.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2, ProfileSynchronizer 06:03:33.986 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer 06:03:33.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 06:03:33.988 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 06:03:33.988 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:03:33.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 06:03:33.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2, ProfileSynchronizer 06:03:33.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3, ProfileSynchronizer 06:03:33.995 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 06:03:33.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 06:03:33.995 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:03:33.995 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer 06:03:33.996 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer 06:03:33.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_3p, ProfileSynchronizer 06:03:33.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer 06:03:34.000 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 06:03:34.003 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 06:03:34.003 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 06:03:34.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, ProfileSynchronizer 06:03:34.003 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 06:03:34.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, ProfileSynchronizer 06:03:34.004 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:03:34.004 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:03:34.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer 06:03:34.004 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:03:34.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, ProfileSynchronizer 06:03:34.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 06:03:34.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04, ProfileSynchronizer 06:03:34.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer 06:03:34.004 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 06:03:34.005 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:03:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 06:03:34.005 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 06:03:34.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, ProfileSynchronizer 06:03:34.007 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 06:03:34.007 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, ProfileSynchronizer 06:03:34.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, ProfileSynchronizer 06:03:34.007 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 06:03:34.007 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 06:03:34.009 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer 06:03:34.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 06:03:34.010 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 06:03:34.010 [Lua] [StateLoading] load_current_level 06:03:34.010 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 06:03:34.012 [Umbra] Unload tome 06:03:34.025 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x7fb15, position: 0 06:03:34.036 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, skittergate 06:03:34.044 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate_common, skittergate 06:03:34.044 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 06:03:34.044 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 06:03:34.044 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 06:03:34.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 06:03:34.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 06:03:34.118 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 06:03:34.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 06:03:35.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 06:03:35.248 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 06:03:35.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 06:03:38.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 06:03:38.012 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 06:03:38.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 06:03:38.028 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 06:03:38.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 06:03:38.062 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 06:03:38.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:03:38.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:03:38.146 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:03:38.163 [Lua] [LevelTransitionHandler] Level load completed! 06:03:38.163 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 13821611 - use_random_directors: true - conflict_director_name: inn_level 06:03:38.165 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:03:38.165 [Lua] checking dlc's against conflict directors 06:03:38.165 [Lua] number of factions to include 1 06:03:38.165 [Lua] Updated list weights for random: 06:03:38.165 [Lua] skaven, 0.42 (0.00-0.42) 06:03:38.165 [Lua] chaos, 0.42 (0.42-0.83) 06:03:38.165 [Lua] beastmen, 0.17 (0.83-1.00) 06:03:38.165 [Lua] Rolled random faction: 0.43688797950744629 chaos 06:03:38.165 [Lua] number of factions added 1 06:03:38.165 [Lua] --- --- --- 06:03:38.165 [Lua] Starting... difficulty 'normal' 06:03:38.165 [Lua] These are the starting conflict directors: 06:03:38.165 [Lua] inn_level 06:03:38.165 [Lua] --- --- --- 06:03:38.165 [Lua] 06:03:38.165 [Lua] DONE! Found the following directors: 06:03:38.165 [Lua] (free: 35), Master hash is: 06:03:38.165 [Lua] [EnemyPackageLoader] breed_lookup: { } 06:03:38.165 [Lua] load_startup_enemy_packages: -------------- 06:03:38.165 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:03:38.165 [Lua] critter_rat 06:03:38.180 [Lua] ### Received rpc_level_loaded 06:03:38.180 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 335 06:03:38.180 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 06:03:38.196 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 06:03:38.196 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 06:03:38.213 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 06:03:38.213 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 06:03:38.213 [Lua] ### Received rpc_level_loaded 06:03:38.213 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 335 06:03:38.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:03:38.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:03:38.230 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 06:03:38.230 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:03:38.230 [Lua] Starting async level spawning of levels/inn/world 06:03:38.230 [Umbra] Init version: 3.4.15 :: 16 threads 06:03:38.349 [Lua] Async level spawning done 06:03:38.349 [Lua] Spawn additional sub_levels: 06:03:41.968 [Save] Saving `save_data` 06:03:41.970 [Save] Save done 06:03:51.588 [Lua] [EndViewState] Exit Substate EndViewStateSummary 06:03:51.588 [Lua] [PlayState] Enter Substate EndViewStateChest 06:04:10.388 [Lua] [PlayState] Exit Substate EndViewStateChest 06:04:10.388 [Lua] [PlayState] Enter Substate EndViewStateScore 06:04:24.133 [Lua] [PlayState] Exit Substate EndViewStateScore 06:04:24.133 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:04:25.142 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:04:25.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:04:25.142 [Lua] [Matchmaking] unregister rpcs 06:04:25.142 [Lua] Set lobby begin: 06:04:25.142 [Lua] Lobby data twitch_enabled = false 06:04:25.142 [Lua] Lobby data selected_mission_id = inn_level 06:04:25.142 [Lua] Lobby data num_players = 1 06:04:25.142 [Lua] Lobby data difficulty_tweak = 0 06:04:25.142 [Lua] Lobby data host = 11000014530b315 06:04:25.142 [Lua] Lobby data matchmaking_type = 3 06:04:25.142 [Lua] Lobby data is_private = true 06:04:25.142 [Lua] Lobby data match_started = true 06:04:25.143 [Lua] Lobby data difficulty = hard 06:04:25.143 [Lua] Lobby data player_slot_1 = 0:0 06:04:25.143 [Lua] Lobby data player_slot_4 = 0:0 06:04:25.143 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:04:25.143 [Lua] Lobby data quick_game = false 06:04:25.143 [Lua] Lobby data country_code = my 06:04:25.143 [Lua] Lobby data matchmaking = false 06:04:25.143 [Lua] Lobby data power_level = 0 06:04:25.143 [Lua] Lobby data mission_id = inn_level 06:04:25.143 [Lua] Lobby data mechanism = adventure 06:04:25.143 [Lua] Lobby data player_slot_5 = 0:0 06:04:25.143 [Lua] Lobby data player_slot_2 = 0:0 06:04:25.143 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:04:25.143 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:04:25.143 [Lua] Lobby data eac_authorized = true 06:04:25.143 [Lua] Set lobby end. 06:04:25.143 [Lua] [Managers] Destroying manager group: 06:04:25.143 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 06:04:25.143 [Lua] [Gamestate] Enter StateIngame HOST 06:04:25.143 [Lua] [Managers] Calling function on all managers: 06:04:25.144 [Lua] <>level = inn_level<> 06:04:25.144 [Lua] Set lobby begin: 06:04:25.144 [Lua] Lobby data twitch_enabled = false 06:04:25.144 [Lua] Lobby data selected_mission_id = inn_level 06:04:25.144 [Lua] Lobby data num_players = 1 06:04:25.144 [Lua] Lobby data difficulty_tweak = 0 06:04:25.144 [Lua] Lobby data host = 11000014530b315 06:04:25.144 [Lua] Lobby data matchmaking_type = 3 06:04:25.144 [Lua] Lobby data is_private = true 06:04:25.144 [Lua] Lobby data match_started = true 06:04:25.144 [Lua] Lobby data difficulty = hard 06:04:25.144 [Lua] Lobby data player_slot_1 = 0:0 06:04:25.144 [Lua] Lobby data player_slot_4 = 0:0 06:04:25.144 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:04:25.144 [Lua] Lobby data quick_game = false 06:04:25.144 [Lua] Lobby data country_code = my 06:04:25.144 [Lua] Lobby data matchmaking = false 06:04:25.144 [Lua] Lobby data power_level = 0 06:04:25.144 [Lua] Lobby data mission_id = inn_level 06:04:25.144 [Lua] Lobby data mechanism = adventure 06:04:25.144 [Lua] Lobby data player_slot_5 = 0:0 06:04:25.144 [Lua] Lobby data player_slot_2 = 0:0 06:04:25.144 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:04:25.144 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:04:25.144 [Lua] Lobby data eac_authorized = true 06:04:25.144 [Lua] Set lobby end. 06:04:25.144 [Lua] [StateIngame] Server ingame 06:04:25.146 [Lua] Set lobby begin: 06:04:25.146 [Lua] Lobby data twitch_enabled = false 06:04:25.146 [Lua] Lobby data selected_mission_id = inn_level 06:04:25.146 [Lua] Lobby data num_players = 1 06:04:25.146 [Lua] Lobby data difficulty_tweak = 0 06:04:25.146 [Lua] Lobby data host = 11000014530b315 06:04:25.146 [Lua] Lobby data matchmaking_type = 3 06:04:25.146 [Lua] Lobby data is_private = true 06:04:25.146 [Lua] Lobby data match_started = true 06:04:25.146 [Lua] Lobby data difficulty = normal 06:04:25.146 [Lua] Lobby data player_slot_1 = 0:0 06:04:25.146 [Lua] Lobby data player_slot_4 = 0:0 06:04:25.146 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:04:25.146 [Lua] Lobby data quick_game = false 06:04:25.146 [Lua] Lobby data country_code = my 06:04:25.146 [Lua] Lobby data matchmaking = false 06:04:25.146 [Lua] Lobby data power_level = 0 06:04:25.146 [Lua] Lobby data mission_id = inn_level 06:04:25.146 [Lua] Lobby data mechanism = adventure 06:04:25.146 [Lua] Lobby data player_slot_5 = 0:0 06:04:25.146 [Lua] Lobby data player_slot_2 = 0:0 06:04:25.146 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:04:25.146 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:04:25.146 [Lua] Lobby data eac_authorized = true 06:04:25.146 [Lua] Set lobby end. 06:04:25.146 [Lua] [Matchmaking] register rpcs 06:04:25.146 [Lua] GameNetworkManager:init... creating game session 06:04:25.146 [Lua] Host GameSession.make_game_session_host with session: 06:04:25.146 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:04:25.146 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 06:04:25.146 [Lua] [GameNetworkManager] self.is_server = true 06:04:25.146 [Network] Setting artificial MTU limit to 65536 06:04:25.153 [Lua] Switching ConflictSettings: to: inn_level 06:04:25.153 [Lua] pacing=disabled 06:04:25.153 [Lua] roaming=nil 06:04:25.153 [Lua] disabled=false 06:04:25.153 [Lua] pack_spawning=disabled 06:04:25.153 [Lua] contained_breeds=nil 06:04:25.153 [Lua] boss=disabled 06:04:25.153 [Lua] horde=disabled 06:04:25.153 [Lua] specials=disabled 06:04:25.153 [Lua] name=inn_level 06:04:25.153 [Lua] intensity=disabled 06:04:25.153 [Lua] --- 06:04:25.153 [Lua] [LevelAnalysis] set_random_seed( 13821611) 06:04:25.156 [Lua] [AIInterestPointSystem] Level Seed: 13821611 06:04:25.156 [Lua] 06:04:25.156 [Lua] [entity_system_bag] = table 06:04:25.156 [Lua] [entity_system_bag] = metatable 06:04:25.156 [Lua] [startup_data] = table 06:04:25.156 [Lua] [entity_manager] = table 06:04:25.156 [Lua] [entity_manager] = metatable 06:04:25.156 [Lua] [unit_spawner] = table 06:04:25.156 [Lua] [unit_spawner] = metatable 06:04:25.156 [Lua] [unit_storage] = table 06:04:25.156 [Lua] [unit_storage] = metatable 06:04:25.156 [Lua] [dice_keeper] = table 06:04:25.156 [Lua] [dice_keeper] = metatable 06:04:25.156 [Lua] [is_server] = true (boolean) 06:04:25.156 [Lua] [world] = [World] 06:04:25.156 [Lua] [system_api] = table 06:04:25.156 [Lua] [entity_system] = table 06:04:25.156 [Lua] [entity_system] = metatable 06:04:25.156 [Lua] [network_lobby] = table 06:04:25.156 [Lua] [network_lobby] = metatable 06:04:25.156 [Lua] [profile_synchronizer] = table 06:04:25.156 [Lua] [profile_synchronizer] = metatable 06:04:25.156 [Lua] [level_transition_handler] = table 06:04:25.156 [Lua] [level_transition_handler] = metatable 06:04:25.156 [Lua] [num_local_human_players] = 1 (number) 06:04:25.156 [Lua] [statistics_db] = table 06:04:25.156 [Lua] [statistics_db] = metatable 06:04:25.156 [Lua] [network_server] = table 06:04:25.156 [Lua] [network_server] = metatable 06:04:25.156 [Lua] [input_manager] = table 06:04:25.156 [Lua] [input_manager] = metatable 06:04:25.156 [Lua] [network_clock] = table 06:04:25.156 [Lua] [network_clock] = metatable 06:04:25.156 [Lua] [network_transmit] = table 06:04:25.156 [Lua] [network_transmit] = metatable 06:04:25.156 [Lua] [free_flight_manager] = table 06:04:25.156 [Lua] [free_flight_manager] = metatable 06:04:25.156 [Lua] [network_manager] = table 06:04:25.156 [Lua] [network_manager] = metatable 06:04:25.156 [Lua] [network_event_delegate] = table 06:04:25.156 [Lua] [network_event_delegate] = metatable 06:04:25.156 [Lua] 06:04:25.156 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:04:25.161 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:04:25.161 [Lua] [AchievementManager] Achievements using the steam platform 06:04:25.161 [Lua] PlayerManager:add_player player_1 06:04:25.227 [Lua] [StateIngame] Level seed: 13821611 06:04:25.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 06:04:25.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 06:04:25.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4, async-read, 06:04:25.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2, async-read, 06:04:25.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1, async-read, 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 06:04:25.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 06:04:25.231 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 06:04:25.232 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 06:04:25.233 [Lua] [LevelAnalysis] set_random_seed( 13821611) 06:04:25.235 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 06:04:25.235 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 06:04:25.235 [Lua] [IngameUI] init 06:04:25.245 [SteamVoipClient] select_out(11000014530b315, off) 06:04:25.247 [Lua] cb_razer_chroma_setup 06:04:25.265 [Lua] completed 06:04:25.265 [Lua] completed 06:04:25.265 [Lua] completed 06:04:25.277 [Lua] completed 06:04:25.279 [Lua] [Matchmaking] Cancelling matchmaking 06:04:25.279 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:04:25.279 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:04:25.279 [Lua] Set lobby begin: 06:04:25.279 [Lua] Lobby data twitch_enabled = false 06:04:25.279 [Lua] Lobby data selected_mission_id = inn_level 06:04:25.279 [Lua] Lobby data num_players = 1 06:04:25.279 [Lua] Lobby data difficulty_tweak = 0 06:04:25.279 [Lua] Lobby data host = 11000014530b315 06:04:25.279 [Lua] Lobby data matchmaking_type = 3 06:04:25.279 [Lua] Lobby data is_private = true 06:04:25.279 [Lua] Lobby data match_started = true 06:04:25.279 [Lua] Lobby data difficulty = normal 06:04:25.279 [Lua] Lobby data player_slot_1 = 0:0 06:04:25.279 [Lua] Lobby data player_slot_4 = 0:0 06:04:25.279 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:04:25.279 [Lua] Lobby data quick_game = false 06:04:25.279 [Lua] Lobby data country_code = my 06:04:25.279 [Lua] Lobby data matchmaking = false 06:04:25.279 [Lua] Lobby data power_level = 835 06:04:25.279 [Lua] Lobby data mission_id = inn_level 06:04:25.279 [Lua] Lobby data mechanism = adventure 06:04:25.279 [Lua] Lobby data player_slot_5 = 0:0 06:04:25.279 [Lua] Lobby data player_slot_2 = 0:0 06:04:25.279 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:04:25.280 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:04:25.280 [Lua] Lobby data eac_authorized = true 06:04:25.280 [Lua] Set lobby end. 06:04:25.280 [Flow] complete_skittergate_legend false 06:04:25.280 [Flow] complete_all_helmgart_levels_recruit true 06:04:25.281 [Flow] WitchHunterLevel:35 06:04:25.281 [Flow] LeaderYes 06:04:25.281 [Flow] ALL PC XP:304250 06:04:25.281 [Flow] Has "bogenhafen" DLC:true 06:04:25.281 [Flow] WH XP:60850 06:04:25.281 [Flow] Number of crafted items:467 06:04:25.281 [Flow] Sum of Powe Levels:1500 06:04:25.281 [Flow] lodestone diff 1:false 06:04:25.281 [Flow] magnus and forest activated 06:04:25.281 [Flow] magnus and forest activated 06:04:25.281 [Flow] cemetery and forest activated 06:04:25.281 [Flow] magnus and cemetery 06:04:25.281 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:25.281 [Flow] ALL RUNES ACTIVATED 06:04:25.281 [Flow] magnus and forest activated 06:04:25.281 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:25.281 [Flow] ALL RUNES ACTIVATED 06:04:25.281 [Flow] cemetery and forest activated 06:04:25.281 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:25.281 [Flow] ALL RUNES ACTIVATED 06:04:25.281 [Flow] magnus and forest activated 06:04:25.281 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:25.281 [Flow] ALL RUNES ACTIVATED 06:04:25.281 [Flow] magnus and cemetery 06:04:25.281 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:25.281 [Flow] ALL RUNES ACTIVATED 06:04:25.281 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:04:25.282 [Lua] CurrentConflictSettings inn_level 06:04:25.282 [Lua] [ConflictDirector] conflict_director is ai_ready 06:04:25.282 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:04:25.282 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:04:25.282 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:04:25.282 [Lua] Forming navigation groups in one frame 06:04:25.282 [Lua] Forming navigation groups 06:04:25.291 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 06:04:25.292 [Lua] NavigationGroupManager -> calulation time B: 0 06:04:25.292 [Lua] number of nav groups: 42 06:04:25.292 [Lua] number of refined nav groups : 23 06:04:25.293 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 06:04:25.293 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 06:04:25.293 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:04:25.293 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 06:04:25.294 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 06:04:25.294 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 06:04:25.294 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 06:04:25.294 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 06:04:25.294 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:04:25.295 [Lua] [Managers] Calling function on all managers: 06:04:25.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:04:25.304 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 06:04:25.304 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 06:04:25.489 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 06:04:25.489 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 06:04:25.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:04:25.490 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:04:25.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 06:04:25.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 06:04:25.498 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 06:04:25.498 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 06:04:25.498 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 06:04:25.500 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 06:04:25.502 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:04:25.502 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:04:25.502 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:04:25.502 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:04:25.502 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:04:25.502 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:04:25.502 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:04:25.502 [Lua] TalentExtension:_send_rpc_sync_talents 36 06:04:25.502 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:04:25.502 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 06:04:25.502 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 06:04:25.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 06:04:25.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 06:04:25.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 06:04:25.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 06:04:25.514 [Lua] Players are leaving the safe zone 06:04:25.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 06:04:25.526 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 06:04:25.526 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 06:04:25.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:04:25.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:04:25.548 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 06:04:25.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 06:04:25.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 06:04:25.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 06:04:25.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 06:04:25.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 06:04:25.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 06:04:25.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 06:04:25.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 06:04:25.593 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 06:04:25.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 06:04:25.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 06:04:25.615 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 06:04:25.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 06:04:25.717 [Lua] StateInGameRunning:_game_actually_starts() 06:04:25.717 [Lua] [GameModeInn] Start menu closed 06:04:25.717 [Lua] [GameModeInn] Start menu opened 06:04:25.718 [Lua] ################################################################################################################# 06:04:25.718 [Lua] [Loading Time]: 00:00:52 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:04:25.718 [Lua] ################################################################################################################# 06:04:25.718 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 06:04:25.718 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 06:04:25.728 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 06:04:26.324 [Flow] DISABLE 06:04:26.502 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 06:04:26.502 [Lua] Commit load time data 06:04:30.397 [Lua] [PlayFabMirrorBase] _commit_internal "14" 06:04:30.397 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:04:30.410 [Lua] generate_backend_stats 11000014530b315:1 06:04:30.469 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:04:30.469 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:04:30.473 [Lua] [PlayFabMirrorBase] commit result "success", "14" 06:04:31.087 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:04:31.087 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:04:31.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 06:04:31.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:04:31.266 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 06:04:31.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:04:33.575 [Lua] [IngameUI] menu view on_enter hero_view 06:04:33.579 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023027b0 06:04:33.579 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 06:04:33.586 [Save] Saving `save_data` 06:04:33.587 [Save] Save done 06:04:33.589 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 06:04:33.591 [Save] Saving `save_data` 06:04:33.593 [Save] Save done 06:04:33.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 06:04:33.859 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 06:04:37.364 [Save] Saving `save_data` 06:04:37.366 [Save] Save done 06:04:37.523 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 06:04:37.523 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t4, HeroViewStateLoot, async-read, 06:04:37.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t4 06:04:37.554 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t4 06:04:38.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 45 06:04:38.959 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 45 5 06:04:39.165 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 06:04:39.165 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 45 06:04:39.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 45 06:04:39.874 [Save] Saving `save_data` 06:04:39.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, LootItemUnitPreviewer2, async-read, 06:04:39.876 [Save] Save done 06:04:39.876 [Save] Saving `save_data` 06:04:39.877 [Save] Save done 06:04:39.877 [Save] Saving `save_data` 06:04:39.878 [Save] Save done 06:04:39.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 06:04:39.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 06:04:49.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, LootItemUnitPreviewer2 06:04:49.780 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t4, HeroViewStateLoot 06:04:49.780 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 06:04:49.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 06:04:49.853 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 06:04:50.549 [Lua] [IngameUI] menu view on_exit hero_view 06:04:50.551 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023027b0 06:04:50.551 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 06:04:50.551 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 06:04:52.006 [Lua] [IngameUI] menu view on_enter hero_view 06:04:52.008 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023027b0 06:04:52.008 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:04:52.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 06:04:52.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 06:04:52.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 06:04:52.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutConsole 06:04:52.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowHeroPowerConsole 06:04:52.019 [Lua] hero_fullscreen_menu_on_enter 06:04:52.026 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 06:04:52.026 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 06:04:52.026 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 06:04:52.026 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 06:04:52.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 06:04:52.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 06:04:52.142 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 06:04:52.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 06:04:52.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 06:04:52.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 06:04:52.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole, async-read, prioritized 06:04:52.765 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 06:04:52.765 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 06:04:52.766 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutConsole 06:04:52.766 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 06:04:52.766 [Lua] [HeroViewWindow] Exit Substate HeroWindowHeroPowerConsole 06:04:53.460 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 06:04:53.460 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingConsole 06:04:53.461 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvageConsole 06:04:53.461 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 06:04:53.461 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingInventoryConsole 06:04:53.464 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 06:04:55.691 [Lua] [PlayFabMirrorBase] _commit_internal "15" 06:04:55.691 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:04:55.704 [Lua] generate_backend_stats 11000014530b315:1 06:04:55.762 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:04:55.762 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:04:55.766 [Lua] [PlayFabMirrorBase] commit result "success", "15" 06:04:55.969 [Save] Saving `save_data` 06:04:55.970 [Save] Save done 06:04:58.481 [Save] Saving `save_data` 06:04:58.483 [Save] Save done 06:05:04.592 [Save] Saving `save_data` 06:05:04.594 [Save] Save done 06:05:12.101 [Save] Saving `save_data` 06:05:12.103 [Save] Save done 06:05:13.343 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 46 06:05:13.353 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 46 6 06:05:13.558 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 06:05:13.558 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 46 06:05:14.430 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 46 06:05:14.430 [Save] Saving `save_data` 06:05:14.432 [Save] Save done 06:05:14.432 [Save] Saving `save_data` 06:05:14.433 [Save] Save done 06:05:14.433 [Save] Saving `save_data` 06:05:14.434 [Save] Save done 06:05:14.434 [Save] Saving `save_data` 06:05:14.435 [Save] Save done 06:05:14.451 [Save] Saving `save_data` 06:05:14.452 [Save] Save done 06:05:20.675 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingConsole 06:05:20.675 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvageConsole 06:05:20.675 [Lua] [HeroViewWindow] Enter Substate HeroWindowCraftingListConsole 06:05:20.675 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingInventoryConsole 06:05:20.675 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 06:05:20.675 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 06:05:22.129 [Lua] [IngameUI] menu view on_exit hero_view 06:05:22.130 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023027b0 06:05:22.130 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:05:22.130 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 06:05:22.130 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 06:05:22.130 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 06:05:22.130 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 06:05:22.130 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 06:05:22.130 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 06:05:22.130 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 06:05:22.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 06:05:22.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewerHeroWindowBackgroundConsole -> Package still referenced, NOT unloaded: 06:05:22.131 [Lua] [HeroViewWindow] Exit Substate HeroWindowCraftingListConsole 06:05:22.131 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 06:05:22.131 [Lua] hero_fullscreen_menu_on_exit 06:05:23.396 [Lua] [PlayFabMirrorBase] _commit_internal "16" 06:05:23.396 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:05:23.409 [Lua] generate_backend_stats 11000014530b315:1 06:05:23.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47 06:05:23.469 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:05:23.472 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 7 06:05:23.685 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 06:05:23.685 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47 06:05:24.132 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47 06:05:24.142 [Lua] [PlayFabMirrorBase] commit result "success", "16" 06:05:25.015 [Lua] [IngameUI] menu view on_enter hero_view 06:05:25.018 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023027b0 06:05:25.018 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 06:05:25.025 [Save] Saving `save_data` 06:05:25.027 [Save] Save done 06:05:25.029 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 06:05:25.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 06:05:25.295 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 06:05:26.224 [Lua] [IngameUI] menu view on_exit hero_view 06:05:26.226 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023027b0 06:05:26.226 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 06:05:26.226 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 06:05:33.842 [Lua] [IngameUI] menu view on_enter hero_view 06:05:33.845 [Lua] [IngameUI] menu view post_update_on_enter table: 0x023027b0 06:05:33.845 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 06:05:33.856 [Lua] completed 06:05:33.856 [Lua] completed 06:05:33.856 [Lua] completed 06:05:34.827 [Lua] [IngameUI] menu view on_exit hero_view 06:05:34.828 [Lua] [IngameUI] menu view post_update_on_exit table: 0x023027b0 06:05:34.828 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 06:05:36.470 [Lua] [IngameUI] menu view on_enter start_game_view 06:05:36.470 [Lua] [IngameUI] menu view post_update_on_enter table: 0x139a5e80 06:05:36.470 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:05:36.525 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 06:05:36.525 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 06:05:36.525 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 06:05:36.525 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 06:05:36.525 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummaryConsole 06:05:37.443 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection 06:05:37.443 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 06:05:37.443 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGridConsole 06:05:41.422 [Lua] [PlayFabMirrorBase] _commit_internal "17" 06:05:41.422 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:05:41.435 [Lua] generate_backend_stats 11000014530b315:1 06:05:41.493 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:05:41.493 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:05:41.498 [Lua] [PlayFabMirrorBase] commit result "success", "17" 06:05:41.711 [Save] Saving `save_data` 06:05:41.713 [Save] Save done 06:06:15.238 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 06:06:15.238 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGridConsole 06:06:15.238 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 06:06:15.884 [Lua] [IngameUI] menu view on_exit start_game_view 06:06:15.884 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:06:15.884 [Save] Saving `save_data` 06:06:15.884 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 06:06:15.884 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 06:06:15.884 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 06:06:15.884 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummaryConsole 06:06:15.886 [Save] Save done 06:06:15.888 [Lua] [IngameUI] menu view post_update_on_exit table: 0x139a5e80 06:06:19.605 [Lua] [IngameUI] menu view on_enter start_game_view 06:06:19.606 [Lua] [IngameUI] menu view post_update_on_enter table: 0x139a5e80 06:06:19.606 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:06:19.664 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 06:06:19.664 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 06:06:19.665 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 06:06:19.665 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowHeroicDeedOverviewConsole 06:06:19.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummaryConsole 06:06:21.613 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - console_lobby_browser 06:06:21.613 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowHeroicDeedOverviewConsole 06:06:21.613 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowserConsole 06:06:21.613 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:06:21.613 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:06:21.613 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 06:06:21.615 [Lua] any lobby_browser_mission Any 06:06:21.615 [Lua] adventure area_selection_campaign Campaign 06:06:21.615 [Lua] deus area_selection_morris_name Chaos Wastes 06:06:21.615 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 06:06:21.615 [Lua] any lobby_browser_mission Any 06:06:21.615 [Lua] adventure area_selection_campaign Campaign 06:06:21.615 [Lua] deus area_selection_morris_name Chaos Wastes 06:06:21.615 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 06:06:21.616 [Lua] [Matchmaking] Filter: Free slots = 1 06:06:21.616 [Lua] [Matchmaking] Filter: Distance = world 06:06:21.616 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:06:21.616 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:06:21.616 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:06:21.616 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:06:21.616 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:06:21.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummaryConsole 06:06:21.884 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 06:06:21.885 [Lua] 06:06:21.885 [Lua] [twitch_enabled] = false (string) 06:06:21.885 [Lua] [power_level] = 835 (string) 06:06:21.885 [Lua] [id] = 186000000d676c3 (string) 06:06:21.885 [Lua] [unique_server_name] = VCCF Is Gay (string) 06:06:21.885 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.885 [Lua] [host] = 11000010238c414 (string) 06:06:21.885 [Lua] [matchmaking_type] = 2 (string) 06:06:21.885 [Lua] [is_private] = false (string) 06:06:21.885 [Lua] [selected_mission_id] = farmlands (string) 06:06:21.885 [Lua] [name] = Lobby 186000000d676c3 (string) 06:06:21.885 [Lua] [difficulty] = hardest (string) 06:06:21.885 [Lua] [match_started] = true (string) 06:06:21.885 [Lua] [mechanism] = adventure (string) 06:06:21.885 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.885 [Lua] [quick_game] = false (string) 06:06:21.885 [Lua] [num_players] = 1 (string) 06:06:21.885 [Lua] [matchmaking] = true (string) 06:06:21.885 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.885 [Lua] [player_slot_4] = 11000010238c414:1 (string) 06:06:21.885 [Lua] [mission_id] = inn_level (string) 06:06:21.885 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.885 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.885 [Lua] [country_code] = sg (string) 06:06:21.885 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.885 [Lua] [eac_authorized] = true (string) 06:06:21.885 [Lua] 06:06:21.885 [Lua] =======================Found valid lobby! 06:06:21.885 [Lua] 06:06:21.885 [Lua] [twitch_enabled] = false (string) 06:06:21.885 [Lua] [power_level] = 835 (string) 06:06:21.885 [Lua] [id] = 186000000d1ddc3 (string) 06:06:21.885 [Lua] [num_players] = 1 (string) 06:06:21.885 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.885 [Lua] [host] = 110000111d82399 (string) 06:06:21.885 [Lua] [time_of_search] = 1681279318 (string) 06:06:21.885 [Lua] [matchmaking_type] = 2 (string) 06:06:21.885 [Lua] [is_private] = false (string) 06:06:21.885 [Lua] [player_slot_4] = 110000111d82399:1 (string) 06:06:21.885 [Lua] [name] = Lobby 186000000d1ddc3 (string) 06:06:21.885 [Lua] [difficulty] = hardest (string) 06:06:21.885 [Lua] [match_started] = true (string) 06:06:21.885 [Lua] [mechanism] = adventure (string) 06:06:21.885 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.885 [Lua] [quick_game] = true (string) 06:06:21.885 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:06:21.885 [Lua] [matchmaking] = true (string) 06:06:21.885 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.885 [Lua] [country_code] = my (string) 06:06:21.885 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:06:21.885 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.885 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.885 [Lua] [unique_server_name] = KJ (string) 06:06:21.885 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.885 [Lua] [eac_authorized] = true (string) 06:06:21.885 [Lua] 06:06:21.885 [Lua] =======================Found valid lobby! 06:06:21.886 [Lua] 06:06:21.886 [Lua] [twitch_enabled] = false (string) 06:06:21.886 [Lua] [power_level] = 715 (string) 06:06:21.886 [Lua] [id] = 186000000889464 (string) 06:06:21.886 [Lua] [unique_server_name] = Yulenexi (string) 06:06:21.886 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.886 [Lua] [host] = 11000011c90e517 (string) 06:06:21.886 [Lua] [matchmaking_type] = 2 (string) 06:06:21.886 [Lua] [is_private] = false (string) 06:06:21.886 [Lua] [selected_mission_id] = journey_cave (string) 06:06:21.886 [Lua] [name] = Lobby 186000000889464 (string) 06:06:21.886 [Lua] [difficulty] = harder (string) 06:06:21.886 [Lua] [match_started] = true (string) 06:06:21.886 [Lua] [mechanism] = deus (string) 06:06:21.886 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.886 [Lua] [quick_game] = false (string) 06:06:21.886 [Lua] [num_players] = 3 (string) 06:06:21.886 [Lua] [matchmaking] = true (string) 06:06:21.886 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:06:21.886 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.886 [Lua] [mission_id] = arena_belakor (string) 06:06:21.886 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.886 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:06:21.886 [Lua] [country_code] = my (string) 06:06:21.886 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:06:21.886 [Lua] [eac_authorized] = true (string) 06:06:21.886 [Lua] 06:06:21.886 [Lua] =======================Found valid lobby! 06:06:21.886 [Lua] 06:06:21.886 [Lua] [twitch_enabled] = false (string) 06:06:21.886 [Lua] [power_level] = 835 (string) 06:06:21.886 [Lua] [id] = 186000000ae9aa3 (string) 06:06:21.886 [Lua] [num_players] = 3 (string) 06:06:21.886 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.886 [Lua] [host] = 11000010ee42d08 (string) 06:06:21.886 [Lua] [time_of_search] = 1681276723 (string) 06:06:21.886 [Lua] [matchmaking_type] = 2 (string) 06:06:21.886 [Lua] [is_private] = false (string) 06:06:21.886 [Lua] [player_slot_4] = 11000010ee42d08:1 (string) 06:06:21.886 [Lua] [name] = Lobby 186000000ae9aa3 (string) 06:06:21.886 [Lua] [difficulty] = hardest (string) 06:06:21.886 [Lua] [match_started] = true (string) 06:06:21.886 [Lua] [mechanism] = adventure (string) 06:06:21.886 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.886 [Lua] [quick_game] = true (string) 06:06:21.886 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:06:21.886 [Lua] [matchmaking] = true (string) 06:06:21.886 [Lua] [player_slot_1] = 11000010e7e6d6a:1 (string) 06:06:21.886 [Lua] [country_code] = hk (string) 06:06:21.886 [Lua] [mission_id] = dlc_wizards_trail (string) 06:06:21.886 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.886 [Lua] [player_slot_2] = 1100001120cbc92:1 (string) 06:06:21.886 [Lua] [unique_server_name] = Oni (string) 06:06:21.886 [Lua] [player_slot_3] = 110000131cd1b33:1 (string) 06:06:21.886 [Lua] [eac_authorized] = true (string) 06:06:21.886 [Lua] 06:06:21.886 [Lua] =======================Found valid lobby! 06:06:21.887 [Lua] 06:06:21.887 [Lua] [twitch_enabled] = false (string) 06:06:21.887 [Lua] [power_level] = 806 (string) 06:06:21.887 [Lua] [id] = 186000000ce9ed0 (string) 06:06:21.887 [Lua] [num_players] = 2 (string) 06:06:21.887 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.887 [Lua] [host] = 110000143985117 (string) 06:06:21.887 [Lua] [time_of_search] = 1681279064 (string) 06:06:21.887 [Lua] [matchmaking_type] = 6 (string) 06:06:21.887 [Lua] [is_private] = false (string) 06:06:21.887 [Lua] [player_slot_4] = 110000143985117:1 (string) 06:06:21.887 [Lua] [name] = Lobby 186000000ce9ed0 (string) 06:06:21.887 [Lua] [difficulty] = normal (string) 06:06:21.887 [Lua] [match_started] = true (string) 06:06:21.887 [Lua] [mechanism] = adventure (string) 06:06:21.887 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.887 [Lua] [quick_game] = false (string) 06:06:21.887 [Lua] [selected_mission_id] = nurgle (string) 06:06:21.887 [Lua] [matchmaking] = true (string) 06:06:21.887 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.887 [Lua] [country_code] = hk (string) 06:06:21.887 [Lua] [mission_id] = nurgle (string) 06:06:21.887 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.887 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.887 [Lua] [unique_server_name] = DeAdz-LinG (string) 06:06:21.887 [Lua] [player_slot_3] = 1100001355edc13:1 (string) 06:06:21.887 [Lua] [eac_authorized] = true (string) 06:06:21.887 [Lua] 06:06:21.887 [Lua] =======================Found valid lobby! 06:06:21.887 [Lua] 06:06:21.887 [Lua] [twitch_enabled] = false (string) 06:06:21.887 [Lua] [power_level] = 633 (string) 06:06:21.887 [Lua] [id] = 186000000bbf21b (string) 06:06:21.887 [Lua] [num_players] = 1 (string) 06:06:21.887 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.887 [Lua] [host] = 110000154ad852d (string) 06:06:21.887 [Lua] [time_of_search] = 1681279559 (string) 06:06:21.887 [Lua] [matchmaking_type] = 2 (string) 06:06:21.887 [Lua] [is_private] = false (string) 06:06:21.887 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.887 [Lua] [name] = Lobby 186000000bbf21b (string) 06:06:21.887 [Lua] [difficulty] = cataclysm (string) 06:06:21.887 [Lua] [match_started] = true (string) 06:06:21.887 [Lua] [mechanism] = weave (string) 06:06:21.887 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.887 [Lua] [quick_game] = true (string) 06:06:21.887 [Lua] [selected_mission_id] = weave_106 (string) 06:06:21.887 [Lua] [matchmaking] = true (string) 06:06:21.887 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.887 [Lua] [country_code] = hk (string) 06:06:21.887 [Lua] [mission_id] = dlc_scorpion_mine_heavens (string) 06:06:21.887 [Lua] [player_slot_5] = 110000154ad852d:1 (string) 06:06:21.887 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.887 [Lua] [unique_server_name] = 往事随风飘 (string) 06:06:21.887 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.887 [Lua] [eac_authorized] = true (string) 06:06:21.887 [Lua] 06:06:21.887 [Lua] =======================Found valid lobby! 06:06:21.888 [Lua] 06:06:21.888 [Lua] [twitch_enabled] = false (string) 06:06:21.888 [Lua] [power_level] = 835 (string) 06:06:21.888 [Lua] [id] = 186000000d1d3e1 (string) 06:06:21.888 [Lua] [unique_server_name] = 🐰PadadaRabzilla🐱 (string) 06:06:21.888 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.888 [Lua] [host] = 11000010683589c (string) 06:06:21.888 [Lua] [matchmaking_type] = 2 (string) 06:06:21.888 [Lua] [is_private] = false (string) 06:06:21.888 [Lua] [selected_mission_id] = cemetery (string) 06:06:21.888 [Lua] [name] = Lobby 186000000d1d3e1 (string) 06:06:21.888 [Lua] [difficulty] = harder (string) 06:06:21.888 [Lua] [match_started] = true (string) 06:06:21.888 [Lua] [mechanism] = adventure (string) 06:06:21.888 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.888 [Lua] [quick_game] = true (string) 06:06:21.888 [Lua] [num_players] = 3 (string) 06:06:21.888 [Lua] [matchmaking] = true (string) 06:06:21.888 [Lua] [player_slot_1] = 11000010e12b8b3:1 (string) 06:06:21.888 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.888 [Lua] [mission_id] = cemetery (string) 06:06:21.888 [Lua] [player_slot_5] = 11000010683589c:1 (string) 06:06:21.888 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.888 [Lua] [country_code] = hk (string) 06:06:21.888 [Lua] [player_slot_3] = 110000104c397f4:1 (string) 06:06:21.888 [Lua] [eac_authorized] = true (string) 06:06:21.888 [Lua] 06:06:21.888 [Lua] =======================Found valid lobby! 06:06:21.888 [Lua] 06:06:21.888 [Lua] [twitch_enabled] = false (string) 06:06:21.888 [Lua] [power_level] = 746 (string) 06:06:21.888 [Lua] [id] = 186000000c5f886 (string) 06:06:21.888 [Lua] [unique_server_name] = AIMILI (string) 06:06:21.888 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.888 [Lua] [host] = 1100001185d06e8 (string) 06:06:21.888 [Lua] [matchmaking_type] = 2 (string) 06:06:21.888 [Lua] [is_private] = false (string) 06:06:21.888 [Lua] [selected_mission_id] = nurgle (string) 06:06:21.888 [Lua] [name] = Lobby 186000000c5f886 (string) 06:06:21.888 [Lua] [difficulty] = normal (string) 06:06:21.888 [Lua] [match_started] = true (string) 06:06:21.888 [Lua] [mechanism] = adventure (string) 06:06:21.888 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.888 [Lua] [quick_game] = false (string) 06:06:21.888 [Lua] [num_players] = 2 (string) 06:06:21.888 [Lua] [matchmaking] = true (string) 06:06:21.888 [Lua] [player_slot_1] = 110000144ae0838:1 (string) 06:06:21.888 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.888 [Lua] [mission_id] = nurgle (string) 06:06:21.888 [Lua] [player_slot_5] = 1100001185d06e8:1 (string) 06:06:21.888 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.888 [Lua] [country_code] = hk (string) 06:06:21.888 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.888 [Lua] [eac_authorized] = true (string) 06:06:21.888 [Lua] 06:06:21.888 [Lua] =======================Found valid lobby! 06:06:21.889 [Lua] 06:06:21.889 [Lua] [twitch_enabled] = false (string) 06:06:21.889 [Lua] [power_level] = 558 (string) 06:06:21.889 [Lua] [id] = 186000000cab5d7 (string) 06:06:21.889 [Lua] [num_players] = 2 (string) 06:06:21.889 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.889 [Lua] [host] = 1100001194e5e4e (string) 06:06:21.889 [Lua] [time_of_search] = 1681279171 (string) 06:06:21.889 [Lua] [matchmaking_type] = 2 (string) 06:06:21.889 [Lua] [is_private] = false (string) 06:06:21.889 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.889 [Lua] [name] = Lobby 186000000cab5d7 (string) 06:06:21.889 [Lua] [difficulty] = normal (string) 06:06:21.889 [Lua] [match_started] = true (string) 06:06:21.889 [Lua] [mechanism] = adventure (string) 06:06:21.889 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.889 [Lua] [quick_game] = false (string) 06:06:21.889 [Lua] [selected_mission_id] = ground_zero (string) 06:06:21.889 [Lua] [matchmaking] = true (string) 06:06:21.889 [Lua] [player_slot_1] = 1100001194e5e4e:1 (string) 06:06:21.889 [Lua] [country_code] = cn (string) 06:06:21.889 [Lua] [mission_id] = ground_zero (string) 06:06:21.889 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.889 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.889 [Lua] [unique_server_name] = Endleaf (string) 06:06:21.889 [Lua] [player_slot_3] = 11000011a89a17c:1 (string) 06:06:21.889 [Lua] [eac_authorized] = true (string) 06:06:21.889 [Lua] 06:06:21.889 [Lua] =======================Found valid lobby! 06:06:21.889 [Lua] 06:06:21.889 [Lua] [twitch_enabled] = false (string) 06:06:21.889 [Lua] [power_level] = 763 (string) 06:06:21.889 [Lua] [id] = 186000000d413fa (string) 06:06:21.889 [Lua] [unique_server_name] = franz (string) 06:06:21.889 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.889 [Lua] [host] = 11000010abd0939 (string) 06:06:21.889 [Lua] [matchmaking_type] = 1 (string) 06:06:21.889 [Lua] [is_private] = false (string) 06:06:21.889 [Lua] [selected_mission_id] = morris_hub (string) 06:06:21.889 [Lua] [name] = Lobby 186000000d413fa (string) 06:06:21.889 [Lua] [difficulty] = harder (string) 06:06:21.889 [Lua] [match_started] = true (string) 06:06:21.889 [Lua] [mechanism] = deus (string) 06:06:21.889 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.889 [Lua] [quick_game] = true (string) 06:06:21.889 [Lua] [num_players] = 3 (string) 06:06:21.889 [Lua] [matchmaking] = true (string) 06:06:21.889 [Lua] [player_slot_1] = 11000010abd0939:1 (string) 06:06:21.889 [Lua] [player_slot_4] = 11000010646f57f:1 (string) 06:06:21.889 [Lua] [mission_id] = morris_hub (string) 06:06:21.889 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.889 [Lua] [player_slot_2] = 110000104eab2d2:1 (string) 06:06:21.889 [Lua] [country_code] = ph (string) 06:06:21.889 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.889 [Lua] [eac_authorized] = true (string) 06:06:21.889 [Lua] 06:06:21.889 [Lua] =======================Found valid lobby! 06:06:21.890 [Lua] 06:06:21.890 [Lua] [twitch_enabled] = false (string) 06:06:21.890 [Lua] [power_level] = 0 (string) 06:06:21.890 [Lua] [id] = 186000000b51f36 (string) 06:06:21.890 [Lua] [num_players] = 3 (string) 06:06:21.890 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.890 [Lua] [host] = 110000132fd0dce (string) 06:06:21.890 [Lua] [time_of_search] = 1681277528 (string) 06:06:21.890 [Lua] [matchmaking_type] = 2 (string) 06:06:21.890 [Lua] [is_private] = false (string) 06:06:21.890 [Lua] [player_slot_4] = 11000014a75073d:1 (string) 06:06:21.890 [Lua] [name] = Lobby 186000000b51f36 (string) 06:06:21.890 [Lua] [difficulty] = normal (string) 06:06:21.890 [Lua] [match_started] = true (string) 06:06:21.890 [Lua] [mechanism] = adventure (string) 06:06:21.890 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.890 [Lua] [quick_game] = false (string) 06:06:21.890 [Lua] [selected_mission_id] = dlc_portals (string) 06:06:21.890 [Lua] [matchmaking] = true (string) 06:06:21.890 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.890 [Lua] [country_code] = id (string) 06:06:21.890 [Lua] [mission_id] = dlc_portals (string) 06:06:21.890 [Lua] [player_slot_5] = 110000132fd0dce:1 (string) 06:06:21.890 [Lua] [player_slot_2] = 11000010ab1322d:1 (string) 06:06:21.890 [Lua] [unique_server_name] = awan.maraikoh (string) 06:06:21.890 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.890 [Lua] [eac_authorized] = true (string) 06:06:21.890 [Lua] 06:06:21.890 [Lua] =======================Found valid lobby! 06:06:21.890 [Lua] 06:06:21.890 [Lua] [twitch_enabled] = false (string) 06:06:21.890 [Lua] [power_level] = 230 (string) 06:06:21.890 [Lua] [id] = 186000000b79611 (string) 06:06:21.890 [Lua] [num_players] = 1 (string) 06:06:21.890 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.890 [Lua] [host] = 110000148309195 (string) 06:06:21.890 [Lua] [time_of_search] = 1681279363 (string) 06:06:21.890 [Lua] [matchmaking_type] = 2 (string) 06:06:21.890 [Lua] [is_private] = false (string) 06:06:21.890 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.890 [Lua] [name] = Lobby 186000000b79611 (string) 06:06:21.890 [Lua] [difficulty] = normal (string) 06:06:21.890 [Lua] [match_started] = true (string) 06:06:21.890 [Lua] [mechanism] = adventure (string) 06:06:21.890 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.890 [Lua] [quick_game] = true (string) 06:06:21.890 [Lua] [selected_mission_id] = ussingen (string) 06:06:21.890 [Lua] [matchmaking] = true (string) 06:06:21.890 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.890 [Lua] [country_code] = th (string) 06:06:21.890 [Lua] [mission_id] = ussingen (string) 06:06:21.890 [Lua] [player_slot_5] = 110000148309195:1 (string) 06:06:21.890 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.890 [Lua] [unique_server_name] = theerawee.opop (string) 06:06:21.890 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.890 [Lua] [eac_authorized] = true (string) 06:06:21.890 [Lua] 06:06:21.890 [Lua] =======================Found valid lobby! 06:06:21.891 [Lua] 06:06:21.891 [Lua] [twitch_enabled] = false (string) 06:06:21.891 [Lua] [power_level] = 485 (string) 06:06:21.891 [Lua] [id] = 1860000009a14eb (string) 06:06:21.891 [Lua] [unique_server_name] = Sigma! (string) 06:06:21.891 [Lua] [difficulty_tweak] = 7 (string) 06:06:21.891 [Lua] [host] = 11000015801e8ce (string) 06:06:21.891 [Lua] [matchmaking_type] = 2 (string) 06:06:21.891 [Lua] [is_private] = false (string) 06:06:21.891 [Lua] [selected_mission_id] = journey_cave (string) 06:06:21.891 [Lua] [name] = Lobby 1860000009a14eb (string) 06:06:21.891 [Lua] [difficulty] = normal (string) 06:06:21.891 [Lua] [match_started] = true (string) 06:06:21.891 [Lua] [mechanism] = deus (string) 06:06:21.891 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.891 [Lua] [quick_game] = false (string) 06:06:21.891 [Lua] [num_players] = 1 (string) 06:06:21.891 [Lua] [matchmaking] = true (string) 06:06:21.891 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.891 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.891 [Lua] [mission_id] = sig_crag_khorne_path1 (string) 06:06:21.891 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.891 [Lua] [player_slot_2] = 11000015801e8ce:1 (string) 06:06:21.891 [Lua] [country_code] = th (string) 06:06:21.891 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.891 [Lua] [eac_authorized] = true (string) 06:06:21.891 [Lua] 06:06:21.891 [Lua] =======================Found valid lobby! 06:06:21.891 [Lua] 06:06:21.891 [Lua] [twitch_enabled] = false (string) 06:06:21.891 [Lua] [power_level] = 834 (string) 06:06:21.891 [Lua] [id] = 186000000d1d2cd (string) 06:06:21.891 [Lua] [num_players] = 1 (string) 06:06:21.891 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.891 [Lua] [host] = 1100001072288c7 (string) 06:06:21.891 [Lua] [time_of_search] = 1681279263 (string) 06:06:21.891 [Lua] [matchmaking_type] = 2 (string) 06:06:21.891 [Lua] [is_private] = false (string) 06:06:21.891 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.891 [Lua] [name] = Lobby 186000000d1d2cd (string) 06:06:21.891 [Lua] [difficulty] = hard (string) 06:06:21.891 [Lua] [match_started] = true (string) 06:06:21.891 [Lua] [mechanism] = adventure (string) 06:06:21.891 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.891 [Lua] [quick_game] = false (string) 06:06:21.891 [Lua] [selected_mission_id] = forest_ambush (string) 06:06:21.891 [Lua] [matchmaking] = true (string) 06:06:21.891 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.891 [Lua] [country_code] = th (string) 06:06:21.891 [Lua] [mission_id] = forest_ambush (string) 06:06:21.891 [Lua] [player_slot_5] = 1100001072288c7:1 (string) 06:06:21.891 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.891 [Lua] [unique_server_name] = Nyan_pasu (string) 06:06:21.891 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.891 [Lua] [eac_authorized] = true (string) 06:06:21.891 [Lua] 06:06:21.891 [Lua] =======================Found valid lobby! 06:06:21.892 [Lua] 06:06:21.892 [Lua] [twitch_enabled] = false (string) 06:06:21.892 [Lua] [power_level] = 835 (string) 06:06:21.892 [Lua] [id] = 186000000bd348c (string) 06:06:21.892 [Lua] [unique_server_name] = |||A.NO|||=^.^= (string) 06:06:21.892 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.892 [Lua] [host] = 1100001005637c7 (string) 06:06:21.892 [Lua] [matchmaking_type] = 2 (string) 06:06:21.892 [Lua] [is_private] = false (string) 06:06:21.892 [Lua] [selected_mission_id] = forest_ambush (string) 06:06:21.892 [Lua] [name] = Lobby 186000000bd348c (string) 06:06:21.892 [Lua] [difficulty] = cataclysm (string) 06:06:21.892 [Lua] [match_started] = true (string) 06:06:21.892 [Lua] [mechanism] = adventure (string) 06:06:21.892 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.892 [Lua] [quick_game] = true (string) 06:06:21.892 [Lua] [num_players] = 2 (string) 06:06:21.892 [Lua] [matchmaking] = true (string) 06:06:21.892 [Lua] [player_slot_1] = 1100001005637c7:1 (string) 06:06:21.892 [Lua] [player_slot_4] = 110000110e4f07a:1 (string) 06:06:21.892 [Lua] [mission_id] = forest_ambush (string) 06:06:21.892 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.892 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.892 [Lua] [country_code] = tw (string) 06:06:21.892 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.892 [Lua] [eac_authorized] = true (string) 06:06:21.892 [Lua] 06:06:21.892 [Lua] =======================Found valid lobby! 06:06:21.892 [Lua] 06:06:21.892 [Lua] [twitch_enabled] = false (string) 06:06:21.892 [Lua] [power_level] = 758 (string) 06:06:21.892 [Lua] [id] = 186000000b8908d (string) 06:06:21.892 [Lua] [num_players] = 2 (string) 06:06:21.892 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.892 [Lua] [host] = 11000010c6cb566 (string) 06:06:21.892 [Lua] [time_of_search] = 1681278268 (string) 06:06:21.892 [Lua] [matchmaking_type] = 2 (string) 06:06:21.892 [Lua] [is_private] = false (string) 06:06:21.892 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.892 [Lua] [name] = Lobby 186000000b8908d (string) 06:06:21.892 [Lua] [difficulty] = harder (string) 06:06:21.892 [Lua] [match_started] = true (string) 06:06:21.892 [Lua] [mechanism] = adventure (string) 06:06:21.892 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.892 [Lua] [quick_game] = true (string) 06:06:21.892 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:06:21.892 [Lua] [matchmaking] = true (string) 06:06:21.892 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:06:21.892 [Lua] [country_code] = jp (string) 06:06:21.892 [Lua] [mission_id] = inn_level (string) 06:06:21.892 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.892 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.892 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:06:21.892 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:06:21.892 [Lua] [eac_authorized] = true (string) 06:06:21.892 [Lua] 06:06:21.892 [Lua] =======================Found valid lobby! 06:06:21.893 [Lua] 06:06:21.893 [Lua] [twitch_enabled] = false (string) 06:06:21.893 [Lua] [power_level] = 715 (string) 06:06:21.893 [Lua] [id] = 186000000cab04b (string) 06:06:21.893 [Lua] [unique_server_name] = Voidbringer (string) 06:06:21.893 [Lua] [difficulty_tweak] = -10 (string) 06:06:21.893 [Lua] [host] = 11000013319a10f (string) 06:06:21.893 [Lua] [matchmaking_type] = 2 (string) 06:06:21.893 [Lua] [is_private] = false (string) 06:06:21.893 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:21.893 [Lua] [name] = Lobby 186000000cab04b (string) 06:06:21.893 [Lua] [difficulty] = cataclysm (string) 06:06:21.893 [Lua] [match_started] = true (string) 06:06:21.893 [Lua] [mechanism] = deus (string) 06:06:21.893 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.893 [Lua] [quick_game] = false (string) 06:06:21.893 [Lua] [num_players] = 2 (string) 06:06:21.893 [Lua] [matchmaking] = true (string) 06:06:21.893 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.893 [Lua] [player_slot_4] = 11000010827d6e2:1 (string) 06:06:21.893 [Lua] [mission_id] = pat_bay_slaanesh_path1 (string) 06:06:21.893 [Lua] [player_slot_5] = 11000013319a10f:1 (string) 06:06:21.893 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.893 [Lua] [country_code] = us (string) 06:06:21.893 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.893 [Lua] [eac_authorized] = true (string) 06:06:21.893 [Lua] 06:06:21.893 [Lua] =======================Found valid lobby! 06:06:21.893 [Lua] 06:06:21.893 [Lua] [twitch_enabled] = false (string) 06:06:21.893 [Lua] [power_level] = 715 (string) 06:06:21.893 [Lua] [id] = 186000000cbbe73 (string) 06:06:21.893 [Lua] [unique_server_name] = MAX_GODLY (string) 06:06:21.893 [Lua] [difficulty_tweak] = -10 (string) 06:06:21.893 [Lua] [host] = 1100001037008a7 (string) 06:06:21.893 [Lua] [matchmaking_type] = 2 (string) 06:06:21.893 [Lua] [is_private] = false (string) 06:06:21.893 [Lua] [selected_mission_id] = journey_ice (string) 06:06:21.893 [Lua] [name] = Lobby 186000000cbbe73 (string) 06:06:21.893 [Lua] [difficulty] = cataclysm (string) 06:06:21.893 [Lua] [match_started] = true (string) 06:06:21.893 [Lua] [mechanism] = deus (string) 06:06:21.893 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.893 [Lua] [quick_game] = false (string) 06:06:21.893 [Lua] [num_players] = 2 (string) 06:06:21.893 [Lua] [matchmaking] = true (string) 06:06:21.893 [Lua] [player_slot_1] = 110000103db9c6d:1 (string) 06:06:21.893 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.893 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 06:06:21.893 [Lua] [player_slot_5] = 1100001037008a7:1 (string) 06:06:21.893 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.893 [Lua] [country_code] = us (string) 06:06:21.893 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.893 [Lua] [eac_authorized] = true (string) 06:06:21.893 [Lua] 06:06:21.893 [Lua] =======================Found valid lobby! 06:06:21.893 [Lua] 06:06:21.893 [Lua] [twitch_enabled] = false (string) 06:06:21.893 [Lua] [power_level] = 720 (string) 06:06:21.893 [Lua] [id] = 186000000d0fa14 (string) 06:06:21.893 [Lua] [num_players] = 2 (string) 06:06:21.893 [Lua] [difficulty_tweak] = -10 (string) 06:06:21.893 [Lua] [host] = 11000013f9775b5 (string) 06:06:21.893 [Lua] [time_of_search] = 1681279218 (string) 06:06:21.893 [Lua] [matchmaking_type] = 2 (string) 06:06:21.893 [Lua] [is_private] = false (string) 06:06:21.893 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:06:21.893 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:06:21.893 [Lua] [difficulty] = harder (string) 06:06:21.893 [Lua] [match_started] = true (string) 06:06:21.893 [Lua] [mechanism] = deus (string) 06:06:21.893 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.893 [Lua] [quick_game] = false (string) 06:06:21.893 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:21.894 [Lua] [matchmaking] = true (string) 06:06:21.894 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.894 [Lua] [country_code] = us (string) 06:06:21.894 [Lua] [mission_id] = sig_crag_slaanesh_path2 (string) 06:06:21.894 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.894 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.894 [Lua] [unique_server_name] = GenFUBAR (string) 06:06:21.894 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:06:21.894 [Lua] [eac_authorized] = true (string) 06:06:21.894 [Lua] 06:06:21.894 [Lua] =======================Found valid lobby! 06:06:21.894 [Lua] 06:06:21.894 [Lua] [twitch_enabled] = false (string) 06:06:21.894 [Lua] [power_level] = 405 (string) 06:06:21.894 [Lua] [id] = 186000000b89b59 (string) 06:06:21.894 [Lua] [unique_server_name] = Enahk (string) 06:06:21.894 [Lua] [difficulty_tweak] = -10 (string) 06:06:21.894 [Lua] [host] = 110000105defe76 (string) 06:06:21.894 [Lua] [matchmaking_type] = 2 (string) 06:06:21.894 [Lua] [is_private] = false (string) 06:06:21.894 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:21.894 [Lua] [name] = Lobby 186000000b89b59 (string) 06:06:21.894 [Lua] [difficulty] = hard (string) 06:06:21.894 [Lua] [match_started] = true (string) 06:06:21.894 [Lua] [mechanism] = deus (string) 06:06:21.894 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.894 [Lua] [quick_game] = true (string) 06:06:21.894 [Lua] [num_players] = 2 (string) 06:06:21.894 [Lua] [matchmaking] = true (string) 06:06:21.894 [Lua] [player_slot_1] = 11000014166b6d3:1 (string) 06:06:21.894 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.894 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 06:06:21.894 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.894 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.894 [Lua] [country_code] = us (string) 06:06:21.894 [Lua] [player_slot_3] = 110000105defe76:1 (string) 06:06:21.894 [Lua] [eac_authorized] = true (string) 06:06:21.894 [Lua] 06:06:21.894 [Lua] =======================Found valid lobby! 06:06:21.894 [Lua] 06:06:21.894 [Lua] [twitch_enabled] = false (string) 06:06:21.894 [Lua] [power_level] = 835 (string) 06:06:21.894 [Lua] [id] = 18600000095f401 (string) 06:06:21.894 [Lua] [unique_server_name] = JumpnShootnMan (string) 06:06:21.894 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.894 [Lua] [host] = 110000107428217 (string) 06:06:21.894 [Lua] [matchmaking_type] = 1 (string) 06:06:21.894 [Lua] [is_private] = false (string) 06:06:21.894 [Lua] [selected_mission_id] = inn_level (string) 06:06:21.894 [Lua] [name] = Lobby 18600000095f401 (string) 06:06:21.894 [Lua] [difficulty] = hardest (string) 06:06:21.894 [Lua] [match_started] = true (string) 06:06:21.894 [Lua] [mechanism] = adventure (string) 06:06:21.894 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.894 [Lua] [quick_game] = true (string) 06:06:21.894 [Lua] [num_players] = 2 (string) 06:06:21.894 [Lua] [matchmaking] = true (string) 06:06:21.894 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.894 [Lua] [player_slot_4] = 110000116504345:1 (string) 06:06:21.894 [Lua] [mission_id] = inn_level (string) 06:06:21.894 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.894 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.894 [Lua] [country_code] = us (string) 06:06:21.894 [Lua] [player_slot_3] = 110000107428217:1 (string) 06:06:21.894 [Lua] [eac_authorized] = true (string) 06:06:21.894 [Lua] 06:06:21.894 [Lua] =======================Found valid lobby! 06:06:21.895 [Lua] 06:06:21.895 [Lua] [twitch_enabled] = false (string) 06:06:21.895 [Lua] [power_level] = 835 (string) 06:06:21.895 [Lua] [id] = 186000000cbb127 (string) 06:06:21.895 [Lua] [unique_server_name] = suguyama (string) 06:06:21.895 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.895 [Lua] [host] = 110000107518a54 (string) 06:06:21.895 [Lua] [matchmaking_type] = 2 (string) 06:06:21.895 [Lua] [is_private] = false (string) 06:06:21.895 [Lua] [selected_mission_id] = nurgle (string) 06:06:21.895 [Lua] [name] = Lobby 186000000cbb127 (string) 06:06:21.895 [Lua] [difficulty] = cataclysm (string) 06:06:21.895 [Lua] [match_started] = true (string) 06:06:21.895 [Lua] [mechanism] = adventure (string) 06:06:21.895 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.895 [Lua] [quick_game] = false (string) 06:06:21.895 [Lua] [num_players] = 2 (string) 06:06:21.895 [Lua] [matchmaking] = true (string) 06:06:21.895 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.895 [Lua] [player_slot_4] = 110000103d50ece:1 (string) 06:06:21.895 [Lua] [mission_id] = nurgle (string) 06:06:21.895 [Lua] [player_slot_5] = 110000107518a54:1 (string) 06:06:21.895 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.895 [Lua] [country_code] = jp (string) 06:06:21.895 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.895 [Lua] [eac_authorized] = true (string) 06:06:21.895 [Lua] 06:06:21.895 [Lua] =======================Found valid lobby! 06:06:21.895 [Lua] 06:06:21.895 [Lua] [twitch_enabled] = false (string) 06:06:21.895 [Lua] [power_level] = 590 (string) 06:06:21.895 [Lua] [id] = 186000000bf9bf3 (string) 06:06:21.895 [Lua] [unique_server_name] = 沃尔 (string) 06:06:21.895 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.895 [Lua] [host] = 11000010ce12dfe (string) 06:06:21.895 [Lua] [matchmaking_type] = 2 (string) 06:06:21.895 [Lua] [is_private] = false (string) 06:06:21.895 [Lua] [selected_mission_id] = forest_ambush (string) 06:06:21.895 [Lua] [name] = Lobby 186000000bf9bf3 (string) 06:06:21.895 [Lua] [difficulty] = hard (string) 06:06:21.895 [Lua] [match_started] = true (string) 06:06:21.895 [Lua] [mechanism] = adventure (string) 06:06:21.895 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.895 [Lua] [quick_game] = false (string) 06:06:21.895 [Lua] [num_players] = 2 (string) 06:06:21.895 [Lua] [matchmaking] = true (string) 06:06:21.895 [Lua] [player_slot_1] = 11000010daba422:1 (string) 06:06:21.895 [Lua] [player_slot_4] = 11000013f0280d0:1 (string) 06:06:21.895 [Lua] [mission_id] = forest_ambush (string) 06:06:21.895 [Lua] [player_slot_5] = 11000010ce12dfe:1 (string) 06:06:21.895 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.895 [Lua] [country_code] = jp (string) 06:06:21.895 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.895 [Lua] [eac_authorized] = true (string) 06:06:21.895 [Lua] 06:06:21.895 [Lua] =======================Found valid lobby! 06:06:21.896 [Lua] 06:06:21.896 [Lua] [twitch_enabled] = false (string) 06:06:21.896 [Lua] [power_level] = 835 (string) 06:06:21.896 [Lua] [id] = 1860000006930ce (string) 06:06:21.896 [Lua] [num_players] = 3 (string) 06:06:21.896 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.896 [Lua] [host] = 1100001053f141b (string) 06:06:21.896 [Lua] [time_of_search] = 1681279319 (string) 06:06:21.896 [Lua] [matchmaking_type] = 2 (string) 06:06:21.896 [Lua] [is_private] = false (string) 06:06:21.896 [Lua] [player_slot_4] = 1100001053f141b:1 (string) 06:06:21.896 [Lua] [name] = Lobby 1860000006930ce (string) 06:06:21.896 [Lua] [difficulty] = hardest (string) 06:06:21.896 [Lua] [match_started] = true (string) 06:06:21.896 [Lua] [mechanism] = adventure (string) 06:06:21.896 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.896 [Lua] [quick_game] = true (string) 06:06:21.896 [Lua] [selected_mission_id] = forest_ambush (string) 06:06:21.896 [Lua] [matchmaking] = true (string) 06:06:21.896 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.896 [Lua] [country_code] = us (string) 06:06:21.896 [Lua] [mission_id] = forest_ambush (string) 06:06:21.896 [Lua] [player_slot_5] = 1100001073755f0:1 (string) 06:06:21.896 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.896 [Lua] [unique_server_name] = Pew! (string) 06:06:21.896 [Lua] [player_slot_3] = 1100001049418d5:1 (string) 06:06:21.896 [Lua] [eac_authorized] = true (string) 06:06:21.896 [Lua] 06:06:21.896 [Lua] =======================Found valid lobby! 06:06:21.897 [Lua] 06:06:21.897 [Lua] [twitch_enabled] = false (string) 06:06:21.897 [Lua] [power_level] = 0 (string) 06:06:21.897 [Lua] [id] = 186000000d51336 (string) 06:06:21.897 [Lua] [unique_server_name] = RedBullPropaganda (string) 06:06:21.897 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.897 [Lua] [host] = 11000011047a9dc (string) 06:06:21.897 [Lua] [matchmaking_type] = 2 (string) 06:06:21.897 [Lua] [is_private] = false (string) 06:06:21.897 [Lua] [selected_mission_id] = military (string) 06:06:21.897 [Lua] [name] = Lobby 186000000d51336 (string) 06:06:21.897 [Lua] [difficulty] = hardest (string) 06:06:21.897 [Lua] [match_started] = true (string) 06:06:21.897 [Lua] [mechanism] = adventure (string) 06:06:21.897 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.897 [Lua] [quick_game] = false (string) 06:06:21.897 [Lua] [num_players] = 3 (string) 06:06:21.897 [Lua] [matchmaking] = true (string) 06:06:21.897 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.897 [Lua] [player_slot_4] = 1100001091e4f88:1 (string) 06:06:21.897 [Lua] [mission_id] = military (string) 06:06:21.897 [Lua] [player_slot_5] = 11000011047a9dc:1 (string) 06:06:21.897 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.897 [Lua] [country_code] = us (string) 06:06:21.897 [Lua] [player_slot_3] = 11000013678473b:1 (string) 06:06:21.897 [Lua] [eac_authorized] = true (string) 06:06:21.897 [Lua] 06:06:21.897 [Lua] =======================Found valid lobby! 06:06:21.897 [Lua] 06:06:21.897 [Lua] [twitch_enabled] = false (string) 06:06:21.897 [Lua] [power_level] = 608 (string) 06:06:21.897 [Lua] [id] = 1860000008e3a04 (string) 06:06:21.897 [Lua] [unique_server_name] = Kerchiga (string) 06:06:21.897 [Lua] [difficulty_tweak] = -10 (string) 06:06:21.897 [Lua] [host] = 11000010e4bc64b (string) 06:06:21.897 [Lua] [matchmaking_type] = 2 (string) 06:06:21.897 [Lua] [is_private] = false (string) 06:06:21.897 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:21.897 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:06:21.897 [Lua] [difficulty] = harder (string) 06:06:21.897 [Lua] [match_started] = true (string) 06:06:21.897 [Lua] [mechanism] = deus (string) 06:06:21.897 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.897 [Lua] [quick_game] = true (string) 06:06:21.897 [Lua] [num_players] = 3 (string) 06:06:21.897 [Lua] [matchmaking] = true (string) 06:06:21.897 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:06:21.897 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.897 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 06:06:21.897 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:06:21.897 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:06:21.897 [Lua] [country_code] = us (string) 06:06:21.897 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.897 [Lua] [eac_authorized] = true (string) 06:06:21.897 [Lua] 06:06:21.897 [Lua] =======================Found valid lobby! 06:06:21.898 [Lua] 06:06:21.898 [Lua] [twitch_enabled] = false (string) 06:06:21.898 [Lua] [power_level] = 417 (string) 06:06:21.898 [Lua] [id] = 186000000d014ed (string) 06:06:21.898 [Lua] [num_players] = 2 (string) 06:06:21.898 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.898 [Lua] [host] = 110000112e7aeac (string) 06:06:21.898 [Lua] [time_of_search] = 1681279259 (string) 06:06:21.898 [Lua] [matchmaking_type] = 2 (string) 06:06:21.898 [Lua] [is_private] = false (string) 06:06:21.898 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.898 [Lua] [name] = Lobby 186000000d014ed (string) 06:06:21.898 [Lua] [difficulty] = hard (string) 06:06:21.898 [Lua] [match_started] = true (string) 06:06:21.898 [Lua] [mechanism] = adventure (string) 06:06:21.898 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.898 [Lua] [quick_game] = false (string) 06:06:21.898 [Lua] [selected_mission_id] = nurgle (string) 06:06:21.898 [Lua] [matchmaking] = true (string) 06:06:21.898 [Lua] [player_slot_1] = 110000140e8d10c:1 (string) 06:06:21.898 [Lua] [country_code] = us (string) 06:06:21.898 [Lua] [mission_id] = nurgle (string) 06:06:21.898 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.898 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.898 [Lua] [unique_server_name] = tannerbananer (string) 06:06:21.898 [Lua] [player_slot_3] = 110000112e7aeac:1 (string) 06:06:21.898 [Lua] [eac_authorized] = true (string) 06:06:21.898 [Lua] 06:06:21.898 [Lua] =======================Found valid lobby! 06:06:21.898 [Lua] 06:06:21.898 [Lua] [power_level] = 835 (string) 06:06:21.898 [Lua] [id] = 186000000baf322 (string) 06:06:21.898 [Lua] [num_players] = 1 (string) 06:06:21.898 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.898 [Lua] [host] = 110000105e3045d (string) 06:06:21.898 [Lua] [time_of_search] = 1681279571 (string) 06:06:21.898 [Lua] [matchmaking_type] = 3 (string) 06:06:21.898 [Lua] [difficulty] = normal (string) 06:06:21.898 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.898 [Lua] [country_code] = us (string) 06:06:21.898 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.898 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.898 [Lua] [selected_mission_id] = inn_level (string) 06:06:21.898 [Lua] [matchmaking] = searching (string) 06:06:21.898 [Lua] [unique_server_name] = rocksinmypocket (string) 06:06:21.898 [Lua] [mission_id] = inn_level (string) 06:06:21.898 [Lua] [player_slot_4] = 110000105e3045d:1 (string) 06:06:21.898 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.898 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.898 [Lua] [mechanism] = adventure (string) 06:06:21.898 [Lua] [name] = Lobby 186000000baf322 (string) 06:06:21.898 [Lua] [eac_authorized] = true (string) 06:06:21.898 [Lua] 06:06:21.898 [Lua] =======================Found valid lobby! 06:06:21.899 [Lua] 06:06:21.899 [Lua] [twitch_enabled] = false (string) 06:06:21.899 [Lua] [power_level] = 450 (string) 06:06:21.899 [Lua] [id] = 186000000d0f8b9 (string) 06:06:21.899 [Lua] [num_players] = 1 (string) 06:06:21.899 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.899 [Lua] [host] = 110000101e5d65a (string) 06:06:21.899 [Lua] [time_of_search] = 1681279226 (string) 06:06:21.899 [Lua] [matchmaking_type] = 2 (string) 06:06:21.899 [Lua] [is_private] = false (string) 06:06:21.899 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.899 [Lua] [name] = Lobby 186000000d0f8b9 (string) 06:06:21.899 [Lua] [difficulty] = hard (string) 06:06:21.899 [Lua] [match_started] = true (string) 06:06:21.899 [Lua] [mechanism] = adventure (string) 06:06:21.899 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.899 [Lua] [quick_game] = true (string) 06:06:21.899 [Lua] [selected_mission_id] = nurgle (string) 06:06:21.899 [Lua] [matchmaking] = true (string) 06:06:21.899 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.899 [Lua] [country_code] = au (string) 06:06:21.899 [Lua] [mission_id] = nurgle (string) 06:06:21.899 [Lua] [player_slot_5] = 110000101e5d65a:1 (string) 06:06:21.899 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.899 [Lua] [unique_server_name] = nickspelz (string) 06:06:21.899 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.899 [Lua] [eac_authorized] = true (string) 06:06:21.899 [Lua] 06:06:21.899 [Lua] =======================Found valid lobby! 06:06:21.899 [Lua] 06:06:21.899 [Lua] [twitch_enabled] = false (string) 06:06:21.899 [Lua] [power_level] = 635 (string) 06:06:21.899 [Lua] [id] = 186000000d1d999 (string) 06:06:21.899 [Lua] [unique_server_name] = Primus (string) 06:06:21.899 [Lua] [difficulty_tweak] = -10 (string) 06:06:21.899 [Lua] [host] = 11000010460b84c (string) 06:06:21.899 [Lua] [matchmaking_type] = 2 (string) 06:06:21.899 [Lua] [is_private] = false (string) 06:06:21.899 [Lua] [selected_mission_id] = journey_cave (string) 06:06:21.899 [Lua] [name] = Lobby 186000000d1d999 (string) 06:06:21.899 [Lua] [difficulty] = hard (string) 06:06:21.899 [Lua] [match_started] = true (string) 06:06:21.899 [Lua] [mechanism] = deus (string) 06:06:21.899 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.899 [Lua] [quick_game] = false (string) 06:06:21.899 [Lua] [num_players] = 1 (string) 06:06:21.899 [Lua] [matchmaking] = true (string) 06:06:21.899 [Lua] [player_slot_1] = 11000010460b84c:1 (string) 06:06:21.899 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.899 [Lua] [mission_id] = pat_mountain_wastes_path2 (string) 06:06:21.899 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.899 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.899 [Lua] [country_code] = au (string) 06:06:21.899 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.899 [Lua] [eac_authorized] = true (string) 06:06:21.899 [Lua] 06:06:21.899 [Lua] =======================Found valid lobby! 06:06:21.900 [Lua] 06:06:21.900 [Lua] [twitch_enabled] = false (string) 06:06:21.900 [Lua] [power_level] = 835 (string) 06:06:21.900 [Lua] [id] = 18600000095f608 (string) 06:06:21.900 [Lua] [unique_server_name] = Oak (string) 06:06:21.900 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.900 [Lua] [host] = 11000010804a296 (string) 06:06:21.900 [Lua] [matchmaking_type] = 2 (string) 06:06:21.900 [Lua] [is_private] = false (string) 06:06:21.900 [Lua] [selected_mission_id] = ground_zero (string) 06:06:21.900 [Lua] [name] = Lobby 18600000095f608 (string) 06:06:21.900 [Lua] [difficulty] = cataclysm (string) 06:06:21.900 [Lua] [match_started] = true (string) 06:06:21.900 [Lua] [mechanism] = adventure (string) 06:06:21.900 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.900 [Lua] [quick_game] = true (string) 06:06:21.900 [Lua] [num_players] = 3 (string) 06:06:21.900 [Lua] [matchmaking] = true (string) 06:06:21.900 [Lua] [player_slot_1] = 110000112f7e9cd:1 (string) 06:06:21.900 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.900 [Lua] [mission_id] = ground_zero (string) 06:06:21.900 [Lua] [player_slot_5] = 11000010562c2de:1 (string) 06:06:21.900 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.900 [Lua] [country_code] = au (string) 06:06:21.900 [Lua] [player_slot_3] = 11000010804a296:1 (string) 06:06:21.900 [Lua] [eac_authorized] = true (string) 06:06:21.900 [Lua] 06:06:21.900 [Lua] =======================Found valid lobby! 06:06:21.900 [Lua] 06:06:21.900 [Lua] [twitch_enabled] = false (string) 06:06:21.900 [Lua] [power_level] = 835 (string) 06:06:21.900 [Lua] [id] = 186000000b51c83 (string) 06:06:21.900 [Lua] [num_players] = 1 (string) 06:06:21.900 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.900 [Lua] [host] = 11000011560292e (string) 06:06:21.900 [Lua] [time_of_search] = 1681277262 (string) 06:06:21.900 [Lua] [matchmaking_type] = 2 (string) 06:06:21.900 [Lua] [is_private] = false (string) 06:06:21.900 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.900 [Lua] [name] = Lobby 186000000b51c83 (string) 06:06:21.900 [Lua] [difficulty] = hard (string) 06:06:21.900 [Lua] [match_started] = true (string) 06:06:21.900 [Lua] [mechanism] = adventure (string) 06:06:21.900 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.900 [Lua] [quick_game] = false (string) 06:06:21.900 [Lua] [selected_mission_id] = warcamp (string) 06:06:21.900 [Lua] [matchmaking] = true (string) 06:06:21.900 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.900 [Lua] [country_code] = au (string) 06:06:21.900 [Lua] [mission_id] = warcamp (string) 06:06:21.900 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.900 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.900 [Lua] [unique_server_name] = Madman24 (string) 06:06:21.900 [Lua] [player_slot_3] = 11000011560292e:1 (string) 06:06:21.900 [Lua] [eac_authorized] = true (string) 06:06:21.900 [Lua] 06:06:21.900 [Lua] =======================Found valid lobby! 06:06:21.901 [Lua] 06:06:21.901 [Lua] [twitch_enabled] = false (string) 06:06:21.901 [Lua] [power_level] = 751 (string) 06:06:21.901 [Lua] [id] = 186000000d1dfc7 (string) 06:06:21.901 [Lua] [num_players] = 1 (string) 06:06:21.901 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.901 [Lua] [host] = 1100001031bdb99 (string) 06:06:21.901 [Lua] [time_of_search] = 1681279299 (string) 06:06:21.901 [Lua] [matchmaking_type] = 2 (string) 06:06:21.901 [Lua] [is_private] = false (string) 06:06:21.901 [Lua] [player_slot_4] = 1100001031bdb99:1 (string) 06:06:21.901 [Lua] [name] = Lobby 186000000d1dfc7 (string) 06:06:21.901 [Lua] [difficulty] = normal (string) 06:06:21.901 [Lua] [match_started] = true (string) 06:06:21.901 [Lua] [mechanism] = adventure (string) 06:06:21.901 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.901 [Lua] [quick_game] = true (string) 06:06:21.901 [Lua] [selected_mission_id] = dlc_portals (string) 06:06:21.901 [Lua] [matchmaking] = true (string) 06:06:21.901 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.901 [Lua] [country_code] = au (string) 06:06:21.901 [Lua] [mission_id] = dlc_portals (string) 06:06:21.901 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.901 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.901 [Lua] [unique_server_name] = Excelsior (string) 06:06:21.901 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.901 [Lua] [eac_authorized] = true (string) 06:06:21.901 [Lua] 06:06:21.901 [Lua] =======================Found valid lobby! 06:06:21.901 [Lua] 06:06:21.901 [Lua] [twitch_enabled] = false (string) 06:06:21.901 [Lua] [power_level] = 835 (string) 06:06:21.901 [Lua] [id] = 186000000bf9218 (string) 06:06:21.901 [Lua] [num_players] = 1 (string) 06:06:21.901 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.901 [Lua] [host] = 110000101fdeb92 (string) 06:06:21.901 [Lua] [time_of_search] = 1681277938 (string) 06:06:21.901 [Lua] [matchmaking_type] = 2 (string) 06:06:21.901 [Lua] [is_private] = false (string) 06:06:21.901 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.901 [Lua] [name] = Lobby 186000000bf9218 (string) 06:06:21.901 [Lua] [difficulty] = hard (string) 06:06:21.901 [Lua] [match_started] = true (string) 06:06:21.901 [Lua] [mechanism] = deus (string) 06:06:21.901 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.901 [Lua] [quick_game] = false (string) 06:06:21.901 [Lua] [selected_mission_id] = journey_cave (string) 06:06:21.901 [Lua] [matchmaking] = true (string) 06:06:21.901 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.901 [Lua] [country_code] = us (string) 06:06:21.901 [Lua] [mission_id] = morris_hub (string) 06:06:21.901 [Lua] [player_slot_5] = 110000101fdeb92:1 (string) 06:06:21.901 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.901 [Lua] [unique_server_name] = Distraction Jackson (string) 06:06:21.901 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.901 [Lua] [eac_authorized] = true (string) 06:06:21.901 [Lua] 06:06:21.901 [Lua] =======================Found valid lobby! 06:06:21.902 [Lua] 06:06:21.902 [Lua] [twitch_enabled] = false (string) 06:06:21.902 [Lua] [power_level] = 455 (string) 06:06:21.902 [Lua] [id] = 186000000cabbb8 (string) 06:06:21.902 [Lua] [num_players] = 1 (string) 06:06:21.902 [Lua] [difficulty_tweak] = -10 (string) 06:06:21.902 [Lua] [host] = 110000117ca34f5 (string) 06:06:21.902 [Lua] [time_of_search] = 1681279494 (string) 06:06:21.902 [Lua] [matchmaking_type] = 2 (string) 06:06:21.902 [Lua] [is_private] = false (string) 06:06:21.902 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.902 [Lua] [name] = Lobby 186000000cabbb8 (string) 06:06:21.902 [Lua] [difficulty] = normal (string) 06:06:21.902 [Lua] [match_started] = true (string) 06:06:21.902 [Lua] [mechanism] = deus (string) 06:06:21.902 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.902 [Lua] [quick_game] = false (string) 06:06:21.902 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:21.902 [Lua] [matchmaking] = true (string) 06:06:21.902 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.902 [Lua] [country_code] = us (string) 06:06:21.902 [Lua] [mission_id] = pat_tower_wastes_path4 (string) 06:06:21.902 [Lua] [player_slot_5] = 110000117ca34f5:1 (string) 06:06:21.902 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.902 [Lua] [unique_server_name] = IcemanThe44 (string) 06:06:21.902 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.902 [Lua] [eac_authorized] = true (string) 06:06:21.902 [Lua] 06:06:21.902 [Lua] =======================Found valid lobby! 06:06:21.902 [Lua] 06:06:21.902 [Lua] [twitch_enabled] = false (string) 06:06:21.902 [Lua] [power_level] = 834 (string) 06:06:21.902 [Lua] [id] = 186000000c85122 (string) 06:06:21.902 [Lua] [num_players] = 1 (string) 06:06:21.902 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.902 [Lua] [host] = 110000101377f9d (string) 06:06:21.902 [Lua] [time_of_search] = 1681279173 (string) 06:06:21.902 [Lua] [matchmaking_type] = 6 (string) 06:06:21.902 [Lua] [is_private] = false (string) 06:06:21.902 [Lua] [player_slot_4] = 110000101377f9d:1 (string) 06:06:21.902 [Lua] [name] = Lobby 186000000c85122 (string) 06:06:21.902 [Lua] [difficulty] = hard (string) 06:06:21.902 [Lua] [match_started] = true (string) 06:06:21.902 [Lua] [mechanism] = adventure (string) 06:06:21.902 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.902 [Lua] [quick_game] = false (string) 06:06:21.902 [Lua] [selected_mission_id] = mines (string) 06:06:21.902 [Lua] [matchmaking] = true (string) 06:06:21.902 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.902 [Lua] [country_code] = us (string) 06:06:21.902 [Lua] [mission_id] = mines (string) 06:06:21.902 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.902 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.902 [Lua] [unique_server_name] = Blacwind (string) 06:06:21.902 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.902 [Lua] [eac_authorized] = true (string) 06:06:21.902 [Lua] 06:06:21.902 [Lua] =======================Found valid lobby! 06:06:21.903 [Lua] 06:06:21.903 [Lua] [power_level] = 735 (string) 06:06:21.903 [Lua] [id] = 186000000cbb2bc (string) 06:06:21.903 [Lua] [unique_server_name] = kuro_e (string) 06:06:21.903 [Lua] [difficulty_tweak] = -7 (string) 06:06:21.903 [Lua] [host] = 110000109c9eaba (string) 06:06:21.903 [Lua] [matchmaking_type] = 3 (string) 06:06:21.903 [Lua] [is_private] = false (string) 06:06:21.903 [Lua] [difficulty] = harder (string) 06:06:21.903 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.903 [Lua] [num_players] = 1 (string) 06:06:21.903 [Lua] [name] = Lobby 186000000cbb2bc (string) 06:06:21.903 [Lua] [mechanism] = deus (string) 06:06:21.903 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.903 [Lua] [matchmaking] = true (string) 06:06:21.903 [Lua] [player_slot_4] = 110000109c9eaba:1 (string) 06:06:21.903 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 06:06:21.903 [Lua] [country_code] = us (string) 06:06:21.903 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.903 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.903 [Lua] [selected_mission_id] = pat_town_belakor_path4 (string) 06:06:21.903 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.903 [Lua] [eac_authorized] = true (string) 06:06:21.903 [Lua] 06:06:21.903 [Lua] =======================Found valid lobby! 06:06:21.903 [Lua] 06:06:21.903 [Lua] [twitch_enabled] = false (string) 06:06:21.903 [Lua] [power_level] = 694 (string) 06:06:21.903 [Lua] [id] = 18600000098f7e1 (string) 06:06:21.903 [Lua] [unique_server_name] = Si-Gnome (string) 06:06:21.903 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.903 [Lua] [host] = 11000013eec9265 (string) 06:06:21.903 [Lua] [matchmaking_type] = 2 (string) 06:06:21.903 [Lua] [is_private] = false (string) 06:06:21.903 [Lua] [selected_mission_id] = ussingen (string) 06:06:21.903 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:06:21.903 [Lua] [difficulty] = harder (string) 06:06:21.903 [Lua] [match_started] = true (string) 06:06:21.903 [Lua] [mechanism] = adventure (string) 06:06:21.903 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.903 [Lua] [quick_game] = false (string) 06:06:21.903 [Lua] [num_players] = 3 (string) 06:06:21.903 [Lua] [matchmaking] = true (string) 06:06:21.903 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:06:21.903 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:06:21.903 [Lua] [mission_id] = ussingen (string) 06:06:21.903 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.903 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:06:21.903 [Lua] [country_code] = us (string) 06:06:21.903 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.903 [Lua] [eac_authorized] = true (string) 06:06:21.903 [Lua] 06:06:21.903 [Lua] =======================Found valid lobby! 06:06:21.904 [Lua] 06:06:21.904 [Lua] [twitch_enabled] = false (string) 06:06:21.904 [Lua] [power_level] = 772 (string) 06:06:21.904 [Lua] [id] = 1860000004b90d6 (string) 06:06:21.904 [Lua] [num_players] = 3 (string) 06:06:21.904 [Lua] [difficulty_tweak] = 7 (string) 06:06:21.904 [Lua] [host] = 110000103db9e9e (string) 06:06:21.904 [Lua] [time_of_search] = 1681271237 (string) 06:06:21.904 [Lua] [matchmaking_type] = 2 (string) 06:06:21.904 [Lua] [is_private] = false (string) 06:06:21.904 [Lua] [player_slot_4] = 110000100789c96:1 (string) 06:06:21.904 [Lua] [name] = Lobby 1860000004b90d6 (string) 06:06:21.904 [Lua] [difficulty] = hardest (string) 06:06:21.904 [Lua] [match_started] = true (string) 06:06:21.904 [Lua] [mechanism] = deus (string) 06:06:21.904 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.904 [Lua] [quick_game] = true (string) 06:06:21.904 [Lua] [selected_mission_id] = journey_ice (string) 06:06:21.904 [Lua] [matchmaking] = true (string) 06:06:21.904 [Lua] [player_slot_1] = 1100001048ef1e9:1 (string) 06:06:21.904 [Lua] [country_code] = us (string) 06:06:21.904 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 06:06:21.904 [Lua] [player_slot_5] = 11000011305ea9c:1 (string) 06:06:21.904 [Lua] [player_slot_2] = 110000103db9e9e:1 (string) 06:06:21.904 [Lua] [unique_server_name] = Sheyin (string) 06:06:21.904 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.904 [Lua] [eac_authorized] = true (string) 06:06:21.904 [Lua] 06:06:21.904 [Lua] =======================Found valid lobby! 06:06:21.904 [Lua] 06:06:21.904 [Lua] [twitch_enabled] = false (string) 06:06:21.904 [Lua] [power_level] = 416 (string) 06:06:21.904 [Lua] [id] = 186000000c21aa3 (string) 06:06:21.904 [Lua] [unique_server_name] = joshuatanaka18 (string) 06:06:21.904 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.904 [Lua] [host] = 110000143497fea (string) 06:06:21.904 [Lua] [matchmaking_type] = 2 (string) 06:06:21.904 [Lua] [is_private] = false (string) 06:06:21.904 [Lua] [selected_mission_id] = military (string) 06:06:21.904 [Lua] [name] = Lobby 186000000c21aa3 (string) 06:06:21.904 [Lua] [difficulty] = normal (string) 06:06:21.904 [Lua] [match_started] = true (string) 06:06:21.904 [Lua] [mechanism] = adventure (string) 06:06:21.904 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.904 [Lua] [quick_game] = true (string) 06:06:21.904 [Lua] [num_players] = 3 (string) 06:06:21.904 [Lua] [matchmaking] = true (string) 06:06:21.904 [Lua] [player_slot_1] = 110000143497fea:1 (string) 06:06:21.904 [Lua] [player_slot_4] = 1100001486e9b60:1 (string) 06:06:21.904 [Lua] [mission_id] = military (string) 06:06:21.904 [Lua] [player_slot_5] = 110000116d74eac:1 (string) 06:06:21.904 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.904 [Lua] [country_code] = us (string) 06:06:21.904 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.904 [Lua] [eac_authorized] = true (string) 06:06:21.904 [Lua] 06:06:21.904 [Lua] =======================Found valid lobby! 06:06:21.905 [Lua] 06:06:21.905 [Lua] [twitch_enabled] = false (string) 06:06:21.905 [Lua] [power_level] = 724 (string) 06:06:21.905 [Lua] [id] = 186000000d41eaa (string) 06:06:21.905 [Lua] [num_players] = 1 (string) 06:06:21.905 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.905 [Lua] [host] = 1100001014f523d (string) 06:06:21.905 [Lua] [time_of_search] = 1681279398 (string) 06:06:21.905 [Lua] [matchmaking_type] = 2 (string) 06:06:21.905 [Lua] [is_private] = false (string) 06:06:21.905 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.905 [Lua] [name] = Lobby 186000000d41eaa (string) 06:06:21.905 [Lua] [difficulty] = normal (string) 06:06:21.905 [Lua] [match_started] = true (string) 06:06:21.905 [Lua] [mechanism] = adventure (string) 06:06:21.905 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.905 [Lua] [quick_game] = false (string) 06:06:21.905 [Lua] [selected_mission_id] = bell (string) 06:06:21.905 [Lua] [matchmaking] = true (string) 06:06:21.905 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.905 [Lua] [country_code] = us (string) 06:06:21.905 [Lua] [mission_id] = bell (string) 06:06:21.905 [Lua] [player_slot_5] = 1100001014f523d:1 (string) 06:06:21.905 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.905 [Lua] [unique_server_name] = Floppy Disk (string) 06:06:21.905 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.905 [Lua] [eac_authorized] = true (string) 06:06:21.905 [Lua] 06:06:21.905 [Lua] =======================Found valid lobby! 06:06:21.905 [Lua] 06:06:21.905 [Lua] [twitch_enabled] = false (string) 06:06:21.905 [Lua] [power_level] = 480 (string) 06:06:21.905 [Lua] [id] = 186000000d0fad4 (string) 06:06:21.905 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:06:21.905 [Lua] [difficulty_tweak] = -10 (string) 06:06:21.905 [Lua] [host] = 110000105c02bec (string) 06:06:21.905 [Lua] [matchmaking_type] = 2 (string) 06:06:21.905 [Lua] [is_private] = false (string) 06:06:21.905 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:21.905 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:06:21.905 [Lua] [difficulty] = harder (string) 06:06:21.905 [Lua] [match_started] = true (string) 06:06:21.905 [Lua] [mechanism] = deus (string) 06:06:21.905 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.905 [Lua] [quick_game] = true (string) 06:06:21.905 [Lua] [num_players] = 2 (string) 06:06:21.905 [Lua] [matchmaking] = true (string) 06:06:21.905 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:06:21.905 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.905 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:06:21.905 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.905 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.905 [Lua] [country_code] = us (string) 06:06:21.905 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:06:21.905 [Lua] [eac_authorized] = true (string) 06:06:21.905 [Lua] 06:06:21.905 [Lua] =======================Found valid lobby! 06:06:21.906 [Lua] 06:06:21.906 [Lua] [twitch_enabled] = false (string) 06:06:21.906 [Lua] [power_level] = 363 (string) 06:06:21.906 [Lua] [id] = 186000000c0f615 (string) 06:06:21.906 [Lua] [num_players] = 3 (string) 06:06:21.906 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.906 [Lua] [host] = 11000011b08de0a (string) 06:06:21.906 [Lua] [time_of_search] = 1681278599 (string) 06:06:21.906 [Lua] [matchmaking_type] = 2 (string) 06:06:21.906 [Lua] [is_private] = false (string) 06:06:21.906 [Lua] [player_slot_4] = 11000010a03afbb:1 (string) 06:06:21.906 [Lua] [name] = Lobby 186000000c0f615 (string) 06:06:21.906 [Lua] [difficulty] = normal (string) 06:06:21.906 [Lua] [match_started] = true (string) 06:06:21.906 [Lua] [mechanism] = adventure (string) 06:06:21.906 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.906 [Lua] [quick_game] = false (string) 06:06:21.906 [Lua] [selected_mission_id] = nurgle (string) 06:06:21.906 [Lua] [matchmaking] = true (string) 06:06:21.906 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.906 [Lua] [country_code] = us (string) 06:06:21.906 [Lua] [mission_id] = nurgle (string) 06:06:21.906 [Lua] [player_slot_5] = 110000105c8fe0c:1 (string) 06:06:21.906 [Lua] [player_slot_2] = 11000011b08de0a:1 (string) 06:06:21.906 [Lua] [unique_server_name] = Leviathan212 (string) 06:06:21.906 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.906 [Lua] [eac_authorized] = true (string) 06:06:21.906 [Lua] 06:06:21.906 [Lua] =======================Found valid lobby! 06:06:21.907 [Lua] 06:06:21.907 [Lua] [twitch_enabled] = false (string) 06:06:21.907 [Lua] [power_level] = 335 (string) 06:06:21.907 [Lua] [id] = 186000000291512 (string) 06:06:21.907 [Lua] [num_players] = 1 (string) 06:06:21.907 [Lua] [difficulty_tweak] = -7 (string) 06:06:21.907 [Lua] [host] = 11000011a57144b (string) 06:06:21.907 [Lua] [time_of_search] = 1681278007 (string) 06:06:21.907 [Lua] [matchmaking_type] = 2 (string) 06:06:21.907 [Lua] [is_private] = false (string) 06:06:21.907 [Lua] [player_slot_4] = 11000011a57144b:1 (string) 06:06:21.907 [Lua] [name] = Lobby 186000000291512 (string) 06:06:21.907 [Lua] [difficulty] = normal (string) 06:06:21.907 [Lua] [match_started] = true (string) 06:06:21.907 [Lua] [mechanism] = deus (string) 06:06:21.907 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.907 [Lua] [quick_game] = true (string) 06:06:21.907 [Lua] [selected_mission_id] = journey_cave (string) 06:06:21.907 [Lua] [matchmaking] = true (string) 06:06:21.907 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.907 [Lua] [country_code] = us (string) 06:06:21.907 [Lua] [mission_id] = pat_mountain_wastes_path4 (string) 06:06:21.907 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.907 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.907 [Lua] [unique_server_name] = Devilish Little Creature (string) 06:06:21.907 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.907 [Lua] [eac_authorized] = true (string) 06:06:21.907 [Lua] 06:06:21.907 [Lua] =======================Found valid lobby! 06:06:21.907 [Lua] 06:06:21.907 [Lua] [twitch_enabled] = false (string) 06:06:21.907 [Lua] [power_level] = 390 (string) 06:06:21.907 [Lua] [id] = 186000000c2170e (string) 06:06:21.907 [Lua] [unique_server_name] = Capnemug (string) 06:06:21.907 [Lua] [difficulty_tweak] = -10 (string) 06:06:21.907 [Lua] [host] = 110000104fa28c5 (string) 06:06:21.907 [Lua] [matchmaking_type] = 2 (string) 06:06:21.907 [Lua] [is_private] = false (string) 06:06:21.907 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:21.907 [Lua] [name] = Lobby 186000000c2170e (string) 06:06:21.907 [Lua] [difficulty] = hard (string) 06:06:21.907 [Lua] [match_started] = true (string) 06:06:21.907 [Lua] [mechanism] = deus (string) 06:06:21.907 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.907 [Lua] [quick_game] = true (string) 06:06:21.907 [Lua] [num_players] = 2 (string) 06:06:21.907 [Lua] [matchmaking] = true (string) 06:06:21.907 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.907 [Lua] [player_slot_4] = 110000132f658ff:1 (string) 06:06:21.907 [Lua] [mission_id] = sig_crag_wastes_path5 (string) 06:06:21.907 [Lua] [player_slot_5] = 110000104fa28c5:1 (string) 06:06:21.907 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.907 [Lua] [country_code] = us (string) 06:06:21.907 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.907 [Lua] [eac_authorized] = true (string) 06:06:21.907 [Lua] 06:06:21.907 [Lua] =======================Found valid lobby! 06:06:21.907 [Lua] 06:06:21.907 [Lua] [power_level] = 735 (string) 06:06:21.907 [Lua] [id] = 186000000d677e2 (string) 06:06:21.907 [Lua] [num_players] = 1 (string) 06:06:21.907 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.907 [Lua] [host] = 11000010de08ef6 (string) 06:06:21.907 [Lua] [time_of_search] = 1681279579 (string) 06:06:21.907 [Lua] [matchmaking_type] = 3 (string) 06:06:21.907 [Lua] [difficulty] = normal (string) 06:06:21.907 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.907 [Lua] [country_code] = us (string) 06:06:21.907 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.907 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.907 [Lua] [selected_mission_id] = inn_level (string) 06:06:21.907 [Lua] [matchmaking] = searching (string) 06:06:21.907 [Lua] [unique_server_name] = CookieRaider25 (string) 06:06:21.907 [Lua] [mission_id] = inn_level (string) 06:06:21.907 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.907 [Lua] [player_slot_5] = 11000010de08ef6:1 (string) 06:06:21.907 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.907 [Lua] [mechanism] = adventure (string) 06:06:21.907 [Lua] [name] = Lobby 186000000d677e2 (string) 06:06:21.907 [Lua] [eac_authorized] = true (string) 06:06:21.907 [Lua] 06:06:21.907 [Lua] =======================Found valid lobby! 06:06:21.908 [Lua] 06:06:21.908 [Lua] [twitch_enabled] = false (string) 06:06:21.908 [Lua] [power_level] = 592 (string) 06:06:21.908 [Lua] [id] = 186000000b896ce (string) 06:06:21.908 [Lua] [num_players] = 2 (string) 06:06:21.908 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.908 [Lua] [host] = 11000010e71eba5 (string) 06:06:21.908 [Lua] [time_of_search] = 1681278693 (string) 06:06:21.908 [Lua] [matchmaking_type] = 2 (string) 06:06:21.908 [Lua] [is_private] = false (string) 06:06:21.908 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.908 [Lua] [name] = Lobby 186000000b896ce (string) 06:06:21.908 [Lua] [difficulty] = normal (string) 06:06:21.908 [Lua] [match_started] = true (string) 06:06:21.908 [Lua] [mechanism] = adventure (string) 06:06:21.908 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.908 [Lua] [quick_game] = false (string) 06:06:21.908 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:06:21.908 [Lua] [matchmaking] = true (string) 06:06:21.908 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.908 [Lua] [country_code] = us (string) 06:06:21.908 [Lua] [mission_id] = dlc_wizards_tower (string) 06:06:21.908 [Lua] [player_slot_5] = 110000101172a31:1 (string) 06:06:21.908 [Lua] [player_slot_2] = 11000010e71eba5:1 (string) 06:06:21.908 [Lua] [unique_server_name] = MeanKenshi (string) 06:06:21.908 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.908 [Lua] [eac_authorized] = true (string) 06:06:21.908 [Lua] 06:06:21.908 [Lua] =======================Found valid lobby! 06:06:21.908 [Lua] 06:06:21.908 [Lua] [twitch_enabled] = false (string) 06:06:21.908 [Lua] [power_level] = 200 (string) 06:06:21.908 [Lua] [id] = 186000000ce9fd9 (string) 06:06:21.908 [Lua] [unique_server_name] = Obd (string) 06:06:21.908 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.908 [Lua] [host] = 11000010b1acb28 (string) 06:06:21.908 [Lua] [matchmaking_type] = 2 (string) 06:06:21.908 [Lua] [is_private] = false (string) 06:06:21.908 [Lua] [selected_mission_id] = elven_ruins (string) 06:06:21.908 [Lua] [name] = Lobby 186000000ce9fd9 (string) 06:06:21.908 [Lua] [difficulty] = normal (string) 06:06:21.908 [Lua] [match_started] = true (string) 06:06:21.908 [Lua] [mechanism] = adventure (string) 06:06:21.908 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.908 [Lua] [quick_game] = true (string) 06:06:21.908 [Lua] [num_players] = 2 (string) 06:06:21.908 [Lua] [matchmaking] = true (string) 06:06:21.908 [Lua] [player_slot_1] = 11000010b1acb28:1 (string) 06:06:21.908 [Lua] [player_slot_4] = 0:0 (string) 06:06:21.908 [Lua] [mission_id] = elven_ruins (string) 06:06:21.908 [Lua] [player_slot_5] = 110000110a25130:1 (string) 06:06:21.908 [Lua] [player_slot_2] = 0:0 (string) 06:06:21.908 [Lua] [country_code] = us (string) 06:06:21.908 [Lua] [player_slot_3] = 0:0 (string) 06:06:21.909 [Lua] [eac_authorized] = true (string) 06:06:21.909 [Lua] 06:06:21.909 [Lua] =======================Found valid lobby! 06:06:21.909 [Lua] 06:06:21.909 [Lua] [twitch_enabled] = false (string) 06:06:21.909 [Lua] [power_level] = 735 (string) 06:06:21.909 [Lua] [id] = 186000000a73b9e (string) 06:06:21.909 [Lua] [unique_server_name] = Hextator (string) 06:06:21.909 [Lua] [difficulty_tweak] = 3 (string) 06:06:21.909 [Lua] [host] = 110000105aabeec (string) 06:06:21.909 [Lua] [matchmaking_type] = 2 (string) 06:06:21.909 [Lua] [is_private] = false (string) 06:06:21.909 [Lua] [selected_mission_id] = journey_cave (string) 06:06:21.909 [Lua] [name] = Lobby 186000000a73b9e (string) 06:06:21.909 [Lua] [difficulty] = hardest (string) 06:06:21.909 [Lua] [match_started] = true (string) 06:06:21.909 [Lua] [mechanism] = deus (string) 06:06:21.909 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.909 [Lua] [quick_game] = true (string) 06:06:21.909 [Lua] [num_players] = 3 (string) 06:06:21.909 [Lua] [matchmaking] = true (string) 06:06:21.909 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.909 [Lua] [player_slot_4] = 110000106aafe2d:1 (string) 06:06:21.909 [Lua] [mission_id] = sig_gorge_tzeentch_path1 (string) 06:06:21.909 [Lua] [player_slot_5] = 110000102cf2d70:1 (string) 06:06:21.909 [Lua] [player_slot_2] = 110000108049d24:1 (string) 06:06:21.909 [Lua] [country_code] = us (string) 06:06:21.909 [Lua] [player_slot_3] = 110000105aabeec:1 (string) 06:06:21.909 [Lua] [eac_authorized] = true (string) 06:06:21.909 [Lua] 06:06:21.909 [Lua] =======================Found valid lobby! 06:06:21.909 [Lua] 06:06:21.909 [Lua] [twitch_enabled] = false (string) 06:06:21.909 [Lua] [power_level] = 681 (string) 06:06:21.909 [Lua] [id] = 186000000bbf9cc (string) 06:06:21.909 [Lua] [num_players] = 3 (string) 06:06:21.909 [Lua] [difficulty_tweak] = 0 (string) 06:06:21.909 [Lua] [host] = 1100001408347b4 (string) 06:06:21.909 [Lua] [time_of_search] = 1681278266 (string) 06:06:21.909 [Lua] [matchmaking_type] = 2 (string) 06:06:21.909 [Lua] [is_private] = false (string) 06:06:21.909 [Lua] [player_slot_4] = 110000100f16654:1 (string) 06:06:21.909 [Lua] [name] = Lobby 186000000bbf9cc (string) 06:06:21.910 [Lua] [difficulty] = hard (string) 06:06:21.910 [Lua] [match_started] = true (string) 06:06:21.910 [Lua] [mechanism] = adventure (string) 06:06:21.910 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:21.910 [Lua] [quick_game] = false (string) 06:06:21.910 [Lua] [selected_mission_id] = dlc_bogenhafen_city (string) 06:06:21.910 [Lua] [matchmaking] = true (string) 06:06:21.910 [Lua] [player_slot_1] = 0:0 (string) 06:06:21.910 [Lua] [country_code] = us (string) 06:06:21.910 [Lua] [mission_id] = dlc_bogenhafen_city (string) 06:06:21.910 [Lua] [player_slot_5] = 0:0 (string) 06:06:21.910 [Lua] [player_slot_2] = 1100001408347b4:1 (string) 06:06:21.910 [Lua] [unique_server_name] = LordFatCat (string) 06:06:21.910 [Lua] [player_slot_3] = 110000101b81110:1 (string) 06:06:21.910 [Lua] [eac_authorized] = true (string) 06:06:21.910 [Lua] 06:06:21.910 [Lua] =======================Found valid lobby! 06:06:23.151 [Lua] [Matchmaking] Filter: Free slots = 1 06:06:23.151 [Lua] [Matchmaking] Filter: Distance = world 06:06:23.151 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:06:23.151 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:06:23.151 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:06:23.151 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:06:23.151 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:06:23.151 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:06:23.391 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 28 06:06:23.391 [Lua] 06:06:23.391 [Lua] [twitch_enabled] = false (string) 06:06:23.391 [Lua] [power_level] = 715 (string) 06:06:23.391 [Lua] [id] = 186000000889464 (string) 06:06:23.391 [Lua] [unique_server_name] = Yulenexi (string) 06:06:23.391 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.391 [Lua] [host] = 11000011c90e517 (string) 06:06:23.391 [Lua] [matchmaking_type] = 2 (string) 06:06:23.391 [Lua] [is_private] = false (string) 06:06:23.391 [Lua] [selected_mission_id] = journey_cave (string) 06:06:23.391 [Lua] [name] = Lobby 186000000889464 (string) 06:06:23.391 [Lua] [difficulty] = harder (string) 06:06:23.391 [Lua] [match_started] = true (string) 06:06:23.391 [Lua] [mechanism] = deus (string) 06:06:23.391 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.391 [Lua] [quick_game] = false (string) 06:06:23.391 [Lua] [num_players] = 3 (string) 06:06:23.391 [Lua] [matchmaking] = true (string) 06:06:23.391 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:06:23.391 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.391 [Lua] [mission_id] = arena_belakor (string) 06:06:23.391 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.391 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:06:23.391 [Lua] [country_code] = my (string) 06:06:23.391 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:06:23.391 [Lua] [eac_authorized] = true (string) 06:06:23.391 [Lua] 06:06:23.391 [Lua] =======================Found valid lobby! 06:06:23.392 [Lua] 06:06:23.392 [Lua] [twitch_enabled] = false (string) 06:06:23.392 [Lua] [power_level] = 835 (string) 06:06:23.392 [Lua] [id] = 186000000d1d3e1 (string) 06:06:23.392 [Lua] [unique_server_name] = 🐰PadadaRabzilla🐱 (string) 06:06:23.392 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.392 [Lua] [host] = 11000010683589c (string) 06:06:23.392 [Lua] [matchmaking_type] = 2 (string) 06:06:23.392 [Lua] [is_private] = false (string) 06:06:23.392 [Lua] [selected_mission_id] = cemetery (string) 06:06:23.392 [Lua] [name] = Lobby 186000000d1d3e1 (string) 06:06:23.392 [Lua] [difficulty] = harder (string) 06:06:23.392 [Lua] [match_started] = true (string) 06:06:23.392 [Lua] [mechanism] = adventure (string) 06:06:23.392 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.392 [Lua] [quick_game] = true (string) 06:06:23.392 [Lua] [num_players] = 3 (string) 06:06:23.392 [Lua] [matchmaking] = true (string) 06:06:23.392 [Lua] [player_slot_1] = 11000010e12b8b3:1 (string) 06:06:23.392 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.392 [Lua] [mission_id] = cemetery (string) 06:06:23.392 [Lua] [player_slot_5] = 11000010683589c:1 (string) 06:06:23.392 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.392 [Lua] [country_code] = hk (string) 06:06:23.392 [Lua] [player_slot_3] = 110000104c397f4:1 (string) 06:06:23.392 [Lua] [eac_authorized] = true (string) 06:06:23.392 [Lua] 06:06:23.392 [Lua] =======================Found valid lobby! 06:06:23.392 [Lua] 06:06:23.392 [Lua] [twitch_enabled] = false (string) 06:06:23.392 [Lua] [power_level] = 763 (string) 06:06:23.392 [Lua] [id] = 186000000d413fa (string) 06:06:23.392 [Lua] [unique_server_name] = franz (string) 06:06:23.392 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.392 [Lua] [host] = 11000010abd0939 (string) 06:06:23.392 [Lua] [matchmaking_type] = 1 (string) 06:06:23.392 [Lua] [is_private] = false (string) 06:06:23.392 [Lua] [selected_mission_id] = morris_hub (string) 06:06:23.392 [Lua] [name] = Lobby 186000000d413fa (string) 06:06:23.392 [Lua] [difficulty] = harder (string) 06:06:23.392 [Lua] [match_started] = true (string) 06:06:23.392 [Lua] [mechanism] = deus (string) 06:06:23.392 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.392 [Lua] [quick_game] = true (string) 06:06:23.392 [Lua] [num_players] = 3 (string) 06:06:23.392 [Lua] [matchmaking] = true (string) 06:06:23.392 [Lua] [player_slot_1] = 11000010abd0939:1 (string) 06:06:23.392 [Lua] [player_slot_4] = 11000010646f57f:1 (string) 06:06:23.392 [Lua] [mission_id] = morris_hub (string) 06:06:23.392 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.392 [Lua] [player_slot_2] = 110000104eab2d2:1 (string) 06:06:23.392 [Lua] [country_code] = ph (string) 06:06:23.392 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.392 [Lua] [eac_authorized] = true (string) 06:06:23.392 [Lua] 06:06:23.392 [Lua] =======================Found valid lobby! 06:06:23.393 [Lua] 06:06:23.393 [Lua] [twitch_enabled] = false (string) 06:06:23.393 [Lua] [power_level] = 0 (string) 06:06:23.393 [Lua] [id] = 186000000b8908d (string) 06:06:23.393 [Lua] [num_players] = 2 (string) 06:06:23.393 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.393 [Lua] [host] = 11000010c6cb566 (string) 06:06:23.393 [Lua] [time_of_search] = 1681278268 (string) 06:06:23.393 [Lua] [matchmaking_type] = 2 (string) 06:06:23.393 [Lua] [is_private] = false (string) 06:06:23.393 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.393 [Lua] [name] = Lobby 186000000b8908d (string) 06:06:23.393 [Lua] [difficulty] = harder (string) 06:06:23.393 [Lua] [match_started] = true (string) 06:06:23.393 [Lua] [mechanism] = adventure (string) 06:06:23.393 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.393 [Lua] [quick_game] = true (string) 06:06:23.393 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:06:23.393 [Lua] [matchmaking] = true (string) 06:06:23.393 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:06:23.393 [Lua] [country_code] = jp (string) 06:06:23.393 [Lua] [mission_id] = inn_level (string) 06:06:23.393 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.393 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.393 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:06:23.393 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:06:23.393 [Lua] [eac_authorized] = true (string) 06:06:23.393 [Lua] 06:06:23.393 [Lua] =======================Found valid lobby! 06:06:23.393 [Lua] 06:06:23.393 [Lua] [twitch_enabled] = false (string) 06:06:23.393 [Lua] [power_level] = 720 (string) 06:06:23.393 [Lua] [id] = 186000000d0fa14 (string) 06:06:23.393 [Lua] [num_players] = 2 (string) 06:06:23.393 [Lua] [difficulty_tweak] = -10 (string) 06:06:23.393 [Lua] [host] = 11000013f9775b5 (string) 06:06:23.393 [Lua] [time_of_search] = 1681279218 (string) 06:06:23.393 [Lua] [matchmaking_type] = 2 (string) 06:06:23.393 [Lua] [is_private] = false (string) 06:06:23.393 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:06:23.393 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:06:23.393 [Lua] [difficulty] = harder (string) 06:06:23.393 [Lua] [match_started] = true (string) 06:06:23.393 [Lua] [mechanism] = deus (string) 06:06:23.393 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.393 [Lua] [quick_game] = false (string) 06:06:23.393 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:23.393 [Lua] [matchmaking] = true (string) 06:06:23.393 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.393 [Lua] [country_code] = us (string) 06:06:23.393 [Lua] [mission_id] = sig_crag_slaanesh_path2 (string) 06:06:23.393 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.393 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.393 [Lua] [unique_server_name] = GenFUBAR (string) 06:06:23.393 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:06:23.393 [Lua] [eac_authorized] = true (string) 06:06:23.393 [Lua] 06:06:23.393 [Lua] =======================Found valid lobby! 06:06:23.394 [Lua] 06:06:23.394 [Lua] [twitch_enabled] = false (string) 06:06:23.394 [Lua] [power_level] = 608 (string) 06:06:23.394 [Lua] [id] = 1860000008e3a04 (string) 06:06:23.394 [Lua] [unique_server_name] = Kerchiga (string) 06:06:23.394 [Lua] [difficulty_tweak] = -10 (string) 06:06:23.394 [Lua] [host] = 11000010e4bc64b (string) 06:06:23.394 [Lua] [matchmaking_type] = 2 (string) 06:06:23.394 [Lua] [is_private] = false (string) 06:06:23.394 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:23.394 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:06:23.394 [Lua] [difficulty] = harder (string) 06:06:23.394 [Lua] [match_started] = true (string) 06:06:23.394 [Lua] [mechanism] = deus (string) 06:06:23.394 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.394 [Lua] [quick_game] = true (string) 06:06:23.394 [Lua] [num_players] = 3 (string) 06:06:23.394 [Lua] [matchmaking] = true (string) 06:06:23.394 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:06:23.394 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.394 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 06:06:23.394 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:06:23.394 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:06:23.394 [Lua] [country_code] = us (string) 06:06:23.394 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.394 [Lua] [eac_authorized] = true (string) 06:06:23.394 [Lua] 06:06:23.394 [Lua] =======================Found valid lobby! 06:06:23.394 [Lua] 06:06:23.394 [Lua] [power_level] = 735 (string) 06:06:23.394 [Lua] [id] = 186000000cbb2bc (string) 06:06:23.394 [Lua] [unique_server_name] = kuro_e (string) 06:06:23.394 [Lua] [difficulty_tweak] = -7 (string) 06:06:23.394 [Lua] [host] = 110000109c9eaba (string) 06:06:23.394 [Lua] [matchmaking_type] = 3 (string) 06:06:23.394 [Lua] [is_private] = false (string) 06:06:23.394 [Lua] [difficulty] = harder (string) 06:06:23.394 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.394 [Lua] [num_players] = 1 (string) 06:06:23.394 [Lua] [name] = Lobby 186000000cbb2bc (string) 06:06:23.394 [Lua] [mechanism] = deus (string) 06:06:23.394 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.394 [Lua] [matchmaking] = true (string) 06:06:23.394 [Lua] [player_slot_4] = 110000109c9eaba:1 (string) 06:06:23.394 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 06:06:23.394 [Lua] [country_code] = us (string) 06:06:23.394 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.394 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.394 [Lua] [selected_mission_id] = pat_town_belakor_path4 (string) 06:06:23.394 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.394 [Lua] [eac_authorized] = true (string) 06:06:23.394 [Lua] 06:06:23.394 [Lua] =======================Found valid lobby! 06:06:23.395 [Lua] 06:06:23.395 [Lua] [twitch_enabled] = false (string) 06:06:23.395 [Lua] [power_level] = 694 (string) 06:06:23.395 [Lua] [id] = 18600000098f7e1 (string) 06:06:23.395 [Lua] [unique_server_name] = Si-Gnome (string) 06:06:23.395 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.395 [Lua] [host] = 11000013eec9265 (string) 06:06:23.395 [Lua] [matchmaking_type] = 2 (string) 06:06:23.395 [Lua] [is_private] = false (string) 06:06:23.395 [Lua] [selected_mission_id] = ussingen (string) 06:06:23.395 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:06:23.395 [Lua] [difficulty] = harder (string) 06:06:23.395 [Lua] [match_started] = true (string) 06:06:23.395 [Lua] [mechanism] = adventure (string) 06:06:23.395 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.395 [Lua] [quick_game] = false (string) 06:06:23.395 [Lua] [num_players] = 3 (string) 06:06:23.395 [Lua] [matchmaking] = true (string) 06:06:23.395 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:06:23.395 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:06:23.395 [Lua] [mission_id] = ussingen (string) 06:06:23.395 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.395 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:06:23.395 [Lua] [country_code] = us (string) 06:06:23.395 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.395 [Lua] [eac_authorized] = true (string) 06:06:23.395 [Lua] 06:06:23.395 [Lua] =======================Found valid lobby! 06:06:23.395 [Lua] 06:06:23.395 [Lua] [twitch_enabled] = false (string) 06:06:23.395 [Lua] [power_level] = 480 (string) 06:06:23.395 [Lua] [id] = 186000000d0fad4 (string) 06:06:23.395 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:06:23.395 [Lua] [difficulty_tweak] = -10 (string) 06:06:23.395 [Lua] [host] = 110000105c02bec (string) 06:06:23.395 [Lua] [matchmaking_type] = 2 (string) 06:06:23.395 [Lua] [is_private] = false (string) 06:06:23.395 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:23.395 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:06:23.395 [Lua] [difficulty] = harder (string) 06:06:23.395 [Lua] [match_started] = true (string) 06:06:23.395 [Lua] [mechanism] = deus (string) 06:06:23.395 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.395 [Lua] [quick_game] = true (string) 06:06:23.395 [Lua] [num_players] = 2 (string) 06:06:23.395 [Lua] [matchmaking] = true (string) 06:06:23.395 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:06:23.395 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.395 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:06:23.395 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.395 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.395 [Lua] [country_code] = us (string) 06:06:23.395 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:06:23.395 [Lua] [eac_authorized] = true (string) 06:06:23.395 [Lua] 06:06:23.395 [Lua] =======================Found valid lobby! 06:06:23.396 [Lua] 06:06:23.396 [Lua] [twitch_enabled] = false (string) 06:06:23.396 [Lua] [power_level] = 701 (string) 06:06:23.396 [Lua] [id] = 18600000018bc58 (string) 06:06:23.396 [Lua] [unique_server_name] = Harman (string) 06:06:23.396 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.396 [Lua] [host] = 11000010adfd4db (string) 06:06:23.396 [Lua] [matchmaking_type] = 2 (string) 06:06:23.396 [Lua] [is_private] = false (string) 06:06:23.396 [Lua] [selected_mission_id] = journey_ice (string) 06:06:23.396 [Lua] [name] = Lobby 18600000018bc58 (string) 06:06:23.396 [Lua] [difficulty] = harder (string) 06:06:23.396 [Lua] [match_started] = true (string) 06:06:23.396 [Lua] [mechanism] = deus (string) 06:06:23.396 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.396 [Lua] [quick_game] = true (string) 06:06:23.396 [Lua] [num_players] = 3 (string) 06:06:23.396 [Lua] [matchmaking] = true (string) 06:06:23.396 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.396 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:06:23.396 [Lua] [mission_id] = sig_mordrek_nurgle_path3 (string) 06:06:23.396 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:06:23.396 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.396 [Lua] [country_code] = ca (string) 06:06:23.396 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:06:23.396 [Lua] [eac_authorized] = true (string) 06:06:23.396 [Lua] 06:06:23.396 [Lua] =======================Found valid lobby! 06:06:23.396 [Lua] 06:06:23.396 [Lua] [twitch_enabled] = false (string) 06:06:23.396 [Lua] [power_level] = 835 (string) 06:06:23.396 [Lua] [id] = 186000000ccb665 (string) 06:06:23.396 [Lua] [unique_server_name] = Куаркод (string) 06:06:23.396 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.396 [Lua] [host] = 1100001173de5b2 (string) 06:06:23.396 [Lua] [matchmaking_type] = 2 (string) 06:06:23.396 [Lua] [is_private] = false (string) 06:06:23.396 [Lua] [selected_mission_id] = bell (string) 06:06:23.396 [Lua] [name] = Lobby 186000000ccb665 (string) 06:06:23.396 [Lua] [difficulty] = harder (string) 06:06:23.396 [Lua] [match_started] = true (string) 06:06:23.396 [Lua] [mechanism] = adventure (string) 06:06:23.396 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.396 [Lua] [quick_game] = false (string) 06:06:23.396 [Lua] [num_players] = 3 (string) 06:06:23.396 [Lua] [matchmaking] = true (string) 06:06:23.396 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.396 [Lua] [player_slot_4] = 1100001173de5b2:1 (string) 06:06:23.396 [Lua] [mission_id] = bell (string) 06:06:23.396 [Lua] [player_slot_5] = 110000147429025:1 (string) 06:06:23.396 [Lua] [player_slot_2] = 11000010278781a:1 (string) 06:06:23.396 [Lua] [country_code] = ru (string) 06:06:23.396 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.396 [Lua] [eac_authorized] = true (string) 06:06:23.396 [Lua] 06:06:23.396 [Lua] =======================Found valid lobby! 06:06:23.397 [Lua] 06:06:23.397 [Lua] [twitch_enabled] = false (string) 06:06:23.397 [Lua] [power_level] = 656 (string) 06:06:23.397 [Lua] [id] = 186000000d51200 (string) 06:06:23.397 [Lua] [unique_server_name] = Fdf (string) 06:06:23.397 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.397 [Lua] [host] = 11000013565b08b (string) 06:06:23.397 [Lua] [matchmaking_type] = 2 (string) 06:06:23.397 [Lua] [is_private] = false (string) 06:06:23.397 [Lua] [selected_mission_id] = mines (string) 06:06:23.397 [Lua] [name] = Lobby 186000000d51200 (string) 06:06:23.397 [Lua] [difficulty] = harder (string) 06:06:23.397 [Lua] [match_started] = true (string) 06:06:23.397 [Lua] [mechanism] = adventure (string) 06:06:23.397 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.397 [Lua] [quick_game] = false (string) 06:06:23.397 [Lua] [num_players] = 1 (string) 06:06:23.397 [Lua] [matchmaking] = true (string) 06:06:23.397 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:06:23.397 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.397 [Lua] [mission_id] = inn_level (string) 06:06:23.397 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.397 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.397 [Lua] [country_code] = ro (string) 06:06:23.397 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.397 [Lua] [eac_authorized] = true (string) 06:06:23.397 [Lua] 06:06:23.397 [Lua] =======================Found valid lobby! 06:06:23.397 [Lua] 06:06:23.397 [Lua] [twitch_enabled] = false (string) 06:06:23.397 [Lua] [power_level] = 835 (string) 06:06:23.397 [Lua] [id] = 186000000d0f345 (string) 06:06:23.397 [Lua] [num_players] = 1 (string) 06:06:23.397 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.397 [Lua] [host] = 1100001070ecef9 (string) 06:06:23.397 [Lua] [time_of_search] = 1681279156 (string) 06:06:23.397 [Lua] [matchmaking_type] = 2 (string) 06:06:23.397 [Lua] [is_private] = false (string) 06:06:23.397 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.397 [Lua] [name] = Lobby 186000000d0f345 (string) 06:06:23.397 [Lua] [difficulty] = harder (string) 06:06:23.397 [Lua] [match_started] = true (string) 06:06:23.397 [Lua] [mechanism] = adventure (string) 06:06:23.397 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.397 [Lua] [quick_game] = true (string) 06:06:23.397 [Lua] [selected_mission_id] = cemetery (string) 06:06:23.397 [Lua] [matchmaking] = true (string) 06:06:23.397 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:06:23.397 [Lua] [country_code] = ro (string) 06:06:23.397 [Lua] [mission_id] = cemetery (string) 06:06:23.397 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.397 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.397 [Lua] [unique_server_name] = rolin024 (string) 06:06:23.397 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.397 [Lua] [eac_authorized] = true (string) 06:06:23.397 [Lua] 06:06:23.397 [Lua] =======================Found valid lobby! 06:06:23.398 [Lua] 06:06:23.398 [Lua] [twitch_enabled] = false (string) 06:06:23.398 [Lua] [power_level] = 590 (string) 06:06:23.398 [Lua] [id] = 186000000a73668 (string) 06:06:23.398 [Lua] [num_players] = 3 (string) 06:06:23.398 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.398 [Lua] [host] = 11000013e1fbfe2 (string) 06:06:23.398 [Lua] [time_of_search] = 1681278752 (string) 06:06:23.398 [Lua] [matchmaking_type] = 2 (string) 06:06:23.398 [Lua] [is_private] = false (string) 06:06:23.398 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.398 [Lua] [name] = Lobby 186000000a73668 (string) 06:06:23.398 [Lua] [difficulty] = harder (string) 06:06:23.398 [Lua] [match_started] = true (string) 06:06:23.398 [Lua] [mechanism] = adventure (string) 06:06:23.398 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.398 [Lua] [quick_game] = false (string) 06:06:23.398 [Lua] [selected_mission_id] = military (string) 06:06:23.398 [Lua] [matchmaking] = true (string) 06:06:23.398 [Lua] [player_slot_1] = 11000013e1fbfe2:1 (string) 06:06:23.398 [Lua] [country_code] = ru (string) 06:06:23.398 [Lua] [mission_id] = military (string) 06:06:23.398 [Lua] [player_slot_5] = 110000118cf839c:1 (string) 06:06:23.398 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.398 [Lua] [unique_server_name] = Комиссар ШЛЕПА (string) 06:06:23.398 [Lua] [player_slot_3] = 110000142a9f1b7:1 (string) 06:06:23.398 [Lua] [eac_authorized] = true (string) 06:06:23.398 [Lua] 06:06:23.398 [Lua] =======================Found valid lobby! 06:06:23.398 [Lua] 06:06:23.398 [Lua] [twitch_enabled] = false (string) 06:06:23.398 [Lua] [power_level] = 835 (string) 06:06:23.398 [Lua] [id] = 186000000b89d8e (string) 06:06:23.398 [Lua] [unique_server_name] = ⛧Reither⛧ (string) 06:06:23.398 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.398 [Lua] [host] = 110000109405aa7 (string) 06:06:23.398 [Lua] [matchmaking_type] = 2 (string) 06:06:23.398 [Lua] [is_private] = false (string) 06:06:23.398 [Lua] [selected_mission_id] = warcamp (string) 06:06:23.398 [Lua] [name] = Lobby 186000000b89d8e (string) 06:06:23.398 [Lua] [difficulty] = harder (string) 06:06:23.398 [Lua] [match_started] = true (string) 06:06:23.398 [Lua] [mechanism] = adventure (string) 06:06:23.398 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.398 [Lua] [quick_game] = false (string) 06:06:23.398 [Lua] [num_players] = 2 (string) 06:06:23.398 [Lua] [matchmaking] = true (string) 06:06:23.398 [Lua] [player_slot_1] = 110000109405aa7:1 (string) 06:06:23.398 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.398 [Lua] [mission_id] = warcamp (string) 06:06:23.398 [Lua] [player_slot_5] = 11000010183ab96:1 (string) 06:06:23.398 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.398 [Lua] [country_code] = ru (string) 06:06:23.398 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.398 [Lua] [eac_authorized] = true (string) 06:06:23.398 [Lua] 06:06:23.398 [Lua] =======================Found valid lobby! 06:06:23.399 [Lua] 06:06:23.399 [Lua] [twitch_enabled] = false (string) 06:06:23.399 [Lua] [power_level] = 620 (string) 06:06:23.399 [Lua] [id] = 186000000a893c4 (string) 06:06:23.399 [Lua] [num_players] = 3 (string) 06:06:23.399 [Lua] [difficulty_tweak] = -7 (string) 06:06:23.399 [Lua] [host] = 1100001582d8ebe (string) 06:06:23.399 [Lua] [time_of_search] = 1681277914 (string) 06:06:23.399 [Lua] [matchmaking_type] = 2 (string) 06:06:23.399 [Lua] [is_private] = false (string) 06:06:23.399 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.399 [Lua] [name] = Lobby 186000000a893c4 (string) 06:06:23.399 [Lua] [difficulty] = harder (string) 06:06:23.399 [Lua] [match_started] = true (string) 06:06:23.399 [Lua] [mechanism] = deus (string) 06:06:23.399 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.399 [Lua] [quick_game] = false (string) 06:06:23.399 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:23.399 [Lua] [matchmaking] = true (string) 06:06:23.399 [Lua] [player_slot_1] = 1100001582d8ebe:1 (string) 06:06:23.399 [Lua] [country_code] = cn (string) 06:06:23.399 [Lua] [mission_id] = pat_tower_nurgle_path2 (string) 06:06:23.399 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.399 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:06:23.399 [Lua] [unique_server_name] = 3157933554 (string) 06:06:23.399 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.399 [Lua] [eac_authorized] = true (string) 06:06:23.399 [Lua] 06:06:23.399 [Lua] =======================Found valid lobby! 06:06:23.399 [Lua] 06:06:23.399 [Lua] [twitch_enabled] = false (string) 06:06:23.399 [Lua] [power_level] = 651 (string) 06:06:23.399 [Lua] [id] = 186000000c95001 (string) 06:06:23.399 [Lua] [unique_server_name] = 暖雨有假,春日无中 (string) 06:06:23.399 [Lua] [difficulty_tweak] = -7 (string) 06:06:23.399 [Lua] [host] = 11000013377fc63 (string) 06:06:23.399 [Lua] [matchmaking_type] = 2 (string) 06:06:23.399 [Lua] [is_private] = false (string) 06:06:23.399 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:23.399 [Lua] [name] = Lobby 186000000c95001 (string) 06:06:23.399 [Lua] [difficulty] = harder (string) 06:06:23.399 [Lua] [match_started] = true (string) 06:06:23.399 [Lua] [mechanism] = deus (string) 06:06:23.399 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.399 [Lua] [quick_game] = false (string) 06:06:23.399 [Lua] [num_players] = 3 (string) 06:06:23.399 [Lua] [matchmaking] = true (string) 06:06:23.399 [Lua] [player_slot_1] = 11000013377fc63:1 (string) 06:06:23.399 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.399 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 06:06:23.399 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.399 [Lua] [player_slot_2] = 110000152a5a698:1 (string) 06:06:23.399 [Lua] [country_code] = cn (string) 06:06:23.399 [Lua] [player_slot_3] = 11000010ad56c2e:1 (string) 06:06:23.399 [Lua] [eac_authorized] = true (string) 06:06:23.399 [Lua] 06:06:23.399 [Lua] =======================Found valid lobby! 06:06:23.400 [Lua] 06:06:23.400 [Lua] [twitch_enabled] = true (string) 06:06:23.400 [Lua] [power_level] = 815 (string) 06:06:23.400 [Lua] [id] = 186000000c959dd (string) 06:06:23.400 [Lua] [unique_server_name] = 呱刮寡 (string) 06:06:23.400 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.400 [Lua] [host] = 110000135fea322 (string) 06:06:23.400 [Lua] [matchmaking_type] = 2 (string) 06:06:23.400 [Lua] [is_private] = false (string) 06:06:23.400 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:06:23.400 [Lua] [name] = Lobby 186000000c959dd (string) 06:06:23.400 [Lua] [difficulty] = harder (string) 06:06:23.400 [Lua] [match_started] = true (string) 06:06:23.400 [Lua] [mechanism] = adventure (string) 06:06:23.400 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.400 [Lua] [quick_game] = true (string) 06:06:23.400 [Lua] [num_players] = 2 (string) 06:06:23.400 [Lua] [matchmaking] = true (string) 06:06:23.400 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.400 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.400 [Lua] [mission_id] = dlc_wizards_trail (string) 06:06:23.400 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:06:23.400 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.400 [Lua] [country_code] = cn (string) 06:06:23.400 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:06:23.400 [Lua] [eac_authorized] = true (string) 06:06:23.400 [Lua] 06:06:23.400 [Lua] =======================Found valid lobby! 06:06:23.400 [Lua] 06:06:23.400 [Lua] [twitch_enabled] = false (string) 06:06:23.400 [Lua] [power_level] = 725 (string) 06:06:23.400 [Lua] [id] = 186000000c5fd74 (string) 06:06:23.400 [Lua] [num_players] = 2 (string) 06:06:23.400 [Lua] [difficulty_tweak] = -3 (string) 06:06:23.400 [Lua] [host] = 1100001551a26c2 (string) 06:06:23.400 [Lua] [time_of_search] = 1681278460 (string) 06:06:23.400 [Lua] [matchmaking_type] = 2 (string) 06:06:23.400 [Lua] [is_private] = false (string) 06:06:23.400 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:06:23.400 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:06:23.400 [Lua] [difficulty] = harder (string) 06:06:23.400 [Lua] [match_started] = true (string) 06:06:23.400 [Lua] [mechanism] = deus (string) 06:06:23.400 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.400 [Lua] [quick_game] = false (string) 06:06:23.400 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:23.400 [Lua] [matchmaking] = true (string) 06:06:23.400 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:06:23.400 [Lua] [country_code] = cn (string) 06:06:23.400 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:06:23.400 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.400 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.400 [Lua] [unique_server_name] = tom20221224 (string) 06:06:23.400 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.400 [Lua] [eac_authorized] = true (string) 06:06:23.400 [Lua] 06:06:23.400 [Lua] =======================Found valid lobby! 06:06:23.401 [Lua] 06:06:23.401 [Lua] [twitch_enabled] = false (string) 06:06:23.401 [Lua] [power_level] = 835 (string) 06:06:23.401 [Lua] [id] = 186000000ae9799 (string) 06:06:23.401 [Lua] [num_players] = 3 (string) 06:06:23.401 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.401 [Lua] [host] = 110000108b4e824 (string) 06:06:23.401 [Lua] [time_of_search] = 1681276829 (string) 06:06:23.401 [Lua] [matchmaking_type] = 1 (string) 06:06:23.401 [Lua] [is_private] = false (string) 06:06:23.401 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.401 [Lua] [name] = Lobby 186000000ae9799 (string) 06:06:23.401 [Lua] [difficulty] = harder (string) 06:06:23.401 [Lua] [match_started] = true (string) 06:06:23.401 [Lua] [mechanism] = adventure (string) 06:06:23.401 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.401 [Lua] [quick_game] = true (string) 06:06:23.401 [Lua] [selected_mission_id] = inn_level (string) 06:06:23.401 [Lua] [matchmaking] = true (string) 06:06:23.401 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.401 [Lua] [country_code] = cn (string) 06:06:23.401 [Lua] [mission_id] = inn_level (string) 06:06:23.401 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:06:23.401 [Lua] [player_slot_2] = 110000133a81aa2:1 (string) 06:06:23.401 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:06:23.401 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:06:23.401 [Lua] [eac_authorized] = true (string) 06:06:23.401 [Lua] 06:06:23.401 [Lua] =======================Found valid lobby! 06:06:23.401 [Lua] 06:06:23.401 [Lua] [twitch_enabled] = false (string) 06:06:23.401 [Lua] [power_level] = 638 (string) 06:06:23.401 [Lua] [id] = 186000000cd9a3d (string) 06:06:23.401 [Lua] [unique_server_name] = 睡了 (string) 06:06:23.401 [Lua] [difficulty_tweak] = -10 (string) 06:06:23.401 [Lua] [host] = 11000011725c448 (string) 06:06:23.401 [Lua] [matchmaking_type] = 2 (string) 06:06:23.401 [Lua] [is_private] = false (string) 06:06:23.401 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:23.401 [Lua] [name] = Lobby 186000000cd9a3d (string) 06:06:23.401 [Lua] [difficulty] = harder (string) 06:06:23.401 [Lua] [match_started] = true (string) 06:06:23.401 [Lua] [mechanism] = deus (string) 06:06:23.401 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.401 [Lua] [quick_game] = false (string) 06:06:23.401 [Lua] [num_players] = 3 (string) 06:06:23.401 [Lua] [matchmaking] = true (string) 06:06:23.401 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:06:23.401 [Lua] [player_slot_4] = 11000011725c448:1 (string) 06:06:23.401 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 06:06:23.401 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.401 [Lua] [player_slot_2] = 110000117dcf0a7:1 (string) 06:06:23.401 [Lua] [country_code] = cn (string) 06:06:23.401 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.401 [Lua] [eac_authorized] = true (string) 06:06:23.401 [Lua] 06:06:23.401 [Lua] =======================Found valid lobby! 06:06:23.401 [Lua] 06:06:23.401 [Lua] [twitch_enabled] = false (string) 06:06:23.401 [Lua] [power_level] = 760 (string) 06:06:23.401 [Lua] [id] = 186000000c2136c (string) 06:06:23.401 [Lua] [unique_server_name] = EngBunta (string) 06:06:23.401 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.401 [Lua] [host] = 1100001057c51e4 (string) 06:06:23.401 [Lua] [matchmaking_type] = 2 (string) 06:06:23.401 [Lua] [is_private] = false (string) 06:06:23.401 [Lua] [selected_mission_id] = magnus (string) 06:06:23.401 [Lua] [name] = Lobby 186000000c2136c (string) 06:06:23.401 [Lua] [difficulty] = harder (string) 06:06:23.401 [Lua] [match_started] = true (string) 06:06:23.401 [Lua] [mechanism] = adventure (string) 06:06:23.401 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.401 [Lua] [quick_game] = false (string) 06:06:23.401 [Lua] [num_players] = 2 (string) 06:06:23.401 [Lua] [matchmaking] = true (string) 06:06:23.401 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.401 [Lua] [player_slot_4] = 11000015677c964:1 (string) 06:06:23.401 [Lua] [mission_id] = magnus (string) 06:06:23.401 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.401 [Lua] [player_slot_2] = 1100001057c51e4:1 (string) 06:06:23.401 [Lua] [country_code] = cn (string) 06:06:23.401 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.401 [Lua] [eac_authorized] = true (string) 06:06:23.401 [Lua] 06:06:23.401 [Lua] =======================Found valid lobby! 06:06:23.402 [Lua] 06:06:23.402 [Lua] [twitch_enabled] = false (string) 06:06:23.402 [Lua] [power_level] = 824 (string) 06:06:23.402 [Lua] [id] = 186000000d419c4 (string) 06:06:23.402 [Lua] [num_players] = 2 (string) 06:06:23.402 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.402 [Lua] [host] = 110000117a9453a (string) 06:06:23.402 [Lua] [time_of_search] = 1681279430 (string) 06:06:23.402 [Lua] [matchmaking_type] = 2 (string) 06:06:23.402 [Lua] [is_private] = false (string) 06:06:23.402 [Lua] [player_slot_4] = 110000117a9453a:1 (string) 06:06:23.402 [Lua] [name] = Lobby 186000000d419c4 (string) 06:06:23.402 [Lua] [difficulty] = harder (string) 06:06:23.402 [Lua] [match_started] = true (string) 06:06:23.402 [Lua] [mechanism] = adventure (string) 06:06:23.402 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.402 [Lua] [quick_game] = true (string) 06:06:23.402 [Lua] [selected_mission_id] = mines (string) 06:06:23.402 [Lua] [matchmaking] = true (string) 06:06:23.402 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.402 [Lua] [country_code] = cn (string) 06:06:23.402 [Lua] [mission_id] = mines (string) 06:06:23.402 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.402 [Lua] [player_slot_2] = 11000013752b48a:1 (string) 06:06:23.402 [Lua] [unique_server_name] = 风希 (string) 06:06:23.402 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.402 [Lua] [eac_authorized] = true (string) 06:06:23.402 [Lua] 06:06:23.402 [Lua] =======================Found valid lobby! 06:06:23.402 [Lua] 06:06:23.402 [Lua] [twitch_enabled] = false (string) 06:06:23.402 [Lua] [power_level] = 635 (string) 06:06:23.402 [Lua] [id] = 186000000c7962d (string) 06:06:23.402 [Lua] [unique_server_name] = 嘴平伊之助 はしびら い (string) 06:06:23.402 [Lua] [difficulty_tweak] = -7 (string) 06:06:23.402 [Lua] [host] = 11000011a4eae95 (string) 06:06:23.402 [Lua] [matchmaking_type] = 2 (string) 06:06:23.402 [Lua] [is_private] = false (string) 06:06:23.402 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:23.402 [Lua] [name] = Lobby 186000000c7962d (string) 06:06:23.402 [Lua] [difficulty] = harder (string) 06:06:23.402 [Lua] [match_started] = true (string) 06:06:23.402 [Lua] [mechanism] = deus (string) 06:06:23.402 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.402 [Lua] [quick_game] = false (string) 06:06:23.402 [Lua] [num_players] = 3 (string) 06:06:23.402 [Lua] [matchmaking] = true (string) 06:06:23.402 [Lua] [player_slot_1] = 11000011a4eae95:1 (string) 06:06:23.402 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.402 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:06:23.402 [Lua] [player_slot_5] = 1100001455746d5:1 (string) 06:06:23.402 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.402 [Lua] [country_code] = cn (string) 06:06:23.402 [Lua] [player_slot_3] = 110000134fd8783:1 (string) 06:06:23.402 [Lua] [eac_authorized] = true (string) 06:06:23.402 [Lua] 06:06:23.402 [Lua] =======================Found valid lobby! 06:06:23.403 [Lua] 06:06:23.403 [Lua] [twitch_enabled] = false (string) 06:06:23.403 [Lua] [power_level] = 655 (string) 06:06:23.403 [Lua] [id] = 186000000d014fa (string) 06:06:23.403 [Lua] [num_players] = 1 (string) 06:06:23.403 [Lua] [difficulty_tweak] = -10 (string) 06:06:23.403 [Lua] [host] = 11000015b012ebc (string) 06:06:23.403 [Lua] [time_of_search] = 1681279081 (string) 06:06:23.403 [Lua] [matchmaking_type] = 2 (string) 06:06:23.403 [Lua] [is_private] = false (string) 06:06:23.403 [Lua] [player_slot_4] = 0:0 (string) 06:06:23.403 [Lua] [name] = Lobby 186000000d014fa (string) 06:06:23.403 [Lua] [difficulty] = harder (string) 06:06:23.403 [Lua] [match_started] = true (string) 06:06:23.403 [Lua] [mechanism] = deus (string) 06:06:23.403 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.403 [Lua] [quick_game] = false (string) 06:06:23.403 [Lua] [selected_mission_id] = journey_cave (string) 06:06:23.403 [Lua] [matchmaking] = true (string) 06:06:23.403 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.403 [Lua] [country_code] = cn (string) 06:06:23.403 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string) 06:06:23.403 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:06:23.403 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.403 [Lua] [unique_server_name] = 你好,北极星 (string) 06:06:23.403 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.403 [Lua] [eac_authorized] = true (string) 06:06:23.403 [Lua] 06:06:23.403 [Lua] =======================Found valid lobby! 06:06:23.404 [Lua] 06:06:23.404 [Lua] [twitch_enabled] = false (string) 06:06:23.404 [Lua] [power_level] = 737 (string) 06:06:23.404 [Lua] [id] = 186000000ccbe9d (string) 06:06:23.404 [Lua] [num_players] = 3 (string) 06:06:23.404 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.404 [Lua] [host] = 110000143fcbf62 (string) 06:06:23.404 [Lua] [time_of_search] = 1681279214 (string) 06:06:23.404 [Lua] [matchmaking_type] = 2 (string) 06:06:23.404 [Lua] [is_private] = false (string) 06:06:23.404 [Lua] [player_slot_4] = 11000013c437a13:1 (string) 06:06:23.404 [Lua] [name] = Lobby 186000000ccbe9d (string) 06:06:23.404 [Lua] [difficulty] = harder (string) 06:06:23.404 [Lua] [match_started] = true (string) 06:06:23.404 [Lua] [mechanism] = adventure (string) 06:06:23.404 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.404 [Lua] [quick_game] = true (string) 06:06:23.404 [Lua] [selected_mission_id] = ussingen (string) 06:06:23.404 [Lua] [matchmaking] = true (string) 06:06:23.404 [Lua] [player_slot_1] = 11000013318d18b:1 (string) 06:06:23.404 [Lua] [country_code] = cn (string) 06:06:23.404 [Lua] [mission_id] = ussingen (string) 06:06:23.404 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.404 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.404 [Lua] [unique_server_name] = 老六 (string) 06:06:23.404 [Lua] [player_slot_3] = 110000143fcbf62:1 (string) 06:06:23.404 [Lua] [eac_authorized] = true (string) 06:06:23.404 [Lua] 06:06:23.404 [Lua] =======================Found valid lobby! 06:06:23.404 [Lua] 06:06:23.404 [Lua] [twitch_enabled] = false (string) 06:06:23.404 [Lua] [power_level] = 553 (string) 06:06:23.404 [Lua] [id] = 186000000c5f981 (string) 06:06:23.404 [Lua] [unique_server_name] = Eskapataz (string) 06:06:23.404 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.404 [Lua] [host] = 11000010e7a2543 (string) 06:06:23.404 [Lua] [matchmaking_type] = 2 (string) 06:06:23.404 [Lua] [is_private] = false (string) 06:06:23.404 [Lua] [selected_mission_id] = mines (string) 06:06:23.404 [Lua] [name] = Lobby 186000000c5f981 (string) 06:06:23.404 [Lua] [difficulty] = harder (string) 06:06:23.404 [Lua] [match_started] = true (string) 06:06:23.404 [Lua] [mechanism] = adventure (string) 06:06:23.404 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.404 [Lua] [quick_game] = true (string) 06:06:23.404 [Lua] [num_players] = 2 (string) 06:06:23.404 [Lua] [matchmaking] = true (string) 06:06:23.404 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.404 [Lua] [player_slot_4] = 11000010e7a2543:1 (string) 06:06:23.404 [Lua] [mission_id] = mines (string) 06:06:23.404 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.404 [Lua] [player_slot_2] = 110000105a09ec6:1 (string) 06:06:23.404 [Lua] [country_code] = cl (string) 06:06:23.404 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.404 [Lua] [eac_authorized] = true (string) 06:06:23.404 [Lua] 06:06:23.404 [Lua] =======================Found valid lobby! 06:06:23.404 [Lua] 06:06:23.404 [Lua] [twitch_enabled] = false (string) 06:06:23.404 [Lua] [power_level] = 522 (string) 06:06:23.404 [Lua] [id] = 186000000cbb55e (string) 06:06:23.404 [Lua] [unique_server_name] = Pixiskhan (string) 06:06:23.404 [Lua] [difficulty_tweak] = 0 (string) 06:06:23.404 [Lua] [host] = 1100001040bbb9a (string) 06:06:23.404 [Lua] [matchmaking_type] = 2 (string) 06:06:23.404 [Lua] [is_private] = false (string) 06:06:23.404 [Lua] [selected_mission_id] = military (string) 06:06:23.404 [Lua] [name] = Lobby 186000000cbb55e (string) 06:06:23.404 [Lua] [difficulty] = harder (string) 06:06:23.404 [Lua] [match_started] = true (string) 06:06:23.404 [Lua] [mechanism] = adventure (string) 06:06:23.404 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:23.404 [Lua] [quick_game] = false (string) 06:06:23.404 [Lua] [num_players] = 1 (string) 06:06:23.404 [Lua] [matchmaking] = true (string) 06:06:23.404 [Lua] [player_slot_1] = 0:0 (string) 06:06:23.404 [Lua] [player_slot_4] = 1100001040bbb9a:1 (string) 06:06:23.404 [Lua] [mission_id] = military (string) 06:06:23.404 [Lua] [player_slot_5] = 0:0 (string) 06:06:23.404 [Lua] [player_slot_2] = 0:0 (string) 06:06:23.404 [Lua] [country_code] = cl (string) 06:06:23.404 [Lua] [player_slot_3] = 0:0 (string) 06:06:23.404 [Lua] [eac_authorized] = true (string) 06:06:23.404 [Lua] 06:06:23.404 [Lua] =======================Found valid lobby! 06:06:26.811 [Lua] [Matchmaking] Filter: Free slots = 1 06:06:26.811 [Lua] [Matchmaking] Filter: Distance = world 06:06:26.811 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:06:26.811 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:06:26.811 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:06:26.811 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:06:26.811 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:06:26.811 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:06:27.083 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 28 06:06:27.083 [Lua] 06:06:27.083 [Lua] [twitch_enabled] = false (string) 06:06:27.083 [Lua] [power_level] = 715 (string) 06:06:27.083 [Lua] [id] = 186000000889464 (string) 06:06:27.083 [Lua] [unique_server_name] = Yulenexi (string) 06:06:27.083 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.083 [Lua] [host] = 11000011c90e517 (string) 06:06:27.083 [Lua] [matchmaking_type] = 2 (string) 06:06:27.083 [Lua] [is_private] = false (string) 06:06:27.083 [Lua] [selected_mission_id] = journey_cave (string) 06:06:27.083 [Lua] [name] = Lobby 186000000889464 (string) 06:06:27.083 [Lua] [difficulty] = harder (string) 06:06:27.083 [Lua] [match_started] = true (string) 06:06:27.083 [Lua] [mechanism] = deus (string) 06:06:27.083 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.083 [Lua] [quick_game] = false (string) 06:06:27.083 [Lua] [num_players] = 3 (string) 06:06:27.083 [Lua] [matchmaking] = true (string) 06:06:27.083 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:06:27.083 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.083 [Lua] [mission_id] = arena_belakor (string) 06:06:27.083 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.083 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:06:27.083 [Lua] [country_code] = my (string) 06:06:27.083 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:06:27.083 [Lua] [eac_authorized] = true (string) 06:06:27.083 [Lua] 06:06:27.083 [Lua] =======================Found valid lobby! 06:06:27.084 [Lua] 06:06:27.084 [Lua] [twitch_enabled] = false (string) 06:06:27.084 [Lua] [power_level] = 835 (string) 06:06:27.084 [Lua] [id] = 186000000d1d3e1 (string) 06:06:27.084 [Lua] [unique_server_name] = 🐰PadadaRabzilla🐱 (string) 06:06:27.084 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.084 [Lua] [host] = 11000010683589c (string) 06:06:27.084 [Lua] [matchmaking_type] = 2 (string) 06:06:27.084 [Lua] [is_private] = false (string) 06:06:27.084 [Lua] [selected_mission_id] = cemetery (string) 06:06:27.084 [Lua] [name] = Lobby 186000000d1d3e1 (string) 06:06:27.084 [Lua] [difficulty] = harder (string) 06:06:27.084 [Lua] [match_started] = true (string) 06:06:27.084 [Lua] [mechanism] = adventure (string) 06:06:27.084 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.084 [Lua] [quick_game] = true (string) 06:06:27.084 [Lua] [num_players] = 3 (string) 06:06:27.084 [Lua] [matchmaking] = true (string) 06:06:27.084 [Lua] [player_slot_1] = 11000010e12b8b3:1 (string) 06:06:27.084 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.084 [Lua] [mission_id] = cemetery (string) 06:06:27.084 [Lua] [player_slot_5] = 11000010683589c:1 (string) 06:06:27.084 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.084 [Lua] [country_code] = hk (string) 06:06:27.084 [Lua] [player_slot_3] = 110000104c397f4:1 (string) 06:06:27.084 [Lua] [eac_authorized] = true (string) 06:06:27.084 [Lua] 06:06:27.084 [Lua] =======================Found valid lobby! 06:06:27.084 [Lua] 06:06:27.084 [Lua] [twitch_enabled] = false (string) 06:06:27.084 [Lua] [power_level] = 763 (string) 06:06:27.084 [Lua] [id] = 186000000d413fa (string) 06:06:27.084 [Lua] [unique_server_name] = franz (string) 06:06:27.084 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.084 [Lua] [host] = 11000010abd0939 (string) 06:06:27.084 [Lua] [matchmaking_type] = 1 (string) 06:06:27.084 [Lua] [is_private] = false (string) 06:06:27.084 [Lua] [selected_mission_id] = morris_hub (string) 06:06:27.084 [Lua] [name] = Lobby 186000000d413fa (string) 06:06:27.084 [Lua] [difficulty] = harder (string) 06:06:27.084 [Lua] [match_started] = true (string) 06:06:27.084 [Lua] [mechanism] = deus (string) 06:06:27.084 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.084 [Lua] [quick_game] = true (string) 06:06:27.084 [Lua] [num_players] = 3 (string) 06:06:27.084 [Lua] [matchmaking] = true (string) 06:06:27.084 [Lua] [player_slot_1] = 11000010abd0939:1 (string) 06:06:27.084 [Lua] [player_slot_4] = 11000010646f57f:1 (string) 06:06:27.084 [Lua] [mission_id] = morris_hub (string) 06:06:27.084 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.084 [Lua] [player_slot_2] = 110000104eab2d2:1 (string) 06:06:27.084 [Lua] [country_code] = ph (string) 06:06:27.084 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.084 [Lua] [eac_authorized] = true (string) 06:06:27.084 [Lua] 06:06:27.084 [Lua] =======================Found valid lobby! 06:06:27.085 [Lua] 06:06:27.085 [Lua] [twitch_enabled] = false (string) 06:06:27.085 [Lua] [power_level] = 0 (string) 06:06:27.085 [Lua] [id] = 186000000b8908d (string) 06:06:27.085 [Lua] [num_players] = 2 (string) 06:06:27.085 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.085 [Lua] [host] = 11000010c6cb566 (string) 06:06:27.085 [Lua] [time_of_search] = 1681278268 (string) 06:06:27.085 [Lua] [matchmaking_type] = 2 (string) 06:06:27.085 [Lua] [is_private] = false (string) 06:06:27.085 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.085 [Lua] [name] = Lobby 186000000b8908d (string) 06:06:27.085 [Lua] [difficulty] = harder (string) 06:06:27.085 [Lua] [match_started] = true (string) 06:06:27.085 [Lua] [mechanism] = adventure (string) 06:06:27.085 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.085 [Lua] [quick_game] = true (string) 06:06:27.085 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:06:27.085 [Lua] [matchmaking] = true (string) 06:06:27.085 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:06:27.085 [Lua] [country_code] = jp (string) 06:06:27.085 [Lua] [mission_id] = dlc_wizards_tower (string) 06:06:27.085 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.085 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.085 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:06:27.085 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:06:27.085 [Lua] [eac_authorized] = true (string) 06:06:27.085 [Lua] 06:06:27.085 [Lua] =======================Found valid lobby! 06:06:27.085 [Lua] 06:06:27.085 [Lua] [twitch_enabled] = false (string) 06:06:27.085 [Lua] [power_level] = 720 (string) 06:06:27.085 [Lua] [id] = 186000000d0fa14 (string) 06:06:27.085 [Lua] [num_players] = 2 (string) 06:06:27.085 [Lua] [difficulty_tweak] = -10 (string) 06:06:27.085 [Lua] [host] = 11000013f9775b5 (string) 06:06:27.085 [Lua] [time_of_search] = 1681279218 (string) 06:06:27.085 [Lua] [matchmaking_type] = 2 (string) 06:06:27.085 [Lua] [is_private] = false (string) 06:06:27.085 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:06:27.085 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:06:27.085 [Lua] [difficulty] = harder (string) 06:06:27.085 [Lua] [match_started] = true (string) 06:06:27.085 [Lua] [mechanism] = deus (string) 06:06:27.085 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.085 [Lua] [quick_game] = false (string) 06:06:27.085 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:27.085 [Lua] [matchmaking] = true (string) 06:06:27.085 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.085 [Lua] [country_code] = us (string) 06:06:27.085 [Lua] [mission_id] = sig_crag_slaanesh_path2 (string) 06:06:27.085 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.085 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.085 [Lua] [unique_server_name] = GenFUBAR (string) 06:06:27.085 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:06:27.085 [Lua] [eac_authorized] = true (string) 06:06:27.085 [Lua] 06:06:27.085 [Lua] =======================Found valid lobby! 06:06:27.086 [Lua] 06:06:27.086 [Lua] [twitch_enabled] = false (string) 06:06:27.086 [Lua] [power_level] = 608 (string) 06:06:27.086 [Lua] [id] = 1860000008e3a04 (string) 06:06:27.086 [Lua] [unique_server_name] = Kerchiga (string) 06:06:27.086 [Lua] [difficulty_tweak] = -10 (string) 06:06:27.086 [Lua] [host] = 11000010e4bc64b (string) 06:06:27.086 [Lua] [matchmaking_type] = 2 (string) 06:06:27.086 [Lua] [is_private] = false (string) 06:06:27.086 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:27.086 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:06:27.086 [Lua] [difficulty] = harder (string) 06:06:27.086 [Lua] [match_started] = true (string) 06:06:27.086 [Lua] [mechanism] = deus (string) 06:06:27.086 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.086 [Lua] [quick_game] = true (string) 06:06:27.086 [Lua] [num_players] = 3 (string) 06:06:27.086 [Lua] [matchmaking] = true (string) 06:06:27.086 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:06:27.086 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.086 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 06:06:27.086 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:06:27.086 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:06:27.086 [Lua] [country_code] = us (string) 06:06:27.086 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.086 [Lua] [eac_authorized] = true (string) 06:06:27.086 [Lua] 06:06:27.086 [Lua] =======================Found valid lobby! 06:06:27.086 [Lua] 06:06:27.086 [Lua] [power_level] = 735 (string) 06:06:27.086 [Lua] [id] = 186000000cbb2bc (string) 06:06:27.086 [Lua] [unique_server_name] = kuro_e (string) 06:06:27.086 [Lua] [difficulty_tweak] = -7 (string) 06:06:27.086 [Lua] [host] = 110000109c9eaba (string) 06:06:27.086 [Lua] [matchmaking_type] = 3 (string) 06:06:27.086 [Lua] [is_private] = false (string) 06:06:27.086 [Lua] [difficulty] = harder (string) 06:06:27.086 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.086 [Lua] [num_players] = 1 (string) 06:06:27.086 [Lua] [name] = Lobby 186000000cbb2bc (string) 06:06:27.086 [Lua] [mechanism] = deus (string) 06:06:27.086 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.086 [Lua] [matchmaking] = true (string) 06:06:27.086 [Lua] [player_slot_4] = 110000109c9eaba:1 (string) 06:06:27.086 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 06:06:27.086 [Lua] [country_code] = us (string) 06:06:27.086 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.086 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.086 [Lua] [selected_mission_id] = pat_town_belakor_path4 (string) 06:06:27.086 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.086 [Lua] [eac_authorized] = true (string) 06:06:27.086 [Lua] 06:06:27.086 [Lua] =======================Found valid lobby! 06:06:27.086 [Lua] 06:06:27.086 [Lua] [twitch_enabled] = false (string) 06:06:27.086 [Lua] [power_level] = 694 (string) 06:06:27.086 [Lua] [id] = 18600000098f7e1 (string) 06:06:27.086 [Lua] [unique_server_name] = Si-Gnome (string) 06:06:27.086 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.086 [Lua] [host] = 11000013eec9265 (string) 06:06:27.086 [Lua] [matchmaking_type] = 2 (string) 06:06:27.086 [Lua] [is_private] = false (string) 06:06:27.086 [Lua] [selected_mission_id] = ussingen (string) 06:06:27.086 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:06:27.086 [Lua] [difficulty] = harder (string) 06:06:27.086 [Lua] [match_started] = true (string) 06:06:27.086 [Lua] [mechanism] = adventure (string) 06:06:27.086 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.086 [Lua] [quick_game] = false (string) 06:06:27.086 [Lua] [num_players] = 3 (string) 06:06:27.086 [Lua] [matchmaking] = true (string) 06:06:27.086 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:06:27.086 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:06:27.086 [Lua] [mission_id] = ussingen (string) 06:06:27.086 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.086 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:06:27.086 [Lua] [country_code] = us (string) 06:06:27.086 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.086 [Lua] [eac_authorized] = true (string) 06:06:27.086 [Lua] 06:06:27.086 [Lua] =======================Found valid lobby! 06:06:27.087 [Lua] 06:06:27.087 [Lua] [twitch_enabled] = false (string) 06:06:27.087 [Lua] [power_level] = 480 (string) 06:06:27.087 [Lua] [id] = 186000000d0fad4 (string) 06:06:27.087 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:06:27.087 [Lua] [difficulty_tweak] = -10 (string) 06:06:27.087 [Lua] [host] = 110000105c02bec (string) 06:06:27.087 [Lua] [matchmaking_type] = 2 (string) 06:06:27.087 [Lua] [is_private] = false (string) 06:06:27.087 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:27.087 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:06:27.087 [Lua] [difficulty] = harder (string) 06:06:27.087 [Lua] [match_started] = true (string) 06:06:27.087 [Lua] [mechanism] = deus (string) 06:06:27.087 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.087 [Lua] [quick_game] = true (string) 06:06:27.087 [Lua] [num_players] = 2 (string) 06:06:27.087 [Lua] [matchmaking] = true (string) 06:06:27.087 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:06:27.087 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.087 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:06:27.087 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.087 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.087 [Lua] [country_code] = us (string) 06:06:27.087 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:06:27.087 [Lua] [eac_authorized] = true (string) 06:06:27.087 [Lua] 06:06:27.087 [Lua] =======================Found valid lobby! 06:06:27.087 [Lua] 06:06:27.087 [Lua] [twitch_enabled] = false (string) 06:06:27.087 [Lua] [power_level] = 701 (string) 06:06:27.087 [Lua] [id] = 18600000018bc58 (string) 06:06:27.087 [Lua] [unique_server_name] = Harman (string) 06:06:27.087 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.087 [Lua] [host] = 11000010adfd4db (string) 06:06:27.087 [Lua] [matchmaking_type] = 2 (string) 06:06:27.087 [Lua] [is_private] = false (string) 06:06:27.087 [Lua] [selected_mission_id] = journey_ice (string) 06:06:27.087 [Lua] [name] = Lobby 18600000018bc58 (string) 06:06:27.087 [Lua] [difficulty] = harder (string) 06:06:27.087 [Lua] [match_started] = true (string) 06:06:27.087 [Lua] [mechanism] = deus (string) 06:06:27.087 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.087 [Lua] [quick_game] = true (string) 06:06:27.087 [Lua] [num_players] = 3 (string) 06:06:27.087 [Lua] [matchmaking] = true (string) 06:06:27.087 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.087 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:06:27.087 [Lua] [mission_id] = sig_mordrek_nurgle_path3 (string) 06:06:27.087 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:06:27.087 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.087 [Lua] [country_code] = ca (string) 06:06:27.087 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:06:27.087 [Lua] [eac_authorized] = true (string) 06:06:27.087 [Lua] 06:06:27.087 [Lua] =======================Found valid lobby! 06:06:27.088 [Lua] 06:06:27.088 [Lua] [twitch_enabled] = false (string) 06:06:27.088 [Lua] [power_level] = 835 (string) 06:06:27.088 [Lua] [id] = 186000000ccb665 (string) 06:06:27.088 [Lua] [unique_server_name] = Куаркод (string) 06:06:27.088 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.088 [Lua] [host] = 1100001173de5b2 (string) 06:06:27.088 [Lua] [matchmaking_type] = 2 (string) 06:06:27.088 [Lua] [is_private] = false (string) 06:06:27.088 [Lua] [selected_mission_id] = bell (string) 06:06:27.088 [Lua] [name] = Lobby 186000000ccb665 (string) 06:06:27.088 [Lua] [difficulty] = harder (string) 06:06:27.088 [Lua] [match_started] = true (string) 06:06:27.088 [Lua] [mechanism] = adventure (string) 06:06:27.088 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.088 [Lua] [quick_game] = false (string) 06:06:27.088 [Lua] [num_players] = 3 (string) 06:06:27.088 [Lua] [matchmaking] = true (string) 06:06:27.088 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.088 [Lua] [player_slot_4] = 1100001173de5b2:1 (string) 06:06:27.088 [Lua] [mission_id] = bell (string) 06:06:27.088 [Lua] [player_slot_5] = 110000147429025:1 (string) 06:06:27.088 [Lua] [player_slot_2] = 11000010278781a:1 (string) 06:06:27.088 [Lua] [country_code] = ru (string) 06:06:27.088 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.088 [Lua] [eac_authorized] = true (string) 06:06:27.088 [Lua] 06:06:27.088 [Lua] =======================Found valid lobby! 06:06:27.088 [Lua] 06:06:27.088 [Lua] [twitch_enabled] = false (string) 06:06:27.088 [Lua] [power_level] = 656 (string) 06:06:27.088 [Lua] [id] = 186000000d51200 (string) 06:06:27.088 [Lua] [unique_server_name] = Fdf (string) 06:06:27.088 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.088 [Lua] [host] = 11000013565b08b (string) 06:06:27.088 [Lua] [matchmaking_type] = 2 (string) 06:06:27.088 [Lua] [is_private] = false (string) 06:06:27.088 [Lua] [selected_mission_id] = mines (string) 06:06:27.088 [Lua] [name] = Lobby 186000000d51200 (string) 06:06:27.088 [Lua] [difficulty] = harder (string) 06:06:27.088 [Lua] [match_started] = true (string) 06:06:27.088 [Lua] [mechanism] = adventure (string) 06:06:27.088 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.088 [Lua] [quick_game] = false (string) 06:06:27.088 [Lua] [num_players] = 1 (string) 06:06:27.088 [Lua] [matchmaking] = true (string) 06:06:27.088 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:06:27.088 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.088 [Lua] [mission_id] = inn_level (string) 06:06:27.088 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.088 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.088 [Lua] [country_code] = ro (string) 06:06:27.088 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.088 [Lua] [eac_authorized] = true (string) 06:06:27.088 [Lua] 06:06:27.088 [Lua] =======================Found valid lobby! 06:06:27.089 [Lua] 06:06:27.089 [Lua] [twitch_enabled] = false (string) 06:06:27.089 [Lua] [power_level] = 835 (string) 06:06:27.089 [Lua] [id] = 186000000d0f345 (string) 06:06:27.089 [Lua] [num_players] = 1 (string) 06:06:27.089 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.089 [Lua] [host] = 1100001070ecef9 (string) 06:06:27.089 [Lua] [time_of_search] = 1681279156 (string) 06:06:27.089 [Lua] [matchmaking_type] = 2 (string) 06:06:27.089 [Lua] [is_private] = false (string) 06:06:27.089 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.089 [Lua] [name] = Lobby 186000000d0f345 (string) 06:06:27.089 [Lua] [difficulty] = harder (string) 06:06:27.089 [Lua] [match_started] = true (string) 06:06:27.089 [Lua] [mechanism] = adventure (string) 06:06:27.089 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.089 [Lua] [quick_game] = true (string) 06:06:27.089 [Lua] [selected_mission_id] = cemetery (string) 06:06:27.089 [Lua] [matchmaking] = true (string) 06:06:27.089 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:06:27.089 [Lua] [country_code] = ro (string) 06:06:27.089 [Lua] [mission_id] = cemetery (string) 06:06:27.089 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.089 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.089 [Lua] [unique_server_name] = rolin024 (string) 06:06:27.089 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.089 [Lua] [eac_authorized] = true (string) 06:06:27.089 [Lua] 06:06:27.089 [Lua] =======================Found valid lobby! 06:06:27.089 [Lua] 06:06:27.089 [Lua] [twitch_enabled] = false (string) 06:06:27.089 [Lua] [power_level] = 590 (string) 06:06:27.089 [Lua] [id] = 186000000a73668 (string) 06:06:27.089 [Lua] [num_players] = 3 (string) 06:06:27.089 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.089 [Lua] [host] = 11000013e1fbfe2 (string) 06:06:27.089 [Lua] [time_of_search] = 1681278752 (string) 06:06:27.089 [Lua] [matchmaking_type] = 2 (string) 06:06:27.089 [Lua] [is_private] = false (string) 06:06:27.089 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.089 [Lua] [name] = Lobby 186000000a73668 (string) 06:06:27.089 [Lua] [difficulty] = harder (string) 06:06:27.089 [Lua] [match_started] = true (string) 06:06:27.089 [Lua] [mechanism] = adventure (string) 06:06:27.089 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.089 [Lua] [quick_game] = false (string) 06:06:27.089 [Lua] [selected_mission_id] = military (string) 06:06:27.089 [Lua] [matchmaking] = true (string) 06:06:27.089 [Lua] [player_slot_1] = 11000013e1fbfe2:1 (string) 06:06:27.089 [Lua] [country_code] = ru (string) 06:06:27.089 [Lua] [mission_id] = military (string) 06:06:27.089 [Lua] [player_slot_5] = 110000118cf839c:1 (string) 06:06:27.089 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.089 [Lua] [unique_server_name] = Комиссар ШЛЕПА (string) 06:06:27.089 [Lua] [player_slot_3] = 110000142a9f1b7:1 (string) 06:06:27.089 [Lua] [eac_authorized] = true (string) 06:06:27.089 [Lua] 06:06:27.089 [Lua] =======================Found valid lobby! 06:06:27.090 [Lua] 06:06:27.090 [Lua] [twitch_enabled] = false (string) 06:06:27.090 [Lua] [power_level] = 835 (string) 06:06:27.090 [Lua] [id] = 186000000b89d8e (string) 06:06:27.090 [Lua] [unique_server_name] = ⛧Reither⛧ (string) 06:06:27.090 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.090 [Lua] [host] = 110000109405aa7 (string) 06:06:27.090 [Lua] [matchmaking_type] = 2 (string) 06:06:27.090 [Lua] [is_private] = false (string) 06:06:27.090 [Lua] [selected_mission_id] = warcamp (string) 06:06:27.090 [Lua] [name] = Lobby 186000000b89d8e (string) 06:06:27.090 [Lua] [difficulty] = harder (string) 06:06:27.090 [Lua] [match_started] = true (string) 06:06:27.090 [Lua] [mechanism] = adventure (string) 06:06:27.090 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.090 [Lua] [quick_game] = false (string) 06:06:27.090 [Lua] [num_players] = 2 (string) 06:06:27.090 [Lua] [matchmaking] = true (string) 06:06:27.090 [Lua] [player_slot_1] = 110000109405aa7:1 (string) 06:06:27.090 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.090 [Lua] [mission_id] = warcamp (string) 06:06:27.090 [Lua] [player_slot_5] = 11000010183ab96:1 (string) 06:06:27.090 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.090 [Lua] [country_code] = ru (string) 06:06:27.090 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.090 [Lua] [eac_authorized] = true (string) 06:06:27.090 [Lua] 06:06:27.090 [Lua] =======================Found valid lobby! 06:06:27.090 [Lua] 06:06:27.090 [Lua] [twitch_enabled] = false (string) 06:06:27.090 [Lua] [power_level] = 620 (string) 06:06:27.090 [Lua] [id] = 186000000a893c4 (string) 06:06:27.090 [Lua] [num_players] = 3 (string) 06:06:27.090 [Lua] [difficulty_tweak] = -7 (string) 06:06:27.090 [Lua] [host] = 1100001582d8ebe (string) 06:06:27.090 [Lua] [time_of_search] = 1681277914 (string) 06:06:27.090 [Lua] [matchmaking_type] = 2 (string) 06:06:27.090 [Lua] [is_private] = false (string) 06:06:27.090 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.090 [Lua] [name] = Lobby 186000000a893c4 (string) 06:06:27.090 [Lua] [difficulty] = harder (string) 06:06:27.090 [Lua] [match_started] = true (string) 06:06:27.090 [Lua] [mechanism] = deus (string) 06:06:27.090 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.090 [Lua] [quick_game] = false (string) 06:06:27.090 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:27.090 [Lua] [matchmaking] = true (string) 06:06:27.090 [Lua] [player_slot_1] = 1100001582d8ebe:1 (string) 06:06:27.090 [Lua] [country_code] = cn (string) 06:06:27.090 [Lua] [mission_id] = pat_tower_nurgle_path2 (string) 06:06:27.090 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.090 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:06:27.090 [Lua] [unique_server_name] = 3157933554 (string) 06:06:27.090 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.090 [Lua] [eac_authorized] = true (string) 06:06:27.090 [Lua] 06:06:27.090 [Lua] =======================Found valid lobby! 06:06:27.091 [Lua] 06:06:27.091 [Lua] [twitch_enabled] = false (string) 06:06:27.091 [Lua] [power_level] = 651 (string) 06:06:27.091 [Lua] [id] = 186000000c95001 (string) 06:06:27.091 [Lua] [unique_server_name] = 暖雨有假,春日无中 (string) 06:06:27.091 [Lua] [difficulty_tweak] = -7 (string) 06:06:27.091 [Lua] [host] = 11000013377fc63 (string) 06:06:27.091 [Lua] [matchmaking_type] = 2 (string) 06:06:27.091 [Lua] [is_private] = false (string) 06:06:27.091 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:27.091 [Lua] [name] = Lobby 186000000c95001 (string) 06:06:27.091 [Lua] [difficulty] = harder (string) 06:06:27.091 [Lua] [match_started] = true (string) 06:06:27.091 [Lua] [mechanism] = deus (string) 06:06:27.091 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.091 [Lua] [quick_game] = false (string) 06:06:27.091 [Lua] [num_players] = 3 (string) 06:06:27.091 [Lua] [matchmaking] = true (string) 06:06:27.091 [Lua] [player_slot_1] = 11000013377fc63:1 (string) 06:06:27.091 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.091 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 06:06:27.091 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.091 [Lua] [player_slot_2] = 110000152a5a698:1 (string) 06:06:27.091 [Lua] [country_code] = cn (string) 06:06:27.091 [Lua] [player_slot_3] = 11000010ad56c2e:1 (string) 06:06:27.091 [Lua] [eac_authorized] = true (string) 06:06:27.091 [Lua] 06:06:27.091 [Lua] =======================Found valid lobby! 06:06:27.091 [Lua] 06:06:27.091 [Lua] [twitch_enabled] = true (string) 06:06:27.091 [Lua] [power_level] = 815 (string) 06:06:27.091 [Lua] [id] = 186000000c959dd (string) 06:06:27.091 [Lua] [unique_server_name] = 呱刮寡 (string) 06:06:27.091 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.091 [Lua] [host] = 110000135fea322 (string) 06:06:27.091 [Lua] [matchmaking_type] = 2 (string) 06:06:27.091 [Lua] [is_private] = false (string) 06:06:27.091 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:06:27.091 [Lua] [name] = Lobby 186000000c959dd (string) 06:06:27.091 [Lua] [difficulty] = harder (string) 06:06:27.091 [Lua] [match_started] = true (string) 06:06:27.091 [Lua] [mechanism] = adventure (string) 06:06:27.091 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.091 [Lua] [quick_game] = true (string) 06:06:27.091 [Lua] [num_players] = 2 (string) 06:06:27.091 [Lua] [matchmaking] = true (string) 06:06:27.091 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.091 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.091 [Lua] [mission_id] = dlc_wizards_trail (string) 06:06:27.091 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:06:27.091 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.091 [Lua] [country_code] = cn (string) 06:06:27.091 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:06:27.091 [Lua] [eac_authorized] = true (string) 06:06:27.091 [Lua] 06:06:27.091 [Lua] =======================Found valid lobby! 06:06:27.092 [Lua] 06:06:27.092 [Lua] [twitch_enabled] = false (string) 06:06:27.092 [Lua] [power_level] = 362 (string) 06:06:27.092 [Lua] [id] = 186000000c5fd74 (string) 06:06:27.092 [Lua] [num_players] = 2 (string) 06:06:27.092 [Lua] [difficulty_tweak] = -3 (string) 06:06:27.092 [Lua] [host] = 1100001551a26c2 (string) 06:06:27.092 [Lua] [time_of_search] = 1681278460 (string) 06:06:27.092 [Lua] [matchmaking_type] = 2 (string) 06:06:27.092 [Lua] [is_private] = false (string) 06:06:27.092 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:06:27.092 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:06:27.092 [Lua] [difficulty] = harder (string) 06:06:27.092 [Lua] [match_started] = true (string) 06:06:27.092 [Lua] [mechanism] = deus (string) 06:06:27.092 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.092 [Lua] [quick_game] = false (string) 06:06:27.092 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:27.092 [Lua] [matchmaking] = true (string) 06:06:27.092 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:06:27.092 [Lua] [country_code] = cn (string) 06:06:27.092 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:06:27.092 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.092 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.092 [Lua] [unique_server_name] = tom20221224 (string) 06:06:27.092 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.092 [Lua] [eac_authorized] = true (string) 06:06:27.092 [Lua] 06:06:27.092 [Lua] =======================Found valid lobby! 06:06:27.092 [Lua] 06:06:27.092 [Lua] [twitch_enabled] = false (string) 06:06:27.092 [Lua] [power_level] = 835 (string) 06:06:27.092 [Lua] [id] = 186000000ae9799 (string) 06:06:27.092 [Lua] [num_players] = 3 (string) 06:06:27.092 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.092 [Lua] [host] = 110000108b4e824 (string) 06:06:27.092 [Lua] [time_of_search] = 1681276829 (string) 06:06:27.092 [Lua] [matchmaking_type] = 1 (string) 06:06:27.092 [Lua] [is_private] = false (string) 06:06:27.092 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.092 [Lua] [name] = Lobby 186000000ae9799 (string) 06:06:27.092 [Lua] [difficulty] = harder (string) 06:06:27.092 [Lua] [match_started] = true (string) 06:06:27.092 [Lua] [mechanism] = adventure (string) 06:06:27.092 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.092 [Lua] [quick_game] = true (string) 06:06:27.092 [Lua] [selected_mission_id] = inn_level (string) 06:06:27.092 [Lua] [matchmaking] = true (string) 06:06:27.092 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.092 [Lua] [country_code] = cn (string) 06:06:27.092 [Lua] [mission_id] = inn_level (string) 06:06:27.092 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:06:27.092 [Lua] [player_slot_2] = 110000133a81aa2:1 (string) 06:06:27.092 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:06:27.092 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:06:27.092 [Lua] [eac_authorized] = true (string) 06:06:27.092 [Lua] 06:06:27.092 [Lua] =======================Found valid lobby! 06:06:27.093 [Lua] 06:06:27.093 [Lua] [twitch_enabled] = false (string) 06:06:27.093 [Lua] [power_level] = 638 (string) 06:06:27.093 [Lua] [id] = 186000000cd9a3d (string) 06:06:27.093 [Lua] [unique_server_name] = 睡了 (string) 06:06:27.093 [Lua] [difficulty_tweak] = -10 (string) 06:06:27.093 [Lua] [host] = 11000011725c448 (string) 06:06:27.093 [Lua] [matchmaking_type] = 2 (string) 06:06:27.093 [Lua] [is_private] = false (string) 06:06:27.093 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:27.093 [Lua] [name] = Lobby 186000000cd9a3d (string) 06:06:27.093 [Lua] [difficulty] = harder (string) 06:06:27.093 [Lua] [match_started] = true (string) 06:06:27.093 [Lua] [mechanism] = deus (string) 06:06:27.093 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.093 [Lua] [quick_game] = false (string) 06:06:27.093 [Lua] [num_players] = 3 (string) 06:06:27.093 [Lua] [matchmaking] = true (string) 06:06:27.093 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:06:27.093 [Lua] [player_slot_4] = 11000011725c448:1 (string) 06:06:27.093 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 06:06:27.093 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.093 [Lua] [player_slot_2] = 110000117dcf0a7:1 (string) 06:06:27.093 [Lua] [country_code] = cn (string) 06:06:27.093 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.093 [Lua] [eac_authorized] = true (string) 06:06:27.093 [Lua] 06:06:27.093 [Lua] =======================Found valid lobby! 06:06:27.093 [Lua] 06:06:27.093 [Lua] [twitch_enabled] = false (string) 06:06:27.093 [Lua] [power_level] = 760 (string) 06:06:27.093 [Lua] [id] = 186000000c2136c (string) 06:06:27.093 [Lua] [unique_server_name] = EngBunta (string) 06:06:27.093 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.093 [Lua] [host] = 1100001057c51e4 (string) 06:06:27.093 [Lua] [matchmaking_type] = 2 (string) 06:06:27.093 [Lua] [is_private] = false (string) 06:06:27.093 [Lua] [selected_mission_id] = magnus (string) 06:06:27.093 [Lua] [name] = Lobby 186000000c2136c (string) 06:06:27.093 [Lua] [difficulty] = harder (string) 06:06:27.093 [Lua] [match_started] = true (string) 06:06:27.093 [Lua] [mechanism] = adventure (string) 06:06:27.093 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.093 [Lua] [quick_game] = false (string) 06:06:27.093 [Lua] [num_players] = 2 (string) 06:06:27.093 [Lua] [matchmaking] = true (string) 06:06:27.093 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.093 [Lua] [player_slot_4] = 11000015677c964:1 (string) 06:06:27.093 [Lua] [mission_id] = magnus (string) 06:06:27.093 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.093 [Lua] [player_slot_2] = 1100001057c51e4:1 (string) 06:06:27.093 [Lua] [country_code] = cn (string) 06:06:27.093 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.093 [Lua] [eac_authorized] = true (string) 06:06:27.093 [Lua] 06:06:27.093 [Lua] =======================Found valid lobby! 06:06:27.094 [Lua] 06:06:27.094 [Lua] [twitch_enabled] = false (string) 06:06:27.094 [Lua] [power_level] = 824 (string) 06:06:27.094 [Lua] [id] = 186000000d419c4 (string) 06:06:27.094 [Lua] [num_players] = 2 (string) 06:06:27.094 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.094 [Lua] [host] = 110000117a9453a (string) 06:06:27.094 [Lua] [time_of_search] = 1681279430 (string) 06:06:27.094 [Lua] [matchmaking_type] = 2 (string) 06:06:27.094 [Lua] [is_private] = false (string) 06:06:27.094 [Lua] [player_slot_4] = 110000117a9453a:1 (string) 06:06:27.094 [Lua] [name] = Lobby 186000000d419c4 (string) 06:06:27.094 [Lua] [difficulty] = harder (string) 06:06:27.094 [Lua] [match_started] = true (string) 06:06:27.094 [Lua] [mechanism] = adventure (string) 06:06:27.094 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.094 [Lua] [quick_game] = true (string) 06:06:27.094 [Lua] [selected_mission_id] = mines (string) 06:06:27.094 [Lua] [matchmaking] = true (string) 06:06:27.094 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.094 [Lua] [country_code] = cn (string) 06:06:27.094 [Lua] [mission_id] = mines (string) 06:06:27.094 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.094 [Lua] [player_slot_2] = 11000013752b48a:1 (string) 06:06:27.094 [Lua] [unique_server_name] = 风希 (string) 06:06:27.094 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.094 [Lua] [eac_authorized] = true (string) 06:06:27.094 [Lua] 06:06:27.094 [Lua] =======================Found valid lobby! 06:06:27.094 [Lua] 06:06:27.094 [Lua] [twitch_enabled] = false (string) 06:06:27.094 [Lua] [power_level] = 635 (string) 06:06:27.094 [Lua] [id] = 186000000c7962d (string) 06:06:27.094 [Lua] [unique_server_name] = 嘴平伊之助 はしびら い (string) 06:06:27.094 [Lua] [difficulty_tweak] = -7 (string) 06:06:27.094 [Lua] [host] = 11000011a4eae95 (string) 06:06:27.094 [Lua] [matchmaking_type] = 2 (string) 06:06:27.094 [Lua] [is_private] = false (string) 06:06:27.094 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:27.094 [Lua] [name] = Lobby 186000000c7962d (string) 06:06:27.094 [Lua] [difficulty] = harder (string) 06:06:27.094 [Lua] [match_started] = true (string) 06:06:27.094 [Lua] [mechanism] = deus (string) 06:06:27.094 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.094 [Lua] [quick_game] = false (string) 06:06:27.094 [Lua] [num_players] = 3 (string) 06:06:27.094 [Lua] [matchmaking] = true (string) 06:06:27.094 [Lua] [player_slot_1] = 11000011a4eae95:1 (string) 06:06:27.094 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.094 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:06:27.094 [Lua] [player_slot_5] = 1100001455746d5:1 (string) 06:06:27.094 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.094 [Lua] [country_code] = cn (string) 06:06:27.094 [Lua] [player_slot_3] = 110000134fd8783:1 (string) 06:06:27.094 [Lua] [eac_authorized] = true (string) 06:06:27.094 [Lua] 06:06:27.094 [Lua] =======================Found valid lobby! 06:06:27.095 [Lua] 06:06:27.095 [Lua] [twitch_enabled] = false (string) 06:06:27.095 [Lua] [power_level] = 655 (string) 06:06:27.095 [Lua] [id] = 186000000d014fa (string) 06:06:27.095 [Lua] [num_players] = 1 (string) 06:06:27.095 [Lua] [difficulty_tweak] = -10 (string) 06:06:27.095 [Lua] [host] = 11000015b012ebc (string) 06:06:27.095 [Lua] [time_of_search] = 1681279081 (string) 06:06:27.095 [Lua] [matchmaking_type] = 2 (string) 06:06:27.095 [Lua] [is_private] = false (string) 06:06:27.095 [Lua] [player_slot_4] = 0:0 (string) 06:06:27.095 [Lua] [name] = Lobby 186000000d014fa (string) 06:06:27.095 [Lua] [difficulty] = harder (string) 06:06:27.095 [Lua] [match_started] = true (string) 06:06:27.095 [Lua] [mechanism] = deus (string) 06:06:27.095 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.095 [Lua] [quick_game] = false (string) 06:06:27.095 [Lua] [selected_mission_id] = journey_cave (string) 06:06:27.095 [Lua] [matchmaking] = true (string) 06:06:27.095 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.095 [Lua] [country_code] = cn (string) 06:06:27.095 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string) 06:06:27.095 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:06:27.095 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.095 [Lua] [unique_server_name] = 你好,北极星 (string) 06:06:27.095 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.095 [Lua] [eac_authorized] = true (string) 06:06:27.095 [Lua] 06:06:27.095 [Lua] =======================Found valid lobby! 06:06:27.095 [Lua] 06:06:27.095 [Lua] [twitch_enabled] = false (string) 06:06:27.095 [Lua] [power_level] = 737 (string) 06:06:27.095 [Lua] [id] = 186000000ccbe9d (string) 06:06:27.095 [Lua] [num_players] = 3 (string) 06:06:27.095 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.095 [Lua] [host] = 110000143fcbf62 (string) 06:06:27.095 [Lua] [time_of_search] = 1681279214 (string) 06:06:27.095 [Lua] [matchmaking_type] = 2 (string) 06:06:27.095 [Lua] [is_private] = false (string) 06:06:27.095 [Lua] [player_slot_4] = 11000013c437a13:1 (string) 06:06:27.095 [Lua] [name] = Lobby 186000000ccbe9d (string) 06:06:27.095 [Lua] [difficulty] = harder (string) 06:06:27.095 [Lua] [match_started] = true (string) 06:06:27.095 [Lua] [mechanism] = adventure (string) 06:06:27.095 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.095 [Lua] [quick_game] = true (string) 06:06:27.095 [Lua] [selected_mission_id] = ussingen (string) 06:06:27.095 [Lua] [matchmaking] = true (string) 06:06:27.095 [Lua] [player_slot_1] = 11000013318d18b:1 (string) 06:06:27.095 [Lua] [country_code] = cn (string) 06:06:27.095 [Lua] [mission_id] = ussingen (string) 06:06:27.095 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.095 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.095 [Lua] [unique_server_name] = 老六 (string) 06:06:27.095 [Lua] [player_slot_3] = 110000143fcbf62:1 (string) 06:06:27.095 [Lua] [eac_authorized] = true (string) 06:06:27.095 [Lua] 06:06:27.095 [Lua] =======================Found valid lobby! 06:06:27.096 [Lua] 06:06:27.096 [Lua] [twitch_enabled] = false (string) 06:06:27.096 [Lua] [power_level] = 553 (string) 06:06:27.096 [Lua] [id] = 186000000c5f981 (string) 06:06:27.096 [Lua] [unique_server_name] = Eskapataz (string) 06:06:27.096 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.096 [Lua] [host] = 11000010e7a2543 (string) 06:06:27.096 [Lua] [matchmaking_type] = 2 (string) 06:06:27.096 [Lua] [is_private] = false (string) 06:06:27.096 [Lua] [selected_mission_id] = mines (string) 06:06:27.096 [Lua] [name] = Lobby 186000000c5f981 (string) 06:06:27.096 [Lua] [difficulty] = harder (string) 06:06:27.096 [Lua] [match_started] = true (string) 06:06:27.096 [Lua] [mechanism] = adventure (string) 06:06:27.096 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.096 [Lua] [quick_game] = true (string) 06:06:27.096 [Lua] [num_players] = 2 (string) 06:06:27.096 [Lua] [matchmaking] = true (string) 06:06:27.096 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.096 [Lua] [player_slot_4] = 11000010e7a2543:1 (string) 06:06:27.096 [Lua] [mission_id] = mines (string) 06:06:27.096 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.096 [Lua] [player_slot_2] = 110000105a09ec6:1 (string) 06:06:27.096 [Lua] [country_code] = cl (string) 06:06:27.096 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.096 [Lua] [eac_authorized] = true (string) 06:06:27.096 [Lua] 06:06:27.096 [Lua] =======================Found valid lobby! 06:06:27.096 [Lua] 06:06:27.096 [Lua] [twitch_enabled] = false (string) 06:06:27.096 [Lua] [power_level] = 522 (string) 06:06:27.096 [Lua] [id] = 186000000cbb55e (string) 06:06:27.096 [Lua] [unique_server_name] = Pixiskhan (string) 06:06:27.096 [Lua] [difficulty_tweak] = 0 (string) 06:06:27.096 [Lua] [host] = 1100001040bbb9a (string) 06:06:27.096 [Lua] [matchmaking_type] = 2 (string) 06:06:27.096 [Lua] [is_private] = false (string) 06:06:27.096 [Lua] [selected_mission_id] = military (string) 06:06:27.096 [Lua] [name] = Lobby 186000000cbb55e (string) 06:06:27.096 [Lua] [difficulty] = harder (string) 06:06:27.096 [Lua] [match_started] = true (string) 06:06:27.096 [Lua] [mechanism] = adventure (string) 06:06:27.096 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:27.096 [Lua] [quick_game] = false (string) 06:06:27.096 [Lua] [num_players] = 1 (string) 06:06:27.096 [Lua] [matchmaking] = true (string) 06:06:27.096 [Lua] [player_slot_1] = 0:0 (string) 06:06:27.096 [Lua] [player_slot_4] = 1100001040bbb9a:1 (string) 06:06:27.096 [Lua] [mission_id] = military (string) 06:06:27.096 [Lua] [player_slot_5] = 0:0 (string) 06:06:27.096 [Lua] [player_slot_2] = 0:0 (string) 06:06:27.096 [Lua] [country_code] = cl (string) 06:06:27.096 [Lua] [player_slot_3] = 0:0 (string) 06:06:27.096 [Lua] [eac_authorized] = true (string) 06:06:27.096 [Lua] 06:06:27.096 [Lua] =======================Found valid lobby! 06:06:30.249 [Lua] [Matchmaking] Filter: Free slots = 1 06:06:30.249 [Lua] [Matchmaking] Filter: Distance = world 06:06:30.249 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:06:30.249 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:06:30.249 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:06:30.249 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:06:30.249 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:06:30.249 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:06:30.477 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 28 06:06:30.478 [Lua] 06:06:30.478 [Lua] [twitch_enabled] = false (string) 06:06:30.478 [Lua] [power_level] = 715 (string) 06:06:30.478 [Lua] [id] = 186000000889464 (string) 06:06:30.478 [Lua] [unique_server_name] = Yulenexi (string) 06:06:30.478 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.478 [Lua] [host] = 11000011c90e517 (string) 06:06:30.478 [Lua] [matchmaking_type] = 2 (string) 06:06:30.478 [Lua] [is_private] = false (string) 06:06:30.478 [Lua] [selected_mission_id] = journey_cave (string) 06:06:30.478 [Lua] [name] = Lobby 186000000889464 (string) 06:06:30.478 [Lua] [difficulty] = harder (string) 06:06:30.478 [Lua] [match_started] = true (string) 06:06:30.478 [Lua] [mechanism] = deus (string) 06:06:30.478 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.478 [Lua] [quick_game] = false (string) 06:06:30.478 [Lua] [num_players] = 3 (string) 06:06:30.478 [Lua] [matchmaking] = true (string) 06:06:30.478 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:06:30.478 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.478 [Lua] [mission_id] = arena_belakor (string) 06:06:30.478 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.478 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:06:30.478 [Lua] [country_code] = my (string) 06:06:30.478 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:06:30.478 [Lua] [eac_authorized] = true (string) 06:06:30.478 [Lua] 06:06:30.478 [Lua] =======================Found valid lobby! 06:06:30.478 [Lua] 06:06:30.478 [Lua] [twitch_enabled] = false (string) 06:06:30.478 [Lua] [power_level] = 835 (string) 06:06:30.478 [Lua] [id] = 186000000d1d3e1 (string) 06:06:30.478 [Lua] [unique_server_name] = 🐰PadadaRabzilla🐱 (string) 06:06:30.478 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.478 [Lua] [host] = 11000010683589c (string) 06:06:30.478 [Lua] [matchmaking_type] = 2 (string) 06:06:30.478 [Lua] [is_private] = false (string) 06:06:30.478 [Lua] [selected_mission_id] = cemetery (string) 06:06:30.478 [Lua] [name] = Lobby 186000000d1d3e1 (string) 06:06:30.478 [Lua] [difficulty] = harder (string) 06:06:30.478 [Lua] [match_started] = true (string) 06:06:30.478 [Lua] [mechanism] = adventure (string) 06:06:30.478 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.478 [Lua] [quick_game] = true (string) 06:06:30.478 [Lua] [num_players] = 3 (string) 06:06:30.478 [Lua] [matchmaking] = true (string) 06:06:30.478 [Lua] [player_slot_1] = 11000010e12b8b3:1 (string) 06:06:30.478 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.478 [Lua] [mission_id] = cemetery (string) 06:06:30.478 [Lua] [player_slot_5] = 11000010683589c:1 (string) 06:06:30.478 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.478 [Lua] [country_code] = hk (string) 06:06:30.478 [Lua] [player_slot_3] = 110000104c397f4:1 (string) 06:06:30.478 [Lua] [eac_authorized] = true (string) 06:06:30.478 [Lua] 06:06:30.478 [Lua] =======================Found valid lobby! 06:06:30.479 [Lua] 06:06:30.479 [Lua] [twitch_enabled] = false (string) 06:06:30.479 [Lua] [power_level] = 0 (string) 06:06:30.479 [Lua] [id] = 186000000d413fa (string) 06:06:30.479 [Lua] [unique_server_name] = franz (string) 06:06:30.479 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.479 [Lua] [host] = 11000010abd0939 (string) 06:06:30.479 [Lua] [matchmaking_type] = 2 (string) 06:06:30.479 [Lua] [is_private] = false (string) 06:06:30.479 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:30.479 [Lua] [name] = Lobby 186000000d413fa (string) 06:06:30.479 [Lua] [difficulty] = harder (string) 06:06:30.479 [Lua] [match_started] = true (string) 06:06:30.479 [Lua] [mechanism] = deus (string) 06:06:30.479 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.479 [Lua] [quick_game] = true (string) 06:06:30.479 [Lua] [num_players] = 3 (string) 06:06:30.479 [Lua] [matchmaking] = true (string) 06:06:30.479 [Lua] [player_slot_1] = 11000010abd0939:1 (string) 06:06:30.479 [Lua] [player_slot_4] = 11000010646f57f:1 (string) 06:06:30.479 [Lua] [mission_id] = dlc_morris_map (string) 06:06:30.479 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.479 [Lua] [player_slot_2] = 110000104eab2d2:1 (string) 06:06:30.479 [Lua] [country_code] = ph (string) 06:06:30.479 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.479 [Lua] [eac_authorized] = true (string) 06:06:30.479 [Lua] 06:06:30.479 [Lua] =======================Found valid lobby! 06:06:30.479 [Lua] 06:06:30.479 [Lua] [twitch_enabled] = false (string) 06:06:30.479 [Lua] [power_level] = 0 (string) 06:06:30.479 [Lua] [id] = 186000000b8908d (string) 06:06:30.479 [Lua] [num_players] = 2 (string) 06:06:30.479 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.479 [Lua] [host] = 11000010c6cb566 (string) 06:06:30.479 [Lua] [time_of_search] = 1681278268 (string) 06:06:30.479 [Lua] [matchmaking_type] = 2 (string) 06:06:30.479 [Lua] [is_private] = false (string) 06:06:30.479 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.479 [Lua] [name] = Lobby 186000000b8908d (string) 06:06:30.479 [Lua] [difficulty] = harder (string) 06:06:30.479 [Lua] [match_started] = true (string) 06:06:30.479 [Lua] [mechanism] = adventure (string) 06:06:30.479 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.479 [Lua] [quick_game] = true (string) 06:06:30.479 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:06:30.479 [Lua] [matchmaking] = true (string) 06:06:30.479 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:06:30.479 [Lua] [country_code] = jp (string) 06:06:30.479 [Lua] [mission_id] = dlc_wizards_tower (string) 06:06:30.479 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.479 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.479 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:06:30.479 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:06:30.479 [Lua] [eac_authorized] = true (string) 06:06:30.479 [Lua] 06:06:30.479 [Lua] =======================Found valid lobby! 06:06:30.480 [Lua] 06:06:30.480 [Lua] [twitch_enabled] = false (string) 06:06:30.480 [Lua] [power_level] = 720 (string) 06:06:30.480 [Lua] [id] = 186000000d0fa14 (string) 06:06:30.480 [Lua] [num_players] = 2 (string) 06:06:30.480 [Lua] [difficulty_tweak] = -10 (string) 06:06:30.480 [Lua] [host] = 11000013f9775b5 (string) 06:06:30.480 [Lua] [time_of_search] = 1681279218 (string) 06:06:30.480 [Lua] [matchmaking_type] = 2 (string) 06:06:30.480 [Lua] [is_private] = false (string) 06:06:30.480 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:06:30.480 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:06:30.480 [Lua] [difficulty] = harder (string) 06:06:30.480 [Lua] [match_started] = true (string) 06:06:30.480 [Lua] [mechanism] = deus (string) 06:06:30.480 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.480 [Lua] [quick_game] = false (string) 06:06:30.480 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:30.480 [Lua] [matchmaking] = true (string) 06:06:30.480 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.480 [Lua] [country_code] = us (string) 06:06:30.480 [Lua] [mission_id] = sig_crag_slaanesh_path2 (string) 06:06:30.480 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.480 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.480 [Lua] [unique_server_name] = GenFUBAR (string) 06:06:30.480 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:06:30.480 [Lua] [eac_authorized] = true (string) 06:06:30.480 [Lua] 06:06:30.480 [Lua] =======================Found valid lobby! 06:06:30.480 [Lua] 06:06:30.480 [Lua] [twitch_enabled] = false (string) 06:06:30.480 [Lua] [power_level] = 608 (string) 06:06:30.480 [Lua] [id] = 1860000008e3a04 (string) 06:06:30.480 [Lua] [unique_server_name] = Kerchiga (string) 06:06:30.480 [Lua] [difficulty_tweak] = -10 (string) 06:06:30.480 [Lua] [host] = 11000010e4bc64b (string) 06:06:30.480 [Lua] [matchmaking_type] = 2 (string) 06:06:30.480 [Lua] [is_private] = false (string) 06:06:30.480 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:30.480 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:06:30.480 [Lua] [difficulty] = harder (string) 06:06:30.480 [Lua] [match_started] = true (string) 06:06:30.480 [Lua] [mechanism] = deus (string) 06:06:30.480 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.480 [Lua] [quick_game] = true (string) 06:06:30.480 [Lua] [num_players] = 3 (string) 06:06:30.480 [Lua] [matchmaking] = true (string) 06:06:30.480 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:06:30.480 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.480 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 06:06:30.480 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:06:30.480 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:06:30.480 [Lua] [country_code] = us (string) 06:06:30.480 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.480 [Lua] [eac_authorized] = true (string) 06:06:30.480 [Lua] 06:06:30.480 [Lua] =======================Found valid lobby! 06:06:30.481 [Lua] 06:06:30.481 [Lua] [power_level] = 735 (string) 06:06:30.481 [Lua] [id] = 186000000cbb2bc (string) 06:06:30.481 [Lua] [unique_server_name] = kuro_e (string) 06:06:30.481 [Lua] [difficulty_tweak] = -7 (string) 06:06:30.481 [Lua] [host] = 110000109c9eaba (string) 06:06:30.481 [Lua] [matchmaking_type] = 3 (string) 06:06:30.481 [Lua] [is_private] = false (string) 06:06:30.481 [Lua] [difficulty] = harder (string) 06:06:30.481 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.481 [Lua] [num_players] = 1 (string) 06:06:30.481 [Lua] [name] = Lobby 186000000cbb2bc (string) 06:06:30.481 [Lua] [mechanism] = deus (string) 06:06:30.481 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.481 [Lua] [matchmaking] = true (string) 06:06:30.481 [Lua] [player_slot_4] = 110000109c9eaba:1 (string) 06:06:30.481 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string) 06:06:30.481 [Lua] [country_code] = us (string) 06:06:30.481 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.481 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.481 [Lua] [selected_mission_id] = pat_town_belakor_path4 (string) 06:06:30.481 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.481 [Lua] [eac_authorized] = true (string) 06:06:30.481 [Lua] 06:06:30.481 [Lua] =======================Found valid lobby! 06:06:30.481 [Lua] 06:06:30.481 [Lua] [twitch_enabled] = false (string) 06:06:30.481 [Lua] [power_level] = 694 (string) 06:06:30.481 [Lua] [id] = 18600000098f7e1 (string) 06:06:30.481 [Lua] [unique_server_name] = Si-Gnome (string) 06:06:30.481 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.481 [Lua] [host] = 11000013eec9265 (string) 06:06:30.481 [Lua] [matchmaking_type] = 2 (string) 06:06:30.481 [Lua] [is_private] = false (string) 06:06:30.481 [Lua] [selected_mission_id] = ussingen (string) 06:06:30.481 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:06:30.481 [Lua] [difficulty] = harder (string) 06:06:30.481 [Lua] [match_started] = true (string) 06:06:30.481 [Lua] [mechanism] = adventure (string) 06:06:30.481 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.481 [Lua] [quick_game] = false (string) 06:06:30.481 [Lua] [num_players] = 3 (string) 06:06:30.481 [Lua] [matchmaking] = true (string) 06:06:30.481 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:06:30.481 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:06:30.481 [Lua] [mission_id] = ussingen (string) 06:06:30.481 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.481 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:06:30.481 [Lua] [country_code] = us (string) 06:06:30.481 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.481 [Lua] [eac_authorized] = true (string) 06:06:30.481 [Lua] 06:06:30.481 [Lua] =======================Found valid lobby! 06:06:30.482 [Lua] 06:06:30.482 [Lua] [twitch_enabled] = false (string) 06:06:30.482 [Lua] [power_level] = 480 (string) 06:06:30.482 [Lua] [id] = 186000000d0fad4 (string) 06:06:30.482 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:06:30.482 [Lua] [difficulty_tweak] = -10 (string) 06:06:30.482 [Lua] [host] = 110000105c02bec (string) 06:06:30.482 [Lua] [matchmaking_type] = 2 (string) 06:06:30.482 [Lua] [is_private] = false (string) 06:06:30.482 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:30.482 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:06:30.482 [Lua] [difficulty] = harder (string) 06:06:30.482 [Lua] [match_started] = true (string) 06:06:30.482 [Lua] [mechanism] = deus (string) 06:06:30.482 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.482 [Lua] [quick_game] = true (string) 06:06:30.482 [Lua] [num_players] = 2 (string) 06:06:30.482 [Lua] [matchmaking] = true (string) 06:06:30.482 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:06:30.482 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.482 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:06:30.482 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.482 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.482 [Lua] [country_code] = us (string) 06:06:30.482 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:06:30.482 [Lua] [eac_authorized] = true (string) 06:06:30.482 [Lua] 06:06:30.482 [Lua] =======================Found valid lobby! 06:06:30.482 [Lua] 06:06:30.482 [Lua] [twitch_enabled] = false (string) 06:06:30.482 [Lua] [power_level] = 701 (string) 06:06:30.482 [Lua] [id] = 18600000018bc58 (string) 06:06:30.482 [Lua] [unique_server_name] = Harman (string) 06:06:30.482 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.482 [Lua] [host] = 11000010adfd4db (string) 06:06:30.482 [Lua] [matchmaking_type] = 2 (string) 06:06:30.482 [Lua] [is_private] = false (string) 06:06:30.482 [Lua] [selected_mission_id] = journey_ice (string) 06:06:30.482 [Lua] [name] = Lobby 18600000018bc58 (string) 06:06:30.482 [Lua] [difficulty] = harder (string) 06:06:30.482 [Lua] [match_started] = true (string) 06:06:30.482 [Lua] [mechanism] = deus (string) 06:06:30.482 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.482 [Lua] [quick_game] = true (string) 06:06:30.482 [Lua] [num_players] = 3 (string) 06:06:30.482 [Lua] [matchmaking] = true (string) 06:06:30.482 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.482 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:06:30.482 [Lua] [mission_id] = sig_mordrek_nurgle_path3 (string) 06:06:30.482 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:06:30.482 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.482 [Lua] [country_code] = ca (string) 06:06:30.482 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:06:30.482 [Lua] [eac_authorized] = true (string) 06:06:30.482 [Lua] 06:06:30.482 [Lua] =======================Found valid lobby! 06:06:30.483 [Lua] 06:06:30.483 [Lua] [twitch_enabled] = false (string) 06:06:30.483 [Lua] [power_level] = 835 (string) 06:06:30.483 [Lua] [id] = 186000000ccb665 (string) 06:06:30.483 [Lua] [unique_server_name] = Куаркод (string) 06:06:30.483 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.483 [Lua] [host] = 1100001173de5b2 (string) 06:06:30.483 [Lua] [matchmaking_type] = 2 (string) 06:06:30.483 [Lua] [is_private] = false (string) 06:06:30.483 [Lua] [selected_mission_id] = bell (string) 06:06:30.483 [Lua] [name] = Lobby 186000000ccb665 (string) 06:06:30.483 [Lua] [difficulty] = harder (string) 06:06:30.483 [Lua] [match_started] = true (string) 06:06:30.483 [Lua] [mechanism] = adventure (string) 06:06:30.483 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.483 [Lua] [quick_game] = false (string) 06:06:30.483 [Lua] [num_players] = 3 (string) 06:06:30.483 [Lua] [matchmaking] = true (string) 06:06:30.483 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.483 [Lua] [player_slot_4] = 1100001173de5b2:1 (string) 06:06:30.483 [Lua] [mission_id] = bell (string) 06:06:30.483 [Lua] [player_slot_5] = 110000147429025:1 (string) 06:06:30.483 [Lua] [player_slot_2] = 11000010278781a:1 (string) 06:06:30.483 [Lua] [country_code] = ru (string) 06:06:30.483 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.483 [Lua] [eac_authorized] = true (string) 06:06:30.483 [Lua] 06:06:30.483 [Lua] =======================Found valid lobby! 06:06:30.483 [Lua] 06:06:30.483 [Lua] [twitch_enabled] = false (string) 06:06:30.483 [Lua] [power_level] = 656 (string) 06:06:30.483 [Lua] [id] = 186000000d51200 (string) 06:06:30.483 [Lua] [unique_server_name] = Fdf (string) 06:06:30.483 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.483 [Lua] [host] = 11000013565b08b (string) 06:06:30.483 [Lua] [matchmaking_type] = 2 (string) 06:06:30.483 [Lua] [is_private] = false (string) 06:06:30.483 [Lua] [selected_mission_id] = mines (string) 06:06:30.483 [Lua] [name] = Lobby 186000000d51200 (string) 06:06:30.483 [Lua] [difficulty] = harder (string) 06:06:30.483 [Lua] [match_started] = true (string) 06:06:30.483 [Lua] [mechanism] = adventure (string) 06:06:30.483 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.483 [Lua] [quick_game] = false (string) 06:06:30.483 [Lua] [num_players] = 1 (string) 06:06:30.483 [Lua] [matchmaking] = true (string) 06:06:30.483 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:06:30.483 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.483 [Lua] [mission_id] = inn_level (string) 06:06:30.483 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.483 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.483 [Lua] [country_code] = ro (string) 06:06:30.483 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.483 [Lua] [eac_authorized] = true (string) 06:06:30.483 [Lua] 06:06:30.483 [Lua] =======================Found valid lobby! 06:06:30.484 [Lua] 06:06:30.484 [Lua] [twitch_enabled] = false (string) 06:06:30.484 [Lua] [power_level] = 835 (string) 06:06:30.484 [Lua] [id] = 186000000d0f345 (string) 06:06:30.484 [Lua] [num_players] = 1 (string) 06:06:30.484 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.484 [Lua] [host] = 1100001070ecef9 (string) 06:06:30.484 [Lua] [time_of_search] = 1681279156 (string) 06:06:30.484 [Lua] [matchmaking_type] = 2 (string) 06:06:30.484 [Lua] [is_private] = false (string) 06:06:30.484 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.484 [Lua] [name] = Lobby 186000000d0f345 (string) 06:06:30.484 [Lua] [difficulty] = harder (string) 06:06:30.484 [Lua] [match_started] = true (string) 06:06:30.484 [Lua] [mechanism] = adventure (string) 06:06:30.484 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.484 [Lua] [quick_game] = true (string) 06:06:30.484 [Lua] [selected_mission_id] = cemetery (string) 06:06:30.484 [Lua] [matchmaking] = true (string) 06:06:30.484 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:06:30.484 [Lua] [country_code] = ro (string) 06:06:30.484 [Lua] [mission_id] = cemetery (string) 06:06:30.484 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.484 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.484 [Lua] [unique_server_name] = rolin024 (string) 06:06:30.484 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.484 [Lua] [eac_authorized] = true (string) 06:06:30.484 [Lua] 06:06:30.484 [Lua] =======================Found valid lobby! 06:06:30.484 [Lua] 06:06:30.484 [Lua] [twitch_enabled] = false (string) 06:06:30.484 [Lua] [power_level] = 590 (string) 06:06:30.484 [Lua] [id] = 186000000a73668 (string) 06:06:30.484 [Lua] [num_players] = 3 (string) 06:06:30.484 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.484 [Lua] [host] = 11000013e1fbfe2 (string) 06:06:30.484 [Lua] [time_of_search] = 1681278752 (string) 06:06:30.484 [Lua] [matchmaking_type] = 2 (string) 06:06:30.484 [Lua] [is_private] = false (string) 06:06:30.484 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.484 [Lua] [name] = Lobby 186000000a73668 (string) 06:06:30.484 [Lua] [difficulty] = harder (string) 06:06:30.484 [Lua] [match_started] = true (string) 06:06:30.484 [Lua] [mechanism] = adventure (string) 06:06:30.484 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.484 [Lua] [quick_game] = false (string) 06:06:30.484 [Lua] [selected_mission_id] = military (string) 06:06:30.484 [Lua] [matchmaking] = true (string) 06:06:30.484 [Lua] [player_slot_1] = 11000013e1fbfe2:1 (string) 06:06:30.484 [Lua] [country_code] = ru (string) 06:06:30.484 [Lua] [mission_id] = military (string) 06:06:30.484 [Lua] [player_slot_5] = 110000118cf839c:1 (string) 06:06:30.484 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.484 [Lua] [unique_server_name] = Комиссар ШЛЕПА (string) 06:06:30.484 [Lua] [player_slot_3] = 110000142a9f1b7:1 (string) 06:06:30.484 [Lua] [eac_authorized] = true (string) 06:06:30.484 [Lua] 06:06:30.484 [Lua] =======================Found valid lobby! 06:06:30.485 [Lua] 06:06:30.485 [Lua] [twitch_enabled] = false (string) 06:06:30.485 [Lua] [power_level] = 835 (string) 06:06:30.485 [Lua] [id] = 186000000b89d8e (string) 06:06:30.485 [Lua] [unique_server_name] = ⛧Reither⛧ (string) 06:06:30.485 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.485 [Lua] [host] = 110000109405aa7 (string) 06:06:30.485 [Lua] [matchmaking_type] = 2 (string) 06:06:30.485 [Lua] [is_private] = false (string) 06:06:30.485 [Lua] [selected_mission_id] = warcamp (string) 06:06:30.485 [Lua] [name] = Lobby 186000000b89d8e (string) 06:06:30.485 [Lua] [difficulty] = harder (string) 06:06:30.485 [Lua] [match_started] = true (string) 06:06:30.485 [Lua] [mechanism] = adventure (string) 06:06:30.485 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.485 [Lua] [quick_game] = false (string) 06:06:30.485 [Lua] [num_players] = 2 (string) 06:06:30.485 [Lua] [matchmaking] = true (string) 06:06:30.485 [Lua] [player_slot_1] = 110000109405aa7:1 (string) 06:06:30.485 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.485 [Lua] [mission_id] = warcamp (string) 06:06:30.485 [Lua] [player_slot_5] = 11000010183ab96:1 (string) 06:06:30.485 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.485 [Lua] [country_code] = ru (string) 06:06:30.485 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.485 [Lua] [eac_authorized] = true (string) 06:06:30.485 [Lua] 06:06:30.485 [Lua] =======================Found valid lobby! 06:06:30.485 [Lua] 06:06:30.485 [Lua] [twitch_enabled] = false (string) 06:06:30.485 [Lua] [power_level] = 620 (string) 06:06:30.485 [Lua] [id] = 186000000a893c4 (string) 06:06:30.485 [Lua] [num_players] = 3 (string) 06:06:30.485 [Lua] [difficulty_tweak] = -7 (string) 06:06:30.485 [Lua] [host] = 1100001582d8ebe (string) 06:06:30.485 [Lua] [time_of_search] = 1681277914 (string) 06:06:30.485 [Lua] [matchmaking_type] = 2 (string) 06:06:30.485 [Lua] [is_private] = false (string) 06:06:30.485 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.485 [Lua] [name] = Lobby 186000000a893c4 (string) 06:06:30.485 [Lua] [difficulty] = harder (string) 06:06:30.485 [Lua] [match_started] = true (string) 06:06:30.485 [Lua] [mechanism] = deus (string) 06:06:30.485 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.485 [Lua] [quick_game] = false (string) 06:06:30.485 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:30.485 [Lua] [matchmaking] = true (string) 06:06:30.485 [Lua] [player_slot_1] = 1100001582d8ebe:1 (string) 06:06:30.485 [Lua] [country_code] = cn (string) 06:06:30.485 [Lua] [mission_id] = pat_tower_nurgle_path2 (string) 06:06:30.485 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.485 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:06:30.485 [Lua] [unique_server_name] = 3157933554 (string) 06:06:30.485 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.485 [Lua] [eac_authorized] = true (string) 06:06:30.485 [Lua] 06:06:30.485 [Lua] =======================Found valid lobby! 06:06:30.486 [Lua] 06:06:30.486 [Lua] [twitch_enabled] = false (string) 06:06:30.486 [Lua] [power_level] = 651 (string) 06:06:30.486 [Lua] [id] = 186000000c95001 (string) 06:06:30.486 [Lua] [unique_server_name] = 暖雨有假,春日无中 (string) 06:06:30.486 [Lua] [difficulty_tweak] = -7 (string) 06:06:30.486 [Lua] [host] = 11000013377fc63 (string) 06:06:30.486 [Lua] [matchmaking_type] = 2 (string) 06:06:30.486 [Lua] [is_private] = false (string) 06:06:30.486 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:30.486 [Lua] [name] = Lobby 186000000c95001 (string) 06:06:30.486 [Lua] [difficulty] = harder (string) 06:06:30.486 [Lua] [match_started] = true (string) 06:06:30.486 [Lua] [mechanism] = deus (string) 06:06:30.486 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.486 [Lua] [quick_game] = false (string) 06:06:30.486 [Lua] [num_players] = 3 (string) 06:06:30.486 [Lua] [matchmaking] = true (string) 06:06:30.486 [Lua] [player_slot_1] = 11000013377fc63:1 (string) 06:06:30.486 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.486 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 06:06:30.486 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.486 [Lua] [player_slot_2] = 110000152a5a698:1 (string) 06:06:30.486 [Lua] [country_code] = cn (string) 06:06:30.486 [Lua] [player_slot_3] = 11000010ad56c2e:1 (string) 06:06:30.486 [Lua] [eac_authorized] = true (string) 06:06:30.486 [Lua] 06:06:30.486 [Lua] =======================Found valid lobby! 06:06:30.486 [Lua] 06:06:30.486 [Lua] [twitch_enabled] = true (string) 06:06:30.486 [Lua] [power_level] = 815 (string) 06:06:30.486 [Lua] [id] = 186000000c959dd (string) 06:06:30.486 [Lua] [unique_server_name] = 呱刮寡 (string) 06:06:30.486 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.486 [Lua] [host] = 110000135fea322 (string) 06:06:30.486 [Lua] [matchmaking_type] = 2 (string) 06:06:30.486 [Lua] [is_private] = false (string) 06:06:30.486 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:06:30.486 [Lua] [name] = Lobby 186000000c959dd (string) 06:06:30.486 [Lua] [difficulty] = harder (string) 06:06:30.486 [Lua] [match_started] = true (string) 06:06:30.486 [Lua] [mechanism] = adventure (string) 06:06:30.486 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.486 [Lua] [quick_game] = true (string) 06:06:30.486 [Lua] [num_players] = 2 (string) 06:06:30.486 [Lua] [matchmaking] = true (string) 06:06:30.486 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.486 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.486 [Lua] [mission_id] = dlc_wizards_trail (string) 06:06:30.486 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:06:30.486 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.486 [Lua] [country_code] = cn (string) 06:06:30.486 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:06:30.486 [Lua] [eac_authorized] = true (string) 06:06:30.486 [Lua] 06:06:30.486 [Lua] =======================Found valid lobby! 06:06:30.487 [Lua] 06:06:30.487 [Lua] [twitch_enabled] = false (string) 06:06:30.487 [Lua] [power_level] = 725 (string) 06:06:30.487 [Lua] [id] = 186000000c5fd74 (string) 06:06:30.487 [Lua] [num_players] = 2 (string) 06:06:30.487 [Lua] [difficulty_tweak] = -3 (string) 06:06:30.487 [Lua] [host] = 1100001551a26c2 (string) 06:06:30.487 [Lua] [time_of_search] = 1681278460 (string) 06:06:30.487 [Lua] [matchmaking_type] = 2 (string) 06:06:30.487 [Lua] [is_private] = false (string) 06:06:30.487 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:06:30.487 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:06:30.487 [Lua] [difficulty] = harder (string) 06:06:30.487 [Lua] [match_started] = true (string) 06:06:30.487 [Lua] [mechanism] = deus (string) 06:06:30.487 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.487 [Lua] [quick_game] = false (string) 06:06:30.487 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:30.487 [Lua] [matchmaking] = true (string) 06:06:30.487 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:06:30.487 [Lua] [country_code] = cn (string) 06:06:30.487 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:06:30.487 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.487 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.487 [Lua] [unique_server_name] = tom20221224 (string) 06:06:30.487 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.487 [Lua] [eac_authorized] = true (string) 06:06:30.487 [Lua] 06:06:30.487 [Lua] =======================Found valid lobby! 06:06:30.487 [Lua] 06:06:30.487 [Lua] [twitch_enabled] = false (string) 06:06:30.487 [Lua] [power_level] = 556 (string) 06:06:30.487 [Lua] [id] = 186000000ae9799 (string) 06:06:30.487 [Lua] [num_players] = 3 (string) 06:06:30.487 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.487 [Lua] [host] = 110000108b4e824 (string) 06:06:30.487 [Lua] [time_of_search] = 1681276829 (string) 06:06:30.487 [Lua] [matchmaking_type] = 1 (string) 06:06:30.487 [Lua] [is_private] = false (string) 06:06:30.487 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.487 [Lua] [name] = Lobby 186000000ae9799 (string) 06:06:30.487 [Lua] [difficulty] = harder (string) 06:06:30.487 [Lua] [match_started] = true (string) 06:06:30.487 [Lua] [mechanism] = adventure (string) 06:06:30.487 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.487 [Lua] [quick_game] = true (string) 06:06:30.487 [Lua] [selected_mission_id] = inn_level (string) 06:06:30.487 [Lua] [matchmaking] = true (string) 06:06:30.487 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.487 [Lua] [country_code] = cn (string) 06:06:30.487 [Lua] [mission_id] = inn_level (string) 06:06:30.487 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:06:30.487 [Lua] [player_slot_2] = 110000133a81aa2:1 (string) 06:06:30.487 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:06:30.487 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:06:30.487 [Lua] [eac_authorized] = true (string) 06:06:30.487 [Lua] 06:06:30.487 [Lua] =======================Found valid lobby! 06:06:30.488 [Lua] 06:06:30.488 [Lua] [twitch_enabled] = false (string) 06:06:30.488 [Lua] [power_level] = 638 (string) 06:06:30.488 [Lua] [id] = 186000000cd9a3d (string) 06:06:30.488 [Lua] [unique_server_name] = 睡了 (string) 06:06:30.488 [Lua] [difficulty_tweak] = -10 (string) 06:06:30.488 [Lua] [host] = 11000011725c448 (string) 06:06:30.488 [Lua] [matchmaking_type] = 2 (string) 06:06:30.488 [Lua] [is_private] = false (string) 06:06:30.488 [Lua] [selected_mission_id] = journey_ruin (string) 06:06:30.488 [Lua] [name] = Lobby 186000000cd9a3d (string) 06:06:30.488 [Lua] [difficulty] = harder (string) 06:06:30.488 [Lua] [match_started] = true (string) 06:06:30.488 [Lua] [mechanism] = deus (string) 06:06:30.488 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.488 [Lua] [quick_game] = false (string) 06:06:30.488 [Lua] [num_players] = 3 (string) 06:06:30.488 [Lua] [matchmaking] = true (string) 06:06:30.488 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:06:30.488 [Lua] [player_slot_4] = 11000011725c448:1 (string) 06:06:30.488 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 06:06:30.488 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.488 [Lua] [player_slot_2] = 110000117dcf0a7:1 (string) 06:06:30.488 [Lua] [country_code] = cn (string) 06:06:30.488 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.488 [Lua] [eac_authorized] = true (string) 06:06:30.488 [Lua] 06:06:30.488 [Lua] =======================Found valid lobby! 06:06:30.488 [Lua] 06:06:30.488 [Lua] [twitch_enabled] = false (string) 06:06:30.488 [Lua] [power_level] = 760 (string) 06:06:30.488 [Lua] [id] = 186000000c2136c (string) 06:06:30.488 [Lua] [unique_server_name] = EngBunta (string) 06:06:30.488 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.488 [Lua] [host] = 1100001057c51e4 (string) 06:06:30.488 [Lua] [matchmaking_type] = 2 (string) 06:06:30.488 [Lua] [is_private] = false (string) 06:06:30.488 [Lua] [selected_mission_id] = magnus (string) 06:06:30.488 [Lua] [name] = Lobby 186000000c2136c (string) 06:06:30.488 [Lua] [difficulty] = harder (string) 06:06:30.488 [Lua] [match_started] = true (string) 06:06:30.488 [Lua] [mechanism] = adventure (string) 06:06:30.488 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.488 [Lua] [quick_game] = false (string) 06:06:30.488 [Lua] [num_players] = 2 (string) 06:06:30.488 [Lua] [matchmaking] = true (string) 06:06:30.488 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.488 [Lua] [player_slot_4] = 11000015677c964:1 (string) 06:06:30.488 [Lua] [mission_id] = magnus (string) 06:06:30.488 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.488 [Lua] [player_slot_2] = 1100001057c51e4:1 (string) 06:06:30.488 [Lua] [country_code] = cn (string) 06:06:30.488 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.488 [Lua] [eac_authorized] = true (string) 06:06:30.488 [Lua] 06:06:30.488 [Lua] =======================Found valid lobby! 06:06:30.489 [Lua] 06:06:30.489 [Lua] [twitch_enabled] = false (string) 06:06:30.489 [Lua] [power_level] = 824 (string) 06:06:30.489 [Lua] [id] = 186000000d419c4 (string) 06:06:30.489 [Lua] [num_players] = 2 (string) 06:06:30.489 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.489 [Lua] [host] = 110000117a9453a (string) 06:06:30.489 [Lua] [time_of_search] = 1681279430 (string) 06:06:30.489 [Lua] [matchmaking_type] = 2 (string) 06:06:30.489 [Lua] [is_private] = false (string) 06:06:30.489 [Lua] [player_slot_4] = 110000117a9453a:1 (string) 06:06:30.489 [Lua] [name] = Lobby 186000000d419c4 (string) 06:06:30.489 [Lua] [difficulty] = harder (string) 06:06:30.489 [Lua] [match_started] = true (string) 06:06:30.489 [Lua] [mechanism] = adventure (string) 06:06:30.489 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.489 [Lua] [quick_game] = true (string) 06:06:30.489 [Lua] [selected_mission_id] = mines (string) 06:06:30.489 [Lua] [matchmaking] = true (string) 06:06:30.489 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.489 [Lua] [country_code] = cn (string) 06:06:30.489 [Lua] [mission_id] = mines (string) 06:06:30.489 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.489 [Lua] [player_slot_2] = 11000013752b48a:1 (string) 06:06:30.489 [Lua] [unique_server_name] = 风希 (string) 06:06:30.489 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.489 [Lua] [eac_authorized] = true (string) 06:06:30.489 [Lua] 06:06:30.489 [Lua] =======================Found valid lobby! 06:06:30.489 [Lua] 06:06:30.489 [Lua] [twitch_enabled] = false (string) 06:06:30.489 [Lua] [power_level] = 635 (string) 06:06:30.489 [Lua] [id] = 186000000c7962d (string) 06:06:30.489 [Lua] [unique_server_name] = 嘴平伊之助 はしびら い (string) 06:06:30.489 [Lua] [difficulty_tweak] = -7 (string) 06:06:30.489 [Lua] [host] = 11000011a4eae95 (string) 06:06:30.489 [Lua] [matchmaking_type] = 2 (string) 06:06:30.489 [Lua] [is_private] = false (string) 06:06:30.489 [Lua] [selected_mission_id] = journey_citadel (string) 06:06:30.489 [Lua] [name] = Lobby 186000000c7962d (string) 06:06:30.489 [Lua] [difficulty] = harder (string) 06:06:30.489 [Lua] [match_started] = true (string) 06:06:30.489 [Lua] [mechanism] = deus (string) 06:06:30.489 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.489 [Lua] [quick_game] = false (string) 06:06:30.489 [Lua] [num_players] = 3 (string) 06:06:30.489 [Lua] [matchmaking] = true (string) 06:06:30.489 [Lua] [player_slot_1] = 11000011a4eae95:1 (string) 06:06:30.489 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.489 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:06:30.489 [Lua] [player_slot_5] = 1100001455746d5:1 (string) 06:06:30.489 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.489 [Lua] [country_code] = cn (string) 06:06:30.489 [Lua] [player_slot_3] = 110000134fd8783:1 (string) 06:06:30.489 [Lua] [eac_authorized] = true (string) 06:06:30.489 [Lua] 06:06:30.489 [Lua] =======================Found valid lobby! 06:06:30.490 [Lua] 06:06:30.490 [Lua] [twitch_enabled] = false (string) 06:06:30.490 [Lua] [power_level] = 655 (string) 06:06:30.490 [Lua] [id] = 186000000d014fa (string) 06:06:30.490 [Lua] [num_players] = 1 (string) 06:06:30.490 [Lua] [difficulty_tweak] = -10 (string) 06:06:30.490 [Lua] [host] = 11000015b012ebc (string) 06:06:30.490 [Lua] [time_of_search] = 1681279081 (string) 06:06:30.490 [Lua] [matchmaking_type] = 2 (string) 06:06:30.490 [Lua] [is_private] = false (string) 06:06:30.490 [Lua] [player_slot_4] = 0:0 (string) 06:06:30.490 [Lua] [name] = Lobby 186000000d014fa (string) 06:06:30.490 [Lua] [difficulty] = harder (string) 06:06:30.490 [Lua] [match_started] = true (string) 06:06:30.490 [Lua] [mechanism] = deus (string) 06:06:30.490 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.490 [Lua] [quick_game] = false (string) 06:06:30.490 [Lua] [selected_mission_id] = journey_cave (string) 06:06:30.490 [Lua] [matchmaking] = true (string) 06:06:30.490 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.490 [Lua] [country_code] = cn (string) 06:06:30.490 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string) 06:06:30.490 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:06:30.490 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.490 [Lua] [unique_server_name] = 你好,北极星 (string) 06:06:30.490 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.490 [Lua] [eac_authorized] = true (string) 06:06:30.490 [Lua] 06:06:30.490 [Lua] =======================Found valid lobby! 06:06:30.490 [Lua] 06:06:30.490 [Lua] [twitch_enabled] = false (string) 06:06:30.490 [Lua] [power_level] = 737 (string) 06:06:30.490 [Lua] [id] = 186000000ccbe9d (string) 06:06:30.490 [Lua] [num_players] = 3 (string) 06:06:30.490 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.490 [Lua] [host] = 110000143fcbf62 (string) 06:06:30.490 [Lua] [time_of_search] = 1681279214 (string) 06:06:30.490 [Lua] [matchmaking_type] = 2 (string) 06:06:30.490 [Lua] [is_private] = false (string) 06:06:30.490 [Lua] [player_slot_4] = 11000013c437a13:1 (string) 06:06:30.490 [Lua] [name] = Lobby 186000000ccbe9d (string) 06:06:30.490 [Lua] [difficulty] = harder (string) 06:06:30.490 [Lua] [match_started] = true (string) 06:06:30.490 [Lua] [mechanism] = adventure (string) 06:06:30.490 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.490 [Lua] [quick_game] = true (string) 06:06:30.490 [Lua] [selected_mission_id] = ussingen (string) 06:06:30.490 [Lua] [matchmaking] = true (string) 06:06:30.490 [Lua] [player_slot_1] = 11000013318d18b:1 (string) 06:06:30.490 [Lua] [country_code] = cn (string) 06:06:30.490 [Lua] [mission_id] = ussingen (string) 06:06:30.490 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.490 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.490 [Lua] [unique_server_name] = 老六 (string) 06:06:30.490 [Lua] [player_slot_3] = 110000143fcbf62:1 (string) 06:06:30.490 [Lua] [eac_authorized] = true (string) 06:06:30.490 [Lua] 06:06:30.490 [Lua] =======================Found valid lobby! 06:06:30.491 [Lua] 06:06:30.491 [Lua] [twitch_enabled] = false (string) 06:06:30.491 [Lua] [power_level] = 553 (string) 06:06:30.491 [Lua] [id] = 186000000c5f981 (string) 06:06:30.491 [Lua] [unique_server_name] = Eskapataz (string) 06:06:30.491 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.491 [Lua] [host] = 11000010e7a2543 (string) 06:06:30.491 [Lua] [matchmaking_type] = 2 (string) 06:06:30.491 [Lua] [is_private] = false (string) 06:06:30.491 [Lua] [selected_mission_id] = mines (string) 06:06:30.491 [Lua] [name] = Lobby 186000000c5f981 (string) 06:06:30.491 [Lua] [difficulty] = harder (string) 06:06:30.491 [Lua] [match_started] = true (string) 06:06:30.491 [Lua] [mechanism] = adventure (string) 06:06:30.491 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.491 [Lua] [quick_game] = true (string) 06:06:30.491 [Lua] [num_players] = 2 (string) 06:06:30.491 [Lua] [matchmaking] = true (string) 06:06:30.491 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.491 [Lua] [player_slot_4] = 11000010e7a2543:1 (string) 06:06:30.491 [Lua] [mission_id] = mines (string) 06:06:30.491 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.491 [Lua] [player_slot_2] = 110000105a09ec6:1 (string) 06:06:30.491 [Lua] [country_code] = cl (string) 06:06:30.491 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.491 [Lua] [eac_authorized] = true (string) 06:06:30.491 [Lua] 06:06:30.491 [Lua] =======================Found valid lobby! 06:06:30.491 [Lua] 06:06:30.491 [Lua] [twitch_enabled] = false (string) 06:06:30.491 [Lua] [power_level] = 522 (string) 06:06:30.491 [Lua] [id] = 186000000cbb55e (string) 06:06:30.491 [Lua] [unique_server_name] = Pixiskhan (string) 06:06:30.491 [Lua] [difficulty_tweak] = 0 (string) 06:06:30.491 [Lua] [host] = 1100001040bbb9a (string) 06:06:30.491 [Lua] [matchmaking_type] = 2 (string) 06:06:30.491 [Lua] [is_private] = false (string) 06:06:30.491 [Lua] [selected_mission_id] = military (string) 06:06:30.491 [Lua] [name] = Lobby 186000000cbb55e (string) 06:06:30.491 [Lua] [difficulty] = harder (string) 06:06:30.491 [Lua] [match_started] = true (string) 06:06:30.491 [Lua] [mechanism] = adventure (string) 06:06:30.491 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:30.491 [Lua] [quick_game] = false (string) 06:06:30.491 [Lua] [num_players] = 1 (string) 06:06:30.491 [Lua] [matchmaking] = true (string) 06:06:30.491 [Lua] [player_slot_1] = 0:0 (string) 06:06:30.491 [Lua] [player_slot_4] = 1100001040bbb9a:1 (string) 06:06:30.491 [Lua] [mission_id] = military (string) 06:06:30.491 [Lua] [player_slot_5] = 0:0 (string) 06:06:30.491 [Lua] [player_slot_2] = 0:0 (string) 06:06:30.491 [Lua] [country_code] = cl (string) 06:06:30.491 [Lua] [player_slot_3] = 0:0 (string) 06:06:30.491 [Lua] [eac_authorized] = true (string) 06:06:30.491 [Lua] 06:06:30.491 [Lua] =======================Found valid lobby! 06:06:31.067 [Lua] [Matchmaking] Joining lobby table: 000000000DC97280. 06:06:31.067 [Lua] 06:06:31.067 [Lua] [join_by_lobby_browser] = true (boolean) 06:06:31.067 [Lua] [join_lobby_data] = table 06:06:31.067 [Lua] [twitch_enabled] = false (string) 06:06:31.067 [Lua] [power_level] = 694 (string) 06:06:31.067 [Lua] [id] = 18600000098f7e1 (string) 06:06:31.067 [Lua] [unique_server_name] = Si-Gnome (string) 06:06:31.067 [Lua] [difficulty_tweak] = 0 (string) 06:06:31.067 [Lua] [host] = 11000013eec9265 (string) 06:06:31.067 [Lua] [matchmaking_type] = 2 (string) 06:06:31.067 [Lua] [is_private] = false (string) 06:06:31.067 [Lua] [selected_mission_id] = ussingen (string) 06:06:31.067 [Lua] [player_slot_3] = 0:0 (string) 06:06:31.067 [Lua] [country_code] = us (string) 06:06:31.067 [Lua] [difficulty] = harder (string) 06:06:31.067 [Lua] [match_started] = true (string) 06:06:31.067 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:06:31.067 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:06:31.067 [Lua] [quick_game] = false (string) 06:06:31.067 [Lua] [valid] = true (boolean) 06:06:31.067 [Lua] [matchmaking] = true (string) 06:06:31.067 [Lua] [mission_id] = ussingen (string) 06:06:31.067 [Lua] [mechanism] = adventure (string) 06:06:31.067 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:06:31.067 [Lua] [player_slot_5] = 0:0 (string) 06:06:31.067 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:06:31.067 [Lua] [num_players] = 3 (string) 06:06:31.067 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:06:31.067 [Lua] [eac_authorized] = true (string) 06:06:31.067 [Lua] 06:06:31.067 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:06:31.067 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 06:06:31.067 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:06:31.067 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:06:31.067 [Lua] [ChatManager][1]System: Connecting to game session. 06:06:31.078 [Lua] [LobbyClient] Changed state from nil to joining 06:06:31.326 [Lua] [LobbyClient] Changed state from joining to joined 06:06:31.326 [Lua] [PartyManager] Leader set to "11000013eec9265" 06:06:31.327 [Lua] [LobbyClient] connected to lobby, id: 18600000098f7e1 06:06:31.327 [Lua] ====== Looking for host: 11000013eec9265 06:06:31.424 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0ebe36d8, to peer: 11000013eec9265 channel: 1 06:06:31.424 [Lua] Connected to host: 11000013eec9265, using channel: 1 06:06:31.425 [Lua] [Matchmaking] Joined lobby, checking network hash... 06:06:31.553 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Si-Gnome'... 06:06:33.483 [Lua] [Matchmaking] Connected, requesting to join game... 06:06:33.483 [Lua] grass_2 06:06:33.483 [Lua] grass 06:06:33.483 [Lua] woods 06:06:33.483 [Lua] holly 06:06:33.483 [Lua] bogenhafen 06:06:33.483 [Lua] cog 06:06:33.701 [Lua] [Matchmaking] Successfully joined game after 0.22 seconds: lobby_id=18600000098f7e1 host_id:Si-Gnome 06:06:33.701 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 06:06:33.701 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 06:06:33.701 [Lua] [ChatManager][1]System: Requesting profiles 06:06:33.892 [Lua] [Matchmaking] Filter: Free slots = 1 06:06:33.892 [Lua] [Matchmaking] Filter: Distance = world 06:06:33.892 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:06:33.892 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:06:33.892 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:06:33.892 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:06:33.892 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:06:33.892 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:06:33.925 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:11000010aad4e87 | we:110000104e2f245 | dr:0 | bw:11000013eec9265 | es:0 06:06:33.925 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 06:06:33.925 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 06:06:33.926 [Lua] [ChatManager][1]System: Acquiring profiles 06:06:33.937 [Lua] [IngameUI] menu view on_exit start_game_view 06:06:33.937 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:06:33.937 [Save] Saving `save_data` 06:06:33.937 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 06:06:33.937 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 06:06:33.938 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole 06:06:33.938 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 06:06:33.938 [Save] Save done 06:06:33.942 [Lua] [IngameUI] menu view post_update_on_exit table: 0x139a5e80 06:06:35.490 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 06:06:37.504 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 06:06:39.565 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 06:06:41.611 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 06:06:42.016 [Lua] [Matchmaking] Popup accepted 06:06:42.229 [Lua] [ChatManager][1]System: Joining game... 06:06:42.230 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 06:06:42.230 [Lua] TRANSITION start_lobby table: 000000001159E530 false 06:06:42.230 [Lua] [GameNetworkManager] Leaving game... 06:06:42.230 [Lua] [GameNetworkManager] Shutting down game session host. 06:06:42.230 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:06:42.230 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:06:42.230 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=137.05 06:06:42.240 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:06:42.364 [Lua] Set lobby begin: 06:06:42.364 [Lua] Lobby data twitch_enabled = false 06:06:42.364 [Lua] Lobby data selected_mission_id = inn_level 06:06:42.364 [Lua] Lobby data num_players = 1 06:06:42.364 [Lua] Lobby data difficulty_tweak = 0 06:06:42.364 [Lua] Lobby data host = 11000014530b315 06:06:42.364 [Lua] Lobby data matchmaking_type = 3 06:06:42.364 [Lua] Lobby data is_private = true 06:06:42.364 [Lua] Lobby data match_started = true 06:06:42.364 [Lua] Lobby data difficulty = normal 06:06:42.364 [Lua] Lobby data player_slot_1 = 0:0 06:06:42.364 [Lua] Lobby data player_slot_4 = 0:0 06:06:42.364 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:06:42.364 [Lua] Lobby data quick_game = false 06:06:42.364 [Lua] Lobby data country_code = my 06:06:42.364 [Lua] Lobby data matchmaking = false 06:06:42.364 [Lua] Lobby data power_level = 0 06:06:42.364 [Lua] Lobby data mission_id = inn_level 06:06:42.364 [Lua] Lobby data mechanism = adventure 06:06:42.364 [Lua] Lobby data player_slot_5 = 0:0 06:06:42.364 [Lua] Lobby data player_slot_2 = 0:0 06:06:42.364 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:06:42.364 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:06:42.364 [Lua] Lobby data eac_authorized = true 06:06:42.364 [Lua] Set lobby end. 06:06:43.682 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 06:06:44.242 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:06:44.242 [Lua] [Managers] Calling function on all managers: 06:06:44.242 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 06:06:44.242 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 06:06:44.242 [Lua] Clearing all global lookup lists 06:06:44.242 [Lua] [IngamePlayerListUI] - Destroy 06:06:44.242 [Lua] [GamePadEquipmentUI] - Destroy 06:06:44.242 [Lua] [EquipmentUI] - Destroy 06:06:44.242 [Lua] [AbilityUI] - Destroy 06:06:44.242 [Lua] [GamePadAbilityUI] - Destroy 06:06:44.242 [Lua] [IngameUI] destroy 06:06:44.243 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c621d60d496323fb]' child 4: '#ID[2a805b2e6d4d2870]' child 5: '#ID[cae010e64f00ed13]' 06:06:44.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 06:06:44.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 06:06:44.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4 06:06:44.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2 06:06:44.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1 06:06:44.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 06:06:44.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 06:06:44.324 [Lua] [Managers] Destroying manager group: 06:06:44.325 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[4971d543957ed9cf]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c4e68e6229df771b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 06:06:44.326 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:06:44.352 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:06:44.352 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 06:06:44.352 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 06:06:44.352 [Lua] [Matchmaking] unregister rpcs 06:06:44.352 [Lua] [Matchmaking] destroying 06:06:44.352 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 06:06:44.352 [Lua] [ChatManager] Unregistering channel 1 06:06:44.352 [Lua] [EnemyPackageLoader] network_context_destroyed 06:06:44.352 [Lua] [PartyManager] network_context_created 06:06:44.352 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 06:06:44.352 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 06:06:44.352 [Lua] [GameMechanismManager] network_context_destroyed 06:06:44.352 [SteamVoip] Leaving room ec1922c4a2b3cf53 06:06:44.352 [SteamVoipClient] select_out(11000014530b315, off) 06:06:44.352 [SteamVoip] Destroying room ec1922c4a2b3cf53 06:06:44.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, ProfileSynchronizer 06:06:44.355 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:06:44.356 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 06:06:44.357 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 06:06:44.357 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer 06:06:44.361 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 06:06:44.361 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:06:44.365 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 06:06:44.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, ProfileSynchronizer 06:06:44.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, ProfileSynchronizer 06:06:44.366 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer 06:06:44.369 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 06:06:44.369 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 06:06:44.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer 06:06:44.369 [EACServer] [14:06:44:368] [Windows] [EAC Server] [Info] [Destroy] Called 06:06:44.370 [Lua] [LobbyHost] Destroying 06:06:44.371 [Lua] ############### UNLOADING PACKAGES ############### 06:06:44.371 [Lua] [Managers] Calling function on all managers: 06:06:44.371 [Lua] [Managers] Destroying manager group: 06:06:44.371 [Lua] [Gamestate] Enter state StateLoading 06:06:44.372 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:06:44.372 [Lua] registering RPCs 06:06:44.372 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000001159E530 06:06:44.372 warning: [Lua] Setting up network client 06:06:44.372 [Lua] [NetworkClient] New State connecting (old state nil) 06:06:44.372 [Lua] [SharedState] network_state_11000013eec9265: peers:0:0:0:0 = ["11000013eec9265","11000014530b315"] 06:06:44.372 [Lua] [NetworkClient] init - wanted_profile_index, 5, empire_soldier 06:06:44.372 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000013eec9265 06:06:44.372 [EAC] Connection reset 06:06:44.375 [EAC] Set platform user auth ticket 06:06:44.375 [Lua] [ChatManager] Setting up network context, host_peer_id:11000013eec9265 my_peer_id:11000014530b315 06:06:44.375 [Lua] [ChatManager] Registering channel 1 06:06:44.375 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000013eec9265, own_peer_id=11000014530b315) 06:06:44.375 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000013eec9265, own_peer_id=11000014530b315) 06:06:44.375 [Lua] [PartyManager] network_context_created (server_peer_id=11000013eec9265, own_peer_id=11000014530b315) 06:06:44.375 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 06:06:44.375 [Lua] [PartyManager] Leader set to "11000013eec9265" 06:06:44.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:06:44.595 [EAC] Set host peer 11000013eec9265 to state undetermined 06:06:44.595 [EAC] Validating host 11000013eec9265 06:06:44.595 [Lua] [NetworkClient] New State connected (old state connecting) 06:06:44.595 [Lua] EAC debug check 2 nil 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: peers:0:0:0:0 = ["11000013eec9265","11000010aad4e87","110000104e2f245","11000014530b315"] 06:06:44.847 [Lua] [EnemyPackageLoader] New connection established (1) (key=7) 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: mechanism:0:0:0:0 = adventure 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: level_key:0:0:0:0 = ussingen 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010aad4e87"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104e2f245"}] 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: peers:0:0:0:0 = ["11000013eec9265","11000010aad4e87","110000104e2f245","11000014530b315"] 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: profile_index_reservation:0:0:1:0 = 11000010aad4e87 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: profile_index_reservation:0:0:2:0 = 110000104e2f245 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: profile_index_reservation:0:0:3:0 = 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: profile_index_reservation:0:0:4:0 = 11000013eec9265 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: profile_index_reservation:0:0:5:0 = 11000014530b315 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: level_session_id:0:0:0:0 = 510620832 06:06:44.847 [Lua] [SharedState] network_state_11000013eec9265: conflict_director:0:0:0:0 = default 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: difficulty_tweak:0:0:0:0 = 0 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: locked_director_functions:0:0:0:0 = ["beastmen"] 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: level_seed:0:0:0:0 = 7348648 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: game_mode:0:0:0:0 = adventure 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: level_transition_type:0:0:0:0 = load_next_level 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: extra_packages:0:0:0:0 = {} 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: environment_variation_id:0:0:0:0 = 1 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: difficulty:0:0:0:0 = harder 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: peer_ingame:11000013eec9265:0:0:0 = true 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: peer_ingame:110000104e2f245:0:0:0 = true 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: peer_ingame:11000010aad4e87:0:0:0 = true 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1534998272,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: inventory_list:0:2:0:0 = {"third_person":{"wwise\/pistol":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false},"inventory_id":1933132928,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_06":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false}} 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: inventory_list:0:4:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1261647104,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_ranger":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/blunderbuss":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false},"inventory_id":1746850176,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/blunderbuss":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false}} 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:1:0:0 = 1534998272 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:2:0:0 = 1933132928 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:4:0:0 = 1261647104 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:6:0:0 = 1746850176 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:110000104e2f245:1:0:0 = 1528783744 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000010aad4e87:1:0:0 = 602872704 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: actually_ingame:11000013eec9265:0:0:0 = true 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1528783744,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept_skin_02\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_adept_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:1:0:0 = 1534998272 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:4:0:0 = 1261647104 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:6:0:0 = 1746850176 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:110000104e2f245:1:0:0 = 1528783744 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000010aad4e87:1:0:0 = 602872704 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: actually_ingame:110000104e2f245:0:0:0 = true 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_priest":false},"inventory_id":602872704,"first_person":{"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_warrior_priest\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_3p":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/witch_hunter_warrior_priest\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_priest":false}} 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:1:0:0 = 1534998272 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:2:0:0 = 1933132928 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:4:0:0 = 1261647104 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:6:0:0 = 1746850176 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:110000104e2f245:1:0:0 = 1528783744 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000010aad4e87:1:0:0 = 602872704 06:06:44.848 [Lua] [SharedState] network_state_11000013eec9265: actually_ingame:11000010aad4e87:0:0:0 = true 06:06:44.848 [SteamVoip] Joining room d840eeeff548975 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept_skin_02/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: resource_packages/careers/wh_priest, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 06:06:44.848 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_11, global_loading_screens, async-read, prioritized 06:06:44.848 [Lua] [StateLoading] load_current_level 06:06:44.848 [Lua] [PartyManager] Clear parties. sync_to_clients: "false" 06:06:44.848 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 06:06:44.848 [Lua] [PartyManager] Register parties 06:06:44.848 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 06:06:44.848 [Lua] [NetworkClient] New State loading (old state connected) 06:06:44.848 [Lua] [LevelTransitionHandler] load_current_level, loading ussingen 1 06:06:44.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 06:06:44.849 [Umbra] Unload tome 06:06:44.849 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 06:06:44.891 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 06:06:44.900 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 06:06:44.900 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, ussingen, async-read, 06:06:44.900 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen, ussingen, async-read, 06:06:44.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:06:44.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:06:44.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_11 06:06:44.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_11 06:06:44.985 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_11 06:06:44.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 06:06:45.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 06:06:45.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 06:06:45.052 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:06:45.102 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "1" | peer_id: "11000013eec9265" | local_player_id: "1" | party_id: "1" | slot_id: "1" | is_bot: "false" 06:06:45.102 [Lua] [PartyManager] Player (11000013eec9265:1) was put into party heroes (1) 06:06:45.102 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "1" | peer_id: "11000010aad4e87" | local_player_id: "1" | party_id: "1" | slot_id: "2" | is_bot: "false" 06:06:45.102 [Lua] [PartyManager] Player (11000010aad4e87:1) was put into party heroes (1) 06:06:45.102 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "1" | peer_id: "11000013eec9265" | local_player_id: "6" | party_id: "1" | slot_id: "3" | is_bot: "true" 06:06:45.102 [Lua] [PartyManager] Player (11000013eec9265:6) was put into party heroes (1) 06:06:45.102 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "1" | peer_id: "110000104e2f245" | local_player_id: "1" | party_id: "1" | slot_id: "4" | is_bot: "false" 06:06:45.102 [Lua] [PartyManager] Player (110000104e2f245:1) was put into party heroes (1) 06:06:45.102 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "1" | peer_id: "11000014530b315" | local_player_id: "1" | party_id: "0" | slot_id: "1" | is_bot: "false" 06:06:45.102 [Lua] [PartyManager] Player (11000014530b315:1) was put into party undecided (0) 06:06:45.102 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000013eec9265 local_player_id:1 profile_index:4 career_index:1 is_bot:false 06:06:45.102 [Lua] [SharedState] network_state_11000013eec9265: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010aad4e87"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104e2f245"}] 06:06:45.102 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010aad4e87 local_player_id:1 profile_index:1 career_index:4 is_bot:false 06:06:45.102 [Lua] [SharedState] network_state_11000013eec9265: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010aad4e87"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104e2f245"}] 06:06:45.102 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000013eec9265 local_player_id:6 profile_index:5 career_index:1 is_bot:true 06:06:45.102 [Lua] [SharedState] network_state_11000013eec9265: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010aad4e87"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104e2f245"}] 06:06:45.102 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104e2f245 local_player_id:1 profile_index:2 career_index:1 is_bot:false 06:06:45.102 [Lua] [SharedState] network_state_11000013eec9265: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010aad4e87"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104e2f245"}] 06:06:45.102 [Lua] Received new state from server ingame 06:06:45.119 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:06:45.119 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:06:45.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:06:45.138 [SteamVoipClient] select_out(110000104e2f245, on) 06:06:45.198 [SteamVoipClient] select_out(11000010aad4e87, on) 06:06:45.198 [SteamVoipClient] select_out(11000013eec9265, on) 06:06:45.198 [SteamVoipClient] select_out(11000013eec9265, on) 06:06:45.198 [SteamVoipClient] select_in(11000013eec9265, on) 06:06:45.198 [SteamVoipClient] select_out(11000013eec9265, off) 06:06:45.198 [SteamVoipClient] select_out(110000104e2f245, on) 06:06:45.198 [SteamVoipClient] select_in(110000104e2f245, on) 06:06:45.198 [SteamVoipClient] select_out(110000104e2f245, off) 06:06:45.198 [SteamVoipClient] select_out(11000010aad4e87, on) 06:06:45.198 [SteamVoipClient] select_in(11000010aad4e87, on) 06:06:45.198 [SteamVoipClient] select_out(11000010aad4e87, off) 06:06:45.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:06:45.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:06:45.216 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept_skin_02/third_person_base/chr_third_person_mesh 06:06:45.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept_skin_02/third_person_base/chr_third_person_mesh 06:06:45.330 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept_skin_02/third_person_base/chr_third_person_mesh 06:06:45.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 06:06:45.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 06:06:45.434 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 06:06:45.434 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 06:06:45.517 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 06:06:45.517 [Lua] [PackageManager] Force_load: wwise/staff 06:06:45.518 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 06:06:45.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 06:06:45.685 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base 06:06:45.685 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 06:06:45.718 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 06:06:45.718 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 06:06:45.718 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 06:06:45.785 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 06:06:45.785 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 06:06:45.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:06:45.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:06:45.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 06:06:45.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 06:06:46.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 06:06:46.037 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 06:06:46.037 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 06:06:46.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 06:06:46.123 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh 06:06:46.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 06:06:46.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 06:06:46.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 06:06:46.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 06:06:46.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 06:06:46.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 06:06:46.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 06:06:46.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 06:06:46.423 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 06:06:46.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 06:06:46.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 06:06:46.490 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 06:06:46.490 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 06:06:46.557 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 06:06:46.557 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 06:06:46.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 06:06:46.573 [EAC] EAC host 11000013eec9265 validated and trusted 06:06:46.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 06:06:46.624 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 06:06:46.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 06:06:46.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 06:06:46.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 06:06:46.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 06:06:46.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 06:06:46.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 06:06:46.774 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 06:06:46.775 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:110000104e2f245:1:0:0 = 1528783744 06:06:46.841 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 06:06:46.841 [Lua] [PackageManager] Force_load: wwise/bow 06:06:46.841 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 06:06:46.908 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 06:06:46.908 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 06:06:46.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 06:06:46.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 06:06:46.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 06:06:46.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 06:06:47.065 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 06:06:47.065 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 06:06:47.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 06:06:47.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 06:06:47.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 06:06:47.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 06:06:47.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 06:06:47.210 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 06:06:47.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_priest 06:06:47.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_priest 06:06:47.379 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_priest 06:06:47.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 06:06:47.380 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000010aad4e87:1:0:0 = 602872704 06:06:47.632 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 06:06:47.632 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 06:06:47.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 06:06:47.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 06:06:47.699 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 06:06:47.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 06:06:47.902 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 06:06:47.902 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 06:06:47.902 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 06:06:47.902 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:1:0:0 = 1534998272 06:06:47.969 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 06:06:47.969 [Lua] [PackageManager] Force_load: wwise/blunderbuss 06:06:47.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common 06:06:47.970 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000013eec9265:6:0:0 = 1746850176 06:06:49.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common 06:06:49.050 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common 06:06:49.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen 06:06:49.237 [Umbra] Loading umbra tome '#ID[cc28ede86ff5f32f]' 06:06:50.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen 06:06:50.918 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen 06:06:50.935 [Lua] [LevelTransitionHandler] Level load completed! 06:06:50.935 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ussingen - level_seed: 7348648 - use_random_directors: true - conflict_director_name: default 06:06:50.945 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:06:50.945 [Lua] checking dlc's against conflict directors 06:06:50.945 [Lua] - removing conflict director 'chaos_beastmen' 06:06:50.945 [Lua] - removing conflict director 'skaven_beastmen' 06:06:50.945 [Lua] - removing conflict director 'beastmen' 06:06:50.945 [Lua] number of factions to include 1 06:06:50.945 [Lua] number of factions added 2 06:06:50.945 [Lua] --- --- --- 06:06:50.945 [Lua] Starting... difficulty 'harder' 06:06:50.945 [Lua] These are the starting conflict directors: 06:06:50.945 [Lua] skaven 06:06:50.945 [Lua] chaos 06:06:50.945 [Lua] default_light 06:06:50.945 [Lua] --- --- --- 06:06:50.945 [Lua] 06:06:50.945 [Lua] Looking for a new director: 06:06:50.945 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 06:06:50.945 [Lua] ->trying director: default 06:06:50.945 [Lua] --> success! 06:06:50.945 [Lua] --> re-used the same breeds 06:06:50.945 [Lua] 06:06:50.945 [Lua] Looking for a new director: 06:06:50.945 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 06:06:50.945 [Lua] ->trying director: skaven 06:06:50.945 [Lua] --> success! 06:06:50.945 [Lua] --> re-used the same breeds 06:06:50.945 [Lua] 06:06:50.945 [Lua] Looking for a new director: 06:06:50.945 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 06:06:50.945 [Lua] ->trying director: default 06:06:50.945 [Lua] --> success! 06:06:50.945 [Lua] --> re-used the same breeds 06:06:50.945 [Lua] 06:06:50.945 [Lua] Looking for a new director: 06:06:50.945 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 06:06:50.945 [Lua] ->trying director: skaven 06:06:50.945 [Lua] --> success! 06:06:50.945 [Lua] --> re-used the same breeds 06:06:50.945 [Lua] 06:06:50.945 [Lua] DONE! Found the following directors: 06:06:50.945 [Lua] default 06:06:50.945 [Lua] skaven 06:06:50.945 [Lua] default 06:06:50.945 [Lua] skaven 06:06:50.945 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker chaos_vortex_sorcerer skaven_ratling_gunner chaos_raider skaven_storm_vermin_with_shield 06:06:50.945 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_poison_wind_globadier=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_plague_monk=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_vortex_sorcerer=true, skaven_ratling_gunner=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 06:06:50.945 [Lua] load_startup_enemy_packages: -------------- 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_spawn 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_troll 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_rat_ogre 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_stormfiend 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] beastmen_minotaur 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_plague_sorcerer 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_corruptor_sorcerer 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_gutter_runner 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_pack_master 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_poison_wind_globadier 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_ratling_gunner 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_warpfire_thrower 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_vortex_sorcerer 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] beastmen_standard_bearer 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_vortex 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] critter_rat 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] critter_pig 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_marauder 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_storm_vermin 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_warrior 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_clan_rat 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_plague_monk 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_slave 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_fanatic 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_loot_rat 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] chaos_marauder_with_shield 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:06:50.945 [Lua] skaven_clan_rat_with_shield 06:06:50.945 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:06:50.946 [Lua] chaos_berzerker 06:06:50.946 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:06:50.946 [Lua] chaos_raider 06:06:50.946 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:06:50.946 [Lua] skaven_storm_vermin_with_shield 06:06:50.952 [Lua] [NetworkClient] All level packages loaded! 06:06:50.952 [Lua] [NetworkClient] New State loaded (old state loading) 06:06:50.952 [Lua] [NetworkClient] on_level_loaded ussingen 06:06:51.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:06:51.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:06:51.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:06:51.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:06:51.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:06:51.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:06:51.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:06:51.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:06:51.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:06:51.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:06:51.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:06:51.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:06:51.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:06:51.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:06:51.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:06:51.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:06:51.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:06:51.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:06:51.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:06:51.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:06:51.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:06:52.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:06:52.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:06:52.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:06:52.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:06:52.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:06:52.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:06:52.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:06:52.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:06:52.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:06:52.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:06:52.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:06:52.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:06:52.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:06:52.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:06:52.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:06:52.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:06:52.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:06:52.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:06:52.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:06:52.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:06:52.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:06:52.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:06:52.919 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:06:52.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:06:52.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:06:52.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:06:52.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:06:53.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:06:53.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:06:53.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:06:53.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:06:53.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:06:53.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:06:53.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:06:53.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:06:53.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 06:06:53.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 06:06:53.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 06:06:53.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:06:53.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:06:53.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:06:53.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:06:53.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:06:53.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:06:53.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:06:54.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:06:54.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:06:54.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 06:06:54.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 06:06:54.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 06:06:54.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:06:54.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:06:54.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:06:54.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 06:06:54.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 06:06:54.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 06:06:54.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:06:54.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:06:54.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:06:54.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:06:54.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:06:54.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:06:54.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:06:55.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:06:55.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:06:55.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:06:55.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:06:55.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:06:55.290 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 06:06:55.290 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ussingen game_mode: adventure 06:06:55.290 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:06:55.290 [Lua] Starting async level spawning of levels/honduras/ussingen/world 06:06:55.290 [Umbra] Init version: 3.4.15 :: 16 threads 06:06:55.540 [Lua] [NetworkClient] rpc_loading_synced. State: "loaded" 06:06:55.540 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 06:06:55.690 [Lua] Async level spawning done 06:06:55.690 [Lua] Spawn additional sub_levels: 06:06:55.690 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:06:56.672 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:06:56.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:06:56.672 [Lua] [Managers] Destroying manager group: 06:06:56.672 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_11, global_loading_screens 06:06:56.672 [Lua] [Gamestate] Enter StateIngame CLIENT 06:06:56.672 [Lua] [Managers] Calling function on all managers: 06:06:56.672 [Lua] <>level = ussingen<> 06:06:56.672 [Lua] [StateIngame] Client ingame 06:06:56.675 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:06:56.675 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:06:56.675 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 06:06:56.675 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:06:56.675 [Lua] [Matchmaking] initializing 06:06:56.675 [Lua] [Matchmaking] my_peer_id: 11000014530b315, I am client 06:06:56.675 [Lua] [Matchmaking] register rpcs 06:06:56.675 [Lua] GameNetworkManager:init... creating game session 06:06:56.675 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:06:56.675 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 06:06:56.676 [Lua] [GameNetworkManager] self.is_server = false 06:06:56.676 [Network] Setting artificial MTU limit to 65536 06:06:56.686 [Lua] Switching ConflictSettings: to: default 06:06:56.686 [Lua] pacing=default 06:06:56.686 [Lua] roaming=nil 06:06:56.686 [Lua] specials=default 06:06:56.686 [Lua] debug_color=maroon 06:06:56.686 [Lua] contained_breeds=nil 06:06:56.686 [Lua] pack_spawning=default 06:06:56.686 [Lua] disabled=false 06:06:56.686 [Lua] factions=nil 06:06:56.686 [Lua] boss=default 06:06:56.686 [Lua] horde=default 06:06:56.686 [Lua] name=default 06:06:56.686 [Lua] intensity=default 06:06:56.686 [Lua] --- 06:06:56.686 [Lua] [LevelAnalysis] set_random_seed( 7348648) 06:06:56.691 [Lua] [AIInterestPointSystem] Level Seed: 7348648 06:06:56.691 [Lua] 06:06:56.691 [Lua] [network_manager] = table 06:06:56.691 [Lua] [network_manager] = metatable 06:06:56.691 [Lua] [startup_data] = table 06:06:56.691 [Lua] [entity_manager] = table 06:06:56.691 [Lua] [entity_manager] = metatable 06:06:56.691 [Lua] [unit_spawner] = table 06:06:56.691 [Lua] [unit_spawner] = metatable 06:06:56.691 [Lua] [unit_storage] = table 06:06:56.691 [Lua] [unit_storage] = metatable 06:06:56.691 [Lua] [dice_keeper] = table 06:06:56.691 [Lua] [dice_keeper] = metatable 06:06:56.691 [Lua] [is_server] = false (boolean) 06:06:56.691 [Lua] [world] = [World] 06:06:56.691 [Lua] [system_api] = table 06:06:56.691 [Lua] [input_manager] = table 06:06:56.691 [Lua] [input_manager] = metatable 06:06:56.691 [Lua] [profile_synchronizer] = table 06:06:56.691 [Lua] [profile_synchronizer] = metatable 06:06:56.691 [Lua] [entity_system] = table 06:06:56.691 [Lua] [entity_system] = metatable 06:06:56.691 [Lua] [level_transition_handler] = table 06:06:56.691 [Lua] [level_transition_handler] = metatable 06:06:56.691 [Lua] [num_local_human_players] = 1 (number) 06:06:56.691 [Lua] [statistics_db] = table 06:06:56.691 [Lua] [statistics_db] = metatable 06:06:56.691 [Lua] [entity_system_bag] = table 06:06:56.691 [Lua] [entity_system_bag] = metatable 06:06:56.691 [Lua] [network_lobby] = table 06:06:56.691 [Lua] [network_lobby] = metatable 06:06:56.691 [Lua] [network_transmit] = table 06:06:56.691 [Lua] [network_transmit] = metatable 06:06:56.691 [Lua] [network_clock] = table 06:06:56.691 [Lua] [network_clock] = metatable 06:06:56.691 [Lua] [free_flight_manager] = table 06:06:56.691 [Lua] [free_flight_manager] = metatable 06:06:56.691 [Lua] [network_event_delegate] = table 06:06:56.691 [Lua] [network_event_delegate] = metatable 06:06:56.691 [Lua] 06:06:56.695 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:06:56.708 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:06:56.708 [Lua] [AchievementManager] Achievements using the steam platform 06:06:56.708 [Lua] PlayerManager:add_player player_1 06:06:56.764 [Lua] respawn_unit_spawned with group id: mansion_event 06:06:56.764 [Lua] respawn_unit_spawned with group id: mansion_event 06:06:56.764 [Lua] respawn_unit_spawned with group id: mansion_event 06:06:56.784 [Lua] respawn_unit_spawned with group id: cellar_drop 06:06:56.784 [Lua] respawn_unit_spawned with group id: cellar_drop 06:06:56.784 [Lua] respawn_unit_spawned with group id: cellar_drop 06:06:56.784 [Lua] [StateIngame] Level seed: 7348648 06:06:56.801 [Lua] [IngameUI] init 06:06:56.809 [SteamVoipClient] select_out(110000104e2f245, off) 06:06:56.809 [SteamVoipClient] select_out(11000010aad4e87, off) 06:06:56.809 [SteamVoipClient] select_out(11000013eec9265, off) 06:06:56.809 [SteamVoipClient] select_out(11000014530b315, off) 06:06:56.811 [Lua] cb_razer_chroma_setup 06:06:56.826 [Lua] completed 06:06:56.829 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 06:06:56.831 [Lua] [Managers] Calling function on all managers: 06:06:56.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:06:57.093 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000013eec9265 go_type=player go_created_func_name=game_object_created_player 06:06:57.093 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000013eec9265 peer_id=11000013eec9265 06:06:57.093 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000013eec9265, self.peer_id = 11000014530b315 06:06:57.093 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000013eec9265 06:06:57.093 [Lua] PlayerManager:add_remote_player 11000013eec9265 06:06:57.122 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000013eec9265 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:06:57.122 [Lua] Adding player sync data to peer=11000013eec9265 local_player_id=1 06:06:57.122 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.122 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.122 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.122 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.122 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.122 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.122 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.123 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.124 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.124 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.124 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:06:57.124 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000013eec9265 go_type=payload go_created_func_name=game_object_created_payload 06:06:57.124 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000013eec9265 go_type=music_states go_created_func_name=game_object_created_music_states 06:06:57.124 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000013eec9265 go_type=player go_created_func_name=game_object_created_player 06:06:57.124 [Lua] [GameNetworkManager] game_object_created_player, go_id=54, owner_peer_id=11000013eec9265 peer_id=11000013eec9265 06:06:57.124 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 54, peer_id = 11000013eec9265, self.peer_id = 11000014530b315 06:06:57.124 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000013eec9265 06:06:57.124 [Lua] PlayerManager:add_remote_player 11000013eec9265 06:06:57.152 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000013eec9265 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:06:57.152 [Lua] Adding player sync data to peer=11000013eec9265 local_player_id=6 06:06:57.152 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000013eec9265 go_type=player go_created_func_name=game_object_created_player 06:06:57.152 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=11000013eec9265 peer_id=11000010aad4e87 06:06:57.152 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 60, peer_id = 11000010aad4e87, self.peer_id = 11000014530b315 06:06:57.152 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010aad4e87 06:06:57.152 [Lua] PlayerManager:add_remote_player 11000010aad4e87 06:06:57.181 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000013eec9265 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 06:06:57.182 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000013eec9265 6 06:06:57.182 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000013eec9265 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:06:57.182 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000013eec9265 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:06:57.183 [Lua] PlayerManager:assign_unit_ownership Si-Gnome 11000013eec9265 1 06:06:57.183 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000013eec9265 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:06:57.183 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010aad4e87 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:06:57.183 [Lua] Adding player sync data to peer=11000010aad4e87 local_player_id=1 06:06:57.183 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010aad4e87 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:06:57.183 [Lua] PlayerManager:assign_unit_ownership Dirty Dijkstra 11000010aad4e87 1 06:06:57.184 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000013eec9265 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:06:57.184 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010aad4e87 go_type=priest_career_data go_created_func_name=game_object_created_career_data 06:06:57.184 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.184 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.184 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.185 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.185 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.185 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.186 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.186 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.186 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.187 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.187 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.187 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.188 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000013eec9265 go_type=player go_created_func_name=game_object_created_player 06:06:57.188 [Lua] [GameNetworkManager] game_object_created_player, go_id=102, owner_peer_id=11000013eec9265 peer_id=110000104e2f245 06:06:57.188 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 102, peer_id = 110000104e2f245, self.peer_id = 11000014530b315 06:06:57.188 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e2f245 06:06:57.188 [Lua] PlayerManager:add_remote_player 110000104e2f245 06:06:57.218 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e2f245 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:06:57.218 [Lua] Adding player sync data to peer=110000104e2f245 local_player_id=1 06:06:57.218 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e2f245 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:06:57.219 [Lua] PlayerManager:assign_unit_ownership Tipsyleaf 110000104e2f245 1 06:06:57.219 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000013eec9265 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:06:57.219 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.220 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.220 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.220 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.221 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.221 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.221 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.221 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.222 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.222 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.222 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.223 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.223 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.223 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.224 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.224 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.224 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.225 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.225 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.225 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.226 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.226 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.226 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.227 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.227 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.227 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.228 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.228 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.228 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.229 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.229 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.229 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.230 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.230 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.230 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.230 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.231 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.231 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.231 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.232 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.232 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.232 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.232 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.233 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.233 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.233 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.234 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.234 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.234 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.235 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.235 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.235 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.236 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.236 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.236 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.237 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.237 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.237 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.237 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.238 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.238 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.238 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.239 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.239 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.239 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.240 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.240 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.240 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.241 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.241 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.241 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.241 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.242 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.242 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.242 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.243 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.243 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.243 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.243 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.244 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.244 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.244 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.245 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.245 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.245 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.245 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.246 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.246 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.246 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.247 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.247 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.247 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.247 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.248 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.248 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.248 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.249 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.249 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.250 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.250 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.250 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.251 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.251 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.252 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.252 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.252 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.253 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.253 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.253 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.254 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.254 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.255 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.255 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.255 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.256 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.256 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.257 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.257 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:06:57.257 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.257 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:06:57.258 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.258 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.258 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.259 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.259 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.259 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.260 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.260 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.260 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.261 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.261 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.261 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.261 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.262 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.262 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.262 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:06:57.262 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.262 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.262 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.262 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.263 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.263 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.263 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.263 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.264 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000013eec9265 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 06:06:57.265 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 144 will change to a manual source. 06:06:57.265 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.265 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.265 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.265 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.265 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.265 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.265 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.266 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.266 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.266 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.266 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.266 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.266 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.266 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.266 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:57.266 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:57.268 [Lua] TalentSystem:rpc_sync_talents 1 61 06:06:57.268 [Lua] TalentSystem:rpc_sync_talents 1 65 06:06:57.268 [Lua] TalentSystem:rpc_sync_talents 1 2049 06:06:57.268 [Lua] TalentSystem:rpc_sync_talents 1 1025 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=65.99798583984375, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=35.248924255371094, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=43.9986572265625, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=35.248924255371094, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=35.248924255371094, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=26.499191284179688, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=35.248924255371094, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=65.99798583984375, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=35.248924255371094, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=35.248924255371094, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:06:57.352 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:104 06:06:57.352 [Lua] --> got 8 of chaos_marauder 06:06:57.352 [Lua] --> got 17 of skaven_clan_rat 06:06:57.352 [Lua] --> got 0 of skaven_storm_vermin 06:06:57.352 [Lua] --> got 50 of skaven_slave 06:06:57.352 [Lua] --> got 24 of chaos_fanatic 06:06:57.352 [Lua] --> got 1 of chaos_raider 06:06:57.352 [Lua] --> got 2 of chaos_warrior 06:06:57.352 [Lua] --> got 2 of chaos_berzerker 06:06:57.352 [Lua] --> got 0 of skaven_plague_monk 06:06:57.352 [Lua] Breed freezer counts: 9 9 06:06:57.352 [Lua] Comitting breed freezer frozen units 06:06:57.358 [Lua] [TelemetryRPCListener] Receiving session id from server d306cb15-3cdb-477a-aa3f-025727ac898e 06:06:57.358 error: [Lua] SETTING ROUND ID 06:06:57.358 [Lua] [NetworkClient] rpc_game_started 06:06:57.358 [Lua] [NetworkClient] New State game_started (old state is_ingame) 06:06:57.358 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=11000013eec9265 go_type=player go_created_func_name=game_object_created_player 06:06:57.358 [Lua] [GameNetworkManager] game_object_created_player, go_id=654, owner_peer_id=11000013eec9265 peer_id=11000014530b315 06:06:57.358 [Lua] [GameNetworkManager] PLAYER is local player 06:06:57.359 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 06:06:57.364 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 06:06:57.364 [Lua] [SharedState] network_state_11000013eec9265: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010aad4e87"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104e2f245"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"11000014530b315"}] 06:06:57.364 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000014530b315 local_player_id:1 profile_index:5 career_index:2 is_bot:false 06:06:57.364 [Lua] [SharedState] network_state_11000013eec9265: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010aad4e87"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104e2f245"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"11000014530b315"}] 06:06:57.364 [Save] Saving `save_data` 06:06:57.365 [Lua] [SharedState] network_state_11000013eec9265: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_3p":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_3p":false},"inventory_id":1585753600,"first_person":{"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3":false,"units\/weapons\/player\/wpn_empire_handgun_t3\/wpn_empire_handgun_t3_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_3p":false}} 06:06:57.365 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 06:06:57.365 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:06:57.365 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 06:06:57.365 [Lua] [SharedState] network_state_11000013eec9265: peer_ingame:11000014530b315:0:0:0 = true 06:06:57.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer, async-read, 06:06:57.365 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:06:57.366 [Save] Save done 06:06:57.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 06:06:57.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 06:06:57.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 06:06:57.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 06:06:57.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 06:06:57.446 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:06:57.565 [Lua] [MOD][VMF][INFO] Added 11000010aad4e87 to the VMF users list. 06:06:57.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:06:57.667 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 06:06:57.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 06:06:57.724 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 06:06:57.724 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 06:06:57.724 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 06:06:57.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 06:06:57.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 06:06:57.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 06:06:57.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 06:06:57.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 06:06:57.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 06:06:57.860 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 06:06:57.860 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 06:06:57.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 06:06:57.885 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 06:06:57.885 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 06:06:57.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 06:06:57.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 06:06:57.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 06:06:57.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 06:06:57.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 06:06:57.986 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 06:06:57.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 06:06:58.019 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000014530b315:1:0:0 = 1585753600 06:06:58.109 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000014530b315:1:0:0 = 1585753600 06:06:58.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 06:06:58.166 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 06:06:58.166 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 06:06:58.199 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 06:06:58.199 [Lua] [PackageManager] Force_load: wwise/handgun 06:06:58.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 06:06:58.234 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:58.270 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:06:58.405 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000014530b315:1:0:0 = 1585753600 06:06:58.418 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 06:06:58.418 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 06:06:58.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 06:06:58.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 06:06:58.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3 06:06:58.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 06:06:58.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 06:06:58.531 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh 06:06:58.542 [Lua] [SharedState] network_state_11000013eec9265: loaded_inventory_id:11000014530b315:1:0:0 = 1585753600 06:06:58.776 [Lua] [PartyManager] rpc_remove_peer_from_party. channel_id: "1" | peer_id: "11000013eec9265" | local_player_id: "6" | party_id: "1" 06:06:58.776 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "1" | peer_id: "11000014530b315" | local_player_id: "1" | party_id: "1" | slot_id: "3" | is_bot: "false" 06:06:58.776 [Lua] [PartyManager] Player (11000014530b315:1) was put into party heroes (1) 06:06:58.776 [Lua] [IngamePlayerListUI] - Destroy 06:06:58.776 [Lua] [GamePadEquipmentUI] - Destroy 06:06:58.777 [Lua] [EquipmentUI] - Destroy 06:06:58.777 [Lua] [AbilityUI] - Destroy 06:06:58.777 [Lua] [GamePadAbilityUI] - Destroy 06:06:58.810 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000013eec9265 06:06:58.810 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:06:58.810 [Lua] [SharedState] network_state_11000013eec9265: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000013eec9265"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"11000010aad4e87"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000104e2f245"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"11000014530b315"}] 06:06:58.810 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=54 owner_peer_id=11000013eec9265 peer_id=11000013eec9265 06:06:58.810 [Lua] PlayerManager:remove_player peer_id=11000013eec9265 6 06:06:58.811 [Lua] [GameNetworkManager] removing peer_id=11000013eec9265 local_player_id=6 06:06:58.811 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000013eec9265 06:06:58.811 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013eec9265 06:06:58.811 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-74.49, -99.4, 5.59003), Vector4(0.0232258, 0.0232258, 0.778249, 0.627097)) 06:06:58.812 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="potion_speed_boost_01", } 06:06:58.812 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:06:58.812 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="potion_speed_boost_01", } 06:06:58.812 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:06:58.812 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="potion_speed_boost_01", } 06:06:58.812 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:06:58.812 [Lua] TalentExtension:_send_rpc_sync_talents 3073 06:06:58.812 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 06:06:58.812 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:06:58.812 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:06:58.812 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:06:58.812 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:06:58.812 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:06:58.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 06:06:58.814 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 06:06:58.814 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 06:06:58.814 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 06:06:58.815 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4e4209d302f05476]' child 1: '#ID[b890b4e0e85b4b00]' child 2: '#ID[0985c824f8668331]' 06:06:58.815 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:06:58.815 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:06:58.822 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:06:58.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer 06:06:58.823 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer 06:06:58.823 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer 06:06:58.847 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:06:59.030 [Lua] StateInGameRunning:_game_actually_starts() 06:06:59.030 [Lua] ################################################################################################################# 06:06:59.030 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-ussingen [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 06:06:59.030 [Lua] ################################################################################################################# 06:06:59.030 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 06:06:59.030 [Lua] [SharedState] network_state_11000013eec9265: actually_ingame:11000014530b315:0:0:0 = true 06:06:59.041 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 06:06:59.087 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=11000013eec9265 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:06:59.087 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:06:59.087 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:06:59.188 [Lua] [PlayFabMirrorBase] _commit_internal "18" 06:06:59.188 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:06:59.188 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:06:59.188 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49 06:06:59.825 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 06:06:59.825 [Lua] Commit load time data 06:06:59.834 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49 06:07:00.239 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49 06:07:00.247 [Lua] [PlayFabMirrorBase] commit result "success", "18" 06:07:00.591 [Save] Saving `save_data` 06:07:00.592 [Save] Save done 06:07:02.529 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:07:02.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.371 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.371 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.371 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.406 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9b239603799af520]']"] 06:07:03.416 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.416 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:07:03.416 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.417 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:07:03.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:07:03.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.527 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:07:03.527 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.528 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.528 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:07:03.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:03.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:07:03.920 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:04.407 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:04.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:07:05.192 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:05.192 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:07:05.315 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:05.315 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:05.315 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:07:08.357 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:08.618 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:08.767 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:08.880 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:09.028 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:09.141 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:09.287 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:09.400 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:09.549 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:09.787 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:10.909 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:07:12.523 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:16.879 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:18.965 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:19.336 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:19.381 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:19.673 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:19.717 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:19.999 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:20.078 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:20.484 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:20.587 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:20.958 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:21.296 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:21.782 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:22.578 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:22.578 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[103761fdf3617b7f]' child 2: '#ID[1c0ea4a60caea322]' child 3: '#ID[491641d43abe46c8]' 06:07:23.002 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:23.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:23.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:23.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:23.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:23.092 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:23.092 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.093 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.093 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.136 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.137 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.137 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.138 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.169 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.170 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.170 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.171 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.214 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.215 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.215 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.216 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.237 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.238 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.553 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.554 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.554 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:23.973 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:24.492 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:24.493 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:24.710 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:24.967 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:24.967 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:25.116 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:25.342 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:25.342 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:25.467 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60aacb675ed8aef1]' 06:07:25.772 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:27.270 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[13fc45c786e6dd71]' child 1: '#ID[5cda8113065faef2]' 06:07:30.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:07:30.943 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:31.191 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:31.348 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:31.493 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:31.616 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:31.907 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:32.434 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:32.848 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:33.408 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:33.837 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:34.206 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:34.634 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:36.226 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:36.472 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:36.573 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:36.573 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 06:07:36.855 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:36.889 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:36.890 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[4fccf031bdcc12ab]' child 3: '#ID[7ced463aff9e4cef]' child 4: '#ID[4fccf031bdcc12ab]' child 5: '#ID[491641d43abe46c8]' 06:07:37.618 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[24ed0e8f4aa8d33a]' 06:07:38.111 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:38.324 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.369 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:38.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.492 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.493 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.493 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.525 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:38.526 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:38.526 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:38.526 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:38.527 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:38.559 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:38.560 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:38.560 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:38.560 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:38.604 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:38.682 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:38.727 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:38.850 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:07:38.894 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:07:39.087 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:39.153 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:39.347 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:39.572 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:39.696 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:39.730 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:39.931 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:40.110 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:40.145 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:40.493 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:40.716 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:40.716 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:40.940 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:41.120 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:41.367 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:42.598 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:07:43.115 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:07:49.796 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:50.044 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:50.179 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:50.348 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:50.438 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:50.685 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:51.168 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=11000013eec9265 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 06:07:51.379 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:51.657 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:51.815 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:51.949 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:52.105 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:52.408 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:07:54.741 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:07:55.696 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:07:57.262 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5cda8113065faef2]' 06:08:06.133 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 06:08:15.726 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:21.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:08:24.414 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.414 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.415 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:08:24.493 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:08:24.649 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.862 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:24.863 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:08:24.863 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:08:24.863 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:08:24.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:08:25.287 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:27.305 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:27.305 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:27.306 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:08:27.339 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:27.684 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:29.344 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:29.344 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:29.345 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:08:29.512 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:30.734 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:32.165 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:33.027 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:37.956 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:38.181 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:38.485 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:38.519 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:38.655 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:38.732 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:38.992 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:38.992 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:39.185 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:39.333 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:39.480 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:39.763 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:41.167 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:44.384 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:08:44.384 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:08:44.473 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:08:44.474 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:08:46.549 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:08:46.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:08:46.693 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:08:46.694 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:08:46.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:08:46.951 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:08:47.900 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:48.189 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:48.223 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:48.429 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:08:48.429 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:08:48.498 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:48.532 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:48.712 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:48.815 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:48.975 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:08:49.086 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:49.351 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:49.674 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:08:49.674 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:08:51.438 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:08:51.438 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:08:52.168 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:58.747 [Lua] [ChatManager][1]System: Dirty Dijkstra picked up a Tome 06:08:58.747 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:58.792 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:08:58.792 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:08:59.037 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:09:00.419 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:00.632 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:09:05.535 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:06.898 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:06.898 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:06.898 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:09:08.810 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:08.810 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:09.202 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:12.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:09:15.421 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:15.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:15.796 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:15.796 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:15.796 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:09:16.769 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:16.769 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:16.769 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:09:17.535 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:17.828 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=11000013eec9265 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 06:09:17.828 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 06:09:18.716 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:18.716 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:19.048 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:19.048 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:21.910 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:22.149 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:22.405 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:22.608 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:22.753 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:23.139 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:23.139 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:23.379 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:23.765 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:23.765 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:23.912 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:24.379 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:24.482 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:24.482 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:24.482 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:09:24.585 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:24.585 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:24.700 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:24.935 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8e458, position: 0 06:09:24.950 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:25.189 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:25.290 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:25.324 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:25.358 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:25.530 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:25.848 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:25.881 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:26.126 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:26.126 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:09:26.159 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:26.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:26.321 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:26.423 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:26.514 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:26.812 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:26.812 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:27.016 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:27.300 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:27.978 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:27.979 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:28.377 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:28.377 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:28.377 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:28.445 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:28.718 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:28.787 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:28.856 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:28.924 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:29.096 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:29.176 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:29.234 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:29.551 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:33.179 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:33.179 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:09:33.520 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:33.851 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:33.851 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:33.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:33.852 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:33.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:09:33.886 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:33.886 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:33.886 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:09:34.349 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:34.349 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:34.350 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:35.131 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:35.131 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:35.475 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:35.954 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:35.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:35.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:09:36.035 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:36.068 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:36.103 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:36.103 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:36.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:37.272 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:37.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:09:37.797 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:37.797 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:37.798 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:37.798 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:09:37.877 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:37.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:37.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:38.081 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:38.081 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:38.310 [Lua] [ChatManager][1]System: Tipsyleaf picked up a piece of Ravaged Art 06:09:38.343 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:38.343 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:38.344 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:38.344 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:09:38.446 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:38.446 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:38.446 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:38.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:09:39.403 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:39.403 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:39.403 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:39.404 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:09:40.512 [Lua] [ChatManager][1]System: Si-Gnome picked up a piece of Ravaged Art 06:09:40.581 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:40.581 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:40.581 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:40.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:09:40.739 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:40.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:40.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:43.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:09:43.529 [Lua] [ChatManager][1]System: Dirty Dijkstra picked up a piece of Ravaged Art 06:09:44.212 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:44.213 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:09:44.793 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=11000013eec9265 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 06:09:45.304 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:46.132 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:46.358 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:46.617 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:46.674 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:46.764 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:46.834 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:47.302 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:47.326 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:47.599 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:47.668 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:47.859 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:47.928 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:48.114 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:48.136 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:48.340 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:48.340 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:48.340 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:09:48.384 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:48.385 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:48.385 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 06:09:48.419 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:48.611 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:48.919 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:49.159 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:49.586 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:52.851 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:52.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:53.818 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:53.954 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:53.955 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[7ced463aff9e4cef]' child 2: '#ID[4fccf031bdcc12ab]' child 3: '#ID[7ced463aff9e4cef]' 06:09:54.291 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:54.718 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:55.031 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:56.434 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:56.469 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:56.470 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:09:56.594 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:56.639 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:56.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:56.640 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:09:56.852 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:56.998 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:57.322 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:57.400 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:57.401 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:09:57.401 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:09:58.500 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:58.746 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:59.005 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:59.082 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:59.227 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:59.585 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:09:59.887 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:09:59.887 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:10:00.165 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:10:00.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:10:00.266 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:10:00.267 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:10:00.858 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:01.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:10:01.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:10:01.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:10:01.322 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:01.366 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:01.826 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:02.963 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:10:02.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:10:03.119 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:10:03.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:10:03.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:10:03.398 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:03.880 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:04.427 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:04.427 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:04.428 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:10:04.829 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:05.162 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:05.376 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:05.633 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:05.633 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:05.890 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:06.159 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:06.611 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:06.611 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=11000013eec9265 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 06:10:06.611 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source. 06:10:06.678 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:06.825 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:06.903 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:07.293 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:07.516 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:11.956 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:12.125 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:13.050 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:13.212 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:13.314 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:13.542 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:13.599 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:13.792 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:13.982 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:14.207 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:14.229 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:14.491 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:14.491 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:14.737 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:14.989 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:15.081 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:15.340 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:15.524 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:15.647 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:15.780 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:16.087 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:16.277 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:16.650 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:17.962 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:18.387 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:19.702 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:10:19.702 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:10:19.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:10:19.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:10:24.192 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:24.260 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:28.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:10:32.662 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:32.797 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:10:32.797 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:10:32.831 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:10:32.831 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:10:35.322 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=11000013eec9265 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 06:10:35.493 [Lua] 1 4 06:10:35.528 [Lua] 1 4 06:10:35.585 [Lua] 1 4 06:10:35.630 [Lua] 1 4 06:10:35.663 [Lua] 1 4 06:10:35.698 [Lua] 1 4 06:10:35.811 [Lua] 1 4 06:10:35.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:10:35.847 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:35.879 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:35.925 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:36.038 [Lua] 1 4 06:10:36.161 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:36.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:10:36.864 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:10:37.000 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:10:37.000 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:10:37.001 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:10:37.113 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:37.113 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:37.113 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:37.565 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:37.747 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:37.838 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:38.318 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:40.769 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=11000013eec9265 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 06:10:41.311 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:42.307 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:44.726 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:44.760 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:44.761 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 06:10:46.812 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:48.103 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:10:48.103 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:10:48.104 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:10:50.895 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:51.089 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:53.272 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:10:54.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:10:55.408 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:55.408 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:10:55.409 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[e8394a44ce4980be]' 06:10:55.790 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:10:55.791 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:01.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:01.749 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.749 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:01.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.750 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:01.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.750 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 06:11:01.751 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 06:11:01.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:01.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:01.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:01.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.873 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.873 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:01.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:01.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.953 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.953 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:01.953 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.953 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.997 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:01.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:01.998 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 06:11:03.607 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:04.111 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:06.568 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:06.569 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[67d008059c7c539e]' 06:11:09.035 [Lua] [ChatManager][1]System: Dirty Dijkstra discarded a Tome 06:11:09.035 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:09.080 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:11:09.136 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:09.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:11:09.446 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:09.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:11:15.147 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:16.327 [Lua] [ChatManager][1]System: Kurōzetto Otaku picked up a Tome 06:11:16.327 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:18.680 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:19.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 71207 06:11:20.432 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:20.433 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' 06:11:20.477 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:20.477 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 06:11:21.297 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:21.297 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 06:11:21.888 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:21.888 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[49d098876ce65077]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 06:11:22.123 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:22.123 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1fa33bbc447b784e]' 06:11:23.725 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:24.047 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:24.048 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:11:24.048 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:24.227 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:24.855 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:24.856 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[670c5888c0a79e05]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[d824e344f36ffdfb]' 06:11:25.309 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:25.309 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1cb0130da5e378f4]' 06:11:25.557 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:27.419 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:27.420 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 06:11:33.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:33.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.354 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:33.354 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.376 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:33.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:33.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:33.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:33.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.501 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.502 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.502 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.569 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:33.569 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.569 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:33.569 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:33.592 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:11:33.592 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:34.281 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:34.875 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0e801ba54e07497]' 06:11:34.965 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:34.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:11:34.965 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:40.573 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:40.745 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:11:41.401 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ddf6354f8d20b16b]' 06:11:41.886 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:41.887 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1fa33bbc447b784e]' 06:11:42.913 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:42.913 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:11:42.913 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.187 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:44.187 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:44.187 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:11:44.187 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:44.187 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:44.187 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:44.187 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:11:44.188 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:44.232 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.232 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.232 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.232 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:11:44.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.277 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:44.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:44.311 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:46.365 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:46.365 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:46.365 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:11:46.410 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:11:46.411 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:11:46.411 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:11:47.103 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:48.171 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:48.482 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:48.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:48.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:48.505 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:51.384 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:51.384 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:11:51.665 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:51.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:51.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:51.699 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:11:52.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.738 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.738 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.739 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:52.739 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:52.739 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:52.739 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.739 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.784 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.818 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.818 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.818 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.840 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.841 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.841 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.876 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.942 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:52.942 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:11:52.975 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:11:52.975 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:11:52.976 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:11:53.972 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:53.972 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:54.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:54.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:54.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:54.073 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:54.254 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:54.254 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 06:11:54.692 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:54.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:54.737 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 06:11:54.738 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:54.738 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:54.738 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:54.771 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:55.389 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:55.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:55.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:55.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:55.639 [Lua] [GameNetworkManager] game object created go_id=903, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:55.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:11:55.640 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:55.925 [Lua] [GameNetworkManager] game object was destroyed id=903 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:56.048 [Lua] [GameNetworkManager] game object created go_id=904, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:56.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:11:56.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:56.839 [Lua] [GameNetworkManager] game object was destroyed id=904 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:57.423 [Lua] [GameNetworkManager] game object created go_id=905, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:11:57.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:11:57.457 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:57.457 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:11:57.877 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:57.877 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:57.877 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[a408d7e1af12ecd4]' 06:11:59.202 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:59.202 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:11:59.202 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 06:12:00.021 [Lua] [GameNetworkManager] game object created go_id=906, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:00.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:12:00.022 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:02.117 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:02.117 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:02.118 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:12:02.162 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:02.162 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:02.162 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:02.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 06:12:02.162 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:12:04.447 [Lua] [GameNetworkManager] game object was destroyed id=906 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:06.114 [Lua] [GameNetworkManager] game object created go_id=907, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:06.114 [Lua] [GameNetworkManager] game object created go_id=908, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:12:06.114 [Lua] [GameNetworkManager] game object created go_id=909, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:12:06.137 [Lua] [GameNetworkManager] game object created go_id=910, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:06.137 [Lua] [GameNetworkManager] game object created go_id=911, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:12:10.903 [Lua] [GameNetworkManager] game object created go_id=912, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:10.903 [Lua] [GameNetworkManager] game object created go_id=913, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:12:12.005 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:12.256 [Lua] [GameNetworkManager] game object created go_id=914, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:12.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:12.291 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:12.291 [Lua] [GameNetworkManager] game object created go_id=915, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:12:13.293 [Lua] [GameNetworkManager] game object was destroyed id=915 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:13.293 [Lua] [GameNetworkManager] game object was destroyed id=914 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:13.293 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[a6025233709f3d09]' child 5: '#ID[bb7dd2b9ad2ebc02]' 06:12:13.459 [Lua] [GameNetworkManager] game object created go_id=916, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:13.718 [Lua] [GameNetworkManager] game object created go_id=917, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:13.943 [Lua] [GameNetworkManager] game object was destroyed id=916 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:13.943 [Lua] [GameNetworkManager] game object created go_id=918, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:14.021 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:14.177 [Lua] [GameNetworkManager] game object created go_id=919, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:14.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:14.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:14.178 [Lua] [GameNetworkManager] game object was destroyed id=917 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:14.199 [Lua] [GameNetworkManager] game object created go_id=920, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:12:14.255 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:14.289 [Lua] [GameNetworkManager] game object created go_id=921, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:14.389 [Lua] [GameNetworkManager] game object was destroyed id=918 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:14.500 [Lua] [GameNetworkManager] game object created go_id=922, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:14.748 [Lua] [GameNetworkManager] game object was destroyed id=921 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:14.859 [Lua] [GameNetworkManager] game object created go_id=923, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:14.960 [Lua] [GameNetworkManager] game object was destroyed id=922 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:15.117 [Lua] [GameNetworkManager] game object created go_id=924, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:15.207 [Lua] [GameNetworkManager] game object created go_id=925, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:15.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:12:15.208 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:15.274 [Lua] [GameNetworkManager] game object was destroyed id=923 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:15.319 [Lua] [GameNetworkManager] game object created go_id=926, owner_id=11000013eec9265 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 06:12:15.319 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 189 will change to a manual source. 06:12:15.397 [Lua] [GameNetworkManager] game object created go_id=927, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:15.575 [Lua] [GameNetworkManager] game object was destroyed id=924 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:15.877 [Lua] [GameNetworkManager] game object created go_id=928, owner_id=11000013eec9265 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 06:12:15.945 [Lua] [GameNetworkManager] game object was destroyed id=927 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:16.314 [Lua] [GameNetworkManager] game object created go_id=929, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:16.575 [Lua] [GameNetworkManager] game object created go_id=930, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:16.722 [Lua] [GameNetworkManager] game object was destroyed id=929 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:16.814 [Lua] [GameNetworkManager] game object created go_id=931, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:16.994 [Lua] [GameNetworkManager] game object was destroyed id=930 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:17.029 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:17.290 [Lua] [GameNetworkManager] game object created go_id=932, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:17.291 [Lua] [GameNetworkManager] game object was destroyed id=931 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:17.527 [Lua] [GameNetworkManager] game object created go_id=933, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:17.887 [Lua] [GameNetworkManager] game object created go_id=934, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:17.955 [Lua] [GameNetworkManager] game object was destroyed id=932 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:18.115 [Lua] [GameNetworkManager] game object created go_id=935, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:18.182 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:18.182 [Lua] [GameNetworkManager] game object was destroyed id=933 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:18.328 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:18.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:18.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:18.373 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:19.056 [Lua] [GameNetworkManager] game object was destroyed id=935 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:19.853 [Lua] [GameNetworkManager] game object created go_id=936, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:20.111 [Lua] [GameNetworkManager] game object created go_id=937, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:20.413 [Lua] [GameNetworkManager] game object was destroyed id=936 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:20.502 [Lua] [GameNetworkManager] game object was destroyed id=937 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:20.670 [Lua] [GameNetworkManager] game object created go_id=938, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:21.174 [Lua] [GameNetworkManager] game object was destroyed id=905 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:21.274 [Lua] [GameNetworkManager] game object was destroyed id=938 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:21.274 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:21.296 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:21.567 [Lua] [GameNetworkManager] game object created go_id=939, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:21.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:21.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:21.568 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:21.952 [Lua] [GameNetworkManager] game object created go_id=940, owner_id=11000013eec9265 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 06:12:22.365 [Lua] [GameNetworkManager] game object created go_id=941, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:22.860 [Lua] 1 4 06:12:22.883 [Lua] [GameNetworkManager] game object was destroyed id=941 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:23.222 [Lua] 1 4 06:12:23.448 [Lua] 1 4 06:12:23.641 [Lua] 1 4 06:12:23.675 [Lua] [GameNetworkManager] game object created go_id=942, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:23.675 [Lua] [GameNetworkManager] game object created go_id=943, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:23.675 [Lua] [GameNetworkManager] game object created go_id=944, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:23.767 [Lua] 1 4 06:12:23.767 [Lua] [GameNetworkManager] game object created go_id=945, owner_id=11000013eec9265 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 06:12:24.218 [Lua] [GameNetworkManager] game object was destroyed id=942 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:24.252 [Lua] [GameNetworkManager] game object was destroyed id=944 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:24.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:24.646 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:25.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:25.387 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:25.813 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:25.891 [Lua] [GameNetworkManager] game object created go_id=946, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:12:26.140 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:26.529 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:26.910 [Lua] [GameNetworkManager] game object created go_id=947, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:26.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:26.910 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:27.067 [Lua] [GameNetworkManager] game object was destroyed id=934 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:28.864 [Lua] [GameNetworkManager] game object was destroyed id=940 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:28.864 [Lua] [GameNetworkManager] game object was destroyed id=945 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:29.518 [Lua] [GameNetworkManager] game object was destroyed id=947 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:33.185 [Lua] [GameNetworkManager] game object created go_id=948, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:33.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:33.185 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:33.490 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:33.524 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:33.524 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:33.868 [Lua] [GameNetworkManager] game object was destroyed id=943 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:34.475 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:35.033 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:35.112 [Lua] [GameNetworkManager] game object created go_id=949, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:35.341 [Lua] [GameNetworkManager] game object created go_id=950, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:35.500 [Lua] [GameNetworkManager] game object was destroyed id=949 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:35.603 [Lua] [GameNetworkManager] game object created go_id=951, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:35.648 [Lua] [GameNetworkManager] game object was destroyed id=950 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:35.842 [Lua] [GameNetworkManager] game object created go_id=952, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:35.941 [Lua] [GameNetworkManager] game object was destroyed id=951 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:36.255 [Lua] [GameNetworkManager] game object was destroyed id=952 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:39.109 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:39.546 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:39.546 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:39.546 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:39.547 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:12:39.547 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:12:39.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:12:39.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 2827659 06:12:39.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:39.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:40.498 [Lua] [GameNetworkManager] game object created go_id=953, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:12:40.532 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:40.722 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:40.722 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:40.722 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:40.722 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:41.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:41.047 [Lua] [GameNetworkManager] game object created go_id=954, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:41.204 [Lua] [GameNetworkManager] game object was destroyed id=928 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:41.204 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 06:12:41.363 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:41.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:41.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:42.068 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:42.068 [Lua] [GameNetworkManager] game object created go_id=955, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:42.102 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:42.134 [Lua] [GameNetworkManager] game object created go_id=956, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:12:42.548 [Lua] [GameNetworkManager] game object created go_id=957, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:42.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:42.582 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:42.829 [Lua] [GameNetworkManager] game object created go_id=958, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:43.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:43.110 [Lua] [GameNetworkManager] game object created go_id=959, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:43.289 [Lua] [GameNetworkManager] game object created go_id=960, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:43.356 [Lua] [GameNetworkManager] game object was destroyed id=958 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:43.558 [Lua] [GameNetworkManager] game object created go_id=961, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:43.602 [Lua] [GameNetworkManager] game object created go_id=962, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:12:43.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:43.837 [Lua] [GameNetworkManager] game object created go_id=963, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:43.837 [Lua] [GameNetworkManager] game object was destroyed id=960 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:44.038 [Lua] [GameNetworkManager] game object was destroyed id=961 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:44.118 [Lua] [GameNetworkManager] game object created go_id=964, owner_id=11000013eec9265 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 06:12:44.119 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 192 will change to a manual source. 06:12:44.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:44.119 [Lua] [GameNetworkManager] game object created go_id=965, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:12:44.265 [Lua] [GameNetworkManager] game object was destroyed id=963 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:44.265 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 06:12:44.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:44.644 [Lua] [GameNetworkManager] game object created go_id=966, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:44.755 [Lua] [GameNetworkManager] game object created go_id=967, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:45.124 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:45.169 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:45.236 [Lua] [GameNetworkManager] game object was destroyed id=967 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:45.280 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:45.952 [Lua] [GameNetworkManager] game object created go_id=968, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:46.154 [Lua] [GameNetworkManager] game object created go_id=969, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 06:12:46.154 [Lua] [GameNetworkManager] game object created go_id=970, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 06:12:46.154 [Lua] [GameNetworkManager] game object created go_id=971, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 06:12:46.187 [Lua] [GameNetworkManager] game object created go_id=972, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:46.367 [Lua] [GameNetworkManager] game object was destroyed id=968 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:46.512 [Lua] [GameNetworkManager] game object created go_id=973, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:46.624 [Lua] [GameNetworkManager] game object was destroyed id=972 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:46.771 [Lua] [GameNetworkManager] game object created go_id=974, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:46.906 [Lua] [GameNetworkManager] game object was destroyed id=973 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:47.119 [Lua] [GameNetworkManager] game object created go_id=975, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:47.233 [Lua] [GameNetworkManager] game object was destroyed id=974 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:47.334 [Lua] [GameNetworkManager] game object created go_id=976, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:47.503 [Lua] [GameNetworkManager] game object was destroyed id=975 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:47.682 [Lua] [GameNetworkManager] game object created go_id=977, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:47.716 [Lua] [GameNetworkManager] game object was destroyed id=976 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:48.095 [Lua] [GameNetworkManager] game object was destroyed id=977 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:48.162 [Lua] [GameNetworkManager] game object created go_id=978, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:48.162 [Lua] [GameNetworkManager] game object created go_id=979, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:48.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:12:48.679 [Lua] [GameNetworkManager] game object created go_id=980, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:49.094 [Lua] [GameNetworkManager] game object created go_id=981, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:49.171 [Lua] [GameNetworkManager] game object created go_id=982, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:49.172 [Lua] [GameNetworkManager] game object created go_id=983, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:49.689 [Lua] [GameNetworkManager] game object was destroyed id=981 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:49.689 [Lua] [GameNetworkManager] game object created go_id=984, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:49.689 [Lua] [GameNetworkManager] game object created go_id=985, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:12:52.240 [Lua] [GameNetworkManager] game object created go_id=986, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:52.570 [Lua] [GameNetworkManager] game object created go_id=987, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:52.671 [Lua] [GameNetworkManager] game object was destroyed id=986 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:52.999 [Lua] [GameNetworkManager] game object was destroyed id=987 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:53.078 [Lua] [GameNetworkManager] game object created go_id=988, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:53.430 [Flow] 1 06:12:53.509 [Lua] [GameNetworkManager] game object was destroyed id=988 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:53.542 [Lua] [GameNetworkManager] game object was destroyed id=919 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:54.052 [Lua] [GameNetworkManager] game object created go_id=989, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:54.245 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 06:12:54.289 [Lua] [GameNetworkManager] game object created go_id=990, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:54.426 [Lua] [GameNetworkManager] game object created go_id=991, owner_id=11000013eec9265 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 06:12:54.494 [Lua] [GameNetworkManager] game object was destroyed id=989 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:54.528 [Lua] [GameNetworkManager] game object created go_id=992, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:54.721 [Lua] [GameNetworkManager] game object was destroyed id=990 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:54.744 [Lua] [GameNetworkManager] game object created go_id=993, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:54.925 [Lua] [GameNetworkManager] game object was destroyed id=992 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:55.164 [Lua] [GameNetworkManager] game object was destroyed id=993 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:55.242 [Lua] 1 4 06:12:55.355 [Lua] 1 4 06:12:55.434 [Lua] 1 4 06:12:55.626 [Lua] 1 4 06:12:55.717 [Lua] 1 4 06:12:55.798 [Lua] [GameNetworkManager] game object created go_id=994, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:55.831 [Lua] 1 4 06:12:55.889 [Lua] 1 4 06:12:55.957 [Lua] 1 4 06:12:56.002 [Lua] 1 4 06:12:56.036 [Lua] [GameNetworkManager] game object created go_id=995, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:56.069 [Lua] 1 4 06:12:56.149 [Lua] 1 4 06:12:56.149 [Lua] [GameNetworkManager] game object was destroyed id=994 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:56.251 [Lua] 1 4 06:12:56.410 [Lua] 1 4 06:12:56.445 [Lua] [GameNetworkManager] game object was destroyed id=995 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:56.478 [Lua] [GameNetworkManager] game object created go_id=996, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:56.523 [Lua] 1 4 06:12:56.593 [Lua] 1 4 06:12:56.709 [Lua] 1 4 06:12:56.743 [Lua] [GameNetworkManager] game object created go_id=997, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:56.778 [Lua] 1 4 06:12:56.856 [Lua] [GameNetworkManager] game object was destroyed id=996 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:56.890 [Lua] 1 4 06:12:57.004 [Lua] 1 4 06:12:57.106 [Lua] 1 4 06:12:57.196 [Lua] 1 4 06:12:57.197 [Lua] [GameNetworkManager] game object was destroyed id=953 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:57.197 [Lua] [GameNetworkManager] game object was destroyed id=997 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:57.197 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:12:57.229 [Lua] 1 4 06:12:57.321 [Lua] 1 4 06:12:57.390 [Lua] 1 4 06:12:57.503 [Lua] 1 4 06:12:57.594 [Lua] [GameNetworkManager] game object created go_id=998, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:12:57.595 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:12:57.628 [Lua] 1 4 06:12:57.628 [Lua] [GameNetworkManager] game object was destroyed id=998 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:57.753 [Lua] 1 4 06:12:57.867 [Lua] 1 4 06:12:58.027 [Lua] 1 4 06:12:58.162 [Lua] 1 4 06:12:58.241 [Lua] 1 4 06:12:58.275 [Lua] 1 4 06:12:58.322 [Lua] 1 4 06:12:58.356 [Lua] 1 4 06:12:58.435 [Lua] 1 4 06:12:58.468 [Lua] 1 4 06:12:58.546 [Lua] 1 4 06:12:58.660 [Lua] 1 4 06:12:59.059 [Lua] [GameNetworkManager] game object created go_id=999, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:59.354 [Lua] [GameNetworkManager] game object created go_id=1000, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:59.639 [Lua] [GameNetworkManager] game object created go_id=1001, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:59.673 [Lua] [GameNetworkManager] game object was destroyed id=999 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:59.820 [Lua] [GameNetworkManager] game object was destroyed id=1000 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:12:59.866 [Lua] [GameNetworkManager] game object created go_id=1002, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:00.203 [Lua] [GameNetworkManager] game object created go_id=1003, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:00.203 [Lua] [GameNetworkManager] game object was destroyed id=1001 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:00.283 [Lua] [GameNetworkManager] game object was destroyed id=962 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:00.283 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[103761fdf3617b7f]' child 1: '#ID[7ced463aff9e4cef]' child 2: '#ID[491641d43abe46c8]' 06:13:00.328 [Lua] [GameNetworkManager] game object created go_id=1004, owner_id=11000013eec9265 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 06:13:00.441 [Lua] [GameNetworkManager] game object was destroyed id=1002 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:00.520 [Lua] [GameNetworkManager] game object created go_id=1005, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:00.521 [Lua] [GameNetworkManager] game object was destroyed id=1003 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:00.554 [Lua] 1 4 06:13:00.588 [Lua] 1 4 06:13:00.621 [Lua] 1 4 06:13:00.667 [Lua] 1 4 06:13:00.689 [Lua] 1 4 06:13:00.846 [Lua] [GameNetworkManager] game object created go_id=1006, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:00.959 [Lua] [GameNetworkManager] game object was destroyed id=1005 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:01.227 [Lua] [GameNetworkManager] game object was destroyed id=1006 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:01.894 [Lua] [GameNetworkManager] game object created go_id=1007, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:02.413 [Lua] [GameNetworkManager] game object was destroyed id=1007 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:02.627 [Lua] [GameNetworkManager] game object created go_id=1008, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:13:03.186 [Lua] [GameNetworkManager] game object created go_id=1009, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:03.423 [Lua] [GameNetworkManager] game object created go_id=1010, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:03.525 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[13fc45c786e6dd71]' 06:13:03.613 [Lua] [GameNetworkManager] game object was destroyed id=1009 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:03.781 [Lua] [GameNetworkManager] game object was destroyed id=991 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:03.825 [Lua] [GameNetworkManager] game object was destroyed id=1010 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:04.629 [Lua] [GameNetworkManager] game object was destroyed id=969 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:05.746 [Lua] [GameNetworkManager] game object was destroyed id=1004 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:06.204 [Lua] [GameNetworkManager] game object created go_id=1011, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 06:13:06.627 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:06.627 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:06.628 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:07.141 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:07.141 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:07.141 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:07.234 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 06:13:07.234 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 06:13:07.254 [Lua] [flow:Sockets occupied:] float=1.000000 06:13:07.254 [Flow] Socket 3 occupied 06:13:07.254 [Lua] [GameNetworkManager] game object was destroyed id=1011 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:07.641 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:07.641 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:07.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:08.157 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:08.202 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:08.202 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:08.596 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:08.708 [Lua] [GameNetworkManager] game object created go_id=1012, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:13:08.911 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 06:13:09.067 [Lua] [GameNetworkManager] game object created go_id=1013, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:09.246 [Lua] [GameNetworkManager] game object created go_id=1014, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:13:09.373 [Lua] [GameNetworkManager] game object created go_id=1015, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:09.546 [Lua] [GameNetworkManager] game object was destroyed id=1013 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:09.768 [Lua] [GameNetworkManager] game object was destroyed id=1015 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:09.802 [Lua] [GameNetworkManager] game object created go_id=1016, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 06:13:10.037 [Lua] [GameNetworkManager] game object created go_id=1017, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:13:10.383 [Lua] [GameNetworkManager] game object was destroyed id=1017 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:12.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x97e91, position: 0 06:13:12.605 [Lua] [GameNetworkManager] game object was destroyed id=964 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:12.605 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1c0ea4a60caea322]' 06:13:12.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x97ef9, position: 0 06:13:13.939 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 175 will change to a manual source. 06:13:15.075 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9803f, position: 0 06:13:15.450 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:15.665 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:15.924 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:18.132 [Lua] [ChatManager][1]System: Kurōzetto Otaku discarded a Tome 06:13:18.132 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:18.393 [Lua] [GameNetworkManager] game object created go_id=1018, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:13:24.309 [Lua] [GameNetworkManager] game object created go_id=1019, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:13:24.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:24.341 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:24.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:24.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:24.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:13:24.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:13:29.341 [Lua] [GameNetworkManager] game object was destroyed id=1019 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:30.011 [Lua] [GameNetworkManager] game object was destroyed id=970 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:33.677 [Lua] [GameNetworkManager] game object created go_id=1020, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 06:13:33.734 [Flow] Socket 1 occupied 06:13:33.734 [Lua] [flow:Sockets occupied:] float=2.000000 06:13:33.734 [Lua] [GameNetworkManager] game object was destroyed id=1020 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:33.757 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:33.758 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:34.256 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:34.290 [Lua] [GameNetworkManager] game object created go_id=1021, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:13:34.787 [Lua] [GameNetworkManager] game object created go_id=1022, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:13:34.788 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:35.263 [Lua] [GameNetworkManager] game object created go_id=1023, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:13:35.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:35.716 [Lua] [GameNetworkManager] game object was destroyed id=956 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:36.097 [Lua] [GameNetworkManager] game object was destroyed id=910 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:38.467 [Lua] [GameNetworkManager] game object was destroyed id=908 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:38.467 [Lua] [GameNetworkManager] game object was destroyed id=909 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:38.467 [Lua] [GameNetworkManager] game object was destroyed id=907 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:38.468 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 06:13:38.468 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:13:39.224 [Lua] [GameNetworkManager] game object was destroyed id=965 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:39.224 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:13:41.209 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:13:41.210 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:13:41.210 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:13:41.344 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000013eec9265 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 06:13:41.344 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000013eec9265 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 06:13:41.377 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:13:41.578 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:13:41.770 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:13:41.975 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:13:42.160 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:13:42.729 [Lua] [GameNetworkManager] game object was destroyed id=971 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:43.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:13:43.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 3064913 06:13:43.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 3064918 06:13:43.817 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:43.817 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:43.817 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:43.818 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 06:13:43.818 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:13:44.368 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:13:44.368 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:13:44.368 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:13:44.391 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:44.596 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:44.688 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000013eec9265 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 06:13:44.813 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:44.985 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:44.985 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:44.985 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:44.986 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 06:13:44.986 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:13:45.008 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:45.201 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:45.713 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:46.625 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:13:46.625 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:13:46.626 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:13:50.047 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:13:53.379 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:53.380 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 06:13:53.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 175 will change to a manual source. 06:13:54.116 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:13:54.117 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:13:54.118 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:54.650 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:13:54.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:54.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:55.141 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:55.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:55.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:55.432 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:55.432 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:13:55.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:55.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:56.061 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 06:13:56.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:56.719 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:13:57.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:06.098 [Lua] [GameNetworkManager] game object was destroyed id=1022 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:06.098 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:14:10.044 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000013eec9265 go_type=explosive_pickup_projectile_unit_limited go_created_func_name=game_object_created_network_unit 06:14:10.457 [Lua] [flow_callback_ussingen_barrel_challenge] [Unit '#ID[8d489b6f75a1e34c]'] 06:14:10.457 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[aa558ce9d9e3247b]'] [Unit '#ID[8d489b6f75a1e34c]'] 06:14:10.465 [Flow] Socket 2 occupied 06:14:10.465 [Lua] [flow:Sockets occupied:] float=3.000000 06:14:10.465 [Lua] [flow_callback_ussingen_barrel_challenge_completed] 06:14:10.465 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=explosive_pickup_projectile_unit_limited, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:11.921 [Lua] [GameNetworkManager] game object was destroyed id=1023 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:11.922 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:14:12.803 [Lua] [GameNetworkManager] game object was destroyed id=1008 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:13.965 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:18.140 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:18.141 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:18.636 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:18.681 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:19.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:19.178 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:19.674 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:28.541 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:28.542 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:14:31.515 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:31.515 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:14:32.266 [Lua] [GameNetworkManager] game object was destroyed id=1021 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:32.266 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:14:32.288 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:14:32.694 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:32.694 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:14:36.301 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:36.301 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:36.301 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:36.870 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:14:36.871 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:36.871 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:37.328 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:37.328 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:14:37.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:37.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:37.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:37.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:37.855 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 06:14:37.855 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:37.887 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:14:37.887 [Lua] SYNC DMG TAKEN set_max_health=true amount=101.24691009521484, state=alive 06:14:38.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_ussingen_mansion_explosion_far` for object id: 173, name: `unknown` 06:14:38.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:38.212 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:14:38.380 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:38.558 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:14:38.558 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:14:38.558 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:14:38.680 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:14:38.680 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:14:38.870 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:14:39.181 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:39.181 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:39.684 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:14:39.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:40.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:40.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:40.700 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:40.745 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:41.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:41.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:41.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:41.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:42.153 [Lua] [GameNetworkManager] game object was destroyed id=948 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:42.253 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:42.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:42.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:14:42.415 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:14:42.776 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:42.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:43.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:43.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:43.583 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source. 06:14:43.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:43.826 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000013eec9265 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:14:44.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=8.7497329711914063, state=alive 06:14:51.316 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:51.969 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:51.969 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 06:14:53.396 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:14:57.348 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010aad4e87 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:57.819 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000013eec9265 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 06:14:57.819 [Lua] PlayerManager:assign_unit_ownership Dirty Dijkstra 11000010aad4e87 1 06:14:58.134 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010aad4e87 06:15:00.798 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:01.011 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:01.012 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ec047ee7550b5af1]' 06:15:02.911 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:03.385 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x9b043, position: 0 06:15:03.403 [Lua] [GameNetworkManager] game object was destroyed id=925 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:04.250 [Lua] [GameNetworkManager] game object was destroyed id=939 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:06.464 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:06.603 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:07.088 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:09.275 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 1289178 06:15:17.417 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:17.417 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:17.417 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:17.798 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:17.876 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:17.909 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:21.800 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:21.800 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:21.800 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:21.801 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:15:21.801 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:15:22.605 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x9b424, position: 0 06:15:24.425 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x9b495, position: 0 06:15:25.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:15:25.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:15:26.248 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:15:26.248 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:15:26.248 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:15:26.304 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:15:26.304 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:15:26.304 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:26.304 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:26.304 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:15:26.304 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:15:26.806 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:15:26.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:15:26.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:26.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:26.863 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:15:27.275 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x9b58d, position: 0 06:15:27.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:15:28.524 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:28.721 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:32.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:15:32.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:15:33.458 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:33.459 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 06:15:33.570 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:33.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9b8ce, position: 0 06:15:34.332 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:36.076 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:36.076 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[b69deb046d4cf430]' 06:15:37.154 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000013eec9265 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 06:15:37.648 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:40.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:40.490 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:42.031 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:15:42.836 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:42.836 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[7fadb19b82c32887]' 06:15:43.732 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000013eec9265 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:15:44.872 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:45.074 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:45.187 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:45.332 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:45.400 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:45.691 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:47.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x9bd2d, position: 0 06:15:47.303 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:49.208 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:15:49.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:15:49.242 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:49.537 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:15:49.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:49.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:49.538 [Lua] [GameNetworkManager] game object was destroyed id=911 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:49.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:49.538 [Lua] [GameNetworkManager] game object was destroyed id=913 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:49.539 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 06:15:49.539 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 06:15:49.583 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:50.397 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:50.849 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:51.745 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x9beb4, position: 0 06:15:54.034 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:54.829 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:15:54.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:54.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:54.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:54.831 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:55.779 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:56.196 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:56.196 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:56.553 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:56.598 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:56.911 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:56.912 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:56.913 [Lua] [GameNetworkManager] game object was destroyed id=946 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:56.913 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[67d008059c7c539e]' 06:15:56.990 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:57.214 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:15:57.215 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:57.215 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:57.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:57.216 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:57.216 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:15:57.371 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:57.564 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:57.598 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:57.948 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:15:59.175 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 1289178 06:15:59.619 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:15:59.620 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:00.859 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:16:00.893 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:01.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:01.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:01.065 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:01.065 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:01.065 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:01.110 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:04.309 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:04.631 [Lua] [GameNetworkManager] game object was destroyed id=912 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:05.729 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:08.729 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:16:08.729 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:08.833 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:08.834 [Lua] [GameNetworkManager] game object was destroyed id=920 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:08.834 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[103761fdf3617b7f]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[4fccf031bdcc12ab]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[95c81ee874c57aa9]' child 5: '#ID[49da4b8c8272104d]' child 6: '#ID[9f7338c4507cf386]' child 7: '#ID[9c46d0ce7416b58b]' 06:16:09.126 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:16:09.127 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:09.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x9c434, position: 0 06:16:11.889 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:11.890 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:11.934 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:11.934 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:12.422 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:16:12.422 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:12.706 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:16:12.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:14.248 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000013eec9265 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:16:14.248 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:14.248 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:14.283 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:14.283 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:16:15.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:15.379 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:15.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:15.863 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:16.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:16.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:16.875 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:17.849 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000013eec9265 go_type=ai_unit go_created_func_name=game_object_created_network_unit 06:16:18.217 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:18.395 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:18.429 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:18.429 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 06:16:18.529 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:18.708 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:18.752 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:19.032 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:19.065 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:19.458 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:22.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:16:22.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:16:22.256 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:22.539 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:22.608 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:22.901 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:26.885 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:27.412 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:27.413 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:27.883 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:27.916 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:28.388 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:28.815 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:29.083 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:29.172 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:29.454 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:29.895 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:16:29.895 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:16:30.826 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000013eec9265 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 06:16:30.826 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000013eec9265 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 06:16:30.827 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:16:31.028 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:16:31.207 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:16:31.419 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:16:31.624 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000013eec9265 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 06:16:33.471 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:33.471 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:33.471 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:33.472 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 06:16:33.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:16:33.735 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:16:34.519 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:34.742 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:34.810 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000013eec9265 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 06:16:34.933 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:35.146 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:35.324 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:38.025 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9d105, position: 0 06:16:38.045 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9d105, position: 0 06:16:38.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9d11d, position: 0 06:16:39.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9d182, position: 0 06:16:40.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9d1b4, position: 0 06:16:41.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9d214, position: 0 06:16:43.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x9d2b1, position: 0 06:16:44.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9d2c1, position: 0 06:16:45.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9d33b, position: 0 06:16:46.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9d369, position: 0 06:16:51.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x9d48f, position: 0 06:16:52.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9d4b3, position: 0 06:16:52.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:52.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:52.880 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:53.151 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:53.253 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:53.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:53.331 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:53.570 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:53.685 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:53.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:16:53.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:16:53.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:53.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:53.962 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:54.064 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:54.266 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:54.301 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:54.301 [Lua] SYNC DMG TAKEN set_max_health=true amount=35.248924255371094, state=alive 06:16:54.335 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:54.672 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:55.040 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:55.275 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:55.465 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:55.679 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:57.140 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:57.140 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 06:16:59.195 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:16:59.195 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:04.496 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:04.496 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:04.496 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000013eec9265 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:04.857 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:04.891 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:04.892 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:06.135 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:06.341 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:06.557 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:06.658 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:06.772 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:06.963 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:07.075 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:07.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:17:07.145 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:17:07.256 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:07.371 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:07.584 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:07.698 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:07.910 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:08.001 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:08.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2428065987, playing_id: 0x9d9b2, position: 0 06:17:08.203 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:08.314 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:08.747 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:09.154 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000013eec9265 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:17:11.803 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:12.041 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:12.201 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:12.303 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:12.406 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:12.504 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000013eec9265 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:12.640 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:12.722 [Lua] [IngameUI] menu view on_enter hero_view 06:17:12.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `hud_in_inventory_state_on` for object id: 0, name: `unknown` 06:17:12.724 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e2cf8e0 06:17:12.724 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:17:12.733 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 06:17:12.734 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 06:17:12.734 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 06:17:12.734 [Lua] [HeroViewWindow] Enter Substate HeroWindowIngameView 06:17:12.734 [Lua] hero_fullscreen_menu_on_enter 06:17:12.880 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:13.574 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game_hero_view Yes cancel_popup_hero_view No 06:17:13.896 [Lua] state dead despawn 06:17:13.907 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09ddd30f69014e20]' child 1: '#ID[6166c8203c0ecaf2]' child 2: '#ID[3af6ffccf09411c8]' child 3: '#ID[e671ba1ff03b6f66]' child 4: '#ID[45db82dd9ece7ef1]' 06:17:13.907 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[2d1bf340f40b524c]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[833665011d62770c]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[7751b1579cd968fb]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[2f1ce93d4cbca0d3]' 06:17:13.909 [Lua] PopupManager:query_result returned result: leave_game_hero_view 06:17:13.919 [Lua] [Matchmaking] Doing transition leave_game from UI 06:17:13.919 [Lua] TRANSITION leave_game nil false 06:17:13.919 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 06:17:13.919 [Lua] [Matchmaking] Adding broken lobby: 18600000098f7e1 Due to bad connection or something: true, ignoring it for -9223372036854775808 seconds 06:17:13.919 [Lua] [GameNetworkManager] Leaving game... 06:17:13.919 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=617.30 06:17:13.919 [Lua] [IngameUI] menu view on_exit hero_view 06:17:13.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `hud_in_inventory_state_off` for object id: 0, name: `unknown` 06:17:13.921 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e2cf8e0 06:17:13.921 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:17:13.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 06:17:13.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 06:17:13.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 06:17:13.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowIngameView 06:17:13.921 [Lua] hero_fullscreen_menu_on_exit 06:17:14.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:17:14.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8a3c4, position: 0 06:17:14.197 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=1018 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=1016 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=1014 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=1012 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=985 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=984 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=983 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=982 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=980 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=979 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=978 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=966 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=959 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=957 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=955 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=954 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=926 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=654 owner_peer_id=11000013eec9265 peer_id=11000014530b315 06:17:14.198 [Lua] [GameNetworkManager] not removing peer_id=11000014530b315 local_player_id=1 06:17:14.198 [Lua] destroyed player game object with id 654 callback 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.198 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e2f245 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e2f245 06:17:14.199 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=102 owner_peer_id=11000013eec9265 peer_id=110000104e2f245 06:17:14.199 [Lua] PlayerManager:remove_player peer_id=110000104e2f245 1 06:17:14.199 [Lua] [GameNetworkManager] removing peer_id=110000104e2f245 local_player_id=1 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=priest_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010aad4e87 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010aad4e87 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010aad4e87 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013eec9265 06:17:14.199 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=11000013eec9265 peer_id=11000010aad4e87 06:17:14.199 [Lua] [MOD][VMF][INFO] Removed 11000010aad4e87 from the VMF users list. 06:17:14.199 [Lua] PlayerManager:remove_player peer_id=11000010aad4e87 1 06:17:14.200 [Lua] [GameNetworkManager] removing peer_id=11000010aad4e87 local_player_id=1 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] MUSIC object destroyed 06:17:14.200 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013eec9265 06:17:14.200 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000013eec9265 peer_id=11000013eec9265 06:17:14.200 [Lua] PlayerManager:remove_player peer_id=11000013eec9265 1 06:17:14.201 [Lua] [GameNetworkManager] removing peer_id=11000013eec9265 local_player_id=1 06:17:14.201 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000013eec9265 06:17:14.201 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 06:17:14.201 error: [Unit] Unit: '#ID[a9b416aa2fc562b7]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[103761fdf3617b7f]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[4fccf031bdcc12ab]' child 3: '#ID[4fccf031bdcc12ab]' child 4: '#ID[4fccf031bdcc12ab]' child 5: '#ID[4fccf031bdcc12ab]' child 6: '#ID[4fccf031bdcc12ab]' child 7: '#ID[d041a03fd8ecfbaf]' child 8: '#ID[d041a03fd8ecfbaf]' child 9: '#ID[d041a03fd8ecfbaf]' 06:17:14.202 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 06:17:14.202 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[f2b8e90f12af1b2a]' 06:17:14.202 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[186f88d80aae9d8c]' 06:17:14.202 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5ec2f7ea88d79140]' 06:17:14.204 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[5ec2f7ea88d79140]' 06:17:14.204 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 06:17:14.204 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' 06:17:14.205 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[e8394a44ce4980be]' 06:17:14.205 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' 06:17:14.205 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[e8394a44ce4980be]' 06:17:14.205 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 06:17:14.206 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[186f88d80aae9d8c]' 06:17:14.206 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[19a5d6dfc372888f]' 06:17:14.207 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[67d008059c7c539e]' 06:17:14.207 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[103761fdf3617b7f]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[fa92662140c4085e]' 06:17:14.207 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[ff3acb4cd2c1881e]' 06:17:14.207 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[ff3acb4cd2c1881e]' 06:17:14.208 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60098d403761e539]' 06:17:14.208 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[f2b8e90f12af1b2a]' 06:17:14.208 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d989b4a9988951cd]' child 1: '#ID[a458c704276c712a]' child 2: '#ID[9d4275d5a5871a02]' 06:17:14.208 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[63f7015e7d85d09e]' 06:17:14.208 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[63f7015e7d85d09e]' 06:17:14.208 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[5fb6e2fb7ea90e16]' 06:17:14.208 error: [Unit] Unit: '#ID[52abb1ca1b4d43a4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[de63306b5dd94037]' child 1: '#ID[603e20bed8f9af8f]' child 2: '#ID[591e8680614ecb40]' child 3: '#ID[7b718f5e5aacb267]' 06:17:14.208 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fb4e0a75fa2b153b]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[ea914d757bbf09ef]' child 3: '#ID[9eb878aacad0897c]' 06:17:14.210 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:17:15.207 [Lua] broken_connection to 11000013eec9265 06:17:15.207 [Application] set exit code policy to silent_limited 06:17:15.207 [Application] setting exit code to 0xfa730001 06:17:15.208 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/network/network_client.lua:316: in function _update_connections [3] @scripts/network/network_client.lua:328: in function update [4] @scripts/game_state/state_ingame.lua:853: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:873: in function game_update [7] @scripts/boot.lua:625:in function [1] system = "Disconnected"; message_format = "broken connection to server: remote_disconnected"; fmt_ok = true; message = "broken connection to server: remote_disconnected" [2] self = table: 0000000013A01390; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 0000000013A01390; dt = 0.011155063286423683 [4] self = table: 0000000001F31330; dt = 0.011155063286423683; t = 616.58286717627198; network_manager = table: 000000000BE88280 [5] self = table: 00000000030D1D50; dt = 0.011155063286423683; t = 6806.4867859203368 [6] self = table: 0000000000099440; real_world_dt = 0.011155063286423683; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011155063286423683; t = 6806.4867859203368 [7] dt = 0.011155063286423683 [2] server_peer_id = "11000013eec9265"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000E0C58C0; _network_event_delegate = table: 000000000E1796F0; fail_reason = "remote_disconnected"; _profile_requester = table: 000000000C893740; wanted_career_index = 2; lobby_client = table: 0000000002B23DD0; _notification_sent = true; _network_state = table: 000000000EC4C320; host_to_migrate_to = table: 000000001193ACD0; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 0000000013EAAF20; connecting_timeout = 0.33647205121815205; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "11000013eec9265"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000E0C58C0; _network_event_delegate = table: 000000000E1796F0; fail_reason = "remote_disconnected"; _profile_requester = table: 000000000C893740; wanted_career_index = 2; lobby_client = table: 0000000002B23DD0; _notification_sent = true; _network_state = table: 000000000EC4C320; host_to_migrate_to = table: 000000001193ACD0; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; profile_synchronizer = table: 0000000013EAAF20; connecting_timeout = 0.33647205121815205; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 000000001123F5A0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000050E1BE0; parent = table: 0000000000099440; _level_flow_events = table: 000000000D5FC940; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000002B23DD0; is_in_tutorial = false; input_manager = table: 000000000D05AF90; profile_synchronizer = table: 0000000013EAAF20; _debug_gui = [Gui]; network_transmit = table: 000000000EC06300; _max_local_players = 4; _fps_reporter = table: 0000000012722170; num_local_human_players = 1; _ping_reporter = table: 0000000012722390; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011154139414429665; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 000000001261E6B0; level_key = "ussingen"; exit_type = "left_game"; _camera_carrier = table: 00000000127227C0; machines = table: 000000000BAC8870; _quit_game = false; network_clock = table: 0000000003871A90; _onclose_called = false; network_client = table: 0000000013A01390; game_mode_key = "adventure"; exit_time = 617.30086274258792; dice_keeper = table: 00000000021465F0; free_flight_manager = table: 000000000328B3D0; statistics_db = table: 000000000ACBDCA0; network_event_delegate = table: 000000000E1796F0; [5] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000001F31330; [6] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 000000000139FBA0; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; <> <> 06:17:15.208 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 06:17:15.219 [SteamVoipClient] select_out(110000104e2f245, off) 06:17:15.219 [SteamVoipClient] select_out(11000010aad4e87, off) 06:17:15.219 [SteamVoipClient] select_out(11000013eec9265, off) 06:17:15.219 [SteamVoipClient] select_out(11000014530b315, off) 06:17:15.219 warning: [Lua] [STEAM VOIP]: Connection to host "11000013eec9265" broken. Leaving room. 06:17:15.219 [SteamVoip] Leaving room d840eeeff548975 06:17:15.263 [Steam] Connection 180b0fc8 to remote 11000013eec9265 rejected, reason 1000 06:17:15.297 [Steam] Connection ee8a7e3a to remote 11000010aad4e87 rejected, reason 1000 06:17:15.364 [Steam] Connection 88d1ad54 to remote 110000104e2f245 rejected, reason 1000 06:17:15.933 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 06:17:15.933 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:17:15.933 [Lua] [Managers] Calling function on all managers: 06:17:15.933 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 06:17:15.934 [Lua] [SharedState] network_state_11000013eec9265: actually_ingame:11000014530b315:0:0:0 = false 06:17:15.934 [Lua] Clearing all global lookup lists 06:17:15.934 [Lua] [IngamePlayerListUI] - Destroy 06:17:15.934 [Lua] [GamePadEquipmentUI] - Destroy 06:17:15.934 [Lua] [EquipmentUI] - Destroy 06:17:15.934 [Lua] [AbilityUI] - Destroy 06:17:15.934 [Lua] [GamePadAbilityUI] - Destroy 06:17:15.935 [Lua] [IngameUI] destroy 06:17:16.130 [Lua] [Managers] Destroying manager group: 06:17:16.135 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:17:16.196 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:17:16.198 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 06:17:16.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:17:16.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:17:16.200 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 06:17:16.200 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:17:16.202 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:17:16.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:17:16.206 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:17:16.206 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:17:16.210 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:17:16.212 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:17:16.212 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:17:16.214 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:17:16.215 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:17:16.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:17:16.217 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:17:16.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:17:16.219 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:17:16.220 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 06:17:16.226 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:17:16.228 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:17:16.228 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:17:16.229 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:17:16.246 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:17:16.247 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:17:16.248 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:17:16.249 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:17:16.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:17:16.254 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:17:16.254 [Lua] [Matchmaking] unregister rpcs 06:17:16.254 [Lua] [Matchmaking] destroying 06:17:16.254 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 06:17:16.254 [Lua] [ChatManager] Unregistering channel 1 06:17:16.254 [Lua] [EnemyPackageLoader] network_context_destroyed 06:17:16.254 [Lua] [PartyManager] network_context_created 06:17:16.254 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 06:17:16.254 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 06:17:16.254 [Lua] [GameMechanismManager] network_context_destroyed 06:17:16.254 [EAC] Connection reset 06:17:16.258 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 06:17:16.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 06:17:16.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer 06:17:16.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, ProfileSynchronizer 06:17:16.258 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 06:17:16.259 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept_skin_02/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:17:16.259 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, ProfileSynchronizer 06:17:16.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer 06:17:16.259 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 06:17:16.261 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_husk_base, ProfileSynchronizer 06:17:16.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, ProfileSynchronizer 06:17:16.261 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 06:17:16.261 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer 06:17:16.263 [Lua] [PackageManager] Unload: resource_packages/careers/wh_priest, ProfileSynchronizer 06:17:16.263 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:17:16.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, ProfileSynchronizer 06:17:16.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3, ProfileSynchronizer 06:17:16.265 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:17:16.265 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, ProfileSynchronizer 06:17:16.267 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 06:17:16.267 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 06:17:16.267 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 06:17:16.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer 06:17:16.268 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:17:16.268 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:17:16.270 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 06:17:16.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer 06:17:16.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer 06:17:16.270 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer 06:17:16.270 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 06:17:16.272 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer 06:17:16.272 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 06:17:16.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, ProfileSynchronizer 06:17:16.273 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 06:17:16.281 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 06:17:16.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 06:17:16.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer 06:17:16.282 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 06:17:16.285 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer 06:17:16.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 06:17:16.285 [Lua] LobbyClient close server channel 1 to 11000013eec9265 06:17:16.285 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ebe36d8, channel: 1 06:17:16.286 [Lua] ############### UNLOADING PACKAGES ############### 06:17:16.286 [Lua] [Managers] Calling function on all managers: 06:17:16.286 [Lua] [Managers] Destroying manager group: 06:17:16.286 [Lua] [Gamestate] Enter state StateLoading 06:17:16.287 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 06:17:16.287 [Lua] [LobbyManager] Setting up network options 06:17:16.287 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 06:17:16.287 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 06:17:16.287 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 06:17:16.287 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 06:17:16.287 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 06:17:16.287 [Lua] LobbyManager:setup_network_options server_port: 27015 06:17:16.287 [Lua] registering RPCs 06:17:16.287 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 06:17:16.287 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 06:17:16.287 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:17:16.287 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:17:16.287 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:7101164, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:699033920, lt:load_next_level, extra_packages:{ }) 06:17:16.287 [Lua] [LevelTransitionHandler] promote_next_level_data 06:17:16.287 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: peers:0:0:0:0 = ["11000014530b315"] 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: level_key:0:0:0:0 = inn_level 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: level_seed:0:0:0:0 = 7101164 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: conflict_director:0:0:0:0 = inn_level 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: locked_director_functions:0:0:0:0 = {} 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: game_mode:0:0:0:0 = inn 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: mechanism:0:0:0:0 = adventure 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: environment_variation_id:0:0:0:0 = 0 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: difficulty:0:0:0:0 = normal 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: difficulty_tweak:0:0:0:0 = 0 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: level_session_id:0:0:0:0 = 699033920 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: level_transition_type:0:0:0:0 = load_next_level 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: extra_packages:0:0:0:0 = {} 06:17:16.287 [Lua] [SharedState] network_state_11000014530b315: name:set_level_data 06:17:16.287 [SteamVoip] Creating room d5aefdb395e22776 06:17:16.287 [SteamVoip] Joining room d5aefdb395e22776 06:17:16.288 [EAC] EAC server 11000014530b315 is initializing 06:17:16.291 [EAC] Server is also client 11000014530b315 06:17:16.291 [Lua] ### Created peer state machine for 11000014530b315 06:17:16.291 [Lua] [PeerSM] 11000014530b315 :: on_enter Connecting 06:17:16.291 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 06:17:16.291 [EACServer] [14:17:16:291] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF794809B30 LogLevel: Info. 06:17:16.291 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:17:16.295 [Handshaker] Lost connection 89 to 11000013eec9265 06:17:16.295 [Handshaker] Lost connection 90 to 11000010aad4e87 06:17:16.296 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:17:16.296 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:17:16.296 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 06:17:16.296 [Lua] Set lobby begin: 06:17:16.296 [Lua] Set lobby end. 06:17:16.296 [Lua] [PSM] Peer 11000014530b315 joined. Want to use profile index "3" and join party "nil" 06:17:16.296 [Lua] [LobbyHost] Changed state from 0 to creating 06:17:16.309 [Lua] [StateLoading] load_current_level 06:17:16.309 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 06:17:16.309 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 06:17:16.309 [Lua] [PartyManager] Register parties 06:17:16.309 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 06:17:16.309 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 06:17:16.334 [Umbra] Unload tome 06:17:16.365 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen, ussingen 06:17:16.372 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, ussingen 06:17:16.372 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 06:17:16.372 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 06:17:16.372 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 06:17:16.372 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 06:17:16.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 06:17:16.381 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 06:17:16.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 06:17:16.381 [Handshaker] Lost connection 91 to 110000104e2f245 06:17:16.522 [Lua] [LobbyHost] Changed state from creating to joined 06:17:16.522 [Lua] [PartyManager] Leader set to "11000014530b315" 06:17:16.522 [Lua] [ChatManager] Setting up network context, host_peer_id:11000014530b315 my_peer_id:11000014530b315 06:17:16.522 [Lua] [ChatManager] Registering channel 1 06:17:16.522 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 06:17:16.522 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 06:17:16.522 [Lua] [PartyManager] network_context_created (server_peer_id=11000014530b315, own_peer_id=11000014530b315) 06:17:16.539 [Lua] [NetworkServer] Changing num_players from nil to 1 06:17:16.539 [Lua] Players: 1 06:17:16.539 [Lua] Set lobby begin: 06:17:16.539 [Lua] Lobby data matchmaking_type = 3 06:17:16.539 [Lua] Lobby data mission_id = inn_level 06:17:16.539 [Lua] Lobby data selected_mission_id = inn_level 06:17:16.539 [Lua] Lobby data eac_authorized = true 06:17:16.539 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:17:16.539 [Lua] Lobby data mechanism = adventure 06:17:16.539 [Lua] Lobby data num_players = 1 06:17:16.539 [Lua] Lobby data matchmaking = false 06:17:16.539 [Lua] Set lobby end. 06:17:17.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 06:17:17.581 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 06:17:17.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 06:17:17.966 [Lua] [PartyManager] Player (11000014530b315:1) was put into party undecided (0) 06:17:17.966 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 06:17:17.966 [Lua] [ProfileSynchronizer] Peer 11000014530b315 entered session 06:17:17.966 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000014530b315 06:17:17.966 [Lua] [PeerSM] 11000014530b315 :: on_exit Connecting 06:17:17.966 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 06:17:18.938 [Lua] [PlayFabMirrorBase] _commit_internal "19" 06:17:18.938 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:17:18.938 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 06:17:18.938 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:17:18.938 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:17:18.955 [Lua] [PlayFabMirrorBase] commit result "success", "19" 06:17:20.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 06:17:20.397 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 06:17:20.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 06:17:20.431 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 06:17:20.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 06:17:20.465 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 06:17:20.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:17:20.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:17:20.549 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:17:20.566 [Lua] [LevelTransitionHandler] Level load completed! 06:17:20.566 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7101164 - use_random_directors: true - conflict_director_name: inn_level 06:17:20.568 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:17:20.568 [Lua] checking dlc's against conflict directors 06:17:20.568 [Lua] number of factions to include 2 06:17:20.568 [Lua] Updated list weights for random: 06:17:20.568 [Lua] skaven, 0.42 (0.00-0.42) 06:17:20.568 [Lua] chaos, 0.42 (0.42-0.83) 06:17:20.568 [Lua] beastmen, 0.17 (0.83-1.00) 06:17:20.568 [Lua] Rolled random faction: 0.59040826559066772 chaos 06:17:20.568 [Lua] Updated list weights for random: 06:17:20.568 [Lua] skaven, 0.71 (0.00-0.71) 06:17:20.568 [Lua] beastmen, 0.29 (0.71-1.00) 06:17:20.568 [Lua] Rolled random faction: 0.55357515811920166 skaven 06:17:20.568 [Lua] number of factions added 2 06:17:20.568 [Lua] --- --- --- 06:17:20.568 [Lua] Starting... difficulty 'normal' 06:17:20.568 [Lua] These are the starting conflict directors: 06:17:20.568 [Lua] inn_level 06:17:20.568 [Lua] --- --- --- 06:17:20.568 [Lua] 06:17:20.568 [Lua] DONE! Found the following directors: 06:17:20.568 [Lua] (free: 35), Master hash is: 06:17:20.568 [Lua] [EnemyPackageLoader] breed_lookup: { } 06:17:20.568 [Lua] load_startup_enemy_packages: -------------- 06:17:20.568 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:17:20.568 [Lua] critter_rat 06:17:20.583 [Lua] ### Received rpc_level_loaded 06:17:20.583 [Lua] #### Has state machine: true, peer_id: 11000014530b315, level_id: 335 06:17:20.583 [Lua] Peer 11000014530b315 has loaded the level and all enemies are loaded 06:17:20.600 [Lua] [PeerSM] 11000014530b315 :: on_exit Loading 06:17:20.600 [Lua] [PeerSM] 11000014530b315 :: on_enter LoadingProfilePackages 06:17:20.616 [Lua] [PeerSM] 11000014530b315 :: on_exit LoadingProfilePackages 06:17:20.616 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForEnterGame 06:17:20.617 [Lua] ### Received rpc_level_loaded 06:17:20.617 [Lua] #### Has state machine: false, peer_id: 11000014530b315, level_id: 335 06:17:20.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:17:20.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:17:20.633 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 06:17:20.633 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:17:20.633 [Lua] Starting async level spawning of levels/inn/world 06:17:20.634 [Umbra] Init version: 3.4.15 :: 16 threads 06:17:20.747 [Lua] Async level spawning done 06:17:20.747 [Lua] Spawn additional sub_levels: 06:17:20.747 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:17:21.728 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:17:21.728 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:17:21.728 [Lua] Set lobby begin: 06:17:21.728 [Lua] Lobby data selected_mission_id = inn_level 06:17:21.728 [Lua] Lobby data num_players = 1 06:17:21.728 [Lua] Lobby data matchmaking = false 06:17:21.728 [Lua] Lobby data host = 11000014530b315 06:17:21.728 [Lua] Lobby data mission_id = inn_level 06:17:21.728 [Lua] Lobby data matchmaking_type = 3 06:17:21.728 [Lua] Lobby data country_code = my 06:17:21.729 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:17:21.729 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:17:21.729 [Lua] Lobby data mechanism = adventure 06:17:21.729 [Lua] Lobby data eac_authorized = true 06:17:21.729 [Lua] Set lobby end. 06:17:21.729 [Lua] [Managers] Destroying manager group: 06:17:21.729 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 06:17:21.729 [Lua] [Gamestate] Enter StateIngame HOST 06:17:21.729 [Lua] [Managers] Calling function on all managers: 06:17:21.729 [Lua] <>level = inn_level<> 06:17:21.729 [Lua] Set lobby begin: 06:17:21.729 [Lua] Lobby data selected_mission_id = inn_level 06:17:21.729 [Lua] Lobby data num_players = 1 06:17:21.729 [Lua] Lobby data matchmaking = false 06:17:21.729 [Lua] Lobby data host = 11000014530b315 06:17:21.730 [Lua] Lobby data mission_id = inn_level 06:17:21.730 [Lua] Lobby data matchmaking_type = 3 06:17:21.730 [Lua] Lobby data country_code = my 06:17:21.730 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:17:21.730 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:17:21.730 [Lua] Lobby data mechanism = adventure 06:17:21.730 [Lua] Lobby data eac_authorized = true 06:17:21.730 [Lua] Set lobby end. 06:17:21.730 [Lua] [StateIngame] Server ingame 06:17:21.731 [Lua] Set lobby begin: 06:17:21.731 [Lua] Lobby data difficulty = normal 06:17:21.731 [Lua] Lobby data selected_mission_id = inn_level 06:17:21.731 [Lua] Lobby data difficulty_tweak = 0 06:17:21.731 [Lua] Lobby data num_players = 1 06:17:21.731 [Lua] Lobby data matchmaking = false 06:17:21.731 [Lua] Lobby data host = 11000014530b315 06:17:21.731 [Lua] Lobby data mission_id = inn_level 06:17:21.731 [Lua] Lobby data matchmaking_type = 3 06:17:21.731 [Lua] Lobby data country_code = my 06:17:21.731 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:17:21.731 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:17:21.731 [Lua] Lobby data mechanism = adventure 06:17:21.731 [Lua] Lobby data eac_authorized = true 06:17:21.731 [Lua] Set lobby end. 06:17:21.732 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:17:21.732 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:17:21.732 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 06:17:21.732 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:17:21.732 [Lua] [Matchmaking] initializing 06:17:21.732 [Lua] [Matchmaking] my_peer_id: 11000014530b315, I am server 06:17:21.732 [Lua] [Matchmaking] register rpcs 06:17:21.732 [Lua] GameNetworkManager:init... creating game session 06:17:21.732 [Lua] Host GameSession.make_game_session_host with session: 06:17:21.732 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:17:21.732 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 06:17:21.732 [Lua] [GameNetworkManager] self.is_server = true 06:17:21.732 [Network] Setting artificial MTU limit to 65536 06:17:21.736 [Lua] Switching ConflictSettings: to: inn_level 06:17:21.736 [Lua] pacing=disabled 06:17:21.736 [Lua] roaming=nil 06:17:21.736 [Lua] disabled=false 06:17:21.736 [Lua] pack_spawning=disabled 06:17:21.736 [Lua] contained_breeds=nil 06:17:21.736 [Lua] boss=disabled 06:17:21.736 [Lua] horde=disabled 06:17:21.736 [Lua] specials=disabled 06:17:21.736 [Lua] name=inn_level 06:17:21.736 [Lua] intensity=disabled 06:17:21.736 [Lua] --- 06:17:21.736 [Lua] [LevelAnalysis] set_random_seed( 7101164) 06:17:21.739 [Lua] [AIInterestPointSystem] Level Seed: 7101164 06:17:21.739 [Lua] 06:17:21.739 [Lua] [entity_system_bag] = table 06:17:21.739 [Lua] [entity_system_bag] = metatable 06:17:21.739 [Lua] [startup_data] = table 06:17:21.739 [Lua] [entity_manager] = table 06:17:21.739 [Lua] [entity_manager] = metatable 06:17:21.739 [Lua] [unit_spawner] = table 06:17:21.739 [Lua] [unit_spawner] = metatable 06:17:21.739 [Lua] [unit_storage] = table 06:17:21.739 [Lua] [unit_storage] = metatable 06:17:21.739 [Lua] [dice_keeper] = table 06:17:21.739 [Lua] [dice_keeper] = metatable 06:17:21.739 [Lua] [is_server] = true (boolean) 06:17:21.739 [Lua] [world] = [World] 06:17:21.739 [Lua] [system_api] = table 06:17:21.739 [Lua] [entity_system] = table 06:17:21.739 [Lua] [entity_system] = metatable 06:17:21.739 [Lua] [network_lobby] = table 06:17:21.739 [Lua] [network_lobby] = metatable 06:17:21.739 [Lua] [profile_synchronizer] = table 06:17:21.739 [Lua] [profile_synchronizer] = metatable 06:17:21.739 [Lua] [level_transition_handler] = table 06:17:21.739 [Lua] [level_transition_handler] = metatable 06:17:21.739 [Lua] [num_local_human_players] = 1 (number) 06:17:21.739 [Lua] [statistics_db] = table 06:17:21.739 [Lua] [statistics_db] = metatable 06:17:21.739 [Lua] [network_server] = table 06:17:21.739 [Lua] [network_server] = metatable 06:17:21.739 [Lua] [input_manager] = table 06:17:21.739 [Lua] [input_manager] = metatable 06:17:21.739 [Lua] [network_clock] = table 06:17:21.739 [Lua] [network_clock] = metatable 06:17:21.739 [Lua] [network_transmit] = table 06:17:21.739 [Lua] [network_transmit] = metatable 06:17:21.739 [Lua] [free_flight_manager] = table 06:17:21.739 [Lua] [free_flight_manager] = metatable 06:17:21.739 [Lua] [network_manager] = table 06:17:21.739 [Lua] [network_manager] = metatable 06:17:21.739 [Lua] [network_event_delegate] = table 06:17:21.739 [Lua] [network_event_delegate] = metatable 06:17:21.739 [Lua] 06:17:21.739 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:17:21.743 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:17:21.743 [Lua] [AchievementManager] Achievements using the steam platform 06:17:21.743 [Lua] PlayerManager:add_player player_1 06:17:21.801 [Lua] [StateIngame] Level seed: 7101164 06:17:21.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 06:17:21.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 06:17:21.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4, async-read, 06:17:21.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2, async-read, 06:17:21.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1, async-read, 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 06:17:21.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 06:17:21.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 06:17:21.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 06:17:21.807 [Lua] [LevelAnalysis] set_random_seed( 7101164) 06:17:21.809 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 06:17:21.809 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 06:17:21.809 [Lua] [IngameUI] init 06:17:21.818 [SteamVoipClient] select_out(11000014530b315, off) 06:17:21.820 [Lua] cb_razer_chroma_setup 06:17:21.837 [Lua] completed 06:17:21.837 [Lua] completed 06:17:21.837 [Lua] completed 06:17:21.849 [Lua] completed 06:17:21.851 [Lua] [Matchmaking] Cancelling matchmaking 06:17:21.851 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:17:21.851 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:17:21.851 [Lua] Set lobby begin: 06:17:21.851 [Lua] Lobby data difficulty = normal 06:17:21.851 [Lua] Lobby data selected_mission_id = inn_level 06:17:21.851 [Lua] Lobby data power_level = 0 06:17:21.851 [Lua] Lobby data difficulty_tweak = 0 06:17:21.851 [Lua] Lobby data num_players = 1 06:17:21.851 [Lua] Lobby data matchmaking = false 06:17:21.851 [Lua] Lobby data host = 11000014530b315 06:17:21.851 [Lua] Lobby data mission_id = inn_level 06:17:21.851 [Lua] Lobby data matchmaking_type = 3 06:17:21.851 [Lua] Lobby data country_code = my 06:17:21.851 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:17:21.851 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:17:21.851 [Lua] Lobby data mechanism = adventure 06:17:21.851 [Lua] Lobby data eac_authorized = true 06:17:21.851 [Lua] Set lobby end. 06:17:21.852 [Flow] complete_skittergate_legend false 06:17:21.852 [Flow] complete_all_helmgart_levels_recruit true 06:17:21.852 [Save] Saving `save_data` 06:17:21.853 [Flow] WitchHunterLevel:35 06:17:21.853 [Flow] LeaderYes 06:17:21.853 [Flow] ALL PC XP:304250 06:17:21.853 [Flow] Has "bogenhafen" DLC:true 06:17:21.853 [Flow] WH XP:60850 06:17:21.853 [Flow] Number of crafted items:467 06:17:21.853 [Flow] Sum of Powe Levels:1500 06:17:21.853 [Flow] lodestone diff 1:false 06:17:21.853 [Flow] magnus and forest activated 06:17:21.853 [Flow] magnus and forest activated 06:17:21.853 [Flow] cemetery and forest activated 06:17:21.853 [Flow] magnus and cemetery 06:17:21.853 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:17:21.853 [Flow] ALL RUNES ACTIVATED 06:17:21.853 [Flow] magnus and forest activated 06:17:21.853 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:17:21.853 [Flow] ALL RUNES ACTIVATED 06:17:21.853 [Flow] cemetery and forest activated 06:17:21.853 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:17:21.853 [Flow] ALL RUNES ACTIVATED 06:17:21.853 [Flow] magnus and forest activated 06:17:21.853 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:17:21.853 [Flow] ALL RUNES ACTIVATED 06:17:21.853 [Flow] magnus and cemetery 06:17:21.853 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:17:21.853 [Flow] ALL RUNES ACTIVATED 06:17:21.853 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:17:21.854 [Lua] CurrentConflictSettings inn_level 06:17:21.854 [Lua] [ConflictDirector] conflict_director is ai_ready 06:17:21.854 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:17:21.854 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:17:21.854 [Save] Save done 06:17:21.854 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:17:21.854 [Lua] Forming navigation groups in one frame 06:17:21.854 [Lua] Forming navigation groups 06:17:21.863 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 06:17:21.863 [Lua] NavigationGroupManager -> calulation time B: 0 06:17:21.863 [Lua] number of nav groups: 42 06:17:21.864 [Lua] number of refined nav groups : 23 06:17:21.865 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 06:17:21.865 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 06:17:21.865 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:17:21.865 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 06:17:21.866 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 06:17:21.866 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 06:17:21.866 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 06:17:21.866 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 06:17:21.866 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:17:21.866 [Lua] [Managers] Calling function on all managers: 06:17:21.866 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:17:21.875 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForEnterGame 06:17:21.875 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForGameObjectSync 06:17:22.032 [Lua] [PartyManager] Player (11000014530b315:1) was put into party heroes (1) 06:17:22.032 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 06:17:22.032 [Lua] [IngamePlayerListUI] - Destroy 06:17:22.032 [Lua] [GamePadEquipmentUI] - Destroy 06:17:22.032 [Lua] [EquipmentUI] - Destroy 06:17:22.032 [Lua] [AbilityUI] - Destroy 06:17:22.032 [Lua] [GamePadAbilityUI] - Destroy 06:17:22.038 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000014530b315 06:17:22.038 [Lua] [SharedState] network_state_11000014530b315: profile_index_reservation:0:0:3:0 = 11000014530b315 06:17:22.038 [Lua] Set lobby begin: 06:17:22.038 [Lua] Lobby data selected_mission_id = inn_level 06:17:22.038 [Lua] Lobby data num_players = 1 06:17:22.038 [Lua] Lobby data difficulty_tweak = 0 06:17:22.038 [Lua] Lobby data host = 11000014530b315 06:17:22.038 [Lua] Lobby data matchmaking_type = 3 06:17:22.038 [Lua] Lobby data difficulty = normal 06:17:22.038 [Lua] Lobby data player_slot_1 = 0:0 06:17:22.038 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:17:22.038 [Lua] Lobby data player_slot_4 = 0:0 06:17:22.038 [Lua] Lobby data country_code = my 06:17:22.038 [Lua] Lobby data matchmaking = false 06:17:22.038 [Lua] Lobby data power_level = 0 06:17:22.038 [Lua] Lobby data mission_id = inn_level 06:17:22.038 [Lua] Lobby data mechanism = adventure 06:17:22.038 [Lua] Lobby data player_slot_5 = 0:0 06:17:22.038 [Lua] Lobby data player_slot_2 = 0:0 06:17:22.038 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:17:22.038 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:17:22.038 [Lua] Lobby data eac_authorized = true 06:17:22.038 [Lua] Set lobby end. 06:17:22.038 [Lua] [ProfileSynchronizer] Assigning peer(11000014530b315:1) to profile(3) career(1) 06:17:22.038 [Lua] [SharedState] network_state_11000014530b315: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 06:17:22.039 [Lua] [SharedState] network_state_11000014530b315: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"wwise\/handgun":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false},"inventory_id":406072832,"first_person":{"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_upgraded\/skins\/karak_norn\/chr_dwarf_ranger_upgraded_karak_norn":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_handgun_02_t2\/wpn_dw_handgun_02_t2":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_04":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2_3p":false,"units\/weapons\/player\/wpn_dw_axe_02_t2\/wpn_dw_axe_02_t2":false}} 06:17:22.039 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForGameObjectSync 06:17:22.039 [Lua] [PeerSM] 11000014530b315 :: on_enter WaitingForPlayers 06:17:22.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:17:22.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:17:22.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 06:17:22.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 06:17:22.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:17:22.049 [Lua] [PeerSM] 11000014530b315 :: on_exit WaitingForPlayers 06:17:22.049 [Lua] [PeerSM] 11000014530b315 :: on_enter InGame 06:17:22.050 [Lua] [SharedState] network_state_11000014530b315: peer_ingame:11000014530b315:0:0:0 = true 06:17:22.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 06:17:22.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 06:17:22.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 06:17:22.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 06:17:22.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 06:17:22.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 06:17:22.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 06:17:22.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:17:22.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:17:22.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 06:17:22.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 06:17:22.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 06:17:22.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 06:17:22.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 06:17:22.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 06:17:22.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 06:17:22.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 06:17:22.253 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 06:17:22.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 06:17:22.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 06:17:22.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 06:17:22.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 06:17:22.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 06:17:22.287 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 06:17:22.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 06:17:22.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 06:17:22.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 06:17:22.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 06:17:22.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2 06:17:22.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 06:17:22.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 06:17:22.495 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh 06:17:22.495 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:17:22.632 [Flow] DISABLE 06:17:22.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:17:22.688 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 06:17:22.688 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 06:17:22.732 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 06:17:22.732 [Lua] [PackageManager] Force_load: wwise/handgun 06:17:22.733 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 06:17:22.777 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 06:17:22.777 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 06:17:22.777 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 06:17:22.800 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 06:17:22.800 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04 06:17:22.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 06:17:22.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 06:17:22.915 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 06:17:22.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 06:17:23.182 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 06:17:23.182 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 06:17:23.183 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 06:17:23.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 06:17:23.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 06:17:23.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 06:17:23.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 06:17:23.305 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn 06:17:23.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 06:17:23.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 06:17:23.371 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 06:17:23.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 06:17:23.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 06:17:23.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 06:17:23.388 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 06:17:23.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 06:17:23.454 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 06:17:23.466 [Lua] [SharedState] network_state_11000014530b315: loaded_inventory_id:11000014530b315:1:0:0 = 406072832 06:17:23.468 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 06:17:23.469 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:17:23.469 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:17:23.469 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:17:23.469 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:17:23.469 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 06:17:23.469 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:17:23.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:17:23.469 [Lua] TalentExtension:_send_rpc_sync_talents 42 06:17:23.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:17:23.469 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 06:17:23.469 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 06:17:23.488 [Lua] Players are leaving the safe zone 06:17:23.689 [Lua] StateInGameRunning:_game_actually_starts() 06:17:23.689 [Lua] [GameModeInn] Start menu closed 06:17:23.689 [Lua] [GameModeInn] Start menu opened 06:17:23.689 [Lua] ################################################################################################################# 06:17:23.689 [Lua] [Loading Time]: 00:00:08 [Transition]: ussingen-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:17:23.689 [Lua] ################################################################################################################# 06:17:23.689 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50 06:17:23.689 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = true 06:17:23.702 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50 06:17:24.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50 06:17:24.478 [Lua] Commit load time data 06:17:26.685 [Lua] Set lobby begin: 06:17:26.685 [Lua] Lobby data selected_mission_id = inn_level 06:17:26.685 [Lua] Lobby data num_players = 1 06:17:26.685 [Lua] Lobby data difficulty_tweak = 0 06:17:26.685 [Lua] Lobby data host = 11000014530b315 06:17:26.685 [Lua] Lobby data matchmaking_type = 3 06:17:26.685 [Lua] Lobby data difficulty = normal 06:17:26.685 [Lua] Lobby data player_slot_1 = 0:0 06:17:26.686 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:17:26.686 [Lua] Lobby data player_slot_4 = 0:0 06:17:26.686 [Lua] Lobby data country_code = my 06:17:26.686 [Lua] Lobby data matchmaking = false 06:17:26.686 [Lua] Lobby data power_level = 835 06:17:26.686 [Lua] Lobby data mission_id = inn_level 06:17:26.686 [Lua] Lobby data mechanism = adventure 06:17:26.686 [Lua] Lobby data player_slot_5 = 0:0 06:17:26.686 [Lua] Lobby data player_slot_2 = 0:0 06:17:26.686 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:17:26.686 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:17:26.686 [Lua] Lobby data eac_authorized = true 06:17:26.686 [Lua] Set lobby end. 06:17:27.703 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:17:27.703 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:17:27.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2, async-read, 06:17:27.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:17:27.884 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1, async-read, 06:17:27.884 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:17:30.894 [Lua] [IngameUI] menu view on_enter start_game_view 06:17:30.895 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e025e70 06:17:30.895 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:17:30.911 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - console_lobby_browser 06:17:30.912 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 06:17:30.912 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 06:17:30.912 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowserConsole 06:17:30.912 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:17:30.912 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:17:30.912 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 06:17:30.914 [Lua] any lobby_browser_mission Any 06:17:30.914 [Lua] adventure area_selection_campaign Campaign 06:17:30.914 [Lua] deus area_selection_morris_name Chaos Wastes 06:17:30.914 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 06:17:30.915 [Lua] any lobby_browser_mission Any 06:17:30.915 [Lua] adventure area_selection_campaign Campaign 06:17:30.915 [Lua] deus area_selection_morris_name Chaos Wastes 06:17:30.915 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 06:17:30.915 [Lua] [Matchmaking] Filter: Free slots = 1 06:17:30.915 [Lua] [Matchmaking] Filter: Distance = world 06:17:30.915 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:17:30.915 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:17:30.915 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:17:30.915 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:17:30.915 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:17:31.187 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 49 06:17:31.188 [Lua] 06:17:31.188 [Lua] [twitch_enabled] = false (string) 06:17:31.188 [Lua] [power_level] = 835 (string) 06:17:31.188 [Lua] [id] = 186000000d676c3 (string) 06:17:31.188 [Lua] [unique_server_name] = VCCF Is Gay (string) 06:17:31.188 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.188 [Lua] [host] = 11000010238c414 (string) 06:17:31.188 [Lua] [matchmaking_type] = 2 (string) 06:17:31.188 [Lua] [is_private] = false (string) 06:17:31.188 [Lua] [selected_mission_id] = farmlands (string) 06:17:31.188 [Lua] [name] = Lobby 186000000d676c3 (string) 06:17:31.188 [Lua] [difficulty] = hardest (string) 06:17:31.188 [Lua] [match_started] = true (string) 06:17:31.188 [Lua] [mechanism] = adventure (string) 06:17:31.188 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.188 [Lua] [quick_game] = false (string) 06:17:31.188 [Lua] [num_players] = 3 (string) 06:17:31.188 [Lua] [matchmaking] = true (string) 06:17:31.188 [Lua] [player_slot_1] = 11000010b3ae2ff:1 (string) 06:17:31.188 [Lua] [player_slot_4] = 11000010238c414:1 (string) 06:17:31.188 [Lua] [mission_id] = farmlands (string) 06:17:31.188 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.188 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.188 [Lua] [country_code] = sg (string) 06:17:31.188 [Lua] [player_slot_3] = 1100001430e5102:1 (string) 06:17:31.188 [Lua] [eac_authorized] = true (string) 06:17:31.188 [Lua] 06:17:31.188 [Lua] =======================Found valid lobby! 06:17:31.188 [Lua] 06:17:31.188 [Lua] [twitch_enabled] = false (string) 06:17:31.188 [Lua] [power_level] = 784 (string) 06:17:31.188 [Lua] [id] = 186000000cbbd99 (string) 06:17:31.188 [Lua] [num_players] = 3 (string) 06:17:31.188 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.188 [Lua] [host] = 11000010497639e (string) 06:17:31.188 [Lua] [time_of_search] = 1681278800 (string) 06:17:31.188 [Lua] [matchmaking_type] = 2 (string) 06:17:31.188 [Lua] [is_private] = false (string) 06:17:31.188 [Lua] [player_slot_4] = 110000148a7affb:1 (string) 06:17:31.188 [Lua] [name] = Lobby 186000000cbbd99 (string) 06:17:31.188 [Lua] [difficulty] = hardest (string) 06:17:31.188 [Lua] [match_started] = true (string) 06:17:31.188 [Lua] [mechanism] = adventure (string) 06:17:31.188 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.188 [Lua] [quick_game] = true (string) 06:17:31.188 [Lua] [selected_mission_id] = military (string) 06:17:31.188 [Lua] [matchmaking] = true (string) 06:17:31.188 [Lua] [player_slot_1] = 11000010497639e:1 (string) 06:17:31.188 [Lua] [country_code] = my (string) 06:17:31.188 [Lua] [mission_id] = military (string) 06:17:31.188 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.188 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.188 [Lua] [unique_server_name] = /\ (string) 06:17:31.188 [Lua] [player_slot_3] = 11000013f8f57c8:1 (string) 06:17:31.188 [Lua] [eac_authorized] = true (string) 06:17:31.188 [Lua] 06:17:31.188 [Lua] =======================Found valid lobby! 06:17:31.189 [Lua] 06:17:31.189 [Lua] [twitch_enabled] = false (string) 06:17:31.189 [Lua] [power_level] = 835 (string) 06:17:31.189 [Lua] [id] = 186000000d1ddc3 (string) 06:17:31.189 [Lua] [num_players] = 2 (string) 06:17:31.189 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.189 [Lua] [host] = 110000111d82399 (string) 06:17:31.189 [Lua] [time_of_search] = 1681279318 (string) 06:17:31.189 [Lua] [matchmaking_type] = 2 (string) 06:17:31.189 [Lua] [is_private] = false (string) 06:17:31.189 [Lua] [player_slot_4] = 110000111d82399:1 (string) 06:17:31.189 [Lua] [name] = Lobby 186000000d1ddc3 (string) 06:17:31.189 [Lua] [difficulty] = hardest (string) 06:17:31.189 [Lua] [match_started] = true (string) 06:17:31.189 [Lua] [mechanism] = adventure (string) 06:17:31.189 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.189 [Lua] [quick_game] = true (string) 06:17:31.189 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:17:31.189 [Lua] [matchmaking] = true (string) 06:17:31.189 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.189 [Lua] [country_code] = my (string) 06:17:31.189 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:17:31.189 [Lua] [player_slot_5] = 110000106bbc1c0:1 (string) 06:17:31.189 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.189 [Lua] [unique_server_name] = KJ (string) 06:17:31.189 [Lua] [player_slot_3] = 1100001320ed1e5:1 (string) 06:17:31.189 [Lua] [eac_authorized] = true (string) 06:17:31.189 [Lua] 06:17:31.189 [Lua] =======================Found valid lobby! 06:17:31.189 [Lua] 06:17:31.189 [Lua] [twitch_enabled] = false (string) 06:17:31.189 [Lua] [power_level] = 720 (string) 06:17:31.189 [Lua] [id] = 186000000dabef0 (string) 06:17:31.189 [Lua] [unique_server_name] = Eyu (string) 06:17:31.189 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.189 [Lua] [host] = 110000148072089 (string) 06:17:31.189 [Lua] [matchmaking_type] = 2 (string) 06:17:31.189 [Lua] [is_private] = false (string) 06:17:31.189 [Lua] [selected_mission_id] = catacombs (string) 06:17:31.189 [Lua] [name] = Lobby 186000000dabef0 (string) 06:17:31.189 [Lua] [difficulty] = hardest (string) 06:17:31.189 [Lua] [match_started] = true (string) 06:17:31.189 [Lua] [mechanism] = adventure (string) 06:17:31.189 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.189 [Lua] [quick_game] = false (string) 06:17:31.189 [Lua] [num_players] = 2 (string) 06:17:31.189 [Lua] [matchmaking] = true (string) 06:17:31.189 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.189 [Lua] [player_slot_4] = 11000011c53e816:1 (string) 06:17:31.189 [Lua] [mission_id] = catacombs (string) 06:17:31.189 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.189 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.189 [Lua] [country_code] = my (string) 06:17:31.189 [Lua] [player_slot_3] = 110000148072089:1 (string) 06:17:31.189 [Lua] [eac_authorized] = true (string) 06:17:31.189 [Lua] 06:17:31.189 [Lua] =======================Found valid lobby! 06:17:31.190 [Lua] 06:17:31.190 [Lua] [twitch_enabled] = false (string) 06:17:31.190 [Lua] [power_level] = 715 (string) 06:17:31.190 [Lua] [id] = 186000000889464 (string) 06:17:31.190 [Lua] [unique_server_name] = Yulenexi (string) 06:17:31.190 [Lua] [difficulty_tweak] = 3 (string) 06:17:31.190 [Lua] [host] = 11000011c90e517 (string) 06:17:31.190 [Lua] [matchmaking_type] = 2 (string) 06:17:31.190 [Lua] [is_private] = false (string) 06:17:31.190 [Lua] [selected_mission_id] = journey_cave (string) 06:17:31.190 [Lua] [name] = Lobby 186000000889464 (string) 06:17:31.190 [Lua] [difficulty] = harder (string) 06:17:31.190 [Lua] [match_started] = true (string) 06:17:31.190 [Lua] [mechanism] = deus (string) 06:17:31.190 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.190 [Lua] [quick_game] = false (string) 06:17:31.190 [Lua] [num_players] = 3 (string) 06:17:31.190 [Lua] [matchmaking] = true (string) 06:17:31.190 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:17:31.190 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.190 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:17:31.190 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.190 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:17:31.190 [Lua] [country_code] = my (string) 06:17:31.190 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:17:31.190 [Lua] [eac_authorized] = true (string) 06:17:31.190 [Lua] 06:17:31.190 [Lua] =======================Found valid lobby! 06:17:31.190 [Lua] 06:17:31.190 [Lua] [twitch_enabled] = true (string) 06:17:31.190 [Lua] [power_level] = 0 (string) 06:17:31.190 [Lua] [id] = 1860000ff06f73b (string) 06:17:31.190 [Lua] [unique_server_name] = 我给你的日常 (string) 06:17:31.190 [Lua] [difficulty_tweak] = -10 (string) 06:17:31.190 [Lua] [host] = 11000011b1bf622 (string) 06:17:31.190 [Lua] [matchmaking_type] = 2 (string) 06:17:31.190 [Lua] [is_private] = false (string) 06:17:31.190 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:31.190 [Lua] [name] = Lobby 1860000ff06f73b (string) 06:17:31.190 [Lua] [difficulty] = cataclysm (string) 06:17:31.190 [Lua] [match_started] = true (string) 06:17:31.190 [Lua] [mechanism] = deus (string) 06:17:31.190 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.190 [Lua] [quick_game] = false (string) 06:17:31.190 [Lua] [num_players] = 3 (string) 06:17:31.190 [Lua] [matchmaking] = true (string) 06:17:31.190 [Lua] [player_slot_1] = 110000111021488:1 (string) 06:17:31.190 [Lua] [player_slot_4] = 110000136ef8543:1 (string) 06:17:31.190 [Lua] [mission_id] = sig_volcano_wastes_path4 (string) 06:17:31.190 [Lua] [player_slot_5] = 11000011b1bf622:1 (string) 06:17:31.190 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.190 [Lua] [country_code] = hk (string) 06:17:31.190 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.190 [Lua] [eac_authorized] = true (string) 06:17:31.190 [Lua] 06:17:31.190 [Lua] =======================Found valid lobby! 06:17:31.191 [Lua] 06:17:31.191 [Lua] [twitch_enabled] = false (string) 06:17:31.191 [Lua] [power_level] = 735 (string) 06:17:31.191 [Lua] [id] = 186000000dcf09e (string) 06:17:31.191 [Lua] [num_players] = 1 (string) 06:17:31.191 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.191 [Lua] [host] = 11000011bca1b7a (string) 06:17:31.191 [Lua] [time_of_search] = 1681280121 (string) 06:17:31.191 [Lua] [matchmaking_type] = 2 (string) 06:17:31.191 [Lua] [is_private] = false (string) 06:17:31.191 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:17:31.191 [Lua] [name] = Lobby 186000000dcf09e (string) 06:17:31.191 [Lua] [difficulty] = harder (string) 06:17:31.191 [Lua] [match_started] = true (string) 06:17:31.191 [Lua] [mechanism] = deus (string) 06:17:31.191 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.191 [Lua] [quick_game] = false (string) 06:17:31.191 [Lua] [selected_mission_id] = journey_ice (string) 06:17:31.191 [Lua] [matchmaking] = true (string) 06:17:31.191 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.191 [Lua] [country_code] = hk (string) 06:17:31.191 [Lua] [mission_id] = morris_hub (string) 06:17:31.191 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.191 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.191 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:17:31.191 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.191 [Lua] [eac_authorized] = true (string) 06:17:31.191 [Lua] 06:17:31.191 [Lua] =======================Found valid lobby! 06:17:31.191 [Lua] 06:17:31.191 [Lua] [power_level] = 751 (string) 06:17:31.191 [Lua] [id] = 186000000de5fce (string) 06:17:31.191 [Lua] [unique_server_name] = Wenzi (string) 06:17:31.191 [Lua] [difficulty_tweak] = 7 (string) 06:17:31.191 [Lua] [host] = 110000113018778 (string) 06:17:31.191 [Lua] [matchmaking_type] = 3 (string) 06:17:31.191 [Lua] [is_private] = false (string) 06:17:31.191 [Lua] [difficulty] = cataclysm (string) 06:17:31.191 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.191 [Lua] [num_players] = 3 (string) 06:17:31.191 [Lua] [name] = Lobby 186000000de5fce (string) 06:17:31.191 [Lua] [mechanism] = deus (string) 06:17:31.191 [Lua] [player_slot_2] = 11000010985e217:1 (string) 06:17:31.191 [Lua] [matchmaking] = true (string) 06:17:31.191 [Lua] [player_slot_4] = 110000113018778:1 (string) 06:17:31.191 [Lua] [mission_id] = sig_citadel_khorne_path1 (string) 06:17:31.191 [Lua] [country_code] = hk (string) 06:17:31.191 [Lua] [player_slot_5] = 11000011b6ac3a3:1 (string) 06:17:31.191 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.191 [Lua] [selected_mission_id] = sig_citadel_khorne_path1 (string) 06:17:31.191 [Lua] [player_slot_3] = 110000109626dbc:1 (string) 06:17:31.191 [Lua] [eac_authorized] = true (string) 06:17:31.191 [Lua] 06:17:31.191 [Lua] =======================Found valid lobby! 06:17:31.192 [Lua] 06:17:31.192 [Lua] [twitch_enabled] = false (string) 06:17:31.192 [Lua] [power_level] = 715 (string) 06:17:31.192 [Lua] [id] = 186000000d99401 (string) 06:17:31.192 [Lua] [num_players] = 1 (string) 06:17:31.192 [Lua] [difficulty_tweak] = -10 (string) 06:17:31.192 [Lua] [host] = 11000011a1be771 (string) 06:17:31.192 [Lua] [time_of_search] = 1681279751 (string) 06:17:31.192 [Lua] [matchmaking_type] = 2 (string) 06:17:31.192 [Lua] [is_private] = false (string) 06:17:31.192 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:17:31.192 [Lua] [name] = Lobby 186000000d99401 (string) 06:17:31.192 [Lua] [difficulty] = harder (string) 06:17:31.192 [Lua] [match_started] = true (string) 06:17:31.192 [Lua] [mechanism] = deus (string) 06:17:31.192 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.192 [Lua] [quick_game] = false (string) 06:17:31.192 [Lua] [selected_mission_id] = journey_ice (string) 06:17:31.192 [Lua] [matchmaking] = true (string) 06:17:31.192 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.192 [Lua] [country_code] = hk (string) 06:17:31.192 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:17:31.192 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.192 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.192 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:17:31.192 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.192 [Lua] [eac_authorized] = true (string) 06:17:31.192 [Lua] 06:17:31.192 [Lua] =======================Found valid lobby! 06:17:31.192 [Lua] 06:17:31.192 [Lua] [twitch_enabled] = false (string) 06:17:31.192 [Lua] [power_level] = 806 (string) 06:17:31.192 [Lua] [id] = 186000000ce9ed0 (string) 06:17:31.192 [Lua] [num_players] = 2 (string) 06:17:31.192 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.192 [Lua] [host] = 110000143985117 (string) 06:17:31.192 [Lua] [time_of_search] = 1681279064 (string) 06:17:31.192 [Lua] [matchmaking_type] = 6 (string) 06:17:31.192 [Lua] [is_private] = false (string) 06:17:31.192 [Lua] [player_slot_4] = 110000143985117:1 (string) 06:17:31.192 [Lua] [name] = Lobby 186000000ce9ed0 (string) 06:17:31.192 [Lua] [difficulty] = normal (string) 06:17:31.192 [Lua] [match_started] = true (string) 06:17:31.192 [Lua] [mechanism] = adventure (string) 06:17:31.192 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.192 [Lua] [quick_game] = false (string) 06:17:31.192 [Lua] [selected_mission_id] = nurgle (string) 06:17:31.192 [Lua] [matchmaking] = true (string) 06:17:31.192 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.192 [Lua] [country_code] = hk (string) 06:17:31.192 [Lua] [mission_id] = nurgle (string) 06:17:31.192 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.192 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.192 [Lua] [unique_server_name] = DeAdz-LinG (string) 06:17:31.192 [Lua] [player_slot_3] = 1100001355edc13:1 (string) 06:17:31.192 [Lua] [eac_authorized] = true (string) 06:17:31.192 [Lua] 06:17:31.192 [Lua] =======================Found valid lobby! 06:17:31.193 [Lua] 06:17:31.193 [Lua] [twitch_enabled] = false (string) 06:17:31.193 [Lua] [power_level] = 797 (string) 06:17:31.193 [Lua] [id] = 186000000bf9a7a (string) 06:17:31.193 [Lua] [num_players] = 3 (string) 06:17:31.193 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.193 [Lua] [host] = 11000014a1ebaef (string) 06:17:31.193 [Lua] [time_of_search] = 1681277945 (string) 06:17:31.193 [Lua] [matchmaking_type] = 2 (string) 06:17:31.193 [Lua] [is_private] = false (string) 06:17:31.193 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:17:31.193 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:17:31.193 [Lua] [difficulty] = harder (string) 06:17:31.193 [Lua] [match_started] = true (string) 06:17:31.193 [Lua] [mechanism] = adventure (string) 06:17:31.193 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.193 [Lua] [quick_game] = true (string) 06:17:31.193 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:31.193 [Lua] [matchmaking] = true (string) 06:17:31.193 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:17:31.193 [Lua] [country_code] = vn (string) 06:17:31.193 [Lua] [mission_id] = dlc_portals (string) 06:17:31.193 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.193 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:17:31.193 [Lua] [unique_server_name] = datkothaymattroi (string) 06:17:31.193 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.193 [Lua] [eac_authorized] = true (string) 06:17:31.193 [Lua] 06:17:31.193 [Lua] =======================Found valid lobby! 06:17:31.193 [Lua] 06:17:31.193 [Lua] [twitch_enabled] = false (string) 06:17:31.193 [Lua] [power_level] = 797 (string) 06:17:31.193 [Lua] [id] = 186000000d99a52 (string) 06:17:31.193 [Lua] [unique_server_name] = Iany (string) 06:17:31.193 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.193 [Lua] [host] = 11000013c47cbbd (string) 06:17:31.193 [Lua] [matchmaking_type] = 2 (string) 06:17:31.193 [Lua] [is_private] = false (string) 06:17:31.193 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:17:31.193 [Lua] [name] = Lobby 186000000d99a52 (string) 06:17:31.193 [Lua] [difficulty] = hardest (string) 06:17:31.193 [Lua] [match_started] = true (string) 06:17:31.193 [Lua] [mechanism] = adventure (string) 06:17:31.193 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.193 [Lua] [quick_game] = true (string) 06:17:31.193 [Lua] [num_players] = 2 (string) 06:17:31.193 [Lua] [matchmaking] = true (string) 06:17:31.193 [Lua] [player_slot_1] = 11000013c47cbbd:1 (string) 06:17:31.193 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.193 [Lua] [mission_id] = dlc_wizards_trail (string) 06:17:31.193 [Lua] [player_slot_5] = 11000013482ff91:1 (string) 06:17:31.193 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.193 [Lua] [country_code] = ph (string) 06:17:31.193 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.193 [Lua] [eac_authorized] = true (string) 06:17:31.193 [Lua] 06:17:31.193 [Lua] =======================Found valid lobby! 06:17:31.194 [Lua] 06:17:31.194 [Lua] [twitch_enabled] = false (string) 06:17:31.194 [Lua] [power_level] = 835 (string) 06:17:31.194 [Lua] [id] = 186000000ce91ac (string) 06:17:31.194 [Lua] [num_players] = 3 (string) 06:17:31.194 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.194 [Lua] [host] = 110000135211099 (string) 06:17:31.194 [Lua] [time_of_search] = 1681279014 (string) 06:17:31.194 [Lua] [matchmaking_type] = 2 (string) 06:17:31.194 [Lua] [is_private] = false (string) 06:17:31.194 [Lua] [player_slot_4] = 110000102440342:1 (string) 06:17:31.194 [Lua] [name] = Lobby 186000000ce91ac (string) 06:17:31.194 [Lua] [difficulty] = hardest (string) 06:17:31.194 [Lua] [match_started] = true (string) 06:17:31.194 [Lua] [mechanism] = adventure (string) 06:17:31.194 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.194 [Lua] [quick_game] = false (string) 06:17:31.194 [Lua] [selected_mission_id] = farmlands (string) 06:17:31.194 [Lua] [matchmaking] = true (string) 06:17:31.194 [Lua] [player_slot_1] = 11000014aa54e00:1 (string) 06:17:31.194 [Lua] [country_code] = ph (string) 06:17:31.194 [Lua] [mission_id] = farmlands (string) 06:17:31.194 [Lua] [player_slot_5] = 110000135211099:1 (string) 06:17:31.194 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.194 [Lua] [unique_server_name] = Raiden from MGR:Revengeance (string) 06:17:31.194 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.194 [Lua] [eac_authorized] = true (string) 06:17:31.194 [Lua] 06:17:31.194 [Lua] =======================Found valid lobby! 06:17:31.194 [Lua] 06:17:31.194 [Lua] [twitch_enabled] = false (string) 06:17:31.194 [Lua] [power_level] = 824 (string) 06:17:31.194 [Lua] [id] = 186000000d67b94 (string) 06:17:31.194 [Lua] [num_players] = 3 (string) 06:17:31.194 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.194 [Lua] [host] = 11000010926a964 (string) 06:17:31.194 [Lua] [time_of_search] = 1681279582 (string) 06:17:31.194 [Lua] [matchmaking_type] = 2 (string) 06:17:31.194 [Lua] [is_private] = false (string) 06:17:31.194 [Lua] [player_slot_4] = 110000144054913:1 (string) 06:17:31.194 [Lua] [name] = Lobby 186000000d67b94 (string) 06:17:31.194 [Lua] [difficulty] = hardest (string) 06:17:31.194 [Lua] [match_started] = true (string) 06:17:31.194 [Lua] [mechanism] = adventure (string) 06:17:31.194 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.194 [Lua] [quick_game] = false (string) 06:17:31.194 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:31.194 [Lua] [matchmaking] = true (string) 06:17:31.194 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.194 [Lua] [country_code] = ph (string) 06:17:31.194 [Lua] [mission_id] = elven_ruins (string) 06:17:31.194 [Lua] [player_slot_5] = 110000131cd1b33:1 (string) 06:17:31.194 [Lua] [player_slot_2] = 11000010926a964:1 (string) 06:17:31.194 [Lua] [unique_server_name] = thefallofcadia666 (string) 06:17:31.194 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.194 [Lua] [eac_authorized] = true (string) 06:17:31.194 [Lua] 06:17:31.194 [Lua] =======================Found valid lobby! 06:17:31.195 [Lua] 06:17:31.195 [Lua] [twitch_enabled] = false (string) 06:17:31.195 [Lua] [power_level] = 249 (string) 06:17:31.195 [Lua] [id] = 186000000b51f36 (string) 06:17:31.195 [Lua] [num_players] = 3 (string) 06:17:31.195 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.195 [Lua] [host] = 110000132fd0dce (string) 06:17:31.195 [Lua] [time_of_search] = 1681277528 (string) 06:17:31.195 [Lua] [matchmaking_type] = 2 (string) 06:17:31.195 [Lua] [is_private] = false (string) 06:17:31.195 [Lua] [player_slot_4] = 11000014a75073d:1 (string) 06:17:31.195 [Lua] [name] = Lobby 186000000b51f36 (string) 06:17:31.195 [Lua] [difficulty] = normal (string) 06:17:31.195 [Lua] [match_started] = true (string) 06:17:31.195 [Lua] [mechanism] = adventure (string) 06:17:31.195 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.195 [Lua] [quick_game] = false (string) 06:17:31.195 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:31.195 [Lua] [matchmaking] = true (string) 06:17:31.195 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.195 [Lua] [country_code] = id (string) 06:17:31.195 [Lua] [mission_id] = dlc_portals (string) 06:17:31.195 [Lua] [player_slot_5] = 110000132fd0dce:1 (string) 06:17:31.195 [Lua] [player_slot_2] = 11000010ab1322d:1 (string) 06:17:31.195 [Lua] [unique_server_name] = awan.maraikoh (string) 06:17:31.195 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.195 [Lua] [eac_authorized] = true (string) 06:17:31.195 [Lua] 06:17:31.195 [Lua] =======================Found valid lobby! 06:17:31.195 [Lua] 06:17:31.195 [Lua] [twitch_enabled] = false (string) 06:17:31.195 [Lua] [power_level] = 210 (string) 06:17:31.195 [Lua] [id] = 186000000b79611 (string) 06:17:31.195 [Lua] [num_players] = 3 (string) 06:17:31.195 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.195 [Lua] [host] = 110000148309195 (string) 06:17:31.195 [Lua] [time_of_search] = 1681279363 (string) 06:17:31.195 [Lua] [matchmaking_type] = 2 (string) 06:17:31.195 [Lua] [is_private] = false (string) 06:17:31.195 [Lua] [player_slot_4] = 11000011a89a17c:1 (string) 06:17:31.195 [Lua] [name] = Lobby 186000000b79611 (string) 06:17:31.195 [Lua] [difficulty] = normal (string) 06:17:31.195 [Lua] [match_started] = true (string) 06:17:31.195 [Lua] [mechanism] = adventure (string) 06:17:31.195 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.195 [Lua] [quick_game] = true (string) 06:17:31.195 [Lua] [selected_mission_id] = ussingen (string) 06:17:31.195 [Lua] [matchmaking] = true (string) 06:17:31.195 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.195 [Lua] [country_code] = th (string) 06:17:31.195 [Lua] [mission_id] = ussingen (string) 06:17:31.195 [Lua] [player_slot_5] = 110000148309195:1 (string) 06:17:31.195 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.195 [Lua] [unique_server_name] = theerawee.opop (string) 06:17:31.195 [Lua] [player_slot_3] = 1100001496d5bd2:1 (string) 06:17:31.195 [Lua] [eac_authorized] = true (string) 06:17:31.195 [Lua] 06:17:31.195 [Lua] =======================Found valid lobby! 06:17:31.196 [Lua] 06:17:31.196 [Lua] [twitch_enabled] = false (string) 06:17:31.196 [Lua] [power_level] = 525 (string) 06:17:31.196 [Lua] [id] = 1860000009a14eb (string) 06:17:31.196 [Lua] [unique_server_name] = Sigma! (string) 06:17:31.196 [Lua] [difficulty_tweak] = 7 (string) 06:17:31.196 [Lua] [host] = 11000015801e8ce (string) 06:17:31.196 [Lua] [matchmaking_type] = 2 (string) 06:17:31.196 [Lua] [is_private] = false (string) 06:17:31.196 [Lua] [selected_mission_id] = journey_cave (string) 06:17:31.196 [Lua] [name] = Lobby 1860000009a14eb (string) 06:17:31.196 [Lua] [difficulty] = normal (string) 06:17:31.196 [Lua] [match_started] = true (string) 06:17:31.196 [Lua] [mechanism] = deus (string) 06:17:31.196 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.196 [Lua] [quick_game] = false (string) 06:17:31.196 [Lua] [num_players] = 1 (string) 06:17:31.196 [Lua] [matchmaking] = true (string) 06:17:31.196 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.196 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.196 [Lua] [mission_id] = sig_crag_khorne_path1 (string) 06:17:31.196 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.196 [Lua] [player_slot_2] = 11000015801e8ce:1 (string) 06:17:31.196 [Lua] [country_code] = th (string) 06:17:31.196 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.196 [Lua] [eac_authorized] = true (string) 06:17:31.196 [Lua] 06:17:31.196 [Lua] =======================Found valid lobby! 06:17:31.196 [Lua] 06:17:31.196 [Lua] [twitch_enabled] = false (string) 06:17:31.196 [Lua] [power_level] = 665 (string) 06:17:31.196 [Lua] [id] = 186000000d99520 (string) 06:17:31.196 [Lua] [unique_server_name] = BGen. Moldon Coce (string) 06:17:31.196 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.196 [Lua] [host] = 11000011215992c (string) 06:17:31.196 [Lua] [matchmaking_type] = 2 (string) 06:17:31.196 [Lua] [is_private] = false (string) 06:17:31.196 [Lua] [selected_mission_id] = magnus (string) 06:17:31.196 [Lua] [name] = Lobby 186000000d99520 (string) 06:17:31.196 [Lua] [difficulty] = normal (string) 06:17:31.196 [Lua] [match_started] = true (string) 06:17:31.196 [Lua] [mechanism] = adventure (string) 06:17:31.196 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.196 [Lua] [quick_game] = false (string) 06:17:31.196 [Lua] [num_players] = 1 (string) 06:17:31.196 [Lua] [matchmaking] = true (string) 06:17:31.196 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.196 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.196 [Lua] [mission_id] = magnus (string) 06:17:31.196 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.196 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.196 [Lua] [country_code] = th (string) 06:17:31.196 [Lua] [player_slot_3] = 11000011215992c:1 (string) 06:17:31.196 [Lua] [eac_authorized] = true (string) 06:17:31.196 [Lua] 06:17:31.196 [Lua] =======================Found valid lobby! 06:17:31.197 [Lua] 06:17:31.197 [Lua] [twitch_enabled] = false (string) 06:17:31.197 [Lua] [power_level] = 834 (string) 06:17:31.197 [Lua] [id] = 186000000d1d2cd (string) 06:17:31.197 [Lua] [num_players] = 1 (string) 06:17:31.197 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.197 [Lua] [host] = 1100001072288c7 (string) 06:17:31.197 [Lua] [time_of_search] = 1681279263 (string) 06:17:31.197 [Lua] [matchmaking_type] = 2 (string) 06:17:31.197 [Lua] [is_private] = false (string) 06:17:31.197 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.197 [Lua] [name] = Lobby 186000000d1d2cd (string) 06:17:31.197 [Lua] [difficulty] = hard (string) 06:17:31.197 [Lua] [match_started] = true (string) 06:17:31.197 [Lua] [mechanism] = adventure (string) 06:17:31.197 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.197 [Lua] [quick_game] = false (string) 06:17:31.197 [Lua] [selected_mission_id] = forest_ambush (string) 06:17:31.197 [Lua] [matchmaking] = true (string) 06:17:31.197 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.197 [Lua] [country_code] = th (string) 06:17:31.197 [Lua] [mission_id] = forest_ambush (string) 06:17:31.197 [Lua] [player_slot_5] = 1100001072288c7:1 (string) 06:17:31.197 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.197 [Lua] [unique_server_name] = Nyan_pasu (string) 06:17:31.197 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.197 [Lua] [eac_authorized] = true (string) 06:17:31.197 [Lua] 06:17:31.197 [Lua] =======================Found valid lobby! 06:17:31.197 [Lua] 06:17:31.197 [Lua] [twitch_enabled] = false (string) 06:17:31.197 [Lua] [power_level] = 725 (string) 06:17:31.197 [Lua] [id] = 186000000c79ea3 (string) 06:17:31.197 [Lua] [num_players] = 3 (string) 06:17:31.197 [Lua] [difficulty_tweak] = -7 (string) 06:17:31.197 [Lua] [host] = 1100001060f575e (string) 06:17:31.197 [Lua] [time_of_search] = 1681279061 (string) 06:17:31.197 [Lua] [matchmaking_type] = 2 (string) 06:17:31.197 [Lua] [is_private] = false (string) 06:17:31.197 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.197 [Lua] [name] = Lobby 186000000c79ea3 (string) 06:17:31.197 [Lua] [difficulty] = hardest (string) 06:17:31.197 [Lua] [match_started] = true (string) 06:17:31.197 [Lua] [mechanism] = deus (string) 06:17:31.197 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.197 [Lua] [quick_game] = true (string) 06:17:31.197 [Lua] [selected_mission_id] = journey_cave (string) 06:17:31.197 [Lua] [matchmaking] = true (string) 06:17:31.197 [Lua] [player_slot_1] = 1100001060f575e:1 (string) 06:17:31.197 [Lua] [country_code] = th (string) 06:17:31.197 [Lua] [mission_id] = pat_town_belakor_path1 (string) 06:17:31.197 [Lua] [player_slot_5] = 110000152c4a83f:1 (string) 06:17:31.197 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.197 [Lua] [unique_server_name] = SirenGhost (string) 06:17:31.197 [Lua] [player_slot_3] = 1100001146ccae2:1 (string) 06:17:31.197 [Lua] [eac_authorized] = true (string) 06:17:31.197 [Lua] 06:17:31.197 [Lua] =======================Found valid lobby! 06:17:31.198 [Lua] 06:17:31.198 [Lua] [twitch_enabled] = false (string) 06:17:31.198 [Lua] [power_level] = 835 (string) 06:17:31.198 [Lua] [id] = 186000000bd348c (string) 06:17:31.198 [Lua] [unique_server_name] = |||A.NO|||=^.^= (string) 06:17:31.198 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.198 [Lua] [host] = 1100001005637c7 (string) 06:17:31.198 [Lua] [matchmaking_type] = 2 (string) 06:17:31.198 [Lua] [is_private] = false (string) 06:17:31.198 [Lua] [selected_mission_id] = forest_ambush (string) 06:17:31.198 [Lua] [name] = Lobby 186000000bd348c (string) 06:17:31.198 [Lua] [difficulty] = cataclysm (string) 06:17:31.198 [Lua] [match_started] = true (string) 06:17:31.198 [Lua] [mechanism] = adventure (string) 06:17:31.198 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.198 [Lua] [quick_game] = true (string) 06:17:31.198 [Lua] [num_players] = 3 (string) 06:17:31.198 [Lua] [matchmaking] = true (string) 06:17:31.198 [Lua] [player_slot_1] = 1100001005637c7:1 (string) 06:17:31.198 [Lua] [player_slot_4] = 110000110e4f07a:1 (string) 06:17:31.198 [Lua] [mission_id] = forest_ambush (string) 06:17:31.198 [Lua] [player_slot_5] = 1100001342de158:1 (string) 06:17:31.198 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.198 [Lua] [country_code] = tw (string) 06:17:31.198 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.198 [Lua] [eac_authorized] = true (string) 06:17:31.198 [Lua] 06:17:31.198 [Lua] =======================Found valid lobby! 06:17:31.198 [Lua] 06:17:31.198 [Lua] [twitch_enabled] = false (string) 06:17:31.198 [Lua] [power_level] = 735 (string) 06:17:31.198 [Lua] [id] = 186000000d512ad (string) 06:17:31.198 [Lua] [unique_server_name] = =w= (string) 06:17:31.198 [Lua] [difficulty_tweak] = -10 (string) 06:17:31.198 [Lua] [host] = 11000010ae550c6 (string) 06:17:31.198 [Lua] [matchmaking_type] = 2 (string) 06:17:31.198 [Lua] [is_private] = false (string) 06:17:31.198 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:31.198 [Lua] [name] = Lobby 186000000d512ad (string) 06:17:31.198 [Lua] [difficulty] = harder (string) 06:17:31.198 [Lua] [match_started] = true (string) 06:17:31.198 [Lua] [mechanism] = deus (string) 06:17:31.198 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.198 [Lua] [quick_game] = false (string) 06:17:31.198 [Lua] [num_players] = 1 (string) 06:17:31.198 [Lua] [matchmaking] = true (string) 06:17:31.198 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.198 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.198 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:17:31.198 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:17:31.198 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.198 [Lua] [country_code] = tw (string) 06:17:31.198 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.198 [Lua] [eac_authorized] = true (string) 06:17:31.198 [Lua] 06:17:31.198 [Lua] =======================Found valid lobby! 06:17:31.198 [Lua] 06:17:31.198 [Lua] [difficulty] = hardest (string) 06:17:31.198 [Lua] [selected_mission_id] = sig_gorge_slaanesh_path2 (string) 06:17:31.198 [Lua] [id] = 186000000df5ba5 (string) 06:17:31.198 [Lua] [num_players] = 1 (string) 06:17:31.198 [Lua] [difficulty_tweak] = -10 (string) 06:17:31.198 [Lua] [matchmaking] = true (string) 06:17:31.198 [Lua] [mechanism] = deus (string) 06:17:31.198 [Lua] [matchmaking_type] = 3 (string) 06:17:31.198 [Lua] [is_private] = false (string) 06:17:31.198 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.198 [Lua] [mission_id] = sig_gorge_slaanesh_path2 (string) 06:17:31.198 [Lua] [name] = Lobby 186000000df5ba5 (string) 06:17:31.198 [Lua] [eac_authorized] = true (string) 06:17:31.198 [Lua] 06:17:31.198 [Lua] =======================Found valid lobby! 06:17:31.199 [Lua] 06:17:31.199 [Lua] [twitch_enabled] = false (string) 06:17:31.199 [Lua] [power_level] = 660 (string) 06:17:31.199 [Lua] [id] = 186000000b8908d (string) 06:17:31.199 [Lua] [num_players] = 3 (string) 06:17:31.199 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.199 [Lua] [host] = 11000010c6cb566 (string) 06:17:31.199 [Lua] [time_of_search] = 1681278268 (string) 06:17:31.199 [Lua] [matchmaking_type] = 2 (string) 06:17:31.199 [Lua] [is_private] = false (string) 06:17:31.199 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.199 [Lua] [name] = Lobby 186000000b8908d (string) 06:17:31.199 [Lua] [difficulty] = harder (string) 06:17:31.199 [Lua] [match_started] = true (string) 06:17:31.199 [Lua] [mechanism] = adventure (string) 06:17:31.199 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.199 [Lua] [quick_game] = true (string) 06:17:31.199 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:17:31.199 [Lua] [matchmaking] = true (string) 06:17:31.199 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:17:31.199 [Lua] [country_code] = jp (string) 06:17:31.199 [Lua] [mission_id] = dlc_wizards_tower (string) 06:17:31.199 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.199 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:17:31.199 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:17:31.199 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:17:31.199 [Lua] [eac_authorized] = true (string) 06:17:31.199 [Lua] 06:17:31.199 [Lua] =======================Found valid lobby! 06:17:31.199 [Lua] 06:17:31.199 [Lua] [twitch_enabled] = false (string) 06:17:31.199 [Lua] [power_level] = 835 (string) 06:17:31.199 [Lua] [id] = 186000000dbf2f4 (string) 06:17:31.199 [Lua] [num_players] = 1 (string) 06:17:31.199 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.199 [Lua] [host] = 11000010a49a388 (string) 06:17:31.199 [Lua] [time_of_search] = 1681280201 (string) 06:17:31.199 [Lua] [matchmaking_type] = 1 (string) 06:17:31.199 [Lua] [is_private] = false (string) 06:17:31.199 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.199 [Lua] [name] = Lobby 186000000dbf2f4 (string) 06:17:31.199 [Lua] [difficulty] = cataclysm (string) 06:17:31.199 [Lua] [match_started] = true (string) 06:17:31.199 [Lua] [mechanism] = adventure (string) 06:17:31.199 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.199 [Lua] [quick_game] = true (string) 06:17:31.199 [Lua] [selected_mission_id] = inn_level (string) 06:17:31.199 [Lua] [matchmaking] = true (string) 06:17:31.199 [Lua] [player_slot_1] = 11000010a49a388:1 (string) 06:17:31.199 [Lua] [country_code] = us (string) 06:17:31.199 [Lua] [mission_id] = inn_level (string) 06:17:31.199 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.199 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.199 [Lua] [unique_server_name] = Chunky Monkey (string) 06:17:31.199 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.199 [Lua] [eac_authorized] = true (string) 06:17:31.199 [Lua] 06:17:31.199 [Lua] =======================Found valid lobby! 06:17:31.200 [Lua] 06:17:31.200 [Lua] [twitch_enabled] = false (string) 06:17:31.200 [Lua] [power_level] = 835 (string) 06:17:31.200 [Lua] [id] = 186000000de5c31 (string) 06:17:31.200 [Lua] [unique_server_name] = ctylsh (string) 06:17:31.200 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.200 [Lua] [host] = 110000153ff3583 (string) 06:17:31.200 [Lua] [matchmaking_type] = 1 (string) 06:17:31.200 [Lua] [is_private] = false (string) 06:17:31.200 [Lua] [selected_mission_id] = inn_level (string) 06:17:31.200 [Lua] [name] = Lobby 186000000de5c31 (string) 06:17:31.200 [Lua] [difficulty] = hardest (string) 06:17:31.200 [Lua] [match_started] = true (string) 06:17:31.200 [Lua] [mechanism] = adventure (string) 06:17:31.200 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.200 [Lua] [quick_game] = true (string) 06:17:31.200 [Lua] [num_players] = 1 (string) 06:17:31.200 [Lua] [matchmaking] = true (string) 06:17:31.200 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.200 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.200 [Lua] [mission_id] = inn_level (string) 06:17:31.200 [Lua] [player_slot_5] = 110000153ff3583:1 (string) 06:17:31.200 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.200 [Lua] [country_code] = us (string) 06:17:31.200 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.200 [Lua] [eac_authorized] = true (string) 06:17:31.200 [Lua] 06:17:31.200 [Lua] =======================Found valid lobby! 06:17:31.200 [Lua] 06:17:31.200 [Lua] [twitch_enabled] = false (string) 06:17:31.200 [Lua] [power_level] = 731 (string) 06:17:31.200 [Lua] [id] = 186000000d83b1c (string) 06:17:31.200 [Lua] [num_players] = 3 (string) 06:17:31.200 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.200 [Lua] [host] = 11000010735ac02 (string) 06:17:31.200 [Lua] [time_of_search] = 1681279783 (string) 06:17:31.200 [Lua] [matchmaking_type] = 2 (string) 06:17:31.200 [Lua] [is_private] = false (string) 06:17:31.200 [Lua] [player_slot_4] = 110000102018496:1 (string) 06:17:31.200 [Lua] [name] = Lobby 186000000d83b1c (string) 06:17:31.200 [Lua] [difficulty] = harder (string) 06:17:31.200 [Lua] [match_started] = true (string) 06:17:31.200 [Lua] [mechanism] = adventure (string) 06:17:31.200 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.200 [Lua] [quick_game] = true (string) 06:17:31.200 [Lua] [selected_mission_id] = mines (string) 06:17:31.200 [Lua] [matchmaking] = true (string) 06:17:31.200 [Lua] [player_slot_1] = 11000010735ac02:1 (string) 06:17:31.200 [Lua] [country_code] = us (string) 06:17:31.200 [Lua] [mission_id] = mines (string) 06:17:31.200 [Lua] [player_slot_5] = 11000010efd7a09:1 (string) 06:17:31.200 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.200 [Lua] [unique_server_name] = Shnoofy (string) 06:17:31.200 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.200 [Lua] [eac_authorized] = true (string) 06:17:31.200 [Lua] 06:17:31.200 [Lua] =======================Found valid lobby! 06:17:31.201 [Lua] 06:17:31.201 [Lua] [twitch_enabled] = false (string) 06:17:31.201 [Lua] [power_level] = 718 (string) 06:17:31.201 [Lua] [id] = 186000000d0fa14 (string) 06:17:31.201 [Lua] [num_players] = 3 (string) 06:17:31.201 [Lua] [difficulty_tweak] = -3 (string) 06:17:31.201 [Lua] [host] = 11000013f9775b5 (string) 06:17:31.201 [Lua] [time_of_search] = 1681279218 (string) 06:17:31.201 [Lua] [matchmaking_type] = 2 (string) 06:17:31.201 [Lua] [is_private] = false (string) 06:17:31.201 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:17:31.201 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:17:31.201 [Lua] [difficulty] = harder (string) 06:17:31.201 [Lua] [match_started] = true (string) 06:17:31.201 [Lua] [mechanism] = deus (string) 06:17:31.201 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.201 [Lua] [quick_game] = false (string) 06:17:31.201 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:31.201 [Lua] [matchmaking] = true (string) 06:17:31.201 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.201 [Lua] [country_code] = us (string) 06:17:31.201 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:17:31.201 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:17:31.201 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.201 [Lua] [unique_server_name] = GenFUBAR (string) 06:17:31.201 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:17:31.201 [Lua] [eac_authorized] = true (string) 06:17:31.201 [Lua] 06:17:31.201 [Lua] =======================Found valid lobby! 06:17:31.201 [Lua] 06:17:31.201 [Lua] [twitch_enabled] = false (string) 06:17:31.201 [Lua] [power_level] = 458 (string) 06:17:31.201 [Lua] [id] = 186000000b89b59 (string) 06:17:31.201 [Lua] [unique_server_name] = Enahk (string) 06:17:31.201 [Lua] [difficulty_tweak] = -10 (string) 06:17:31.201 [Lua] [host] = 110000105defe76 (string) 06:17:31.201 [Lua] [matchmaking_type] = 2 (string) 06:17:31.201 [Lua] [is_private] = false (string) 06:17:31.201 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:31.201 [Lua] [name] = Lobby 186000000b89b59 (string) 06:17:31.201 [Lua] [difficulty] = hard (string) 06:17:31.201 [Lua] [match_started] = true (string) 06:17:31.201 [Lua] [mechanism] = deus (string) 06:17:31.201 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.201 [Lua] [quick_game] = true (string) 06:17:31.201 [Lua] [num_players] = 3 (string) 06:17:31.201 [Lua] [matchmaking] = true (string) 06:17:31.201 [Lua] [player_slot_1] = 11000014166b6d3:1 (string) 06:17:31.201 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.201 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 06:17:31.201 [Lua] [player_slot_5] = 11000010f96b884:1 (string) 06:17:31.201 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.201 [Lua] [country_code] = us (string) 06:17:31.201 [Lua] [player_slot_3] = 110000105defe76:1 (string) 06:17:31.201 [Lua] [eac_authorized] = true (string) 06:17:31.201 [Lua] 06:17:31.201 [Lua] =======================Found valid lobby! 06:17:31.202 [Lua] 06:17:31.202 [Lua] [twitch_enabled] = false (string) 06:17:31.202 [Lua] [power_level] = 670 (string) 06:17:31.202 [Lua] [id] = 1860000009c3217 (string) 06:17:31.202 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:17:31.202 [Lua] [difficulty_tweak] = -10 (string) 06:17:31.202 [Lua] [host] = 110000114a1b8e2 (string) 06:17:31.202 [Lua] [matchmaking_type] = 2 (string) 06:17:31.202 [Lua] [is_private] = false (string) 06:17:31.202 [Lua] [selected_mission_id] = journey_ice (string) 06:17:31.202 [Lua] [name] = Lobby 1860000009c3217 (string) 06:17:31.202 [Lua] [difficulty] = harder (string) 06:17:31.202 [Lua] [match_started] = true (string) 06:17:31.202 [Lua] [mechanism] = deus (string) 06:17:31.202 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.202 [Lua] [quick_game] = false (string) 06:17:31.202 [Lua] [num_players] = 2 (string) 06:17:31.202 [Lua] [matchmaking] = true (string) 06:17:31.202 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.202 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:17:31.202 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:17:31.202 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.202 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.202 [Lua] [country_code] = us (string) 06:17:31.202 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:17:31.202 [Lua] [eac_authorized] = true (string) 06:17:31.202 [Lua] 06:17:31.202 [Lua] =======================Found valid lobby! 06:17:31.202 [Lua] 06:17:31.202 [Lua] [twitch_enabled] = false (string) 06:17:31.202 [Lua] [power_level] = 590 (string) 06:17:31.202 [Lua] [id] = 186000000bf9bf3 (string) 06:17:31.202 [Lua] [unique_server_name] = 沃尔 (string) 06:17:31.202 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.202 [Lua] [host] = 11000010ce12dfe (string) 06:17:31.202 [Lua] [matchmaking_type] = 2 (string) 06:17:31.202 [Lua] [is_private] = false (string) 06:17:31.202 [Lua] [selected_mission_id] = forest_ambush (string) 06:17:31.202 [Lua] [name] = Lobby 186000000bf9bf3 (string) 06:17:31.202 [Lua] [difficulty] = hard (string) 06:17:31.202 [Lua] [match_started] = true (string) 06:17:31.202 [Lua] [mechanism] = adventure (string) 06:17:31.202 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.202 [Lua] [quick_game] = false (string) 06:17:31.202 [Lua] [num_players] = 2 (string) 06:17:31.202 [Lua] [matchmaking] = true (string) 06:17:31.202 [Lua] [player_slot_1] = 11000010daba422:1 (string) 06:17:31.202 [Lua] [player_slot_4] = 11000013f0280d0:1 (string) 06:17:31.202 [Lua] [mission_id] = forest_ambush (string) 06:17:31.202 [Lua] [player_slot_5] = 11000010ce12dfe:1 (string) 06:17:31.202 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.202 [Lua] [country_code] = jp (string) 06:17:31.202 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.202 [Lua] [eac_authorized] = true (string) 06:17:31.202 [Lua] 06:17:31.202 [Lua] =======================Found valid lobby! 06:17:31.203 [Lua] 06:17:31.203 [Lua] [twitch_enabled] = false (string) 06:17:31.203 [Lua] [power_level] = 615 (string) 06:17:31.203 [Lua] [id] = 1860000008e3a04 (string) 06:17:31.203 [Lua] [unique_server_name] = Kerchiga (string) 06:17:31.203 [Lua] [difficulty_tweak] = -7 (string) 06:17:31.203 [Lua] [host] = 11000010e4bc64b (string) 06:17:31.203 [Lua] [matchmaking_type] = 2 (string) 06:17:31.203 [Lua] [is_private] = false (string) 06:17:31.203 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:31.203 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:17:31.203 [Lua] [difficulty] = harder (string) 06:17:31.203 [Lua] [match_started] = true (string) 06:17:31.203 [Lua] [mechanism] = deus (string) 06:17:31.203 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.203 [Lua] [quick_game] = true (string) 06:17:31.203 [Lua] [num_players] = 3 (string) 06:17:31.203 [Lua] [matchmaking] = true (string) 06:17:31.203 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:17:31.203 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.203 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 06:17:31.203 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:17:31.203 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:17:31.203 [Lua] [country_code] = us (string) 06:17:31.203 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.203 [Lua] [eac_authorized] = true (string) 06:17:31.203 [Lua] 06:17:31.203 [Lua] =======================Found valid lobby! 06:17:31.203 [Lua] 06:17:31.203 [Lua] [twitch_enabled] = false (string) 06:17:31.203 [Lua] [power_level] = 715 (string) 06:17:31.203 [Lua] [id] = 186000000dcfe4a (string) 06:17:31.203 [Lua] [unique_server_name] = Valerian (string) 06:17:31.203 [Lua] [difficulty_tweak] = -10 (string) 06:17:31.203 [Lua] [host] = 11000010214fc15 (string) 06:17:31.203 [Lua] [matchmaking_type] = 2 (string) 06:17:31.203 [Lua] [is_private] = false (string) 06:17:31.203 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:31.203 [Lua] [name] = Lobby 186000000dcfe4a (string) 06:17:31.203 [Lua] [difficulty] = cataclysm (string) 06:17:31.203 [Lua] [match_started] = true (string) 06:17:31.203 [Lua] [mechanism] = deus (string) 06:17:31.203 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.203 [Lua] [quick_game] = false (string) 06:17:31.203 [Lua] [num_players] = 1 (string) 06:17:31.203 [Lua] [matchmaking] = true (string) 06:17:31.203 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.203 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.203 [Lua] [mission_id] = sig_volcano_wastes_path5 (string) 06:17:31.203 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.203 [Lua] [player_slot_2] = 11000010214fc15:1 (string) 06:17:31.203 [Lua] [country_code] = us (string) 06:17:31.203 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.203 [Lua] [eac_authorized] = true (string) 06:17:31.203 [Lua] 06:17:31.203 [Lua] =======================Found valid lobby! 06:17:31.204 [Lua] 06:17:31.204 [Lua] [twitch_enabled] = false (string) 06:17:31.204 [Lua] [power_level] = 741 (string) 06:17:31.204 [Lua] [id] = 186000000d014ed (string) 06:17:31.204 [Lua] [num_players] = 3 (string) 06:17:31.204 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.204 [Lua] [host] = 110000112e7aeac (string) 06:17:31.204 [Lua] [time_of_search] = 1681279259 (string) 06:17:31.204 [Lua] [matchmaking_type] = 2 (string) 06:17:31.204 [Lua] [is_private] = false (string) 06:17:31.204 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.204 [Lua] [name] = Lobby 186000000d014ed (string) 06:17:31.204 [Lua] [difficulty] = hard (string) 06:17:31.204 [Lua] [match_started] = true (string) 06:17:31.204 [Lua] [mechanism] = adventure (string) 06:17:31.204 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.204 [Lua] [quick_game] = false (string) 06:17:31.204 [Lua] [selected_mission_id] = nurgle (string) 06:17:31.204 [Lua] [matchmaking] = true (string) 06:17:31.204 [Lua] [player_slot_1] = 110000140e8d10c:1 (string) 06:17:31.204 [Lua] [country_code] = us (string) 06:17:31.204 [Lua] [mission_id] = nurgle (string) 06:17:31.204 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.204 [Lua] [player_slot_2] = 11000011b686025:1 (string) 06:17:31.204 [Lua] [unique_server_name] = tannerbananer (string) 06:17:31.204 [Lua] [player_slot_3] = 110000112e7aeac:1 (string) 06:17:31.204 [Lua] [eac_authorized] = true (string) 06:17:31.204 [Lua] 06:17:31.204 [Lua] =======================Found valid lobby! 06:17:31.204 [Lua] 06:17:31.204 [Lua] [twitch_enabled] = false (string) 06:17:31.204 [Lua] [power_level] = 560 (string) 06:17:31.204 [Lua] [id] = 186000000cbb2b5 (string) 06:17:31.204 [Lua] [unique_server_name] = kyromontresor (string) 06:17:31.204 [Lua] [difficulty_tweak] = -7 (string) 06:17:31.204 [Lua] [host] = 11000011b3c024e (string) 06:17:31.204 [Lua] [matchmaking_type] = 2 (string) 06:17:31.204 [Lua] [is_private] = false (string) 06:17:31.204 [Lua] [selected_mission_id] = journey_cave (string) 06:17:31.204 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:17:31.204 [Lua] [difficulty] = harder (string) 06:17:31.204 [Lua] [match_started] = true (string) 06:17:31.204 [Lua] [mechanism] = deus (string) 06:17:31.204 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.204 [Lua] [quick_game] = true (string) 06:17:31.204 [Lua] [num_players] = 2 (string) 06:17:31.204 [Lua] [matchmaking] = true (string) 06:17:31.204 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:17:31.204 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.204 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:17:31.204 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:17:31.204 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.204 [Lua] [country_code] = us (string) 06:17:31.204 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.204 [Lua] [eac_authorized] = true (string) 06:17:31.204 [Lua] 06:17:31.204 [Lua] =======================Found valid lobby! 06:17:31.205 [Lua] 06:17:31.205 [Lua] [twitch_enabled] = false (string) 06:17:31.205 [Lua] [power_level] = 200 (string) 06:17:31.205 [Lua] [id] = 186000000d83a10 (string) 06:17:31.205 [Lua] [num_players] = 1 (string) 06:17:31.205 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.205 [Lua] [host] = 110000147da7c10 (string) 06:17:31.205 [Lua] [time_of_search] = 1681279925 (string) 06:17:31.205 [Lua] [matchmaking_type] = 2 (string) 06:17:31.205 [Lua] [is_private] = false (string) 06:17:31.205 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.205 [Lua] [name] = Lobby 186000000d83a10 (string) 06:17:31.205 [Lua] [difficulty] = normal (string) 06:17:31.205 [Lua] [match_started] = true (string) 06:17:31.205 [Lua] [mechanism] = adventure (string) 06:17:31.205 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.205 [Lua] [quick_game] = true (string) 06:17:31.205 [Lua] [selected_mission_id] = farmlands (string) 06:17:31.205 [Lua] [matchmaking] = true (string) 06:17:31.205 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.205 [Lua] [country_code] = au (string) 06:17:31.205 [Lua] [mission_id] = farmlands (string) 06:17:31.205 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.205 [Lua] [player_slot_2] = 110000147da7c10:1 (string) 06:17:31.205 [Lua] [unique_server_name] = Dick and Balls (string) 06:17:31.205 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.205 [Lua] [eac_authorized] = true (string) 06:17:31.205 [Lua] 06:17:31.205 [Lua] =======================Found valid lobby! 06:17:31.205 [Lua] 06:17:31.205 [Lua] [twitch_enabled] = false (string) 06:17:31.205 [Lua] [power_level] = 635 (string) 06:17:31.205 [Lua] [id] = 186000000d1d999 (string) 06:17:31.205 [Lua] [unique_server_name] = Primus (string) 06:17:31.205 [Lua] [difficulty_tweak] = -10 (string) 06:17:31.205 [Lua] [host] = 11000010460b84c (string) 06:17:31.205 [Lua] [matchmaking_type] = 2 (string) 06:17:31.205 [Lua] [is_private] = false (string) 06:17:31.205 [Lua] [selected_mission_id] = journey_cave (string) 06:17:31.205 [Lua] [name] = Lobby 186000000d1d999 (string) 06:17:31.205 [Lua] [difficulty] = hard (string) 06:17:31.205 [Lua] [match_started] = true (string) 06:17:31.205 [Lua] [mechanism] = deus (string) 06:17:31.205 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.205 [Lua] [quick_game] = false (string) 06:17:31.205 [Lua] [num_players] = 1 (string) 06:17:31.205 [Lua] [matchmaking] = true (string) 06:17:31.205 [Lua] [player_slot_1] = 11000010460b84c:1 (string) 06:17:31.205 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.205 [Lua] [mission_id] = pat_mountain_wastes_path2 (string) 06:17:31.205 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.205 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.205 [Lua] [country_code] = au (string) 06:17:31.205 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.205 [Lua] [eac_authorized] = true (string) 06:17:31.205 [Lua] 06:17:31.206 [Lua] =======================Found valid lobby! 06:17:31.206 [Lua] 06:17:31.206 [Lua] [twitch_enabled] = false (string) 06:17:31.206 [Lua] [power_level] = 697 (string) 06:17:31.206 [Lua] [id] = 186000000b51c83 (string) 06:17:31.206 [Lua] [num_players] = 3 (string) 06:17:31.206 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.206 [Lua] [host] = 11000011560292e (string) 06:17:31.206 [Lua] [time_of_search] = 1681277262 (string) 06:17:31.206 [Lua] [matchmaking_type] = 2 (string) 06:17:31.206 [Lua] [is_private] = false (string) 06:17:31.206 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.206 [Lua] [name] = Lobby 186000000b51c83 (string) 06:17:31.206 [Lua] [difficulty] = hard (string) 06:17:31.206 [Lua] [match_started] = true (string) 06:17:31.206 [Lua] [mechanism] = adventure (string) 06:17:31.206 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.206 [Lua] [quick_game] = false (string) 06:17:31.206 [Lua] [selected_mission_id] = warcamp (string) 06:17:31.206 [Lua] [matchmaking] = true (string) 06:17:31.206 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.206 [Lua] [country_code] = au (string) 06:17:31.206 [Lua] [mission_id] = warcamp (string) 06:17:31.206 [Lua] [player_slot_5] = 1100001091659e6:1 (string) 06:17:31.206 [Lua] [player_slot_2] = 110000106c4571a:1 (string) 06:17:31.206 [Lua] [unique_server_name] = Madman24 (string) 06:17:31.206 [Lua] [player_slot_3] = 11000011560292e:1 (string) 06:17:31.206 [Lua] [eac_authorized] = true (string) 06:17:31.206 [Lua] 06:17:31.206 [Lua] =======================Found valid lobby! 06:17:31.206 [Lua] 06:17:31.206 [Lua] [twitch_enabled] = false (string) 06:17:31.206 [Lua] [power_level] = 623 (string) 06:17:31.206 [Lua] [id] = 186000000d1dfc7 (string) 06:17:31.206 [Lua] [num_players] = 2 (string) 06:17:31.206 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.206 [Lua] [host] = 1100001031bdb99 (string) 06:17:31.206 [Lua] [time_of_search] = 1681279299 (string) 06:17:31.206 [Lua] [matchmaking_type] = 2 (string) 06:17:31.206 [Lua] [is_private] = false (string) 06:17:31.206 [Lua] [player_slot_4] = 1100001031bdb99:1 (string) 06:17:31.206 [Lua] [name] = Lobby 186000000d1dfc7 (string) 06:17:31.206 [Lua] [difficulty] = normal (string) 06:17:31.206 [Lua] [match_started] = true (string) 06:17:31.206 [Lua] [mechanism] = adventure (string) 06:17:31.206 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.206 [Lua] [quick_game] = true (string) 06:17:31.206 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:31.206 [Lua] [matchmaking] = true (string) 06:17:31.206 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.206 [Lua] [country_code] = au (string) 06:17:31.206 [Lua] [mission_id] = dlc_portals (string) 06:17:31.206 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.206 [Lua] [player_slot_2] = 110000101b9e8c4:1 (string) 06:17:31.206 [Lua] [unique_server_name] = Excelsior (string) 06:17:31.206 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.206 [Lua] [eac_authorized] = true (string) 06:17:31.207 [Lua] 06:17:31.207 [Lua] =======================Found valid lobby! 06:17:31.207 [Lua] 06:17:31.207 [Lua] [twitch_enabled] = false (string) 06:17:31.207 [Lua] [power_level] = 835 (string) 06:17:31.207 [Lua] [id] = 186000000bf9218 (string) 06:17:31.207 [Lua] [num_players] = 1 (string) 06:17:31.207 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.207 [Lua] [host] = 110000101fdeb92 (string) 06:17:31.207 [Lua] [time_of_search] = 1681277938 (string) 06:17:31.207 [Lua] [matchmaking_type] = 2 (string) 06:17:31.207 [Lua] [is_private] = false (string) 06:17:31.207 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.207 [Lua] [name] = Lobby 186000000bf9218 (string) 06:17:31.207 [Lua] [difficulty] = hard (string) 06:17:31.207 [Lua] [match_started] = true (string) 06:17:31.207 [Lua] [mechanism] = deus (string) 06:17:31.207 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.207 [Lua] [quick_game] = false (string) 06:17:31.207 [Lua] [selected_mission_id] = journey_cave (string) 06:17:31.207 [Lua] [matchmaking] = true (string) 06:17:31.207 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.207 [Lua] [country_code] = us (string) 06:17:31.207 [Lua] [mission_id] = morris_hub (string) 06:17:31.207 [Lua] [player_slot_5] = 110000101fdeb92:1 (string) 06:17:31.207 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.207 [Lua] [unique_server_name] = Distraction Jackson (string) 06:17:31.207 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.207 [Lua] [eac_authorized] = true (string) 06:17:31.207 [Lua] 06:17:31.207 [Lua] =======================Found valid lobby! 06:17:31.207 [Lua] 06:17:31.207 [Lua] [twitch_enabled] = false (string) 06:17:31.207 [Lua] [power_level] = 278 (string) 06:17:31.207 [Lua] [id] = 1860000007e9ba3 (string) 06:17:31.207 [Lua] [unique_server_name] = Kubby (string) 06:17:31.207 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.207 [Lua] [host] = 1100001024cd73e (string) 06:17:31.207 [Lua] [matchmaking_type] = 2 (string) 06:17:31.207 [Lua] [is_private] = false (string) 06:17:31.207 [Lua] [selected_mission_id] = skittergate (string) 06:17:31.207 [Lua] [name] = Lobby 1860000007e9ba3 (string) 06:17:31.207 [Lua] [difficulty] = hardest (string) 06:17:31.207 [Lua] [match_started] = true (string) 06:17:31.207 [Lua] [mechanism] = adventure (string) 06:17:31.207 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.207 [Lua] [quick_game] = true (string) 06:17:31.207 [Lua] [num_players] = 3 (string) 06:17:31.207 [Lua] [matchmaking] = true (string) 06:17:31.207 [Lua] [player_slot_1] = 1100001050c6058:1 (string) 06:17:31.207 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.207 [Lua] [mission_id] = skittergate (string) 06:17:31.207 [Lua] [player_slot_5] = 11000011211ae08:1 (string) 06:17:31.207 [Lua] [player_slot_2] = 1100001024cd73e:1 (string) 06:17:31.207 [Lua] [country_code] = us (string) 06:17:31.207 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.207 [Lua] [eac_authorized] = true (string) 06:17:31.207 [Lua] 06:17:31.207 [Lua] =======================Found valid lobby! 06:17:31.208 [Lua] 06:17:31.208 [Lua] [twitch_enabled] = false (string) 06:17:31.208 [Lua] [power_level] = 834 (string) 06:17:31.208 [Lua] [id] = 186000000c85122 (string) 06:17:31.208 [Lua] [num_players] = 1 (string) 06:17:31.208 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.208 [Lua] [host] = 110000101377f9d (string) 06:17:31.208 [Lua] [time_of_search] = 1681279173 (string) 06:17:31.208 [Lua] [matchmaking_type] = 6 (string) 06:17:31.208 [Lua] [is_private] = false (string) 06:17:31.208 [Lua] [player_slot_4] = 110000101377f9d:1 (string) 06:17:31.208 [Lua] [name] = Lobby 186000000c85122 (string) 06:17:31.208 [Lua] [difficulty] = hard (string) 06:17:31.208 [Lua] [match_started] = true (string) 06:17:31.208 [Lua] [mechanism] = adventure (string) 06:17:31.208 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.208 [Lua] [quick_game] = false (string) 06:17:31.208 [Lua] [selected_mission_id] = mines (string) 06:17:31.208 [Lua] [matchmaking] = true (string) 06:17:31.208 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.208 [Lua] [country_code] = us (string) 06:17:31.208 [Lua] [mission_id] = mines (string) 06:17:31.208 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.208 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.208 [Lua] [unique_server_name] = Blacwind (string) 06:17:31.208 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.208 [Lua] [eac_authorized] = true (string) 06:17:31.208 [Lua] 06:17:31.208 [Lua] =======================Found valid lobby! 06:17:31.208 [Lua] 06:17:31.208 [Lua] [twitch_enabled] = false (string) 06:17:31.208 [Lua] [power_level] = 694 (string) 06:17:31.208 [Lua] [id] = 18600000098f7e1 (string) 06:17:31.208 [Lua] [unique_server_name] = Si-Gnome (string) 06:17:31.208 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.208 [Lua] [host] = 11000013eec9265 (string) 06:17:31.208 [Lua] [matchmaking_type] = 2 (string) 06:17:31.208 [Lua] [is_private] = false (string) 06:17:31.208 [Lua] [selected_mission_id] = ussingen (string) 06:17:31.209 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:17:31.209 [Lua] [difficulty] = harder (string) 06:17:31.209 [Lua] [match_started] = true (string) 06:17:31.209 [Lua] [mechanism] = adventure (string) 06:17:31.209 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.209 [Lua] [quick_game] = false (string) 06:17:31.209 [Lua] [num_players] = 3 (string) 06:17:31.209 [Lua] [matchmaking] = true (string) 06:17:31.209 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:17:31.209 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:17:31.209 [Lua] [mission_id] = ussingen (string) 06:17:31.209 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.209 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:17:31.209 [Lua] [country_code] = us (string) 06:17:31.209 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.209 [Lua] [eac_authorized] = true (string) 06:17:31.209 [Lua] 06:17:31.209 [Lua] =======================Found valid lobby! 06:17:31.209 [Lua] 06:17:31.209 [Lua] [twitch_enabled] = false (string) 06:17:31.209 [Lua] [power_level] = 734 (string) 06:17:31.209 [Lua] [id] = 186000000d41eaa (string) 06:17:31.209 [Lua] [num_players] = 1 (string) 06:17:31.209 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.209 [Lua] [host] = 1100001014f523d (string) 06:17:31.209 [Lua] [time_of_search] = 1681280220 (string) 06:17:31.209 [Lua] [matchmaking_type] = 2 (string) 06:17:31.209 [Lua] [is_private] = false (string) 06:17:31.209 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.209 [Lua] [name] = Lobby 186000000d41eaa (string) 06:17:31.209 [Lua] [difficulty] = hardest (string) 06:17:31.209 [Lua] [match_started] = true (string) 06:17:31.209 [Lua] [mechanism] = adventure (string) 06:17:31.209 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.209 [Lua] [quick_game] = false (string) 06:17:31.209 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:17:31.209 [Lua] [matchmaking] = true (string) 06:17:31.209 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.209 [Lua] [country_code] = us (string) 06:17:31.209 [Lua] [mission_id] = skaven_stronghold (string) 06:17:31.209 [Lua] [player_slot_5] = 1100001014f523d:1 (string) 06:17:31.209 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.209 [Lua] [unique_server_name] = Floppy Disk (string) 06:17:31.209 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.209 [Lua] [eac_authorized] = true (string) 06:17:31.209 [Lua] 06:17:31.209 [Lua] =======================Found valid lobby! 06:17:31.209 [Lua] 06:17:31.209 [Lua] [twitch_enabled] = false (string) 06:17:31.209 [Lua] [power_level] = 560 (string) 06:17:31.209 [Lua] [id] = 186000000de53be (string) 06:17:31.209 [Lua] [num_players] = 1 (string) 06:17:31.209 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.209 [Lua] [host] = 110000106c3f5be (string) 06:17:31.209 [Lua] [time_of_search] = 1681280211 (string) 06:17:31.209 [Lua] [matchmaking_type] = 2 (string) 06:17:31.209 [Lua] [is_private] = false (string) 06:17:31.209 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.210 [Lua] [name] = Lobby 186000000de53be (string) 06:17:31.210 [Lua] [difficulty] = harder (string) 06:17:31.210 [Lua] [match_started] = true (string) 06:17:31.210 [Lua] [mechanism] = adventure (string) 06:17:31.210 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.210 [Lua] [quick_game] = false (string) 06:17:31.210 [Lua] [selected_mission_id] = cemetery (string) 06:17:31.210 [Lua] [matchmaking] = true (string) 06:17:31.210 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.210 [Lua] [country_code] = us (string) 06:17:31.210 [Lua] [mission_id] = inn_level (string) 06:17:31.210 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.210 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:17:31.210 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:17:31.210 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.210 [Lua] [eac_authorized] = true (string) 06:17:31.210 [Lua] 06:17:31.210 [Lua] =======================Found valid lobby! 06:17:31.210 [Lua] 06:17:31.210 [Lua] [twitch_enabled] = false (string) 06:17:31.210 [Lua] [power_level] = 568 (string) 06:17:31.210 [Lua] [id] = 186000000d0fad4 (string) 06:17:31.210 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:17:31.210 [Lua] [difficulty_tweak] = -10 (string) 06:17:31.210 [Lua] [host] = 110000105c02bec (string) 06:17:31.210 [Lua] [matchmaking_type] = 2 (string) 06:17:31.210 [Lua] [is_private] = false (string) 06:17:31.210 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:31.210 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:17:31.210 [Lua] [difficulty] = harder (string) 06:17:31.210 [Lua] [match_started] = true (string) 06:17:31.210 [Lua] [mechanism] = deus (string) 06:17:31.210 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.210 [Lua] [quick_game] = true (string) 06:17:31.210 [Lua] [num_players] = 3 (string) 06:17:31.210 [Lua] [matchmaking] = true (string) 06:17:31.210 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:17:31.210 [Lua] [player_slot_4] = 0:0 (string) 06:17:31.210 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:17:31.210 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:17:31.210 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.210 [Lua] [country_code] = us (string) 06:17:31.210 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:17:31.210 [Lua] [eac_authorized] = true (string) 06:17:31.210 [Lua] 06:17:31.210 [Lua] =======================Found valid lobby! 06:17:31.210 [Lua] 06:17:31.210 [Lua] [twitch_enabled] = false (string) 06:17:31.210 [Lua] [power_level] = 355 (string) 06:17:31.210 [Lua] [id] = 186000000291512 (string) 06:17:31.210 [Lua] [num_players] = 1 (string) 06:17:31.210 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.210 [Lua] [host] = 11000011a57144b (string) 06:17:31.210 [Lua] [time_of_search] = 1681278007 (string) 06:17:31.210 [Lua] [matchmaking_type] = 2 (string) 06:17:31.210 [Lua] [is_private] = false (string) 06:17:31.210 [Lua] [player_slot_4] = 11000011a57144b:1 (string) 06:17:31.210 [Lua] [name] = Lobby 186000000291512 (string) 06:17:31.210 [Lua] [difficulty] = normal (string) 06:17:31.210 [Lua] [match_started] = true (string) 06:17:31.210 [Lua] [mechanism] = deus (string) 06:17:31.210 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.210 [Lua] [quick_game] = true (string) 06:17:31.210 [Lua] [selected_mission_id] = journey_cave (string) 06:17:31.210 [Lua] [matchmaking] = true (string) 06:17:31.210 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.210 [Lua] [country_code] = us (string) 06:17:31.210 [Lua] [mission_id] = pat_mines_slaanesh_path4 (string) 06:17:31.210 [Lua] [player_slot_5] = 0:0 (string) 06:17:31.210 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.210 [Lua] [unique_server_name] = Devilish Little Creature (string) 06:17:31.210 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.210 [Lua] [eac_authorized] = true (string) 06:17:31.210 [Lua] 06:17:31.210 [Lua] =======================Found valid lobby! 06:17:31.211 [Lua] 06:17:31.211 [Lua] [twitch_enabled] = false (string) 06:17:31.211 [Lua] [power_level] = 390 (string) 06:17:31.211 [Lua] [id] = 186000000c2170e (string) 06:17:31.211 [Lua] [unique_server_name] = Capnemug (string) 06:17:31.211 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.211 [Lua] [host] = 110000104fa28c5 (string) 06:17:31.211 [Lua] [matchmaking_type] = 2 (string) 06:17:31.211 [Lua] [is_private] = false (string) 06:17:31.211 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:31.211 [Lua] [name] = Lobby 186000000c2170e (string) 06:17:31.211 [Lua] [difficulty] = normal (string) 06:17:31.211 [Lua] [match_started] = true (string) 06:17:31.211 [Lua] [mechanism] = deus (string) 06:17:31.211 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.211 [Lua] [quick_game] = true (string) 06:17:31.211 [Lua] [num_players] = 2 (string) 06:17:31.211 [Lua] [matchmaking] = true (string) 06:17:31.211 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.211 [Lua] [player_slot_4] = 110000132f658ff:1 (string) 06:17:31.211 [Lua] [mission_id] = dlc_morris_map (string) 06:17:31.211 [Lua] [player_slot_5] = 110000104fa28c5:1 (string) 06:17:31.211 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.211 [Lua] [country_code] = us (string) 06:17:31.211 [Lua] [player_slot_3] = 0:0 (string) 06:17:31.211 [Lua] [eac_authorized] = true (string) 06:17:31.211 [Lua] 06:17:31.211 [Lua] =======================Found valid lobby! 06:17:31.211 [Lua] 06:17:31.211 [Lua] [twitch_enabled] = false (string) 06:17:31.211 [Lua] [power_level] = 733 (string) 06:17:31.211 [Lua] [id] = 18600000081db48 (string) 06:17:31.211 [Lua] [unique_server_name] = Drunk Stripper (string) 06:17:31.211 [Lua] [difficulty_tweak] = 0 (string) 06:17:31.211 [Lua] [host] = 110000104301df5 (string) 06:17:31.211 [Lua] [matchmaking_type] = 2 (string) 06:17:31.211 [Lua] [is_private] = false (string) 06:17:31.211 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:31.211 [Lua] [name] = Lobby 18600000081db48 (string) 06:17:31.211 [Lua] [difficulty] = harder (string) 06:17:31.211 [Lua] [match_started] = true (string) 06:17:31.211 [Lua] [mechanism] = adventure (string) 06:17:31.211 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:31.211 [Lua] [quick_game] = false (string) 06:17:31.211 [Lua] [num_players] = 3 (string) 06:17:31.211 [Lua] [matchmaking] = true (string) 06:17:31.211 [Lua] [player_slot_1] = 0:0 (string) 06:17:31.211 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:17:31.211 [Lua] [mission_id] = elven_ruins (string) 06:17:31.211 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:17:31.211 [Lua] [player_slot_2] = 0:0 (string) 06:17:31.211 [Lua] [country_code] = us (string) 06:17:31.211 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:17:31.211 [Lua] [eac_authorized] = true (string) 06:17:31.211 [Lua] 06:17:31.211 [Lua] =======================Found valid lobby! 06:17:31.791 [Lua] [PlayFabMirrorBase] _commit_internal "20" 06:17:31.791 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:17:31.802 [Lua] generate_backend_stats 11000014530b315:1 06:17:31.856 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:17:31.856 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:17:31.860 [Lua] [PlayFabMirrorBase] commit result "success", "20" 06:17:31.861 [Save] Saving `save_data` 06:17:31.863 [Save] Save done 06:17:32.531 [Lua] [Matchmaking] Filter: Free slots = 1 06:17:32.531 [Lua] [Matchmaking] Filter: Distance = world 06:17:32.531 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:17:32.531 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:17:32.531 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:17:32.531 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:17:32.531 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:17:32.531 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:17:32.783 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 33 06:17:32.784 [Lua] 06:17:32.784 [Lua] [twitch_enabled] = false (string) 06:17:32.784 [Lua] [power_level] = 715 (string) 06:17:32.784 [Lua] [id] = 186000000889464 (string) 06:17:32.784 [Lua] [unique_server_name] = Yulenexi (string) 06:17:32.784 [Lua] [difficulty_tweak] = 3 (string) 06:17:32.784 [Lua] [host] = 11000011c90e517 (string) 06:17:32.784 [Lua] [matchmaking_type] = 2 (string) 06:17:32.784 [Lua] [is_private] = false (string) 06:17:32.784 [Lua] [selected_mission_id] = journey_cave (string) 06:17:32.784 [Lua] [name] = Lobby 186000000889464 (string) 06:17:32.784 [Lua] [difficulty] = harder (string) 06:17:32.784 [Lua] [match_started] = true (string) 06:17:32.784 [Lua] [mechanism] = deus (string) 06:17:32.784 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.784 [Lua] [quick_game] = false (string) 06:17:32.784 [Lua] [num_players] = 3 (string) 06:17:32.784 [Lua] [matchmaking] = true (string) 06:17:32.784 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:17:32.784 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.784 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:17:32.784 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.784 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:17:32.784 [Lua] [country_code] = my (string) 06:17:32.784 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:17:32.784 [Lua] [eac_authorized] = true (string) 06:17:32.784 [Lua] 06:17:32.784 [Lua] =======================Found valid lobby! 06:17:32.784 [Lua] 06:17:32.784 [Lua] [twitch_enabled] = false (string) 06:17:32.784 [Lua] [power_level] = 735 (string) 06:17:32.784 [Lua] [id] = 186000000dcf09e (string) 06:17:32.784 [Lua] [num_players] = 1 (string) 06:17:32.784 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.784 [Lua] [host] = 11000011bca1b7a (string) 06:17:32.784 [Lua] [time_of_search] = 1681280121 (string) 06:17:32.784 [Lua] [matchmaking_type] = 2 (string) 06:17:32.784 [Lua] [is_private] = false (string) 06:17:32.784 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:17:32.784 [Lua] [name] = Lobby 186000000dcf09e (string) 06:17:32.784 [Lua] [difficulty] = harder (string) 06:17:32.784 [Lua] [match_started] = true (string) 06:17:32.784 [Lua] [mechanism] = deus (string) 06:17:32.784 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.784 [Lua] [quick_game] = false (string) 06:17:32.784 [Lua] [selected_mission_id] = journey_ice (string) 06:17:32.784 [Lua] [matchmaking] = true (string) 06:17:32.784 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.784 [Lua] [country_code] = hk (string) 06:17:32.784 [Lua] [mission_id] = morris_hub (string) 06:17:32.784 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.784 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.784 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:17:32.784 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.784 [Lua] [eac_authorized] = true (string) 06:17:32.784 [Lua] 06:17:32.784 [Lua] =======================Found valid lobby! 06:17:32.785 [Lua] 06:17:32.785 [Lua] [twitch_enabled] = false (string) 06:17:32.785 [Lua] [power_level] = 715 (string) 06:17:32.785 [Lua] [id] = 186000000d99401 (string) 06:17:32.785 [Lua] [num_players] = 1 (string) 06:17:32.785 [Lua] [difficulty_tweak] = -10 (string) 06:17:32.785 [Lua] [host] = 11000011a1be771 (string) 06:17:32.785 [Lua] [time_of_search] = 1681279751 (string) 06:17:32.785 [Lua] [matchmaking_type] = 2 (string) 06:17:32.785 [Lua] [is_private] = false (string) 06:17:32.785 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:17:32.785 [Lua] [name] = Lobby 186000000d99401 (string) 06:17:32.785 [Lua] [difficulty] = harder (string) 06:17:32.785 [Lua] [match_started] = true (string) 06:17:32.785 [Lua] [mechanism] = deus (string) 06:17:32.785 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.785 [Lua] [quick_game] = false (string) 06:17:32.785 [Lua] [selected_mission_id] = journey_ice (string) 06:17:32.785 [Lua] [matchmaking] = true (string) 06:17:32.785 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.785 [Lua] [country_code] = hk (string) 06:17:32.785 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:17:32.785 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.785 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.785 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:17:32.785 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.785 [Lua] [eac_authorized] = true (string) 06:17:32.785 [Lua] 06:17:32.785 [Lua] =======================Found valid lobby! 06:17:32.785 [Lua] 06:17:32.785 [Lua] [twitch_enabled] = false (string) 06:17:32.785 [Lua] [power_level] = 797 (string) 06:17:32.785 [Lua] [id] = 186000000bf9a7a (string) 06:17:32.785 [Lua] [num_players] = 3 (string) 06:17:32.785 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.785 [Lua] [host] = 11000014a1ebaef (string) 06:17:32.785 [Lua] [time_of_search] = 1681277945 (string) 06:17:32.785 [Lua] [matchmaking_type] = 2 (string) 06:17:32.785 [Lua] [is_private] = false (string) 06:17:32.785 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:17:32.785 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:17:32.785 [Lua] [difficulty] = harder (string) 06:17:32.785 [Lua] [match_started] = true (string) 06:17:32.785 [Lua] [mechanism] = adventure (string) 06:17:32.785 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.785 [Lua] [quick_game] = true (string) 06:17:32.785 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:32.785 [Lua] [matchmaking] = true (string) 06:17:32.785 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:17:32.785 [Lua] [country_code] = vn (string) 06:17:32.785 [Lua] [mission_id] = dlc_portals (string) 06:17:32.785 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.785 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:17:32.785 [Lua] [unique_server_name] = datkothaymattroi (string) 06:17:32.785 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.785 [Lua] [eac_authorized] = true (string) 06:17:32.785 [Lua] 06:17:32.785 [Lua] =======================Found valid lobby! 06:17:32.786 [Lua] 06:17:32.786 [Lua] [twitch_enabled] = false (string) 06:17:32.786 [Lua] [power_level] = 735 (string) 06:17:32.786 [Lua] [id] = 186000000d512ad (string) 06:17:32.786 [Lua] [unique_server_name] = =w= (string) 06:17:32.786 [Lua] [difficulty_tweak] = -10 (string) 06:17:32.786 [Lua] [host] = 11000010ae550c6 (string) 06:17:32.786 [Lua] [matchmaking_type] = 2 (string) 06:17:32.786 [Lua] [is_private] = false (string) 06:17:32.786 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:32.786 [Lua] [name] = Lobby 186000000d512ad (string) 06:17:32.786 [Lua] [difficulty] = harder (string) 06:17:32.786 [Lua] [match_started] = true (string) 06:17:32.786 [Lua] [mechanism] = deus (string) 06:17:32.786 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.786 [Lua] [quick_game] = false (string) 06:17:32.786 [Lua] [num_players] = 1 (string) 06:17:32.786 [Lua] [matchmaking] = true (string) 06:17:32.786 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.786 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.786 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:17:32.786 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:17:32.786 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.786 [Lua] [country_code] = tw (string) 06:17:32.786 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.786 [Lua] [eac_authorized] = true (string) 06:17:32.786 [Lua] 06:17:32.786 [Lua] =======================Found valid lobby! 06:17:32.786 [Lua] 06:17:32.786 [Lua] [twitch_enabled] = false (string) 06:17:32.786 [Lua] [power_level] = 660 (string) 06:17:32.786 [Lua] [id] = 186000000b8908d (string) 06:17:32.786 [Lua] [num_players] = 3 (string) 06:17:32.786 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.786 [Lua] [host] = 11000010c6cb566 (string) 06:17:32.786 [Lua] [time_of_search] = 1681278268 (string) 06:17:32.786 [Lua] [matchmaking_type] = 2 (string) 06:17:32.786 [Lua] [is_private] = false (string) 06:17:32.786 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.786 [Lua] [name] = Lobby 186000000b8908d (string) 06:17:32.786 [Lua] [difficulty] = harder (string) 06:17:32.786 [Lua] [match_started] = true (string) 06:17:32.786 [Lua] [mechanism] = adventure (string) 06:17:32.786 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.786 [Lua] [quick_game] = true (string) 06:17:32.786 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:17:32.786 [Lua] [matchmaking] = true (string) 06:17:32.786 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:17:32.786 [Lua] [country_code] = jp (string) 06:17:32.786 [Lua] [mission_id] = dlc_wizards_tower (string) 06:17:32.786 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.786 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:17:32.786 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:17:32.786 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:17:32.786 [Lua] [eac_authorized] = true (string) 06:17:32.786 [Lua] 06:17:32.786 [Lua] =======================Found valid lobby! 06:17:32.787 [Lua] 06:17:32.787 [Lua] [twitch_enabled] = false (string) 06:17:32.787 [Lua] [power_level] = 731 (string) 06:17:32.787 [Lua] [id] = 186000000d83b1c (string) 06:17:32.787 [Lua] [num_players] = 3 (string) 06:17:32.787 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.787 [Lua] [host] = 11000010735ac02 (string) 06:17:32.787 [Lua] [time_of_search] = 1681279783 (string) 06:17:32.787 [Lua] [matchmaking_type] = 2 (string) 06:17:32.787 [Lua] [is_private] = false (string) 06:17:32.787 [Lua] [player_slot_4] = 110000102018496:1 (string) 06:17:32.787 [Lua] [name] = Lobby 186000000d83b1c (string) 06:17:32.787 [Lua] [difficulty] = harder (string) 06:17:32.787 [Lua] [match_started] = true (string) 06:17:32.787 [Lua] [mechanism] = adventure (string) 06:17:32.787 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.787 [Lua] [quick_game] = true (string) 06:17:32.787 [Lua] [selected_mission_id] = mines (string) 06:17:32.787 [Lua] [matchmaking] = true (string) 06:17:32.787 [Lua] [player_slot_1] = 11000010735ac02:1 (string) 06:17:32.787 [Lua] [country_code] = us (string) 06:17:32.787 [Lua] [mission_id] = mines (string) 06:17:32.787 [Lua] [player_slot_5] = 11000010efd7a09:1 (string) 06:17:32.787 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.787 [Lua] [unique_server_name] = Shnoofy (string) 06:17:32.787 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.787 [Lua] [eac_authorized] = true (string) 06:17:32.787 [Lua] 06:17:32.787 [Lua] =======================Found valid lobby! 06:17:32.787 [Lua] 06:17:32.787 [Lua] [twitch_enabled] = false (string) 06:17:32.787 [Lua] [power_level] = 718 (string) 06:17:32.787 [Lua] [id] = 186000000d0fa14 (string) 06:17:32.787 [Lua] [num_players] = 3 (string) 06:17:32.787 [Lua] [difficulty_tweak] = -3 (string) 06:17:32.787 [Lua] [host] = 11000013f9775b5 (string) 06:17:32.787 [Lua] [time_of_search] = 1681279218 (string) 06:17:32.787 [Lua] [matchmaking_type] = 2 (string) 06:17:32.787 [Lua] [is_private] = false (string) 06:17:32.787 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:17:32.787 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:17:32.787 [Lua] [difficulty] = harder (string) 06:17:32.787 [Lua] [match_started] = true (string) 06:17:32.787 [Lua] [mechanism] = deus (string) 06:17:32.787 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.787 [Lua] [quick_game] = false (string) 06:17:32.787 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:32.787 [Lua] [matchmaking] = true (string) 06:17:32.787 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.787 [Lua] [country_code] = us (string) 06:17:32.787 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:17:32.787 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:17:32.787 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.787 [Lua] [unique_server_name] = GenFUBAR (string) 06:17:32.787 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:17:32.787 [Lua] [eac_authorized] = true (string) 06:17:32.787 [Lua] 06:17:32.787 [Lua] =======================Found valid lobby! 06:17:32.788 [Lua] 06:17:32.788 [Lua] [twitch_enabled] = false (string) 06:17:32.788 [Lua] [power_level] = 670 (string) 06:17:32.788 [Lua] [id] = 1860000009c3217 (string) 06:17:32.788 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:17:32.788 [Lua] [difficulty_tweak] = -10 (string) 06:17:32.788 [Lua] [host] = 110000114a1b8e2 (string) 06:17:32.788 [Lua] [matchmaking_type] = 2 (string) 06:17:32.788 [Lua] [is_private] = false (string) 06:17:32.788 [Lua] [selected_mission_id] = journey_ice (string) 06:17:32.788 [Lua] [name] = Lobby 1860000009c3217 (string) 06:17:32.788 [Lua] [difficulty] = harder (string) 06:17:32.788 [Lua] [match_started] = true (string) 06:17:32.788 [Lua] [mechanism] = deus (string) 06:17:32.788 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.788 [Lua] [quick_game] = false (string) 06:17:32.788 [Lua] [num_players] = 2 (string) 06:17:32.788 [Lua] [matchmaking] = true (string) 06:17:32.788 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.788 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:17:32.788 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:17:32.788 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.788 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.788 [Lua] [country_code] = us (string) 06:17:32.788 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:17:32.788 [Lua] [eac_authorized] = true (string) 06:17:32.788 [Lua] 06:17:32.788 [Lua] =======================Found valid lobby! 06:17:32.788 [Lua] 06:17:32.788 [Lua] [twitch_enabled] = false (string) 06:17:32.788 [Lua] [power_level] = 615 (string) 06:17:32.788 [Lua] [id] = 1860000008e3a04 (string) 06:17:32.788 [Lua] [unique_server_name] = Kerchiga (string) 06:17:32.788 [Lua] [difficulty_tweak] = -7 (string) 06:17:32.788 [Lua] [host] = 11000010e4bc64b (string) 06:17:32.788 [Lua] [matchmaking_type] = 2 (string) 06:17:32.788 [Lua] [is_private] = false (string) 06:17:32.788 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:32.788 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:17:32.788 [Lua] [difficulty] = harder (string) 06:17:32.788 [Lua] [match_started] = true (string) 06:17:32.788 [Lua] [mechanism] = deus (string) 06:17:32.788 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.788 [Lua] [quick_game] = true (string) 06:17:32.788 [Lua] [num_players] = 3 (string) 06:17:32.788 [Lua] [matchmaking] = true (string) 06:17:32.788 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:17:32.788 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.788 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 06:17:32.788 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:17:32.788 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:17:32.788 [Lua] [country_code] = us (string) 06:17:32.788 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.788 [Lua] [eac_authorized] = true (string) 06:17:32.788 [Lua] 06:17:32.788 [Lua] =======================Found valid lobby! 06:17:32.789 [Lua] 06:17:32.789 [Lua] [twitch_enabled] = false (string) 06:17:32.789 [Lua] [power_level] = 560 (string) 06:17:32.789 [Lua] [id] = 186000000cbb2b5 (string) 06:17:32.789 [Lua] [unique_server_name] = kyromontresor (string) 06:17:32.789 [Lua] [difficulty_tweak] = -7 (string) 06:17:32.789 [Lua] [host] = 11000011b3c024e (string) 06:17:32.789 [Lua] [matchmaking_type] = 2 (string) 06:17:32.789 [Lua] [is_private] = false (string) 06:17:32.789 [Lua] [selected_mission_id] = journey_cave (string) 06:17:32.789 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:17:32.789 [Lua] [difficulty] = harder (string) 06:17:32.789 [Lua] [match_started] = true (string) 06:17:32.789 [Lua] [mechanism] = deus (string) 06:17:32.789 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.789 [Lua] [quick_game] = true (string) 06:17:32.789 [Lua] [num_players] = 2 (string) 06:17:32.789 [Lua] [matchmaking] = true (string) 06:17:32.789 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:17:32.789 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.789 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:17:32.789 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:17:32.789 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.789 [Lua] [country_code] = us (string) 06:17:32.789 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.789 [Lua] [eac_authorized] = true (string) 06:17:32.789 [Lua] 06:17:32.789 [Lua] =======================Found valid lobby! 06:17:32.789 [Lua] 06:17:32.789 [Lua] [twitch_enabled] = false (string) 06:17:32.789 [Lua] [power_level] = 694 (string) 06:17:32.789 [Lua] [id] = 18600000098f7e1 (string) 06:17:32.789 [Lua] [unique_server_name] = Si-Gnome (string) 06:17:32.789 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.789 [Lua] [host] = 11000013eec9265 (string) 06:17:32.789 [Lua] [matchmaking_type] = 2 (string) 06:17:32.789 [Lua] [is_private] = false (string) 06:17:32.789 [Lua] [selected_mission_id] = ussingen (string) 06:17:32.789 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:17:32.789 [Lua] [difficulty] = harder (string) 06:17:32.789 [Lua] [match_started] = true (string) 06:17:32.789 [Lua] [mechanism] = adventure (string) 06:17:32.789 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.789 [Lua] [quick_game] = false (string) 06:17:32.789 [Lua] [num_players] = 3 (string) 06:17:32.789 [Lua] [matchmaking] = true (string) 06:17:32.789 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:17:32.789 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:17:32.789 [Lua] [mission_id] = ussingen (string) 06:17:32.789 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.789 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:17:32.789 [Lua] [country_code] = us (string) 06:17:32.789 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.789 [Lua] [eac_authorized] = true (string) 06:17:32.789 [Lua] 06:17:32.789 [Lua] =======================Found valid lobby! 06:17:32.790 [Lua] 06:17:32.790 [Lua] [twitch_enabled] = false (string) 06:17:32.790 [Lua] [power_level] = 560 (string) 06:17:32.790 [Lua] [id] = 186000000de53be (string) 06:17:32.790 [Lua] [num_players] = 1 (string) 06:17:32.790 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.790 [Lua] [host] = 110000106c3f5be (string) 06:17:32.790 [Lua] [time_of_search] = 1681280211 (string) 06:17:32.790 [Lua] [matchmaking_type] = 2 (string) 06:17:32.790 [Lua] [is_private] = false (string) 06:17:32.790 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.790 [Lua] [name] = Lobby 186000000de53be (string) 06:17:32.790 [Lua] [difficulty] = harder (string) 06:17:32.790 [Lua] [match_started] = true (string) 06:17:32.790 [Lua] [mechanism] = adventure (string) 06:17:32.790 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.790 [Lua] [quick_game] = false (string) 06:17:32.790 [Lua] [selected_mission_id] = cemetery (string) 06:17:32.790 [Lua] [matchmaking] = true (string) 06:17:32.790 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.790 [Lua] [country_code] = us (string) 06:17:32.790 [Lua] [mission_id] = inn_level (string) 06:17:32.790 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.790 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:17:32.790 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:17:32.790 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.790 [Lua] [eac_authorized] = true (string) 06:17:32.790 [Lua] 06:17:32.790 [Lua] =======================Found valid lobby! 06:17:32.790 [Lua] 06:17:32.790 [Lua] [twitch_enabled] = false (string) 06:17:32.790 [Lua] [power_level] = 568 (string) 06:17:32.790 [Lua] [id] = 186000000d0fad4 (string) 06:17:32.790 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:17:32.790 [Lua] [difficulty_tweak] = -10 (string) 06:17:32.790 [Lua] [host] = 110000105c02bec (string) 06:17:32.790 [Lua] [matchmaking_type] = 2 (string) 06:17:32.790 [Lua] [is_private] = false (string) 06:17:32.790 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:32.790 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:17:32.790 [Lua] [difficulty] = harder (string) 06:17:32.790 [Lua] [match_started] = true (string) 06:17:32.790 [Lua] [mechanism] = deus (string) 06:17:32.790 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.790 [Lua] [quick_game] = true (string) 06:17:32.790 [Lua] [num_players] = 3 (string) 06:17:32.790 [Lua] [matchmaking] = true (string) 06:17:32.790 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:17:32.790 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.790 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:17:32.790 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:17:32.790 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.790 [Lua] [country_code] = us (string) 06:17:32.790 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:17:32.790 [Lua] [eac_authorized] = true (string) 06:17:32.790 [Lua] 06:17:32.790 [Lua] =======================Found valid lobby! 06:17:32.791 [Lua] 06:17:32.791 [Lua] [twitch_enabled] = false (string) 06:17:32.791 [Lua] [power_level] = 733 (string) 06:17:32.791 [Lua] [id] = 18600000081db48 (string) 06:17:32.791 [Lua] [unique_server_name] = Drunk Stripper (string) 06:17:32.791 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.791 [Lua] [host] = 110000104301df5 (string) 06:17:32.791 [Lua] [matchmaking_type] = 2 (string) 06:17:32.791 [Lua] [is_private] = false (string) 06:17:32.791 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:32.791 [Lua] [name] = Lobby 18600000081db48 (string) 06:17:32.791 [Lua] [difficulty] = harder (string) 06:17:32.791 [Lua] [match_started] = true (string) 06:17:32.791 [Lua] [mechanism] = adventure (string) 06:17:32.791 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.791 [Lua] [quick_game] = false (string) 06:17:32.791 [Lua] [num_players] = 3 (string) 06:17:32.791 [Lua] [matchmaking] = true (string) 06:17:32.791 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.791 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:17:32.791 [Lua] [mission_id] = elven_ruins (string) 06:17:32.791 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:17:32.791 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.791 [Lua] [country_code] = us (string) 06:17:32.791 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:17:32.791 [Lua] [eac_authorized] = true (string) 06:17:32.791 [Lua] 06:17:32.791 [Lua] =======================Found valid lobby! 06:17:32.791 [Lua] 06:17:32.791 [Lua] [twitch_enabled] = false (string) 06:17:32.791 [Lua] [power_level] = 721 (string) 06:17:32.791 [Lua] [id] = 18600000018bc58 (string) 06:17:32.791 [Lua] [unique_server_name] = Harman (string) 06:17:32.791 [Lua] [difficulty_tweak] = 3 (string) 06:17:32.791 [Lua] [host] = 11000010adfd4db (string) 06:17:32.791 [Lua] [matchmaking_type] = 2 (string) 06:17:32.791 [Lua] [is_private] = false (string) 06:17:32.791 [Lua] [selected_mission_id] = journey_ice (string) 06:17:32.791 [Lua] [name] = Lobby 18600000018bc58 (string) 06:17:32.791 [Lua] [difficulty] = harder (string) 06:17:32.791 [Lua] [match_started] = true (string) 06:17:32.791 [Lua] [mechanism] = deus (string) 06:17:32.791 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.791 [Lua] [quick_game] = true (string) 06:17:32.791 [Lua] [num_players] = 3 (string) 06:17:32.791 [Lua] [matchmaking] = true (string) 06:17:32.791 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.791 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:17:32.791 [Lua] [mission_id] = sig_volcano_khorne_path1 (string) 06:17:32.791 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:17:32.791 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.791 [Lua] [country_code] = ca (string) 06:17:32.791 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:17:32.791 [Lua] [eac_authorized] = true (string) 06:17:32.791 [Lua] 06:17:32.791 [Lua] =======================Found valid lobby! 06:17:32.792 [Lua] 06:17:32.792 [Lua] [twitch_enabled] = false (string) 06:17:32.792 [Lua] [power_level] = 675 (string) 06:17:32.792 [Lua] [id] = 186000000a891c4 (string) 06:17:32.792 [Lua] [unique_server_name] = Worlds Greatest Detective (string) 06:17:32.792 [Lua] [difficulty_tweak] = -10 (string) 06:17:32.792 [Lua] [host] = 1100001089606f1 (string) 06:17:32.792 [Lua] [matchmaking_type] = 2 (string) 06:17:32.792 [Lua] [is_private] = false (string) 06:17:32.792 [Lua] [selected_mission_id] = journey_ice (string) 06:17:32.792 [Lua] [name] = Lobby 186000000a891c4 (string) 06:17:32.792 [Lua] [difficulty] = harder (string) 06:17:32.792 [Lua] [match_started] = true (string) 06:17:32.792 [Lua] [mechanism] = deus (string) 06:17:32.792 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.792 [Lua] [quick_game] = false (string) 06:17:32.792 [Lua] [num_players] = 2 (string) 06:17:32.792 [Lua] [matchmaking] = true (string) 06:17:32.792 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.792 [Lua] [player_slot_4] = 1100001089606f1:1 (string) 06:17:32.792 [Lua] [mission_id] = pat_mines_belakor_path2 (string) 06:17:32.792 [Lua] [player_slot_5] = 1100001018cf24a:1 (string) 06:17:32.792 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.792 [Lua] [country_code] = ca (string) 06:17:32.792 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.792 [Lua] [eac_authorized] = true (string) 06:17:32.792 [Lua] 06:17:32.792 [Lua] =======================Found valid lobby! 06:17:32.792 [Lua] 06:17:32.792 [Lua] [twitch_enabled] = false (string) 06:17:32.792 [Lua] [power_level] = 0 (string) 06:17:32.792 [Lua] [id] = 1860000002918a8 (string) 06:17:32.792 [Lua] [num_players] = 3 (string) 06:17:32.792 [Lua] [difficulty_tweak] = -10 (string) 06:17:32.792 [Lua] [host] = 110000112913c8e (string) 06:17:32.792 [Lua] [time_of_search] = 1681268997 (string) 06:17:32.792 [Lua] [matchmaking_type] = 2 (string) 06:17:32.792 [Lua] [is_private] = false (string) 06:17:32.792 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.792 [Lua] [name] = Lobby 1860000002918a8 (string) 06:17:32.792 [Lua] [difficulty] = harder (string) 06:17:32.792 [Lua] [match_started] = true (string) 06:17:32.792 [Lua] [mechanism] = deus (string) 06:17:32.792 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.792 [Lua] [quick_game] = true (string) 06:17:32.792 [Lua] [selected_mission_id] = journey_ice (string) 06:17:32.792 [Lua] [matchmaking] = true (string) 06:17:32.792 [Lua] [player_slot_1] = 11000010a2f1ca7:1 (string) 06:17:32.792 [Lua] [country_code] = us (string) 06:17:32.792 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 06:17:32.792 [Lua] [player_slot_5] = 11000010724b20a:1 (string) 06:17:32.792 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.792 [Lua] [unique_server_name] = Shea (string) 06:17:32.792 [Lua] [player_slot_3] = 110000112913c8e:1 (string) 06:17:32.792 [Lua] [eac_authorized] = true (string) 06:17:32.792 [Lua] 06:17:32.792 [Lua] =======================Found valid lobby! 06:17:32.793 [Lua] 06:17:32.793 [Lua] [twitch_enabled] = false (string) 06:17:32.793 [Lua] [power_level] = 761 (string) 06:17:32.793 [Lua] [id] = 186000000d999c7 (string) 06:17:32.793 [Lua] [unique_server_name] = David from Broome (string) 06:17:32.793 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.793 [Lua] [host] = 11000010c7e51d9 (string) 06:17:32.793 [Lua] [matchmaking_type] = 2 (string) 06:17:32.793 [Lua] [is_private] = false (string) 06:17:32.793 [Lua] [selected_mission_id] = skittergate (string) 06:17:32.793 [Lua] [name] = Lobby 186000000d999c7 (string) 06:17:32.793 [Lua] [difficulty] = harder (string) 06:17:32.793 [Lua] [match_started] = true (string) 06:17:32.793 [Lua] [mechanism] = adventure (string) 06:17:32.793 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.793 [Lua] [quick_game] = true (string) 06:17:32.793 [Lua] [num_players] = 3 (string) 06:17:32.793 [Lua] [matchmaking] = true (string) 06:17:32.793 [Lua] [player_slot_1] = 1100001081c745e:1 (string) 06:17:32.793 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.793 [Lua] [mission_id] = skittergate (string) 06:17:32.793 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.793 [Lua] [player_slot_2] = 11000010cc3a447:1 (string) 06:17:32.793 [Lua] [country_code] = au (string) 06:17:32.793 [Lua] [player_slot_3] = 11000010c7e51d9:1 (string) 06:17:32.793 [Lua] [eac_authorized] = true (string) 06:17:32.793 [Lua] 06:17:32.793 [Lua] =======================Found valid lobby! 06:17:32.793 [Lua] 06:17:32.793 [Lua] [twitch_enabled] = false (string) 06:17:32.793 [Lua] [power_level] = 683 (string) 06:17:32.793 [Lua] [id] = 186000000d67352 (string) 06:17:32.793 [Lua] [unique_server_name] = Fordey (string) 06:17:32.793 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.793 [Lua] [host] = 1100001041389bd (string) 06:17:32.793 [Lua] [matchmaking_type] = 2 (string) 06:17:32.793 [Lua] [is_private] = false (string) 06:17:32.793 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:17:32.793 [Lua] [name] = Lobby 186000000d67352 (string) 06:17:32.793 [Lua] [difficulty] = harder (string) 06:17:32.793 [Lua] [match_started] = true (string) 06:17:32.793 [Lua] [mechanism] = adventure (string) 06:17:32.793 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.793 [Lua] [quick_game] = true (string) 06:17:32.793 [Lua] [num_players] = 3 (string) 06:17:32.793 [Lua] [matchmaking] = true (string) 06:17:32.793 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.793 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:17:32.793 [Lua] [mission_id] = skaven_stronghold (string) 06:17:32.793 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.793 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:17:32.793 [Lua] [country_code] = nz (string) 06:17:32.793 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:17:32.793 [Lua] [eac_authorized] = true (string) 06:17:32.793 [Lua] 06:17:32.793 [Lua] =======================Found valid lobby! 06:17:32.794 [Lua] 06:17:32.794 [Lua] [twitch_enabled] = false (string) 06:17:32.794 [Lua] [power_level] = 487 (string) 06:17:32.794 [Lua] [id] = 186000000d83441 (string) 06:17:32.794 [Lua] [num_players] = 1 (string) 06:17:32.794 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.794 [Lua] [host] = 1100001151a8c6e (string) 06:17:32.794 [Lua] [time_of_search] = 1681279693 (string) 06:17:32.794 [Lua] [matchmaking_type] = 2 (string) 06:17:32.794 [Lua] [is_private] = false (string) 06:17:32.794 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.794 [Lua] [name] = Lobby 186000000d83441 (string) 06:17:32.794 [Lua] [difficulty] = harder (string) 06:17:32.794 [Lua] [match_started] = true (string) 06:17:32.794 [Lua] [mechanism] = adventure (string) 06:17:32.794 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.794 [Lua] [quick_game] = false (string) 06:17:32.794 [Lua] [selected_mission_id] = warcamp (string) 06:17:32.794 [Lua] [matchmaking] = true (string) 06:17:32.794 [Lua] [player_slot_1] = 1100001151a8c6e:1 (string) 06:17:32.794 [Lua] [country_code] = sa (string) 06:17:32.794 [Lua] [mission_id] = warcamp (string) 06:17:32.794 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.794 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.794 [Lua] [unique_server_name] = RayanKiller (string) 06:17:32.794 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.794 [Lua] [eac_authorized] = true (string) 06:17:32.794 [Lua] 06:17:32.794 [Lua] =======================Found valid lobby! 06:17:32.794 [Lua] 06:17:32.794 [Lua] [twitch_enabled] = false (string) 06:17:32.794 [Lua] [power_level] = 765 (string) 06:17:32.794 [Lua] [id] = 18600000097bd21 (string) 06:17:32.794 [Lua] [unique_server_name] = Nick Lacaff (string) 06:17:32.794 [Lua] [difficulty_tweak] = 3 (string) 06:17:32.794 [Lua] [host] = 110000133433dd3 (string) 06:17:32.794 [Lua] [matchmaking_type] = 2 (string) 06:17:32.794 [Lua] [is_private] = false (string) 06:17:32.794 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:32.794 [Lua] [name] = Lobby 18600000097bd21 (string) 06:17:32.794 [Lua] [difficulty] = harder (string) 06:17:32.794 [Lua] [match_started] = true (string) 06:17:32.794 [Lua] [mechanism] = deus (string) 06:17:32.794 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.794 [Lua] [quick_game] = false (string) 06:17:32.794 [Lua] [num_players] = 1 (string) 06:17:32.794 [Lua] [matchmaking] = true (string) 06:17:32.794 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.794 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.794 [Lua] [mission_id] = pat_town_wastes_path1 (string) 06:17:32.794 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.794 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.794 [Lua] [country_code] = fr (string) 06:17:32.794 [Lua] [player_slot_3] = 110000133433dd3:1 (string) 06:17:32.794 [Lua] [eac_authorized] = true (string) 06:17:32.794 [Lua] 06:17:32.794 [Lua] =======================Found valid lobby! 06:17:32.795 [Lua] 06:17:32.795 [Lua] [twitch_enabled] = false (string) 06:17:32.795 [Lua] [power_level] = 656 (string) 06:17:32.795 [Lua] [id] = 186000000de5e5c (string) 06:17:32.795 [Lua] [unique_server_name] = Fdf (string) 06:17:32.795 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.795 [Lua] [host] = 11000013565b08b (string) 06:17:32.795 [Lua] [matchmaking_type] = 2 (string) 06:17:32.795 [Lua] [is_private] = false (string) 06:17:32.795 [Lua] [selected_mission_id] = skittergate (string) 06:17:32.795 [Lua] [name] = Lobby 186000000de5e5c (string) 06:17:32.795 [Lua] [difficulty] = harder (string) 06:17:32.795 [Lua] [match_started] = true (string) 06:17:32.795 [Lua] [mechanism] = adventure (string) 06:17:32.795 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.795 [Lua] [quick_game] = false (string) 06:17:32.795 [Lua] [num_players] = 1 (string) 06:17:32.795 [Lua] [matchmaking] = true (string) 06:17:32.795 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:17:32.795 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.795 [Lua] [mission_id] = inn_level (string) 06:17:32.795 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.795 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.795 [Lua] [country_code] = ro (string) 06:17:32.795 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.795 [Lua] [eac_authorized] = true (string) 06:17:32.795 [Lua] 06:17:32.795 [Lua] =======================Found valid lobby! 06:17:32.795 [Lua] 06:17:32.795 [Lua] [twitch_enabled] = false (string) 06:17:32.795 [Lua] [power_level] = 835 (string) 06:17:32.795 [Lua] [id] = 186000000d0f345 (string) 06:17:32.795 [Lua] [num_players] = 1 (string) 06:17:32.795 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.795 [Lua] [host] = 1100001070ecef9 (string) 06:17:32.795 [Lua] [time_of_search] = 1681279156 (string) 06:17:32.795 [Lua] [matchmaking_type] = 2 (string) 06:17:32.795 [Lua] [is_private] = false (string) 06:17:32.795 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.795 [Lua] [name] = Lobby 186000000d0f345 (string) 06:17:32.795 [Lua] [difficulty] = harder (string) 06:17:32.795 [Lua] [match_started] = true (string) 06:17:32.795 [Lua] [mechanism] = adventure (string) 06:17:32.795 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.795 [Lua] [quick_game] = true (string) 06:17:32.795 [Lua] [selected_mission_id] = cemetery (string) 06:17:32.795 [Lua] [matchmaking] = true (string) 06:17:32.795 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:17:32.795 [Lua] [country_code] = ro (string) 06:17:32.795 [Lua] [mission_id] = cemetery (string) 06:17:32.795 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.795 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.795 [Lua] [unique_server_name] = rolin024 (string) 06:17:32.795 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.795 [Lua] [eac_authorized] = true (string) 06:17:32.795 [Lua] 06:17:32.795 [Lua] =======================Found valid lobby! 06:17:32.796 [Lua] 06:17:32.796 [Lua] [power_level] = 755 (string) 06:17:32.796 [Lua] [id] = 186000000c0fa89 (string) 06:17:32.796 [Lua] [unique_server_name] = Гепард ) (string) 06:17:32.796 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.796 [Lua] [host] = 110000107bfa6d4 (string) 06:17:32.796 [Lua] [matchmaking_type] = 3 (string) 06:17:32.796 [Lua] [is_private] = true (string) 06:17:32.796 [Lua] [difficulty] = harder (string) 06:17:32.796 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.796 [Lua] [num_players] = 2 (string) 06:17:32.796 [Lua] [name] = Lobby 186000000c0fa89 (string) 06:17:32.796 [Lua] [mechanism] = deus (string) 06:17:32.796 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.796 [Lua] [matchmaking] = true (string) 06:17:32.796 [Lua] [player_slot_4] = 11000010af48f98:1 (string) 06:17:32.796 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 06:17:32.796 [Lua] [country_code] = kz (string) 06:17:32.796 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.796 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.796 [Lua] [selected_mission_id] = sig_snare_e_wastes_path1 (string) 06:17:32.796 [Lua] [player_slot_3] = 110000107bfa6d4:1 (string) 06:17:32.796 [Lua] [eac_authorized] = true (string) 06:17:32.796 [Lua] 06:17:32.796 [Lua] =======================Found valid lobby! 06:17:32.796 [Lua] 06:17:32.796 [Lua] [twitch_enabled] = true (string) 06:17:32.796 [Lua] [power_level] = 821 (string) 06:17:32.796 [Lua] [id] = 186000000c959dd (string) 06:17:32.796 [Lua] [unique_server_name] = 呱刮寡 (string) 06:17:32.796 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.796 [Lua] [host] = 110000135fea322 (string) 06:17:32.796 [Lua] [matchmaking_type] = 2 (string) 06:17:32.796 [Lua] [is_private] = false (string) 06:17:32.796 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:17:32.796 [Lua] [name] = Lobby 186000000c959dd (string) 06:17:32.796 [Lua] [difficulty] = harder (string) 06:17:32.796 [Lua] [match_started] = true (string) 06:17:32.796 [Lua] [mechanism] = adventure (string) 06:17:32.796 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.796 [Lua] [quick_game] = true (string) 06:17:32.796 [Lua] [num_players] = 3 (string) 06:17:32.796 [Lua] [matchmaking] = true (string) 06:17:32.796 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:17:32.796 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.796 [Lua] [mission_id] = dlc_wizards_trail (string) 06:17:32.796 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:17:32.796 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.796 [Lua] [country_code] = cn (string) 06:17:32.796 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:17:32.796 [Lua] [eac_authorized] = true (string) 06:17:32.796 [Lua] 06:17:32.796 [Lua] =======================Found valid lobby! 06:17:32.797 [Lua] 06:17:32.797 [Lua] [twitch_enabled] = false (string) 06:17:32.797 [Lua] [power_level] = 735 (string) 06:17:32.797 [Lua] [id] = 186000000c5fd74 (string) 06:17:32.797 [Lua] [num_players] = 3 (string) 06:17:32.797 [Lua] [difficulty_tweak] = -3 (string) 06:17:32.797 [Lua] [host] = 1100001551a26c2 (string) 06:17:32.797 [Lua] [time_of_search] = 1681278460 (string) 06:17:32.797 [Lua] [matchmaking_type] = 2 (string) 06:17:32.797 [Lua] [is_private] = false (string) 06:17:32.797 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:17:32.797 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:17:32.797 [Lua] [difficulty] = harder (string) 06:17:32.797 [Lua] [match_started] = true (string) 06:17:32.797 [Lua] [mechanism] = deus (string) 06:17:32.797 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.797 [Lua] [quick_game] = false (string) 06:17:32.797 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:32.797 [Lua] [matchmaking] = true (string) 06:17:32.797 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:17:32.797 [Lua] [country_code] = cn (string) 06:17:32.797 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:17:32.797 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.797 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.797 [Lua] [unique_server_name] = tom20221224 (string) 06:17:32.797 [Lua] [player_slot_3] = 110000142bcedcd:1 (string) 06:17:32.797 [Lua] [eac_authorized] = true (string) 06:17:32.797 [Lua] 06:17:32.797 [Lua] =======================Found valid lobby! 06:17:32.797 [Lua] 06:17:32.797 [Lua] [twitch_enabled] = false (string) 06:17:32.797 [Lua] [power_level] = 835 (string) 06:17:32.797 [Lua] [id] = 186000000ae9799 (string) 06:17:32.797 [Lua] [num_players] = 3 (string) 06:17:32.797 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.797 [Lua] [host] = 110000108b4e824 (string) 06:17:32.797 [Lua] [time_of_search] = 1681276829 (string) 06:17:32.797 [Lua] [matchmaking_type] = 2 (string) 06:17:32.797 [Lua] [is_private] = false (string) 06:17:32.797 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.797 [Lua] [name] = Lobby 186000000ae9799 (string) 06:17:32.797 [Lua] [difficulty] = harder (string) 06:17:32.797 [Lua] [match_started] = true (string) 06:17:32.797 [Lua] [mechanism] = adventure (string) 06:17:32.797 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.797 [Lua] [quick_game] = true (string) 06:17:32.797 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:17:32.797 [Lua] [matchmaking] = true (string) 06:17:32.797 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.797 [Lua] [country_code] = cn (string) 06:17:32.797 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:17:32.797 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:17:32.797 [Lua] [player_slot_2] = 11000014b3dd878:1 (string) 06:17:32.797 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:17:32.797 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:17:32.797 [Lua] [eac_authorized] = true (string) 06:17:32.797 [Lua] 06:17:32.797 [Lua] =======================Found valid lobby! 06:17:32.798 [Lua] 06:17:32.798 [Lua] [power_level] = 715 (string) 06:17:32.798 [Lua] [id] = 186000000df5114 (string) 06:17:32.798 [Lua] [unique_server_name] = 暴龙战士 (string) 06:17:32.798 [Lua] [difficulty_tweak] = -7 (string) 06:17:32.798 [Lua] [host] = 11000014708d7a5 (string) 06:17:32.798 [Lua] [matchmaking_type] = 3 (string) 06:17:32.798 [Lua] [is_private] = false (string) 06:17:32.798 [Lua] [difficulty] = harder (string) 06:17:32.798 [Lua] [player_slot_1] = 11000014708d7a5:1 (string) 06:17:32.798 [Lua] [num_players] = 1 (string) 06:17:32.798 [Lua] [name] = Lobby 186000000df5114 (string) 06:17:32.798 [Lua] [mechanism] = deus (string) 06:17:32.798 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.798 [Lua] [matchmaking] = true (string) 06:17:32.798 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.798 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:32.798 [Lua] [country_code] = cn (string) 06:17:32.798 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.798 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.798 [Lua] [selected_mission_id] = pat_bay_belakor_path4 (string) 06:17:32.798 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.798 [Lua] [eac_authorized] = true (string) 06:17:32.798 [Lua] 06:17:32.798 [Lua] =======================Found valid lobby! 06:17:32.798 [Lua] 06:17:32.798 [Lua] [twitch_enabled] = false (string) 06:17:32.798 [Lua] [power_level] = 0 (string) 06:17:32.798 [Lua] [id] = 186000000c7962d (string) 06:17:32.798 [Lua] [unique_server_name] = 嘴平伊之助 はしびら い (string) 06:17:32.798 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.798 [Lua] [host] = 11000011a4eae95 (string) 06:17:32.798 [Lua] [matchmaking_type] = 2 (string) 06:17:32.798 [Lua] [is_private] = false (string) 06:17:32.798 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:32.798 [Lua] [name] = Lobby 186000000c7962d (string) 06:17:32.798 [Lua] [difficulty] = harder (string) 06:17:32.798 [Lua] [match_started] = true (string) 06:17:32.798 [Lua] [mechanism] = deus (string) 06:17:32.798 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.798 [Lua] [quick_game] = false (string) 06:17:32.798 [Lua] [num_players] = 3 (string) 06:17:32.798 [Lua] [matchmaking] = true (string) 06:17:32.798 [Lua] [player_slot_1] = 11000011a4eae95:1 (string) 06:17:32.798 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.798 [Lua] [mission_id] = dlc_morris_map (string) 06:17:32.798 [Lua] [player_slot_5] = 1100001455746d5:1 (string) 06:17:32.798 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.798 [Lua] [country_code] = cn (string) 06:17:32.798 [Lua] [player_slot_3] = 110000134fd8783:1 (string) 06:17:32.798 [Lua] [eac_authorized] = true (string) 06:17:32.798 [Lua] 06:17:32.798 [Lua] =======================Found valid lobby! 06:17:32.799 [Lua] 06:17:32.799 [Lua] [twitch_enabled] = false (string) 06:17:32.799 [Lua] [power_level] = 665 (string) 06:17:32.799 [Lua] [id] = 186000000d014fa (string) 06:17:32.799 [Lua] [num_players] = 1 (string) 06:17:32.799 [Lua] [difficulty_tweak] = -7 (string) 06:17:32.799 [Lua] [host] = 11000015b012ebc (string) 06:17:32.799 [Lua] [time_of_search] = 1681279081 (string) 06:17:32.799 [Lua] [matchmaking_type] = 2 (string) 06:17:32.799 [Lua] [is_private] = false (string) 06:17:32.799 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.799 [Lua] [name] = Lobby 186000000d014fa (string) 06:17:32.799 [Lua] [difficulty] = harder (string) 06:17:32.799 [Lua] [match_started] = true (string) 06:17:32.799 [Lua] [mechanism] = deus (string) 06:17:32.799 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.799 [Lua] [quick_game] = false (string) 06:17:32.799 [Lua] [selected_mission_id] = journey_cave (string) 06:17:32.799 [Lua] [matchmaking] = true (string) 06:17:32.799 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.799 [Lua] [country_code] = cn (string) 06:17:32.799 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:32.799 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:17:32.799 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.799 [Lua] [unique_server_name] = 你好,北极星 (string) 06:17:32.799 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.799 [Lua] [eac_authorized] = true (string) 06:17:32.799 [Lua] 06:17:32.799 [Lua] =======================Found valid lobby! 06:17:32.799 [Lua] 06:17:32.799 [Lua] [twitch_enabled] = false (string) 06:17:32.799 [Lua] [power_level] = 675 (string) 06:17:32.799 [Lua] [id] = 186000000d994ee (string) 06:17:32.799 [Lua] [unique_server_name] = 开山者Estrad (string) 06:17:32.799 [Lua] [difficulty_tweak] = -10 (string) 06:17:32.799 [Lua] [host] = 110000111e20174 (string) 06:17:32.799 [Lua] [matchmaking_type] = 2 (string) 06:17:32.799 [Lua] [is_private] = false (string) 06:17:32.799 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:32.799 [Lua] [name] = Lobby 186000000d994ee (string) 06:17:32.799 [Lua] [difficulty] = harder (string) 06:17:32.799 [Lua] [match_started] = true (string) 06:17:32.799 [Lua] [mechanism] = deus (string) 06:17:32.799 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.799 [Lua] [quick_game] = false (string) 06:17:32.799 [Lua] [num_players] = 1 (string) 06:17:32.799 [Lua] [matchmaking] = true (string) 06:17:32.799 [Lua] [player_slot_1] = 1100001180b14c3:1 (string) 06:17:32.799 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.799 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 06:17:32.799 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.799 [Lua] [player_slot_2] = 0:0 (string) 06:17:32.799 [Lua] [country_code] = cn (string) 06:17:32.799 [Lua] [player_slot_3] = 110000111e20174:1 (string) 06:17:32.799 [Lua] [eac_authorized] = true (string) 06:17:32.799 [Lua] 06:17:32.799 [Lua] =======================Found valid lobby! 06:17:32.800 [Lua] 06:17:32.800 [Lua] [power_level] = 605 (string) 06:17:32.800 [Lua] [id] = 186000000d8352e (string) 06:17:32.800 [Lua] [unique_server_name] = 你的闺蜜比AK好压 (string) 06:17:32.800 [Lua] [difficulty_tweak] = 0 (string) 06:17:32.800 [Lua] [host] = 110000133600571 (string) 06:17:32.800 [Lua] [matchmaking_type] = 3 (string) 06:17:32.800 [Lua] [is_private] = false (string) 06:17:32.800 [Lua] [difficulty] = harder (string) 06:17:32.800 [Lua] [player_slot_1] = 0:0 (string) 06:17:32.800 [Lua] [num_players] = 1 (string) 06:17:32.800 [Lua] [name] = Lobby 186000000d8352e (string) 06:17:32.800 [Lua] [mechanism] = deus (string) 06:17:32.800 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:17:32.800 [Lua] [matchmaking] = true (string) 06:17:32.800 [Lua] [player_slot_4] = 0:0 (string) 06:17:32.800 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 06:17:32.800 [Lua] [country_code] = cn (string) 06:17:32.800 [Lua] [player_slot_5] = 0:0 (string) 06:17:32.800 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:32.800 [Lua] [selected_mission_id] = pat_tower_nurgle_path2 (string) 06:17:32.800 [Lua] [player_slot_3] = 0:0 (string) 06:17:32.800 [Lua] [eac_authorized] = true (string) 06:17:32.800 [Lua] 06:17:32.800 [Lua] =======================Found valid lobby! 06:17:36.200 [Lua] [Matchmaking] Filter: Free slots = 1 06:17:36.200 [Lua] [Matchmaking] Filter: Distance = world 06:17:36.200 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:17:36.200 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:17:36.200 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:17:36.200 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:17:36.200 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:17:36.200 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:17:36.441 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 33 06:17:36.441 [Lua] 06:17:36.441 [Lua] [twitch_enabled] = false (string) 06:17:36.441 [Lua] [power_level] = 715 (string) 06:17:36.441 [Lua] [id] = 186000000889464 (string) 06:17:36.441 [Lua] [unique_server_name] = Yulenexi (string) 06:17:36.441 [Lua] [difficulty_tweak] = 3 (string) 06:17:36.441 [Lua] [host] = 11000011c90e517 (string) 06:17:36.441 [Lua] [matchmaking_type] = 2 (string) 06:17:36.441 [Lua] [is_private] = false (string) 06:17:36.441 [Lua] [selected_mission_id] = journey_cave (string) 06:17:36.441 [Lua] [name] = Lobby 186000000889464 (string) 06:17:36.441 [Lua] [difficulty] = harder (string) 06:17:36.441 [Lua] [match_started] = true (string) 06:17:36.441 [Lua] [mechanism] = deus (string) 06:17:36.441 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.441 [Lua] [quick_game] = false (string) 06:17:36.441 [Lua] [num_players] = 3 (string) 06:17:36.441 [Lua] [matchmaking] = true (string) 06:17:36.441 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:17:36.441 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.441 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:17:36.441 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.441 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:17:36.441 [Lua] [country_code] = my (string) 06:17:36.441 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:17:36.441 [Lua] [eac_authorized] = true (string) 06:17:36.441 [Lua] 06:17:36.441 [Lua] =======================Found valid lobby! 06:17:36.442 [Lua] 06:17:36.442 [Lua] [twitch_enabled] = false (string) 06:17:36.442 [Lua] [power_level] = 735 (string) 06:17:36.442 [Lua] [id] = 186000000dcf09e (string) 06:17:36.442 [Lua] [num_players] = 1 (string) 06:17:36.442 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.442 [Lua] [host] = 11000011bca1b7a (string) 06:17:36.442 [Lua] [time_of_search] = 1681280121 (string) 06:17:36.442 [Lua] [matchmaking_type] = 2 (string) 06:17:36.442 [Lua] [is_private] = false (string) 06:17:36.442 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:17:36.442 [Lua] [name] = Lobby 186000000dcf09e (string) 06:17:36.442 [Lua] [difficulty] = harder (string) 06:17:36.442 [Lua] [match_started] = true (string) 06:17:36.442 [Lua] [mechanism] = deus (string) 06:17:36.442 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.442 [Lua] [quick_game] = false (string) 06:17:36.442 [Lua] [selected_mission_id] = journey_ice (string) 06:17:36.442 [Lua] [matchmaking] = true (string) 06:17:36.442 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.442 [Lua] [country_code] = hk (string) 06:17:36.442 [Lua] [mission_id] = morris_hub (string) 06:17:36.442 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.442 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.442 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:17:36.442 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.442 [Lua] [eac_authorized] = true (string) 06:17:36.442 [Lua] 06:17:36.442 [Lua] =======================Found valid lobby! 06:17:36.442 [Lua] 06:17:36.442 [Lua] [twitch_enabled] = false (string) 06:17:36.442 [Lua] [power_level] = 715 (string) 06:17:36.442 [Lua] [id] = 186000000d99401 (string) 06:17:36.442 [Lua] [num_players] = 1 (string) 06:17:36.442 [Lua] [difficulty_tweak] = -10 (string) 06:17:36.442 [Lua] [host] = 11000011a1be771 (string) 06:17:36.442 [Lua] [time_of_search] = 1681279751 (string) 06:17:36.442 [Lua] [matchmaking_type] = 2 (string) 06:17:36.442 [Lua] [is_private] = false (string) 06:17:36.442 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:17:36.442 [Lua] [name] = Lobby 186000000d99401 (string) 06:17:36.442 [Lua] [difficulty] = harder (string) 06:17:36.442 [Lua] [match_started] = true (string) 06:17:36.442 [Lua] [mechanism] = deus (string) 06:17:36.442 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.442 [Lua] [quick_game] = false (string) 06:17:36.442 [Lua] [selected_mission_id] = journey_ice (string) 06:17:36.442 [Lua] [matchmaking] = true (string) 06:17:36.442 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.442 [Lua] [country_code] = hk (string) 06:17:36.442 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:17:36.442 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.442 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.442 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:17:36.442 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.442 [Lua] [eac_authorized] = true (string) 06:17:36.442 [Lua] 06:17:36.442 [Lua] =======================Found valid lobby! 06:17:36.443 [Lua] 06:17:36.443 [Lua] [twitch_enabled] = false (string) 06:17:36.443 [Lua] [power_level] = 797 (string) 06:17:36.443 [Lua] [id] = 186000000bf9a7a (string) 06:17:36.443 [Lua] [num_players] = 3 (string) 06:17:36.443 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.443 [Lua] [host] = 11000014a1ebaef (string) 06:17:36.443 [Lua] [time_of_search] = 1681277945 (string) 06:17:36.443 [Lua] [matchmaking_type] = 2 (string) 06:17:36.443 [Lua] [is_private] = false (string) 06:17:36.443 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:17:36.443 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:17:36.443 [Lua] [difficulty] = harder (string) 06:17:36.443 [Lua] [match_started] = true (string) 06:17:36.443 [Lua] [mechanism] = adventure (string) 06:17:36.443 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.443 [Lua] [quick_game] = true (string) 06:17:36.443 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:36.443 [Lua] [matchmaking] = true (string) 06:17:36.443 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:17:36.443 [Lua] [country_code] = vn (string) 06:17:36.443 [Lua] [mission_id] = dlc_portals (string) 06:17:36.443 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.443 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:17:36.443 [Lua] [unique_server_name] = datkothaymattroi (string) 06:17:36.443 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.443 [Lua] [eac_authorized] = true (string) 06:17:36.443 [Lua] 06:17:36.443 [Lua] =======================Found valid lobby! 06:17:36.443 [Lua] 06:17:36.443 [Lua] [twitch_enabled] = false (string) 06:17:36.443 [Lua] [power_level] = 735 (string) 06:17:36.443 [Lua] [id] = 186000000d512ad (string) 06:17:36.443 [Lua] [unique_server_name] = =w= (string) 06:17:36.443 [Lua] [difficulty_tweak] = -10 (string) 06:17:36.443 [Lua] [host] = 11000010ae550c6 (string) 06:17:36.443 [Lua] [matchmaking_type] = 2 (string) 06:17:36.443 [Lua] [is_private] = false (string) 06:17:36.443 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:36.443 [Lua] [name] = Lobby 186000000d512ad (string) 06:17:36.443 [Lua] [difficulty] = harder (string) 06:17:36.443 [Lua] [match_started] = true (string) 06:17:36.443 [Lua] [mechanism] = deus (string) 06:17:36.443 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.443 [Lua] [quick_game] = false (string) 06:17:36.443 [Lua] [num_players] = 1 (string) 06:17:36.443 [Lua] [matchmaking] = true (string) 06:17:36.443 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.443 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.443 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:17:36.443 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:17:36.443 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.443 [Lua] [country_code] = tw (string) 06:17:36.443 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.443 [Lua] [eac_authorized] = true (string) 06:17:36.443 [Lua] 06:17:36.443 [Lua] =======================Found valid lobby! 06:17:36.444 [Lua] 06:17:36.444 [Lua] [twitch_enabled] = false (string) 06:17:36.444 [Lua] [power_level] = 660 (string) 06:17:36.444 [Lua] [id] = 186000000b8908d (string) 06:17:36.444 [Lua] [num_players] = 3 (string) 06:17:36.444 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.444 [Lua] [host] = 11000010c6cb566 (string) 06:17:36.444 [Lua] [time_of_search] = 1681278268 (string) 06:17:36.444 [Lua] [matchmaking_type] = 2 (string) 06:17:36.444 [Lua] [is_private] = false (string) 06:17:36.444 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.444 [Lua] [name] = Lobby 186000000b8908d (string) 06:17:36.444 [Lua] [difficulty] = harder (string) 06:17:36.444 [Lua] [match_started] = true (string) 06:17:36.444 [Lua] [mechanism] = adventure (string) 06:17:36.444 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.444 [Lua] [quick_game] = true (string) 06:17:36.444 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:17:36.444 [Lua] [matchmaking] = true (string) 06:17:36.444 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:17:36.444 [Lua] [country_code] = jp (string) 06:17:36.444 [Lua] [mission_id] = dlc_wizards_tower (string) 06:17:36.444 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.444 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:17:36.444 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:17:36.444 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:17:36.444 [Lua] [eac_authorized] = true (string) 06:17:36.444 [Lua] 06:17:36.444 [Lua] =======================Found valid lobby! 06:17:36.444 [Lua] 06:17:36.444 [Lua] [twitch_enabled] = false (string) 06:17:36.444 [Lua] [power_level] = 731 (string) 06:17:36.444 [Lua] [id] = 186000000d83b1c (string) 06:17:36.444 [Lua] [num_players] = 3 (string) 06:17:36.444 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.444 [Lua] [host] = 11000010735ac02 (string) 06:17:36.444 [Lua] [time_of_search] = 1681279783 (string) 06:17:36.444 [Lua] [matchmaking_type] = 2 (string) 06:17:36.444 [Lua] [is_private] = false (string) 06:17:36.444 [Lua] [player_slot_4] = 110000102018496:1 (string) 06:17:36.444 [Lua] [name] = Lobby 186000000d83b1c (string) 06:17:36.444 [Lua] [difficulty] = harder (string) 06:17:36.444 [Lua] [match_started] = true (string) 06:17:36.444 [Lua] [mechanism] = adventure (string) 06:17:36.444 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.444 [Lua] [quick_game] = true (string) 06:17:36.444 [Lua] [selected_mission_id] = mines (string) 06:17:36.444 [Lua] [matchmaking] = true (string) 06:17:36.444 [Lua] [player_slot_1] = 11000010735ac02:1 (string) 06:17:36.444 [Lua] [country_code] = us (string) 06:17:36.444 [Lua] [mission_id] = mines (string) 06:17:36.444 [Lua] [player_slot_5] = 11000010efd7a09:1 (string) 06:17:36.444 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.444 [Lua] [unique_server_name] = Shnoofy (string) 06:17:36.444 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.444 [Lua] [eac_authorized] = true (string) 06:17:36.444 [Lua] 06:17:36.444 [Lua] =======================Found valid lobby! 06:17:36.445 [Lua] 06:17:36.445 [Lua] [twitch_enabled] = false (string) 06:17:36.445 [Lua] [power_level] = 718 (string) 06:17:36.445 [Lua] [id] = 186000000d0fa14 (string) 06:17:36.445 [Lua] [num_players] = 3 (string) 06:17:36.445 [Lua] [difficulty_tweak] = -3 (string) 06:17:36.445 [Lua] [host] = 11000013f9775b5 (string) 06:17:36.445 [Lua] [time_of_search] = 1681279218 (string) 06:17:36.445 [Lua] [matchmaking_type] = 2 (string) 06:17:36.445 [Lua] [is_private] = false (string) 06:17:36.445 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:17:36.445 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:17:36.445 [Lua] [difficulty] = harder (string) 06:17:36.445 [Lua] [match_started] = true (string) 06:17:36.445 [Lua] [mechanism] = deus (string) 06:17:36.445 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.445 [Lua] [quick_game] = false (string) 06:17:36.445 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:36.445 [Lua] [matchmaking] = true (string) 06:17:36.445 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.445 [Lua] [country_code] = us (string) 06:17:36.445 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:17:36.445 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:17:36.445 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.445 [Lua] [unique_server_name] = GenFUBAR (string) 06:17:36.445 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:17:36.445 [Lua] [eac_authorized] = true (string) 06:17:36.445 [Lua] 06:17:36.445 [Lua] =======================Found valid lobby! 06:17:36.445 [Lua] 06:17:36.445 [Lua] [twitch_enabled] = false (string) 06:17:36.445 [Lua] [power_level] = 670 (string) 06:17:36.445 [Lua] [id] = 1860000009c3217 (string) 06:17:36.445 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:17:36.445 [Lua] [difficulty_tweak] = -10 (string) 06:17:36.445 [Lua] [host] = 110000114a1b8e2 (string) 06:17:36.445 [Lua] [matchmaking_type] = 2 (string) 06:17:36.445 [Lua] [is_private] = false (string) 06:17:36.445 [Lua] [selected_mission_id] = journey_ice (string) 06:17:36.445 [Lua] [name] = Lobby 1860000009c3217 (string) 06:17:36.445 [Lua] [difficulty] = harder (string) 06:17:36.445 [Lua] [match_started] = true (string) 06:17:36.445 [Lua] [mechanism] = deus (string) 06:17:36.445 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.445 [Lua] [quick_game] = false (string) 06:17:36.445 [Lua] [num_players] = 2 (string) 06:17:36.445 [Lua] [matchmaking] = true (string) 06:17:36.445 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.445 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:17:36.445 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:17:36.445 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.445 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.445 [Lua] [country_code] = us (string) 06:17:36.445 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:17:36.445 [Lua] [eac_authorized] = true (string) 06:17:36.445 [Lua] 06:17:36.445 [Lua] =======================Found valid lobby! 06:17:36.446 [Lua] 06:17:36.446 [Lua] [twitch_enabled] = false (string) 06:17:36.446 [Lua] [power_level] = 615 (string) 06:17:36.446 [Lua] [id] = 1860000008e3a04 (string) 06:17:36.446 [Lua] [unique_server_name] = Kerchiga (string) 06:17:36.446 [Lua] [difficulty_tweak] = -7 (string) 06:17:36.446 [Lua] [host] = 11000010e4bc64b (string) 06:17:36.446 [Lua] [matchmaking_type] = 2 (string) 06:17:36.446 [Lua] [is_private] = false (string) 06:17:36.446 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:36.446 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:17:36.446 [Lua] [difficulty] = harder (string) 06:17:36.446 [Lua] [match_started] = true (string) 06:17:36.446 [Lua] [mechanism] = deus (string) 06:17:36.446 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.446 [Lua] [quick_game] = true (string) 06:17:36.446 [Lua] [num_players] = 3 (string) 06:17:36.446 [Lua] [matchmaking] = true (string) 06:17:36.446 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:17:36.446 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.446 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 06:17:36.446 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:17:36.446 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:17:36.446 [Lua] [country_code] = us (string) 06:17:36.446 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.446 [Lua] [eac_authorized] = true (string) 06:17:36.446 [Lua] 06:17:36.446 [Lua] =======================Found valid lobby! 06:17:36.446 [Lua] 06:17:36.446 [Lua] [twitch_enabled] = false (string) 06:17:36.446 [Lua] [power_level] = 560 (string) 06:17:36.446 [Lua] [id] = 186000000cbb2b5 (string) 06:17:36.446 [Lua] [unique_server_name] = kyromontresor (string) 06:17:36.446 [Lua] [difficulty_tweak] = -7 (string) 06:17:36.446 [Lua] [host] = 11000011b3c024e (string) 06:17:36.446 [Lua] [matchmaking_type] = 2 (string) 06:17:36.446 [Lua] [is_private] = false (string) 06:17:36.446 [Lua] [selected_mission_id] = journey_cave (string) 06:17:36.446 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:17:36.446 [Lua] [difficulty] = harder (string) 06:17:36.446 [Lua] [match_started] = true (string) 06:17:36.446 [Lua] [mechanism] = deus (string) 06:17:36.446 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.446 [Lua] [quick_game] = true (string) 06:17:36.446 [Lua] [num_players] = 2 (string) 06:17:36.446 [Lua] [matchmaking] = true (string) 06:17:36.446 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:17:36.446 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.446 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:17:36.446 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:17:36.446 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.446 [Lua] [country_code] = us (string) 06:17:36.446 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.446 [Lua] [eac_authorized] = true (string) 06:17:36.446 [Lua] 06:17:36.446 [Lua] =======================Found valid lobby! 06:17:36.447 [Lua] 06:17:36.447 [Lua] [twitch_enabled] = false (string) 06:17:36.447 [Lua] [power_level] = 694 (string) 06:17:36.447 [Lua] [id] = 18600000098f7e1 (string) 06:17:36.447 [Lua] [unique_server_name] = Si-Gnome (string) 06:17:36.447 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.447 [Lua] [host] = 11000013eec9265 (string) 06:17:36.447 [Lua] [matchmaking_type] = 2 (string) 06:17:36.447 [Lua] [is_private] = false (string) 06:17:36.447 [Lua] [selected_mission_id] = ussingen (string) 06:17:36.447 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:17:36.447 [Lua] [difficulty] = harder (string) 06:17:36.447 [Lua] [match_started] = true (string) 06:17:36.447 [Lua] [mechanism] = adventure (string) 06:17:36.447 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.447 [Lua] [quick_game] = false (string) 06:17:36.447 [Lua] [num_players] = 3 (string) 06:17:36.447 [Lua] [matchmaking] = true (string) 06:17:36.447 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:17:36.447 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:17:36.447 [Lua] [mission_id] = ussingen (string) 06:17:36.447 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.447 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:17:36.447 [Lua] [country_code] = us (string) 06:17:36.447 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.447 [Lua] [eac_authorized] = true (string) 06:17:36.447 [Lua] 06:17:36.447 [Lua] =======================Found valid lobby! 06:17:36.447 [Lua] 06:17:36.447 [Lua] [twitch_enabled] = false (string) 06:17:36.447 [Lua] [power_level] = 560 (string) 06:17:36.447 [Lua] [id] = 186000000de53be (string) 06:17:36.447 [Lua] [num_players] = 1 (string) 06:17:36.447 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.447 [Lua] [host] = 110000106c3f5be (string) 06:17:36.447 [Lua] [time_of_search] = 1681280211 (string) 06:17:36.447 [Lua] [matchmaking_type] = 2 (string) 06:17:36.447 [Lua] [is_private] = false (string) 06:17:36.447 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.447 [Lua] [name] = Lobby 186000000de53be (string) 06:17:36.447 [Lua] [difficulty] = harder (string) 06:17:36.447 [Lua] [match_started] = true (string) 06:17:36.447 [Lua] [mechanism] = adventure (string) 06:17:36.447 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.447 [Lua] [quick_game] = false (string) 06:17:36.447 [Lua] [selected_mission_id] = cemetery (string) 06:17:36.447 [Lua] [matchmaking] = true (string) 06:17:36.447 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.447 [Lua] [country_code] = us (string) 06:17:36.447 [Lua] [mission_id] = inn_level (string) 06:17:36.447 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.447 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:17:36.447 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:17:36.447 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.447 [Lua] [eac_authorized] = true (string) 06:17:36.447 [Lua] 06:17:36.447 [Lua] =======================Found valid lobby! 06:17:36.448 [Lua] 06:17:36.448 [Lua] [twitch_enabled] = false (string) 06:17:36.448 [Lua] [power_level] = 568 (string) 06:17:36.448 [Lua] [id] = 186000000d0fad4 (string) 06:17:36.448 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:17:36.448 [Lua] [difficulty_tweak] = -10 (string) 06:17:36.448 [Lua] [host] = 110000105c02bec (string) 06:17:36.448 [Lua] [matchmaking_type] = 2 (string) 06:17:36.448 [Lua] [is_private] = false (string) 06:17:36.448 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:36.448 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:17:36.448 [Lua] [difficulty] = harder (string) 06:17:36.448 [Lua] [match_started] = true (string) 06:17:36.448 [Lua] [mechanism] = deus (string) 06:17:36.448 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.448 [Lua] [quick_game] = true (string) 06:17:36.448 [Lua] [num_players] = 3 (string) 06:17:36.448 [Lua] [matchmaking] = true (string) 06:17:36.448 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:17:36.448 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.448 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:17:36.448 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:17:36.448 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.448 [Lua] [country_code] = us (string) 06:17:36.448 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:17:36.448 [Lua] [eac_authorized] = true (string) 06:17:36.448 [Lua] 06:17:36.448 [Lua] =======================Found valid lobby! 06:17:36.448 [Lua] 06:17:36.448 [Lua] [twitch_enabled] = false (string) 06:17:36.448 [Lua] [power_level] = 733 (string) 06:17:36.448 [Lua] [id] = 18600000081db48 (string) 06:17:36.448 [Lua] [unique_server_name] = Drunk Stripper (string) 06:17:36.448 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.448 [Lua] [host] = 110000104301df5 (string) 06:17:36.448 [Lua] [matchmaking_type] = 2 (string) 06:17:36.448 [Lua] [is_private] = false (string) 06:17:36.448 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:36.448 [Lua] [name] = Lobby 18600000081db48 (string) 06:17:36.448 [Lua] [difficulty] = harder (string) 06:17:36.448 [Lua] [match_started] = true (string) 06:17:36.448 [Lua] [mechanism] = adventure (string) 06:17:36.448 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.448 [Lua] [quick_game] = false (string) 06:17:36.448 [Lua] [num_players] = 3 (string) 06:17:36.448 [Lua] [matchmaking] = true (string) 06:17:36.448 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.448 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:17:36.448 [Lua] [mission_id] = elven_ruins (string) 06:17:36.448 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:17:36.448 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.448 [Lua] [country_code] = us (string) 06:17:36.448 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:17:36.448 [Lua] [eac_authorized] = true (string) 06:17:36.448 [Lua] 06:17:36.448 [Lua] =======================Found valid lobby! 06:17:36.449 [Lua] 06:17:36.449 [Lua] [twitch_enabled] = false (string) 06:17:36.449 [Lua] [power_level] = 721 (string) 06:17:36.449 [Lua] [id] = 18600000018bc58 (string) 06:17:36.449 [Lua] [unique_server_name] = Harman (string) 06:17:36.449 [Lua] [difficulty_tweak] = 3 (string) 06:17:36.449 [Lua] [host] = 11000010adfd4db (string) 06:17:36.449 [Lua] [matchmaking_type] = 2 (string) 06:17:36.449 [Lua] [is_private] = false (string) 06:17:36.449 [Lua] [selected_mission_id] = journey_ice (string) 06:17:36.449 [Lua] [name] = Lobby 18600000018bc58 (string) 06:17:36.449 [Lua] [difficulty] = harder (string) 06:17:36.449 [Lua] [match_started] = true (string) 06:17:36.449 [Lua] [mechanism] = deus (string) 06:17:36.449 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.449 [Lua] [quick_game] = true (string) 06:17:36.449 [Lua] [num_players] = 3 (string) 06:17:36.449 [Lua] [matchmaking] = true (string) 06:17:36.449 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.449 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:17:36.449 [Lua] [mission_id] = sig_volcano_khorne_path1 (string) 06:17:36.449 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:17:36.449 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.449 [Lua] [country_code] = ca (string) 06:17:36.449 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:17:36.449 [Lua] [eac_authorized] = true (string) 06:17:36.449 [Lua] 06:17:36.449 [Lua] =======================Found valid lobby! 06:17:36.449 [Lua] 06:17:36.449 [Lua] [twitch_enabled] = false (string) 06:17:36.449 [Lua] [power_level] = 675 (string) 06:17:36.449 [Lua] [id] = 186000000a891c4 (string) 06:17:36.449 [Lua] [unique_server_name] = Worlds Greatest Detective (string) 06:17:36.449 [Lua] [difficulty_tweak] = -10 (string) 06:17:36.449 [Lua] [host] = 1100001089606f1 (string) 06:17:36.449 [Lua] [matchmaking_type] = 2 (string) 06:17:36.449 [Lua] [is_private] = false (string) 06:17:36.449 [Lua] [selected_mission_id] = journey_ice (string) 06:17:36.449 [Lua] [name] = Lobby 186000000a891c4 (string) 06:17:36.449 [Lua] [difficulty] = harder (string) 06:17:36.449 [Lua] [match_started] = true (string) 06:17:36.449 [Lua] [mechanism] = deus (string) 06:17:36.449 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.449 [Lua] [quick_game] = false (string) 06:17:36.449 [Lua] [num_players] = 2 (string) 06:17:36.449 [Lua] [matchmaking] = true (string) 06:17:36.449 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.449 [Lua] [player_slot_4] = 1100001089606f1:1 (string) 06:17:36.449 [Lua] [mission_id] = pat_mines_belakor_path2 (string) 06:17:36.449 [Lua] [player_slot_5] = 1100001018cf24a:1 (string) 06:17:36.449 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.449 [Lua] [country_code] = ca (string) 06:17:36.449 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.449 [Lua] [eac_authorized] = true (string) 06:17:36.449 [Lua] 06:17:36.449 [Lua] =======================Found valid lobby! 06:17:36.450 [Lua] 06:17:36.450 [Lua] [twitch_enabled] = false (string) 06:17:36.450 [Lua] [power_level] = 0 (string) 06:17:36.450 [Lua] [id] = 1860000002918a8 (string) 06:17:36.450 [Lua] [num_players] = 3 (string) 06:17:36.450 [Lua] [difficulty_tweak] = -10 (string) 06:17:36.450 [Lua] [host] = 110000112913c8e (string) 06:17:36.450 [Lua] [time_of_search] = 1681268997 (string) 06:17:36.450 [Lua] [matchmaking_type] = 2 (string) 06:17:36.450 [Lua] [is_private] = false (string) 06:17:36.450 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.450 [Lua] [name] = Lobby 1860000002918a8 (string) 06:17:36.450 [Lua] [difficulty] = harder (string) 06:17:36.450 [Lua] [match_started] = true (string) 06:17:36.450 [Lua] [mechanism] = deus (string) 06:17:36.450 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.450 [Lua] [quick_game] = true (string) 06:17:36.450 [Lua] [selected_mission_id] = journey_ice (string) 06:17:36.450 [Lua] [matchmaking] = true (string) 06:17:36.450 [Lua] [player_slot_1] = 11000010a2f1ca7:1 (string) 06:17:36.450 [Lua] [country_code] = us (string) 06:17:36.450 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 06:17:36.450 [Lua] [player_slot_5] = 11000010724b20a:1 (string) 06:17:36.450 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.450 [Lua] [unique_server_name] = Shea (string) 06:17:36.450 [Lua] [player_slot_3] = 110000112913c8e:1 (string) 06:17:36.450 [Lua] [eac_authorized] = true (string) 06:17:36.450 [Lua] 06:17:36.450 [Lua] =======================Found valid lobby! 06:17:36.450 [Lua] 06:17:36.450 [Lua] [twitch_enabled] = false (string) 06:17:36.450 [Lua] [power_level] = 835 (string) 06:17:36.450 [Lua] [id] = 186000000cbb9ff (string) 06:17:36.450 [Lua] [unique_server_name] = McGator (string) 06:17:36.450 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.450 [Lua] [host] = 11000010808a25e (string) 06:17:36.450 [Lua] [matchmaking_type] = 1 (string) 06:17:36.450 [Lua] [is_private] = false (string) 06:17:36.450 [Lua] [selected_mission_id] = inn_level (string) 06:17:36.450 [Lua] [name] = Lobby 186000000cbb9ff (string) 06:17:36.450 [Lua] [difficulty] = harder (string) 06:17:36.450 [Lua] [match_started] = true (string) 06:17:36.450 [Lua] [mechanism] = adventure (string) 06:17:36.450 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.450 [Lua] [quick_game] = true (string) 06:17:36.450 [Lua] [num_players] = 2 (string) 06:17:36.450 [Lua] [matchmaking] = true (string) 06:17:36.450 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.450 [Lua] [player_slot_4] = 11000010808a25e:1 (string) 06:17:36.450 [Lua] [mission_id] = inn_level (string) 06:17:36.450 [Lua] [player_slot_5] = 1100001363def73:1 (string) 06:17:36.450 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.450 [Lua] [country_code] = us (string) 06:17:36.450 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.450 [Lua] [eac_authorized] = true (string) 06:17:36.450 [Lua] 06:17:36.450 [Lua] =======================Found valid lobby! 06:17:36.451 [Lua] 06:17:36.451 [Lua] [twitch_enabled] = false (string) 06:17:36.451 [Lua] [power_level] = 761 (string) 06:17:36.451 [Lua] [id] = 186000000d999c7 (string) 06:17:36.451 [Lua] [unique_server_name] = David from Broome (string) 06:17:36.451 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.451 [Lua] [host] = 11000010c7e51d9 (string) 06:17:36.451 [Lua] [matchmaking_type] = 2 (string) 06:17:36.451 [Lua] [is_private] = false (string) 06:17:36.451 [Lua] [selected_mission_id] = skittergate (string) 06:17:36.451 [Lua] [name] = Lobby 186000000d999c7 (string) 06:17:36.451 [Lua] [difficulty] = harder (string) 06:17:36.451 [Lua] [match_started] = true (string) 06:17:36.451 [Lua] [mechanism] = adventure (string) 06:17:36.451 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.451 [Lua] [quick_game] = true (string) 06:17:36.451 [Lua] [num_players] = 3 (string) 06:17:36.451 [Lua] [matchmaking] = true (string) 06:17:36.451 [Lua] [player_slot_1] = 1100001081c745e:1 (string) 06:17:36.451 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.451 [Lua] [mission_id] = skittergate (string) 06:17:36.451 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.451 [Lua] [player_slot_2] = 11000010cc3a447:1 (string) 06:17:36.451 [Lua] [country_code] = au (string) 06:17:36.451 [Lua] [player_slot_3] = 11000010c7e51d9:1 (string) 06:17:36.451 [Lua] [eac_authorized] = true (string) 06:17:36.451 [Lua] 06:17:36.451 [Lua] =======================Found valid lobby! 06:17:36.451 [Lua] 06:17:36.451 [Lua] [twitch_enabled] = false (string) 06:17:36.451 [Lua] [power_level] = 683 (string) 06:17:36.451 [Lua] [id] = 186000000d67352 (string) 06:17:36.451 [Lua] [unique_server_name] = Fordey (string) 06:17:36.451 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.451 [Lua] [host] = 1100001041389bd (string) 06:17:36.451 [Lua] [matchmaking_type] = 2 (string) 06:17:36.451 [Lua] [is_private] = false (string) 06:17:36.451 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:17:36.451 [Lua] [name] = Lobby 186000000d67352 (string) 06:17:36.451 [Lua] [difficulty] = harder (string) 06:17:36.451 [Lua] [match_started] = true (string) 06:17:36.451 [Lua] [mechanism] = adventure (string) 06:17:36.451 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.451 [Lua] [quick_game] = true (string) 06:17:36.451 [Lua] [num_players] = 3 (string) 06:17:36.451 [Lua] [matchmaking] = true (string) 06:17:36.451 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.451 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:17:36.451 [Lua] [mission_id] = skaven_stronghold (string) 06:17:36.451 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.451 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:17:36.451 [Lua] [country_code] = nz (string) 06:17:36.451 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:17:36.451 [Lua] [eac_authorized] = true (string) 06:17:36.451 [Lua] 06:17:36.451 [Lua] =======================Found valid lobby! 06:17:36.452 [Lua] 06:17:36.452 [Lua] [twitch_enabled] = false (string) 06:17:36.452 [Lua] [power_level] = 487 (string) 06:17:36.452 [Lua] [id] = 186000000d83441 (string) 06:17:36.452 [Lua] [num_players] = 1 (string) 06:17:36.452 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.452 [Lua] [host] = 1100001151a8c6e (string) 06:17:36.452 [Lua] [time_of_search] = 1681279693 (string) 06:17:36.452 [Lua] [matchmaking_type] = 2 (string) 06:17:36.452 [Lua] [is_private] = false (string) 06:17:36.452 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.452 [Lua] [name] = Lobby 186000000d83441 (string) 06:17:36.452 [Lua] [difficulty] = harder (string) 06:17:36.452 [Lua] [match_started] = true (string) 06:17:36.452 [Lua] [mechanism] = adventure (string) 06:17:36.452 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.452 [Lua] [quick_game] = false (string) 06:17:36.452 [Lua] [selected_mission_id] = warcamp (string) 06:17:36.452 [Lua] [matchmaking] = true (string) 06:17:36.452 [Lua] [player_slot_1] = 1100001151a8c6e:1 (string) 06:17:36.452 [Lua] [country_code] = sa (string) 06:17:36.452 [Lua] [mission_id] = warcamp (string) 06:17:36.452 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.452 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.452 [Lua] [unique_server_name] = RayanKiller (string) 06:17:36.452 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.452 [Lua] [eac_authorized] = true (string) 06:17:36.452 [Lua] 06:17:36.452 [Lua] =======================Found valid lobby! 06:17:36.452 [Lua] 06:17:36.452 [Lua] [twitch_enabled] = false (string) 06:17:36.452 [Lua] [power_level] = 765 (string) 06:17:36.452 [Lua] [id] = 18600000097bd21 (string) 06:17:36.452 [Lua] [unique_server_name] = Nick Lacaff (string) 06:17:36.452 [Lua] [difficulty_tweak] = 3 (string) 06:17:36.452 [Lua] [host] = 110000133433dd3 (string) 06:17:36.452 [Lua] [matchmaking_type] = 2 (string) 06:17:36.452 [Lua] [is_private] = false (string) 06:17:36.452 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:36.452 [Lua] [name] = Lobby 18600000097bd21 (string) 06:17:36.452 [Lua] [difficulty] = harder (string) 06:17:36.452 [Lua] [match_started] = true (string) 06:17:36.452 [Lua] [mechanism] = deus (string) 06:17:36.452 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.452 [Lua] [quick_game] = false (string) 06:17:36.452 [Lua] [num_players] = 1 (string) 06:17:36.452 [Lua] [matchmaking] = true (string) 06:17:36.452 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.452 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.452 [Lua] [mission_id] = pat_town_wastes_path1 (string) 06:17:36.452 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.452 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.452 [Lua] [country_code] = fr (string) 06:17:36.452 [Lua] [player_slot_3] = 110000133433dd3:1 (string) 06:17:36.452 [Lua] [eac_authorized] = true (string) 06:17:36.452 [Lua] 06:17:36.452 [Lua] =======================Found valid lobby! 06:17:36.453 [Lua] 06:17:36.453 [Lua] [twitch_enabled] = false (string) 06:17:36.453 [Lua] [power_level] = 656 (string) 06:17:36.453 [Lua] [id] = 186000000de5e5c (string) 06:17:36.453 [Lua] [unique_server_name] = Fdf (string) 06:17:36.453 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.453 [Lua] [host] = 11000013565b08b (string) 06:17:36.453 [Lua] [matchmaking_type] = 2 (string) 06:17:36.453 [Lua] [is_private] = false (string) 06:17:36.453 [Lua] [selected_mission_id] = skittergate (string) 06:17:36.453 [Lua] [name] = Lobby 186000000de5e5c (string) 06:17:36.453 [Lua] [difficulty] = harder (string) 06:17:36.453 [Lua] [match_started] = true (string) 06:17:36.453 [Lua] [mechanism] = adventure (string) 06:17:36.453 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.453 [Lua] [quick_game] = false (string) 06:17:36.453 [Lua] [num_players] = 1 (string) 06:17:36.453 [Lua] [matchmaking] = true (string) 06:17:36.453 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:17:36.453 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.453 [Lua] [mission_id] = inn_level (string) 06:17:36.453 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.453 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.453 [Lua] [country_code] = ro (string) 06:17:36.453 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.453 [Lua] [eac_authorized] = true (string) 06:17:36.453 [Lua] 06:17:36.453 [Lua] =======================Found valid lobby! 06:17:36.453 [Lua] 06:17:36.453 [Lua] [twitch_enabled] = false (string) 06:17:36.453 [Lua] [power_level] = 835 (string) 06:17:36.453 [Lua] [id] = 186000000d0f345 (string) 06:17:36.453 [Lua] [num_players] = 1 (string) 06:17:36.453 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.453 [Lua] [host] = 1100001070ecef9 (string) 06:17:36.453 [Lua] [time_of_search] = 1681279156 (string) 06:17:36.453 [Lua] [matchmaking_type] = 2 (string) 06:17:36.453 [Lua] [is_private] = false (string) 06:17:36.453 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.453 [Lua] [name] = Lobby 186000000d0f345 (string) 06:17:36.453 [Lua] [difficulty] = harder (string) 06:17:36.453 [Lua] [match_started] = true (string) 06:17:36.453 [Lua] [mechanism] = adventure (string) 06:17:36.453 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.453 [Lua] [quick_game] = true (string) 06:17:36.453 [Lua] [selected_mission_id] = cemetery (string) 06:17:36.453 [Lua] [matchmaking] = true (string) 06:17:36.453 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:17:36.453 [Lua] [country_code] = ro (string) 06:17:36.453 [Lua] [mission_id] = cemetery (string) 06:17:36.453 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.453 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.453 [Lua] [unique_server_name] = rolin024 (string) 06:17:36.453 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.453 [Lua] [eac_authorized] = true (string) 06:17:36.453 [Lua] 06:17:36.453 [Lua] =======================Found valid lobby! 06:17:36.454 [Lua] 06:17:36.454 [Lua] [power_level] = 755 (string) 06:17:36.454 [Lua] [id] = 186000000c0fa89 (string) 06:17:36.454 [Lua] [unique_server_name] = Гепард ) (string) 06:17:36.454 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.454 [Lua] [host] = 110000107bfa6d4 (string) 06:17:36.454 [Lua] [matchmaking_type] = 3 (string) 06:17:36.454 [Lua] [is_private] = true (string) 06:17:36.454 [Lua] [difficulty] = harder (string) 06:17:36.454 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.454 [Lua] [num_players] = 2 (string) 06:17:36.454 [Lua] [name] = Lobby 186000000c0fa89 (string) 06:17:36.454 [Lua] [mechanism] = deus (string) 06:17:36.454 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.454 [Lua] [matchmaking] = true (string) 06:17:36.454 [Lua] [player_slot_4] = 11000010af48f98:1 (string) 06:17:36.454 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 06:17:36.454 [Lua] [country_code] = kz (string) 06:17:36.454 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.454 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.454 [Lua] [selected_mission_id] = sig_snare_e_wastes_path1 (string) 06:17:36.454 [Lua] [player_slot_3] = 110000107bfa6d4:1 (string) 06:17:36.454 [Lua] [eac_authorized] = true (string) 06:17:36.454 [Lua] 06:17:36.454 [Lua] =======================Found valid lobby! 06:17:36.454 [Lua] 06:17:36.454 [Lua] [twitch_enabled] = true (string) 06:17:36.454 [Lua] [power_level] = 821 (string) 06:17:36.454 [Lua] [id] = 186000000c959dd (string) 06:17:36.454 [Lua] [unique_server_name] = 呱刮寡 (string) 06:17:36.454 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.454 [Lua] [host] = 110000135fea322 (string) 06:17:36.454 [Lua] [matchmaking_type] = 2 (string) 06:17:36.454 [Lua] [is_private] = false (string) 06:17:36.454 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:17:36.454 [Lua] [name] = Lobby 186000000c959dd (string) 06:17:36.454 [Lua] [difficulty] = harder (string) 06:17:36.454 [Lua] [match_started] = true (string) 06:17:36.454 [Lua] [mechanism] = adventure (string) 06:17:36.454 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.454 [Lua] [quick_game] = true (string) 06:17:36.454 [Lua] [num_players] = 3 (string) 06:17:36.454 [Lua] [matchmaking] = true (string) 06:17:36.454 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:17:36.454 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.454 [Lua] [mission_id] = dlc_wizards_trail (string) 06:17:36.454 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:17:36.454 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.454 [Lua] [country_code] = cn (string) 06:17:36.454 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:17:36.454 [Lua] [eac_authorized] = true (string) 06:17:36.454 [Lua] 06:17:36.454 [Lua] =======================Found valid lobby! 06:17:36.455 [Lua] 06:17:36.455 [Lua] [twitch_enabled] = false (string) 06:17:36.455 [Lua] [power_level] = 735 (string) 06:17:36.455 [Lua] [id] = 186000000c5fd74 (string) 06:17:36.455 [Lua] [num_players] = 3 (string) 06:17:36.455 [Lua] [difficulty_tweak] = -3 (string) 06:17:36.455 [Lua] [host] = 1100001551a26c2 (string) 06:17:36.455 [Lua] [time_of_search] = 1681278460 (string) 06:17:36.455 [Lua] [matchmaking_type] = 2 (string) 06:17:36.455 [Lua] [is_private] = false (string) 06:17:36.455 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:17:36.455 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:17:36.455 [Lua] [difficulty] = harder (string) 06:17:36.455 [Lua] [match_started] = true (string) 06:17:36.455 [Lua] [mechanism] = deus (string) 06:17:36.455 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.455 [Lua] [quick_game] = false (string) 06:17:36.455 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:36.455 [Lua] [matchmaking] = true (string) 06:17:36.455 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:17:36.455 [Lua] [country_code] = cn (string) 06:17:36.455 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:17:36.455 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.455 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.455 [Lua] [unique_server_name] = tom20221224 (string) 06:17:36.455 [Lua] [player_slot_3] = 110000142bcedcd:1 (string) 06:17:36.455 [Lua] [eac_authorized] = true (string) 06:17:36.455 [Lua] 06:17:36.455 [Lua] =======================Found valid lobby! 06:17:36.455 [Lua] 06:17:36.455 [Lua] [twitch_enabled] = false (string) 06:17:36.455 [Lua] [power_level] = 835 (string) 06:17:36.455 [Lua] [id] = 186000000ae9799 (string) 06:17:36.455 [Lua] [num_players] = 3 (string) 06:17:36.455 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.455 [Lua] [host] = 110000108b4e824 (string) 06:17:36.455 [Lua] [time_of_search] = 1681276829 (string) 06:17:36.455 [Lua] [matchmaking_type] = 2 (string) 06:17:36.455 [Lua] [is_private] = false (string) 06:17:36.455 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.455 [Lua] [name] = Lobby 186000000ae9799 (string) 06:17:36.455 [Lua] [difficulty] = harder (string) 06:17:36.455 [Lua] [match_started] = true (string) 06:17:36.455 [Lua] [mechanism] = adventure (string) 06:17:36.455 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.455 [Lua] [quick_game] = true (string) 06:17:36.455 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:17:36.455 [Lua] [matchmaking] = true (string) 06:17:36.455 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.455 [Lua] [country_code] = cn (string) 06:17:36.455 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:17:36.455 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:17:36.455 [Lua] [player_slot_2] = 11000014b3dd878:1 (string) 06:17:36.455 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:17:36.455 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:17:36.455 [Lua] [eac_authorized] = true (string) 06:17:36.455 [Lua] 06:17:36.455 [Lua] =======================Found valid lobby! 06:17:36.456 [Lua] 06:17:36.456 [Lua] [power_level] = 715 (string) 06:17:36.456 [Lua] [id] = 186000000df5114 (string) 06:17:36.456 [Lua] [unique_server_name] = 暴龙战士 (string) 06:17:36.456 [Lua] [difficulty_tweak] = -7 (string) 06:17:36.456 [Lua] [host] = 11000014708d7a5 (string) 06:17:36.456 [Lua] [matchmaking_type] = 3 (string) 06:17:36.456 [Lua] [is_private] = false (string) 06:17:36.456 [Lua] [difficulty] = harder (string) 06:17:36.456 [Lua] [player_slot_1] = 11000014708d7a5:1 (string) 06:17:36.456 [Lua] [num_players] = 1 (string) 06:17:36.456 [Lua] [name] = Lobby 186000000df5114 (string) 06:17:36.456 [Lua] [mechanism] = deus (string) 06:17:36.456 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.456 [Lua] [matchmaking] = true (string) 06:17:36.456 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.456 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:36.456 [Lua] [country_code] = cn (string) 06:17:36.456 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.456 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.456 [Lua] [selected_mission_id] = pat_bay_belakor_path4 (string) 06:17:36.456 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.456 [Lua] [eac_authorized] = true (string) 06:17:36.456 [Lua] 06:17:36.456 [Lua] =======================Found valid lobby! 06:17:36.456 [Lua] 06:17:36.456 [Lua] [twitch_enabled] = false (string) 06:17:36.456 [Lua] [power_level] = 665 (string) 06:17:36.456 [Lua] [id] = 186000000d014fa (string) 06:17:36.456 [Lua] [num_players] = 1 (string) 06:17:36.456 [Lua] [difficulty_tweak] = -7 (string) 06:17:36.456 [Lua] [host] = 11000015b012ebc (string) 06:17:36.456 [Lua] [time_of_search] = 1681279081 (string) 06:17:36.456 [Lua] [matchmaking_type] = 2 (string) 06:17:36.456 [Lua] [is_private] = false (string) 06:17:36.456 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.456 [Lua] [name] = Lobby 186000000d014fa (string) 06:17:36.456 [Lua] [difficulty] = harder (string) 06:17:36.456 [Lua] [match_started] = true (string) 06:17:36.456 [Lua] [mechanism] = deus (string) 06:17:36.456 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.456 [Lua] [quick_game] = false (string) 06:17:36.456 [Lua] [selected_mission_id] = journey_cave (string) 06:17:36.456 [Lua] [matchmaking] = true (string) 06:17:36.456 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.456 [Lua] [country_code] = cn (string) 06:17:36.456 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:36.456 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:17:36.456 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.456 [Lua] [unique_server_name] = 你好,北极星 (string) 06:17:36.456 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.456 [Lua] [eac_authorized] = true (string) 06:17:36.456 [Lua] 06:17:36.456 [Lua] =======================Found valid lobby! 06:17:36.457 [Lua] 06:17:36.457 [Lua] [twitch_enabled] = false (string) 06:17:36.457 [Lua] [power_level] = 675 (string) 06:17:36.457 [Lua] [id] = 186000000d994ee (string) 06:17:36.457 [Lua] [unique_server_name] = 开山者Estrad (string) 06:17:36.457 [Lua] [difficulty_tweak] = -10 (string) 06:17:36.457 [Lua] [host] = 110000111e20174 (string) 06:17:36.457 [Lua] [matchmaking_type] = 2 (string) 06:17:36.457 [Lua] [is_private] = false (string) 06:17:36.457 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:36.457 [Lua] [name] = Lobby 186000000d994ee (string) 06:17:36.457 [Lua] [difficulty] = harder (string) 06:17:36.457 [Lua] [match_started] = true (string) 06:17:36.457 [Lua] [mechanism] = deus (string) 06:17:36.457 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.457 [Lua] [quick_game] = false (string) 06:17:36.457 [Lua] [num_players] = 1 (string) 06:17:36.457 [Lua] [matchmaking] = true (string) 06:17:36.457 [Lua] [player_slot_1] = 1100001180b14c3:1 (string) 06:17:36.457 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.457 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 06:17:36.457 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.457 [Lua] [player_slot_2] = 0:0 (string) 06:17:36.457 [Lua] [country_code] = cn (string) 06:17:36.457 [Lua] [player_slot_3] = 110000111e20174:1 (string) 06:17:36.457 [Lua] [eac_authorized] = true (string) 06:17:36.457 [Lua] 06:17:36.457 [Lua] =======================Found valid lobby! 06:17:36.457 [Lua] 06:17:36.457 [Lua] [power_level] = 605 (string) 06:17:36.457 [Lua] [id] = 186000000d8352e (string) 06:17:36.457 [Lua] [unique_server_name] = 你的闺蜜比AK好压 (string) 06:17:36.457 [Lua] [difficulty_tweak] = 0 (string) 06:17:36.457 [Lua] [host] = 110000133600571 (string) 06:17:36.457 [Lua] [matchmaking_type] = 3 (string) 06:17:36.457 [Lua] [is_private] = false (string) 06:17:36.457 [Lua] [difficulty] = harder (string) 06:17:36.457 [Lua] [player_slot_1] = 0:0 (string) 06:17:36.457 [Lua] [num_players] = 1 (string) 06:17:36.457 [Lua] [name] = Lobby 186000000d8352e (string) 06:17:36.457 [Lua] [mechanism] = deus (string) 06:17:36.457 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:17:36.457 [Lua] [matchmaking] = true (string) 06:17:36.457 [Lua] [player_slot_4] = 0:0 (string) 06:17:36.457 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 06:17:36.457 [Lua] [country_code] = cn (string) 06:17:36.457 [Lua] [player_slot_5] = 0:0 (string) 06:17:36.457 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:36.457 [Lua] [selected_mission_id] = pat_tower_nurgle_path2 (string) 06:17:36.457 [Lua] [player_slot_3] = 0:0 (string) 06:17:36.457 [Lua] [eac_authorized] = true (string) 06:17:36.457 [Lua] 06:17:36.457 [Lua] =======================Found valid lobby! 06:17:39.634 [Lua] [Matchmaking] Filter: Free slots = 1 06:17:39.634 [Lua] [Matchmaking] Filter: Distance = world 06:17:39.634 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:17:39.634 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:17:39.634 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:17:39.634 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:17:39.634 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:17:39.634 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:17:39.884 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 33 06:17:39.885 [Lua] 06:17:39.885 [Lua] [twitch_enabled] = false (string) 06:17:39.885 [Lua] [power_level] = 715 (string) 06:17:39.885 [Lua] [id] = 186000000889464 (string) 06:17:39.885 [Lua] [unique_server_name] = Yulenexi (string) 06:17:39.885 [Lua] [difficulty_tweak] = 3 (string) 06:17:39.885 [Lua] [host] = 11000011c90e517 (string) 06:17:39.885 [Lua] [matchmaking_type] = 2 (string) 06:17:39.885 [Lua] [is_private] = false (string) 06:17:39.885 [Lua] [selected_mission_id] = journey_cave (string) 06:17:39.885 [Lua] [name] = Lobby 186000000889464 (string) 06:17:39.885 [Lua] [difficulty] = harder (string) 06:17:39.885 [Lua] [match_started] = true (string) 06:17:39.885 [Lua] [mechanism] = deus (string) 06:17:39.885 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.885 [Lua] [quick_game] = false (string) 06:17:39.885 [Lua] [num_players] = 3 (string) 06:17:39.885 [Lua] [matchmaking] = true (string) 06:17:39.885 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:17:39.885 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.885 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:17:39.885 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.885 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:17:39.885 [Lua] [country_code] = my (string) 06:17:39.885 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:17:39.885 [Lua] [eac_authorized] = true (string) 06:17:39.885 [Lua] 06:17:39.885 [Lua] =======================Found valid lobby! 06:17:39.885 [Lua] 06:17:39.885 [Lua] [twitch_enabled] = false (string) 06:17:39.885 [Lua] [power_level] = 735 (string) 06:17:39.885 [Lua] [id] = 186000000dcf09e (string) 06:17:39.885 [Lua] [num_players] = 1 (string) 06:17:39.885 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.885 [Lua] [host] = 11000011bca1b7a (string) 06:17:39.885 [Lua] [time_of_search] = 1681280121 (string) 06:17:39.885 [Lua] [matchmaking_type] = 2 (string) 06:17:39.885 [Lua] [is_private] = false (string) 06:17:39.885 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:17:39.885 [Lua] [name] = Lobby 186000000dcf09e (string) 06:17:39.885 [Lua] [difficulty] = harder (string) 06:17:39.885 [Lua] [match_started] = true (string) 06:17:39.885 [Lua] [mechanism] = deus (string) 06:17:39.885 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.885 [Lua] [quick_game] = false (string) 06:17:39.885 [Lua] [selected_mission_id] = journey_ice (string) 06:17:39.885 [Lua] [matchmaking] = true (string) 06:17:39.885 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.885 [Lua] [country_code] = hk (string) 06:17:39.885 [Lua] [mission_id] = morris_hub (string) 06:17:39.885 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.885 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.885 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:17:39.885 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.885 [Lua] [eac_authorized] = true (string) 06:17:39.885 [Lua] 06:17:39.885 [Lua] =======================Found valid lobby! 06:17:39.886 [Lua] 06:17:39.886 [Lua] [twitch_enabled] = false (string) 06:17:39.886 [Lua] [power_level] = 715 (string) 06:17:39.886 [Lua] [id] = 186000000d99401 (string) 06:17:39.886 [Lua] [num_players] = 1 (string) 06:17:39.886 [Lua] [difficulty_tweak] = -10 (string) 06:17:39.886 [Lua] [host] = 11000011a1be771 (string) 06:17:39.886 [Lua] [time_of_search] = 1681279751 (string) 06:17:39.886 [Lua] [matchmaking_type] = 2 (string) 06:17:39.886 [Lua] [is_private] = false (string) 06:17:39.886 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:17:39.886 [Lua] [name] = Lobby 186000000d99401 (string) 06:17:39.886 [Lua] [difficulty] = harder (string) 06:17:39.886 [Lua] [match_started] = true (string) 06:17:39.886 [Lua] [mechanism] = deus (string) 06:17:39.886 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.886 [Lua] [quick_game] = false (string) 06:17:39.886 [Lua] [selected_mission_id] = journey_ice (string) 06:17:39.886 [Lua] [matchmaking] = true (string) 06:17:39.886 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.886 [Lua] [country_code] = hk (string) 06:17:39.886 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:17:39.886 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.886 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.886 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:17:39.886 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.886 [Lua] [eac_authorized] = true (string) 06:17:39.886 [Lua] 06:17:39.886 [Lua] =======================Found valid lobby! 06:17:39.886 [Lua] 06:17:39.886 [Lua] [twitch_enabled] = false (string) 06:17:39.886 [Lua] [power_level] = 797 (string) 06:17:39.886 [Lua] [id] = 186000000bf9a7a (string) 06:17:39.886 [Lua] [num_players] = 3 (string) 06:17:39.886 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.886 [Lua] [host] = 11000014a1ebaef (string) 06:17:39.886 [Lua] [time_of_search] = 1681277945 (string) 06:17:39.886 [Lua] [matchmaking_type] = 2 (string) 06:17:39.886 [Lua] [is_private] = false (string) 06:17:39.886 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:17:39.886 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:17:39.886 [Lua] [difficulty] = harder (string) 06:17:39.886 [Lua] [match_started] = true (string) 06:17:39.886 [Lua] [mechanism] = adventure (string) 06:17:39.886 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.886 [Lua] [quick_game] = true (string) 06:17:39.886 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:39.886 [Lua] [matchmaking] = true (string) 06:17:39.886 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:17:39.886 [Lua] [country_code] = vn (string) 06:17:39.886 [Lua] [mission_id] = dlc_portals (string) 06:17:39.886 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.886 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:17:39.886 [Lua] [unique_server_name] = datkothaymattroi (string) 06:17:39.886 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.886 [Lua] [eac_authorized] = true (string) 06:17:39.886 [Lua] 06:17:39.886 [Lua] =======================Found valid lobby! 06:17:39.887 [Lua] 06:17:39.887 [Lua] [twitch_enabled] = false (string) 06:17:39.887 [Lua] [power_level] = 735 (string) 06:17:39.887 [Lua] [id] = 186000000d512ad (string) 06:17:39.887 [Lua] [unique_server_name] = =w= (string) 06:17:39.887 [Lua] [difficulty_tweak] = -10 (string) 06:17:39.887 [Lua] [host] = 11000010ae550c6 (string) 06:17:39.887 [Lua] [matchmaking_type] = 2 (string) 06:17:39.887 [Lua] [is_private] = false (string) 06:17:39.887 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:39.887 [Lua] [name] = Lobby 186000000d512ad (string) 06:17:39.887 [Lua] [difficulty] = harder (string) 06:17:39.887 [Lua] [match_started] = true (string) 06:17:39.887 [Lua] [mechanism] = deus (string) 06:17:39.887 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.887 [Lua] [quick_game] = false (string) 06:17:39.887 [Lua] [num_players] = 1 (string) 06:17:39.887 [Lua] [matchmaking] = true (string) 06:17:39.887 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.887 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.887 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:17:39.887 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:17:39.887 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.887 [Lua] [country_code] = tw (string) 06:17:39.887 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.887 [Lua] [eac_authorized] = true (string) 06:17:39.887 [Lua] 06:17:39.887 [Lua] =======================Found valid lobby! 06:17:39.887 [Lua] 06:17:39.887 [Lua] [twitch_enabled] = false (string) 06:17:39.887 [Lua] [power_level] = 660 (string) 06:17:39.887 [Lua] [id] = 186000000b8908d (string) 06:17:39.887 [Lua] [num_players] = 3 (string) 06:17:39.887 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.887 [Lua] [host] = 11000010c6cb566 (string) 06:17:39.887 [Lua] [time_of_search] = 1681278268 (string) 06:17:39.887 [Lua] [matchmaking_type] = 2 (string) 06:17:39.887 [Lua] [is_private] = false (string) 06:17:39.887 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.887 [Lua] [name] = Lobby 186000000b8908d (string) 06:17:39.887 [Lua] [difficulty] = harder (string) 06:17:39.887 [Lua] [match_started] = true (string) 06:17:39.887 [Lua] [mechanism] = adventure (string) 06:17:39.887 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.887 [Lua] [quick_game] = true (string) 06:17:39.887 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:17:39.887 [Lua] [matchmaking] = true (string) 06:17:39.887 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:17:39.887 [Lua] [country_code] = jp (string) 06:17:39.887 [Lua] [mission_id] = dlc_wizards_tower (string) 06:17:39.887 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.887 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:17:39.887 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:17:39.887 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:17:39.887 [Lua] [eac_authorized] = true (string) 06:17:39.887 [Lua] 06:17:39.887 [Lua] =======================Found valid lobby! 06:17:39.888 [Lua] 06:17:39.888 [Lua] [twitch_enabled] = false (string) 06:17:39.888 [Lua] [power_level] = 731 (string) 06:17:39.888 [Lua] [id] = 186000000d83b1c (string) 06:17:39.888 [Lua] [num_players] = 3 (string) 06:17:39.888 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.888 [Lua] [host] = 11000010735ac02 (string) 06:17:39.888 [Lua] [time_of_search] = 1681279783 (string) 06:17:39.888 [Lua] [matchmaking_type] = 2 (string) 06:17:39.888 [Lua] [is_private] = false (string) 06:17:39.888 [Lua] [player_slot_4] = 110000102018496:1 (string) 06:17:39.888 [Lua] [name] = Lobby 186000000d83b1c (string) 06:17:39.888 [Lua] [difficulty] = harder (string) 06:17:39.888 [Lua] [match_started] = true (string) 06:17:39.888 [Lua] [mechanism] = adventure (string) 06:17:39.888 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.888 [Lua] [quick_game] = true (string) 06:17:39.888 [Lua] [selected_mission_id] = mines (string) 06:17:39.888 [Lua] [matchmaking] = true (string) 06:17:39.888 [Lua] [player_slot_1] = 11000010735ac02:1 (string) 06:17:39.888 [Lua] [country_code] = us (string) 06:17:39.888 [Lua] [mission_id] = mines (string) 06:17:39.888 [Lua] [player_slot_5] = 11000010efd7a09:1 (string) 06:17:39.888 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.888 [Lua] [unique_server_name] = Shnoofy (string) 06:17:39.888 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.888 [Lua] [eac_authorized] = true (string) 06:17:39.888 [Lua] 06:17:39.888 [Lua] =======================Found valid lobby! 06:17:39.888 [Lua] 06:17:39.888 [Lua] [twitch_enabled] = false (string) 06:17:39.888 [Lua] [power_level] = 718 (string) 06:17:39.888 [Lua] [id] = 186000000d0fa14 (string) 06:17:39.888 [Lua] [num_players] = 3 (string) 06:17:39.888 [Lua] [difficulty_tweak] = -3 (string) 06:17:39.888 [Lua] [host] = 11000013f9775b5 (string) 06:17:39.888 [Lua] [time_of_search] = 1681279218 (string) 06:17:39.888 [Lua] [matchmaking_type] = 2 (string) 06:17:39.888 [Lua] [is_private] = false (string) 06:17:39.888 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:17:39.888 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:17:39.888 [Lua] [difficulty] = harder (string) 06:17:39.888 [Lua] [match_started] = true (string) 06:17:39.888 [Lua] [mechanism] = deus (string) 06:17:39.888 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.888 [Lua] [quick_game] = false (string) 06:17:39.888 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:39.888 [Lua] [matchmaking] = true (string) 06:17:39.888 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.888 [Lua] [country_code] = us (string) 06:17:39.888 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:17:39.888 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:17:39.888 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.888 [Lua] [unique_server_name] = GenFUBAR (string) 06:17:39.888 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:17:39.888 [Lua] [eac_authorized] = true (string) 06:17:39.888 [Lua] 06:17:39.888 [Lua] =======================Found valid lobby! 06:17:39.889 [Lua] 06:17:39.889 [Lua] [twitch_enabled] = false (string) 06:17:39.889 [Lua] [power_level] = 670 (string) 06:17:39.889 [Lua] [id] = 1860000009c3217 (string) 06:17:39.889 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:17:39.889 [Lua] [difficulty_tweak] = -10 (string) 06:17:39.889 [Lua] [host] = 110000114a1b8e2 (string) 06:17:39.889 [Lua] [matchmaking_type] = 2 (string) 06:17:39.889 [Lua] [is_private] = false (string) 06:17:39.889 [Lua] [selected_mission_id] = journey_ice (string) 06:17:39.889 [Lua] [name] = Lobby 1860000009c3217 (string) 06:17:39.889 [Lua] [difficulty] = harder (string) 06:17:39.889 [Lua] [match_started] = true (string) 06:17:39.889 [Lua] [mechanism] = deus (string) 06:17:39.889 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.889 [Lua] [quick_game] = false (string) 06:17:39.889 [Lua] [num_players] = 2 (string) 06:17:39.889 [Lua] [matchmaking] = true (string) 06:17:39.889 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.889 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:17:39.889 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:17:39.889 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.889 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.889 [Lua] [country_code] = us (string) 06:17:39.889 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:17:39.889 [Lua] [eac_authorized] = true (string) 06:17:39.889 [Lua] 06:17:39.889 [Lua] =======================Found valid lobby! 06:17:39.889 [Lua] 06:17:39.889 [Lua] [twitch_enabled] = false (string) 06:17:39.889 [Lua] [power_level] = 615 (string) 06:17:39.889 [Lua] [id] = 1860000008e3a04 (string) 06:17:39.889 [Lua] [unique_server_name] = Kerchiga (string) 06:17:39.889 [Lua] [difficulty_tweak] = -7 (string) 06:17:39.889 [Lua] [host] = 11000010e4bc64b (string) 06:17:39.889 [Lua] [matchmaking_type] = 2 (string) 06:17:39.889 [Lua] [is_private] = false (string) 06:17:39.889 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:39.889 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:17:39.889 [Lua] [difficulty] = harder (string) 06:17:39.889 [Lua] [match_started] = true (string) 06:17:39.889 [Lua] [mechanism] = deus (string) 06:17:39.889 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.889 [Lua] [quick_game] = true (string) 06:17:39.889 [Lua] [num_players] = 3 (string) 06:17:39.889 [Lua] [matchmaking] = true (string) 06:17:39.889 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:17:39.889 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.889 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 06:17:39.889 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:17:39.889 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:17:39.889 [Lua] [country_code] = us (string) 06:17:39.889 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.889 [Lua] [eac_authorized] = true (string) 06:17:39.889 [Lua] 06:17:39.889 [Lua] =======================Found valid lobby! 06:17:39.890 [Lua] 06:17:39.890 [Lua] [twitch_enabled] = false (string) 06:17:39.890 [Lua] [power_level] = 560 (string) 06:17:39.890 [Lua] [id] = 186000000cbb2b5 (string) 06:17:39.890 [Lua] [unique_server_name] = kyromontresor (string) 06:17:39.890 [Lua] [difficulty_tweak] = -7 (string) 06:17:39.890 [Lua] [host] = 11000011b3c024e (string) 06:17:39.890 [Lua] [matchmaking_type] = 2 (string) 06:17:39.890 [Lua] [is_private] = false (string) 06:17:39.890 [Lua] [selected_mission_id] = journey_cave (string) 06:17:39.890 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:17:39.890 [Lua] [difficulty] = harder (string) 06:17:39.890 [Lua] [match_started] = true (string) 06:17:39.890 [Lua] [mechanism] = deus (string) 06:17:39.890 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.890 [Lua] [quick_game] = true (string) 06:17:39.890 [Lua] [num_players] = 2 (string) 06:17:39.890 [Lua] [matchmaking] = true (string) 06:17:39.890 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:17:39.890 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.890 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:17:39.890 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:17:39.890 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.890 [Lua] [country_code] = us (string) 06:17:39.890 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.890 [Lua] [eac_authorized] = true (string) 06:17:39.890 [Lua] 06:17:39.890 [Lua] =======================Found valid lobby! 06:17:39.890 [Lua] 06:17:39.890 [Lua] [twitch_enabled] = false (string) 06:17:39.890 [Lua] [power_level] = 694 (string) 06:17:39.890 [Lua] [id] = 18600000098f7e1 (string) 06:17:39.890 [Lua] [unique_server_name] = Si-Gnome (string) 06:17:39.890 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.890 [Lua] [host] = 11000013eec9265 (string) 06:17:39.890 [Lua] [matchmaking_type] = 2 (string) 06:17:39.890 [Lua] [is_private] = false (string) 06:17:39.890 [Lua] [selected_mission_id] = ussingen (string) 06:17:39.890 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:17:39.890 [Lua] [difficulty] = harder (string) 06:17:39.890 [Lua] [match_started] = true (string) 06:17:39.890 [Lua] [mechanism] = adventure (string) 06:17:39.890 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.890 [Lua] [quick_game] = false (string) 06:17:39.890 [Lua] [num_players] = 3 (string) 06:17:39.890 [Lua] [matchmaking] = true (string) 06:17:39.890 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:17:39.890 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:17:39.890 [Lua] [mission_id] = ussingen (string) 06:17:39.890 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.890 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:17:39.890 [Lua] [country_code] = us (string) 06:17:39.890 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.890 [Lua] [eac_authorized] = true (string) 06:17:39.890 [Lua] 06:17:39.890 [Lua] =======================Found valid lobby! 06:17:39.891 [Lua] 06:17:39.891 [Lua] [twitch_enabled] = false (string) 06:17:39.891 [Lua] [power_level] = 560 (string) 06:17:39.891 [Lua] [id] = 186000000de53be (string) 06:17:39.891 [Lua] [num_players] = 1 (string) 06:17:39.891 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.891 [Lua] [host] = 110000106c3f5be (string) 06:17:39.891 [Lua] [time_of_search] = 1681280211 (string) 06:17:39.891 [Lua] [matchmaking_type] = 2 (string) 06:17:39.891 [Lua] [is_private] = false (string) 06:17:39.891 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.891 [Lua] [name] = Lobby 186000000de53be (string) 06:17:39.891 [Lua] [difficulty] = harder (string) 06:17:39.891 [Lua] [match_started] = true (string) 06:17:39.891 [Lua] [mechanism] = adventure (string) 06:17:39.891 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.891 [Lua] [quick_game] = false (string) 06:17:39.891 [Lua] [selected_mission_id] = cemetery (string) 06:17:39.891 [Lua] [matchmaking] = true (string) 06:17:39.891 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.891 [Lua] [country_code] = us (string) 06:17:39.891 [Lua] [mission_id] = inn_level (string) 06:17:39.891 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.891 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:17:39.891 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:17:39.891 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.891 [Lua] [eac_authorized] = true (string) 06:17:39.891 [Lua] 06:17:39.891 [Lua] =======================Found valid lobby! 06:17:39.891 [Lua] 06:17:39.891 [Lua] [twitch_enabled] = false (string) 06:17:39.891 [Lua] [power_level] = 568 (string) 06:17:39.891 [Lua] [id] = 186000000d0fad4 (string) 06:17:39.891 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:17:39.891 [Lua] [difficulty_tweak] = -10 (string) 06:17:39.891 [Lua] [host] = 110000105c02bec (string) 06:17:39.891 [Lua] [matchmaking_type] = 2 (string) 06:17:39.891 [Lua] [is_private] = false (string) 06:17:39.891 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:39.891 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:17:39.891 [Lua] [difficulty] = harder (string) 06:17:39.891 [Lua] [match_started] = true (string) 06:17:39.891 [Lua] [mechanism] = deus (string) 06:17:39.891 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.891 [Lua] [quick_game] = true (string) 06:17:39.891 [Lua] [num_players] = 3 (string) 06:17:39.891 [Lua] [matchmaking] = true (string) 06:17:39.891 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:17:39.891 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.891 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:17:39.891 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:17:39.891 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.891 [Lua] [country_code] = us (string) 06:17:39.891 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:17:39.891 [Lua] [eac_authorized] = true (string) 06:17:39.891 [Lua] 06:17:39.891 [Lua] =======================Found valid lobby! 06:17:39.892 [Lua] 06:17:39.892 [Lua] [twitch_enabled] = false (string) 06:17:39.892 [Lua] [power_level] = 733 (string) 06:17:39.892 [Lua] [id] = 18600000081db48 (string) 06:17:39.892 [Lua] [unique_server_name] = Drunk Stripper (string) 06:17:39.892 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.892 [Lua] [host] = 110000104301df5 (string) 06:17:39.892 [Lua] [matchmaking_type] = 2 (string) 06:17:39.892 [Lua] [is_private] = false (string) 06:17:39.892 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:39.892 [Lua] [name] = Lobby 18600000081db48 (string) 06:17:39.892 [Lua] [difficulty] = harder (string) 06:17:39.892 [Lua] [match_started] = true (string) 06:17:39.892 [Lua] [mechanism] = adventure (string) 06:17:39.892 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.892 [Lua] [quick_game] = false (string) 06:17:39.892 [Lua] [num_players] = 3 (string) 06:17:39.892 [Lua] [matchmaking] = true (string) 06:17:39.892 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.892 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:17:39.892 [Lua] [mission_id] = elven_ruins (string) 06:17:39.892 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:17:39.892 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.892 [Lua] [country_code] = us (string) 06:17:39.892 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:17:39.892 [Lua] [eac_authorized] = true (string) 06:17:39.892 [Lua] 06:17:39.892 [Lua] =======================Found valid lobby! 06:17:39.892 [Lua] 06:17:39.892 [Lua] [twitch_enabled] = false (string) 06:17:39.892 [Lua] [power_level] = 721 (string) 06:17:39.892 [Lua] [id] = 18600000018bc58 (string) 06:17:39.892 [Lua] [unique_server_name] = Harman (string) 06:17:39.892 [Lua] [difficulty_tweak] = 3 (string) 06:17:39.892 [Lua] [host] = 11000010adfd4db (string) 06:17:39.892 [Lua] [matchmaking_type] = 2 (string) 06:17:39.892 [Lua] [is_private] = false (string) 06:17:39.892 [Lua] [selected_mission_id] = journey_ice (string) 06:17:39.892 [Lua] [name] = Lobby 18600000018bc58 (string) 06:17:39.892 [Lua] [difficulty] = harder (string) 06:17:39.892 [Lua] [match_started] = true (string) 06:17:39.892 [Lua] [mechanism] = deus (string) 06:17:39.892 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.892 [Lua] [quick_game] = true (string) 06:17:39.892 [Lua] [num_players] = 3 (string) 06:17:39.892 [Lua] [matchmaking] = true (string) 06:17:39.892 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.892 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:17:39.892 [Lua] [mission_id] = sig_volcano_khorne_path1 (string) 06:17:39.892 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:17:39.892 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.892 [Lua] [country_code] = ca (string) 06:17:39.892 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:17:39.892 [Lua] [eac_authorized] = true (string) 06:17:39.892 [Lua] 06:17:39.892 [Lua] =======================Found valid lobby! 06:17:39.892 [Lua] 06:17:39.892 [Lua] [twitch_enabled] = false (string) 06:17:39.892 [Lua] [power_level] = 675 (string) 06:17:39.892 [Lua] [id] = 186000000a891c4 (string) 06:17:39.892 [Lua] [unique_server_name] = Worlds Greatest Detective (string) 06:17:39.892 [Lua] [difficulty_tweak] = -10 (string) 06:17:39.892 [Lua] [host] = 1100001089606f1 (string) 06:17:39.892 [Lua] [matchmaking_type] = 2 (string) 06:17:39.892 [Lua] [is_private] = false (string) 06:17:39.892 [Lua] [selected_mission_id] = journey_ice (string) 06:17:39.892 [Lua] [name] = Lobby 186000000a891c4 (string) 06:17:39.892 [Lua] [difficulty] = harder (string) 06:17:39.892 [Lua] [match_started] = true (string) 06:17:39.892 [Lua] [mechanism] = deus (string) 06:17:39.892 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.892 [Lua] [quick_game] = false (string) 06:17:39.892 [Lua] [num_players] = 2 (string) 06:17:39.892 [Lua] [matchmaking] = true (string) 06:17:39.892 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.892 [Lua] [player_slot_4] = 1100001089606f1:1 (string) 06:17:39.892 [Lua] [mission_id] = pat_mines_belakor_path2 (string) 06:17:39.892 [Lua] [player_slot_5] = 1100001018cf24a:1 (string) 06:17:39.892 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.892 [Lua] [country_code] = ca (string) 06:17:39.892 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.892 [Lua] [eac_authorized] = true (string) 06:17:39.892 [Lua] 06:17:39.892 [Lua] =======================Found valid lobby! 06:17:39.893 [Lua] 06:17:39.893 [Lua] [twitch_enabled] = false (string) 06:17:39.893 [Lua] [power_level] = 0 (string) 06:17:39.893 [Lua] [id] = 1860000002918a8 (string) 06:17:39.893 [Lua] [num_players] = 3 (string) 06:17:39.893 [Lua] [difficulty_tweak] = -10 (string) 06:17:39.893 [Lua] [host] = 110000112913c8e (string) 06:17:39.893 [Lua] [time_of_search] = 1681268997 (string) 06:17:39.893 [Lua] [matchmaking_type] = 2 (string) 06:17:39.893 [Lua] [is_private] = false (string) 06:17:39.893 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.893 [Lua] [name] = Lobby 1860000002918a8 (string) 06:17:39.893 [Lua] [difficulty] = harder (string) 06:17:39.893 [Lua] [match_started] = true (string) 06:17:39.893 [Lua] [mechanism] = deus (string) 06:17:39.893 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.893 [Lua] [quick_game] = true (string) 06:17:39.893 [Lua] [selected_mission_id] = journey_ice (string) 06:17:39.893 [Lua] [matchmaking] = true (string) 06:17:39.893 [Lua] [player_slot_1] = 11000010a2f1ca7:1 (string) 06:17:39.893 [Lua] [country_code] = us (string) 06:17:39.893 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 06:17:39.893 [Lua] [player_slot_5] = 11000010724b20a:1 (string) 06:17:39.893 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.893 [Lua] [unique_server_name] = Shea (string) 06:17:39.893 [Lua] [player_slot_3] = 110000112913c8e:1 (string) 06:17:39.893 [Lua] [eac_authorized] = true (string) 06:17:39.893 [Lua] 06:17:39.893 [Lua] =======================Found valid lobby! 06:17:39.893 [Lua] 06:17:39.893 [Lua] [twitch_enabled] = false (string) 06:17:39.893 [Lua] [power_level] = 835 (string) 06:17:39.893 [Lua] [id] = 186000000cbb9ff (string) 06:17:39.893 [Lua] [unique_server_name] = McGator (string) 06:17:39.893 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.893 [Lua] [host] = 11000010808a25e (string) 06:17:39.893 [Lua] [matchmaking_type] = 1 (string) 06:17:39.893 [Lua] [is_private] = false (string) 06:17:39.893 [Lua] [selected_mission_id] = inn_level (string) 06:17:39.893 [Lua] [name] = Lobby 186000000cbb9ff (string) 06:17:39.893 [Lua] [difficulty] = harder (string) 06:17:39.893 [Lua] [match_started] = true (string) 06:17:39.893 [Lua] [mechanism] = adventure (string) 06:17:39.893 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.893 [Lua] [quick_game] = true (string) 06:17:39.893 [Lua] [num_players] = 2 (string) 06:17:39.893 [Lua] [matchmaking] = true (string) 06:17:39.893 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.893 [Lua] [player_slot_4] = 11000010808a25e:1 (string) 06:17:39.893 [Lua] [mission_id] = inn_level (string) 06:17:39.893 [Lua] [player_slot_5] = 1100001363def73:1 (string) 06:17:39.893 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.893 [Lua] [country_code] = us (string) 06:17:39.893 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.893 [Lua] [eac_authorized] = true (string) 06:17:39.893 [Lua] 06:17:39.893 [Lua] =======================Found valid lobby! 06:17:39.894 [Lua] 06:17:39.894 [Lua] [twitch_enabled] = false (string) 06:17:39.894 [Lua] [power_level] = 761 (string) 06:17:39.894 [Lua] [id] = 186000000d999c7 (string) 06:17:39.894 [Lua] [unique_server_name] = David from Broome (string) 06:17:39.894 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.894 [Lua] [host] = 11000010c7e51d9 (string) 06:17:39.894 [Lua] [matchmaking_type] = 2 (string) 06:17:39.894 [Lua] [is_private] = false (string) 06:17:39.894 [Lua] [selected_mission_id] = skittergate (string) 06:17:39.894 [Lua] [name] = Lobby 186000000d999c7 (string) 06:17:39.894 [Lua] [difficulty] = harder (string) 06:17:39.894 [Lua] [match_started] = true (string) 06:17:39.894 [Lua] [mechanism] = adventure (string) 06:17:39.894 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.894 [Lua] [quick_game] = true (string) 06:17:39.894 [Lua] [num_players] = 3 (string) 06:17:39.894 [Lua] [matchmaking] = true (string) 06:17:39.894 [Lua] [player_slot_1] = 1100001081c745e:1 (string) 06:17:39.894 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.894 [Lua] [mission_id] = skittergate (string) 06:17:39.894 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.894 [Lua] [player_slot_2] = 11000010cc3a447:1 (string) 06:17:39.894 [Lua] [country_code] = au (string) 06:17:39.894 [Lua] [player_slot_3] = 11000010c7e51d9:1 (string) 06:17:39.894 [Lua] [eac_authorized] = true (string) 06:17:39.894 [Lua] 06:17:39.894 [Lua] =======================Found valid lobby! 06:17:39.894 [Lua] 06:17:39.894 [Lua] [twitch_enabled] = false (string) 06:17:39.894 [Lua] [power_level] = 683 (string) 06:17:39.894 [Lua] [id] = 186000000d67352 (string) 06:17:39.894 [Lua] [unique_server_name] = Fordey (string) 06:17:39.894 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.894 [Lua] [host] = 1100001041389bd (string) 06:17:39.894 [Lua] [matchmaking_type] = 2 (string) 06:17:39.894 [Lua] [is_private] = false (string) 06:17:39.894 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:17:39.894 [Lua] [name] = Lobby 186000000d67352 (string) 06:17:39.894 [Lua] [difficulty] = harder (string) 06:17:39.894 [Lua] [match_started] = true (string) 06:17:39.894 [Lua] [mechanism] = adventure (string) 06:17:39.894 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.894 [Lua] [quick_game] = true (string) 06:17:39.894 [Lua] [num_players] = 3 (string) 06:17:39.894 [Lua] [matchmaking] = true (string) 06:17:39.894 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.894 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:17:39.894 [Lua] [mission_id] = skaven_stronghold (string) 06:17:39.894 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.894 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:17:39.894 [Lua] [country_code] = nz (string) 06:17:39.894 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:17:39.894 [Lua] [eac_authorized] = true (string) 06:17:39.894 [Lua] 06:17:39.894 [Lua] =======================Found valid lobby! 06:17:39.895 [Lua] 06:17:39.895 [Lua] [twitch_enabled] = false (string) 06:17:39.895 [Lua] [power_level] = 487 (string) 06:17:39.895 [Lua] [id] = 186000000d83441 (string) 06:17:39.895 [Lua] [num_players] = 1 (string) 06:17:39.895 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.895 [Lua] [host] = 1100001151a8c6e (string) 06:17:39.895 [Lua] [time_of_search] = 1681279693 (string) 06:17:39.895 [Lua] [matchmaking_type] = 2 (string) 06:17:39.895 [Lua] [is_private] = false (string) 06:17:39.895 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.895 [Lua] [name] = Lobby 186000000d83441 (string) 06:17:39.895 [Lua] [difficulty] = harder (string) 06:17:39.895 [Lua] [match_started] = true (string) 06:17:39.895 [Lua] [mechanism] = adventure (string) 06:17:39.895 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.895 [Lua] [quick_game] = false (string) 06:17:39.895 [Lua] [selected_mission_id] = warcamp (string) 06:17:39.895 [Lua] [matchmaking] = true (string) 06:17:39.895 [Lua] [player_slot_1] = 1100001151a8c6e:1 (string) 06:17:39.895 [Lua] [country_code] = sa (string) 06:17:39.895 [Lua] [mission_id] = warcamp (string) 06:17:39.895 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.895 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.895 [Lua] [unique_server_name] = RayanKiller (string) 06:17:39.895 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.895 [Lua] [eac_authorized] = true (string) 06:17:39.895 [Lua] 06:17:39.895 [Lua] =======================Found valid lobby! 06:17:39.895 [Lua] 06:17:39.895 [Lua] [twitch_enabled] = false (string) 06:17:39.895 [Lua] [power_level] = 765 (string) 06:17:39.895 [Lua] [id] = 18600000097bd21 (string) 06:17:39.895 [Lua] [unique_server_name] = Nick Lacaff (string) 06:17:39.895 [Lua] [difficulty_tweak] = 3 (string) 06:17:39.895 [Lua] [host] = 110000133433dd3 (string) 06:17:39.895 [Lua] [matchmaking_type] = 2 (string) 06:17:39.895 [Lua] [is_private] = false (string) 06:17:39.895 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:39.895 [Lua] [name] = Lobby 18600000097bd21 (string) 06:17:39.895 [Lua] [difficulty] = harder (string) 06:17:39.895 [Lua] [match_started] = true (string) 06:17:39.895 [Lua] [mechanism] = deus (string) 06:17:39.895 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.895 [Lua] [quick_game] = false (string) 06:17:39.895 [Lua] [num_players] = 1 (string) 06:17:39.895 [Lua] [matchmaking] = true (string) 06:17:39.895 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.895 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.895 [Lua] [mission_id] = pat_town_wastes_path1 (string) 06:17:39.895 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.895 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.895 [Lua] [country_code] = fr (string) 06:17:39.895 [Lua] [player_slot_3] = 110000133433dd3:1 (string) 06:17:39.895 [Lua] [eac_authorized] = true (string) 06:17:39.895 [Lua] 06:17:39.895 [Lua] =======================Found valid lobby! 06:17:39.896 [Lua] 06:17:39.896 [Lua] [twitch_enabled] = false (string) 06:17:39.896 [Lua] [power_level] = 656 (string) 06:17:39.896 [Lua] [id] = 186000000de5e5c (string) 06:17:39.896 [Lua] [unique_server_name] = Fdf (string) 06:17:39.896 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.896 [Lua] [host] = 11000013565b08b (string) 06:17:39.896 [Lua] [matchmaking_type] = 2 (string) 06:17:39.896 [Lua] [is_private] = false (string) 06:17:39.896 [Lua] [selected_mission_id] = skittergate (string) 06:17:39.896 [Lua] [name] = Lobby 186000000de5e5c (string) 06:17:39.896 [Lua] [difficulty] = harder (string) 06:17:39.896 [Lua] [match_started] = true (string) 06:17:39.896 [Lua] [mechanism] = adventure (string) 06:17:39.896 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.896 [Lua] [quick_game] = false (string) 06:17:39.896 [Lua] [num_players] = 1 (string) 06:17:39.896 [Lua] [matchmaking] = true (string) 06:17:39.896 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:17:39.896 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.896 [Lua] [mission_id] = inn_level (string) 06:17:39.896 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.896 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.896 [Lua] [country_code] = ro (string) 06:17:39.896 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.896 [Lua] [eac_authorized] = true (string) 06:17:39.896 [Lua] 06:17:39.896 [Lua] =======================Found valid lobby! 06:17:39.896 [Lua] 06:17:39.896 [Lua] [twitch_enabled] = false (string) 06:17:39.896 [Lua] [power_level] = 835 (string) 06:17:39.896 [Lua] [id] = 186000000d0f345 (string) 06:17:39.896 [Lua] [num_players] = 1 (string) 06:17:39.896 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.896 [Lua] [host] = 1100001070ecef9 (string) 06:17:39.896 [Lua] [time_of_search] = 1681279156 (string) 06:17:39.896 [Lua] [matchmaking_type] = 2 (string) 06:17:39.896 [Lua] [is_private] = false (string) 06:17:39.896 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.896 [Lua] [name] = Lobby 186000000d0f345 (string) 06:17:39.896 [Lua] [difficulty] = harder (string) 06:17:39.896 [Lua] [match_started] = true (string) 06:17:39.896 [Lua] [mechanism] = adventure (string) 06:17:39.896 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.896 [Lua] [quick_game] = true (string) 06:17:39.896 [Lua] [selected_mission_id] = cemetery (string) 06:17:39.896 [Lua] [matchmaking] = true (string) 06:17:39.896 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:17:39.896 [Lua] [country_code] = ro (string) 06:17:39.896 [Lua] [mission_id] = cemetery (string) 06:17:39.896 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.896 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.896 [Lua] [unique_server_name] = rolin024 (string) 06:17:39.896 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.896 [Lua] [eac_authorized] = true (string) 06:17:39.896 [Lua] 06:17:39.896 [Lua] =======================Found valid lobby! 06:17:39.897 [Lua] 06:17:39.897 [Lua] [power_level] = 755 (string) 06:17:39.897 [Lua] [id] = 186000000c0fa89 (string) 06:17:39.897 [Lua] [unique_server_name] = Гепард ) (string) 06:17:39.897 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.897 [Lua] [host] = 110000107bfa6d4 (string) 06:17:39.897 [Lua] [matchmaking_type] = 3 (string) 06:17:39.897 [Lua] [is_private] = true (string) 06:17:39.897 [Lua] [difficulty] = harder (string) 06:17:39.897 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.897 [Lua] [num_players] = 2 (string) 06:17:39.897 [Lua] [name] = Lobby 186000000c0fa89 (string) 06:17:39.897 [Lua] [mechanism] = deus (string) 06:17:39.897 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.897 [Lua] [matchmaking] = true (string) 06:17:39.897 [Lua] [player_slot_4] = 11000010af48f98:1 (string) 06:17:39.897 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 06:17:39.897 [Lua] [country_code] = kz (string) 06:17:39.897 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.897 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.897 [Lua] [selected_mission_id] = sig_snare_e_wastes_path1 (string) 06:17:39.897 [Lua] [player_slot_3] = 110000107bfa6d4:1 (string) 06:17:39.897 [Lua] [eac_authorized] = true (string) 06:17:39.897 [Lua] 06:17:39.897 [Lua] =======================Found valid lobby! 06:17:39.897 [Lua] 06:17:39.897 [Lua] [twitch_enabled] = true (string) 06:17:39.897 [Lua] [power_level] = 821 (string) 06:17:39.897 [Lua] [id] = 186000000c959dd (string) 06:17:39.897 [Lua] [unique_server_name] = 呱刮寡 (string) 06:17:39.897 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.897 [Lua] [host] = 110000135fea322 (string) 06:17:39.897 [Lua] [matchmaking_type] = 2 (string) 06:17:39.897 [Lua] [is_private] = false (string) 06:17:39.897 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:17:39.897 [Lua] [name] = Lobby 186000000c959dd (string) 06:17:39.897 [Lua] [difficulty] = harder (string) 06:17:39.897 [Lua] [match_started] = true (string) 06:17:39.897 [Lua] [mechanism] = adventure (string) 06:17:39.897 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.897 [Lua] [quick_game] = true (string) 06:17:39.897 [Lua] [num_players] = 3 (string) 06:17:39.897 [Lua] [matchmaking] = true (string) 06:17:39.897 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:17:39.897 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.897 [Lua] [mission_id] = dlc_wizards_trail (string) 06:17:39.897 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:17:39.897 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.897 [Lua] [country_code] = cn (string) 06:17:39.897 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:17:39.897 [Lua] [eac_authorized] = true (string) 06:17:39.897 [Lua] 06:17:39.897 [Lua] =======================Found valid lobby! 06:17:39.898 [Lua] 06:17:39.898 [Lua] [twitch_enabled] = false (string) 06:17:39.898 [Lua] [power_level] = 735 (string) 06:17:39.898 [Lua] [id] = 186000000c5fd74 (string) 06:17:39.898 [Lua] [num_players] = 3 (string) 06:17:39.898 [Lua] [difficulty_tweak] = -3 (string) 06:17:39.898 [Lua] [host] = 1100001551a26c2 (string) 06:17:39.898 [Lua] [time_of_search] = 1681278460 (string) 06:17:39.898 [Lua] [matchmaking_type] = 2 (string) 06:17:39.898 [Lua] [is_private] = false (string) 06:17:39.898 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:17:39.898 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:17:39.898 [Lua] [difficulty] = harder (string) 06:17:39.898 [Lua] [match_started] = true (string) 06:17:39.898 [Lua] [mechanism] = deus (string) 06:17:39.898 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.898 [Lua] [quick_game] = false (string) 06:17:39.898 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:39.898 [Lua] [matchmaking] = true (string) 06:17:39.898 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:17:39.898 [Lua] [country_code] = cn (string) 06:17:39.898 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:17:39.898 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.898 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.898 [Lua] [unique_server_name] = tom20221224 (string) 06:17:39.898 [Lua] [player_slot_3] = 110000142bcedcd:1 (string) 06:17:39.898 [Lua] [eac_authorized] = true (string) 06:17:39.898 [Lua] 06:17:39.898 [Lua] =======================Found valid lobby! 06:17:39.898 [Lua] 06:17:39.898 [Lua] [twitch_enabled] = false (string) 06:17:39.898 [Lua] [power_level] = 835 (string) 06:17:39.898 [Lua] [id] = 186000000ae9799 (string) 06:17:39.898 [Lua] [num_players] = 3 (string) 06:17:39.898 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.898 [Lua] [host] = 110000108b4e824 (string) 06:17:39.898 [Lua] [time_of_search] = 1681276829 (string) 06:17:39.898 [Lua] [matchmaking_type] = 2 (string) 06:17:39.898 [Lua] [is_private] = false (string) 06:17:39.898 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.898 [Lua] [name] = Lobby 186000000ae9799 (string) 06:17:39.898 [Lua] [difficulty] = harder (string) 06:17:39.898 [Lua] [match_started] = true (string) 06:17:39.898 [Lua] [mechanism] = adventure (string) 06:17:39.898 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.898 [Lua] [quick_game] = true (string) 06:17:39.898 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:17:39.898 [Lua] [matchmaking] = true (string) 06:17:39.898 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.898 [Lua] [country_code] = cn (string) 06:17:39.898 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:17:39.898 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:17:39.898 [Lua] [player_slot_2] = 11000014b3dd878:1 (string) 06:17:39.898 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:17:39.898 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:17:39.898 [Lua] [eac_authorized] = true (string) 06:17:39.898 [Lua] 06:17:39.898 [Lua] =======================Found valid lobby! 06:17:39.899 [Lua] 06:17:39.899 [Lua] [power_level] = 715 (string) 06:17:39.899 [Lua] [id] = 186000000df5114 (string) 06:17:39.899 [Lua] [unique_server_name] = 暴龙战士 (string) 06:17:39.899 [Lua] [difficulty_tweak] = -7 (string) 06:17:39.899 [Lua] [host] = 11000014708d7a5 (string) 06:17:39.899 [Lua] [matchmaking_type] = 3 (string) 06:17:39.899 [Lua] [is_private] = false (string) 06:17:39.899 [Lua] [difficulty] = harder (string) 06:17:39.899 [Lua] [player_slot_1] = 11000014708d7a5:1 (string) 06:17:39.899 [Lua] [num_players] = 1 (string) 06:17:39.899 [Lua] [name] = Lobby 186000000df5114 (string) 06:17:39.899 [Lua] [mechanism] = deus (string) 06:17:39.899 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.899 [Lua] [matchmaking] = true (string) 06:17:39.899 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.899 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:39.899 [Lua] [country_code] = cn (string) 06:17:39.899 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.899 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.899 [Lua] [selected_mission_id] = pat_bay_belakor_path4 (string) 06:17:39.899 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.899 [Lua] [eac_authorized] = true (string) 06:17:39.899 [Lua] 06:17:39.899 [Lua] =======================Found valid lobby! 06:17:39.899 [Lua] 06:17:39.899 [Lua] [twitch_enabled] = false (string) 06:17:39.899 [Lua] [power_level] = 665 (string) 06:17:39.899 [Lua] [id] = 186000000d014fa (string) 06:17:39.899 [Lua] [num_players] = 1 (string) 06:17:39.899 [Lua] [difficulty_tweak] = -7 (string) 06:17:39.899 [Lua] [host] = 11000015b012ebc (string) 06:17:39.899 [Lua] [time_of_search] = 1681279081 (string) 06:17:39.899 [Lua] [matchmaking_type] = 2 (string) 06:17:39.899 [Lua] [is_private] = false (string) 06:17:39.899 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.899 [Lua] [name] = Lobby 186000000d014fa (string) 06:17:39.899 [Lua] [difficulty] = harder (string) 06:17:39.899 [Lua] [match_started] = true (string) 06:17:39.899 [Lua] [mechanism] = deus (string) 06:17:39.899 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.899 [Lua] [quick_game] = false (string) 06:17:39.899 [Lua] [selected_mission_id] = journey_cave (string) 06:17:39.899 [Lua] [matchmaking] = true (string) 06:17:39.899 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.899 [Lua] [country_code] = cn (string) 06:17:39.899 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:39.899 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:17:39.899 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.899 [Lua] [unique_server_name] = 你好,北极星 (string) 06:17:39.899 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.899 [Lua] [eac_authorized] = true (string) 06:17:39.899 [Lua] 06:17:39.899 [Lua] =======================Found valid lobby! 06:17:39.900 [Lua] 06:17:39.900 [Lua] [twitch_enabled] = false (string) 06:17:39.900 [Lua] [power_level] = 675 (string) 06:17:39.900 [Lua] [id] = 186000000d994ee (string) 06:17:39.900 [Lua] [unique_server_name] = 开山者Estrad (string) 06:17:39.900 [Lua] [difficulty_tweak] = -10 (string) 06:17:39.900 [Lua] [host] = 110000111e20174 (string) 06:17:39.900 [Lua] [matchmaking_type] = 2 (string) 06:17:39.900 [Lua] [is_private] = false (string) 06:17:39.900 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:39.900 [Lua] [name] = Lobby 186000000d994ee (string) 06:17:39.900 [Lua] [difficulty] = harder (string) 06:17:39.900 [Lua] [match_started] = true (string) 06:17:39.900 [Lua] [mechanism] = deus (string) 06:17:39.900 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.900 [Lua] [quick_game] = false (string) 06:17:39.900 [Lua] [num_players] = 1 (string) 06:17:39.900 [Lua] [matchmaking] = true (string) 06:17:39.900 [Lua] [player_slot_1] = 1100001180b14c3:1 (string) 06:17:39.900 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.900 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 06:17:39.900 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.900 [Lua] [player_slot_2] = 0:0 (string) 06:17:39.900 [Lua] [country_code] = cn (string) 06:17:39.900 [Lua] [player_slot_3] = 110000111e20174:1 (string) 06:17:39.900 [Lua] [eac_authorized] = true (string) 06:17:39.900 [Lua] 06:17:39.900 [Lua] =======================Found valid lobby! 06:17:39.900 [Lua] 06:17:39.900 [Lua] [power_level] = 605 (string) 06:17:39.900 [Lua] [id] = 186000000d8352e (string) 06:17:39.900 [Lua] [unique_server_name] = 你的闺蜜比AK好压 (string) 06:17:39.900 [Lua] [difficulty_tweak] = 0 (string) 06:17:39.900 [Lua] [host] = 110000133600571 (string) 06:17:39.900 [Lua] [matchmaking_type] = 3 (string) 06:17:39.900 [Lua] [is_private] = false (string) 06:17:39.900 [Lua] [difficulty] = harder (string) 06:17:39.900 [Lua] [player_slot_1] = 0:0 (string) 06:17:39.900 [Lua] [num_players] = 1 (string) 06:17:39.900 [Lua] [name] = Lobby 186000000d8352e (string) 06:17:39.900 [Lua] [mechanism] = deus (string) 06:17:39.900 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:17:39.900 [Lua] [matchmaking] = true (string) 06:17:39.900 [Lua] [player_slot_4] = 0:0 (string) 06:17:39.900 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 06:17:39.900 [Lua] [country_code] = cn (string) 06:17:39.900 [Lua] [player_slot_5] = 0:0 (string) 06:17:39.900 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:39.900 [Lua] [selected_mission_id] = pat_tower_nurgle_path2 (string) 06:17:39.900 [Lua] [player_slot_3] = 0:0 (string) 06:17:39.900 [Lua] [eac_authorized] = true (string) 06:17:39.900 [Lua] 06:17:39.900 [Lua] =======================Found valid lobby! 06:17:42.070 [Lua] [Matchmaking] Joining lobby table: 000000000D363CB0. 06:17:42.070 [Lua] 06:17:42.070 [Lua] [join_by_lobby_browser] = true (boolean) 06:17:42.070 [Lua] [join_lobby_data] = table 06:17:42.070 [Lua] [twitch_enabled] = false (string) 06:17:42.070 [Lua] [power_level] = 694 (string) 06:17:42.070 [Lua] [id] = 18600000098f7e1 (string) 06:17:42.070 [Lua] [unique_server_name] = Si-Gnome (string) 06:17:42.070 [Lua] [difficulty_tweak] = 0 (string) 06:17:42.070 [Lua] [host] = 11000013eec9265 (string) 06:17:42.070 [Lua] [matchmaking_type] = 2 (string) 06:17:42.070 [Lua] [is_private] = false (string) 06:17:42.070 [Lua] [selected_mission_id] = ussingen (string) 06:17:42.070 [Lua] [player_slot_3] = 0:0 (string) 06:17:42.070 [Lua] [country_code] = us (string) 06:17:42.070 [Lua] [difficulty] = harder (string) 06:17:42.070 [Lua] [match_started] = true (string) 06:17:42.070 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:17:42.070 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:17:42.070 [Lua] [quick_game] = false (string) 06:17:42.070 [Lua] [valid] = true (boolean) 06:17:42.070 [Lua] [matchmaking] = true (string) 06:17:42.070 [Lua] [mission_id] = ussingen (string) 06:17:42.070 [Lua] [mechanism] = adventure (string) 06:17:42.070 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:17:42.070 [Lua] [player_slot_5] = 0:0 (string) 06:17:42.070 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:42.070 [Lua] [num_players] = 3 (string) 06:17:42.070 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:17:42.070 [Lua] [eac_authorized] = true (string) 06:17:42.070 [Lua] 06:17:42.070 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:17:42.070 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 06:17:42.070 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:17:42.070 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:17:42.070 [Lua] [ChatManager][1]System: Connecting to game session. 06:17:42.080 [Lua] [LobbyClient] Changed state from nil to joining 06:17:42.331 [Lua] [LobbyClient] Changed state from joining to joined 06:17:42.331 [Lua] [PartyManager] Leader set to "11000013eec9265" 06:17:42.331 [Lua] [LobbyClient] connected to lobby, id: 18600000098f7e1 06:17:42.331 [Lua] ====== Looking for host: 11000013eec9265 06:17:42.332 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0d6f9aa8, to peer: 11000013eec9265 channel: 6 06:17:42.332 [Lua] Connected to host: 11000013eec9265, using channel: 6 06:17:42.332 [Lua] [Matchmaking] Joined lobby, checking network hash... 06:17:42.342 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Si-Gnome'... 06:17:43.063 [Lua] [Matchmaking] Filter: Free slots = 1 06:17:43.063 [Lua] [Matchmaking] Filter: Distance = world 06:17:43.063 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:17:43.063 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:17:43.063 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:17:43.063 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:17:43.063 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:17:43.063 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:17:43.337 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 32 06:17:43.338 [Lua] 06:17:43.338 [Lua] [twitch_enabled] = false (string) 06:17:43.338 [Lua] [power_level] = 715 (string) 06:17:43.338 [Lua] [id] = 186000000889464 (string) 06:17:43.338 [Lua] [unique_server_name] = Yulenexi (string) 06:17:43.338 [Lua] [difficulty_tweak] = 3 (string) 06:17:43.338 [Lua] [host] = 11000011c90e517 (string) 06:17:43.338 [Lua] [matchmaking_type] = 2 (string) 06:17:43.338 [Lua] [is_private] = false (string) 06:17:43.338 [Lua] [selected_mission_id] = journey_cave (string) 06:17:43.338 [Lua] [name] = Lobby 186000000889464 (string) 06:17:43.338 [Lua] [difficulty] = harder (string) 06:17:43.338 [Lua] [match_started] = true (string) 06:17:43.338 [Lua] [mechanism] = deus (string) 06:17:43.338 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.338 [Lua] [quick_game] = false (string) 06:17:43.338 [Lua] [num_players] = 3 (string) 06:17:43.338 [Lua] [matchmaking] = true (string) 06:17:43.338 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:17:43.338 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.338 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:17:43.338 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.338 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:17:43.338 [Lua] [country_code] = my (string) 06:17:43.338 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:17:43.338 [Lua] [eac_authorized] = true (string) 06:17:43.338 [Lua] 06:17:43.338 [Lua] =======================Found valid lobby! 06:17:43.338 [Lua] 06:17:43.338 [Lua] [twitch_enabled] = false (string) 06:17:43.338 [Lua] [power_level] = 735 (string) 06:17:43.338 [Lua] [id] = 186000000dcf09e (string) 06:17:43.338 [Lua] [num_players] = 1 (string) 06:17:43.338 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.338 [Lua] [host] = 11000011bca1b7a (string) 06:17:43.338 [Lua] [time_of_search] = 1681280121 (string) 06:17:43.338 [Lua] [matchmaking_type] = 2 (string) 06:17:43.338 [Lua] [is_private] = false (string) 06:17:43.338 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:17:43.338 [Lua] [name] = Lobby 186000000dcf09e (string) 06:17:43.338 [Lua] [difficulty] = harder (string) 06:17:43.338 [Lua] [match_started] = true (string) 06:17:43.338 [Lua] [mechanism] = deus (string) 06:17:43.338 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.338 [Lua] [quick_game] = false (string) 06:17:43.338 [Lua] [selected_mission_id] = journey_ice (string) 06:17:43.338 [Lua] [matchmaking] = true (string) 06:17:43.338 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.338 [Lua] [country_code] = hk (string) 06:17:43.338 [Lua] [mission_id] = morris_hub (string) 06:17:43.338 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.338 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.338 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:17:43.338 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.338 [Lua] [eac_authorized] = true (string) 06:17:43.338 [Lua] 06:17:43.338 [Lua] =======================Found valid lobby! 06:17:43.339 [Lua] 06:17:43.339 [Lua] [twitch_enabled] = false (string) 06:17:43.339 [Lua] [power_level] = 715 (string) 06:17:43.339 [Lua] [id] = 186000000d99401 (string) 06:17:43.339 [Lua] [num_players] = 1 (string) 06:17:43.339 [Lua] [difficulty_tweak] = -10 (string) 06:17:43.339 [Lua] [host] = 11000011a1be771 (string) 06:17:43.339 [Lua] [time_of_search] = 1681279751 (string) 06:17:43.339 [Lua] [matchmaking_type] = 2 (string) 06:17:43.339 [Lua] [is_private] = false (string) 06:17:43.339 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:17:43.339 [Lua] [name] = Lobby 186000000d99401 (string) 06:17:43.339 [Lua] [difficulty] = harder (string) 06:17:43.339 [Lua] [match_started] = true (string) 06:17:43.339 [Lua] [mechanism] = deus (string) 06:17:43.339 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.339 [Lua] [quick_game] = false (string) 06:17:43.339 [Lua] [selected_mission_id] = journey_ice (string) 06:17:43.339 [Lua] [matchmaking] = true (string) 06:17:43.339 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.339 [Lua] [country_code] = hk (string) 06:17:43.339 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:17:43.339 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.339 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.339 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:17:43.339 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.339 [Lua] [eac_authorized] = true (string) 06:17:43.339 [Lua] 06:17:43.339 [Lua] =======================Found valid lobby! 06:17:43.339 [Lua] 06:17:43.339 [Lua] [twitch_enabled] = false (string) 06:17:43.339 [Lua] [power_level] = 797 (string) 06:17:43.339 [Lua] [id] = 186000000bf9a7a (string) 06:17:43.339 [Lua] [num_players] = 3 (string) 06:17:43.339 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.339 [Lua] [host] = 11000014a1ebaef (string) 06:17:43.339 [Lua] [time_of_search] = 1681277945 (string) 06:17:43.339 [Lua] [matchmaking_type] = 2 (string) 06:17:43.339 [Lua] [is_private] = false (string) 06:17:43.339 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:17:43.339 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:17:43.339 [Lua] [difficulty] = harder (string) 06:17:43.339 [Lua] [match_started] = true (string) 06:17:43.339 [Lua] [mechanism] = adventure (string) 06:17:43.339 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.339 [Lua] [quick_game] = true (string) 06:17:43.339 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:43.339 [Lua] [matchmaking] = true (string) 06:17:43.339 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:17:43.339 [Lua] [country_code] = vn (string) 06:17:43.339 [Lua] [mission_id] = dlc_portals (string) 06:17:43.339 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.339 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:17:43.339 [Lua] [unique_server_name] = datkothaymattroi (string) 06:17:43.339 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.339 [Lua] [eac_authorized] = true (string) 06:17:43.339 [Lua] 06:17:43.339 [Lua] =======================Found valid lobby! 06:17:43.340 [Lua] 06:17:43.340 [Lua] [twitch_enabled] = false (string) 06:17:43.340 [Lua] [power_level] = 735 (string) 06:17:43.340 [Lua] [id] = 186000000d512ad (string) 06:17:43.340 [Lua] [unique_server_name] = =w= (string) 06:17:43.340 [Lua] [difficulty_tweak] = -10 (string) 06:17:43.340 [Lua] [host] = 11000010ae550c6 (string) 06:17:43.340 [Lua] [matchmaking_type] = 2 (string) 06:17:43.340 [Lua] [is_private] = false (string) 06:17:43.340 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:43.340 [Lua] [name] = Lobby 186000000d512ad (string) 06:17:43.340 [Lua] [difficulty] = harder (string) 06:17:43.340 [Lua] [match_started] = true (string) 06:17:43.340 [Lua] [mechanism] = deus (string) 06:17:43.340 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.340 [Lua] [quick_game] = false (string) 06:17:43.340 [Lua] [num_players] = 1 (string) 06:17:43.340 [Lua] [matchmaking] = true (string) 06:17:43.340 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.340 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.340 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:17:43.340 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:17:43.340 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.340 [Lua] [country_code] = tw (string) 06:17:43.340 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.340 [Lua] [eac_authorized] = true (string) 06:17:43.340 [Lua] 06:17:43.340 [Lua] =======================Found valid lobby! 06:17:43.340 [Lua] 06:17:43.340 [Lua] [twitch_enabled] = false (string) 06:17:43.340 [Lua] [power_level] = 660 (string) 06:17:43.340 [Lua] [id] = 186000000b8908d (string) 06:17:43.340 [Lua] [num_players] = 3 (string) 06:17:43.340 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.340 [Lua] [host] = 11000010c6cb566 (string) 06:17:43.340 [Lua] [time_of_search] = 1681278268 (string) 06:17:43.340 [Lua] [matchmaking_type] = 2 (string) 06:17:43.340 [Lua] [is_private] = false (string) 06:17:43.340 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.340 [Lua] [name] = Lobby 186000000b8908d (string) 06:17:43.340 [Lua] [difficulty] = harder (string) 06:17:43.340 [Lua] [match_started] = true (string) 06:17:43.340 [Lua] [mechanism] = adventure (string) 06:17:43.340 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.340 [Lua] [quick_game] = true (string) 06:17:43.340 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:17:43.340 [Lua] [matchmaking] = true (string) 06:17:43.340 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:17:43.340 [Lua] [country_code] = jp (string) 06:17:43.340 [Lua] [mission_id] = dlc_wizards_tower (string) 06:17:43.340 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.340 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:17:43.340 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:17:43.340 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:17:43.340 [Lua] [eac_authorized] = true (string) 06:17:43.340 [Lua] 06:17:43.340 [Lua] =======================Found valid lobby! 06:17:43.341 [Lua] 06:17:43.341 [Lua] [twitch_enabled] = false (string) 06:17:43.341 [Lua] [power_level] = 731 (string) 06:17:43.341 [Lua] [id] = 186000000d83b1c (string) 06:17:43.341 [Lua] [num_players] = 4 (string) 06:17:43.341 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.341 [Lua] [host] = 11000010735ac02 (string) 06:17:43.341 [Lua] [time_of_search] = 1681279783 (string) 06:17:43.341 [Lua] [matchmaking_type] = 2 (string) 06:17:43.341 [Lua] [is_private] = false (string) 06:17:43.341 [Lua] [player_slot_4] = 110000102018496:1 (string) 06:17:43.341 [Lua] [name] = Lobby 186000000d83b1c (string) 06:17:43.341 [Lua] [difficulty] = harder (string) 06:17:43.341 [Lua] [match_started] = true (string) 06:17:43.341 [Lua] [mechanism] = adventure (string) 06:17:43.341 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.341 [Lua] [quick_game] = true (string) 06:17:43.341 [Lua] [selected_mission_id] = mines (string) 06:17:43.341 [Lua] [matchmaking] = true (string) 06:17:43.341 [Lua] [player_slot_1] = 11000010735ac02:1 (string) 06:17:43.341 [Lua] [country_code] = us (string) 06:17:43.341 [Lua] [mission_id] = mines (string) 06:17:43.341 [Lua] [player_slot_5] = 11000010efd7a09:1 (string) 06:17:43.341 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.341 [Lua] [unique_server_name] = Shnoofy (string) 06:17:43.341 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.341 [Lua] [eac_authorized] = true (string) 06:17:43.341 [Lua] 06:17:43.341 [Lua] =======================Found valid lobby! 06:17:43.341 [Lua] 06:17:43.341 [Lua] [twitch_enabled] = false (string) 06:17:43.341 [Lua] [power_level] = 718 (string) 06:17:43.341 [Lua] [id] = 186000000d0fa14 (string) 06:17:43.341 [Lua] [num_players] = 3 (string) 06:17:43.341 [Lua] [difficulty_tweak] = -3 (string) 06:17:43.341 [Lua] [host] = 11000013f9775b5 (string) 06:17:43.341 [Lua] [time_of_search] = 1681279218 (string) 06:17:43.341 [Lua] [matchmaking_type] = 2 (string) 06:17:43.341 [Lua] [is_private] = false (string) 06:17:43.341 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:17:43.341 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:17:43.341 [Lua] [difficulty] = harder (string) 06:17:43.341 [Lua] [match_started] = true (string) 06:17:43.341 [Lua] [mechanism] = deus (string) 06:17:43.341 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.341 [Lua] [quick_game] = false (string) 06:17:43.341 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:43.341 [Lua] [matchmaking] = true (string) 06:17:43.341 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.341 [Lua] [country_code] = us (string) 06:17:43.341 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:17:43.341 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:17:43.341 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.341 [Lua] [unique_server_name] = GenFUBAR (string) 06:17:43.341 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:17:43.341 [Lua] [eac_authorized] = true (string) 06:17:43.341 [Lua] 06:17:43.341 [Lua] =======================Found valid lobby! 06:17:43.342 [Lua] 06:17:43.342 [Lua] [twitch_enabled] = false (string) 06:17:43.342 [Lua] [power_level] = 670 (string) 06:17:43.342 [Lua] [id] = 1860000009c3217 (string) 06:17:43.342 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:17:43.342 [Lua] [difficulty_tweak] = -10 (string) 06:17:43.342 [Lua] [host] = 110000114a1b8e2 (string) 06:17:43.342 [Lua] [matchmaking_type] = 2 (string) 06:17:43.342 [Lua] [is_private] = false (string) 06:17:43.342 [Lua] [selected_mission_id] = journey_ice (string) 06:17:43.342 [Lua] [name] = Lobby 1860000009c3217 (string) 06:17:43.342 [Lua] [difficulty] = harder (string) 06:17:43.342 [Lua] [match_started] = true (string) 06:17:43.342 [Lua] [mechanism] = deus (string) 06:17:43.342 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.342 [Lua] [quick_game] = false (string) 06:17:43.342 [Lua] [num_players] = 2 (string) 06:17:43.342 [Lua] [matchmaking] = true (string) 06:17:43.342 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.342 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:17:43.342 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:17:43.342 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.342 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.342 [Lua] [country_code] = us (string) 06:17:43.342 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:17:43.342 [Lua] [eac_authorized] = true (string) 06:17:43.342 [Lua] 06:17:43.342 [Lua] =======================Found valid lobby! 06:17:43.342 [Lua] 06:17:43.342 [Lua] [twitch_enabled] = false (string) 06:17:43.342 [Lua] [power_level] = 615 (string) 06:17:43.342 [Lua] [id] = 1860000008e3a04 (string) 06:17:43.342 [Lua] [unique_server_name] = Kerchiga (string) 06:17:43.342 [Lua] [difficulty_tweak] = -7 (string) 06:17:43.342 [Lua] [host] = 11000010e4bc64b (string) 06:17:43.342 [Lua] [matchmaking_type] = 2 (string) 06:17:43.342 [Lua] [is_private] = false (string) 06:17:43.342 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:43.342 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:17:43.342 [Lua] [difficulty] = harder (string) 06:17:43.342 [Lua] [match_started] = true (string) 06:17:43.342 [Lua] [mechanism] = deus (string) 06:17:43.342 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.342 [Lua] [quick_game] = true (string) 06:17:43.342 [Lua] [num_players] = 3 (string) 06:17:43.342 [Lua] [matchmaking] = true (string) 06:17:43.342 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:17:43.342 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.342 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 06:17:43.342 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:17:43.342 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:17:43.342 [Lua] [country_code] = us (string) 06:17:43.342 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.342 [Lua] [eac_authorized] = true (string) 06:17:43.342 [Lua] 06:17:43.342 [Lua] =======================Found valid lobby! 06:17:43.343 [Lua] 06:17:43.343 [Lua] [twitch_enabled] = false (string) 06:17:43.343 [Lua] [power_level] = 560 (string) 06:17:43.343 [Lua] [id] = 186000000cbb2b5 (string) 06:17:43.343 [Lua] [unique_server_name] = kyromontresor (string) 06:17:43.343 [Lua] [difficulty_tweak] = -7 (string) 06:17:43.343 [Lua] [host] = 11000011b3c024e (string) 06:17:43.343 [Lua] [matchmaking_type] = 2 (string) 06:17:43.343 [Lua] [is_private] = false (string) 06:17:43.343 [Lua] [selected_mission_id] = journey_cave (string) 06:17:43.343 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:17:43.343 [Lua] [difficulty] = harder (string) 06:17:43.343 [Lua] [match_started] = true (string) 06:17:43.343 [Lua] [mechanism] = deus (string) 06:17:43.343 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.343 [Lua] [quick_game] = true (string) 06:17:43.343 [Lua] [num_players] = 2 (string) 06:17:43.343 [Lua] [matchmaking] = true (string) 06:17:43.343 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:17:43.343 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.343 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:17:43.343 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:17:43.343 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.343 [Lua] [country_code] = us (string) 06:17:43.343 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.343 [Lua] [eac_authorized] = true (string) 06:17:43.343 [Lua] 06:17:43.343 [Lua] =======================Found valid lobby! 06:17:43.343 [Lua] 06:17:43.343 [Lua] [twitch_enabled] = false (string) 06:17:43.343 [Lua] [power_level] = 560 (string) 06:17:43.343 [Lua] [id] = 186000000de53be (string) 06:17:43.343 [Lua] [num_players] = 1 (string) 06:17:43.343 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.343 [Lua] [host] = 110000106c3f5be (string) 06:17:43.343 [Lua] [time_of_search] = 1681280211 (string) 06:17:43.343 [Lua] [matchmaking_type] = 2 (string) 06:17:43.343 [Lua] [is_private] = false (string) 06:17:43.343 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.343 [Lua] [name] = Lobby 186000000de53be (string) 06:17:43.343 [Lua] [difficulty] = harder (string) 06:17:43.343 [Lua] [match_started] = true (string) 06:17:43.343 [Lua] [mechanism] = adventure (string) 06:17:43.343 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.343 [Lua] [quick_game] = false (string) 06:17:43.343 [Lua] [selected_mission_id] = cemetery (string) 06:17:43.343 [Lua] [matchmaking] = true (string) 06:17:43.343 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.343 [Lua] [country_code] = us (string) 06:17:43.343 [Lua] [mission_id] = inn_level (string) 06:17:43.343 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.343 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:17:43.343 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:17:43.343 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.343 [Lua] [eac_authorized] = true (string) 06:17:43.343 [Lua] 06:17:43.343 [Lua] =======================Found valid lobby! 06:17:43.344 [Lua] 06:17:43.344 [Lua] [twitch_enabled] = false (string) 06:17:43.344 [Lua] [power_level] = 568 (string) 06:17:43.344 [Lua] [id] = 186000000d0fad4 (string) 06:17:43.344 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:17:43.344 [Lua] [difficulty_tweak] = -10 (string) 06:17:43.344 [Lua] [host] = 110000105c02bec (string) 06:17:43.344 [Lua] [matchmaking_type] = 2 (string) 06:17:43.344 [Lua] [is_private] = false (string) 06:17:43.344 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:43.344 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:17:43.344 [Lua] [difficulty] = harder (string) 06:17:43.344 [Lua] [match_started] = true (string) 06:17:43.344 [Lua] [mechanism] = deus (string) 06:17:43.344 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.344 [Lua] [quick_game] = true (string) 06:17:43.344 [Lua] [num_players] = 3 (string) 06:17:43.344 [Lua] [matchmaking] = true (string) 06:17:43.344 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:17:43.344 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.344 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:17:43.344 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:17:43.344 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.344 [Lua] [country_code] = us (string) 06:17:43.344 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:17:43.344 [Lua] [eac_authorized] = true (string) 06:17:43.344 [Lua] 06:17:43.344 [Lua] =======================Found valid lobby! 06:17:43.344 [Lua] 06:17:43.344 [Lua] [twitch_enabled] = false (string) 06:17:43.344 [Lua] [power_level] = 733 (string) 06:17:43.344 [Lua] [id] = 18600000081db48 (string) 06:17:43.344 [Lua] [unique_server_name] = Drunk Stripper (string) 06:17:43.344 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.344 [Lua] [host] = 110000104301df5 (string) 06:17:43.344 [Lua] [matchmaking_type] = 2 (string) 06:17:43.344 [Lua] [is_private] = false (string) 06:17:43.344 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:43.344 [Lua] [name] = Lobby 18600000081db48 (string) 06:17:43.344 [Lua] [difficulty] = harder (string) 06:17:43.344 [Lua] [match_started] = true (string) 06:17:43.344 [Lua] [mechanism] = adventure (string) 06:17:43.344 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.344 [Lua] [quick_game] = false (string) 06:17:43.344 [Lua] [num_players] = 3 (string) 06:17:43.344 [Lua] [matchmaking] = true (string) 06:17:43.344 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.344 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:17:43.344 [Lua] [mission_id] = elven_ruins (string) 06:17:43.344 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:17:43.344 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.344 [Lua] [country_code] = us (string) 06:17:43.344 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:17:43.344 [Lua] [eac_authorized] = true (string) 06:17:43.344 [Lua] 06:17:43.344 [Lua] =======================Found valid lobby! 06:17:43.345 [Lua] 06:17:43.345 [Lua] [twitch_enabled] = false (string) 06:17:43.345 [Lua] [power_level] = 721 (string) 06:17:43.345 [Lua] [id] = 18600000018bc58 (string) 06:17:43.345 [Lua] [unique_server_name] = Harman (string) 06:17:43.345 [Lua] [difficulty_tweak] = 3 (string) 06:17:43.345 [Lua] [host] = 11000010adfd4db (string) 06:17:43.345 [Lua] [matchmaking_type] = 2 (string) 06:17:43.345 [Lua] [is_private] = false (string) 06:17:43.345 [Lua] [selected_mission_id] = journey_ice (string) 06:17:43.345 [Lua] [name] = Lobby 18600000018bc58 (string) 06:17:43.345 [Lua] [difficulty] = harder (string) 06:17:43.345 [Lua] [match_started] = true (string) 06:17:43.345 [Lua] [mechanism] = deus (string) 06:17:43.345 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.345 [Lua] [quick_game] = true (string) 06:17:43.345 [Lua] [num_players] = 3 (string) 06:17:43.345 [Lua] [matchmaking] = true (string) 06:17:43.345 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.345 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:17:43.345 [Lua] [mission_id] = sig_volcano_khorne_path1 (string) 06:17:43.345 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:17:43.345 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.345 [Lua] [country_code] = ca (string) 06:17:43.345 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:17:43.345 [Lua] [eac_authorized] = true (string) 06:17:43.345 [Lua] 06:17:43.345 [Lua] =======================Found valid lobby! 06:17:43.345 [Lua] 06:17:43.345 [Lua] [twitch_enabled] = false (string) 06:17:43.345 [Lua] [power_level] = 675 (string) 06:17:43.345 [Lua] [id] = 186000000a891c4 (string) 06:17:43.345 [Lua] [unique_server_name] = Worlds Greatest Detective (string) 06:17:43.345 [Lua] [difficulty_tweak] = -10 (string) 06:17:43.345 [Lua] [host] = 1100001089606f1 (string) 06:17:43.345 [Lua] [matchmaking_type] = 2 (string) 06:17:43.345 [Lua] [is_private] = false (string) 06:17:43.345 [Lua] [selected_mission_id] = journey_ice (string) 06:17:43.345 [Lua] [name] = Lobby 186000000a891c4 (string) 06:17:43.345 [Lua] [difficulty] = harder (string) 06:17:43.345 [Lua] [match_started] = true (string) 06:17:43.345 [Lua] [mechanism] = deus (string) 06:17:43.345 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.345 [Lua] [quick_game] = false (string) 06:17:43.345 [Lua] [num_players] = 2 (string) 06:17:43.345 [Lua] [matchmaking] = true (string) 06:17:43.345 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.345 [Lua] [player_slot_4] = 1100001089606f1:1 (string) 06:17:43.345 [Lua] [mission_id] = pat_mines_belakor_path2 (string) 06:17:43.345 [Lua] [player_slot_5] = 1100001018cf24a:1 (string) 06:17:43.345 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.345 [Lua] [country_code] = ca (string) 06:17:43.345 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.345 [Lua] [eac_authorized] = true (string) 06:17:43.345 [Lua] 06:17:43.345 [Lua] =======================Found valid lobby! 06:17:43.346 [Lua] 06:17:43.346 [Lua] [twitch_enabled] = false (string) 06:17:43.346 [Lua] [power_level] = 515 (string) 06:17:43.346 [Lua] [id] = 1860000002918a8 (string) 06:17:43.346 [Lua] [num_players] = 3 (string) 06:17:43.346 [Lua] [difficulty_tweak] = -10 (string) 06:17:43.346 [Lua] [host] = 110000112913c8e (string) 06:17:43.346 [Lua] [time_of_search] = 1681268997 (string) 06:17:43.346 [Lua] [matchmaking_type] = 2 (string) 06:17:43.346 [Lua] [is_private] = false (string) 06:17:43.346 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.346 [Lua] [name] = Lobby 1860000002918a8 (string) 06:17:43.346 [Lua] [difficulty] = harder (string) 06:17:43.346 [Lua] [match_started] = true (string) 06:17:43.346 [Lua] [mechanism] = deus (string) 06:17:43.346 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.346 [Lua] [quick_game] = true (string) 06:17:43.346 [Lua] [selected_mission_id] = journey_ice (string) 06:17:43.346 [Lua] [matchmaking] = true (string) 06:17:43.346 [Lua] [player_slot_1] = 11000010a2f1ca7:1 (string) 06:17:43.346 [Lua] [country_code] = us (string) 06:17:43.346 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 06:17:43.346 [Lua] [player_slot_5] = 11000010724b20a:1 (string) 06:17:43.346 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.346 [Lua] [unique_server_name] = Shea (string) 06:17:43.346 [Lua] [player_slot_3] = 110000112913c8e:1 (string) 06:17:43.346 [Lua] [eac_authorized] = true (string) 06:17:43.346 [Lua] 06:17:43.346 [Lua] =======================Found valid lobby! 06:17:43.346 [Lua] 06:17:43.346 [Lua] [twitch_enabled] = false (string) 06:17:43.346 [Lua] [power_level] = 835 (string) 06:17:43.346 [Lua] [id] = 186000000cbb9ff (string) 06:17:43.346 [Lua] [unique_server_name] = McGator (string) 06:17:43.346 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.346 [Lua] [host] = 11000010808a25e (string) 06:17:43.346 [Lua] [matchmaking_type] = 1 (string) 06:17:43.346 [Lua] [is_private] = false (string) 06:17:43.346 [Lua] [selected_mission_id] = inn_level (string) 06:17:43.346 [Lua] [name] = Lobby 186000000cbb9ff (string) 06:17:43.346 [Lua] [difficulty] = harder (string) 06:17:43.346 [Lua] [match_started] = true (string) 06:17:43.346 [Lua] [mechanism] = adventure (string) 06:17:43.346 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.346 [Lua] [quick_game] = true (string) 06:17:43.346 [Lua] [num_players] = 2 (string) 06:17:43.346 [Lua] [matchmaking] = true (string) 06:17:43.346 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.346 [Lua] [player_slot_4] = 11000010808a25e:1 (string) 06:17:43.346 [Lua] [mission_id] = inn_level (string) 06:17:43.346 [Lua] [player_slot_5] = 1100001363def73:1 (string) 06:17:43.346 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.346 [Lua] [country_code] = us (string) 06:17:43.346 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.346 [Lua] [eac_authorized] = true (string) 06:17:43.346 [Lua] 06:17:43.346 [Lua] =======================Found valid lobby! 06:17:43.347 [Lua] 06:17:43.347 [Lua] [twitch_enabled] = false (string) 06:17:43.347 [Lua] [power_level] = 761 (string) 06:17:43.347 [Lua] [id] = 186000000d999c7 (string) 06:17:43.347 [Lua] [unique_server_name] = David from Broome (string) 06:17:43.347 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.347 [Lua] [host] = 11000010c7e51d9 (string) 06:17:43.347 [Lua] [matchmaking_type] = 2 (string) 06:17:43.347 [Lua] [is_private] = false (string) 06:17:43.347 [Lua] [selected_mission_id] = skittergate (string) 06:17:43.347 [Lua] [name] = Lobby 186000000d999c7 (string) 06:17:43.347 [Lua] [difficulty] = harder (string) 06:17:43.347 [Lua] [match_started] = true (string) 06:17:43.347 [Lua] [mechanism] = adventure (string) 06:17:43.347 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.347 [Lua] [quick_game] = true (string) 06:17:43.347 [Lua] [num_players] = 3 (string) 06:17:43.347 [Lua] [matchmaking] = true (string) 06:17:43.347 [Lua] [player_slot_1] = 1100001081c745e:1 (string) 06:17:43.347 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.347 [Lua] [mission_id] = skittergate (string) 06:17:43.347 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.347 [Lua] [player_slot_2] = 11000010cc3a447:1 (string) 06:17:43.347 [Lua] [country_code] = au (string) 06:17:43.347 [Lua] [player_slot_3] = 11000010c7e51d9:1 (string) 06:17:43.347 [Lua] [eac_authorized] = true (string) 06:17:43.347 [Lua] 06:17:43.347 [Lua] =======================Found valid lobby! 06:17:43.347 [Lua] 06:17:43.347 [Lua] [twitch_enabled] = false (string) 06:17:43.347 [Lua] [power_level] = 683 (string) 06:17:43.347 [Lua] [id] = 186000000d67352 (string) 06:17:43.347 [Lua] [unique_server_name] = Fordey (string) 06:17:43.347 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.347 [Lua] [host] = 1100001041389bd (string) 06:17:43.347 [Lua] [matchmaking_type] = 2 (string) 06:17:43.347 [Lua] [is_private] = false (string) 06:17:43.347 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:17:43.347 [Lua] [name] = Lobby 186000000d67352 (string) 06:17:43.347 [Lua] [difficulty] = harder (string) 06:17:43.347 [Lua] [match_started] = true (string) 06:17:43.347 [Lua] [mechanism] = adventure (string) 06:17:43.347 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.347 [Lua] [quick_game] = true (string) 06:17:43.347 [Lua] [num_players] = 3 (string) 06:17:43.347 [Lua] [matchmaking] = true (string) 06:17:43.347 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.347 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:17:43.347 [Lua] [mission_id] = skaven_stronghold (string) 06:17:43.347 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.347 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:17:43.347 [Lua] [country_code] = nz (string) 06:17:43.347 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:17:43.347 [Lua] [eac_authorized] = true (string) 06:17:43.347 [Lua] 06:17:43.347 [Lua] =======================Found valid lobby! 06:17:43.348 [Lua] 06:17:43.348 [Lua] [twitch_enabled] = false (string) 06:17:43.348 [Lua] [power_level] = 487 (string) 06:17:43.348 [Lua] [id] = 186000000d83441 (string) 06:17:43.348 [Lua] [num_players] = 1 (string) 06:17:43.348 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.348 [Lua] [host] = 1100001151a8c6e (string) 06:17:43.348 [Lua] [time_of_search] = 1681279693 (string) 06:17:43.348 [Lua] [matchmaking_type] = 2 (string) 06:17:43.348 [Lua] [is_private] = false (string) 06:17:43.348 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.348 [Lua] [name] = Lobby 186000000d83441 (string) 06:17:43.348 [Lua] [difficulty] = harder (string) 06:17:43.348 [Lua] [match_started] = true (string) 06:17:43.348 [Lua] [mechanism] = adventure (string) 06:17:43.348 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.348 [Lua] [quick_game] = false (string) 06:17:43.348 [Lua] [selected_mission_id] = warcamp (string) 06:17:43.348 [Lua] [matchmaking] = true (string) 06:17:43.348 [Lua] [player_slot_1] = 1100001151a8c6e:1 (string) 06:17:43.348 [Lua] [country_code] = sa (string) 06:17:43.348 [Lua] [mission_id] = warcamp (string) 06:17:43.348 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.348 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.348 [Lua] [unique_server_name] = RayanKiller (string) 06:17:43.348 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.348 [Lua] [eac_authorized] = true (string) 06:17:43.348 [Lua] 06:17:43.348 [Lua] =======================Found valid lobby! 06:17:43.348 [Lua] 06:17:43.348 [Lua] [twitch_enabled] = false (string) 06:17:43.348 [Lua] [power_level] = 765 (string) 06:17:43.348 [Lua] [id] = 18600000097bd21 (string) 06:17:43.348 [Lua] [unique_server_name] = Nick Lacaff (string) 06:17:43.348 [Lua] [difficulty_tweak] = 3 (string) 06:17:43.348 [Lua] [host] = 110000133433dd3 (string) 06:17:43.348 [Lua] [matchmaking_type] = 2 (string) 06:17:43.348 [Lua] [is_private] = false (string) 06:17:43.348 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:43.348 [Lua] [name] = Lobby 18600000097bd21 (string) 06:17:43.348 [Lua] [difficulty] = harder (string) 06:17:43.348 [Lua] [match_started] = true (string) 06:17:43.348 [Lua] [mechanism] = deus (string) 06:17:43.348 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.348 [Lua] [quick_game] = false (string) 06:17:43.348 [Lua] [num_players] = 1 (string) 06:17:43.348 [Lua] [matchmaking] = true (string) 06:17:43.348 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.348 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.348 [Lua] [mission_id] = pat_town_wastes_path1 (string) 06:17:43.348 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.348 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.348 [Lua] [country_code] = fr (string) 06:17:43.348 [Lua] [player_slot_3] = 110000133433dd3:1 (string) 06:17:43.348 [Lua] [eac_authorized] = true (string) 06:17:43.348 [Lua] 06:17:43.348 [Lua] =======================Found valid lobby! 06:17:43.349 [Lua] 06:17:43.349 [Lua] [twitch_enabled] = false (string) 06:17:43.349 [Lua] [power_level] = 656 (string) 06:17:43.349 [Lua] [id] = 186000000de5e5c (string) 06:17:43.349 [Lua] [unique_server_name] = Fdf (string) 06:17:43.349 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.349 [Lua] [host] = 11000013565b08b (string) 06:17:43.349 [Lua] [matchmaking_type] = 2 (string) 06:17:43.349 [Lua] [is_private] = false (string) 06:17:43.349 [Lua] [selected_mission_id] = skittergate (string) 06:17:43.349 [Lua] [name] = Lobby 186000000de5e5c (string) 06:17:43.349 [Lua] [difficulty] = harder (string) 06:17:43.349 [Lua] [match_started] = true (string) 06:17:43.349 [Lua] [mechanism] = adventure (string) 06:17:43.349 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.349 [Lua] [quick_game] = false (string) 06:17:43.349 [Lua] [num_players] = 1 (string) 06:17:43.349 [Lua] [matchmaking] = true (string) 06:17:43.349 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:17:43.349 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.349 [Lua] [mission_id] = inn_level (string) 06:17:43.349 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.349 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.349 [Lua] [country_code] = ro (string) 06:17:43.349 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.349 [Lua] [eac_authorized] = true (string) 06:17:43.349 [Lua] 06:17:43.349 [Lua] =======================Found valid lobby! 06:17:43.349 [Lua] 06:17:43.349 [Lua] [twitch_enabled] = false (string) 06:17:43.349 [Lua] [power_level] = 835 (string) 06:17:43.349 [Lua] [id] = 186000000d0f345 (string) 06:17:43.349 [Lua] [num_players] = 1 (string) 06:17:43.349 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.349 [Lua] [host] = 1100001070ecef9 (string) 06:17:43.349 [Lua] [time_of_search] = 1681279156 (string) 06:17:43.349 [Lua] [matchmaking_type] = 2 (string) 06:17:43.349 [Lua] [is_private] = false (string) 06:17:43.349 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.349 [Lua] [name] = Lobby 186000000d0f345 (string) 06:17:43.349 [Lua] [difficulty] = harder (string) 06:17:43.349 [Lua] [match_started] = true (string) 06:17:43.349 [Lua] [mechanism] = adventure (string) 06:17:43.349 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.349 [Lua] [quick_game] = true (string) 06:17:43.349 [Lua] [selected_mission_id] = cemetery (string) 06:17:43.349 [Lua] [matchmaking] = true (string) 06:17:43.349 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:17:43.349 [Lua] [country_code] = ro (string) 06:17:43.349 [Lua] [mission_id] = cemetery (string) 06:17:43.349 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.349 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.349 [Lua] [unique_server_name] = rolin024 (string) 06:17:43.349 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.349 [Lua] [eac_authorized] = true (string) 06:17:43.349 [Lua] 06:17:43.349 [Lua] =======================Found valid lobby! 06:17:43.350 [Lua] 06:17:43.350 [Lua] [power_level] = 755 (string) 06:17:43.350 [Lua] [id] = 186000000c0fa89 (string) 06:17:43.350 [Lua] [unique_server_name] = Гепард ) (string) 06:17:43.350 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.350 [Lua] [host] = 110000107bfa6d4 (string) 06:17:43.350 [Lua] [matchmaking_type] = 3 (string) 06:17:43.350 [Lua] [is_private] = true (string) 06:17:43.350 [Lua] [difficulty] = harder (string) 06:17:43.350 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.350 [Lua] [num_players] = 2 (string) 06:17:43.350 [Lua] [name] = Lobby 186000000c0fa89 (string) 06:17:43.350 [Lua] [mechanism] = deus (string) 06:17:43.350 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.350 [Lua] [matchmaking] = true (string) 06:17:43.350 [Lua] [player_slot_4] = 11000010af48f98:1 (string) 06:17:43.350 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 06:17:43.350 [Lua] [country_code] = kz (string) 06:17:43.350 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.350 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.350 [Lua] [selected_mission_id] = sig_snare_e_wastes_path1 (string) 06:17:43.350 [Lua] [player_slot_3] = 110000107bfa6d4:1 (string) 06:17:43.350 [Lua] [eac_authorized] = true (string) 06:17:43.350 [Lua] 06:17:43.350 [Lua] =======================Found valid lobby! 06:17:43.351 [Lua] 06:17:43.351 [Lua] [twitch_enabled] = true (string) 06:17:43.351 [Lua] [power_level] = 821 (string) 06:17:43.351 [Lua] [id] = 186000000c959dd (string) 06:17:43.351 [Lua] [unique_server_name] = 呱刮寡 (string) 06:17:43.351 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.351 [Lua] [host] = 110000135fea322 (string) 06:17:43.351 [Lua] [matchmaking_type] = 2 (string) 06:17:43.351 [Lua] [is_private] = false (string) 06:17:43.351 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:17:43.351 [Lua] [name] = Lobby 186000000c959dd (string) 06:17:43.351 [Lua] [difficulty] = harder (string) 06:17:43.351 [Lua] [match_started] = true (string) 06:17:43.351 [Lua] [mechanism] = adventure (string) 06:17:43.351 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.351 [Lua] [quick_game] = true (string) 06:17:43.351 [Lua] [num_players] = 3 (string) 06:17:43.351 [Lua] [matchmaking] = true (string) 06:17:43.351 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:17:43.351 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.351 [Lua] [mission_id] = dlc_wizards_trail (string) 06:17:43.351 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:17:43.351 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.351 [Lua] [country_code] = cn (string) 06:17:43.351 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:17:43.351 [Lua] [eac_authorized] = true (string) 06:17:43.351 [Lua] 06:17:43.351 [Lua] =======================Found valid lobby! 06:17:43.351 [Lua] 06:17:43.351 [Lua] [twitch_enabled] = false (string) 06:17:43.351 [Lua] [power_level] = 735 (string) 06:17:43.351 [Lua] [id] = 186000000c5fd74 (string) 06:17:43.351 [Lua] [num_players] = 3 (string) 06:17:43.351 [Lua] [difficulty_tweak] = -3 (string) 06:17:43.351 [Lua] [host] = 1100001551a26c2 (string) 06:17:43.351 [Lua] [time_of_search] = 1681278460 (string) 06:17:43.351 [Lua] [matchmaking_type] = 2 (string) 06:17:43.351 [Lua] [is_private] = false (string) 06:17:43.351 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:17:43.351 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:17:43.351 [Lua] [difficulty] = harder (string) 06:17:43.351 [Lua] [match_started] = true (string) 06:17:43.351 [Lua] [mechanism] = deus (string) 06:17:43.351 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.351 [Lua] [quick_game] = false (string) 06:17:43.351 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:43.351 [Lua] [matchmaking] = true (string) 06:17:43.351 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:17:43.351 [Lua] [country_code] = cn (string) 06:17:43.351 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:17:43.351 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.351 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.351 [Lua] [unique_server_name] = tom20221224 (string) 06:17:43.351 [Lua] [player_slot_3] = 110000142bcedcd:1 (string) 06:17:43.351 [Lua] [eac_authorized] = true (string) 06:17:43.351 [Lua] 06:17:43.351 [Lua] =======================Found valid lobby! 06:17:43.352 [Lua] 06:17:43.352 [Lua] [twitch_enabled] = false (string) 06:17:43.352 [Lua] [power_level] = 835 (string) 06:17:43.352 [Lua] [id] = 186000000ae9799 (string) 06:17:43.352 [Lua] [num_players] = 3 (string) 06:17:43.352 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.352 [Lua] [host] = 110000108b4e824 (string) 06:17:43.352 [Lua] [time_of_search] = 1681276829 (string) 06:17:43.352 [Lua] [matchmaking_type] = 2 (string) 06:17:43.352 [Lua] [is_private] = false (string) 06:17:43.352 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.352 [Lua] [name] = Lobby 186000000ae9799 (string) 06:17:43.352 [Lua] [difficulty] = harder (string) 06:17:43.352 [Lua] [match_started] = true (string) 06:17:43.352 [Lua] [mechanism] = adventure (string) 06:17:43.352 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.352 [Lua] [quick_game] = true (string) 06:17:43.352 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:17:43.352 [Lua] [matchmaking] = true (string) 06:17:43.352 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.352 [Lua] [country_code] = cn (string) 06:17:43.352 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:17:43.352 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:17:43.352 [Lua] [player_slot_2] = 11000014b3dd878:1 (string) 06:17:43.352 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:17:43.352 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:17:43.352 [Lua] [eac_authorized] = true (string) 06:17:43.352 [Lua] 06:17:43.352 [Lua] =======================Found valid lobby! 06:17:43.352 [Lua] 06:17:43.352 [Lua] [power_level] = 715 (string) 06:17:43.352 [Lua] [id] = 186000000df5114 (string) 06:17:43.352 [Lua] [unique_server_name] = 暴龙战士 (string) 06:17:43.352 [Lua] [difficulty_tweak] = -7 (string) 06:17:43.352 [Lua] [host] = 11000014708d7a5 (string) 06:17:43.352 [Lua] [matchmaking_type] = 3 (string) 06:17:43.352 [Lua] [is_private] = false (string) 06:17:43.352 [Lua] [difficulty] = harder (string) 06:17:43.352 [Lua] [player_slot_1] = 11000014708d7a5:1 (string) 06:17:43.352 [Lua] [num_players] = 1 (string) 06:17:43.352 [Lua] [name] = Lobby 186000000df5114 (string) 06:17:43.352 [Lua] [mechanism] = deus (string) 06:17:43.352 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.352 [Lua] [matchmaking] = true (string) 06:17:43.352 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.352 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:43.352 [Lua] [country_code] = cn (string) 06:17:43.352 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.352 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.352 [Lua] [selected_mission_id] = pat_bay_belakor_path4 (string) 06:17:43.352 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.352 [Lua] [eac_authorized] = true (string) 06:17:43.352 [Lua] 06:17:43.352 [Lua] =======================Found valid lobby! 06:17:43.352 [Lua] 06:17:43.352 [Lua] [twitch_enabled] = false (string) 06:17:43.352 [Lua] [power_level] = 665 (string) 06:17:43.352 [Lua] [id] = 186000000d014fa (string) 06:17:43.352 [Lua] [num_players] = 1 (string) 06:17:43.352 [Lua] [difficulty_tweak] = -7 (string) 06:17:43.352 [Lua] [host] = 11000015b012ebc (string) 06:17:43.352 [Lua] [time_of_search] = 1681279081 (string) 06:17:43.352 [Lua] [matchmaking_type] = 2 (string) 06:17:43.352 [Lua] [is_private] = false (string) 06:17:43.352 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.352 [Lua] [name] = Lobby 186000000d014fa (string) 06:17:43.352 [Lua] [difficulty] = harder (string) 06:17:43.352 [Lua] [match_started] = true (string) 06:17:43.352 [Lua] [mechanism] = deus (string) 06:17:43.352 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.352 [Lua] [quick_game] = false (string) 06:17:43.352 [Lua] [selected_mission_id] = journey_cave (string) 06:17:43.352 [Lua] [matchmaking] = true (string) 06:17:43.352 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.352 [Lua] [country_code] = cn (string) 06:17:43.352 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:43.352 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:17:43.352 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.352 [Lua] [unique_server_name] = 你好,北极星 (string) 06:17:43.352 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.352 [Lua] [eac_authorized] = true (string) 06:17:43.352 [Lua] 06:17:43.352 [Lua] =======================Found valid lobby! 06:17:43.353 [Lua] 06:17:43.353 [Lua] [twitch_enabled] = false (string) 06:17:43.353 [Lua] [power_level] = 675 (string) 06:17:43.353 [Lua] [id] = 186000000d994ee (string) 06:17:43.353 [Lua] [unique_server_name] = 开山者Estrad (string) 06:17:43.353 [Lua] [difficulty_tweak] = -10 (string) 06:17:43.353 [Lua] [host] = 110000111e20174 (string) 06:17:43.353 [Lua] [matchmaking_type] = 2 (string) 06:17:43.353 [Lua] [is_private] = false (string) 06:17:43.353 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:43.353 [Lua] [name] = Lobby 186000000d994ee (string) 06:17:43.353 [Lua] [difficulty] = harder (string) 06:17:43.353 [Lua] [match_started] = true (string) 06:17:43.353 [Lua] [mechanism] = deus (string) 06:17:43.353 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.353 [Lua] [quick_game] = false (string) 06:17:43.353 [Lua] [num_players] = 1 (string) 06:17:43.353 [Lua] [matchmaking] = true (string) 06:17:43.353 [Lua] [player_slot_1] = 1100001180b14c3:1 (string) 06:17:43.353 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.353 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 06:17:43.353 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.353 [Lua] [player_slot_2] = 0:0 (string) 06:17:43.353 [Lua] [country_code] = cn (string) 06:17:43.353 [Lua] [player_slot_3] = 110000111e20174:1 (string) 06:17:43.353 [Lua] [eac_authorized] = true (string) 06:17:43.353 [Lua] 06:17:43.353 [Lua] =======================Found valid lobby! 06:17:43.353 [Lua] 06:17:43.353 [Lua] [power_level] = 605 (string) 06:17:43.353 [Lua] [id] = 186000000d8352e (string) 06:17:43.353 [Lua] [unique_server_name] = 你的闺蜜比AK好压 (string) 06:17:43.353 [Lua] [difficulty_tweak] = 0 (string) 06:17:43.353 [Lua] [host] = 110000133600571 (string) 06:17:43.353 [Lua] [matchmaking_type] = 3 (string) 06:17:43.353 [Lua] [is_private] = false (string) 06:17:43.353 [Lua] [difficulty] = harder (string) 06:17:43.353 [Lua] [player_slot_1] = 0:0 (string) 06:17:43.353 [Lua] [num_players] = 1 (string) 06:17:43.353 [Lua] [name] = Lobby 186000000d8352e (string) 06:17:43.353 [Lua] [mechanism] = deus (string) 06:17:43.353 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:17:43.353 [Lua] [matchmaking] = true (string) 06:17:43.353 [Lua] [player_slot_4] = 0:0 (string) 06:17:43.353 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 06:17:43.353 [Lua] [country_code] = cn (string) 06:17:43.353 [Lua] [player_slot_5] = 0:0 (string) 06:17:43.353 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:43.353 [Lua] [selected_mission_id] = pat_tower_nurgle_path2 (string) 06:17:43.353 [Lua] [player_slot_3] = 0:0 (string) 06:17:43.353 [Lua] [eac_authorized] = true (string) 06:17:43.353 [Lua] 06:17:43.353 [Lua] =======================Found valid lobby! 06:17:44.254 [Lua] [Matchmaking] Connected, requesting to join game... 06:17:44.254 [Lua] grass_2 06:17:44.254 [Lua] grass 06:17:44.254 [Lua] woods 06:17:44.254 [Lua] holly 06:17:44.254 [Lua] bogenhafen 06:17:44.254 [Lua] cog 06:17:44.493 [Lua] [Matchmaking] Successfully joined game after 0.24 seconds: lobby_id=18600000098f7e1 host_id:Si-Gnome 06:17:44.493 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 06:17:44.493 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 06:17:44.493 [Lua] [ChatManager][1]System: Requesting profiles 06:17:44.719 [Lua] [Matchmaking] PROFILES DATA REPLY BY 6 REPLY wh:11000010aad4e87 | we:110000104e2f245 | dr:0 | bw:11000013eec9265 | es:0 06:17:44.719 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 06:17:44.719 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 06:17:44.719 [Lua] [ChatManager][1]System: Acquiring profiles 06:17:44.731 [Lua] [IngameUI] menu view on_exit start_game_view 06:17:44.731 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:17:44.732 [Save] Saving `save_data` 06:17:44.732 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 06:17:44.732 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 06:17:44.732 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole 06:17:44.732 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 06:17:44.733 [Save] Save done 06:17:44.736 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e025e70 06:17:46.239 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 06:17:46.240 [Lua] [Matchmaking] Popup cancelled 06:17:46.240 [Lua] [Matchmaking] Adding broken lobby: 18600000098f7e1 Due to bad connection or something: false, ignoring it for 20 seconds 06:17:46.240 [Lua] [ChatManager][1]System: Hero Selection Cancelled 06:17:46.240 [Lua] [Matchmaking] Cancelling matchmaking 06:17:46.240 [Lua] LobbyClient close server channel 6 to 11000013eec9265 06:17:46.240 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0d6f9aa8, channel: 6 06:17:46.240 [Lua] [Matchmaking] Exiting state MatchmakingStateJoinGame with on_exit() 06:17:46.240 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:17:46.240 [Lua] Set lobby begin: 06:17:46.240 [Lua] Lobby data selected_mission_id = inn_level 06:17:46.240 [Lua] Lobby data num_players = 1 06:17:46.240 [Lua] Lobby data difficulty_tweak = 0 06:17:46.240 [Lua] Lobby data host = 11000014530b315 06:17:46.240 [Lua] Lobby data matchmaking_type = 3 06:17:46.240 [Lua] Lobby data difficulty = normal 06:17:46.240 [Lua] Lobby data player_slot_1 = 0:0 06:17:46.240 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:17:46.240 [Lua] Lobby data player_slot_4 = 0:0 06:17:46.240 [Lua] Lobby data country_code = my 06:17:46.240 [Lua] Lobby data matchmaking = false 06:17:46.240 [Lua] Lobby data power_level = 835 06:17:46.240 [Lua] Lobby data mission_id = inn_level 06:17:46.240 [Lua] Lobby data mechanism = adventure 06:17:46.240 [Lua] Lobby data player_slot_5 = 0:0 06:17:46.240 [Lua] Lobby data player_slot_2 = 0:0 06:17:46.240 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:17:46.240 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:17:46.240 [Lua] Lobby data eac_authorized = true 06:17:46.240 [Lua] Set lobby end. 06:17:46.241 [Lua] Set lobby begin: 06:17:46.241 [Lua] Lobby data selected_mission_id = inn_level 06:17:46.241 [Lua] Lobby data num_players = 1 06:17:46.241 [Lua] Lobby data difficulty_tweak = 0 06:17:46.241 [Lua] Lobby data host = 11000014530b315 06:17:46.241 [Lua] Lobby data matchmaking_type = 3 06:17:46.241 [Lua] Lobby data difficulty = normal 06:17:46.241 [Lua] Lobby data player_slot_1 = 0:0 06:17:46.241 [Lua] Lobby data unique_server_name = Kurōzetto Otaku 06:17:46.241 [Lua] Lobby data player_slot_4 = 0:0 06:17:46.241 [Lua] Lobby data country_code = my 06:17:46.241 [Lua] Lobby data matchmaking = false 06:17:46.241 [Lua] Lobby data power_level = 835 06:17:46.241 [Lua] Lobby data mission_id = inn_level 06:17:46.241 [Lua] Lobby data mechanism = adventure 06:17:46.241 [Lua] Lobby data player_slot_5 = 0:0 06:17:46.242 [Lua] Lobby data player_slot_2 = 0:0 06:17:46.242 [Lua] Lobby data network_hash = 852cf29bb2f8cdcd 06:17:46.242 [Lua] Lobby data player_slot_3 = 11000014530b315:1 06:17:46.242 [Lua] Lobby data eac_authorized = true 06:17:46.242 [Lua] Set lobby end. 06:17:46.242 [Lua] [PartyManager] Leader set to "11000014530b315" 06:17:47.113 [Lua] [IngameUI] menu view on_enter start_game_view 06:17:47.114 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e025e70 06:17:47.114 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:17:47.158 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - console_lobby_browser 06:17:47.158 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 06:17:47.158 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 06:17:47.158 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowserConsole 06:17:47.158 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:17:47.158 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:17:47.158 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 06:17:47.160 [Lua] any lobby_browser_mission Any 06:17:47.160 [Lua] adventure area_selection_campaign Campaign 06:17:47.160 [Lua] deus area_selection_morris_name Chaos Wastes 06:17:47.160 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 06:17:47.161 [Lua] any lobby_browser_mission Any 06:17:47.161 [Lua] adventure area_selection_campaign Campaign 06:17:47.161 [Lua] deus area_selection_morris_name Chaos Wastes 06:17:47.161 [Lua] weave menu_weave_area_no_wom_title Winds of Magic 06:17:47.161 [Lua] [Matchmaking] Filter: Free slots = 1 06:17:47.161 [Lua] [Matchmaking] Filter: Distance = world 06:17:47.161 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:17:47.161 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:17:47.161 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:17:47.161 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:17:47.161 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:17:47.444 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 06:17:47.445 [Lua] 06:17:47.445 [Lua] [twitch_enabled] = false (string) 06:17:47.445 [Lua] [power_level] = 835 (string) 06:17:47.445 [Lua] [id] = 186000000d676c3 (string) 06:17:47.445 [Lua] [unique_server_name] = VCCF Is Gay (string) 06:17:47.445 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.445 [Lua] [host] = 11000010238c414 (string) 06:17:47.445 [Lua] [matchmaking_type] = 2 (string) 06:17:47.445 [Lua] [is_private] = false (string) 06:17:47.445 [Lua] [selected_mission_id] = farmlands (string) 06:17:47.445 [Lua] [name] = Lobby 186000000d676c3 (string) 06:17:47.445 [Lua] [difficulty] = hardest (string) 06:17:47.445 [Lua] [match_started] = true (string) 06:17:47.445 [Lua] [mechanism] = adventure (string) 06:17:47.445 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.445 [Lua] [quick_game] = false (string) 06:17:47.445 [Lua] [num_players] = 3 (string) 06:17:47.445 [Lua] [matchmaking] = true (string) 06:17:47.445 [Lua] [player_slot_1] = 11000010b3ae2ff:1 (string) 06:17:47.445 [Lua] [player_slot_4] = 11000010238c414:1 (string) 06:17:47.445 [Lua] [mission_id] = farmlands (string) 06:17:47.445 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.445 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.445 [Lua] [country_code] = sg (string) 06:17:47.445 [Lua] [player_slot_3] = 1100001430e5102:1 (string) 06:17:47.445 [Lua] [eac_authorized] = true (string) 06:17:47.445 [Lua] 06:17:47.445 [Lua] =======================Found valid lobby! 06:17:47.445 [Lua] 06:17:47.445 [Lua] [twitch_enabled] = false (string) 06:17:47.445 [Lua] [power_level] = 784 (string) 06:17:47.445 [Lua] [id] = 186000000cbbd99 (string) 06:17:47.445 [Lua] [num_players] = 3 (string) 06:17:47.445 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.445 [Lua] [host] = 11000010497639e (string) 06:17:47.445 [Lua] [time_of_search] = 1681278800 (string) 06:17:47.445 [Lua] [matchmaking_type] = 2 (string) 06:17:47.445 [Lua] [is_private] = false (string) 06:17:47.445 [Lua] [player_slot_4] = 110000148a7affb:1 (string) 06:17:47.445 [Lua] [name] = Lobby 186000000cbbd99 (string) 06:17:47.445 [Lua] [difficulty] = hardest (string) 06:17:47.445 [Lua] [match_started] = true (string) 06:17:47.445 [Lua] [mechanism] = adventure (string) 06:17:47.445 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.445 [Lua] [quick_game] = true (string) 06:17:47.445 [Lua] [selected_mission_id] = military (string) 06:17:47.445 [Lua] [matchmaking] = true (string) 06:17:47.445 [Lua] [player_slot_1] = 11000010497639e:1 (string) 06:17:47.445 [Lua] [country_code] = my (string) 06:17:47.445 [Lua] [mission_id] = military (string) 06:17:47.445 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.445 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.445 [Lua] [unique_server_name] = /\ (string) 06:17:47.445 [Lua] [player_slot_3] = 11000013f8f57c8:1 (string) 06:17:47.445 [Lua] [eac_authorized] = true (string) 06:17:47.445 [Lua] 06:17:47.445 [Lua] =======================Found valid lobby! 06:17:47.446 [Lua] 06:17:47.446 [Lua] [twitch_enabled] = false (string) 06:17:47.446 [Lua] [power_level] = 835 (string) 06:17:47.446 [Lua] [id] = 186000000d1ddc3 (string) 06:17:47.446 [Lua] [num_players] = 2 (string) 06:17:47.446 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.446 [Lua] [host] = 110000111d82399 (string) 06:17:47.446 [Lua] [time_of_search] = 1681279318 (string) 06:17:47.446 [Lua] [matchmaking_type] = 2 (string) 06:17:47.446 [Lua] [is_private] = false (string) 06:17:47.446 [Lua] [player_slot_4] = 110000111d82399:1 (string) 06:17:47.446 [Lua] [name] = Lobby 186000000d1ddc3 (string) 06:17:47.446 [Lua] [difficulty] = hardest (string) 06:17:47.446 [Lua] [match_started] = true (string) 06:17:47.446 [Lua] [mechanism] = adventure (string) 06:17:47.446 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.446 [Lua] [quick_game] = true (string) 06:17:47.446 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:17:47.446 [Lua] [matchmaking] = true (string) 06:17:47.446 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.446 [Lua] [country_code] = my (string) 06:17:47.446 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:17:47.446 [Lua] [player_slot_5] = 110000106bbc1c0:1 (string) 06:17:47.446 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.446 [Lua] [unique_server_name] = KJ (string) 06:17:47.446 [Lua] [player_slot_3] = 1100001320ed1e5:1 (string) 06:17:47.446 [Lua] [eac_authorized] = true (string) 06:17:47.446 [Lua] 06:17:47.446 [Lua] =======================Found valid lobby! 06:17:47.446 [Lua] 06:17:47.446 [Lua] [twitch_enabled] = false (string) 06:17:47.446 [Lua] [power_level] = 720 (string) 06:17:47.446 [Lua] [id] = 186000000dabef0 (string) 06:17:47.446 [Lua] [unique_server_name] = Eyu (string) 06:17:47.446 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.446 [Lua] [host] = 110000148072089 (string) 06:17:47.446 [Lua] [matchmaking_type] = 2 (string) 06:17:47.446 [Lua] [is_private] = false (string) 06:17:47.446 [Lua] [selected_mission_id] = catacombs (string) 06:17:47.446 [Lua] [name] = Lobby 186000000dabef0 (string) 06:17:47.446 [Lua] [difficulty] = hardest (string) 06:17:47.446 [Lua] [match_started] = true (string) 06:17:47.446 [Lua] [mechanism] = adventure (string) 06:17:47.446 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.446 [Lua] [quick_game] = false (string) 06:17:47.446 [Lua] [num_players] = 2 (string) 06:17:47.446 [Lua] [matchmaking] = true (string) 06:17:47.446 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.446 [Lua] [player_slot_4] = 11000011c53e816:1 (string) 06:17:47.446 [Lua] [mission_id] = catacombs (string) 06:17:47.446 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.446 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.446 [Lua] [country_code] = my (string) 06:17:47.446 [Lua] [player_slot_3] = 110000148072089:1 (string) 06:17:47.446 [Lua] [eac_authorized] = true (string) 06:17:47.446 [Lua] 06:17:47.446 [Lua] =======================Found valid lobby! 06:17:47.447 [Lua] 06:17:47.447 [Lua] [twitch_enabled] = false (string) 06:17:47.447 [Lua] [power_level] = 715 (string) 06:17:47.447 [Lua] [id] = 186000000889464 (string) 06:17:47.447 [Lua] [unique_server_name] = Yulenexi (string) 06:17:47.447 [Lua] [difficulty_tweak] = 3 (string) 06:17:47.447 [Lua] [host] = 11000011c90e517 (string) 06:17:47.447 [Lua] [matchmaking_type] = 2 (string) 06:17:47.447 [Lua] [is_private] = false (string) 06:17:47.447 [Lua] [selected_mission_id] = journey_cave (string) 06:17:47.447 [Lua] [name] = Lobby 186000000889464 (string) 06:17:47.447 [Lua] [difficulty] = harder (string) 06:17:47.447 [Lua] [match_started] = true (string) 06:17:47.447 [Lua] [mechanism] = deus (string) 06:17:47.447 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.447 [Lua] [quick_game] = false (string) 06:17:47.447 [Lua] [num_players] = 3 (string) 06:17:47.447 [Lua] [matchmaking] = true (string) 06:17:47.447 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:17:47.447 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.447 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:17:47.447 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.447 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:17:47.447 [Lua] [country_code] = my (string) 06:17:47.447 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:17:47.447 [Lua] [eac_authorized] = true (string) 06:17:47.447 [Lua] 06:17:47.447 [Lua] =======================Found valid lobby! 06:17:47.447 [Lua] 06:17:47.447 [Lua] [twitch_enabled] = true (string) 06:17:47.447 [Lua] [power_level] = 715 (string) 06:17:47.447 [Lua] [id] = 1860000ff06f73b (string) 06:17:47.447 [Lua] [unique_server_name] = 我给你的日常 (string) 06:17:47.447 [Lua] [difficulty_tweak] = -10 (string) 06:17:47.447 [Lua] [host] = 11000011b1bf622 (string) 06:17:47.447 [Lua] [matchmaking_type] = 2 (string) 06:17:47.447 [Lua] [is_private] = false (string) 06:17:47.447 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:47.447 [Lua] [name] = Lobby 1860000ff06f73b (string) 06:17:47.447 [Lua] [difficulty] = cataclysm (string) 06:17:47.447 [Lua] [match_started] = true (string) 06:17:47.447 [Lua] [mechanism] = deus (string) 06:17:47.447 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.447 [Lua] [quick_game] = false (string) 06:17:47.447 [Lua] [num_players] = 3 (string) 06:17:47.447 [Lua] [matchmaking] = true (string) 06:17:47.447 [Lua] [player_slot_1] = 110000111021488:1 (string) 06:17:47.447 [Lua] [player_slot_4] = 110000136ef8543:1 (string) 06:17:47.447 [Lua] [mission_id] = sig_volcano_wastes_path4 (string) 06:17:47.447 [Lua] [player_slot_5] = 11000011b1bf622:1 (string) 06:17:47.447 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.447 [Lua] [country_code] = hk (string) 06:17:47.447 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.447 [Lua] [eac_authorized] = true (string) 06:17:47.447 [Lua] 06:17:47.447 [Lua] =======================Found valid lobby! 06:17:47.448 [Lua] 06:17:47.448 [Lua] [twitch_enabled] = false (string) 06:17:47.448 [Lua] [power_level] = 352 (string) 06:17:47.448 [Lua] [id] = 186000000d83b3a (string) 06:17:47.448 [Lua] [num_players] = 1 (string) 06:17:47.448 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.448 [Lua] [host] = 11000011b54cd10 (string) 06:17:47.448 [Lua] [time_of_search] = 1681280258 (string) 06:17:47.448 [Lua] [matchmaking_type] = 3 (string) 06:17:47.448 [Lua] [is_private] = false (string) 06:17:47.448 [Lua] [player_slot_4] = 11000011b54cd10:1 (string) 06:17:47.448 [Lua] [name] = Lobby 186000000d83b3a (string) 06:17:47.448 [Lua] [difficulty] = normal (string) 06:17:47.448 [Lua] [match_started] = true (string) 06:17:47.448 [Lua] [mechanism] = adventure (string) 06:17:47.448 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.448 [Lua] [quick_game] = false (string) 06:17:47.448 [Lua] [selected_mission_id] = inn_level (string) 06:17:47.448 [Lua] [matchmaking] = searching (string) 06:17:47.448 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.448 [Lua] [country_code] = hk (string) 06:17:47.448 [Lua] [mission_id] = inn_level (string) 06:17:47.448 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.448 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.448 [Lua] [unique_server_name] = LeeLis (string) 06:17:47.448 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.448 [Lua] [eac_authorized] = true (string) 06:17:47.448 [Lua] 06:17:47.448 [Lua] =======================Found valid lobby! 06:17:47.448 [Lua] 06:17:47.448 [Lua] [twitch_enabled] = false (string) 06:17:47.448 [Lua] [power_level] = 735 (string) 06:17:47.448 [Lua] [id] = 186000000dcf09e (string) 06:17:47.448 [Lua] [num_players] = 1 (string) 06:17:47.448 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.448 [Lua] [host] = 11000011bca1b7a (string) 06:17:47.448 [Lua] [time_of_search] = 1681280121 (string) 06:17:47.448 [Lua] [matchmaking_type] = 2 (string) 06:17:47.448 [Lua] [is_private] = false (string) 06:17:47.448 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:17:47.448 [Lua] [name] = Lobby 186000000dcf09e (string) 06:17:47.448 [Lua] [difficulty] = harder (string) 06:17:47.448 [Lua] [match_started] = true (string) 06:17:47.448 [Lua] [mechanism] = deus (string) 06:17:47.448 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.448 [Lua] [quick_game] = false (string) 06:17:47.448 [Lua] [selected_mission_id] = journey_ice (string) 06:17:47.448 [Lua] [matchmaking] = true (string) 06:17:47.448 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.448 [Lua] [country_code] = hk (string) 06:17:47.448 [Lua] [mission_id] = morris_hub (string) 06:17:47.448 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.448 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.448 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:17:47.448 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.448 [Lua] [eac_authorized] = true (string) 06:17:47.448 [Lua] 06:17:47.448 [Lua] =======================Found valid lobby! 06:17:47.449 [Lua] 06:17:47.449 [Lua] [power_level] = 760 (string) 06:17:47.449 [Lua] [id] = 186000000de5fce (string) 06:17:47.449 [Lua] [unique_server_name] = Wenzi (string) 06:17:47.449 [Lua] [difficulty_tweak] = 7 (string) 06:17:47.449 [Lua] [host] = 110000113018778 (string) 06:17:47.449 [Lua] [matchmaking_type] = 3 (string) 06:17:47.449 [Lua] [is_private] = false (string) 06:17:47.449 [Lua] [difficulty] = cataclysm (string) 06:17:47.449 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.449 [Lua] [num_players] = 3 (string) 06:17:47.449 [Lua] [name] = Lobby 186000000de5fce (string) 06:17:47.449 [Lua] [mechanism] = deus (string) 06:17:47.449 [Lua] [player_slot_2] = 11000010985e217:1 (string) 06:17:47.449 [Lua] [matchmaking] = true (string) 06:17:47.449 [Lua] [player_slot_4] = 110000113018778:1 (string) 06:17:47.449 [Lua] [mission_id] = sig_citadel_khorne_path1 (string) 06:17:47.449 [Lua] [country_code] = hk (string) 06:17:47.449 [Lua] [player_slot_5] = 11000011b6ac3a3:1 (string) 06:17:47.449 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.449 [Lua] [selected_mission_id] = sig_citadel_khorne_path1 (string) 06:17:47.449 [Lua] [player_slot_3] = 110000109626dbc:1 (string) 06:17:47.449 [Lua] [eac_authorized] = true (string) 06:17:47.449 [Lua] 06:17:47.449 [Lua] =======================Found valid lobby! 06:17:47.449 [Lua] 06:17:47.449 [Lua] [twitch_enabled] = false (string) 06:17:47.449 [Lua] [power_level] = 715 (string) 06:17:47.449 [Lua] [id] = 186000000d99401 (string) 06:17:47.449 [Lua] [num_players] = 1 (string) 06:17:47.449 [Lua] [difficulty_tweak] = -10 (string) 06:17:47.449 [Lua] [host] = 11000011a1be771 (string) 06:17:47.449 [Lua] [time_of_search] = 1681279751 (string) 06:17:47.449 [Lua] [matchmaking_type] = 2 (string) 06:17:47.449 [Lua] [is_private] = false (string) 06:17:47.449 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:17:47.449 [Lua] [name] = Lobby 186000000d99401 (string) 06:17:47.449 [Lua] [difficulty] = harder (string) 06:17:47.449 [Lua] [match_started] = true (string) 06:17:47.449 [Lua] [mechanism] = deus (string) 06:17:47.449 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.449 [Lua] [quick_game] = false (string) 06:17:47.449 [Lua] [selected_mission_id] = journey_ice (string) 06:17:47.449 [Lua] [matchmaking] = true (string) 06:17:47.449 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.449 [Lua] [country_code] = hk (string) 06:17:47.449 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:17:47.449 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.449 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.449 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:17:47.449 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.449 [Lua] [eac_authorized] = true (string) 06:17:47.449 [Lua] 06:17:47.449 [Lua] =======================Found valid lobby! 06:17:47.450 [Lua] 06:17:47.450 [Lua] [twitch_enabled] = false (string) 06:17:47.450 [Lua] [power_level] = 797 (string) 06:17:47.450 [Lua] [id] = 186000000bf9a7a (string) 06:17:47.450 [Lua] [num_players] = 3 (string) 06:17:47.450 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.450 [Lua] [host] = 11000014a1ebaef (string) 06:17:47.450 [Lua] [time_of_search] = 1681277945 (string) 06:17:47.450 [Lua] [matchmaking_type] = 2 (string) 06:17:47.450 [Lua] [is_private] = false (string) 06:17:47.450 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:17:47.450 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:17:47.450 [Lua] [difficulty] = harder (string) 06:17:47.450 [Lua] [match_started] = true (string) 06:17:47.450 [Lua] [mechanism] = adventure (string) 06:17:47.450 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.450 [Lua] [quick_game] = true (string) 06:17:47.450 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:47.450 [Lua] [matchmaking] = true (string) 06:17:47.450 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:17:47.450 [Lua] [country_code] = vn (string) 06:17:47.450 [Lua] [mission_id] = dlc_portals (string) 06:17:47.450 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.450 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:17:47.450 [Lua] [unique_server_name] = datkothaymattroi (string) 06:17:47.450 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.450 [Lua] [eac_authorized] = true (string) 06:17:47.450 [Lua] 06:17:47.450 [Lua] =======================Found valid lobby! 06:17:47.450 [Lua] 06:17:47.450 [Lua] [twitch_enabled] = false (string) 06:17:47.450 [Lua] [power_level] = 797 (string) 06:17:47.450 [Lua] [id] = 186000000d99a52 (string) 06:17:47.450 [Lua] [unique_server_name] = Iany (string) 06:17:47.450 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.450 [Lua] [host] = 11000013c47cbbd (string) 06:17:47.450 [Lua] [matchmaking_type] = 2 (string) 06:17:47.450 [Lua] [is_private] = false (string) 06:17:47.450 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:17:47.450 [Lua] [name] = Lobby 186000000d99a52 (string) 06:17:47.450 [Lua] [difficulty] = hardest (string) 06:17:47.450 [Lua] [match_started] = true (string) 06:17:47.450 [Lua] [mechanism] = adventure (string) 06:17:47.450 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.450 [Lua] [quick_game] = true (string) 06:17:47.450 [Lua] [num_players] = 2 (string) 06:17:47.450 [Lua] [matchmaking] = true (string) 06:17:47.450 [Lua] [player_slot_1] = 11000013c47cbbd:1 (string) 06:17:47.450 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.450 [Lua] [mission_id] = dlc_wizards_trail (string) 06:17:47.450 [Lua] [player_slot_5] = 11000013482ff91:1 (string) 06:17:47.450 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.450 [Lua] [country_code] = ph (string) 06:17:47.450 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.450 [Lua] [eac_authorized] = true (string) 06:17:47.450 [Lua] 06:17:47.450 [Lua] =======================Found valid lobby! 06:17:47.451 [Lua] 06:17:47.451 [Lua] [twitch_enabled] = false (string) 06:17:47.451 [Lua] [power_level] = 824 (string) 06:17:47.451 [Lua] [id] = 186000000d67b94 (string) 06:17:47.451 [Lua] [num_players] = 3 (string) 06:17:47.451 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.451 [Lua] [host] = 11000010926a964 (string) 06:17:47.451 [Lua] [time_of_search] = 1681279582 (string) 06:17:47.451 [Lua] [matchmaking_type] = 2 (string) 06:17:47.451 [Lua] [is_private] = false (string) 06:17:47.451 [Lua] [player_slot_4] = 110000144054913:1 (string) 06:17:47.451 [Lua] [name] = Lobby 186000000d67b94 (string) 06:17:47.451 [Lua] [difficulty] = hardest (string) 06:17:47.451 [Lua] [match_started] = true (string) 06:17:47.451 [Lua] [mechanism] = adventure (string) 06:17:47.451 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.451 [Lua] [quick_game] = false (string) 06:17:47.451 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:47.451 [Lua] [matchmaking] = true (string) 06:17:47.451 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.451 [Lua] [country_code] = ph (string) 06:17:47.451 [Lua] [mission_id] = elven_ruins (string) 06:17:47.451 [Lua] [player_slot_5] = 110000131cd1b33:1 (string) 06:17:47.451 [Lua] [player_slot_2] = 11000010926a964:1 (string) 06:17:47.451 [Lua] [unique_server_name] = thefallofcadia666 (string) 06:17:47.451 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.451 [Lua] [eac_authorized] = true (string) 06:17:47.451 [Lua] 06:17:47.451 [Lua] =======================Found valid lobby! 06:17:47.451 [Lua] 06:17:47.451 [Lua] [twitch_enabled] = false (string) 06:17:47.451 [Lua] [power_level] = 249 (string) 06:17:47.451 [Lua] [id] = 186000000b51f36 (string) 06:17:47.451 [Lua] [num_players] = 3 (string) 06:17:47.451 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.451 [Lua] [host] = 110000132fd0dce (string) 06:17:47.451 [Lua] [time_of_search] = 1681277528 (string) 06:17:47.451 [Lua] [matchmaking_type] = 2 (string) 06:17:47.451 [Lua] [is_private] = false (string) 06:17:47.451 [Lua] [player_slot_4] = 11000014a75073d:1 (string) 06:17:47.451 [Lua] [name] = Lobby 186000000b51f36 (string) 06:17:47.451 [Lua] [difficulty] = normal (string) 06:17:47.451 [Lua] [match_started] = true (string) 06:17:47.451 [Lua] [mechanism] = adventure (string) 06:17:47.451 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.451 [Lua] [quick_game] = false (string) 06:17:47.451 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:47.451 [Lua] [matchmaking] = true (string) 06:17:47.451 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.451 [Lua] [country_code] = id (string) 06:17:47.451 [Lua] [mission_id] = dlc_portals (string) 06:17:47.451 [Lua] [player_slot_5] = 110000132fd0dce:1 (string) 06:17:47.451 [Lua] [player_slot_2] = 11000010ab1322d:1 (string) 06:17:47.451 [Lua] [unique_server_name] = awan.maraikoh (string) 06:17:47.451 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.451 [Lua] [eac_authorized] = true (string) 06:17:47.451 [Lua] 06:17:47.451 [Lua] =======================Found valid lobby! 06:17:47.452 [Lua] 06:17:47.452 [Lua] [twitch_enabled] = false (string) 06:17:47.452 [Lua] [power_level] = 525 (string) 06:17:47.452 [Lua] [id] = 1860000009a14eb (string) 06:17:47.452 [Lua] [unique_server_name] = Sigma! (string) 06:17:47.452 [Lua] [difficulty_tweak] = 7 (string) 06:17:47.452 [Lua] [host] = 11000015801e8ce (string) 06:17:47.452 [Lua] [matchmaking_type] = 2 (string) 06:17:47.452 [Lua] [is_private] = false (string) 06:17:47.452 [Lua] [selected_mission_id] = journey_cave (string) 06:17:47.452 [Lua] [name] = Lobby 1860000009a14eb (string) 06:17:47.452 [Lua] [difficulty] = normal (string) 06:17:47.452 [Lua] [match_started] = true (string) 06:17:47.452 [Lua] [mechanism] = deus (string) 06:17:47.452 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.452 [Lua] [quick_game] = false (string) 06:17:47.452 [Lua] [num_players] = 1 (string) 06:17:47.452 [Lua] [matchmaking] = true (string) 06:17:47.452 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.452 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.452 [Lua] [mission_id] = sig_crag_khorne_path1 (string) 06:17:47.452 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.452 [Lua] [player_slot_2] = 11000015801e8ce:1 (string) 06:17:47.452 [Lua] [country_code] = th (string) 06:17:47.452 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.452 [Lua] [eac_authorized] = true (string) 06:17:47.452 [Lua] 06:17:47.452 [Lua] =======================Found valid lobby! 06:17:47.452 [Lua] 06:17:47.452 [Lua] [twitch_enabled] = false (string) 06:17:47.452 [Lua] [power_level] = 665 (string) 06:17:47.452 [Lua] [id] = 186000000d99520 (string) 06:17:47.452 [Lua] [unique_server_name] = BGen. Moldon Coce (string) 06:17:47.452 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.452 [Lua] [host] = 11000011215992c (string) 06:17:47.452 [Lua] [matchmaking_type] = 2 (string) 06:17:47.452 [Lua] [is_private] = false (string) 06:17:47.452 [Lua] [selected_mission_id] = magnus (string) 06:17:47.452 [Lua] [name] = Lobby 186000000d99520 (string) 06:17:47.452 [Lua] [difficulty] = normal (string) 06:17:47.452 [Lua] [match_started] = true (string) 06:17:47.452 [Lua] [mechanism] = adventure (string) 06:17:47.452 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.452 [Lua] [quick_game] = false (string) 06:17:47.452 [Lua] [num_players] = 1 (string) 06:17:47.452 [Lua] [matchmaking] = true (string) 06:17:47.452 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.452 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.452 [Lua] [mission_id] = magnus (string) 06:17:47.452 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.452 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.452 [Lua] [country_code] = th (string) 06:17:47.452 [Lua] [player_slot_3] = 11000011215992c:1 (string) 06:17:47.452 [Lua] [eac_authorized] = true (string) 06:17:47.452 [Lua] 06:17:47.452 [Lua] =======================Found valid lobby! 06:17:47.453 [Lua] 06:17:47.453 [Lua] [twitch_enabled] = false (string) 06:17:47.453 [Lua] [power_level] = 834 (string) 06:17:47.453 [Lua] [id] = 186000000d1d2cd (string) 06:17:47.453 [Lua] [num_players] = 1 (string) 06:17:47.453 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.453 [Lua] [host] = 1100001072288c7 (string) 06:17:47.453 [Lua] [time_of_search] = 1681279263 (string) 06:17:47.453 [Lua] [matchmaking_type] = 2 (string) 06:17:47.453 [Lua] [is_private] = false (string) 06:17:47.453 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.453 [Lua] [name] = Lobby 186000000d1d2cd (string) 06:17:47.453 [Lua] [difficulty] = hard (string) 06:17:47.453 [Lua] [match_started] = true (string) 06:17:47.453 [Lua] [mechanism] = adventure (string) 06:17:47.453 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.453 [Lua] [quick_game] = false (string) 06:17:47.453 [Lua] [selected_mission_id] = forest_ambush (string) 06:17:47.453 [Lua] [matchmaking] = true (string) 06:17:47.453 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.453 [Lua] [country_code] = th (string) 06:17:47.453 [Lua] [mission_id] = forest_ambush (string) 06:17:47.453 [Lua] [player_slot_5] = 1100001072288c7:1 (string) 06:17:47.453 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.453 [Lua] [unique_server_name] = Nyan_pasu (string) 06:17:47.453 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.453 [Lua] [eac_authorized] = true (string) 06:17:47.453 [Lua] 06:17:47.453 [Lua] =======================Found valid lobby! 06:17:47.453 [Lua] 06:17:47.453 [Lua] [twitch_enabled] = false (string) 06:17:47.453 [Lua] [power_level] = 725 (string) 06:17:47.453 [Lua] [id] = 186000000c79ea3 (string) 06:17:47.453 [Lua] [num_players] = 3 (string) 06:17:47.453 [Lua] [difficulty_tweak] = -7 (string) 06:17:47.453 [Lua] [host] = 1100001060f575e (string) 06:17:47.453 [Lua] [time_of_search] = 1681279061 (string) 06:17:47.453 [Lua] [matchmaking_type] = 2 (string) 06:17:47.453 [Lua] [is_private] = false (string) 06:17:47.453 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.453 [Lua] [name] = Lobby 186000000c79ea3 (string) 06:17:47.453 [Lua] [difficulty] = hardest (string) 06:17:47.453 [Lua] [match_started] = true (string) 06:17:47.453 [Lua] [mechanism] = deus (string) 06:17:47.453 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.453 [Lua] [quick_game] = true (string) 06:17:47.453 [Lua] [selected_mission_id] = journey_cave (string) 06:17:47.453 [Lua] [matchmaking] = true (string) 06:17:47.453 [Lua] [player_slot_1] = 1100001060f575e:1 (string) 06:17:47.453 [Lua] [country_code] = th (string) 06:17:47.453 [Lua] [mission_id] = pat_town_belakor_path1 (string) 06:17:47.453 [Lua] [player_slot_5] = 110000152c4a83f:1 (string) 06:17:47.453 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.453 [Lua] [unique_server_name] = SirenGhost (string) 06:17:47.453 [Lua] [player_slot_3] = 1100001146ccae2:1 (string) 06:17:47.453 [Lua] [eac_authorized] = true (string) 06:17:47.453 [Lua] 06:17:47.453 [Lua] =======================Found valid lobby! 06:17:47.454 [Lua] 06:17:47.454 [Lua] [twitch_enabled] = false (string) 06:17:47.454 [Lua] [power_level] = 835 (string) 06:17:47.454 [Lua] [id] = 186000000bd348c (string) 06:17:47.454 [Lua] [unique_server_name] = |||A.NO|||=^.^= (string) 06:17:47.454 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.454 [Lua] [host] = 1100001005637c7 (string) 06:17:47.454 [Lua] [matchmaking_type] = 2 (string) 06:17:47.454 [Lua] [is_private] = false (string) 06:17:47.454 [Lua] [selected_mission_id] = forest_ambush (string) 06:17:47.454 [Lua] [name] = Lobby 186000000bd348c (string) 06:17:47.454 [Lua] [difficulty] = cataclysm (string) 06:17:47.454 [Lua] [match_started] = true (string) 06:17:47.454 [Lua] [mechanism] = adventure (string) 06:17:47.454 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.454 [Lua] [quick_game] = true (string) 06:17:47.454 [Lua] [num_players] = 3 (string) 06:17:47.454 [Lua] [matchmaking] = true (string) 06:17:47.454 [Lua] [player_slot_1] = 1100001005637c7:1 (string) 06:17:47.454 [Lua] [player_slot_4] = 110000110e4f07a:1 (string) 06:17:47.454 [Lua] [mission_id] = forest_ambush (string) 06:17:47.454 [Lua] [player_slot_5] = 1100001342de158:1 (string) 06:17:47.454 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.454 [Lua] [country_code] = tw (string) 06:17:47.454 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.454 [Lua] [eac_authorized] = true (string) 06:17:47.454 [Lua] 06:17:47.454 [Lua] =======================Found valid lobby! 06:17:47.454 [Lua] 06:17:47.454 [Lua] [twitch_enabled] = false (string) 06:17:47.454 [Lua] [power_level] = 735 (string) 06:17:47.454 [Lua] [id] = 186000000d512ad (string) 06:17:47.454 [Lua] [unique_server_name] = =w= (string) 06:17:47.454 [Lua] [difficulty_tweak] = -10 (string) 06:17:47.454 [Lua] [host] = 11000010ae550c6 (string) 06:17:47.454 [Lua] [matchmaking_type] = 2 (string) 06:17:47.454 [Lua] [is_private] = false (string) 06:17:47.454 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:47.454 [Lua] [name] = Lobby 186000000d512ad (string) 06:17:47.454 [Lua] [difficulty] = harder (string) 06:17:47.454 [Lua] [match_started] = true (string) 06:17:47.454 [Lua] [mechanism] = deus (string) 06:17:47.454 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.454 [Lua] [quick_game] = false (string) 06:17:47.454 [Lua] [num_players] = 1 (string) 06:17:47.454 [Lua] [matchmaking] = true (string) 06:17:47.454 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.454 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.454 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:17:47.454 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:17:47.454 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.454 [Lua] [country_code] = tw (string) 06:17:47.454 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.454 [Lua] [eac_authorized] = true (string) 06:17:47.454 [Lua] 06:17:47.454 [Lua] =======================Found valid lobby! 06:17:47.455 [Lua] 06:17:47.455 [Lua] [power_level] = 715 (string) 06:17:47.455 [Lua] [id] = 186000000df5ba5 (string) 06:17:47.455 [Lua] [unique_server_name] = 古田里的小岛 (string) 06:17:47.455 [Lua] [difficulty_tweak] = -10 (string) 06:17:47.455 [Lua] [host] = 110000116b8799a (string) 06:17:47.455 [Lua] [matchmaking_type] = 3 (string) 06:17:47.455 [Lua] [is_private] = false (string) 06:17:47.455 [Lua] [difficulty] = hardest (string) 06:17:47.455 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.455 [Lua] [num_players] = 2 (string) 06:17:47.455 [Lua] [name] = Lobby 186000000df5ba5 (string) 06:17:47.455 [Lua] [mechanism] = deus (string) 06:17:47.455 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.455 [Lua] [matchmaking] = true (string) 06:17:47.455 [Lua] [player_slot_4] = 11000011369664b:1 (string) 06:17:47.455 [Lua] [mission_id] = sig_gorge_slaanesh_path2 (string) 06:17:47.455 [Lua] [country_code] = jp (string) 06:17:47.455 [Lua] [player_slot_5] = 110000116b8799a:1 (string) 06:17:47.455 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.455 [Lua] [selected_mission_id] = sig_gorge_slaanesh_path2 (string) 06:17:47.455 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.455 [Lua] [eac_authorized] = true (string) 06:17:47.455 [Lua] 06:17:47.455 [Lua] =======================Found valid lobby! 06:17:47.455 [Lua] 06:17:47.455 [Lua] [twitch_enabled] = false (string) 06:17:47.455 [Lua] [power_level] = 660 (string) 06:17:47.455 [Lua] [id] = 186000000b8908d (string) 06:17:47.455 [Lua] [num_players] = 3 (string) 06:17:47.455 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.455 [Lua] [host] = 11000010c6cb566 (string) 06:17:47.455 [Lua] [time_of_search] = 1681278268 (string) 06:17:47.455 [Lua] [matchmaking_type] = 2 (string) 06:17:47.455 [Lua] [is_private] = false (string) 06:17:47.455 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.455 [Lua] [name] = Lobby 186000000b8908d (string) 06:17:47.455 [Lua] [difficulty] = harder (string) 06:17:47.455 [Lua] [match_started] = true (string) 06:17:47.455 [Lua] [mechanism] = adventure (string) 06:17:47.455 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.455 [Lua] [quick_game] = true (string) 06:17:47.455 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:17:47.455 [Lua] [matchmaking] = true (string) 06:17:47.455 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:17:47.455 [Lua] [country_code] = jp (string) 06:17:47.455 [Lua] [mission_id] = dlc_wizards_tower (string) 06:17:47.455 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.455 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:17:47.455 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:17:47.455 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:17:47.455 [Lua] [eac_authorized] = true (string) 06:17:47.455 [Lua] 06:17:47.455 [Lua] =======================Found valid lobby! 06:17:47.456 [Lua] 06:17:47.456 [Lua] [twitch_enabled] = false (string) 06:17:47.456 [Lua] [power_level] = 835 (string) 06:17:47.456 [Lua] [id] = 186000000dbf2f4 (string) 06:17:47.456 [Lua] [num_players] = 1 (string) 06:17:47.456 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.456 [Lua] [host] = 11000010a49a388 (string) 06:17:47.456 [Lua] [time_of_search] = 1681280201 (string) 06:17:47.456 [Lua] [matchmaking_type] = 1 (string) 06:17:47.456 [Lua] [is_private] = false (string) 06:17:47.456 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.456 [Lua] [name] = Lobby 186000000dbf2f4 (string) 06:17:47.456 [Lua] [difficulty] = cataclysm (string) 06:17:47.456 [Lua] [match_started] = true (string) 06:17:47.456 [Lua] [mechanism] = adventure (string) 06:17:47.456 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.456 [Lua] [quick_game] = true (string) 06:17:47.456 [Lua] [selected_mission_id] = inn_level (string) 06:17:47.456 [Lua] [matchmaking] = true (string) 06:17:47.456 [Lua] [player_slot_1] = 11000010a49a388:1 (string) 06:17:47.456 [Lua] [country_code] = us (string) 06:17:47.456 [Lua] [mission_id] = inn_level (string) 06:17:47.456 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.456 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.456 [Lua] [unique_server_name] = Chunky Monkey (string) 06:17:47.456 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.456 [Lua] [eac_authorized] = true (string) 06:17:47.456 [Lua] 06:17:47.456 [Lua] =======================Found valid lobby! 06:17:47.456 [Lua] 06:17:47.456 [Lua] [twitch_enabled] = false (string) 06:17:47.456 [Lua] [power_level] = 835 (string) 06:17:47.456 [Lua] [id] = 186000000de5c31 (string) 06:17:47.456 [Lua] [unique_server_name] = ctylsh (string) 06:17:47.456 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.456 [Lua] [host] = 110000153ff3583 (string) 06:17:47.456 [Lua] [matchmaking_type] = 1 (string) 06:17:47.456 [Lua] [is_private] = false (string) 06:17:47.456 [Lua] [selected_mission_id] = inn_level (string) 06:17:47.456 [Lua] [name] = Lobby 186000000de5c31 (string) 06:17:47.456 [Lua] [difficulty] = hardest (string) 06:17:47.456 [Lua] [match_started] = true (string) 06:17:47.456 [Lua] [mechanism] = adventure (string) 06:17:47.456 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.456 [Lua] [quick_game] = true (string) 06:17:47.456 [Lua] [num_players] = 1 (string) 06:17:47.456 [Lua] [matchmaking] = true (string) 06:17:47.456 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.456 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.456 [Lua] [mission_id] = inn_level (string) 06:17:47.456 [Lua] [player_slot_5] = 110000153ff3583:1 (string) 06:17:47.456 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.456 [Lua] [country_code] = us (string) 06:17:47.456 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.456 [Lua] [eac_authorized] = true (string) 06:17:47.456 [Lua] 06:17:47.456 [Lua] =======================Found valid lobby! 06:17:47.457 [Lua] 06:17:47.457 [Lua] [twitch_enabled] = false (string) 06:17:47.457 [Lua] [power_level] = 718 (string) 06:17:47.457 [Lua] [id] = 186000000d0fa14 (string) 06:17:47.457 [Lua] [num_players] = 3 (string) 06:17:47.457 [Lua] [difficulty_tweak] = -3 (string) 06:17:47.457 [Lua] [host] = 11000013f9775b5 (string) 06:17:47.457 [Lua] [time_of_search] = 1681279218 (string) 06:17:47.457 [Lua] [matchmaking_type] = 2 (string) 06:17:47.457 [Lua] [is_private] = false (string) 06:17:47.457 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:17:47.457 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:17:47.457 [Lua] [difficulty] = harder (string) 06:17:47.457 [Lua] [match_started] = true (string) 06:17:47.457 [Lua] [mechanism] = deus (string) 06:17:47.457 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.457 [Lua] [quick_game] = false (string) 06:17:47.457 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:47.457 [Lua] [matchmaking] = true (string) 06:17:47.457 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.457 [Lua] [country_code] = us (string) 06:17:47.457 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:17:47.457 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:17:47.457 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.457 [Lua] [unique_server_name] = GenFUBAR (string) 06:17:47.457 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:17:47.457 [Lua] [eac_authorized] = true (string) 06:17:47.457 [Lua] 06:17:47.457 [Lua] =======================Found valid lobby! 06:17:47.457 [Lua] 06:17:47.457 [Lua] [twitch_enabled] = false (string) 06:17:47.457 [Lua] [power_level] = 458 (string) 06:17:47.457 [Lua] [id] = 186000000b89b59 (string) 06:17:47.457 [Lua] [unique_server_name] = Enahk (string) 06:17:47.457 [Lua] [difficulty_tweak] = -10 (string) 06:17:47.457 [Lua] [host] = 110000105defe76 (string) 06:17:47.457 [Lua] [matchmaking_type] = 2 (string) 06:17:47.457 [Lua] [is_private] = false (string) 06:17:47.457 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:47.457 [Lua] [name] = Lobby 186000000b89b59 (string) 06:17:47.457 [Lua] [difficulty] = hard (string) 06:17:47.457 [Lua] [match_started] = true (string) 06:17:47.457 [Lua] [mechanism] = deus (string) 06:17:47.457 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.457 [Lua] [quick_game] = true (string) 06:17:47.457 [Lua] [num_players] = 3 (string) 06:17:47.457 [Lua] [matchmaking] = true (string) 06:17:47.457 [Lua] [player_slot_1] = 11000014166b6d3:1 (string) 06:17:47.457 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.457 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 06:17:47.457 [Lua] [player_slot_5] = 11000010f96b884:1 (string) 06:17:47.457 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.457 [Lua] [country_code] = us (string) 06:17:47.457 [Lua] [player_slot_3] = 110000105defe76:1 (string) 06:17:47.457 [Lua] [eac_authorized] = true (string) 06:17:47.457 [Lua] 06:17:47.457 [Lua] =======================Found valid lobby! 06:17:47.458 [Lua] 06:17:47.458 [Lua] [twitch_enabled] = false (string) 06:17:47.458 [Lua] [power_level] = 670 (string) 06:17:47.458 [Lua] [id] = 1860000009c3217 (string) 06:17:47.458 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:17:47.458 [Lua] [difficulty_tweak] = -10 (string) 06:17:47.458 [Lua] [host] = 110000114a1b8e2 (string) 06:17:47.458 [Lua] [matchmaking_type] = 2 (string) 06:17:47.458 [Lua] [is_private] = false (string) 06:17:47.458 [Lua] [selected_mission_id] = journey_ice (string) 06:17:47.458 [Lua] [name] = Lobby 1860000009c3217 (string) 06:17:47.458 [Lua] [difficulty] = harder (string) 06:17:47.458 [Lua] [match_started] = true (string) 06:17:47.458 [Lua] [mechanism] = deus (string) 06:17:47.458 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.458 [Lua] [quick_game] = false (string) 06:17:47.458 [Lua] [num_players] = 2 (string) 06:17:47.458 [Lua] [matchmaking] = true (string) 06:17:47.458 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.458 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:17:47.458 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:17:47.458 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.458 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.458 [Lua] [country_code] = us (string) 06:17:47.458 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:17:47.458 [Lua] [eac_authorized] = true (string) 06:17:47.458 [Lua] 06:17:47.458 [Lua] =======================Found valid lobby! 06:17:47.458 [Lua] 06:17:47.458 [Lua] [twitch_enabled] = false (string) 06:17:47.458 [Lua] [power_level] = 590 (string) 06:17:47.458 [Lua] [id] = 186000000bf9bf3 (string) 06:17:47.458 [Lua] [unique_server_name] = 沃尔 (string) 06:17:47.458 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.458 [Lua] [host] = 11000010ce12dfe (string) 06:17:47.458 [Lua] [matchmaking_type] = 2 (string) 06:17:47.458 [Lua] [is_private] = false (string) 06:17:47.458 [Lua] [selected_mission_id] = forest_ambush (string) 06:17:47.458 [Lua] [name] = Lobby 186000000bf9bf3 (string) 06:17:47.458 [Lua] [difficulty] = hard (string) 06:17:47.458 [Lua] [match_started] = true (string) 06:17:47.458 [Lua] [mechanism] = adventure (string) 06:17:47.458 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.458 [Lua] [quick_game] = false (string) 06:17:47.458 [Lua] [num_players] = 2 (string) 06:17:47.458 [Lua] [matchmaking] = true (string) 06:17:47.458 [Lua] [player_slot_1] = 11000010daba422:1 (string) 06:17:47.458 [Lua] [player_slot_4] = 11000013f0280d0:1 (string) 06:17:47.458 [Lua] [mission_id] = forest_ambush (string) 06:17:47.458 [Lua] [player_slot_5] = 11000010ce12dfe:1 (string) 06:17:47.458 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.458 [Lua] [country_code] = jp (string) 06:17:47.458 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.458 [Lua] [eac_authorized] = true (string) 06:17:47.458 [Lua] 06:17:47.458 [Lua] =======================Found valid lobby! 06:17:47.458 [Lua] 06:17:47.458 [Lua] [twitch_enabled] = false (string) 06:17:47.458 [Lua] [power_level] = 615 (string) 06:17:47.458 [Lua] [id] = 1860000008e3a04 (string) 06:17:47.458 [Lua] [unique_server_name] = Kerchiga (string) 06:17:47.458 [Lua] [difficulty_tweak] = -7 (string) 06:17:47.458 [Lua] [host] = 11000010e4bc64b (string) 06:17:47.458 [Lua] [matchmaking_type] = 2 (string) 06:17:47.458 [Lua] [is_private] = false (string) 06:17:47.458 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:47.458 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:17:47.458 [Lua] [difficulty] = harder (string) 06:17:47.458 [Lua] [match_started] = true (string) 06:17:47.458 [Lua] [mechanism] = deus (string) 06:17:47.458 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.458 [Lua] [quick_game] = true (string) 06:17:47.458 [Lua] [num_players] = 3 (string) 06:17:47.458 [Lua] [matchmaking] = true (string) 06:17:47.458 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:17:47.458 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.458 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 06:17:47.458 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:17:47.458 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:17:47.458 [Lua] [country_code] = us (string) 06:17:47.458 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.458 [Lua] [eac_authorized] = true (string) 06:17:47.458 [Lua] 06:17:47.458 [Lua] =======================Found valid lobby! 06:17:47.459 [Lua] 06:17:47.459 [Lua] [twitch_enabled] = false (string) 06:17:47.459 [Lua] [power_level] = 715 (string) 06:17:47.459 [Lua] [id] = 186000000dcfe4a (string) 06:17:47.459 [Lua] [unique_server_name] = Valerian (string) 06:17:47.459 [Lua] [difficulty_tweak] = -10 (string) 06:17:47.459 [Lua] [host] = 11000010214fc15 (string) 06:17:47.459 [Lua] [matchmaking_type] = 2 (string) 06:17:47.459 [Lua] [is_private] = false (string) 06:17:47.459 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:47.459 [Lua] [name] = Lobby 186000000dcfe4a (string) 06:17:47.459 [Lua] [difficulty] = cataclysm (string) 06:17:47.459 [Lua] [match_started] = true (string) 06:17:47.459 [Lua] [mechanism] = deus (string) 06:17:47.459 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.459 [Lua] [quick_game] = false (string) 06:17:47.459 [Lua] [num_players] = 1 (string) 06:17:47.459 [Lua] [matchmaking] = true (string) 06:17:47.459 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.459 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.459 [Lua] [mission_id] = sig_volcano_wastes_path5 (string) 06:17:47.459 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.459 [Lua] [player_slot_2] = 11000010214fc15:1 (string) 06:17:47.459 [Lua] [country_code] = us (string) 06:17:47.459 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.459 [Lua] [eac_authorized] = true (string) 06:17:47.459 [Lua] 06:17:47.459 [Lua] =======================Found valid lobby! 06:17:47.460 [Lua] 06:17:47.460 [Lua] [twitch_enabled] = false (string) 06:17:47.460 [Lua] [power_level] = 741 (string) 06:17:47.460 [Lua] [id] = 186000000d014ed (string) 06:17:47.460 [Lua] [num_players] = 3 (string) 06:17:47.460 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.460 [Lua] [host] = 110000112e7aeac (string) 06:17:47.460 [Lua] [time_of_search] = 1681279259 (string) 06:17:47.460 [Lua] [matchmaking_type] = 2 (string) 06:17:47.460 [Lua] [is_private] = false (string) 06:17:47.460 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.460 [Lua] [name] = Lobby 186000000d014ed (string) 06:17:47.460 [Lua] [difficulty] = hard (string) 06:17:47.460 [Lua] [match_started] = true (string) 06:17:47.460 [Lua] [mechanism] = adventure (string) 06:17:47.460 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.460 [Lua] [quick_game] = false (string) 06:17:47.460 [Lua] [selected_mission_id] = nurgle (string) 06:17:47.460 [Lua] [matchmaking] = true (string) 06:17:47.460 [Lua] [player_slot_1] = 110000140e8d10c:1 (string) 06:17:47.460 [Lua] [country_code] = us (string) 06:17:47.460 [Lua] [mission_id] = nurgle (string) 06:17:47.460 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.460 [Lua] [player_slot_2] = 11000011b686025:1 (string) 06:17:47.460 [Lua] [unique_server_name] = tannerbananer (string) 06:17:47.460 [Lua] [player_slot_3] = 110000112e7aeac:1 (string) 06:17:47.460 [Lua] [eac_authorized] = true (string) 06:17:47.460 [Lua] 06:17:47.460 [Lua] =======================Found valid lobby! 06:17:47.460 [Lua] 06:17:47.460 [Lua] [twitch_enabled] = false (string) 06:17:47.460 [Lua] [power_level] = 560 (string) 06:17:47.460 [Lua] [id] = 186000000cbb2b5 (string) 06:17:47.460 [Lua] [unique_server_name] = kyromontresor (string) 06:17:47.460 [Lua] [difficulty_tweak] = -7 (string) 06:17:47.460 [Lua] [host] = 11000011b3c024e (string) 06:17:47.460 [Lua] [matchmaking_type] = 2 (string) 06:17:47.460 [Lua] [is_private] = false (string) 06:17:47.460 [Lua] [selected_mission_id] = journey_cave (string) 06:17:47.460 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:17:47.460 [Lua] [difficulty] = harder (string) 06:17:47.460 [Lua] [match_started] = true (string) 06:17:47.460 [Lua] [mechanism] = deus (string) 06:17:47.460 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.460 [Lua] [quick_game] = true (string) 06:17:47.460 [Lua] [num_players] = 2 (string) 06:17:47.460 [Lua] [matchmaking] = true (string) 06:17:47.460 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:17:47.460 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.460 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:17:47.460 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:17:47.460 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.460 [Lua] [country_code] = us (string) 06:17:47.460 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.460 [Lua] [eac_authorized] = true (string) 06:17:47.460 [Lua] 06:17:47.460 [Lua] =======================Found valid lobby! 06:17:47.461 [Lua] 06:17:47.461 [Lua] [twitch_enabled] = false (string) 06:17:47.461 [Lua] [power_level] = 200 (string) 06:17:47.461 [Lua] [id] = 186000000d83a10 (string) 06:17:47.461 [Lua] [num_players] = 1 (string) 06:17:47.461 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.461 [Lua] [host] = 110000147da7c10 (string) 06:17:47.461 [Lua] [time_of_search] = 1681279925 (string) 06:17:47.461 [Lua] [matchmaking_type] = 2 (string) 06:17:47.461 [Lua] [is_private] = false (string) 06:17:47.461 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.461 [Lua] [name] = Lobby 186000000d83a10 (string) 06:17:47.461 [Lua] [difficulty] = normal (string) 06:17:47.461 [Lua] [match_started] = true (string) 06:17:47.461 [Lua] [mechanism] = adventure (string) 06:17:47.461 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.461 [Lua] [quick_game] = true (string) 06:17:47.461 [Lua] [selected_mission_id] = farmlands (string) 06:17:47.461 [Lua] [matchmaking] = true (string) 06:17:47.461 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.461 [Lua] [country_code] = au (string) 06:17:47.461 [Lua] [mission_id] = farmlands (string) 06:17:47.461 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.461 [Lua] [player_slot_2] = 110000147da7c10:1 (string) 06:17:47.461 [Lua] [unique_server_name] = Dick and Balls (string) 06:17:47.461 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.461 [Lua] [eac_authorized] = true (string) 06:17:47.461 [Lua] 06:17:47.461 [Lua] =======================Found valid lobby! 06:17:47.461 [Lua] 06:17:47.461 [Lua] [twitch_enabled] = false (string) 06:17:47.461 [Lua] [power_level] = 635 (string) 06:17:47.461 [Lua] [id] = 186000000d1d999 (string) 06:17:47.461 [Lua] [unique_server_name] = Primus (string) 06:17:47.461 [Lua] [difficulty_tweak] = -10 (string) 06:17:47.461 [Lua] [host] = 11000010460b84c (string) 06:17:47.461 [Lua] [matchmaking_type] = 2 (string) 06:17:47.461 [Lua] [is_private] = false (string) 06:17:47.461 [Lua] [selected_mission_id] = journey_cave (string) 06:17:47.461 [Lua] [name] = Lobby 186000000d1d999 (string) 06:17:47.461 [Lua] [difficulty] = hard (string) 06:17:47.461 [Lua] [match_started] = true (string) 06:17:47.461 [Lua] [mechanism] = deus (string) 06:17:47.461 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.461 [Lua] [quick_game] = false (string) 06:17:47.461 [Lua] [num_players] = 1 (string) 06:17:47.461 [Lua] [matchmaking] = true (string) 06:17:47.461 [Lua] [player_slot_1] = 11000010460b84c:1 (string) 06:17:47.461 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.461 [Lua] [mission_id] = pat_mountain_wastes_path2 (string) 06:17:47.461 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.461 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.461 [Lua] [country_code] = au (string) 06:17:47.461 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.461 [Lua] [eac_authorized] = true (string) 06:17:47.461 [Lua] 06:17:47.461 [Lua] =======================Found valid lobby! 06:17:47.461 [Lua] 06:17:47.461 [Lua] [twitch_enabled] = false (string) 06:17:47.461 [Lua] [power_level] = 697 (string) 06:17:47.461 [Lua] [id] = 186000000b51c83 (string) 06:17:47.461 [Lua] [num_players] = 3 (string) 06:17:47.461 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.461 [Lua] [host] = 11000011560292e (string) 06:17:47.461 [Lua] [time_of_search] = 1681277262 (string) 06:17:47.461 [Lua] [matchmaking_type] = 2 (string) 06:17:47.461 [Lua] [is_private] = false (string) 06:17:47.461 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.461 [Lua] [name] = Lobby 186000000b51c83 (string) 06:17:47.462 [Lua] [difficulty] = hard (string) 06:17:47.462 [Lua] [match_started] = true (string) 06:17:47.462 [Lua] [mechanism] = adventure (string) 06:17:47.462 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.462 [Lua] [quick_game] = false (string) 06:17:47.462 [Lua] [selected_mission_id] = warcamp (string) 06:17:47.462 [Lua] [matchmaking] = true (string) 06:17:47.462 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.462 [Lua] [country_code] = au (string) 06:17:47.462 [Lua] [mission_id] = warcamp (string) 06:17:47.462 [Lua] [player_slot_5] = 1100001091659e6:1 (string) 06:17:47.462 [Lua] [player_slot_2] = 110000106c4571a:1 (string) 06:17:47.462 [Lua] [unique_server_name] = Madman24 (string) 06:17:47.462 [Lua] [player_slot_3] = 11000011560292e:1 (string) 06:17:47.462 [Lua] [eac_authorized] = true (string) 06:17:47.462 [Lua] 06:17:47.462 [Lua] =======================Found valid lobby! 06:17:47.462 [Lua] 06:17:47.462 [Lua] [twitch_enabled] = false (string) 06:17:47.462 [Lua] [power_level] = 623 (string) 06:17:47.462 [Lua] [id] = 186000000d1dfc7 (string) 06:17:47.462 [Lua] [num_players] = 2 (string) 06:17:47.462 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.462 [Lua] [host] = 1100001031bdb99 (string) 06:17:47.462 [Lua] [time_of_search] = 1681279299 (string) 06:17:47.462 [Lua] [matchmaking_type] = 2 (string) 06:17:47.462 [Lua] [is_private] = false (string) 06:17:47.462 [Lua] [player_slot_4] = 1100001031bdb99:1 (string) 06:17:47.462 [Lua] [name] = Lobby 186000000d1dfc7 (string) 06:17:47.462 [Lua] [difficulty] = normal (string) 06:17:47.462 [Lua] [match_started] = true (string) 06:17:47.462 [Lua] [mechanism] = adventure (string) 06:17:47.462 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.462 [Lua] [quick_game] = true (string) 06:17:47.462 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:47.462 [Lua] [matchmaking] = true (string) 06:17:47.462 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.462 [Lua] [country_code] = au (string) 06:17:47.462 [Lua] [mission_id] = dlc_portals (string) 06:17:47.462 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.462 [Lua] [player_slot_2] = 110000101b9e8c4:1 (string) 06:17:47.462 [Lua] [unique_server_name] = Excelsior (string) 06:17:47.462 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.462 [Lua] [eac_authorized] = true (string) 06:17:47.462 [Lua] 06:17:47.462 [Lua] =======================Found valid lobby! 06:17:47.462 [Lua] 06:17:47.462 [Lua] [twitch_enabled] = false (string) 06:17:47.462 [Lua] [power_level] = 835 (string) 06:17:47.462 [Lua] [id] = 186000000bf9218 (string) 06:17:47.462 [Lua] [num_players] = 1 (string) 06:17:47.462 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.462 [Lua] [host] = 110000101fdeb92 (string) 06:17:47.462 [Lua] [time_of_search] = 1681277938 (string) 06:17:47.462 [Lua] [matchmaking_type] = 2 (string) 06:17:47.462 [Lua] [is_private] = false (string) 06:17:47.462 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.462 [Lua] [name] = Lobby 186000000bf9218 (string) 06:17:47.462 [Lua] [difficulty] = hard (string) 06:17:47.462 [Lua] [match_started] = true (string) 06:17:47.462 [Lua] [mechanism] = deus (string) 06:17:47.462 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.462 [Lua] [quick_game] = false (string) 06:17:47.462 [Lua] [selected_mission_id] = journey_cave (string) 06:17:47.463 [Lua] [matchmaking] = true (string) 06:17:47.463 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.463 [Lua] [country_code] = us (string) 06:17:47.463 [Lua] [mission_id] = morris_hub (string) 06:17:47.463 [Lua] [player_slot_5] = 110000101fdeb92:1 (string) 06:17:47.463 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.463 [Lua] [unique_server_name] = Distraction Jackson (string) 06:17:47.463 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.463 [Lua] [eac_authorized] = true (string) 06:17:47.463 [Lua] 06:17:47.463 [Lua] =======================Found valid lobby! 06:17:47.463 [Lua] 06:17:47.463 [Lua] [twitch_enabled] = false (string) 06:17:47.463 [Lua] [power_level] = 805 (string) 06:17:47.463 [Lua] [id] = 1860000007e9ba3 (string) 06:17:47.463 [Lua] [unique_server_name] = Kubby (string) 06:17:47.463 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.463 [Lua] [host] = 1100001024cd73e (string) 06:17:47.463 [Lua] [matchmaking_type] = 2 (string) 06:17:47.463 [Lua] [is_private] = false (string) 06:17:47.463 [Lua] [selected_mission_id] = skittergate (string) 06:17:47.463 [Lua] [name] = Lobby 1860000007e9ba3 (string) 06:17:47.463 [Lua] [difficulty] = hardest (string) 06:17:47.463 [Lua] [match_started] = true (string) 06:17:47.463 [Lua] [mechanism] = adventure (string) 06:17:47.463 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.463 [Lua] [quick_game] = true (string) 06:17:47.463 [Lua] [num_players] = 3 (string) 06:17:47.463 [Lua] [matchmaking] = true (string) 06:17:47.463 [Lua] [player_slot_1] = 1100001050c6058:1 (string) 06:17:47.463 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.463 [Lua] [mission_id] = skittergate (string) 06:17:47.463 [Lua] [player_slot_5] = 11000011211ae08:1 (string) 06:17:47.463 [Lua] [player_slot_2] = 1100001024cd73e:1 (string) 06:17:47.463 [Lua] [country_code] = us (string) 06:17:47.463 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.463 [Lua] [eac_authorized] = true (string) 06:17:47.463 [Lua] 06:17:47.463 [Lua] =======================Found valid lobby! 06:17:47.463 [Lua] 06:17:47.463 [Lua] [twitch_enabled] = false (string) 06:17:47.463 [Lua] [power_level] = 834 (string) 06:17:47.463 [Lua] [id] = 186000000c85122 (string) 06:17:47.463 [Lua] [num_players] = 1 (string) 06:17:47.463 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.463 [Lua] [host] = 110000101377f9d (string) 06:17:47.463 [Lua] [time_of_search] = 1681279173 (string) 06:17:47.463 [Lua] [matchmaking_type] = 6 (string) 06:17:47.463 [Lua] [is_private] = false (string) 06:17:47.463 [Lua] [player_slot_4] = 110000101377f9d:1 (string) 06:17:47.463 [Lua] [name] = Lobby 186000000c85122 (string) 06:17:47.463 [Lua] [difficulty] = hard (string) 06:17:47.463 [Lua] [match_started] = true (string) 06:17:47.463 [Lua] [mechanism] = adventure (string) 06:17:47.463 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.463 [Lua] [quick_game] = false (string) 06:17:47.463 [Lua] [selected_mission_id] = mines (string) 06:17:47.463 [Lua] [matchmaking] = true (string) 06:17:47.463 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.463 [Lua] [country_code] = us (string) 06:17:47.463 [Lua] [mission_id] = mines (string) 06:17:47.463 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.463 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.463 [Lua] [unique_server_name] = Blacwind (string) 06:17:47.463 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.463 [Lua] [eac_authorized] = true (string) 06:17:47.463 [Lua] 06:17:47.463 [Lua] =======================Found valid lobby! 06:17:47.464 [Lua] 06:17:47.464 [Lua] [twitch_enabled] = false (string) 06:17:47.464 [Lua] [power_level] = 694 (string) 06:17:47.464 [Lua] [id] = 18600000098f7e1 (string) 06:17:47.464 [Lua] [unique_server_name] = Si-Gnome (string) 06:17:47.464 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.464 [Lua] [host] = 11000013eec9265 (string) 06:17:47.464 [Lua] [matchmaking_type] = 2 (string) 06:17:47.464 [Lua] [is_private] = false (string) 06:17:47.464 [Lua] [selected_mission_id] = ussingen (string) 06:17:47.464 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:17:47.464 [Lua] [difficulty] = harder (string) 06:17:47.464 [Lua] [match_started] = true (string) 06:17:47.464 [Lua] [mechanism] = adventure (string) 06:17:47.464 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.464 [Lua] [quick_game] = false (string) 06:17:47.464 [Lua] [num_players] = 3 (string) 06:17:47.464 [Lua] [matchmaking] = true (string) 06:17:47.464 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:17:47.464 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:17:47.464 [Lua] [mission_id] = ussingen (string) 06:17:47.464 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.464 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:17:47.464 [Lua] [country_code] = us (string) 06:17:47.464 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.464 [Lua] [eac_authorized] = true (string) 06:17:47.464 [Lua] 06:17:47.464 [Lua] =======================Found valid lobby! 06:17:47.465 [Lua] 06:17:47.465 [Lua] [twitch_enabled] = false (string) 06:17:47.465 [Lua] [power_level] = 483 (string) 06:17:47.465 [Lua] [id] = 186000000c21aa3 (string) 06:17:47.465 [Lua] [unique_server_name] = joshuatanaka18 (string) 06:17:47.465 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.465 [Lua] [host] = 110000143497fea (string) 06:17:47.465 [Lua] [matchmaking_type] = 2 (string) 06:17:47.465 [Lua] [is_private] = false (string) 06:17:47.465 [Lua] [selected_mission_id] = military (string) 06:17:47.465 [Lua] [name] = Lobby 186000000c21aa3 (string) 06:17:47.465 [Lua] [difficulty] = normal (string) 06:17:47.465 [Lua] [match_started] = true (string) 06:17:47.465 [Lua] [mechanism] = adventure (string) 06:17:47.465 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.465 [Lua] [quick_game] = true (string) 06:17:47.465 [Lua] [num_players] = 3 (string) 06:17:47.465 [Lua] [matchmaking] = true (string) 06:17:47.465 [Lua] [player_slot_1] = 110000143497fea:1 (string) 06:17:47.465 [Lua] [player_slot_4] = 1100001486e9b60:1 (string) 06:17:47.465 [Lua] [mission_id] = military (string) 06:17:47.465 [Lua] [player_slot_5] = 110000116d74eac:1 (string) 06:17:47.465 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.465 [Lua] [country_code] = us (string) 06:17:47.465 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.465 [Lua] [eac_authorized] = true (string) 06:17:47.465 [Lua] 06:17:47.465 [Lua] =======================Found valid lobby! 06:17:47.465 [Lua] 06:17:47.465 [Lua] [twitch_enabled] = false (string) 06:17:47.465 [Lua] [power_level] = 734 (string) 06:17:47.465 [Lua] [id] = 186000000d41eaa (string) 06:17:47.465 [Lua] [num_players] = 1 (string) 06:17:47.465 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.465 [Lua] [host] = 1100001014f523d (string) 06:17:47.465 [Lua] [time_of_search] = 1681280220 (string) 06:17:47.465 [Lua] [matchmaking_type] = 2 (string) 06:17:47.465 [Lua] [is_private] = false (string) 06:17:47.465 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.465 [Lua] [name] = Lobby 186000000d41eaa (string) 06:17:47.465 [Lua] [difficulty] = hardest (string) 06:17:47.465 [Lua] [match_started] = true (string) 06:17:47.465 [Lua] [mechanism] = adventure (string) 06:17:47.465 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.465 [Lua] [quick_game] = false (string) 06:17:47.465 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:17:47.465 [Lua] [matchmaking] = true (string) 06:17:47.465 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.465 [Lua] [country_code] = us (string) 06:17:47.465 [Lua] [mission_id] = skaven_stronghold (string) 06:17:47.465 [Lua] [player_slot_5] = 1100001014f523d:1 (string) 06:17:47.465 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.465 [Lua] [unique_server_name] = Floppy Disk (string) 06:17:47.465 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.465 [Lua] [eac_authorized] = true (string) 06:17:47.465 [Lua] 06:17:47.465 [Lua] =======================Found valid lobby! 06:17:47.466 [Lua] 06:17:47.466 [Lua] [twitch_enabled] = false (string) 06:17:47.466 [Lua] [power_level] = 0 (string) 06:17:47.466 [Lua] [id] = 186000000dcf089 (string) 06:17:47.466 [Lua] [num_players] = 1 (string) 06:17:47.466 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.466 [Lua] [host] = 1100001053ce692 (string) 06:17:47.466 [Lua] [time_of_search] = 1681280251 (string) 06:17:47.466 [Lua] [matchmaking_type] = 2 (string) 06:17:47.466 [Lua] [is_private] = false (string) 06:17:47.466 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.466 [Lua] [name] = Lobby 186000000dcf089 (string) 06:17:47.466 [Lua] [difficulty] = normal (string) 06:17:47.466 [Lua] [match_started] = true (string) 06:17:47.466 [Lua] [mechanism] = adventure (string) 06:17:47.466 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.466 [Lua] [quick_game] = true (string) 06:17:47.466 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:47.466 [Lua] [matchmaking] = true (string) 06:17:47.466 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.466 [Lua] [country_code] = us (string) 06:17:47.466 [Lua] [mission_id] = elven_ruins (string) 06:17:47.466 [Lua] [player_slot_5] = 1100001053ce692:1 (string) 06:17:47.466 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.466 [Lua] [unique_server_name] = Azyrian (string) 06:17:47.466 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.466 [Lua] [eac_authorized] = true (string) 06:17:47.466 [Lua] 06:17:47.466 [Lua] =======================Found valid lobby! 06:17:47.466 [Lua] 06:17:47.466 [Lua] [twitch_enabled] = false (string) 06:17:47.466 [Lua] [power_level] = 560 (string) 06:17:47.466 [Lua] [id] = 186000000de53be (string) 06:17:47.466 [Lua] [num_players] = 1 (string) 06:17:47.466 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.466 [Lua] [host] = 110000106c3f5be (string) 06:17:47.466 [Lua] [time_of_search] = 1681280211 (string) 06:17:47.466 [Lua] [matchmaking_type] = 2 (string) 06:17:47.466 [Lua] [is_private] = false (string) 06:17:47.466 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.466 [Lua] [name] = Lobby 186000000de53be (string) 06:17:47.466 [Lua] [difficulty] = harder (string) 06:17:47.466 [Lua] [match_started] = true (string) 06:17:47.466 [Lua] [mechanism] = adventure (string) 06:17:47.466 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.466 [Lua] [quick_game] = false (string) 06:17:47.466 [Lua] [selected_mission_id] = cemetery (string) 06:17:47.466 [Lua] [matchmaking] = true (string) 06:17:47.466 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.466 [Lua] [country_code] = us (string) 06:17:47.466 [Lua] [mission_id] = inn_level (string) 06:17:47.466 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.466 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:17:47.466 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:17:47.466 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.466 [Lua] [eac_authorized] = true (string) 06:17:47.466 [Lua] 06:17:47.466 [Lua] =======================Found valid lobby! 06:17:47.467 [Lua] 06:17:47.467 [Lua] [twitch_enabled] = false (string) 06:17:47.467 [Lua] [power_level] = 568 (string) 06:17:47.467 [Lua] [id] = 186000000d0fad4 (string) 06:17:47.467 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:17:47.467 [Lua] [difficulty_tweak] = -10 (string) 06:17:47.467 [Lua] [host] = 110000105c02bec (string) 06:17:47.467 [Lua] [matchmaking_type] = 2 (string) 06:17:47.467 [Lua] [is_private] = false (string) 06:17:47.467 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:47.467 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:17:47.467 [Lua] [difficulty] = harder (string) 06:17:47.467 [Lua] [match_started] = true (string) 06:17:47.467 [Lua] [mechanism] = deus (string) 06:17:47.467 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.467 [Lua] [quick_game] = true (string) 06:17:47.467 [Lua] [num_players] = 3 (string) 06:17:47.467 [Lua] [matchmaking] = true (string) 06:17:47.467 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:17:47.467 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.467 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:17:47.467 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:17:47.467 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.467 [Lua] [country_code] = us (string) 06:17:47.467 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:17:47.467 [Lua] [eac_authorized] = true (string) 06:17:47.467 [Lua] 06:17:47.467 [Lua] =======================Found valid lobby! 06:17:47.467 [Lua] 06:17:47.467 [Lua] [twitch_enabled] = false (string) 06:17:47.467 [Lua] [power_level] = 355 (string) 06:17:47.467 [Lua] [id] = 186000000291512 (string) 06:17:47.467 [Lua] [num_players] = 1 (string) 06:17:47.467 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.467 [Lua] [host] = 11000011a57144b (string) 06:17:47.467 [Lua] [time_of_search] = 1681278007 (string) 06:17:47.467 [Lua] [matchmaking_type] = 2 (string) 06:17:47.467 [Lua] [is_private] = false (string) 06:17:47.467 [Lua] [player_slot_4] = 11000011a57144b:1 (string) 06:17:47.467 [Lua] [name] = Lobby 186000000291512 (string) 06:17:47.467 [Lua] [difficulty] = normal (string) 06:17:47.467 [Lua] [match_started] = true (string) 06:17:47.467 [Lua] [mechanism] = deus (string) 06:17:47.467 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.467 [Lua] [quick_game] = true (string) 06:17:47.467 [Lua] [selected_mission_id] = journey_cave (string) 06:17:47.467 [Lua] [matchmaking] = true (string) 06:17:47.467 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.467 [Lua] [country_code] = us (string) 06:17:47.467 [Lua] [mission_id] = pat_mines_slaanesh_path4 (string) 06:17:47.467 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.467 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.467 [Lua] [unique_server_name] = Devilish Little Creature (string) 06:17:47.467 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.467 [Lua] [eac_authorized] = true (string) 06:17:47.467 [Lua] 06:17:47.467 [Lua] =======================Found valid lobby! 06:17:47.467 [Lua] 06:17:47.467 [Lua] [twitch_enabled] = false (string) 06:17:47.467 [Lua] [power_level] = 390 (string) 06:17:47.468 [Lua] [id] = 186000000c2170e (string) 06:17:47.468 [Lua] [unique_server_name] = Capnemug (string) 06:17:47.468 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.468 [Lua] [host] = 110000104fa28c5 (string) 06:17:47.468 [Lua] [matchmaking_type] = 2 (string) 06:17:47.468 [Lua] [is_private] = false (string) 06:17:47.468 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:47.468 [Lua] [name] = Lobby 186000000c2170e (string) 06:17:47.468 [Lua] [difficulty] = normal (string) 06:17:47.468 [Lua] [match_started] = true (string) 06:17:47.468 [Lua] [mechanism] = deus (string) 06:17:47.468 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.468 [Lua] [quick_game] = true (string) 06:17:47.468 [Lua] [num_players] = 2 (string) 06:17:47.468 [Lua] [matchmaking] = true (string) 06:17:47.468 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.468 [Lua] [player_slot_4] = 110000132f658ff:1 (string) 06:17:47.468 [Lua] [mission_id] = dlc_morris_map (string) 06:17:47.468 [Lua] [player_slot_5] = 110000104fa28c5:1 (string) 06:17:47.468 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.468 [Lua] [country_code] = us (string) 06:17:47.468 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.468 [Lua] [eac_authorized] = true (string) 06:17:47.468 [Lua] 06:17:47.468 [Lua] =======================Found valid lobby! 06:17:47.468 [Lua] 06:17:47.468 [Lua] [twitch_enabled] = false (string) 06:17:47.468 [Lua] [power_level] = 733 (string) 06:17:47.468 [Lua] [id] = 18600000081db48 (string) 06:17:47.468 [Lua] [unique_server_name] = Drunk Stripper (string) 06:17:47.468 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.468 [Lua] [host] = 110000104301df5 (string) 06:17:47.468 [Lua] [matchmaking_type] = 2 (string) 06:17:47.468 [Lua] [is_private] = false (string) 06:17:47.468 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:47.468 [Lua] [name] = Lobby 18600000081db48 (string) 06:17:47.468 [Lua] [difficulty] = harder (string) 06:17:47.468 [Lua] [match_started] = true (string) 06:17:47.468 [Lua] [mechanism] = adventure (string) 06:17:47.468 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.468 [Lua] [quick_game] = false (string) 06:17:47.468 [Lua] [num_players] = 3 (string) 06:17:47.468 [Lua] [matchmaking] = true (string) 06:17:47.468 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.468 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:17:47.468 [Lua] [mission_id] = elven_ruins (string) 06:17:47.468 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:17:47.468 [Lua] [player_slot_2] = 0:0 (string) 06:17:47.468 [Lua] [country_code] = us (string) 06:17:47.468 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:17:47.468 [Lua] [eac_authorized] = true (string) 06:17:47.468 [Lua] 06:17:47.468 [Lua] =======================Found valid lobby! 06:17:47.468 [Lua] 06:17:47.468 [Lua] [twitch_enabled] = false (string) 06:17:47.468 [Lua] [power_level] = 616 (string) 06:17:47.468 [Lua] [id] = 186000000d67e95 (string) 06:17:47.468 [Lua] [unique_server_name] = Mila Sader (string) 06:17:47.468 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.468 [Lua] [host] = 110000109f66c04 (string) 06:17:47.468 [Lua] [matchmaking_type] = 2 (string) 06:17:47.468 [Lua] [is_private] = false (string) 06:17:47.468 [Lua] [selected_mission_id] = bell (string) 06:17:47.468 [Lua] [name] = Lobby 186000000d67e95 (string) 06:17:47.468 [Lua] [difficulty] = hard (string) 06:17:47.468 [Lua] [match_started] = true (string) 06:17:47.468 [Lua] [mechanism] = adventure (string) 06:17:47.468 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.468 [Lua] [quick_game] = false (string) 06:17:47.468 [Lua] [num_players] = 2 (string) 06:17:47.468 [Lua] [matchmaking] = true (string) 06:17:47.468 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.468 [Lua] [player_slot_4] = 0:0 (string) 06:17:47.468 [Lua] [mission_id] = bell (string) 06:17:47.468 [Lua] [player_slot_5] = 110000109f66c04:1 (string) 06:17:47.468 [Lua] [player_slot_2] = 1100001043a49c0:1 (string) 06:17:47.468 [Lua] [country_code] = us (string) 06:17:47.468 [Lua] [player_slot_3] = 0:0 (string) 06:17:47.468 [Lua] [eac_authorized] = true (string) 06:17:47.468 [Lua] 06:17:47.468 [Lua] =======================Found valid lobby! 06:17:47.469 [Lua] 06:17:47.469 [Lua] [twitch_enabled] = false (string) 06:17:47.469 [Lua] [power_level] = 507 (string) 06:17:47.469 [Lua] [id] = 1860000ffcddb25 (string) 06:17:47.469 [Lua] [unique_server_name] = Guninsane (string) 06:17:47.469 [Lua] [difficulty_tweak] = 0 (string) 06:17:47.469 [Lua] [host] = 110000116900ac7 (string) 06:17:47.469 [Lua] [matchmaking_type] = 2 (string) 06:17:47.469 [Lua] [is_private] = false (string) 06:17:47.469 [Lua] [selected_mission_id] = nurgle (string) 06:17:47.469 [Lua] [name] = Lobby 1860000ffcddb25 (string) 06:17:47.469 [Lua] [difficulty] = hard (string) 06:17:47.469 [Lua] [match_started] = true (string) 06:17:47.469 [Lua] [mechanism] = adventure (string) 06:17:47.469 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:47.469 [Lua] [quick_game] = true (string) 06:17:47.469 [Lua] [num_players] = 3 (string) 06:17:47.469 [Lua] [matchmaking] = true (string) 06:17:47.469 [Lua] [player_slot_1] = 0:0 (string) 06:17:47.469 [Lua] [player_slot_4] = 110000116900ac7:1 (string) 06:17:47.469 [Lua] [mission_id] = nurgle (string) 06:17:47.469 [Lua] [player_slot_5] = 0:0 (string) 06:17:47.469 [Lua] [player_slot_2] = 11000010b5b5af9:1 (string) 06:17:47.469 [Lua] [country_code] = us (string) 06:17:47.469 [Lua] [player_slot_3] = 11000014f4a3adc:1 (string) 06:17:47.469 [Lua] [eac_authorized] = true (string) 06:17:47.469 [Lua] 06:17:47.469 [Lua] =======================Found valid lobby! 06:17:48.385 [Handshaker] Lost connection 92 to 11000013eec9265 06:17:49.562 [Lua] [Matchmaking] Filter: Free slots = 1 06:17:49.562 [Lua] [Matchmaking] Filter: Distance = world 06:17:49.562 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:17:49.562 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:17:49.562 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:17:49.562 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:17:49.562 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:17:49.562 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:17:49.847 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 34 06:17:49.847 [Lua] 06:17:49.847 [Lua] [twitch_enabled] = false (string) 06:17:49.847 [Lua] [power_level] = 715 (string) 06:17:49.847 [Lua] [id] = 186000000889464 (string) 06:17:49.847 [Lua] [unique_server_name] = Yulenexi (string) 06:17:49.847 [Lua] [difficulty_tweak] = 3 (string) 06:17:49.847 [Lua] [host] = 11000011c90e517 (string) 06:17:49.847 [Lua] [matchmaking_type] = 2 (string) 06:17:49.847 [Lua] [is_private] = false (string) 06:17:49.847 [Lua] [selected_mission_id] = journey_cave (string) 06:17:49.847 [Lua] [name] = Lobby 186000000889464 (string) 06:17:49.847 [Lua] [difficulty] = harder (string) 06:17:49.847 [Lua] [match_started] = true (string) 06:17:49.847 [Lua] [mechanism] = deus (string) 06:17:49.847 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.847 [Lua] [quick_game] = false (string) 06:17:49.847 [Lua] [num_players] = 3 (string) 06:17:49.847 [Lua] [matchmaking] = true (string) 06:17:49.847 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:17:49.847 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.847 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:17:49.847 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.847 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:17:49.847 [Lua] [country_code] = my (string) 06:17:49.847 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:17:49.847 [Lua] [eac_authorized] = true (string) 06:17:49.847 [Lua] 06:17:49.847 [Lua] =======================Found valid lobby! 06:17:49.848 [Lua] 06:17:49.848 [Lua] [twitch_enabled] = false (string) 06:17:49.848 [Lua] [power_level] = 735 (string) 06:17:49.848 [Lua] [id] = 186000000dcf09e (string) 06:17:49.848 [Lua] [num_players] = 1 (string) 06:17:49.848 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.848 [Lua] [host] = 11000011bca1b7a (string) 06:17:49.848 [Lua] [time_of_search] = 1681280121 (string) 06:17:49.848 [Lua] [matchmaking_type] = 2 (string) 06:17:49.848 [Lua] [is_private] = false (string) 06:17:49.848 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:17:49.848 [Lua] [name] = Lobby 186000000dcf09e (string) 06:17:49.848 [Lua] [difficulty] = harder (string) 06:17:49.848 [Lua] [match_started] = true (string) 06:17:49.848 [Lua] [mechanism] = deus (string) 06:17:49.848 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.848 [Lua] [quick_game] = false (string) 06:17:49.848 [Lua] [selected_mission_id] = journey_ice (string) 06:17:49.848 [Lua] [matchmaking] = true (string) 06:17:49.848 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.848 [Lua] [country_code] = hk (string) 06:17:49.848 [Lua] [mission_id] = morris_hub (string) 06:17:49.848 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.848 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.848 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:17:49.848 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.848 [Lua] [eac_authorized] = true (string) 06:17:49.848 [Lua] 06:17:49.848 [Lua] =======================Found valid lobby! 06:17:49.848 [Lua] 06:17:49.848 [Lua] [twitch_enabled] = false (string) 06:17:49.848 [Lua] [power_level] = 715 (string) 06:17:49.848 [Lua] [id] = 186000000d99401 (string) 06:17:49.848 [Lua] [num_players] = 1 (string) 06:17:49.848 [Lua] [difficulty_tweak] = -10 (string) 06:17:49.848 [Lua] [host] = 11000011a1be771 (string) 06:17:49.848 [Lua] [time_of_search] = 1681279751 (string) 06:17:49.848 [Lua] [matchmaking_type] = 2 (string) 06:17:49.848 [Lua] [is_private] = false (string) 06:17:49.848 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:17:49.848 [Lua] [name] = Lobby 186000000d99401 (string) 06:17:49.848 [Lua] [difficulty] = harder (string) 06:17:49.848 [Lua] [match_started] = true (string) 06:17:49.848 [Lua] [mechanism] = deus (string) 06:17:49.848 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.848 [Lua] [quick_game] = false (string) 06:17:49.848 [Lua] [selected_mission_id] = journey_ice (string) 06:17:49.848 [Lua] [matchmaking] = true (string) 06:17:49.848 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.848 [Lua] [country_code] = hk (string) 06:17:49.848 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:17:49.848 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.848 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.848 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:17:49.848 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.848 [Lua] [eac_authorized] = true (string) 06:17:49.848 [Lua] 06:17:49.848 [Lua] =======================Found valid lobby! 06:17:49.849 [Lua] 06:17:49.849 [Lua] [twitch_enabled] = false (string) 06:17:49.849 [Lua] [power_level] = 797 (string) 06:17:49.849 [Lua] [id] = 186000000bf9a7a (string) 06:17:49.849 [Lua] [num_players] = 3 (string) 06:17:49.849 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.849 [Lua] [host] = 11000014a1ebaef (string) 06:17:49.849 [Lua] [time_of_search] = 1681277945 (string) 06:17:49.849 [Lua] [matchmaking_type] = 2 (string) 06:17:49.849 [Lua] [is_private] = false (string) 06:17:49.849 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:17:49.849 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:17:49.849 [Lua] [difficulty] = harder (string) 06:17:49.849 [Lua] [match_started] = true (string) 06:17:49.849 [Lua] [mechanism] = adventure (string) 06:17:49.849 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.849 [Lua] [quick_game] = true (string) 06:17:49.849 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:49.849 [Lua] [matchmaking] = true (string) 06:17:49.849 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:17:49.849 [Lua] [country_code] = vn (string) 06:17:49.849 [Lua] [mission_id] = dlc_portals (string) 06:17:49.849 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.849 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:17:49.849 [Lua] [unique_server_name] = datkothaymattroi (string) 06:17:49.849 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.849 [Lua] [eac_authorized] = true (string) 06:17:49.849 [Lua] 06:17:49.849 [Lua] =======================Found valid lobby! 06:17:49.849 [Lua] 06:17:49.849 [Lua] [twitch_enabled] = false (string) 06:17:49.849 [Lua] [power_level] = 735 (string) 06:17:49.849 [Lua] [id] = 186000000d512ad (string) 06:17:49.849 [Lua] [unique_server_name] = =w= (string) 06:17:49.849 [Lua] [difficulty_tweak] = -10 (string) 06:17:49.849 [Lua] [host] = 11000010ae550c6 (string) 06:17:49.849 [Lua] [matchmaking_type] = 2 (string) 06:17:49.849 [Lua] [is_private] = false (string) 06:17:49.849 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:49.849 [Lua] [name] = Lobby 186000000d512ad (string) 06:17:49.849 [Lua] [difficulty] = harder (string) 06:17:49.849 [Lua] [match_started] = true (string) 06:17:49.849 [Lua] [mechanism] = deus (string) 06:17:49.849 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.849 [Lua] [quick_game] = false (string) 06:17:49.849 [Lua] [num_players] = 1 (string) 06:17:49.849 [Lua] [matchmaking] = true (string) 06:17:49.849 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.849 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.849 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:17:49.849 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:17:49.849 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.849 [Lua] [country_code] = tw (string) 06:17:49.849 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.849 [Lua] [eac_authorized] = true (string) 06:17:49.849 [Lua] 06:17:49.849 [Lua] =======================Found valid lobby! 06:17:49.850 [Lua] 06:17:49.850 [Lua] [twitch_enabled] = false (string) 06:17:49.850 [Lua] [power_level] = 660 (string) 06:17:49.850 [Lua] [id] = 186000000b8908d (string) 06:17:49.850 [Lua] [num_players] = 3 (string) 06:17:49.850 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.850 [Lua] [host] = 11000010c6cb566 (string) 06:17:49.850 [Lua] [time_of_search] = 1681278268 (string) 06:17:49.850 [Lua] [matchmaking_type] = 2 (string) 06:17:49.850 [Lua] [is_private] = false (string) 06:17:49.850 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.850 [Lua] [name] = Lobby 186000000b8908d (string) 06:17:49.850 [Lua] [difficulty] = harder (string) 06:17:49.850 [Lua] [match_started] = true (string) 06:17:49.850 [Lua] [mechanism] = adventure (string) 06:17:49.850 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.850 [Lua] [quick_game] = true (string) 06:17:49.850 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:17:49.850 [Lua] [matchmaking] = true (string) 06:17:49.850 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:17:49.850 [Lua] [country_code] = jp (string) 06:17:49.850 [Lua] [mission_id] = dlc_wizards_tower (string) 06:17:49.850 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.850 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:17:49.850 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:17:49.850 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:17:49.850 [Lua] [eac_authorized] = true (string) 06:17:49.850 [Lua] 06:17:49.850 [Lua] =======================Found valid lobby! 06:17:49.851 [Lua] 06:17:49.851 [Lua] [twitch_enabled] = false (string) 06:17:49.851 [Lua] [power_level] = 718 (string) 06:17:49.851 [Lua] [id] = 186000000d0fa14 (string) 06:17:49.851 [Lua] [num_players] = 3 (string) 06:17:49.851 [Lua] [difficulty_tweak] = -3 (string) 06:17:49.851 [Lua] [host] = 11000013f9775b5 (string) 06:17:49.851 [Lua] [time_of_search] = 1681279218 (string) 06:17:49.851 [Lua] [matchmaking_type] = 2 (string) 06:17:49.851 [Lua] [is_private] = false (string) 06:17:49.851 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:17:49.851 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:17:49.851 [Lua] [difficulty] = harder (string) 06:17:49.851 [Lua] [match_started] = true (string) 06:17:49.851 [Lua] [mechanism] = deus (string) 06:17:49.851 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.851 [Lua] [quick_game] = false (string) 06:17:49.851 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:49.851 [Lua] [matchmaking] = true (string) 06:17:49.851 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.851 [Lua] [country_code] = us (string) 06:17:49.851 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:17:49.851 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:17:49.851 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.851 [Lua] [unique_server_name] = GenFUBAR (string) 06:17:49.851 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:17:49.851 [Lua] [eac_authorized] = true (string) 06:17:49.851 [Lua] 06:17:49.851 [Lua] =======================Found valid lobby! 06:17:49.851 [Lua] 06:17:49.851 [Lua] [twitch_enabled] = false (string) 06:17:49.851 [Lua] [power_level] = 670 (string) 06:17:49.851 [Lua] [id] = 1860000009c3217 (string) 06:17:49.851 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:17:49.851 [Lua] [difficulty_tweak] = -10 (string) 06:17:49.851 [Lua] [host] = 110000114a1b8e2 (string) 06:17:49.851 [Lua] [matchmaking_type] = 2 (string) 06:17:49.851 [Lua] [is_private] = false (string) 06:17:49.851 [Lua] [selected_mission_id] = journey_ice (string) 06:17:49.851 [Lua] [name] = Lobby 1860000009c3217 (string) 06:17:49.851 [Lua] [difficulty] = harder (string) 06:17:49.851 [Lua] [match_started] = true (string) 06:17:49.851 [Lua] [mechanism] = deus (string) 06:17:49.851 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.851 [Lua] [quick_game] = false (string) 06:17:49.851 [Lua] [num_players] = 2 (string) 06:17:49.851 [Lua] [matchmaking] = true (string) 06:17:49.851 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.851 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:17:49.851 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:17:49.851 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.851 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.851 [Lua] [country_code] = us (string) 06:17:49.851 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:17:49.851 [Lua] [eac_authorized] = true (string) 06:17:49.851 [Lua] 06:17:49.851 [Lua] =======================Found valid lobby! 06:17:49.852 [Lua] 06:17:49.852 [Lua] [twitch_enabled] = false (string) 06:17:49.852 [Lua] [power_level] = 615 (string) 06:17:49.852 [Lua] [id] = 1860000008e3a04 (string) 06:17:49.852 [Lua] [unique_server_name] = Kerchiga (string) 06:17:49.852 [Lua] [difficulty_tweak] = -7 (string) 06:17:49.852 [Lua] [host] = 11000010e4bc64b (string) 06:17:49.852 [Lua] [matchmaking_type] = 2 (string) 06:17:49.852 [Lua] [is_private] = false (string) 06:17:49.852 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:49.852 [Lua] [name] = Lobby 1860000008e3a04 (string) 06:17:49.852 [Lua] [difficulty] = harder (string) 06:17:49.852 [Lua] [match_started] = true (string) 06:17:49.852 [Lua] [mechanism] = deus (string) 06:17:49.852 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.852 [Lua] [quick_game] = true (string) 06:17:49.852 [Lua] [num_players] = 3 (string) 06:17:49.852 [Lua] [matchmaking] = true (string) 06:17:49.852 [Lua] [player_slot_1] = 11000010b2474d5:1 (string) 06:17:49.852 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.852 [Lua] [mission_id] = pat_forest_wastes_path1 (string) 06:17:49.852 [Lua] [player_slot_5] = 110000107c6739a:1 (string) 06:17:49.852 [Lua] [player_slot_2] = 11000010e4bc64b:1 (string) 06:17:49.852 [Lua] [country_code] = us (string) 06:17:49.852 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.852 [Lua] [eac_authorized] = true (string) 06:17:49.852 [Lua] 06:17:49.852 [Lua] =======================Found valid lobby! 06:17:49.852 [Lua] 06:17:49.852 [Lua] [twitch_enabled] = false (string) 06:17:49.852 [Lua] [power_level] = 560 (string) 06:17:49.852 [Lua] [id] = 186000000cbb2b5 (string) 06:17:49.852 [Lua] [unique_server_name] = kyromontresor (string) 06:17:49.852 [Lua] [difficulty_tweak] = -7 (string) 06:17:49.852 [Lua] [host] = 11000011b3c024e (string) 06:17:49.852 [Lua] [matchmaking_type] = 2 (string) 06:17:49.852 [Lua] [is_private] = false (string) 06:17:49.852 [Lua] [selected_mission_id] = journey_cave (string) 06:17:49.852 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:17:49.852 [Lua] [difficulty] = harder (string) 06:17:49.852 [Lua] [match_started] = true (string) 06:17:49.852 [Lua] [mechanism] = deus (string) 06:17:49.852 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.852 [Lua] [quick_game] = true (string) 06:17:49.852 [Lua] [num_players] = 2 (string) 06:17:49.852 [Lua] [matchmaking] = true (string) 06:17:49.852 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:17:49.852 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.852 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:17:49.852 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:17:49.852 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.852 [Lua] [country_code] = us (string) 06:17:49.852 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.852 [Lua] [eac_authorized] = true (string) 06:17:49.852 [Lua] 06:17:49.852 [Lua] =======================Found valid lobby! 06:17:49.853 [Lua] 06:17:49.853 [Lua] [twitch_enabled] = false (string) 06:17:49.853 [Lua] [power_level] = 694 (string) 06:17:49.853 [Lua] [id] = 18600000098f7e1 (string) 06:17:49.853 [Lua] [unique_server_name] = Si-Gnome (string) 06:17:49.853 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.853 [Lua] [host] = 11000013eec9265 (string) 06:17:49.853 [Lua] [matchmaking_type] = 2 (string) 06:17:49.853 [Lua] [is_private] = false (string) 06:17:49.853 [Lua] [selected_mission_id] = ussingen (string) 06:17:49.853 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:17:49.853 [Lua] [difficulty] = harder (string) 06:17:49.853 [Lua] [match_started] = true (string) 06:17:49.853 [Lua] [mechanism] = adventure (string) 06:17:49.853 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.853 [Lua] [quick_game] = false (string) 06:17:49.853 [Lua] [num_players] = 3 (string) 06:17:49.853 [Lua] [matchmaking] = true (string) 06:17:49.853 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:17:49.853 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:17:49.853 [Lua] [mission_id] = ussingen (string) 06:17:49.853 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.853 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:17:49.853 [Lua] [country_code] = us (string) 06:17:49.853 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.853 [Lua] [eac_authorized] = true (string) 06:17:49.853 [Lua] 06:17:49.853 [Lua] =======================Found valid lobby! 06:17:49.853 [Lua] 06:17:49.853 [Lua] [twitch_enabled] = false (string) 06:17:49.853 [Lua] [power_level] = 560 (string) 06:17:49.853 [Lua] [id] = 186000000de53be (string) 06:17:49.853 [Lua] [num_players] = 1 (string) 06:17:49.853 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.853 [Lua] [host] = 110000106c3f5be (string) 06:17:49.853 [Lua] [time_of_search] = 1681280211 (string) 06:17:49.853 [Lua] [matchmaking_type] = 2 (string) 06:17:49.853 [Lua] [is_private] = false (string) 06:17:49.853 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.853 [Lua] [name] = Lobby 186000000de53be (string) 06:17:49.853 [Lua] [difficulty] = harder (string) 06:17:49.853 [Lua] [match_started] = true (string) 06:17:49.853 [Lua] [mechanism] = adventure (string) 06:17:49.853 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.853 [Lua] [quick_game] = false (string) 06:17:49.853 [Lua] [selected_mission_id] = cemetery (string) 06:17:49.853 [Lua] [matchmaking] = true (string) 06:17:49.853 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.853 [Lua] [country_code] = us (string) 06:17:49.853 [Lua] [mission_id] = inn_level (string) 06:17:49.853 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.853 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:17:49.853 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:17:49.853 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.853 [Lua] [eac_authorized] = true (string) 06:17:49.853 [Lua] 06:17:49.853 [Lua] =======================Found valid lobby! 06:17:49.854 [Lua] 06:17:49.854 [Lua] [twitch_enabled] = false (string) 06:17:49.854 [Lua] [power_level] = 568 (string) 06:17:49.854 [Lua] [id] = 186000000d0fad4 (string) 06:17:49.854 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:17:49.854 [Lua] [difficulty_tweak] = -10 (string) 06:17:49.854 [Lua] [host] = 110000105c02bec (string) 06:17:49.854 [Lua] [matchmaking_type] = 2 (string) 06:17:49.854 [Lua] [is_private] = false (string) 06:17:49.854 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:49.854 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:17:49.854 [Lua] [difficulty] = harder (string) 06:17:49.854 [Lua] [match_started] = true (string) 06:17:49.854 [Lua] [mechanism] = deus (string) 06:17:49.854 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.854 [Lua] [quick_game] = true (string) 06:17:49.854 [Lua] [num_players] = 3 (string) 06:17:49.854 [Lua] [matchmaking] = true (string) 06:17:49.854 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:17:49.854 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.854 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:17:49.854 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:17:49.854 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.854 [Lua] [country_code] = us (string) 06:17:49.854 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:17:49.854 [Lua] [eac_authorized] = true (string) 06:17:49.854 [Lua] 06:17:49.854 [Lua] =======================Found valid lobby! 06:17:49.854 [Lua] 06:17:49.854 [Lua] [twitch_enabled] = false (string) 06:17:49.854 [Lua] [power_level] = 733 (string) 06:17:49.854 [Lua] [id] = 18600000081db48 (string) 06:17:49.854 [Lua] [unique_server_name] = Drunk Stripper (string) 06:17:49.854 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.854 [Lua] [host] = 110000104301df5 (string) 06:17:49.854 [Lua] [matchmaking_type] = 2 (string) 06:17:49.854 [Lua] [is_private] = false (string) 06:17:49.854 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:49.854 [Lua] [name] = Lobby 18600000081db48 (string) 06:17:49.854 [Lua] [difficulty] = harder (string) 06:17:49.854 [Lua] [match_started] = true (string) 06:17:49.854 [Lua] [mechanism] = adventure (string) 06:17:49.854 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.854 [Lua] [quick_game] = false (string) 06:17:49.854 [Lua] [num_players] = 3 (string) 06:17:49.854 [Lua] [matchmaking] = true (string) 06:17:49.854 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.854 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:17:49.854 [Lua] [mission_id] = elven_ruins (string) 06:17:49.854 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:17:49.854 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.854 [Lua] [country_code] = us (string) 06:17:49.854 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:17:49.854 [Lua] [eac_authorized] = true (string) 06:17:49.854 [Lua] 06:17:49.854 [Lua] =======================Found valid lobby! 06:17:49.855 [Lua] 06:17:49.855 [Lua] [twitch_enabled] = false (string) 06:17:49.855 [Lua] [power_level] = 721 (string) 06:17:49.855 [Lua] [id] = 18600000018bc58 (string) 06:17:49.855 [Lua] [unique_server_name] = Harman (string) 06:17:49.855 [Lua] [difficulty_tweak] = 3 (string) 06:17:49.855 [Lua] [host] = 11000010adfd4db (string) 06:17:49.855 [Lua] [matchmaking_type] = 2 (string) 06:17:49.855 [Lua] [is_private] = false (string) 06:17:49.855 [Lua] [selected_mission_id] = journey_ice (string) 06:17:49.855 [Lua] [name] = Lobby 18600000018bc58 (string) 06:17:49.855 [Lua] [difficulty] = harder (string) 06:17:49.855 [Lua] [match_started] = true (string) 06:17:49.855 [Lua] [mechanism] = deus (string) 06:17:49.855 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.855 [Lua] [quick_game] = true (string) 06:17:49.855 [Lua] [num_players] = 3 (string) 06:17:49.855 [Lua] [matchmaking] = true (string) 06:17:49.855 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.855 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:17:49.855 [Lua] [mission_id] = sig_volcano_khorne_path1 (string) 06:17:49.855 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:17:49.855 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.855 [Lua] [country_code] = ca (string) 06:17:49.855 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:17:49.855 [Lua] [eac_authorized] = true (string) 06:17:49.855 [Lua] 06:17:49.855 [Lua] =======================Found valid lobby! 06:17:49.855 [Lua] 06:17:49.855 [Lua] [twitch_enabled] = false (string) 06:17:49.855 [Lua] [power_level] = 675 (string) 06:17:49.855 [Lua] [id] = 186000000a891c4 (string) 06:17:49.855 [Lua] [unique_server_name] = Worlds Greatest Detective (string) 06:17:49.855 [Lua] [difficulty_tweak] = -10 (string) 06:17:49.855 [Lua] [host] = 1100001089606f1 (string) 06:17:49.855 [Lua] [matchmaking_type] = 2 (string) 06:17:49.855 [Lua] [is_private] = false (string) 06:17:49.855 [Lua] [selected_mission_id] = journey_ice (string) 06:17:49.855 [Lua] [name] = Lobby 186000000a891c4 (string) 06:17:49.855 [Lua] [difficulty] = harder (string) 06:17:49.855 [Lua] [match_started] = true (string) 06:17:49.855 [Lua] [mechanism] = deus (string) 06:17:49.855 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.855 [Lua] [quick_game] = false (string) 06:17:49.855 [Lua] [num_players] = 2 (string) 06:17:49.855 [Lua] [matchmaking] = true (string) 06:17:49.855 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.855 [Lua] [player_slot_4] = 1100001089606f1:1 (string) 06:17:49.855 [Lua] [mission_id] = pat_mines_belakor_path2 (string) 06:17:49.855 [Lua] [player_slot_5] = 1100001018cf24a:1 (string) 06:17:49.855 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.855 [Lua] [country_code] = ca (string) 06:17:49.855 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.855 [Lua] [eac_authorized] = true (string) 06:17:49.855 [Lua] 06:17:49.855 [Lua] =======================Found valid lobby! 06:17:49.856 [Lua] 06:17:49.856 [Lua] [twitch_enabled] = false (string) 06:17:49.856 [Lua] [power_level] = 257 (string) 06:17:49.856 [Lua] [id] = 1860000002918a8 (string) 06:17:49.856 [Lua] [num_players] = 3 (string) 06:17:49.856 [Lua] [difficulty_tweak] = -10 (string) 06:17:49.856 [Lua] [host] = 110000112913c8e (string) 06:17:49.856 [Lua] [time_of_search] = 1681268997 (string) 06:17:49.856 [Lua] [matchmaking_type] = 2 (string) 06:17:49.856 [Lua] [is_private] = false (string) 06:17:49.856 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.856 [Lua] [name] = Lobby 1860000002918a8 (string) 06:17:49.856 [Lua] [difficulty] = harder (string) 06:17:49.856 [Lua] [match_started] = true (string) 06:17:49.856 [Lua] [mechanism] = deus (string) 06:17:49.856 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.856 [Lua] [quick_game] = true (string) 06:17:49.856 [Lua] [selected_mission_id] = journey_ice (string) 06:17:49.856 [Lua] [matchmaking] = true (string) 06:17:49.856 [Lua] [player_slot_1] = 11000010a2f1ca7:1 (string) 06:17:49.856 [Lua] [country_code] = us (string) 06:17:49.856 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 06:17:49.856 [Lua] [player_slot_5] = 11000010724b20a:1 (string) 06:17:49.856 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.856 [Lua] [unique_server_name] = Shea (string) 06:17:49.856 [Lua] [player_slot_3] = 110000112913c8e:1 (string) 06:17:49.856 [Lua] [eac_authorized] = true (string) 06:17:49.856 [Lua] 06:17:49.856 [Lua] =======================Found valid lobby! 06:17:49.856 [Lua] 06:17:49.856 [Lua] [twitch_enabled] = false (string) 06:17:49.856 [Lua] [power_level] = 835 (string) 06:17:49.856 [Lua] [id] = 186000000cbb9ff (string) 06:17:49.856 [Lua] [unique_server_name] = McGator (string) 06:17:49.856 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.856 [Lua] [host] = 11000010808a25e (string) 06:17:49.856 [Lua] [matchmaking_type] = 1 (string) 06:17:49.856 [Lua] [is_private] = false (string) 06:17:49.856 [Lua] [selected_mission_id] = inn_level (string) 06:17:49.856 [Lua] [name] = Lobby 186000000cbb9ff (string) 06:17:49.856 [Lua] [difficulty] = harder (string) 06:17:49.856 [Lua] [match_started] = true (string) 06:17:49.856 [Lua] [mechanism] = adventure (string) 06:17:49.856 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.856 [Lua] [quick_game] = true (string) 06:17:49.856 [Lua] [num_players] = 2 (string) 06:17:49.856 [Lua] [matchmaking] = true (string) 06:17:49.856 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.856 [Lua] [player_slot_4] = 11000010808a25e:1 (string) 06:17:49.856 [Lua] [mission_id] = inn_level (string) 06:17:49.856 [Lua] [player_slot_5] = 1100001363def73:1 (string) 06:17:49.856 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.856 [Lua] [country_code] = us (string) 06:17:49.856 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.856 [Lua] [eac_authorized] = true (string) 06:17:49.856 [Lua] 06:17:49.856 [Lua] =======================Found valid lobby! 06:17:49.857 [Lua] 06:17:49.857 [Lua] [twitch_enabled] = false (string) 06:17:49.857 [Lua] [power_level] = 761 (string) 06:17:49.857 [Lua] [id] = 186000000d999c7 (string) 06:17:49.857 [Lua] [unique_server_name] = David from Broome (string) 06:17:49.857 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.857 [Lua] [host] = 11000010c7e51d9 (string) 06:17:49.857 [Lua] [matchmaking_type] = 2 (string) 06:17:49.857 [Lua] [is_private] = false (string) 06:17:49.857 [Lua] [selected_mission_id] = skittergate (string) 06:17:49.857 [Lua] [name] = Lobby 186000000d999c7 (string) 06:17:49.857 [Lua] [difficulty] = harder (string) 06:17:49.857 [Lua] [match_started] = true (string) 06:17:49.857 [Lua] [mechanism] = adventure (string) 06:17:49.857 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.857 [Lua] [quick_game] = true (string) 06:17:49.857 [Lua] [num_players] = 3 (string) 06:17:49.857 [Lua] [matchmaking] = true (string) 06:17:49.857 [Lua] [player_slot_1] = 1100001081c745e:1 (string) 06:17:49.857 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.857 [Lua] [mission_id] = skittergate (string) 06:17:49.857 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.857 [Lua] [player_slot_2] = 11000010cc3a447:1 (string) 06:17:49.857 [Lua] [country_code] = au (string) 06:17:49.857 [Lua] [player_slot_3] = 11000010c7e51d9:1 (string) 06:17:49.857 [Lua] [eac_authorized] = true (string) 06:17:49.857 [Lua] 06:17:49.857 [Lua] =======================Found valid lobby! 06:17:49.858 [Lua] 06:17:49.858 [Lua] [twitch_enabled] = false (string) 06:17:49.858 [Lua] [power_level] = 835 (string) 06:17:49.858 [Lua] [id] = 186000000dbfd8d (string) 06:17:49.858 [Lua] [num_players] = 1 (string) 06:17:49.858 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.858 [Lua] [host] = 11000010b5d2c94 (string) 06:17:49.858 [Lua] [time_of_search] = 1681280559 (string) 06:17:49.858 [Lua] [matchmaking_type] = 2 (string) 06:17:49.858 [Lua] [is_private] = false (string) 06:17:49.858 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.858 [Lua] [name] = Lobby 186000000dbfd8d (string) 06:17:49.858 [Lua] [difficulty] = harder (string) 06:17:49.858 [Lua] [match_started] = true (string) 06:17:49.858 [Lua] [mechanism] = deus (string) 06:17:49.858 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.858 [Lua] [quick_game] = false (string) 06:17:49.858 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:49.858 [Lua] [matchmaking] = true (string) 06:17:49.858 [Lua] [player_slot_1] = 11000010b5d2c94:1 (string) 06:17:49.858 [Lua] [country_code] = ca (string) 06:17:49.858 [Lua] [mission_id] = morris_hub (string) 06:17:49.858 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.858 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.858 [Lua] [unique_server_name] = NateRiverDN (string) 06:17:49.858 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.858 [Lua] [eac_authorized] = true (string) 06:17:49.858 [Lua] 06:17:49.858 [Lua] =======================Found valid lobby! 06:17:49.858 [Lua] 06:17:49.858 [Lua] [twitch_enabled] = false (string) 06:17:49.858 [Lua] [power_level] = 683 (string) 06:17:49.858 [Lua] [id] = 186000000d67352 (string) 06:17:49.858 [Lua] [unique_server_name] = Fordey (string) 06:17:49.858 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.858 [Lua] [host] = 1100001041389bd (string) 06:17:49.858 [Lua] [matchmaking_type] = 2 (string) 06:17:49.858 [Lua] [is_private] = false (string) 06:17:49.858 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:17:49.858 [Lua] [name] = Lobby 186000000d67352 (string) 06:17:49.858 [Lua] [difficulty] = harder (string) 06:17:49.858 [Lua] [match_started] = true (string) 06:17:49.858 [Lua] [mechanism] = adventure (string) 06:17:49.858 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.858 [Lua] [quick_game] = true (string) 06:17:49.858 [Lua] [num_players] = 3 (string) 06:17:49.858 [Lua] [matchmaking] = true (string) 06:17:49.858 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.858 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:17:49.858 [Lua] [mission_id] = skaven_stronghold (string) 06:17:49.858 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.858 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:17:49.858 [Lua] [country_code] = nz (string) 06:17:49.858 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:17:49.858 [Lua] [eac_authorized] = true (string) 06:17:49.858 [Lua] 06:17:49.858 [Lua] =======================Found valid lobby! 06:17:49.859 [Lua] 06:17:49.859 [Lua] [twitch_enabled] = false (string) 06:17:49.859 [Lua] [power_level] = 487 (string) 06:17:49.859 [Lua] [id] = 186000000d83441 (string) 06:17:49.859 [Lua] [num_players] = 1 (string) 06:17:49.859 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.859 [Lua] [host] = 1100001151a8c6e (string) 06:17:49.859 [Lua] [time_of_search] = 1681279693 (string) 06:17:49.859 [Lua] [matchmaking_type] = 2 (string) 06:17:49.859 [Lua] [is_private] = false (string) 06:17:49.859 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.859 [Lua] [name] = Lobby 186000000d83441 (string) 06:17:49.859 [Lua] [difficulty] = harder (string) 06:17:49.859 [Lua] [match_started] = true (string) 06:17:49.859 [Lua] [mechanism] = adventure (string) 06:17:49.859 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.859 [Lua] [quick_game] = false (string) 06:17:49.859 [Lua] [selected_mission_id] = warcamp (string) 06:17:49.859 [Lua] [matchmaking] = true (string) 06:17:49.859 [Lua] [player_slot_1] = 1100001151a8c6e:1 (string) 06:17:49.859 [Lua] [country_code] = sa (string) 06:17:49.859 [Lua] [mission_id] = warcamp (string) 06:17:49.859 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.859 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.859 [Lua] [unique_server_name] = RayanKiller (string) 06:17:49.859 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.859 [Lua] [eac_authorized] = true (string) 06:17:49.859 [Lua] 06:17:49.859 [Lua] =======================Found valid lobby! 06:17:49.859 [Lua] 06:17:49.859 [Lua] [twitch_enabled] = false (string) 06:17:49.859 [Lua] [power_level] = 765 (string) 06:17:49.859 [Lua] [id] = 18600000097bd21 (string) 06:17:49.859 [Lua] [unique_server_name] = Nick Lacaff (string) 06:17:49.859 [Lua] [difficulty_tweak] = 3 (string) 06:17:49.859 [Lua] [host] = 110000133433dd3 (string) 06:17:49.859 [Lua] [matchmaking_type] = 2 (string) 06:17:49.859 [Lua] [is_private] = false (string) 06:17:49.859 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:49.859 [Lua] [name] = Lobby 18600000097bd21 (string) 06:17:49.859 [Lua] [difficulty] = harder (string) 06:17:49.859 [Lua] [match_started] = true (string) 06:17:49.859 [Lua] [mechanism] = deus (string) 06:17:49.859 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.859 [Lua] [quick_game] = false (string) 06:17:49.859 [Lua] [num_players] = 1 (string) 06:17:49.859 [Lua] [matchmaking] = true (string) 06:17:49.859 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.859 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.859 [Lua] [mission_id] = pat_town_wastes_path1 (string) 06:17:49.859 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.859 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.859 [Lua] [country_code] = fr (string) 06:17:49.859 [Lua] [player_slot_3] = 110000133433dd3:1 (string) 06:17:49.859 [Lua] [eac_authorized] = true (string) 06:17:49.859 [Lua] 06:17:49.859 [Lua] =======================Found valid lobby! 06:17:49.860 [Lua] 06:17:49.860 [Lua] [twitch_enabled] = false (string) 06:17:49.860 [Lua] [power_level] = 482 (string) 06:17:49.860 [Lua] [id] = 186000000df5375 (string) 06:17:49.860 [Lua] [num_players] = 1 (string) 06:17:49.860 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.860 [Lua] [host] = 110000117e314af (string) 06:17:49.860 [Lua] [time_of_search] = 1681280260 (string) 06:17:49.860 [Lua] [matchmaking_type] = 1 (string) 06:17:49.860 [Lua] [is_private] = false (string) 06:17:49.860 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.860 [Lua] [name] = Lobby 186000000df5375 (string) 06:17:49.860 [Lua] [difficulty] = harder (string) 06:17:49.860 [Lua] [match_started] = true (string) 06:17:49.860 [Lua] [mechanism] = adventure (string) 06:17:49.860 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.860 [Lua] [quick_game] = true (string) 06:17:49.860 [Lua] [selected_mission_id] = inn_level (string) 06:17:49.860 [Lua] [matchmaking] = true (string) 06:17:49.860 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.860 [Lua] [country_code] = ru (string) 06:17:49.860 [Lua] [mission_id] = inn_level (string) 06:17:49.860 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.860 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.860 [Lua] [unique_server_name] = Brokk Grungsson (string) 06:17:49.860 [Lua] [player_slot_3] = 110000117e314af:1 (string) 06:17:49.860 [Lua] [eac_authorized] = true (string) 06:17:49.860 [Lua] 06:17:49.860 [Lua] =======================Found valid lobby! 06:17:49.860 [Lua] 06:17:49.860 [Lua] [twitch_enabled] = false (string) 06:17:49.860 [Lua] [power_level] = 656 (string) 06:17:49.860 [Lua] [id] = 186000000de5e5c (string) 06:17:49.860 [Lua] [unique_server_name] = Fdf (string) 06:17:49.860 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.860 [Lua] [host] = 11000013565b08b (string) 06:17:49.860 [Lua] [matchmaking_type] = 2 (string) 06:17:49.860 [Lua] [is_private] = false (string) 06:17:49.860 [Lua] [selected_mission_id] = skittergate (string) 06:17:49.860 [Lua] [name] = Lobby 186000000de5e5c (string) 06:17:49.860 [Lua] [difficulty] = harder (string) 06:17:49.860 [Lua] [match_started] = true (string) 06:17:49.860 [Lua] [mechanism] = adventure (string) 06:17:49.860 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.860 [Lua] [quick_game] = false (string) 06:17:49.860 [Lua] [num_players] = 1 (string) 06:17:49.860 [Lua] [matchmaking] = true (string) 06:17:49.860 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:17:49.860 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.860 [Lua] [mission_id] = inn_level (string) 06:17:49.860 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.860 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.860 [Lua] [country_code] = ro (string) 06:17:49.860 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.860 [Lua] [eac_authorized] = true (string) 06:17:49.860 [Lua] 06:17:49.860 [Lua] =======================Found valid lobby! 06:17:49.861 [Lua] 06:17:49.861 [Lua] [twitch_enabled] = false (string) 06:17:49.861 [Lua] [power_level] = 835 (string) 06:17:49.861 [Lua] [id] = 186000000d0f345 (string) 06:17:49.861 [Lua] [num_players] = 1 (string) 06:17:49.861 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.861 [Lua] [host] = 1100001070ecef9 (string) 06:17:49.861 [Lua] [time_of_search] = 1681279156 (string) 06:17:49.861 [Lua] [matchmaking_type] = 2 (string) 06:17:49.861 [Lua] [is_private] = false (string) 06:17:49.861 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.861 [Lua] [name] = Lobby 186000000d0f345 (string) 06:17:49.861 [Lua] [difficulty] = harder (string) 06:17:49.861 [Lua] [match_started] = true (string) 06:17:49.861 [Lua] [mechanism] = adventure (string) 06:17:49.861 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.861 [Lua] [quick_game] = true (string) 06:17:49.861 [Lua] [selected_mission_id] = cemetery (string) 06:17:49.861 [Lua] [matchmaking] = true (string) 06:17:49.861 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:17:49.861 [Lua] [country_code] = ro (string) 06:17:49.861 [Lua] [mission_id] = cemetery (string) 06:17:49.861 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.861 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.861 [Lua] [unique_server_name] = rolin024 (string) 06:17:49.861 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.861 [Lua] [eac_authorized] = true (string) 06:17:49.861 [Lua] 06:17:49.861 [Lua] =======================Found valid lobby! 06:17:49.861 [Lua] 06:17:49.861 [Lua] [power_level] = 755 (string) 06:17:49.861 [Lua] [id] = 186000000c0fa89 (string) 06:17:49.861 [Lua] [unique_server_name] = Гепард ) (string) 06:17:49.861 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.861 [Lua] [host] = 110000107bfa6d4 (string) 06:17:49.861 [Lua] [matchmaking_type] = 3 (string) 06:17:49.861 [Lua] [is_private] = true (string) 06:17:49.861 [Lua] [difficulty] = harder (string) 06:17:49.861 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.861 [Lua] [num_players] = 2 (string) 06:17:49.861 [Lua] [name] = Lobby 186000000c0fa89 (string) 06:17:49.861 [Lua] [mechanism] = deus (string) 06:17:49.861 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.861 [Lua] [matchmaking] = true (string) 06:17:49.861 [Lua] [player_slot_4] = 11000010af48f98:1 (string) 06:17:49.861 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 06:17:49.861 [Lua] [country_code] = kz (string) 06:17:49.861 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.861 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.861 [Lua] [selected_mission_id] = sig_snare_e_wastes_path1 (string) 06:17:49.861 [Lua] [player_slot_3] = 110000107bfa6d4:1 (string) 06:17:49.861 [Lua] [eac_authorized] = true (string) 06:17:49.861 [Lua] 06:17:49.861 [Lua] =======================Found valid lobby! 06:17:49.862 [Lua] 06:17:49.862 [Lua] [twitch_enabled] = true (string) 06:17:49.862 [Lua] [power_level] = 821 (string) 06:17:49.862 [Lua] [id] = 186000000c959dd (string) 06:17:49.862 [Lua] [unique_server_name] = 呱刮寡 (string) 06:17:49.862 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.862 [Lua] [host] = 110000135fea322 (string) 06:17:49.862 [Lua] [matchmaking_type] = 2 (string) 06:17:49.862 [Lua] [is_private] = false (string) 06:17:49.862 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:17:49.862 [Lua] [name] = Lobby 186000000c959dd (string) 06:17:49.862 [Lua] [difficulty] = harder (string) 06:17:49.862 [Lua] [match_started] = true (string) 06:17:49.862 [Lua] [mechanism] = adventure (string) 06:17:49.862 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.862 [Lua] [quick_game] = true (string) 06:17:49.862 [Lua] [num_players] = 3 (string) 06:17:49.862 [Lua] [matchmaking] = true (string) 06:17:49.862 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:17:49.862 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.862 [Lua] [mission_id] = dlc_wizards_trail (string) 06:17:49.862 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:17:49.862 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.862 [Lua] [country_code] = cn (string) 06:17:49.862 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:17:49.862 [Lua] [eac_authorized] = true (string) 06:17:49.862 [Lua] 06:17:49.862 [Lua] =======================Found valid lobby! 06:17:49.862 [Lua] 06:17:49.862 [Lua] [twitch_enabled] = false (string) 06:17:49.862 [Lua] [power_level] = 735 (string) 06:17:49.862 [Lua] [id] = 186000000c5fd74 (string) 06:17:49.862 [Lua] [num_players] = 3 (string) 06:17:49.862 [Lua] [difficulty_tweak] = -3 (string) 06:17:49.862 [Lua] [host] = 1100001551a26c2 (string) 06:17:49.862 [Lua] [time_of_search] = 1681278460 (string) 06:17:49.862 [Lua] [matchmaking_type] = 2 (string) 06:17:49.862 [Lua] [is_private] = false (string) 06:17:49.862 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:17:49.862 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:17:49.862 [Lua] [difficulty] = harder (string) 06:17:49.862 [Lua] [match_started] = true (string) 06:17:49.862 [Lua] [mechanism] = deus (string) 06:17:49.862 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.862 [Lua] [quick_game] = false (string) 06:17:49.862 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:49.862 [Lua] [matchmaking] = true (string) 06:17:49.862 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:17:49.862 [Lua] [country_code] = cn (string) 06:17:49.862 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:17:49.862 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.862 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.862 [Lua] [unique_server_name] = tom20221224 (string) 06:17:49.862 [Lua] [player_slot_3] = 110000142bcedcd:1 (string) 06:17:49.862 [Lua] [eac_authorized] = true (string) 06:17:49.862 [Lua] 06:17:49.862 [Lua] =======================Found valid lobby! 06:17:49.863 [Lua] 06:17:49.863 [Lua] [twitch_enabled] = false (string) 06:17:49.863 [Lua] [power_level] = 835 (string) 06:17:49.863 [Lua] [id] = 186000000ae9799 (string) 06:17:49.863 [Lua] [num_players] = 3 (string) 06:17:49.863 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.863 [Lua] [host] = 110000108b4e824 (string) 06:17:49.863 [Lua] [time_of_search] = 1681276829 (string) 06:17:49.863 [Lua] [matchmaking_type] = 2 (string) 06:17:49.863 [Lua] [is_private] = false (string) 06:17:49.863 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.863 [Lua] [name] = Lobby 186000000ae9799 (string) 06:17:49.863 [Lua] [difficulty] = harder (string) 06:17:49.863 [Lua] [match_started] = true (string) 06:17:49.863 [Lua] [mechanism] = adventure (string) 06:17:49.863 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.863 [Lua] [quick_game] = true (string) 06:17:49.863 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:17:49.863 [Lua] [matchmaking] = true (string) 06:17:49.863 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.863 [Lua] [country_code] = cn (string) 06:17:49.863 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:17:49.863 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:17:49.863 [Lua] [player_slot_2] = 11000014b3dd878:1 (string) 06:17:49.863 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:17:49.863 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:17:49.863 [Lua] [eac_authorized] = true (string) 06:17:49.863 [Lua] 06:17:49.863 [Lua] =======================Found valid lobby! 06:17:49.863 [Lua] 06:17:49.863 [Lua] [power_level] = 715 (string) 06:17:49.863 [Lua] [id] = 186000000df5114 (string) 06:17:49.863 [Lua] [unique_server_name] = 暴龙战士 (string) 06:17:49.863 [Lua] [difficulty_tweak] = -7 (string) 06:17:49.863 [Lua] [host] = 11000014708d7a5 (string) 06:17:49.863 [Lua] [matchmaking_type] = 3 (string) 06:17:49.863 [Lua] [is_private] = false (string) 06:17:49.863 [Lua] [difficulty] = harder (string) 06:17:49.863 [Lua] [player_slot_1] = 11000014708d7a5:1 (string) 06:17:49.863 [Lua] [num_players] = 1 (string) 06:17:49.863 [Lua] [name] = Lobby 186000000df5114 (string) 06:17:49.863 [Lua] [mechanism] = deus (string) 06:17:49.863 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.863 [Lua] [matchmaking] = true (string) 06:17:49.863 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.863 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:49.863 [Lua] [country_code] = cn (string) 06:17:49.863 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.863 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.863 [Lua] [selected_mission_id] = pat_bay_belakor_path4 (string) 06:17:49.863 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.863 [Lua] [eac_authorized] = true (string) 06:17:49.863 [Lua] 06:17:49.863 [Lua] =======================Found valid lobby! 06:17:49.864 [Lua] 06:17:49.864 [Lua] [twitch_enabled] = false (string) 06:17:49.864 [Lua] [power_level] = 665 (string) 06:17:49.864 [Lua] [id] = 186000000d014fa (string) 06:17:49.864 [Lua] [num_players] = 1 (string) 06:17:49.864 [Lua] [difficulty_tweak] = -7 (string) 06:17:49.864 [Lua] [host] = 11000015b012ebc (string) 06:17:49.864 [Lua] [time_of_search] = 1681279081 (string) 06:17:49.864 [Lua] [matchmaking_type] = 2 (string) 06:17:49.864 [Lua] [is_private] = false (string) 06:17:49.864 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.864 [Lua] [name] = Lobby 186000000d014fa (string) 06:17:49.864 [Lua] [difficulty] = harder (string) 06:17:49.864 [Lua] [match_started] = true (string) 06:17:49.864 [Lua] [mechanism] = deus (string) 06:17:49.864 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.864 [Lua] [quick_game] = false (string) 06:17:49.864 [Lua] [selected_mission_id] = journey_cave (string) 06:17:49.864 [Lua] [matchmaking] = true (string) 06:17:49.864 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.864 [Lua] [country_code] = cn (string) 06:17:49.864 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:49.864 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:17:49.864 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.864 [Lua] [unique_server_name] = 你好,北极星 (string) 06:17:49.864 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.864 [Lua] [eac_authorized] = true (string) 06:17:49.864 [Lua] 06:17:49.864 [Lua] =======================Found valid lobby! 06:17:49.864 [Lua] 06:17:49.864 [Lua] [twitch_enabled] = false (string) 06:17:49.864 [Lua] [power_level] = 675 (string) 06:17:49.864 [Lua] [id] = 186000000d994ee (string) 06:17:49.864 [Lua] [unique_server_name] = 开山者Estrad (string) 06:17:49.864 [Lua] [difficulty_tweak] = -10 (string) 06:17:49.864 [Lua] [host] = 110000111e20174 (string) 06:17:49.864 [Lua] [matchmaking_type] = 2 (string) 06:17:49.864 [Lua] [is_private] = false (string) 06:17:49.864 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:49.864 [Lua] [name] = Lobby 186000000d994ee (string) 06:17:49.864 [Lua] [difficulty] = harder (string) 06:17:49.864 [Lua] [match_started] = true (string) 06:17:49.864 [Lua] [mechanism] = deus (string) 06:17:49.864 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.864 [Lua] [quick_game] = false (string) 06:17:49.864 [Lua] [num_players] = 1 (string) 06:17:49.864 [Lua] [matchmaking] = true (string) 06:17:49.864 [Lua] [player_slot_1] = 1100001180b14c3:1 (string) 06:17:49.864 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.864 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 06:17:49.864 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.864 [Lua] [player_slot_2] = 0:0 (string) 06:17:49.864 [Lua] [country_code] = cn (string) 06:17:49.864 [Lua] [player_slot_3] = 110000111e20174:1 (string) 06:17:49.864 [Lua] [eac_authorized] = true (string) 06:17:49.864 [Lua] 06:17:49.864 [Lua] =======================Found valid lobby! 06:17:49.865 [Lua] 06:17:49.865 [Lua] [power_level] = 635 (string) 06:17:49.865 [Lua] [id] = 186000000d8352e (string) 06:17:49.865 [Lua] [unique_server_name] = 你的闺蜜比AK好压 (string) 06:17:49.865 [Lua] [difficulty_tweak] = 0 (string) 06:17:49.865 [Lua] [host] = 110000133600571 (string) 06:17:49.865 [Lua] [matchmaking_type] = 3 (string) 06:17:49.865 [Lua] [is_private] = false (string) 06:17:49.865 [Lua] [difficulty] = harder (string) 06:17:49.865 [Lua] [player_slot_1] = 0:0 (string) 06:17:49.865 [Lua] [num_players] = 1 (string) 06:17:49.865 [Lua] [name] = Lobby 186000000d8352e (string) 06:17:49.865 [Lua] [mechanism] = deus (string) 06:17:49.865 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:17:49.865 [Lua] [matchmaking] = true (string) 06:17:49.865 [Lua] [player_slot_4] = 0:0 (string) 06:17:49.865 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 06:17:49.865 [Lua] [country_code] = cn (string) 06:17:49.865 [Lua] [player_slot_5] = 0:0 (string) 06:17:49.865 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:49.865 [Lua] [selected_mission_id] = pat_tower_nurgle_path2 (string) 06:17:49.865 [Lua] [player_slot_3] = 0:0 (string) 06:17:49.865 [Lua] [eac_authorized] = true (string) 06:17:49.865 [Lua] 06:17:49.865 [Lua] =======================Found valid lobby! 06:17:53.269 [Lua] [Matchmaking] Filter: Free slots = 1 06:17:53.269 [Lua] [Matchmaking] Filter: Distance = world 06:17:53.269 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:17:53.269 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:17:53.269 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:17:53.269 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:17:53.269 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:17:53.269 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:17:53.530 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 33 06:17:53.531 [Lua] 06:17:53.531 [Lua] [twitch_enabled] = false (string) 06:17:53.531 [Lua] [power_level] = 715 (string) 06:17:53.531 [Lua] [id] = 186000000889464 (string) 06:17:53.531 [Lua] [unique_server_name] = Yulenexi (string) 06:17:53.531 [Lua] [difficulty_tweak] = 3 (string) 06:17:53.531 [Lua] [host] = 11000011c90e517 (string) 06:17:53.531 [Lua] [matchmaking_type] = 2 (string) 06:17:53.531 [Lua] [is_private] = false (string) 06:17:53.531 [Lua] [selected_mission_id] = journey_cave (string) 06:17:53.531 [Lua] [name] = Lobby 186000000889464 (string) 06:17:53.531 [Lua] [difficulty] = harder (string) 06:17:53.531 [Lua] [match_started] = true (string) 06:17:53.531 [Lua] [mechanism] = deus (string) 06:17:53.531 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.531 [Lua] [quick_game] = false (string) 06:17:53.531 [Lua] [num_players] = 3 (string) 06:17:53.531 [Lua] [matchmaking] = true (string) 06:17:53.531 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:17:53.531 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.531 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:17:53.531 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.531 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:17:53.531 [Lua] [country_code] = my (string) 06:17:53.531 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:17:53.531 [Lua] [eac_authorized] = true (string) 06:17:53.531 [Lua] 06:17:53.531 [Lua] =======================Found valid lobby! 06:17:53.531 [Lua] 06:17:53.531 [Lua] [twitch_enabled] = false (string) 06:17:53.531 [Lua] [power_level] = 735 (string) 06:17:53.531 [Lua] [id] = 186000000dcf09e (string) 06:17:53.531 [Lua] [num_players] = 1 (string) 06:17:53.531 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.531 [Lua] [host] = 11000011bca1b7a (string) 06:17:53.531 [Lua] [time_of_search] = 1681280121 (string) 06:17:53.531 [Lua] [matchmaking_type] = 2 (string) 06:17:53.531 [Lua] [is_private] = false (string) 06:17:53.531 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:17:53.531 [Lua] [name] = Lobby 186000000dcf09e (string) 06:17:53.531 [Lua] [difficulty] = harder (string) 06:17:53.531 [Lua] [match_started] = true (string) 06:17:53.531 [Lua] [mechanism] = deus (string) 06:17:53.531 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.531 [Lua] [quick_game] = false (string) 06:17:53.531 [Lua] [selected_mission_id] = journey_ice (string) 06:17:53.531 [Lua] [matchmaking] = true (string) 06:17:53.531 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.531 [Lua] [country_code] = hk (string) 06:17:53.531 [Lua] [mission_id] = morris_hub (string) 06:17:53.531 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.531 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.531 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:17:53.531 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.531 [Lua] [eac_authorized] = true (string) 06:17:53.531 [Lua] 06:17:53.531 [Lua] =======================Found valid lobby! 06:17:53.532 [Lua] 06:17:53.532 [Lua] [twitch_enabled] = false (string) 06:17:53.532 [Lua] [power_level] = 715 (string) 06:17:53.532 [Lua] [id] = 186000000d99401 (string) 06:17:53.532 [Lua] [num_players] = 1 (string) 06:17:53.532 [Lua] [difficulty_tweak] = -10 (string) 06:17:53.532 [Lua] [host] = 11000011a1be771 (string) 06:17:53.532 [Lua] [time_of_search] = 1681279751 (string) 06:17:53.532 [Lua] [matchmaking_type] = 2 (string) 06:17:53.532 [Lua] [is_private] = false (string) 06:17:53.532 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:17:53.532 [Lua] [name] = Lobby 186000000d99401 (string) 06:17:53.532 [Lua] [difficulty] = harder (string) 06:17:53.532 [Lua] [match_started] = true (string) 06:17:53.532 [Lua] [mechanism] = deus (string) 06:17:53.532 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.532 [Lua] [quick_game] = false (string) 06:17:53.532 [Lua] [selected_mission_id] = journey_ice (string) 06:17:53.532 [Lua] [matchmaking] = true (string) 06:17:53.532 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.532 [Lua] [country_code] = hk (string) 06:17:53.532 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:17:53.532 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.532 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.532 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:17:53.532 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.532 [Lua] [eac_authorized] = true (string) 06:17:53.532 [Lua] 06:17:53.532 [Lua] =======================Found valid lobby! 06:17:53.532 [Lua] 06:17:53.532 [Lua] [twitch_enabled] = false (string) 06:17:53.532 [Lua] [power_level] = 797 (string) 06:17:53.532 [Lua] [id] = 186000000bf9a7a (string) 06:17:53.532 [Lua] [num_players] = 3 (string) 06:17:53.532 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.532 [Lua] [host] = 11000014a1ebaef (string) 06:17:53.532 [Lua] [time_of_search] = 1681277945 (string) 06:17:53.532 [Lua] [matchmaking_type] = 2 (string) 06:17:53.532 [Lua] [is_private] = false (string) 06:17:53.532 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:17:53.532 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:17:53.532 [Lua] [difficulty] = harder (string) 06:17:53.532 [Lua] [match_started] = true (string) 06:17:53.532 [Lua] [mechanism] = adventure (string) 06:17:53.532 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.532 [Lua] [quick_game] = true (string) 06:17:53.532 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:53.532 [Lua] [matchmaking] = true (string) 06:17:53.532 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:17:53.532 [Lua] [country_code] = vn (string) 06:17:53.532 [Lua] [mission_id] = dlc_portals (string) 06:17:53.532 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.532 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:17:53.532 [Lua] [unique_server_name] = datkothaymattroi (string) 06:17:53.532 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.532 [Lua] [eac_authorized] = true (string) 06:17:53.532 [Lua] 06:17:53.532 [Lua] =======================Found valid lobby! 06:17:53.533 [Lua] 06:17:53.533 [Lua] [twitch_enabled] = false (string) 06:17:53.533 [Lua] [power_level] = 735 (string) 06:17:53.533 [Lua] [id] = 186000000d512ad (string) 06:17:53.533 [Lua] [unique_server_name] = =w= (string) 06:17:53.533 [Lua] [difficulty_tweak] = -10 (string) 06:17:53.533 [Lua] [host] = 11000010ae550c6 (string) 06:17:53.533 [Lua] [matchmaking_type] = 2 (string) 06:17:53.533 [Lua] [is_private] = false (string) 06:17:53.533 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:53.533 [Lua] [name] = Lobby 186000000d512ad (string) 06:17:53.533 [Lua] [difficulty] = harder (string) 06:17:53.533 [Lua] [match_started] = true (string) 06:17:53.533 [Lua] [mechanism] = deus (string) 06:17:53.533 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.533 [Lua] [quick_game] = false (string) 06:17:53.533 [Lua] [num_players] = 1 (string) 06:17:53.533 [Lua] [matchmaking] = true (string) 06:17:53.533 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.533 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.533 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:17:53.533 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:17:53.533 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.533 [Lua] [country_code] = tw (string) 06:17:53.533 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.533 [Lua] [eac_authorized] = true (string) 06:17:53.533 [Lua] 06:17:53.533 [Lua] =======================Found valid lobby! 06:17:53.533 [Lua] 06:17:53.533 [Lua] [twitch_enabled] = false (string) 06:17:53.533 [Lua] [power_level] = 660 (string) 06:17:53.533 [Lua] [id] = 186000000b8908d (string) 06:17:53.533 [Lua] [num_players] = 3 (string) 06:17:53.533 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.533 [Lua] [host] = 11000010c6cb566 (string) 06:17:53.533 [Lua] [time_of_search] = 1681278268 (string) 06:17:53.533 [Lua] [matchmaking_type] = 2 (string) 06:17:53.533 [Lua] [is_private] = false (string) 06:17:53.533 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.533 [Lua] [name] = Lobby 186000000b8908d (string) 06:17:53.533 [Lua] [difficulty] = harder (string) 06:17:53.533 [Lua] [match_started] = true (string) 06:17:53.533 [Lua] [mechanism] = adventure (string) 06:17:53.533 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.533 [Lua] [quick_game] = true (string) 06:17:53.533 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:17:53.533 [Lua] [matchmaking] = true (string) 06:17:53.533 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:17:53.533 [Lua] [country_code] = jp (string) 06:17:53.533 [Lua] [mission_id] = dlc_wizards_tower (string) 06:17:53.533 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.533 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:17:53.533 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:17:53.533 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:17:53.533 [Lua] [eac_authorized] = true (string) 06:17:53.533 [Lua] 06:17:53.533 [Lua] =======================Found valid lobby! 06:17:53.534 [Lua] 06:17:53.534 [Lua] [twitch_enabled] = false (string) 06:17:53.534 [Lua] [power_level] = 718 (string) 06:17:53.534 [Lua] [id] = 186000000d0fa14 (string) 06:17:53.534 [Lua] [num_players] = 3 (string) 06:17:53.534 [Lua] [difficulty_tweak] = -3 (string) 06:17:53.534 [Lua] [host] = 11000013f9775b5 (string) 06:17:53.534 [Lua] [time_of_search] = 1681279218 (string) 06:17:53.534 [Lua] [matchmaking_type] = 2 (string) 06:17:53.534 [Lua] [is_private] = false (string) 06:17:53.534 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:17:53.534 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:17:53.534 [Lua] [difficulty] = harder (string) 06:17:53.534 [Lua] [match_started] = true (string) 06:17:53.534 [Lua] [mechanism] = deus (string) 06:17:53.534 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.534 [Lua] [quick_game] = false (string) 06:17:53.534 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:53.534 [Lua] [matchmaking] = true (string) 06:17:53.534 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.534 [Lua] [country_code] = us (string) 06:17:53.534 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:17:53.534 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:17:53.534 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.534 [Lua] [unique_server_name] = GenFUBAR (string) 06:17:53.534 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:17:53.534 [Lua] [eac_authorized] = true (string) 06:17:53.534 [Lua] 06:17:53.534 [Lua] =======================Found valid lobby! 06:17:53.534 [Lua] 06:17:53.534 [Lua] [twitch_enabled] = false (string) 06:17:53.534 [Lua] [power_level] = 670 (string) 06:17:53.534 [Lua] [id] = 1860000009c3217 (string) 06:17:53.534 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:17:53.534 [Lua] [difficulty_tweak] = -10 (string) 06:17:53.534 [Lua] [host] = 110000114a1b8e2 (string) 06:17:53.534 [Lua] [matchmaking_type] = 2 (string) 06:17:53.534 [Lua] [is_private] = false (string) 06:17:53.534 [Lua] [selected_mission_id] = journey_ice (string) 06:17:53.534 [Lua] [name] = Lobby 1860000009c3217 (string) 06:17:53.534 [Lua] [difficulty] = harder (string) 06:17:53.534 [Lua] [match_started] = true (string) 06:17:53.534 [Lua] [mechanism] = deus (string) 06:17:53.534 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.534 [Lua] [quick_game] = false (string) 06:17:53.534 [Lua] [num_players] = 2 (string) 06:17:53.534 [Lua] [matchmaking] = true (string) 06:17:53.534 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.534 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:17:53.534 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:17:53.534 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.534 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.534 [Lua] [country_code] = us (string) 06:17:53.534 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:17:53.534 [Lua] [eac_authorized] = true (string) 06:17:53.534 [Lua] 06:17:53.534 [Lua] =======================Found valid lobby! 06:17:53.535 [Lua] 06:17:53.535 [Lua] [twitch_enabled] = false (string) 06:17:53.535 [Lua] [power_level] = 560 (string) 06:17:53.535 [Lua] [id] = 186000000cbb2b5 (string) 06:17:53.535 [Lua] [unique_server_name] = kyromontresor (string) 06:17:53.535 [Lua] [difficulty_tweak] = -7 (string) 06:17:53.535 [Lua] [host] = 11000011b3c024e (string) 06:17:53.535 [Lua] [matchmaking_type] = 2 (string) 06:17:53.535 [Lua] [is_private] = false (string) 06:17:53.535 [Lua] [selected_mission_id] = journey_cave (string) 06:17:53.535 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:17:53.535 [Lua] [difficulty] = harder (string) 06:17:53.535 [Lua] [match_started] = true (string) 06:17:53.535 [Lua] [mechanism] = deus (string) 06:17:53.535 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.535 [Lua] [quick_game] = true (string) 06:17:53.535 [Lua] [num_players] = 2 (string) 06:17:53.535 [Lua] [matchmaking] = true (string) 06:17:53.535 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:17:53.535 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.535 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:17:53.535 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:17:53.535 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.535 [Lua] [country_code] = us (string) 06:17:53.535 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.535 [Lua] [eac_authorized] = true (string) 06:17:53.535 [Lua] 06:17:53.535 [Lua] =======================Found valid lobby! 06:17:53.535 [Lua] 06:17:53.535 [Lua] [twitch_enabled] = false (string) 06:17:53.535 [Lua] [power_level] = 694 (string) 06:17:53.535 [Lua] [id] = 18600000098f7e1 (string) 06:17:53.535 [Lua] [unique_server_name] = Si-Gnome (string) 06:17:53.535 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.535 [Lua] [host] = 11000013eec9265 (string) 06:17:53.535 [Lua] [matchmaking_type] = 2 (string) 06:17:53.535 [Lua] [is_private] = false (string) 06:17:53.535 [Lua] [selected_mission_id] = ussingen (string) 06:17:53.535 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:17:53.535 [Lua] [difficulty] = harder (string) 06:17:53.535 [Lua] [match_started] = true (string) 06:17:53.535 [Lua] [mechanism] = adventure (string) 06:17:53.535 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.535 [Lua] [quick_game] = false (string) 06:17:53.535 [Lua] [num_players] = 3 (string) 06:17:53.535 [Lua] [matchmaking] = true (string) 06:17:53.535 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:17:53.535 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:17:53.535 [Lua] [mission_id] = ussingen (string) 06:17:53.535 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.535 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:17:53.535 [Lua] [country_code] = us (string) 06:17:53.535 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.535 [Lua] [eac_authorized] = true (string) 06:17:53.535 [Lua] 06:17:53.535 [Lua] =======================Found valid lobby! 06:17:53.536 [Lua] 06:17:53.536 [Lua] [twitch_enabled] = false (string) 06:17:53.536 [Lua] [power_level] = 560 (string) 06:17:53.536 [Lua] [id] = 186000000de53be (string) 06:17:53.536 [Lua] [num_players] = 1 (string) 06:17:53.536 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.536 [Lua] [host] = 110000106c3f5be (string) 06:17:53.536 [Lua] [time_of_search] = 1681280211 (string) 06:17:53.536 [Lua] [matchmaking_type] = 2 (string) 06:17:53.536 [Lua] [is_private] = false (string) 06:17:53.536 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.536 [Lua] [name] = Lobby 186000000de53be (string) 06:17:53.536 [Lua] [difficulty] = harder (string) 06:17:53.536 [Lua] [match_started] = true (string) 06:17:53.536 [Lua] [mechanism] = adventure (string) 06:17:53.536 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.536 [Lua] [quick_game] = false (string) 06:17:53.536 [Lua] [selected_mission_id] = cemetery (string) 06:17:53.536 [Lua] [matchmaking] = true (string) 06:17:53.536 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.536 [Lua] [country_code] = us (string) 06:17:53.536 [Lua] [mission_id] = inn_level (string) 06:17:53.536 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.536 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:17:53.536 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:17:53.536 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.536 [Lua] [eac_authorized] = true (string) 06:17:53.536 [Lua] 06:17:53.536 [Lua] =======================Found valid lobby! 06:17:53.536 [Lua] 06:17:53.536 [Lua] [twitch_enabled] = false (string) 06:17:53.536 [Lua] [power_level] = 568 (string) 06:17:53.536 [Lua] [id] = 186000000d0fad4 (string) 06:17:53.536 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:17:53.536 [Lua] [difficulty_tweak] = -10 (string) 06:17:53.536 [Lua] [host] = 110000105c02bec (string) 06:17:53.536 [Lua] [matchmaking_type] = 2 (string) 06:17:53.536 [Lua] [is_private] = false (string) 06:17:53.536 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:53.536 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:17:53.536 [Lua] [difficulty] = harder (string) 06:17:53.536 [Lua] [match_started] = true (string) 06:17:53.536 [Lua] [mechanism] = deus (string) 06:17:53.536 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.536 [Lua] [quick_game] = true (string) 06:17:53.536 [Lua] [num_players] = 3 (string) 06:17:53.536 [Lua] [matchmaking] = true (string) 06:17:53.536 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:17:53.536 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.536 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:17:53.536 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:17:53.536 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.536 [Lua] [country_code] = us (string) 06:17:53.536 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:17:53.536 [Lua] [eac_authorized] = true (string) 06:17:53.536 [Lua] 06:17:53.536 [Lua] =======================Found valid lobby! 06:17:53.537 [Lua] 06:17:53.537 [Lua] [twitch_enabled] = false (string) 06:17:53.537 [Lua] [power_level] = 733 (string) 06:17:53.537 [Lua] [id] = 18600000081db48 (string) 06:17:53.537 [Lua] [unique_server_name] = Drunk Stripper (string) 06:17:53.537 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.537 [Lua] [host] = 110000104301df5 (string) 06:17:53.537 [Lua] [matchmaking_type] = 2 (string) 06:17:53.537 [Lua] [is_private] = false (string) 06:17:53.537 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:53.537 [Lua] [name] = Lobby 18600000081db48 (string) 06:17:53.537 [Lua] [difficulty] = harder (string) 06:17:53.537 [Lua] [match_started] = true (string) 06:17:53.537 [Lua] [mechanism] = adventure (string) 06:17:53.537 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.537 [Lua] [quick_game] = false (string) 06:17:53.537 [Lua] [num_players] = 3 (string) 06:17:53.537 [Lua] [matchmaking] = true (string) 06:17:53.537 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.537 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:17:53.537 [Lua] [mission_id] = elven_ruins (string) 06:17:53.537 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:17:53.537 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.537 [Lua] [country_code] = us (string) 06:17:53.537 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:17:53.537 [Lua] [eac_authorized] = true (string) 06:17:53.537 [Lua] 06:17:53.537 [Lua] =======================Found valid lobby! 06:17:53.537 [Lua] 06:17:53.537 [Lua] [twitch_enabled] = false (string) 06:17:53.537 [Lua] [power_level] = 721 (string) 06:17:53.537 [Lua] [id] = 18600000018bc58 (string) 06:17:53.537 [Lua] [unique_server_name] = Harman (string) 06:17:53.537 [Lua] [difficulty_tweak] = 3 (string) 06:17:53.537 [Lua] [host] = 11000010adfd4db (string) 06:17:53.537 [Lua] [matchmaking_type] = 2 (string) 06:17:53.537 [Lua] [is_private] = false (string) 06:17:53.537 [Lua] [selected_mission_id] = journey_ice (string) 06:17:53.537 [Lua] [name] = Lobby 18600000018bc58 (string) 06:17:53.537 [Lua] [difficulty] = harder (string) 06:17:53.537 [Lua] [match_started] = true (string) 06:17:53.537 [Lua] [mechanism] = deus (string) 06:17:53.537 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.537 [Lua] [quick_game] = true (string) 06:17:53.537 [Lua] [num_players] = 3 (string) 06:17:53.537 [Lua] [matchmaking] = true (string) 06:17:53.537 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.537 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:17:53.537 [Lua] [mission_id] = sig_volcano_khorne_path1 (string) 06:17:53.537 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:17:53.537 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.537 [Lua] [country_code] = ca (string) 06:17:53.537 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:17:53.537 [Lua] [eac_authorized] = true (string) 06:17:53.537 [Lua] 06:17:53.537 [Lua] =======================Found valid lobby! 06:17:53.538 [Lua] 06:17:53.538 [Lua] [twitch_enabled] = false (string) 06:17:53.538 [Lua] [power_level] = 675 (string) 06:17:53.538 [Lua] [id] = 186000000a891c4 (string) 06:17:53.538 [Lua] [unique_server_name] = Worlds Greatest Detective (string) 06:17:53.538 [Lua] [difficulty_tweak] = -10 (string) 06:17:53.538 [Lua] [host] = 1100001089606f1 (string) 06:17:53.538 [Lua] [matchmaking_type] = 2 (string) 06:17:53.538 [Lua] [is_private] = false (string) 06:17:53.538 [Lua] [selected_mission_id] = journey_ice (string) 06:17:53.538 [Lua] [name] = Lobby 186000000a891c4 (string) 06:17:53.538 [Lua] [difficulty] = harder (string) 06:17:53.538 [Lua] [match_started] = true (string) 06:17:53.538 [Lua] [mechanism] = deus (string) 06:17:53.538 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.538 [Lua] [quick_game] = false (string) 06:17:53.538 [Lua] [num_players] = 2 (string) 06:17:53.538 [Lua] [matchmaking] = true (string) 06:17:53.538 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.538 [Lua] [player_slot_4] = 1100001089606f1:1 (string) 06:17:53.538 [Lua] [mission_id] = pat_mines_belakor_path2 (string) 06:17:53.538 [Lua] [player_slot_5] = 1100001018cf24a:1 (string) 06:17:53.538 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.538 [Lua] [country_code] = ca (string) 06:17:53.538 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.538 [Lua] [eac_authorized] = true (string) 06:17:53.538 [Lua] 06:17:53.538 [Lua] =======================Found valid lobby! 06:17:53.538 [Lua] 06:17:53.538 [Lua] [twitch_enabled] = false (string) 06:17:53.538 [Lua] [power_level] = 615 (string) 06:17:53.538 [Lua] [id] = 1860000002918a8 (string) 06:17:53.538 [Lua] [num_players] = 3 (string) 06:17:53.538 [Lua] [difficulty_tweak] = -10 (string) 06:17:53.538 [Lua] [host] = 110000112913c8e (string) 06:17:53.538 [Lua] [time_of_search] = 1681268997 (string) 06:17:53.538 [Lua] [matchmaking_type] = 2 (string) 06:17:53.538 [Lua] [is_private] = false (string) 06:17:53.538 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.538 [Lua] [name] = Lobby 1860000002918a8 (string) 06:17:53.538 [Lua] [difficulty] = harder (string) 06:17:53.538 [Lua] [match_started] = true (string) 06:17:53.538 [Lua] [mechanism] = deus (string) 06:17:53.538 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.538 [Lua] [quick_game] = true (string) 06:17:53.538 [Lua] [selected_mission_id] = journey_ice (string) 06:17:53.538 [Lua] [matchmaking] = true (string) 06:17:53.538 [Lua] [player_slot_1] = 11000010a2f1ca7:1 (string) 06:17:53.538 [Lua] [country_code] = us (string) 06:17:53.538 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 06:17:53.538 [Lua] [player_slot_5] = 11000010724b20a:1 (string) 06:17:53.538 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.538 [Lua] [unique_server_name] = Shea (string) 06:17:53.538 [Lua] [player_slot_3] = 110000112913c8e:1 (string) 06:17:53.538 [Lua] [eac_authorized] = true (string) 06:17:53.538 [Lua] 06:17:53.538 [Lua] =======================Found valid lobby! 06:17:53.539 [Lua] 06:17:53.539 [Lua] [twitch_enabled] = false (string) 06:17:53.539 [Lua] [power_level] = 835 (string) 06:17:53.539 [Lua] [id] = 186000000cbb9ff (string) 06:17:53.539 [Lua] [unique_server_name] = McGator (string) 06:17:53.539 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.539 [Lua] [host] = 11000010808a25e (string) 06:17:53.539 [Lua] [matchmaking_type] = 1 (string) 06:17:53.539 [Lua] [is_private] = false (string) 06:17:53.539 [Lua] [selected_mission_id] = inn_level (string) 06:17:53.539 [Lua] [name] = Lobby 186000000cbb9ff (string) 06:17:53.539 [Lua] [difficulty] = harder (string) 06:17:53.539 [Lua] [match_started] = true (string) 06:17:53.539 [Lua] [mechanism] = adventure (string) 06:17:53.539 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.539 [Lua] [quick_game] = true (string) 06:17:53.539 [Lua] [num_players] = 2 (string) 06:17:53.539 [Lua] [matchmaking] = true (string) 06:17:53.539 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.539 [Lua] [player_slot_4] = 11000010808a25e:1 (string) 06:17:53.539 [Lua] [mission_id] = inn_level (string) 06:17:53.539 [Lua] [player_slot_5] = 1100001363def73:1 (string) 06:17:53.539 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.539 [Lua] [country_code] = us (string) 06:17:53.539 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.539 [Lua] [eac_authorized] = true (string) 06:17:53.539 [Lua] 06:17:53.539 [Lua] =======================Found valid lobby! 06:17:53.539 [Lua] 06:17:53.539 [Lua] [twitch_enabled] = false (string) 06:17:53.539 [Lua] [power_level] = 761 (string) 06:17:53.539 [Lua] [id] = 186000000d999c7 (string) 06:17:53.539 [Lua] [unique_server_name] = David from Broome (string) 06:17:53.539 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.539 [Lua] [host] = 11000010c7e51d9 (string) 06:17:53.539 [Lua] [matchmaking_type] = 2 (string) 06:17:53.539 [Lua] [is_private] = false (string) 06:17:53.539 [Lua] [selected_mission_id] = skittergate (string) 06:17:53.539 [Lua] [name] = Lobby 186000000d999c7 (string) 06:17:53.539 [Lua] [difficulty] = harder (string) 06:17:53.539 [Lua] [match_started] = true (string) 06:17:53.539 [Lua] [mechanism] = adventure (string) 06:17:53.539 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.539 [Lua] [quick_game] = true (string) 06:17:53.539 [Lua] [num_players] = 3 (string) 06:17:53.539 [Lua] [matchmaking] = true (string) 06:17:53.539 [Lua] [player_slot_1] = 1100001081c745e:1 (string) 06:17:53.539 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.539 [Lua] [mission_id] = skittergate (string) 06:17:53.539 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.539 [Lua] [player_slot_2] = 11000010cc3a447:1 (string) 06:17:53.539 [Lua] [country_code] = au (string) 06:17:53.539 [Lua] [player_slot_3] = 11000010c7e51d9:1 (string) 06:17:53.539 [Lua] [eac_authorized] = true (string) 06:17:53.539 [Lua] 06:17:53.539 [Lua] =======================Found valid lobby! 06:17:53.540 [Lua] 06:17:53.540 [Lua] [twitch_enabled] = false (string) 06:17:53.540 [Lua] [power_level] = 835 (string) 06:17:53.540 [Lua] [id] = 186000000dbfd8d (string) 06:17:53.540 [Lua] [num_players] = 1 (string) 06:17:53.540 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.540 [Lua] [host] = 11000010b5d2c94 (string) 06:17:53.540 [Lua] [time_of_search] = 1681280559 (string) 06:17:53.540 [Lua] [matchmaking_type] = 2 (string) 06:17:53.540 [Lua] [is_private] = false (string) 06:17:53.540 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.540 [Lua] [name] = Lobby 186000000dbfd8d (string) 06:17:53.540 [Lua] [difficulty] = harder (string) 06:17:53.540 [Lua] [match_started] = true (string) 06:17:53.540 [Lua] [mechanism] = deus (string) 06:17:53.540 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.540 [Lua] [quick_game] = false (string) 06:17:53.540 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:53.540 [Lua] [matchmaking] = true (string) 06:17:53.540 [Lua] [player_slot_1] = 11000010b5d2c94:1 (string) 06:17:53.540 [Lua] [country_code] = ca (string) 06:17:53.540 [Lua] [mission_id] = morris_hub (string) 06:17:53.540 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.540 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.540 [Lua] [unique_server_name] = NateRiverDN (string) 06:17:53.540 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.540 [Lua] [eac_authorized] = true (string) 06:17:53.540 [Lua] 06:17:53.540 [Lua] =======================Found valid lobby! 06:17:53.540 [Lua] 06:17:53.540 [Lua] [twitch_enabled] = false (string) 06:17:53.540 [Lua] [power_level] = 683 (string) 06:17:53.540 [Lua] [id] = 186000000d67352 (string) 06:17:53.540 [Lua] [unique_server_name] = Fordey (string) 06:17:53.540 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.540 [Lua] [host] = 1100001041389bd (string) 06:17:53.540 [Lua] [matchmaking_type] = 2 (string) 06:17:53.540 [Lua] [is_private] = false (string) 06:17:53.540 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:17:53.540 [Lua] [name] = Lobby 186000000d67352 (string) 06:17:53.540 [Lua] [difficulty] = harder (string) 06:17:53.540 [Lua] [match_started] = true (string) 06:17:53.540 [Lua] [mechanism] = adventure (string) 06:17:53.540 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.540 [Lua] [quick_game] = true (string) 06:17:53.540 [Lua] [num_players] = 3 (string) 06:17:53.540 [Lua] [matchmaking] = true (string) 06:17:53.540 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.540 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:17:53.540 [Lua] [mission_id] = skaven_stronghold (string) 06:17:53.540 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.540 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:17:53.540 [Lua] [country_code] = nz (string) 06:17:53.540 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:17:53.540 [Lua] [eac_authorized] = true (string) 06:17:53.540 [Lua] 06:17:53.540 [Lua] =======================Found valid lobby! 06:17:53.541 [Lua] 06:17:53.541 [Lua] [twitch_enabled] = false (string) 06:17:53.541 [Lua] [power_level] = 487 (string) 06:17:53.541 [Lua] [id] = 186000000d83441 (string) 06:17:53.541 [Lua] [num_players] = 1 (string) 06:17:53.541 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.541 [Lua] [host] = 1100001151a8c6e (string) 06:17:53.541 [Lua] [time_of_search] = 1681279693 (string) 06:17:53.541 [Lua] [matchmaking_type] = 2 (string) 06:17:53.541 [Lua] [is_private] = false (string) 06:17:53.541 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.541 [Lua] [name] = Lobby 186000000d83441 (string) 06:17:53.541 [Lua] [difficulty] = harder (string) 06:17:53.541 [Lua] [match_started] = true (string) 06:17:53.541 [Lua] [mechanism] = adventure (string) 06:17:53.541 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.541 [Lua] [quick_game] = false (string) 06:17:53.541 [Lua] [selected_mission_id] = warcamp (string) 06:17:53.541 [Lua] [matchmaking] = true (string) 06:17:53.541 [Lua] [player_slot_1] = 1100001151a8c6e:1 (string) 06:17:53.541 [Lua] [country_code] = sa (string) 06:17:53.541 [Lua] [mission_id] = warcamp (string) 06:17:53.541 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.541 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.541 [Lua] [unique_server_name] = RayanKiller (string) 06:17:53.541 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.541 [Lua] [eac_authorized] = true (string) 06:17:53.541 [Lua] 06:17:53.541 [Lua] =======================Found valid lobby! 06:17:53.541 [Lua] 06:17:53.541 [Lua] [twitch_enabled] = false (string) 06:17:53.541 [Lua] [power_level] = 765 (string) 06:17:53.541 [Lua] [id] = 18600000097bd21 (string) 06:17:53.541 [Lua] [unique_server_name] = Nick Lacaff (string) 06:17:53.541 [Lua] [difficulty_tweak] = 3 (string) 06:17:53.541 [Lua] [host] = 110000133433dd3 (string) 06:17:53.541 [Lua] [matchmaking_type] = 2 (string) 06:17:53.541 [Lua] [is_private] = false (string) 06:17:53.541 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:53.541 [Lua] [name] = Lobby 18600000097bd21 (string) 06:17:53.541 [Lua] [difficulty] = harder (string) 06:17:53.541 [Lua] [match_started] = true (string) 06:17:53.541 [Lua] [mechanism] = deus (string) 06:17:53.541 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.541 [Lua] [quick_game] = false (string) 06:17:53.541 [Lua] [num_players] = 1 (string) 06:17:53.541 [Lua] [matchmaking] = true (string) 06:17:53.541 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.541 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.541 [Lua] [mission_id] = pat_town_wastes_path1 (string) 06:17:53.541 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.541 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.541 [Lua] [country_code] = fr (string) 06:17:53.541 [Lua] [player_slot_3] = 110000133433dd3:1 (string) 06:17:53.541 [Lua] [eac_authorized] = true (string) 06:17:53.541 [Lua] 06:17:53.541 [Lua] =======================Found valid lobby! 06:17:53.542 [Lua] 06:17:53.542 [Lua] [twitch_enabled] = false (string) 06:17:53.542 [Lua] [power_level] = 482 (string) 06:17:53.542 [Lua] [id] = 186000000df5375 (string) 06:17:53.542 [Lua] [num_players] = 1 (string) 06:17:53.542 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.542 [Lua] [host] = 110000117e314af (string) 06:17:53.542 [Lua] [time_of_search] = 1681280260 (string) 06:17:53.542 [Lua] [matchmaking_type] = 2 (string) 06:17:53.542 [Lua] [is_private] = false (string) 06:17:53.542 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.542 [Lua] [name] = Lobby 186000000df5375 (string) 06:17:53.542 [Lua] [difficulty] = harder (string) 06:17:53.542 [Lua] [match_started] = true (string) 06:17:53.542 [Lua] [mechanism] = adventure (string) 06:17:53.542 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.542 [Lua] [quick_game] = true (string) 06:17:53.542 [Lua] [selected_mission_id] = fort (string) 06:17:53.542 [Lua] [matchmaking] = true (string) 06:17:53.542 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.542 [Lua] [country_code] = ru (string) 06:17:53.542 [Lua] [mission_id] = inn_level (string) 06:17:53.542 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.542 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.542 [Lua] [unique_server_name] = Brokk Grungsson (string) 06:17:53.542 [Lua] [player_slot_3] = 110000117e314af:1 (string) 06:17:53.542 [Lua] [eac_authorized] = true (string) 06:17:53.542 [Lua] 06:17:53.542 [Lua] =======================Found valid lobby! 06:17:53.542 [Lua] 06:17:53.542 [Lua] [twitch_enabled] = false (string) 06:17:53.542 [Lua] [power_level] = 656 (string) 06:17:53.542 [Lua] [id] = 186000000de5e5c (string) 06:17:53.542 [Lua] [unique_server_name] = Fdf (string) 06:17:53.542 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.542 [Lua] [host] = 11000013565b08b (string) 06:17:53.542 [Lua] [matchmaking_type] = 2 (string) 06:17:53.542 [Lua] [is_private] = false (string) 06:17:53.542 [Lua] [selected_mission_id] = skittergate (string) 06:17:53.542 [Lua] [name] = Lobby 186000000de5e5c (string) 06:17:53.542 [Lua] [difficulty] = harder (string) 06:17:53.542 [Lua] [match_started] = true (string) 06:17:53.542 [Lua] [mechanism] = adventure (string) 06:17:53.542 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.542 [Lua] [quick_game] = false (string) 06:17:53.542 [Lua] [num_players] = 1 (string) 06:17:53.542 [Lua] [matchmaking] = true (string) 06:17:53.542 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:17:53.542 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.542 [Lua] [mission_id] = inn_level (string) 06:17:53.542 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.542 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.542 [Lua] [country_code] = ro (string) 06:17:53.542 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.542 [Lua] [eac_authorized] = true (string) 06:17:53.542 [Lua] 06:17:53.542 [Lua] =======================Found valid lobby! 06:17:53.543 [Lua] 06:17:53.543 [Lua] [twitch_enabled] = false (string) 06:17:53.543 [Lua] [power_level] = 835 (string) 06:17:53.543 [Lua] [id] = 186000000d0f345 (string) 06:17:53.543 [Lua] [num_players] = 1 (string) 06:17:53.543 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.543 [Lua] [host] = 1100001070ecef9 (string) 06:17:53.543 [Lua] [time_of_search] = 1681279156 (string) 06:17:53.543 [Lua] [matchmaking_type] = 2 (string) 06:17:53.543 [Lua] [is_private] = false (string) 06:17:53.543 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.543 [Lua] [name] = Lobby 186000000d0f345 (string) 06:17:53.543 [Lua] [difficulty] = harder (string) 06:17:53.543 [Lua] [match_started] = true (string) 06:17:53.543 [Lua] [mechanism] = adventure (string) 06:17:53.543 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.543 [Lua] [quick_game] = true (string) 06:17:53.543 [Lua] [selected_mission_id] = cemetery (string) 06:17:53.543 [Lua] [matchmaking] = true (string) 06:17:53.543 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:17:53.543 [Lua] [country_code] = ro (string) 06:17:53.543 [Lua] [mission_id] = cemetery (string) 06:17:53.543 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.543 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.543 [Lua] [unique_server_name] = rolin024 (string) 06:17:53.543 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.543 [Lua] [eac_authorized] = true (string) 06:17:53.543 [Lua] 06:17:53.543 [Lua] =======================Found valid lobby! 06:17:53.543 [Lua] 06:17:53.543 [Lua] [power_level] = 755 (string) 06:17:53.543 [Lua] [id] = 186000000c0fa89 (string) 06:17:53.543 [Lua] [unique_server_name] = Гепард ) (string) 06:17:53.543 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.543 [Lua] [host] = 110000107bfa6d4 (string) 06:17:53.543 [Lua] [matchmaking_type] = 3 (string) 06:17:53.543 [Lua] [is_private] = true (string) 06:17:53.543 [Lua] [difficulty] = harder (string) 06:17:53.543 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.543 [Lua] [num_players] = 2 (string) 06:17:53.543 [Lua] [name] = Lobby 186000000c0fa89 (string) 06:17:53.543 [Lua] [mechanism] = deus (string) 06:17:53.543 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.543 [Lua] [matchmaking] = true (string) 06:17:53.543 [Lua] [player_slot_4] = 11000010af48f98:1 (string) 06:17:53.543 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 06:17:53.543 [Lua] [country_code] = kz (string) 06:17:53.543 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.543 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.543 [Lua] [selected_mission_id] = sig_snare_e_wastes_path1 (string) 06:17:53.543 [Lua] [player_slot_3] = 110000107bfa6d4:1 (string) 06:17:53.543 [Lua] [eac_authorized] = true (string) 06:17:53.543 [Lua] 06:17:53.543 [Lua] =======================Found valid lobby! 06:17:53.544 [Lua] 06:17:53.544 [Lua] [twitch_enabled] = true (string) 06:17:53.544 [Lua] [power_level] = 821 (string) 06:17:53.544 [Lua] [id] = 186000000c959dd (string) 06:17:53.544 [Lua] [unique_server_name] = 呱刮寡 (string) 06:17:53.544 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.544 [Lua] [host] = 110000135fea322 (string) 06:17:53.544 [Lua] [matchmaking_type] = 2 (string) 06:17:53.544 [Lua] [is_private] = false (string) 06:17:53.544 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:17:53.544 [Lua] [name] = Lobby 186000000c959dd (string) 06:17:53.544 [Lua] [difficulty] = harder (string) 06:17:53.544 [Lua] [match_started] = true (string) 06:17:53.544 [Lua] [mechanism] = adventure (string) 06:17:53.544 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.544 [Lua] [quick_game] = true (string) 06:17:53.544 [Lua] [num_players] = 3 (string) 06:17:53.544 [Lua] [matchmaking] = true (string) 06:17:53.544 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:17:53.544 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.544 [Lua] [mission_id] = dlc_wizards_trail (string) 06:17:53.544 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:17:53.544 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.544 [Lua] [country_code] = cn (string) 06:17:53.544 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:17:53.544 [Lua] [eac_authorized] = true (string) 06:17:53.544 [Lua] 06:17:53.544 [Lua] =======================Found valid lobby! 06:17:53.544 [Lua] 06:17:53.544 [Lua] [twitch_enabled] = false (string) 06:17:53.544 [Lua] [power_level] = 735 (string) 06:17:53.544 [Lua] [id] = 186000000c5fd74 (string) 06:17:53.544 [Lua] [num_players] = 3 (string) 06:17:53.544 [Lua] [difficulty_tweak] = -3 (string) 06:17:53.544 [Lua] [host] = 1100001551a26c2 (string) 06:17:53.544 [Lua] [time_of_search] = 1681278460 (string) 06:17:53.544 [Lua] [matchmaking_type] = 2 (string) 06:17:53.544 [Lua] [is_private] = false (string) 06:17:53.544 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:17:53.544 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:17:53.544 [Lua] [difficulty] = harder (string) 06:17:53.544 [Lua] [match_started] = true (string) 06:17:53.544 [Lua] [mechanism] = deus (string) 06:17:53.544 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.544 [Lua] [quick_game] = false (string) 06:17:53.544 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:53.544 [Lua] [matchmaking] = true (string) 06:17:53.544 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:17:53.544 [Lua] [country_code] = cn (string) 06:17:53.544 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:17:53.544 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.544 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.544 [Lua] [unique_server_name] = tom20221224 (string) 06:17:53.544 [Lua] [player_slot_3] = 110000142bcedcd:1 (string) 06:17:53.544 [Lua] [eac_authorized] = true (string) 06:17:53.544 [Lua] 06:17:53.544 [Lua] =======================Found valid lobby! 06:17:53.545 [Lua] 06:17:53.545 [Lua] [twitch_enabled] = false (string) 06:17:53.545 [Lua] [power_level] = 835 (string) 06:17:53.545 [Lua] [id] = 186000000ae9799 (string) 06:17:53.545 [Lua] [num_players] = 3 (string) 06:17:53.545 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.545 [Lua] [host] = 110000108b4e824 (string) 06:17:53.545 [Lua] [time_of_search] = 1681276829 (string) 06:17:53.545 [Lua] [matchmaking_type] = 2 (string) 06:17:53.545 [Lua] [is_private] = false (string) 06:17:53.545 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.545 [Lua] [name] = Lobby 186000000ae9799 (string) 06:17:53.545 [Lua] [difficulty] = harder (string) 06:17:53.545 [Lua] [match_started] = true (string) 06:17:53.545 [Lua] [mechanism] = adventure (string) 06:17:53.545 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.545 [Lua] [quick_game] = true (string) 06:17:53.545 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:17:53.545 [Lua] [matchmaking] = true (string) 06:17:53.545 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.545 [Lua] [country_code] = cn (string) 06:17:53.545 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:17:53.545 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:17:53.545 [Lua] [player_slot_2] = 11000014b3dd878:1 (string) 06:17:53.545 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:17:53.545 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:17:53.545 [Lua] [eac_authorized] = true (string) 06:17:53.545 [Lua] 06:17:53.545 [Lua] =======================Found valid lobby! 06:17:53.545 [Lua] 06:17:53.545 [Lua] [power_level] = 715 (string) 06:17:53.545 [Lua] [id] = 186000000df5114 (string) 06:17:53.545 [Lua] [unique_server_name] = 暴龙战士 (string) 06:17:53.545 [Lua] [difficulty_tweak] = -7 (string) 06:17:53.545 [Lua] [host] = 11000014708d7a5 (string) 06:17:53.545 [Lua] [matchmaking_type] = 3 (string) 06:17:53.545 [Lua] [is_private] = false (string) 06:17:53.545 [Lua] [difficulty] = harder (string) 06:17:53.545 [Lua] [player_slot_1] = 11000014708d7a5:1 (string) 06:17:53.545 [Lua] [num_players] = 1 (string) 06:17:53.545 [Lua] [name] = Lobby 186000000df5114 (string) 06:17:53.545 [Lua] [mechanism] = deus (string) 06:17:53.545 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.545 [Lua] [matchmaking] = true (string) 06:17:53.545 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.545 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:53.545 [Lua] [country_code] = cn (string) 06:17:53.545 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.545 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.545 [Lua] [selected_mission_id] = pat_bay_belakor_path4 (string) 06:17:53.545 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.545 [Lua] [eac_authorized] = true (string) 06:17:53.545 [Lua] 06:17:53.545 [Lua] =======================Found valid lobby! 06:17:53.546 [Lua] 06:17:53.546 [Lua] [twitch_enabled] = false (string) 06:17:53.546 [Lua] [power_level] = 665 (string) 06:17:53.546 [Lua] [id] = 186000000d014fa (string) 06:17:53.546 [Lua] [num_players] = 1 (string) 06:17:53.546 [Lua] [difficulty_tweak] = -7 (string) 06:17:53.546 [Lua] [host] = 11000015b012ebc (string) 06:17:53.546 [Lua] [time_of_search] = 1681279081 (string) 06:17:53.546 [Lua] [matchmaking_type] = 2 (string) 06:17:53.546 [Lua] [is_private] = false (string) 06:17:53.546 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.546 [Lua] [name] = Lobby 186000000d014fa (string) 06:17:53.546 [Lua] [difficulty] = harder (string) 06:17:53.546 [Lua] [match_started] = true (string) 06:17:53.546 [Lua] [mechanism] = deus (string) 06:17:53.546 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.546 [Lua] [quick_game] = false (string) 06:17:53.546 [Lua] [selected_mission_id] = journey_cave (string) 06:17:53.546 [Lua] [matchmaking] = true (string) 06:17:53.546 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.546 [Lua] [country_code] = cn (string) 06:17:53.546 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:53.546 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:17:53.546 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.546 [Lua] [unique_server_name] = 你好,北极星 (string) 06:17:53.546 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.546 [Lua] [eac_authorized] = true (string) 06:17:53.546 [Lua] 06:17:53.546 [Lua] =======================Found valid lobby! 06:17:53.546 [Lua] 06:17:53.546 [Lua] [twitch_enabled] = false (string) 06:17:53.546 [Lua] [power_level] = 675 (string) 06:17:53.546 [Lua] [id] = 186000000d994ee (string) 06:17:53.546 [Lua] [unique_server_name] = 开山者Estrad (string) 06:17:53.546 [Lua] [difficulty_tweak] = -10 (string) 06:17:53.546 [Lua] [host] = 110000111e20174 (string) 06:17:53.546 [Lua] [matchmaking_type] = 2 (string) 06:17:53.546 [Lua] [is_private] = false (string) 06:17:53.546 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:53.546 [Lua] [name] = Lobby 186000000d994ee (string) 06:17:53.546 [Lua] [difficulty] = harder (string) 06:17:53.546 [Lua] [match_started] = true (string) 06:17:53.546 [Lua] [mechanism] = deus (string) 06:17:53.546 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.546 [Lua] [quick_game] = false (string) 06:17:53.546 [Lua] [num_players] = 1 (string) 06:17:53.546 [Lua] [matchmaking] = true (string) 06:17:53.546 [Lua] [player_slot_1] = 1100001180b14c3:1 (string) 06:17:53.546 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.546 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 06:17:53.546 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.546 [Lua] [player_slot_2] = 0:0 (string) 06:17:53.546 [Lua] [country_code] = cn (string) 06:17:53.546 [Lua] [player_slot_3] = 110000111e20174:1 (string) 06:17:53.546 [Lua] [eac_authorized] = true (string) 06:17:53.546 [Lua] 06:17:53.546 [Lua] =======================Found valid lobby! 06:17:53.547 [Lua] 06:17:53.547 [Lua] [power_level] = 635 (string) 06:17:53.547 [Lua] [id] = 186000000d8352e (string) 06:17:53.547 [Lua] [unique_server_name] = 你的闺蜜比AK好压 (string) 06:17:53.547 [Lua] [difficulty_tweak] = 0 (string) 06:17:53.547 [Lua] [host] = 110000133600571 (string) 06:17:53.547 [Lua] [matchmaking_type] = 3 (string) 06:17:53.547 [Lua] [is_private] = false (string) 06:17:53.547 [Lua] [difficulty] = harder (string) 06:17:53.547 [Lua] [player_slot_1] = 0:0 (string) 06:17:53.547 [Lua] [num_players] = 1 (string) 06:17:53.547 [Lua] [name] = Lobby 186000000d8352e (string) 06:17:53.547 [Lua] [mechanism] = deus (string) 06:17:53.547 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:17:53.547 [Lua] [matchmaking] = true (string) 06:17:53.547 [Lua] [player_slot_4] = 0:0 (string) 06:17:53.547 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 06:17:53.547 [Lua] [country_code] = cn (string) 06:17:53.547 [Lua] [player_slot_5] = 0:0 (string) 06:17:53.547 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:53.547 [Lua] [selected_mission_id] = pat_tower_nurgle_path2 (string) 06:17:53.547 [Lua] [player_slot_3] = 0:0 (string) 06:17:53.547 [Lua] [eac_authorized] = true (string) 06:17:53.547 [Lua] 06:17:53.547 [Lua] =======================Found valid lobby! 06:17:56.699 [Lua] [Matchmaking] Filter: Free slots = 1 06:17:56.699 [Lua] [Matchmaking] Filter: Distance = world 06:17:56.699 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:17:56.699 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:17:56.699 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:17:56.699 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:17:56.699 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:17:56.699 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:17:56.939 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 33 06:17:56.939 [Lua] 06:17:56.939 [Lua] [twitch_enabled] = false (string) 06:17:56.939 [Lua] [power_level] = 715 (string) 06:17:56.939 [Lua] [id] = 186000000889464 (string) 06:17:56.939 [Lua] [unique_server_name] = Yulenexi (string) 06:17:56.939 [Lua] [difficulty_tweak] = 3 (string) 06:17:56.939 [Lua] [host] = 11000011c90e517 (string) 06:17:56.939 [Lua] [matchmaking_type] = 2 (string) 06:17:56.939 [Lua] [is_private] = false (string) 06:17:56.939 [Lua] [selected_mission_id] = journey_cave (string) 06:17:56.939 [Lua] [name] = Lobby 186000000889464 (string) 06:17:56.939 [Lua] [difficulty] = harder (string) 06:17:56.939 [Lua] [match_started] = true (string) 06:17:56.939 [Lua] [mechanism] = deus (string) 06:17:56.939 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.939 [Lua] [quick_game] = false (string) 06:17:56.939 [Lua] [num_players] = 3 (string) 06:17:56.939 [Lua] [matchmaking] = true (string) 06:17:56.939 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:17:56.939 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.939 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:17:56.939 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.939 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:17:56.939 [Lua] [country_code] = my (string) 06:17:56.939 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:17:56.939 [Lua] [eac_authorized] = true (string) 06:17:56.939 [Lua] 06:17:56.940 [Lua] =======================Found valid lobby! 06:17:56.940 [Lua] 06:17:56.940 [Lua] [twitch_enabled] = false (string) 06:17:56.940 [Lua] [power_level] = 735 (string) 06:17:56.940 [Lua] [id] = 186000000dcf09e (string) 06:17:56.940 [Lua] [num_players] = 1 (string) 06:17:56.940 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.940 [Lua] [host] = 11000011bca1b7a (string) 06:17:56.940 [Lua] [time_of_search] = 1681280121 (string) 06:17:56.940 [Lua] [matchmaking_type] = 2 (string) 06:17:56.940 [Lua] [is_private] = false (string) 06:17:56.940 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:17:56.940 [Lua] [name] = Lobby 186000000dcf09e (string) 06:17:56.940 [Lua] [difficulty] = harder (string) 06:17:56.940 [Lua] [match_started] = true (string) 06:17:56.940 [Lua] [mechanism] = deus (string) 06:17:56.940 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.940 [Lua] [quick_game] = false (string) 06:17:56.940 [Lua] [selected_mission_id] = journey_ice (string) 06:17:56.940 [Lua] [matchmaking] = true (string) 06:17:56.940 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.940 [Lua] [country_code] = hk (string) 06:17:56.940 [Lua] [mission_id] = morris_hub (string) 06:17:56.940 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.940 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.940 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:17:56.940 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.940 [Lua] [eac_authorized] = true (string) 06:17:56.940 [Lua] 06:17:56.940 [Lua] =======================Found valid lobby! 06:17:56.940 [Lua] 06:17:56.940 [Lua] [twitch_enabled] = false (string) 06:17:56.940 [Lua] [power_level] = 715 (string) 06:17:56.940 [Lua] [id] = 186000000d99401 (string) 06:17:56.940 [Lua] [num_players] = 1 (string) 06:17:56.940 [Lua] [difficulty_tweak] = -10 (string) 06:17:56.940 [Lua] [host] = 11000011a1be771 (string) 06:17:56.940 [Lua] [time_of_search] = 1681279751 (string) 06:17:56.940 [Lua] [matchmaking_type] = 2 (string) 06:17:56.940 [Lua] [is_private] = false (string) 06:17:56.941 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:17:56.941 [Lua] [name] = Lobby 186000000d99401 (string) 06:17:56.941 [Lua] [difficulty] = harder (string) 06:17:56.941 [Lua] [match_started] = true (string) 06:17:56.941 [Lua] [mechanism] = deus (string) 06:17:56.941 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.941 [Lua] [quick_game] = false (string) 06:17:56.941 [Lua] [selected_mission_id] = journey_ice (string) 06:17:56.941 [Lua] [matchmaking] = true (string) 06:17:56.941 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.941 [Lua] [country_code] = hk (string) 06:17:56.941 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:17:56.941 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.941 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.941 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:17:56.941 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.941 [Lua] [eac_authorized] = true (string) 06:17:56.941 [Lua] 06:17:56.941 [Lua] =======================Found valid lobby! 06:17:56.941 [Lua] 06:17:56.941 [Lua] [twitch_enabled] = false (string) 06:17:56.941 [Lua] [power_level] = 797 (string) 06:17:56.941 [Lua] [id] = 186000000bf9a7a (string) 06:17:56.941 [Lua] [num_players] = 3 (string) 06:17:56.941 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.941 [Lua] [host] = 11000014a1ebaef (string) 06:17:56.941 [Lua] [time_of_search] = 1681277945 (string) 06:17:56.941 [Lua] [matchmaking_type] = 2 (string) 06:17:56.941 [Lua] [is_private] = false (string) 06:17:56.941 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:17:56.941 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:17:56.941 [Lua] [difficulty] = harder (string) 06:17:56.941 [Lua] [match_started] = true (string) 06:17:56.941 [Lua] [mechanism] = adventure (string) 06:17:56.941 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.941 [Lua] [quick_game] = true (string) 06:17:56.941 [Lua] [selected_mission_id] = dlc_portals (string) 06:17:56.941 [Lua] [matchmaking] = true (string) 06:17:56.941 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:17:56.941 [Lua] [country_code] = vn (string) 06:17:56.941 [Lua] [mission_id] = dlc_portals (string) 06:17:56.941 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.941 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:17:56.941 [Lua] [unique_server_name] = datkothaymattroi (string) 06:17:56.941 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.941 [Lua] [eac_authorized] = true (string) 06:17:56.941 [Lua] 06:17:56.941 [Lua] =======================Found valid lobby! 06:17:56.941 [Lua] 06:17:56.941 [Lua] [twitch_enabled] = false (string) 06:17:56.941 [Lua] [power_level] = 735 (string) 06:17:56.941 [Lua] [id] = 186000000d512ad (string) 06:17:56.941 [Lua] [unique_server_name] = =w= (string) 06:17:56.941 [Lua] [difficulty_tweak] = -10 (string) 06:17:56.941 [Lua] [host] = 11000010ae550c6 (string) 06:17:56.941 [Lua] [matchmaking_type] = 2 (string) 06:17:56.941 [Lua] [is_private] = false (string) 06:17:56.941 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:56.942 [Lua] [name] = Lobby 186000000d512ad (string) 06:17:56.942 [Lua] [difficulty] = harder (string) 06:17:56.942 [Lua] [match_started] = true (string) 06:17:56.942 [Lua] [mechanism] = deus (string) 06:17:56.942 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.942 [Lua] [quick_game] = false (string) 06:17:56.942 [Lua] [num_players] = 1 (string) 06:17:56.942 [Lua] [matchmaking] = true (string) 06:17:56.942 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.942 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.942 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:17:56.942 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:17:56.942 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.942 [Lua] [country_code] = tw (string) 06:17:56.942 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.942 [Lua] [eac_authorized] = true (string) 06:17:56.942 [Lua] 06:17:56.942 [Lua] =======================Found valid lobby! 06:17:56.942 [Lua] 06:17:56.942 [Lua] [twitch_enabled] = false (string) 06:17:56.942 [Lua] [power_level] = 660 (string) 06:17:56.942 [Lua] [id] = 186000000b8908d (string) 06:17:56.942 [Lua] [num_players] = 3 (string) 06:17:56.942 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.942 [Lua] [host] = 11000010c6cb566 (string) 06:17:56.942 [Lua] [time_of_search] = 1681278268 (string) 06:17:56.942 [Lua] [matchmaking_type] = 2 (string) 06:17:56.942 [Lua] [is_private] = false (string) 06:17:56.942 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.942 [Lua] [name] = Lobby 186000000b8908d (string) 06:17:56.942 [Lua] [difficulty] = harder (string) 06:17:56.942 [Lua] [match_started] = true (string) 06:17:56.942 [Lua] [mechanism] = adventure (string) 06:17:56.942 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.942 [Lua] [quick_game] = true (string) 06:17:56.942 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:17:56.942 [Lua] [matchmaking] = true (string) 06:17:56.942 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:17:56.942 [Lua] [country_code] = jp (string) 06:17:56.942 [Lua] [mission_id] = dlc_wizards_tower (string) 06:17:56.942 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.942 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:17:56.942 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:17:56.942 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:17:56.942 [Lua] [eac_authorized] = true (string) 06:17:56.942 [Lua] 06:17:56.942 [Lua] =======================Found valid lobby! 06:17:56.943 [Lua] 06:17:56.943 [Lua] [twitch_enabled] = false (string) 06:17:56.943 [Lua] [power_level] = 718 (string) 06:17:56.943 [Lua] [id] = 186000000d0fa14 (string) 06:17:56.943 [Lua] [num_players] = 3 (string) 06:17:56.943 [Lua] [difficulty_tweak] = -3 (string) 06:17:56.943 [Lua] [host] = 11000013f9775b5 (string) 06:17:56.943 [Lua] [time_of_search] = 1681279218 (string) 06:17:56.943 [Lua] [matchmaking_type] = 2 (string) 06:17:56.943 [Lua] [is_private] = false (string) 06:17:56.943 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:17:56.943 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:17:56.943 [Lua] [difficulty] = harder (string) 06:17:56.943 [Lua] [match_started] = true (string) 06:17:56.943 [Lua] [mechanism] = deus (string) 06:17:56.943 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.943 [Lua] [quick_game] = false (string) 06:17:56.943 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:56.943 [Lua] [matchmaking] = true (string) 06:17:56.943 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.943 [Lua] [country_code] = us (string) 06:17:56.943 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:17:56.943 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:17:56.943 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.943 [Lua] [unique_server_name] = GenFUBAR (string) 06:17:56.943 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:17:56.943 [Lua] [eac_authorized] = true (string) 06:17:56.943 [Lua] 06:17:56.943 [Lua] =======================Found valid lobby! 06:17:56.943 [Lua] 06:17:56.943 [Lua] [twitch_enabled] = false (string) 06:17:56.943 [Lua] [power_level] = 670 (string) 06:17:56.943 [Lua] [id] = 1860000009c3217 (string) 06:17:56.943 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:17:56.943 [Lua] [difficulty_tweak] = -10 (string) 06:17:56.943 [Lua] [host] = 110000114a1b8e2 (string) 06:17:56.943 [Lua] [matchmaking_type] = 2 (string) 06:17:56.943 [Lua] [is_private] = false (string) 06:17:56.943 [Lua] [selected_mission_id] = journey_ice (string) 06:17:56.943 [Lua] [name] = Lobby 1860000009c3217 (string) 06:17:56.943 [Lua] [difficulty] = harder (string) 06:17:56.943 [Lua] [match_started] = true (string) 06:17:56.943 [Lua] [mechanism] = deus (string) 06:17:56.943 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.943 [Lua] [quick_game] = false (string) 06:17:56.943 [Lua] [num_players] = 2 (string) 06:17:56.943 [Lua] [matchmaking] = true (string) 06:17:56.943 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.943 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:17:56.943 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:17:56.943 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.943 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.943 [Lua] [country_code] = us (string) 06:17:56.943 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:17:56.943 [Lua] [eac_authorized] = true (string) 06:17:56.943 [Lua] 06:17:56.943 [Lua] =======================Found valid lobby! 06:17:56.944 [Lua] 06:17:56.944 [Lua] [twitch_enabled] = false (string) 06:17:56.944 [Lua] [power_level] = 560 (string) 06:17:56.944 [Lua] [id] = 186000000cbb2b5 (string) 06:17:56.944 [Lua] [unique_server_name] = kyromontresor (string) 06:17:56.944 [Lua] [difficulty_tweak] = -7 (string) 06:17:56.944 [Lua] [host] = 11000011b3c024e (string) 06:17:56.944 [Lua] [matchmaking_type] = 2 (string) 06:17:56.944 [Lua] [is_private] = false (string) 06:17:56.944 [Lua] [selected_mission_id] = journey_cave (string) 06:17:56.944 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:17:56.944 [Lua] [difficulty] = harder (string) 06:17:56.944 [Lua] [match_started] = true (string) 06:17:56.944 [Lua] [mechanism] = deus (string) 06:17:56.944 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.944 [Lua] [quick_game] = true (string) 06:17:56.944 [Lua] [num_players] = 2 (string) 06:17:56.944 [Lua] [matchmaking] = true (string) 06:17:56.944 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:17:56.944 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.944 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:17:56.944 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:17:56.944 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.944 [Lua] [country_code] = us (string) 06:17:56.944 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.944 [Lua] [eac_authorized] = true (string) 06:17:56.944 [Lua] 06:17:56.944 [Lua] =======================Found valid lobby! 06:17:56.944 [Lua] 06:17:56.944 [Lua] [twitch_enabled] = false (string) 06:17:56.944 [Lua] [power_level] = 694 (string) 06:17:56.944 [Lua] [id] = 18600000098f7e1 (string) 06:17:56.944 [Lua] [unique_server_name] = Si-Gnome (string) 06:17:56.944 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.944 [Lua] [host] = 11000013eec9265 (string) 06:17:56.944 [Lua] [matchmaking_type] = 2 (string) 06:17:56.944 [Lua] [is_private] = false (string) 06:17:56.944 [Lua] [selected_mission_id] = ussingen (string) 06:17:56.944 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:17:56.944 [Lua] [difficulty] = harder (string) 06:17:56.944 [Lua] [match_started] = true (string) 06:17:56.944 [Lua] [mechanism] = adventure (string) 06:17:56.944 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.944 [Lua] [quick_game] = false (string) 06:17:56.944 [Lua] [num_players] = 3 (string) 06:17:56.944 [Lua] [matchmaking] = true (string) 06:17:56.944 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:17:56.944 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:17:56.944 [Lua] [mission_id] = ussingen (string) 06:17:56.944 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.944 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:17:56.944 [Lua] [country_code] = us (string) 06:17:56.944 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.944 [Lua] [eac_authorized] = true (string) 06:17:56.944 [Lua] 06:17:56.944 [Lua] =======================Found valid lobby! 06:17:56.945 [Lua] 06:17:56.945 [Lua] [twitch_enabled] = false (string) 06:17:56.945 [Lua] [power_level] = 560 (string) 06:17:56.945 [Lua] [id] = 186000000de53be (string) 06:17:56.945 [Lua] [num_players] = 1 (string) 06:17:56.945 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.945 [Lua] [host] = 110000106c3f5be (string) 06:17:56.945 [Lua] [time_of_search] = 1681280211 (string) 06:17:56.945 [Lua] [matchmaking_type] = 2 (string) 06:17:56.945 [Lua] [is_private] = false (string) 06:17:56.945 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.945 [Lua] [name] = Lobby 186000000de53be (string) 06:17:56.945 [Lua] [difficulty] = harder (string) 06:17:56.945 [Lua] [match_started] = true (string) 06:17:56.945 [Lua] [mechanism] = adventure (string) 06:17:56.945 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.945 [Lua] [quick_game] = false (string) 06:17:56.945 [Lua] [selected_mission_id] = cemetery (string) 06:17:56.945 [Lua] [matchmaking] = true (string) 06:17:56.945 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.945 [Lua] [country_code] = us (string) 06:17:56.945 [Lua] [mission_id] = inn_level (string) 06:17:56.945 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.945 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:17:56.945 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:17:56.945 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.945 [Lua] [eac_authorized] = true (string) 06:17:56.945 [Lua] 06:17:56.945 [Lua] =======================Found valid lobby! 06:17:56.945 [Lua] 06:17:56.945 [Lua] [twitch_enabled] = false (string) 06:17:56.945 [Lua] [power_level] = 568 (string) 06:17:56.945 [Lua] [id] = 186000000d0fad4 (string) 06:17:56.945 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:17:56.945 [Lua] [difficulty_tweak] = -10 (string) 06:17:56.945 [Lua] [host] = 110000105c02bec (string) 06:17:56.945 [Lua] [matchmaking_type] = 2 (string) 06:17:56.945 [Lua] [is_private] = false (string) 06:17:56.945 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:56.945 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:17:56.945 [Lua] [difficulty] = harder (string) 06:17:56.945 [Lua] [match_started] = true (string) 06:17:56.945 [Lua] [mechanism] = deus (string) 06:17:56.945 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.945 [Lua] [quick_game] = true (string) 06:17:56.945 [Lua] [num_players] = 3 (string) 06:17:56.945 [Lua] [matchmaking] = true (string) 06:17:56.945 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:17:56.945 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.945 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:17:56.945 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:17:56.945 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.945 [Lua] [country_code] = us (string) 06:17:56.945 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:17:56.945 [Lua] [eac_authorized] = true (string) 06:17:56.945 [Lua] 06:17:56.945 [Lua] =======================Found valid lobby! 06:17:56.946 [Lua] 06:17:56.946 [Lua] [twitch_enabled] = false (string) 06:17:56.946 [Lua] [power_level] = 733 (string) 06:17:56.946 [Lua] [id] = 18600000081db48 (string) 06:17:56.946 [Lua] [unique_server_name] = Drunk Stripper (string) 06:17:56.946 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.946 [Lua] [host] = 110000104301df5 (string) 06:17:56.946 [Lua] [matchmaking_type] = 2 (string) 06:17:56.946 [Lua] [is_private] = false (string) 06:17:56.946 [Lua] [selected_mission_id] = elven_ruins (string) 06:17:56.946 [Lua] [name] = Lobby 18600000081db48 (string) 06:17:56.946 [Lua] [difficulty] = harder (string) 06:17:56.946 [Lua] [match_started] = true (string) 06:17:56.946 [Lua] [mechanism] = adventure (string) 06:17:56.946 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.946 [Lua] [quick_game] = false (string) 06:17:56.946 [Lua] [num_players] = 3 (string) 06:17:56.946 [Lua] [matchmaking] = true (string) 06:17:56.946 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.946 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:17:56.946 [Lua] [mission_id] = elven_ruins (string) 06:17:56.946 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:17:56.946 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.946 [Lua] [country_code] = us (string) 06:17:56.946 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:17:56.946 [Lua] [eac_authorized] = true (string) 06:17:56.946 [Lua] 06:17:56.946 [Lua] =======================Found valid lobby! 06:17:56.946 [Lua] 06:17:56.946 [Lua] [twitch_enabled] = false (string) 06:17:56.946 [Lua] [power_level] = 721 (string) 06:17:56.946 [Lua] [id] = 18600000018bc58 (string) 06:17:56.946 [Lua] [unique_server_name] = Harman (string) 06:17:56.946 [Lua] [difficulty_tweak] = 3 (string) 06:17:56.946 [Lua] [host] = 11000010adfd4db (string) 06:17:56.946 [Lua] [matchmaking_type] = 2 (string) 06:17:56.946 [Lua] [is_private] = false (string) 06:17:56.946 [Lua] [selected_mission_id] = journey_ice (string) 06:17:56.946 [Lua] [name] = Lobby 18600000018bc58 (string) 06:17:56.946 [Lua] [difficulty] = harder (string) 06:17:56.946 [Lua] [match_started] = true (string) 06:17:56.946 [Lua] [mechanism] = deus (string) 06:17:56.946 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.946 [Lua] [quick_game] = true (string) 06:17:56.946 [Lua] [num_players] = 3 (string) 06:17:56.946 [Lua] [matchmaking] = true (string) 06:17:56.946 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.946 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:17:56.946 [Lua] [mission_id] = sig_volcano_khorne_path1 (string) 06:17:56.946 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:17:56.946 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.946 [Lua] [country_code] = ca (string) 06:17:56.946 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:17:56.946 [Lua] [eac_authorized] = true (string) 06:17:56.946 [Lua] 06:17:56.946 [Lua] =======================Found valid lobby! 06:17:56.947 [Lua] 06:17:56.947 [Lua] [twitch_enabled] = false (string) 06:17:56.947 [Lua] [power_level] = 675 (string) 06:17:56.947 [Lua] [id] = 186000000a891c4 (string) 06:17:56.947 [Lua] [unique_server_name] = Worlds Greatest Detective (string) 06:17:56.947 [Lua] [difficulty_tweak] = -10 (string) 06:17:56.947 [Lua] [host] = 1100001089606f1 (string) 06:17:56.947 [Lua] [matchmaking_type] = 2 (string) 06:17:56.947 [Lua] [is_private] = false (string) 06:17:56.947 [Lua] [selected_mission_id] = journey_ice (string) 06:17:56.947 [Lua] [name] = Lobby 186000000a891c4 (string) 06:17:56.947 [Lua] [difficulty] = harder (string) 06:17:56.947 [Lua] [match_started] = true (string) 06:17:56.947 [Lua] [mechanism] = deus (string) 06:17:56.947 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.947 [Lua] [quick_game] = false (string) 06:17:56.947 [Lua] [num_players] = 2 (string) 06:17:56.947 [Lua] [matchmaking] = true (string) 06:17:56.947 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.947 [Lua] [player_slot_4] = 1100001089606f1:1 (string) 06:17:56.947 [Lua] [mission_id] = pat_mines_belakor_path2 (string) 06:17:56.947 [Lua] [player_slot_5] = 1100001018cf24a:1 (string) 06:17:56.947 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.947 [Lua] [country_code] = ca (string) 06:17:56.947 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.947 [Lua] [eac_authorized] = true (string) 06:17:56.947 [Lua] 06:17:56.947 [Lua] =======================Found valid lobby! 06:17:56.947 [Lua] 06:17:56.947 [Lua] [twitch_enabled] = false (string) 06:17:56.947 [Lua] [power_level] = 615 (string) 06:17:56.947 [Lua] [id] = 1860000002918a8 (string) 06:17:56.947 [Lua] [num_players] = 3 (string) 06:17:56.947 [Lua] [difficulty_tweak] = -10 (string) 06:17:56.947 [Lua] [host] = 110000112913c8e (string) 06:17:56.947 [Lua] [time_of_search] = 1681268997 (string) 06:17:56.947 [Lua] [matchmaking_type] = 2 (string) 06:17:56.947 [Lua] [is_private] = false (string) 06:17:56.947 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.947 [Lua] [name] = Lobby 1860000002918a8 (string) 06:17:56.947 [Lua] [difficulty] = harder (string) 06:17:56.947 [Lua] [match_started] = true (string) 06:17:56.947 [Lua] [mechanism] = deus (string) 06:17:56.947 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.947 [Lua] [quick_game] = true (string) 06:17:56.947 [Lua] [selected_mission_id] = journey_ice (string) 06:17:56.947 [Lua] [matchmaking] = true (string) 06:17:56.947 [Lua] [player_slot_1] = 11000010a2f1ca7:1 (string) 06:17:56.947 [Lua] [country_code] = us (string) 06:17:56.947 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 06:17:56.947 [Lua] [player_slot_5] = 11000010724b20a:1 (string) 06:17:56.947 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.947 [Lua] [unique_server_name] = Shea (string) 06:17:56.947 [Lua] [player_slot_3] = 110000112913c8e:1 (string) 06:17:56.947 [Lua] [eac_authorized] = true (string) 06:17:56.947 [Lua] 06:17:56.947 [Lua] =======================Found valid lobby! 06:17:56.948 [Lua] 06:17:56.948 [Lua] [twitch_enabled] = false (string) 06:17:56.948 [Lua] [power_level] = 835 (string) 06:17:56.948 [Lua] [id] = 186000000cbb9ff (string) 06:17:56.948 [Lua] [unique_server_name] = McGator (string) 06:17:56.948 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.948 [Lua] [host] = 11000010808a25e (string) 06:17:56.948 [Lua] [matchmaking_type] = 1 (string) 06:17:56.948 [Lua] [is_private] = false (string) 06:17:56.948 [Lua] [selected_mission_id] = inn_level (string) 06:17:56.948 [Lua] [name] = Lobby 186000000cbb9ff (string) 06:17:56.948 [Lua] [difficulty] = harder (string) 06:17:56.948 [Lua] [match_started] = true (string) 06:17:56.948 [Lua] [mechanism] = adventure (string) 06:17:56.948 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.948 [Lua] [quick_game] = true (string) 06:17:56.948 [Lua] [num_players] = 2 (string) 06:17:56.948 [Lua] [matchmaking] = true (string) 06:17:56.948 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.948 [Lua] [player_slot_4] = 11000010808a25e:1 (string) 06:17:56.948 [Lua] [mission_id] = inn_level (string) 06:17:56.948 [Lua] [player_slot_5] = 1100001363def73:1 (string) 06:17:56.948 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.948 [Lua] [country_code] = us (string) 06:17:56.948 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.948 [Lua] [eac_authorized] = true (string) 06:17:56.948 [Lua] 06:17:56.948 [Lua] =======================Found valid lobby! 06:17:56.948 [Lua] 06:17:56.948 [Lua] [twitch_enabled] = false (string) 06:17:56.948 [Lua] [power_level] = 761 (string) 06:17:56.948 [Lua] [id] = 186000000d999c7 (string) 06:17:56.948 [Lua] [unique_server_name] = David from Broome (string) 06:17:56.948 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.948 [Lua] [host] = 11000010c7e51d9 (string) 06:17:56.948 [Lua] [matchmaking_type] = 2 (string) 06:17:56.948 [Lua] [is_private] = false (string) 06:17:56.948 [Lua] [selected_mission_id] = skittergate (string) 06:17:56.948 [Lua] [name] = Lobby 186000000d999c7 (string) 06:17:56.948 [Lua] [difficulty] = harder (string) 06:17:56.948 [Lua] [match_started] = true (string) 06:17:56.948 [Lua] [mechanism] = adventure (string) 06:17:56.948 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.948 [Lua] [quick_game] = true (string) 06:17:56.948 [Lua] [num_players] = 3 (string) 06:17:56.948 [Lua] [matchmaking] = true (string) 06:17:56.948 [Lua] [player_slot_1] = 1100001081c745e:1 (string) 06:17:56.948 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.948 [Lua] [mission_id] = skittergate (string) 06:17:56.948 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.948 [Lua] [player_slot_2] = 11000010cc3a447:1 (string) 06:17:56.948 [Lua] [country_code] = au (string) 06:17:56.948 [Lua] [player_slot_3] = 11000010c7e51d9:1 (string) 06:17:56.948 [Lua] [eac_authorized] = true (string) 06:17:56.948 [Lua] 06:17:56.948 [Lua] =======================Found valid lobby! 06:17:56.949 [Lua] 06:17:56.949 [Lua] [twitch_enabled] = false (string) 06:17:56.949 [Lua] [power_level] = 835 (string) 06:17:56.949 [Lua] [id] = 186000000dbfd8d (string) 06:17:56.949 [Lua] [num_players] = 1 (string) 06:17:56.949 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.949 [Lua] [host] = 11000010b5d2c94 (string) 06:17:56.949 [Lua] [time_of_search] = 1681280559 (string) 06:17:56.949 [Lua] [matchmaking_type] = 2 (string) 06:17:56.949 [Lua] [is_private] = false (string) 06:17:56.949 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.949 [Lua] [name] = Lobby 186000000dbfd8d (string) 06:17:56.949 [Lua] [difficulty] = harder (string) 06:17:56.949 [Lua] [match_started] = true (string) 06:17:56.949 [Lua] [mechanism] = deus (string) 06:17:56.949 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.949 [Lua] [quick_game] = false (string) 06:17:56.949 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:56.949 [Lua] [matchmaking] = true (string) 06:17:56.949 [Lua] [player_slot_1] = 11000010b5d2c94:1 (string) 06:17:56.949 [Lua] [country_code] = ca (string) 06:17:56.949 [Lua] [mission_id] = morris_hub (string) 06:17:56.949 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.949 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.949 [Lua] [unique_server_name] = NateRiverDN (string) 06:17:56.949 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.949 [Lua] [eac_authorized] = true (string) 06:17:56.949 [Lua] 06:17:56.949 [Lua] =======================Found valid lobby! 06:17:56.949 [Lua] 06:17:56.949 [Lua] [twitch_enabled] = false (string) 06:17:56.949 [Lua] [power_level] = 683 (string) 06:17:56.949 [Lua] [id] = 186000000d67352 (string) 06:17:56.949 [Lua] [unique_server_name] = Fordey (string) 06:17:56.949 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.949 [Lua] [host] = 1100001041389bd (string) 06:17:56.949 [Lua] [matchmaking_type] = 2 (string) 06:17:56.949 [Lua] [is_private] = false (string) 06:17:56.949 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:17:56.949 [Lua] [name] = Lobby 186000000d67352 (string) 06:17:56.949 [Lua] [difficulty] = harder (string) 06:17:56.949 [Lua] [match_started] = true (string) 06:17:56.949 [Lua] [mechanism] = adventure (string) 06:17:56.949 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.949 [Lua] [quick_game] = true (string) 06:17:56.949 [Lua] [num_players] = 3 (string) 06:17:56.949 [Lua] [matchmaking] = true (string) 06:17:56.949 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.949 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:17:56.949 [Lua] [mission_id] = skaven_stronghold (string) 06:17:56.949 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.949 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:17:56.949 [Lua] [country_code] = nz (string) 06:17:56.949 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:17:56.949 [Lua] [eac_authorized] = true (string) 06:17:56.949 [Lua] 06:17:56.949 [Lua] =======================Found valid lobby! 06:17:56.950 [Lua] 06:17:56.950 [Lua] [twitch_enabled] = false (string) 06:17:56.950 [Lua] [power_level] = 487 (string) 06:17:56.950 [Lua] [id] = 186000000d83441 (string) 06:17:56.950 [Lua] [num_players] = 1 (string) 06:17:56.950 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.950 [Lua] [host] = 1100001151a8c6e (string) 06:17:56.950 [Lua] [time_of_search] = 1681279693 (string) 06:17:56.950 [Lua] [matchmaking_type] = 2 (string) 06:17:56.950 [Lua] [is_private] = false (string) 06:17:56.950 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.950 [Lua] [name] = Lobby 186000000d83441 (string) 06:17:56.950 [Lua] [difficulty] = harder (string) 06:17:56.950 [Lua] [match_started] = true (string) 06:17:56.950 [Lua] [mechanism] = adventure (string) 06:17:56.950 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.950 [Lua] [quick_game] = false (string) 06:17:56.950 [Lua] [selected_mission_id] = warcamp (string) 06:17:56.950 [Lua] [matchmaking] = true (string) 06:17:56.950 [Lua] [player_slot_1] = 1100001151a8c6e:1 (string) 06:17:56.950 [Lua] [country_code] = sa (string) 06:17:56.950 [Lua] [mission_id] = warcamp (string) 06:17:56.950 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.950 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.950 [Lua] [unique_server_name] = RayanKiller (string) 06:17:56.950 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.950 [Lua] [eac_authorized] = true (string) 06:17:56.950 [Lua] 06:17:56.950 [Lua] =======================Found valid lobby! 06:17:56.951 [Lua] 06:17:56.951 [Lua] [twitch_enabled] = false (string) 06:17:56.951 [Lua] [power_level] = 765 (string) 06:17:56.951 [Lua] [id] = 18600000097bd21 (string) 06:17:56.951 [Lua] [unique_server_name] = Nick Lacaff (string) 06:17:56.951 [Lua] [difficulty_tweak] = 3 (string) 06:17:56.951 [Lua] [host] = 110000133433dd3 (string) 06:17:56.951 [Lua] [matchmaking_type] = 2 (string) 06:17:56.951 [Lua] [is_private] = false (string) 06:17:56.951 [Lua] [selected_mission_id] = journey_ruin (string) 06:17:56.951 [Lua] [name] = Lobby 18600000097bd21 (string) 06:17:56.951 [Lua] [difficulty] = harder (string) 06:17:56.951 [Lua] [match_started] = true (string) 06:17:56.951 [Lua] [mechanism] = deus (string) 06:17:56.951 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.951 [Lua] [quick_game] = false (string) 06:17:56.951 [Lua] [num_players] = 1 (string) 06:17:56.951 [Lua] [matchmaking] = true (string) 06:17:56.951 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.951 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.951 [Lua] [mission_id] = pat_town_wastes_path1 (string) 06:17:56.951 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.951 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.951 [Lua] [country_code] = fr (string) 06:17:56.951 [Lua] [player_slot_3] = 110000133433dd3:1 (string) 06:17:56.951 [Lua] [eac_authorized] = true (string) 06:17:56.951 [Lua] 06:17:56.951 [Lua] =======================Found valid lobby! 06:17:56.951 [Lua] 06:17:56.951 [Lua] [twitch_enabled] = false (string) 06:17:56.951 [Lua] [power_level] = 0 (string) 06:17:56.951 [Lua] [id] = 186000000df5375 (string) 06:17:56.951 [Lua] [num_players] = 1 (string) 06:17:56.951 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.951 [Lua] [host] = 110000117e314af (string) 06:17:56.951 [Lua] [time_of_search] = 1681280260 (string) 06:17:56.951 [Lua] [matchmaking_type] = 2 (string) 06:17:56.951 [Lua] [is_private] = false (string) 06:17:56.951 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.951 [Lua] [name] = Lobby 186000000df5375 (string) 06:17:56.951 [Lua] [difficulty] = harder (string) 06:17:56.951 [Lua] [match_started] = true (string) 06:17:56.951 [Lua] [mechanism] = adventure (string) 06:17:56.951 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.951 [Lua] [quick_game] = true (string) 06:17:56.951 [Lua] [selected_mission_id] = fort (string) 06:17:56.951 [Lua] [matchmaking] = true (string) 06:17:56.951 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.951 [Lua] [country_code] = ru (string) 06:17:56.951 [Lua] [mission_id] = fort (string) 06:17:56.951 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.951 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.951 [Lua] [unique_server_name] = Brokk Grungsson (string) 06:17:56.951 [Lua] [player_slot_3] = 110000117e314af:1 (string) 06:17:56.951 [Lua] [eac_authorized] = true (string) 06:17:56.951 [Lua] 06:17:56.951 [Lua] =======================Found valid lobby! 06:17:56.952 [Lua] 06:17:56.952 [Lua] [twitch_enabled] = false (string) 06:17:56.952 [Lua] [power_level] = 656 (string) 06:17:56.952 [Lua] [id] = 186000000de5e5c (string) 06:17:56.952 [Lua] [unique_server_name] = Fdf (string) 06:17:56.952 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.952 [Lua] [host] = 11000013565b08b (string) 06:17:56.952 [Lua] [matchmaking_type] = 2 (string) 06:17:56.952 [Lua] [is_private] = false (string) 06:17:56.952 [Lua] [selected_mission_id] = skittergate (string) 06:17:56.952 [Lua] [name] = Lobby 186000000de5e5c (string) 06:17:56.952 [Lua] [difficulty] = harder (string) 06:17:56.952 [Lua] [match_started] = true (string) 06:17:56.952 [Lua] [mechanism] = adventure (string) 06:17:56.952 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.952 [Lua] [quick_game] = false (string) 06:17:56.952 [Lua] [num_players] = 1 (string) 06:17:56.952 [Lua] [matchmaking] = true (string) 06:17:56.952 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:17:56.952 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.952 [Lua] [mission_id] = inn_level (string) 06:17:56.952 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.952 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.952 [Lua] [country_code] = ro (string) 06:17:56.952 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.952 [Lua] [eac_authorized] = true (string) 06:17:56.952 [Lua] 06:17:56.952 [Lua] =======================Found valid lobby! 06:17:56.952 [Lua] 06:17:56.952 [Lua] [twitch_enabled] = false (string) 06:17:56.952 [Lua] [power_level] = 835 (string) 06:17:56.952 [Lua] [id] = 186000000d0f345 (string) 06:17:56.952 [Lua] [num_players] = 1 (string) 06:17:56.952 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.952 [Lua] [host] = 1100001070ecef9 (string) 06:17:56.952 [Lua] [time_of_search] = 1681279156 (string) 06:17:56.952 [Lua] [matchmaking_type] = 2 (string) 06:17:56.952 [Lua] [is_private] = false (string) 06:17:56.952 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.952 [Lua] [name] = Lobby 186000000d0f345 (string) 06:17:56.952 [Lua] [difficulty] = harder (string) 06:17:56.952 [Lua] [match_started] = true (string) 06:17:56.952 [Lua] [mechanism] = adventure (string) 06:17:56.952 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.952 [Lua] [quick_game] = true (string) 06:17:56.952 [Lua] [selected_mission_id] = cemetery (string) 06:17:56.952 [Lua] [matchmaking] = true (string) 06:17:56.952 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:17:56.952 [Lua] [country_code] = ro (string) 06:17:56.952 [Lua] [mission_id] = cemetery (string) 06:17:56.952 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.952 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.952 [Lua] [unique_server_name] = rolin024 (string) 06:17:56.952 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.952 [Lua] [eac_authorized] = true (string) 06:17:56.952 [Lua] 06:17:56.952 [Lua] =======================Found valid lobby! 06:17:56.952 [Lua] 06:17:56.952 [Lua] [power_level] = 755 (string) 06:17:56.952 [Lua] [id] = 186000000c0fa89 (string) 06:17:56.952 [Lua] [unique_server_name] = Гепард ) (string) 06:17:56.952 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.952 [Lua] [host] = 110000107bfa6d4 (string) 06:17:56.952 [Lua] [matchmaking_type] = 3 (string) 06:17:56.952 [Lua] [is_private] = true (string) 06:17:56.952 [Lua] [difficulty] = harder (string) 06:17:56.952 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.952 [Lua] [num_players] = 2 (string) 06:17:56.952 [Lua] [name] = Lobby 186000000c0fa89 (string) 06:17:56.952 [Lua] [mechanism] = deus (string) 06:17:56.952 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.952 [Lua] [matchmaking] = true (string) 06:17:56.952 [Lua] [player_slot_4] = 11000010af48f98:1 (string) 06:17:56.952 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 06:17:56.952 [Lua] [country_code] = kz (string) 06:17:56.952 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.952 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.952 [Lua] [selected_mission_id] = sig_snare_e_wastes_path1 (string) 06:17:56.952 [Lua] [player_slot_3] = 110000107bfa6d4:1 (string) 06:17:56.952 [Lua] [eac_authorized] = true (string) 06:17:56.952 [Lua] 06:17:56.952 [Lua] =======================Found valid lobby! 06:17:56.953 [Lua] 06:17:56.953 [Lua] [twitch_enabled] = true (string) 06:17:56.953 [Lua] [power_level] = 821 (string) 06:17:56.953 [Lua] [id] = 186000000c959dd (string) 06:17:56.953 [Lua] [unique_server_name] = 呱刮寡 (string) 06:17:56.953 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.953 [Lua] [host] = 110000135fea322 (string) 06:17:56.953 [Lua] [matchmaking_type] = 2 (string) 06:17:56.953 [Lua] [is_private] = false (string) 06:17:56.953 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:17:56.953 [Lua] [name] = Lobby 186000000c959dd (string) 06:17:56.953 [Lua] [difficulty] = harder (string) 06:17:56.953 [Lua] [match_started] = true (string) 06:17:56.953 [Lua] [mechanism] = adventure (string) 06:17:56.953 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.953 [Lua] [quick_game] = true (string) 06:17:56.953 [Lua] [num_players] = 3 (string) 06:17:56.953 [Lua] [matchmaking] = true (string) 06:17:56.953 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:17:56.953 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.953 [Lua] [mission_id] = dlc_wizards_trail (string) 06:17:56.953 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:17:56.953 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.953 [Lua] [country_code] = cn (string) 06:17:56.953 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:17:56.953 [Lua] [eac_authorized] = true (string) 06:17:56.953 [Lua] 06:17:56.953 [Lua] =======================Found valid lobby! 06:17:56.954 [Lua] 06:17:56.954 [Lua] [twitch_enabled] = false (string) 06:17:56.954 [Lua] [power_level] = 735 (string) 06:17:56.954 [Lua] [id] = 186000000c5fd74 (string) 06:17:56.954 [Lua] [num_players] = 3 (string) 06:17:56.954 [Lua] [difficulty_tweak] = -3 (string) 06:17:56.954 [Lua] [host] = 1100001551a26c2 (string) 06:17:56.954 [Lua] [time_of_search] = 1681278460 (string) 06:17:56.954 [Lua] [matchmaking_type] = 2 (string) 06:17:56.954 [Lua] [is_private] = false (string) 06:17:56.954 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:17:56.954 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:17:56.954 [Lua] [difficulty] = harder (string) 06:17:56.954 [Lua] [match_started] = true (string) 06:17:56.954 [Lua] [mechanism] = deus (string) 06:17:56.954 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.954 [Lua] [quick_game] = false (string) 06:17:56.954 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:56.954 [Lua] [matchmaking] = true (string) 06:17:56.954 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:17:56.954 [Lua] [country_code] = cn (string) 06:17:56.954 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:17:56.954 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.954 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.954 [Lua] [unique_server_name] = tom20221224 (string) 06:17:56.954 [Lua] [player_slot_3] = 110000142bcedcd:1 (string) 06:17:56.954 [Lua] [eac_authorized] = true (string) 06:17:56.954 [Lua] 06:17:56.954 [Lua] =======================Found valid lobby! 06:17:56.954 [Lua] 06:17:56.954 [Lua] [twitch_enabled] = false (string) 06:17:56.954 [Lua] [power_level] = 835 (string) 06:17:56.954 [Lua] [id] = 186000000ae9799 (string) 06:17:56.954 [Lua] [num_players] = 3 (string) 06:17:56.954 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.954 [Lua] [host] = 110000108b4e824 (string) 06:17:56.954 [Lua] [time_of_search] = 1681276829 (string) 06:17:56.954 [Lua] [matchmaking_type] = 2 (string) 06:17:56.954 [Lua] [is_private] = false (string) 06:17:56.954 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.954 [Lua] [name] = Lobby 186000000ae9799 (string) 06:17:56.954 [Lua] [difficulty] = harder (string) 06:17:56.954 [Lua] [match_started] = true (string) 06:17:56.954 [Lua] [mechanism] = adventure (string) 06:17:56.954 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.954 [Lua] [quick_game] = true (string) 06:17:56.954 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:17:56.954 [Lua] [matchmaking] = true (string) 06:17:56.954 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.954 [Lua] [country_code] = cn (string) 06:17:56.954 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:17:56.954 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:17:56.954 [Lua] [player_slot_2] = 11000014b3dd878:1 (string) 06:17:56.954 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:17:56.954 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:17:56.954 [Lua] [eac_authorized] = true (string) 06:17:56.954 [Lua] 06:17:56.954 [Lua] =======================Found valid lobby! 06:17:56.955 [Lua] 06:17:56.955 [Lua] [power_level] = 715 (string) 06:17:56.955 [Lua] [id] = 186000000df5114 (string) 06:17:56.955 [Lua] [unique_server_name] = 暴龙战士 (string) 06:17:56.955 [Lua] [difficulty_tweak] = -7 (string) 06:17:56.955 [Lua] [host] = 11000014708d7a5 (string) 06:17:56.955 [Lua] [matchmaking_type] = 3 (string) 06:17:56.955 [Lua] [is_private] = false (string) 06:17:56.955 [Lua] [difficulty] = harder (string) 06:17:56.955 [Lua] [player_slot_1] = 11000014708d7a5:1 (string) 06:17:56.955 [Lua] [num_players] = 1 (string) 06:17:56.955 [Lua] [name] = Lobby 186000000df5114 (string) 06:17:56.955 [Lua] [mechanism] = deus (string) 06:17:56.955 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.955 [Lua] [matchmaking] = true (string) 06:17:56.955 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.955 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:56.955 [Lua] [country_code] = cn (string) 06:17:56.955 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.955 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.955 [Lua] [selected_mission_id] = pat_bay_belakor_path4 (string) 06:17:56.955 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.955 [Lua] [eac_authorized] = true (string) 06:17:56.955 [Lua] 06:17:56.955 [Lua] =======================Found valid lobby! 06:17:56.955 [Lua] 06:17:56.955 [Lua] [twitch_enabled] = false (string) 06:17:56.955 [Lua] [power_level] = 665 (string) 06:17:56.955 [Lua] [id] = 186000000d014fa (string) 06:17:56.955 [Lua] [num_players] = 1 (string) 06:17:56.955 [Lua] [difficulty_tweak] = -7 (string) 06:17:56.955 [Lua] [host] = 11000015b012ebc (string) 06:17:56.955 [Lua] [time_of_search] = 1681279081 (string) 06:17:56.955 [Lua] [matchmaking_type] = 2 (string) 06:17:56.955 [Lua] [is_private] = false (string) 06:17:56.955 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.955 [Lua] [name] = Lobby 186000000d014fa (string) 06:17:56.955 [Lua] [difficulty] = harder (string) 06:17:56.955 [Lua] [match_started] = true (string) 06:17:56.955 [Lua] [mechanism] = deus (string) 06:17:56.955 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.955 [Lua] [quick_game] = false (string) 06:17:56.955 [Lua] [selected_mission_id] = journey_cave (string) 06:17:56.955 [Lua] [matchmaking] = true (string) 06:17:56.955 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.955 [Lua] [country_code] = cn (string) 06:17:56.955 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:17:56.955 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:17:56.955 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.955 [Lua] [unique_server_name] = 你好,北极星 (string) 06:17:56.955 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.955 [Lua] [eac_authorized] = true (string) 06:17:56.955 [Lua] 06:17:56.955 [Lua] =======================Found valid lobby! 06:17:56.956 [Lua] 06:17:56.956 [Lua] [twitch_enabled] = false (string) 06:17:56.956 [Lua] [power_level] = 675 (string) 06:17:56.956 [Lua] [id] = 186000000d994ee (string) 06:17:56.956 [Lua] [unique_server_name] = 开山者Estrad (string) 06:17:56.956 [Lua] [difficulty_tweak] = -10 (string) 06:17:56.956 [Lua] [host] = 110000111e20174 (string) 06:17:56.956 [Lua] [matchmaking_type] = 2 (string) 06:17:56.956 [Lua] [is_private] = false (string) 06:17:56.956 [Lua] [selected_mission_id] = journey_citadel (string) 06:17:56.956 [Lua] [name] = Lobby 186000000d994ee (string) 06:17:56.956 [Lua] [difficulty] = harder (string) 06:17:56.956 [Lua] [match_started] = true (string) 06:17:56.956 [Lua] [mechanism] = deus (string) 06:17:56.956 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.956 [Lua] [quick_game] = false (string) 06:17:56.956 [Lua] [num_players] = 1 (string) 06:17:56.956 [Lua] [matchmaking] = true (string) 06:17:56.956 [Lua] [player_slot_1] = 1100001180b14c3:1 (string) 06:17:56.956 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.956 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 06:17:56.956 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.956 [Lua] [player_slot_2] = 0:0 (string) 06:17:56.956 [Lua] [country_code] = cn (string) 06:17:56.956 [Lua] [player_slot_3] = 110000111e20174:1 (string) 06:17:56.956 [Lua] [eac_authorized] = true (string) 06:17:56.956 [Lua] 06:17:56.956 [Lua] =======================Found valid lobby! 06:17:56.956 [Lua] 06:17:56.956 [Lua] [power_level] = 635 (string) 06:17:56.956 [Lua] [id] = 186000000d8352e (string) 06:17:56.956 [Lua] [unique_server_name] = 你的闺蜜比AK好压 (string) 06:17:56.956 [Lua] [difficulty_tweak] = 0 (string) 06:17:56.956 [Lua] [host] = 110000133600571 (string) 06:17:56.956 [Lua] [matchmaking_type] = 3 (string) 06:17:56.956 [Lua] [is_private] = false (string) 06:17:56.956 [Lua] [difficulty] = harder (string) 06:17:56.956 [Lua] [player_slot_1] = 0:0 (string) 06:17:56.956 [Lua] [num_players] = 1 (string) 06:17:56.956 [Lua] [name] = Lobby 186000000d8352e (string) 06:17:56.956 [Lua] [mechanism] = deus (string) 06:17:56.956 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:17:56.956 [Lua] [matchmaking] = true (string) 06:17:56.956 [Lua] [player_slot_4] = 0:0 (string) 06:17:56.956 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 06:17:56.956 [Lua] [country_code] = cn (string) 06:17:56.956 [Lua] [player_slot_5] = 0:0 (string) 06:17:56.956 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:17:56.956 [Lua] [selected_mission_id] = pat_tower_nurgle_path2 (string) 06:17:56.956 [Lua] [player_slot_3] = 0:0 (string) 06:17:56.956 [Lua] [eac_authorized] = true (string) 06:17:56.956 [Lua] 06:17:56.956 [Lua] =======================Found valid lobby! 06:18:00.124 [Lua] [Matchmaking] Filter: Free slots = 1 06:18:00.124 [Lua] [Matchmaking] Filter: Distance = world 06:18:00.124 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:18:00.124 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:18:00.124 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:18:00.124 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:18:00.124 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:18:00.124 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:18:00.386 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 33 06:18:00.387 [Lua] 06:18:00.387 [Lua] [twitch_enabled] = false (string) 06:18:00.387 [Lua] [power_level] = 715 (string) 06:18:00.387 [Lua] [id] = 186000000889464 (string) 06:18:00.387 [Lua] [unique_server_name] = Yulenexi (string) 06:18:00.387 [Lua] [difficulty_tweak] = 3 (string) 06:18:00.387 [Lua] [host] = 11000011c90e517 (string) 06:18:00.387 [Lua] [matchmaking_type] = 2 (string) 06:18:00.387 [Lua] [is_private] = false (string) 06:18:00.387 [Lua] [selected_mission_id] = journey_cave (string) 06:18:00.387 [Lua] [name] = Lobby 186000000889464 (string) 06:18:00.387 [Lua] [difficulty] = harder (string) 06:18:00.387 [Lua] [match_started] = true (string) 06:18:00.387 [Lua] [mechanism] = deus (string) 06:18:00.387 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.387 [Lua] [quick_game] = false (string) 06:18:00.387 [Lua] [num_players] = 3 (string) 06:18:00.387 [Lua] [matchmaking] = true (string) 06:18:00.387 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:18:00.387 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.387 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:18:00.387 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.387 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:18:00.387 [Lua] [country_code] = my (string) 06:18:00.387 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:18:00.387 [Lua] [eac_authorized] = true (string) 06:18:00.387 [Lua] 06:18:00.387 [Lua] =======================Found valid lobby! 06:18:00.387 [Lua] 06:18:00.387 [Lua] [twitch_enabled] = false (string) 06:18:00.387 [Lua] [power_level] = 735 (string) 06:18:00.387 [Lua] [id] = 186000000dcf09e (string) 06:18:00.387 [Lua] [num_players] = 1 (string) 06:18:00.387 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.387 [Lua] [host] = 11000011bca1b7a (string) 06:18:00.387 [Lua] [time_of_search] = 1681280121 (string) 06:18:00.387 [Lua] [matchmaking_type] = 2 (string) 06:18:00.387 [Lua] [is_private] = false (string) 06:18:00.387 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:18:00.387 [Lua] [name] = Lobby 186000000dcf09e (string) 06:18:00.387 [Lua] [difficulty] = harder (string) 06:18:00.387 [Lua] [match_started] = true (string) 06:18:00.387 [Lua] [mechanism] = deus (string) 06:18:00.387 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.387 [Lua] [quick_game] = false (string) 06:18:00.387 [Lua] [selected_mission_id] = journey_ice (string) 06:18:00.387 [Lua] [matchmaking] = true (string) 06:18:00.387 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.387 [Lua] [country_code] = hk (string) 06:18:00.387 [Lua] [mission_id] = morris_hub (string) 06:18:00.387 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.387 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.387 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:18:00.387 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.387 [Lua] [eac_authorized] = true (string) 06:18:00.387 [Lua] 06:18:00.387 [Lua] =======================Found valid lobby! 06:18:00.388 [Lua] 06:18:00.388 [Lua] [twitch_enabled] = false (string) 06:18:00.388 [Lua] [power_level] = 715 (string) 06:18:00.388 [Lua] [id] = 186000000d99401 (string) 06:18:00.388 [Lua] [num_players] = 1 (string) 06:18:00.388 [Lua] [difficulty_tweak] = -10 (string) 06:18:00.388 [Lua] [host] = 11000011a1be771 (string) 06:18:00.388 [Lua] [time_of_search] = 1681279751 (string) 06:18:00.388 [Lua] [matchmaking_type] = 2 (string) 06:18:00.388 [Lua] [is_private] = false (string) 06:18:00.388 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:18:00.388 [Lua] [name] = Lobby 186000000d99401 (string) 06:18:00.388 [Lua] [difficulty] = harder (string) 06:18:00.388 [Lua] [match_started] = true (string) 06:18:00.388 [Lua] [mechanism] = deus (string) 06:18:00.388 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.388 [Lua] [quick_game] = false (string) 06:18:00.388 [Lua] [selected_mission_id] = journey_ice (string) 06:18:00.388 [Lua] [matchmaking] = true (string) 06:18:00.388 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.388 [Lua] [country_code] = hk (string) 06:18:00.388 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:18:00.388 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.388 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.388 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:18:00.388 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.388 [Lua] [eac_authorized] = true (string) 06:18:00.388 [Lua] 06:18:00.388 [Lua] =======================Found valid lobby! 06:18:00.388 [Lua] 06:18:00.388 [Lua] [twitch_enabled] = false (string) 06:18:00.388 [Lua] [power_level] = 797 (string) 06:18:00.388 [Lua] [id] = 186000000bf9a7a (string) 06:18:00.388 [Lua] [num_players] = 3 (string) 06:18:00.388 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.388 [Lua] [host] = 11000014a1ebaef (string) 06:18:00.388 [Lua] [time_of_search] = 1681277945 (string) 06:18:00.388 [Lua] [matchmaking_type] = 2 (string) 06:18:00.388 [Lua] [is_private] = false (string) 06:18:00.388 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:18:00.388 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:18:00.388 [Lua] [difficulty] = harder (string) 06:18:00.388 [Lua] [match_started] = true (string) 06:18:00.388 [Lua] [mechanism] = adventure (string) 06:18:00.388 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.388 [Lua] [quick_game] = true (string) 06:18:00.388 [Lua] [selected_mission_id] = dlc_portals (string) 06:18:00.388 [Lua] [matchmaking] = true (string) 06:18:00.388 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:18:00.388 [Lua] [country_code] = vn (string) 06:18:00.388 [Lua] [mission_id] = dlc_portals (string) 06:18:00.388 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.388 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:18:00.388 [Lua] [unique_server_name] = datkothaymattroi (string) 06:18:00.388 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.388 [Lua] [eac_authorized] = true (string) 06:18:00.388 [Lua] 06:18:00.388 [Lua] =======================Found valid lobby! 06:18:00.389 [Lua] 06:18:00.389 [Lua] [twitch_enabled] = false (string) 06:18:00.389 [Lua] [power_level] = 735 (string) 06:18:00.389 [Lua] [id] = 186000000d512ad (string) 06:18:00.389 [Lua] [unique_server_name] = =w= (string) 06:18:00.389 [Lua] [difficulty_tweak] = -10 (string) 06:18:00.389 [Lua] [host] = 11000010ae550c6 (string) 06:18:00.389 [Lua] [matchmaking_type] = 2 (string) 06:18:00.389 [Lua] [is_private] = false (string) 06:18:00.389 [Lua] [selected_mission_id] = journey_citadel (string) 06:18:00.389 [Lua] [name] = Lobby 186000000d512ad (string) 06:18:00.389 [Lua] [difficulty] = harder (string) 06:18:00.389 [Lua] [match_started] = true (string) 06:18:00.389 [Lua] [mechanism] = deus (string) 06:18:00.389 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.389 [Lua] [quick_game] = false (string) 06:18:00.389 [Lua] [num_players] = 1 (string) 06:18:00.389 [Lua] [matchmaking] = true (string) 06:18:00.389 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.389 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.389 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:18:00.389 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:18:00.389 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.389 [Lua] [country_code] = tw (string) 06:18:00.389 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.389 [Lua] [eac_authorized] = true (string) 06:18:00.389 [Lua] 06:18:00.389 [Lua] =======================Found valid lobby! 06:18:00.389 [Lua] 06:18:00.389 [Lua] [twitch_enabled] = false (string) 06:18:00.389 [Lua] [power_level] = 660 (string) 06:18:00.389 [Lua] [id] = 186000000b8908d (string) 06:18:00.389 [Lua] [num_players] = 3 (string) 06:18:00.389 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.389 [Lua] [host] = 11000010c6cb566 (string) 06:18:00.389 [Lua] [time_of_search] = 1681278268 (string) 06:18:00.389 [Lua] [matchmaking_type] = 2 (string) 06:18:00.389 [Lua] [is_private] = false (string) 06:18:00.389 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.389 [Lua] [name] = Lobby 186000000b8908d (string) 06:18:00.389 [Lua] [difficulty] = harder (string) 06:18:00.389 [Lua] [match_started] = true (string) 06:18:00.389 [Lua] [mechanism] = adventure (string) 06:18:00.389 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.389 [Lua] [quick_game] = true (string) 06:18:00.389 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:18:00.389 [Lua] [matchmaking] = true (string) 06:18:00.389 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:18:00.389 [Lua] [country_code] = jp (string) 06:18:00.389 [Lua] [mission_id] = dlc_wizards_tower (string) 06:18:00.389 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.389 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:18:00.389 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:18:00.389 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:18:00.389 [Lua] [eac_authorized] = true (string) 06:18:00.389 [Lua] 06:18:00.389 [Lua] =======================Found valid lobby! 06:18:00.390 [Lua] 06:18:00.390 [Lua] [twitch_enabled] = false (string) 06:18:00.390 [Lua] [power_level] = 718 (string) 06:18:00.390 [Lua] [id] = 186000000d0fa14 (string) 06:18:00.390 [Lua] [num_players] = 3 (string) 06:18:00.390 [Lua] [difficulty_tweak] = -3 (string) 06:18:00.390 [Lua] [host] = 11000013f9775b5 (string) 06:18:00.390 [Lua] [time_of_search] = 1681279218 (string) 06:18:00.390 [Lua] [matchmaking_type] = 2 (string) 06:18:00.390 [Lua] [is_private] = false (string) 06:18:00.390 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:18:00.390 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:18:00.390 [Lua] [difficulty] = harder (string) 06:18:00.390 [Lua] [match_started] = true (string) 06:18:00.390 [Lua] [mechanism] = deus (string) 06:18:00.390 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.390 [Lua] [quick_game] = false (string) 06:18:00.390 [Lua] [selected_mission_id] = journey_citadel (string) 06:18:00.390 [Lua] [matchmaking] = true (string) 06:18:00.390 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.390 [Lua] [country_code] = us (string) 06:18:00.390 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:18:00.390 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:18:00.390 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.390 [Lua] [unique_server_name] = GenFUBAR (string) 06:18:00.390 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:18:00.390 [Lua] [eac_authorized] = true (string) 06:18:00.390 [Lua] 06:18:00.390 [Lua] =======================Found valid lobby! 06:18:00.390 [Lua] 06:18:00.390 [Lua] [twitch_enabled] = false (string) 06:18:00.390 [Lua] [power_level] = 670 (string) 06:18:00.390 [Lua] [id] = 1860000009c3217 (string) 06:18:00.390 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:18:00.390 [Lua] [difficulty_tweak] = -10 (string) 06:18:00.390 [Lua] [host] = 110000114a1b8e2 (string) 06:18:00.390 [Lua] [matchmaking_type] = 2 (string) 06:18:00.390 [Lua] [is_private] = false (string) 06:18:00.390 [Lua] [selected_mission_id] = journey_ice (string) 06:18:00.390 [Lua] [name] = Lobby 1860000009c3217 (string) 06:18:00.390 [Lua] [difficulty] = harder (string) 06:18:00.390 [Lua] [match_started] = true (string) 06:18:00.390 [Lua] [mechanism] = deus (string) 06:18:00.390 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.390 [Lua] [quick_game] = false (string) 06:18:00.390 [Lua] [num_players] = 2 (string) 06:18:00.390 [Lua] [matchmaking] = true (string) 06:18:00.390 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.390 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:18:00.390 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:18:00.390 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.390 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.390 [Lua] [country_code] = us (string) 06:18:00.390 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:18:00.390 [Lua] [eac_authorized] = true (string) 06:18:00.390 [Lua] 06:18:00.390 [Lua] =======================Found valid lobby! 06:18:00.391 [Lua] 06:18:00.391 [Lua] [twitch_enabled] = false (string) 06:18:00.391 [Lua] [power_level] = 560 (string) 06:18:00.391 [Lua] [id] = 186000000cbb2b5 (string) 06:18:00.391 [Lua] [unique_server_name] = kyromontresor (string) 06:18:00.391 [Lua] [difficulty_tweak] = -7 (string) 06:18:00.391 [Lua] [host] = 11000011b3c024e (string) 06:18:00.391 [Lua] [matchmaking_type] = 2 (string) 06:18:00.391 [Lua] [is_private] = false (string) 06:18:00.391 [Lua] [selected_mission_id] = journey_cave (string) 06:18:00.391 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:18:00.391 [Lua] [difficulty] = harder (string) 06:18:00.391 [Lua] [match_started] = true (string) 06:18:00.391 [Lua] [mechanism] = deus (string) 06:18:00.391 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.391 [Lua] [quick_game] = true (string) 06:18:00.391 [Lua] [num_players] = 2 (string) 06:18:00.391 [Lua] [matchmaking] = true (string) 06:18:00.391 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:18:00.391 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.391 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:18:00.391 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:18:00.391 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.391 [Lua] [country_code] = us (string) 06:18:00.391 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.391 [Lua] [eac_authorized] = true (string) 06:18:00.391 [Lua] 06:18:00.391 [Lua] =======================Found valid lobby! 06:18:00.391 [Lua] 06:18:00.391 [Lua] [twitch_enabled] = false (string) 06:18:00.391 [Lua] [power_level] = 694 (string) 06:18:00.391 [Lua] [id] = 18600000098f7e1 (string) 06:18:00.391 [Lua] [unique_server_name] = Si-Gnome (string) 06:18:00.391 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.391 [Lua] [host] = 11000013eec9265 (string) 06:18:00.391 [Lua] [matchmaking_type] = 2 (string) 06:18:00.391 [Lua] [is_private] = false (string) 06:18:00.391 [Lua] [selected_mission_id] = ussingen (string) 06:18:00.391 [Lua] [name] = Lobby 18600000098f7e1 (string) 06:18:00.391 [Lua] [difficulty] = harder (string) 06:18:00.391 [Lua] [match_started] = true (string) 06:18:00.391 [Lua] [mechanism] = adventure (string) 06:18:00.391 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.391 [Lua] [quick_game] = false (string) 06:18:00.391 [Lua] [num_players] = 3 (string) 06:18:00.391 [Lua] [matchmaking] = true (string) 06:18:00.391 [Lua] [player_slot_1] = 11000010aad4e87:1 (string) 06:18:00.391 [Lua] [player_slot_4] = 11000013eec9265:1 (string) 06:18:00.391 [Lua] [mission_id] = ussingen (string) 06:18:00.391 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.391 [Lua] [player_slot_2] = 110000104e2f245:1 (string) 06:18:00.391 [Lua] [country_code] = us (string) 06:18:00.391 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.391 [Lua] [eac_authorized] = true (string) 06:18:00.391 [Lua] 06:18:00.391 [Lua] =======================Found valid lobby! 06:18:00.392 [Lua] 06:18:00.392 [Lua] [twitch_enabled] = false (string) 06:18:00.392 [Lua] [power_level] = 560 (string) 06:18:00.392 [Lua] [id] = 186000000de53be (string) 06:18:00.392 [Lua] [num_players] = 1 (string) 06:18:00.392 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.392 [Lua] [host] = 110000106c3f5be (string) 06:18:00.392 [Lua] [time_of_search] = 1681280211 (string) 06:18:00.392 [Lua] [matchmaking_type] = 2 (string) 06:18:00.392 [Lua] [is_private] = false (string) 06:18:00.392 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.392 [Lua] [name] = Lobby 186000000de53be (string) 06:18:00.392 [Lua] [difficulty] = harder (string) 06:18:00.392 [Lua] [match_started] = true (string) 06:18:00.392 [Lua] [mechanism] = adventure (string) 06:18:00.392 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.392 [Lua] [quick_game] = false (string) 06:18:00.392 [Lua] [selected_mission_id] = cemetery (string) 06:18:00.392 [Lua] [matchmaking] = true (string) 06:18:00.392 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.392 [Lua] [country_code] = us (string) 06:18:00.392 [Lua] [mission_id] = inn_level (string) 06:18:00.392 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.392 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:18:00.392 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:18:00.392 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.392 [Lua] [eac_authorized] = true (string) 06:18:00.392 [Lua] 06:18:00.392 [Lua] =======================Found valid lobby! 06:18:00.392 [Lua] 06:18:00.392 [Lua] [twitch_enabled] = false (string) 06:18:00.392 [Lua] [power_level] = 568 (string) 06:18:00.392 [Lua] [id] = 186000000d0fad4 (string) 06:18:00.392 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:18:00.392 [Lua] [difficulty_tweak] = -10 (string) 06:18:00.392 [Lua] [host] = 110000105c02bec (string) 06:18:00.392 [Lua] [matchmaking_type] = 2 (string) 06:18:00.392 [Lua] [is_private] = false (string) 06:18:00.392 [Lua] [selected_mission_id] = journey_ruin (string) 06:18:00.392 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:18:00.392 [Lua] [difficulty] = harder (string) 06:18:00.392 [Lua] [match_started] = true (string) 06:18:00.392 [Lua] [mechanism] = deus (string) 06:18:00.392 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.392 [Lua] [quick_game] = true (string) 06:18:00.392 [Lua] [num_players] = 3 (string) 06:18:00.392 [Lua] [matchmaking] = true (string) 06:18:00.392 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:18:00.392 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.392 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:18:00.392 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:18:00.392 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.392 [Lua] [country_code] = us (string) 06:18:00.392 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:18:00.392 [Lua] [eac_authorized] = true (string) 06:18:00.392 [Lua] 06:18:00.392 [Lua] =======================Found valid lobby! 06:18:00.393 [Lua] 06:18:00.393 [Lua] [twitch_enabled] = false (string) 06:18:00.393 [Lua] [power_level] = 733 (string) 06:18:00.393 [Lua] [id] = 18600000081db48 (string) 06:18:00.393 [Lua] [unique_server_name] = Drunk Stripper (string) 06:18:00.393 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.393 [Lua] [host] = 110000104301df5 (string) 06:18:00.393 [Lua] [matchmaking_type] = 2 (string) 06:18:00.393 [Lua] [is_private] = false (string) 06:18:00.393 [Lua] [selected_mission_id] = elven_ruins (string) 06:18:00.393 [Lua] [name] = Lobby 18600000081db48 (string) 06:18:00.393 [Lua] [difficulty] = harder (string) 06:18:00.393 [Lua] [match_started] = true (string) 06:18:00.393 [Lua] [mechanism] = adventure (string) 06:18:00.393 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.393 [Lua] [quick_game] = false (string) 06:18:00.393 [Lua] [num_players] = 3 (string) 06:18:00.393 [Lua] [matchmaking] = true (string) 06:18:00.393 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.393 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:18:00.393 [Lua] [mission_id] = elven_ruins (string) 06:18:00.393 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:18:00.393 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.393 [Lua] [country_code] = us (string) 06:18:00.393 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:18:00.393 [Lua] [eac_authorized] = true (string) 06:18:00.393 [Lua] 06:18:00.393 [Lua] =======================Found valid lobby! 06:18:00.393 [Lua] 06:18:00.393 [Lua] [twitch_enabled] = false (string) 06:18:00.393 [Lua] [power_level] = 721 (string) 06:18:00.393 [Lua] [id] = 18600000018bc58 (string) 06:18:00.393 [Lua] [unique_server_name] = Harman (string) 06:18:00.393 [Lua] [difficulty_tweak] = 3 (string) 06:18:00.393 [Lua] [host] = 11000010adfd4db (string) 06:18:00.393 [Lua] [matchmaking_type] = 2 (string) 06:18:00.393 [Lua] [is_private] = false (string) 06:18:00.393 [Lua] [selected_mission_id] = journey_ice (string) 06:18:00.393 [Lua] [name] = Lobby 18600000018bc58 (string) 06:18:00.393 [Lua] [difficulty] = harder (string) 06:18:00.393 [Lua] [match_started] = true (string) 06:18:00.393 [Lua] [mechanism] = deus (string) 06:18:00.393 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.393 [Lua] [quick_game] = true (string) 06:18:00.393 [Lua] [num_players] = 3 (string) 06:18:00.393 [Lua] [matchmaking] = true (string) 06:18:00.393 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.393 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:18:00.393 [Lua] [mission_id] = sig_volcano_khorne_path1 (string) 06:18:00.393 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:18:00.393 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.393 [Lua] [country_code] = ca (string) 06:18:00.393 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:18:00.393 [Lua] [eac_authorized] = true (string) 06:18:00.393 [Lua] 06:18:00.393 [Lua] =======================Found valid lobby! 06:18:00.394 [Lua] 06:18:00.394 [Lua] [twitch_enabled] = false (string) 06:18:00.394 [Lua] [power_level] = 675 (string) 06:18:00.394 [Lua] [id] = 186000000a891c4 (string) 06:18:00.394 [Lua] [unique_server_name] = Worlds Greatest Detective (string) 06:18:00.394 [Lua] [difficulty_tweak] = -10 (string) 06:18:00.394 [Lua] [host] = 1100001089606f1 (string) 06:18:00.394 [Lua] [matchmaking_type] = 2 (string) 06:18:00.394 [Lua] [is_private] = false (string) 06:18:00.394 [Lua] [selected_mission_id] = journey_ice (string) 06:18:00.394 [Lua] [name] = Lobby 186000000a891c4 (string) 06:18:00.394 [Lua] [difficulty] = harder (string) 06:18:00.394 [Lua] [match_started] = true (string) 06:18:00.394 [Lua] [mechanism] = deus (string) 06:18:00.394 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.394 [Lua] [quick_game] = false (string) 06:18:00.394 [Lua] [num_players] = 2 (string) 06:18:00.394 [Lua] [matchmaking] = true (string) 06:18:00.394 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.394 [Lua] [player_slot_4] = 1100001089606f1:1 (string) 06:18:00.394 [Lua] [mission_id] = pat_mines_belakor_path2 (string) 06:18:00.394 [Lua] [player_slot_5] = 1100001018cf24a:1 (string) 06:18:00.394 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.394 [Lua] [country_code] = ca (string) 06:18:00.394 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.394 [Lua] [eac_authorized] = true (string) 06:18:00.394 [Lua] 06:18:00.394 [Lua] =======================Found valid lobby! 06:18:00.394 [Lua] 06:18:00.394 [Lua] [twitch_enabled] = false (string) 06:18:00.394 [Lua] [power_level] = 615 (string) 06:18:00.394 [Lua] [id] = 1860000002918a8 (string) 06:18:00.394 [Lua] [num_players] = 3 (string) 06:18:00.394 [Lua] [difficulty_tweak] = -10 (string) 06:18:00.394 [Lua] [host] = 110000112913c8e (string) 06:18:00.394 [Lua] [time_of_search] = 1681268997 (string) 06:18:00.394 [Lua] [matchmaking_type] = 2 (string) 06:18:00.394 [Lua] [is_private] = false (string) 06:18:00.394 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.394 [Lua] [name] = Lobby 1860000002918a8 (string) 06:18:00.394 [Lua] [difficulty] = harder (string) 06:18:00.394 [Lua] [match_started] = true (string) 06:18:00.394 [Lua] [mechanism] = deus (string) 06:18:00.394 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.394 [Lua] [quick_game] = true (string) 06:18:00.394 [Lua] [selected_mission_id] = journey_ice (string) 06:18:00.394 [Lua] [matchmaking] = true (string) 06:18:00.394 [Lua] [player_slot_1] = 11000010a2f1ca7:1 (string) 06:18:00.394 [Lua] [country_code] = us (string) 06:18:00.394 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 06:18:00.394 [Lua] [player_slot_5] = 11000010724b20a:1 (string) 06:18:00.394 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.394 [Lua] [unique_server_name] = Shea (string) 06:18:00.394 [Lua] [player_slot_3] = 110000112913c8e:1 (string) 06:18:00.394 [Lua] [eac_authorized] = true (string) 06:18:00.394 [Lua] 06:18:00.394 [Lua] =======================Found valid lobby! 06:18:00.395 [Lua] 06:18:00.395 [Lua] [twitch_enabled] = false (string) 06:18:00.395 [Lua] [power_level] = 835 (string) 06:18:00.395 [Lua] [id] = 186000000cbb9ff (string) 06:18:00.395 [Lua] [unique_server_name] = McGator (string) 06:18:00.395 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.395 [Lua] [host] = 11000010808a25e (string) 06:18:00.395 [Lua] [matchmaking_type] = 1 (string) 06:18:00.395 [Lua] [is_private] = false (string) 06:18:00.395 [Lua] [selected_mission_id] = inn_level (string) 06:18:00.395 [Lua] [name] = Lobby 186000000cbb9ff (string) 06:18:00.395 [Lua] [difficulty] = harder (string) 06:18:00.395 [Lua] [match_started] = true (string) 06:18:00.395 [Lua] [mechanism] = adventure (string) 06:18:00.395 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.395 [Lua] [quick_game] = true (string) 06:18:00.395 [Lua] [num_players] = 2 (string) 06:18:00.395 [Lua] [matchmaking] = true (string) 06:18:00.395 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.395 [Lua] [player_slot_4] = 11000010808a25e:1 (string) 06:18:00.395 [Lua] [mission_id] = inn_level (string) 06:18:00.395 [Lua] [player_slot_5] = 1100001363def73:1 (string) 06:18:00.395 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.395 [Lua] [country_code] = us (string) 06:18:00.395 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.395 [Lua] [eac_authorized] = true (string) 06:18:00.395 [Lua] 06:18:00.395 [Lua] =======================Found valid lobby! 06:18:00.395 [Lua] 06:18:00.395 [Lua] [twitch_enabled] = false (string) 06:18:00.395 [Lua] [power_level] = 761 (string) 06:18:00.395 [Lua] [id] = 186000000d999c7 (string) 06:18:00.395 [Lua] [unique_server_name] = David from Broome (string) 06:18:00.395 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.395 [Lua] [host] = 11000010c7e51d9 (string) 06:18:00.395 [Lua] [matchmaking_type] = 2 (string) 06:18:00.395 [Lua] [is_private] = false (string) 06:18:00.395 [Lua] [selected_mission_id] = skittergate (string) 06:18:00.395 [Lua] [name] = Lobby 186000000d999c7 (string) 06:18:00.395 [Lua] [difficulty] = harder (string) 06:18:00.395 [Lua] [match_started] = true (string) 06:18:00.395 [Lua] [mechanism] = adventure (string) 06:18:00.395 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.395 [Lua] [quick_game] = true (string) 06:18:00.395 [Lua] [num_players] = 3 (string) 06:18:00.395 [Lua] [matchmaking] = true (string) 06:18:00.395 [Lua] [player_slot_1] = 1100001081c745e:1 (string) 06:18:00.395 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.395 [Lua] [mission_id] = skittergate (string) 06:18:00.395 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.395 [Lua] [player_slot_2] = 11000010cc3a447:1 (string) 06:18:00.395 [Lua] [country_code] = au (string) 06:18:00.395 [Lua] [player_slot_3] = 11000010c7e51d9:1 (string) 06:18:00.395 [Lua] [eac_authorized] = true (string) 06:18:00.395 [Lua] 06:18:00.395 [Lua] =======================Found valid lobby! 06:18:00.396 [Lua] 06:18:00.396 [Lua] [twitch_enabled] = false (string) 06:18:00.396 [Lua] [power_level] = 835 (string) 06:18:00.396 [Lua] [id] = 186000000dbfd8d (string) 06:18:00.396 [Lua] [num_players] = 1 (string) 06:18:00.396 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.396 [Lua] [host] = 11000010b5d2c94 (string) 06:18:00.396 [Lua] [time_of_search] = 1681280559 (string) 06:18:00.396 [Lua] [matchmaking_type] = 2 (string) 06:18:00.396 [Lua] [is_private] = false (string) 06:18:00.396 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.396 [Lua] [name] = Lobby 186000000dbfd8d (string) 06:18:00.396 [Lua] [difficulty] = harder (string) 06:18:00.396 [Lua] [match_started] = true (string) 06:18:00.396 [Lua] [mechanism] = deus (string) 06:18:00.396 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.396 [Lua] [quick_game] = false (string) 06:18:00.396 [Lua] [selected_mission_id] = journey_ruin (string) 06:18:00.396 [Lua] [matchmaking] = true (string) 06:18:00.396 [Lua] [player_slot_1] = 11000010b5d2c94:1 (string) 06:18:00.396 [Lua] [country_code] = ca (string) 06:18:00.396 [Lua] [mission_id] = morris_hub (string) 06:18:00.396 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.396 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.396 [Lua] [unique_server_name] = NateRiverDN (string) 06:18:00.396 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.396 [Lua] [eac_authorized] = true (string) 06:18:00.396 [Lua] 06:18:00.396 [Lua] =======================Found valid lobby! 06:18:00.396 [Lua] 06:18:00.396 [Lua] [twitch_enabled] = false (string) 06:18:00.396 [Lua] [power_level] = 683 (string) 06:18:00.396 [Lua] [id] = 186000000d67352 (string) 06:18:00.396 [Lua] [unique_server_name] = Fordey (string) 06:18:00.396 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.396 [Lua] [host] = 1100001041389bd (string) 06:18:00.396 [Lua] [matchmaking_type] = 2 (string) 06:18:00.396 [Lua] [is_private] = false (string) 06:18:00.396 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:18:00.396 [Lua] [name] = Lobby 186000000d67352 (string) 06:18:00.396 [Lua] [difficulty] = harder (string) 06:18:00.396 [Lua] [match_started] = true (string) 06:18:00.396 [Lua] [mechanism] = adventure (string) 06:18:00.396 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.396 [Lua] [quick_game] = true (string) 06:18:00.396 [Lua] [num_players] = 3 (string) 06:18:00.396 [Lua] [matchmaking] = true (string) 06:18:00.396 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.396 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:18:00.396 [Lua] [mission_id] = skaven_stronghold (string) 06:18:00.396 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.396 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:18:00.396 [Lua] [country_code] = nz (string) 06:18:00.396 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:18:00.396 [Lua] [eac_authorized] = true (string) 06:18:00.396 [Lua] 06:18:00.396 [Lua] =======================Found valid lobby! 06:18:00.397 [Lua] 06:18:00.397 [Lua] [twitch_enabled] = false (string) 06:18:00.397 [Lua] [power_level] = 487 (string) 06:18:00.397 [Lua] [id] = 186000000d83441 (string) 06:18:00.397 [Lua] [num_players] = 1 (string) 06:18:00.397 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.397 [Lua] [host] = 1100001151a8c6e (string) 06:18:00.397 [Lua] [time_of_search] = 1681279693 (string) 06:18:00.397 [Lua] [matchmaking_type] = 2 (string) 06:18:00.397 [Lua] [is_private] = false (string) 06:18:00.397 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.397 [Lua] [name] = Lobby 186000000d83441 (string) 06:18:00.397 [Lua] [difficulty] = harder (string) 06:18:00.397 [Lua] [match_started] = true (string) 06:18:00.397 [Lua] [mechanism] = adventure (string) 06:18:00.397 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.397 [Lua] [quick_game] = false (string) 06:18:00.397 [Lua] [selected_mission_id] = warcamp (string) 06:18:00.397 [Lua] [matchmaking] = true (string) 06:18:00.397 [Lua] [player_slot_1] = 1100001151a8c6e:1 (string) 06:18:00.397 [Lua] [country_code] = sa (string) 06:18:00.397 [Lua] [mission_id] = warcamp (string) 06:18:00.397 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.397 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.397 [Lua] [unique_server_name] = RayanKiller (string) 06:18:00.397 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.397 [Lua] [eac_authorized] = true (string) 06:18:00.397 [Lua] 06:18:00.397 [Lua] =======================Found valid lobby! 06:18:00.397 [Lua] 06:18:00.397 [Lua] [twitch_enabled] = false (string) 06:18:00.397 [Lua] [power_level] = 765 (string) 06:18:00.397 [Lua] [id] = 18600000097bd21 (string) 06:18:00.397 [Lua] [unique_server_name] = Nick Lacaff (string) 06:18:00.397 [Lua] [difficulty_tweak] = 3 (string) 06:18:00.397 [Lua] [host] = 110000133433dd3 (string) 06:18:00.397 [Lua] [matchmaking_type] = 2 (string) 06:18:00.397 [Lua] [is_private] = false (string) 06:18:00.397 [Lua] [selected_mission_id] = journey_ruin (string) 06:18:00.397 [Lua] [name] = Lobby 18600000097bd21 (string) 06:18:00.397 [Lua] [difficulty] = harder (string) 06:18:00.397 [Lua] [match_started] = true (string) 06:18:00.397 [Lua] [mechanism] = deus (string) 06:18:00.397 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.397 [Lua] [quick_game] = false (string) 06:18:00.397 [Lua] [num_players] = 1 (string) 06:18:00.397 [Lua] [matchmaking] = true (string) 06:18:00.397 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.397 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.397 [Lua] [mission_id] = pat_town_wastes_path1 (string) 06:18:00.397 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.397 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.397 [Lua] [country_code] = fr (string) 06:18:00.397 [Lua] [player_slot_3] = 110000133433dd3:1 (string) 06:18:00.397 [Lua] [eac_authorized] = true (string) 06:18:00.397 [Lua] 06:18:00.397 [Lua] =======================Found valid lobby! 06:18:00.398 [Lua] 06:18:00.398 [Lua] [twitch_enabled] = false (string) 06:18:00.398 [Lua] [power_level] = 0 (string) 06:18:00.398 [Lua] [id] = 186000000df5375 (string) 06:18:00.398 [Lua] [num_players] = 1 (string) 06:18:00.398 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.398 [Lua] [host] = 110000117e314af (string) 06:18:00.398 [Lua] [time_of_search] = 1681280260 (string) 06:18:00.398 [Lua] [matchmaking_type] = 2 (string) 06:18:00.398 [Lua] [is_private] = false (string) 06:18:00.398 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.398 [Lua] [name] = Lobby 186000000df5375 (string) 06:18:00.398 [Lua] [difficulty] = harder (string) 06:18:00.398 [Lua] [match_started] = true (string) 06:18:00.398 [Lua] [mechanism] = adventure (string) 06:18:00.398 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.398 [Lua] [quick_game] = true (string) 06:18:00.398 [Lua] [selected_mission_id] = fort (string) 06:18:00.398 [Lua] [matchmaking] = true (string) 06:18:00.398 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.398 [Lua] [country_code] = ru (string) 06:18:00.398 [Lua] [mission_id] = fort (string) 06:18:00.398 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.398 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.398 [Lua] [unique_server_name] = Brokk Grungsson (string) 06:18:00.398 [Lua] [player_slot_3] = 110000117e314af:1 (string) 06:18:00.398 [Lua] [eac_authorized] = true (string) 06:18:00.398 [Lua] 06:18:00.398 [Lua] =======================Found valid lobby! 06:18:00.398 [Lua] 06:18:00.398 [Lua] [twitch_enabled] = false (string) 06:18:00.398 [Lua] [power_level] = 656 (string) 06:18:00.398 [Lua] [id] = 186000000de5e5c (string) 06:18:00.398 [Lua] [unique_server_name] = Fdf (string) 06:18:00.398 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.398 [Lua] [host] = 11000013565b08b (string) 06:18:00.398 [Lua] [matchmaking_type] = 2 (string) 06:18:00.398 [Lua] [is_private] = false (string) 06:18:00.398 [Lua] [selected_mission_id] = skittergate (string) 06:18:00.398 [Lua] [name] = Lobby 186000000de5e5c (string) 06:18:00.398 [Lua] [difficulty] = harder (string) 06:18:00.398 [Lua] [match_started] = true (string) 06:18:00.398 [Lua] [mechanism] = adventure (string) 06:18:00.398 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.398 [Lua] [quick_game] = false (string) 06:18:00.398 [Lua] [num_players] = 1 (string) 06:18:00.398 [Lua] [matchmaking] = true (string) 06:18:00.398 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:18:00.398 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.398 [Lua] [mission_id] = inn_level (string) 06:18:00.398 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.398 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.398 [Lua] [country_code] = ro (string) 06:18:00.398 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.398 [Lua] [eac_authorized] = true (string) 06:18:00.398 [Lua] 06:18:00.398 [Lua] =======================Found valid lobby! 06:18:00.399 [Lua] 06:18:00.399 [Lua] [twitch_enabled] = false (string) 06:18:00.399 [Lua] [power_level] = 835 (string) 06:18:00.399 [Lua] [id] = 186000000d0f345 (string) 06:18:00.399 [Lua] [num_players] = 1 (string) 06:18:00.399 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.399 [Lua] [host] = 1100001070ecef9 (string) 06:18:00.399 [Lua] [time_of_search] = 1681279156 (string) 06:18:00.399 [Lua] [matchmaking_type] = 2 (string) 06:18:00.399 [Lua] [is_private] = false (string) 06:18:00.399 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.399 [Lua] [name] = Lobby 186000000d0f345 (string) 06:18:00.399 [Lua] [difficulty] = harder (string) 06:18:00.399 [Lua] [match_started] = true (string) 06:18:00.399 [Lua] [mechanism] = adventure (string) 06:18:00.399 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.399 [Lua] [quick_game] = true (string) 06:18:00.399 [Lua] [selected_mission_id] = cemetery (string) 06:18:00.399 [Lua] [matchmaking] = true (string) 06:18:00.399 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:18:00.399 [Lua] [country_code] = ro (string) 06:18:00.399 [Lua] [mission_id] = cemetery (string) 06:18:00.399 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.399 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.399 [Lua] [unique_server_name] = rolin024 (string) 06:18:00.399 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.399 [Lua] [eac_authorized] = true (string) 06:18:00.399 [Lua] 06:18:00.399 [Lua] =======================Found valid lobby! 06:18:00.399 [Lua] 06:18:00.399 [Lua] [power_level] = 755 (string) 06:18:00.399 [Lua] [id] = 186000000c0fa89 (string) 06:18:00.399 [Lua] [unique_server_name] = Гепард ) (string) 06:18:00.399 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.399 [Lua] [host] = 110000107bfa6d4 (string) 06:18:00.399 [Lua] [matchmaking_type] = 3 (string) 06:18:00.399 [Lua] [is_private] = true (string) 06:18:00.399 [Lua] [difficulty] = harder (string) 06:18:00.399 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.399 [Lua] [num_players] = 2 (string) 06:18:00.399 [Lua] [name] = Lobby 186000000c0fa89 (string) 06:18:00.399 [Lua] [mechanism] = deus (string) 06:18:00.399 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.399 [Lua] [matchmaking] = true (string) 06:18:00.399 [Lua] [player_slot_4] = 11000010af48f98:1 (string) 06:18:00.399 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 06:18:00.399 [Lua] [country_code] = kz (string) 06:18:00.399 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.399 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.399 [Lua] [selected_mission_id] = sig_snare_e_wastes_path1 (string) 06:18:00.399 [Lua] [player_slot_3] = 110000107bfa6d4:1 (string) 06:18:00.399 [Lua] [eac_authorized] = true (string) 06:18:00.399 [Lua] 06:18:00.399 [Lua] =======================Found valid lobby! 06:18:00.400 [Lua] 06:18:00.400 [Lua] [twitch_enabled] = true (string) 06:18:00.400 [Lua] [power_level] = 821 (string) 06:18:00.400 [Lua] [id] = 186000000c959dd (string) 06:18:00.400 [Lua] [unique_server_name] = 呱刮寡 (string) 06:18:00.400 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.400 [Lua] [host] = 110000135fea322 (string) 06:18:00.400 [Lua] [matchmaking_type] = 2 (string) 06:18:00.400 [Lua] [is_private] = false (string) 06:18:00.400 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:18:00.400 [Lua] [name] = Lobby 186000000c959dd (string) 06:18:00.400 [Lua] [difficulty] = harder (string) 06:18:00.400 [Lua] [match_started] = true (string) 06:18:00.400 [Lua] [mechanism] = adventure (string) 06:18:00.400 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.400 [Lua] [quick_game] = true (string) 06:18:00.400 [Lua] [num_players] = 3 (string) 06:18:00.400 [Lua] [matchmaking] = true (string) 06:18:00.400 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:18:00.400 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.400 [Lua] [mission_id] = dlc_wizards_trail (string) 06:18:00.400 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:18:00.400 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.400 [Lua] [country_code] = cn (string) 06:18:00.400 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:18:00.400 [Lua] [eac_authorized] = true (string) 06:18:00.400 [Lua] 06:18:00.400 [Lua] =======================Found valid lobby! 06:18:00.400 [Lua] 06:18:00.400 [Lua] [twitch_enabled] = false (string) 06:18:00.400 [Lua] [power_level] = 735 (string) 06:18:00.400 [Lua] [id] = 186000000c5fd74 (string) 06:18:00.400 [Lua] [num_players] = 3 (string) 06:18:00.400 [Lua] [difficulty_tweak] = -3 (string) 06:18:00.400 [Lua] [host] = 1100001551a26c2 (string) 06:18:00.400 [Lua] [time_of_search] = 1681278460 (string) 06:18:00.400 [Lua] [matchmaking_type] = 2 (string) 06:18:00.400 [Lua] [is_private] = false (string) 06:18:00.400 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:18:00.400 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:18:00.400 [Lua] [difficulty] = harder (string) 06:18:00.400 [Lua] [match_started] = true (string) 06:18:00.400 [Lua] [mechanism] = deus (string) 06:18:00.400 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.400 [Lua] [quick_game] = false (string) 06:18:00.400 [Lua] [selected_mission_id] = journey_citadel (string) 06:18:00.400 [Lua] [matchmaking] = true (string) 06:18:00.400 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:18:00.400 [Lua] [country_code] = cn (string) 06:18:00.400 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:18:00.400 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.400 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.400 [Lua] [unique_server_name] = tom20221224 (string) 06:18:00.400 [Lua] [player_slot_3] = 110000142bcedcd:1 (string) 06:18:00.400 [Lua] [eac_authorized] = true (string) 06:18:00.400 [Lua] 06:18:00.400 [Lua] =======================Found valid lobby! 06:18:00.401 [Lua] 06:18:00.401 [Lua] [twitch_enabled] = false (string) 06:18:00.401 [Lua] [power_level] = 835 (string) 06:18:00.401 [Lua] [id] = 186000000ae9799 (string) 06:18:00.401 [Lua] [num_players] = 3 (string) 06:18:00.401 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.401 [Lua] [host] = 110000108b4e824 (string) 06:18:00.401 [Lua] [time_of_search] = 1681276829 (string) 06:18:00.401 [Lua] [matchmaking_type] = 2 (string) 06:18:00.401 [Lua] [is_private] = false (string) 06:18:00.401 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.401 [Lua] [name] = Lobby 186000000ae9799 (string) 06:18:00.401 [Lua] [difficulty] = harder (string) 06:18:00.401 [Lua] [match_started] = true (string) 06:18:00.401 [Lua] [mechanism] = adventure (string) 06:18:00.401 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.401 [Lua] [quick_game] = true (string) 06:18:00.401 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:18:00.401 [Lua] [matchmaking] = true (string) 06:18:00.401 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.401 [Lua] [country_code] = cn (string) 06:18:00.401 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:18:00.401 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:18:00.401 [Lua] [player_slot_2] = 11000014b3dd878:1 (string) 06:18:00.401 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:18:00.401 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:18:00.401 [Lua] [eac_authorized] = true (string) 06:18:00.401 [Lua] 06:18:00.401 [Lua] =======================Found valid lobby! 06:18:00.401 [Lua] 06:18:00.401 [Lua] [power_level] = 715 (string) 06:18:00.401 [Lua] [id] = 186000000df5114 (string) 06:18:00.401 [Lua] [unique_server_name] = 暴龙战士 (string) 06:18:00.401 [Lua] [difficulty_tweak] = -7 (string) 06:18:00.401 [Lua] [host] = 11000014708d7a5 (string) 06:18:00.401 [Lua] [matchmaking_type] = 3 (string) 06:18:00.401 [Lua] [is_private] = false (string) 06:18:00.401 [Lua] [difficulty] = harder (string) 06:18:00.401 [Lua] [player_slot_1] = 11000014708d7a5:1 (string) 06:18:00.401 [Lua] [num_players] = 1 (string) 06:18:00.401 [Lua] [name] = Lobby 186000000df5114 (string) 06:18:00.401 [Lua] [mechanism] = deus (string) 06:18:00.401 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.401 [Lua] [matchmaking] = true (string) 06:18:00.401 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.401 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:18:00.401 [Lua] [country_code] = cn (string) 06:18:00.401 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.401 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.401 [Lua] [selected_mission_id] = pat_bay_belakor_path4 (string) 06:18:00.401 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.401 [Lua] [eac_authorized] = true (string) 06:18:00.401 [Lua] 06:18:00.401 [Lua] =======================Found valid lobby! 06:18:00.402 [Lua] 06:18:00.402 [Lua] [twitch_enabled] = false (string) 06:18:00.402 [Lua] [power_level] = 665 (string) 06:18:00.402 [Lua] [id] = 186000000d014fa (string) 06:18:00.402 [Lua] [num_players] = 1 (string) 06:18:00.402 [Lua] [difficulty_tweak] = -7 (string) 06:18:00.402 [Lua] [host] = 11000015b012ebc (string) 06:18:00.402 [Lua] [time_of_search] = 1681279081 (string) 06:18:00.402 [Lua] [matchmaking_type] = 2 (string) 06:18:00.402 [Lua] [is_private] = false (string) 06:18:00.402 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.402 [Lua] [name] = Lobby 186000000d014fa (string) 06:18:00.402 [Lua] [difficulty] = harder (string) 06:18:00.402 [Lua] [match_started] = true (string) 06:18:00.402 [Lua] [mechanism] = deus (string) 06:18:00.402 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.402 [Lua] [quick_game] = false (string) 06:18:00.402 [Lua] [selected_mission_id] = journey_cave (string) 06:18:00.402 [Lua] [matchmaking] = true (string) 06:18:00.402 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.402 [Lua] [country_code] = cn (string) 06:18:00.402 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:18:00.402 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:18:00.402 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.402 [Lua] [unique_server_name] = 你好,北极星 (string) 06:18:00.402 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.402 [Lua] [eac_authorized] = true (string) 06:18:00.402 [Lua] 06:18:00.402 [Lua] =======================Found valid lobby! 06:18:00.402 [Lua] 06:18:00.402 [Lua] [twitch_enabled] = false (string) 06:18:00.402 [Lua] [power_level] = 675 (string) 06:18:00.402 [Lua] [id] = 186000000d994ee (string) 06:18:00.402 [Lua] [unique_server_name] = 开山者Estrad (string) 06:18:00.402 [Lua] [difficulty_tweak] = -10 (string) 06:18:00.402 [Lua] [host] = 110000111e20174 (string) 06:18:00.402 [Lua] [matchmaking_type] = 2 (string) 06:18:00.402 [Lua] [is_private] = false (string) 06:18:00.402 [Lua] [selected_mission_id] = journey_citadel (string) 06:18:00.402 [Lua] [name] = Lobby 186000000d994ee (string) 06:18:00.402 [Lua] [difficulty] = harder (string) 06:18:00.402 [Lua] [match_started] = true (string) 06:18:00.402 [Lua] [mechanism] = deus (string) 06:18:00.402 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.402 [Lua] [quick_game] = false (string) 06:18:00.402 [Lua] [num_players] = 1 (string) 06:18:00.402 [Lua] [matchmaking] = true (string) 06:18:00.402 [Lua] [player_slot_1] = 1100001180b14c3:1 (string) 06:18:00.402 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.402 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 06:18:00.402 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.402 [Lua] [player_slot_2] = 0:0 (string) 06:18:00.402 [Lua] [country_code] = cn (string) 06:18:00.402 [Lua] [player_slot_3] = 110000111e20174:1 (string) 06:18:00.402 [Lua] [eac_authorized] = true (string) 06:18:00.402 [Lua] 06:18:00.402 [Lua] =======================Found valid lobby! 06:18:00.402 [Lua] 06:18:00.402 [Lua] [power_level] = 635 (string) 06:18:00.402 [Lua] [id] = 186000000d8352e (string) 06:18:00.402 [Lua] [unique_server_name] = 你的闺蜜比AK好压 (string) 06:18:00.402 [Lua] [difficulty_tweak] = 0 (string) 06:18:00.402 [Lua] [host] = 110000133600571 (string) 06:18:00.402 [Lua] [matchmaking_type] = 3 (string) 06:18:00.402 [Lua] [is_private] = false (string) 06:18:00.402 [Lua] [difficulty] = harder (string) 06:18:00.402 [Lua] [player_slot_1] = 0:0 (string) 06:18:00.402 [Lua] [num_players] = 1 (string) 06:18:00.402 [Lua] [name] = Lobby 186000000d8352e (string) 06:18:00.402 [Lua] [mechanism] = deus (string) 06:18:00.402 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:18:00.402 [Lua] [matchmaking] = true (string) 06:18:00.402 [Lua] [player_slot_4] = 0:0 (string) 06:18:00.402 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 06:18:00.402 [Lua] [country_code] = cn (string) 06:18:00.402 [Lua] [player_slot_5] = 0:0 (string) 06:18:00.403 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:00.403 [Lua] [selected_mission_id] = pat_tower_nurgle_path2 (string) 06:18:00.403 [Lua] [player_slot_3] = 0:0 (string) 06:18:00.403 [Lua] [eac_authorized] = true (string) 06:18:00.403 [Lua] 06:18:00.403 [Lua] =======================Found valid lobby! 06:18:03.555 [Lua] [Matchmaking] Filter: Free slots = 1 06:18:03.555 [Lua] [Matchmaking] Filter: Distance = world 06:18:03.555 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=852cf29bb2f8cdcd 06:18:03.555 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 06:18:03.555 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 06:18:03.555 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 06:18:03.555 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 06:18:03.555 [Lua] ===========LobbyFinder:refresh() _refresing=false 06:18:03.783 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 32 06:18:03.783 [Lua] 06:18:03.783 [Lua] [twitch_enabled] = false (string) 06:18:03.783 [Lua] [power_level] = 715 (string) 06:18:03.783 [Lua] [id] = 186000000889464 (string) 06:18:03.783 [Lua] [unique_server_name] = Yulenexi (string) 06:18:03.783 [Lua] [difficulty_tweak] = 3 (string) 06:18:03.783 [Lua] [host] = 11000011c90e517 (string) 06:18:03.783 [Lua] [matchmaking_type] = 2 (string) 06:18:03.783 [Lua] [is_private] = false (string) 06:18:03.783 [Lua] [selected_mission_id] = journey_cave (string) 06:18:03.783 [Lua] [name] = Lobby 186000000889464 (string) 06:18:03.783 [Lua] [difficulty] = harder (string) 06:18:03.783 [Lua] [match_started] = true (string) 06:18:03.783 [Lua] [mechanism] = deus (string) 06:18:03.783 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.783 [Lua] [quick_game] = false (string) 06:18:03.783 [Lua] [num_players] = 3 (string) 06:18:03.783 [Lua] [matchmaking] = true (string) 06:18:03.783 [Lua] [player_slot_1] = 11000010335fc79:1 (string) 06:18:03.783 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.783 [Lua] [mission_id] = pat_forest_slaanesh_path5 (string) 06:18:03.783 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.783 [Lua] [player_slot_2] = 11000011c90e517:1 (string) 06:18:03.783 [Lua] [country_code] = my (string) 06:18:03.784 [Lua] [player_slot_3] = 11000010ab44241:1 (string) 06:18:03.784 [Lua] [eac_authorized] = true (string) 06:18:03.784 [Lua] 06:18:03.784 [Lua] =======================Found valid lobby! 06:18:03.784 [Lua] 06:18:03.784 [Lua] [twitch_enabled] = false (string) 06:18:03.784 [Lua] [power_level] = 735 (string) 06:18:03.784 [Lua] [id] = 186000000dcf09e (string) 06:18:03.784 [Lua] [num_players] = 1 (string) 06:18:03.784 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.784 [Lua] [host] = 11000011bca1b7a (string) 06:18:03.784 [Lua] [time_of_search] = 1681280121 (string) 06:18:03.784 [Lua] [matchmaking_type] = 2 (string) 06:18:03.784 [Lua] [is_private] = false (string) 06:18:03.784 [Lua] [player_slot_4] = 11000011bca1b7a:1 (string) 06:18:03.784 [Lua] [name] = Lobby 186000000dcf09e (string) 06:18:03.784 [Lua] [difficulty] = harder (string) 06:18:03.784 [Lua] [match_started] = true (string) 06:18:03.784 [Lua] [mechanism] = deus (string) 06:18:03.784 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.784 [Lua] [quick_game] = false (string) 06:18:03.784 [Lua] [selected_mission_id] = journey_ice (string) 06:18:03.784 [Lua] [matchmaking] = true (string) 06:18:03.784 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.784 [Lua] [country_code] = hk (string) 06:18:03.784 [Lua] [mission_id] = morris_hub (string) 06:18:03.784 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.784 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.784 [Lua] [unique_server_name] = 铁锅炖大鹅 (string) 06:18:03.784 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.784 [Lua] [eac_authorized] = true (string) 06:18:03.784 [Lua] 06:18:03.784 [Lua] =======================Found valid lobby! 06:18:03.785 [Lua] 06:18:03.785 [Lua] [twitch_enabled] = false (string) 06:18:03.785 [Lua] [power_level] = 715 (string) 06:18:03.785 [Lua] [id] = 186000000d99401 (string) 06:18:03.785 [Lua] [num_players] = 1 (string) 06:18:03.785 [Lua] [difficulty_tweak] = -10 (string) 06:18:03.785 [Lua] [host] = 11000011a1be771 (string) 06:18:03.785 [Lua] [time_of_search] = 1681279751 (string) 06:18:03.785 [Lua] [matchmaking_type] = 2 (string) 06:18:03.785 [Lua] [is_private] = false (string) 06:18:03.785 [Lua] [player_slot_4] = 11000011a1be771:1 (string) 06:18:03.785 [Lua] [name] = Lobby 186000000d99401 (string) 06:18:03.785 [Lua] [difficulty] = harder (string) 06:18:03.785 [Lua] [match_started] = true (string) 06:18:03.785 [Lua] [mechanism] = deus (string) 06:18:03.785 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.785 [Lua] [quick_game] = false (string) 06:18:03.785 [Lua] [selected_mission_id] = journey_ice (string) 06:18:03.785 [Lua] [matchmaking] = true (string) 06:18:03.785 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.785 [Lua] [country_code] = hk (string) 06:18:03.785 [Lua] [mission_id] = sig_volcano_belakor_path4 (string) 06:18:03.785 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.785 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.785 [Lua] [unique_server_name] = F2A←丢人啊 (string) 06:18:03.785 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.785 [Lua] [eac_authorized] = true (string) 06:18:03.785 [Lua] 06:18:03.785 [Lua] =======================Found valid lobby! 06:18:03.785 [Lua] 06:18:03.785 [Lua] [twitch_enabled] = false (string) 06:18:03.785 [Lua] [power_level] = 797 (string) 06:18:03.785 [Lua] [id] = 186000000bf9a7a (string) 06:18:03.785 [Lua] [num_players] = 3 (string) 06:18:03.785 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.785 [Lua] [host] = 11000014a1ebaef (string) 06:18:03.785 [Lua] [time_of_search] = 1681277945 (string) 06:18:03.785 [Lua] [matchmaking_type] = 2 (string) 06:18:03.785 [Lua] [is_private] = false (string) 06:18:03.785 [Lua] [player_slot_4] = 11000010d36bdd2:1 (string) 06:18:03.785 [Lua] [name] = Lobby 186000000bf9a7a (string) 06:18:03.785 [Lua] [difficulty] = harder (string) 06:18:03.785 [Lua] [match_started] = true (string) 06:18:03.785 [Lua] [mechanism] = adventure (string) 06:18:03.785 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.785 [Lua] [quick_game] = true (string) 06:18:03.785 [Lua] [selected_mission_id] = dlc_portals (string) 06:18:03.785 [Lua] [matchmaking] = true (string) 06:18:03.785 [Lua] [player_slot_1] = 11000014a1ebaef:1 (string) 06:18:03.785 [Lua] [country_code] = vn (string) 06:18:03.785 [Lua] [mission_id] = dlc_portals (string) 06:18:03.785 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.785 [Lua] [player_slot_2] = 110000136df9d1a:1 (string) 06:18:03.785 [Lua] [unique_server_name] = datkothaymattroi (string) 06:18:03.785 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.785 [Lua] [eac_authorized] = true (string) 06:18:03.785 [Lua] 06:18:03.785 [Lua] =======================Found valid lobby! 06:18:03.786 [Lua] 06:18:03.786 [Lua] [twitch_enabled] = false (string) 06:18:03.786 [Lua] [power_level] = 735 (string) 06:18:03.786 [Lua] [id] = 186000000d512ad (string) 06:18:03.786 [Lua] [unique_server_name] = =w= (string) 06:18:03.786 [Lua] [difficulty_tweak] = -10 (string) 06:18:03.786 [Lua] [host] = 11000010ae550c6 (string) 06:18:03.786 [Lua] [matchmaking_type] = 2 (string) 06:18:03.786 [Lua] [is_private] = false (string) 06:18:03.786 [Lua] [selected_mission_id] = journey_citadel (string) 06:18:03.786 [Lua] [name] = Lobby 186000000d512ad (string) 06:18:03.786 [Lua] [difficulty] = harder (string) 06:18:03.786 [Lua] [match_started] = true (string) 06:18:03.786 [Lua] [mechanism] = deus (string) 06:18:03.786 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.786 [Lua] [quick_game] = false (string) 06:18:03.786 [Lua] [num_players] = 1 (string) 06:18:03.786 [Lua] [matchmaking] = true (string) 06:18:03.786 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.786 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.786 [Lua] [mission_id] = sig_crag_nurgle_path5 (string) 06:18:03.786 [Lua] [player_slot_5] = 11000010ae550c6:1 (string) 06:18:03.786 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.786 [Lua] [country_code] = tw (string) 06:18:03.786 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.786 [Lua] [eac_authorized] = true (string) 06:18:03.786 [Lua] 06:18:03.786 [Lua] =======================Found valid lobby! 06:18:03.786 [Lua] 06:18:03.786 [Lua] [twitch_enabled] = false (string) 06:18:03.786 [Lua] [power_level] = 660 (string) 06:18:03.786 [Lua] [id] = 186000000b8908d (string) 06:18:03.786 [Lua] [num_players] = 3 (string) 06:18:03.786 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.786 [Lua] [host] = 11000010c6cb566 (string) 06:18:03.786 [Lua] [time_of_search] = 1681278268 (string) 06:18:03.786 [Lua] [matchmaking_type] = 2 (string) 06:18:03.786 [Lua] [is_private] = false (string) 06:18:03.786 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.786 [Lua] [name] = Lobby 186000000b8908d (string) 06:18:03.786 [Lua] [difficulty] = harder (string) 06:18:03.786 [Lua] [match_started] = true (string) 06:18:03.786 [Lua] [mechanism] = adventure (string) 06:18:03.786 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.786 [Lua] [quick_game] = true (string) 06:18:03.786 [Lua] [selected_mission_id] = dlc_wizards_tower (string) 06:18:03.786 [Lua] [matchmaking] = true (string) 06:18:03.786 [Lua] [player_slot_1] = 11000010c6cb566:1 (string) 06:18:03.786 [Lua] [country_code] = jp (string) 06:18:03.786 [Lua] [mission_id] = dlc_wizards_tower (string) 06:18:03.786 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.786 [Lua] [player_slot_2] = 110000107b72c53:1 (string) 06:18:03.786 [Lua] [unique_server_name] = 刻耳柏洛斯 (string) 06:18:03.786 [Lua] [player_slot_3] = 110000105245c7e:1 (string) 06:18:03.786 [Lua] [eac_authorized] = true (string) 06:18:03.786 [Lua] 06:18:03.786 [Lua] =======================Found valid lobby! 06:18:03.787 [Lua] 06:18:03.787 [Lua] [twitch_enabled] = false (string) 06:18:03.787 [Lua] [power_level] = 718 (string) 06:18:03.787 [Lua] [id] = 186000000d0fa14 (string) 06:18:03.787 [Lua] [num_players] = 3 (string) 06:18:03.787 [Lua] [difficulty_tweak] = -3 (string) 06:18:03.787 [Lua] [host] = 11000013f9775b5 (string) 06:18:03.787 [Lua] [time_of_search] = 1681279218 (string) 06:18:03.787 [Lua] [matchmaking_type] = 2 (string) 06:18:03.787 [Lua] [is_private] = false (string) 06:18:03.787 [Lua] [player_slot_4] = 11000013f9775b5:1 (string) 06:18:03.787 [Lua] [name] = Lobby 186000000d0fa14 (string) 06:18:03.787 [Lua] [difficulty] = harder (string) 06:18:03.787 [Lua] [match_started] = true (string) 06:18:03.787 [Lua] [mechanism] = deus (string) 06:18:03.787 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.787 [Lua] [quick_game] = false (string) 06:18:03.787 [Lua] [selected_mission_id] = journey_citadel (string) 06:18:03.787 [Lua] [matchmaking] = true (string) 06:18:03.787 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.787 [Lua] [country_code] = us (string) 06:18:03.787 [Lua] [mission_id] = pat_mountain_nurgle_path4 (string) 06:18:03.787 [Lua] [player_slot_5] = 110000109cb0abf:1 (string) 06:18:03.787 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.787 [Lua] [unique_server_name] = GenFUBAR (string) 06:18:03.787 [Lua] [player_slot_3] = 110000100a34979:1 (string) 06:18:03.787 [Lua] [eac_authorized] = true (string) 06:18:03.787 [Lua] 06:18:03.787 [Lua] =======================Found valid lobby! 06:18:03.787 [Lua] 06:18:03.787 [Lua] [twitch_enabled] = false (string) 06:18:03.787 [Lua] [power_level] = 670 (string) 06:18:03.787 [Lua] [id] = 1860000009c3217 (string) 06:18:03.787 [Lua] [unique_server_name] = Nepithenarwhal (string) 06:18:03.787 [Lua] [difficulty_tweak] = -10 (string) 06:18:03.787 [Lua] [host] = 110000114a1b8e2 (string) 06:18:03.787 [Lua] [matchmaking_type] = 2 (string) 06:18:03.787 [Lua] [is_private] = false (string) 06:18:03.787 [Lua] [selected_mission_id] = journey_ice (string) 06:18:03.787 [Lua] [name] = Lobby 1860000009c3217 (string) 06:18:03.787 [Lua] [difficulty] = harder (string) 06:18:03.787 [Lua] [match_started] = true (string) 06:18:03.787 [Lua] [mechanism] = deus (string) 06:18:03.787 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.787 [Lua] [quick_game] = false (string) 06:18:03.787 [Lua] [num_players] = 2 (string) 06:18:03.787 [Lua] [matchmaking] = true (string) 06:18:03.787 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.787 [Lua] [player_slot_4] = 11000010b6eca0e:1 (string) 06:18:03.787 [Lua] [mission_id] = sig_mordrek_belakor_path1 (string) 06:18:03.787 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.787 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.787 [Lua] [country_code] = us (string) 06:18:03.787 [Lua] [player_slot_3] = 110000114a1b8e2:1 (string) 06:18:03.787 [Lua] [eac_authorized] = true (string) 06:18:03.787 [Lua] 06:18:03.787 [Lua] =======================Found valid lobby! 06:18:03.788 [Lua] 06:18:03.788 [Lua] [twitch_enabled] = false (string) 06:18:03.788 [Lua] [power_level] = 560 (string) 06:18:03.788 [Lua] [id] = 186000000cbb2b5 (string) 06:18:03.788 [Lua] [unique_server_name] = kyromontresor (string) 06:18:03.788 [Lua] [difficulty_tweak] = -7 (string) 06:18:03.788 [Lua] [host] = 11000011b3c024e (string) 06:18:03.788 [Lua] [matchmaking_type] = 2 (string) 06:18:03.788 [Lua] [is_private] = false (string) 06:18:03.788 [Lua] [selected_mission_id] = journey_cave (string) 06:18:03.788 [Lua] [name] = Lobby 186000000cbb2b5 (string) 06:18:03.788 [Lua] [difficulty] = harder (string) 06:18:03.788 [Lua] [match_started] = true (string) 06:18:03.788 [Lua] [mechanism] = deus (string) 06:18:03.788 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.788 [Lua] [quick_game] = true (string) 06:18:03.788 [Lua] [num_players] = 2 (string) 06:18:03.788 [Lua] [matchmaking] = true (string) 06:18:03.788 [Lua] [player_slot_1] = 11000010b624fef:1 (string) 06:18:03.788 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.788 [Lua] [mission_id] = pat_tower_belakor_path3 (string) 06:18:03.788 [Lua] [player_slot_5] = 11000011b3c024e:1 (string) 06:18:03.788 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.788 [Lua] [country_code] = us (string) 06:18:03.788 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.788 [Lua] [eac_authorized] = true (string) 06:18:03.788 [Lua] 06:18:03.788 [Lua] =======================Found valid lobby! 06:18:03.788 [Lua] 06:18:03.788 [Lua] [twitch_enabled] = false (string) 06:18:03.788 [Lua] [power_level] = 560 (string) 06:18:03.788 [Lua] [id] = 186000000de53be (string) 06:18:03.788 [Lua] [num_players] = 1 (string) 06:18:03.788 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.788 [Lua] [host] = 110000106c3f5be (string) 06:18:03.788 [Lua] [time_of_search] = 1681280211 (string) 06:18:03.788 [Lua] [matchmaking_type] = 2 (string) 06:18:03.788 [Lua] [is_private] = false (string) 06:18:03.788 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.788 [Lua] [name] = Lobby 186000000de53be (string) 06:18:03.788 [Lua] [difficulty] = harder (string) 06:18:03.788 [Lua] [match_started] = true (string) 06:18:03.788 [Lua] [mechanism] = adventure (string) 06:18:03.788 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.788 [Lua] [quick_game] = false (string) 06:18:03.788 [Lua] [selected_mission_id] = cemetery (string) 06:18:03.788 [Lua] [matchmaking] = true (string) 06:18:03.788 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.788 [Lua] [country_code] = us (string) 06:18:03.788 [Lua] [mission_id] = inn_level (string) 06:18:03.788 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.788 [Lua] [player_slot_2] = 110000106c3f5be:1 (string) 06:18:03.788 [Lua] [unique_server_name] = Blue Oyster Cultist (string) 06:18:03.788 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.788 [Lua] [eac_authorized] = true (string) 06:18:03.788 [Lua] 06:18:03.788 [Lua] =======================Found valid lobby! 06:18:03.789 [Lua] 06:18:03.789 [Lua] [twitch_enabled] = false (string) 06:18:03.789 [Lua] [power_level] = 568 (string) 06:18:03.789 [Lua] [id] = 186000000d0fad4 (string) 06:18:03.789 [Lua] [unique_server_name] = GIVE ME YOUR CAR PARTS (string) 06:18:03.789 [Lua] [difficulty_tweak] = -10 (string) 06:18:03.789 [Lua] [host] = 110000105c02bec (string) 06:18:03.789 [Lua] [matchmaking_type] = 2 (string) 06:18:03.789 [Lua] [is_private] = false (string) 06:18:03.789 [Lua] [selected_mission_id] = journey_ruin (string) 06:18:03.789 [Lua] [name] = Lobby 186000000d0fad4 (string) 06:18:03.789 [Lua] [difficulty] = harder (string) 06:18:03.789 [Lua] [match_started] = true (string) 06:18:03.789 [Lua] [mechanism] = deus (string) 06:18:03.789 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.789 [Lua] [quick_game] = true (string) 06:18:03.789 [Lua] [num_players] = 3 (string) 06:18:03.789 [Lua] [matchmaking] = true (string) 06:18:03.789 [Lua] [player_slot_1] = 110000104d1c34e:1 (string) 06:18:03.789 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.789 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 06:18:03.789 [Lua] [player_slot_5] = 110000109ffb9db:1 (string) 06:18:03.789 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.789 [Lua] [country_code] = us (string) 06:18:03.789 [Lua] [player_slot_3] = 110000105c02bec:1 (string) 06:18:03.789 [Lua] [eac_authorized] = true (string) 06:18:03.789 [Lua] 06:18:03.789 [Lua] =======================Found valid lobby! 06:18:03.789 [Lua] 06:18:03.789 [Lua] [twitch_enabled] = false (string) 06:18:03.789 [Lua] [power_level] = 733 (string) 06:18:03.789 [Lua] [id] = 18600000081db48 (string) 06:18:03.789 [Lua] [unique_server_name] = Drunk Stripper (string) 06:18:03.789 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.789 [Lua] [host] = 110000104301df5 (string) 06:18:03.789 [Lua] [matchmaking_type] = 2 (string) 06:18:03.789 [Lua] [is_private] = false (string) 06:18:03.789 [Lua] [selected_mission_id] = elven_ruins (string) 06:18:03.789 [Lua] [name] = Lobby 18600000081db48 (string) 06:18:03.789 [Lua] [difficulty] = harder (string) 06:18:03.789 [Lua] [match_started] = true (string) 06:18:03.789 [Lua] [mechanism] = adventure (string) 06:18:03.789 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.789 [Lua] [quick_game] = false (string) 06:18:03.789 [Lua] [num_players] = 3 (string) 06:18:03.789 [Lua] [matchmaking] = true (string) 06:18:03.789 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.789 [Lua] [player_slot_4] = 110000104301df5:1 (string) 06:18:03.789 [Lua] [mission_id] = elven_ruins (string) 06:18:03.789 [Lua] [player_slot_5] = 11000011cc46335:1 (string) 06:18:03.789 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.789 [Lua] [country_code] = us (string) 06:18:03.789 [Lua] [player_slot_3] = 11000015a954dc1:1 (string) 06:18:03.789 [Lua] [eac_authorized] = true (string) 06:18:03.789 [Lua] 06:18:03.789 [Lua] =======================Found valid lobby! 06:18:03.790 [Lua] 06:18:03.790 [Lua] [twitch_enabled] = false (string) 06:18:03.790 [Lua] [power_level] = 721 (string) 06:18:03.790 [Lua] [id] = 18600000018bc58 (string) 06:18:03.790 [Lua] [unique_server_name] = Harman (string) 06:18:03.790 [Lua] [difficulty_tweak] = 3 (string) 06:18:03.790 [Lua] [host] = 11000010adfd4db (string) 06:18:03.790 [Lua] [matchmaking_type] = 2 (string) 06:18:03.790 [Lua] [is_private] = false (string) 06:18:03.790 [Lua] [selected_mission_id] = journey_ice (string) 06:18:03.790 [Lua] [name] = Lobby 18600000018bc58 (string) 06:18:03.790 [Lua] [difficulty] = harder (string) 06:18:03.790 [Lua] [match_started] = true (string) 06:18:03.790 [Lua] [mechanism] = deus (string) 06:18:03.790 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.790 [Lua] [quick_game] = true (string) 06:18:03.790 [Lua] [num_players] = 3 (string) 06:18:03.790 [Lua] [matchmaking] = true (string) 06:18:03.790 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.790 [Lua] [player_slot_4] = 11000010adfd4db:1 (string) 06:18:03.790 [Lua] [mission_id] = sig_volcano_khorne_path1 (string) 06:18:03.790 [Lua] [player_slot_5] = 1100001322ebd27:1 (string) 06:18:03.790 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.790 [Lua] [country_code] = ca (string) 06:18:03.790 [Lua] [player_slot_3] = 11000013c2d3c67:1 (string) 06:18:03.790 [Lua] [eac_authorized] = true (string) 06:18:03.790 [Lua] 06:18:03.790 [Lua] =======================Found valid lobby! 06:18:03.790 [Lua] 06:18:03.790 [Lua] [twitch_enabled] = false (string) 06:18:03.790 [Lua] [power_level] = 675 (string) 06:18:03.790 [Lua] [id] = 186000000a891c4 (string) 06:18:03.790 [Lua] [unique_server_name] = Worlds Greatest Detective (string) 06:18:03.790 [Lua] [difficulty_tweak] = -10 (string) 06:18:03.790 [Lua] [host] = 1100001089606f1 (string) 06:18:03.790 [Lua] [matchmaking_type] = 2 (string) 06:18:03.790 [Lua] [is_private] = false (string) 06:18:03.790 [Lua] [selected_mission_id] = journey_ice (string) 06:18:03.790 [Lua] [name] = Lobby 186000000a891c4 (string) 06:18:03.790 [Lua] [difficulty] = harder (string) 06:18:03.790 [Lua] [match_started] = true (string) 06:18:03.790 [Lua] [mechanism] = deus (string) 06:18:03.790 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.790 [Lua] [quick_game] = false (string) 06:18:03.790 [Lua] [num_players] = 2 (string) 06:18:03.790 [Lua] [matchmaking] = true (string) 06:18:03.790 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.790 [Lua] [player_slot_4] = 1100001089606f1:1 (string) 06:18:03.790 [Lua] [mission_id] = pat_mines_belakor_path2 (string) 06:18:03.790 [Lua] [player_slot_5] = 1100001018cf24a:1 (string) 06:18:03.790 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.790 [Lua] [country_code] = ca (string) 06:18:03.790 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.790 [Lua] [eac_authorized] = true (string) 06:18:03.790 [Lua] 06:18:03.790 [Lua] =======================Found valid lobby! 06:18:03.791 [Lua] 06:18:03.791 [Lua] [twitch_enabled] = false (string) 06:18:03.791 [Lua] [power_level] = 615 (string) 06:18:03.791 [Lua] [id] = 1860000002918a8 (string) 06:18:03.791 [Lua] [num_players] = 3 (string) 06:18:03.791 [Lua] [difficulty_tweak] = -10 (string) 06:18:03.791 [Lua] [host] = 110000112913c8e (string) 06:18:03.791 [Lua] [time_of_search] = 1681268997 (string) 06:18:03.791 [Lua] [matchmaking_type] = 2 (string) 06:18:03.791 [Lua] [is_private] = false (string) 06:18:03.791 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.791 [Lua] [name] = Lobby 1860000002918a8 (string) 06:18:03.791 [Lua] [difficulty] = harder (string) 06:18:03.791 [Lua] [match_started] = true (string) 06:18:03.791 [Lua] [mechanism] = deus (string) 06:18:03.791 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.791 [Lua] [quick_game] = true (string) 06:18:03.791 [Lua] [selected_mission_id] = journey_ice (string) 06:18:03.791 [Lua] [matchmaking] = true (string) 06:18:03.791 [Lua] [player_slot_1] = 11000010a2f1ca7:1 (string) 06:18:03.791 [Lua] [country_code] = us (string) 06:18:03.791 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 06:18:03.791 [Lua] [player_slot_5] = 11000010724b20a:1 (string) 06:18:03.791 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.791 [Lua] [unique_server_name] = Shea (string) 06:18:03.791 [Lua] [player_slot_3] = 110000112913c8e:1 (string) 06:18:03.791 [Lua] [eac_authorized] = true (string) 06:18:03.791 [Lua] 06:18:03.791 [Lua] =======================Found valid lobby! 06:18:03.791 [Lua] 06:18:03.791 [Lua] [twitch_enabled] = false (string) 06:18:03.791 [Lua] [power_level] = 835 (string) 06:18:03.791 [Lua] [id] = 186000000cbb9ff (string) 06:18:03.791 [Lua] [unique_server_name] = McGator (string) 06:18:03.791 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.791 [Lua] [host] = 11000010808a25e (string) 06:18:03.791 [Lua] [matchmaking_type] = 1 (string) 06:18:03.791 [Lua] [is_private] = false (string) 06:18:03.791 [Lua] [selected_mission_id] = inn_level (string) 06:18:03.791 [Lua] [name] = Lobby 186000000cbb9ff (string) 06:18:03.791 [Lua] [difficulty] = harder (string) 06:18:03.791 [Lua] [match_started] = true (string) 06:18:03.791 [Lua] [mechanism] = adventure (string) 06:18:03.791 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.791 [Lua] [quick_game] = true (string) 06:18:03.791 [Lua] [num_players] = 2 (string) 06:18:03.791 [Lua] [matchmaking] = true (string) 06:18:03.791 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.791 [Lua] [player_slot_4] = 11000010808a25e:1 (string) 06:18:03.791 [Lua] [mission_id] = inn_level (string) 06:18:03.791 [Lua] [player_slot_5] = 1100001363def73:1 (string) 06:18:03.791 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.791 [Lua] [country_code] = us (string) 06:18:03.791 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.791 [Lua] [eac_authorized] = true (string) 06:18:03.791 [Lua] 06:18:03.791 [Lua] =======================Found valid lobby! 06:18:03.792 [Lua] 06:18:03.792 [Lua] [twitch_enabled] = false (string) 06:18:03.792 [Lua] [power_level] = 761 (string) 06:18:03.792 [Lua] [id] = 186000000d999c7 (string) 06:18:03.792 [Lua] [unique_server_name] = David from Broome (string) 06:18:03.792 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.792 [Lua] [host] = 11000010c7e51d9 (string) 06:18:03.792 [Lua] [matchmaking_type] = 2 (string) 06:18:03.792 [Lua] [is_private] = false (string) 06:18:03.792 [Lua] [selected_mission_id] = skittergate (string) 06:18:03.792 [Lua] [name] = Lobby 186000000d999c7 (string) 06:18:03.792 [Lua] [difficulty] = harder (string) 06:18:03.792 [Lua] [match_started] = true (string) 06:18:03.792 [Lua] [mechanism] = adventure (string) 06:18:03.792 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.792 [Lua] [quick_game] = true (string) 06:18:03.792 [Lua] [num_players] = 3 (string) 06:18:03.792 [Lua] [matchmaking] = true (string) 06:18:03.792 [Lua] [player_slot_1] = 1100001081c745e:1 (string) 06:18:03.792 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.792 [Lua] [mission_id] = skittergate (string) 06:18:03.792 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.792 [Lua] [player_slot_2] = 11000010cc3a447:1 (string) 06:18:03.792 [Lua] [country_code] = au (string) 06:18:03.792 [Lua] [player_slot_3] = 11000010c7e51d9:1 (string) 06:18:03.792 [Lua] [eac_authorized] = true (string) 06:18:03.792 [Lua] 06:18:03.792 [Lua] =======================Found valid lobby! 06:18:03.792 [Lua] 06:18:03.792 [Lua] [twitch_enabled] = false (string) 06:18:03.792 [Lua] [power_level] = 835 (string) 06:18:03.792 [Lua] [id] = 186000000dbfd8d (string) 06:18:03.792 [Lua] [num_players] = 1 (string) 06:18:03.792 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.792 [Lua] [host] = 11000010b5d2c94 (string) 06:18:03.792 [Lua] [time_of_search] = 1681280559 (string) 06:18:03.792 [Lua] [matchmaking_type] = 2 (string) 06:18:03.792 [Lua] [is_private] = false (string) 06:18:03.792 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.792 [Lua] [name] = Lobby 186000000dbfd8d (string) 06:18:03.792 [Lua] [difficulty] = harder (string) 06:18:03.792 [Lua] [match_started] = true (string) 06:18:03.792 [Lua] [mechanism] = deus (string) 06:18:03.792 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.792 [Lua] [quick_game] = false (string) 06:18:03.792 [Lua] [selected_mission_id] = journey_ruin (string) 06:18:03.792 [Lua] [matchmaking] = true (string) 06:18:03.792 [Lua] [player_slot_1] = 11000010b5d2c94:1 (string) 06:18:03.792 [Lua] [country_code] = ca (string) 06:18:03.792 [Lua] [mission_id] = morris_hub (string) 06:18:03.792 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.792 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.792 [Lua] [unique_server_name] = NateRiverDN (string) 06:18:03.792 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.792 [Lua] [eac_authorized] = true (string) 06:18:03.792 [Lua] 06:18:03.792 [Lua] =======================Found valid lobby! 06:18:03.793 [Lua] 06:18:03.793 [Lua] [twitch_enabled] = false (string) 06:18:03.793 [Lua] [power_level] = 683 (string) 06:18:03.793 [Lua] [id] = 186000000d67352 (string) 06:18:03.793 [Lua] [unique_server_name] = Fordey (string) 06:18:03.793 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.793 [Lua] [host] = 1100001041389bd (string) 06:18:03.793 [Lua] [matchmaking_type] = 2 (string) 06:18:03.793 [Lua] [is_private] = false (string) 06:18:03.793 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:18:03.793 [Lua] [name] = Lobby 186000000d67352 (string) 06:18:03.793 [Lua] [difficulty] = harder (string) 06:18:03.793 [Lua] [match_started] = true (string) 06:18:03.793 [Lua] [mechanism] = adventure (string) 06:18:03.793 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.793 [Lua] [quick_game] = true (string) 06:18:03.793 [Lua] [num_players] = 3 (string) 06:18:03.793 [Lua] [matchmaking] = true (string) 06:18:03.793 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.793 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:18:03.793 [Lua] [mission_id] = skaven_stronghold (string) 06:18:03.793 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.793 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:18:03.793 [Lua] [country_code] = nz (string) 06:18:03.793 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:18:03.793 [Lua] [eac_authorized] = true (string) 06:18:03.793 [Lua] 06:18:03.793 [Lua] =======================Found valid lobby! 06:18:03.793 [Lua] 06:18:03.793 [Lua] [twitch_enabled] = false (string) 06:18:03.793 [Lua] [power_level] = 487 (string) 06:18:03.793 [Lua] [id] = 186000000d83441 (string) 06:18:03.793 [Lua] [num_players] = 1 (string) 06:18:03.793 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.793 [Lua] [host] = 1100001151a8c6e (string) 06:18:03.793 [Lua] [time_of_search] = 1681279693 (string) 06:18:03.793 [Lua] [matchmaking_type] = 2 (string) 06:18:03.793 [Lua] [is_private] = false (string) 06:18:03.793 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.793 [Lua] [name] = Lobby 186000000d83441 (string) 06:18:03.793 [Lua] [difficulty] = harder (string) 06:18:03.793 [Lua] [match_started] = true (string) 06:18:03.793 [Lua] [mechanism] = adventure (string) 06:18:03.793 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.793 [Lua] [quick_game] = false (string) 06:18:03.793 [Lua] [selected_mission_id] = warcamp (string) 06:18:03.793 [Lua] [matchmaking] = true (string) 06:18:03.793 [Lua] [player_slot_1] = 1100001151a8c6e:1 (string) 06:18:03.793 [Lua] [country_code] = sa (string) 06:18:03.793 [Lua] [mission_id] = warcamp (string) 06:18:03.793 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.793 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.793 [Lua] [unique_server_name] = RayanKiller (string) 06:18:03.793 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.793 [Lua] [eac_authorized] = true (string) 06:18:03.793 [Lua] 06:18:03.793 [Lua] =======================Found valid lobby! 06:18:03.794 [Lua] 06:18:03.794 [Lua] [twitch_enabled] = false (string) 06:18:03.794 [Lua] [power_level] = 765 (string) 06:18:03.794 [Lua] [id] = 18600000097bd21 (string) 06:18:03.794 [Lua] [unique_server_name] = Nick Lacaff (string) 06:18:03.794 [Lua] [difficulty_tweak] = 3 (string) 06:18:03.794 [Lua] [host] = 110000133433dd3 (string) 06:18:03.794 [Lua] [matchmaking_type] = 2 (string) 06:18:03.794 [Lua] [is_private] = false (string) 06:18:03.794 [Lua] [selected_mission_id] = journey_ruin (string) 06:18:03.794 [Lua] [name] = Lobby 18600000097bd21 (string) 06:18:03.794 [Lua] [difficulty] = harder (string) 06:18:03.794 [Lua] [match_started] = true (string) 06:18:03.794 [Lua] [mechanism] = deus (string) 06:18:03.794 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.794 [Lua] [quick_game] = false (string) 06:18:03.794 [Lua] [num_players] = 1 (string) 06:18:03.794 [Lua] [matchmaking] = true (string) 06:18:03.794 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.794 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.794 [Lua] [mission_id] = pat_town_wastes_path1 (string) 06:18:03.794 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.794 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.794 [Lua] [country_code] = fr (string) 06:18:03.794 [Lua] [player_slot_3] = 110000133433dd3:1 (string) 06:18:03.794 [Lua] [eac_authorized] = true (string) 06:18:03.794 [Lua] 06:18:03.794 [Lua] =======================Found valid lobby! 06:18:03.794 [Lua] 06:18:03.794 [Lua] [twitch_enabled] = false (string) 06:18:03.794 [Lua] [power_level] = 0 (string) 06:18:03.794 [Lua] [id] = 186000000df5375 (string) 06:18:03.794 [Lua] [num_players] = 1 (string) 06:18:03.794 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.794 [Lua] [host] = 110000117e314af (string) 06:18:03.794 [Lua] [time_of_search] = 1681280260 (string) 06:18:03.794 [Lua] [matchmaking_type] = 2 (string) 06:18:03.794 [Lua] [is_private] = false (string) 06:18:03.794 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.794 [Lua] [name] = Lobby 186000000df5375 (string) 06:18:03.794 [Lua] [difficulty] = harder (string) 06:18:03.794 [Lua] [match_started] = true (string) 06:18:03.794 [Lua] [mechanism] = adventure (string) 06:18:03.794 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.794 [Lua] [quick_game] = true (string) 06:18:03.794 [Lua] [selected_mission_id] = fort (string) 06:18:03.794 [Lua] [matchmaking] = true (string) 06:18:03.794 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.794 [Lua] [country_code] = ru (string) 06:18:03.794 [Lua] [mission_id] = fort (string) 06:18:03.794 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.794 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.794 [Lua] [unique_server_name] = Brokk Grungsson (string) 06:18:03.794 [Lua] [player_slot_3] = 110000117e314af:1 (string) 06:18:03.794 [Lua] [eac_authorized] = true (string) 06:18:03.794 [Lua] 06:18:03.794 [Lua] =======================Found valid lobby! 06:18:03.795 [Lua] 06:18:03.795 [Lua] [twitch_enabled] = false (string) 06:18:03.795 [Lua] [power_level] = 656 (string) 06:18:03.795 [Lua] [id] = 186000000de5e5c (string) 06:18:03.795 [Lua] [unique_server_name] = Fdf (string) 06:18:03.795 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.795 [Lua] [host] = 11000013565b08b (string) 06:18:03.795 [Lua] [matchmaking_type] = 2 (string) 06:18:03.795 [Lua] [is_private] = false (string) 06:18:03.795 [Lua] [selected_mission_id] = skittergate (string) 06:18:03.795 [Lua] [name] = Lobby 186000000de5e5c (string) 06:18:03.795 [Lua] [difficulty] = harder (string) 06:18:03.795 [Lua] [match_started] = true (string) 06:18:03.795 [Lua] [mechanism] = adventure (string) 06:18:03.795 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.795 [Lua] [quick_game] = false (string) 06:18:03.795 [Lua] [num_players] = 1 (string) 06:18:03.795 [Lua] [matchmaking] = true (string) 06:18:03.795 [Lua] [player_slot_1] = 11000013565b08b:1 (string) 06:18:03.795 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.795 [Lua] [mission_id] = inn_level (string) 06:18:03.795 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.795 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.795 [Lua] [country_code] = ro (string) 06:18:03.795 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.795 [Lua] [eac_authorized] = true (string) 06:18:03.795 [Lua] 06:18:03.795 [Lua] =======================Found valid lobby! 06:18:03.795 [Lua] 06:18:03.795 [Lua] [twitch_enabled] = false (string) 06:18:03.795 [Lua] [power_level] = 835 (string) 06:18:03.795 [Lua] [id] = 186000000d0f345 (string) 06:18:03.795 [Lua] [num_players] = 1 (string) 06:18:03.795 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.795 [Lua] [host] = 1100001070ecef9 (string) 06:18:03.795 [Lua] [time_of_search] = 1681279156 (string) 06:18:03.795 [Lua] [matchmaking_type] = 2 (string) 06:18:03.795 [Lua] [is_private] = false (string) 06:18:03.795 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.795 [Lua] [name] = Lobby 186000000d0f345 (string) 06:18:03.795 [Lua] [difficulty] = harder (string) 06:18:03.795 [Lua] [match_started] = true (string) 06:18:03.795 [Lua] [mechanism] = adventure (string) 06:18:03.795 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.795 [Lua] [quick_game] = true (string) 06:18:03.795 [Lua] [selected_mission_id] = cemetery (string) 06:18:03.795 [Lua] [matchmaking] = true (string) 06:18:03.795 [Lua] [player_slot_1] = 1100001070ecef9:1 (string) 06:18:03.795 [Lua] [country_code] = ro (string) 06:18:03.795 [Lua] [mission_id] = cemetery (string) 06:18:03.795 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.795 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.795 [Lua] [unique_server_name] = rolin024 (string) 06:18:03.795 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.795 [Lua] [eac_authorized] = true (string) 06:18:03.795 [Lua] 06:18:03.795 [Lua] =======================Found valid lobby! 06:18:03.796 [Lua] 06:18:03.796 [Lua] [power_level] = 755 (string) 06:18:03.796 [Lua] [id] = 186000000c0fa89 (string) 06:18:03.796 [Lua] [unique_server_name] = Гепард ) (string) 06:18:03.796 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.796 [Lua] [host] = 110000107bfa6d4 (string) 06:18:03.796 [Lua] [matchmaking_type] = 3 (string) 06:18:03.796 [Lua] [is_private] = true (string) 06:18:03.796 [Lua] [difficulty] = harder (string) 06:18:03.796 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.796 [Lua] [num_players] = 2 (string) 06:18:03.796 [Lua] [name] = Lobby 186000000c0fa89 (string) 06:18:03.796 [Lua] [mechanism] = deus (string) 06:18:03.796 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.796 [Lua] [matchmaking] = true (string) 06:18:03.796 [Lua] [player_slot_4] = 11000010af48f98:1 (string) 06:18:03.796 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 06:18:03.796 [Lua] [country_code] = kz (string) 06:18:03.796 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.796 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.796 [Lua] [selected_mission_id] = sig_snare_e_wastes_path1 (string) 06:18:03.796 [Lua] [player_slot_3] = 110000107bfa6d4:1 (string) 06:18:03.796 [Lua] [eac_authorized] = true (string) 06:18:03.796 [Lua] 06:18:03.796 [Lua] =======================Found valid lobby! 06:18:03.796 [Lua] 06:18:03.796 [Lua] [twitch_enabled] = true (string) 06:18:03.796 [Lua] [power_level] = 821 (string) 06:18:03.796 [Lua] [id] = 186000000c959dd (string) 06:18:03.796 [Lua] [unique_server_name] = 呱刮寡 (string) 06:18:03.796 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.796 [Lua] [host] = 110000135fea322 (string) 06:18:03.796 [Lua] [matchmaking_type] = 2 (string) 06:18:03.796 [Lua] [is_private] = false (string) 06:18:03.796 [Lua] [selected_mission_id] = dlc_wizards_trail (string) 06:18:03.796 [Lua] [name] = Lobby 186000000c959dd (string) 06:18:03.796 [Lua] [difficulty] = harder (string) 06:18:03.796 [Lua] [match_started] = true (string) 06:18:03.796 [Lua] [mechanism] = adventure (string) 06:18:03.796 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.796 [Lua] [quick_game] = true (string) 06:18:03.796 [Lua] [num_players] = 3 (string) 06:18:03.796 [Lua] [matchmaking] = true (string) 06:18:03.796 [Lua] [player_slot_1] = 11000011b17e135:1 (string) 06:18:03.796 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.796 [Lua] [mission_id] = dlc_wizards_trail (string) 06:18:03.796 [Lua] [player_slot_5] = 110000135fea322:1 (string) 06:18:03.796 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.796 [Lua] [country_code] = cn (string) 06:18:03.796 [Lua] [player_slot_3] = 110000135fa5dd6:1 (string) 06:18:03.796 [Lua] [eac_authorized] = true (string) 06:18:03.796 [Lua] 06:18:03.796 [Lua] =======================Found valid lobby! 06:18:03.797 [Lua] 06:18:03.797 [Lua] [twitch_enabled] = false (string) 06:18:03.797 [Lua] [power_level] = 735 (string) 06:18:03.797 [Lua] [id] = 186000000c5fd74 (string) 06:18:03.797 [Lua] [num_players] = 3 (string) 06:18:03.797 [Lua] [difficulty_tweak] = -3 (string) 06:18:03.797 [Lua] [host] = 1100001551a26c2 (string) 06:18:03.797 [Lua] [time_of_search] = 1681278460 (string) 06:18:03.797 [Lua] [matchmaking_type] = 2 (string) 06:18:03.797 [Lua] [is_private] = false (string) 06:18:03.797 [Lua] [player_slot_4] = 110000115978e0c:1 (string) 06:18:03.797 [Lua] [name] = Lobby 186000000c5fd74 (string) 06:18:03.797 [Lua] [difficulty] = harder (string) 06:18:03.797 [Lua] [match_started] = true (string) 06:18:03.797 [Lua] [mechanism] = deus (string) 06:18:03.797 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.797 [Lua] [quick_game] = false (string) 06:18:03.797 [Lua] [selected_mission_id] = journey_citadel (string) 06:18:03.797 [Lua] [matchmaking] = true (string) 06:18:03.797 [Lua] [player_slot_1] = 1100001551a26c2:1 (string) 06:18:03.797 [Lua] [country_code] = cn (string) 06:18:03.797 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 06:18:03.797 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.797 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.797 [Lua] [unique_server_name] = tom20221224 (string) 06:18:03.797 [Lua] [player_slot_3] = 110000142bcedcd:1 (string) 06:18:03.797 [Lua] [eac_authorized] = true (string) 06:18:03.797 [Lua] 06:18:03.797 [Lua] =======================Found valid lobby! 06:18:03.797 [Lua] 06:18:03.797 [Lua] [twitch_enabled] = false (string) 06:18:03.797 [Lua] [power_level] = 835 (string) 06:18:03.797 [Lua] [id] = 186000000ae9799 (string) 06:18:03.797 [Lua] [num_players] = 3 (string) 06:18:03.797 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.797 [Lua] [host] = 110000108b4e824 (string) 06:18:03.797 [Lua] [time_of_search] = 1681276829 (string) 06:18:03.797 [Lua] [matchmaking_type] = 2 (string) 06:18:03.797 [Lua] [is_private] = false (string) 06:18:03.797 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.797 [Lua] [name] = Lobby 186000000ae9799 (string) 06:18:03.797 [Lua] [difficulty] = harder (string) 06:18:03.797 [Lua] [match_started] = true (string) 06:18:03.797 [Lua] [mechanism] = adventure (string) 06:18:03.797 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.797 [Lua] [quick_game] = true (string) 06:18:03.797 [Lua] [selected_mission_id] = dlc_bogenhafen_slum (string) 06:18:03.797 [Lua] [matchmaking] = true (string) 06:18:03.797 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.797 [Lua] [country_code] = cn (string) 06:18:03.797 [Lua] [mission_id] = dlc_bogenhafen_slum (string) 06:18:03.797 [Lua] [player_slot_5] = 110000108b4e824:1 (string) 06:18:03.797 [Lua] [player_slot_2] = 11000014b3dd878:1 (string) 06:18:03.797 [Lua] [unique_server_name] = 今天的风儿甚是喧嚣啊CD (string) 06:18:03.797 [Lua] [player_slot_3] = 110000152de3446:1 (string) 06:18:03.797 [Lua] [eac_authorized] = true (string) 06:18:03.797 [Lua] 06:18:03.797 [Lua] =======================Found valid lobby! 06:18:03.797 [Lua] 06:18:03.797 [Lua] [power_level] = 715 (string) 06:18:03.797 [Lua] [id] = 186000000df5114 (string) 06:18:03.797 [Lua] [unique_server_name] = 暴龙战士 (string) 06:18:03.797 [Lua] [difficulty_tweak] = -7 (string) 06:18:03.797 [Lua] [host] = 11000014708d7a5 (string) 06:18:03.797 [Lua] [matchmaking_type] = 3 (string) 06:18:03.797 [Lua] [is_private] = false (string) 06:18:03.797 [Lua] [difficulty] = harder (string) 06:18:03.797 [Lua] [player_slot_1] = 11000014708d7a5:1 (string) 06:18:03.797 [Lua] [num_players] = 1 (string) 06:18:03.797 [Lua] [name] = Lobby 186000000df5114 (string) 06:18:03.797 [Lua] [mechanism] = deus (string) 06:18:03.797 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.797 [Lua] [matchmaking] = true (string) 06:18:03.797 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.797 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:18:03.797 [Lua] [country_code] = cn (string) 06:18:03.797 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.797 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.797 [Lua] [selected_mission_id] = pat_bay_belakor_path4 (string) 06:18:03.797 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.797 [Lua] [eac_authorized] = true (string) 06:18:03.797 [Lua] 06:18:03.797 [Lua] =======================Found valid lobby! 06:18:03.798 [Lua] 06:18:03.798 [Lua] [twitch_enabled] = false (string) 06:18:03.798 [Lua] [power_level] = 665 (string) 06:18:03.798 [Lua] [id] = 186000000d014fa (string) 06:18:03.798 [Lua] [num_players] = 1 (string) 06:18:03.798 [Lua] [difficulty_tweak] = -7 (string) 06:18:03.798 [Lua] [host] = 11000015b012ebc (string) 06:18:03.798 [Lua] [time_of_search] = 1681279081 (string) 06:18:03.798 [Lua] [matchmaking_type] = 2 (string) 06:18:03.798 [Lua] [is_private] = false (string) 06:18:03.798 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.798 [Lua] [name] = Lobby 186000000d014fa (string) 06:18:03.798 [Lua] [difficulty] = harder (string) 06:18:03.798 [Lua] [match_started] = true (string) 06:18:03.798 [Lua] [mechanism] = deus (string) 06:18:03.798 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.798 [Lua] [quick_game] = false (string) 06:18:03.798 [Lua] [selected_mission_id] = journey_cave (string) 06:18:03.798 [Lua] [matchmaking] = true (string) 06:18:03.798 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.798 [Lua] [country_code] = cn (string) 06:18:03.798 [Lua] [mission_id] = pat_bay_belakor_path4 (string) 06:18:03.798 [Lua] [player_slot_5] = 11000015b012ebc:1 (string) 06:18:03.798 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.798 [Lua] [unique_server_name] = 你好,北极星 (string) 06:18:03.798 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.798 [Lua] [eac_authorized] = true (string) 06:18:03.798 [Lua] 06:18:03.798 [Lua] =======================Found valid lobby! 06:18:03.798 [Lua] 06:18:03.798 [Lua] [twitch_enabled] = false (string) 06:18:03.798 [Lua] [power_level] = 675 (string) 06:18:03.798 [Lua] [id] = 186000000d994ee (string) 06:18:03.798 [Lua] [unique_server_name] = 开山者Estrad (string) 06:18:03.798 [Lua] [difficulty_tweak] = -10 (string) 06:18:03.798 [Lua] [host] = 110000111e20174 (string) 06:18:03.798 [Lua] [matchmaking_type] = 2 (string) 06:18:03.798 [Lua] [is_private] = false (string) 06:18:03.798 [Lua] [selected_mission_id] = journey_citadel (string) 06:18:03.798 [Lua] [name] = Lobby 186000000d994ee (string) 06:18:03.798 [Lua] [difficulty] = harder (string) 06:18:03.798 [Lua] [match_started] = true (string) 06:18:03.798 [Lua] [mechanism] = deus (string) 06:18:03.798 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.798 [Lua] [quick_game] = false (string) 06:18:03.798 [Lua] [num_players] = 1 (string) 06:18:03.798 [Lua] [matchmaking] = true (string) 06:18:03.798 [Lua] [player_slot_1] = 1100001180b14c3:1 (string) 06:18:03.798 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.798 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 06:18:03.798 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.798 [Lua] [player_slot_2] = 0:0 (string) 06:18:03.798 [Lua] [country_code] = cn (string) 06:18:03.798 [Lua] [player_slot_3] = 110000111e20174:1 (string) 06:18:03.798 [Lua] [eac_authorized] = true (string) 06:18:03.798 [Lua] 06:18:03.798 [Lua] =======================Found valid lobby! 06:18:03.799 [Lua] 06:18:03.799 [Lua] [power_level] = 635 (string) 06:18:03.799 [Lua] [id] = 186000000d8352e (string) 06:18:03.799 [Lua] [unique_server_name] = 你的闺蜜比AK好压 (string) 06:18:03.799 [Lua] [difficulty_tweak] = 0 (string) 06:18:03.799 [Lua] [host] = 110000133600571 (string) 06:18:03.799 [Lua] [matchmaking_type] = 3 (string) 06:18:03.799 [Lua] [is_private] = false (string) 06:18:03.799 [Lua] [difficulty] = harder (string) 06:18:03.799 [Lua] [player_slot_1] = 0:0 (string) 06:18:03.799 [Lua] [num_players] = 1 (string) 06:18:03.799 [Lua] [name] = Lobby 186000000d8352e (string) 06:18:03.799 [Lua] [mechanism] = deus (string) 06:18:03.799 [Lua] [player_slot_2] = 110000133600571:1 (string) 06:18:03.799 [Lua] [matchmaking] = true (string) 06:18:03.799 [Lua] [player_slot_4] = 0:0 (string) 06:18:03.799 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 06:18:03.799 [Lua] [country_code] = cn (string) 06:18:03.799 [Lua] [player_slot_5] = 0:0 (string) 06:18:03.799 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:03.799 [Lua] [selected_mission_id] = pat_tower_nurgle_path2 (string) 06:18:03.799 [Lua] [player_slot_3] = 0:0 (string) 06:18:03.799 [Lua] [eac_authorized] = true (string) 06:18:03.799 [Lua] 06:18:03.799 [Lua] =======================Found valid lobby! 06:18:04.232 [Lua] [Matchmaking] Joining lobby table: 000000000CD8BAF0. 06:18:04.232 [Lua] 06:18:04.232 [Lua] [join_by_lobby_browser] = true (boolean) 06:18:04.232 [Lua] [join_lobby_data] = table 06:18:04.232 [Lua] [twitch_enabled] = false (string) 06:18:04.232 [Lua] [power_level] = 683 (string) 06:18:04.232 [Lua] [id] = 186000000d67352 (string) 06:18:04.232 [Lua] [unique_server_name] = Fordey (string) 06:18:04.232 [Lua] [difficulty_tweak] = 0 (string) 06:18:04.232 [Lua] [host] = 1100001041389bd (string) 06:18:04.232 [Lua] [matchmaking_type] = 2 (string) 06:18:04.232 [Lua] [is_private] = false (string) 06:18:04.232 [Lua] [selected_mission_id] = skaven_stronghold (string) 06:18:04.232 [Lua] [player_slot_3] = 110000147a46cf2:1 (string) 06:18:04.232 [Lua] [country_code] = nz (string) 06:18:04.232 [Lua] [difficulty] = harder (string) 06:18:04.232 [Lua] [match_started] = true (string) 06:18:04.232 [Lua] [player_slot_2] = 1100001041389bd:1 (string) 06:18:04.232 [Lua] [player_slot_1] = 0:0 (string) 06:18:04.232 [Lua] [quick_game] = true (string) 06:18:04.232 [Lua] [valid] = true (boolean) 06:18:04.232 [Lua] [matchmaking] = true (string) 06:18:04.232 [Lua] [mission_id] = skaven_stronghold (string) 06:18:04.232 [Lua] [mechanism] = adventure (string) 06:18:04.232 [Lua] [player_slot_4] = 11000010a11d8de:1 (string) 06:18:04.232 [Lua] [player_slot_5] = 0:0 (string) 06:18:04.232 [Lua] [network_hash] = 852cf29bb2f8cdcd (string) 06:18:04.232 [Lua] [num_players] = 3 (string) 06:18:04.232 [Lua] [name] = Lobby 186000000d67352 (string) 06:18:04.232 [Lua] [eac_authorized] = true (string) 06:18:04.232 [Lua] 06:18:04.232 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:18:04.232 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 06:18:04.232 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:18:04.232 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:18:04.232 [Lua] [ChatManager][1]System: Connecting to game session. 06:18:04.244 [Lua] [LobbyClient] Changed state from nil to joining 06:18:04.480 [Lua] [LobbyClient] Changed state from joining to joined 06:18:04.480 [Lua] [PartyManager] Leader set to "1100001041389bd" 06:18:04.480 [Lua] [LobbyClient] connected to lobby, id: 186000000d67352 06:18:04.480 [Lua] ====== Looking for host: 1100001041389bd 06:18:04.481 [Lua] LobbyInternal.open_channel lobby: userdata: 0x119b2d58, to peer: 1100001041389bd channel: 7 06:18:04.481 [Lua] Connected to host: 1100001041389bd, using channel: 7 06:18:04.481 [Lua] [Matchmaking] Joined lobby, checking network hash... 06:18:04.491 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Fordey'... 06:18:06.250 [Lua] [Matchmaking] Connected, requesting to join game... 06:18:06.250 [Lua] grass_2 06:18:06.250 [Lua] grass 06:18:06.250 [Lua] woods 06:18:06.250 [Lua] holly 06:18:06.250 [Lua] bogenhafen 06:18:06.250 [Lua] cog 06:18:06.411 [Lua] [Matchmaking] Successfully joined game after 0.16 seconds: lobby_id=186000000d67352 host_id:Fordey 06:18:06.411 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 06:18:06.411 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 06:18:06.411 [Lua] [ChatManager][1]System: Requesting profiles 06:18:06.526 [Lua] [Matchmaking] Removing broken lobby 18600000098f7e1, perhaps it will now work again?! 06:18:06.570 [Lua] [Matchmaking] PROFILES DATA REPLY BY 7 REPLY wh:0 | we:1100001041389bd | dr:110000147a46cf2 | bw:11000010a11d8de | es:0 06:18:06.570 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 06:18:06.570 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 06:18:06.570 [Lua] [ChatManager][1]System: Acquiring profiles 06:18:06.582 [Lua] [IngameUI] menu view on_exit start_game_view 06:18:06.582 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:18:06.582 [Save] Saving `save_data` 06:18:06.582 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 06:18:06.582 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 06:18:06.583 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole 06:18:06.583 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 06:18:06.586 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e025e70 06:18:06.590 [Save] Save done 06:18:08.292 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 06:18:10.011 [Lua] [Matchmaking] Popup accepted 06:18:10.179 [Lua] [ChatManager][1]System: Joining game... 06:18:10.180 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 06:18:10.180 [Lua] TRANSITION start_lobby table: 000000000F148860 false 06:18:10.180 [Lua] [GameNetworkManager] Leaving game... 06:18:10.180 [Lua] [GameNetworkManager] Shutting down game session host. 06:18:10.180 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:18:10.180 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:18:10.180 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=49.97 06:18:10.191 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:18:10.335 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 06:18:12.194 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:18:12.194 [Lua] [Managers] Calling function on all managers: 06:18:12.194 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 06:18:12.194 [Lua] [SharedState] network_state_11000014530b315: actually_ingame:11000014530b315:0:0:0 = false 06:18:12.194 [Lua] Clearing all global lookup lists 06:18:12.194 [Lua] [IngamePlayerListUI] - Destroy 06:18:12.194 [Lua] [GamePadEquipmentUI] - Destroy 06:18:12.194 [Lua] [EquipmentUI] - Destroy 06:18:12.194 [Lua] [AbilityUI] - Destroy 06:18:12.194 [Lua] [GamePadAbilityUI] - Destroy 06:18:12.194 [Lua] [IngameUI] destroy 06:18:12.195 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c2f371f8d3b86a12]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[c621d60d496323fb]' child 4: '#ID[2a805b2e6d4d2870]' child 5: '#ID[cae010e64f00ed13]' 06:18:12.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 06:18:12.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_2 06:18:12.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4 06:18:12.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_2 06:18:12.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_1 06:18:12.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_bardin_painting_wood_base_1 06:18:12.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 06:18:12.272 [Lua] [Managers] Destroying manager group: 06:18:12.273 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[4971d543957ed9cf]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[c4e68e6229df771b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[9daea63f3262920c]' 06:18:12.275 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:18:12.297 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:18:12.297 [Lua] [PeerSM] 11000014530b315 :: on_exit InGame 06:18:12.297 [Lua] [PeerSM] 11000014530b315 :: on_enter Loading 06:18:12.297 [Lua] [Matchmaking] unregister rpcs 06:18:12.297 [Lua] [Matchmaking] destroying 06:18:12.298 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 06:18:12.298 [Lua] [ChatManager] Unregistering channel 1 06:18:12.298 [Lua] [EnemyPackageLoader] network_context_destroyed 06:18:12.298 [Lua] [PartyManager] network_context_created 06:18:12.298 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 06:18:12.298 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 06:18:12.298 [Lua] [GameMechanismManager] network_context_destroyed 06:18:12.298 [SteamVoip] Leaving room d5aefdb395e22776 06:18:12.298 [SteamVoipClient] select_out(11000014530b315, off) 06:18:12.298 [SteamVoip] Destroying room d5aefdb395e22776 06:18:12.298 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:18:12.299 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 06:18:12.302 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 06:18:12.302 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 06:18:12.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2, ProfileSynchronizer 06:18:12.302 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 06:18:12.303 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 06:18:12.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, ProfileSynchronizer 06:18:12.303 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_04, ProfileSynchronizer 06:18:12.303 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:18:12.304 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer 06:18:12.310 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 06:18:12.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer 06:18:12.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, ProfileSynchronizer 06:18:12.311 [EACServer] [14:18:12:310] [Windows] [EAC Server] [Info] [Destroy] Called 06:18:12.312 [Lua] [LobbyHost] Destroying 06:18:12.313 [Lua] ############### UNLOADING PACKAGES ############### 06:18:12.313 [Lua] [Managers] Calling function on all managers: 06:18:12.313 [Lua] [Managers] Destroying manager group: 06:18:12.313 [Lua] [Gamestate] Enter state StateLoading 06:18:12.314 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:18:12.314 [Lua] registering RPCs 06:18:12.314 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000F148860 06:18:12.314 warning: [Lua] Setting up network client 06:18:12.314 [Lua] [NetworkClient] New State connecting (old state nil) 06:18:12.314 [Lua] [SharedState] network_state_1100001041389bd: peers:0:0:0:0 = ["1100001041389bd","11000014530b315"] 06:18:12.314 [Lua] [NetworkClient] init - wanted_profile_index, 1, witch_hunter 06:18:12.314 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001041389bd 06:18:12.314 [EAC] Connection reset 06:18:12.317 [EAC] Set platform user auth ticket 06:18:12.317 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001041389bd my_peer_id:11000014530b315 06:18:12.317 [Lua] [ChatManager] Registering channel 1 06:18:12.317 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001041389bd, own_peer_id=11000014530b315) 06:18:12.317 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001041389bd, own_peer_id=11000014530b315) 06:18:12.317 [Lua] [PartyManager] network_context_created (server_peer_id=1100001041389bd, own_peer_id=11000014530b315) 06:18:12.317 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 06:18:12.317 [Lua] [PartyManager] Leader set to "1100001041389bd" 06:18:12.317 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 06:18:12.402 [EAC] Set host peer 1100001041389bd to state undetermined 06:18:12.402 [EAC] Validating host 1100001041389bd 06:18:12.402 [Lua] [NetworkClient] New State connected (old state connecting) 06:18:12.402 [Lua] EAC debug check 2 nil 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: peers:0:0:0:0 = ["1100001041389bd","11000010a11d8de","110000147a46cf2","11000014530b315"] 06:18:12.570 [Lua] [EnemyPackageLoader] New connection established (7) (key=2) 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: mechanism:0:0:0:0 = adventure 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: level_key:0:0:0:0 = skaven_stronghold 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010a11d8de"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147a46cf2"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001041389bd"}] 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: peers:0:0:0:0 = ["1100001041389bd","11000010a11d8de","110000147a46cf2","11000014530b315"] 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: profile_index_reservation:0:0:1:0 = 11000014530b315 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: profile_index_reservation:0:0:2:0 = 1100001041389bd 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: profile_index_reservation:0:0:3:0 = 110000147a46cf2 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: profile_index_reservation:0:0:4:0 = 11000010a11d8de 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: level_session_id:0:0:0:0 = 1836680192 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: conflict_director:0:0:0:0 = skaven 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: difficulty_tweak:0:0:0:0 = 0 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: locked_director_functions:0:0:0:0 = ["beastmen"] 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: level_seed:0:0:0:0 = 5309752 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: game_mode:0:0:0:0 = adventure 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: level_transition_type:0:0:0:0 = load_next_level 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: extra_packages:0:0:0:0 = {} 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: environment_variation_id:0:0:0:0 = 0 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: difficulty:0:0:0:0 = harder 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: peer_ingame:1100001041389bd:0:0:0 = true 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: peer_ingame:110000147a46cf2:0:0:0 = true 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: peer_ingame:11000010a11d8de:0:0:0 = true 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_daggers":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_01":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1304737920,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_01":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_dagger_01\/wpn_brw_dagger_01_3p":false}} 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"wwise\/handgun":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":2065353728,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02_3p":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_empire_shield_02\/wpn_emp_shield_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:1100001041389bd:1:0:0 = 1304737920 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:1100001041389bd:6:0:0 = 2065353728 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:110000147a46cf2:1:0:0 = 1008784000 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:11000010a11d8de:1:0:0 = 28958040 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: actually_ingame:1100001041389bd:0:0:0 = true 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_2h_axe_01_t2\/wpn_dw_2h_axe_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1008784000,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/white\/chr_dwarf_ranger_ironbreaker_white":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_01_t2\/wpn_dw_2h_axe_01_t2":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_2h_axe_01_t2\/wpn_dw_2h_axe_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_01_t2\/wpn_dw_handgun_01_t2":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:11000010a11d8de:1:0:0 = 28958040 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:110000147a46cf2:1:0:0 = 1008784000 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:1100001041389bd:1:0:0 = 1304737920 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:1100001041389bd:6:0:0 = 2065353728 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: actually_ingame:110000147a46cf2:0:0:0 = true 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/cythral\/chr_way_watcher_upgraded_cythral":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_11":false},"inventory_id":28958040,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_11":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/skins\/cythral\/chr_way_watcher_upgraded_cythral":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01_3p":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_bow_short_01\/wpn_we_bow_short_01":false}} 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:1100001041389bd:1:0:0 = 1304737920 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:1100001041389bd:6:0:0 = 2065353728 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:110000147a46cf2:1:0:0 = 1008784000 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:11000010a11d8de:1:0:0 = 28958040 06:18:12.570 [Lua] [SharedState] network_state_1100001041389bd: actually_ingame:11000010a11d8de:0:0:0 = true 06:18:12.570 [SteamVoip] Joining room d9ec2a6189c8c04c 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 06:18:12.570 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 06:18:12.570 [Lua] [StateLoading] load_current_level 06:18:12.570 [Lua] [PartyManager] Clear parties. sync_to_clients: "false" 06:18:12.570 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 06:18:12.571 [Lua] [PartyManager] Register parties 06:18:12.571 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 06:18:12.571 [Lua] [NetworkClient] New State loading (old state connected) 06:18:12.571 [Lua] [LevelTransitionHandler] load_current_level, loading skaven_stronghold 0 06:18:12.571 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 06:18:12.571 [Umbra] Unload tome 06:18:12.571 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 06:18:12.613 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 06:18:12.621 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 06:18:12.621 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold_common, skaven_stronghold, async-read, 06:18:12.621 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, skaven_stronghold, async-read, 06:18:12.656 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 06:18:12.656 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 06:18:12.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_3 06:18:12.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 06:18:12.723 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 06:18:12.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:18:12.773 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:18:12.773 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:18:12.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 06:18:12.773 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "7" | peer_id: "1100001041389bd" | local_player_id: "1" | party_id: "1" | slot_id: "1" | is_bot: "false" 06:18:12.773 [Lua] [PartyManager] Player (1100001041389bd:1) was put into party heroes (1) 06:18:12.773 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "7" | peer_id: "11000010a11d8de" | local_player_id: "1" | party_id: "1" | slot_id: "2" | is_bot: "false" 06:18:12.773 [Lua] [PartyManager] Player (11000010a11d8de:1) was put into party heroes (1) 06:18:12.773 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "7" | peer_id: "110000147a46cf2" | local_player_id: "1" | party_id: "1" | slot_id: "3" | is_bot: "false" 06:18:12.773 [Lua] [PartyManager] Player (110000147a46cf2:1) was put into party heroes (1) 06:18:12.773 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "7" | peer_id: "1100001041389bd" | local_player_id: "6" | party_id: "1" | slot_id: "4" | is_bot: "true" 06:18:12.773 [Lua] [PartyManager] Player (1100001041389bd:6) was put into party heroes (1) 06:18:12.773 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "7" | peer_id: "11000014530b315" | local_player_id: "1" | party_id: "0" | slot_id: "1" | is_bot: "false" 06:18:12.773 [Lua] [PartyManager] Player (11000014530b315:1) was put into party undecided (0) 06:18:12.773 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001041389bd local_player_id:1 profile_index:2 career_index:3 is_bot:false 06:18:12.774 [Lua] [SharedState] network_state_1100001041389bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010a11d8de"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147a46cf2"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001041389bd"}] 06:18:12.774 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010a11d8de local_player_id:1 profile_index:4 career_index:1 is_bot:false 06:18:12.774 [Lua] [SharedState] network_state_1100001041389bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010a11d8de"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147a46cf2"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001041389bd"}] 06:18:12.774 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000147a46cf2 local_player_id:1 profile_index:3 career_index:2 is_bot:false 06:18:12.774 [Lua] [SharedState] network_state_1100001041389bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010a11d8de"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147a46cf2"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001041389bd"}] 06:18:12.774 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001041389bd local_player_id:6 profile_index:5 career_index:1 is_bot:true 06:18:12.774 [Lua] [SharedState] network_state_1100001041389bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010a11d8de"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147a46cf2"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001041389bd"}] 06:18:12.774 [Lua] Received new state from server ingame 06:18:12.807 [SteamVoipClient] select_out(1100001041389bd, on) 06:18:12.811 [SteamVoipClient] select_out(11000010a11d8de, on) 06:18:12.811 [SteamVoipClient] select_out(110000147a46cf2, on) 06:18:12.811 [SteamVoipClient] select_out(1100001041389bd, on) 06:18:12.811 [SteamVoipClient] select_in(1100001041389bd, on) 06:18:12.811 [SteamVoipClient] select_out(1100001041389bd, off) 06:18:12.811 [SteamVoipClient] select_out(110000147a46cf2, on) 06:18:12.811 [SteamVoipClient] select_in(110000147a46cf2, on) 06:18:12.811 [SteamVoipClient] select_out(110000147a46cf2, off) 06:18:12.811 [SteamVoipClient] select_out(11000010a11d8de, on) 06:18:12.811 [SteamVoipClient] select_in(11000010a11d8de, on) 06:18:12.811 [SteamVoipClient] select_out(11000010a11d8de, off) 06:18:12.824 [SteamTransport] Failed to send a message to 110000147a46cf2 because there is no connection 06:18:12.851 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 06:18:12.851 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 06:18:12.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 06:18:12.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 06:18:12.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 06:18:12.907 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:18:12.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:18:12.974 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:18:12.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 06:18:13.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 06:18:13.108 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 06:18:13.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 06:18:13.176 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 06:18:13.176 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 06:18:13.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 06:18:13.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 06:18:13.293 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 06:18:13.293 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 06:18:13.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 06:18:13.394 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 06:18:13.394 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 06:18:13.478 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 06:18:13.478 [Lua] [PackageManager] Force_load: wwise/staff 06:18:13.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 06:18:13.528 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 06:18:13.528 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 06:18:13.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 06:18:13.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 06:18:13.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 06:18:13.579 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 06:18:13.646 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 06:18:13.646 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 06:18:13.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 06:18:13.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 06:18:13.815 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 06:18:13.815 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 06:18:13.881 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 06:18:13.881 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 06:18:13.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 06:18:14.066 [EAC] EAC host 1100001041389bd validated and trusted 06:18:14.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 06:18:14.100 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 06:18:14.100 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 06:18:14.167 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 06:18:14.167 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 06:18:14.168 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 06:18:14.235 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 06:18:14.235 [Lua] [PackageManager] Force_load: wwise/handgun 06:18:14.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:18:14.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:18:14.319 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 06:18:14.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 06:18:14.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 06:18:14.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 06:18:14.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 06:18:14.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 06:18:14.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 06:18:14.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 06:18:14.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 06:18:14.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 06:18:14.504 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 06:18:14.571 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 06:18:14.571 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 06:18:14.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 06:18:14.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 06:18:14.739 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 06:18:14.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 06:18:14.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 06:18:14.857 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 06:18:14.857 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 06:18:15.110 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 06:18:15.110 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 06:18:15.110 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 06:18:15.177 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 06:18:15.177 [Lua] [PackageManager] Force_load: wwise/bow 06:18:15.177 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 06:18:15.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 06:18:15.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 06:18:15.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 06:18:15.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 06:18:15.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 06:18:15.277 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 06:18:15.344 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 06:18:15.344 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 06:18:15.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 06:18:15.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 06:18:15.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 06:18:15.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 06:18:15.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 06:18:15.479 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 06:18:15.480 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white 06:18:15.480 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:1100001041389bd:6:0:0 = 2065353728 06:18:15.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white 06:18:15.598 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white 06:18:15.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 06:18:15.598 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:110000147a46cf2:1:0:0 = 1008784000 06:18:15.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 06:18:15.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 06:18:15.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 06:18:15.748 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 06:18:15.748 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh 06:18:15.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 06:18:15.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 06:18:15.950 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 06:18:15.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 06:18:15.951 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:11000010a11d8de:1:0:0 = 28958040 06:18:16.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 06:18:16.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 06:18:16.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold_common 06:18:16.000 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:1100001041389bd:1:0:0 = 1304737920 06:18:16.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold_common 06:18:16.875 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold_common 06:18:16.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 06:18:17.033 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 06:18:18.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 06:18:18.305 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 06:18:18.322 [Lua] [LevelTransitionHandler] Level load completed! 06:18:18.322 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 5309752 - use_random_directors: true - conflict_director_name: skaven 06:18:18.327 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 06:18:18.327 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 11 06:18:18.327 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 06:18:18.327 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 11 06:18:18.328 [Lua] checking dlc's against conflict directors 06:18:18.328 [Lua] - removing conflict director 'chaos_beastmen' 06:18:18.328 [Lua] - removing conflict director 'skaven_beastmen' 06:18:18.328 [Lua] - removing conflict director 'beastmen' 06:18:18.328 [Lua] number of factions to include 2 06:18:18.328 [Lua] number of factions added 2 06:18:18.328 [Lua] --- --- --- 06:18:18.328 [Lua] Starting... difficulty 'harder' 06:18:18.328 [Lua] These are the starting conflict directors: 06:18:18.328 [Lua] skaven 06:18:18.328 [Lua] --- --- --- 06:18:18.328 [Lua] 06:18:18.328 [Lua] DONE! Found the following directors: 06:18:18.328 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 06:18:18.328 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_marauder=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_gutter_runner=true, skaven_storm_vermin_warlord=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 06:18:18.328 [Lua] load_startup_enemy_packages: -------------- 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] chaos_spawn 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] chaos_troll 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_rat_ogre 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_stormfiend 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] beastmen_minotaur 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] chaos_plague_sorcerer 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] chaos_corruptor_sorcerer 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_gutter_runner 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_pack_master 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_poison_wind_globadier 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_ratling_gunner 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_warpfire_thrower 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] chaos_vortex_sorcerer 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] beastmen_standard_bearer 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] chaos_vortex 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] critter_rat 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] critter_pig 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_storm_vermin_with_shield 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_storm_vermin 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_clan_rat 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_slave 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] chaos_marauder 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] chaos_raider 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] chaos_berzerker 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_loot_rat 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_clan_rat_with_shield 06:18:18.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:18:18.328 [Lua] skaven_plague_monk 06:18:18.340 [Lua] [NetworkClient] All level packages loaded! 06:18:18.340 [Lua] [NetworkClient] New State loaded (old state loading) 06:18:18.340 [Lua] [NetworkClient] on_level_loaded skaven_stronghold 06:18:18.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:18:18.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:18:18.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:18:18.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:18:18.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:18:18.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:18:18.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:18:18.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:18:18.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:18:18.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:18:18.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:18:18.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:18:19.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:18:19.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:18:19.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:18:19.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:18:19.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:18:19.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:18:19.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:18:19.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:18:19.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:18:19.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:18:19.414 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:18:19.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:18:19.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:18:19.567 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:18:19.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:18:19.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:18:19.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:18:19.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:18:19.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:18:19.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:18:19.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:18:19.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:18:19.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:18:19.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:18:20.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:18:20.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:18:20.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:18:20.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:18:20.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:18:20.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:18:20.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:18:20.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:18:20.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:18:20.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:18:20.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:18:20.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:18:20.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:18:20.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:18:20.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:18:20.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:18:20.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:18:20.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:18:20.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:18:20.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:18:20.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:18:21.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:18:21.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:18:21.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:18:21.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:18:21.261 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:18:21.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:18:21.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:18:21.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:18:21.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:18:21.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:18:21.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:18:21.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:18:21.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:18:21.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:18:21.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:18:21.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:18:21.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:18:21.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:18:21.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:18:21.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:18:21.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:18:22.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:18:22.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:18:22.148 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 06:18:22.149 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: adventure 06:18:22.149 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:18:22.149 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world 06:18:22.149 [Umbra] Init version: 3.4.15 :: 16 threads 06:18:22.242 [Lua] [PlayFabMirrorBase] _commit_internal "21" 06:18:22.242 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:18:22.242 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:18:22.242 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 51 06:18:22.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 51 06:18:22.359 [Lua] [NetworkClient] rpc_loading_synced. State: "loaded" 06:18:22.359 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 06:18:22.591 [Lua] Async level spawning done 06:18:22.591 [Lua] Spawn additional sub_levels: 06:18:22.591 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:18:22.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 51 06:18:22.758 [Lua] [PlayFabMirrorBase] commit result "success", "21" 06:18:23.567 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:18:23.567 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 06:18:23.567 [Lua] [Managers] Destroying manager group: 06:18:23.567 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 06:18:23.567 [Lua] [Gamestate] Enter StateIngame CLIENT 06:18:23.567 [Lua] [Managers] Calling function on all managers: 06:18:23.568 [Lua] <>level = skaven_stronghold<> 06:18:23.568 [Lua] [StateIngame] Client ingame 06:18:23.571 [Lua] [LobbyAux] Making combined_hash: 852cf29bb2f8cdcd from network_hash=a47d0518ef1a2d47, trunk_revision=34226, engine_revision=7b79ad74a144e655f1efbb79aa4e9a438ab2b158, project_hash=bulldozer, lobby_data_version=2, num_levels=566 06:18:23.571 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34226, ignore_engine_revision: nil, engine_revision: 7b79ad74a144e655f1efbb79aa4e9a438ab2b158, , concatenated_dlc_string , use_trunk_revision true, combined_hash 852cf29bb2f8cdcd, lobby_data_version=2 06:18:23.571 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 06:18:23.571 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:18:23.571 [Lua] [Matchmaking] initializing 06:18:23.571 [Lua] [Matchmaking] my_peer_id: 11000014530b315, I am client 06:18:23.571 [Lua] [Matchmaking] register rpcs 06:18:23.571 [Lua] GameNetworkManager:init... creating game session 06:18:23.571 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:18:23.571 [Lua] [GameNetworkManager] My own peer_id = 11000014530b315 06:18:23.571 [Lua] [GameNetworkManager] self.is_server = false 06:18:23.571 [Network] Setting artificial MTU limit to 65536 06:18:23.581 [Lua] Switching ConflictSettings: to: skaven 06:18:23.581 [Lua] pacing=default 06:18:23.581 [Lua] roaming=nil 06:18:23.581 [Lua] specials=skaven 06:18:23.581 [Lua] debug_color=orange 06:18:23.581 [Lua] contained_breeds=nil 06:18:23.581 [Lua] pack_spawning=skaven 06:18:23.581 [Lua] disabled=false 06:18:23.581 [Lua] factions=nil 06:18:23.581 [Lua] boss=skaven 06:18:23.581 [Lua] horde=default 06:18:23.581 [Lua] name=skaven 06:18:23.581 [Lua] intensity=default 06:18:23.581 [Lua] --- 06:18:23.581 [Lua] [LevelAnalysis] set_random_seed( 5309752) 06:18:23.584 [Lua] [AIInterestPointSystem] Level Seed: 5309752 06:18:23.584 [Lua] 06:18:23.584 [Lua] [network_manager] = table 06:18:23.584 [Lua] [network_manager] = metatable 06:18:23.584 [Lua] [startup_data] = table 06:18:23.584 [Lua] [entity_manager] = table 06:18:23.584 [Lua] [entity_manager] = metatable 06:18:23.584 [Lua] [unit_spawner] = table 06:18:23.584 [Lua] [unit_spawner] = metatable 06:18:23.584 [Lua] [unit_storage] = table 06:18:23.584 [Lua] [unit_storage] = metatable 06:18:23.584 [Lua] [dice_keeper] = table 06:18:23.584 [Lua] [dice_keeper] = metatable 06:18:23.584 [Lua] [is_server] = false (boolean) 06:18:23.584 [Lua] [world] = [World] 06:18:23.584 [Lua] [system_api] = table 06:18:23.584 [Lua] [input_manager] = table 06:18:23.584 [Lua] [input_manager] = metatable 06:18:23.584 [Lua] [profile_synchronizer] = table 06:18:23.584 [Lua] [profile_synchronizer] = metatable 06:18:23.584 [Lua] [entity_system] = table 06:18:23.584 [Lua] [entity_system] = metatable 06:18:23.584 [Lua] [level_transition_handler] = table 06:18:23.584 [Lua] [level_transition_handler] = metatable 06:18:23.584 [Lua] [num_local_human_players] = 1 (number) 06:18:23.584 [Lua] [statistics_db] = table 06:18:23.584 [Lua] [statistics_db] = metatable 06:18:23.584 [Lua] [entity_system_bag] = table 06:18:23.584 [Lua] [entity_system_bag] = metatable 06:18:23.584 [Lua] [network_lobby] = table 06:18:23.584 [Lua] [network_lobby] = metatable 06:18:23.584 [Lua] [network_transmit] = table 06:18:23.584 [Lua] [network_transmit] = metatable 06:18:23.584 [Lua] [network_clock] = table 06:18:23.584 [Lua] [network_clock] = metatable 06:18:23.584 [Lua] [free_flight_manager] = table 06:18:23.584 [Lua] [free_flight_manager] = metatable 06:18:23.584 [Lua] [network_event_delegate] = table 06:18:23.584 [Lua] [network_event_delegate] = metatable 06:18:23.584 [Lua] 06:18:23.586 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:18:23.595 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 06:18:23.596 [Lua] [AchievementManager] Achievements using the steam platform 06:18:23.596 [Lua] PlayerManager:add_player player_1 06:18:23.664 [Lua] respawn_unit_spawned with group id: exit_respawns 06:18:23.664 [Lua] respawn_unit_spawned with group id: exit_respawns 06:18:23.664 [Lua] respawn_unit_spawned with group id: exit_respawns 06:18:23.666 [Lua] respawn_unit_spawned with group id: respawns_arena 06:18:23.666 [Lua] respawn_unit_spawned with group id: respawns_arena 06:18:23.666 [Lua] respawn_unit_spawned with group id: respawns_arena 06:18:23.676 [Lua] respawn_unit_spawned with group id: after_split 06:18:23.676 [Lua] respawn_unit_spawned with group id: after_split 06:18:23.676 [Lua] respawn_unit_spawned with group id: after_split 06:18:23.676 [Lua] respawn_unit_spawned with group id: before_split 06:18:23.676 [Lua] respawn_unit_spawned with group id: before_split 06:18:23.676 [Lua] respawn_unit_spawned with group id: before_split 06:18:23.676 [Lua] [StateIngame] Level seed: 5309752 06:18:23.690 [Lua] [IngameUI] init 06:18:23.699 [SteamVoipClient] select_out(1100001041389bd, off) 06:18:23.699 [SteamVoipClient] select_out(11000010a11d8de, off) 06:18:23.699 [SteamVoipClient] select_out(11000014530b315, off) 06:18:23.699 [SteamVoipClient] select_out(110000147a46cf2, off) 06:18:23.701 [Lua] cb_razer_chroma_setup 06:18:23.716 [Lua] completed 06:18:23.718 [Flow] SSM bake 06:18:23.719 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 06:18:23.721 [Lua] [Managers] Calling function on all managers: 06:18:23.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 06:18:23.728 [Flow] SSM bake 06:18:24.012 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001041389bd go_type=player go_created_func_name=game_object_created_player 06:18:24.012 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001041389bd peer_id=1100001041389bd 06:18:24.012 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001041389bd, self.peer_id = 11000014530b315 06:18:24.012 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001041389bd 06:18:24.012 [Lua] PlayerManager:add_remote_player 1100001041389bd 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001041389bd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:18:24.041 [Lua] Adding player sync data to peer=1100001041389bd local_player_id=1 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.041 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001041389bd go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001041389bd go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001041389bd go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001041389bd go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001041389bd go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.042 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.043 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001041389bd go_type=pickup_unit go_created_func_name=game_object_created_network_unit 06:18:24.043 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001041389bd go_type=music_states go_created_func_name=game_object_created_music_states 06:18:24.043 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001041389bd go_type=player go_created_func_name=game_object_created_player 06:18:24.043 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=1100001041389bd peer_id=110000147a46cf2 06:18:24.043 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 55, peer_id = 110000147a46cf2, self.peer_id = 11000014530b315 06:18:24.043 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000147a46cf2 06:18:24.043 [Lua] PlayerManager:add_remote_player 110000147a46cf2 06:18:24.074 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000147a46cf2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:18:24.074 [Lua] Adding player sync data to peer=110000147a46cf2 local_player_id=1 06:18:24.074 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001041389bd go_type=player go_created_func_name=game_object_created_player 06:18:24.074 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=1100001041389bd peer_id=11000010a11d8de 06:18:24.074 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 58, peer_id = 11000010a11d8de, self.peer_id = 11000014530b315 06:18:24.074 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010a11d8de 06:18:24.074 [Lua] PlayerManager:add_remote_player 11000010a11d8de 06:18:24.104 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001041389bd go_type=player_unit go_created_func_name=game_object_created_player_unit 06:18:24.105 [Lua] PlayerManager:assign_unit_ownership Fordey 1100001041389bd 1 06:18:24.105 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001041389bd go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:18:24.105 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001041389bd go_type=player go_created_func_name=game_object_created_player 06:18:24.105 [Lua] [GameNetworkManager] game_object_created_player, go_id=63, owner_peer_id=1100001041389bd peer_id=1100001041389bd 06:18:24.105 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 63, peer_id = 1100001041389bd, self.peer_id = 11000014530b315 06:18:24.105 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001041389bd 06:18:24.105 [Lua] PlayerManager:add_remote_player 1100001041389bd 06:18:24.134 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001041389bd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:18:24.134 [Lua] Adding player sync data to peer=1100001041389bd local_player_id=6 06:18:24.134 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010a11d8de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:18:24.134 [Lua] Adding player sync data to peer=11000010a11d8de local_player_id=1 06:18:24.134 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010a11d8de go_type=player_unit go_created_func_name=game_object_created_player_unit 06:18:24.135 [Lua] PlayerManager:assign_unit_ownership Mikkel 11000010a11d8de 1 06:18:24.135 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001041389bd go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:18:24.135 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000147a46cf2 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:18:24.136 [Lua] PlayerManager:assign_unit_ownership 白逼 110000147a46cf2 1 06:18:24.136 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001041389bd go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:18:24.136 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001041389bd go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 06:18:24.136 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001041389bd 6 06:18:24.136 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001041389bd go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:18:24.136 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.137 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.137 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.137 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.138 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.138 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.139 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.139 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.139 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.140 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.140 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.140 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.141 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.141 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.141 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.142 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.142 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.142 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.143 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.143 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.143 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.144 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.144 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.145 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.145 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.145 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.145 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.146 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.146 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.146 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.147 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.147 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.147 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.147 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.148 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.148 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.148 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.149 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.149 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.149 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.149 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.150 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.150 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.150 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.151 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.151 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.151 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.151 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.152 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.152 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.152 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.153 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.153 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.153 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.154 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.154 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.154 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.155 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.155 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.155 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.156 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.156 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.156 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.156 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.156 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.156 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001041389bd go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001041389bd go_type=ai_unit go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.157 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.158 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.158 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.158 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.158 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.158 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.158 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.158 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.159 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.159 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.159 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.160 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.160 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.160 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.160 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.161 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001041389bd go_type=ai_unit go_created_func_name=game_object_created_network_unit 06:18:24.161 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.161 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.161 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.162 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.162 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.162 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.162 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.162 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.163 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.163 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.163 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.163 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:24.163 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.164 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.164 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.164 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.165 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.165 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.165 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.165 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.166 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.166 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.166 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.167 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.167 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.167 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.167 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.168 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.168 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.168 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.169 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.169 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.169 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.169 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:24.171 [Lua] TalentSystem:rpc_sync_talents 7 67 06:18:24.171 [Lua] TalentSystem:rpc_sync_talents 7 61 06:18:24.171 [Lua] TalentSystem:rpc_sync_talents 7 1025 06:18:24.171 [Lua] TalentSystem:rpc_sync_talents 7 2049 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=8.7497329711914063, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=26.499191284179688, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=8.7497329711914063, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=8.7497329711914063, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=9.99969482421875, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=8.7497329711914063, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=8.7497329711914063, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=17.499465942382813, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=8.7497329711914063, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=9.99969482421875, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=9.99969482421875, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=9.99969482421875, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.171 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 06:18:24.173 [Flow] destructible planks state 3 - destroyed 06:18:24.173 [Flow] destructible planks state 3 - destroyed 06:18:24.173 [Flow] destructible planks state 3 - destroyed 06:18:24.174 [Flow] destructible planks state 3 - destroyed 06:18:24.174 [Flow] destructible planks state 3 - destroyed 06:18:24.175 [Lua] Breedfreezer (client) received breed syncs num_breeds:7, total_units:68 06:18:24.175 [Lua] --> got 0 of chaos_marauder 06:18:24.175 [Lua] --> got 15 of skaven_clan_rat 06:18:24.175 [Lua] --> got 0 of skaven_storm_vermin 06:18:24.175 [Lua] --> got 50 of skaven_slave 06:18:24.175 [Lua] --> got 0 of chaos_raider 06:18:24.175 [Lua] --> got 0 of chaos_berzerker 06:18:24.175 [Lua] --> got 3 of skaven_plague_monk 06:18:24.175 [Lua] Breed freezer counts: 7 7 06:18:24.175 [Lua] Comitting breed freezer frozen units 06:18:24.178 [Lua] [TelemetryRPCListener] Receiving session id from server 24a76dc1-14e0-4c9b-97c8-9c441f3728ca 06:18:24.178 error: [Lua] SETTING ROUND ID 06:18:24.178 [Lua] [NetworkClient] rpc_game_started 06:18:24.179 [Lua] [NetworkClient] New State game_started (old state is_ingame) 06:18:24.179 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001041389bd go_type=player go_created_func_name=game_object_created_player 06:18:24.179 [Lua] [GameNetworkManager] game_object_created_player, go_id=406, owner_peer_id=1100001041389bd peer_id=11000014530b315 06:18:24.179 [Lua] [GameNetworkManager] PLAYER is local player 06:18:24.179 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 06:18:24.184 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 06:18:24.184 [Lua] [SharedState] network_state_1100001041389bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010a11d8de"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147a46cf2"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 06:18:24.184 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000014530b315 local_player_id:1 profile_index:1 career_index:1 is_bot:false 06:18:24.184 [Lua] [SharedState] network_state_1100001041389bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010a11d8de"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147a46cf2"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 06:18:24.184 [Save] Saving `save_data` 06:18:24.184 [Lua] [SharedState] network_state_1100001041389bd: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_12":false,"units\/beings\/player\/witch_hunter_captain_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":76583784,"first_person":{"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_12":false,"units\/beings\/player\/witch_hunter_captain_skin_01\/first_person_base\/chr_first_person_mesh":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t1\/wpn_wh_repeater_crossbow_t1":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 06:18:24.184 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 06:18:24.184 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:18:24.184 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 06:18:24.184 [Lua] [SharedState] network_state_1100001041389bd: peer_ingame:11000014530b315:0:0:0 = true 06:18:24.186 [Save] Save done 06:18:24.186 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_12, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 06:18:24.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 06:18:24.246 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 06:18:24.246 [Lua] [PackageManager] Force_load: wwise/pistol 06:18:24.246 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 06:18:24.251 [Flow] SSM bake 06:18:24.252 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 06:18:24.252 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 06:18:24.252 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 06:18:24.252 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 06:18:24.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 06:18:24.298 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 06:18:24.298 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1 06:18:24.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1 06:18:24.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1 06:18:24.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 06:18:24.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 06:18:24.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 06:18:24.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 06:18:24.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 06:18:24.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 06:18:24.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 06:18:24.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 06:18:24.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 06:18:24.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_12 06:18:24.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_12 06:18:24.501 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_12 06:18:24.501 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain_skin_01/first_person_base/chr_first_person_mesh 06:18:24.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain_skin_01/first_person_base/chr_first_person_mesh 06:18:24.579 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain_skin_01/first_person_base/chr_first_person_mesh 06:18:24.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 06:18:24.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 06:18:24.651 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 06:18:24.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 06:18:24.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 06:18:24.833 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 06:18:24.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 06:18:24.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 06:18:24.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 06:18:24.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 06:18:24.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 06:18:24.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 06:18:24.888 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 06:18:25.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 06:18:25.108 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 06:18:25.108 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 06:18:25.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 06:18:25.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 06:18:25.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain_skin_01/third_person_base/chr_third_person_mesh 06:18:25.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain_skin_01/third_person_base/chr_third_person_mesh 06:18:25.197 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain_skin_01/third_person_base/chr_third_person_mesh 06:18:25.197 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 06:18:25.230 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:11000014530b315:1:0:0 = 76583784 06:18:25.342 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:11000014530b315:1:0:0 = 76583784 06:18:25.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 06:18:25.376 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 06:18:25.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:18:25.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:18:25.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:18:25.410 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:11000014530b315:1:0:0 = 76583784 06:18:25.977 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:32.475 [Lua] [SharedState] network_state_1100001041389bd: loaded_inventory_id:11000014530b315:1:0:0 = 76583784 06:18:32.475 [Lua] [PartyManager] rpc_remove_peer_from_party. channel_id: "7" | peer_id: "1100001041389bd" | local_player_id: "6" | party_id: "1" 06:18:32.475 [Lua] [PartyManager] rpc_peer_assigned_to_party. channel_id: "7" | peer_id: "11000014530b315" | local_player_id: "1" | party_id: "1" | slot_id: "4" | is_bot: "false" 06:18:32.475 [Lua] [PartyManager] Player (11000014530b315:1) was put into party heroes (1) 06:18:32.475 [Lua] [IngamePlayerListUI] - Destroy 06:18:32.475 [Lua] [GamePadEquipmentUI] - Destroy 06:18:32.475 [Lua] [EquipmentUI] - Destroy 06:18:32.475 [Lua] [AbilityUI] - Destroy 06:18:32.475 [Lua] [GamePadAbilityUI] - Destroy 06:18:32.480 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041389bd 06:18:32.480 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:32.480 [Lua] [SharedState] network_state_1100001041389bd: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001041389bd"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"11000010a11d8de"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147a46cf2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000014530b315"}] 06:18:32.480 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=63 owner_peer_id=1100001041389bd peer_id=1100001041389bd 06:18:32.480 [Lua] PlayerManager:remove_player peer_id=1100001041389bd 6 06:18:32.481 [Lua] [GameNetworkManager] removing peer_id=1100001041389bd local_player_id=6 06:18:32.481 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041389bd 06:18:32.481 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001041389bd 06:18:32.481 [Lua] PlayerManager:rpc_to_client_spawn_player(7, 1, Vector3(-113.64, 123.01, 32.24), Vector4(0.0232258, 0.0232258, -0.580645, 0.813494)) 06:18:32.483 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="n/a", } 06:18:32.483 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:18:32.483 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="n/a", } 06:18:32.483 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:18:32.483 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="healthkit_first_aid_kit_01", slot_potion="n/a", } 06:18:32.483 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 06:18:32.483 [Lua] TalentExtension:_send_rpc_sync_talents 3073 06:18:32.483 [Lua] PlayerManager:assign_unit_ownership Kurōzetto Otaku 11000014530b315 1 06:18:32.485 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 06:18:32.485 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 06:18:32.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer 06:18:32.485 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 06:18:32.485 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4e4209d302f05476]' child 1: '#ID[6c4b2e0dad646b99]' child 2: '#ID[9c5e38bf60daa666]' child 3: '#ID[0985c824f8668331]' 06:18:32.492 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer 06:18:32.492 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:18:32.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 06:18:32.494 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer 06:18:32.494 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer 06:18:32.507 [Flow] SSM bake 06:18:32.650 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001041389bd go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 06:18:32.706 [Lua] StateInGameRunning:_game_actually_starts() 06:18:32.706 [Lua] ################################################################################################################# 06:18:32.706 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 06:18:32.706 [Lua] ################################################################################################################# 06:18:32.706 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 06:18:32.706 [Lua] [SharedState] network_state_1100001041389bd: actually_ingame:11000014530b315:0:0:0 = true 06:18:32.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 06:18:32.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 06:18:32.938 [Lua] Commit load time data 06:18:34.342 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001041389bd go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:18:34.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:18:34.398 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:34.398 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:34.398 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001041389bd go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:18:35.361 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:35.519 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:35.844 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:36.274 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:36.397 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:36.714 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.471 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.471 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.505 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.505 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.505 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.505 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.505 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.505 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.505 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:38.505 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:18:38.505 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:18:41.403 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:41.481 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:41.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:18:41.559 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:42.011 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:42.011 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001041389bd go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:18:42.011 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:42.012 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001041389bd go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:18:42.079 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:42.736 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:43.182 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:43.455 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:43.876 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:44.199 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:44.594 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:45.048 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:45.048 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:45.048 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001041389bd go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 06:18:45.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:18:45.083 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:18:45.083 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:45.083 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:18:45.084 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:18:45.117 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001041389bd go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 06:18:45.118 [Lua] SYNC DMG TAKEN set_max_health=true amount=17.499465942382813, state=alive 06:18:46.321 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:47.347 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:47.926 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:49.839 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:49.906 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:18:59.594 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:00.022 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:00.902 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:01.328 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:02.297 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:02.298 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 06:19:02.633 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:03.061 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:03.210 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:03.211 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 06:19:03.335 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:03.732 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:04.063 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:04.290 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:04.517 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:04.651 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:04.765 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:05.286 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:05.672 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:05.897 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:06.122 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:06.202 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:06.339 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:06.452 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:06.668 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:06.702 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:06.938 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:07.038 [Flow] Boss DoorStormfiend 06:19:07.038 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=1100001041389bd go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 06:19:07.073 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:07.073 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:07.106 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:07.445 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:07.479 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:07.809 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.002 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:08.003 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:19:08.376 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001041389bd go_type=ai_unit go_created_func_name=game_object_created_network_unit 06:19:10.306 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:10.729 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:13.046 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=1100001041389bd go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 06:19:13.791 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:14.270 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:14.304 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:14.541 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:14.767 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:15.104 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:15.838 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:16.131 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:16.358 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:16.358 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:16.619 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:16.619 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:16.843 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:17.000 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:17.056 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:17.089 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:17.089 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:19:17.168 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:17.257 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:17.536 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:18.735 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=1100001041389bd go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 06:19:19.271 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:22.355 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:22.422 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:22.713 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:22.780 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:22.947 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:23.137 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:23.204 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:23.372 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:23.405 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:23.472 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:23.650 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:23.751 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:23.919 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:24.008 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:24.231 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:24.275 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:24.442 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:24.543 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:24.765 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:24.843 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:25.045 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:25.045 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:25.301 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:25.524 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010a11d8de go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:25.524 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010a11d8de go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:25.524 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010a11d8de go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:25.524 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:25.926 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:25.926 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:25.960 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:26.208 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:26.442 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:26.643 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:26.945 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:28.911 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:29.010 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:29.200 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:29.368 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:29.401 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:29.435 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:29.647 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:29.714 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:29.881 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:29.949 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:30.150 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:30.183 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:30.284 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:30.386 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:30.645 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:30.746 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:30.935 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:31.304 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:31.337 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:31.549 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:31.782 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:31.782 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:31.917 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001041389bd go_type=prop_unit go_created_func_name=game_object_created_network_unit 06:19:32.062 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:32.230 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:32.285 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:32.364 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:32.500 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001041389bd go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:32.500 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:32.501 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:32.533 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:32.633 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:32.812 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:33.024 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:33.103 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:33.272 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:33.341 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:33.455 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:33.524 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:33.591 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:33.692 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:33.804 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:33.950 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:34.062 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:34.353 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:34.577 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:34.622 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:34.868 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:34.868 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:34.946 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:34.980 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001041389bd go_type=prop_unit go_created_func_name=game_object_created_network_unit 06:19:35.125 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:35.170 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:35.327 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:35.517 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001041389bd go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:35.517 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:35.551 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:35.652 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:36.132 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:36.412 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:36.847 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:37.129 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:37.623 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:39.419 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:40.026 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:40.027 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:40.627 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001041389bd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:40.694 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:40.898 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001041389bd go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 06:19:40.898 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 06:19:41.055 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:42.154 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:45.072 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:50.196 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:50.582 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:50.671 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:50.996 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:52.947 [Lua] [IngameUI] menu view on_enter hero_view 06:19:52.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `hud_in_inventory_state_on` for object id: 0, name: `unknown` 06:19:52.949 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01c42b80 06:19:52.949 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:19:52.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowPanelConsole 06:19:52.958 [Lua] [HeroViewWindow] Enter Substate HeroWindowBackgroundConsole 06:19:52.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterInfo 06:19:52.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowIngameView 06:19:52.959 [Lua] hero_fullscreen_menu_on_enter 06:19:53.871 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010a11d8de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:54.405 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001041389bd go_type=aoe_unit go_created_func_name=game_object_created_network_unit 06:19:54.405 [Lua] PlayerManager:assign_unit_ownership Mikkel 11000010a11d8de 1 06:19:54.463 [Lua] PopupManager:queue_default_popup: Are you sure you want to quit the game? Quit Game end_game Yes cancel_popup_hero_view No 06:19:54.697 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a11d8de 06:19:54.867 [Lua] PopupManager:query_result returned result: end_game 06:19:54.867 [ReturnCode] force silent exit code 06:19:54.867 [Lua] [PlayFabMirrorBase] Force commit 06:19:54.867 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 06:19:54.867 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:19:54.867 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:19:54.878 [Lua] [PlayFabMirrorBase] commit result "success", "22" 06:19:54.878 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 53 06:19:54.890 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 53 06:19:55.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 53 06:19:55.673 [Lua] [Matchmaking] Doing transition quit_game from UI 06:19:55.673 [Lua] TRANSITION quit_game nil false 06:19:55.673 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 06:19:55.673 [Lua] [Matchmaking] Adding broken lobby: 186000000d67352 Due to bad connection or something: true, ignoring it for -9223372036854775808 seconds 06:19:55.673 [Lua] [GameNetworkManager] Leaving game... 06:19:55.673 [Lua] despawning player Kurōzetto Otaku 06:19:55.673 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=93.75 06:19:55.683 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[191883db277c3cdf]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ba65590e94c27420]' child 3: '#ID[1f10cd7f42cefe7b]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[1b57eca64771a921]' child 6: '#ID[b218d76d2fd6f9b9]' child 7: '#ID[33b1fcfcc33c5ea1]' 06:19:55.683 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[92d6d4ccc73c382e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[5872608d340db9dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[1e641e508ac830d7]' child 7: '#ID[59225eae1711a340]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[94d79ba7966c09ec]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[d393867372e59891]' 06:19:55.730 [Flow] SSM bake 06:19:55.895 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=406 owner_peer_id=1100001041389bd peer_id=11000014530b315 06:19:55.895 [Lua] [GameNetworkManager] not removing peer_id=11000014530b315 local_player_id=1 06:19:55.895 [Lua] destroyed player game object with id 406 callback 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000147a46cf2 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010a11d8de 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010a11d8de 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001041389bd 06:19:55.895 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=1100001041389bd peer_id=11000010a11d8de 06:19:55.895 [Lua] PlayerManager:remove_player peer_id=11000010a11d8de 1 06:19:55.896 [Lua] [GameNetworkManager] removing peer_id=11000010a11d8de local_player_id=1 06:19:55.896 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041389bd 06:19:55.896 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000147a46cf2 06:19:55.896 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=1100001041389bd peer_id=110000147a46cf2 06:19:55.896 [Lua] PlayerManager:remove_player peer_id=110000147a46cf2 1 06:19:55.897 [Lua] [GameNetworkManager] removing peer_id=110000147a46cf2 local_player_id=1 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] MUSIC object destroyed 06:19:55.897 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001041389bd 06:19:55.897 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001041389bd peer_id=1100001041389bd 06:19:55.897 [Lua] PlayerManager:remove_player peer_id=1100001041389bd 1 06:19:55.898 [Lua] [GameNetworkManager] removing peer_id=1100001041389bd local_player_id=1 06:19:55.898 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001041389bd 06:19:55.898 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 06:19:55.898 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ae59806b37d31a5]' 06:19:55.898 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[1c0ea4a60caea322]' child 2: '#ID[1c0ea4a60caea322]' child 3: '#ID[7ced463aff9e4cef]' child 4: '#ID[103761fdf3617b7f]' child 5: '#ID[4fccf031bdcc12ab]' child 6: '#ID[103761fdf3617b7f]' child 7: '#ID[4fccf031bdcc12ab]' child 8: '#ID[4fccf031bdcc12ab]' child 9: '#ID[1c0ea4a60caea322]' child 10: '#ID[7ced463aff9e4cef]' child 11: '#ID[4fccf031bdcc12ab]' 06:19:55.898 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 06:19:55.899 error: [Unit] Unit: '#ID[79481f482be18f1e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[762a8fd18be82fcd]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[762a8fd18be82fcd]' child 6: '#ID[762a8fd18be82fcd]' 06:19:55.899 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[f53dc340bc390dd6]' child 4: '#ID[49da4b8c8272104d]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[9c46d0ce7416b58b]' 06:19:55.899 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[a35f2ea23ae5019a]' 06:19:55.899 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 06:19:55.899 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 06:19:55.899 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[a35f2ea23ae5019a]' 06:19:55.899 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 06:19:55.899 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 06:19:55.900 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 06:19:55.900 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 06:19:55.900 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[d824e344f36ffdfb]' 06:19:55.900 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[116455b60cd6a913]' 06:19:55.900 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[01eaa107ec5008c0]' 06:19:55.901 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[d824e344f36ffdfb]' 06:19:55.901 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[fa92662140c4085e]' 06:19:55.901 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 06:19:55.901 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[a408d7e1af12ecd4]' 06:19:55.901 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[af3b3d17768c5e10]' 06:19:55.901 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[d824e344f36ffdfb]' 06:19:55.901 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[67d008059c7c539e]' 06:19:55.901 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:19:55.901 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 06:19:55.901 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[d824e344f36ffdfb]' child 5: '#ID[116455b60cd6a913]' 06:19:55.902 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[1cb0130da5e378f4]' 06:19:55.902 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[08d582ca251849bd]' 06:19:55.902 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[a408d7e1af12ecd4]' 06:19:55.902 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[67d008059c7c539e]' child 4: '#ID[116455b60cd6a913]' 06:19:55.902 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[d824e344f36ffdfb]' child 4: '#ID[1e087c03b21c0b89]' 06:19:55.902 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[63068713f1be46c5]' 06:19:55.902 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[aff6689fb627f253]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[e8394a44ce4980be]' 06:19:55.903 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[72bfcfbdc41d5316]' child 1: '#ID[755484bd01682121]' child 2: '#ID[a63947aa9cf1b0ef]' 06:19:55.903 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fb4e0a75fa2b153b]' child 1: '#ID[4fccf031bdcc12ab]' child 2: '#ID[1344297ad5e38be1]' child 3: '#ID[9eb878aacad0897c]' 06:19:55.903 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ef7694df795bf217]' child 1: '#ID[0aca000afdcb37e0]' child 2: '#ID[adfc6746cb5754cb]' 06:19:55.906 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:19:56.902 [Lua] broken_connection to 1100001041389bd 06:19:56.902 [Application] set exit code policy to silent_limited 06:19:56.902 [Application] setting exit code to 0xfa730001 06:19:56.902 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/network/network_client.lua:316: in function _update_connections [3] @scripts/network/network_client.lua:328: in function update [4] @scripts/game_state/state_ingame.lua:853: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:873: in function game_update [7] @scripts/boot.lua:625:in function [1] system = "Disconnected"; message_format = "broken connection to server: remote_disconnected"; fmt_ok = true; message = "broken connection to server: remote_disconnected" [2] self = table: 0000000001FB8CC0; channel_id = 7; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 0000000001FB8CC0; dt = 0.011113247834146023 [4] self = table: 0000000000C64060; dt = 0.011113247834146023; t = 92.974042070098221; network_manager = table: 00000000124A6D20 [5] self = table: 00000000030D1D50; dt = 0.011113247834146023; t = 6967.3320837263018 [6] self = table: 0000000000099440; real_world_dt = 0.011113247834146023; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.011113247834146023; t = 6967.3320837263018 [7] dt = 0.011113247834146023 [2] server_peer_id = "1100001041389bd"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000A1E4720; _network_event_delegate = table: 0000000012A1DE90; fail_reason = "remote_disconnected"; _profile_requester = table: 00000000097D7400; wanted_career_index = 1; lobby_client = table: 000000000F90C2E0; _notification_sent = true; _network_state = table: 000000000664C520; host_to_migrate_to = table: 00000000090A0720; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; profile_synchronizer = table: 000000000DB01320; connecting_timeout = 0.19223904237151146; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "1100001041389bd"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000A1E4720; _network_event_delegate = table: 0000000012A1DE90; fail_reason = "remote_disconnected"; _profile_requester = table: 00000000097D7400; wanted_career_index = 1; lobby_client = table: 000000000F90C2E0; _notification_sent = true; _network_state = table: 000000000664C520; host_to_migrate_to = table: 00000000090A0720; wanted_party_index = 0; wanted_profile_index = 1; _is_in_post_game = false; profile_synchronizer = table: 000000000DB01320; connecting_timeout = 0.19223904237151146; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 0000000001F11C80; _debug_gui_immediate = [Gui]; entity_system = table: 00000000092130E0; parent = table: 0000000000099440; _level_flow_events = table: 000000000BACB200; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000F90C2E0; is_in_tutorial = false; input_manager = table: 00000000087054E0; profile_synchronizer = table: 000000000DB01320; _debug_gui = [Gui]; network_transmit = table: 000000000E94D9C0; _max_local_players = 4; _fps_reporter = table: 00000000074784E0; num_local_human_players = 1; _ping_reporter = table: 0000000007478700; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011113444343209267; peer_id = "11000014530b315"; level = [Level]; network_timer_handler = table: 00000000080D62F0; level_key = "skaven_stronghold"; exit_type = "quit_game"; _camera_carrier = table: 0000000007478440; machines = table: 000000000E9CCDD0; _quit_game = false; network_clock = table: 000000000A366E40; _onclose_called = false; network_client = table: 0000000001FB8CC0; game_mode_key = "adventure"; exit_time = 93.746463410556316; dice_keeper = table: 00000000124A9410; free_flight_manager = table: 000000000328B3D0; statistics_db = table: 00000000037D1A60; network_event_delegate = table: 0000000012A1DE90; [5] _params = table: 00000000030BF6A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099440; _state = table: 0000000000C64060; [6] startup_package_handles = table: 000000000009D5A0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009D530; flow_return_table = table: 0000000000099470; _machine = table: 00000000030D1D50; has_booted = true; loading_context = table: 0000000000A2F090; startup_timer = 8.4452316202223301; bar_timer = 0; disable_loading_bar = true; <> <> 06:19:56.902 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 06:19:56.913 [SteamVoipClient] select_out(1100001041389bd, off) 06:19:56.913 [SteamVoipClient] select_out(11000010a11d8de, off) 06:19:56.913 [SteamVoipClient] select_out(11000014530b315, off) 06:19:56.913 [SteamVoipClient] select_out(110000147a46cf2, off) 06:19:56.913 warning: [Lua] [STEAM VOIP]: Connection to host "1100001041389bd" broken. Leaving room. 06:19:56.913 [SteamVoip] Leaving room d9ec2a6189c8c04c 06:19:56.946 [Steam] Connection 3b37734a to remote 1100001041389bd rejected, reason 1000 06:19:57.047 [Steam] Connection a89c9306 to remote 11000010a11d8de rejected, reason 1000 06:19:57.681 [Application] Lua signals application exit. 06:19:57.712 [ReturnCode] force silent exit code 06:19:57.712 [Lua] <>shutdown = true<> 06:19:57.712 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 06:19:57.712 [Lua] [Managers] Calling function on all managers: 06:19:57.712 [Lua] PlayerManager:remove_player peer_id=11000014530b315 1 06:19:57.713 [Lua] [SharedState] network_state_1100001041389bd: actually_ingame:11000014530b315:0:0:0 = false 06:19:57.713 [Lua] Clearing all global lookup lists 06:19:57.713 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:19:57.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowPanelConsole 06:19:57.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowBackgroundConsole 06:19:57.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterInfo 06:19:57.713 [Lua] [HeroViewWindow] Exit Substate HeroWindowIngameView 06:19:57.713 [Lua] hero_fullscreen_menu_on_exit 06:19:57.713 [Lua] [IngamePlayerListUI] - Destroy 06:19:57.713 [Lua] [GamePadEquipmentUI] - Destroy 06:19:57.713 [Lua] [EquipmentUI] - Destroy 06:19:57.713 [Lua] [AbilityUI] - Destroy 06:19:57.713 [Lua] [GamePadAbilityUI] - Destroy 06:19:57.713 [Lua] [IngameUI] destroy 06:19:57.904 [Lua] [Managers] Destroying manager group: 06:19:57.908 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:19:57.960 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:19:57.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:19:57.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:19:57.962 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:19:57.963 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:19:57.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:19:57.964 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:19:57.965 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:19:57.967 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:19:57.969 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:19:57.970 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:19:57.971 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:19:57.972 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:19:57.975 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:19:57.976 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:19:57.976 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:19:57.979 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:19:57.984 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:19:57.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:19:57.986 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:19:57.987 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:19:57.996 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:19:57.997 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:19:57.998 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:19:57.999 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:19:58.001 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:19:58.004 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:19:58.004 [Lua] [Matchmaking] unregister rpcs 06:19:58.004 [Lua] [Matchmaking] destroying 06:19:58.004 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 06:19:58.004 [Lua] [ChatManager] Unregistering channel 1 06:19:58.004 [Lua] [EnemyPackageLoader] network_context_destroyed 06:19:58.004 [Lua] [PartyManager] network_context_created 06:19:58.004 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 06:19:58.004 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 06:19:58.004 [Lua] [GameMechanismManager] network_context_destroyed 06:19:58.004 [EAC] Connection reset 06:19:58.007 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 06:19:58.008 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 06:19:58.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, ProfileSynchronizer 06:19:58.013 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 06:19:58.013 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, ProfileSynchronizer 06:19:58.013 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 06:19:58.013 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, ProfileSynchronizer 06:19:58.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 06:19:58.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 06:19:58.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 06:19:58.015 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, ProfileSynchronizer 06:19:58.017 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 06:19:58.017 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:19:58.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 06:19:58.018 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 06:19:58.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer 06:19:58.019 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 06:19:58.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 06:19:58.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer 06:19:58.021 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 06:19:58.022 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:19:58.022 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 06:19:58.025 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 06:19:58.025 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer 06:19:58.026 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 06:19:58.026 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 06:19:58.028 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 06:19:58.028 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:19:58.028 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_12, ProfileSynchronizer 06:19:58.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, ProfileSynchronizer 06:19:58.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer 06:19:58.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1, ProfileSynchronizer 06:19:58.028 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer 06:19:58.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 06:19:58.029 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 06:19:58.031 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer 06:19:58.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:19:58.032 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 06:19:58.032 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_mesh, ProfileSynchronizer 06:19:58.042 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 06:19:58.043 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/white/chr_dwarf_ranger_ironbreaker_white, ProfileSynchronizer 06:19:58.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, ProfileSynchronizer 06:19:58.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 06:19:58.043 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 06:19:58.047 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer 06:19:58.047 [Lua] LobbyClient close server channel 7 to 1100001041389bd 06:19:58.047 [Lua] LobbyInternal.close_channel lobby: userdata: 0x119b2d58, channel: 7 06:19:58.049 [Umbra] Unload tome 06:19:58.067 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, skaven_stronghold 06:19:58.077 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold_common, skaven_stronghold 06:19:58.077 [Lua] ############### UNLOADING PACKAGES ############### 06:19:58.077 [Lua] [Managers] Calling function on all managers: 06:19:58.077 [Lua] [Managers] Destroying manager group: 06:19:58.077 [Lua] [Managers] Destroying manager group: 06:19:58.077 [Lua] [Managers] Destroying manager group: 06:19:58.077 [Lua] [Managers] Destroying manager group: 06:19:58.078 [Lua] VMF:ON_UNLOAD() 06:19:58.729 [Lua] [PackageManager] Destroy() 06:19:58.729 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 06:19:58.731 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 06:19:58.731 [Lua] [PackageManager] Unload: resource_packages/menu_cinematics, boot 06:19:58.748 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 06:19:58.752 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 06:19:58.758 [Lua] [PackageManager] Unload: resource_packages/inventory, global 06:19:58.759 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 06:19:58.759 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021, boot 06:19:58.762 [Lua] [PackageManager] Unload: resource_packages/dlcs/grudge_marks, boot 06:19:58.762 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 06:19:58.762 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 06:19:58.763 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView 06:19:58.763 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 06:19:58.764 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 06:19:58.764 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 06:19:58.766 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 06:19:58.768 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 06:19:58.768 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 06:19:58.768 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 06:19:58.769 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 06:19:58.770 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 06:19:58.770 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 06:19:58.770 [Lua] [PackageManager] Unload: resource_packages/decals, global 06:19:58.771 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 06:19:58.773 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 06:19:58.773 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 06:19:58.773 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 06:19:58.774 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 06:19:58.774 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 06:19:58.774 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global -> Package still referenced, NOT unloaded: 06:19:58.775 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global 06:19:58.776 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 06:19:58.776 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 06:19:58.776 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 06:19:58.777 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 06:19:58.777 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 06:19:58.779 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 06:19:58.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView 06:19:58.780 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 06:19:58.780 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 06:19:58.780 [Lua] [PackageManager] Unload: resource_packages/careers, global 06:19:58.781 [Lua] [PackageManager] Unload: resource_packages/dlcs/belakor, boot 06:19:58.782 [Lua] [PackageManager] Unload: resource_packages/dlcs/bless, boot 06:19:58.782 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 06:19:58.792 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 06:19:58.793 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 06:19:58.794 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 06:19:58.794 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView 06:19:58.794 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 06:19:58.794 [Lua] [PackageManager] Unload: resource_packages/dlcs/cosmetics_2022_q2, boot 06:19:58.796 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 06:19:58.797 [Lua] [PackageManager] Unload: resource_packages/dlcs/wizards_part_1, boot 06:19:58.797 [Lua] [PackageManager] Unload: resource_packages/dlcs/cosmetics_2022_q3, boot 06:19:58.797 [Lua] [PackageManager] Unload: resource_packages/dlcs/fall_collection_2021, boot 06:19:58.797 [Lua] [PackageManager] Unload: resource_packages/dlcs/wizards_part_2, boot 06:19:58.799 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 06:19:58.799 [Lua] [PackageManager] Unload: resource_packages/dlcs/cosmetics_2022_q1, boot 06:19:58.800 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 06:19:58.802 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 06:19:58.815 [Lua] [PackageManager] Unload: resource_packages/ingame, global 06:19:58.815 [Lua] [PackageManager] Unload: resource_packages/dlcs/cosmetics_2023_q1, boot 06:19:58.815 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 06:19:58.823 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 06:19:58.824 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 06:19:58.828 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 06:19:58.837 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 06:19:58.837 [Lua] [PackageManager] Unload: resource_packages/breeds, global 06:19:58.857 [Lua] [PackageManager] Unload: resource_packages/pickups, global 06:19:58.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView 06:19:59.061 [RazerChroma] Shutdown Razer Chroma 06:19:59.779 [EAC] Shutdown [Log end]